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1-
owner,name = 'XTheShowcaserX','Polearm'
1+
owner,name = 'rickyro26','Polearm'
2
PLAYERS = game:GetService('Players')
3
ply = PLAYERS[owner]
4
char = ply.Character
5
terrain = Workspace.Terrain
6
pcall(function() char:FindFirstChild("legetdg"):Remove() end)
7
m = Instance.new("Model",char) m.Name = "legetdg"
8
if script.Parent.className ~= 'HopperBin' then
9
hop = Instance.new("HopperBin",PLAYERS[owner].Backpack)
10
hop.Name = name
11
script.Parent = hop
12
script.Name = "Function"
13
end
14
owner2 = owner
15
hop = script.Parent
16
 
17
debris = game:GetService("Debris")
18
 
19
cfn,ang,v3n,ud2n,V2 = CFrame.new,CFrame.Angles,Vector3.new,UDim2.new,Vector2.new
20
floatforce = 196.25
21
 
22
torso,head = char.Torso,char.Head
23
attacking = false
24
track = false
25
 
26
rs = torso["Right Shoulder"]
27
ls = torso["Left Shoulder"]
28
rh = torso["Right Hip"]
29
lh = torso["Right Hip"]
30
neck = torso["Neck"]
31
rw,lw = nil,nil
32
rhw,lhw = nil,nil
33
local orgc1 = rs.C1
34
 
35
rarm = char["Right Arm"]
36
larm = char["Left Arm"]
37
rleg = char["Right Leg"]
38
lleg = char["Left Leg"]
39
 
40
normposr = cfn(1.5,.5,0)
41
normposl = cfn(-1.5,.5,0)
42
normposl2 = cfn(.5,-1.5,0)
43
normposr2 = cfn(-.5,-1.5,0)
44
normposn = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0)
45
 
46
holdpos = normposr*ang(math.pi/2,0,0)
47
holdpos2 = normposl*ang(math.pi/2,0,0)
48
 
49
 
50
T = {["P"] = function(x,y,z,color,transparency,cancollide,anchored,parent,typee)
51
                if typee == 'wedge' then
52
                        c = Instance.new("WedgePart",m)
53
                        elseif typee == 'seat' then
54
                                c = Instance.new("Seat",m)
55
                        elseif typee == 'vseat' then
56
                                c = Instance.new("VehicleSeat",m)
57
                        else
58
                                c = Instance.new("Part",m)
59
                end
60
                c.TopSurface,c.BottomSurface = 0,0
61
                c.Locked = true
62
                c.formFactor = "Custom"
63
                c.Size = Vector3.new(x,y,z)
64
                if color ~= "random" then
65
                        c.BrickColor = BrickColor.new(color)
66
                        else c.BrickColor = BrickColor:random()
67
                end
68
                c.Transparency = transparency
69
                c.CanCollide = cancollide
70
                if anchored ~= nil then c.Anchored = anchored end
71
                if parent ~= nil then c.Parent = parent end
72
                return c
73
        end
74
        ,
75
        ["C"] = function(func) coroutine.resume(coroutine.create(func)) end
76
        ,
77
        ["W"] = function(part0,part1,x,y,z,rx,ry,rz,parent)
78
                w = Instance.new("Motor",m)
79
                if parent ~= nil then w.Parent = parent end
80
                w.Part0,w.Part1 = part0,part1
81
                w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz)
82
                return w
83
        end
84
        ,
85
        ["BG"] = function(parent)
86
                local c = Instance.new("BodyGyro",parent)
87
                c.P = 20e+003
88
                c.cframe = parent.CFrame
89
                c.maxTorque = Vector3.new(c.P,c.P,c.P)
90
                return c
91
                end
92
        ,
93
        ["BP"] = function(parent,position)
94
                local bp = Instance.new("BodyPosition",parent)
95
                bp.maxForce = Vector3.new()*math.huge
96
                bp.position = position
97
                return bp
98
        end
99
        ,
100
        ["F"] = function(parent,size,heat,color,secondcolor,enabled)
101
                f = Instance.new("Fire",parent)
102
                f.Size = size
103
                f.Heat = heat
104
                if enabled ~= nil then f.Enabled = enabled end
105
                if color ~= nil then f.Color = BrickColor.new(color).Color end
106
                if secondcolor ~= nil then f.SecondaryColor = BrickColor.new(secondcolor).Color end
107
                return f
108
        end
109
        ,
110
 
111
        ["FM"] = function(parent,meshid,x,y,z,meshtexture)
112
                if meshid == "cylinder" then
113
                        mesh = Instance.new("CylinderMesh",parent)
114
                        mesh.Scale = Vector3.new(x,y,z)
115
                        return mesh
116
                elseif meshid == 'block' then
117
                        mesh = Instance.new("BlockMesh",parent)
118
                        mesh.Scale = Vector3.new(x,y,z)
119
                        return mesh
120
                end
121
                mesh = Instance.new("SpecialMesh",parent)
122
 
123
                if meshid == 'wedge' then
124
                        mesh.MeshType = 'Wedge'
125
                elseif meshid == 'sphere' then
126
                        mesh.MeshType = 3
127
                elseif type(meshid) == "number" then
128
                        mesh.MeshId = "rbxassetid://"..meshid
129
                else
130
                        mesh.MeshId = "rbxassetid://"..meshids[meshid]
131
                end
132
                mesh.Scale = Vector3.new(x,y,z)
133
                if meshtexture then
134
                        if type(meshtexture) == "number" then mesh.TextureId = "rbxassetid://"..meshtexture else
135
                        mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end
136
                end
137
                return mesh
138
        end,
139
 
140
        ["Dec"] = function(parent,face,id,transparency)
141
                c = Instance.new("Decal",parent)
142
                c.Face = face
143
                c.Texture = id
144
                if transparency then c.Transparency = transparency end
145
                return c
146
        end,
147
        ["S"] = function(id,pitch,volume,parent)
148
                cur = nil
149
                found = false
150
                if type(id) == 'string' then
151
                        for i,v in pairs(char.Head:children()) do
152
                                if v:IsA("Sound") and v.Name == id and not found then
153
                                        cur = v
154
                                        if parent then cur = v:Clone() cur.Parent = parent end
155
                                        cur.Pitch = pitch
156
                                        if volume then cur.Volume = volume end
157
                                        cur:Play()
158
                                        found = true
159
                                        return cur
160
                                end
161
                        end
162
                elseif type(id) == 'number' then
163
                        local a = char.Head:FindFirstChild('exteo')
164
                        a.SoundId = 'rbxassetid://'..id
165
                        a.Pitch = pitch
166
                        if volume then a.Volume = volume end
167
                        a:Play()
168
                        return a
169
                end
170
        end
171
}
172
----GUI SHORTENINGS-----
173
G = {
174
["F"] = function(parent,size,position)
175
c = Instance.new("Frame",parent)
176
c.Size = UDim2.new(size.x,0,size.y,0)
177
c.Style = 2
178
c.Position = UDim2.new(position.x,0,position.y,0)
179
return c
180
end,
181
["B"] = function(parent,size,position,text,...)
182
c = Instance.new("TextButton",parent)
183
c.Size = UDim2.new(size.x,0,size.y,0)
184
c.Position = UDim2.new(position.x,0,position.y,0)
185
c.AutoButtonColor = true
186
c.Text = text
187
return c
188
end,
189
["L"] = function(parent,size,position,text)
190
c = Instance.new("TextLabel",parent)
191
c.Size = UDim2.new(size.x,0,size.y,0)
192
c.Position = UDim2.new(position.x,0,position.y,0)
193
if text then c.Text = text end
194
return c
195
end
196
}
197
----GUI SHORTENINGS-----
198
------MESHIDS---
199
meshids = {["penguin"] = 15853464, ["ring"] = 3270017,
200
["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["crossbow"] = 15886761,
201
["cloud"] = 1095708,["mjolnir"] = 1279013,["diamond"] = 9756362, ["hand"] = 37241605,
202
["fist"] = 65322375,["skull"] = 36869983,["totem"] = 35624068,["spikeb"] = 9982590,["dragon"] = 58430372,["fish"] = 31221717, ["coffee"] = 15929962,["spiral"] = 1051557,
203
["ramen"] = 19380188,["lightning"] = 72583597,["bullet"]=2697549}---some meshids
204
textureids = {["cone"] = 1082804,["rainbow"] = 28488599,["fish"] = 31221733, ["coffee"] = 24181455,["monster"] = 33366441,["ramen"] = 19380153} 
205
soundids = {["bell"] = 20005706,["flintlock"] = 13510352,["falcon"] = 1387390,['sensa'] = 4700455,
206
['midas'] = 17385513,['spark'] = 10756118,['boom'] = 10730819,['plank'] = 10548112
207
}
208
for i,v in pairs(soundids) do
209
sound = Instance.new("Sound")
210
sound.SoundId = "http://www.roblox.com/asset/?id="..v
211
sound.Name = i
212
sound.Parent = char.Head
213
end
214
 
215
function l(a,x,y,z,b)
216
        if b == nil then
217
                return a.CFrame*cfn(x,y,z)
218
        else
219
                return a*cfn(x,y,z)
220
        end
221
end
222
 
223
 
224
lock = {["R"] =
225
        function(a)
226
                if a == 1 then
227
                        rabrick = T.P(1,1,1,"White",1,false,false)
228
                        rw = T.W(rabrick,torso,1.5,.5,0,0,0,0)
229
                        T.W(rarm,rabrick,0,-.5,0,0,0,0)
230
                elseif a == 2 then
231
                        rlbrick = T.P(1,1,1,"White",1,false,false)
232
                        rhw = T.W(rlbrick,torso,-.5,-1.5,0,0,0,0)
233
                        T.W(rleg,rlbrick,0,-.5,0,0,0,0)
234
                elseif a == 0 then
235
                        rs.Parent = torso
236
                        rw.Parent = nil
237
                        rabrick:Destroy() rabrick = nil
238
                elseif a == -1 then
239
                        rhw.Parent = nil
240
                        rh.Parent = torso
241
                        rlbrick:Destroy() rlbrick = nil
242
                end
243
        end
244
        , ["L"] = function(a)
245
                if a == 1 then
246
                        labrick = T.P(1,1,1,"White",1,false,false)
247
                        lw = T.W(labrick,torso,-1.5,.5,0,0,0,0)
248
                        T.W(larm,labrick,0,-.5,0,0,0,0)
249
                elseif a == 2 then
250
                        llbrick = T.P(1,1,1,"White",1,false,false)
251
                        lhw = T.W(llbrick,torso,.5,-1.5,0,0,0,0)
252
                        T.W(lleg,llbrick,0,-.5,0,0,0,0)
253
                elseif a == 0 then
254
                        ls.Parent = torso
255
                        lw.Parent = nil
256
                        labrick:Destroy() labrick = nil
257
                elseif a == -1 then
258
                        lhw.Parent = nil
259
                        lh.Parent = torso
260
                        llbrick:Destroy() llbrick = nil
261
                end
262
        end
263
}
264
 
265
M = {["R"] = function(a,b) return math.random(a,b) end,
266
["Cos"] = function(a) return math.cos(a) end,
267
["Sin"] = function(a) return math.sin(a) end,
268
["D"] = function(a) return math.rad(a) end
269
}
270
 
271
hdl = T.P(.25,4,.25,'Brown',0,false,false)
272
hw = T.W(hdl,rarm,0,-1,0,-math.pi/2,0,0) normh = hw.C1 
273
--[[
274
p = T.P(.1,2,.3,'Bright green',0,false,false,m,'wedge')
275
T.W(p,hdl,0,2.95,0,0,math.pi,0)
276
 
277
p2 = T.P(.1,1,1,'Bright green',0,false,false,m,'wedge')
278
T.W(p2,p,0,.5,.65,math.pi/2,0,0)
279
 
280
p3 = T.P(.1,1,.5,'Bright green',0,false,false,m,'wedge')
281
T.W(p3,p2,0,.25,1,math.pi/2,0,0)
282
]]--
283
 
284
function zeero(mot,a) local oldvelocity = mot.MaxVelocity  mot.MaxVelocity = 1.7E+308
285
        if a == nil then mot.DesiredAngle = 0
286
        else mot.DesiredAngle = a
287
        end
288
        while mot.DesiredAngle ~= mot.CurrentAngle do wait() end
289
        mot.MaxVelocity = oldvelocity
290
end
291
function ventta(mot)
292
        while mot.DesiredAngle ~= mot.CurrentAngle do wait() end
293
end
294
 
295
function damage(hit,amount,bool)
296
for i,v in pairs(hit:children()) do
297
        if v:IsA("Humanoid") and v.Parent ~= char then
298
                if bool then
299
                local found = v:FindFirstChild('lol')
300
                        if not found then
301
                                bo = Instance.new("StringValue",v)
302
                                bo.Name = 'lol'
303
                                debris:AddItem(bo,bool)
304
                                v.Health = v.Health-amount
305
                        end
306
                else
307
                        v.Health = v.Health-amount
308
                end
309
        end
310
end
311
end
312
 
313
T.C(function()
314
        while wait() do
315
                wld.DesiredAngle = math.pi
316
                ventta(wld)
317
                zeero(wld,0)
318
        end
319
end)
320
 
321
function spaas(position,radius,number,number2,color)
322
        mode = Instance.new("Model",m)
323
        for i = 1,number2 do
324
                pos = position+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius))
325
                mag = (position-pos).magnitude
326
 
327
                col = color or 'Toothpaste'
328
                local laz = T.P(.1,mag,.1,col,0,false,true,mode)
329
 
330
                T.FM(laz,'cylinder',.3,1,.3)
331
                laz.CFrame = (cfn(position,pos)*cfn(0,0,-mag/2))*ang(math.pi/2,0,0)
332
 
333
                cframe = (laz.CFrame*cfn(0,-mag/2,0)).p
334
                pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius))
335
                mag2 = (cframe-pos2).magnitude
336
                local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode)
337
                T.FM(laz2,'cylinder',.3,1,.3)
338
                laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0)
339
 
340
                previo = laz2
341
                for i = 1,number do
342
                        cframe = (previo.CFrame*cfn(0,-mag/2,0)).p
343
                        pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius))
344
                        mag2 = (cframe-pos2).magnitude
345
 
346
                        local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode)
347
                        T.FM(laz2,'cylinder',.3,1,.3)
348
                        laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0)
349
 
350
                        previo = laz2
351
                end
352
 
353
        end
354
        debris:AddItem(mode,.1)
355
end
356
 
357
 
358
pp = T.P(.1,.1,.1,'Black',0,false,false)
359
T.FM(pp,'sphere',1,1,1)
360
 
361
wld = T.W(pp,hdl,0,2.5,0,-math.pi/2,0,0)
362
wld.C0 = cfn()*ang(0,0,0,math.pi/2,0,0)
363
wld.MaxVelocity = .1
364
 
365
for _ = 1,1 do --- WEAPON LOOP
366
        decor = Instance.new("Model",m)
367
        for i = -45,45,90 do
368
                wait()
369
                print('a')
370
                p = T.P(.1,.1,.1,'Black',1,false,false,decor)
371
                T.W(p,pp,0,0,0,0,0,M.D(i))
372
                T.FM(p,'sphere',1,1,1)
373
                r = .3
374
                for i = 0,360,30 do
375
                        p2 = T.P(.2,.1,.1,'Deep blue',0,false,false,decor)
376
                        T.FM(p2,'block',.9,.25,.45)
377
                        T.W(p2,p,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r,math.pi/2,0,-math.pi/2+M.D(i))
378
                        p3 = T.P(.1,.1,.1,'Deep blue',0,false,false,decor)
379
                        T.FM(p3,'block',.25,.5,.45)
380
                        T.W(p3,p2,0,-.05,0,0,0,0)
381
                end
382
        r = .2
383
                for i = 0,360,30 do
384
                        p2 = T.P(.2,.1,.1,'Deep blue',0,false,false,decor)
385
                        T.FM(p2,'block',.6,.25,.45)
386
                        T.W(p2,p,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r,math.pi/2,0,-math.pi/2+M.D(i))
387
                end
388
        r = .35
389
                for i = 0,360,120 do
390
                        p2 = T.P(2,.1,.1,'Deep blue',0,false,false,decor)
391
                        T.FM(p2,'block',.6,.25,.45)
392
                        T.W(p2,p,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r,math.pi/2,0,-math.pi/2+M.D(i))
393
                end
394
                for i = 60,360+60,120 do
395
                        p2 = T.P(2,.1,.1,'Deep blue',0,false,false,decor)
396
                        T.FM(p2,'block',.62,.25,.45)
397
                        T.W(p2,p,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r,math.pi/2,0,-math.pi/2+M.D(i))
398
                end
399
                p4 = T.P(.4,.1,.4,'Lime green',.5,false,false,decor)
400
                T.FM(p4,'cylinder',.9,.45,.9)
401
                T.W(p4,p,0,0,0,0,0,0)
402
        end 
403
end
404
 
405
center = _
406
troll_loop = false
407
 
408
 
409
function star(mouse)
410
ou = 20
411
th = 1
412
wi = 3
413
centers = {}
414
 
415
for _ = 1,1 do ----- CENTER LOOP
416
        pos = cfn(mouse.hit.p)+v3n(0,.1,0) oripos = pos
417
        main = T.P(1,1,1,'White',1,true,true)
418
        main.CFrame = pos
419
        center = main
420
 
421
        r = .3*ou
422
        for i = 0,360,30 do ---- INNER RING
423
                p2 = T.P(.2,.1,.1,'Deep blue',0,false,true,decor)
424
                T.FM(p2,'block',.9*ou,wi,th)
425
                p2.CFrame = l(main,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r)*ang(math.pi/2,0,-math.pi/2+M.D(i))
426
 
427
                p3 = T.P(.1,.1,.1,'Deep blue',0,false,true,decor)
428
                T.FM(p3,'block',wi,.5*ou,th)
429
                p3.CFrame = l(p2,0,-.05*ou,0)
430
        end
431
 
432
        r = .2*ou
433
        for i = 0,360,30 do ---OUTER RING
434
                p2 = T.P(.2,.1,.1,'Deep blue',0,false,true,decor)
435
                T.FM(p2,'block',.6*ou,wi,th)
436
                p2.CFrame = l(main,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r)*ang(math.pi/2,0,-math.pi/2+M.D(i))
437
        end
438
 
439
        r = .35*ou
440
        for q = 0,60,60 do ----TRIANGLES
441
                for i = q,360+q,120 do
442
                        p2 = T.P(2,.1,.1,'Deep blue',0,false,true,decor)
443
                        T.FM(p2,'block',.6*ou,wi,th)
444
                        p2.CFrame = l(main,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r)*ang(math.pi/2,0,-math.pi/2+M.D(i))
445
                end
446
        end
447
        ----------------
448
        p4 = T.P(.4,.1,.4,'Lime green',.5,false,false,decor) --- EYE
449
        T.FM(p4,'cylinder',.9*(ou*1.15),.45,.9*(ou*1.15))
450
        T.W(p4,main,0,0,0,0,0,0)
451
        -----------------------
452
end
453
 
454
ou = 10
455
wi = 2
456
 
457
for i = 90,360+90,60 do --- MAIN LOOP
458
        pos = cfn(mouse.hit.p)+v3n(M.Cos(M.D(i))*18,.1,M.Sin(M.D(i))*18)
459
        main = T.P(1,1,1,'White',1,true,true)
460
        main.CFrame = pos
461
 
462
        r = .3*ou
463
        for i = 0,360,30 do ---- INNER RING
464
                p2 = T.P(.2,.1,.1,'Deep blue',0,false,true,decor)
465
                T.FM(p2,'block',.9*ou,wi,th)
466
                p2.CFrame = l(main,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r)*ang(math.pi/2,0,-math.pi/2+M.D(i))
467
 
468
                p3 = T.P(.1,.1,.1,'Deep blue',0,false,true,decor)
469
                T.FM(p3,'block',wi,.5*ou,th)
470
                p3.CFrame = l(p2,0,-.05*ou,0)
471
        end
472
 
473
        r = .2*ou
474
        for i = 0,360,30 do ---OUTER RING
475
                p2 = T.P(.2,.1,.1,'Deep blue',0,false,true,decor)
476
                T.FM(p2,'block',.6*ou,wi,th)
477
                p2.CFrame = l(main,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r)*ang(math.pi/2,0,-math.pi/2+M.D(i))
478
        end
479
 
480
        r = .35*ou
481
        for q = 0,60,60 do ----TRIANGLES
482
                triangle = {}
483
                for i = q+60,360+q,120 do
484
                        p2 = T.P(2,.1,.1,'Deep blue',0,false,true,decor)
485
                        T.FM(p2,'block',.6*ou,wi,th)
486
                        p2.CFrame = l(main,M.Cos(M.D(i))*r,0,M.Sin(M.D(i))*r)*ang(math.pi/2,0,-math.pi/2+M.D(i))
487
                end
488
        end
489
        p4 = T.P(.4,.1,.4,'Lime green',.5,false,true,decor) --- EYE
490
        T.FM(p4,'cylinder',.9*(ou*1.15),.45,.9*(ou*1.15))
491
        p4.CFrame = main.CFrame
492
        table.insert(centers,p4)
493
end ---- MAIN LOOP END
494
 
495
T.C(function() ---- TROLL LOOP
496
        while wait() do
497
                if troll_loop == true then
498
                        rand = M.R(0,1)
499
                        tex = rand>0 and 'http://www.roblox.com/asset/?id=34697344' or 'http://www.roblox.com/asset/?id=78298767'
500
                        local sel = centers[math.random(#centers)]
501
                        local pole = T.P(2,1,2,'White',0,true,true)
502
                        T.FM(pole,'cylinder',1,1,1)
503
                        pole.CFrame = cfn(sel.Position)
504
                        local ball = T.P(4,4,4,'Nougat',0,true,true) ball.Shape = 0
505
                        local pos = pole.CFrame
506
                        for _,v in pairs({'Front','Back','Left','Right'}) do
507
                                T.Dec(ball,v,tex)
508
                        end
509
                        for i = 1,5,5/3 do
510
                                pole.Size = v3n(2,i,2)
511
                                pole.CFrame = pos+v3n(0,i/2,0)
512
                                ball.CFrame = pole.CFrame*cfn(0,i/2+1.95,0)
513
                                wait()
514
                        end
515
                        for i = 5,1,-5/3 do
516
                                pole.Size = v3n(2,i,2)
517
                                pole.CFrame = pos+v3n(0,i/2,0)
518
                                ball.CFrame = pole.CFrame*cfn(0,i/2+1.95,0)
519
                                wait()
520
                        end
521
                        pole:Remove() ball:Remove()
522
                end
523
        end
524
end)
525
T.C(function() ---- GIANT TROLL LOOP
526
while wait(1) do
527
                if troll_loop == true then
528
                        pole = T.P(5,1,5,'White',0,true,true)
529
                        pole.CFrame = cfn(center.Position)
530
                        local ball = T.P(10,10,10,'Nougat',0,true,true) ball.Shape = 0
531
                        local pos = pole.CFrame
532
                        T.FM(pole,'cylinder',1,1,1)
533
 
534
                        for _,v in pairs({'Front','Back','Left','Right'}) do
535
                                T.Dec(ball,v,'http://www.roblox.com/asset/?id=34697344')
536
                        end
537
                        for i = 1,30 do
538
                                pole.Size = v3n(5,i,5)
539
                                pole.CFrame = pos+v3n(0,i/2,0)
540
                                ball.CFrame = pole.CFrame*cfn(0,i/2+4.95,0)
541
                                wait()
542
                        end
543
                        for i = 30,1,-1 do
544
                                pole.Size = v3n(5,i,5)
545
                                pole.CFrame = pos+v3n(0,i/2,0)
546
                                ball.CFrame = pole.CFrame*cfn(0,i/2+4.95,0)
547
                                wait()
548
                        end
549
                        pole:Remove() ball:Remove()
550
                end
551
                
552
        end
553
end)
554
 
555
end --- FUNCTION END
556
 
557
function spark(mouse)
558
if cannon then return end
559
lock.R(1)
560
for i = 0,1,.1 do
561
        wait()
562
        rw.C1 = normposr*ang(M.D(120*i),0,M.D(20*i))
563
        hw.C1 = normh*ang(0,0,M.D(90*i))
564
end
565
holding = true
566
laz = T.P(.1,.1,.1,'Lime green',.5,false,true)
567
T.FM(laz,'cylinder',1,1,1)
568
while holding do
569
        if mouse.Target then
570
                spaas(pp.Position,1,2,1,'New Yeller')
571
                mag = (pp.Position-mouse.hit.p).magnitude
572
                laz.Size = v3n(.1,mag,.1)
573
                laz.CFrame = (cfn(pp.Position,mouse.hit.p)*cfn(0,0,-mag/2))*ang(math.pi/2,0,0)
574
 
575
                decp = T.P(1,0,1,'White',1,false,true)
576
                pos = mouse.Target.CFrame:pointToObjectSpace(mouse.hit.p)
577
                decp.CFrame = cfn(pos,mouse.hit.p)*ang(-math.pi,0,0)
578
                
579
                local pos = mouse.hit.p
580
                T.C(function()
581
                        rand = M.R(1,3)
582
                        local p = T.P(rand,1,rand,'Earth green',0,true,true)
583
                        p.CFrame = cfn(pos)
584
                        for i = 1,M.R(3,10) do
585
                                wait()
586
                                p.Size = v3n(p.Size.x,i,p.Size.z)
587
                                p.CFrame = cfn(pos)+v3n(0,i/2,0)
588
                                spaas(p.Position,10,1,1,'Deep blue')
589
                                T.S('spark',1)
590
                        end
591
                end)
592
        end
593
        wait()
594
end
595
laz:Remove()
596
for i = 1,0,-.1 do
597
        wait()
598
        rw.C1 = normposr*ang(M.D(120*i),0,M.D(20*i))
599
        hw.C1 = normh*ang(0,0,M.D(90*i))
600
end
601
lock.R(0)
602
end
603
 
604
cannon = _
605
function cannonstaff()
606
if not cannon then
607
        hw.C1 = normh
608
        cannon = T.P(1,3,1,'White',0,false,false)
609
        msh = T.FM(cannon,81616091,1,1,1,81616111)
610
        T.W(cannon,hdl,0,-1,0,math.pi,0,0)
611
        lock.R(1)
612
        for i = 0,1,.1 do
613
                rw.C1 = normposr*ang(M.D(180*i),0,0)
614
                msh.Scale = v3n(5*i,2.5*i,5*i)
615
                wait()
616
        end
617
        old=rw.C1
618
        for i = 0,1,.1 do
619
                hw.C1 = normh*cfn(0,0,-3*i)*ang(math.pi/2*i,0,0)
620
                rw.C1 = old*ang(M.D(-90*i),0,0)
621
                wait()
622
        end
623
else 
624
        for i = 1,0,-.1 do
625
                hw.C1 = normh*cfn(0,0,-3*i)*ang(math.pi/2*i,0,0)
626
                rw.C1 = normposr*ang(M.D(90*i),0,0)
627
                msh.Scale = v3n(5*i,2.5*i,5*i)
628
                wait()
629
        end
630
        cannon:Remove() cannon = nil
631
        lock.R(0)
632
end
633
end
634
 
635
plank = false
636
flying = false
637
 
638
plank = nil
639
function Planko()
640
        if plank then plank:Remove() plank = nil return end
641
        plank = T.P(10,1,10,'White',1,true,true)
642
        plank.CFrame = torso.CFrame*cfn(0,-3.5,0)
643
        plank.Material = 'Wood'
644
        torso.CFrame = torso.CFrame+v3n(0,.2,0)
645
        T.C(function()
646
                while wait() do
647
                        plank.Velocity = plank.CFrame.lookVector*30
648
                        plank.CFrame = torso.CFrame*cfn(0,-3.5,0)
649
                        wait()
650
                end
651
        end)
652
end
653
 
654
function shoot()
655
        local bullet = T.P(1,1,3,'Black',0,true,false)
656
        local box = Instance.new("SelectionBox",bullet)
657
        box.Adornee = bullet
658
        bullet.CFrame = cannon.CFrame*cfn(0,6,0)*ang(math.pi/2,0,0)
659
        T.FM(bullet,'bullet',1,1,1)
660
        T.F(bullet,2,1,'Magenta','Alder')
661
        T.S('flintlock',1,200)
662
        Instance.new("BodyForce",bullet).force = torso.CFrame.lookVector*300+v3n(0,bullet:GetMass()*floatforce,0)
663
        bullet:BreakJoints()
664
        bullet.Touched:connect(function(hit)
665
                if not hit.Parent:IsDescendantOf(char) then
666
                        T.S('boom',1,100,bullet)
667
                        e = Instance.new("Explosion",Workspace)
668
                        e.BlastPressure = 0
669
                        e.Position = bullet.Position
670
                        e.Hit:connect(function(hit) damage(hit.Parent,30,1) end)
671
                        local cf = bullet.CFrame*cfn(0,0,1.5)
672
                        bullet:Remove()
673
                        local part = T.P(1,1,1,'White',1,true,true)
674
                        part.Touched:connect(function(hit) damage(hit.Parent,1) end)
675
                        box.Adornee,box.Parent = part,part
676
                        for i = 1,30 do
677
                                part.Size = v3n(i,i,i)
678
                                part.CFrame = cf*ang(M.D(360/30*i),M.D(360/30*i),M.D(360/30*i))
679
                                wait()
680
                        end
681
                        part:Remove()
682
                else
683
                        T.S('plank',1,100,bullet)
684
                end
685
        end)
686
        for i = 0,1,.5 do
687
        rw.C1 = holdpos*ang(M.D(30*i),0,0)
688
        wait()
689
        end
690
        for i = 1,0,-.5 do
691
        rw.C1 = holdpos*ang(M.D(30*i),0,0)
692
        wait()
693
        end
694
end
695
 
696
function lightning()
697
        lock.R(1) lock.L(1)
698
 
699
        for i = 0,1,.1 do
700
                rw.C1 = normposr*ang(M.D(100*i),0,M.D(-30*i))*cfn(0,-.7*i,0)
701
                lw.C1 = normposl*ang(M.D(150*i),0,M.D(15*i))
702
                hw.C1 = normh*ang(0,0,M.D(50*i))
703
                wait()
704
        end
705
        wait(1)
706
        fire = T.F(pp,1,1,'White','Black')
707
        for i = 1,0,-.1 do
708
                rw.C1 = normposr*ang(M.D(100*i),0,M.D(-30*i))*cfn(0,-.7*i,0)
709
                lw.C1 = normposl*ang(M.D(150*i),0,M.D(15*i))
710
                wait()
711
        end
712
        for i = 0,1,.1 do
713
                rw.C1 = normposr*ang(M.D(180*i),0,0)
714
                hw.C1 = normh*cfn(0,0,-2*i)*ang(M.D(-90*i),0,0)
715
                wait()
716
        end
717
        local p = T.P(1,1,1,'White',0,false,true)
718
        pos = torso.CFrame
719
        msh = T.FM(p,'sphere',1,1,1)
720
        fire.Parent = p
721
        for i = 1,30 do
722
                p.CFrame = pos*cfn(0,-3+i,0)
723
                msh.Scale = v3n(i,i,i)
724
                wait()
725
        end
726
        fire:Remove()
727
        msh.MeshId = 'rbxassetid://'..meshids['spikeb']
728
        for i = 10,30 do
729
                msh.Scale = v3n(i,i,i)
730
                p.Transparency = i/30
731
                wait()
732
        end
733
        
734
        p:Remove()
735
        for i = 1,0,-.1 do
736
                rw.C1 = normposr*ang(M.D(180*i),0,0)
737
                hw.C1 = normh*cfn(0,0,-2*i)*ang(M.D(-90*i),0,0)
738
                wait()
739
        end
740
        lock.R(0) lock.L(0)
741
end
742
 
743
function onButton1Down(a)
744
if cannon then
745
        shoot(a)
746
else
747
        star(a)
748
end
749
end
750
 
751
nlist = {'f','r'}
752
 
753
klist = {
754
        {'f',function(a) spark(a) end,''},
755
        {'q',function() cannonstaff() end,''},
756
        {'e',function() Planko() end},
757
        {'r',function() lightning() end},
758
        {'t',function(a) if a.Target then torso.CFrame = cfn(a.hit.p)+v3n(0,2.6,0) end end}
759
}
760
 
761
hop.Deselected:connect(function() lock.R(0) lock.L(0) end)
762
hop.Selected:connect(function(mouse)
763
        mouse.Button1Up:connect(function() holding = false end)
764
        mouse.KeyUp:connect(function(a) for i,v in pairs(klist) do if a == v[1] and v[3] ~= nil then holding = false end end end)
765
        mouse.KeyDown:connect(function(key)
766
                for i,v in pairs(nlist) do if key == v and cannon then return end end
767
                if attacking then return end
768
                for i,v in pairs(klist) do
769
                        if key == v[1] then attacking = true v[2](mouse) attacking = false end
770
                end
771
        end)
772
        mouse.Button1Down:connect(function() if attacking then return end attacking = true onButton1Down(mouse) attacking = false end)
773
end)
774
--mediafire