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MESCRIPT

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May 19th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151. A = true
  152. if A == true then
  153. Model = Instance.new("Model")
  154. Model.Name = "Weapon"
  155. p = Instance.new("Part", Model)
  156. p.Name = "Part"
  157. p.TopSurface = 0
  158. p.BottomSurface = 0
  159. p.formFactor = "Custom"
  160. p.Size = Vector3.new(10, 12, 10)
  161. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  162. p.BrickColor = BrickColor.new("Medium stone grey")
  163. p.Transparency = 0
  164. p.Reflectance = .1
  165. p.Material = Enum.Material.Concrete
  166. m = Instance.new("CylinderMesh")
  167. m.Scale = Vector3.new(1, 1.02999997, 1)
  168. m.Parent = p
  169. p = Instance.new("Part", Model)
  170. p.Name = "Part"
  171. p.TopSurface = 0
  172. p.BottomSurface = 0
  173. p.formFactor = "Custom"
  174. p.Size = Vector3.new(2, 12.8, 2)
  175. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  176. p.BrickColor = BrickColor.new("Bright yellow")
  177. p.Transparency = 0
  178. p.Reflectance = .1
  179. p.Material = Enum.Material.Plastic
  180. m = Instance.new("CylinderMesh")
  181. m.Scale = Vector3.new(1, 1, 1)
  182. m.Parent = p
  183. p = Instance.new("Part", Model)
  184. p.Name = "Part"
  185. p.TopSurface = 0
  186. p.BottomSurface = 0
  187. p.formFactor = "Custom"
  188. p.Size = Vector3.new(1.79, 5, 1)
  189. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  190. p.BrickColor = BrickColor.new("Bright yellow")
  191. p.Transparency = 0
  192. p.Reflectance = .1
  193. p.Material = Enum.Material.Plastic
  194. p = Instance.new("Part", Model)
  195. p.Name = "Part"
  196. p.TopSurface = 0
  197. p.BottomSurface = 0
  198. p.formFactor = "Custom"
  199. p.Size = Vector3.new(5, 1.40, 0.99)
  200. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  201. p.BrickColor = BrickColor.new("Bright yellow")
  202. p.Transparency = 0
  203. p.Reflectance = .1
  204. p.Material = Enum.Material.Plastic
  205. m = Instance.new("SpecialMesh")
  206. m.Scale = Vector3.new(1, 1, 1)
  207. m.Parent = p
  208. m.MeshType = Enum.MeshType.Wedge
  209. p = Instance.new("Part", Model)
  210. p.Name = "Center"
  211. p.TopSurface = 0
  212. p.BottomSurface = 0
  213. p.formFactor = "Custom"
  214. p.Size = Vector3.new(12.5, 5.80, 27.6)
  215. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  216. p.BrickColor = BrickColor.new("Bright yellow")
  217. p.Transparency = 1
  218. p.Reflectance = .1
  219. p.Material = Enum.Material.Plastic
  220. p = Instance.new("Part", Model)
  221. p.Name = "Part"
  222. p.TopSurface = 0
  223. p.BottomSurface = 0
  224. p.formFactor = "Custom"
  225. p.Size = Vector3.new(6.80, 1, 6.00)
  226. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  227. p.BrickColor = BrickColor.new("Bright yellow")
  228. p.Transparency = 0
  229. p.Reflectance = .1
  230. p.Material = Enum.Material.Plastic
  231. p = Instance.new("Part", Model)
  232. p.Name = "Part"
  233. p.TopSurface = 0
  234. p.BottomSurface = 0
  235. p.formFactor = "Custom"
  236. p.Size = Vector3.new(11, 5.40, 2.79)
  237. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  238. p.BrickColor = BrickColor.new("Bright yellow")
  239. p.Transparency = 0
  240. p.Reflectance = .1
  241. p.Material = Enum.Material.Plastic
  242. m = Instance.new("SpecialMesh")
  243. m.Scale = Vector3.new(1, 1, 1)
  244. m.Parent = p
  245. m.MeshType = Enum.MeshType.Wedge
  246. p = Instance.new("Part", Model)
  247. p.Name = "Part"
  248. p.TopSurface = 0
  249. p.BottomSurface = 0
  250. p.formFactor = "Custom"
  251. p.Size = Vector3.new(2.60, 11, 1.99)
  252. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  253. p.BrickColor = BrickColor.new("Bright yellow")
  254. p.Transparency = 0
  255. p.Reflectance = .1
  256. p.Material = Enum.Material.Plastic
  257. p = Instance.new("Part", Model)
  258. p.Name = "Part"
  259. p.TopSurface = 0
  260. p.BottomSurface = 0
  261. p.formFactor = "Custom"
  262. p.Size = Vector3.new(3.20, 11.0, 5)
  263. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  264. p.BrickColor = BrickColor.new("Bright yellow")
  265. p.Transparency = 0
  266. p.Reflectance = .1
  267. p.Material = Enum.Material.Plastic
  268. p = Instance.new("Part", Model)
  269. p.Name = "Part"
  270. p.TopSurface = 0
  271. p.BottomSurface = 0
  272. p.formFactor = "Custom"
  273. p.Size = Vector3.new(1.99, 1, 1)
  274. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  275. p.BrickColor = BrickColor.new("Mid gray")
  276. p.Transparency = 0
  277. p.Reflectance = .1
  278. p.Material = Enum.Material.Plastic
  279. p = Instance.new("Part", Model)
  280. p.Name = "Part"
  281. p.TopSurface = 0
  282. p.BottomSurface = 0
  283. p.formFactor = "Custom"
  284. p.Size = Vector3.new(1, 1, 4.59)
  285. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  286. p.BrickColor = BrickColor.new("Mid gray")
  287. p.Transparency = 0
  288. p.Reflectance = .1
  289. p.Material = Enum.Material.Plastic
  290. p = Instance.new("Part", Model)
  291. p.Name = "Part"
  292. p.TopSurface = 0
  293. p.BottomSurface = 0
  294. p.formFactor = "Custom"
  295. p.Size = Vector3.new(1, 12.6, 9.80)
  296. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  297. p.BrickColor = BrickColor.new("Bright yellow")
  298. p.Transparency = 0
  299. p.Reflectance = .1
  300. p.Material = Enum.Material.Plastic
  301. p = Instance.new("Part", Model)
  302. p.Name = "Part"
  303. p.TopSurface = 0
  304. p.BottomSurface = 0
  305. p.formFactor = "Custom"
  306. p.Size = Vector3.new(5.19, 1.39, 2.39)
  307. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  308. p.BrickColor = BrickColor.new("Bright yellow")
  309. p.Transparency = 0
  310. p.Reflectance = .1
  311. p.Material = Enum.Material.Plastic
  312. m = Instance.new("SpecialMesh")
  313. m.Scale = Vector3.new(1, 1, 1)
  314. m.Parent = p
  315. m.MeshType = Enum.MeshType.Wedge
  316. p = Instance.new("Part", Model)
  317. p.Name = "Part"
  318. p.TopSurface = 0
  319. p.BottomSurface = 0
  320. p.formFactor = "Custom"
  321. p.Size = Vector3.new(11, 0.60, 1.99)
  322. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  323. p.BrickColor = BrickColor.new("Bright yellow")
  324. p.Transparency = 0
  325. p.Reflectance = .1
  326. p.Material = Enum.Material.Plastic
  327. m = Instance.new("SpecialMesh")
  328. m.Scale = Vector3.new(1, 1, 1)
  329. m.Parent = p
  330. m.MeshType = Enum.MeshType.Wedge
  331. p = Instance.new("Part", Model)
  332. p.Name = "Part"
  333. p.TopSurface = 0
  334. p.BottomSurface = 0
  335. p.formFactor = "Custom"
  336. p.Size = Vector3.new(3.20, 11, 5.60)
  337. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  338. p.BrickColor = BrickColor.new("Bright yellow")
  339. p.Transparency = 0
  340. p.Reflectance = .1
  341. p.Material = Enum.Material.Plastic
  342. p = Instance.new("Part", Model)
  343. p.Name = "Part"
  344. p.TopSurface = 0
  345. p.BottomSurface = 0
  346. p.formFactor = "Custom"
  347. p.Size = Vector3.new(5, 13, 3.79)
  348. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  349. p.BrickColor = BrickColor.new("Bright yellow")
  350. p.Transparency = 0
  351. p.Reflectance = .1
  352. p.Material = Enum.Material.Plastic
  353. p = Instance.new("Part", Model)
  354. p.Name = "Part"
  355. p.TopSurface = 0
  356. p.BottomSurface = 0
  357. p.formFactor = "Custom"
  358. p.Size = Vector3.new(5.19, 1.39, 2.39)
  359. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  360. p.BrickColor = BrickColor.new("Bright yellow")
  361. p.Transparency = 0
  362. p.Reflectance = .1
  363. p.Material = Enum.Material.Plastic
  364. m = Instance.new("SpecialMesh")
  365. m.Scale = Vector3.new(1, 1, 1)
  366. m.Parent = p
  367. m.MeshType = Enum.MeshType.Wedge
  368. p = Instance.new("Part", Model)
  369. p.Name = "Part"
  370. p.TopSurface = 0
  371. p.BottomSurface = 0
  372. p.formFactor = "Custom"
  373. p.Size = Vector3.new(5.19, 1, 1)
  374. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  375. p.BrickColor = BrickColor.new("Mid gray")
  376. p.Transparency = 0
  377. p.Reflectance = .1
  378. p.Material = Enum.Material.Plastic
  379. p = Instance.new("Part", Model)
  380. p.Name = "Part"
  381. p.TopSurface = 0
  382. p.BottomSurface = 0
  383. p.formFactor = "Custom"
  384. p.Size = Vector3.new(3.20, 5, 4)
  385. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  386. p.BrickColor = BrickColor.new("Bright yellow")
  387. p.Transparency = 0
  388. p.Reflectance = .1
  389. p.Material = Enum.Material.Plastic
  390. p = Instance.new("Part", Model)
  391. p.Name = "Part"
  392. p.TopSurface = 0
  393. p.BottomSurface = 0
  394. p.formFactor = "Custom"
  395. p.Size = Vector3.new(6, 6.79, 2.79)
  396. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  397. p.BrickColor = BrickColor.new("Bright yellow")
  398. p.Transparency = 0
  399. p.Reflectance = .1
  400. p.Material = Enum.Material.Plastic
  401. m = Instance.new("SpecialMesh")
  402. m.Scale = Vector3.new(1, 1, 1)
  403. m.Parent = p
  404. m.MeshType = Enum.MeshType.Wedge
  405. p = Instance.new("Part", Model)
  406. p.Name = "Part"
  407. p.TopSurface = 0
  408. p.BottomSurface = 0
  409. p.formFactor = "Custom"
  410. p.Size = Vector3.new(0.60, 7.40, 3.79)
  411. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  412. p.BrickColor = BrickColor.new("Black")
  413. p.Transparency = 0
  414. p.Reflectance = .1
  415. p.Material = Enum.Material.Plastic
  416. p = Instance.new("Part", Model)
  417. p.Name = "Part"
  418. p.TopSurface = 0
  419. p.BottomSurface = 0
  420. p.formFactor = "Custom"
  421. p.Size = Vector3.new(6.80, 1, 6.00)
  422. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  423. p.BrickColor = BrickColor.new("Bright yellow")
  424. p.Transparency = 0
  425. p.Reflectance = .1
  426. p.Material = Enum.Material.Plastic
  427. p = Instance.new("Part", Model)
  428. p.Name = "Part"
  429. p.TopSurface = 0
  430. p.BottomSurface = 0
  431. p.formFactor = "Custom"
  432. p.Size = Vector3.new(11, 3.20, 2.19)
  433. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  434. p.BrickColor = BrickColor.new("Bright yellow")
  435. p.Transparency = 0
  436. p.Reflectance = .1
  437. p.Material = Enum.Material.Plastic
  438. m = Instance.new("SpecialMesh")
  439. m.Scale = Vector3.new(1, 1, 1)
  440. m.Parent = p
  441. m.MeshType = Enum.MeshType.Wedge
  442. p = Instance.new("Part", Model)
  443. p.Name = "Part"
  444. p.TopSurface = 0
  445. p.BottomSurface = 0
  446. p.formFactor = "Custom"
  447. p.Size = Vector3.new(2.60, 11, 2.39)
  448. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  449. p.BrickColor = BrickColor.new("Bright yellow")
  450. p.Transparency = 0
  451. p.Reflectance = .1
  452. p.Material = Enum.Material.Plastic
  453. p = Instance.new("Part", Model)
  454. p.Name = "Part"
  455. p.TopSurface = 0
  456. p.BottomSurface = 0
  457. p.formFactor = "Custom"
  458. p.Size = Vector3.new(5.19, 1, 1)
  459. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  460. p.BrickColor = BrickColor.new("Mid gray")
  461. p.Transparency = 0
  462. p.Reflectance = .1
  463. p.Material = Enum.Material.Plastic
  464. p = Instance.new("Part", Model)
  465. p.Name = "Part"
  466. p.TopSurface = 0
  467. p.BottomSurface = 0
  468. p.formFactor = "Custom"
  469. p.Size = Vector3.new(5, 0.80, 0.79)
  470. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  471. p.BrickColor = BrickColor.new("Bright yellow")
  472. p.Transparency = 0
  473. p.Reflectance = .1
  474. p.Material = Enum.Material.Plastic
  475. m = Instance.new("SpecialMesh")
  476. m.Scale = Vector3.new(1, 1, 1)
  477. m.Parent = p
  478. m.MeshType = Enum.MeshType.Wedge
  479. p = Instance.new("Part", Model)
  480. p.Name = "Part"
  481. p.TopSurface = 0
  482. p.BottomSurface = 0
  483. p.formFactor = "Custom"
  484. p.Size = Vector3.new(10, 12, 10)
  485. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  486. p.BrickColor = BrickColor.new("Medium stone grey")
  487. p.Transparency = 0
  488. p.Reflectance = .1
  489. p.Material = Enum.Material.Concrete
  490. m = Instance.new("CylinderMesh")
  491. m.Scale = Vector3.new(1, 1.02999997, 1)
  492. m.Parent = p
  493. p = Instance.new("Part", Model)
  494. p.Name = "Part"
  495. p.TopSurface = 0
  496. p.BottomSurface = 0
  497. p.formFactor = "Custom"
  498. p.Size = Vector3.new(0.60, 5.19, 5)
  499. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  500. p.BrickColor = BrickColor.new("Bright yellow")
  501. p.Transparency = 0
  502. p.Reflectance = .1
  503. p.Material = Enum.Material.Plastic
  504. p = Instance.new("Part", Model)
  505. p.Name = "Part"
  506. p.TopSurface = 0
  507. p.BottomSurface = 0
  508. p.formFactor = "Custom"
  509. p.Size = Vector3.new(6, 6.79, 2.79)
  510. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  511. p.BrickColor = BrickColor.new("Bright yellow")
  512. p.Transparency = 0
  513. p.Reflectance = .1
  514. p.Material = Enum.Material.Plastic
  515. m = Instance.new("SpecialMesh")
  516. m.Scale = Vector3.new(1, 1, 1)
  517. m.Parent = p
  518. m.MeshType = Enum.MeshType.Wedge
  519. p = Instance.new("Part", Model)
  520. p.Name = "Part"
  521. p.TopSurface = 0
  522. p.BottomSurface = 0
  523. p.formFactor = "Custom"
  524. p.Size = Vector3.new(2.79, 7.40, 0.79)
  525. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  526. p.BrickColor = BrickColor.new("Black")
  527. p.Transparency = 0
  528. p.Reflectance = .1
  529. p.Material = Enum.Material.Plastic
  530. p = Instance.new("Part", Model)
  531. p.Name = "Part"
  532. p.TopSurface = 0
  533. p.BottomSurface = 0
  534. p.formFactor = "Custom"
  535. p.Size = Vector3.new(5.40, 11, 10)
  536. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  537. p.BrickColor = BrickColor.new("Bright yellow")
  538. p.Transparency = 0
  539. p.Reflectance = .1
  540. p.Material = Enum.Material.Plastic
  541. p = Instance.new("Part", Model)
  542. p.Name = "Part"
  543. p.TopSurface = 0
  544. p.BottomSurface = 0
  545. p.formFactor = "Custom"
  546. p.Size = Vector3.new(11, 0.60, 2.39)
  547. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  548. p.BrickColor = BrickColor.new("Bright yellow")
  549. p.Transparency = 0
  550. p.Reflectance = .1
  551. p.Material = Enum.Material.Plastic
  552. m = Instance.new("SpecialMesh")
  553. m.Scale = Vector3.new(1, 1, 1)
  554. m.Parent = p
  555. m.MeshType = Enum.MeshType.Wedge
  556. p = Instance.new("Part", Model)
  557. p.Name = "Part"
  558. p.TopSurface = 0
  559. p.BottomSurface = 0
  560. p.formFactor = "Custom"
  561. p.Size = Vector3.new(4, 13, 1)
  562. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  563. p.BrickColor = BrickColor.new("Bright yellow")
  564. p.Transparency = 0
  565. p.Reflectance = .1
  566. p.Material = Enum.Material.Plastic
  567. p = Instance.new("Part", Model)
  568. p.Name = "Part"
  569. p.TopSurface = 0
  570. p.BottomSurface = 0
  571. p.formFactor = "Custom"
  572. p.Size = Vector3.new(10.1, 1, 0.99)
  573. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  574. p.BrickColor = BrickColor.new("Mid gray")
  575. p.Transparency = 0
  576. p.Reflectance = .1
  577. p.Material = Enum.Material.Plastic
  578. m = Instance.new("SpecialMesh")
  579. m.Scale = Vector3.new(1, 1, 1)
  580. m.Parent = p
  581. m.MeshType = Enum.MeshType.Wedge
  582. p = Instance.new("Part", Model)
  583. p.Name = "Part"
  584. p.TopSurface = 0
  585. p.BottomSurface = 0
  586. p.formFactor = "Custom"
  587. p.Size = Vector3.new(1, 1, 4.59)
  588. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  589. p.BrickColor = BrickColor.new("Mid gray")
  590. p.Transparency = 0
  591. p.Reflectance = .1
  592. p.Material = Enum.Material.Plastic
  593. p = Instance.new("Part", Model)
  594. p.Name = "Part"
  595. p.TopSurface = 0
  596. p.BottomSurface = 0
  597. p.formFactor = "Custom"
  598. p.Size = Vector3.new(1.99, 1, 1)
  599. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  600. p.BrickColor = BrickColor.new("Mid gray")
  601. p.Transparency = 0
  602. p.Reflectance = .1
  603. p.Material = Enum.Material.Plastic
  604. p = Instance.new("Part", Model)
  605. p.Name = "Part"
  606. p.TopSurface = 0
  607. p.BottomSurface = 0
  608. p.formFactor = "Custom"
  609. p.Size = Vector3.new(1, 1, 4.59)
  610. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  611. p.BrickColor = BrickColor.new("Mid gray")
  612. p.Transparency = 0
  613. p.Reflectance = .1
  614. p.Material = Enum.Material.Plastic
  615. p = Instance.new("Part", Model)
  616. p.Name = "Part"
  617. p.TopSurface = 0
  618. p.BottomSurface = 0
  619. p.formFactor = "Custom"
  620. p.Size = Vector3.new(10.1, 1, 0.99)
  621. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  622. p.BrickColor = BrickColor.new("Mid gray")
  623. p.Transparency = 0
  624. p.Reflectance = .1
  625. p.Material = Enum.Material.Plastic
  626. m = Instance.new("SpecialMesh")
  627. m.Scale = Vector3.new(1, 1, 1)
  628. m.Parent = p
  629. m.MeshType = Enum.MeshType.Wedge
  630.  
  631. Spawn = function()
  632. Modelc = Model:clone()
  633. for _, v in pairs(Modelc:children()) do
  634. if v.className == "Part" then
  635. if v.Name ~= "Center" then
  636. w = Instance.new("Weld")
  637. w.Part0 = Modelc.Center
  638. w.Part1 = v
  639. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  640. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  641. w.Parent = w.Part0
  642. end
  643. end
  644. end
  645. return Modelc
  646. end
  647.  
  648. CameraRadius = 66
  649. TimeStopRadius = 66
  650.  
  651. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  652. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  653. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  654. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  655. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  656. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  657. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  658. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  659. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  660. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  661. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  662. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  663.  
  664. getWelds = function(c) --designate weld variables
  665. local t = c.Torso
  666. local hrp = c.HumanoidRootPart.RootJoint
  667. RightShoulder = t:FindFirstChild("Right Shoulder")
  668. LeftShoulder = t:FindFirstChild("Left Shoulder")
  669. RightHip = t:FindFirstChild("Right Hip")
  670. LeftHip = t:FindFirstChild("Left Hip")
  671. RootJoint = hrp
  672. Neck = t:FindFirstChild("Neck")
  673. end
  674. resetWelds = function(ext, occ) --extent 1-3; occlusion
  675. --1 == reset desiredangle/currentangle
  676. --2 == reset C0/C1
  677. --3 == reset both des/cur/c0/c1
  678. local r = {
  679. RightShoulder,
  680. LeftShoulder,
  681. RightHip,
  682. LeftHip,
  683. RootJoint,
  684. Neck,
  685. Grip
  686. }
  687. for _, v in pairs(r) do
  688. for i = 1, #occ do
  689. if occ[i] == v then
  690. table.remove(r, _)
  691. end
  692. end
  693. end
  694. for _, v in pairs(r) do
  695. if v.Name == "Right Shoulder" then
  696. if ext == 1 then
  697. v.DesiredAngle = 0
  698. v.CurrentAngle = 0
  699. elseif ext == 2 then
  700. v.C0 = RightShoulderC0
  701. v.C1 = RightShoulderC1
  702. elseif ext == 3 then
  703. v.DesiredAngle = 0
  704. v.CurrentAngle = 0
  705. v.C0 = RightShoulderC0
  706. v.C1 = RightShoulderC1
  707. end
  708. elseif v.Name == "Left Shoulder" then
  709. if ext == 1 then
  710. v.DesiredAngle = 0
  711. v.CurrentAngle = 0
  712. elseif ext == 2 then
  713. v.C0 = LeftShoulderC0
  714. v.C1 = LeftShoulderC1
  715. elseif ext == 3 then
  716. v.DesiredAngle = 0
  717. v.CurrentAngle = 0
  718. v.C0 = LeftShoulderC0
  719. v.C1 = LeftShoulderC1
  720. end
  721. elseif v.Name == "Right Hip" then
  722. if ext == 1 then
  723. v.DesiredAngle = 0
  724. v.CurrentAngle = 0
  725. elseif ext == 2 then
  726. v.C0 = RightHipC0
  727. v.C1 = RightHipC1
  728. elseif ext == 3 then
  729. v.DesiredAngle = 0
  730. v.CurrentAngle = 0
  731. v.C0 = RightHipC0
  732. v.C1 = RightHipC1
  733. end
  734. elseif v.Name == "Left Hip" then
  735. if ext == 1 then
  736. v.DesiredAngle = 0
  737. v.CurrentAngle = 0
  738. elseif ext == 2 then
  739. v.C0 = LeftHipC0
  740. v.C1 = LeftHipC1
  741. elseif ext == 3 then
  742. v.DesiredAngle = 0
  743. v.CurrentAngle = 0
  744. v.C0 = LeftHipC0
  745. v.C1 = LeftHipC1
  746. end
  747. elseif v.Name == "Neck" then
  748. if ext == 1 then
  749. v.DesiredAngle = 0
  750. v.CurrentAngle = 0
  751. elseif ext == 2 then
  752. v.C0 = NeckC0
  753. v.C1 = NeckC1
  754. elseif ext == 3 then
  755. v.DesiredAngle = 0
  756. v.CurrentAngle = 0
  757. v.C0 = NeckC0
  758. v.C1 = NeckC1
  759. end
  760. elseif v.Name == "RootJoint" then
  761. if ext == 1 then
  762. v.DesiredAngle = 0
  763. v.CurrentAngle = 0
  764. elseif ext == 2 then
  765. v.C0 = RootJointC0
  766. v.C1 = RootJointC1
  767. elseif ext == 3 then
  768. v.DesiredAngle = 0
  769. v.CurrentAngle = 0
  770. v.C0 = RootJointC0
  771. v.C1 = RootJointC1
  772. end
  773. elseif v.Name == "RightGrip" then
  774. if ext == 1 then
  775. elseif ext == 2 then
  776. Grip.C0 = nGrip.C0
  777. Grip.C1 = nGrip.C1
  778. elseif ext == 3 then
  779. Grip.C0 = nGrip.C0
  780. Grip.C1 = nGrip.C1
  781. end
  782. end
  783. end
  784. end
  785.  
  786.  
  787. doitdocdoit = function()
  788. if deb == false then
  789. return
  790. end
  791. deb = false
  792.  
  793. vPlayer = game.Players.LocalPlayer
  794. cPlayer = vPlayer.Character
  795. Anim = cPlayer.Animate
  796. Anim.Disabled = true
  797. Hum = cPlayer.Humanoid
  798. Hum.Name = "NOPE"
  799. Hum.WalkSpeed = 0
  800. getWelds(cPlayer)
  801. resetWelds(3, {})
  802.  
  803. bodypos = Instance.new("BodyPosition")
  804. bodypos.P = 4000
  805. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  806. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  807. bodypos.Parent = cPlayer.Torso
  808.  
  809. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  810. CPlayer = cPlayer
  811. partpos = Instance.new("Part", workspace)
  812. partpos.Transparency = 1
  813. partpos.CanCollide = false
  814. partpos.Anchored = true
  815. partpos.CFrame = cPlayer.Torso.CFrame
  816.  
  817. sound = Instance.new("Sound")
  818. sound.Parent = partpos
  819. sound.Volume = 1
  820. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  821. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  822. sound2 = Instance.new("Sound")
  823. sound2.Parent = workspace.CurrentCamera
  824. sound2.Volume = 1
  825. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  826. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  827. sound:Play()
  828. sound2:Play()
  829. expected = 10
  830. did = false
  831. pooted = 0
  832. sos = game:GetService("RunService").Stepped:connect(function()
  833. pooted = pooted + 1
  834. if pooted >= expected + 1 then
  835. sos:disconnect()
  836. did = true
  837. return
  838. end
  839. resetWelds(3, {})
  840. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  841. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  842. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  843. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  844. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  845. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  846. end)
  847. --[[sound=Instance.new("Sound")
  848. sound.Parent=cPlayer.Torso
  849. sound.Volume=1
  850. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  851. sound:Play()]]--
  852. while did == false do
  853. wait()
  854. end
  855.  
  856. expected = 10
  857. did = false
  858. pooted = 0
  859. sos = game:GetService("RunService").Stepped:connect(function()
  860. pooted = pooted + 1
  861. if pooted >= expected + 1 then
  862. sos:disconnect()
  863. did = true
  864. return
  865. end
  866. resetWelds(3, {})
  867. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  868. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  869. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  870. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  871. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  872. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  873. end)
  874. while did == false do
  875. wait()
  876. end
  877. wait(.2)
  878. expected = 5
  879. did = false
  880. pooted = 0
  881. nubhit = nil
  882. sos = game:GetService("RunService").Stepped:connect(function()
  883. pooted = pooted + 1
  884. if pooted >= expected + 1 then
  885. sos:disconnect()
  886. did = true
  887. return
  888. end
  889. resetWelds(3, {})
  890. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  891. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  892. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  893. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  894. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  895. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  896. if nubhit == nil then
  897. bodypos.position = bodypos.position + dir * 4
  898. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  899. --bodypos.position=bodypos.position + dir*9
  900. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  901. end
  902. if nubhit == nil and pooted >= 2 then
  903. pos = bodypos.position + dir * 2
  904. radi = 6
  905. for _, v in pairs(workspace:children()) do
  906. h = v:FindFirstChild("Humanoid")
  907. t = v:FindFirstChild("Torso")
  908. if h ~= nil and t ~= nil and v ~= cPlayer then
  909. if (t.Position - pos).magnitude <= radi then
  910. print(":>")
  911. nubhit = v
  912. break
  913. end
  914. end
  915. end
  916. end
  917. if nubhit ~= nil then
  918. if nubhit.Torso:FindFirstChild("PART1") == nil then
  919. v = Instance.new("BodyVelocity")
  920. v.P = 4000
  921. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  922. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  923. v.Name = "PART1"
  924. v.Parent = nubhit.Torso
  925. game:GetService("Debris"):AddItem(v, 5)
  926. coroutine.resume(coroutine.create(function(v)
  927. for i = 1, 100 do
  928. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  929. wait()
  930. end
  931. end), v)
  932. v = Instance.new("BodyGyro")
  933. v.P = 20
  934. v.D = 30
  935. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  936. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  937. v.Name = "PART1"
  938. v.Parent = nubhit.Torso
  939. game:GetService("Debris"):AddItem(v, 5)
  940. end
  941. end
  942. end)
  943. while did == false do
  944. wait()
  945. end
  946. if nubhit == nil then
  947. sound:Stop()
  948. wait(.5)
  949. sound2:Stop()
  950. else
  951. expected = 32
  952. did = false
  953. pooted = 0
  954. sos = game:GetService("RunService").Stepped:connect(function()
  955. pooted = pooted + 1
  956. if pooted >= expected + 1 then
  957. sos:disconnect()
  958. did = true
  959. return
  960. end
  961. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  962. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  963. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  964. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  965. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  966. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  967. bodypos.position = bodypos.position + dir * .05
  968. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  969. end)
  970. while did == false do
  971. wait()
  972. end
  973. bodypos.Parent = nil
  974. expected = 12
  975. did = false
  976. pooted = 0
  977. sos = game:GetService("RunService").Stepped:connect(function()
  978. pooted = pooted + 1
  979. if pooted >= expected + 1 then
  980. sos:disconnect()
  981. did = true
  982. return
  983. end
  984. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  985. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  986. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  987. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  988. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  989. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  990. end)
  991.  
  992. while did == false do
  993. wait()
  994. end
  995. expected = 6
  996. did = false
  997. pooted = 0
  998. sos = game:GetService("RunService").Stepped:connect(function()
  999. pooted = pooted + 1
  1000. if pooted >= expected + 1 then
  1001. sos:disconnect()
  1002. did = true
  1003. return
  1004. end
  1005. resetWelds(3, {})
  1006. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  1007. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  1008. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  1009. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1010. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  1011. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  1012. print(":(")
  1013. end)
  1014. wait(.3)
  1015. while did == false do
  1016. wait()
  1017. end
  1018. resetWelds(3, {
  1019. "Neck"
  1020. })
  1021. expected = 5
  1022. did = false
  1023. pooted = 0
  1024. p = Instance.new("Part", workspace)
  1025. p.Name = "ORB"
  1026. p.TopSurface = 0
  1027. p.BottomSurface = 0
  1028. p.formFactor = "Custom"
  1029. p.CFrame = cPlayer.Torso.CFrame
  1030. m = Instance.new("SpecialMesh", p)
  1031. m.MeshType = "Sphere"
  1032. p.BrickColor = BrickColor:White()
  1033. p.Size = Vector3.new(1, 1, 1)
  1034. p.CanCollide = false
  1035. p.Anchored = true
  1036. game:GetService("Debris"):AddItem(p, 5)
  1037. coroutine.resume(coroutine.create(function(p)
  1038. nubhit.Torso.Anchored = true
  1039. for i = 1, 10 do
  1040. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  1041. p.Transparency = .5 + i / 20
  1042. wait()
  1043. end
  1044. p:Remove()
  1045. end), p)
  1046. sos = game:GetService("RunService").Stepped:connect(function()
  1047. pooted = pooted + 1
  1048. if pooted >= expected + 1 then
  1049. sos:disconnect()
  1050. did = true
  1051. return
  1052. end
  1053. resetWelds(3, {})
  1054. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  1055. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  1056. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  1057. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  1058. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  1059. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  1060. print(":(")
  1061. end)
  1062.  
  1063. while did == false do
  1064. wait()
  1065. end
  1066. wait(1)
  1067. expected = 5
  1068. did = false
  1069. pooted = 0
  1070. sos = game:GetService("RunService").Stepped:connect(function()
  1071. pooted = pooted + 1
  1072. if pooted >= expected + 1 then
  1073. sos:disconnect()
  1074. did = true
  1075. return
  1076. end
  1077. resetWelds(3, {})
  1078. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1079. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1080. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1081. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1082. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1083. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1084. print(":(")
  1085. end)
  1086. while did == false do
  1087. wait()
  1088. end
  1089. wait(.8)
  1090. expected = 5
  1091. did = false
  1092. pooted = 0
  1093. bodypos.Parent = cPlayer.Torso
  1094. workspace.CurrentCamera.CameraType = "Follow"
  1095. sos = game:GetService("RunService").Stepped:connect(function()
  1096. pooted = pooted + 1
  1097. if pooted >= expected + 1 then
  1098. sos:disconnect()
  1099. did = true
  1100. return
  1101. end
  1102. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  1103. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  1104. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  1105. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  1106. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  1107. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1108.  
  1109. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  1110. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  1111.  
  1112. print(":(")
  1113. end)
  1114. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1115. DIOPLS.SoundId = "rbxassetid://316900066"
  1116. DIOPLS.Volume = 1
  1117. DIOPLS:Play()
  1118. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  1119. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1120. while did == false do
  1121. wait()
  1122. end
  1123. wait(.8)
  1124. LOL = Spawn()
  1125. LOL.Parent = workspace
  1126. LOL:MakeJoints()
  1127. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  1128. C = LOL.Center
  1129. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  1130.  
  1131. bb = Instance.new("BodyPosition")
  1132. bb.Parent = C
  1133. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  1134. bb.position = bb.Parent.Position
  1135. C.CFrame = CFrame.new(bb.position)
  1136. orig = bb.position
  1137.  
  1138. gg = Instance.new("BodyGyro")
  1139. gg.P = 15000
  1140. gg.D = 100
  1141. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  1142. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  1143. gg.Parent = C
  1144.  
  1145. expected = 80
  1146. did = false
  1147. pooted = 0
  1148.  
  1149. resetWelds(3, {})
  1150.  
  1151. Hum.PlatformStand = true
  1152.  
  1153. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1154. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1155. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1156. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1157. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1158. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1159.  
  1160. bodypos.Parent = nil
  1161. w = Instance.new("Weld")
  1162. w.Part0 = C
  1163. w.Part1 = cPlayer.Torso
  1164. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1165. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1166. w.Parent = w.Part0
  1167.  
  1168. sos = game:GetService("RunService").Stepped:connect(function()
  1169. pooted = pooted + 1
  1170. if pooted >= expected + 1 then
  1171. sos:disconnect()
  1172. did = true
  1173. return
  1174. end
  1175.  
  1176. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1177. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1178. print(":(")
  1179. end)
  1180.  
  1181. while did == false do
  1182. wait()
  1183. end
  1184. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1185. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1186. bl2 = Instance.new("Part")
  1187. bl2.TopSurface = 0
  1188. bl2.BottomSurface = 0
  1189. bl2.CanCollide = false
  1190. bl2.formFactor = "Symmetric"
  1191. local ShockWaveSound = Instance.new("Sound", bl2)
  1192. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1193. ShockWaveSound.Pitch = 0.8
  1194. ShockWaveSound.Volume = 1
  1195. ShockWaveSound:Play()
  1196. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1197. m = Instance.new("SpecialMesh")
  1198. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1199. m.Scale = Vector3.new(1, 4, 1)
  1200. m.Parent = bl2
  1201. bl2.Size = Vector3.new(1, 1, 1)
  1202. bl2.Anchored = false
  1203. bl2.Name = "c"
  1204. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1205. bl2.BrickColor = BrickColor.new("White")
  1206. bl2.Parent = CPlayer
  1207. coroutine.resume(coroutine.create(function(p)
  1208. for i = 1, 10 do
  1209. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1210. p.Transparency = .25 + i * .075
  1211. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1212. wait()
  1213. end
  1214. p:Remove()
  1215. end), bl2)
  1216. bl2.Anchored = true
  1217.  
  1218. bl2 = Instance.new("Part")
  1219. bl2.TopSurface = 0
  1220. bl2.BottomSurface = 0
  1221. bl2.CanCollide = false
  1222. bl2.formFactor = "Symmetric"
  1223. m = Instance.new("SpecialMesh")
  1224. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1225. m.Scale = Vector3.new(1, 6, 1)
  1226. m.Parent = bl2
  1227. bl2.Size = Vector3.new(1, 1, 1)
  1228. bl2.Anchored = false
  1229. bl2.Name = "c"
  1230. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1231. bl2.BrickColor = BrickColor.new("White")
  1232. bl2.Parent = CPlayer
  1233. coroutine.resume(coroutine.create(function(p)
  1234. for i = 1, 20 do
  1235. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1236. p.Transparency = i / 20
  1237. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1238. wait()
  1239. end
  1240. p:Remove()
  1241. end), bl2)
  1242. bl2.Anchored = true
  1243.  
  1244. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1245. expected = 3
  1246. did = false
  1247. pooted = 0
  1248. workspace.CurrentCamera.CameraType = "Follow"
  1249. sos = game:GetService("RunService").Stepped:connect(function()
  1250. pooted = pooted + 1
  1251. if pooted >= expected + 1 then
  1252. sos:disconnect()
  1253. did = true
  1254. return
  1255. end
  1256. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1257. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1258. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1259. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1260. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1261. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1262.  
  1263. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1264.  
  1265. print(":(")
  1266. end)
  1267. while did == false do
  1268. wait()
  1269. end
  1270. wait(.3)
  1271. expected = 5
  1272. did = false
  1273. pooted = 0
  1274. workspace.CurrentCamera.CameraType = "Follow"
  1275. sos = game:GetService("RunService").Stepped:connect(function()
  1276. pooted = pooted + 1
  1277. if pooted >= expected + 1 then
  1278. sos:disconnect()
  1279. did = true
  1280. return
  1281. end
  1282. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1283. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1284. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1285. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1286. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1287. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1288.  
  1289. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1290.  
  1291. print(":(")
  1292. end)
  1293. while did == false do
  1294. wait()
  1295. end
  1296. expected = 203
  1297. did = false
  1298. pooted = 0
  1299. workspace.CurrentCamera.CameraType = "Follow"
  1300. sos = game:GetService("RunService").Stepped:connect(function()
  1301. pooted = pooted + 1
  1302. if pooted >= expected + 1 then
  1303. sos:disconnect()
  1304. did = true
  1305. return
  1306. end
  1307. resetWelds(3, {
  1308. RightHip,
  1309. LeftHip,
  1310. RootJoint,
  1311. Neck
  1312. })
  1313. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1314. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1315. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1316. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1317. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1318. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1319. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1320. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1321.  
  1322. if pooted / 2 == math.floor(pooted / 2) then
  1323. p = cPlayer["Right Arm"]:clone()
  1324. p.Anchored = true
  1325. p.CanCollide = false
  1326. p.Parent = workspace
  1327. p.Transparency = .5
  1328. game:GetService("Debris"):AddItem(p, .2)
  1329. p = cPlayer["Left Arm"]:clone()
  1330. p.Anchored = true
  1331. p.CanCollide = false
  1332. p.Parent = workspace
  1333. p.Transparency = .5
  1334. game:GetService("Debris"):AddItem(p, .2)
  1335.  
  1336. p = Instance.new("Part", workspace)
  1337. p.Name = "ORB"
  1338. p.TopSurface = 0
  1339. p.BottomSurface = 0
  1340. p.formFactor = "Custom"
  1341. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1342. m = Instance.new("SpecialMesh", p)
  1343. m.MeshType = "Sphere"
  1344. p.BrickColor = BrickColor:White()
  1345. p.Size = Vector3.new(.4, .4, .4)
  1346. p.CanCollide = false
  1347. p.Anchored = true
  1348. game:GetService("Debris"):AddItem(p, 5)
  1349. coroutine.resume(coroutine.create(function(p)
  1350. for i = 1, 8 do
  1351. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1352. p.Transparency = i / 8
  1353. wait()
  1354. end
  1355. p:Remove()
  1356. end), p)
  1357.  
  1358. end
  1359.  
  1360. print(":)")
  1361. end)
  1362. while did == false do
  1363. wait()
  1364. end
  1365. wait(.5)
  1366. expected = 20
  1367. did = false
  1368. pooted = 0
  1369. workspace.CurrentCamera.CameraType = "Follow"
  1370. sos = game:GetService("RunService").Stepped:connect(function()
  1371. pooted = pooted + 1
  1372. if pooted >= expected + 1 then
  1373. sos:disconnect()
  1374. did = true
  1375. return
  1376. end
  1377. resetWelds(3, {
  1378. Neck,
  1379. RootJoint,
  1380. RightHip,
  1381. LeftHip
  1382. })
  1383. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1384. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1385. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1386. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1387. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1388. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1389. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1390. print(":)")
  1391. end)
  1392. while did == false do
  1393. wait()
  1394. end
  1395. wait(2)
  1396. expected = 5
  1397. did = false
  1398. pooted = 0
  1399. workspace.CurrentCamera.CameraType = "Follow"
  1400. w.Parent = nil
  1401. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1402. poo = cPlayer.Torso.CFrame.lookVector
  1403. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1404. bodypos.Parent = cPlayer.Torso
  1405. sos = game:GetService("RunService").Stepped:connect(function()
  1406. pooted = pooted + 1
  1407. if pooted >= expected + 1 then
  1408. sos:disconnect()
  1409. did = true
  1410. return
  1411. end
  1412. resetWelds(3, {})
  1413. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1414. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1415. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1416. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1417. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1418. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1419. print(":)")
  1420. end)
  1421. while did == false do
  1422. wait()
  1423. end
  1424. wait(.7)
  1425. expected = 5
  1426. did = false
  1427. pooted = 0
  1428. sos = game:GetService("RunService").Stepped:connect(function()
  1429. pooted = pooted + 1
  1430. if pooted >= expected + 1 then
  1431. sos:disconnect()
  1432. did = true
  1433. return
  1434. end
  1435. resetWelds(3, {})
  1436. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1437. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1438. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1439. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1440. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1441. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1442. print(":(")
  1443. end)
  1444. while did == false do
  1445. wait()
  1446. end
  1447. wait(.2)
  1448. expected = 10
  1449. did = false
  1450. pooted = 0
  1451. workspace.CurrentCamera.CameraType = "Follow"
  1452. g = Instance.new("BodyGyro")
  1453. g.Parent = cPlayer.Torso
  1454. sos = game:GetService("RunService").Stepped:connect(function()
  1455. pooted = pooted + 1
  1456. if pooted >= expected + 1 then
  1457. sos:disconnect()
  1458. did = true
  1459. return
  1460. end
  1461. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1462. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1463. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1464. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1465. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1466. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1467. if pooted >= 2 then
  1468. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1469. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1470. end
  1471. print(":(")
  1472. end)
  1473. while did == false do
  1474. wait()
  1475. end
  1476. wait(.2)
  1477. bodypos:Remove()
  1478. wait(.5)
  1479.  
  1480. e = Instance.new("Explosion")
  1481. e.BlastRadius = 30
  1482. e.Position = C.Position
  1483. e.BlastPressure = e.BlastPressure * 2.5
  1484. e.Parent = workspace
  1485. s = Instance.new("Sound", C)
  1486. s.SoundId = "rbxassetid://258057783"
  1487. s.Volume = 1
  1488. s:Play()
  1489. Instance.new("DistortionSoundEffect", s).Level = 1
  1490. g:Remove()
  1491. --dun
  1492. nubhit.Torso.Anchored = false
  1493. Hum.PlatformStand = false
  1494. C.Anchored = true
  1495.  
  1496. coroutine.resume(coroutine.create(function(t)
  1497. wait(3)
  1498. p = Instance.new("Sound")
  1499. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1500. p.Parent = t
  1501. p.Volume = 1
  1502. p:Play()
  1503. end), C)
  1504. game:GetService("Debris"):AddItem(LOL, 5)
  1505. end
  1506. resetWelds(3, {})
  1507. workspace.CurrentCamera.CameraType = "Custom"
  1508. Hum.WalkSpeed = 16
  1509. Hum.Name = "Humanoid"
  1510. bodypos:Remove()
  1511. partpos:Remove()
  1512. Anim.Parent = nil
  1513. wait(.1)
  1514. Anim.Disabled = false
  1515. Anim.Parent = cPlayer
  1516. deb = true
  1517. end
  1518.  
  1519. Tool = Instance.new("HopperBin")
  1520. Tool.Name = "ROAD ROLLER DA"
  1521. Tool.Parent = game.Players.LocalPlayer.Backpack
  1522. Tool.Selected:connect(function(mouse)
  1523. mouse.Button1Down:connect(function()
  1524. doitdocdoit()
  1525. end)
  1526. end)
  1527.  
  1528. end
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