SHOW:
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- or go back to the newest paste.
1 | - | Bandages + Spiderwebs = Treasure |
1 | + | Alchemy Table - Herbs - Loot |
2 | - | |
2 | + | Altar of Light - Holy Water - +30 dmg |
3 | - | Herbs + Alchemy Table = Treasure |
3 | + | Ancient Coffin - Good chance of loot or good quirk |
4 | - | Herbs + Carcass = Meat |
4 | + | Barnacle Crusted Chest - Shovel - Loot |
5 | - | Herbs + Casks = Healing |
5 | + | Bas Relief - Leave alone |
6 | - | Herbs + Iron Maiden = Treasure |
6 | + | Beast Carcass - Herbs - Food |
7 | - | |
7 | + | Bone Altar - no item - +15 dmg, +10 ACC, +5 CRT, Cure |
8 | - | Holy Water + Confessional Booth = Stress Healing, possible Positive Trait! |
8 | + | Books - Nothing - Leave Alone |
9 | - | Holy Water + Decorative Urn = Treasure |
9 | + | Brackish Tide Pool - Antivenom - -10 stress, +5 hp |
10 | - | Holy Water + Fountain with Ashes = Healing |
10 | + | Decorative Fountain - Holy Water - -30 stress |
11 | - | Holy Water + Holy Statue = Buff DMG |
11 | + | Dinner Cart - Herbs - Loot |
12 | - | Holy Water + Skeletal Remains = Treasure |
12 | + | Eerie Coral - Herbs - Remove negative disease or quirk |
13 | - | Holy Water + Weald Totem = Positive Trait! |
13 | + | Eerie spiderweb - Bandages - Loot |
14 | - | |
14 | + | Eldritch Altar - Holy Water - Remove -quirk |
15 | - | Key + Chest = Treasure (small chance of trap) |
15 | + | Fish Carcass - Herbs - Food |
16 | - | Key + Locked Cabinet = Treasure |
16 | + | Fish Idol - Holy Water - 50% +18 dmg |
17 | - | |
17 | + | Foreign Idol - Holy Water - +Quirk (Clotter) |
18 | - | Shovel + Shallow Grave = Treasure |
18 | + | Giant Oyster - Shovel - Loot |
19 | - | Shovel + Locket Cabinet = Treasure |
19 | + | Healing Coral - 60% cure, 20% -6 stress, 20% remove -quirk |
20 | - | |
20 | + | Heirloom Chest - Key - Loot |
21 | - | Torch + Books = MASSIVE Stress Damage |
21 | + | Holy Fountain - Holy Water - -20 stress, +12 hp |
22 | - | Torch + Scrolls = Removes one Negative Trait! |
22 | + | Iron Maiden - Herbs - Loot |
23 | - | Torch + Alchemy Table = 100 Torch/Light |
23 | + | Left Luggage - Key - Loot |
24 | - | |
24 | + | Locked Display Cabinet - Key - Loot x2.5 or Shovel - Loot x2 |
25 | - | Books + No Item just click = Stress,possible Positive or Negative Trait |
25 | + | Locked Sarcophagus - Key - Loot x1.5 or Shovel - Loot |
26 | Locked Strongbox - Key - Loot | |
27 | Moonshine Barrel - Herbs - +30 dmg | |
28 | Mummified Remains - Bandages - Loot | |
29 | Occult Scrawlings - LEAVE ALONE | |
30 | Old Tree - Antivenom - Loot | |
31 | Pile of Bones - Holy Water - Loot | |
32 | Pile of Scrolls - Torch - Remove -quirk | |
33 | Pile of Tablets - Leave alone | |
34 | Pristine Fountain - Holy Water - -30 stress | |
35 | Rack of Blades - Bandages - Loot | |
36 | Sarcophagus - Nothing - 60% loot, 20% Thanatophobia | |
37 | Shallow Grave - Shovel - Loot | |
38 | Shambler's Altar - Torch - Summon Shambler | |
39 | Ship's Figurehead- no item - 66% +20% DMG, 33% +30 stress | |
40 | Sleeping Pod - No Item - 50% loot | |
41 | Suit of Armor - Nothing - buff or good quirk | |
42 | Traveler's Tent - Good chance of loot or scout. Small chance of +25 stress. | |
43 | Treasure Chest - Key or Shovel - Loot | |
44 | Troubling Effigy - Holy Water - Random +quirk | |
45 | Whale Carcass - Bandages - Loot | |
46 | Wrecked Lifeboat - no item - 40% loot, 20% +25 stress |