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nuttanun734

TEST

Dec 11th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126.  
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. --------------------------------------------------
  145.  
  146. --God Slayer
  147.  
  148.  
  149.  
  150.  
  151. --[[wait(0.1)
  152. -------------------------------
  153. local p=game:service("Players").LocalPlayer
  154. if p.Name=="Reruderu" then
  155. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  156. elseif p.Name=="Rerumu" then
  157. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  158. end]]
  159. local p=game:service("Players").LocalPlayer
  160. local char=p.Character
  161. script.Parent=char
  162. local torso=char.Torso
  163. local hed=char.Head
  164. local larm=char:FindFirstChild("Left Arm")
  165. local rarm=char:FindFirstChild("Right Arm")
  166. local lleg=char:FindFirstChild("Left Leg")
  167. local rleg=char:FindFirstChild("Right Leg")
  168. local hum=char.Humanoid
  169. local cam=workspace.CurrentCamera
  170. local root=char.HumanoidRootPart
  171. local mouse=p:GetMouse()
  172. local hb=game:service("RunService").Heartbeat
  173. local rs=game:service("RunService").Stepped
  174. hum.MaxHealth=math.huge
  175. hum.Health=hum.MaxHealth
  176. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  177. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  178. local run = 30
  179. local normal = 16
  180. local color = "Really black"
  181. local color2 = "Really blue"
  182. local righteyebrickcolor = "Really blue"
  183. local NumCol = 0,0,255
  184. local GodSlayer = true
  185. local Full = false
  186. hum.WalkSpeed = 5
  187. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  188. -------------------
  189. local drinks="10722059"
  190. local m="41707332"
  191. local tx="41708701"
  192. local ragesong="590156873"
  193. local breaks="368270172"
  194. local scream="527276541"
  195. local Shirt = "rbxassetid://427841675"
  196. local Pants = "rbxassetid://428282416"
  197. -------------------
  198.  
  199.  
  200. function swait(num)
  201. if num==0 or num==nil then
  202. game:service'RunService'.Stepped:wait(0)
  203. else
  204. for i=0,num do
  205. game:service'RunService'.Stepped:wait(0)
  206. end
  207. end
  208. end
  209.  
  210. function chatfunc(text)
  211. local chat = coroutine.wrap(function()
  212. if char:FindFirstChild("TalkingBillBoard")~= nil then
  213. char:FindFirstChild("TalkingBillBoard"):destroy()
  214. end
  215. local naeeym2 = Instance.new("BillboardGui",char)
  216. naeeym2.Size = UDim2.new(0,100,0,40)
  217. naeeym2.StudsOffset = Vector3.new(0,3,0)
  218. naeeym2.Adornee = char.Head
  219. naeeym2.Name = "TalkingBillBoard"
  220. local tecks2 = Instance.new("TextLabel",naeeym2)
  221. tecks2.BackgroundTransparency = 1
  222. tecks2.BorderSizePixel = 0
  223. tecks2.Text = ""
  224. tecks2.Font = "Fantasy"
  225. tecks2.TextSize = 30
  226. tecks2.TextStrokeTransparency = 0
  227. tecks2.TextColor3 = Color3.new(.6,0,0)
  228. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  229. tecks2.Size = UDim2.new(1,0,0.5,0)
  230. local tecks3 = Instance.new("TextLabel",naeeym2)
  231. tecks3.BackgroundTransparency = 1
  232. tecks3.BorderSizePixel = 0
  233. tecks3.Text = ""
  234. tecks3.Font = "Fantasy"
  235. tecks3.TextSize = 30
  236. tecks3.TextStrokeTransparency = 0
  237. tecks3.TextColor3 = Color3.new(0,0,255)
  238. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  239. tecks3.Size = UDim2.new(1,0,0.5,0)
  240. for i = 1,string.len(text),1 do
  241. tecks2.Text = string.sub(text,1,i)
  242. tecks3.Text = string.sub(text,1,i)
  243. wait(0.01)
  244. end
  245. wait(2)
  246. for i = 1, 50 do
  247. swait()
  248. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  249. tecks2.Rotation = tecks2.Rotation - .8
  250. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  251. tecks2.TextTransparency = tecks2.TextTransparency + .04
  252. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  253. tecks3.Rotation = tecks2.Rotation + .8
  254. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  255. tecks3.TextTransparency = tecks2.TextTransparency + .04
  256. end
  257. naeeym2:Destroy()
  258. end)
  259. chat()
  260. end
  261. function onChatted(msg)
  262. chatfunc(msg)
  263. end
  264. p.Chatted:connect(onChatted)
  265. coroutine.resume(coroutine.create(function()
  266. wait(2)
  267. chatfunc("Allow me to show you what happens when I break my limiter..")
  268. end))
  269.  
  270.  
  271. local s0=Instance.new("Sound",char)
  272. s0.SoundId="rbxassetid://"..ragesong
  273. s0.Volume=1999
  274. s0.Pitch=1
  275. s0.Looped=true
  276.  
  277.  
  278. local s02=Instance.new("Sound",char)
  279. s02.SoundId="rbxassetid://978788235"
  280. s02.Volume=1999
  281. s02.Pitch=1
  282. s02.Looped=false
  283. s02:Play()
  284.  
  285. function Sound(ID,Parent,Vol,Pitch,Loop)
  286. local S0 = Instance.new("Sound",Parent)
  287. S0.SoundId = ID
  288. S0.Volume = Vol
  289. S0.Looped = Loop
  290. S0.Pitch = Pitch
  291. wait(.1)
  292. S0:Play()
  293. end
  294. function weld(a, b, acf)
  295. local w = Instance.new("Weld", a)
  296. w.Part0 = a
  297. w.Part1 = b
  298. w.C0 = acf
  299. end
  300.  
  301.  
  302. wait(9)
  303. char.Head.face:Destroy()
  304. local reye = Instance.new("Part", char)
  305. reye.CanCollide = false
  306. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  307. reye.Material = "Neon"
  308. reye.Size = Vector3.new(.15,.15,.15)
  309. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  310. m1 = Instance.new("SpecialMesh", reye)
  311. m1.MeshType = "Sphere"
  312. m1.Scale = Vector3.new(0.9,0.9,0.9)
  313. reye.Locked = true
  314. reye.Name = "re"
  315.  
  316. local leye = Instance.new("Part", char)
  317. leye.CanCollide = false
  318. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  319. leye.Material = "Neon"
  320. leye.Size = Vector3.new(.15,.15,.15)
  321. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  322. local m = Instance.new("SpecialMesh", leye)
  323. m.MeshType = "Sphere"
  324. m.Scale = Vector3.new(0.9,0.9,0.9)
  325. leye.Locked = true
  326. leye.Name = "le"
  327.  
  328. coroutine.resume(coroutine.create(function(Part,Weld)
  329. while Part.Parent~=nil do
  330. wait(2)
  331. for i=0,1,0.2 do
  332. wait()
  333. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  334. end
  335. for i=0,1,0.2 do
  336. wait()
  337. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  338. end
  339. end
  340. end),leye,weld)
  341.  
  342. coroutine.resume(coroutine.create(function(Part,Weld)
  343. while Part.Parent~=nil do
  344. wait(2)
  345. for z=0,1,0.2 do
  346. wait()
  347. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  348. end
  349. for z=0,1,0.2 do
  350. wait()
  351. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  352. end
  353. end
  354. end),reye,weld)
  355.  
  356.  
  357.  
  358. function fnt(pos,dist,splr)
  359. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  360. local list = {}
  361. for i,v in pairs(workspace:GetChildren())do
  362. if v:IsA("Model")then
  363. if v:findFirstChild("Torso")then
  364. if v ~= char then
  365. if(v.Torso.Position -pos).magnitude <= dist then
  366. table.insert(list,v)
  367. end
  368. end
  369. end
  370. end
  371. end
  372. return list
  373. end
  374. function fnp(pos,dist,splr)
  375. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  376. local list = {}
  377. for i,v in pairs(workspace:GetChildren())do
  378. if v:IsA("Part")then
  379. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  380. if(v.Position -pos).magnitude <= dist then
  381. table.insert(list,v)
  382. end
  383. end
  384. end
  385. end
  386. return list
  387. end
  388. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  389. local wld = Instance.new("Weld", wp1)
  390. wld.Part0 = wp0
  391. wld.Part1 = wp1
  392. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  393. end
  394. local trans=false
  395. ------------------------------------
  396. ------------------------------------
  397. anim="idle"
  398. local sine=0
  399. local add=0
  400. local value=0
  401. local ffing=false
  402. local msgs=0
  403. attack=false
  404. NoAnims=false
  405. ----preparing character----
  406.  
  407.  
  408.  
  409.  
  410.  
  411.  
  412. function NoOutline(Part)
  413. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  414. end
  415. function lerp(a, b, t) -- Linear interpolation
  416. return a + (b - a)*t
  417. end
  418.  
  419. function slerp(a, b, t) --Spherical interpolation
  420. dot = a:Dot(b)
  421. if dot > 0.99999 or dot < -0.99999 then
  422. return t <= 0.5 and a or b
  423. else
  424. r = math.acos(dot)
  425. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  426. end
  427. end
  428.  
  429. function matrixInterpolate(a, b, t)
  430. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  431. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  432. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  433. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  434. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  435. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  436. local t = v1:Dot(v2)
  437. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  438. return CFrame.new()
  439. end
  440. return CFrame.new(
  441. v0.x, v0.y, v0.z,
  442. v1.x, v1.y, v1.z,
  443. v2.x, v2.y, v2.z,
  444. v3.x, v3.y, v3.z)
  445. end
  446. ----------------------------------------------------
  447. function genWeld(a,b)
  448. local w = Instance.new("Weld",a)
  449. w.Part0 = a
  450. w.Part1 = b
  451. return w
  452. end
  453. function weld(a, b)
  454. local weld = Instance.new("Weld")
  455. weld.Name = "W"
  456. weld.Part0 = a
  457. weld.Part1 = b
  458. weld.C0 = a.CFrame:inverse() * b.CFrame
  459. weld.Parent = a
  460. return weld;
  461. end
  462. ----------------------------------------------------
  463. function Lerp(c1,c2,al)
  464. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  465. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  466. for i,v in pairs(com1) do
  467. com1[i] = v+(com2[i]-v)*al
  468. end
  469. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  470. end
  471. ----------------------------------------------------
  472.  
  473.  
  474.  
  475. fw(torso, larm, -1.5, 0.5, 0)
  476. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  477. fw(torso, rarm, 1.5, 0.5, 0)
  478. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  479. fw(torso, hed, 0, 1.5, 0)
  480. fw(torso, lleg, -0.5, -1, 0)
  481. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  482. fw(torso, rleg, 0.5, -1, 0)
  483. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  484. fw(root, torso, 0, -1, 0)
  485. torso.Weld.C1 = CFrame.new(0, -1, 0)
  486. --------------rot------------
  487. local r=0
  488. local radd=0.04
  489. coroutine.wrap(function()
  490. while rs:wait() do
  491. r=r+radd
  492. end
  493. end)()
  494. attack = false
  495. -----------------------------
  496.  
  497. -----------------------------
  498.  
  499.  
  500. if trans == false then
  501. attack=true
  502. NoAnims=true
  503. hum.WalkSpeed=0
  504.  
  505. local fx = Instance.new("Sound",char)
  506. fx.SoundId="rbxassetid://"..drinks
  507. fx.Volume=0
  508. fx.Pitch=1
  509. fx:Play()
  510.  
  511.  
  512.  
  513.  
  514. fx.SoundId="rbxassetid://"..breaks
  515. fx.Volume=10
  516. fx:Play()
  517.  
  518.  
  519.  
  520.  
  521. print("drinked")
  522.  
  523.  
  524.  
  525. coroutine.wrap(function()
  526. while trans == false do
  527. wait(0.2)
  528. local ef = Instance.new("Part",char)
  529. ef.Name="pulse"
  530. ef.BrickColor=BrickColor.new(color2)
  531. ef.Material="Neon"
  532. ef.Shape="Ball"
  533. ef.CanCollide=false
  534. ef.Anchored=true
  535. ef.Size=Vector3.new(1,1,1)
  536. ef.CFrame=root.CFrame
  537.  
  538. local ef2 = ef:Clone()
  539. ef2.Parent=ef
  540. ef2.BrickColor=BrickColor.new(color)
  541. ef2.Name="call"
  542. ef2.Size=Vector3.new(1,1,1)
  543. local em=Instance.new("SpecialMesh",ef2)
  544. em.MeshId="rbxassetid://3270017"
  545. em.Scale=Vector3.new(1,1,0.0001)
  546.  
  547. local ef3 = ef2:Clone()
  548. ef3.Parent=ef
  549. ef3.Name="aura"
  550. ef3.CFrame=root.CFrame
  551. local em2=ef3.Mesh
  552. em2.MeshId="rbxassetid://20329976"
  553. em2.Scale=Vector3.new(1,0.4,1)
  554.  
  555. local ef4 = ef3:Clone()
  556. ef4.Parent=ef
  557. local em3=ef4.Mesh
  558.  
  559. local ef5 = ef2:Clone()
  560. ef5.Parent=ef
  561. local em4=ef5.Mesh
  562.  
  563. coroutine.wrap(function()
  564. for i = 1, 60 do
  565. rs:wait()
  566. ef.Size=ef.Size+Vector3.new(1,1,1)
  567. ef.Transparency=ef.Transparency+1/60
  568. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  569. ef2.Transparency=ef2.Transparency+1/60
  570. em.Scale=em.Scale+Vector3.new(1,1,0)
  571. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  572. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  573. ef3.Transparency=ef3.Transparency+1/60
  574. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  575. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  576. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  577. ef4.Transparency=ef4.Transparency+1/60
  578. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  579. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  580. ef5.Transparency=ef5.Transparency+1/60
  581. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  582. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  583. end
  584. ef:Destroy()
  585. ef2:Destroy()
  586. ef3:Destroy()
  587. ef4:Destroy()
  588. ef5:Destroy()
  589. end)()
  590. end
  591. local ef = Instance.new("Part",char)
  592. ef.Name="pulse"
  593. ef.BrickColor=BrickColor.new(color2)
  594. ef.Material="Neon"
  595. ef.Shape="Ball"
  596. ef.CanCollide=false
  597. ef.Anchored=true
  598. ef.Size=Vector3.new(1,1,1)
  599. ef.CFrame=root.CFrame
  600. local em=Instance.new("SpecialMesh",ef)
  601. em.MeshId="rbxassetid://9982590"
  602. em.Scale=Vector3.new(1,0.3,1)
  603.  
  604. local ef2 = ef:Clone()
  605. ef2.Parent=ef
  606. ef2.Name="aura"
  607. ef2.CFrame=root.CFrame
  608. ef2.Mesh:Destroy()
  609.  
  610. local ef3 = ef:Clone()
  611. ef3.Parent=ef
  612. ef3.Name="aura"
  613. ef3.CFrame=root.CFrame
  614. ef3.Mesh:Destroy()
  615. local em2=Instance.new("SpecialMesh",ef3)
  616. em2.MeshId="rbxassetid://20329976"
  617. em2.Scale=Vector3.new(1,0.3,1)
  618.  
  619. coroutine.wrap(function()
  620. for i = 1, 250 do
  621. ef.Size=ef.Size+Vector3.new(2,2,2)
  622. ef.Transparency=ef.Transparency+1/160
  623. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  624. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  625. ef3.Transparency=ef3.Transparency+1/160
  626. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  627. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  628. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  629. ef2.Transparency=ef2.Transparency+1/160
  630. rs:wait()
  631. end
  632. ef:Destroy()
  633. ef2:Destroy()
  634. ef3:Destroy()
  635. s02:Destroy()
  636.  
  637. end)()
  638. end)()
  639.  
  640. for i = 1, 270 do
  641. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  642. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  643. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  644. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  645. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  646. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  647. rs:wait()
  648. end
  649. wait(8.7)
  650. s0:Play()
  651. trans=true
  652. print("screamed")
  653. for i,v in pairs(char:GetChildren()) do
  654. if v:FindFirstChild("Handle") then
  655. v.Handle.Transparency=1
  656. end
  657. end
  658. hum.WalkSpeed=normal
  659. NoAnims=false
  660. attack=false
  661. end
  662.  
  663.  
  664. ------effects------
  665.  
  666. ypcall(function()
  667. shirt = Instance.new("Shirt", char)
  668. shirt.Name = "Shirt"
  669. pants = Instance.new("Pants", char)
  670. pants.Name = "Pants"
  671. char.Shirt.ShirtTemplate = Shirt
  672. char.Pants.PantsTemplate = Pants
  673. end)
  674.  
  675. char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
  676. char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
  677. char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
  678. char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
  679.  
  680.  
  681.  
  682. hum = char.Humanoid
  683.  
  684. function CreateMesh(parent, id, x, y, z, texture)
  685. local m=Instance.new("SpecialMesh", parent)
  686. m.MeshType = "FileMesh"
  687. m.MeshId=id
  688. if texture ~= nil then
  689. m.TextureId=texture
  690. end
  691. m.Scale = Vector3.new(x,y,z)
  692. end
  693.  
  694. local euler = CFrame.fromEulerAnglesXYZ
  695.  
  696. Hat=function()
  697. hat = Instance.new("Part", char)
  698. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  699. hat.Name = "PurpleHair"
  700. hat.Locked = true
  701. hat.BrickColor = BrickColor.new("Dark indigo")
  702. hat.CanCollide=true
  703. hat.Size=Vector3.new(1,1,1)
  704. hatw = Instance.new("Weld",hat)
  705. hatw.Part0=hat
  706. hatw.Part1=char['Head']
  707. hatw.C0=CFrame.new(-0.1,-0.4,0)
  708. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  709. end
  710.  
  711.  
  712. Hat2=function()
  713. hat2 = Instance.new("Part", char)
  714. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  715. hat2.Name = "DisguiseScarf"
  716. hat2.Locked = true
  717. hat2.BrickColor = BrickColor.new("Dark indigo")
  718. hat2.CanCollide=true
  719. hat2.Size=Vector3.new(1,1,1)
  720. hat2w = Instance.new("Weld",hat2)
  721. hat2w.Part0=hat2
  722. hat2w.Part1=char['Head']
  723. hat2w.C0=CFrame.new(0,0.5,0)
  724. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  725. end
  726.  
  727. Hat()
  728. Hat2()
  729.  
  730. hum.MaxHealth=math.huge
  731. hum.Health=hum.MaxHealth
  732.  
  733.  
  734. Debounces = {
  735. CanAttack = true;
  736. NoIdl = false;
  737. Slashing = false;
  738. Slashed = false;
  739. RPunch = false;
  740. RPunched = false;
  741. LPunch = false;
  742. LPunched = false;
  743. }
  744. local Touche = {char.Name, }
  745.  
  746.  
  747.  
  748.  
  749.  
  750. CV="Really blue"
  751.  
  752. local txt = Instance.new("BillboardGui", char)
  753. txt.Adornee = char .Head
  754. txt.Name = "_status"
  755. txt.Size = UDim2.new(2, 0, 1.2, 0)
  756. txt.StudsOffset = Vector3.new(-9, 11, 0)
  757. local text = Instance.new("TextLabel", txt)
  758. text.Size = UDim2.new(10, 0, 7, 0)
  759. text.FontSize = "Size24"
  760. text.TextScaled = true
  761. text.TextTransparency = 0
  762. text.BackgroundTransparency = 1
  763. text.TextTransparency = 0
  764. text.TextStrokeTransparency = 0
  765. text.Font = "Antique"
  766. text.TextStrokeColor3 = Color3.new(0,0,255)
  767.  
  768. v=Instance.new("Part")
  769. v.Name = "ColorBrick"
  770. v.Parent=p.Character
  771. v.FormFactor="Symmetric"
  772. v.Anchored=true
  773. v.CanCollide=false
  774. v.BottomSurface="Smooth"
  775. v.TopSurface="Smooth"
  776. v.Size=Vector3.new(10,5,3)
  777. v.Transparency=1
  778. v.CFrame=char.Torso.CFrame
  779. v.BrickColor=BrickColor.new(CV)
  780. v.Transparency=1
  781. text.TextColor3 = Color3.new(0,0,0)
  782. v.Shape="Block"
  783. text.Text = "God Slayer"
  784.  
  785.  
  786.  
  787.  
  788.  
  789.  
  790.  
  791. rarm.Touched:connect(function(ht)
  792. hit = ht.Parent
  793. if ht and hit:IsA("Model") then
  794. if hit:FindFirstChild("Humanoid") then
  795. if hit.Name ~= p.Name then
  796. if Debounces.RPunch == true and Debounces.RPunched == false then
  797. Debounces.RPunched = true
  798. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  799. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  800. if Debounces.ks==true then
  801. z = Instance.new("Sound",hed)
  802. z.SoundId = "rbxassetid://588693156"
  803. z.Pitch = ptz[math.random(1,#ptz)]
  804. z.Volume = 20
  805. z:Play()
  806. end
  807. wait(.2)
  808. Debounces.RPunched = false
  809. end
  810. end
  811. end
  812. elseif ht and hit:IsA("Hat") then
  813. if hit.Parent.Name ~= p.Name then
  814. if hit.Parent:FindFirstChild("Humanoid") then
  815. if Debounces.RPunch == true and Debounces.RPunched == false then
  816. Debounces.RPunched = true
  817. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  818. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  819. if Debounces.ks==true then
  820. z = Instance.new("Sound",hed)
  821. z.SoundId = "rbxassetid://588693156"
  822. z.Pitch = ptz[math.random(1,#ptz)]
  823. z.Volume = 20
  824. z:Play()
  825. end
  826. wait(.2)
  827. Debounces.RPunched = false
  828. end
  829. end
  830. end
  831. end
  832. end)
  833. larm.Touched:connect(function(ht)
  834. hit = ht.Parent
  835. if ht and hit:IsA("Model") then
  836. if hit:FindFirstChild("Humanoid") then
  837. if hit.Name ~= p.Name then
  838. if Debounces.LPunch == true and Debounces.LPunched == false then
  839. Debounces.LPunched = true
  840. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  841. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  842. if Debounces.ks2==true then
  843. z = Instance.new("Sound",hed)
  844. z.SoundId = "rbxassetid://588693156"
  845. z.Pitch = ptz[math.random(1,#ptz)]
  846. z.Volume = 20
  847. z:Play()
  848. end
  849. wait(.2)
  850. Debounces.LPunched = false
  851. end
  852. end
  853. end
  854. elseif ht and hit:IsA("Hat") then
  855. if hit.Parent.Name ~= p.Name then
  856. if hit.Parent:FindFirstChild("Humanoid") then
  857. if Debounces.LPunch == true and Debounces.LPunched == false then
  858. Debounces.LPunched = true
  859. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  860. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  861. if Debounces.ks2==true then
  862. z = Instance.new("Sound",hed)
  863. z.SoundId = "rbxassetid://588693156"
  864. z.Pitch = ptz[math.random(1,#ptz)]
  865. z.Volume = 20
  866. z:Play()
  867. end
  868. wait(.2)
  869. Debounces.LPunched = false
  870. end
  871. end
  872. end
  873. end
  874. end)
  875.  
  876.  
  877.  
  878.  
  879.  
  880.  
  881.  
  882.  
  883. local attacktype = 1
  884. local attack = false
  885.  
  886.  
  887.  
  888. function attackone()
  889. Debounces.RPunch = true
  890. Debounces.LPunch = true
  891. attack = true
  892. NoAnims = true
  893. for i = 1, 3 do
  894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  895. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  896. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  897. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  898. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  899. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  900. if Debounces.on == false then break end
  901. wait()
  902. end
  903. attack = false
  904. NoAnims = false
  905. Debounces.RPunch = false
  906. Debounces.LPunch = false
  907. end
  908.  
  909. function attacktwo()
  910. Debounces.RPunch = true
  911. Debounces.LPunch = true
  912. NoAnims = true
  913. attack = true
  914. for i = 1, 3 do
  915. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  917. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  918. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  921. if Debounces.on == false then break end
  922. wait()
  923. end
  924. attack = false
  925. NoAnims = false
  926. Debounces.RPunch = false
  927. Debounces.LPunch = false
  928.  
  929. end
  930.  
  931.  
  932. function attackthree()
  933. Debounces.RPunch = true
  934. Debounces.LPunch = true
  935. NoAnims = true
  936. attack = true
  937. for i = 1, 3 do
  938. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  939. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  940. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  941. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  942. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  943. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  944. if Debounces.on == false then break end
  945. wait()
  946. end
  947. attack = false
  948. NoAnims = false
  949. Debounces.RPunch = false
  950. Debounces.LPunch = false
  951. end
  952.  
  953.  
  954. function attackfour()
  955. Debounces.RPunch = true
  956. Debounces.LPunch = true
  957. NoAnims = true
  958. attack = true
  959. for i = 1, 3 do
  960. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  961. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  962. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  963. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  964. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  965. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  966. if Debounces.on == false then break end
  967. wait()
  968. end
  969. attack = false
  970. NoAnims = false
  971. Debounces.RPunch = false
  972. Debounces.LPunch = false
  973. end
  974.  
  975.  
  976. mouse.Button1Down:connect(function()
  977. if attack == false and attacktype == 1 then
  978. attacktype = 2
  979. attackone()
  980. elseif attack == false and attacktype == 2 then
  981. attacktype = 3
  982. attacktwo()
  983. elseif attack == false and attacktype == 3 then
  984. attacktype = 4
  985. attackthree()
  986. elseif attack == false and attacktype == 4 then
  987. attacktype = 1
  988. attackfour()
  989. end
  990. end)
  991.  
  992.  
  993. --[[function Transformation()
  994. hum.WalkSpeed = 0
  995. local Portal = Instance.new("Model",char)
  996. local prt1 = Instance.new("Model",Portal)
  997. local prt2 = Instance.new("Model",Portal)
  998. local prt3 = Instance.new("Model",Portal)
  999. for i = 1,7 do
  1000. local p = Instance.new("Part",prt1)
  1001. p.Locked = true
  1002. p.Anchored = true
  1003. p.Transparency = 1
  1004. p.CanCollide = false
  1005. p.BrickColor = BrickColor.new("Really red")
  1006. p.TopSurface = 0
  1007. p.Material = "Neon"
  1008. p.BottomSurface = 0
  1009. p.Size = Vector3.new(1,1,1)
  1010. local m = Instance.new("SpecialMesh",p)
  1011. m.Name = 'm'
  1012. m.Scale = Vector3.new(1,1,1)
  1013. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1014. end for i = 1,7 do
  1015. local p = Instance.new("Part",prt2)
  1016. p.Locked = true
  1017. p.Anchored = true
  1018. p.CanCollide = false
  1019. p.Transparency = 1
  1020. p.BrickColor = BrickColor.new("Really black")
  1021. p.TopSurface = 0
  1022. p.Material = "Neon"
  1023. p.BottomSurface = 0
  1024. p.Size = Vector3.new(1,1,1)
  1025. local m = Instance.new("SpecialMesh",p)
  1026. m.Name = 'm'
  1027. m.Scale = Vector3.new(1,1,1)
  1028. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1029. end for i = 1,7 do
  1030. local p = Instance.new("Part",prt3)
  1031. p.Locked = true
  1032. p.Anchored = true
  1033. p.CanCollide = false
  1034. p.Transparency = 1
  1035. p.BrickColor = BrickColor.new("Really red")
  1036. p.TopSurface = 0
  1037. p.Material = "Neon"
  1038. p.BottomSurface = 0
  1039. p.Size = Vector3.new(1,1,1)
  1040. local m = Instance.new("SpecialMesh",p)
  1041. m.Name = 'm'
  1042. m.Scale = Vector3.new(1,1,1)
  1043. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1044. end
  1045. local Rot,Rate,Dist,Size = 0,65,65,1
  1046. coroutine.wrap(function()
  1047. while wait()do
  1048. if _DEBOUNCE then break end
  1049. for i,v in pairs(prt1:GetChildren())do
  1050. v.Transparency = v.Transparency -0.035
  1051. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  1052. v.m.Scale = Vector3.new(Size,Size,Size)
  1053. end for i,v in pairs(prt2:GetChildren())do
  1054. v.Transparency = v.Transparency -0.035
  1055. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  1056. v.m.Scale = Vector3.new(Size,Size,Size)
  1057. end for i,v in pairs(prt3:GetChildren())do
  1058. v.Transparency = v.Transparency -0.035
  1059. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  1060. v.m.Scale = Vector3.new(Size,Size,Size)
  1061. end
  1062. Rot = Rot >= 360 and 0 or Rot +Rate
  1063. end end)()
  1064. wait(0.75)
  1065. for i = 1,90 do
  1066. Rate = Rate -(2.3/3)
  1067. Dist = Dist -(1.5/3)
  1068. wait()
  1069. end
  1070. wait(1)
  1071. for i = 1,30 do
  1072. Rate = Rate -(2.3/3)
  1073. Dist = Dist +0.5
  1074. wait()
  1075. end
  1076. wait(2)
  1077. for i = 1,30 do
  1078. Rate = Rate +(9.2/3)
  1079. Dist = Dist -1.75
  1080. wait()
  1081. end
  1082. wait(0.75)
  1083. for i = 1,6 do
  1084. Rate = Rate -4
  1085. Dist = Dist +0.5
  1086. wait()
  1087. end
  1088. Rate = 0
  1089. Dist = 6
  1090. wait(2)
  1091. for i = 1,90 do
  1092. Rate = Rate +0.5
  1093. Dist = Dist +0.2
  1094. wait()
  1095. end
  1096. wait(1)
  1097. for i = 1,30 do
  1098. Dist = Dist -(24/30)
  1099. Size = Size +0.05
  1100. wait()
  1101. end
  1102. -- Scream in pain
  1103.  
  1104.  
  1105. coroutine.resume(coroutine.create(function()
  1106. wait(2)
  1107. game.Lighting.TimeOfDay = "00:00:00"
  1108.  
  1109. hat.Transparency = 1
  1110. Hat3=function()
  1111. hat3 = Instance.new("Part", char)
  1112. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  1113. hat3.Name = "RedHair"
  1114. hat3.Locked = true
  1115. hat3.BrickColor = BrickColor.new("Maroon")
  1116. hat3.CanCollide=true
  1117. hat3.Size=Vector3.new(1,1,1)
  1118. hat3w = Instance.new("Weld",hat3)
  1119. hat3w.Part0=hat3
  1120. hat3w.Part1=char['Head']
  1121. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  1122. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  1123. end
  1124.  
  1125.  
  1126.  
  1127. ypcall(function()
  1128. shirt = Instance.new("Shirt", char)
  1129. shirt.Name = "Shirt"
  1130. pants = Instance.new("Pants", char)
  1131. pants.Name = "Pants"
  1132. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  1133. char.Pants.PantsTemplate = "rbxassetid://519770250"
  1134. end)
  1135.  
  1136. ragesong2 = "492913801"
  1137. s02=Instance.new("Sound",char)
  1138. s02.SoundId="rbxassetid://"..ragesong2
  1139. s02.Volume=1999
  1140. s02.Pitch=1
  1141. s02.Looped=true
  1142. righteyebrickcolor = "Really red"
  1143. s0:Stop()
  1144. wait(0.01)
  1145. s02:Play()
  1146. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1147. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1148. text.TextStrokeColor3 = Color3.new(255,0,0)
  1149. hat.BrickColor = BrickColor.new("Maroon")
  1150. Hat3()
  1151. end))
  1152.  
  1153.  
  1154. tran = 0
  1155. for i,v in pairs(char:GetChildren()) do
  1156. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1157. Glow1 = Color3.new(.6,0,.1)
  1158. Glow2 = Color3.new(0,0,0)
  1159.  
  1160. GlowParticle = Instance.new("ParticleEmitter",v)
  1161. GlowParticle.LightEmission = 1
  1162. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1163. GlowParticle.Size = NumberSequence.new(0,2)
  1164.  
  1165. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1166. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1167. GlowParticle.LockedToPart = true
  1168. GlowParticle.Lifetime = NumberRange.new(0.5)
  1169. GlowParticle.Rate= 300
  1170. GlowParticle.Speed =NumberRange.new(0)
  1171. end end
  1172.  
  1173.  
  1174.  
  1175.  
  1176.  
  1177.  
  1178.  
  1179.  
  1180.  
  1181.  
  1182.  
  1183.  
  1184.  
  1185. coroutine.wrap(function()
  1186. for i = 1,3 do
  1187. wait()
  1188. end end)()
  1189. wait(1.65)
  1190. _DEBOUNCE = true
  1191. wait()
  1192. Portal:Destroy()
  1193. coroutine.wrap(function()
  1194. local Pos = char.Torso.Position
  1195. local BOOSH = Instance.new("Sound",Workspace)
  1196. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1197. BOOSH.Volume = 1
  1198. BOOSH.Pitch = 0.675
  1199. local Fuse = Instance.new("Sound",Workspace)
  1200. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1201. Fuse.Volume = 1
  1202. Fuse.Pitch = 0.25
  1203. local BOOSH2 = Instance.new("Sound",Workspace)
  1204. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1205. BOOSH2.Volume = 1
  1206. BOOSH2.Pitch = 0.25
  1207. local dsound = true
  1208. local PewPew = Instance.new("Sound",Workspace)
  1209. PewPew.Name = "PewPew"
  1210. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1211. PewPew.Volume = 1
  1212. PewPew.Pitch = 0.32
  1213. local function GetHumanoids()
  1214. local Characters = {}
  1215. for i,v in pairs(Workspace:GetChildren())do
  1216. if v:IsA("Model")then
  1217. local Hu = v:findFirstChild("Humanoid")
  1218. local Torso = v:findFirstChild("Torso")
  1219. if Hu and Torso and v.Name ~= p.Name then
  1220. table.insert(Characters,Torso)
  1221. end end end
  1222. return Characters
  1223. end
  1224. local function Boom()
  1225. for i = 1,25 do
  1226. for _,v in pairs(GetHumanoids())do
  1227. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1228. local h = v.Parent:findFirstChild("Humanoid")
  1229. if h then
  1230. local Moar =(Pos - v.Position).unit
  1231.  
  1232.  
  1233. end end end
  1234. local p = Instance.new("Part",char)
  1235. p.Name = "BlastRing"
  1236. p.TopSurface = 0
  1237. p.BottomSurface = 0
  1238. p.CanCollide = false
  1239. p.Anchored = true
  1240. p.BrickColor = BrickColor.new("Really red")
  1241. p.Size = Vector3.new(1,1,1)
  1242. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1243. local rm = Instance.new("SpecialMesh",p)
  1244. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1245. rm.Name = "BlastMesh"
  1246. rm.Scale = Vector3.new(1,1,1)
  1247. coroutine.wrap(function()
  1248. for n = 1,15 do
  1249. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1250. if 2 +i/5 == 1.2 then
  1251. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1252. end
  1253. p.Transparency = n/15
  1254. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1255. wait()
  1256. end
  1257. p:Destroy()
  1258. end)()
  1259. local p = Instance.new("Part",char)
  1260. p.TopSurface = 0
  1261. p.BottomSurface = 0
  1262. p.formFactor = "Symmetric"
  1263. p.Size = Vector3.new(1,1,1)
  1264. p.Anchored = true
  1265. p.CanCollide = false
  1266. p.BrickColor = BrickColor.new("Really red")
  1267. p.CFrame = CFrame.new(Pos)
  1268. local m = Instance.new("BlockMesh",p)
  1269. coroutine.wrap(function()
  1270. for x = 1,48 do
  1271. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1272. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1273. p.Transparency = x/48
  1274. Wait()
  1275. end
  1276. p:Destroy()
  1277. end)()
  1278. Game:GetService("Debris"):AddItem(p,5)
  1279. local p = Instance.new("Part",char)
  1280. p.Name = "BlastRing"
  1281. p.TopSurface = 0
  1282. p.BottomSurface = 0
  1283. p.CanCollide = false
  1284. p.Anchored = true
  1285. p.BrickColor = BrickColor.new("Really black")
  1286. p.Size = Vector3.new(1,1,1)
  1287. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1288. local m = Instance.new("SpecialMesh",p)
  1289. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1290. m.Scale = Vector3.new(1,0.25,1)
  1291. coroutine.wrap(function()
  1292. for n = 1,13 do
  1293. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1294. if 1 +i/5 == 1.2 then
  1295. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1296. end
  1297. p.Transparency = n/13
  1298. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1299. Wait()
  1300. end
  1301. p:Destroy()
  1302. end)()
  1303. Wait(0.1)
  1304. end for i = 10,19 do
  1305. local p = Instance.new("Part",char)
  1306. p.Name = "BlastRing"
  1307. p.TopSurface = 0
  1308. p.BottomSurface = 0
  1309. p.CanCollide = false
  1310. p.Anchored = true
  1311. p.BrickColor = BrickColor.new("Really red")
  1312. p.Size = Vector3.new(1,1,1)
  1313. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1314. local m = Instance.new("SpecialMesh",p)
  1315. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1316. m.Scale = Vector3.new(1,0.25,1)
  1317. coroutine.wrap(function()
  1318. for n = 1,13 do
  1319. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1320. if 1 +i/5 == 1.2 then
  1321. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1322. end
  1323. p.Transparency = n/13
  1324. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1325. Wait()
  1326. end
  1327. p:Destroy()
  1328. end)()
  1329. local p = Instance.new("Part",char)
  1330. p.Name = "BlastRing"
  1331. p.TopSurface = 0
  1332. p.BottomSurface = 0
  1333. p.CanCollide = false
  1334. p.Anchored = true
  1335. p.BrickColor = BrickColor.new("Really black")
  1336. p.Size = Vector3.new(1,1,1)
  1337. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1338. p.Parent = workspace
  1339. local m = Instance.new("SpecialMesh",p)
  1340. m.Name = "BlastMesh"
  1341. m.Scale = Vector3.new(0.1,0.1,0.1)
  1342. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1343. coroutine.wrap(function()
  1344. for n = 1,15 do
  1345. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1346. if 3+i/5 == 1.2 then
  1347. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1348. end
  1349. p.Transparency = n/15
  1350. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1351. Wait()
  1352. end
  1353. p:Destroy()
  1354. end)()
  1355. for _,v in pairs(GetHumanoids())do
  1356. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1357. local h = v.Parent:findFirstChild("Humanoid")
  1358. if h then
  1359. local Moar =(Pos - v.Position).unit
  1360.  
  1361.  
  1362. end end end
  1363. Wait(0.1)
  1364. end for i = 30,37 do
  1365. for _,v in pairs(GetHumanoids())do
  1366. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1367. local h = v.Parent:findFirstChild("Humanoid")
  1368. if h then
  1369. local Moar =(Pos - v.Position).unit
  1370.  
  1371.  
  1372. end end end end
  1373. dsound = false
  1374. wait(6.5)
  1375. for i = 1,30 do
  1376. BOOSH.Volume = BOOSH.Volume -0.033
  1377. BOOSH2.Volume = BOOSH.Volume
  1378. Fuse.Volume = BOOSH.Volume
  1379. Wait()
  1380. end
  1381. BOOSH:Stop()
  1382. BOOSH2:Stop()
  1383. Fuse:Stop()
  1384. end
  1385. BOOSH2:Play()
  1386. Fuse:Play()
  1387. BOOSH:Play()
  1388. Boom()
  1389. end)()
  1390. hum.WalkSpeed = 5
  1391. end]]
  1392.  
  1393.  
  1394. GroundWave = function()
  1395. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1396. local Colors = {"Really blue", "Really blue"}
  1397. local wave = Instance.new("Part", torso)
  1398. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1399. wave.Anchored = true
  1400. wave.CanCollide = false
  1401. wave.Locked = true
  1402. wave.Size = Vector3.new(1, 1, 1)
  1403. wave.TopSurface = "Smooth"
  1404. wave.BottomSurface = "Smooth"
  1405. wave.Transparency = 0.35
  1406. wave.CFrame = HandCF
  1407. wm = Instance.new("SpecialMesh", wave)
  1408. wm.MeshId = "rbxassetid://3270017"
  1409. coroutine.wrap(function()
  1410. for i = 1, 14, 1 do
  1411. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1412. wave.Size = wm.Scale
  1413. wave.CFrame = HandCF
  1414. wave.Transparency = i/14
  1415. wait()
  1416. end
  1417. wait()
  1418. wave:Destroy()
  1419. end)()
  1420. end
  1421.  
  1422.  
  1423.  
  1424. function BurningEff(part)
  1425. local eff1 = Instance.new("ParticleEmitter",part)
  1426. eff1.Size = NumberSequence.new(.1)
  1427. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1428. eff1.LightEmission = 1
  1429. eff1.Lifetime = NumberRange.new(1)
  1430. eff1.Speed = NumberRange.new(0)
  1431. eff1.Rate = 100
  1432. eff1.Texture = "rbxassetid://284205403"
  1433. eff1.Acceleration = Vector3.new(0,10,0)
  1434. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1435. local eff2 = Instance.new("ParticleEmitter",part)
  1436. eff2.Size = NumberSequence.new(.1)
  1437. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1438. eff2.LightEmission = 1
  1439. eff2.Lifetime = NumberRange.new(0.2)
  1440. eff2.Speed = NumberRange.new(0)
  1441. eff2.Rate = 100
  1442. eff2.Texture = "rbxassetid://347504259"
  1443. eff2.Acceleration = Vector3.new(0,10,0)
  1444. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1445. local eff3 = Instance.new("ParticleEmitter",part)
  1446. eff3.Size = NumberSequence.new(0.2)
  1447. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1448. eff3.LightEmission = 1
  1449. eff3.Lifetime = NumberRange.new(1)
  1450. eff3.Speed = NumberRange.new(0)
  1451. eff3.Rate = 100
  1452. eff3.Texture = "rbxassetid://284205403"
  1453. eff3.Acceleration = Vector3.new(0,10,0)
  1454. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1455. end
  1456.  
  1457.  
  1458. function FullPower()
  1459. NoAnims = true
  1460. attack = true
  1461.  
  1462.  
  1463.  
  1464. Full = true
  1465.  
  1466.  
  1467. for i = 1, 40 do
  1468. wait()
  1469. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1470. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1471. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1472. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1473. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1474. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1475. end
  1476.  
  1477.  
  1478.  
  1479.  
  1480.  
  1481.  
  1482.  
  1483.  
  1484.  
  1485. for i = 1, 20 do
  1486. wait()
  1487. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1488. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1489. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1493. end
  1494.  
  1495. s0:Destroy()
  1496. ragesong = "397952612"
  1497. wait(0.001)
  1498. s02 = Instance.new("Sound",char)
  1499. s02.Volume = 90
  1500. s02.SoundId = "rbxassetid://"..ragesong
  1501. s02.Looped = true
  1502. s02.Pitch = 1
  1503. wait(0.001)
  1504. s02:Play()
  1505.  
  1506.  
  1507. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1508. selectionBoxOfTorso.Adornee = torso
  1509. selectionBoxOfTorso.Color = BrickColor.new("Really blue")
  1510. selectionBoxOfTorso.LineThickness = 0.01
  1511. selectionBoxOfTorso.Transparency = 0
  1512.  
  1513. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1514. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1515. selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
  1516. selectionBoxOfRightArm.LineThickness = 0.01
  1517. selectionBoxOfRightArm.Transparency = 0
  1518.  
  1519. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1520. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1521. selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
  1522. selectionBoxOfRightLeg.LineThickness = 0.01
  1523. selectionBoxOfRightLeg.Transparency = 0
  1524.  
  1525. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1526. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1527. selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
  1528. selectionBoxOfLeftArm.LineThickness = 0.01
  1529. selectionBoxOfLeftArm.Transparency = 0
  1530.  
  1531. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1532. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1533. selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue")
  1534. selectionBoxOfLeftLeg.LineThickness = 0.01
  1535. selectionBoxOfLeftLeg.Transparency = 0
  1536.  
  1537. BurningEff(reye)
  1538.  
  1539. LightOnBody = Instance.new("PointLight", hed)
  1540. LightOnBody.Brightness = 3000
  1541. LightOnBody.Range = 20
  1542. LightOnBody.Color = Color3.new(0, 0, 255)
  1543.  
  1544. r = game:GetService("RunService").RenderStepped
  1545. Activated = true
  1546. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1547. Debri = coroutine.wrap(function()
  1548. repeat
  1549. local p = Instance.new('Part',torso)
  1550. p.formFactor = 'Custom'
  1551. p.Size = Vector3.new(1,1,1)
  1552. p.BrickColor = workspace.Base.BrickColor
  1553. p.CanCollide = false
  1554. p.Transparency = 0
  1555. p.Anchored = true
  1556. p.Locked=true
  1557. p.Material = workspace.Base.Material
  1558. s = math.random(1,40)/10
  1559. local m = Instance.new("BlockMesh",p)
  1560. m.Scale = Vector3.new(s,s,s)
  1561. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1562. --[[coroutine.wrap(function()
  1563. wait(2)
  1564. while Charging == true do
  1565. wait(2)
  1566. GroundWave1()
  1567. wait(2)
  1568. end
  1569. end)()]]--
  1570.  
  1571. spawn(function()
  1572. while r:wait() do
  1573. if p.Transparency >= 1 then p:Destroy() break end
  1574. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1575. p.Transparency = p.Transparency+0.01
  1576. end
  1577. end)
  1578. wait(.3)
  1579. until Activated == false
  1580. end)
  1581. Debri()
  1582.  
  1583. l = game.Lighting
  1584. l.TimeOfDay = 1
  1585. game.Lighting.Ambient = Color3.new(0,0,0)
  1586. l.Brightness = 0.1
  1587.  
  1588.  
  1589. spawn(function()
  1590. while wait(2)
  1591. do
  1592. GroundWave()
  1593. end
  1594. end)
  1595.  
  1596.  
  1597. local eColors = {"Really blue", "Really blue"}
  1598. coroutine.resume(coroutine.create(function()
  1599. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1600. local magz = (Part0 - Part1).magnitude
  1601. local curpos = Part0
  1602. local trz = {-Offset,Offset}
  1603. for i=1,Times do
  1604. local li = Instance.new("Part", torso)
  1605. li.Name = "Lightning"
  1606. li.TopSurface =0
  1607. li.Material = "Neon"
  1608. li.BottomSurface = 0
  1609. li.Anchored = true
  1610. li.Locked = true
  1611. li.Transparency = Trans or 0.4
  1612. li.BrickColor = BrickColor.new(Color)
  1613. li.formFactor = "Custom"
  1614. li.CanCollide = false
  1615. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1616. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1617. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1618. if Times == i then
  1619. local magz2 = (curpos - Part1).magnitude
  1620. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1621. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1622. else
  1623. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1624. end
  1625. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1626. game.Debris:AddItem(li,.1)
  1627. end
  1628. end
  1629.  
  1630. BodyParts = {}
  1631. for _, v in pairs(char:GetChildren()) do
  1632. if v:IsA("Part") then
  1633. table.insert(BodyParts, v)
  1634. end
  1635. end
  1636.  
  1637. Bounding = {} -- Calculate the bounding boxes
  1638. for _, v in pairs(BodyParts) do
  1639. local temp = {X=nil, Y=nil, Z=nil}
  1640. temp.X = v.Size.X/2 * 10
  1641. temp.Y = v.Size.Y/2 * 10
  1642. temp.Z = v.Size.Z/2 * 10
  1643. Bounding[v.Name] = temp
  1644. end
  1645.  
  1646. while wait(lightspeed) do
  1647. lightspeed = math.random(0.1,0.2)
  1648. local Body1 = BodyParts[math.random(#BodyParts)]
  1649. local Body2 = BodyParts[math.random(#BodyParts)]
  1650. local Pos1 = Vector3.new(
  1651. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1652. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1653. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1654. )
  1655. local Pos2 = Vector3.new(
  1656. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1657. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1658. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1659. )
  1660. local SPos1 = Body1.Position + Pos1
  1661. local SPos2 = Body2.Position + Pos2
  1662. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1663. end
  1664. end))
  1665. for i = 1, 20 do
  1666. wait()
  1667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1671. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1672. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1673. end
  1674.  
  1675.  
  1676. attack = false
  1677. NoAnims = false
  1678. end
  1679.  
  1680. function weld5(part0, part1, c0, c1)
  1681. weeld=Instance.new("Weld", part0)
  1682. weeld.Part0=part0
  1683. weeld.Part1=part1
  1684. weeld.C0=c0
  1685. weeld.C1=c1
  1686. return weeld
  1687. end
  1688.  
  1689.  
  1690.  
  1691. Grab = false
  1692.  
  1693.  
  1694.  
  1695.  
  1696.  
  1697. fat = Instance.new("BindableEvent",script)
  1698. fat.Name = "Heartbeat"
  1699.  
  1700. script:WaitForChild("Heartbeat")
  1701.  
  1702. frame = 1/30
  1703. tf = 0
  1704. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1705. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1706. lastframe = tick()
  1707. script.Heartbeat:Fire() --ayy lmao
  1708.  
  1709. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1710. tf = tf + s
  1711. if tf >= frame then
  1712. if allowframeloss then
  1713. script.Heartbeat:Fire()
  1714. lastframe=tick()
  1715. else
  1716. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1717. for i=1, math.floor(tf/frame) do
  1718. script.Heartbeat:Fire()
  1719. end
  1720. lastframe=tick()
  1721. end
  1722. if tossremainder then
  1723. tf = 0
  1724. else
  1725. tf = tf - frame * math.floor(tf/frame)
  1726. end
  1727. end
  1728. end)
  1729.  
  1730. function Swait(NUMBER)
  1731. if NUMBER == 0 or NUMBER == nil then
  1732. fat.Event:wait()
  1733. else
  1734. for i = 1, NUMBER do
  1735. fat.Event:wait()
  1736. end
  1737. end
  1738. end
  1739.  
  1740.  
  1741.  
  1742.  
  1743.  
  1744. function GrabAndDrag()
  1745. NoAnims = true
  1746. attack = true
  1747.  
  1748. if Grab == false then
  1749.  
  1750. for i = 1, 20 do
  1751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1757. if Debounces.on == false then break end
  1758. rs:wait(2)
  1759. end
  1760. con1=larm.Touched:connect(function(hit) -- this is grab
  1761. ht = hit.Parent
  1762. hum1=ht:FindFirstChild('Humanoid')
  1763. if hum1 ~= nil then
  1764.  
  1765.  
  1766.  
  1767.  
  1768. z = Instance.new("Sound",char)
  1769. z.SoundId = "rbxassetid://227194112"
  1770. z.Volume = 90
  1771. wait(.1)
  1772. z:Play()
  1773. hum1.PlatformStand=true
  1774. gp = ht
  1775. Grab = true
  1776. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1777. asd.Parent = larm
  1778. asd.Name = "asd"
  1779. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1780.  
  1781.  
  1782. --[[ elseif hum1 == nil then
  1783. con1:disconnect()
  1784. wait() return]]
  1785. end
  1786. end)
  1787.  
  1788.  
  1789. for i = 1, 20 do
  1790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1794. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1795. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1796. if Debounces.on == false then break end
  1797. rs:wait(2)
  1798. end
  1799. con1:disconnect()
  1800.  
  1801. if gp == nil then
  1802. attack = false
  1803. NoAnims = false
  1804. return end
  1805.  
  1806.  
  1807.  
  1808. --[[for i = 1, 16 do
  1809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1815. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1816. if Debounces.on == false then end
  1817. rs:wait()
  1818. end]]--
  1819. for i = 1, 16 do
  1820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1826. if Debounces.on == false then end
  1827. rs:wait()
  1828. end
  1829.  
  1830.  
  1831. coroutine.resume(coroutine.create(function()
  1832. local BF = Instance.new("BodyVelocity",hed)
  1833. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1834. BF.velocity = root.CFrame.lookVector*120
  1835. wait(2.5)
  1836. BF:remove()
  1837. end))
  1838.  
  1839.  
  1840.  
  1841. z = Instance.new("Sound",char)
  1842. z.SoundId = "rbxassetid://138223085"
  1843. z.Volume = 90
  1844. wait(.1)
  1845. z:Play()
  1846.  
  1847. coroutine.resume(coroutine.create(function()
  1848. for i=1,78 do
  1849. wait()
  1850. MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1851. wait(0.01)
  1852. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1853. end
  1854. end))
  1855.  
  1856. coroutine.resume(coroutine.create(function()
  1857. Grabee = gp:FindFirstChild("Torso")
  1858. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1859. wait(0.01)
  1860. for i = 1,78 do
  1861. wait(0.01)
  1862. for i=1, 5 do
  1863. p=Instance.new("Part")
  1864. p.FrontSurface=par.TopSurface
  1865. p.Material=par.Material
  1866. p.BottomSurface=0
  1867. p.Anchored=true p.CanCollide=false
  1868. p.BrickColor=par.BrickColor
  1869. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1870. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1871. p.Parent=char
  1872. game:GetService("Debris"):AddItem(p,2+i*.1)
  1873. if math.random(1,5)==5 then
  1874. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1875. end
  1876. end
  1877. end
  1878.  
  1879. end))
  1880.  
  1881. coroutine.resume(coroutine.create(function()
  1882. Grabee = gp:FindFirstChild("Torso")
  1883. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1884. wait(0.01)
  1885.  
  1886. for i=1, 78 do
  1887. wait(0.01)
  1888. for i=1, 1 do
  1889. p=Instance.new("Part")
  1890. p.TopSurface=par.TopSurface
  1891. p.BottomSurface=par.BottomSurface
  1892. p.Material=par.Material
  1893. p.BottomSurface=0
  1894. p.Anchored=false p.CanCollide=false
  1895. p.BrickColor=par.BrickColor
  1896. p.formFactor="Custom"
  1897. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1898. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1899. p.Parent=char
  1900. game:GetService("Debris"):AddItem(p,3+i*.1)
  1901. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1902. p.RotVelocity=p.Velocity
  1903. if math.random(1,5)==5 then
  1904. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1905. end
  1906. end
  1907. Swait(.025)
  1908. end
  1909.  
  1910. end))
  1911. for i = 1, 100 do
  1912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1916. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1917. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1918. if Debounces.on == false then end
  1919. rs:wait()
  1920. end
  1921. asd:Destroy()
  1922. gp = nil
  1923. hum1.Health = 0
  1924. attack = false
  1925. ht = nil
  1926. NoAnims = false
  1927. Grab = false
  1928. end
  1929. end
  1930.  
  1931.  
  1932.  
  1933.  
  1934.  
  1935.  
  1936.  
  1937.  
  1938.  
  1939.  
  1940.  
  1941. function FindNearestTorso(Position,Distance,SinglePlayer)
  1942. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1943. local List = {}
  1944. for i,v in pairs(workspace:GetChildren())do
  1945. if v:IsA("Model")then
  1946. if v:findFirstChild("Torso")then
  1947. if v ~= char then
  1948. if(v.Torso.Position -Position).magnitude <= Distance then
  1949. table.insert(List,v)
  1950. end
  1951. end
  1952. end
  1953. end
  1954. end
  1955. return List
  1956. end
  1957.  
  1958.  
  1959.  
  1960. function Ring()
  1961.  
  1962.  
  1963. local effspwn = Instance.new("Part")
  1964. local model = Instance.new("Model")
  1965. game.Debris:AddItem(model, 20)
  1966. model.Name = "smasheffects"
  1967. model.Parent = workspace
  1968. effspwn.Name = "spwnr"
  1969. effspwn.Size = Vector3.new(1, 1, 1)
  1970. effspwn.Anchored = true
  1971. effspwn.CanCollide = false
  1972. effspwn.Transparency = 1
  1973. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1974. effspwn.Parent = model
  1975.  
  1976. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1977. if v:FindFirstChild('Humanoid') then
  1978. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1979. v.Humanoid.PlatformStand = true
  1980. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1981. end
  1982. end
  1983. coroutine.resume(coroutine.create(function()
  1984. local shok = Instance.new("Part")
  1985. shok.Name = "wring1"
  1986. shok.BrickColor = BrickColor.new("Really blue")
  1987. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1988. shok.Size = Vector3.new(1, 1, 1)
  1989. shok.Anchored = true
  1990. shok.Material = "Neon"
  1991. shok.Transparency = 0.25
  1992. shok.CanCollide = false
  1993. shok.Parent = model
  1994. game.Debris:AddItem(shok, 12)
  1995. local mesh = Instance.new("SpecialMesh")
  1996. mesh.MeshType = "FileMesh"
  1997. mesh.MeshId = "rbxassetid://3270017"
  1998. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1999. mesh.Parent = shok
  2000. for e = 1, 30 do
  2001. wait()
  2002. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2003. shok.Transparency = shok.Transparency + 0.002
  2004. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2005. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2006. end
  2007. for e = 1, 38 do
  2008. wait()
  2009. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2010. shok.Transparency = shok.Transparency + 0.002
  2011. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2012. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2013. end
  2014. for e = 1, 24 do
  2015. wait()
  2016. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2017. shok.Transparency = shok.Transparency + 0.03
  2018. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2019. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2020. end
  2021. end))
  2022. coroutine.resume(coroutine.create(function()
  2023. local shok = Instance.new("Part")
  2024. shok.Name = "wring2"
  2025. shok.BrickColor = BrickColor.new("Really blue")
  2026. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2027. shok.Size = Vector3.new(1, 1, 1)
  2028. shok.Anchored = true
  2029. shok.Material = "Neon"
  2030. shok.Transparency = 0.25
  2031. shok.CanCollide = false
  2032. shok.Parent = model
  2033. game.Debris:AddItem(shok, 12)
  2034. local mesh = Instance.new("SpecialMesh")
  2035. mesh.MeshType = "FileMesh"
  2036. mesh.MeshId = "rbxassetid://3270017"
  2037. mesh.Scale = Vector3.new(12, 12, 0.05)
  2038. mesh.Parent = shok
  2039. for e = 1, 30 do
  2040. wait()
  2041. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2042. shok.Transparency = shok.Transparency + 0.002
  2043. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2044. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2045. end
  2046. for e = 1, 38 do
  2047. wait()
  2048. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2049. shok.Transparency = shok.Transparency + 0.002
  2050. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2051. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2052. end
  2053. for e = 1, 24 do
  2054. wait()
  2055. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2056. shok.Transparency = shok.Transparency + 0.03
  2057. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2058. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2059. end
  2060. end))
  2061.  
  2062. coroutine.resume(coroutine.create(function()
  2063. local shok = Instance.new("Part")
  2064. shok.Name = "shokwve"
  2065. shok.BrickColor = BrickColor.new("Really black")
  2066. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  2067. shok.Size = Vector3.new(1, 1, 1)
  2068. shok.Anchored = true
  2069. shok.Material = "Neon"
  2070. shok.Transparency = 0.6
  2071. shok.CanCollide = false
  2072. shok.Parent = model
  2073. game.Debris:AddItem(shok, 12)
  2074. local mesh = Instance.new("SpecialMesh")
  2075. mesh.MeshType = "FileMesh"
  2076. mesh.MeshId = "rbxassetid://489415447"
  2077. mesh.Scale = Vector3.new(1, 1, 1)
  2078. mesh.Parent = shok
  2079. for e = 1, 12 do
  2080. wait()
  2081. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  2082. shok.Transparency = shok.Transparency + 0.002
  2083. end
  2084. for e = 1, 32 do
  2085. wait()
  2086. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2087. shok.Transparency = shok.Transparency + 0.002
  2088. end
  2089. for e = 1, 24 do
  2090. wait()
  2091. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2092. shok.Transparency = shok.Transparency + 0.03
  2093. end
  2094. end))
  2095. coroutine.resume(coroutine.create(function()
  2096. local shok = Instance.new("Part")
  2097. shok.Name = "shock2"
  2098. shok.BrickColor = BrickColor.new("Really black")
  2099. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2100. shok.Size = Vector3.new(1, 1, 1)
  2101. shok.Anchored = true
  2102. shok.Material = "Neon"
  2103. shok.Transparency = 0.35
  2104. shok.CanCollide = false
  2105. shok.Parent = model
  2106. game.Debris:AddItem(shok, 12)
  2107. local mesh = Instance.new("SpecialMesh")
  2108. mesh.MeshType = "FileMesh"
  2109. mesh.MeshId = "rbxassetid://489415447"
  2110. mesh.Scale = Vector3.new(12, 12, 12)
  2111. mesh.Parent = shok
  2112. for e = 1, 15 do
  2113. wait()
  2114. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2115. shok.Transparency = shok.Transparency + 0.004
  2116. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2117. end
  2118. for e = 1, 16 do
  2119. wait()
  2120. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2121. shok.Transparency = shok.Transparency + 0.004
  2122. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2123. end
  2124. for e = 1, 12 do
  2125. wait()
  2126. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2127. shok.Transparency = shok.Transparency + 0.06
  2128. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2129. end
  2130. end))
  2131. coroutine.resume(coroutine.create(function()
  2132. local shok = Instance.new("Part")
  2133. shok.Name = "shock3"
  2134. shok.BrickColor = BrickColor.new("Really blue")
  2135. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2136. shok.Size = Vector3.new(1, 1, 1)
  2137. shok.Anchored = true
  2138. shok.Material = "Neon"
  2139. shok.Transparency = 0.35
  2140. shok.CanCollide = false
  2141. shok.Parent = model
  2142. game.Debris:AddItem(shok, 12)
  2143. local mesh = Instance.new("SpecialMesh")
  2144. mesh.MeshType = "FileMesh"
  2145. mesh.MeshId = "rbxassetid://489415447"
  2146. mesh.Scale = Vector3.new(12, 12, 12)
  2147. mesh.Parent = shok
  2148. for e = 1, 15 do
  2149. wait()
  2150. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2151. shok.Transparency = shok.Transparency + 0.004
  2152. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2153. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2154. end
  2155. for e = 1, 16 do
  2156. wait()
  2157. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2158. shok.Transparency = shok.Transparency + 0.004
  2159. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2160. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2161. end
  2162. for e = 1, 12 do
  2163. wait()
  2164. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2165. shok.Transparency = shok.Transparency + 0.06
  2166. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2167. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2168. end
  2169. end))
  2170.  
  2171. end
  2172.  
  2173.  
  2174.  
  2175.  
  2176.  
  2177.  
  2178.  
  2179. it=Instance.new
  2180. vt=Vector3.new
  2181. cf=CFrame.new
  2182.  
  2183. function NoOutline(Part)
  2184. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2185. end
  2186.  
  2187.  
  2188. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2189. local fp=it("Part")
  2190. fp.formFactor=formfactor
  2191. fp.Parent=parent
  2192. fp.Reflectance=reflectance
  2193. fp.Transparency=transparency
  2194. fp.CanCollide=false
  2195. fp.Locked=true
  2196. fp.BrickColor=brickcolor
  2197. fp.Name=name
  2198. fp.Size=size
  2199. fp.Position=torso.Position
  2200. NoOutline(fp)
  2201. fp.Material="SmoothPlastic"
  2202. fp:BreakJoints()
  2203. return fp
  2204. end
  2205.  
  2206.  
  2207.  
  2208. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2209. local mesh=it(Mesh)
  2210. mesh.Parent=part
  2211. if Mesh=="SpecialMesh" then
  2212. mesh.MeshType=meshtype
  2213. if meshid~="nil" then
  2214. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2215. end
  2216. end
  2217. mesh.Offset=offset
  2218. mesh.Scale=scale
  2219. return mesh
  2220. end
  2221.  
  2222. function weld(parent,part0,part1,c0)
  2223. local weld=it("Weld")
  2224. weld.Parent=parent
  2225. weld.Part0=part0
  2226. weld.Part1=part1
  2227. weld.C0=c0
  2228. return weld
  2229. end
  2230.  
  2231.  
  2232. function swait(num)
  2233. if num==0 or num==nil then
  2234. game:service'RunService'.Stepped:wait(0)
  2235. else
  2236. for i=0,num do
  2237. game:service'RunService'.Stepped:wait(0)
  2238. end
  2239. end
  2240. end
  2241.  
  2242.  
  2243.  
  2244.  
  2245. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2246. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2247. end
  2248.  
  2249. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2250. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2251. prt.Anchored=true
  2252. prt.CFrame=cframe
  2253. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2254. --http://www.roblox.com/asset/?id=4770560
  2255. game:GetService("Debris"):AddItem(prt,2)
  2256. CF=prt.CFrame
  2257. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2258. for i=0,1,0.2 do
  2259. wait()
  2260. Part.CFrame=CF*cf(0,0,-0.4)
  2261. end
  2262. for i=0,1,delay do
  2263. wait()
  2264. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2265. Mesh.Scale=Mesh.Scale
  2266. end
  2267. for i=0,1,0.1 do
  2268. wait()
  2269. Part.Transparency=i
  2270. end
  2271. Part.Parent=nil
  2272. end),prt,msh,CF)
  2273. end
  2274.  
  2275. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2276. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2277. prt.Anchored=true
  2278. prt.Material = "SmoothPlastic"
  2279. prt.CFrame=cframe
  2280. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2281. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2282. game:GetService("Debris"):AddItem(prt,5)
  2283. coroutine.resume(coroutine.create(function(Part,Mesh)
  2284. for i=0,1,delay do
  2285. swait()
  2286. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2287. Part.Transparency=i
  2288. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2289. end
  2290. Part.Parent=nil
  2291. end),prt,msh)
  2292. end
  2293.  
  2294. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2295. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2296. prt.Anchored=true
  2297. prt.Material = "Neon"
  2298. prt.CFrame=cframe
  2299. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2300. game:GetService("Debris"):AddItem(prt,5)
  2301. coroutine.resume(coroutine.create(function(Part,Mesh)
  2302. local rtype = rottype
  2303. for i=0,1,delay do
  2304. swait()
  2305. if rtype == 1 then
  2306. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2307. elseif rtype == 2 then
  2308. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2309. end
  2310. Part.Transparency=i
  2311. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2312. end
  2313. Part.Parent=nil
  2314. end),prt,msh)
  2315. end
  2316.  
  2317. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2318. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2319. prt.Anchored=true
  2320. prt.CFrame=cframe
  2321. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2322. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2323. game:GetService("Debris"):AddItem(prt,5)
  2324. coroutine.resume(coroutine.create(function(Part,Mesh)
  2325. for i=0,1,delay do
  2326. wait()
  2327. Part.Transparency=i
  2328. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2329. end
  2330. Part.Parent=nil
  2331. end),prt,msh)
  2332. end
  2333.  
  2334. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2335. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2336. prt.Anchored=false
  2337. prt.CFrame=cframe
  2338. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2339. local wld=weld(prt,prt,Parent,cframe)
  2340. game:GetService("Debris"):AddItem(prt,5)
  2341. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2342. for i=0,1,delay do
  2343. wait()
  2344. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2345. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2346. Part.Transparency=i
  2347. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2348. end
  2349. Part.Parent=nil
  2350. end),prt,msh,wld)
  2351. end
  2352.  
  2353. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2354. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2355. prt.Anchored=false
  2356. prt.CFrame=cframe
  2357. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2358. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2359. game:GetService("Debris"):AddItem(prt,5)
  2360. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2361. for i=0,1,delay do
  2362. wait()
  2363. Weld.C0=euler(i*20,0,0)
  2364. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2365. Part.Transparency=i
  2366. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2367. end
  2368. Part.Parent=nil
  2369. end),prt,msh,wld)
  2370. end
  2371.  
  2372. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2373. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2374. prt.Anchored=true
  2375. prt.CFrame=cframe
  2376. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2377. game:GetService("Debris"):AddItem(prt,2)
  2378. coroutine.resume(coroutine.create(function(Part,Mesh)
  2379. for i=0,1,delay do
  2380. wait()
  2381. Part.CFrame=Part.CFrame
  2382. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2383. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2384. prt2.Anchored=true
  2385. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2386. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2387. game:GetService("Debris"):AddItem(prt2,2)
  2388. coroutine.resume(coroutine.create(function(Part,Mesh)
  2389. for i=0,1,0.1 do
  2390. wait()
  2391. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2392. end
  2393. Part.Parent=nil
  2394. end),prt2,msh2)
  2395. end
  2396. for i=0,1,delay*2 do
  2397. wait()
  2398. Part.CFrame=Part.CFrame
  2399. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2400. end
  2401. Part.Parent=nil
  2402. end),prt,msh)
  2403. end
  2404.  
  2405. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2406. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2407. prt.Anchored=true
  2408. prt.CFrame=cframe
  2409. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2410. game:GetService("Debris"):AddItem(prt,2)
  2411. coroutine.resume(coroutine.create(function(Part,Mesh)
  2412. for i=0,1,delay do
  2413. wait()
  2414. Part.CFrame=Part.CFrame
  2415. Part.Transparency=i
  2416. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2417. end
  2418. Part.Parent=nil
  2419. end),prt,msh)
  2420. end
  2421.  
  2422. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2423. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2424. prt.Anchored=true
  2425. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2426. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2427. game:GetService("Debris"):AddItem(prt,2)
  2428. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2429. CF=Part.CFrame
  2430. Numbb=0
  2431. randnumb=math.random()/10
  2432. rand1=math.random()/10
  2433. for i=0,1,rand1 do
  2434. wait()
  2435. CF=CF*cf(0,math.random()/2,0)
  2436. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2437. Part.CFrame=CF*euler(Numbb,0,0)
  2438. Part.Transparency=i
  2439. Numbb=Numbb+randnumb
  2440. end
  2441. Part.Parent=nil
  2442. end),prt,CF,Numbb,randnumb)
  2443. end
  2444.  
  2445. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2446. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2447. prt.Anchored=true
  2448. prt.CFrame=cframe
  2449. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2450. game:GetService("Debris"):AddItem(prt,5)
  2451. coroutine.resume(coroutine.create(function(Part,Mesh)
  2452. for i=0,1,delay do
  2453. wait()
  2454. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2455. Part.Transparency=i
  2456. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2457. end
  2458. Part.Parent=nil
  2459. end),prt,msh)
  2460. end
  2461.  
  2462. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2463. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2464. prt.Anchored=true
  2465. prt.CFrame=cframe
  2466. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2467. game:GetService("Debris"):AddItem(prt,2)
  2468. coroutine.resume(coroutine.create(function(Part,Mesh)
  2469. for i=0,1,delay do
  2470. wait()
  2471. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2472. Part.Transparency=i
  2473. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2474. end
  2475. Part.Parent=nil
  2476. end),prt,msh)
  2477. end
  2478.  
  2479. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2480. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2481. prt.Anchored=true
  2482. prt.CFrame=cframe*cf(x,y,z)
  2483. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2484. game:GetService("Debris"):AddItem(prt,5)
  2485. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2486. local num=math.random()
  2487. local num2=math.random(-3,2)+math.random()
  2488. local numm=0
  2489. for i=0,1,delay*2 do
  2490. swait()
  2491. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2492. Part.Transparency=i
  2493. numm=numm+0.01
  2494. end
  2495. Part.Parent=nil
  2496. Mesh.Parent=nil
  2497. end),prt,msh,x,y,z)
  2498. end
  2499.  
  2500.  
  2501.  
  2502. function newRay(start,face,range,wat)
  2503. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2504. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2505. return rey,hit,pos
  2506. end
  2507.  
  2508. function Landing()
  2509. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2510. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2511. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2512. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2513. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2514. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2515.  
  2516. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2517. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2518. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2519. end
  2520.  
  2521.  
  2522.  
  2523.  
  2524.  
  2525.  
  2526.  
  2527.  
  2528.  
  2529.  
  2530. function nooutline(part)
  2531. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2532. end
  2533.  
  2534.  
  2535.  
  2536.  
  2537. function debris(cfremz, thepart, amt)
  2538. for j = 1, amt do
  2539. do
  2540. local pr = Instance.new("Part")
  2541. nooutline(pr)
  2542. pr.Name = "debrisobeb"
  2543. pr.Anchored = true
  2544. pr.BrickColor = thepart.BrickColor
  2545. pr.CanCollide = true
  2546. pr.Material = thepart.Material
  2547. pr.Transparency = thepart.Transparency
  2548. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2549. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2550. pr.Parent = workspace
  2551. game.Debris:AddItem(pr, 25)
  2552. delay(15, function()
  2553. if pr then
  2554. pr.CanCollide = false
  2555. pr.Anchored = false
  2556. end
  2557. end)
  2558. end
  2559. end
  2560. for c = 1, amt do
  2561. do
  2562. local pr2 = Instance.new("Part")
  2563. nooutline(pr2)
  2564. pr2.Name = "moredebr"
  2565. pr2.Anchored = false
  2566. pr2.BrickColor = thepart.BrickColor
  2567. pr2.CanCollide = false
  2568. pr2.Material = thepart.Material
  2569. pr2.Transparency = thepart.Transparency
  2570. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2571. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2572. pr2.Parent = workspace
  2573. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2574. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2575. game.Debris:AddItem(pr2, 45)
  2576. delay(2, function()
  2577. pr2.CanCollide = true
  2578. wait(10)
  2579. if pr2 then
  2580. pr2.CanCollide = false
  2581. end
  2582. end)
  2583. end
  2584. end
  2585. end
  2586.  
  2587.  
  2588.  
  2589.  
  2590.  
  2591.  
  2592.  
  2593.  
  2594.  
  2595.  
  2596. function AirSlam()
  2597. NoAnims = true
  2598. attack = true
  2599. for i = 1, 20 do
  2600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2601. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2605. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2606. if Debounces.on == false then break end
  2607. wait()
  2608. end
  2609. wait(0.5)
  2610.  
  2611.  
  2612. coroutine.resume(coroutine.create(function()
  2613. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2614. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2615. MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2616. end))
  2617.  
  2618. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2619.  
  2620. hum.WalkSpeed = 50
  2621. BV = Instance.new("BodyVelocity", torso)
  2622. BV.maxForce = Vector3.new(0,200000,0)
  2623. BV.P = 100000
  2624. BV.velocity = Vector3.new(0,150,0)
  2625. for i = 1, 20 do
  2626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2632. if Debounces.on == false then break end
  2633. wait()
  2634. end
  2635. BV:Destroy()
  2636.  
  2637. coroutine.resume(coroutine.create(function()
  2638. for i = 1, 2880, 48 do
  2639. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2640. rs:wait(4)
  2641. end
  2642. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2643. end))
  2644.  
  2645. for i = 1, 30 do
  2646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2648. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2650. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2651. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2652. if Debounces.on == false then break end
  2653. wait()
  2654. end
  2655.  
  2656. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2657. for i = 1, 20 do
  2658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2660. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2664. if Debounces.on == false then break end
  2665. wait()
  2666. end
  2667. end
  2668. local ry,ht,ps=nil,nil,nil
  2669. while ht==nil do
  2670. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2671. wait()
  2672. end
  2673. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2674. if par then
  2675. local cfremz = CFrame.new(loc)
  2676. debris(cfremz, par, 50)
  2677. end
  2678. coroutine.resume(coroutine.create(function()
  2679. Ring()
  2680. end))
  2681. Landing()
  2682. Sound("rbxassetid://514867425",char,90,1,false)
  2683. hum.WalkSpeed = 5
  2684. for i = 1, 25 do
  2685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2691. if Debounces.on == false then break end
  2692. wait()
  2693. end
  2694. wait(0.2)
  2695. attack = false
  2696. NoAnims = false
  2697. end
  2698.  
  2699.  
  2700.  
  2701. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2702. local p = Instance.new("Part")
  2703. p.Parent = parent
  2704. p.Size = Vector3.new(1,1,1)
  2705. p.Transparency = transparency
  2706. p.Reflectance = reflectance
  2707. p.CanCollide = false
  2708. p.BrickColor = brickcolor
  2709. p.Material = material
  2710. return p
  2711. end
  2712.  
  2713.  
  2714. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2715. local weld = Instance.new("Weld")
  2716. weld.Parent = parent
  2717. weld.Part0 = part0
  2718. weld.Part1 = part1
  2719. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2720. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2721. return weld
  2722. end
  2723.  
  2724.  
  2725.  
  2726. --[[HandleR = Instance.new("Part")
  2727. HandleR.BrickColor = BrickColor.new("Really blue")
  2728. HandleR.Material = "Neon"
  2729. HandleR.Transparency = 0.3
  2730. HandleR.Size = Vector3.new(1,0.8,4)
  2731. HandleR.CFrame = sorb.CFrame
  2732. HandleRM = Instance.new("SpecialMesh",HandleR)
  2733. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2734. HandleRM.Scale = Vector3.new(1,1,1)
  2735.  
  2736. HandleL = Instance.new("Part")
  2737. HandleL.BrickColor = BrickColor.new("Really blue")
  2738. HandleL.Material = "Neon"
  2739. HandleL.Transparency = 0.3
  2740. HandleL.Size = Vector3.new(1,0.8,4)
  2741. HandleL.CFrame = sorb2.CFrame
  2742. HandleLM = Instance.new("SpecialMesh",HandleL)
  2743. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2744. HandleLM.Scale = Vector3.new(1,1,1)]]
  2745.  
  2746.  
  2747. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2748. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2749. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2750. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2751.  
  2752.  
  2753. v3 = Vector3.new
  2754. rad=math.rad
  2755.  
  2756. kiblade = Instance.new("Part",char)
  2757. kiblade.Name = "Blade"
  2758. kiblade.Size = v3(1,5,1)
  2759. kiblade.Transparency = 1
  2760. kiblade.BrickColor = BrickColor.new("Really blue")
  2761. kiblade.Position = v3(999,999,999)
  2762. kiblade.CanCollide = false
  2763. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2764. kiblademesh.MeshType = "FileMesh"
  2765. kiblademesh.MeshId = "rbxassetid://898849476"
  2766. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2767. kiweld7 = Instance.new("Weld",kiblade)
  2768. kiweld7.Part0 = rarm
  2769. kiweld7.Part1 = kiblade
  2770. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2771. kiblade1 = Instance.new("Part",char)
  2772. kiblade1.Name = "Blade"
  2773. kiblade1.Transparency = 1
  2774. kiblade1.Size = v3(0.1,0.1,0.1)
  2775. kiblade1.Position = v3(999,999,999)
  2776. kiblade1.CanCollide = false
  2777. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2778. kiblademesh.MeshType = "Sphere"
  2779. kiblademesh.Scale = v3(1,1,1)
  2780. kiweld = Instance.new("Weld",kiblade1)
  2781. kiweld.Part0 = rarm
  2782. kiweld.Part1 = kiblade1
  2783. kiweld.C0 = CFrame.new(0,-1,0)
  2784. kiblade2 = Instance.new("Part",char)
  2785. kiblade2.Name = "Blade"
  2786. kiblade2.Size = v3(0.1,0.1,0.1)
  2787. kiblade2.Transparency = 1
  2788. kiblade2.Position = v3(999,999,999)
  2789. kiblade2.CanCollide = false
  2790. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2791. kiblademesh.MeshType = "Sphere"
  2792. kiblademesh.Scale = v3(1,1,1)
  2793. kiweld = Instance.new("Weld",kiblade2)
  2794. kiweld.Part0 = rarm
  2795. kiweld.Part1 = kiblade2
  2796. kiweld.C0 = CFrame.new(0,-4.5,0)
  2797. torso = game.Players.LocalPlayer.Character.Torso
  2798. head = game.Players.LocalPlayer.Character.Head
  2799. torso1 = Instance.new("Attachment",kiblade1)
  2800. head1 = Instance.new("Attachment",kiblade2)
  2801. trail = Instance.new("Trail",torso)
  2802. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2803. trail.Attachment0 = torso1
  2804. trail.Attachment1 = head1
  2805. trail.Lifetime = 0.5
  2806. trail.Enabled = false
  2807.  
  2808.  
  2809.  
  2810.  
  2811. kiblade2 = Instance.new("Part",char)
  2812. kiblade2.Name = "Blade"
  2813. kiblade2.Size = v3(1,5,1)
  2814. kiblade2.Transparency = 1
  2815. kiblade2.BrickColor = BrickColor.new("Really blue")
  2816. kiblade2.Position = v3(999,999,999)
  2817. kiblade2.CanCollide = false
  2818. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2819. kiblademesh2.MeshType = "FileMesh"
  2820. kiblademesh2.MeshId = "rbxassetid://898849476"
  2821. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2822. kiweld72 = Instance.new("Weld",kiblade2)
  2823. kiweld72.Part0 = larm
  2824. kiweld72.Part1 = kiblade2
  2825. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2826. kiblade12 = Instance.new("Part",char)
  2827. kiblade12.Name = "Blade"
  2828. kiblade12.Transparency = 1
  2829. kiblade12.Size = v3(0.1,0.1,0.1)
  2830. kiblade12.Position = v3(999,999,999)
  2831. kiblade12.CanCollide = false
  2832. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2833. kiblademesh2.MeshType = "Sphere"
  2834. kiblademesh2.Scale = v3(1,1,1)
  2835. kiweld2 = Instance.new("Weld",kiblade12)
  2836. kiweld2.Part0 = larm
  2837. kiweld2.Part1 = kiblade12
  2838. kiweld2.C0 = CFrame.new(0,-1,0)
  2839. kiblade22 = Instance.new("Part",char)
  2840. kiblade22.Name = "Blade"
  2841. kiblade22.Size = v3(0.1,0.1,0.1)
  2842. kiblade22.Transparency = 1
  2843. kiblade22.Position = v3(999,999,999)
  2844. kiblade22.CanCollide = false
  2845. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2846. kiblademesh2.MeshType = "Sphere"
  2847. kiblademesh2.Scale = v3(1,1,1)
  2848. kiweld2 = Instance.new("Weld",kiblade22)
  2849. kiweld2.Part0 = larm
  2850. kiweld2.Part1 = kiblade22
  2851. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2852. torso2 = game.Players.LocalPlayer.Character.Torso
  2853. head2 = game.Players.LocalPlayer.Character.Head
  2854. torso12 = Instance.new("Attachment",kiblade12)
  2855. head12 = Instance.new("Attachment",kiblade22)
  2856. trail2 = Instance.new("Trail",torso2)
  2857. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2858. trail2.Attachment0 = torso12
  2859. trail2.Attachment1 = head12
  2860. trail2.Lifetime = 0.5
  2861. trail2.Enabled = false
  2862.  
  2863.  
  2864.  
  2865. local Gibs = game.Workspace
  2866.  
  2867.  
  2868.  
  2869.  
  2870.  
  2871.  
  2872.  
  2873.  
  2874.  
  2875.  
  2876.  
  2877.  
  2878. function Kill(Character)
  2879. Character.Humanoid.Health = 0
  2880. local poo = Instance.new("IntValue",Character)
  2881. poo.Name = "haha nope"
  2882. local svch = Character
  2883. local hum = Character:findFirstChild("Humanoid")
  2884. Character.Archivable = true
  2885. local chrclone = Character:clone()
  2886. Character.Archivable = false
  2887.  
  2888. local ch = chrclone:GetChildren()
  2889. local i
  2890. for i = 1,#ch do
  2891. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2892. ch[i]:remove()
  2893. end
  2894. end
  2895. local function Scan(ch)
  2896. local e
  2897. for e = 1,#ch do
  2898. Scan(ch[e]:GetChildren())
  2899. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2900. ch[e]:remove()
  2901. end
  2902. end
  2903. end
  2904. Scan(chrclone:GetChildren())
  2905.  
  2906. local hum2 = chrclone:findFirstChild("Humanoid")
  2907.  
  2908.  
  2909. if hum2 ~= nil then
  2910. hum2.Name = "Humanoid2"
  2911. hum2.PlatformStand = true
  2912. hum2.Sit = true
  2913. hum2.MaxHealth = 0
  2914. hum2.Health = 0
  2915. end
  2916.  
  2917. local ch = Character:GetChildren()
  2918. local i
  2919. for i = 1,#ch do
  2920. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2921. ch[i]:remove()
  2922. end
  2923. end
  2924.  
  2925. wait(0.2)
  2926.  
  2927. local ch = Character:GetChildren()
  2928. local i
  2929. for i = 1,#ch do
  2930. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2931. ch[i]:remove()
  2932. end
  2933. end
  2934. Character = chrclone
  2935. local Torso = Character.Torso
  2936. local movevector = Vector3.new()
  2937.  
  2938. if Torso then
  2939. local Head = Character:FindFirstChild("Head")
  2940. local Limb = Character:FindFirstChild("Right Arm")
  2941. if Limb then
  2942.  
  2943. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2944. local Joint = Instance.new("Glue")
  2945. Joint.Name = "RightShoulder"
  2946. Joint.Part0 = Torso
  2947. Joint.Part1 = Limb
  2948. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2949. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2950. Joint.Parent = Torso
  2951.  
  2952. local B = Instance.new("Part")
  2953. B.TopSurface = 0
  2954. B.BottomSurface = 0
  2955. B.formFactor = "Symmetric"
  2956. B.Size = Vector3.new(1, 1, 1)
  2957. B.Transparency = 1
  2958. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2959. B.Parent = Character
  2960. local W = Instance.new("Weld")
  2961. W.Part0 = Limb
  2962. W.Part1 = B
  2963. W.C0 = CFrame.new(0, -0.5, 0)
  2964. W.Parent = Limb
  2965.  
  2966. end
  2967. local Limb = Character:FindFirstChild("Left Arm")
  2968. if Limb then
  2969.  
  2970. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2971. local Joint = Instance.new("Glue")
  2972. Joint.Name = "LeftShoulder"
  2973. Joint.Part0 = Torso
  2974. Joint.Part1 = Limb
  2975. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2976. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2977. Joint.Parent = Torso
  2978.  
  2979. local B = Instance.new("Part")
  2980. B.TopSurface = 0
  2981. B.BottomSurface = 0
  2982. B.formFactor = "Symmetric"
  2983. B.Size = Vector3.new(1, 1, 1)
  2984. B.Transparency = 1
  2985. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2986. B.Parent = Character
  2987. local W = Instance.new("Weld")
  2988. W.Part0 = Limb
  2989. W.Part1 = B
  2990. W.C0 = CFrame.new(0, -0.5, 0)
  2991. W.Parent = Limb
  2992.  
  2993. end
  2994. local Limb = Character:FindFirstChild("Right Leg")
  2995. if Limb then
  2996.  
  2997. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2998. local Joint = Instance.new("Glue")
  2999. Joint.Name = "RightHip"
  3000. Joint.Part0 = Torso
  3001. Joint.Part1 = Limb
  3002. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3003. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3004. Joint.Parent = Torso
  3005.  
  3006. local B = Instance.new("Part")
  3007. B.TopSurface = 0
  3008. B.BottomSurface = 0
  3009. B.formFactor = "Symmetric"
  3010. B.Size = Vector3.new(1, 1, 1)
  3011. B.Transparency = 1
  3012. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3013. B.Parent = Character
  3014. local W = Instance.new("Weld")
  3015. W.Part0 = Limb
  3016. W.Part1 = B
  3017. W.C0 = CFrame.new(0, -0.5, 0)
  3018. W.Parent = Limb
  3019.  
  3020. end
  3021. local Limb = Character:FindFirstChild("Left Leg")
  3022. if Limb then
  3023.  
  3024. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  3025. local Joint = Instance.new("Glue")
  3026. Joint.Name = "LeftHip"
  3027. Joint.Part0 = Torso
  3028. Joint.Part1 = Limb
  3029. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3030. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3031. Joint.Parent = Torso
  3032.  
  3033. local B = Instance.new("Part")
  3034. B.TopSurface = 0
  3035. B.BottomSurface = 0
  3036. B.formFactor = "Symmetric"
  3037. B.Size = Vector3.new(1, 1, 1)
  3038. B.Transparency = 1
  3039. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3040. B.Parent = Character
  3041. local W = Instance.new("Weld")
  3042. W.Part0 = Limb
  3043. W.Part1 = B
  3044. W.C0 = CFrame.new(0, -0.5, 0)
  3045. W.Parent = Limb
  3046.  
  3047. end
  3048. --[
  3049. local Bar = Instance.new("Part")
  3050. Bar.TopSurface = 0
  3051. Bar.BottomSurface = 0
  3052. Bar.formFactor = "Symmetric"
  3053. Bar.Size = Vector3.new(1, 1, 1)
  3054. Bar.Transparency = 1
  3055. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  3056. Bar.Parent = Character
  3057. local Weld = Instance.new("Weld")
  3058. Weld.Part0 = Torso
  3059. Weld.Part1 = Bar
  3060. Weld.C0 = CFrame.new(0, 0.5, 0)
  3061. Weld.Parent = Torso
  3062. --]]
  3063. end
  3064. Character.Parent = Gibs
  3065. game.Debris:AddItem(Character, 12)
  3066. if movevector ~= Vector3.new() then
  3067. for i = 1,10 do
  3068. wait()
  3069. Torso.Velocity = Vector3.new(0,0,-100)
  3070. Head.Velocity = movevector * 200
  3071. end
  3072. end
  3073. end
  3074.  
  3075.  
  3076.  
  3077. function SpinSlice()
  3078. NoAnims = true
  3079. attack = true
  3080.  
  3081.  
  3082. Sound("rbxassetid://588738949",char,90,1,false)
  3083. kiblade.Transparency = 0
  3084. kiblade2.Transparency = 0
  3085. trail.Enabled = true
  3086. trail2.Enabled = true
  3087.  
  3088. hum.WalkSpeed = 0
  3089. for i = 1,40 do
  3090. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3091. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3092. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3093. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  3094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  3095. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3096. if Debounces.on == false then break end
  3097. wait()
  3098. end
  3099.  
  3100.  
  3101. coroutine.resume(coroutine.create(function()
  3102. local BF = Instance.new("BodyVelocity",hed)
  3103. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3104. BF.velocity = root.CFrame.lookVector*120
  3105. wait(2.0)
  3106. BF:remove()
  3107. end))
  3108.  
  3109. coroutine.resume(coroutine.create(function()
  3110. Sound("rbxassetid://588734356",char,90,1,false)
  3111. wait(.1)
  3112. Sound("rbxassetid://588734356",char,90,1,false)
  3113. wait(.1)
  3114. Sound("rbxassetid://588734356",char,90,1,false)
  3115. wait(.1)
  3116. Sound("rbxassetid://588734356",char,90,1,false)
  3117. wait(.1)
  3118. Sound("rbxassetid://588734356",char,90,1,false)
  3119. wait(.1)
  3120. Sound("rbxassetid://588734356",char,90,1,false)
  3121. wait(.1)
  3122. Sound("rbxassetid://588734356",char,90,1,false)
  3123. wait(.1)
  3124. Sound("rbxassetid://588734356",char,90,1,false)
  3125. end))
  3126. local HitBox = Instance.new("Part",rarm)
  3127. HitBox.Size = Vector3.new(1,5,1)
  3128. HitBox.CanCollide = false
  3129. HitBox.Transparency = 1
  3130. local HitBox2 = Instance.new("Weld",HitBox)
  3131. HitBox2.Part0 = rarm
  3132. HitBox2.Part1 = HitBox
  3133. HitBox2.C0 = CFrame.new(0,-1.8,0)
  3134. HitBox.Touched:connect(function(hit)
  3135. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3136. Kill(hit.Parent)
  3137. hit.Parent.Humanoid.PlatformStand = true
  3138. end
  3139. end)
  3140.  
  3141. local HitBox2 = Instance.new("Part",larm)
  3142. HitBox2.Size = Vector3.new(1,5,1)
  3143. HitBox2.CanCollide = false
  3144. HitBox2.Transparency = 1
  3145. local HitBox22 = Instance.new("Weld",HitBox2)
  3146. HitBox22.Part0 = larm
  3147. HitBox22.Part1 = HitBox2
  3148. HitBox22.C0 = CFrame.new(0,-1.8,0)
  3149. HitBox2.Touched:connect(function(hit)
  3150. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3151. Kill(hit.Parent)
  3152. hit.Parent.Humanoid.PlatformStand = true
  3153. end
  3154. end)
  3155.  
  3156. for i = 1,40 do
  3157. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3158. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3159. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3160. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3161. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3162. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3163. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3164. if Debounces.on == false then break end
  3165. wait()
  3166. end
  3167. kiblade.Transparency = 1
  3168. kiblade2.Transparency = 1
  3169. trail.Enabled = false
  3170. trail2.Enabled = false
  3171. HitBox:Destroy()
  3172. HitBox2:Destroy()
  3173. hum.WalkSpeed = 5
  3174. attack = false
  3175. NoAnims = false
  3176. end
  3177.  
  3178.  
  3179.  
  3180.  
  3181. function hito(partoz, magn, dmg, debtim)
  3182. for _, guy in pairs(workspace:GetChildren()) do
  3183. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3184. do
  3185. local humz = guy:FindFirstChildOfClass("Humanoid")
  3186. local hed = guy:FindFirstChild("Head")
  3187. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3188. local db = Instance.new("StringValue")
  3189. db.Name = "alabo"
  3190. db.Parent = hed
  3191. delay(debtim, function()
  3192. db:Destroy()
  3193. end)
  3194. end
  3195. end
  3196. end
  3197. end
  3198. end
  3199.  
  3200.  
  3201.  
  3202. ang = CFrame.Angles
  3203. rd = math.rad
  3204. rd2 = math.random
  3205. ov = false
  3206.  
  3207.  
  3208.  
  3209. nooutline = function(i)
  3210. i.TopSurface = 10
  3211. end
  3212. makepart = function(l, m, n, o, p, q, r)
  3213. local s = Instance.new("Part")
  3214. s.BrickColor = BrickColor.new(l)
  3215. s.Name = m
  3216. s.Transparency = o
  3217. nooutline(s)
  3218. s.Reflectance = n
  3219. s.Material = p
  3220. s.Anchored = true
  3221. s.CanCollide = false
  3222. s.Locked = true
  3223. s.CFrame = r
  3224. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3225. s.Parent = q
  3226. return s
  3227. end
  3228.  
  3229. makemesh = function(t, u, v, w)
  3230. local x = Instance.new("SpecialMesh")
  3231. x.MeshType = t
  3232. x.Scale = u
  3233. if t == "FileMesh" then
  3234. x.MeshId = v
  3235. end
  3236. x.Parent = w
  3237. return x
  3238. end
  3239.  
  3240. local H = {}
  3241.  
  3242.  
  3243. Barrage = function()
  3244. modz = Instance.new("Model")
  3245. modz.Name = "efx"
  3246. modz.Parent = char
  3247. ov = true
  3248. hum.AutoRotate = false
  3249. local aN = nil
  3250. local a9 = true
  3251. local aa = {}
  3252. local ab = {}
  3253. local b7 = {}
  3254. for j = 1, 16 do
  3255. local ac = Instance.new("Part")
  3256. nooutline(ac)
  3257. ac.Anchored = true
  3258. ac.Locked = true
  3259. ac.CanCollide = false
  3260. ac.Material = "Neon"
  3261. ac.Size = Vector3.new(1, 1, 1)
  3262. ac.Transparency = 1
  3263. ac.CFrame = CFrame.new(0, 1000, 0)
  3264. ac.Parent = modz
  3265. ac.BrickColor = BrickColor.new("Really blue")
  3266. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3267. table.insert(aa, ac)
  3268. end
  3269. for j = 1, 40 do
  3270. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3271. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3272. table.insert(ab, a3)
  3273. end
  3274. for j = 1, 30 do
  3275. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3276. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3277. table.insert(b7, a3)
  3278. end
  3279. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3280. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3281. for I,aO in pairs(H) do
  3282. if aO.Parent == rarm or aO.Parent == larm then
  3283. aN = aO.Transparency
  3284. aO.Transparency = 1
  3285. end
  3286. end
  3287. local a8 = Instance.new("BodyGyro")
  3288. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3289. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3290. a8.P = 580000
  3291. a8.D = 250
  3292. a8.Parent = root
  3293. coroutine.resume(coroutine.create(function()
  3294. while a8 do
  3295. swait()
  3296. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3297. end
  3298. end))
  3299. local af = 0
  3300. local ag = 0
  3301. repeat
  3302. ag = ag + 1
  3303. if af == 0 then
  3304. af = 1
  3305. else
  3306. af = af % 14 + 1
  3307. end
  3308. coroutine.resume(coroutine.create(function()
  3309. local ah = aa[af]
  3310. local ai = ab[af]
  3311. local aj = ab[af + 14]
  3312. local ba = b7[af]
  3313. ah.Size = Vector3.new(1, 1, 2)
  3314. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3315. ah.Transparency = 0.25
  3316. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3317. ai.Transparency = 0.35
  3318. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3319. aj.Transparency = 0.45
  3320. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3321. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3322. if af % 2 == 1 then
  3323. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3324. else
  3325. if af % 2 == 0 then
  3326. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3327. end
  3328. end
  3329. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3330. ba.Transparency = 0.4
  3331. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3332. local bb = ah.CFrame * cf(0, 0, -5)
  3333. local bc = aj.CFrame * cf(0, -0.1, 0)
  3334. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3335. local ak = false
  3336. for j = 1, 12 do
  3337. swait()
  3338. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3339. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3340. if a1 and ak == false then
  3341. ak = true
  3342. local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3343. do
  3344. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3345. game.Debris:AddItem(a3, 0.5)
  3346. local a5 = rd2(1, 12)
  3347. if a5 == 6 then
  3348. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3349. else
  3350. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3351. end
  3352. coroutine.resume(coroutine.create(function()
  3353. for I = 1, 4 do
  3354. swait()
  3355. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3356. a3.Transparency = a3.Transparency + 0.2
  3357. end
  3358. a3:Destroy()
  3359. end))
  3360. end
  3361. end
  3362. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3363. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3364. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3365. ah.Transparency = ah.Transparency + 0.0725
  3366. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3367. ai.Transparency = ai.Transparency + 0.06
  3368. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3369. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3370. aj.Transparency = aj.Transparency + 0.05
  3371. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3372. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3373. ba.Transparency = ba.Transparency + 0.06
  3374. end
  3375. end))
  3376. swait()
  3377. until ov == false
  3378. for I,aO in pairs(H) do
  3379. if aO.Parent == rarm or aO.Parent == larm then
  3380. aO.Transparency = aN
  3381. end
  3382. end
  3383. b8:Destroy()
  3384. b9:Destroy()
  3385. a8:Destroy()
  3386. hum.AutoRotate = true
  3387. ov = false
  3388. wait(1)
  3389. for I,al in pairs(aa) do
  3390. al:Destroy()
  3391. end
  3392. for I,am in pairs(ab) do
  3393. am:Destroy()
  3394. end
  3395. for I,be in pairs(b7) do
  3396. be:Destroy()
  3397. end
  3398. end
  3399.  
  3400.  
  3401.  
  3402.  
  3403.  
  3404.  
  3405. function Kneel()
  3406.  
  3407. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3408. if v:FindFirstChild('Humanoid') then
  3409.  
  3410. hum2 = v:FindFirstChild('Humanoid')
  3411. hum2.PlatformStand=true
  3412.  
  3413. end
  3414. end
  3415. end
  3416.  
  3417. --[[mouse.KeyDown:connect(function(key)
  3418. if key == "l" and Trans == false and Strength then
  3419. Transformation()
  3420. Trans = true
  3421. end
  3422. end)]]
  3423.  
  3424.  
  3425.  
  3426. mouse.KeyDown:connect(function(key)
  3427. if key == "z" then
  3428. GrabAndDrag()
  3429. end
  3430. end)
  3431.  
  3432.  
  3433. mouse.KeyDown:connect(function(key)
  3434. if key == "x" then
  3435. AirSlam()
  3436. end
  3437. end)
  3438.  
  3439.  
  3440.  
  3441. mouse.KeyDown:connect(function(key)
  3442. if key == "c" then
  3443. SpinSlice()
  3444. end
  3445. end)
  3446.  
  3447.  
  3448. mouse.KeyDown:connect(function(key)
  3449. if key == "p" and Full == false then
  3450. FullPower()
  3451. end
  3452. end)
  3453.  
  3454. mouse.KeyDown:connect(function(key)
  3455. if key == "1" then
  3456. Sound("rbxassetid://966268002",char,90,1,false)
  3457. Kneel()
  3458. end
  3459. end)
  3460.  
  3461. mouse.KeyDown:connect(function(key)
  3462. if key == "v" then
  3463. if ov == false then
  3464. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3465. wait()
  3466. local ChatService = game:GetService("Chat")
  3467. wait()
  3468. local ChatService = game:GetService("Chat")
  3469. coroutine.resume(coroutine.create(function()
  3470. s = 0
  3471. repeat
  3472. s = s + 1
  3473. Barrage()
  3474. wait()
  3475. until not ov
  3476. end))
  3477. if Full == true then
  3478. coroutine.resume(coroutine.create(function()
  3479. s = 0
  3480. repeat
  3481. s = s + 1
  3482. Barrage()
  3483. wait()
  3484. until not ov
  3485. end))
  3486. end
  3487. mouse.KeyUp:connect(function(key)
  3488. if key == "v" then
  3489. wait(0.4)
  3490. ov = false
  3491. wait(0.1)
  3492. end
  3493. end)
  3494. end
  3495. end
  3496. end)
  3497.  
  3498.  
  3499.  
  3500.  
  3501.  
  3502. -----animations-----
  3503.  
  3504. game:GetService("RunService").RenderStepped:connect(function()
  3505. char.Humanoid.FreeFalling:connect(function(f)
  3506. if f then
  3507. ffing = true
  3508. else
  3509. ffing = false
  3510. end
  3511. end)
  3512. sine = sine + add
  3513. if ffing==true then
  3514. anim="jump"
  3515. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3516. anim="idle"
  3517. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3518. anim = "walk"
  3519. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3520. anim = "run"
  3521. end
  3522.  
  3523. if NoAnims==false then
  3524. if anim=="idle" then
  3525. add=0.5
  3526. if trans == false then
  3527. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3528. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3529. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3530. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3531. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3532. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3533. else
  3534. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3535. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3536. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3537. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3538. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3539. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3540. end
  3541.  
  3542. elseif anim=="walk" then
  3543. add=0.5
  3544. if trans == false then
  3545. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3546. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3547. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3548. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3549. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3550. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3551. else
  3552. change = 0.5
  3553. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3554. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3558. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3559. end
  3560.  
  3561. elseif anim=="run" then
  3562. add=0.5
  3563. if trans == false then
  3564. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3565. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3566. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3567. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3568. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3569. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3570. else
  3571. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3572. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3573. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3574. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3575. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3576. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3577. end
  3578.  
  3579. elseif anim=="jump" then
  3580. add=0.5
  3581. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3582. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3583. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3584. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3585. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3586. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3587.  
  3588. end
  3589. end
  3590.  
  3591. end)
  3592.  
  3593.  
  3594. --[[l = game.Lighting
  3595. l.TimeOfDay = 1
  3596. game.Lighting.Ambient = Color3.new(0,0,0)
  3597. l.Brightness = 0.1]]--
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