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- Bandages + Spiderwebs = Treasure
- Herbs + Alchemy Table = Treasure
- Herbs + Carcass = Meat
- Herbs + Casks = Healing
- Herbs + Iron Maiden = Treasure
- Holy Water + Confessional Booth = Stress Healing, possible Positive Trait!
- Holy Water + Decorative Urn = Treasure
- Holy Water + Fountain with Ashes = Healing
- Holy Water + Holy Statue = Buff DMG
- Holy Water + Skeletal Remains = Treasure
- Holy Water + Weald Totem = Positive Trait!
- Key + Chest = Treasure (small chance of trap)
- Key + Locked Cabinet = Treasure
- Shovel + Shallow Grave = Treasure
- Shovel + Locket Cabinet = Treasure
- Torch + Books = MASSIVE Stress Damage
- Torch + Scrolls = Removes one Negative Trait!
- Torch + Alchemy Table = 100 Torch/Light
- Books + No Item just click = Stress,possible Positive or Negative Trait
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