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MESCRIPT

troll script

Jan 21st, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. o1 = Instance.new("Part")
  87. o1.Name = "WAVE"
  88. o1.Parent = workspace
  89. o1.Material = Enum.Material.Granite
  90. o1.BrickColor = BrickColor.new("Electric blue")
  91. o1.Transparency = 0.30000001192093
  92. o1.Position = Vector3.new(-277.570068, 15.4718628, -1565.60864)
  93. o1.Anchored = true
  94. o1.CanCollide = false
  95. o1.Size = Vector3.new(2048, 155.029999, 1968.98999)
  96. o1.CFrame = CFrame.new(-277.570068, 15.4718628, -1565.60864, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  97. o1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  98. o1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  99. o1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  100. o1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  101. o1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  102. o1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  103. o1.Color = Color3.new(0.0352941, 0.537255, 0.811765)
  104.  
  105. function FLOAT (part)
  106. for i,v in pairs(part:GetChildren()) do
  107. if v:IsA("BodyPosition") then
  108. v:Destroy()
  109. end
  110. end
  111. local m = Instance.new("BodyPosition")
  112.  
  113. m.Parent = part
  114.  
  115. m.maxForce = Vector3.new(4e+006,4e+006,4e+006)
  116.  
  117. m.position = Vector3.new(part.Position.X,workspace.WAVE.Position.Y,part.Position.Z)
  118. end
  119. function DestroyHorrible (part)
  120. if part.Name ~= "Baseplate" then
  121. if part.Transparency < .5 then
  122. FLOAT(part)
  123. part.Anchored = false part.Size = part.Size/1.5
  124. for i=1,4 do
  125. part:Clone()
  126. end
  127. local o1g = Instance.new("Sound")
  128. o1g.Parent = part
  129. o1g.SoundId = "rbxassetid://516789356"
  130. o1g:Play()
  131. elseif part.Material == "Wood" or part.Material == "WoodPlanks" then
  132. part.Anchored = false part.Size = part.Size/1.5
  133. FLOAT(part)
  134. for i=1,4 do
  135. part:Clone()
  136. end
  137. local o1j = Instance.new("Sound")
  138. o1j.Parent = part
  139. o1j.Volume = 2
  140. o1j.SoundId = "rbxassetid://516777998"
  141. o1j:Play()
  142. else
  143. FLOAT(part)
  144. part.Anchored = false part.Size = part.Size/1.5
  145. for i=1,4 do
  146. part:Clone()
  147. end
  148. local go1 = Instance.new("Sound")
  149. go1.Parent = part
  150. go1.Volume = 1
  151. go1.SoundId = "rbxassetid://516777998"
  152. go1:Play()
  153. end
  154. end
  155. end
  156. myears = Instance.new('Sound')
  157. myears.Parent = workspace
  158. myears.Looped = false
  159. myears.Name = "Ruski"
  160. myears.Playing = true
  161. myears.SoundId = "rbxassetid://557673018"
  162. myears.Volume = .5
  163. myears.TimePosition = 0
  164. myears:Play()
  165. workspace.WAVE.Touched:Connect(DestroyHorrible)
  166. workspace.WAVE.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(-2200,0,0)
  167. o1 = Instance.new("Sound")
  168. o1.Parent = workspace
  169. o1.SoundId = "rbxassetid://135560679"
  170. o1.Volume = 1
  171. o1:Play()
  172. h = 0
  173. j = 1
  174. for i=1,2000 do
  175. j = j+1
  176. wait()
  177. workspace.WAVE.CFrame = workspace.WAVE.CFrame + Vector3.new(4,0,0)
  178. if j == 400 then
  179. game.workspace.Terrain:FillBlock(workspace.WAVE.CFrame,workspace.WAVE.Size,Enum.Material.Water)
  180. a = function(instance)
  181. for i,v in pairs(instance:GetChildren()) do
  182. if v.className == "Part" and v.Name ~="Baseplate" then
  183. v.Anchored = false
  184. end
  185. a(v)
  186. end
  187. end
  188. a(workspace)
  189. end
  190. end
  191. workspace.WAVE:Destroy()
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