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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | ||
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | o1 = Instance.new("Part")
| |
| 87 | o1.Name = "WAVE" | |
| 88 | o1.Parent = workspace | |
| 89 | o1.Material = Enum.Material.Granite | |
| 90 | o1.BrickColor = BrickColor.new("Electric blue")
| |
| 91 | o1.Transparency = 0.30000001192093 | |
| 92 | o1.Position = Vector3.new(-277.570068, 15.4718628, -1565.60864) | |
| 93 | o1.Anchored = true | |
| 94 | o1.CanCollide = false | |
| 95 | o1.Size = Vector3.new(2048, 155.029999, 1968.98999) | |
| 96 | o1.CFrame = CFrame.new(-277.570068, 15.4718628, -1565.60864, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 97 | o1.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 98 | o1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 99 | o1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 100 | o1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 101 | o1.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 102 | o1.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 103 | o1.Color = Color3.new(0.0352941, 0.537255, 0.811765) | |
| 104 | ||
| 105 | function FLOAT (part) | |
| 106 | for i,v in pairs(part:GetChildren()) do | |
| 107 | if v:IsA("BodyPosition") then
| |
| 108 | v:Destroy() | |
| 109 | end | |
| 110 | end | |
| 111 | local m = Instance.new("BodyPosition")
| |
| 112 | ||
| 113 | m.Parent = part | |
| 114 | ||
| 115 | m.maxForce = Vector3.new(4e+006,4e+006,4e+006) | |
| 116 | ||
| 117 | m.position = Vector3.new(part.Position.X,workspace.WAVE.Position.Y,part.Position.Z) | |
| 118 | end | |
| 119 | function DestroyHorrible (part) | |
| 120 | if part.Name ~= "Baseplate" then | |
| 121 | if part.Transparency < .5 then | |
| 122 | FLOAT(part) | |
| 123 | part.Anchored = false part.Size = part.Size/1.5 | |
| 124 | for i=1,4 do | |
| 125 | part:Clone() | |
| 126 | end | |
| 127 | local o1g = Instance.new("Sound")
| |
| 128 | o1g.Parent = part | |
| 129 | o1g.SoundId = "rbxassetid://516789356" | |
| 130 | o1g:Play() | |
| 131 | elseif part.Material == "Wood" or part.Material == "WoodPlanks" then | |
| 132 | part.Anchored = false part.Size = part.Size/1.5 | |
| 133 | FLOAT(part) | |
| 134 | for i=1,4 do | |
| 135 | part:Clone() | |
| 136 | end | |
| 137 | local o1j = Instance.new("Sound")
| |
| 138 | o1j.Parent = part | |
| 139 | o1j.Volume = 2 | |
| 140 | o1j.SoundId = "rbxassetid://516777998" | |
| 141 | o1j:Play() | |
| 142 | else | |
| 143 | FLOAT(part) | |
| 144 | part.Anchored = false part.Size = part.Size/1.5 | |
| 145 | for i=1,4 do | |
| 146 | part:Clone() | |
| 147 | end | |
| 148 | local go1 = Instance.new("Sound")
| |
| 149 | go1.Parent = part | |
| 150 | go1.Volume = 1 | |
| 151 | go1.SoundId = "rbxassetid://516777998" | |
| 152 | go1:Play() | |
| 153 | end | |
| 154 | end | |
| 155 | end | |
| 156 | myears = Instance.new('Sound')
| |
| 157 | myears.Parent = workspace | |
| 158 | myears.Looped = false | |
| 159 | myears.Name = "Ruski" | |
| 160 | myears.Playing = true | |
| 161 | myears.SoundId = "rbxassetid://557673018" | |
| 162 | myears.Volume = .5 | |
| 163 | myears.TimePosition = 0 | |
| 164 | myears:Play() | |
| 165 | workspace.WAVE.Touched:Connect(DestroyHorrible) | |
| 166 | workspace.WAVE.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(-2200,0,0) | |
| 167 | o1 = Instance.new("Sound")
| |
| 168 | o1.Parent = workspace | |
| 169 | o1.SoundId = "rbxassetid://135560679" | |
| 170 | o1.Volume = 1 | |
| 171 | o1:Play() | |
| 172 | h = 0 | |
| 173 | j = 1 | |
| 174 | for i=1,2000 do | |
| 175 | j = j+1 | |
| 176 | wait() | |
| 177 | workspace.WAVE.CFrame = workspace.WAVE.CFrame + Vector3.new(4,0,0) | |
| 178 | if j == 400 then | |
| 179 | game.workspace.Terrain:FillBlock(workspace.WAVE.CFrame,workspace.WAVE.Size,Enum.Material.Water) | |
| 180 | a = function(instance) | |
| 181 | for i,v in pairs(instance:GetChildren()) do | |
| 182 | if v.className == "Part" and v.Name ~="Baseplate" then | |
| 183 | v.Anchored = false | |
| 184 | end | |
| 185 | a(v) | |
| 186 | end | |
| 187 | end | |
| 188 | a(workspace) | |
| 189 | end | |
| 190 | end | |
| 191 | workspace.WAVE:Destroy() |