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| 1 | - | local p = game.Players.LocalPlayer |
| 1 | + | -- This script has been converted to FE by iPxter |
| 2 | ||
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | ||
| 87 | local p = owner | |
| 88 | local char = p.Character | |
| 89 | local size = 8 | |
| 90 | part = function() | |
| 91 | ||
| 92 | local a = Instance.new("Part", script)
| |
| 93 | a.Anchored = true | |
| 94 | a.CanCollide = true | |
| 95 | a.CFrame = char.Torso.CFrame | |
| 96 | a.Size = Vector3.new(size, 0.2, 0.2) | |
| 97 | a.Transparency = 1 | |
| 98 | return a | |
| 99 | end | |
| 100 | ||
| 101 | part2 = function() | |
| 102 | ||
| 103 | local a = Instance.new("Part", script)
| |
| 104 | a.Anchored = true | |
| 105 | a.CanCollide = true | |
| 106 | a.CFrame = char.Torso.CFrame | |
| 107 | a.Size = Vector3.new(0.2, size, 0.2) | |
| 108 | a.Transparency = 1 | |
| 109 | return a | |
| 110 | end | |
| 111 | ||
| 112 | part3 = function() | |
| 113 | ||
| 114 | local a = Instance.new("Part", script)
| |
| 115 | a.Anchored = true | |
| 116 | a.CanCollide = false | |
| 117 | a.Size = Vector3.new(size, size, 1) | |
| 118 | a.Transparency = 0.7 | |
| 119 | a.Material = "Neon" | |
| 120 | a.BrickColor = BrickColor.new("Really red")
| |
| 121 | local b = Instance.new("BlockMesh", a)
| |
| 122 | b.Scale = Vector3.new(1, 1, 0) | |
| 123 | return a | |
| 124 | end | |
| 125 | ||
| 126 | local replicating = false | |
| 127 | local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil | |
| 128 | replicate = function() | |
| 129 | ||
| 130 | replicating = true | |
| 131 | script:ClearAllChildren() | |
| 132 | root = part() | |
| 133 | root.Transparency = 1 | |
| 134 | root.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 135 | root.CanCollide = false | |
| 136 | a = part() | |
| 137 | b = part() | |
| 138 | c = part() | |
| 139 | d = part() | |
| 140 | a2 = part() | |
| 141 | b2 = part() | |
| 142 | c2 = part() | |
| 143 | d2 = part() | |
| 144 | aa = part2() | |
| 145 | bb = part2() | |
| 146 | cc = part2() | |
| 147 | dd = part2() | |
| 148 | z = part3() | |
| 149 | x = part3() | |
| 150 | c = part3() | |
| 151 | v = part3() | |
| 152 | b = part3() | |
| 153 | n = part3() | |
| 154 | replicating = false | |
| 155 | end | |
| 156 | ||
| 157 | script.ChildRemoved:connect(function(a) | |
| 158 | ||
| 159 | if a.ClassName == "Part" and replicating == false then | |
| 160 | replicate() | |
| 161 | end | |
| 162 | end | |
| 163 | ) | |
| 164 | replicate() | |
| 165 | local tick = 0 | |
| 166 | CreateRegion3FromLocAndSize = function(Position, Size) | |
| 167 | ||
| 168 | local SizeOffset = Size / 2 | |
| 169 | local Point1 = Position - SizeOffset | |
| 170 | local Point2 = Position + SizeOffset | |
| 171 | return Region3.new(Point1, Point2) | |
| 172 | end | |
| 173 | ||
| 174 | local set = false | |
| 175 | local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "", "", ""}
| |
| 176 | p.Chatted:connect(function(ms) | |
| 177 | ||
| 178 | if ms:sub(1, 5) == "size-" then | |
| 179 | size = tonumber(ms:sub(6)) | |
| 180 | replicate() | |
| 181 | else | |
| 182 | if ms:sub(1, 4) == "set-" then | |
| 183 | set = true | |
| 184 | z.CanCollide = false | |
| 185 | x.CanCollide = false | |
| 186 | c.CanCollide = false | |
| 187 | v.CanCollide = false | |
| 188 | b.CanCollide = false | |
| 189 | n.CanCollide = false | |
| 190 | else | |
| 191 | if ms:sub(1, 6) == "unset-" then | |
| 192 | set = false | |
| 193 | z.CanCollide = false | |
| 194 | x.CanCollide = false | |
| 195 | c.CanCollide = false | |
| 196 | v.CanCollide = false | |
| 197 | b.CanCollide = false | |
| 198 | n.CanCollide = false | |
| 199 | else | |
| 200 | if ms:sub(1, 10) == "whitelist-" then | |
| 201 | table.insert(whitelist, ms:sub(11)) | |
| 202 | else | |
| 203 | if ms:sub(1, 12) == "unwhitelist-" then | |
| 204 | for i,v in pairs(whitelist) do | |
| 205 | if ms:sub(13) == v then | |
| 206 | table.remove(whitelist, i) | |
| 207 | break | |
| 208 | end | |
| 209 | end | |
| 210 | end | |
| 211 | end | |
| 212 | end | |
| 213 | end | |
| 214 | end | |
| 215 | end | |
| 216 | ) | |
| 217 | local magicpos = nil | |
| 218 | game:GetService("RunService").Heartbeat:connect(function()
| |
| 219 | ||
| 220 | pcall(function() | |
| 221 | ||
| 222 | local void = char:GetChildren() | |
| 223 | for _,pl in pairs(whitelist) do | |
| 224 | if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then | |
| 225 | for i,v in pairs(game.Players[pl].Character:GetChildren()) do | |
| 226 | table.insert(void, v) | |
| 227 | end | |
| 228 | end | |
| 229 | end | |
| 230 | for i,v in pairs(game.Players:GetPlayers()) do | |
| 231 | if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then | |
| 232 | v:LoadCharacter() | |
| 233 | end | |
| 234 | end | |
| 235 | char.Humanoid.Health = math.huge | |
| 236 | tick = tick + 0.01 | |
| 237 | if not set then | |
| 238 | root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1) | |
| 239 | magicpos = char.Torso.CFrame | |
| 240 | else | |
| 241 | root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05) | |
| 242 | end | |
| 243 | local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size)) | |
| 244 | for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do | |
| 245 | if v.Name ~= "Base" then | |
| 246 | v:Destroy() | |
| 247 | end | |
| 248 | end | |
| 249 | a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 250 | b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 251 | c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2) | |
| 252 | d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2) | |
| 253 | a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 254 | b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 255 | c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2) | |
| 256 | d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2) | |
| 257 | aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2) | |
| 258 | bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2) | |
| 259 | cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2) | |
| 260 | dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2) | |
| 261 | z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 262 | x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 263 | c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
| 264 | v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
| 265 | b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 266 | n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 267 | end | |
| 268 | ) | |
| 269 | end | |
| 270 | ) |