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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | print("FE Compatibility code by Mokiros")
| |
| 6 | local rp = RealPlayer | |
| 7 | script.Parent = rp.Character | |
| 8 | ||
| 9 | --RemoteEvent for communicating | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput_Event" | |
| 12 | ||
| 13 | --Fake event to make stuff like Mouse.KeyDown work | |
| 14 | local function fakeEvent() | |
| 15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 16 | t.connect = t.Connect | |
| 17 | return t | |
| 18 | end | |
| 19 | ||
| 20 | --Creating fake input objects with fake variables | |
| 21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 25 | end} | |
| 26 | --Merged 2 functions into one by checking amount of arguments | |
| 27 | CAS.UnbindAction = CAS.BindAction | |
| 28 | ||
| 29 | --This function will trigger the events that have been :Connect()'ed | |
| 30 | local function te(self,ev,...) | |
| 31 | local t = m[ev] | |
| 32 | if t and t._fakeEvent then | |
| 33 | for _,f in pairs(t.Functions) do | |
| 34 | f(...) | |
| 35 | end | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=rp then return end | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | if not io.isMouse then | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local Mouse = Player:GetMouse() | |
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | local input = function(io,a) | |
| 68 | if a then return end | |
| 69 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 71 | end | |
| 72 | UIS.InputBegan:Connect(input) | |
| 73 | UIS.InputEnded:Connect(input) | |
| 74 | ||
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | ||
| 85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 86 | --Real game object | |
| 87 | local _rg = game | |
| 88 | ||
| 89 | --Metatable for fake service | |
| 90 | local fsmt = {
| |
| 91 | __index = function(self,k) | |
| 92 | local s = rawget(self,"_RealService") | |
| 93 | if s then return s[k] end | |
| 94 | end, | |
| 95 | __newindex = function(self,k,v) | |
| 96 | local s = rawget(self,"_RealService") | |
| 97 | if s then s[k]=v end | |
| 98 | end, | |
| 99 | __call = function(self,...) | |
| 100 | local s = rawget(self,"_RealService") | |
| 101 | if s then return s(...) end | |
| 102 | end | |
| 103 | } | |
| 104 | local function FakeService(t,RealService) | |
| 105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 106 | return setmetatable(t,fsmt) | |
| 107 | end | |
| 108 | ||
| 109 | --Fake game object | |
| 110 | local g = {
| |
| 111 | GetService = function(self,s) | |
| 112 | return self[s] | |
| 113 | end, | |
| 114 | Players = FakeService({
| |
| 115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 116 | },"Players"), | |
| 117 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 119 | } | |
| 120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 121 | g.service = g.GetService | |
| 122 | ||
| 123 | g.RunService = FakeService({
| |
| 124 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 125 | BindToRenderStep = function(self,name,_,fun) | |
| 126 | ||
| 127 | end, | |
| 128 | UnbindFromRenderStep = function(self,name) | |
| 129 | self._btrs[name]:Disconnect() | |
| 130 | end, | |
| 131 | },"RunService") | |
| 132 | ||
| 133 | setmetatable(g,{
| |
| 134 | __index=function(self,s) | |
| 135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 137 | end, | |
| 138 | __newindex = fsmt.__newindex, | |
| 139 | __call = fsmt.__call | |
| 140 | }) | |
| 141 | --Changing owner to fake player object to support owner:GetMouse() | |
| 142 | game,owner = g,g.Players.LocalPlayer | |
| 143 | end | |
| 144 | -------------------------------------------------- | |
| 145 | ||
| 146 | - | --God Slayer |
| 146 | + | --Halloween Slayer |
| 147 | ||
| 148 | ||
| 149 | ||
| 150 | ||
| 151 | --[[wait(0.1) | |
| 152 | ------------------------------- | |
| 153 | local p=game:service("Players").LocalPlayer
| |
| 154 | if p.Name=="Reruderu" then | |
| 155 | p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
| |
| 156 | elseif p.Name=="Rerumu" then | |
| 157 | p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
| |
| 158 | end]] | |
| 159 | local p=game:service("Players").LocalPlayer
| |
| 160 | local char=p.Character | |
| 161 | script.Parent=char | |
| 162 | local torso=char.Torso | |
| 163 | local hed=char.Head | |
| 164 | local larm=char:FindFirstChild("Left Arm")
| |
| 165 | local rarm=char:FindFirstChild("Right Arm")
| |
| 166 | local lleg=char:FindFirstChild("Left Leg")
| |
| 167 | local rleg=char:FindFirstChild("Right Leg")
| |
| 168 | local hum=char.Humanoid | |
| 169 | local cam=workspace.CurrentCamera | |
| 170 | local root=char.HumanoidRootPart | |
| 171 | local mouse=p:GetMouse() | |
| 172 | local hb=game:service("RunService").Heartbeat
| |
| 173 | local rs=game:service("RunService").Stepped
| |
| 174 | hum.MaxHealth=math.huge | |
| 175 | hum.Health=hum.MaxHealth | |
| 176 | local pgui=Instance.new("ScreenGui",p.PlayerGui)
| |
| 177 | random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
| |
| 178 | local run = 30 | |
| 179 | local normal = 16 | |
| 180 | local color = "Really black" | |
| 181 | - | local color2 = "Really blue" |
| 181 | + | local color2 = "Deep orange" |
| 182 | - | local righteyebrickcolor = "Really blue" |
| 182 | + | local righteyebrickcolor = "Deep orange" |
| 183 | - | local NumCol = 0,0,255 |
| 183 | + | local NumCol = 255,176,0 |
| 184 | local GodSlayer = true | |
| 185 | local Full = false | |
| 186 | hum.WalkSpeed = 5 | |
| 187 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
| |
| 188 | ------------------- | |
| 189 | local drinks="10722059" | |
| 190 | local m="41707332" | |
| 191 | local tx="41708701" | |
| 192 | local ragesong="590156873" | |
| 193 | local breaks="368270172" | |
| 194 | local scream="527276541" | |
| 195 | local Shirt = "rbxassetid://427841675" | |
| 196 | local Pants = "rbxassetid://428282416" | |
| 197 | ------------------- | |
| 198 | ||
| 199 | ||
| 200 | function swait(num) | |
| 201 | if num==0 or num==nil then | |
| 202 | game:service'RunService'.Stepped:wait(0) | |
| 203 | else | |
| 204 | for i=0,num do | |
| 205 | game:service'RunService'.Stepped:wait(0) | |
| 206 | end | |
| 207 | end | |
| 208 | end | |
| 209 | ||
| 210 | function chatfunc(text) | |
| 211 | local chat = coroutine.wrap(function() | |
| 212 | if char:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 213 | char:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 214 | end | |
| 215 | local naeeym2 = Instance.new("BillboardGui",char)
| |
| 216 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 217 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 218 | naeeym2.Adornee = char.Head | |
| 219 | naeeym2.Name = "TalkingBillBoard" | |
| 220 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 221 | tecks2.BackgroundTransparency = 1 | |
| 222 | tecks2.BorderSizePixel = 0 | |
| 223 | tecks2.Text = "" | |
| 224 | tecks2.Font = "Fantasy" | |
| 225 | tecks2.TextSize = 30 | |
| 226 | tecks2.TextStrokeTransparency = 0 | |
| 227 | tecks2.TextColor3 = Color3.new(.6,0,0) | |
| 228 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 229 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 230 | local tecks3 = Instance.new("TextLabel",naeeym2)
| |
| 231 | tecks3.BackgroundTransparency = 1 | |
| 232 | tecks3.BorderSizePixel = 0 | |
| 233 | tecks3.Text = "" | |
| 234 | tecks3.Font = "Fantasy" | |
| 235 | tecks3.TextSize = 30 | |
| 236 | tecks3.TextStrokeTransparency = 0 | |
| 237 | - | tecks3.TextColor3 = Color3.new(0,0,255) |
| 237 | + | tecks3.TextColor3 = Color3.new(255,176,0) |
| 238 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
| 239 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
| 240 | for i = 1,string.len(text),1 do | |
| 241 | tecks2.Text = string.sub(text,1,i) | |
| 242 | tecks3.Text = string.sub(text,1,i) | |
| 243 | wait(0.01) | |
| 244 | end | |
| 245 | wait(2) | |
| 246 | for i = 1, 50 do | |
| 247 | swait() | |
| 248 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
| 249 | tecks2.Rotation = tecks2.Rotation - .8 | |
| 250 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 251 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 252 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
| 253 | tecks3.Rotation = tecks2.Rotation + .8 | |
| 254 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 255 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 256 | end | |
| 257 | naeeym2:Destroy() | |
| 258 | end) | |
| 259 | chat() | |
| 260 | end | |
| 261 | function onChatted(msg) | |
| 262 | chatfunc(msg) | |
| 263 | end | |
| 264 | p.Chatted:connect(onChatted) | |
| 265 | coroutine.resume(coroutine.create(function() | |
| 266 | wait(2) | |
| 267 | chatfunc("Allow me to show you what happens when I break my limiter..")
| |
| 268 | end)) | |
| 269 | ||
| 270 | ||
| 271 | local s0=Instance.new("Sound",char)
| |
| 272 | s0.SoundId="rbxassetid://"..ragesong | |
| 273 | s0.Volume=1999 | |
| 274 | s0.Pitch=1 | |
| 275 | s0.Looped=true | |
| 276 | ||
| 277 | ||
| 278 | local s02=Instance.new("Sound",char)
| |
| 279 | s02.SoundId="rbxassetid://978788235" | |
| 280 | s02.Volume=1999 | |
| 281 | s02.Pitch=1 | |
| 282 | s02.Looped=false | |
| 283 | s02:Play() | |
| 284 | ||
| 285 | function Sound(ID,Parent,Vol,Pitch,Loop) | |
| 286 | local S0 = Instance.new("Sound",Parent)
| |
| 287 | S0.SoundId = ID | |
| 288 | S0.Volume = Vol | |
| 289 | S0.Looped = Loop | |
| 290 | S0.Pitch = Pitch | |
| 291 | wait(.1) | |
| 292 | S0:Play() | |
| 293 | end | |
| 294 | function weld(a, b, acf) | |
| 295 | local w = Instance.new("Weld", a)
| |
| 296 | w.Part0 = a | |
| 297 | w.Part1 = b | |
| 298 | w.C0 = acf | |
| 299 | end | |
| 300 | ||
| 301 | ||
| 302 | wait(9) | |
| 303 | char.Head.face:Destroy() | |
| 304 | local reye = Instance.new("Part", char)
| |
| 305 | reye.CanCollide = false | |
| 306 | reye.BrickColor = BrickColor.new(righteyebrickcolor) | |
| 307 | reye.Material = "Neon" | |
| 308 | reye.Size = Vector3.new(.15,.15,.15) | |
| 309 | weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0)) | |
| 310 | m1 = Instance.new("SpecialMesh", reye)
| |
| 311 | m1.MeshType = "Sphere" | |
| 312 | m1.Scale = Vector3.new(0.9,0.9,0.9) | |
| 313 | reye.Locked = true | |
| 314 | reye.Name = "re" | |
| 315 | ||
| 316 | local leye = Instance.new("Part", char)
| |
| 317 | leye.CanCollide = false | |
| 318 | leye.BrickColor = BrickColor.new(righteyebrickcolor) | |
| 319 | leye.Material = "Neon" | |
| 320 | leye.Size = Vector3.new(.15,.15,.15) | |
| 321 | weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0)) | |
| 322 | local m = Instance.new("SpecialMesh", leye)
| |
| 323 | m.MeshType = "Sphere" | |
| 324 | m.Scale = Vector3.new(0.9,0.9,0.9) | |
| 325 | leye.Locked = true | |
| 326 | leye.Name = "le" | |
| 327 | ||
| 328 | coroutine.resume(coroutine.create(function(Part,Weld) | |
| 329 | while Part.Parent~=nil do | |
| 330 | wait(2) | |
| 331 | for i=0,1,0.2 do | |
| 332 | wait() | |
| 333 | m.Scale = Vector3.new(.9,.9-.8*i,.5) | |
| 334 | end | |
| 335 | for i=0,1,0.2 do | |
| 336 | wait() | |
| 337 | m.Scale = Vector3.new(.9,.9+.8*i,.5) | |
| 338 | end | |
| 339 | end | |
| 340 | end),leye,weld) | |
| 341 | ||
| 342 | coroutine.resume(coroutine.create(function(Part,Weld) | |
| 343 | while Part.Parent~=nil do | |
| 344 | wait(2) | |
| 345 | for z=0,1,0.2 do | |
| 346 | wait() | |
| 347 | m1.Scale = Vector3.new(.9,.9-.8*z,.5) | |
| 348 | end | |
| 349 | for z=0,1,0.2 do | |
| 350 | wait() | |
| 351 | m1.Scale = Vector3.new(.9,.9+.8*z,.5) | |
| 352 | end | |
| 353 | end | |
| 354 | end),reye,weld) | |
| 355 | ||
| 356 | ||
| 357 | ||
| 358 | function fnt(pos,dist,splr) | |
| 359 | if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end | |
| 360 | local list = {}
| |
| 361 | for i,v in pairs(workspace:GetChildren())do | |
| 362 | if v:IsA("Model")then
| |
| 363 | if v:findFirstChild("Torso")then
| |
| 364 | if v ~= char then | |
| 365 | if(v.Torso.Position -pos).magnitude <= dist then | |
| 366 | table.insert(list,v) | |
| 367 | end | |
| 368 | end | |
| 369 | end | |
| 370 | end | |
| 371 | end | |
| 372 | return list | |
| 373 | end | |
| 374 | function fnp(pos,dist,splr) | |
| 375 | if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end | |
| 376 | local list = {}
| |
| 377 | for i,v in pairs(workspace:GetChildren())do | |
| 378 | if v:IsA("Part")then
| |
| 379 | if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then | |
| 380 | if(v.Position -pos).magnitude <= dist then | |
| 381 | table.insert(list,v) | |
| 382 | end | |
| 383 | end | |
| 384 | end | |
| 385 | end | |
| 386 | return list | |
| 387 | end | |
| 388 | fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld | |
| 389 | local wld = Instance.new("Weld", wp1)
| |
| 390 | wld.Part0 = wp0 | |
| 391 | wld.Part1 = wp1 | |
| 392 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 393 | end | |
| 394 | local trans=false | |
| 395 | ------------------------------------ | |
| 396 | ------------------------------------ | |
| 397 | anim="idle" | |
| 398 | local sine=0 | |
| 399 | local add=0 | |
| 400 | local value=0 | |
| 401 | local ffing=false | |
| 402 | local msgs=0 | |
| 403 | attack=false | |
| 404 | NoAnims=false | |
| 405 | ----preparing character---- | |
| 406 | ||
| 407 | ||
| 408 | ||
| 409 | ||
| 410 | ||
| 411 | ||
| 412 | function NoOutline(Part) | |
| 413 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 414 | end | |
| 415 | function lerp(a, b, t) -- Linear interpolation | |
| 416 | return a + (b - a)*t | |
| 417 | end | |
| 418 | ||
| 419 | function slerp(a, b, t) --Spherical interpolation | |
| 420 | dot = a:Dot(b) | |
| 421 | if dot > 0.99999 or dot < -0.99999 then | |
| 422 | return t <= 0.5 and a or b | |
| 423 | else | |
| 424 | r = math.acos(dot) | |
| 425 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
| 426 | end | |
| 427 | end | |
| 428 | ||
| 429 | function matrixInterpolate(a, b, t) | |
| 430 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
| 431 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
| 432 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
| 433 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
| 434 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
| 435 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
| 436 | local t = v1:Dot(v2) | |
| 437 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
| 438 | return CFrame.new() | |
| 439 | end | |
| 440 | return CFrame.new( | |
| 441 | v0.x, v0.y, v0.z, | |
| 442 | v1.x, v1.y, v1.z, | |
| 443 | v2.x, v2.y, v2.z, | |
| 444 | v3.x, v3.y, v3.z) | |
| 445 | end | |
| 446 | ---------------------------------------------------- | |
| 447 | function genWeld(a,b) | |
| 448 | local w = Instance.new("Weld",a)
| |
| 449 | w.Part0 = a | |
| 450 | w.Part1 = b | |
| 451 | return w | |
| 452 | end | |
| 453 | function weld(a, b) | |
| 454 | local weld = Instance.new("Weld")
| |
| 455 | weld.Name = "W" | |
| 456 | weld.Part0 = a | |
| 457 | weld.Part1 = b | |
| 458 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
| 459 | weld.Parent = a | |
| 460 | return weld; | |
| 461 | end | |
| 462 | ---------------------------------------------------- | |
| 463 | function Lerp(c1,c2,al) | |
| 464 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 465 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 466 | for i,v in pairs(com1) do | |
| 467 | com1[i] = v+(com2[i]-v)*al | |
| 468 | end | |
| 469 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 470 | end | |
| 471 | ---------------------------------------------------- | |
| 472 | ||
| 473 | ||
| 474 | ||
| 475 | fw(torso, larm, -1.5, 0.5, 0) | |
| 476 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 477 | fw(torso, rarm, 1.5, 0.5, 0) | |
| 478 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 479 | fw(torso, hed, 0, 1.5, 0) | |
| 480 | fw(torso, lleg, -0.5, -1, 0) | |
| 481 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 482 | fw(torso, rleg, 0.5, -1, 0) | |
| 483 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 484 | fw(root, torso, 0, -1, 0) | |
| 485 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 486 | --------------rot------------ | |
| 487 | local r=0 | |
| 488 | local radd=0.04 | |
| 489 | coroutine.wrap(function() | |
| 490 | while rs:wait() do | |
| 491 | r=r+radd | |
| 492 | end | |
| 493 | end)() | |
| 494 | attack = false | |
| 495 | ----------------------------- | |
| 496 | ||
| 497 | ----------------------------- | |
| 498 | ||
| 499 | ||
| 500 | if trans == false then | |
| 501 | attack=true | |
| 502 | NoAnims=true | |
| 503 | hum.WalkSpeed=0 | |
| 504 | ||
| 505 | local fx = Instance.new("Sound",char)
| |
| 506 | fx.SoundId="rbxassetid://"..drinks | |
| 507 | fx.Volume=0 | |
| 508 | fx.Pitch=1 | |
| 509 | fx:Play() | |
| 510 | ||
| 511 | ||
| 512 | ||
| 513 | ||
| 514 | fx.SoundId="rbxassetid://"..breaks | |
| 515 | fx.Volume=10 | |
| 516 | fx:Play() | |
| 517 | ||
| 518 | ||
| 519 | ||
| 520 | ||
| 521 | print("drinked")
| |
| 522 | ||
| 523 | ||
| 524 | ||
| 525 | coroutine.wrap(function() | |
| 526 | while trans == false do | |
| 527 | wait(0.2) | |
| 528 | local ef = Instance.new("Part",char)
| |
| 529 | ef.Name="pulse" | |
| 530 | ef.BrickColor=BrickColor.new(color2) | |
| 531 | ef.Material="Neon" | |
| 532 | ef.Shape="Ball" | |
| 533 | ef.CanCollide=false | |
| 534 | ef.Anchored=true | |
| 535 | ef.Size=Vector3.new(1,1,1) | |
| 536 | ef.CFrame=root.CFrame | |
| 537 | ||
| 538 | local ef2 = ef:Clone() | |
| 539 | ef2.Parent=ef | |
| 540 | ef2.BrickColor=BrickColor.new(color) | |
| 541 | ef2.Name="call" | |
| 542 | ef2.Size=Vector3.new(1,1,1) | |
| 543 | local em=Instance.new("SpecialMesh",ef2)
| |
| 544 | em.MeshId="rbxassetid://3270017" | |
| 545 | em.Scale=Vector3.new(1,1,0.0001) | |
| 546 | ||
| 547 | local ef3 = ef2:Clone() | |
| 548 | ef3.Parent=ef | |
| 549 | ef3.Name="aura" | |
| 550 | ef3.CFrame=root.CFrame | |
| 551 | local em2=ef3.Mesh | |
| 552 | em2.MeshId="rbxassetid://20329976" | |
| 553 | em2.Scale=Vector3.new(1,0.4,1) | |
| 554 | ||
| 555 | local ef4 = ef3:Clone() | |
| 556 | ef4.Parent=ef | |
| 557 | local em3=ef4.Mesh | |
| 558 | ||
| 559 | local ef5 = ef2:Clone() | |
| 560 | ef5.Parent=ef | |
| 561 | local em4=ef5.Mesh | |
| 562 | ||
| 563 | coroutine.wrap(function() | |
| 564 | for i = 1, 60 do | |
| 565 | rs:wait() | |
| 566 | ef.Size=ef.Size+Vector3.new(1,1,1) | |
| 567 | ef.Transparency=ef.Transparency+1/60 | |
| 568 | ef2.Size=ef2.Size+Vector3.new(1,0.3,1) | |
| 569 | ef2.Transparency=ef2.Transparency+1/60 | |
| 570 | em.Scale=em.Scale+Vector3.new(1,1,0) | |
| 571 | ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r) | |
| 572 | ef3.Size=ef3.Size+Vector3.new(1,0.3,1) | |
| 573 | ef3.Transparency=ef3.Transparency+1/60 | |
| 574 | ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0) | |
| 575 | em2.Scale=em2.Scale+Vector3.new(1,0.3,1) | |
| 576 | ef4.Size=ef4.Size+Vector3.new(1,0.3,1) | |
| 577 | ef4.Transparency=ef4.Transparency+1/60 | |
| 578 | ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0) | |
| 579 | em3.Scale=em3.Scale+Vector3.new(1,0.3,1) | |
| 580 | ef5.Transparency=ef5.Transparency+1/60 | |
| 581 | em4.Scale=em4.Scale+Vector3.new(1,1,0) | |
| 582 | ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r) | |
| 583 | end | |
| 584 | ef:Destroy() | |
| 585 | ef2:Destroy() | |
| 586 | ef3:Destroy() | |
| 587 | ef4:Destroy() | |
| 588 | ef5:Destroy() | |
| 589 | end)() | |
| 590 | end | |
| 591 | local ef = Instance.new("Part",char)
| |
| 592 | ef.Name="pulse" | |
| 593 | ef.BrickColor=BrickColor.new(color2) | |
| 594 | ef.Material="Neon" | |
| 595 | ef.Shape="Ball" | |
| 596 | ef.CanCollide=false | |
| 597 | ef.Anchored=true | |
| 598 | ef.Size=Vector3.new(1,1,1) | |
| 599 | ef.CFrame=root.CFrame | |
| 600 | local em=Instance.new("SpecialMesh",ef)
| |
| 601 | em.MeshId="rbxassetid://9982590" | |
| 602 | em.Scale=Vector3.new(1,0.3,1) | |
| 603 | ||
| 604 | local ef2 = ef:Clone() | |
| 605 | ef2.Parent=ef | |
| 606 | ef2.Name="aura" | |
| 607 | ef2.CFrame=root.CFrame | |
| 608 | ef2.Mesh:Destroy() | |
| 609 | ||
| 610 | local ef3 = ef:Clone() | |
| 611 | ef3.Parent=ef | |
| 612 | ef3.Name="aura" | |
| 613 | ef3.CFrame=root.CFrame | |
| 614 | ef3.Mesh:Destroy() | |
| 615 | local em2=Instance.new("SpecialMesh",ef3)
| |
| 616 | em2.MeshId="rbxassetid://20329976" | |
| 617 | em2.Scale=Vector3.new(1,0.3,1) | |
| 618 | ||
| 619 | coroutine.wrap(function() | |
| 620 | for i = 1, 250 do | |
| 621 | ef.Size=ef.Size+Vector3.new(2,2,2) | |
| 622 | ef.Transparency=ef.Transparency+1/160 | |
| 623 | em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6) | |
| 624 | ef.CFrame=root.CFrame*CFrame.Angles(r,r,r) | |
| 625 | ef3.Transparency=ef3.Transparency+1/160 | |
| 626 | ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0) | |
| 627 | em2.Scale=em2.Scale+Vector3.new(2,0.8,2) | |
| 628 | ef2.Size=ef2.Size+Vector3.new(2,2,2) | |
| 629 | ef2.Transparency=ef2.Transparency+1/160 | |
| 630 | rs:wait() | |
| 631 | end | |
| 632 | ef:Destroy() | |
| 633 | ef2:Destroy() | |
| 634 | ef3:Destroy() | |
| 635 | s02:Destroy() | |
| 636 | ||
| 637 | end)() | |
| 638 | end)() | |
| 639 | ||
| 640 | for i = 1, 270 do | |
| 641 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25) | |
| 642 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25) | |
| 643 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25) | |
| 644 | rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25) | |
| 645 | larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25) | |
| 646 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25) | |
| 647 | rs:wait() | |
| 648 | end | |
| 649 | wait(8.7) | |
| 650 | s0:Play() | |
| 651 | trans=true | |
| 652 | print("screamed")
| |
| 653 | for i,v in pairs(char:GetChildren()) do | |
| 654 | if v:FindFirstChild("Handle") then
| |
| 655 | v.Handle.Transparency=1 | |
| 656 | end | |
| 657 | end | |
| 658 | hum.WalkSpeed=normal | |
| 659 | NoAnims=false | |
| 660 | attack=false | |
| 661 | end | |
| 662 | ||
| 663 | ||
| 664 | ------effects------ | |
| 665 | ||
| 666 | ypcall(function() | |
| 667 | shirt = Instance.new("Shirt", char)
| |
| 668 | shirt.Name = "Shirt" | |
| 669 | pants = Instance.new("Pants", char)
| |
| 670 | pants.Name = "Pants" | |
| 671 | char.Shirt.ShirtTemplate = Shirt | |
| 672 | char.Pants.PantsTemplate = Pants | |
| 673 | end) | |
| 674 | ||
| 675 | char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
| |
| 676 | char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
| |
| 677 | char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
| |
| 678 | char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
| |
| 679 | ||
| 680 | ||
| 681 | ||
| 682 | hum = char.Humanoid | |
| 683 | ||
| 684 | function CreateMesh(parent, id, x, y, z, texture) | |
| 685 | local m=Instance.new("SpecialMesh", parent)
| |
| 686 | m.MeshType = "FileMesh" | |
| 687 | m.MeshId=id | |
| 688 | if texture ~= nil then | |
| 689 | m.TextureId=texture | |
| 690 | end | |
| 691 | m.Scale = Vector3.new(x,y,z) | |
| 692 | end | |
| 693 | ||
| 694 | local euler = CFrame.fromEulerAnglesXYZ | |
| 695 | ||
| 696 | Hat=function() | |
| 697 | hat = Instance.new("Part", char)
| |
| 698 | CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015") | |
| 699 | hat.Name = "PurpleHair" | |
| 700 | hat.Locked = true | |
| 701 | hat.BrickColor = BrickColor.new("Dark indigo")
| |
| 702 | hat.CanCollide=true | |
| 703 | hat.Size=Vector3.new(1,1,1) | |
| 704 | hatw = Instance.new("Weld",hat)
| |
| 705 | hatw.Part0=hat | |
| 706 | hatw.Part1=char['Head'] | |
| 707 | hatw.C0=CFrame.new(-0.1,-0.4,0) | |
| 708 | hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0)) | |
| 709 | end | |
| 710 | ||
| 711 | ||
| 712 | Hat2=function() | |
| 713 | hat2 = Instance.new("Part", char)
| |
| 714 | CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208") | |
| 715 | hat2.Name = "DisguiseScarf" | |
| 716 | hat2.Locked = true | |
| 717 | hat2.BrickColor = BrickColor.new("Dark indigo")
| |
| 718 | hat2.CanCollide=true | |
| 719 | hat2.Size=Vector3.new(1,1,1) | |
| 720 | hat2w = Instance.new("Weld",hat2)
| |
| 721 | hat2w.Part0=hat2 | |
| 722 | hat2w.Part1=char['Head'] | |
| 723 | hat2w.C0=CFrame.new(0,0.5,0) | |
| 724 | hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0)) | |
| 725 | end | |
| 726 | ||
| 727 | Hat() | |
| 728 | Hat2() | |
| 729 | ||
| 730 | hum.MaxHealth=math.huge | |
| 731 | hum.Health=hum.MaxHealth | |
| 732 | ||
| 733 | ||
| 734 | Debounces = {
| |
| 735 | CanAttack = true; | |
| 736 | NoIdl = false; | |
| 737 | Slashing = false; | |
| 738 | Slashed = false; | |
| 739 | RPunch = false; | |
| 740 | RPunched = false; | |
| 741 | LPunch = false; | |
| 742 | LPunched = false; | |
| 743 | } | |
| 744 | local Touche = {char.Name, }
| |
| 745 | ||
| 746 | ||
| 747 | ||
| 748 | ||
| 749 | ||
| 750 | - | CV="Really blue" |
| 750 | + | CV="Deep orange" |
| 751 | ||
| 752 | local txt = Instance.new("BillboardGui", char)
| |
| 753 | txt.Adornee = char .Head | |
| 754 | txt.Name = "_status" | |
| 755 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 756 | txt.StudsOffset = Vector3.new(-9, 11, 0) | |
| 757 | local text = Instance.new("TextLabel", txt)
| |
| 758 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 759 | text.FontSize = "Size24" | |
| 760 | text.TextScaled = true | |
| 761 | text.TextTransparency = 0 | |
| 762 | text.BackgroundTransparency = 1 | |
| 763 | text.TextTransparency = 0 | |
| 764 | text.TextStrokeTransparency = 0 | |
| 765 | text.Font = "Antique" | |
| 766 | - | text.TextStrokeColor3 = Color3.new(0,0,255) |
| 766 | + | text.TextStrokeColor3 = Color3.new(255,176,0) |
| 767 | ||
| 768 | v=Instance.new("Part")
| |
| 769 | v.Name = "ColorBrick" | |
| 770 | v.Parent=p.Character | |
| 771 | v.FormFactor="Symmetric" | |
| 772 | v.Anchored=true | |
| 773 | v.CanCollide=false | |
| 774 | v.BottomSurface="Smooth" | |
| 775 | v.TopSurface="Smooth" | |
| 776 | v.Size=Vector3.new(10,5,3) | |
| 777 | v.Transparency=1 | |
| 778 | v.CFrame=char.Torso.CFrame | |
| 779 | v.BrickColor=BrickColor.new(CV) | |
| 780 | v.Transparency=1 | |
| 781 | text.TextColor3 = Color3.new(0,0,0) | |
| 782 | v.Shape="Block" | |
| 783 | - | text.Text = "God Slayer" |
| 783 | + | text.Text = "Halloween Slayer" |
| 784 | ||
| 785 | ||
| 786 | ||
| 787 | ||
| 788 | ||
| 789 | ||
| 790 | ||
| 791 | rarm.Touched:connect(function(ht) | |
| 792 | hit = ht.Parent | |
| 793 | if ht and hit:IsA("Model") then
| |
| 794 | if hit:FindFirstChild("Humanoid") then
| |
| 795 | if hit.Name ~= p.Name then | |
| 796 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
| 797 | Debounces.RPunched = true | |
| 798 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
| |
| 799 | hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
| |
| 800 | if Debounces.ks==true then | |
| 801 | z = Instance.new("Sound",hed)
| |
| 802 | z.SoundId = "rbxassetid://588693156" | |
| 803 | z.Pitch = ptz[math.random(1,#ptz)] | |
| 804 | z.Volume = 20 | |
| 805 | z:Play() | |
| 806 | end | |
| 807 | wait(.2) | |
| 808 | Debounces.RPunched = false | |
| 809 | end | |
| 810 | end | |
| 811 | end | |
| 812 | elseif ht and hit:IsA("Hat") then
| |
| 813 | if hit.Parent.Name ~= p.Name then | |
| 814 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 815 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
| 816 | Debounces.RPunched = true | |
| 817 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
| |
| 818 | hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
| |
| 819 | if Debounces.ks==true then | |
| 820 | z = Instance.new("Sound",hed)
| |
| 821 | z.SoundId = "rbxassetid://588693156" | |
| 822 | z.Pitch = ptz[math.random(1,#ptz)] | |
| 823 | z.Volume = 20 | |
| 824 | z:Play() | |
| 825 | end | |
| 826 | wait(.2) | |
| 827 | Debounces.RPunched = false | |
| 828 | end | |
| 829 | end | |
| 830 | end | |
| 831 | end | |
| 832 | end) | |
| 833 | larm.Touched:connect(function(ht) | |
| 834 | hit = ht.Parent | |
| 835 | if ht and hit:IsA("Model") then
| |
| 836 | if hit:FindFirstChild("Humanoid") then
| |
| 837 | if hit.Name ~= p.Name then | |
| 838 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
| 839 | Debounces.LPunched = true | |
| 840 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
| |
| 841 | hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
| |
| 842 | if Debounces.ks2==true then | |
| 843 | z = Instance.new("Sound",hed)
| |
| 844 | z.SoundId = "rbxassetid://588693156" | |
| 845 | z.Pitch = ptz[math.random(1,#ptz)] | |
| 846 | z.Volume = 20 | |
| 847 | z:Play() | |
| 848 | end | |
| 849 | wait(.2) | |
| 850 | Debounces.LPunched = false | |
| 851 | end | |
| 852 | end | |
| 853 | end | |
| 854 | elseif ht and hit:IsA("Hat") then
| |
| 855 | if hit.Parent.Name ~= p.Name then | |
| 856 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 857 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
| 858 | Debounces.LPunched = true | |
| 859 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
| |
| 860 | hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
| |
| 861 | if Debounces.ks2==true then | |
| 862 | z = Instance.new("Sound",hed)
| |
| 863 | z.SoundId = "rbxassetid://588693156" | |
| 864 | z.Pitch = ptz[math.random(1,#ptz)] | |
| 865 | z.Volume = 20 | |
| 866 | z:Play() | |
| 867 | end | |
| 868 | wait(.2) | |
| 869 | Debounces.LPunched = false | |
| 870 | end | |
| 871 | end | |
| 872 | end | |
| 873 | end | |
| 874 | end) | |
| 875 | ||
| 876 | ||
| 877 | ||
| 878 | ||
| 879 | ||
| 880 | ||
| 881 | ||
| 882 | ||
| 883 | local attacktype = 1 | |
| 884 | local attack = false | |
| 885 | ||
| 886 | ||
| 887 | ||
| 888 | function attackone() | |
| 889 | Debounces.RPunch = true | |
| 890 | Debounces.LPunch = true | |
| 891 | attack = true | |
| 892 | NoAnims = true | |
| 893 | for i = 1, 3 do | |
| 894 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
| 895 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
| 896 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
| 897 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
| 898 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
| 899 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
| 900 | if Debounces.on == false then break end | |
| 901 | wait() | |
| 902 | end | |
| 903 | attack = false | |
| 904 | NoAnims = false | |
| 905 | Debounces.RPunch = false | |
| 906 | Debounces.LPunch = false | |
| 907 | end | |
| 908 | ||
| 909 | function attacktwo() | |
| 910 | Debounces.RPunch = true | |
| 911 | Debounces.LPunch = true | |
| 912 | NoAnims = true | |
| 913 | attack = true | |
| 914 | for i = 1, 3 do | |
| 915 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
| 916 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
| 917 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
| 918 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
| 919 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
| 920 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
| 921 | if Debounces.on == false then break end | |
| 922 | wait() | |
| 923 | end | |
| 924 | attack = false | |
| 925 | NoAnims = false | |
| 926 | Debounces.RPunch = false | |
| 927 | Debounces.LPunch = false | |
| 928 | ||
| 929 | end | |
| 930 | ||
| 931 | ||
| 932 | function attackthree() | |
| 933 | Debounces.RPunch = true | |
| 934 | Debounces.LPunch = true | |
| 935 | NoAnims = true | |
| 936 | attack = true | |
| 937 | for i = 1, 3 do | |
| 938 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
| 939 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
| 940 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
| 941 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
| 942 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
| 943 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
| 944 | if Debounces.on == false then break end | |
| 945 | wait() | |
| 946 | end | |
| 947 | attack = false | |
| 948 | NoAnims = false | |
| 949 | Debounces.RPunch = false | |
| 950 | Debounces.LPunch = false | |
| 951 | end | |
| 952 | ||
| 953 | ||
| 954 | function attackfour() | |
| 955 | Debounces.RPunch = true | |
| 956 | Debounces.LPunch = true | |
| 957 | NoAnims = true | |
| 958 | attack = true | |
| 959 | for i = 1, 3 do | |
| 960 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
| 961 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
| 962 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
| 963 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
| 964 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
| 965 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
| 966 | if Debounces.on == false then break end | |
| 967 | wait() | |
| 968 | end | |
| 969 | attack = false | |
| 970 | NoAnims = false | |
| 971 | Debounces.RPunch = false | |
| 972 | Debounces.LPunch = false | |
| 973 | end | |
| 974 | ||
| 975 | ||
| 976 | mouse.Button1Down:connect(function() | |
| 977 | if attack == false and attacktype == 1 then | |
| 978 | attacktype = 2 | |
| 979 | attackone() | |
| 980 | elseif attack == false and attacktype == 2 then | |
| 981 | attacktype = 3 | |
| 982 | attacktwo() | |
| 983 | elseif attack == false and attacktype == 3 then | |
| 984 | attacktype = 4 | |
| 985 | attackthree() | |
| 986 | elseif attack == false and attacktype == 4 then | |
| 987 | attacktype = 1 | |
| 988 | attackfour() | |
| 989 | end | |
| 990 | end) | |
| 991 | ||
| 992 | ||
| 993 | --[[function Transformation() | |
| 994 | hum.WalkSpeed = 0 | |
| 995 | local Portal = Instance.new("Model",char)
| |
| 996 | local prt1 = Instance.new("Model",Portal)
| |
| 997 | local prt2 = Instance.new("Model",Portal)
| |
| 998 | local prt3 = Instance.new("Model",Portal)
| |
| 999 | for i = 1,7 do | |
| 1000 | local p = Instance.new("Part",prt1)
| |
| 1001 | p.Locked = true | |
| 1002 | p.Anchored = true | |
| 1003 | p.Transparency = 1 | |
| 1004 | p.CanCollide = false | |
| 1005 | - | p.BrickColor = BrickColor.new("Really red")
|
| 1005 | + | p.BrickColor = BrickColor.new("Deep orange")
|
| 1006 | p.TopSurface = 0 | |
| 1007 | p.Material = "Neon" | |
| 1008 | p.BottomSurface = 0 | |
| 1009 | p.Size = Vector3.new(1,1,1) | |
| 1010 | local m = Instance.new("SpecialMesh",p)
| |
| 1011 | m.Name = 'm' | |
| 1012 | m.Scale = Vector3.new(1,1,1) | |
| 1013 | m.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 1014 | end for i = 1,7 do | |
| 1015 | local p = Instance.new("Part",prt2)
| |
| 1016 | p.Locked = true | |
| 1017 | p.Anchored = true | |
| 1018 | p.CanCollide = false | |
| 1019 | p.Transparency = 1 | |
| 1020 | p.BrickColor = BrickColor.new("Really black")
| |
| 1021 | p.TopSurface = 0 | |
| 1022 | p.Material = "Neon" | |
| 1023 | p.BottomSurface = 0 | |
| 1024 | p.Size = Vector3.new(1,1,1) | |
| 1025 | local m = Instance.new("SpecialMesh",p)
| |
| 1026 | m.Name = 'm' | |
| 1027 | m.Scale = Vector3.new(1,1,1) | |
| 1028 | m.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 1029 | end for i = 1,7 do | |
| 1030 | local p = Instance.new("Part",prt3)
| |
| 1031 | p.Locked = true | |
| 1032 | p.Anchored = true | |
| 1033 | p.CanCollide = false | |
| 1034 | p.Transparency = 1 | |
| 1035 | - | p.BrickColor = BrickColor.new("Really red")
|
| 1035 | + | p.BrickColor = BrickColor.new("Deep orange")
|
| 1036 | p.TopSurface = 0 | |
| 1037 | p.Material = "Neon" | |
| 1038 | p.BottomSurface = 0 | |
| 1039 | p.Size = Vector3.new(1,1,1) | |
| 1040 | local m = Instance.new("SpecialMesh",p)
| |
| 1041 | m.Name = 'm' | |
| 1042 | m.Scale = Vector3.new(1,1,1) | |
| 1043 | m.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 1044 | end | |
| 1045 | local Rot,Rate,Dist,Size = 0,65,65,1 | |
| 1046 | coroutine.wrap(function() | |
| 1047 | while wait()do | |
| 1048 | if _DEBOUNCE then break end | |
| 1049 | for i,v in pairs(prt1:GetChildren())do | |
| 1050 | v.Transparency = v.Transparency -0.035 | |
| 1051 | v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist) | |
| 1052 | v.m.Scale = Vector3.new(Size,Size,Size) | |
| 1053 | end for i,v in pairs(prt2:GetChildren())do | |
| 1054 | v.Transparency = v.Transparency -0.035 | |
| 1055 | v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist) | |
| 1056 | v.m.Scale = Vector3.new(Size,Size,Size) | |
| 1057 | end for i,v in pairs(prt3:GetChildren())do | |
| 1058 | v.Transparency = v.Transparency -0.035 | |
| 1059 | v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0) | |
| 1060 | v.m.Scale = Vector3.new(Size,Size,Size) | |
| 1061 | end | |
| 1062 | Rot = Rot >= 360 and 0 or Rot +Rate | |
| 1063 | end end)() | |
| 1064 | wait(0.75) | |
| 1065 | for i = 1,90 do | |
| 1066 | Rate = Rate -(2.3/3) | |
| 1067 | Dist = Dist -(1.5/3) | |
| 1068 | wait() | |
| 1069 | end | |
| 1070 | wait(1) | |
| 1071 | for i = 1,30 do | |
| 1072 | Rate = Rate -(2.3/3) | |
| 1073 | Dist = Dist +0.5 | |
| 1074 | wait() | |
| 1075 | end | |
| 1076 | wait(2) | |
| 1077 | for i = 1,30 do | |
| 1078 | Rate = Rate +(9.2/3) | |
| 1079 | Dist = Dist -1.75 | |
| 1080 | wait() | |
| 1081 | end | |
| 1082 | wait(0.75) | |
| 1083 | for i = 1,6 do | |
| 1084 | Rate = Rate -4 | |
| 1085 | Dist = Dist +0.5 | |
| 1086 | wait() | |
| 1087 | end | |
| 1088 | Rate = 0 | |
| 1089 | Dist = 6 | |
| 1090 | wait(2) | |
| 1091 | for i = 1,90 do | |
| 1092 | Rate = Rate +0.5 | |
| 1093 | Dist = Dist +0.2 | |
| 1094 | wait() | |
| 1095 | end | |
| 1096 | wait(1) | |
| 1097 | for i = 1,30 do | |
| 1098 | Dist = Dist -(24/30) | |
| 1099 | Size = Size +0.05 | |
| 1100 | wait() | |
| 1101 | end | |
| 1102 | -- Scream in pain | |
| 1103 | ||
| 1104 | ||
| 1105 | coroutine.resume(coroutine.create(function() | |
| 1106 | wait(2) | |
| 1107 | game.Lighting.TimeOfDay = "00:00:00" | |
| 1108 | ||
| 1109 | hat.Transparency = 1 | |
| 1110 | Hat3=function() | |
| 1111 | hat3 = Instance.new("Part", char)
| |
| 1112 | CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1) | |
| 1113 | hat3.Name = "RedHair" | |
| 1114 | hat3.Locked = true | |
| 1115 | hat3.BrickColor = BrickColor.new("Maroon")
| |
| 1116 | hat3.CanCollide=true | |
| 1117 | hat3.Size=Vector3.new(1,1,1) | |
| 1118 | hat3w = Instance.new("Weld",hat3)
| |
| 1119 | hat3w.Part0=hat3 | |
| 1120 | hat3w.Part1=char['Head'] | |
| 1121 | hat3w.C0=CFrame.new(-0.1,-0.4,0) | |
| 1122 | hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0)) | |
| 1123 | end | |
| 1124 | ||
| 1125 | ||
| 1126 | ||
| 1127 | ypcall(function() | |
| 1128 | shirt = Instance.new("Shirt", char)
| |
| 1129 | shirt.Name = "Shirt" | |
| 1130 | pants = Instance.new("Pants", char)
| |
| 1131 | pants.Name = "Pants" | |
| 1132 | char.Shirt.ShirtTemplate = "rbxassetid://519769931" | |
| 1133 | char.Pants.PantsTemplate = "rbxassetid://519770250" | |
| 1134 | end) | |
| 1135 | ||
| 1136 | ragesong2 = "492913801" | |
| 1137 | s02=Instance.new("Sound",char)
| |
| 1138 | s02.SoundId="rbxassetid://"..ragesong2 | |
| 1139 | s02.Volume=1999 | |
| 1140 | s02.Pitch=1 | |
| 1141 | s02.Looped=true | |
| 1142 | - | righteyebrickcolor = "Really red" |
| 1142 | + | righteyebrickcolor = "Deep orange" |
| 1143 | s0:Stop() | |
| 1144 | wait(0.01) | |
| 1145 | s02:Play() | |
| 1146 | reye.BrickColor = BrickColor.new(righteyebrickcolor) | |
| 1147 | leye.BrickColor = BrickColor.new(righteyebrickcolor) | |
| 1148 | text.TextStrokeColor3 = Color3.new(255,0,0) | |
| 1149 | hat.BrickColor = BrickColor.new("Maroon")
| |
| 1150 | Hat3() | |
| 1151 | end)) | |
| 1152 | ||
| 1153 | ||
| 1154 | tran = 0 | |
| 1155 | for i,v in pairs(char:GetChildren()) do | |
| 1156 | if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then | |
| 1157 | Glow1 = Color3.new(.6,0,.1) | |
| 1158 | Glow2 = Color3.new(0,0,0) | |
| 1159 | ||
| 1160 | GlowParticle = Instance.new("ParticleEmitter",v)
| |
| 1161 | GlowParticle.LightEmission = 1 | |
| 1162 | GlowParticle.Color = ColorSequence.new(Glow1,Glow2) | |
| 1163 | GlowParticle.Size = NumberSequence.new(0,2) | |
| 1164 | ||
| 1165 | GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845" | |
| 1166 | GlowParticle.Transparency = NumberSequence.new(tran,1) | |
| 1167 | GlowParticle.LockedToPart = true | |
| 1168 | GlowParticle.Lifetime = NumberRange.new(0.5) | |
| 1169 | GlowParticle.Rate= 300 | |
| 1170 | GlowParticle.Speed =NumberRange.new(0) | |
| 1171 | end end | |
| 1172 | ||
| 1173 | ||
| 1174 | ||
| 1175 | ||
| 1176 | ||
| 1177 | ||
| 1178 | ||
| 1179 | ||
| 1180 | ||
| 1181 | ||
| 1182 | ||
| 1183 | ||
| 1184 | ||
| 1185 | coroutine.wrap(function() | |
| 1186 | for i = 1,3 do | |
| 1187 | wait() | |
| 1188 | end end)() | |
| 1189 | wait(1.65) | |
| 1190 | _DEBOUNCE = true | |
| 1191 | wait() | |
| 1192 | Portal:Destroy() | |
| 1193 | coroutine.wrap(function() | |
| 1194 | local Pos = char.Torso.Position | |
| 1195 | local BOOSH = Instance.new("Sound",Workspace)
| |
| 1196 | BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159" | |
| 1197 | BOOSH.Volume = 1 | |
| 1198 | BOOSH.Pitch = 0.675 | |
| 1199 | local Fuse = Instance.new("Sound",Workspace)
| |
| 1200 | Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908" | |
| 1201 | Fuse.Volume = 1 | |
| 1202 | Fuse.Pitch = 0.25 | |
| 1203 | local BOOSH2 = Instance.new("Sound",Workspace)
| |
| 1204 | BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
| 1205 | BOOSH2.Volume = 1 | |
| 1206 | BOOSH2.Pitch = 0.25 | |
| 1207 | local dsound = true | |
| 1208 | local PewPew = Instance.new("Sound",Workspace)
| |
| 1209 | PewPew.Name = "PewPew" | |
| 1210 | PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534" | |
| 1211 | PewPew.Volume = 1 | |
| 1212 | PewPew.Pitch = 0.32 | |
| 1213 | local function GetHumanoids() | |
| 1214 | local Characters = {}
| |
| 1215 | for i,v in pairs(Workspace:GetChildren())do | |
| 1216 | if v:IsA("Model")then
| |
| 1217 | local Hu = v:findFirstChild("Humanoid")
| |
| 1218 | local Torso = v:findFirstChild("Torso")
| |
| 1219 | if Hu and Torso and v.Name ~= p.Name then | |
| 1220 | table.insert(Characters,Torso) | |
| 1221 | end end end | |
| 1222 | return Characters | |
| 1223 | end | |
| 1224 | local function Boom() | |
| 1225 | for i = 1,25 do | |
| 1226 | for _,v in pairs(GetHumanoids())do | |
| 1227 | if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then | |
| 1228 | local h = v.Parent:findFirstChild("Humanoid")
| |
| 1229 | if h then | |
| 1230 | local Moar =(Pos - v.Position).unit | |
| 1231 | ||
| 1232 | ||
| 1233 | end end end | |
| 1234 | local p = Instance.new("Part",char)
| |
| 1235 | p.Name = "BlastRing" | |
| 1236 | p.TopSurface = 0 | |
| 1237 | p.BottomSurface = 0 | |
| 1238 | p.CanCollide = false | |
| 1239 | p.Anchored = true | |
| 1240 | - | p.BrickColor = BrickColor.new("Really red")
|
| 1240 | + | p.BrickColor = BrickColor.new("Deep orange")
|
| 1241 | p.Size = Vector3.new(1,1,1) | |
| 1242 | p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30) | |
| 1243 | local rm = Instance.new("SpecialMesh",p)
| |
| 1244 | rm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1245 | rm.Name = "BlastMesh" | |
| 1246 | rm.Scale = Vector3.new(1,1,1) | |
| 1247 | coroutine.wrap(function() | |
| 1248 | for n = 1,15 do | |
| 1249 | rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2 | |
| 1250 | if 2 +i/5 == 1.2 then | |
| 1251 | rm.Scale = rm.Scale + Vector3.new(0,0.9,0) | |
| 1252 | end | |
| 1253 | p.Transparency = n/15 | |
| 1254 | p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0) | |
| 1255 | wait() | |
| 1256 | end | |
| 1257 | p:Destroy() | |
| 1258 | end)() | |
| 1259 | local p = Instance.new("Part",char)
| |
| 1260 | p.TopSurface = 0 | |
| 1261 | p.BottomSurface = 0 | |
| 1262 | p.formFactor = "Symmetric" | |
| 1263 | p.Size = Vector3.new(1,1,1) | |
| 1264 | p.Anchored = true | |
| 1265 | p.CanCollide = false | |
| 1266 | - | p.BrickColor = BrickColor.new("Really red")
|
| 1266 | + | p.BrickColor = BrickColor.new("Deep orange")
|
| 1267 | p.CFrame = CFrame.new(Pos) | |
| 1268 | local m = Instance.new("BlockMesh",p)
| |
| 1269 | coroutine.wrap(function() | |
| 1270 | for x = 1,48 do | |
| 1271 | m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2 | |
| 1272 | p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50) | |
| 1273 | p.Transparency = x/48 | |
| 1274 | Wait() | |
| 1275 | end | |
| 1276 | p:Destroy() | |
| 1277 | end)() | |
| 1278 | Game:GetService("Debris"):AddItem(p,5)
| |
| 1279 | local p = Instance.new("Part",char)
| |
| 1280 | p.Name = "BlastRing" | |
| 1281 | p.TopSurface = 0 | |
| 1282 | p.BottomSurface = 0 | |
| 1283 | p.CanCollide = false | |
| 1284 | p.Anchored = true | |
| 1285 | p.BrickColor = BrickColor.new("Really black")
| |
| 1286 | p.Size = Vector3.new(1,1,1) | |
| 1287 | p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1288 | local m = Instance.new("SpecialMesh",p)
| |
| 1289 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1290 | m.Scale = Vector3.new(1,0.25,1) | |
| 1291 | coroutine.wrap(function() | |
| 1292 | for n = 1,13 do | |
| 1293 | m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2 | |
| 1294 | if 1 +i/5 == 1.2 then | |
| 1295 | m.Scale = m.Scale + Vector3.new(0,0.9,0) | |
| 1296 | end | |
| 1297 | p.Transparency = n/13 | |
| 1298 | p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0) | |
| 1299 | Wait() | |
| 1300 | end | |
| 1301 | p:Destroy() | |
| 1302 | end)() | |
| 1303 | Wait(0.1) | |
| 1304 | end for i = 10,19 do | |
| 1305 | local p = Instance.new("Part",char)
| |
| 1306 | p.Name = "BlastRing" | |
| 1307 | p.TopSurface = 0 | |
| 1308 | p.BottomSurface = 0 | |
| 1309 | p.CanCollide = false | |
| 1310 | p.Anchored = true | |
| 1311 | - | p.BrickColor = BrickColor.new("Really red")
|
| 1311 | + | p.BrickColor = BrickColor.new("Deep orange")
|
| 1312 | p.Size = Vector3.new(1,1,1) | |
| 1313 | p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1314 | local m = Instance.new("SpecialMesh",p)
| |
| 1315 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1316 | m.Scale = Vector3.new(1,0.25,1) | |
| 1317 | coroutine.wrap(function() | |
| 1318 | for n = 1,13 do | |
| 1319 | m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2 | |
| 1320 | if 1 +i/5 == 1.2 then | |
| 1321 | m.Scale = m.Scale + Vector3.new(0,0.9,0) | |
| 1322 | end | |
| 1323 | p.Transparency = n/13 | |
| 1324 | p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0) | |
| 1325 | Wait() | |
| 1326 | end | |
| 1327 | p:Destroy() | |
| 1328 | end)() | |
| 1329 | local p = Instance.new("Part",char)
| |
| 1330 | p.Name = "BlastRing" | |
| 1331 | p.TopSurface = 0 | |
| 1332 | p.BottomSurface = 0 | |
| 1333 | p.CanCollide = false | |
| 1334 | p.Anchored = true | |
| 1335 | p.BrickColor = BrickColor.new("Really black")
| |
| 1336 | p.Size = Vector3.new(1,1,1) | |
| 1337 | p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30) | |
| 1338 | p.Parent = workspace | |
| 1339 | local m = Instance.new("SpecialMesh",p)
| |
| 1340 | m.Name = "BlastMesh" | |
| 1341 | m.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1342 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1343 | coroutine.wrap(function() | |
| 1344 | for n = 1,15 do | |
| 1345 | m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2 | |
| 1346 | if 3+i/5 == 1.2 then | |
| 1347 | m.Scale = m.Scale + Vector3.new(0,0.9,0) | |
| 1348 | end | |
| 1349 | p.Transparency = n/15 | |
| 1350 | p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0) | |
| 1351 | Wait() | |
| 1352 | end | |
| 1353 | p:Destroy() | |
| 1354 | end)() | |
| 1355 | for _,v in pairs(GetHumanoids())do | |
| 1356 | if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then | |
| 1357 | local h = v.Parent:findFirstChild("Humanoid")
| |
| 1358 | if h then | |
| 1359 | local Moar =(Pos - v.Position).unit | |
| 1360 | ||
| 1361 | ||
| 1362 | end end end | |
| 1363 | Wait(0.1) | |
| 1364 | end for i = 30,37 do | |
| 1365 | for _,v in pairs(GetHumanoids())do | |
| 1366 | if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then | |
| 1367 | local h = v.Parent:findFirstChild("Humanoid")
| |
| 1368 | if h then | |
| 1369 | local Moar =(Pos - v.Position).unit | |
| 1370 | ||
| 1371 | ||
| 1372 | end end end end | |
| 1373 | dsound = false | |
| 1374 | wait(6.5) | |
| 1375 | for i = 1,30 do | |
| 1376 | BOOSH.Volume = BOOSH.Volume -0.033 | |
| 1377 | BOOSH2.Volume = BOOSH.Volume | |
| 1378 | Fuse.Volume = BOOSH.Volume | |
| 1379 | Wait() | |
| 1380 | end | |
| 1381 | BOOSH:Stop() | |
| 1382 | BOOSH2:Stop() | |
| 1383 | Fuse:Stop() | |
| 1384 | end | |
| 1385 | BOOSH2:Play() | |
| 1386 | Fuse:Play() | |
| 1387 | BOOSH:Play() | |
| 1388 | Boom() | |
| 1389 | end)() | |
| 1390 | hum.WalkSpeed = 5 | |
| 1391 | end]] | |
| 1392 | ||
| 1393 | ||
| 1394 | GroundWave = function() | |
| 1395 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 1396 | - | local Colors = {"Really blue", "Really blue"}
|
| 1396 | + | local Colors = {"Deep orange", "Deep orange"}
|
| 1397 | local wave = Instance.new("Part", torso)
| |
| 1398 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 1399 | wave.Anchored = true | |
| 1400 | wave.CanCollide = false | |
| 1401 | wave.Locked = true | |
| 1402 | wave.Size = Vector3.new(1, 1, 1) | |
| 1403 | wave.TopSurface = "Smooth" | |
| 1404 | wave.BottomSurface = "Smooth" | |
| 1405 | wave.Transparency = 0.35 | |
| 1406 | wave.CFrame = HandCF | |
| 1407 | wm = Instance.new("SpecialMesh", wave)
| |
| 1408 | wm.MeshId = "rbxassetid://3270017" | |
| 1409 | coroutine.wrap(function() | |
| 1410 | for i = 1, 14, 1 do | |
| 1411 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
| 1412 | wave.Size = wm.Scale | |
| 1413 | wave.CFrame = HandCF | |
| 1414 | wave.Transparency = i/14 | |
| 1415 | wait() | |
| 1416 | end | |
| 1417 | wait() | |
| 1418 | wave:Destroy() | |
| 1419 | end)() | |
| 1420 | end | |
| 1421 | ||
| 1422 | ||
| 1423 | ||
| 1424 | function BurningEff(part) | |
| 1425 | local eff1 = Instance.new("ParticleEmitter",part)
| |
| 1426 | eff1.Size = NumberSequence.new(.1) | |
| 1427 | eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
| |
| 1428 | eff1.LightEmission = 1 | |
| 1429 | eff1.Lifetime = NumberRange.new(1) | |
| 1430 | eff1.Speed = NumberRange.new(0) | |
| 1431 | eff1.Rate = 100 | |
| 1432 | eff1.Texture = "rbxassetid://284205403" | |
| 1433 | eff1.Acceleration = Vector3.new(0,10,0) | |
| 1434 | - | eff1.Color = ColorSequence.new(Color3.new(0,0,255)) |
| 1434 | + | eff1.Color = ColorSequence.new(Color3.new(255,176,0)) |
| 1435 | local eff2 = Instance.new("ParticleEmitter",part)
| |
| 1436 | eff2.Size = NumberSequence.new(.1) | |
| 1437 | eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
| |
| 1438 | eff2.LightEmission = 1 | |
| 1439 | eff2.Lifetime = NumberRange.new(0.2) | |
| 1440 | eff2.Speed = NumberRange.new(0) | |
| 1441 | eff2.Rate = 100 | |
| 1442 | eff2.Texture = "rbxassetid://347504259" | |
| 1443 | eff2.Acceleration = Vector3.new(0,10,0) | |
| 1444 | - | eff2.Color = ColorSequence.new(Color3.new(0,0,255)) |
| 1444 | + | eff2.Color = ColorSequence.new(Color3.new(255,176,0)) |
| 1445 | local eff3 = Instance.new("ParticleEmitter",part)
| |
| 1446 | eff3.Size = NumberSequence.new(0.2) | |
| 1447 | eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
| |
| 1448 | eff3.LightEmission = 1 | |
| 1449 | eff3.Lifetime = NumberRange.new(1) | |
| 1450 | eff3.Speed = NumberRange.new(0) | |
| 1451 | eff3.Rate = 100 | |
| 1452 | eff3.Texture = "rbxassetid://284205403" | |
| 1453 | eff3.Acceleration = Vector3.new(0,10,0) | |
| 1454 | - | eff3.Color = ColorSequence.new(Color3.new(0,0,255)) |
| 1454 | + | eff3.Color = ColorSequence.new(Color3.new(255,176,0)) |
| 1455 | end | |
| 1456 | ||
| 1457 | ||
| 1458 | - | function FullPower() |
| 1458 | + | |
| 1459 | weeld=Instance.new("Weld", part0)
| |
| 1460 | weeld.Part0=part0 | |
| 1461 | weeld.Part1=part1 | |
| 1462 | weeld.C0=c0 | |
| 1463 | weeld.C1=c1 | |
| 1464 | - | Full = true |
| 1464 | + | |
| 1465 | end | |
| 1466 | ||
| 1467 | - | for i = 1, 40 do |
| 1467 | + | |
| 1468 | ||
| 1469 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head |
| 1469 | + | |
| 1470 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso |
| 1470 | + | |
| 1471 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm |
| 1471 | + | |
| 1472 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm |
| 1472 | + | |
| 1473 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg |
| 1473 | + | |
| 1474 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg |
| 1474 | + | |
| 1475 | fat = Instance.new("BindableEvent",script)
| |
| 1476 | fat.Name = "Heartbeat" | |
| 1477 | ||
| 1478 | script:WaitForChild("Heartbeat")
| |
| 1479 | ||
| 1480 | frame = 1/30 | |
| 1481 | tf = 0 | |
| 1482 | allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater. | |
| 1483 | tossremainder = false --if set to true t will be set to 0 after Fire()-ing. | |
| 1484 | lastframe = tick() | |
| 1485 | script.Heartbeat:Fire() --ayy lmao | |
| 1486 | ||
| 1487 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head |
| 1487 | + | |
| 1488 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso |
| 1488 | + | |
| 1489 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm |
| 1489 | + | |
| 1490 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm |
| 1490 | + | |
| 1491 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg |
| 1491 | + | |
| 1492 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg |
| 1492 | + | |
| 1493 | else | |
| 1494 | --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
| |
| 1495 | - | s0:Destroy() |
| 1495 | + | |
| 1496 | - | ragesong = "397952612" |
| 1496 | + | |
| 1497 | - | wait(0.001) |
| 1497 | + | |
| 1498 | - | s02 = Instance.new("Sound",char)
|
| 1498 | + | |
| 1499 | - | s02.Volume = 90 |
| 1499 | + | |
| 1500 | - | s02.SoundId = "rbxassetid://"..ragesong |
| 1500 | + | |
| 1501 | - | s02.Looped = true |
| 1501 | + | |
| 1502 | - | s02.Pitch = 1 |
| 1502 | + | |
| 1503 | - | wait(0.001) |
| 1503 | + | |
| 1504 | - | s02:Play() |
| 1504 | + | |
| 1505 | end | |
| 1506 | end) | |
| 1507 | - | local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
|
| 1507 | + | |
| 1508 | - | selectionBoxOfTorso.Adornee = torso |
| 1508 | + | |
| 1509 | - | selectionBoxOfTorso.Color = BrickColor.new("Really blue")
|
| 1509 | + | |
| 1510 | - | selectionBoxOfTorso.LineThickness = 0.01 |
| 1510 | + | |
| 1511 | - | selectionBoxOfTorso.Transparency = 0 |
| 1511 | + | |
| 1512 | for i = 1, NUMBER do | |
| 1513 | - | local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
|
| 1513 | + | |
| 1514 | - | selectionBoxOfRightArm.Adornee = char["Right Arm"] |
| 1514 | + | |
| 1515 | - | selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
|
| 1515 | + | |
| 1516 | - | selectionBoxOfRightArm.LineThickness = 0.01 |
| 1516 | + | |
| 1517 | - | selectionBoxOfRightArm.Transparency = 0 |
| 1517 | + | |
| 1518 | ||
| 1519 | - | local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
|
| 1519 | + | |
| 1520 | - | selectionBoxOfRightLeg.Adornee = char["Right Leg"] |
| 1520 | + | |
| 1521 | - | selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
|
| 1521 | + | |
| 1522 | - | selectionBoxOfRightLeg.LineThickness = 0.01 |
| 1522 | + | |
| 1523 | - | selectionBoxOfRightLeg.Transparency = 0 |
| 1523 | + | |
| 1524 | attack = true | |
| 1525 | - | local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
|
| 1525 | + | |
| 1526 | - | selectionBoxOfLeftArm.Adornee = char["Left Arm"] |
| 1526 | + | |
| 1527 | - | selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
|
| 1527 | + | |
| 1528 | - | selectionBoxOfLeftArm.LineThickness = 0.01 |
| 1528 | + | |
| 1529 | - | selectionBoxOfLeftArm.Transparency = 0 |
| 1529 | + | |
| 1530 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2) | |
| 1531 | - | local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
|
| 1531 | + | |
| 1532 | - | selectionBoxOfLeftLeg.Adornee = char["Left Leg"] |
| 1532 | + | |
| 1533 | - | selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue")
|
| 1533 | + | |
| 1534 | - | selectionBoxOfLeftLeg.LineThickness = 0.01 |
| 1534 | + | |
| 1535 | - | selectionBoxOfLeftLeg.Transparency = 0 |
| 1535 | + | |
| 1536 | rs:wait(2) | |
| 1537 | - | BurningEff(reye) |
| 1537 | + | |
| 1538 | con1=larm.Touched:connect(function(hit) -- this is grab | |
| 1539 | - | LightOnBody = Instance.new("PointLight", hed)
|
| 1539 | + | |
| 1540 | - | LightOnBody.Brightness = 3000 |
| 1540 | + | |
| 1541 | - | LightOnBody.Range = 20 |
| 1541 | + | |
| 1542 | - | LightOnBody.Color = Color3.new(0, 0, 255) |
| 1542 | + | |
| 1543 | ||
| 1544 | - | r = game:GetService("RunService").RenderStepped
|
| 1544 | + | |
| 1545 | - | Activated = true |
| 1545 | + | |
| 1546 | - | custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
|
| 1546 | + | |
| 1547 | - | Debri = coroutine.wrap(function() |
| 1547 | + | |
| 1548 | - | repeat |
| 1548 | + | |
| 1549 | - | local p = Instance.new('Part',torso)
|
| 1549 | + | |
| 1550 | - | p.formFactor = 'Custom' |
| 1550 | + | |
| 1551 | - | p.Size = Vector3.new(1,1,1) |
| 1551 | + | |
| 1552 | - | p.BrickColor = workspace.Base.BrickColor |
| 1552 | + | |
| 1553 | - | p.CanCollide = false |
| 1553 | + | |
| 1554 | - | p.Transparency = 0 |
| 1554 | + | |
| 1555 | - | p.Anchored = true |
| 1555 | + | |
| 1556 | - | p.Locked=true |
| 1556 | + | |
| 1557 | - | p.Material = workspace.Base.Material |
| 1557 | + | |
| 1558 | - | s = math.random(1,40)/10 |
| 1558 | + | |
| 1559 | - | local m = Instance.new("BlockMesh",p)
|
| 1559 | + | |
| 1560 | - | m.Scale = Vector3.new(s,s,s) |
| 1560 | + | |
| 1561 | - | p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random()) |
| 1561 | + | |
| 1562 | - | --[[coroutine.wrap(function() |
| 1562 | + | |
| 1563 | - | wait(2) |
| 1563 | + | |
| 1564 | - | while Charging == true do |
| 1564 | + | |
| 1565 | - | wait(2) |
| 1565 | + | |
| 1566 | - | GroundWave1() |
| 1566 | + | |
| 1567 | - | wait(2) |
| 1567 | + | |
| 1568 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
| 1569 | - | end)()]]-- |
| 1569 | + | |
| 1570 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2) | |
| 1571 | - | spawn(function() |
| 1571 | + | |
| 1572 | - | while r:wait() do |
| 1572 | + | |
| 1573 | - | if p.Transparency >= 1 then p:Destroy() break end |
| 1573 | + | |
| 1574 | - | p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0) |
| 1574 | + | |
| 1575 | - | p.Transparency = p.Transparency+0.01 |
| 1575 | + | |
| 1576 | end | |
| 1577 | - | end) |
| 1577 | + | |
| 1578 | - | wait(.3) |
| 1578 | + | |
| 1579 | - | until Activated == false |
| 1579 | + | |
| 1580 | attack = false | |
| 1581 | - | Debri() |
| 1581 | + | |
| 1582 | return end | |
| 1583 | - | l = game.Lighting |
| 1583 | + | |
| 1584 | ||
| 1585 | ||
| 1586 | - | l.Brightness = 0.1 |
| 1586 | + | |
| 1587 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3) | |
| 1588 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3) | |
| 1589 | - | spawn(function() |
| 1589 | + | |
| 1590 | - | while wait(2) |
| 1590 | + | |
| 1591 | - | do |
| 1591 | + | |
| 1592 | - | GroundWave() |
| 1592 | + | |
| 1593 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3) | |
| 1594 | - | end) |
| 1594 | + | |
| 1595 | rs:wait() | |
| 1596 | end]]-- | |
| 1597 | - | local eColors = {"Really blue", "Really blue"}
|
| 1597 | + | |
| 1598 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
| 1599 | - | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module |
| 1599 | + | |
| 1600 | - | local magz = (Part0 - Part1).magnitude |
| 1600 | + | |
| 1601 | - | local curpos = Part0 |
| 1601 | + | |
| 1602 | - | local trz = {-Offset,Offset}
|
| 1602 | + | |
| 1603 | - | for i=1,Times do |
| 1603 | + | |
| 1604 | - | local li = Instance.new("Part", torso)
|
| 1604 | + | |
| 1605 | - | li.Name = "Lightning" |
| 1605 | + | |
| 1606 | - | li.TopSurface =0 |
| 1606 | + | |
| 1607 | - | li.Material = "Neon" |
| 1607 | + | |
| 1608 | - | li.BottomSurface = 0 |
| 1608 | + | |
| 1609 | - | li.Anchored = true |
| 1609 | + | |
| 1610 | - | li.Locked = true |
| 1610 | + | |
| 1611 | - | li.Transparency = Trans or 0.4 |
| 1611 | + | |
| 1612 | - | li.BrickColor = BrickColor.new(Color) |
| 1612 | + | |
| 1613 | - | li.formFactor = "Custom" |
| 1613 | + | |
| 1614 | - | li.CanCollide = false |
| 1614 | + | |
| 1615 | - | li.Size = Vector3.new(Thickness,Thickness,magz/Times) |
| 1615 | + | |
| 1616 | - | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) |
| 1616 | + | |
| 1617 | - | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet |
| 1617 | + | |
| 1618 | - | if Times == i then |
| 1618 | + | |
| 1619 | - | local magz2 = (curpos - Part1).magnitude |
| 1619 | + | |
| 1620 | - | li.Size = Vector3.new(Thickness,Thickness,magz2) |
| 1620 | + | |
| 1621 | - | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) |
| 1621 | + | |
| 1622 | wait(.1) | |
| 1623 | - | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) |
| 1623 | + | |
| 1624 | ||
| 1625 | - | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p |
| 1625 | + | |
| 1626 | - | game.Debris:AddItem(li,.1) |
| 1626 | + | |
| 1627 | wait() | |
| 1628 | MagicBlock(BrickColor.new("Deep orange"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
| |
| 1629 | wait(0.01) | |
| 1630 | - | BodyParts = {}
|
| 1630 | + | |
| 1631 | - | for _, v in pairs(char:GetChildren()) do |
| 1631 | + | |
| 1632 | - | if v:IsA("Part") then
|
| 1632 | + | |
| 1633 | - | table.insert(BodyParts, v) |
| 1633 | + | |
| 1634 | coroutine.resume(coroutine.create(function() | |
| 1635 | Grabee = gp:FindFirstChild("Torso")
| |
| 1636 | par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char) | |
| 1637 | - | Bounding = {} -- Calculate the bounding boxes
|
| 1637 | + | |
| 1638 | - | for _, v in pairs(BodyParts) do |
| 1638 | + | |
| 1639 | - | local temp = {X=nil, Y=nil, Z=nil}
|
| 1639 | + | |
| 1640 | - | temp.X = v.Size.X/2 * 10 |
| 1640 | + | |
| 1641 | - | temp.Y = v.Size.Y/2 * 10 |
| 1641 | + | |
| 1642 | - | temp.Z = v.Size.Z/2 * 10 |
| 1642 | + | |
| 1643 | - | Bounding[v.Name] = temp |
| 1643 | + | |
| 1644 | p.BottomSurface=0 | |
| 1645 | p.Anchored=true p.CanCollide=false | |
| 1646 | - | while wait(lightspeed) do |
| 1646 | + | |
| 1647 | - | lightspeed = math.random(0.1,0.2) |
| 1647 | + | |
| 1648 | - | local Body1 = BodyParts[math.random(#BodyParts)] |
| 1648 | + | |
| 1649 | - | local Body2 = BodyParts[math.random(#BodyParts)] |
| 1649 | + | |
| 1650 | - | local Pos1 = Vector3.new( |
| 1650 | + | |
| 1651 | - | math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10, |
| 1651 | + | |
| 1652 | - | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10, |
| 1652 | + | |
| 1653 | - | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10 |
| 1653 | + | |
| 1654 | - | ) |
| 1654 | + | |
| 1655 | - | local Pos2 = Vector3.new( |
| 1655 | + | |
| 1656 | - | math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10, |
| 1656 | + | |
| 1657 | - | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10, |
| 1657 | + | |
| 1658 | - | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10 |
| 1658 | + | |
| 1659 | - | ) |
| 1659 | + | |
| 1660 | - | local SPos1 = Body1.Position + Pos1 |
| 1660 | + | |
| 1661 | - | local SPos2 = Body2.Position + Pos2 |
| 1661 | + | |
| 1662 | - | Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56) |
| 1662 | + | |
| 1663 | ||
| 1664 | for i=1, 78 do | |
| 1665 | wait(0.01) | |
| 1666 | for i=1, 1 do | |
| 1667 | - | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head |
| 1667 | + | |
| 1668 | - | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso |
| 1668 | + | |
| 1669 | - | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm |
| 1669 | + | |
| 1670 | - | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm |
| 1670 | + | |
| 1671 | - | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg |
| 1671 | + | |
| 1672 | - | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg |
| 1672 | + | |
| 1673 | p.BrickColor=par.BrickColor | |
| 1674 | p.formFactor="Custom" | |
| 1675 | p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12) | |
| 1676 | p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20) | |
| 1677 | p.Parent=char | |
| 1678 | game:GetService("Debris"):AddItem(p,3+i*.1)
| |
| 1679 | p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4) | |
| 1680 | p.RotVelocity=p.Velocity | |
| 1681 | if math.random(1,5)==5 then | |
| 1682 | coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
| |
| 1683 | end | |
| 1684 | end | |
| 1685 | Swait(.025) | |
| 1686 | end | |
| 1687 | ||
| 1688 | end)) | |
| 1689 | for i = 1, 100 do | |
| 1690 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
| 1691 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3) | |
| 1692 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3) | |
| 1693 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3) | |
| 1694 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3) | |
| 1695 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3) | |
| 1696 | if Debounces.on == false then end | |
| 1697 | rs:wait() | |
| 1698 | end | |
| 1699 | asd:Destroy() | |
| 1700 | gp = nil | |
| 1701 | hum1.Health = 0 | |
| 1702 | attack = false | |
| 1703 | ht = nil | |
| 1704 | NoAnims = false | |
| 1705 | Grab = false | |
| 1706 | end | |
| 1707 | end | |
| 1708 | ||
| 1709 | ||
| 1710 | ||
| 1711 | ||
| 1712 | ||
| 1713 | ||
| 1714 | ||
| 1715 | ||
| 1716 | ||
| 1717 | ||
| 1718 | ||
| 1719 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
| 1720 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
| 1721 | local List = {}
| |
| 1722 | for i,v in pairs(workspace:GetChildren())do | |
| 1723 | if v:IsA("Model")then
| |
| 1724 | if v:findFirstChild("Torso")then
| |
| 1725 | if v ~= char then | |
| 1726 | if(v.Torso.Position -Position).magnitude <= Distance then | |
| 1727 | table.insert(List,v) | |
| 1728 | end | |
| 1729 | end | |
| 1730 | end | |
| 1731 | end | |
| 1732 | end | |
| 1733 | return List | |
| 1734 | end | |
| 1735 | ||
| 1736 | ||
| 1737 | ||
| 1738 | function Ring() | |
| 1739 | ||
| 1740 | ||
| 1741 | local effspwn = Instance.new("Part")
| |
| 1742 | local model = Instance.new("Model")
| |
| 1743 | game.Debris:AddItem(model, 20) | |
| 1744 | model.Name = "smasheffects" | |
| 1745 | model.Parent = workspace | |
| 1746 | effspwn.Name = "spwnr" | |
| 1747 | effspwn.Size = Vector3.new(1, 1, 1) | |
| 1748 | effspwn.Anchored = true | |
| 1749 | effspwn.CanCollide = false | |
| 1750 | effspwn.Transparency = 1 | |
| 1751 | effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
| 1752 | effspwn.Parent = model | |
| 1753 | ||
| 1754 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do | |
| 1755 | if v:FindFirstChild('Humanoid') then
| |
| 1756 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
| 1757 | v.Humanoid.PlatformStand = true | |
| 1758 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
| |
| 1759 | end | |
| 1760 | end | |
| 1761 | coroutine.resume(coroutine.create(function() | |
| 1762 | local shok = Instance.new("Part")
| |
| 1763 | shok.Name = "wring1" | |
| 1764 | shok.BrickColor = BrickColor.new("Deep orange")
| |
| 1765 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
| 1766 | shok.Size = Vector3.new(1, 1, 1) | |
| 1767 | shok.Anchored = true | |
| 1768 | shok.Material = "Neon" | |
| 1769 | shok.Transparency = 0.25 | |
| 1770 | shok.CanCollide = false | |
| 1771 | shok.Parent = model | |
| 1772 | game.Debris:AddItem(shok, 12) | |
| 1773 | local mesh = Instance.new("SpecialMesh")
| |
| 1774 | mesh.MeshType = "FileMesh" | |
| 1775 | mesh.MeshId = "rbxassetid://3270017" | |
| 1776 | mesh.Scale = Vector3.new(0.1, 0.1, 0.05) | |
| 1777 | mesh.Parent = shok | |
| 1778 | for e = 1, 30 do | |
| 1779 | wait() | |
| 1780 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3) | |
| 1781 | shok.Transparency = shok.Transparency + 0.002 | |
| 1782 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
| 1783 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
| 1784 | end | |
| 1785 | for e = 1, 38 do | |
| 1786 | wait() | |
| 1787 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
| 1788 | shok.Transparency = shok.Transparency + 0.002 | |
| 1789 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
| 1790 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
| 1791 | end | |
| 1792 | for e = 1, 24 do | |
| 1793 | wait() | |
| 1794 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
| 1795 | shok.Transparency = shok.Transparency + 0.03 | |
| 1796 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
| 1797 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
| 1798 | end | |
| 1799 | end)) | |
| 1800 | coroutine.resume(coroutine.create(function() | |
| 1801 | local shok = Instance.new("Part")
| |
| 1802 | shok.Name = "wring2" | |
| 1803 | shok.BrickColor = BrickColor.new("Deep orange")
| |
| 1804 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
| 1805 | shok.Size = Vector3.new(1, 1, 1) | |
| 1806 | shok.Anchored = true | |
| 1807 | shok.Material = "Neon" | |
| 1808 | shok.Transparency = 0.25 | |
| 1809 | shok.CanCollide = false | |
| 1810 | shok.Parent = model | |
| 1811 | game.Debris:AddItem(shok, 12) | |
| 1812 | local mesh = Instance.new("SpecialMesh")
| |
| 1813 | mesh.MeshType = "FileMesh" | |
| 1814 | mesh.MeshId = "rbxassetid://3270017" | |
| 1815 | mesh.Scale = Vector3.new(12, 12, 0.05) | |
| 1816 | mesh.Parent = shok | |
| 1817 | for e = 1, 30 do | |
| 1818 | wait() | |
| 1819 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3) | |
| 1820 | shok.Transparency = shok.Transparency + 0.002 | |
| 1821 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
| 1822 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
| 1823 | end | |
| 1824 | for e = 1, 38 do | |
| 1825 | wait() | |
| 1826 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
| 1827 | shok.Transparency = shok.Transparency + 0.002 | |
| 1828 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
| 1829 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
| 1830 | end | |
| 1831 | for e = 1, 24 do | |
| 1832 | wait() | |
| 1833 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
| 1834 | shok.Transparency = shok.Transparency + 0.03 | |
| 1835 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
| 1836 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
| 1837 | end | |
| 1838 | end)) | |
| 1839 | ||
| 1840 | coroutine.resume(coroutine.create(function() | |
| 1841 | local shok = Instance.new("Part")
| |
| 1842 | shok.Name = "shokwve" | |
| 1843 | shok.BrickColor = BrickColor.new("Really black")
| |
| 1844 | shok.Position = effspwn.Position + Vector3.new(0, 5, 0) | |
| 1845 | shok.Size = Vector3.new(1, 1, 1) | |
| 1846 | shok.Anchored = true | |
| 1847 | shok.Material = "Neon" | |
| 1848 | shok.Transparency = 0.6 | |
| 1849 | shok.CanCollide = false | |
| 1850 | - | MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
|
| 1850 | + | |
| 1851 | game.Debris:AddItem(shok, 12) | |
| 1852 | local mesh = Instance.new("SpecialMesh")
| |
| 1853 | mesh.MeshType = "FileMesh" | |
| 1854 | mesh.MeshId = "rbxassetid://489415447" | |
| 1855 | mesh.Scale = Vector3.new(1, 1, 1) | |
| 1856 | mesh.Parent = shok | |
| 1857 | for e = 1, 12 do | |
| 1858 | wait() | |
| 1859 | mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2) | |
| 1860 | shok.Transparency = shok.Transparency + 0.002 | |
| 1861 | end | |
| 1862 | for e = 1, 32 do | |
| 1863 | wait() | |
| 1864 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
| 1865 | shok.Transparency = shok.Transparency + 0.002 | |
| 1866 | end | |
| 1867 | for e = 1, 24 do | |
| 1868 | wait() | |
| 1869 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
| 1870 | shok.Transparency = shok.Transparency + 0.03 | |
| 1871 | end | |
| 1872 | end)) | |
| 1873 | coroutine.resume(coroutine.create(function() | |
| 1874 | local shok = Instance.new("Part")
| |
| 1875 | shok.Name = "shock2" | |
| 1876 | shok.BrickColor = BrickColor.new("Really black")
| |
| 1877 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
| 1878 | shok.Size = Vector3.new(1, 1, 1) | |
| 1879 | shok.Anchored = true | |
| 1880 | shok.Material = "Neon" | |
| 1881 | shok.Transparency = 0.35 | |
| 1882 | shok.CanCollide = false | |
| 1883 | shok.Parent = model | |
| 1884 | game.Debris:AddItem(shok, 12) | |
| 1885 | local mesh = Instance.new("SpecialMesh")
| |
| 1886 | mesh.MeshType = "FileMesh" | |
| 1887 | mesh.MeshId = "rbxassetid://489415447" | |
| 1888 | mesh.Scale = Vector3.new(12, 12, 12) | |
| 1889 | mesh.Parent = shok | |
| 1890 | for e = 1, 15 do | |
| 1891 | wait() | |
| 1892 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
| 1893 | shok.Transparency = shok.Transparency + 0.004 | |
| 1894 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
| 1895 | end | |
| 1896 | for e = 1, 16 do | |
| 1897 | wait() | |
| 1898 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
| 1899 | shok.Transparency = shok.Transparency + 0.004 | |
| 1900 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
| 1901 | end | |
| 1902 | for e = 1, 12 do | |
| 1903 | wait() | |
| 1904 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
| 1905 | shok.Transparency = shok.Transparency + 0.06 | |
| 1906 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
| 1907 | end | |
| 1908 | end)) | |
| 1909 | coroutine.resume(coroutine.create(function() | |
| 1910 | local shok = Instance.new("Part")
| |
| 1911 | shok.Name = "shock3" | |
| 1912 | shok.BrickColor = BrickColor.new("Deep orange")
| |
| 1913 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
| 1914 | shok.Size = Vector3.new(1, 1, 1) | |
| 1915 | shok.Anchored = true | |
| 1916 | shok.Material = "Neon" | |
| 1917 | shok.Transparency = 0.35 | |
| 1918 | shok.CanCollide = false | |
| 1919 | shok.Parent = model | |
| 1920 | game.Debris:AddItem(shok, 12) | |
| 1921 | local mesh = Instance.new("SpecialMesh")
| |
| 1922 | mesh.MeshType = "FileMesh" | |
| 1923 | mesh.MeshId = "rbxassetid://489415447" | |
| 1924 | mesh.Scale = Vector3.new(12, 12, 12) | |
| 1925 | mesh.Parent = shok | |
| 1926 | for e = 1, 15 do | |
| 1927 | wait() | |
| 1928 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
| 1929 | shok.Transparency = shok.Transparency + 0.004 | |
| 1930 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
| 1931 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
| 1932 | end | |
| 1933 | for e = 1, 16 do | |
| 1934 | wait() | |
| 1935 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
| 1936 | shok.Transparency = shok.Transparency + 0.004 | |
| 1937 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
| 1938 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
| 1939 | end | |
| 1940 | for e = 1, 12 do | |
| 1941 | wait() | |
| 1942 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
| 1943 | shok.Transparency = shok.Transparency + 0.06 | |
| 1944 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
| 1945 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
| 1946 | end | |
| 1947 | end)) | |
| 1948 | ||
| 1949 | end | |
| 1950 | ||
| 1951 | ||
| 1952 | ||
| 1953 | ||
| 1954 | ||
| 1955 | ||
| 1956 | ||
| 1957 | it=Instance.new | |
| 1958 | vt=Vector3.new | |
| 1959 | cf=CFrame.new | |
| 1960 | ||
| 1961 | function NoOutline(Part) | |
| 1962 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 1963 | end | |
| 1964 | ||
| 1965 | ||
| 1966 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 1967 | local fp=it("Part")
| |
| 1968 | fp.formFactor=formfactor | |
| 1969 | fp.Parent=parent | |
| 1970 | fp.Reflectance=reflectance | |
| 1971 | fp.Transparency=transparency | |
| 1972 | fp.CanCollide=false | |
| 1973 | fp.Locked=true | |
| 1974 | fp.BrickColor=brickcolor | |
| 1975 | fp.Name=name | |
| 1976 | fp.Size=size | |
| 1977 | fp.Position=torso.Position | |
| 1978 | NoOutline(fp) | |
| 1979 | fp.Material="SmoothPlastic" | |
| 1980 | fp:BreakJoints() | |
| 1981 | return fp | |
| 1982 | end | |
| 1983 | ||
| 1984 | ||
| 1985 | ||
| 1986 | - | shok.BrickColor = BrickColor.new("Really blue")
|
| 1986 | + | |
| 1987 | local mesh=it(Mesh) | |
| 1988 | mesh.Parent=part | |
| 1989 | if Mesh=="SpecialMesh" then | |
| 1990 | mesh.MeshType=meshtype | |
| 1991 | if meshid~="nil" then | |
| 1992 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
| 1993 | end | |
| 1994 | end | |
| 1995 | mesh.Offset=offset | |
| 1996 | mesh.Scale=scale | |
| 1997 | return mesh | |
| 1998 | end | |
| 1999 | ||
| 2000 | function weld(parent,part0,part1,c0) | |
| 2001 | local weld=it("Weld")
| |
| 2002 | weld.Parent=parent | |
| 2003 | weld.Part0=part0 | |
| 2004 | weld.Part1=part1 | |
| 2005 | weld.C0=c0 | |
| 2006 | return weld | |
| 2007 | end | |
| 2008 | ||
| 2009 | ||
| 2010 | function swait(num) | |
| 2011 | if num==0 or num==nil then | |
| 2012 | game:service'RunService'.Stepped:wait(0) | |
| 2013 | else | |
| 2014 | for i=0,num do | |
| 2015 | game:service'RunService'.Stepped:wait(0) | |
| 2016 | end | |
| 2017 | end | |
| 2018 | end | |
| 2019 | ||
| 2020 | ||
| 2021 | ||
| 2022 | ||
| 2023 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 2024 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 2025 | - | shok.BrickColor = BrickColor.new("Really blue")
|
| 2025 | + | |
| 2026 | ||
| 2027 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
| 2028 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2029 | prt.Anchored=true | |
| 2030 | prt.CFrame=cframe | |
| 2031 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
| |
| 2032 | --http://www.roblox.com/asset/?id=4770560 | |
| 2033 | game:GetService("Debris"):AddItem(prt,2)
| |
| 2034 | CF=prt.CFrame | |
| 2035 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
| 2036 | for i=0,1,0.2 do | |
| 2037 | wait() | |
| 2038 | Part.CFrame=CF*cf(0,0,-0.4) | |
| 2039 | end | |
| 2040 | for i=0,1,delay do | |
| 2041 | wait() | |
| 2042 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
| 2043 | Mesh.Scale=Mesh.Scale | |
| 2044 | end | |
| 2045 | for i=0,1,0.1 do | |
| 2046 | wait() | |
| 2047 | Part.Transparency=i | |
| 2048 | end | |
| 2049 | Part.Parent=nil | |
| 2050 | end),prt,msh,CF) | |
| 2051 | end | |
| 2052 | ||
| 2053 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 2054 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2055 | prt.Anchored=true | |
| 2056 | prt.Material = "SmoothPlastic" | |
| 2057 | prt.CFrame=cframe | |
| 2058 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2059 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2060 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2061 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2062 | for i=0,1,delay do | |
| 2063 | swait() | |
| 2064 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2065 | Part.Transparency=i | |
| 2066 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2067 | end | |
| 2068 | Part.Parent=nil | |
| 2069 | end),prt,msh) | |
| 2070 | end | |
| 2071 | ||
| 2072 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 2073 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2074 | prt.Anchored=true | |
| 2075 | prt.Material = "Neon" | |
| 2076 | prt.CFrame=cframe | |
| 2077 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2078 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2079 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2080 | local rtype = rottype | |
| 2081 | for i=0,1,delay do | |
| 2082 | swait() | |
| 2083 | if rtype == 1 then | |
| 2084 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 2085 | elseif rtype == 2 then | |
| 2086 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 2087 | end | |
| 2088 | Part.Transparency=i | |
| 2089 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2090 | end | |
| 2091 | Part.Parent=nil | |
| 2092 | end),prt,msh) | |
| 2093 | end | |
| 2094 | ||
| 2095 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 2096 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2097 | prt.Anchored=true | |
| 2098 | prt.CFrame=cframe | |
| 2099 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2100 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2101 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2102 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2103 | for i=0,1,delay do | |
| 2104 | wait() | |
| 2105 | Part.Transparency=i | |
| 2106 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2107 | end | |
| 2108 | Part.Parent=nil | |
| 2109 | end),prt,msh) | |
| 2110 | end | |
| 2111 | ||
| 2112 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 2113 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2114 | prt.Anchored=false | |
| 2115 | prt.CFrame=cframe | |
| 2116 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2117 | local wld=weld(prt,prt,Parent,cframe) | |
| 2118 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2119 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 2120 | for i=0,1,delay do | |
| 2121 | wait() | |
| 2122 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
| 2123 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2124 | Part.Transparency=i | |
| 2125 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2126 | end | |
| 2127 | Part.Parent=nil | |
| 2128 | end),prt,msh,wld) | |
| 2129 | end | |
| 2130 | ||
| 2131 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 2132 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2133 | prt.Anchored=false | |
| 2134 | - | shok.BrickColor = BrickColor.new("Really blue")
|
| 2134 | + | |
| 2135 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2136 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
| 2137 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2138 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 2139 | for i=0,1,delay do | |
| 2140 | wait() | |
| 2141 | Weld.C0=euler(i*20,0,0) | |
| 2142 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2143 | Part.Transparency=i | |
| 2144 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2145 | end | |
| 2146 | Part.Parent=nil | |
| 2147 | end),prt,msh,wld) | |
| 2148 | end | |
| 2149 | ||
| 2150 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 2151 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2152 | prt.Anchored=true | |
| 2153 | prt.CFrame=cframe | |
| 2154 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2155 | game:GetService("Debris"):AddItem(prt,2)
| |
| 2156 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2157 | for i=0,1,delay do | |
| 2158 | wait() | |
| 2159 | Part.CFrame=Part.CFrame | |
| 2160 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2161 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2162 | prt2.Anchored=true | |
| 2163 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2164 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 2165 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 2166 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2167 | for i=0,1,0.1 do | |
| 2168 | wait() | |
| 2169 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
| 2170 | end | |
| 2171 | Part.Parent=nil | |
| 2172 | end),prt2,msh2) | |
| 2173 | end | |
| 2174 | for i=0,1,delay*2 do | |
| 2175 | wait() | |
| 2176 | Part.CFrame=Part.CFrame | |
| 2177 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
| 2178 | end | |
| 2179 | Part.Parent=nil | |
| 2180 | end),prt,msh) | |
| 2181 | end | |
| 2182 | ||
| 2183 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 2184 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2185 | prt.Anchored=true | |
| 2186 | prt.CFrame=cframe | |
| 2187 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2188 | game:GetService("Debris"):AddItem(prt,2)
| |
| 2189 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2190 | for i=0,1,delay do | |
| 2191 | wait() | |
| 2192 | Part.CFrame=Part.CFrame | |
| 2193 | Part.Transparency=i | |
| 2194 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2195 | end | |
| 2196 | Part.Parent=nil | |
| 2197 | end),prt,msh) | |
| 2198 | end | |
| 2199 | ||
| 2200 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 2201 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2202 | prt.Anchored=true | |
| 2203 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2204 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2205 | game:GetService("Debris"):AddItem(prt,2)
| |
| 2206 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 2207 | CF=Part.CFrame | |
| 2208 | Numbb=0 | |
| 2209 | randnumb=math.random()/10 | |
| 2210 | rand1=math.random()/10 | |
| 2211 | for i=0,1,rand1 do | |
| 2212 | wait() | |
| 2213 | CF=CF*cf(0,math.random()/2,0) | |
| 2214 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 2215 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 2216 | Part.Transparency=i | |
| 2217 | Numbb=Numbb+randnumb | |
| 2218 | end | |
| 2219 | Part.Parent=nil | |
| 2220 | end),prt,CF,Numbb,randnumb) | |
| 2221 | end | |
| 2222 | ||
| 2223 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 2224 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2225 | prt.Anchored=true | |
| 2226 | prt.CFrame=cframe | |
| 2227 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
| |
| 2228 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2229 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2230 | for i=0,1,delay do | |
| 2231 | wait() | |
| 2232 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
| 2233 | Part.Transparency=i | |
| 2234 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2235 | end | |
| 2236 | Part.Parent=nil | |
| 2237 | end),prt,msh) | |
| 2238 | end | |
| 2239 | ||
| 2240 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 2241 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2242 | prt.Anchored=true | |
| 2243 | prt.CFrame=cframe | |
| 2244 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
| |
| 2245 | game:GetService("Debris"):AddItem(prt,2)
| |
| 2246 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2247 | for i=0,1,delay do | |
| 2248 | wait() | |
| 2249 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
| 2250 | Part.Transparency=i | |
| 2251 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2252 | end | |
| 2253 | Part.Parent=nil | |
| 2254 | end),prt,msh) | |
| 2255 | end | |
| 2256 | ||
| 2257 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
| 2258 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2259 | prt.Anchored=true | |
| 2260 | prt.CFrame=cframe*cf(x,y,z) | |
| 2261 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
| |
| 2262 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2263 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
| 2264 | local num=math.random() | |
| 2265 | local num2=math.random(-3,2)+math.random() | |
| 2266 | local numm=0 | |
| 2267 | for i=0,1,delay*2 do | |
| 2268 | swait() | |
| 2269 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
| 2270 | Part.Transparency=i | |
| 2271 | numm=numm+0.01 | |
| 2272 | end | |
| 2273 | Part.Parent=nil | |
| 2274 | Mesh.Parent=nil | |
| 2275 | end),prt,msh,x,y,z) | |
| 2276 | end | |
| 2277 | ||
| 2278 | ||
| 2279 | ||
| 2280 | function newRay(start,face,range,wat) | |
| 2281 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
| 2282 | hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
| 2283 | return rey,hit,pos | |
| 2284 | end | |
| 2285 | ||
| 2286 | function Landing() | |
| 2287 | MagicBlock(BrickColor.new("Deep orange"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
| |
| 2288 | MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
| |
| 2289 | MagicBlock(BrickColor.new("Deep orange"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
| |
| 2290 | MagicBlock(BrickColor.new("Deep orange"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
| |
| 2291 | MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
| |
| 2292 | MagicBlock(BrickColor.new("Deep orange"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
| |
| 2293 | ||
| 2294 | MagicBlock(BrickColor.new("Deep orange"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
| |
| 2295 | MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
| |
| 2296 | MagicBlock(BrickColor.new("Deep orange"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
| |
| 2297 | end | |
| 2298 | ||
| 2299 | ||
| 2300 | ||
| 2301 | ||
| 2302 | ||
| 2303 | ||
| 2304 | ||
| 2305 | ||
| 2306 | ||
| 2307 | ||
| 2308 | function nooutline(part) | |
| 2309 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
| 2310 | end | |
| 2311 | ||
| 2312 | ||
| 2313 | ||
| 2314 | ||
| 2315 | function debris(cfremz, thepart, amt) | |
| 2316 | for j = 1, amt do | |
| 2317 | do | |
| 2318 | local pr = Instance.new("Part")
| |
| 2319 | nooutline(pr) | |
| 2320 | pr.Name = "debrisobeb" | |
| 2321 | pr.Anchored = true | |
| 2322 | pr.BrickColor = thepart.BrickColor | |
| 2323 | pr.CanCollide = true | |
| 2324 | pr.Material = thepart.Material | |
| 2325 | pr.Transparency = thepart.Transparency | |
| 2326 | pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24)) | |
| 2327 | pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1))) | |
| 2328 | pr.Parent = workspace | |
| 2329 | game.Debris:AddItem(pr, 25) | |
| 2330 | delay(15, function() | |
| 2331 | if pr then | |
| 2332 | pr.CanCollide = false | |
| 2333 | pr.Anchored = false | |
| 2334 | end | |
| 2335 | end) | |
| 2336 | end | |
| 2337 | end | |
| 2338 | for c = 1, amt do | |
| 2339 | do | |
| 2340 | local pr2 = Instance.new("Part")
| |
| 2341 | nooutline(pr2) | |
| 2342 | pr2.Name = "moredebr" | |
| 2343 | pr2.Anchored = false | |
| 2344 | pr2.BrickColor = thepart.BrickColor | |
| 2345 | pr2.CanCollide = false | |
| 2346 | pr2.Material = thepart.Material | |
| 2347 | pr2.Transparency = thepart.Transparency | |
| 2348 | pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18)) | |
| 2349 | pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1))) | |
| 2350 | pr2.Parent = workspace | |
| 2351 | pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75)) | |
| 2352 | pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35)) | |
| 2353 | game.Debris:AddItem(pr2, 45) | |
| 2354 | delay(2, function() | |
| 2355 | pr2.CanCollide = true | |
| 2356 | wait(10) | |
| 2357 | if pr2 then | |
| 2358 | pr2.CanCollide = false | |
| 2359 | end | |
| 2360 | end) | |
| 2361 | end | |
| 2362 | end | |
| 2363 | end | |
| 2364 | ||
| 2365 | ||
| 2366 | ||
| 2367 | ||
| 2368 | ||
| 2369 | ||
| 2370 | ||
| 2371 | ||
| 2372 | ||
| 2373 | ||
| 2374 | function AirSlam() | |
| 2375 | NoAnims = true | |
| 2376 | attack = true | |
| 2377 | for i = 1, 20 do | |
| 2378 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2) | |
| 2379 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2) | |
| 2380 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2) | |
| 2381 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2) | |
| 2382 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2) | |
| 2383 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2) | |
| 2384 | if Debounces.on == false then break end | |
| 2385 | wait() | |
| 2386 | end | |
| 2387 | wait(0.5) | |
| 2388 | ||
| 2389 | ||
| 2390 | coroutine.resume(coroutine.create(function() | |
| 2391 | MagicBlock(BrickColor.new("Deep orange"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
| |
| 2392 | MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
| |
| 2393 | MagicBlock(BrickColor.new("Deep orange"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
| |
| 2394 | end)) | |
| 2395 | ||
| 2396 | Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
| |
| 2397 | ||
| 2398 | hum.WalkSpeed = 50 | |
| 2399 | BV = Instance.new("BodyVelocity", torso)
| |
| 2400 | BV.maxForce = Vector3.new(0,200000,0) | |
| 2401 | BV.P = 100000 | |
| 2402 | BV.velocity = Vector3.new(0,150,0) | |
| 2403 | for i = 1, 20 do | |
| 2404 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7) | |
| 2405 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7) | |
| 2406 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7) | |
| 2407 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
| 2408 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
| 2409 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7) | |
| 2410 | if Debounces.on == false then break end | |
| 2411 | wait() | |
| 2412 | end | |
| 2413 | BV:Destroy() | |
| 2414 | ||
| 2415 | coroutine.resume(coroutine.create(function() | |
| 2416 | for i = 1, 2880, 48 do | |
| 2417 | torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0)) | |
| 2418 | rs:wait(4) | |
| 2419 | end | |
| 2420 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 2421 | end)) | |
| 2422 | ||
| 2423 | for i = 1, 30 do | |
| 2424 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3) | |
| 2425 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3) | |
| 2426 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
| 2427 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
| 2428 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
| 2429 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
| 2430 | if Debounces.on == false then break end | |
| 2431 | wait() | |
| 2432 | end | |
| 2433 | ||
| 2434 | if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then | |
| 2435 | for i = 1, 20 do | |
| 2436 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3) | |
| 2437 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3) | |
| 2438 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3) | |
| 2439 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3) | |
| 2440 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
| 2441 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3) | |
| 2442 | if Debounces.on == false then break end | |
| 2443 | wait() | |
| 2444 | end | |
| 2445 | end | |
| 2446 | local ry,ht,ps=nil,nil,nil | |
| 2447 | while ht==nil do | |
| 2448 | ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
| |
| 2449 | wait() | |
| 2450 | end | |
| 2451 | par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char) | |
| 2452 | if par then | |
| 2453 | local cfremz = CFrame.new(loc) | |
| 2454 | debris(cfremz, par, 50) | |
| 2455 | end | |
| 2456 | coroutine.resume(coroutine.create(function() | |
| 2457 | Ring() | |
| 2458 | end)) | |
| 2459 | Landing() | |
| 2460 | Sound("rbxassetid://514867425",char,90,1,false)
| |
| 2461 | hum.WalkSpeed = 5 | |
| 2462 | for i = 1, 25 do | |
| 2463 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2) | |
| 2464 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2) | |
| 2465 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2) | |
| 2466 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2) | |
| 2467 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2) | |
| 2468 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2) | |
| 2469 | if Debounces.on == false then break end | |
| 2470 | wait() | |
| 2471 | end | |
| 2472 | wait(0.2) | |
| 2473 | attack = false | |
| 2474 | NoAnims = false | |
| 2475 | end | |
| 2476 | ||
| 2477 | ||
| 2478 | ||
| 2479 | function CreatePart(parent,transparency,reflectance,material,brickcolor) | |
| 2480 | local p = Instance.new("Part")
| |
| 2481 | p.Parent = parent | |
| 2482 | p.Size = Vector3.new(1,1,1) | |
| 2483 | p.Transparency = transparency | |
| 2484 | p.Reflectance = reflectance | |
| 2485 | p.CanCollide = false | |
| 2486 | p.BrickColor = brickcolor | |
| 2487 | p.Material = material | |
| 2488 | return p | |
| 2489 | end | |
| 2490 | ||
| 2491 | ||
| 2492 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
| 2493 | local weld = Instance.new("Weld")
| |
| 2494 | weld.Parent = parent | |
| 2495 | weld.Part0 = part0 | |
| 2496 | weld.Part1 = part1 | |
| 2497 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
| 2498 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
| 2499 | return weld | |
| 2500 | end | |
| 2501 | ||
| 2502 | ||
| 2503 | ||
| 2504 | --[[HandleR = Instance.new("Part")
| |
| 2505 | HandleR.BrickColor = BrickColor.new("Deep orange")
| |
| 2506 | HandleR.Material = "Neon" | |
| 2507 | HandleR.Transparency = 0.3 | |
| 2508 | HandleR.Size = Vector3.new(1,0.8,4) | |
| 2509 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
|
| 2509 | + | |
| 2510 | HandleRM = Instance.new("SpecialMesh",HandleR)
| |
| 2511 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
|
| 2511 | + | |
| 2512 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
|
| 2512 | + | |
| 2513 | ||
| 2514 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
|
| 2514 | + | |
| 2515 | HandleL.BrickColor = BrickColor.new("Deep orange")
| |
| 2516 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
|
| 2516 | + | |
| 2517 | HandleL.Transparency = 0.3 | |
| 2518 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
|
| 2518 | + | |
| 2519 | HandleL.CFrame = sorb2.CFrame | |
| 2520 | HandleLM = Instance.new("SpecialMesh",HandleL)
| |
| 2521 | HandleLM.MeshId = "rbxasset://fonts/sword.mesh" | |
| 2522 | HandleLM.Scale = Vector3.new(1,1,1)]] | |
| 2523 | ||
| 2524 | ||
| 2525 | local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Deep orange"))
| |
| 2526 | CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 2527 | local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Deep orange"))
| |
| 2528 | CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 2529 | ||
| 2530 | ||
| 2531 | v3 = Vector3.new | |
| 2532 | rad=math.rad | |
| 2533 | ||
| 2534 | kiblade = Instance.new("Part",char)
| |
| 2535 | kiblade.Name = "Blade" | |
| 2536 | kiblade.Size = v3(1,5,1) | |
| 2537 | kiblade.Transparency = 1 | |
| 2538 | kiblade.BrickColor = BrickColor.new("Deep orange")
| |
| 2539 | kiblade.Position = v3(999,999,999) | |
| 2540 | kiblade.CanCollide = false | |
| 2541 | kiblademesh = Instance.new("SpecialMesh",kiblade)
| |
| 2542 | kiblademesh.MeshType = "FileMesh" | |
| 2543 | kiblademesh.MeshId = "rbxassetid://898849476" | |
| 2544 | kiblademesh.Scale = v3(0.01,0.008,0.01) | |
| 2545 | kiweld7 = Instance.new("Weld",kiblade)
| |
| 2546 | kiweld7.Part0 = rarm | |
| 2547 | kiweld7.Part1 = kiblade | |
| 2548 | kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0)) | |
| 2549 | kiblade1 = Instance.new("Part",char)
| |
| 2550 | kiblade1.Name = "Blade" | |
| 2551 | kiblade1.Transparency = 1 | |
| 2552 | kiblade1.Size = v3(0.1,0.1,0.1) | |
| 2553 | kiblade1.Position = v3(999,999,999) | |
| 2554 | kiblade1.CanCollide = false | |
| 2555 | kiblademesh = Instance.new("SpecialMesh",kiblade1)
| |
| 2556 | kiblademesh.MeshType = "Sphere" | |
| 2557 | kiblademesh.Scale = v3(1,1,1) | |
| 2558 | kiweld = Instance.new("Weld",kiblade1)
| |
| 2559 | kiweld.Part0 = rarm | |
| 2560 | kiweld.Part1 = kiblade1 | |
| 2561 | kiweld.C0 = CFrame.new(0,-1,0) | |
| 2562 | kiblade2 = Instance.new("Part",char)
| |
| 2563 | kiblade2.Name = "Blade" | |
| 2564 | kiblade2.Size = v3(0.1,0.1,0.1) | |
| 2565 | kiblade2.Transparency = 1 | |
| 2566 | kiblade2.Position = v3(999,999,999) | |
| 2567 | kiblade2.CanCollide = false | |
| 2568 | kiblademesh = Instance.new("SpecialMesh",kiblade2)
| |
| 2569 | kiblademesh.MeshType = "Sphere" | |
| 2570 | kiblademesh.Scale = v3(1,1,1) | |
| 2571 | kiweld = Instance.new("Weld",kiblade2)
| |
| 2572 | kiweld.Part0 = rarm | |
| 2573 | kiweld.Part1 = kiblade2 | |
| 2574 | kiweld.C0 = CFrame.new(0,-4.5,0) | |
| 2575 | torso = game.Players.LocalPlayer.Character.Torso | |
| 2576 | head = game.Players.LocalPlayer.Character.Head | |
| 2577 | torso1 = Instance.new("Attachment",kiblade1)
| |
| 2578 | head1 = Instance.new("Attachment",kiblade2)
| |
| 2579 | trail = Instance.new("Trail",torso)
| |
| 2580 | trail.Color = ColorSequence.new(Color3.fromRGB(255,176,0)) | |
| 2581 | trail.Attachment0 = torso1 | |
| 2582 | trail.Attachment1 = head1 | |
| 2583 | trail.Lifetime = 0.5 | |
| 2584 | trail.Enabled = false | |
| 2585 | ||
| 2586 | ||
| 2587 | ||
| 2588 | ||
| 2589 | kiblade2 = Instance.new("Part",char)
| |
| 2590 | kiblade2.Name = "Blade" | |
| 2591 | kiblade2.Size = v3(1,5,1) | |
| 2592 | kiblade2.Transparency = 1 | |
| 2593 | kiblade2.BrickColor = BrickColor.new("Deep orange")
| |
| 2594 | kiblade2.Position = v3(999,999,999) | |
| 2595 | kiblade2.CanCollide = false | |
| 2596 | kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
| |
| 2597 | kiblademesh2.MeshType = "FileMesh" | |
| 2598 | kiblademesh2.MeshId = "rbxassetid://898849476" | |
| 2599 | kiblademesh2.Scale = v3(0.01,0.008,0.01) | |
| 2600 | kiweld72 = Instance.new("Weld",kiblade2)
| |
| 2601 | kiweld72.Part0 = larm | |
| 2602 | kiweld72.Part1 = kiblade2 | |
| 2603 | kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0)) | |
| 2604 | kiblade12 = Instance.new("Part",char)
| |
| 2605 | kiblade12.Name = "Blade" | |
| 2606 | kiblade12.Transparency = 1 | |
| 2607 | kiblade12.Size = v3(0.1,0.1,0.1) | |
| 2608 | kiblade12.Position = v3(999,999,999) | |
| 2609 | kiblade12.CanCollide = false | |
| 2610 | kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
| |
| 2611 | kiblademesh2.MeshType = "Sphere" | |
| 2612 | kiblademesh2.Scale = v3(1,1,1) | |
| 2613 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
|
| 2613 | + | |
| 2614 | kiweld2.Part0 = larm | |
| 2615 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
|
| 2615 | + | |
| 2616 | kiweld2.C0 = CFrame.new(0,-1,0) | |
| 2617 | kiblade22 = Instance.new("Part",char)
| |
| 2618 | kiblade22.Name = "Blade" | |
| 2619 | kiblade22.Size = v3(0.1,0.1,0.1) | |
| 2620 | kiblade22.Transparency = 1 | |
| 2621 | kiblade22.Position = v3(999,999,999) | |
| 2622 | kiblade22.CanCollide = false | |
| 2623 | kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
| |
| 2624 | kiblademesh2.MeshType = "Sphere" | |
| 2625 | kiblademesh2.Scale = v3(1,1,1) | |
| 2626 | kiweld2 = Instance.new("Weld",kiblade22)
| |
| 2627 | kiweld2.Part0 = larm | |
| 2628 | kiweld2.Part1 = kiblade22 | |
| 2629 | kiweld2.C0 = CFrame.new(0,-4.5,0) | |
| 2630 | torso2 = game.Players.LocalPlayer.Character.Torso | |
| 2631 | head2 = game.Players.LocalPlayer.Character.Head | |
| 2632 | torso12 = Instance.new("Attachment",kiblade12)
| |
| 2633 | head12 = Instance.new("Attachment",kiblade22)
| |
| 2634 | trail2 = Instance.new("Trail",torso2)
| |
| 2635 | trail2.Color = ColorSequence.new(Color3.fromRGB(255,176,0)) | |
| 2636 | trail2.Attachment0 = torso12 | |
| 2637 | trail2.Attachment1 = head12 | |
| 2638 | trail2.Lifetime = 0.5 | |
| 2639 | trail2.Enabled = false | |
| 2640 | ||
| 2641 | ||
| 2642 | ||
| 2643 | local Gibs = game.Workspace | |
| 2644 | ||
| 2645 | ||
| 2646 | ||
| 2647 | ||
| 2648 | ||
| 2649 | ||
| 2650 | ||
| 2651 | ||
| 2652 | ||
| 2653 | ||
| 2654 | ||
| 2655 | ||
| 2656 | function Kill(Character) | |
| 2657 | Character.Humanoid.Health = 0 | |
| 2658 | local poo = Instance.new("IntValue",Character)
| |
| 2659 | poo.Name = "haha nope" | |
| 2660 | local svch = Character | |
| 2661 | local hum = Character:findFirstChild("Humanoid")
| |
| 2662 | Character.Archivable = true | |
| 2663 | local chrclone = Character:clone() | |
| 2664 | Character.Archivable = false | |
| 2665 | ||
| 2666 | local ch = chrclone:GetChildren() | |
| 2667 | local i | |
| 2668 | for i = 1,#ch do | |
| 2669 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then | |
| 2670 | ch[i]:remove() | |
| 2671 | end | |
| 2672 | end | |
| 2673 | local function Scan(ch) | |
| 2674 | local e | |
| 2675 | for e = 1,#ch do | |
| 2676 | Scan(ch[e]:GetChildren()) | |
| 2677 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
| 2678 | ch[e]:remove() | |
| 2679 | end | |
| 2680 | end | |
| 2681 | end | |
| 2682 | Scan(chrclone:GetChildren()) | |
| 2683 | ||
| 2684 | local hum2 = chrclone:findFirstChild("Humanoid")
| |
| 2685 | ||
| 2686 | ||
| 2687 | if hum2 ~= nil then | |
| 2688 | hum2.Name = "Humanoid2" | |
| 2689 | hum2.PlatformStand = true | |
| 2690 | hum2.Sit = true | |
| 2691 | hum2.MaxHealth = 0 | |
| 2692 | hum2.Health = 0 | |
| 2693 | end | |
| 2694 | ||
| 2695 | local ch = Character:GetChildren() | |
| 2696 | local i | |
| 2697 | for i = 1,#ch do | |
| 2698 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
| 2699 | ch[i]:remove() | |
| 2700 | end | |
| 2701 | end | |
| 2702 | ||
| 2703 | wait(0.2) | |
| 2704 | ||
| 2705 | local ch = Character:GetChildren() | |
| 2706 | local i | |
| 2707 | for i = 1,#ch do | |
| 2708 | if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
| 2709 | ch[i]:remove() | |
| 2710 | end | |
| 2711 | end | |
| 2712 | Character = chrclone | |
| 2713 | local Torso = Character.Torso | |
| 2714 | local movevector = Vector3.new() | |
| 2715 | ||
| 2716 | if Torso then | |
| 2717 | local Head = Character:FindFirstChild("Head")
| |
| 2718 | local Limb = Character:FindFirstChild("Right Arm")
| |
| 2719 | if Limb then | |
| 2720 | ||
| 2721 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
| 2722 | local Joint = Instance.new("Glue")
| |
| 2723 | Joint.Name = "RightShoulder" | |
| 2724 | Joint.Part0 = Torso | |
| 2725 | Joint.Part1 = Limb | |
| 2726 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 2727 | - | HandleR.BrickColor = BrickColor.new("Really blue")
|
| 2727 | + | |
| 2728 | Joint.Parent = Torso | |
| 2729 | ||
| 2730 | local B = Instance.new("Part")
| |
| 2731 | B.TopSurface = 0 | |
| 2732 | B.BottomSurface = 0 | |
| 2733 | B.formFactor = "Symmetric" | |
| 2734 | B.Size = Vector3.new(1, 1, 1) | |
| 2735 | B.Transparency = 1 | |
| 2736 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 2737 | - | HandleL.BrickColor = BrickColor.new("Really blue")
|
| 2737 | + | |
| 2738 | local W = Instance.new("Weld")
| |
| 2739 | W.Part0 = Limb | |
| 2740 | W.Part1 = B | |
| 2741 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 2742 | W.Parent = Limb | |
| 2743 | ||
| 2744 | end | |
| 2745 | local Limb = Character:FindFirstChild("Left Arm")
| |
| 2746 | if Limb then | |
| 2747 | - | local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
|
| 2747 | + | |
| 2748 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
| 2749 | - | local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
|
| 2749 | + | |
| 2750 | Joint.Name = "LeftShoulder" | |
| 2751 | Joint.Part0 = Torso | |
| 2752 | Joint.Part1 = Limb | |
| 2753 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 2754 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 2755 | Joint.Parent = Torso | |
| 2756 | ||
| 2757 | local B = Instance.new("Part")
| |
| 2758 | B.TopSurface = 0 | |
| 2759 | B.BottomSurface = 0 | |
| 2760 | - | kiblade.BrickColor = BrickColor.new("Really blue")
|
| 2760 | + | |
| 2761 | B.Size = Vector3.new(1, 1, 1) | |
| 2762 | B.Transparency = 1 | |
| 2763 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 2764 | B.Parent = Character | |
| 2765 | local W = Instance.new("Weld")
| |
| 2766 | W.Part0 = Limb | |
| 2767 | W.Part1 = B | |
| 2768 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 2769 | W.Parent = Limb | |
| 2770 | ||
| 2771 | end | |
| 2772 | local Limb = Character:FindFirstChild("Right Leg")
| |
| 2773 | if Limb then | |
| 2774 | ||
| 2775 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
| 2776 | local Joint = Instance.new("Glue")
| |
| 2777 | Joint.Name = "RightHip" | |
| 2778 | Joint.Part0 = Torso | |
| 2779 | Joint.Part1 = Limb | |
| 2780 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 2781 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 2782 | Joint.Parent = Torso | |
| 2783 | ||
| 2784 | local B = Instance.new("Part")
| |
| 2785 | B.TopSurface = 0 | |
| 2786 | B.BottomSurface = 0 | |
| 2787 | B.formFactor = "Symmetric" | |
| 2788 | B.Size = Vector3.new(1, 1, 1) | |
| 2789 | B.Transparency = 1 | |
| 2790 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 2791 | B.Parent = Character | |
| 2792 | local W = Instance.new("Weld")
| |
| 2793 | W.Part0 = Limb | |
| 2794 | W.Part1 = B | |
| 2795 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 2796 | W.Parent = Limb | |
| 2797 | ||
| 2798 | end | |
| 2799 | local Limb = Character:FindFirstChild("Left Leg")
| |
| 2800 | if Limb then | |
| 2801 | ||
| 2802 | - | trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255)) |
| 2802 | + | |
| 2803 | local Joint = Instance.new("Glue")
| |
| 2804 | Joint.Name = "LeftHip" | |
| 2805 | Joint.Part0 = Torso | |
| 2806 | Joint.Part1 = Limb | |
| 2807 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 2808 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 2809 | Joint.Parent = Torso | |
| 2810 | ||
| 2811 | local B = Instance.new("Part")
| |
| 2812 | B.TopSurface = 0 | |
| 2813 | B.BottomSurface = 0 | |
| 2814 | B.formFactor = "Symmetric" | |
| 2815 | - | kiblade2.BrickColor = BrickColor.new("Really blue")
|
| 2815 | + | |
| 2816 | B.Transparency = 1 | |
| 2817 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 2818 | B.Parent = Character | |
| 2819 | local W = Instance.new("Weld")
| |
| 2820 | W.Part0 = Limb | |
| 2821 | W.Part1 = B | |
| 2822 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 2823 | W.Parent = Limb | |
| 2824 | ||
| 2825 | end | |
| 2826 | --[ | |
| 2827 | local Bar = Instance.new("Part")
| |
| 2828 | Bar.TopSurface = 0 | |
| 2829 | Bar.BottomSurface = 0 | |
| 2830 | Bar.formFactor = "Symmetric" | |
| 2831 | Bar.Size = Vector3.new(1, 1, 1) | |
| 2832 | Bar.Transparency = 1 | |
| 2833 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
| 2834 | Bar.Parent = Character | |
| 2835 | local Weld = Instance.new("Weld")
| |
| 2836 | Weld.Part0 = Torso | |
| 2837 | Weld.Part1 = Bar | |
| 2838 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 2839 | Weld.Parent = Torso | |
| 2840 | --]] | |
| 2841 | end | |
| 2842 | Character.Parent = Gibs | |
| 2843 | game.Debris:AddItem(Character, 12) | |
| 2844 | if movevector ~= Vector3.new() then | |
| 2845 | for i = 1,10 do | |
| 2846 | wait() | |
| 2847 | Torso.Velocity = Vector3.new(0,0,-100) | |
| 2848 | Head.Velocity = movevector * 200 | |
| 2849 | end | |
| 2850 | end | |
| 2851 | end | |
| 2852 | ||
| 2853 | ||
| 2854 | ||
| 2855 | function SpinSlice() | |
| 2856 | NoAnims = true | |
| 2857 | - | trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255)) |
| 2857 | + | |
| 2858 | ||
| 2859 | ||
| 2860 | Sound("rbxassetid://588738949",char,90,1,false)
| |
| 2861 | kiblade.Transparency = 0 | |
| 2862 | kiblade2.Transparency = 0 | |
| 2863 | trail.Enabled = true | |
| 2864 | trail2.Enabled = true | |
| 2865 | ||
| 2866 | hum.WalkSpeed = 0 | |
| 2867 | for i = 1,40 do | |
| 2868 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05) | |
| 2869 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25) | |
| 2870 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25) | |
| 2871 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm | |
| 2872 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm | |
| 2873 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25) | |
| 2874 | if Debounces.on == false then break end | |
| 2875 | wait() | |
| 2876 | end | |
| 2877 | ||
| 2878 | ||
| 2879 | coroutine.resume(coroutine.create(function() | |
| 2880 | local BF = Instance.new("BodyVelocity",hed)
| |
| 2881 | BF.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 2882 | BF.velocity = root.CFrame.lookVector*120 | |
| 2883 | wait(2.0) | |
| 2884 | BF:remove() | |
| 2885 | end)) | |
| 2886 | ||
| 2887 | coroutine.resume(coroutine.create(function() | |
| 2888 | Sound("rbxassetid://588734356",char,90,1,false)
| |
| 2889 | wait(.1) | |
| 2890 | Sound("rbxassetid://588734356",char,90,1,false)
| |
| 2891 | wait(.1) | |
| 2892 | Sound("rbxassetid://588734356",char,90,1,false)
| |
| 2893 | wait(.1) | |
| 2894 | Sound("rbxassetid://588734356",char,90,1,false)
| |
| 2895 | wait(.1) | |
| 2896 | Sound("rbxassetid://588734356",char,90,1,false)
| |
| 2897 | wait(.1) | |
| 2898 | Sound("rbxassetid://588734356",char,90,1,false)
| |
| 2899 | wait(.1) | |
| 2900 | Sound("rbxassetid://588734356",char,90,1,false)
| |
| 2901 | wait(.1) | |
| 2902 | Sound("rbxassetid://588734356",char,90,1,false)
| |
| 2903 | end)) | |
| 2904 | local HitBox = Instance.new("Part",rarm)
| |
| 2905 | HitBox.Size = Vector3.new(1,5,1) | |
| 2906 | HitBox.CanCollide = false | |
| 2907 | HitBox.Transparency = 1 | |
| 2908 | local HitBox2 = Instance.new("Weld",HitBox)
| |
| 2909 | HitBox2.Part0 = rarm | |
| 2910 | HitBox2.Part1 = HitBox | |
| 2911 | HitBox2.C0 = CFrame.new(0,-1.8,0) | |
| 2912 | HitBox.Touched:connect(function(hit) | |
| 2913 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
| |
| 2914 | Kill(hit.Parent) | |
| 2915 | hit.Parent.Humanoid.PlatformStand = true | |
| 2916 | end | |
| 2917 | end) | |
| 2918 | ||
| 2919 | local HitBox2 = Instance.new("Part",larm)
| |
| 2920 | HitBox2.Size = Vector3.new(1,5,1) | |
| 2921 | HitBox2.CanCollide = false | |
| 2922 | HitBox2.Transparency = 1 | |
| 2923 | local HitBox22 = Instance.new("Weld",HitBox2)
| |
| 2924 | HitBox22.Part0 = larm | |
| 2925 | HitBox22.Part1 = HitBox2 | |
| 2926 | HitBox22.C0 = CFrame.new(0,-1.8,0) | |
| 2927 | HitBox2.Touched:connect(function(hit) | |
| 2928 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
| |
| 2929 | Kill(hit.Parent) | |
| 2930 | hit.Parent.Humanoid.PlatformStand = true | |
| 2931 | end | |
| 2932 | end) | |
| 2933 | ||
| 2934 | for i = 1,40 do | |
| 2935 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05) | |
| 2936 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25) | |
| 2937 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25) | |
| 2938 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm | |
| 2939 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm | |
| 2940 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25) | |
| 2941 | root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0) | |
| 2942 | if Debounces.on == false then break end | |
| 2943 | wait() | |
| 2944 | end | |
| 2945 | kiblade.Transparency = 1 | |
| 2946 | kiblade2.Transparency = 1 | |
| 2947 | trail.Enabled = false | |
| 2948 | trail2.Enabled = false | |
| 2949 | HitBox:Destroy() | |
| 2950 | HitBox2:Destroy() | |
| 2951 | hum.WalkSpeed = 5 | |
| 2952 | attack = false | |
| 2953 | NoAnims = false | |
| 2954 | end | |
| 2955 | ||
| 2956 | ||
| 2957 | ||
| 2958 | ||
| 2959 | function hito(partoz, magn, dmg, debtim) | |
| 2960 | for _, guy in pairs(workspace:GetChildren()) do | |
| 2961 | if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
| |
| 2962 | do | |
| 2963 | local humz = guy:FindFirstChildOfClass("Humanoid")
| |
| 2964 | local hed = guy:FindFirstChild("Head")
| |
| 2965 | humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints() | |
| 2966 | local db = Instance.new("StringValue")
| |
| 2967 | db.Name = "alabo" | |
| 2968 | db.Parent = hed | |
| 2969 | delay(debtim, function() | |
| 2970 | db:Destroy() | |
| 2971 | end) | |
| 2972 | end | |
| 2973 | end | |
| 2974 | end | |
| 2975 | end | |
| 2976 | end | |
| 2977 | ||
| 2978 | ||
| 2979 | ||
| 2980 | ang = CFrame.Angles | |
| 2981 | rd = math.rad | |
| 2982 | rd2 = math.random | |
| 2983 | ov = false | |
| 2984 | ||
| 2985 | ||
| 2986 | ||
| 2987 | nooutline = function(i) | |
| 2988 | i.TopSurface = 10 | |
| 2989 | end | |
| 2990 | makepart = function(l, m, n, o, p, q, r) | |
| 2991 | local s = Instance.new("Part")
| |
| 2992 | s.BrickColor = BrickColor.new(l) | |
| 2993 | s.Name = m | |
| 2994 | s.Transparency = o | |
| 2995 | nooutline(s) | |
| 2996 | s.Reflectance = n | |
| 2997 | s.Material = p | |
| 2998 | s.Anchored = true | |
| 2999 | s.CanCollide = false | |
| 3000 | s.Locked = true | |
| 3001 | s.CFrame = r | |
| 3002 | s.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 3003 | s.Parent = q | |
| 3004 | return s | |
| 3005 | end | |
| 3006 | ||
| 3007 | makemesh = function(t, u, v, w) | |
| 3008 | local x = Instance.new("SpecialMesh")
| |
| 3009 | x.MeshType = t | |
| 3010 | x.Scale = u | |
| 3011 | if t == "FileMesh" then | |
| 3012 | x.MeshId = v | |
| 3013 | end | |
| 3014 | x.Parent = w | |
| 3015 | return x | |
| 3016 | end | |
| 3017 | ||
| 3018 | local H = {}
| |
| 3019 | ||
| 3020 | ||
| 3021 | Barrage = function() | |
| 3022 | modz = Instance.new("Model")
| |
| 3023 | modz.Name = "efx" | |
| 3024 | modz.Parent = char | |
| 3025 | ov = true | |
| 3026 | hum.AutoRotate = false | |
| 3027 | local aN = nil | |
| 3028 | local a9 = true | |
| 3029 | local aa = {}
| |
| 3030 | local ab = {}
| |
| 3031 | local b7 = {}
| |
| 3032 | for j = 1, 16 do | |
| 3033 | local ac = Instance.new("Part")
| |
| 3034 | nooutline(ac) | |
| 3035 | ac.Anchored = true | |
| 3036 | ac.Locked = true | |
| 3037 | ac.CanCollide = false | |
| 3038 | ac.Material = "Neon" | |
| 3039 | ac.Size = Vector3.new(1, 1, 1) | |
| 3040 | ac.Transparency = 1 | |
| 3041 | ac.CFrame = CFrame.new(0, 1000, 0) | |
| 3042 | ac.Parent = modz | |
| 3043 | ac.BrickColor = BrickColor.new("Deep orange")
| |
| 3044 | makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
| |
| 3045 | table.insert(aa, ac) | |
| 3046 | end | |
| 3047 | for j = 1, 40 do | |
| 3048 | local a3 = makepart("Deep orange", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
| |
| 3049 | makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
| |
| 3050 | table.insert(ab, a3) | |
| 3051 | end | |
| 3052 | for j = 1, 30 do | |
| 3053 | local a3 = makepart("Deep orange", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
| |
| 3054 | makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
| |
| 3055 | table.insert(b7, a3) | |
| 3056 | end | |
| 3057 | local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
| |
| 3058 | local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
| |
| 3059 | for I,aO in pairs(H) do | |
| 3060 | if aO.Parent == rarm or aO.Parent == larm then | |
| 3061 | aN = aO.Transparency | |
| 3062 | aO.Transparency = 1 | |
| 3063 | end | |
| 3064 | end | |
| 3065 | local a8 = Instance.new("BodyGyro")
| |
| 3066 | a8.MaxTorque = Vector3.new(1050, 3000, 750) | |
| 3067 | a8.CFrame = CFrame.new(root.Position, mouse.Hit.p) | |
| 3068 | a8.P = 580000 | |
| 3069 | a8.D = 250 | |
| 3070 | a8.Parent = root | |
| 3071 | coroutine.resume(coroutine.create(function() | |
| 3072 | while a8 do | |
| 3073 | swait() | |
| 3074 | a8.CFrame = CFrame.new(root.Position, mouse.Hit.p) | |
| 3075 | end | |
| 3076 | end)) | |
| 3077 | local af = 0 | |
| 3078 | local ag = 0 | |
| 3079 | repeat | |
| 3080 | ag = ag + 1 | |
| 3081 | if af == 0 then | |
| 3082 | af = 1 | |
| 3083 | else | |
| 3084 | af = af % 14 + 1 | |
| 3085 | end | |
| 3086 | coroutine.resume(coroutine.create(function() | |
| 3087 | local ah = aa[af] | |
| 3088 | local ai = ab[af] | |
| 3089 | local aj = ab[af + 14] | |
| 3090 | local ba = b7[af] | |
| 3091 | ah.Size = Vector3.new(1, 1, 2) | |
| 3092 | ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p) | |
| 3093 | ah.Transparency = 0.25 | |
| 3094 | ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
| |
| 3095 | ai.Transparency = 0.35 | |
| 3096 | ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
| |
| 3097 | aj.Transparency = 0.45 | |
| 3098 | aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
| |
| 3099 | aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90)) | |
| 3100 | if af % 2 == 1 then | |
| 3101 | ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90)) | |
| 3102 | else | |
| 3103 | if af % 2 == 0 then | |
| 3104 | ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90)) | |
| 3105 | end | |
| 3106 | end | |
| 3107 | ba.CFrame = ah.CFrame * cf(0, 0, -8) | |
| 3108 | ba.Transparency = 0.4 | |
| 3109 | ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
| |
| 3110 | local bb = ah.CFrame * cf(0, 0, -5) | |
| 3111 | local bc = aj.CFrame * cf(0, -0.1, 0) | |
| 3112 | local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100) | |
| 3113 | local ak = false | |
| 3114 | for j = 1, 12 do | |
| 3115 | swait() | |
| 3116 | local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j)) | |
| 3117 | local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
| |
| 3118 | if a1 and ak == false then | |
| 3119 | ak = true | |
| 3120 | local a3 = makepart("Deep orange", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
| |
| 3121 | do | |
| 3122 | local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
| |
| 3123 | game.Debris:AddItem(a3, 0.5) | |
| 3124 | local a5 = rd2(1, 12) | |
| 3125 | if a5 == 6 then | |
| 3126 | hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8))) | |
| 3127 | else | |
| 3128 | hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10) | |
| 3129 | end | |
| 3130 | coroutine.resume(coroutine.create(function() | |
| 3131 | for I = 1, 4 do | |
| 3132 | swait() | |
| 3133 | a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8) | |
| 3134 | a3.Transparency = a3.Transparency + 0.2 | |
| 3135 | end | |
| 3136 | a3:Destroy() | |
| 3137 | end)) | |
| 3138 | end | |
| 3139 | end | |
| 3140 | ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5) | |
| 3141 | ah.CFrame = ah.CFrame:lerp(bb, 1) | |
| 3142 | ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
| |
| 3143 | ah.Transparency = ah.Transparency + 0.0725 | |
| 3144 | ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
| |
| 3145 | ai.Transparency = ai.Transparency + 0.06 | |
| 3146 | aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
| |
| 3147 | aj.CFrame = aj.CFrame:lerp(bc, 0.3) | |
| 3148 | aj.Transparency = aj.Transparency + 0.05 | |
| 3149 | ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
| |
| 3150 | ba.CFrame = ba.CFrame:lerp(bd, 0.3) | |
| 3151 | ba.Transparency = ba.Transparency + 0.06 | |
| 3152 | end | |
| 3153 | end)) | |
| 3154 | swait() | |
| 3155 | until ov == false | |
| 3156 | for I,aO in pairs(H) do | |
| 3157 | if aO.Parent == rarm or aO.Parent == larm then | |
| 3158 | aO.Transparency = aN | |
| 3159 | end | |
| 3160 | end | |
| 3161 | b8:Destroy() | |
| 3162 | b9:Destroy() | |
| 3163 | a8:Destroy() | |
| 3164 | hum.AutoRotate = true | |
| 3165 | ov = false | |
| 3166 | wait(1) | |
| 3167 | for I,al in pairs(aa) do | |
| 3168 | al:Destroy() | |
| 3169 | end | |
| 3170 | for I,am in pairs(ab) do | |
| 3171 | am:Destroy() | |
| 3172 | end | |
| 3173 | for I,be in pairs(b7) do | |
| 3174 | be:Destroy() | |
| 3175 | end | |
| 3176 | end | |
| 3177 | ||
| 3178 | ||
| 3179 | ||
| 3180 | ||
| 3181 | ||
| 3182 | ||
| 3183 | function Kneel() | |
| 3184 | ||
| 3185 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do | |
| 3186 | if v:FindFirstChild('Humanoid') then
| |
| 3187 | ||
| 3188 | hum2 = v:FindFirstChild('Humanoid')
| |
| 3189 | hum2.PlatformStand=true | |
| 3190 | ||
| 3191 | end | |
| 3192 | end | |
| 3193 | end | |
| 3194 | ||
| 3195 | --[[mouse.KeyDown:connect(function(key) | |
| 3196 | if key == "l" and Trans == false and Strength then | |
| 3197 | Transformation() | |
| 3198 | Trans = true | |
| 3199 | end | |
| 3200 | end)]] | |
| 3201 | ||
| 3202 | ||
| 3203 | ||
| 3204 | mouse.KeyDown:connect(function(key) | |
| 3205 | if key == "z" then | |
| 3206 | GrabAndDrag() | |
| 3207 | end | |
| 3208 | end) | |
| 3209 | ||
| 3210 | ||
| 3211 | mouse.KeyDown:connect(function(key) | |
| 3212 | if key == "x" then | |
| 3213 | AirSlam() | |
| 3214 | end | |
| 3215 | end) | |
| 3216 | ||
| 3217 | ||
| 3218 | ||
| 3219 | mouse.KeyDown:connect(function(key) | |
| 3220 | if key == "c" then | |
| 3221 | SpinSlice() | |
| 3222 | end | |
| 3223 | end) | |
| 3224 | ||
| 3225 | ||
| 3226 | mouse.KeyDown:connect(function(key) | |
| 3227 | if key == "p" and Full == false then | |
| 3228 | FullPower() | |
| 3229 | end | |
| 3230 | end) | |
| 3231 | ||
| 3232 | mouse.KeyDown:connect(function(key) | |
| 3233 | if key == "1" then | |
| 3234 | Sound("rbxassetid://966268002",char,90,1,false)
| |
| 3235 | Kneel() | |
| 3236 | end | |
| 3237 | end) | |
| 3238 | ||
| 3239 | mouse.KeyDown:connect(function(key) | |
| 3240 | if key == "v" then | |
| 3241 | if ov == false then | |
| 3242 | hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0) | |
| 3243 | wait() | |
| 3244 | local ChatService = game:GetService("Chat")
| |
| 3245 | wait() | |
| 3246 | local ChatService = game:GetService("Chat")
| |
| 3247 | coroutine.resume(coroutine.create(function() | |
| 3248 | s = 0 | |
| 3249 | repeat | |
| 3250 | s = s + 1 | |
| 3251 | Barrage() | |
| 3252 | wait() | |
| 3253 | until not ov | |
| 3254 | end)) | |
| 3255 | if Full == true then | |
| 3256 | coroutine.resume(coroutine.create(function() | |
| 3257 | s = 0 | |
| 3258 | repeat | |
| 3259 | s = s + 1 | |
| 3260 | Barrage() | |
| 3261 | wait() | |
| 3262 | until not ov | |
| 3263 | end)) | |
| 3264 | end | |
| 3265 | - | ac.BrickColor = BrickColor.new("Really blue")
|
| 3265 | + | |
| 3266 | if key == "v" then | |
| 3267 | wait(0.4) | |
| 3268 | ov = false | |
| 3269 | wait(0.1) | |
| 3270 | - | local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
|
| 3270 | + | |
| 3271 | end) | |
| 3272 | end | |
| 3273 | end | |
| 3274 | end) | |
| 3275 | - | local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
|
| 3275 | + | |
| 3276 | ||
| 3277 | ||
| 3278 | ||
| 3279 | ||
| 3280 | -----animations----- | |
| 3281 | ||
| 3282 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 3283 | char.Humanoid.FreeFalling:connect(function(f) | |
| 3284 | if f then | |
| 3285 | ffing = true | |
| 3286 | else | |
| 3287 | ffing = false | |
| 3288 | end | |
| 3289 | end) | |
| 3290 | sine = sine + add | |
| 3291 | if ffing==true then | |
| 3292 | anim="jump" | |
| 3293 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
| 3294 | anim="idle" | |
| 3295 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
| 3296 | anim = "walk" | |
| 3297 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
| 3298 | anim = "run" | |
| 3299 | end | |
| 3300 | ||
| 3301 | if NoAnims==false then | |
| 3302 | if anim=="idle" then | |
| 3303 | add=0.5 | |
| 3304 | if trans == false then | |
| 3305 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05) | |
| 3306 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25) | |
| 3307 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25) | |
| 3308 | rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1) | |
| 3309 | larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1) | |
| 3310 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25) | |
| 3311 | else | |
| 3312 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05) | |
| 3313 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25) | |
| 3314 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25) | |
| 3315 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm | |
| 3316 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm | |
| 3317 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25) | |
| 3318 | end | |
| 3319 | ||
| 3320 | elseif anim=="walk" then | |
| 3321 | add=0.5 | |
| 3322 | if trans == false then | |
| 3323 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25) | |
| 3324 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25) | |
| 3325 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25) | |
| 3326 | rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1) | |
| 3327 | larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1) | |
| 3328 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25) | |
| 3329 | else | |
| 3330 | change = 0.5 | |
| 3331 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2) | |
| 3332 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2) | |
| 3333 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2) | |
| 3334 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4) | |
| 3335 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4) | |
| 3336 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2) | |
| 3337 | end | |
| 3338 | ||
| 3339 | elseif anim=="run" then | |
| 3340 | add=0.5 | |
| 3341 | if trans == false then | |
| 3342 | - | local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
|
| 3342 | + | |
| 3343 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25) | |
| 3344 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25) | |
| 3345 | rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25) | |
| 3346 | larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25) | |
| 3347 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25) | |
| 3348 | else | |
| 3349 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25) | |
| 3350 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25) | |
| 3351 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25) | |
| 3352 | rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25) | |
| 3353 | larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25) | |
| 3354 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25) | |
| 3355 | end | |
| 3356 | ||
| 3357 | elseif anim=="jump" then | |
| 3358 | add=0.5 | |
| 3359 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05) | |
| 3360 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25) | |
| 3361 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25) | |
| 3362 | rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25) | |
| 3363 | larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25) | |
| 3364 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25) | |
| 3365 | --//====================================================\\-- | |
| 3366 | --|| CREATED BY SHACKLUSTER | |
| 3367 | --\\====================================================//-- | |
| 3368 | ||
| 3369 | wait(0.2)if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3370 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3371 | do | |
| 3372 | print("FE Compatibility code by Mokiros")
| |
| 3373 | script.Parent = Player.Character | |
| 3374 | ||
| 3375 | --RemoteEvent for communicating | |
| 3376 | local Event = Instance.new("RemoteEvent")
| |
| 3377 | Event.Name = "UserInput_Event" | |
| 3378 | ||
| 3379 | --Fake event to make stuff like Mouse.KeyDown work | |
| 3380 | local function fakeEvent() | |
| 3381 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 3382 | t.connect = t.Connect | |
| 3383 | return t | |
| 3384 | end | |
| 3385 | ||
| 3386 | --Creating fake input objects with fake variables | |
| 3387 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 3388 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 3389 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 3390 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 3391 | end} | |
| 3392 | --Merged 2 functions into one by checking amount of arguments | |
| 3393 | CAS.UnbindAction = CAS.BindAction | |
| 3394 | ||
| 3395 | --This function will trigger the events that have been :Connect()'ed | |
| 3396 | local function te(self,ev,...) | |
| 3397 | local t = m[ev] | |
| 3398 | if t and t._fakeEvent and t.Function then | |
| 3399 | t.Function(...) | |
| 3400 | end | |
| 3401 | end | |
| 3402 | m.TrigEvent = te | |
| 3403 | UIS.TrigEvent = te | |
| 3404 | ||
| 3405 | Event.OnServerEvent:Connect(function(plr,io) | |
| 3406 | if plr~=Player then return end | |
| 3407 | if io.isMouse then | |
| 3408 | m.Target = io.Target | |
| 3409 | m.Hit = io.Hit | |
| 3410 | else | |
| 3411 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 3412 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 3413 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 3414 | end | |
| 3415 | for _,t in pairs(CAS.Actions) do | |
| 3416 | for _,k in pairs(t.Keys) do | |
| 3417 | if k==io.KeyCode then | |
| 3418 | t.Function(t.Name,io.UserInputState,io) | |
| 3419 | end | |
| 3420 | end | |
| 3421 | end | |
| 3422 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 3423 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 3424 | end | |
| 3425 | end) | |
| 3426 | Event.Parent = NLS([==[ | |
| 3427 | local Player = game:GetService("Players").LocalPlayer
| |
| 3428 | local Event = script:WaitForChild("UserInput_Event")
| |
| 3429 | ||
| 3430 | local UIS = game:GetService("UserInputService")
| |
| 3431 | local input = function(io,a) | |
| 3432 | if a then return end | |
| 3433 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 3434 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 3435 | end | |
| 3436 | UIS.InputBegan:Connect(input) | |
| 3437 | UIS.InputEnded:Connect(input) | |
| 3438 | ||
| 3439 | local Mouse = Player:GetMouse() | |
| 3440 | local h,t | |
| 3441 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 3442 | --If player is not moving their mouse, client won't fire events | |
| 3443 | while wait(1/30) do | |
| 3444 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 3445 | h,t=Mouse.Hit,Mouse.Target | |
| 3446 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 3447 | end | |
| 3448 | end]==],Player.Character) | |
| 3449 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 3450 | end | |
| 3451 | ||
| 3452 | Player = owner | |
| 3453 | PlayerGui = Player.PlayerGui | |
| 3454 | Cam = workspace.CurrentCamera | |
| 3455 | Backpack = Player.Backpack | |
| 3456 | Character = Player.Character | |
| 3457 | Humanoid = Character.Humanoid | |
| 3458 | RootPart = Character["HumanoidRootPart"] | |
| 3459 | Torso = Character["Torso"] | |
| 3460 | Head = Character["Head"] | |
| 3461 | RightArm = Character["Right Arm"] | |
| 3462 | LeftArm = Character["Left Arm"] | |
| 3463 | RightLeg = Character["Right Leg"] | |
| 3464 | LeftLeg = Character["Left Leg"] | |
| 3465 | RootJoint = RootPart["RootJoint"] | |
| 3466 | Neck = Torso["Neck"] | |
| 3467 | RightShoulder = Torso["Right Shoulder"] | |
| 3468 | LeftShoulder = Torso["Left Shoulder"] | |
| 3469 | RightHip = Torso["Right Hip"] | |
| 3470 | LeftHip = Torso["Left Hip"] | |
| 3471 | local sick = Instance.new("Sound",Character)
| |
| 3472 | sick.SoundId = "rbxassetid://1494340971" | |
| 3473 | sick.Looped = true | |
| 3474 | sick.Pitch = 1 | |
| 3475 | sick.Volume = 1 | |
| 3476 | sick:Play() | |
| 3477 | ||
| 3478 | IT = Instance.new | |
| 3479 | CF = CFrame.new | |
| 3480 | VT = Vector3.new | |
| 3481 | RAD = math.rad | |
| 3482 | C3 = Color3.new | |
| 3483 | UD2 = UDim2.new | |
| 3484 | BRICKC = BrickColor.new | |
| 3485 | ANGLES = CFrame.Angles | |
| 3486 | EULER = CFrame.fromEulerAnglesXYZ | |
| 3487 | COS = math.cos | |
| 3488 | ACOS = math.acos | |
| 3489 | SIN = math.sin | |
| 3490 | ASIN = math.asin | |
| 3491 | ABS = math.abs | |
| 3492 | MRANDOM = math.random | |
| 3493 | FLOOR = math.floor | |
| 3494 | ||
| 3495 | --//=================================\\ | |
| 3496 | --|| USEFUL VALUES | |
| 3497 | --\\=================================// | |
| 3498 | ||
| 3499 | Animation_Speed = 3 | |
| 3500 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 3501 | local Speed = 25 | |
| 3502 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 3503 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 3504 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 3505 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 3506 | local DAMAGEMULTIPLIER = 1 | |
| 3507 | local ANIM = "Idle" | |
| 3508 | local ATTACK = false | |
| 3509 | local EQUIPPED = false | |
| 3510 | local HOLD = false | |
| 3511 | local COMBO = 1 | |
| 3512 | local Rooted = false | |
| 3513 | local SINE = 0 | |
| 3514 | local KEYHOLD = false | |
| 3515 | local CHANGE = 2 / Animation_Speed | |
| 3516 | local WALKINGANIM = false | |
| 3517 | local VALUE1 = false | |
| 3518 | local VALUE2 = false | |
| 3519 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 3520 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 3521 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 3522 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 3523 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
| |
| 3524 | WEAPONGUI.Name = "Weapon GUI" | |
| 3525 | local Effects = IT("Folder", Character)
| |
| 3526 | Effects.Name = "Effects" | |
| 3527 | local ANIMATOR = Humanoid.Animator | |
| 3528 | local ANIMATE = Character.Animate | |
| 3529 | local UNANCHOR = true | |
| 3530 | local PLAYMAINANIM = true | |
| 3531 | local BOLTSOUNDS = {168586621,168586586,178452241}
| |
| 3532 | ||
| 3533 | --//=================================\\ | |
| 3534 | --\\=================================// | |
| 3535 | ||
| 3536 | ||
| 3537 | --//=================================\\ | |
| 3538 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 3539 | --\\=================================// | |
| 3540 | ||
| 3541 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 3542 | ArtificialHB.Name = "ArtificialHB" | |
| 3543 | ||
| 3544 | script:WaitForChild("ArtificialHB")
| |
| 3545 | ||
| 3546 | frame = Frame_Speed | |
| 3547 | tf = 0 | |
| 3548 | allowframeloss = false | |
| 3549 | tossremainder = false | |
| 3550 | lastframe = tick() | |
| 3551 | script.ArtificialHB:Fire() | |
| 3552 | ||
| 3553 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 3554 | tf = tf + s | |
| 3555 | if tf >= frame then | |
| 3556 | if allowframeloss then | |
| 3557 | script.ArtificialHB:Fire() | |
| 3558 | lastframe = tick() | |
| 3559 | else | |
| 3560 | for i = 1, math.floor(tf / frame) do | |
| 3561 | script.ArtificialHB:Fire() | |
| 3562 | end | |
| 3563 | lastframe = tick() | |
| 3564 | end | |
| 3565 | if tossremainder then | |
| 3566 | tf = 0 | |
| 3567 | else | |
| 3568 | tf = tf - frame * math.floor(tf / frame) | |
| 3569 | end | |
| 3570 | end | |
| 3571 | end) | |
| 3572 | ||
| 3573 | --//=================================\\ | |
| 3574 | --\\=================================// | |
| 3575 | ||
| 3576 | --//=================================\\ | |
| 3577 | --|| SOME FUNCTIONS | |
| 3578 | --\\=================================// | |
| 3579 | ||
| 3580 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 3581 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 3582 | end | |
| 3583 | ||
| 3584 | function PositiveAngle(NUMBER) | |
| 3585 | if NUMBER >= 0 then | |
| 3586 | NUMBER = 0 | |
| 3587 | end | |
| 3588 | return NUMBER | |
| 3589 | end | |
| 3590 | ||
| 3591 | function NegativeAngle(NUMBER) | |
| 3592 | if NUMBER <= 0 then | |
| 3593 | NUMBER = 0 | |
| 3594 | end | |
| 3595 | return NUMBER | |
| 3596 | end | |
| 3597 | ||
| 3598 | function Swait(NUMBER) | |
| 3599 | if NUMBER == 0 or NUMBER == nil then | |
| 3600 | ArtificialHB.Event:wait() | |
| 3601 | else | |
| 3602 | for i = 1, NUMBER do | |
| 3603 | ArtificialHB.Event:wait() | |
| 3604 | end | |
| 3605 | end | |
| 3606 | end | |
| 3607 | ||
| 3608 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 3609 | local NEWMESH = IT(MESH) | |
| 3610 | if MESH == "SpecialMesh" then | |
| 3611 | NEWMESH.MeshType = MESHTYPE | |
| 3612 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 3613 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 3614 | end | |
| 3615 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 3616 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 3617 | end | |
| 3618 | end | |
| 3619 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 3620 | NEWMESH.Scale = SCALE | |
| 3621 | NEWMESH.Parent = PARENT | |
| 3622 | return NEWMESH | |
| 3623 | end | |
| 3624 | ||
| 3625 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 3626 | local NEWPART = IT("Part")
| |
| 3627 | NEWPART.formFactor = FORMFACTOR | |
| 3628 | NEWPART.Reflectance = REFLECTANCE | |
| 3629 | NEWPART.Transparency = TRANSPARENCY | |
| 3630 | NEWPART.CanCollide = false | |
| 3631 | NEWPART.Locked = true | |
| 3632 | NEWPART.Anchored = true | |
| 3633 | if ANCHOR == false then | |
| 3634 | NEWPART.Anchored = false | |
| 3635 | end | |
| 3636 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 3637 | NEWPART.Name = NAME | |
| 3638 | NEWPART.Size = SIZE | |
| 3639 | NEWPART.Position = Torso.Position | |
| 3640 | NEWPART.Material = MATERIAL | |
| 3641 | NEWPART:BreakJoints() | |
| 3642 | NEWPART.Parent = PARENT | |
| 3643 | return NEWPART | |
| 3644 | end | |
| 3645 | ||
| 3646 | local function weldBetween(a, b) | |
| 3647 | local weldd = Instance.new("ManualWeld")
| |
| 3648 | weldd.Part0 = a | |
| 3649 | weldd.Part1 = b | |
| 3650 | weldd.C0 = CFrame.new() | |
| 3651 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 3652 | weldd.Parent = a | |
| 3653 | return weldd | |
| 3654 | end | |
| 3655 | ||
| 3656 | ||
| 3657 | function QuaternionFromCFrame(cf) | |
| 3658 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 3659 | local trace = m00 + m11 + m22 | |
| 3660 | if trace > 0 then | |
| 3661 | local s = math.sqrt(1 + trace) | |
| 3662 | local recip = 0.5 / s | |
| 3663 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 3664 | else | |
| 3665 | local i = 0 | |
| 3666 | if m11 > m00 then | |
| 3667 | i = 1 | |
| 3668 | end | |
| 3669 | if m22 > (i == 0 and m00 or m11) then | |
| 3670 | i = 2 | |
| 3671 | end | |
| 3672 | if i == 0 then | |
| 3673 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 3674 | local recip = 0.5 / s | |
| 3675 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 3676 | elseif i == 1 then | |
| 3677 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 3678 | local recip = 0.5 / s | |
| 3679 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 3680 | elseif i == 2 then | |
| 3681 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 3682 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 3683 | end | |
| 3684 | end | |
| 3685 | end | |
| 3686 | ||
| 3687 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 3688 | local xs, ys, zs = x + x, y + y, z + z | |
| 3689 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 3690 | local xx = x * xs | |
| 3691 | local xy = x * ys | |
| 3692 | local xz = x * zs | |
| 3693 | local yy = y * ys | |
| 3694 | local yz = y * zs | |
| 3695 | local zz = z * zs | |
| 3696 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 3697 | end | |
| 3698 | ||
| 3699 | function QuaternionSlerp(a, b, t) | |
| 3700 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 3701 | local startInterp, finishInterp; | |
| 3702 | if cosTheta >= 0.0001 then | |
| 3703 | if (1 - cosTheta) > 0.0001 then | |
| 3704 | local theta = ACOS(cosTheta) | |
| 3705 | local invSinTheta = 1 / SIN(theta) | |
| 3706 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 3707 | finishInterp = SIN(t * theta) * invSinTheta | |
| 3708 | else | |
| 3709 | startInterp = 1 - t | |
| 3710 | finishInterp = t | |
| 3711 | end | |
| 3712 | else | |
| 3713 | if (1 + cosTheta) > 0.0001 then | |
| 3714 | local theta = ACOS(-cosTheta) | |
| 3715 | local invSinTheta = 1 / SIN(theta) | |
| 3716 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 3717 | finishInterp = SIN(t * theta) * invSinTheta | |
| 3718 | else | |
| 3719 | startInterp = t - 1 | |
| 3720 | finishInterp = t | |
| 3721 | end | |
| 3722 | end | |
| 3723 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 3724 | end | |
| 3725 | ||
| 3726 | function Clerp(a, b, t) | |
| 3727 | local qa = {QuaternionFromCFrame(a)}
| |
| 3728 | local qb = {QuaternionFromCFrame(b)}
| |
| 3729 | local ax, ay, az = a.x, a.y, a.z | |
| 3730 | local bx, by, bz = b.x, b.y, b.z | |
| 3731 | local _t = 1 - t | |
| 3732 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 3733 | end | |
| 3734 | ||
| 3735 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 3736 | local frame = IT("Frame")
| |
| 3737 | frame.BackgroundTransparency = TRANSPARENCY | |
| 3738 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 3739 | frame.Position = POSITION | |
| 3740 | frame.Size = SIZE | |
| 3741 | frame.BackgroundColor3 = COLOR | |
| 3742 | frame.BorderColor3 = BORDERCOLOR | |
| 3743 | frame.Name = NAME | |
| 3744 | frame.Parent = PARENT | |
| 3745 | return frame | |
| 3746 | end | |
| 3747 | ||
| 3748 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 3749 | local label = IT("TextLabel")
| |
| 3750 | label.BackgroundTransparency = 1 | |
| 3751 | label.Size = UD2(1, 0, 1, 0) | |
| 3752 | label.Position = UD2(0, 0, 0, 0) | |
| 3753 | label.TextColor3 = TEXTCOLOR | |
| 3754 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 3755 | label.TextTransparency = TRANSPARENCY | |
| 3756 | label.FontSize = TEXTFONTSIZE | |
| 3757 | label.Font = TEXTFONT | |
| 3758 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 3759 | label.TextScaled = false | |
| 3760 | label.Text = TEXT | |
| 3761 | label.Name = NAME | |
| 3762 | label.Parent = PARENT | |
| 3763 | return label | |
| 3764 | end | |
| 3765 | ||
| 3766 | function NoOutlines(PART) | |
| 3767 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 3768 | end | |
| 3769 | ||
| 3770 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 3771 | local NEWWELD = IT(TYPE) | |
| 3772 | NEWWELD.Part0 = PART0 | |
| 3773 | NEWWELD.Part1 = PART1 | |
| 3774 | NEWWELD.C0 = C0 | |
| 3775 | NEWWELD.C1 = C1 | |
| 3776 | NEWWELD.Parent = PARENT | |
| 3777 | return NEWWELD | |
| 3778 | end | |
| 3779 | ||
| 3780 | local S = IT("Sound")
| |
| 3781 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 3782 | local NEWSOUND = nil | |
| 3783 | coroutine.resume(coroutine.create(function() | |
| 3784 | NEWSOUND = S:Clone() | |
| 3785 | NEWSOUND.Parent = PARENT | |
| 3786 | NEWSOUND.Volume = VOLUME | |
| 3787 | NEWSOUND.Pitch = PITCH | |
| 3788 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 3789 | NEWSOUND:play() | |
| 3790 | if DOESLOOP == true then | |
| 3791 | NEWSOUND.Looped = true | |
| 3792 | else | |
| 3793 | repeat wait(1) until NEWSOUND.Playing == false | |
| 3794 | NEWSOUND:remove() | |
| 3795 | end | |
| 3796 | end)) | |
| 3797 | return NEWSOUND | |
| 3798 | end | |
| 3799 | ||
| 3800 | local EyeSizes={
| |
| 3801 | NumberSequenceKeypoint.new(0,2,0), | |
| 3802 | NumberSequenceKeypoint.new(1,0,0) | |
| 3803 | } | |
| 3804 | local EyeTrans={
| |
| 3805 | NumberSequenceKeypoint.new(0,0.5,0), | |
| 3806 | NumberSequenceKeypoint.new(1,1,0) | |
| 3807 | } | |
| 3808 | local PE=Instance.new("ParticleEmitter",nil)
| |
| 3809 | PE.LightEmission=.8 | |
| 3810 | PE.Color = ColorSequence.new(BRICKC("Crimson").Color,BRICKC("Deep orange").Color)
| |
| 3811 | PE.Size=NumberSequence.new(EyeSizes) | |
| 3812 | PE.Transparency=NumberSequence.new(EyeTrans) | |
| 3813 | PE.Lifetime=NumberRange.new(0.35,1) | |
| 3814 | PE.Rotation=NumberRange.new(0,360) | |
| 3815 | PE.Rate=100 | |
| 3816 | PE.VelocitySpread = 10000 | |
| 3817 | PE.Acceleration = Vector3.new(0,85,0) | |
| 3818 | PE.Drag = 5 | |
| 3819 | PE.Speed = NumberRange.new(0.1,5) | |
| 3820 | PE.Texture="http://www.roblox.com/asset/?id=1460745664" | |
| 3821 | PE.ZOffset = 0.5 | |
| 3822 | PE.Name = "PE" | |
| 3823 | PE.Enabled = false | |
| 3824 | ||
| 3825 | function Fire(art) | |
| 3826 | local PARTICLES = PE:Clone() | |
| 3827 | PARTICLES.Parent = art | |
| 3828 | PARTICLES.Enabled = true | |
| 3829 | return PARTICLES | |
| 3830 | end | |
| 3831 | ||
| 3832 | function CFrameFromTopBack(at, top, back) | |
| 3833 | local right = top:Cross(back) | |
| 3834 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 3835 | end | |
| 3836 | ||
| 3837 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 3838 | function WACKYEFFECT(Table) | |
| 3839 | local TYPE = (Table.EffectType or "Sphere") | |
| 3840 | local SIZE = (Table.Size or VT(1,1,1)) | |
| 3841 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
| 3842 | local TRANSPARENCY = (Table.Transparency or 0) | |
| 3843 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
| 3844 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
| 3845 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
| 3846 | local ROTATION1 = (Table.RotationX or 0) | |
| 3847 | local ROTATION2 = (Table.RotationY or 0) | |
| 3848 | local ROTATION3 = (Table.RotationZ or 0) | |
| 3849 | local MATERIAL = (Table.Material or "Neon") | |
| 3850 | local COLOR = (Table.Color or C3(1,1,1)) | |
| 3851 | local TIME = (Table.Time or 45) | |
| 3852 | local SOUNDID = (Table.SoundID or nil) | |
| 3853 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
| 3854 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
| 3855 | coroutine.resume(coroutine.create(function() | |
| 3856 | local PLAYSSOUND = false | |
| 3857 | local SOUND = nil | |
| 3858 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Crimson"), "Effect", VT(1,1,1), true)
| |
| 3859 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
| 3860 | PLAYSSOUND = true | |
| 3861 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
| 3862 | end | |
| 3863 | EFFECT.Color = COLOR | |
| 3864 | local MSH = nil | |
| 3865 | if TYPE == "Sphere" then | |
| 3866 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
| |
| 3867 | elseif TYPE == "Block" or TYPE == "Box" then | |
| 3868 | MSH = IT("BlockMesh",EFFECT)
| |
| 3869 | MSH.Scale = SIZE | |
| 3870 | elseif TYPE == "Wave" then | |
| 3871 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
| |
| 3872 | elseif TYPE == "Ring" then | |
| 3873 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
| |
| 3874 | elseif TYPE == "Slash" then | |
| 3875 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 3876 | elseif TYPE == "Round Slash" then | |
| 3877 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 3878 | elseif TYPE == "Swirl" then | |
| 3879 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
| |
| 3880 | elseif TYPE == "Skull" then | |
| 3881 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
| |
| 3882 | elseif TYPE == "Crystal" then | |
| 3883 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
| |
| 3884 | end | |
| 3885 | if MSH ~= nil then | |
| 3886 | local MOVESPEED = nil | |
| 3887 | if MOVEDIRECTION ~= nil then | |
| 3888 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
| 3889 | end | |
| 3890 | local GROWTH = SIZE - ENDSIZE | |
| 3891 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
| 3892 | if TYPE == "Block" then | |
| 3893 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 3894 | else | |
| 3895 | EFFECT.CFrame = CFRAME | |
| 3896 | end | |
| 3897 | for LOOP = 1, TIME+1 do | |
| 3898 | Swait() | |
| 3899 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
| 3900 | if TYPE == "Wave" then | |
| 3901 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
| 3902 | end | |
| 3903 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
| 3904 | if TYPE == "Block" then | |
| 3905 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 3906 | else | |
| 3907 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
| 3908 | end | |
| 3909 | if MOVEDIRECTION ~= nil then | |
| 3910 | local ORI = EFFECT.Orientation | |
| 3911 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
| 3912 | EFFECT.Orientation = ORI | |
| 3913 | end | |
| 3914 | end | |
| 3915 | if PLAYSSOUND == false then | |
| 3916 | EFFECT:remove() | |
| 3917 | else | |
| 3918 | repeat wait(1) until SOUND.Playing == false | |
| 3919 | EFFECT:remove() | |
| 3920 | end | |
| 3921 | else | |
| 3922 | if PLAYSSOUND == false then | |
| 3923 | EFFECT:remove() | |
| 3924 | else | |
| 3925 | repeat Swait() until SOUND.Playing == false | |
| 3926 | EFFECT:remove() | |
| 3927 | end | |
| 3928 | end | |
| 3929 | end)) | |
| 3930 | end | |
| 3931 | ||
| 3932 | function MakeForm(PART,TYPE) | |
| 3933 | if TYPE == "Cyl" then | |
| 3934 | local MSH = IT("CylinderMesh",PART)
| |
| 3935 | elseif TYPE == "Ball" then | |
| 3936 | local MSH = IT("SpecialMesh",PART)
| |
| 3937 | MSH.MeshType = "Sphere" | |
| 3938 | elseif TYPE == "Wedge" then | |
| 3939 | local MSH = IT("SpecialMesh",PART)
| |
| 3940 | MSH.MeshType = "Wedge" | |
| 3941 | end | |
| 3942 | end | |
| 3943 | ||
| 3944 | Debris = game:GetService("Debris")
| |
| 3945 | ||
| 3946 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 3947 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 3948 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 3949 | end | |
| 3950 | ||
| 3951 | local HATWELD = nil | |
| 3952 | function Pose(WhichPose,Speed,Time,Magic,Gyro,Tors) | |
| 3953 | PLAYMAINANIM = false | |
| 3954 | if WhichPose == "Cast1" then | |
| 3955 | for i=0, Time, 0.1 / Animation_Speed do | |
| 3956 | Swait() | |
| 3957 | if Magic == true then | |
| 3958 | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Deep orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 3959 | end | |
| 3960 | if Gyro ~= nil and Gyro ~= false then | |
| 3961 | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 3962 | end | |
| 3963 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(35)), Speed / Animation_Speed) | |
| 3964 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-35)), Speed / Animation_Speed) | |
| 3965 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(125), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 3966 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 3967 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 3968 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 3969 | end | |
| 3970 | elseif WhichPose == "Cast2" then | |
| 3971 | for i=0, Time, 0.1 / Animation_Speed do | |
| 3972 | Swait() | |
| 3973 | if Magic == true then | |
| 3974 | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Deep orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 3975 | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Deep orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 3976 | end | |
| 3977 | if Gyro ~= nil and Gyro ~= false then | |
| 3978 | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 3979 | end | |
| 3980 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 3981 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 3982 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(15)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 3983 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 3984 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 3985 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 3986 | end | |
| 3987 | elseif WhichPose == "RightArmUp" then | |
| 3988 | for i=0, Time, 0.1 / Animation_Speed do | |
| 3989 | Swait() | |
| 3990 | if Magic == true then | |
| 3991 | WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Deep orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 3992 | end | |
| 3993 | if Gyro ~= nil and Gyro ~= false then | |
| 3994 | Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p) | |
| 3995 | end | |
| 3996 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(15)), Speed / Animation_Speed) | |
| 3997 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 3998 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(125), RAD(0), RAD(25)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 3999 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 4000 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 4001 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 4002 | end | |
| 4003 | elseif WhichPose == "Taunt" then | |
| 4004 | for i=0, Time, 0.1 / Animation_Speed do | |
| 4005 | Swait() | |
| 4006 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 4007 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 4008 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 4009 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 4010 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 4011 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 4012 | end | |
| 4013 | HATWELD.Part0 = RightArm | |
| 4014 | HATWELD.C0 = CF(0,-1.1,-0.4) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(-20), RAD(0), RAD(0)) | |
| 4015 | CreateSound(221057812,Torso,10,1,false) | |
| 4016 | for i=0, Time*2, 0.1 / Animation_Speed do | |
| 4017 | Swait() | |
| 4018 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 4019 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 4020 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(145), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 4021 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(5), RAD(25), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 4022 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 4023 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 4024 | end | |
| 4025 | for i=0, Time, 0.1 / Animation_Speed do | |
| 4026 | Swait() | |
| 4027 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 4028 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 4029 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.65, -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 4030 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 4031 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 4032 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 4033 | HATWELD.C0 = Clerp(HATWELD.C0, CF(-0.5,-1.2,-0.3) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(35), RAD(0), RAD(35)), Speed / Animation_Speed) | |
| 4034 | end | |
| 4035 | HATWELD.Part0 = Head | |
| 4036 | HATWELD.C0 = CF(0,0.35,0) | |
| 4037 | elseif WhichPose == "Prepare key" then | |
| 4038 | for i=0, Time, 0.1 / Animation_Speed do | |
| 4039 | Swait() | |
| 4040 | if Gyro ~= nil and Gyro ~= false then | |
| 4041 | Gyro.cframe = CF(RootPart.Position,Tors.Position) | |
| 4042 | end | |
| 4043 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(65)), Speed / Animation_Speed) | |
| 4044 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), Speed / Animation_Speed) | |
| 4045 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 4046 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 4047 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 4048 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 4049 | end | |
| 4050 | elseif WhichPose == "Turn key" then | |
| 4051 | for i=0, Time, 0.1 / Animation_Speed do | |
| 4052 | Swait() | |
| 4053 | if Gyro ~= nil and Gyro ~= false then | |
| 4054 | Gyro.cframe = CF(RootPart.Position,Tors.Position) | |
| 4055 | end | |
| 4056 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(75)), Speed / Animation_Speed) | |
| 4057 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-75)), Speed / Animation_Speed) | |
| 4058 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(75)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * RIGHTSHOULDERC0, Speed / Animation_Speed) | |
| 4059 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed) | |
| 4060 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed) | |
| 4061 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed) | |
| 4062 | end | |
| 4063 | end | |
| 4064 | PLAYMAINANIM = true | |
| 4065 | end | |
| 4066 | ||
| 4067 | --Lightning({Color = C3(1,1,1), Start = Torso.Position, End = Mouse.Hit.p, SegmentL = 2, Thickness = 0.1, DoesFade = false, Ignore = Character, MaxDist = 400, Branches = false})
| |
| 4068 | function Lightning(Table) | |
| 4069 | local Color = Table.Color or C3(1,1,1) | |
| 4070 | local StartPos = Table.Start or Torso.Position | |
| 4071 | local EndPos = Table.End or Mouse.Hit.p | |
| 4072 | local SegmentLength = Table.SegmentL or 2 | |
| 4073 | local Thickness = Table.Thickness or 0.1 | |
| 4074 | local Dissapear = Table.DoesFade or false | |
| 4075 | local Parent = Table.Ignore or Character | |
| 4076 | local MaxDist = Table.MaxDist or 400 | |
| 4077 | local Branches = Table.Branches or false | |
| 4078 | local HIT,HITPOS = CastProperRay(StartPos, EndPos, MaxDist, Parent) | |
| 4079 | local DISTANCE = math.ceil((StartPos - HITPOS).Magnitude/SegmentLength) | |
| 4080 | local LIGHTNINGMODEL = IT("Model",Effects)
| |
| 4081 | LIGHTNINGMODEL.Name = "Lightning" | |
| 4082 | local LastBolt = nil | |
| 4083 | for E = 1, DISTANCE do | |
| 4084 | local ExtraSize = (DISTANCE-E)/15 | |
| 4085 | local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Crimson"), "LightningPart"..E, VT(Thickness+ExtraSize,SegmentLength,Thickness+ExtraSize))
| |
| 4086 | PART.Color = Color | |
| 4087 | MakeForm(PART,"Cyl") | |
| 4088 | if LastBolt == nil then | |
| 4089 | PART.CFrame = CF(StartPos,HITPOS)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
| 4090 | else | |
| 4091 | PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,CF(HITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,SegmentLength/3+(DISTANCE-E)).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
| 4092 | end | |
| 4093 | LastBolt = PART | |
| 4094 | if Branches == true then | |
| 4095 | local CHOICE = MRANDOM(1,7+((DISTANCE-E)*2)) | |
| 4096 | if CHOICE == 1 then | |
| 4097 | local LASTBRANCH = nil | |
| 4098 | for i = 1, MRANDOM(2,5) do | |
| 4099 | local ExtraSize2 = ((DISTANCE-E)/25)/i | |
| 4100 | local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Crimson"), "Branch"..E.."-"..i, VT(Thickness+ExtraSize2,SegmentLength,Thickness+ExtraSize2))
| |
| 4101 | PART.Color = Color | |
| 4102 | MakeForm(PART,"Cyl") | |
| 4103 | if LASTBRANCH == nil then | |
| 4104 | PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*7,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
| 4105 | else | |
| 4106 | PART.CFrame = CF(LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0).p,LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*3,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0) | |
| 4107 | end | |
| 4108 | LASTBRANCH = PART | |
| 4109 | end | |
| 4110 | end | |
| 4111 | end | |
| 4112 | end | |
| 4113 | if Dissapear == true then | |
| 4114 | coroutine.resume(coroutine.create(function() | |
| 4115 | for i = 1, 10 do | |
| 4116 | Swait() | |
| 4117 | for _, c in pairs(LIGHTNINGMODEL:GetChildren()) do | |
| 4118 | if c.ClassName == "Part" then | |
| 4119 | c.Transparency = i/10 | |
| 4120 | end | |
| 4121 | end | |
| 4122 | end | |
| 4123 | LIGHTNINGMODEL:remove() | |
| 4124 | end)) | |
| 4125 | elseif Dissapear == false then | |
| 4126 | Debris:AddItem(LIGHTNINGMODEL,0.1) | |
| 4127 | end | |
| 4128 | return {End = LastBolt.CFrame*CF(0,0,-LastBolt.Size.Z/2).p,LastBolt = LastBolt,Model = LIGHTNINGMODEL}
| |
| 4129 | end | |
| 4130 | ||
| 4131 | --//=================================\\ | |
| 4132 | --|| WEAPON CREATION | |
| 4133 | --\\=================================// | |
| 4134 | ||
| 4135 | for i = 1, 15 do | |
| 4136 | local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/15.2, "Dark stone grey", "FaceGradient", VT(1.01,0.58,1.01),false) | |
| 4137 | FACE.Color = C3(0,0,0) | |
| 4138 | Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
| |
| 4139 | CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/35,0), CF(0, 0, 0))
| |
| 4140 | end | |
| 4141 | local HAT1 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2,0.2,2),false) | |
| 4142 | MakeForm(HAT1,"Cyl") | |
| 4143 | HATWELD = CreateWeldOrSnapOrMotor("Weld", Head, Head, HAT1, CF(0,0.35,0), CF(0, 0, 0))
| |
| 4144 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2.01,0.15,2.01),false) | |
| 4145 | BELT.Color = C3(15/255,15/255,15/255) | |
| 4146 | MakeForm(BELT,"Cyl") | |
| 4147 | CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, BELT, CF(0,0,0), CF(0, 0, 0))
| |
| 4148 | local HAT2 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,2.2,1.3),false) | |
| 4149 | MakeForm(HAT2,"Cyl") | |
| 4150 | CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, HAT2, CF(0,1.1,0), CF(0, 0, 0))
| |
| 4151 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.2,1.31),false) | |
| 4152 | BELT.Color = C3(15/255,15/255,15/255) | |
| 4153 | MakeForm(BELT,"Cyl") | |
| 4154 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0,0), CF(0, 0, 0))
| |
| 4155 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Deep orange", "Gem", VT(0.25,0.25,0.1),false) | |
| 4156 | MakeForm(GEM,"Ball") | |
| 4157 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,-BELT.Size.X/2), CF(0, 0, 0))
| |
| 4158 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Deep orange", "Gem", VT(0.25,0.25,0.1),false) | |
| 4159 | MakeForm(GEM,"Ball") | |
| 4160 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,BELT.Size.X/2), CF(0, 0, 0))
| |
| 4161 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Deep orange", "Gem", VT(0.1,0.25,0.25),false) | |
| 4162 | MakeForm(GEM,"Ball") | |
| 4163 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(-BELT.Size.X/2,0,0), CF(0, 0, 0))
| |
| 4164 | local GEM = CreatePart(3, Character, "Neon", 0, 0, "Deep orange", "Gem", VT(0.1,0.25,0.25),false) | |
| 4165 | MakeForm(GEM,"Ball") | |
| 4166 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(BELT.Size.X/2,0,0), CF(0, 0, 0))
| |
| 4167 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) | |
| 4168 | BELT.Color = C3(15/255,15/255,15/255) | |
| 4169 | MakeForm(BELT,"Cyl") | |
| 4170 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.7,0), CF(0, 0, 0))
| |
| 4171 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) | |
| 4172 | BELT.Color = C3(15/255,15/255,15/255) | |
| 4173 | MakeForm(BELT,"Cyl") | |
| 4174 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.7,0), CF(0, 0, 0))
| |
| 4175 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) | |
| 4176 | BELT.Color = C3(15/255,15/255,15/255) | |
| 4177 | MakeForm(BELT,"Cyl") | |
| 4178 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.35,0), CF(0, 0, 0))
| |
| 4179 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false) | |
| 4180 | BELT.Color = C3(15/255,15/255,15/255) | |
| 4181 | MakeForm(BELT,"Cyl") | |
| 4182 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.35,0), CF(0, 0, 0))
| |
| 4183 | local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,0.5,1.3),false) | |
| 4184 | MakeForm(BELT,"Ball") | |
| 4185 | CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,HAT2.Size.Y/2,0), CF(0, 0, 0))
| |
| 4186 | Humanoid.DisplayDistanceType = "None" | |
| 4187 | local naeeym2 = IT("BillboardGui",Character)
| |
| 4188 | naeeym2.AlwaysOnTop = true | |
| 4189 | naeeym2.Size = UDim2.new(5,35,2,15) | |
| 4190 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 4191 | naeeym2.MaxDistance = 75 | |
| 4192 | naeeym2.Adornee = Character.Head | |
| 4193 | naeeym2.Name = "Name" | |
| 4194 | naeeym2.PlayerToHideFrom = Player | |
| 4195 | local tecks2 = IT("TextLabel",naeeym2)
| |
| 4196 | tecks2.BackgroundTransparency = 1 | |
| 4197 | tecks2.TextScaled = true | |
| 4198 | tecks2.BorderSizePixel = 0 | |
| 4199 | tecks2.Text = "" | |
| 4200 | tecks2.Font = "Bodoni" | |
| 4201 | tecks2.TextSize = 30 | |
| 4202 | tecks2.TextStrokeTransparency = 0.5 | |
| 4203 | tecks2.TextColor3 = C3(0,0,0) | |
| 4204 | tecks2.TextStrokeColor3 = BRICKC"Deep orange".Color | |
| 4205 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 4206 | tecks2.Parent = naeeym2 | |
| 4207 | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Deep orange", "FaceGradient", VT(0.6,0.1,1)/2,false) | |
| 4208 | MakeForm(EYE,"Ball") | |
| 4209 | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4))
| |
| 4210 | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Deep orange", "FaceGradient", VT(0.6,0.1,1)/2,false) | |
| 4211 | MakeForm(EYE,"Ball") | |
| 4212 | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4))
| |
| 4213 | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Deep orange", "FaceGradient", VT(0.1,1,1)/2,false) | |
| 4214 | MakeForm(EYE,"Ball") | |
| 4215 | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4))
| |
| 4216 | local EYE = CreatePart(3, Character, "Neon", 0, 0, "Deep orange", "FaceGradient", VT(0.1,1,1)/2,false) | |
| 4217 | MakeForm(EYE,"Ball") | |
| 4218 | CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4))
| |
| 4219 | ||
| 4220 | local top = Instance.new("Shirt")
| |
| 4221 | top.ShirtTemplate = "rbxassetid://676428254" | |
| 4222 | top.Parent = Character | |
| 4223 | top.Name = "Cloth" | |
| 4224 | local bottom = Instance.new("Pants")
| |
| 4225 | bottom.PantsTemplate = "rbxassetid://676428351" | |
| 4226 | bottom.Parent = Character | |
| 4227 | bottom.Name = "Cloth" | |
| 4228 | for _, c in pairs(Character:GetChildren()) do | |
| 4229 | if c.ClassName == "Part" and c.Name ~= "FaceGradient" and c.Name ~= "Hat" and c.Name ~= "Gem" then | |
| 4230 | c.Material = "Neon" | |
| 4231 | if c:FindFirstChildOfClass("ParticleEmitter") then
| |
| 4232 | c:FindFirstChildOfClass("ParticleEmitter"):remove()
| |
| 4233 | end | |
| 4234 | c.Color = C3(1,1,1) | |
| 4235 | if c == Head then | |
| 4236 | if c:FindFirstChild("face") then
| |
| 4237 | c.face:remove() | |
| 4238 | end | |
| 4239 | end | |
| 4240 | elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.ClassName == "Hat" or c.Name == "Body Colors" then | |
| 4241 | c:remove() | |
| 4242 | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then | |
| 4243 | c:remove() | |
| 4244 | end | |
| 4245 | end | |
| 4246 | local BODY = {}
| |
| 4247 | for _, c in pairs(Character:GetDescendants()) do | |
| 4248 | if c:IsA("BasePart") and c.Name ~= "Handle" then
| |
| 4249 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
| 4250 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 4251 | end | |
| 4252 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
| |
| 4253 | elseif c:IsA("JointInstance") then
| |
| 4254 | table.insert(BODY,{c,c.Parent,nil,nil,nil})
| |
| 4255 | end | |
| 4256 | end | |
| 4257 | for e = 1, #BODY do | |
| 4258 | if BODY[e] ~= nil then | |
| 4259 | local STUFF = BODY[e] | |
| 4260 | local PART = STUFF[1] | |
| 4261 | local PARENT = STUFF[2] | |
| 4262 | local MATERIAL = STUFF[3] | |
| 4263 | local COLOR = STUFF[4] | |
| 4264 | local TRANSPARENCY = STUFF[5] | |
| 4265 | if PART.ClassName == "Part" and PART ~= RootPart then | |
| 4266 | PART.Material = MATERIAL | |
| 4267 | PART.Color = COLOR | |
| 4268 | PART.Transparency = TRANSPARENCY | |
| 4269 | end | |
| 4270 | PART.AncestryChanged:Connect(function() | |
| 4271 | PART.Parent = PARENT | |
| 4272 | end) | |
| 4273 | end | |
| 4274 | end | |
| 4275 | function refit() | |
| 4276 | Character.Parent = workspace | |
| 4277 | for e = 1, #BODY do | |
| 4278 | if BODY[e] ~= nil then | |
| 4279 | local STUFF = BODY[e] | |
| 4280 | local PART = STUFF[1] | |
| 4281 | local PARENT = STUFF[2] | |
| 4282 | local MATERIAL = STUFF[3] | |
| 4283 | local COLOR = STUFF[4] | |
| 4284 | local TRANSPARENCY = STUFF[5] | |
| 4285 | if PART.ClassName == "Part" and PART ~= RootPart then | |
| 4286 | PART.Material = MATERIAL | |
| 4287 | PART.Color = COLOR | |
| 4288 | PART.Transparency = TRANSPARENCY | |
| 4289 | end | |
| 4290 | if PART.Parent ~= PARENT then | |
| 4291 | Humanoid:remove() | |
| 4292 | PART.Parent = PARENT | |
| 4293 | Humanoid = IT("Humanoid",Character)
| |
| 4294 | end | |
| 4295 | end | |
| 4296 | end | |
| 4297 | end | |
| 4298 | local SKILLTEXTCOLOR = BRICKC"Deep orange".Color | |
| 4299 | local SKILLFONT = "Bodoni" | |
| 4300 | local SKILLTEXTSIZE = 7 | |
| 4301 | ||
| 4302 | Humanoid.Died:connect(function() | |
| 4303 | refit() | |
| 4304 | end) | |
| 4305 | ||
| 4306 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame") | |
| 4307 | local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame") | |
| 4308 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame") | |
| 4309 | local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame") | |
| 4310 | local SKILL5FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.365, 0, 0.70, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 5 Frame") | |
| 4311 | ||
| 4312 | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Warden Zap", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 1") | |
| 4313 | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Warden Thunder", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 2") | |
| 4314 | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Inferno Ring", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 3") | |
| 4315 | local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Warden Wall", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 4") | |
| 4316 | local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[X] Prison Key", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 5") | |
| 4317 | ||
| 4318 | --//=================================\\ | |
| 4319 | --|| DAMAGING | |
| 4320 | --\\=================================// | |
| 4321 | ||
| 4322 | function ApplyAoE(POSITION,RANGE,FLING,BURN) | |
| 4323 | local CHILDREN = workspace:GetDescendants() | |
| 4324 | for index, CHILD in pairs(CHILDREN) do | |
| 4325 | if CHILD.ClassName == "Model" and CHILD ~= Character then | |
| 4326 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 4327 | if HUM then | |
| 4328 | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
| |
| 4329 | if TORSO then | |
| 4330 | if HUM.Health > 0 and (TORSO.Position - POSITION).Magnitude <= RANGE then | |
| 4331 | CHILD:BreakJoints() | |
| 4332 | if FLING ~= 0 then | |
| 4333 | for _, c in pairs(CHILD:GetChildren()) do | |
| 4334 | if c:IsA("BasePart") and c.Transparency == 0 then
| |
| 4335 | if BURN == true then | |
| 4336 | Fire(c) | |
| 4337 | end | |
| 4338 | local bv = Instance.new("BodyVelocity")
| |
| 4339 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 4340 | bv.velocity = CF(POSITION,TORSO.Position).lookVector*FLING | |
| 4341 | bv.Parent = c | |
| 4342 | Debris:AddItem(bv,0.05) | |
| 4343 | end | |
| 4344 | end | |
| 4345 | end | |
| 4346 | end | |
| 4347 | end | |
| 4348 | end | |
| 4349 | end | |
| 4350 | end | |
| 4351 | end | |
| 4352 | ||
| 4353 | --//=================================\\ | |
| 4354 | --|| ATTACK FUNCTIONS AND STUFF | |
| 4355 | --\\=================================// | |
| 4356 | ||
| 4357 | function Warden_Zap() | |
| 4358 | ATTACK = true | |
| 4359 | Rooted = false | |
| 4360 | local GYRO = IT("BodyGyro",RootPart)
| |
| 4361 | GYRO.D = 750 | |
| 4362 | GYRO.P = 20000 | |
| 4363 | GYRO.MaxTorque = VT(0,40000000,0) | |
| 4364 | CreateSound(348663022,RightArm,1.5,2,false) | |
| 4365 | Pose("Cast1",0.8,1,true,GYRO)
| |
| 4366 | local LightningTable = Lightning({Color = SKILLTEXTCOLOR, Start = RightArm.CFrame*CF(0,-1,0).p, End = Mouse.Hit.p, SegmentL = 2, Thickness = 0.2, DoesFade = true, Ignore = Character, MaxDist = 100, Branches = false})
| |
| 4367 | local Hitpos = LightningTable.End | |
| 4368 | ApplyAoE(Hitpos,10,35) | |
| 4369 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(1,1,1)*15, Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Deep orange".Color, SoundID = BOLTSOUNDS[MRANDOM(1,#BOLTSOUNDS)], SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
| |
| 4370 | for i = 1, 4 do | |
| 4371 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,45,0), Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Deep orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 4372 | end | |
| 4373 | Pose("Cast1",0.8,1,true)
| |
| 4374 | GYRO:remove() | |
| 4375 | ATTACK = false | |
| 4376 | Rooted = false | |
| 4377 | end | |
| 4378 | ||
| 4379 | function Warden_Thunder() | |
| 4380 | ATTACK = true | |
| 4381 | Rooted = false | |
| 4382 | local GYRO = IT("BodyGyro",RootPart)
| |
| 4383 | GYRO.D = 750 | |
| 4384 | GYRO.P = 20000 | |
| 4385 | GYRO.MaxTorque = VT(0,40000000,0) | |
| 4386 | CreateSound(469345336,Torso,3,2,false) | |
| 4387 | Pose("Cast2",1.5,2,true,GYRO)
| |
| 4388 | coroutine.resume(coroutine.create(function() | |
| 4389 | local FRAME = RootPart.CFrame | |
| 4390 | for i = 1, 25 do | |
| 4391 | local POS = FRAME*CF(MRANDOM(-17,17),0,-i*15) | |
| 4392 | local LightningTable = Lightning({Color = SKILLTEXTCOLOR, Start = POS*CF(0,85,0).p, End = POS*CF(0,-15,0).p, SegmentL = 3, Thickness = 0.4, DoesFade = true, Ignore = Character, MaxDist = 400, Branches = true})
| |
| 4393 | local Hitpos = LightningTable.End | |
| 4394 | ApplyAoE(Hitpos,20,15) | |
| 4395 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(1,1,1)*15, Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Deep orange".Color, SoundID = BOLTSOUNDS[MRANDOM(1,#BOLTSOUNDS)], SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
| |
| 4396 | for i = 1, 4 do | |
| 4397 | WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,75,0), Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Deep orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 4398 | end | |
| 4399 | wait(0.05) | |
| 4400 | end | |
| 4401 | end)) | |
| 4402 | Pose("Cast2",1.5,0.7,true)
| |
| 4403 | GYRO:remove() | |
| 4404 | ATTACK = false | |
| 4405 | Rooted = false | |
| 4406 | end | |
| 4407 | ||
| 4408 | function Inferno_Ring() | |
| 4409 | ATTACK = true | |
| 4410 | Rooted = false | |
| 4411 | local GYRO = IT("BodyGyro",RootPart)
| |
| 4412 | GYRO.D = 750 | |
| 4413 | GYRO.P = 20000 | |
| 4414 | GYRO.MaxTorque = VT(0,40000000,0) | |
| 4415 | local FIRE = IT("Model",Effects)
| |
| 4416 | FIRE.Name = "Fire" | |
| 4417 | local MAIN = CreatePart(3, FIRE, "Neon", 0, 1, "Deep orange", "Center", VT(0,0,0)) | |
| 4418 | FIRE.PrimaryPart = MAIN | |
| 4419 | local FIRES = {}
| |
| 4420 | for i = 1, 45 do | |
| 4421 | local PRT = CreatePart(3, FIRE, "Neon", 0, 1, "Deep orange", "RingPart", VT(3,3,3)) | |
| 4422 | PRT.CFrame = MAIN.CFrame*ANGLES(RAD(0),RAD((360/45)*i),RAD(0))*CF(0,0,20) | |
| 4423 | local F = Fire(PRT) | |
| 4424 | table.insert(FIRES,F) | |
| 4425 | end | |
| 4426 | repeat | |
| 4427 | FIRE:SetPrimaryPartCFrame(CF(Mouse.Hit.p)) | |
| 4428 | Pose("Cast1",1.5,0.01,false,GYRO)
| |
| 4429 | until HOLD == true | |
| 4430 | coroutine.resume(coroutine.create(function() | |
| 4431 | for i = 1, 4 do | |
| 4432 | ApplyAoE(MAIN.Position,21,-15,true) | |
| 4433 | CreateSound(463598785,MAIN,3,1,false) | |
| 4434 | for E = 1, #FIRES do | |
| 4435 | if FIRES[E] ~= nil then | |
| 4436 | FIRES[E].Acceleration = VT(0,300,0) | |
| 4437 | FIRES[E].Lifetime=NumberRange.new(0.35,1.5) | |
| 4438 | end | |
| 4439 | end | |
| 4440 | wait(0.3) | |
| 4441 | end | |
| 4442 | for E = 1, #FIRES do | |
| 4443 | if FIRES[E] ~= nil then | |
| 4444 | FIRES[E].Enabled = false | |
| 4445 | end | |
| 4446 | end | |
| 4447 | Debris:AddItem(FIRE,5) | |
| 4448 | end)) | |
| 4449 | CreateSound(215395388,RightArm,3,2,false) | |
| 4450 | Pose("RightArmUp",1.5,0.5,true)
| |
| 4451 | GYRO:remove() | |
| 4452 | ATTACK = false | |
| 4453 | Rooted = false | |
| 4454 | end | |
| 4455 | ||
| 4456 | function Warden_Wall() | |
| 4457 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 8, Character) | |
| 4458 | if HITFLOOR ~= nil then | |
| 4459 | if HITFLOOR.Anchored == true then | |
| 4460 | local WALL = HITFLOOR:Clone() | |
| 4461 | WALL.Size = VT(45,45,5) | |
| 4462 | WALL.Parent = Effects | |
| 4463 | WALL.Name = "Wall" | |
| 4464 | WALL.CFrame = RootPart.CFrame*CF(0,-65/2.1,-5)*ANGLES(RAD(-15),RAD(0),RAD(0)) | |
| 4465 | CreateSound(130972023,WALL,5,0.8,false) | |
| 4466 | ATTACK = true | |
| 4467 | Rooted = true | |
| 4468 | local HIT = WALL.Touched:Connect(function(hit) | |
| 4469 | if hit.Parent ~= Character then | |
| 4470 | hit:BreakJoints() | |
| 4471 | end | |
| 4472 | end) | |
| 4473 | coroutine.resume(coroutine.create(function() | |
| 4474 | WACKYEFFECT({Time = 35, EffectType = "Box", Size = WALL.Size, Size2 = WALL.Size*2, Transparency = 0, Transparency2 = 1, CFrame = WALL.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Deep orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 4475 | for i = 1, 90 do | |
| 4476 | Swait() | |
| 4477 | WALL.CFrame = WALL.CFrame*CF(0,0.5,0) | |
| 4478 | end | |
| 4479 | HIT:disconnect() | |
| 4480 | wait(5) | |
| 4481 | for i = 1, 46 do | |
| 4482 | Swait() | |
| 4483 | WALL.CFrame = WALL.CFrame*CF(0,-1,0) | |
| 4484 | end | |
| 4485 | WALL:remove() | |
| 4486 | end)) | |
| 4487 | Pose("RightArmUp",1.5,1.2,true)
| |
| 4488 | ATTACK = false | |
| 4489 | Rooted = false | |
| 4490 | end | |
| 4491 | end | |
| 4492 | end | |
| 4493 | ||
| 4494 | function Prison_Key() | |
| 4495 | if Mouse.Target ~= nil then | |
| 4496 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 4497 | local HUM = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
| |
| 4498 | local TORSO = HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso")
| |
| 4499 | local GYRO = IT("BodyGyro",RootPart)
| |
| 4500 | GYRO.D = 750 | |
| 4501 | GYRO.P = 20000 | |
| 4502 | GYRO.MaxTorque = VT(0,40000000,0) | |
| 4503 | local grav = Instance.new("BodyPosition",TORSO)
| |
| 4504 | grav.D = 15 | |
| 4505 | grav.P = 20000 | |
| 4506 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 4507 | grav.position = TORSO.Position | |
| 4508 | local GYRO2 = IT("BodyGyro",TORSO)
| |
| 4509 | GYRO2.D = 750 | |
| 4510 | GYRO2.P = 20000 | |
| 4511 | GYRO2.MaxTorque = VT(0,40000000,0) | |
| 4512 | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) | |
| 4513 | grav.Name = "Jail" | |
| 4514 | local LOCKPARTS = {}
| |
| 4515 | ATTACK = true | |
| 4516 | Rooted = false | |
| 4517 | local LOCK = IT("Model",Effects)
| |
| 4518 | LOCK.Name = "Lock" | |
| 4519 | local LOCK2 = IT("Model",LOCK)
| |
| 4520 | LOCK2.Name = "Metal" | |
| 4521 | --CREATE LOCK-- | |
| 4522 | local BASE = CreatePart(3, LOCK, "Glass", 0, 0, "Gold", "Keylock", VT(3, 2.5, 1)) | |
| 4523 | LOCK.PrimaryPart = BASE | |
| 4524 | BASE.CFrame = CF(TORSO.Position,RootPart.Position)*CF(0,0,-4) | |
| 4525 | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "Gold", "Keylock", VT(3, 1, 3)) | |
| 4526 | PRT.CFrame = BASE.CFrame*CF(0,-1.25,0)*ANGLES(RAD(90),RAD(0),RAD(0)) | |
| 4527 | MakeForm(PRT,"Cyl") | |
| 4528 | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "White", "Hole", VT(1, 1, 1)) | |
| 4529 | PRT.Color = C3(0,0,0) | |
| 4530 | PRT.CFrame = BASE.CFrame*CF(0,0.3,-0.01)*ANGLES(RAD(90),RAD(0),RAD(0)) | |
| 4531 | MakeForm(PRT,"Cyl") | |
| 4532 | local PRT = CreatePart(3, LOCK, "Glass", 0, 0, "White", "Hole", VT(0.5, 1, 1)) | |
| 4533 | PRT.Color = C3(0,0,0) | |
| 4534 | PRT.CFrame = BASE.CFrame*CF(0,-0.2,-0.01) | |
| 4535 | for i = 1, 45 do | |
| 4536 | local PRT = CreatePart(3, LOCK2, "Glass", 0, 0, "Grey", "Keylock", VT(0.5, 0.5, 0.5)) | |
| 4537 | PRT.CFrame = BASE.CFrame*CF(0,2,0)*ANGLES(RAD(0),RAD(0),RAD(-90+(360/90*i)))*CF(0,1,0) | |
| 4538 | end | |
| 4539 | local PRT = CreatePart(3, LOCK2, "Glass", 0, 0, "Grey", "Keylock", VT(0.5, 0.5, 0.5)) | |
| 4540 | PRT.CFrame = BASE.CFrame*CF(0,1.5,0)*ANGLES(RAD(0),RAD(0),RAD(90))*CF(0,1,0) | |
| 4541 | LOCK2.PrimaryPart = PRT | |
| 4542 | --------------- | |
| 4543 | local CHILDREN = LOCK:GetDescendants() | |
| 4544 | for index, CHILD in pairs(CHILDREN) do | |
| 4545 | if CHILD:IsA("BasePart") then
| |
| 4546 | CHILD.Transparency = 1 | |
| 4547 | end | |
| 4548 | end | |
| 4549 | for i = 1, 75 do | |
| 4550 | LOCK:SetPrimaryPartCFrame(CF(TORSO.Position,RootPart.Position)*CF(0,0,-4)) | |
| 4551 | Swait() | |
| 4552 | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) | |
| 4553 | GYRO.cframe = CF(RootPart.Position,TORSO.Position) | |
| 4554 | local CHILDREN = LOCK:GetDescendants() | |
| 4555 | for index, CHILD in pairs(CHILDREN) do | |
| 4556 | if CHILD:IsA("BasePart") then
| |
| 4557 | CHILD.Transparency = CHILD.Transparency - 1/75 | |
| 4558 | end | |
| 4559 | end | |
| 4560 | end | |
| 4561 | HUM.DisplayDistanceType = "None" | |
| 4562 | local KEY = IT("Model",Effects)
| |
| 4563 | KEY.Name = "Key" | |
| 4564 | --CREATE KEY-- | |
| 4565 | local KBASE = CreatePart(3, KEY, "Neon", 0, 0, "Deep orange", "KeyBase", VT(0.1, 1, 0.1),false) | |
| 4566 | KEY.PrimaryPart = KBASE | |
| 4567 | KBASE.CFrame = RightArm.CFrame*CF(0,-2.1,0)*ANGLES(RAD(0),RAD(90),RAD(0)) | |
| 4568 | local WLD = weldBetween(RightArm,KBASE) | |
| 4569 | for i = 1, 45 do | |
| 4570 | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Deep orange", "Key", VT(0.1, 0.1, 0.1),false) | |
| 4571 | PRT.CFrame = KBASE.CFrame*CF(0,0.8,0)*ANGLES(RAD(0),RAD(0),RAD((360/45*i)))*CF(0,0.25,0) | |
| 4572 | weldBetween(KBASE,PRT) | |
| 4573 | end | |
| 4574 | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Deep orange", "Key", VT(0.3, 0.1, 0.1),false) | |
| 4575 | PRT.CFrame = KBASE.CFrame*CF(-0.15,-0.45,0) | |
| 4576 | weldBetween(KBASE,PRT) | |
| 4577 | local PRT = CreatePart(3, KEY, "Neon", 0, 0, "Deep orange", "Key", VT(0.3, 0.1, 0.1),false) | |
| 4578 | PRT.CFrame = KBASE.CFrame*CF(-0.15,-0.25,0) | |
| 4579 | weldBetween(KBASE,PRT) | |
| 4580 | -------------- | |
| 4581 | Rooted = true | |
| 4582 | Pose("Prepare key",1.5,1.2,false,GYRO,TORSO)
| |
| 4583 | coroutine.resume(coroutine.create(function() | |
| 4584 | for i = 1, 10 do | |
| 4585 | Swait() | |
| 4586 | GYRO2.cframe = CF(TORSO.Position,RootPart.Position) | |
| 4587 | GYRO.cframe = CF(RootPart.Position,TORSO.Position) | |
| 4588 | end | |
| 4589 | CreateSound(1149318312,BASE,5,1,false) | |
| 4590 | CreateSound(160772554,BASE,3,1,false) | |
| 4591 | LOCK2:SetPrimaryPartCFrame(BASE.CFrame*CF(0,0.8,0)*ANGLES(RAD(0),RAD(0),RAD(90))*CF(0,1,0)) | |
| 4592 | for i = 1, 4 do | |
| 4593 | WACKYEFFECT({Time = 35, EffectType = "Crystal", Size = VT(1,1,1), Size2 = VT(0,15,0), Transparency = 0, Transparency2 = 1, CFrame = BASE.CFrame*CF(1,1.45,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Deep orange".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 4594 | end | |
| 4595 | WACKYEFFECT({Time = 35, EffectType = "Sphere", Size = VT(0,0,0), Size2 = VT(1,1,1)*25, Transparency = 0, Transparency2 = 1, CFrame = TORSO.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Deep orange".Color, SoundID = nil, SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
| |
| 4596 | wait(1) | |
| 4597 | TORSO.Parent.Parent = LOCK | |
| 4598 | for i = 1, 75 do | |
| 4599 | Swait() | |
| 4600 | local CHILDREN = KEY:GetDescendants() | |
| 4601 | for index, CHILD in pairs(CHILDREN) do | |
| 4602 | if CHILD:IsA("BasePart") then
| |
| 4603 | CHILD.Transparency = i/25 | |
| 4604 | end | |
| 4605 | end | |
| 4606 | local CHILDREN = LOCK:GetDescendants() | |
| 4607 | for index, CHILD in pairs(CHILDREN) do | |
| 4608 | if CHILD:IsA("BasePart") and CHILD.Name ~= "HumanoidRootPart" then
| |
| 4609 | CHILD.Transparency = CHILD.Transparency + 1/75 | |
| 4610 | elseif CHILD.ClassName == "Decal" then | |
| 4611 | CHILD.Transparency = CHILD.Transparency + 1/75 | |
| 4612 | end | |
| 4613 | end | |
| 4614 | end | |
| 4615 | TORSO.Parent:ClearAllChildren() | |
| 4616 | KEY:remove() | |
| 4617 | LOCK:remove() | |
| 4618 | end)) | |
| 4619 | Pose("Turn key",0.8,1.2,false,GYRO,TORSO)
| |
| 4620 | GYRO:remove() | |
| 4621 | ATTACK = false | |
| 4622 | Rooted = false | |
| 4623 | end | |
| 4624 | end | |
| 4625 | end | |
| 4626 | ||
| 4627 | function Hat() | |
| 4628 | ATTACK = true | |
| 4629 | Rooted = false | |
| 4630 | Pose("Taunt",0.4,1.2,false)
| |
| 4631 | ATTACK = false | |
| 4632 | Rooted = false | |
| 4633 | end | |
| 4634 | ||
| 4635 | --//=================================\\ | |
| 4636 | --|| ASSIGN THINGS TO KEYS | |
| 4637 | --\\=================================// | |
| 4638 | ||
| 4639 | function MouseDown(Mouse) | |
| 4640 | HOLD = true | |
| 4641 | if ATTACK == false then | |
| 4642 | end | |
| 4643 | end | |
| 4644 | ||
| 4645 | function MouseUp(Mouse) | |
| 4646 | HOLD = false | |
| 4647 | end | |
| 4648 | ||
| 4649 | function KeyDown(Key) | |
| 4650 | KEYHOLD = true | |
| 4651 | if Key == "z" and ATTACK == false then | |
| 4652 | Warden_Zap() | |
| 4653 | end | |
| 4654 | ||
| 4655 | if Key == "b" and ATTACK == false then | |
| 4656 | Warden_Thunder() | |
| 4657 | end | |
| 4658 | ||
| 4659 | if Key == "c" and ATTACK == false then | |
| 4660 | Inferno_Ring() | |
| 4661 | end | |
| 4662 | ||
| 4663 | if Key == "v" and ATTACK == false then | |
| 4664 | Warden_Wall() | |
| 4665 | end | |
| 4666 | ||
| 4667 | if Key == "x" and ATTACK == false then | |
| 4668 | Prison_Key() | |
| 4669 | end | |
| 4670 | ||
| 4671 | if Key == "t" and ATTACK == false then | |
| 4672 | Hat() | |
| 4673 | end | |
| 4674 | end | |
| 4675 | ||
| 4676 | function KeyUp(Key) | |
| 4677 | KEYHOLD = false | |
| 4678 | end | |
| 4679 | ||
| 4680 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 4681 | MouseDown(NEWKEY) | |
| 4682 | end) | |
| 4683 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 4684 | MouseUp(NEWKEY) | |
| 4685 | end) | |
| 4686 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 4687 | KeyDown(NEWKEY) | |
| 4688 | end) | |
| 4689 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 4690 | KeyUp(NEWKEY) | |
| 4691 | end) | |
| 4692 | ||
| 4693 | --//=================================\\ | |
| 4694 | --\\=================================// | |
| 4695 | ||
| 4696 | ||
| 4697 | function unanchor() | |
| 4698 | if UNANCHOR == true then | |
| 4699 | g = Character:GetChildren() | |
| 4700 | for i = 1, #g do | |
| 4701 | if g[i].ClassName == "Part" then | |
| 4702 | g[i].Anchored = false | |
| 4703 | end | |
| 4704 | end | |
| 4705 | end | |
| 4706 | end | |
| 4707 | ||
| 4708 | ||
| 4709 | --//=================================\\ | |
| 4710 | --|| WRAP THE WHOLE SCRIPT UP | |
| 4711 | --\\=================================// | |
| 4712 | ||
| 4713 | Humanoid.Changed:connect(function(Jump) | |
| 4714 | if Jump == "Jump" and (Disable_Jump == true) then | |
| 4715 | Humanoid.Jump = false | |
| 4716 | end | |
| 4717 | end) | |
| 4718 | ||
| 4719 | while true do | |
| 4720 | Swait() | |
| 4721 | script.Parent = WEAPONGUI | |
| 4722 | Humanoid.Parent = Character | |
| 4723 | if Humanoid then | |
| 4724 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
| 4725 | IDLEANIMATION:Play() | |
| 4726 | end | |
| 4727 | if ANIMATE.Parent == Character then | |
| 4728 | ANIMATE:Destroy() | |
| 4729 | end | |
| 4730 | SINE = SINE + CHANGE | |
| 4731 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 4732 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 4733 | Humanoid.HipHeight = 1 | |
| 4734 | Humanoid.Name = "Warden" | |
| 4735 | Humanoid.PlatformStand = false | |
| 4736 | if PLAYMAINANIM == true then | |
| 4737 | if TORSOVELOCITY < 1 then | |
| 4738 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 4739 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 4740 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 4741 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 4742 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), 0.15 / Animation_Speed) | |
| 4743 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 4744 | elseif TORSOVELOCITY > 1 then | |
| 4745 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 4746 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(10 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 4747 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-35), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 4748 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-35), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 4749 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-20)), 0.15 / Animation_Speed) | |
| 4750 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(10)), 0.15 / Animation_Speed) | |
| 4751 | end | |
| 4752 | end | |
| 4753 | unanchor() | |
| 4754 | Humanoid.MaxHealth = "inf" | |
| 4755 | Humanoid.Health = "inf" | |
| 4756 | if Rooted == false then | |
| 4757 | Disable_Jump = false | |
| 4758 | Humanoid.WalkSpeed = Speed | |
| 4759 | elseif Rooted == true then | |
| 4760 | Disable_Jump = true | |
| 4761 | Humanoid.WalkSpeed = 0 | |
| 4762 | end | |
| 4763 | for _, c in pairs(Character:GetChildren()) do | |
| 4764 | if c.ClassName == "Part" and c.Name ~= "Eye" then | |
| 4765 | c.Material = "Neon" | |
| 4766 | if c:FindFirstChildOfClass("ParticleEmitter") then
| |
| 4767 | c:FindFirstChildOfClass("ParticleEmitter"):remove()
| |
| 4768 | end | |
| 4769 | c.Color = C3(1,1,1) | |
| 4770 | if c == Head then | |
| 4771 | if c:FindFirstChild("face") then
| |
| 4772 | c.face:remove() | |
| 4773 | end | |
| 4774 | end | |
| 4775 | elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.ClassName == "Hat" or c.Name == "Body Colors" then | |
| 4776 | c:remove() | |
| 4777 | elseif (c.ClassName == "Shirt" or c.ClassName == "Pants") and c.Name ~= "Cloth" then | |
| 4778 | c:remove() | |
| 4779 | end | |
| 4780 | end | |
| 4781 | sick.SoundId = "rbxassetid://1494340971" | |
| 4782 | sick.Looped = true | |
| 4783 | sick.Pitch = 1 | |
| 4784 | sick.Volume = 3 | |
| 4785 | sick:Resume() | |
| 4786 | sick.Parent = Torso | |
| 4787 | refit() | |
| 4788 | if Head:FindFirstChildOfClass("Sound") then
| |
| 4789 | Head:FindFirstChildOfClass("Sound"):remove()
| |
| 4790 | end | |
| 4791 | end | |
| 4792 | ||
| 4793 | --//=================================\\ | |
| 4794 | --\\=================================// | |
| 4795 | ||
| 4796 | ||
| 4797 | ||
| 4798 | ||
| 4799 | ||
| 4800 | --//====================================================\\-- | |
| 4801 | --|| END OF SCRIPT | |
| 4802 | --\\====================================================//-- | |
| 4803 | ||
| 4804 | ||
| 4805 | ||
| 4806 | end | |
| 4807 | end | |
| 4808 | ||
| 4809 | end) | |
| 4810 | ||
| 4811 | ||
| 4812 | --[[l = game.Lighting | |
| 4813 | l.TimeOfDay = 1 | |
| 4814 | game.Lighting.Ambient = Color3.new(0,0,0) | |
| 4815 | l.Brightness = 0.1]]-- |