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1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do
6
    print("FE Compatibility code V2 by Mokiros")
7
    local RealPlayer = RealPlayer
8
    script.Parent = RealPlayer.Character
9
 
10
    --Fake event to make stuff like Mouse.KeyDown work
11
    local Disconnect_Function = function(this)
12
        this[1].Functions[this[2]] = nil
13
    end
14
    local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
15
    local FakeEvent_Metatable = {__index={
16
        Connect = function(this,f)
17
            local i = tostring(math.random(0,10000))
18
            while this.Functions[i] do
19
                i = tostring(math.random(0,10000))
20
            end
21
            this.Functions[i] = f
22
            return setmetatable({this,i},Disconnect_Metatable)
23
        end
24
    }}
25
    FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
26
    local function fakeEvent()
27
        return setmetatable({Functions={}},FakeEvent_Metatable)
28
    end
29
 
30
    --Creating fake input objects with fake variables
31
    local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
32
    FakeMouse.keyUp = FakeMouse.KeyUp
33
    FakeMouse.keyDown = FakeMouse.KeyDown
34
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
35
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
36
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
37
    end}
38
    --Merged 2 functions into one by checking amount of arguments
39
    CAS.UnbindAction = CAS.BindAction
40
 
41
    --This function will trigger the events that have been :Connect()'ed
42
    local function TriggerEvent(self,ev,...)
43
        for _,f in pairs(self[ev].Functions) do
44
            f(...)
45
        end
46
    end
47
    FakeMouse.TriggerEvent = TriggerEvent
48
    UIS.TriggerEvent = TriggerEvent
49
 
50
    --Client communication
51
    local Event = Instance.new("RemoteEvent")
52
    Event.Name = "UserInput_Event"
53
    Event.OnServerEvent:Connect(function(plr,io)
54
        if plr~=RealPlayer then return end
55
        FakeMouse.Target = io.Target
56
        FakeMouse.Hit = io.Hit
57
        if not io.isMouse then
58
            local b = io.UserInputState == Enum.UserInputState.Begin
59
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
60
                return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
61
            end
62
            if io.UserInputType == Enum.UserInputType.MouseButton2 then
63
                return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
64
            end
65
            for _,t in pairs(CAS.Actions) do
66
                for _,k in pairs(t.Keys) do
67
                    if k==io.KeyCode then
68
                        t.Function(t.Name,io.UserInputState,io)
69
                    end
70
                end
71
            end
72
            FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
73
            UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
74
        end
75
    end)
76
    Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
77
    local Mouse = owner:GetMouse()
78
    local UIS = game:GetService("UserInputService")
79
    local input = function(io,RobloxHandled)
80
        if RobloxHandled then return end
81
        --Since InputObject is a client-side instance, we create and pass table instead
82
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
83
    end
84
    UIS.InputBegan:Connect(input)
85
    UIS.InputEnded:Connect(input)
86
    local h,t
87
    --Give the server mouse data every second frame, but only if the values changed
88
    --If player is not moving their mouse, client won't fire events
89
    local HB = game:GetService("RunService").Heartbeat
90
    while true do
91
        if h~=Mouse.Hit or t~=Mouse.Target then
92
            h,t=Mouse.Hit,Mouse.Target
93
            Event:FireServer({isMouse=true,Target=t,Hit=h})
94
        end
95
        --Wait 2 frames
96
        for i=1,2 do
97
            HB:Wait()
98
        end
99
    end]==],script)
100
 
101
    ----Sandboxed game object that allows the usage of client-side methods and services
102
    --Real game object
103
    local RealGame = game
104
 
105
    --Metatable for fake service
106
    local FakeService_Metatable = {
107
        __index = function(self,k)
108
            local s = rawget(self,"_RealService")
109
            if s then
110
                return typeof(s[k])=="function"
111
                and function(_,...)return s[k](s,...)end or s[k]
112
            end
113
        end,
114
        __newindex = function(self,k,v)
115
            local s = rawget(self,"_RealService")
116
            if s then s[k]=v end
117
        end
118
    }
119
    local function FakeService(t,RealService)
120
        t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
121
        return setmetatable(t,FakeService_Metatable)
122
    end
123
 
124
    --Fake game object
125
    local FakeGame = {
126
        GetService = function(self,s)
127
            return rawget(self,s) or RealGame:GetService(s)
128
        end,
129
        Players = FakeService({
130
            LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
131
        },"Players"),
132
        UserInputService = FakeService(UIS,"UserInputService"),
133
        ContextActionService = FakeService(CAS,"ContextActionService"),
134
        RunService = FakeService({
135
            _btrs = {},
136
            RenderStepped = RealGame:GetService("RunService").Heartbeat,
137
            BindToRenderStep = function(self,name,_,fun)
138
                self._btrs[name] = self.Heartbeat:Connect(fun)
139
            end,
140
            UnbindFromRenderStep = function(self,name)
141
                self._btrs[name]:Disconnect()
142
            end,
143
        },"RunService")
144
    }
145
    rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
146
    FakeGame.service = FakeGame.GetService
147
    FakeService(FakeGame,game)
148
    --Changing owner to fake player object to support owner:GetMouse()
149
    game,owner = FakeGame,FakeGame.Players.LocalPlayer
150
end
151
A = true
152
if A == true then
153
	Model = Instance.new("Model")
154
	Model.Name = "Weapon"
155
	p = Instance.new("Part", Model)
156
	p.Name = "Part"
157
	p.TopSurface = 0
158
	p.BottomSurface = 0
159
	p.formFactor = "Custom"
160
	p.Size = Vector3.new(10, 12, 10)
161
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
162
	p.BrickColor = BrickColor.new("Medium stone grey")
163
	p.Transparency = 0
164
	p.Reflectance = .1
165
	p.Material = Enum.Material.Concrete
166
	m = Instance.new("CylinderMesh")
167
	m.Scale = Vector3.new(1, 1.02999997, 1)
168
	m.Parent = p
169
	p = Instance.new("Part", Model)
170
	p.Name = "Part"
171
	p.TopSurface = 0
172
	p.BottomSurface = 0
173
	p.formFactor = "Custom"
174
	p.Size = Vector3.new(2, 12.8, 2)
175
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
176
	p.BrickColor = BrickColor.new("Bright yellow")
177
	p.Transparency = 0
178
	p.Reflectance = .1
179
	p.Material = Enum.Material.Plastic
180
	m = Instance.new("CylinderMesh")
181
	m.Scale = Vector3.new(1, 1, 1)
182
	m.Parent = p
183
	p = Instance.new("Part", Model)
184
	p.Name = "Part"
185
	p.TopSurface = 0
186
	p.BottomSurface = 0
187
	p.formFactor = "Custom"
188
	p.Size = Vector3.new(1.79, 5, 1)
189
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
190
	p.BrickColor = BrickColor.new("Bright yellow")
191
	p.Transparency = 0
192
	p.Reflectance = .1
193
	p.Material = Enum.Material.Plastic
194
	p = Instance.new("Part", Model)
195
	p.Name = "Part"
196
	p.TopSurface = 0
197
	p.BottomSurface = 0
198
	p.formFactor = "Custom"
199
	p.Size = Vector3.new(5, 1.40, 0.99)
200
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
201
	p.BrickColor = BrickColor.new("Bright yellow")
202
	p.Transparency = 0
203
	p.Reflectance = .1
204
	p.Material = Enum.Material.Plastic
205
	m = Instance.new("SpecialMesh")
206
	m.Scale = Vector3.new(1, 1, 1)
207
	m.Parent = p
208
	m.MeshType = Enum.MeshType.Wedge
209
	p = Instance.new("Part", Model)
210
	p.Name = "Center"
211
	p.TopSurface = 0
212
	p.BottomSurface = 0
213
	p.formFactor = "Custom"
214
	p.Size = Vector3.new(12.5, 5.80, 27.6)
215
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
216
	p.BrickColor = BrickColor.new("Bright yellow")
217
	p.Transparency = 1
218
	p.Reflectance = .1
219
	p.Material = Enum.Material.Plastic
220
	p = Instance.new("Part", Model)
221
	p.Name = "Part"
222
	p.TopSurface = 0
223
	p.BottomSurface = 0
224
	p.formFactor = "Custom"
225
	p.Size = Vector3.new(6.80, 1, 6.00)
226
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
227
	p.BrickColor = BrickColor.new("Bright yellow")
228
	p.Transparency = 0
229
	p.Reflectance = .1
230
	p.Material = Enum.Material.Plastic
231
	p = Instance.new("Part", Model)
232
	p.Name = "Part"
233
	p.TopSurface = 0
234
	p.BottomSurface = 0
235
	p.formFactor = "Custom"
236
	p.Size = Vector3.new(11, 5.40, 2.79)
237
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
238
	p.BrickColor = BrickColor.new("Bright yellow")
239
	p.Transparency = 0
240
	p.Reflectance = .1
241
	p.Material = Enum.Material.Plastic
242
	m = Instance.new("SpecialMesh")
243
	m.Scale = Vector3.new(1, 1, 1)
244
	m.Parent = p
245
	m.MeshType = Enum.MeshType.Wedge
246
	p = Instance.new("Part", Model)
247
	p.Name = "Part"
248
	p.TopSurface = 0
249
	p.BottomSurface = 0
250
	p.formFactor = "Custom"
251
	p.Size = Vector3.new(2.60, 11, 1.99)
252
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
253
	p.BrickColor = BrickColor.new("Bright yellow")
254
	p.Transparency = 0
255
	p.Reflectance = .1
256
	p.Material = Enum.Material.Plastic
257
	p = Instance.new("Part", Model)
258
	p.Name = "Part"
259
	p.TopSurface = 0
260
	p.BottomSurface = 0
261
	p.formFactor = "Custom"
262
	p.Size = Vector3.new(3.20, 11.0, 5)
263
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
264
	p.BrickColor = BrickColor.new("Bright yellow")
265
	p.Transparency = 0
266
	p.Reflectance = .1
267
	p.Material = Enum.Material.Plastic
268
	p = Instance.new("Part", Model)
269
	p.Name = "Part"
270
	p.TopSurface = 0
271
	p.BottomSurface = 0
272
	p.formFactor = "Custom"
273
	p.Size = Vector3.new(1.99, 1, 1)
274
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
275
	p.BrickColor = BrickColor.new("Mid gray")
276
	p.Transparency = 0
277
	p.Reflectance = .1
278
	p.Material = Enum.Material.Plastic
279
	p = Instance.new("Part", Model)
280
	p.Name = "Part"
281
	p.TopSurface = 0
282
	p.BottomSurface = 0
283
	p.formFactor = "Custom"
284
	p.Size = Vector3.new(1, 1, 4.59)
285
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
286
	p.BrickColor = BrickColor.new("Mid gray")
287
	p.Transparency = 0
288
	p.Reflectance = .1
289
	p.Material = Enum.Material.Plastic
290
	p = Instance.new("Part", Model)
291
	p.Name = "Part"
292
	p.TopSurface = 0
293
	p.BottomSurface = 0
294
	p.formFactor = "Custom"
295
	p.Size = Vector3.new(1, 12.6, 9.80)
296
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
297
	p.BrickColor = BrickColor.new("Bright yellow")
298
	p.Transparency = 0
299
	p.Reflectance = .1
300
	p.Material = Enum.Material.Plastic
301
	p = Instance.new("Part", Model)
302
	p.Name = "Part"
303
	p.TopSurface = 0
304
	p.BottomSurface = 0
305
	p.formFactor = "Custom"
306
	p.Size = Vector3.new(5.19, 1.39, 2.39)
307
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
308
	p.BrickColor = BrickColor.new("Bright yellow")
309
	p.Transparency = 0
310
	p.Reflectance = .1
311
	p.Material = Enum.Material.Plastic
312
	m = Instance.new("SpecialMesh")
313
	m.Scale = Vector3.new(1, 1, 1)
314
	m.Parent = p
315
	m.MeshType = Enum.MeshType.Wedge
316
	p = Instance.new("Part", Model)
317
	p.Name = "Part"
318
	p.TopSurface = 0
319
	p.BottomSurface = 0
320
	p.formFactor = "Custom"
321
	p.Size = Vector3.new(11, 0.60, 1.99)
322
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
323
	p.BrickColor = BrickColor.new("Bright yellow")
324
	p.Transparency = 0
325
	p.Reflectance = .1
326
	p.Material = Enum.Material.Plastic
327
	m = Instance.new("SpecialMesh")
328
	m.Scale = Vector3.new(1, 1, 1)
329
	m.Parent = p
330
	m.MeshType = Enum.MeshType.Wedge
331
	p = Instance.new("Part", Model)
332
	p.Name = "Part"
333
	p.TopSurface = 0
334
	p.BottomSurface = 0
335
	p.formFactor = "Custom"
336
	p.Size = Vector3.new(3.20, 11, 5.60)
337
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
338
	p.BrickColor = BrickColor.new("Bright yellow")
339
	p.Transparency = 0
340
	p.Reflectance = .1
341
	p.Material = Enum.Material.Plastic
342
	p = Instance.new("Part", Model)
343
	p.Name = "Part"
344
	p.TopSurface = 0
345
	p.BottomSurface = 0
346
	p.formFactor = "Custom"
347
	p.Size = Vector3.new(5, 13, 3.79)
348
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
349
	p.BrickColor = BrickColor.new("Bright yellow")
350
	p.Transparency = 0
351
	p.Reflectance = .1
352
	p.Material = Enum.Material.Plastic
353
	p = Instance.new("Part", Model)
354
	p.Name = "Part"
355
	p.TopSurface = 0
356
	p.BottomSurface = 0
357
	p.formFactor = "Custom"
358
	p.Size = Vector3.new(5.19, 1.39, 2.39)
359
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
360
	p.BrickColor = BrickColor.new("Bright yellow")
361
	p.Transparency = 0
362
	p.Reflectance = .1
363
	p.Material = Enum.Material.Plastic
364
	m = Instance.new("SpecialMesh")
365
	m.Scale = Vector3.new(1, 1, 1)
366
	m.Parent = p
367
	m.MeshType = Enum.MeshType.Wedge
368
	p = Instance.new("Part", Model)
369
	p.Name = "Part"
370
	p.TopSurface = 0
371
	p.BottomSurface = 0
372
	p.formFactor = "Custom"
373
	p.Size = Vector3.new(5.19, 1, 1)
374
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
375
	p.BrickColor = BrickColor.new("Mid gray")
376
	p.Transparency = 0
377
	p.Reflectance = .1
378
	p.Material = Enum.Material.Plastic
379
	p = Instance.new("Part", Model)
380
	p.Name = "Part"
381
	p.TopSurface = 0
382
	p.BottomSurface = 0
383
	p.formFactor = "Custom"
384
	p.Size = Vector3.new(3.20, 5, 4)
385
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
386
	p.BrickColor = BrickColor.new("Bright yellow")
387
	p.Transparency = 0
388
	p.Reflectance = .1
389
	p.Material = Enum.Material.Plastic
390
	p = Instance.new("Part", Model)
391
	p.Name = "Part"
392
	p.TopSurface = 0
393
	p.BottomSurface = 0
394
	p.formFactor = "Custom"
395
	p.Size = Vector3.new(6, 6.79, 2.79)
396
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
397
	p.BrickColor = BrickColor.new("Bright yellow")
398
	p.Transparency = 0
399
	p.Reflectance = .1
400
	p.Material = Enum.Material.Plastic
401
	m = Instance.new("SpecialMesh")
402
	m.Scale = Vector3.new(1, 1, 1)
403
	m.Parent = p
404
	m.MeshType = Enum.MeshType.Wedge
405
	p = Instance.new("Part", Model)
406
	p.Name = "Part"
407
	p.TopSurface = 0
408
	p.BottomSurface = 0
409
	p.formFactor = "Custom"
410
	p.Size = Vector3.new(0.60, 7.40, 3.79)
411
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
412
	p.BrickColor = BrickColor.new("Black")
413
	p.Transparency = 0
414
	p.Reflectance = .1
415
	p.Material = Enum.Material.Plastic
416
	p = Instance.new("Part", Model)
417
	p.Name = "Part"
418
	p.TopSurface = 0
419
	p.BottomSurface = 0
420
	p.formFactor = "Custom"
421
	p.Size = Vector3.new(6.80, 1, 6.00)
422
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
423
	p.BrickColor = BrickColor.new("Bright yellow")
424
	p.Transparency = 0
425
	p.Reflectance = .1
426
	p.Material = Enum.Material.Plastic
427
	p = Instance.new("Part", Model)
428
	p.Name = "Part"
429
	p.TopSurface = 0
430
	p.BottomSurface = 0
431
	p.formFactor = "Custom"
432
	p.Size = Vector3.new(11, 3.20, 2.19)
433
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
434
	p.BrickColor = BrickColor.new("Bright yellow")
435
	p.Transparency = 0
436
	p.Reflectance = .1
437
	p.Material = Enum.Material.Plastic
438
	m = Instance.new("SpecialMesh")
439
	m.Scale = Vector3.new(1, 1, 1)
440
	m.Parent = p
441
	m.MeshType = Enum.MeshType.Wedge
442
	p = Instance.new("Part", Model)
443
	p.Name = "Part"
444
	p.TopSurface = 0
445
	p.BottomSurface = 0
446
	p.formFactor = "Custom"
447
	p.Size = Vector3.new(2.60, 11, 2.39)
448
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
449
	p.BrickColor = BrickColor.new("Bright yellow")
450
	p.Transparency = 0
451
	p.Reflectance = .1
452
	p.Material = Enum.Material.Plastic
453
	p = Instance.new("Part", Model)
454
	p.Name = "Part"
455
	p.TopSurface = 0
456
	p.BottomSurface = 0
457
	p.formFactor = "Custom"
458
	p.Size = Vector3.new(5.19, 1, 1)
459
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
460
	p.BrickColor = BrickColor.new("Mid gray")
461
	p.Transparency = 0
462
	p.Reflectance = .1
463
	p.Material = Enum.Material.Plastic
464
	p = Instance.new("Part", Model)
465
	p.Name = "Part"
466
	p.TopSurface = 0
467
	p.BottomSurface = 0
468
	p.formFactor = "Custom"
469
	p.Size = Vector3.new(5, 0.80, 0.79)
470
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
471
	p.BrickColor = BrickColor.new("Bright yellow")
472
	p.Transparency = 0
473
	p.Reflectance = .1
474
	p.Material = Enum.Material.Plastic
475
	m = Instance.new("SpecialMesh")
476
	m.Scale = Vector3.new(1, 1, 1)
477
	m.Parent = p
478
	m.MeshType = Enum.MeshType.Wedge
479
	p = Instance.new("Part", Model)
480
	p.Name = "Part"
481
	p.TopSurface = 0
482
	p.BottomSurface = 0
483
	p.formFactor = "Custom"
484
	p.Size = Vector3.new(10, 12, 10)
485
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
486
	p.BrickColor = BrickColor.new("Medium stone grey")
487
	p.Transparency = 0
488
	p.Reflectance = .1
489
	p.Material = Enum.Material.Concrete
490
	m = Instance.new("CylinderMesh")
491
	m.Scale = Vector3.new(1, 1.02999997, 1)
492
	m.Parent = p
493
	p = Instance.new("Part", Model)
494
	p.Name = "Part"
495
	p.TopSurface = 0
496
	p.BottomSurface = 0
497
	p.formFactor = "Custom"
498
	p.Size = Vector3.new(0.60, 5.19, 5)
499
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
500
	p.BrickColor = BrickColor.new("Bright yellow")
501
	p.Transparency = 0
502
	p.Reflectance = .1
503
	p.Material = Enum.Material.Plastic
504
	p = Instance.new("Part", Model)
505
	p.Name = "Part"
506
	p.TopSurface = 0
507
	p.BottomSurface = 0
508
	p.formFactor = "Custom"
509
	p.Size = Vector3.new(6, 6.79, 2.79)
510
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
511
	p.BrickColor = BrickColor.new("Bright yellow")
512
	p.Transparency = 0
513
	p.Reflectance = .1
514
	p.Material = Enum.Material.Plastic
515
	m = Instance.new("SpecialMesh")
516
	m.Scale = Vector3.new(1, 1, 1)
517
	m.Parent = p
518
	m.MeshType = Enum.MeshType.Wedge
519
	p = Instance.new("Part", Model)
520
	p.Name = "Part"
521
	p.TopSurface = 0
522
	p.BottomSurface = 0
523
	p.formFactor = "Custom"
524
	p.Size = Vector3.new(2.79, 7.40, 0.79)
525
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
526
	p.BrickColor = BrickColor.new("Black")
527
	p.Transparency = 0
528
	p.Reflectance = .1
529
	p.Material = Enum.Material.Plastic
530
	p = Instance.new("Part", Model)
531
	p.Name = "Part"
532
	p.TopSurface = 0
533
	p.BottomSurface = 0
534
	p.formFactor = "Custom"
535
	p.Size = Vector3.new(5.40, 11, 10)
536
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
537
	p.BrickColor = BrickColor.new("Bright yellow")
538
	p.Transparency = 0
539
	p.Reflectance = .1
540
	p.Material = Enum.Material.Plastic
541
	p = Instance.new("Part", Model)
542
	p.Name = "Part"
543
	p.TopSurface = 0
544
	p.BottomSurface = 0
545
	p.formFactor = "Custom"
546
	p.Size = Vector3.new(11, 0.60, 2.39)
547
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
548
	p.BrickColor = BrickColor.new("Bright yellow")
549
	p.Transparency = 0
550
	p.Reflectance = .1
551
	p.Material = Enum.Material.Plastic
552
	m = Instance.new("SpecialMesh")
553
	m.Scale = Vector3.new(1, 1, 1)
554
	m.Parent = p
555
	m.MeshType = Enum.MeshType.Wedge
556
	p = Instance.new("Part", Model)
557
	p.Name = "Part"
558
	p.TopSurface = 0
559
	p.BottomSurface = 0
560
	p.formFactor = "Custom"
561
	p.Size = Vector3.new(4, 13, 1)
562
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
563
	p.BrickColor = BrickColor.new("Bright yellow")
564
	p.Transparency = 0
565
	p.Reflectance = .1
566
	p.Material = Enum.Material.Plastic
567
	p = Instance.new("Part", Model)
568
	p.Name = "Part"
569
	p.TopSurface = 0
570
	p.BottomSurface = 0
571
	p.formFactor = "Custom"
572
	p.Size = Vector3.new(10.1, 1, 0.99)
573
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
574
	p.BrickColor = BrickColor.new("Mid gray")
575
	p.Transparency = 0
576
	p.Reflectance = .1
577
	p.Material = Enum.Material.Plastic
578
	m = Instance.new("SpecialMesh")
579
	m.Scale = Vector3.new(1, 1, 1)
580
	m.Parent = p
581
	m.MeshType = Enum.MeshType.Wedge
582
	p = Instance.new("Part", Model)
583
	p.Name = "Part"
584
	p.TopSurface = 0
585
	p.BottomSurface = 0
586
	p.formFactor = "Custom"
587
	p.Size = Vector3.new(1, 1, 4.59)
588
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
589
	p.BrickColor = BrickColor.new("Mid gray")
590
	p.Transparency = 0
591
	p.Reflectance = .1
592
	p.Material = Enum.Material.Plastic
593
	p = Instance.new("Part", Model)
594
	p.Name = "Part"
595
	p.TopSurface = 0
596
	p.BottomSurface = 0
597
	p.formFactor = "Custom"
598
	p.Size = Vector3.new(1.99, 1, 1)
599
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
600
	p.BrickColor = BrickColor.new("Mid gray")
601
	p.Transparency = 0
602
	p.Reflectance = .1
603
	p.Material = Enum.Material.Plastic
604
	p = Instance.new("Part", Model)
605
	p.Name = "Part"
606
	p.TopSurface = 0
607
	p.BottomSurface = 0
608
	p.formFactor = "Custom"
609
	p.Size = Vector3.new(1, 1, 4.59)
610
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
611
	p.BrickColor = BrickColor.new("Mid gray")
612
	p.Transparency = 0
613
	p.Reflectance = .1
614
	p.Material = Enum.Material.Plastic
615
	p = Instance.new("Part", Model)
616
	p.Name = "Part"
617
	p.TopSurface = 0
618
	p.BottomSurface = 0
619
	p.formFactor = "Custom"
620
	p.Size = Vector3.new(10.1, 1, 0.99)
621
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
622
	p.BrickColor = BrickColor.new("Mid gray")
623
	p.Transparency = 0
624
	p.Reflectance = .1
625
	p.Material = Enum.Material.Plastic
626
	m = Instance.new("SpecialMesh")
627
	m.Scale = Vector3.new(1, 1, 1)
628
	m.Parent = p
629
	m.MeshType = Enum.MeshType.Wedge
630
 
631
	Spawn = function()
632
		Modelc = Model:clone()
633
		for _, v in pairs(Modelc:children()) do
634
			if v.className == "Part" then
635
				if v.Name ~= "Center" then
636
					w = Instance.new("Weld")
637
					w.Part0 = Modelc.Center
638
					w.Part1 = v
639
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
640
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
641
					w.Parent = w.Part0
642
				end
643
			end
644
		end
645
		return Modelc
646
	end
647
 
648
	CameraRadius = 66
649
	TimeStopRadius = 66
650
 
651
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
652
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
653
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
654
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
655
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
656
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
657
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
658
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
659
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
660
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
661
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
662
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
663
 
664
	getWelds = function(c) --designate weld variables
665
		local t = c.Torso
666
		local hrp = c.HumanoidRootPart.RootJoint
667
		RightShoulder = t:FindFirstChild("Right Shoulder")
668
		LeftShoulder = t:FindFirstChild("Left Shoulder")
669
		RightHip = t:FindFirstChild("Right Hip")
670
		LeftHip = t:FindFirstChild("Left Hip")
671
		RootJoint = hrp
672
		Neck = t:FindFirstChild("Neck")
673
	end
674
	resetWelds = function(ext, occ) --extent 1-3; occlusion
675
                --1 == reset desiredangle/currentangle
676
                --2 == reset C0/C1
677
                --3 == reset both des/cur/c0/c1
678
		local r = {
679
			RightShoulder,
680
			LeftShoulder,
681
			RightHip,
682
			LeftHip,
683
			RootJoint,
684
			Neck,
685
			Grip
686
		}
687
		for _, v in pairs(r) do
688
			for i = 1, #occ do
689
				if occ[i] == v then
690
					table.remove(r, _)
691
				end
692
			end
693
		end
694
		for _, v in pairs(r) do
695
			if v.Name == "Right Shoulder" then
696
				if ext == 1 then
697
					v.DesiredAngle = 0
698
					v.CurrentAngle = 0
699
				elseif ext == 2 then
700
					v.C0 = RightShoulderC0
701
					v.C1 = RightShoulderC1
702
				elseif ext == 3 then
703
					v.DesiredAngle = 0
704
					v.CurrentAngle = 0
705
					v.C0 = RightShoulderC0
706
					v.C1 = RightShoulderC1
707
				end
708
			elseif v.Name == "Left Shoulder" then
709
				if ext == 1 then
710
					v.DesiredAngle = 0
711
					v.CurrentAngle = 0
712
				elseif ext == 2 then
713
					v.C0 = LeftShoulderC0
714
					v.C1 = LeftShoulderC1
715
				elseif ext == 3 then
716
					v.DesiredAngle = 0
717
					v.CurrentAngle = 0
718
					v.C0 = LeftShoulderC0
719
					v.C1 = LeftShoulderC1
720
				end
721
			elseif v.Name == "Right Hip" then
722
				if ext == 1 then
723
					v.DesiredAngle = 0
724
					v.CurrentAngle = 0
725
				elseif ext == 2 then
726
					v.C0 = RightHipC0
727
					v.C1 = RightHipC1
728
				elseif ext == 3 then
729
					v.DesiredAngle = 0
730
					v.CurrentAngle = 0
731
					v.C0 = RightHipC0
732
					v.C1 = RightHipC1
733
				end
734
			elseif v.Name == "Left Hip" then
735
				if ext == 1 then
736
					v.DesiredAngle = 0
737
					v.CurrentAngle = 0
738
				elseif ext == 2 then
739
					v.C0 = LeftHipC0
740
					v.C1 = LeftHipC1
741
				elseif ext == 3 then
742
					v.DesiredAngle = 0
743
					v.CurrentAngle = 0
744
					v.C0 = LeftHipC0
745
					v.C1 = LeftHipC1
746
				end
747
			elseif v.Name == "Neck" then
748
				if ext == 1 then
749
					v.DesiredAngle = 0
750
					v.CurrentAngle = 0
751
				elseif ext == 2 then
752
					v.C0 = NeckC0
753
					v.C1 = NeckC1
754
				elseif ext == 3 then
755
					v.DesiredAngle = 0
756
					v.CurrentAngle = 0
757
					v.C0 = NeckC0
758
					v.C1 = NeckC1
759
				end
760
			elseif v.Name == "RootJoint" then
761
				if ext == 1 then
762
					v.DesiredAngle = 0
763
					v.CurrentAngle = 0
764
				elseif ext == 2 then
765
					v.C0 = RootJointC0
766
					v.C1 = RootJointC1
767
				elseif ext == 3 then
768
					v.DesiredAngle = 0
769
					v.CurrentAngle = 0
770
					v.C0 = RootJointC0
771
					v.C1 = RootJointC1
772
				end
773
			elseif v.Name == "RightGrip" then
774
				if ext == 1 then
775
				elseif ext == 2 then
776
					Grip.C0 = nGrip.C0
777
					Grip.C1 = nGrip.C1
778
				elseif ext == 3 then
779
					Grip.C0 = nGrip.C0
780
					Grip.C1 = nGrip.C1
781
				end
782
			end
783
		end
784
	end
785
 
786
 
787
	doitdocdoit = function()
788
		if deb == false then
789
			return
790
		end
791
		deb = false
792
                
793
		vPlayer = game.Players.LocalPlayer
794
		cPlayer = vPlayer.Character
795
		Anim = cPlayer.Animate
796
		Anim.Disabled = true
797
		Hum = cPlayer.Humanoid
798
		Hum.Name = "NOPE"
799
		Hum.WalkSpeed = 0
800
		getWelds(cPlayer)
801
		resetWelds(3, {})
802
                
803
		bodypos = Instance.new("BodyPosition")
804
		bodypos.P = 4000
805
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
806
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
807
		bodypos.Parent = cPlayer.Torso
808
                
809
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
810
		CPlayer = cPlayer
811
		partpos = Instance.new("Part", workspace)
812
		partpos.Transparency = 1
813
		partpos.CanCollide = false
814
		partpos.Anchored = true
815
		partpos.CFrame = cPlayer.Torso.CFrame
816
                
817
		sound = Instance.new("Sound")
818
		sound.Parent = partpos
819
		sound.Volume = 1
820
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
821
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
822
		sound2 = Instance.new("Sound")
823
		sound2.Parent = workspace.CurrentCamera
824
		sound2.Volume = 1
825
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
826
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
827
		sound:Play()
828
		sound2:Play()
829
		expected = 10
830
		did = false
831
		pooted = 0
832
		sos = game:GetService("RunService").Stepped:connect(function()
833
			pooted = pooted + 1
834
			if pooted >= expected + 1 then
835
				sos:disconnect()
836
				did = true
837
				return
838
			end
839
			resetWelds(3, {})
840
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
841
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
842
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
843
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
844
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
845
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
846
		end)
847
                --[[sound=Instance.new("Sound")
848
                sound.Parent=cPlayer.Torso
849
                sound.Volume=1
850
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
851
                sound:Play()]]--
852
		while did == false do
853
			wait()
854
		end
855
                
856
		expected = 10
857
		did = false
858
		pooted = 0
859
		sos = game:GetService("RunService").Stepped:connect(function()
860
			pooted = pooted + 1
861
			if pooted >= expected + 1 then
862
				sos:disconnect()
863
				did = true
864
				return
865
			end
866
			resetWelds(3, {})
867
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
868
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
869
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
870
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
871
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
872
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
873
		end)
874
		while did == false do
875
			wait()
876
		end
877
		wait(.2)
878
		expected = 5
879
		did = false
880
		pooted = 0
881
		nubhit = nil
882
		sos = game:GetService("RunService").Stepped:connect(function()
883
			pooted = pooted + 1
884
			if pooted >= expected + 1 then
885
				sos:disconnect()
886
				did = true
887
				return
888
			end
889
			resetWelds(3, {})
890
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
891
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
892
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
893
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
894
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
895
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
896
			if nubhit == nil then
897
				bodypos.position = bodypos.position + dir * 4
898
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
899
                                --bodypos.position=bodypos.position + dir*9
900
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
901
			end
902
			if nubhit == nil and pooted >= 2 then
903
				pos = bodypos.position + dir * 2
904
				radi = 6
905
				for _, v in pairs(workspace:children()) do
906
					h = v:FindFirstChild("Humanoid")
907
					t = v:FindFirstChild("Torso")
908
					if h ~= nil and t ~= nil and v ~= cPlayer then
909
						if (t.Position - pos).magnitude <= radi then
910
							print(":>")
911
							nubhit = v
912
							break
913
						end
914
					end
915
				end
916
			end
917
			if nubhit ~= nil then
918
				if nubhit.Torso:FindFirstChild("PART1") == nil then
919
					v = Instance.new("BodyVelocity")
920
					v.P = 4000
921
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
922
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
923
					v.Name = "PART1"
924
					v.Parent = nubhit.Torso
925
					game:GetService("Debris"):AddItem(v, 5)
926
					coroutine.resume(coroutine.create(function(v)
927
						for i = 1, 100 do
928
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
929
							wait()
930
						end
931
					end), v)
932
					v = Instance.new("BodyGyro")
933
					v.P = 20
934
					v.D = 30
935
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
936
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
937
					v.Name = "PART1"
938
					v.Parent = nubhit.Torso
939
					game:GetService("Debris"):AddItem(v, 5)
940
				end
941
			end
942
		end)
943
		while did == false do
944
			wait()
945
		end
946
		if nubhit == nil then
947
			sound:Stop()
948
			wait(.5)
949
			sound2:Stop()
950
		else
951
			expected = 32
952
			did = false
953
			pooted = 0
954
			sos = game:GetService("RunService").Stepped:connect(function()
955
				pooted = pooted + 1
956
				if pooted >= expected + 1 then
957
					sos:disconnect()
958
					did = true
959
					return
960
				end
961
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
962
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
963
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
964
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
965
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
966
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
967
				bodypos.position = bodypos.position + dir * .05
968
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
969
			end)
970
			while did == false do
971
				wait()
972
			end
973
			bodypos.Parent = nil
974
			expected = 12
975
			did = false
976
			pooted = 0
977
			sos = game:GetService("RunService").Stepped:connect(function()
978
				pooted = pooted + 1
979
				if pooted >= expected + 1 then
980
					sos:disconnect()
981
					did = true
982
					return
983
				end
984
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
985
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
986
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
987
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
988
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
989
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
990
			end)
991
 
992
			while did == false do
993
				wait()
994
			end
995
			expected = 6
996
			did = false
997
			pooted = 0
998
			sos = game:GetService("RunService").Stepped:connect(function()
999
				pooted = pooted + 1
1000
				if pooted >= expected + 1 then
1001
					sos:disconnect()
1002
					did = true
1003
					return
1004
				end
1005
				resetWelds(3, {})
1006
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
1007
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
1008
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
1009
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
1010
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
1011
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
1012
				print(":(")
1013
			end)
1014
			wait(.3)
1015
			while did == false do
1016
				wait()
1017
			end
1018
			resetWelds(3, {
1019
				"Neck"
1020
			})
1021
			expected = 5
1022
			did = false
1023
			pooted = 0
1024
			p = Instance.new("Part", workspace)
1025
			p.Name = "ORB"
1026
			p.TopSurface = 0
1027
			p.BottomSurface = 0
1028
			p.formFactor = "Custom"
1029
			p.CFrame = cPlayer.Torso.CFrame
1030
			m = Instance.new("SpecialMesh", p)
1031
			m.MeshType = "Sphere"
1032
			p.BrickColor = BrickColor:White()
1033
			p.Size = Vector3.new(1, 1, 1)
1034
			p.CanCollide = false
1035
			p.Anchored = true
1036
			game:GetService("Debris"):AddItem(p, 5)
1037
			coroutine.resume(coroutine.create(function(p)
1038
				nubhit.Torso.Anchored = true
1039
				for i = 1, 10 do
1040
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
1041
					p.Transparency = .5 + i / 20
1042
					wait()
1043
				end
1044
				p:Remove()
1045
			end), p)
1046
			sos = game:GetService("RunService").Stepped:connect(function()
1047
				pooted = pooted + 1
1048
				if pooted >= expected + 1 then
1049
					sos:disconnect()
1050
					did = true
1051
					return
1052
				end
1053
				resetWelds(3, {})
1054
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
1055
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
1056
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
1057
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
1058
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
1059
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
1060
				print(":(")
1061
			end)
1062
                
1063
			while did == false do
1064
				wait()
1065
			end
1066
			wait(1)
1067
			expected = 5
1068
			did = false
1069
			pooted = 0
1070
			sos = game:GetService("RunService").Stepped:connect(function()
1071
				pooted = pooted + 1
1072
				if pooted >= expected + 1 then
1073
					sos:disconnect()
1074
					did = true
1075
					return
1076
				end
1077
				resetWelds(3, {})
1078
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1079
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1080
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1081
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1082
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1083
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1084
				print(":(")
1085
			end)
1086
			while did == false do
1087
				wait()
1088
			end
1089
			wait(.8)
1090
			expected = 5
1091
			did = false
1092
			pooted = 0
1093
			bodypos.Parent = cPlayer.Torso
1094
			workspace.CurrentCamera.CameraType = "Follow"
1095
			sos = game:GetService("RunService").Stepped:connect(function()
1096
				pooted = pooted + 1
1097
				if pooted >= expected + 1 then
1098
					sos:disconnect()
1099
					did = true
1100
					return
1101
				end
1102
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
1103
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
1104
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
1105
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
1106
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
1107
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1108
                        
1109
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
1110
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
1111
                        
1112
				print(":(")
1113
			end)
1114
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1115
			DIOPLS.SoundId = "rbxassetid://316900066"
1116
			DIOPLS.Volume = 1
1117
			DIOPLS:Play()
1118
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
1119
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1120
			while did == false do
1121
				wait()
1122
			end
1123
			wait(.8)
1124
			LOL = Spawn()
1125
			LOL.Parent = workspace
1126
			LOL:MakeJoints()
1127
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
1128
			C = LOL.Center
1129
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
1130
                
1131
			bb = Instance.new("BodyPosition")
1132
			bb.Parent = C
1133
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
1134
			bb.position = bb.Parent.Position
1135
			C.CFrame = CFrame.new(bb.position)
1136
			orig = bb.position
1137
                
1138
			gg = Instance.new("BodyGyro")
1139
			gg.P = 15000
1140
			gg.D = 100
1141
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
1142
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
1143
			gg.Parent = C
1144
                
1145
			expected = 80
1146
			did = false
1147
			pooted = 0
1148
                
1149
			resetWelds(3, {})
1150
                
1151
			Hum.PlatformStand = true
1152
                
1153
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1154
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1155
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1156
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1157
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1158
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1159
                
1160
			bodypos.Parent = nil
1161
			w = Instance.new("Weld")
1162
			w.Part0 = C
1163
			w.Part1 = cPlayer.Torso
1164
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1165
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1166
			w.Parent = w.Part0
1167
                
1168
			sos = game:GetService("RunService").Stepped:connect(function()
1169
				pooted = pooted + 1
1170
				if pooted >= expected + 1 then
1171
					sos:disconnect()
1172
					did = true
1173
					return
1174
				end
1175
                        
1176
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1177
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1178
				print(":(")
1179
			end)
1180
1181
			while did == false do
1182
				wait()
1183
			end
1184
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1185
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1186
			bl2 = Instance.new("Part")
1187
			bl2.TopSurface = 0
1188
			bl2.BottomSurface = 0
1189
			bl2.CanCollide = false
1190
			bl2.formFactor = "Symmetric"
1191
			local ShockWaveSound = Instance.new("Sound", bl2)
1192
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1193
			ShockWaveSound.Pitch = 0.8
1194
			ShockWaveSound.Volume = 1
1195
			ShockWaveSound:Play()
1196
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1197
			m = Instance.new("SpecialMesh")
1198
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1199
			m.Scale = Vector3.new(1, 4, 1)
1200
			m.Parent = bl2
1201
			bl2.Size = Vector3.new(1, 1, 1)
1202
			bl2.Anchored = false
1203
			bl2.Name = "c"
1204
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1205
			bl2.BrickColor = BrickColor.new("White")
1206
			bl2.Parent = CPlayer
1207
			coroutine.resume(coroutine.create(function(p)
1208
				for i = 1, 10 do
1209
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1210
					p.Transparency = .25 + i * .075
1211
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1212
					wait()
1213
				end
1214
				p:Remove()
1215
			end), bl2)
1216
			bl2.Anchored = true
1217
 
1218
			bl2 = Instance.new("Part")
1219
			bl2.TopSurface = 0
1220
			bl2.BottomSurface = 0
1221
			bl2.CanCollide = false
1222
			bl2.formFactor = "Symmetric"
1223
			m = Instance.new("SpecialMesh")
1224
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1225
			m.Scale = Vector3.new(1, 6, 1)
1226
			m.Parent = bl2
1227
			bl2.Size = Vector3.new(1, 1, 1)
1228
			bl2.Anchored = false
1229
			bl2.Name = "c"
1230
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1231
			bl2.BrickColor = BrickColor.new("White")
1232
			bl2.Parent = CPlayer
1233
			coroutine.resume(coroutine.create(function(p)
1234
				for i = 1, 20 do
1235
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1236
					p.Transparency = i / 20
1237
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1238
					wait()
1239
				end
1240
				p:Remove()
1241
			end), bl2)
1242
			bl2.Anchored = true
1243
                
1244
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1245
			expected = 3
1246
			did = false
1247
			pooted = 0
1248
			workspace.CurrentCamera.CameraType = "Follow"
1249
			sos = game:GetService("RunService").Stepped:connect(function()
1250
				pooted = pooted + 1
1251
				if pooted >= expected + 1 then
1252
					sos:disconnect()
1253
					did = true
1254
					return
1255
				end
1256
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1257
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1258
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1259
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1260
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1261
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1262
                        
1263
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1264
                        
1265
				print(":(")
1266
			end)
1267
			while did == false do
1268
				wait()
1269
			end
1270
			wait(.3)
1271
			expected = 5
1272
			did = false
1273
			pooted = 0
1274
			workspace.CurrentCamera.CameraType = "Follow"
1275
			sos = game:GetService("RunService").Stepped:connect(function()
1276
				pooted = pooted + 1
1277
				if pooted >= expected + 1 then
1278
					sos:disconnect()
1279
					did = true
1280
					return
1281
				end
1282
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1283
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1284
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1285
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1286
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1287
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1288
                        
1289
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1290
                        
1291
				print(":(")
1292
			end)
1293
			while did == false do
1294
				wait()
1295
			end
1296
			expected = 203
1297
			did = false
1298
			pooted = 0
1299
			workspace.CurrentCamera.CameraType = "Follow"
1300
			sos = game:GetService("RunService").Stepped:connect(function()
1301
				pooted = pooted + 1
1302
				if pooted >= expected + 1 then
1303
					sos:disconnect()
1304
					did = true
1305
					return
1306
				end
1307
				resetWelds(3, {
1308
					RightHip,
1309
					LeftHip,
1310
					RootJoint,
1311
					Neck
1312
				})
1313
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1314
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1315
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1316
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1317
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1318
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1319
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1320
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1321
                        
1322
				if pooted / 2 == math.floor(pooted / 2) then
1323
					p = cPlayer["Right Arm"]:clone()
1324
					p.Anchored = true
1325
					p.CanCollide = false
1326
					p.Parent = workspace
1327
					p.Transparency = .5
1328
					game:GetService("Debris"):AddItem(p, .2)
1329
					p = cPlayer["Left Arm"]:clone()
1330
					p.Anchored = true
1331
					p.CanCollide = false
1332
					p.Parent = workspace
1333
					p.Transparency = .5
1334
					game:GetService("Debris"):AddItem(p, .2)
1335
                                
1336
					p = Instance.new("Part", workspace)
1337
					p.Name = "ORB"
1338
					p.TopSurface = 0
1339
					p.BottomSurface = 0
1340
					p.formFactor = "Custom"
1341
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1342
					m = Instance.new("SpecialMesh", p)
1343
					m.MeshType = "Sphere"
1344
					p.BrickColor = BrickColor:White()
1345
					p.Size = Vector3.new(.4, .4, .4)
1346
					p.CanCollide = false
1347
					p.Anchored = true
1348
					game:GetService("Debris"):AddItem(p, 5)
1349
					coroutine.resume(coroutine.create(function(p)
1350
						for i = 1, 8 do
1351
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1352
							p.Transparency = i / 8
1353
							wait()
1354
						end
1355
						p:Remove()
1356
					end), p)
1357
                                
1358
				end
1359
                        
1360
				print(":)")
1361
			end)
1362
			while did == false do
1363
				wait()
1364
			end
1365
			wait(.5)
1366
			expected = 20
1367
			did = false
1368
			pooted = 0
1369
			workspace.CurrentCamera.CameraType = "Follow"
1370
			sos = game:GetService("RunService").Stepped:connect(function()
1371
				pooted = pooted + 1
1372
				if pooted >= expected + 1 then
1373
					sos:disconnect()
1374
					did = true
1375
					return
1376
				end
1377
				resetWelds(3, {
1378
					Neck,
1379
					RootJoint,
1380
					RightHip,
1381
					LeftHip
1382
				})
1383
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1384
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1385
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1386
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1387
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1388
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1389
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1390
				print(":)")
1391
			end)
1392
			while did == false do
1393
				wait()
1394
			end
1395
			wait(2)
1396
			expected = 5
1397
			did = false
1398
			pooted = 0
1399
			workspace.CurrentCamera.CameraType = "Follow"
1400
			w.Parent = nil
1401
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1402
			poo = cPlayer.Torso.CFrame.lookVector
1403
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1404
			bodypos.Parent = cPlayer.Torso
1405
			sos = game:GetService("RunService").Stepped:connect(function()
1406
				pooted = pooted + 1
1407
				if pooted >= expected + 1 then
1408
					sos:disconnect()
1409
					did = true
1410
					return
1411
				end
1412
				resetWelds(3, {})
1413
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1414
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1415
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1416
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1417
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1418
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1419
				print(":)")
1420
			end)
1421
			while did == false do
1422
				wait()
1423
			end
1424
			wait(.7)
1425
			expected = 5
1426
			did = false
1427
			pooted = 0
1428
			sos = game:GetService("RunService").Stepped:connect(function()
1429
				pooted = pooted + 1
1430
				if pooted >= expected + 1 then
1431
					sos:disconnect()
1432
					did = true
1433
					return
1434
				end
1435
				resetWelds(3, {})
1436
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1437
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1438
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1439
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1440
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1441
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1442
				print(":(")
1443
			end)
1444
			while did == false do
1445
				wait()
1446
			end
1447
			wait(.2)
1448
			expected = 10
1449
			did = false
1450
			pooted = 0
1451
			workspace.CurrentCamera.CameraType = "Follow"
1452
			g = Instance.new("BodyGyro")
1453
			g.Parent = cPlayer.Torso
1454
			sos = game:GetService("RunService").Stepped:connect(function()
1455
				pooted = pooted + 1
1456
				if pooted >= expected + 1 then
1457
					sos:disconnect()
1458
					did = true
1459
					return
1460
				end
1461
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1462
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1463
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1464
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1465
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1466
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1467
				if pooted >= 2 then
1468
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1469
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1470
				end
1471
				print(":(")
1472
			end)
1473
			while did == false do
1474
				wait()
1475
			end
1476
			wait(.2)
1477
			bodypos:Remove()
1478
			wait(.5)
1479
                
1480
			e = Instance.new("Explosion")
1481
			e.BlastRadius = 30
1482
			e.Position = C.Position
1483
			e.BlastPressure = e.BlastPressure * 2.5
1484
			e.Parent = workspace
1485
			s = Instance.new("Sound", C)
1486
			s.SoundId = "rbxassetid://258057783"
1487
			s.Volume = 1
1488
			s:Play()
1489
			Instance.new("DistortionSoundEffect", s).Level = 1
1490
			g:Remove()
1491
                --dun
1492
			nubhit.Torso.Anchored = false
1493
			Hum.PlatformStand = false
1494
			C.Anchored = true
1495
1496
			coroutine.resume(coroutine.create(function(t)
1497
				wait(3)
1498
				p = Instance.new("Sound")
1499
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1500
				p.Parent = t
1501
				p.Volume = 1
1502
				p:Play()
1503
			end), C)
1504
			game:GetService("Debris"):AddItem(LOL, 5)
1505
		end
1506
		resetWelds(3, {})
1507
		workspace.CurrentCamera.CameraType = "Custom"
1508
		Hum.WalkSpeed = 16
1509
		Hum.Name = "Humanoid"
1510
		bodypos:Remove()
1511
		partpos:Remove()
1512
		Anim.Parent = nil
1513
		wait(.1)
1514
		Anim.Disabled = false
1515
		Anim.Parent = cPlayer
1516
		deb = true
1517
	end
1518
1519
	Tool = Instance.new("HopperBin")
1520
	Tool.Name = "ROAD ROLLER DA"
1521
	Tool.Parent = game.Players.LocalPlayer.Backpack
1522
	Tool.Selected:connect(function(mouse)
1523
		mouse.Button1Down:connect(function()
1524
			doitdocdoit()
1525
		end)
1526
	end)
1527
1528
end