nunonuno_riku

Untitled

Jul 23rd, 2018
129
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. on first join:
  2. set {kills::%UUID of player%} to 0
  3. set {deaths::%UUID of player%} to 0
  4. set {kd::%UUID of player%} to 0
  5. on death:
  6. victim is a player
  7. add 1 to {deaths::%UUID of victim%}
  8. if attacker is a player:
  9. add 1 to {kills::%UUID of attacker%}
  10. every tick:
  11. loop all players:
  12. set {kd::%UUID of loop-player%} to {kills::%UUID of loop-player%}/{deaths::%UUID of loop-player%}
  13. command /playerstats [<player>]:
  14. aliases: /pstats
  15. usage: "&cUsage:/playerstats <player>"
  16. trigger:
  17. if arg-1 is set:
  18. send "&6================&4&lStats&6================"
  19. send "&4%arg-1%'s stats"
  20. send "&4Kills: &6{kills::%arg-1%}"
  21. send "&4Deaths: &6{deaths::%arg-1%}"
  22. send "&4KD: &6{kd::%arg-1%}"
  23. send "&6================&4&lStats&6================"
  24. if arg-1 is not set:
  25. send "&6================&4&lStats&6================"
  26. send "&4%player%'s stats"
  27. send "&4Kills: &6{kills::%UUID of player%}"
  28. send "&4Deaths: &6{deaths::%UUID of player%}"
  29. send "&4KD: &6{kd::%UUID of player%}"
  30. send "&6================&4&lStats&6================"
Advertisement
Add Comment
Please, Sign In to add comment