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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | do | |
| 4 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 5 | script.Parent = Player.Character | |
| 6 | ||
| 7 | --RemoteEvent for communicating | |
| 8 | local Event = Instance.new("RemoteEvent")
| |
| 9 | Event.Name = "UserInput_Event" | |
| 10 | ||
| 11 | --Fake event to make stuff like Mouse.KeyDown work | |
| 12 | local function fakeEvent() | |
| 13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 14 | t.connect = t.Connect | |
| 15 | return t | |
| 16 | end | |
| 17 | ||
| 18 | --Creating fake input objects with fake variables | |
| 19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 23 | end} | |
| 24 | --Merged 2 functions into one by checking amount of arguments | |
| 25 | CAS.UnbindAction = CAS.BindAction | |
| 26 | ||
| 27 | --This function will trigger the events that have been :Connect()'ed | |
| 28 | local function te(self,ev,...) | |
| 29 | local t = m[ev] | |
| 30 | if t and t._fakeEvent and t.Function then | |
| 31 | t.Function(...) | |
| 32 | end | |
| 33 | end | |
| 34 | m.TrigEvent = te | |
| 35 | UIS.TrigEvent = te | |
| 36 | ||
| 37 | Event.OnServerEvent:Connect(function(plr,io) | |
| 38 | if plr~=Player then return end | |
| 39 | if io.isMouse then | |
| 40 | m.Target = io.Target | |
| 41 | m.Hit = io.Hit | |
| 42 | else | |
| 43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 46 | end | |
| 47 | for _,t in pairs(CAS.Actions) do | |
| 48 | for _,k in pairs(t.Keys) do | |
| 49 | if k==io.KeyCode then | |
| 50 | t.Function(t.Name,io.UserInputState,io) | |
| 51 | end | |
| 52 | end | |
| 53 | end | |
| 54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 56 | end | |
| 57 | end) | |
| 58 | Event.Parent = NLS([==[ | |
| 59 | local Player = game:GetService("Players").LocalPlayer
| |
| 60 | local Event = script:WaitForChild("UserInput_Event")
| |
| 61 | ||
| 62 | local UIS = game:GetService("UserInputService")
| |
| 63 | local input = function(io,a) | |
| 64 | if a then return end | |
| 65 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 67 | end | |
| 68 | UIS.InputBegan:Connect(input) | |
| 69 | UIS.InputEnded:Connect(input) | |
| 70 | ||
| 71 | local Mouse = Player:GetMouse() | |
| 72 | local h,t | |
| 73 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 74 | --If player is not moving their mouse, client won't fire events | |
| 75 | while wait(1/30) do | |
| 76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 77 | h,t=Mouse.Hit,Mouse.Target | |
| 78 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 79 | end | |
| 80 | end]==],Player.Character) | |
| 81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 82 | end | |
| 83 | --written by kent911t =D | |
| 84 | doingwave = false | |
| 85 | ||
| 86 | FakeHeartbeat=Instance.new('BindableEvent',script)
| |
| 87 | FakeHeartbeat.Name='Heartbeat' | |
| 88 | script:WaitForChild("Heartbeat")
| |
| 89 | frame = 1/60 | |
| 90 | tf = 0 | |
| 91 | allowframeloss = false | |
| 92 | tossremainder = false | |
| 93 | flastframe = tick() | |
| 94 | script.Heartbeat:Fire() | |
| 95 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 96 | tf = tf + s | |
| 97 | if frame <= tf then | |
| 98 | if allowframeloss then | |
| 99 | script.Heartbeat:Fire() | |
| 100 | flastframe = tick() | |
| 101 | else | |
| 102 | for i = 1, math.floor(tf / frame) do | |
| 103 | script.Heartbeat:Fire() | |
| 104 | end | |
| 105 | flastframe = tick() | |
| 106 | end | |
| 107 | if tossremainder then | |
| 108 | tf = 0 | |
| 109 | else | |
| 110 | tf = tf - frame * math.floor(tf / frame) | |
| 111 | end | |
| 112 | end | |
| 113 | end) | |
| 114 | ||
| 115 | swait = function(t) | |
| 116 | if t == nil then | |
| 117 | t = 1/60 | |
| 118 | else | |
| 119 | if t == 0 then | |
| 120 | t = 1/60 | |
| 121 | end | |
| 122 | end | |
| 123 | local s = 0 | |
| 124 | local stime = tick() | |
| 125 | for i_ = 1, t * 60 do | |
| 126 | FakeHeartbeat.Event:wait(0) | |
| 127 | end | |
| 128 | return tick() - stime, workspace.DistributedGameTime | |
| 129 | end | |
| 130 | ||
| 131 | local ScreenGui = Instance.new("ScreenGui")
| |
| 132 | local TextBox = Instance.new("TextBox")
| |
| 133 | local TextButton = Instance.new("TextButton")
| |
| 134 | ||
| 135 | ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui | |
| 136 | ||
| 137 | TextBox.Parent = ScreenGui | |
| 138 | TextBox.BackgroundColor3 = Color3.new(0.529412, 0.529412, 0.529412) | |
| 139 | TextBox.Position = UDim2.new(0, 0, 0, 300) | |
| 140 | TextBox.Size = UDim2.new(0, 200, 0, 50) | |
| 141 | TextBox.Font = Enum.Font.SciFi | |
| 142 | TextBox.FontSize = Enum.FontSize.Size14 | |
| 143 | ||
| 144 | TextButton.Parent = TextBox | |
| 145 | TextButton.BackgroundColor3 = Color3.new(1, 0, 0.0156863) | |
| 146 | TextButton.Position = UDim2.new(0, 200, 0, 0) | |
| 147 | TextButton.Size = UDim2.new(0, 50, 0, 50) | |
| 148 | TextButton.Font = Enum.Font.SciFi | |
| 149 | TextButton.FontSize = Enum.FontSize.Size14 | |
| 150 | TextButton.Text = "OK" | |
| 151 | ||
| 152 | ------------------------- | |
| 153 | ||
| 154 | a=Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 155 | a.Name = "Visualizer" | |
| 156 | a.Anchored = false | |
| 157 | a.CanCollide = false | |
| 158 | a.Size = Vector3.new(0,0,0) | |
| 159 | a.BrickColor = BrickColor.new("Really red")
| |
| 160 | a.Material = "Neon" | |
| 161 | a.Transparency = 0.5 | |
| 162 | b = Instance.new("SpecialMesh")
| |
| 163 | b.MeshType = "Sphere" | |
| 164 | b.Parent = a | |
| 165 | ||
| 166 | we = Instance.new("Weld")
| |
| 167 | we.Part0 = a | |
| 168 | we.Part1 = game.Players.LocalPlayer.Character.Torso | |
| 169 | we.C0 = CFrame.new(-2.5, -3, 5)*CFrame.fromEulerAnglesXYZ(0, -90, 0) | |
| 170 | we.Parent = a | |
| 171 | ||
| 172 | c=Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 173 | c.Name = "Visualizer2" | |
| 174 | c.Anchored = false | |
| 175 | c.CanCollide = false | |
| 176 | c.Size = Vector3.new(0,0,0) | |
| 177 | c.BrickColor = BrickColor.new("White")
| |
| 178 | c.Material = "Neon" | |
| 179 | c.Transparency = 0 | |
| 180 | d = Instance.new("SpecialMesh")
| |
| 181 | d.MeshType = "Sphere" | |
| 182 | d.Parent = c | |
| 183 | ||
| 184 | we2 = Instance.new("Weld")
| |
| 185 | we2.Part0 = c | |
| 186 | we2.Part1 = game.Players.LocalPlayer.Character.Torso | |
| 187 | we2.C0 = CFrame.new(-2.5, -3, 5)*CFrame.fromEulerAnglesXYZ(0, -90, 0) | |
| 188 | we2.Parent = c | |
| 189 | ||
| 190 | model2 = Instance.new("Model", game.Players.LocalPlayer.Character)
| |
| 191 | model2.Name = "Rings" | |
| 192 | ||
| 193 | local ri = Instance.new("Part", model2)
| |
| 194 | ri.Name = "Wave" | |
| 195 | ri.Anchored = true | |
| 196 | ri.Transparency = 0 | |
| 197 | ri.Size = Vector3.new(0, 0, 0) | |
| 198 | ri.CanCollide = false | |
| 199 | ri.Rotation = Vector3.new(90, 0, 0) | |
| 200 | ri.BrickColor = BrickColor.new("Really black")
| |
| 201 | local mesh4 = Instance.new("SpecialMesh")
| |
| 202 | mesh4.MeshType = "FileMesh" | |
| 203 | mesh4.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 204 | mesh4.Parent = ri | |
| 205 | ||
| 206 | local ri2 = Instance.new("Part", model2)
| |
| 207 | ri2.Name = "Wave" | |
| 208 | ri2.Anchored = true | |
| 209 | ri2.Transparency = 0 | |
| 210 | ri2.Size = Vector3.new(0, 0, 0) | |
| 211 | ri2.CanCollide = false | |
| 212 | ri2.Rotation = Vector3.new(90, 0, 0) | |
| 213 | ri2.BrickColor = BrickColor.new("Really black")
| |
| 214 | local mesh5 = Instance.new("SpecialMesh")
| |
| 215 | mesh5.MeshType = "FileMesh" | |
| 216 | mesh5.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 217 | mesh5.Parent = ri2 | |
| 218 | ||
| 219 | for _, v in pairs(model2:GetChildren()) do | |
| 220 | local newPos = Instance.new("BodyPosition") -- making a BodyPosition to put in each ring so that the rings will stay in the right place
| |
| 221 | newPos.Parent = v | |
| 222 | newPos.position = a.Position | |
| 223 | newPos.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 224 | local newSpin = Instance.new("BodyAngularVelocity") -- this is to make the rings spin
| |
| 225 | newSpin.Parent = v | |
| 226 | local spinPower = 10000 | |
| 227 | newSpin.maxTorque = Vector3.new(spinPower,spinPower,spinPower) | |
| 228 | newSpin.angularvelocity = Vector3.new(math.random(0,200)/100,math.random(0,200)/100,math.random(0,200)/100) -- making thier spin random | |
| 229 | v.CFrame = v.CFrame * CFrame.Angles(math.random(1,360),math.random(1,360),math.random(1,360)) -- starting the ring at a random rotation | |
| 230 | v.Anchored = false -- unanchoring the ring after it is set up so that it can now spin | |
| 231 | end | |
| 232 | ||
| 233 | wave = function() | |
| 234 | if doingwave == false then | |
| 235 | doingwave = true | |
| 236 | local ioe = Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 237 | ioe.Name = "Wave" | |
| 238 | ioe.Anchored = true | |
| 239 | ioe.Transparency = 0 | |
| 240 | ioe.Size = Vector3.new(0, 0, 0) | |
| 241 | ioe.CanCollide = false | |
| 242 | ioe.Rotation = Vector3.new(90, 0, 0) | |
| 243 | ioe.BrickColor = BrickColor.new("Really black")
| |
| 244 | local mesh = Instance.new("SpecialMesh")
| |
| 245 | mesh.MeshType = "FileMesh" | |
| 246 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 247 | mesh.Parent = ioe | |
| 248 | mesh.Scale = Vector3.new(1.1, 1.1, 1.1) | |
| 249 | coroutine.resume(coroutine.create(function() | |
| 250 | for i = 1, 10 do | |
| 251 | swait() | |
| 252 | ioe.Position = a.Position | |
| 253 | mesh.Scale = mesh.Scale + Vector3.new(mesh.Scale.x / 3, mesh.Scale.y / 3, 0.5) | |
| 254 | ioe.Transparency = ioe.Transparency + 0.01 | |
| 255 | end | |
| 256 | ioe:Destroy() | |
| 257 | doingwave = false | |
| 258 | end)) | |
| 259 | else | |
| 260 | return | |
| 261 | end | |
| 262 | end | |
| 263 | ||
| 264 | function onClicked() | |
| 265 | local id = TextBox.Text | |
| 266 | if a:FindFirstChild("Sound") then
| |
| 267 | a.Sound:Destroy() | |
| 268 | end | |
| 269 | local sou = Instance.new("Sound", a)
| |
| 270 | sou.Looped = true | |
| 271 | sou.Pitch = 1 | |
| 272 | sou.Volume = 1 | |
| 273 | sou.SoundId = ("http://www.roblox.com/asset/?id="..id)
| |
| 274 | wait() | |
| 275 | sou:Play() | |
| 276 | end | |
| 277 | TextButton.MouseButton1Down:connect(onClicked) | |
| 278 | ||
| 279 | coroutine.resume(coroutine.create(function() | |
| 280 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 281 | if a:FindFirstChild("Sound") ~= nil then
| |
| 282 | local soundvolume = a.Sound.PlaybackLoudness | |
| 283 | b.Scale = Vector3.new(soundvolume / 20, soundvolume / 20, soundvolume / 20) | |
| 284 | d.Scale = Vector3.new(soundvolume / 60, soundvolume / 60, soundvolume / 60) | |
| 285 | mesh5.Scale = Vector3.new(soundvolume / 120, soundvolume / 120, 0.5) | |
| 286 | mesh4.Scale = Vector3.new(soundvolume / 120, soundvolume / 120, 0.5) | |
| 287 | ri.Transparency = 0 | |
| 288 | ri2.Transparency = 0 | |
| 289 | ri.Position = a.Position | |
| 290 | ri2.Position = a.Position | |
| 291 | if soundvolume < 150 then | |
| 292 | a.BrickColor = BrickColor.new("Black")
| |
| 293 | c.BrickColor = BrickColor.new("White")
| |
| 294 | elseif soundvolume >= 500 and soundvolume <= 750 then | |
| 295 | a.BrickColor = BrickColor.new("White")
| |
| 296 | c.BrickColor = BrickColor.new("Black")
| |
| 297 | wave() | |
| 298 | elseif soundvolume > 750 then | |
| 299 | a.BrickColor = BrickColor.random() | |
| 300 | c.BrickColor = BrickColor.new("White")
| |
| 301 | elseif soundvolume <= 500 and soundvolume >= 150 then | |
| 302 | a.BrickColor = BrickColor.new("Really red")
| |
| 303 | c.BrickColor = BrickColor.new("White")
| |
| 304 | end | |
| 305 | else | |
| 306 | b.Scale = Vector3.new(0.01, 0.01, 0.01) | |
| 307 | d.Scale = Vector3.new(0.01, 0.01, 0.01) | |
| 308 | ri.Transparency = 1 | |
| 309 | ri2.Transparency = 1 | |
| 310 | end | |
| 311 | end) | |
| 312 | end)) |