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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
do
4
    print("FE Compatibility code by Mokiros")
5
    script.Parent = Player.Character
6
 
7
    --RemoteEvent for communicating
8
    local Event = Instance.new("RemoteEvent")
9
    Event.Name = "UserInput_Event"
10
 
11
    --Fake event to make stuff like Mouse.KeyDown work
12
    local function fakeEvent()
13
        local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
14
        t.connect = t.Connect
15
        return t
16
    end
17
 
18
    --Creating fake input objects with fake variables
19
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
20
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
21
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
22
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
23
    end}
24
    --Merged 2 functions into one by checking amount of arguments
25
    CAS.UnbindAction = CAS.BindAction
26
 
27
    --This function will trigger the events that have been :Connect()'ed
28
    local function te(self,ev,...)
29
        local t = m[ev]
30
        if t and t._fakeEvent and t.Function then
31
            t.Function(...)
32
        end
33
    end
34
    m.TrigEvent = te
35
    UIS.TrigEvent = te
36
 
37
    Event.OnServerEvent:Connect(function(plr,io)
38
        if plr~=Player then return end
39
        if io.isMouse then
40
            m.Target = io.Target
41
            m.Hit = io.Hit
42
        else
43
            local b = io.UserInputState == Enum.UserInputState.Begin
44
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
45
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
46
            end
47
            for _,t in pairs(CAS.Actions) do
48
                for _,k in pairs(t.Keys) do
49
                    if k==io.KeyCode then
50
                        t.Function(t.Name,io.UserInputState,io)
51
                    end
52
                end
53
            end
54
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
55
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
56
        end
57
    end)
58
    Event.Parent = NLS([==[
59
    local Player = owner
60
    local Event = script:WaitForChild("UserInput_Event")
61
 
62
    local UIS = game:GetService("UserInputService")
63
    local input = function(io,a)
64
        if a then return end
65
        --Since InputObject is a client-side instance, we create and pass table instead
66
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
67
    end
68
    UIS.InputBegan:Connect(input)
69
    UIS.InputEnded:Connect(input)
70
 
71
    local Mouse = Player:GetMouse()
72
    local h,t
73
    --Give the server mouse data 30 times every second, but only if the values changed
74
    --If player is not moving their mouse, client won't fire events
75
    while wait(1/30) do
76
        if h~=Mouse.Hit or t~=Mouse.Target then
77
            h,t=Mouse.Hit,Mouse.Target
78
            Event:FireServer({isMouse=true,Target=t,Hit=h})
79
        end
80
    end]==],Player.Character)
81
    Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
82
end
83
print([[
84
___________________________________
85
  
86
Kyutatsuki13's Stella the [T E C H N O . F A I R Y] script
87
Build 0002
88
Mmmmmh character designed by Kyu...
89
  
90
___________________________________
91
]])
92
93
94
warn("You're whitelisted, "..game:GetService("Players").LocalPlayer.Name.." :)")
95
96
local Player,game,owner = owner,game
97
local char = p.Character
98
local mouse = p:GetMouse()
99
local larm = char:WaitForChild("Left Arm")
100
local rarm = char:WaitForChild("Right Arm")
101
local lleg = char:WaitForChild("Left Leg")
102
local rleg = char:WaitForChild("Right Leg")
103
local hed = char:WaitForChild("Head")
104
local torso = char:WaitForChild("Torso")
105
local root = char:WaitForChild("HumanoidRootPart")
106
local hum = char:FindFirstChildOfClass("Humanoid")
107
local debris = game:GetService("Debris")
108
local input = game:GetService("UserInputService")
109
local run = game:GetService("RunService")
110
local rs = run.RenderStepped
111
local wingpose = "Idle"
112
local DebrisModel = Instance.new("Model",char)
113
DebrisModel.Name = "Debris"
114
repeat rs:wait() until p.CharacterAppearanceLoaded
115
116
noidle = false
117
shift = false
118
control = false
119
no_nosound_able = true
120
121
----------------------------------------------------------------------------
122
123
function rswait(value)
124
  if value ~= nil and value ~= 0 then
125
    for i=1,value do
126
     rs:wait()
127
    end
128
  else
129
    rs:wait()
130
  end
131
end
132
133
----------------------------------------------------------------------------
134
135
local timeposition = 0
136
137
function music(id)
138
if not torso:FindFirstChild("MusicRuin") then
139
soundz = Instance.new("Sound",torso)
140
end
141
soundz.Volume = 10
142
soundz.Name = "MusicRuin"
143
soundz.Looped = true
144
soundz.PlaybackSpeed = 1
145
soundz.SoundId = "rbxassetid://"..id
146
soundz:Stop()
147
soundz:Play()
148
if no_nosound_able == true then
149
soundz.TimePosition = timeposition
150
end
151
end
152
153
----------------------------------------------------------------------------
154
155
function lerp(a, b, t)
156
  return a + (b - a)*t
157
end
158
159
----------------------------------------------------------------------------
160
161
function Lerp(c1,c2,al)
162
  local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
163
  local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
164
  for i,v in pairs(com1) do
165
    com1[i] = v+(com2[i]-v)*al
166
  end
167
  return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
168
end
169
170
----------------------------------------------------------------------------
171
172
function slerp(a, b, t)
173
  dot = a:Dot(b)
174
  if dot > 0.99999 or dot < -0.99999 then
175
    return t <= 0.5 and a or b
176
  else
177
    r = math.acos(dot)
178
    return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
179
  end
180
end
181
182
----------------------------------------------------------------------------
183
184
function clerp(c1,c2,al)
185
186
  local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
187
188
  local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
189
190
  for i,v in pairs(com1) do
191
192
    com1[i] = lerp(v,com2[i],al)
193
194
  end
195
196
  return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
197
198
end
199
200
----------------------------------------------------------------------------
201
202
function findAllNearestTorso(pos,dist)
203
    local list = workspace:children()
204
    local torso = {}
205
    local temp = nil
206
    local human = nil
207
    local temp2 = nil
208
    for x = 1, #list do
209
        temp2 = list[x]
210
        if (temp2.className == "Model") and (temp2 ~= char) then
211
            temp = temp2:findFirstChild("Torso")
212
            human = temp2:findFirstChildOfClass("Humanoid")
213
            if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
214
                if (temp.Position - pos).magnitude < dist then
215
                    table.insert(torso,temp)
216
                    dist = (temp.Position - pos).magnitude
217
                end
218
            end
219
        end
220
    end
221
    return torso
222
end
223
224
----------------------------------------------------------------------------
225
226
function checkIfNotPlayer(model)
227
if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then
228
return true
229
else
230
return false
231
end
232
end
233
234
----------------------------------------------------------------------------
235
236
function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
237
238
  local wld = Instance.new("Weld", wp1)
239
240
  wld.Part0 = wp0
241
242
  wld.Part1 = wp1
243
244
  wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
245
246
  return wld
247
248
end
249
250
function weld(model)
251
  local parts,last = {}
252
  local function scan(parent)
253
    for _,v in pairs(parent:GetChildren()) do
254
      if (v:IsA("BasePart")) then
255
        if (last) then
256
          local w = Instance.new("Weld")
257
          w.Name = ("%s_Weld"):format(v.Name)
258
          w.Part0,w.Part1 = last,v
259
          w.C0 = last.CFrame:inverse()
260
          w.C1 = v.CFrame:inverse()
261
          w.Parent = last
262
        end
263
        last = v
264
        table.insert(parts,v)
265
      end
266
      scan(v)
267
    end
268
  end
269
  scan(model)
270
  for _,v in pairs(parts) do
271
        v.Anchored = false
272
        v.Locked = true
273
        v.Anchored = false
274
        v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
275
        v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
276
        v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
277
        v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
278
        v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
279
        v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
280
        v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
281
  end
282
end
283
284
----------------------------------------------------------------------------
285
286
function calculate(part,asd)
287
local Head = hed
288
local RightShoulder = asd
289
local RightArm = part
290
local MousePosition = mouse.Hit.p
291
local ToMouse = (MousePosition - Head.Position).unit
292
local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
293
local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
294
local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
295
local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
296
local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
297
if tostring(LateralAngle) == "-1.#IND" then
298
LateralAngle = 0
299
end
300
local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
301
if LateralAngle > (math.pi / 2) then
302
LateralAngle = (math.pi / 2)
303
local Torso = root
304
local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
305
if Point.Z > 0 then
306
if Point.X > -0 and RightArm == rarm then
307
Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0)
308
elseif Point.X < 0 and RightArm == rarm then
309
Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0)
310
end
311
end
312
end
313
if Cross.Y < 0 then
314
LateralAngle = -LateralAngle
315
end
316
return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
317
end
318
319
----------------------------------------------------------------------------
320
321
function sound(id,position,vol,pitch,start,finish)
322
  coroutine.resume(coroutine.create(function()
323
324
  local part = Instance.new("Part",workspace)
325
  part.Position = position
326
  part.Size = Vector3.new(0,0,0)
327
  part.CanCollide = false
328
  part.Transparency = 1
329
330
  local sound = Instance.new("Sound",part)
331
332
  sound.SoundId = "rbxassetid://"..id
333
334
  repeat rs:wait() until sound.IsLoaded
335
  
336
  if vol ~= nil then
337
    sound.Volume = vol
338
  end
339
340
  if pitch ~= nil then
341
    sound.PlaybackSpeed = pitch
342
  end
343
344
  if start ~= nil then
345
    sound.TimePosition = start
346
  end
347
348
  if finish ~= nil then
349
    debris:AddItem(part,finish-start)
350
  else
351
    debris:AddItem(part,sound.TimeLength)
352
  end
353
  
354
  sound:Play()  
355
356
  return sound
357
358
  end))
359
end
360
361
----------------------------------------------------------------------------
362
363
function computeDirection(vec)
364
local lenSquared = vec.magnitude * vec.magnitude
365
local invSqrt = 1 / math.sqrt(lenSquared)
366
return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
367
end
368
369
----------------------------------------------------------------------------
370
371
local shaking = 0
372
function shake(num) if num > shaking then shaking = num end end
373
game:GetService("RunService").RenderStepped:connect(function()
374
hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)
375
if shaking > 0 then shaking = shaking - 1 else shaking = 0 end
376
end)
377
378
plr = game:GetService("Players").LocalPlayer
379
DebrisModel = Instance.new("Model",plr.Character)
380
DebrisModel.Name = "DebrisModel"
381
382
function Effect(mesh,size,transparency,material,color,position,rotation,positionchange,sizechange,rotationchange,transparencychange,acceleration)
383
 
384
 local part = Instance.new("Part",DebrisModel)
385
  part.Anchored = true
386
  part.CanCollide = false
387
  part.Size = Vector3.new(1,1,1)
388
  part.Transparency = transparency
389
  part.Material = material
390
  part.Color = color
391
  part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z))
392
 
393
 local partmesh = Instance.new("SpecialMesh",part)
394
  if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end
395
  partmesh.Scale = size
396
397
 local pvalue = Instance.new("Vector3Value",part)
398
  pvalue.Name = "Position"
399
  pvalue.Value = positionchange
400
401
 local svalue = Instance.new("Vector3Value",part)
402
  svalue.Name = "Size"
403
  svalue.Value = sizechange
404
405
 local rvalue = Instance.new("Vector3Value",part)
406
  rvalue.Name = "Rotation"
407
  rvalue.Value = rotationchange
408
  
409
 local tvalue = Instance.new("NumberValue",part)
410
  tvalue.Name = "Transparency"
411
  tvalue.Value = transparencychange
412
413
 local avalue = Instance.new("NumberValue",part)
414
  avalue.Name = "Acceleration"
415
  avalue.Value = acceleration
416
 
417
 part.Name = "EFFECT"
418
 
419
 return part
420
421
end
422
423
game:GetService("RunService").RenderStepped:connect(function()
424
coroutine.resume(coroutine.create(function()
425
426
 if not plr.Character:FindFirstChild("DebrisModel") then
427
  DebrisModel = Instance.new("Model",plr.Character)
428
  DebrisModel.Name = "DebrisModel"
429
 end
430
431
 for i,v in pairs(DebrisModel:GetChildren()) do
432
  if v:IsA("BasePart") and v.Name == "EFFECT" then
433
   local pvalue = v:FindFirstChild("Position").Value
434
   local svalue = v:FindFirstChild("Size").Value
435
   local rvalue = v:FindFirstChild("Rotation").Value
436
   local tvalue = v:FindFirstChild("Transparency").Value
437
   local avalue = v:FindFirstChild("Acceleration").Value
438
   local mesh = v:FindFirstChild("Mesh")
439
   mesh.Scale = mesh.Scale + svalue
440
   v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue)
441
   v.Transparency = v.Transparency + tvalue
442
   v.CFrame = CFrame.new(pvalue)*v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z))
443
   if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then
444
     v:Destroy()
445
   end
446
  end
447
 end
448
449
end))
450
end)
451
452
----------------------------------------------------------------------------
453
skin_color = BrickColor.new("Light orange")
454
p:ClearCharacterAppearance()
455
hed:WaitForChild("face"):Destroy()
456
457
----------------------------------------------------------------------------
458
459
local size = 1
460
461
newWeld(torso, larm, -1.5, 0.5, 0)
462
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
463
newWeld(torso, rarm, 1.5, 0.5, 0)
464
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
465
newWeld(torso, hed, 0, 1.5, 0)
466
newWeld(torso, lleg, -0.5, -1, 0)
467
lleg.Weld.C1 = CFrame.new(0, 1, 0)
468
newWeld(torso, rleg, 0.5, -1, 0)
469
rleg.Weld.C1 = CFrame.new(0, 1, 0)
470
newWeld(root, torso, 0, -1, 0)
471
torso.Weld.C1 = CFrame.new(0, -1, 0)
472
473
emitters={}
474
475
----------------------------------------------------------------------------------------
476
477
Model0 = Instance.new("Model")
478
Part1 = Instance.new("Part")
479
Part2 = Instance.new("Part")
480
Part3 = Instance.new("Part")
481
Part4 = Instance.new("Part")
482
Part5 = Instance.new("Part")
483
SpecialMesh6 = Instance.new("SpecialMesh")
484
Part7 = Instance.new("Part")
485
SpecialMesh8 = Instance.new("SpecialMesh")
486
Part9 = Instance.new("Part")
487
Part10 = Instance.new("Part")
488
Part11 = Instance.new("Part")
489
Model0.Name = "3"
490
Model0.Parent = char
491
Part1.Parent = Model0
492
Part1.Material = Enum.Material.Neon
493
Part1.Anchored = true
494
Part1.CanCollide = false
495
Part1.Size = Vector3.new(1.60000002, 0.400000006, 0.100000001)
496
Part1.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
497
Part1.BottomSurface = Enum.SurfaceType.Smooth
498
Part1.TopSurface = Enum.SurfaceType.Smooth
499
Part1.Position = Vector3.new(-22.6299973, 18, 15.5)
500
Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
501
Part2.Parent = Model0
502
Part2.Material = Enum.Material.Neon
503
Part2.Anchored = true
504
Part2.CanCollide = false
505
Part2.Size = Vector3.new(1.62000012, 0.419999987, 0.0800000057)
506
Part2.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
507
Part2.BottomSurface = Enum.SurfaceType.Smooth
508
Part2.TopSurface = Enum.SurfaceType.Smooth
509
Part2.Position = Vector3.new(-22.6299973, 18, 15.5)
510
Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
511
Part3.Parent = Model0
512
Part3.Material = Enum.Material.Neon
513
Part3.Anchored = true
514
Part3.CanCollide = false
515
Part3.Size = Vector3.new(1.10000002, 0.320000023, 0.0800000057)
516
Part3.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
517
Part3.BottomSurface = Enum.SurfaceType.Smooth
518
Part3.TopSurface = Enum.SurfaceType.Smooth
519
Part3.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
520
Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
521
Part4.Parent = Model0
522
Part4.Material = Enum.Material.Neon
523
Part4.Rotation = Vector3.new(-180, 0, -18.4300003)
524
Part4.Anchored = true
525
Part4.CanCollide = false
526
Part4.Size = Vector3.new(0.316227764, 0.284604996, 0.100000001)
527
Part4.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
528
Part4.BottomSurface = Enum.SurfaceType.Smooth
529
Part4.TopSurface = Enum.SurfaceType.Smooth
530
Part4.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
531
Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
532
Part5.Parent = Model0
533
Part5.Material = Enum.Material.Neon
534
Part5.Rotation = Vector3.new(-180, 90, 0)
535
Part5.Anchored = true
536
Part5.CanCollide = false
537
Part5.Size = Vector3.new(0.0799999461, 0.320000023, 1.05000007)
538
Part5.CFrame = CFrame.new(-25.0549965, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
539
Part5.BottomSurface = Enum.SurfaceType.Smooth
540
Part5.TopSurface = Enum.SurfaceType.Smooth
541
Part5.Position = Vector3.new(-25.0549965, 17.9500008, 15.5)
542
Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
543
SpecialMesh6.Parent = Part5
544
SpecialMesh6.MeshType = Enum.MeshType.Wedge
545
Part7.Parent = Model0
546
Part7.Material = Enum.Material.Neon
547
Part7.Rotation = Vector3.new(-180, 90, 0)
548
Part7.Anchored = true
549
Part7.CanCollide = false
550
Part7.Size = Vector3.new(0.0999999419, 0.300000012, 1)
551
Part7.CFrame = CFrame.new(-25.0299969, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
552
Part7.BottomSurface = Enum.SurfaceType.Smooth
553
Part7.TopSurface = Enum.SurfaceType.Smooth
554
Part7.Position = Vector3.new(-25.0299969, 17.9500008, 15.5)
555
Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
556
SpecialMesh8.Parent = Part7
557
SpecialMesh8.MeshType = Enum.MeshType.Wedge
558
Part9.Parent = Model0
559
Part9.Material = Enum.Material.Neon
560
Part9.Anchored = true
561
Part9.CanCollide = false
562
Part9.Size = Vector3.new(1.10000002, 0.300000012, 0.100000001)
563
Part9.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
564
Part9.BottomSurface = Enum.SurfaceType.Smooth
565
Part9.TopSurface = Enum.SurfaceType.Smooth
566
Part9.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
567
Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
568
Part10.Name = "asd"
569
Part10.Parent = Model0
570
Part10.Material = Enum.Material.Neon
571
Part10.Transparency = 1
572
Part10.Anchored = true
573
Part10.CanCollide = false
574
Part10.Size = Vector3.new(0.400000006, 0.400000006, 0.120000005)
575
Part10.CFrame = CFrame.new(-22.0299969, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
576
Part10.BottomSurface = Enum.SurfaceType.Smooth
577
Part10.TopSurface = Enum.SurfaceType.Smooth
578
Part10.Position = Vector3.new(-22.0299969, 18, 15.5)
579
Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
580
Part11.Parent = Model0
581
Part11.Material = Enum.Material.Neon
582
Part11.Rotation = Vector3.new(-180, 0, -18.4300003)
583
Part11.Anchored = true
584
Part11.CanCollide = false
585
Part11.Size = Vector3.new(0.316227764, 0.304604977, 0.0800000057)
586
Part11.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
587
Part11.BottomSurface = Enum.SurfaceType.Smooth
588
Part11.TopSurface = Enum.SurfaceType.Smooth
589
Part11.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
590
Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
591
weld(Model0)
592
Model1 = Model0:Clone()
593
Model1.Parent = char
594
l1=newWeld(torso,Model0.asd,-0.8,0.8,0.5)
595
r1=newWeld(torso,Model1.asd,0.8,0.8,0.5)
596
Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
597
598
Model0 = Instance.new("Model")
599
Part1 = Instance.new("Part")
600
Part2 = Instance.new("Part")
601
SpecialMesh3 = Instance.new("SpecialMesh")
602
Part4 = Instance.new("Part")
603
Part5 = Instance.new("Part")
604
SpecialMesh6 = Instance.new("SpecialMesh")
605
Part7 = Instance.new("Part")
606
Part8 = Instance.new("Part")
607
Part9 = Instance.new("Part")
608
Part10 = Instance.new("Part")
609
Part11 = Instance.new("Part")
610
Model0.Name = "2"
611
Model0.Parent = char
612
Part1.Parent = Model0
613
Part1.Material = Enum.Material.Neon
614
Part1.Rotation = Vector3.new(-180, 0, -18.4300003)
615
Part1.Anchored = true
616
Part1.CanCollide = false
617
Part1.Size = Vector3.new(0.252982229, 0.227684006, 0.0800000057)
618
Part1.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
619
Part1.BottomSurface = Enum.SurfaceType.Smooth
620
Part1.TopSurface = Enum.SurfaceType.Smooth
621
Part1.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
622
Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
623
Part2.Parent = Model0
624
Part2.Material = Enum.Material.Neon
625
Part2.Rotation = Vector3.new(-180, 90, 0)
626
Part2.Anchored = true
627
Part2.CanCollide = false
628
Part2.Size = Vector3.new(0.0799999535, 0.24000001, 0.800000012)
629
Part2.CFrame = CFrame.new(-24.7639961, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
630
Part2.BottomSurface = Enum.SurfaceType.Smooth
631
Part2.TopSurface = Enum.SurfaceType.Smooth
632
Part2.Position = Vector3.new(-24.7639961, 15.960001, 15.75)
633
Part2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
634
SpecialMesh3.Parent = Part2
635
SpecialMesh3.MeshType = Enum.MeshType.Wedge
636
Part4.Parent = Model0
637
Part4.Material = Enum.Material.Neon
638
Part4.Anchored = true
639
Part4.CanCollide = false
640
Part4.Size = Vector3.new(1.29600012, 0.335999995, 0.064000003)
641
Part4.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
642
Part4.BottomSurface = Enum.SurfaceType.Smooth
643
Part4.TopSurface = Enum.SurfaceType.Smooth
644
Part4.Position = Vector3.new(-22.843998, 16, 15.75)
645
Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
646
Part5.Parent = Model0
647
Part5.Material = Enum.Material.Neon
648
Part5.Rotation = Vector3.new(-180, 90, 0)
649
Part5.Anchored = true
650
Part5.CanCollide = false
651
Part5.Size = Vector3.new(0.0639999583, 0.256000012, 0.840000093)
652
Part5.CFrame = CFrame.new(-24.7839966, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
653
Part5.BottomSurface = Enum.SurfaceType.Smooth
654
Part5.TopSurface = Enum.SurfaceType.Smooth
655
Part5.Position = Vector3.new(-24.7839966, 15.960001, 15.75)
656
Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
657
SpecialMesh6.Parent = Part5
658
SpecialMesh6.MeshType = Enum.MeshType.Wedge
659
Part7.Parent = Model0
660
Part7.Material = Enum.Material.Neon
661
Part7.Anchored = true
662
Part7.CanCollide = false
663
Part7.Size = Vector3.new(0.880000055, 0.256000012, 0.064000003)
664
Part7.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
665
Part7.BottomSurface = Enum.SurfaceType.Smooth
666
Part7.TopSurface = Enum.SurfaceType.Smooth
667
Part7.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
668
Part7.Color = Color3.new(0.384314, 0.145098, 0.819608)
669
Part8.Parent = Model0
670
Part8.Material = Enum.Material.Neon
671
Part8.Rotation = Vector3.new(-180, 0, -18.4300003)
672
Part8.Anchored = true
673
Part8.CanCollide = false
674
Part8.Size = Vector3.new(0.252982229, 0.243683979, 0.064000003)
675
Part8.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
676
Part8.BottomSurface = Enum.SurfaceType.Smooth
677
Part8.TopSurface = Enum.SurfaceType.Smooth
678
Part8.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
679
Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
680
Part9.Parent = Model0
681
Part9.Material = Enum.Material.Neon
682
Part9.Anchored = true
683
Part9.CanCollide = false
684
Part9.Size = Vector3.new(0.880000055, 0.24000001, 0.0800000057)
685
Part9.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
686
Part9.BottomSurface = Enum.SurfaceType.Smooth
687
Part9.TopSurface = Enum.SurfaceType.Smooth
688
Part9.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
689
Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
690
Part10.Parent = Model0
691
Part10.Material = Enum.Material.Neon
692
Part10.Anchored = true
693
Part10.CanCollide = false
694
Part10.Size = Vector3.new(1.28000009, 0.320000023, 0.0800000057)
695
Part10.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
696
Part10.BottomSurface = Enum.SurfaceType.Smooth
697
Part10.TopSurface = Enum.SurfaceType.Smooth
698
Part10.Position = Vector3.new(-22.843998, 16, 15.75)
699
Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
700
Part11.Name = "asd"
701
Part11.Parent = Model0
702
Part11.Material = Enum.Material.Neon
703
Part11.Transparency = 1
704
Part11.Anchored = true
705
Part11.CanCollide = false
706
Part11.Size = Vector3.new(0.320000023, 0.320000023, 0.0960000083)
707
Part11.CFrame = CFrame.new(-22.3639965, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
708
Part11.BottomSurface = Enum.SurfaceType.Smooth
709
Part11.TopSurface = Enum.SurfaceType.Smooth
710
Part11.Position = Vector3.new(-22.3639965, 16, 15.75)
711
Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
712
weld(Model0)
713
Model1 = Model0:Clone()
714
Model1.Parent = char
715
l2=newWeld(torso,Model0.asd,-0.8,0.6,0.5)
716
r2=newWeld(torso,Model1.asd,0.8,0.6,0.5)
717
Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
718
719
Model0 = Instance.new("Model")
720
Part1 = Instance.new("Part")
721
Part2 = Instance.new("Part")
722
Part3 = Instance.new("Part")
723
Part4 = Instance.new("Part")
724
SpecialMesh5 = Instance.new("SpecialMesh")
725
Part6 = Instance.new("Part")
726
Part7 = Instance.new("Part")
727
Part8 = Instance.new("Part")
728
SpecialMesh9 = Instance.new("SpecialMesh")
729
Part10 = Instance.new("Part")
730
Part11 = Instance.new("Part")
731
Model0.Name = "1"
732
Model0.Parent = char
733
Part1.Parent = Model0
734
Part1.Material = Enum.Material.Neon
735
Part1.Anchored = true
736
Part1.CanCollide = false
737
Part1.Size = Vector3.new(0.704000056, 0.192000017, 0.064000003)
738
Part1.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
739
Part1.BottomSurface = Enum.SurfaceType.Smooth
740
Part1.TopSurface = Enum.SurfaceType.Smooth
741
Part1.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
742
Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
743
Part2.Parent = Model0
744
Part2.Material = Enum.Material.Neon
745
Part2.Rotation = Vector3.new(-180, 0, -18.4300003)
746
Part2.Anchored = true
747
Part2.CanCollide = false
748
Part2.Size = Vector3.new(0.202385783, 0.194947183, 0.0512000024)
749
Part2.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
750
Part2.BottomSurface = Enum.SurfaceType.Smooth
751
Part2.TopSurface = Enum.SurfaceType.Smooth
752
Part2.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
753
Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
754
Part3.Parent = Model0
755
Part3.Material = Enum.Material.Neon
756
Part3.Rotation = Vector3.new(-180, 0, -18.4300003)
757
Part3.Anchored = true
758
Part3.CanCollide = false
759
Part3.Size = Vector3.new(0.202385783, 0.182147205, 0.064000003)
760
Part3.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
761
Part3.BottomSurface = Enum.SurfaceType.Smooth
762
Part3.TopSurface = Enum.SurfaceType.Smooth
763
Part3.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
764
Part3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
765
Part4.Parent = Model0
766
Part4.Material = Enum.Material.Neon
767
Part4.Rotation = Vector3.new(-180, 90, 0)
768
Part4.Anchored = true
769
Part4.CanCollide = false
770
Part4.Size = Vector3.new(0.0639999658, 0.192000017, 0.640000045)
771
Part4.CFrame = CFrame.new(-24.5511971, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
772
Part4.BottomSurface = Enum.SurfaceType.Smooth
773
Part4.TopSurface = Enum.SurfaceType.Smooth
774
Part4.Position = Vector3.new(-24.5511971, 13.9680004, 15.75)
775
Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
776
SpecialMesh5.Parent = Part4
777
SpecialMesh5.MeshType = Enum.MeshType.Wedge
778
Part6.Parent = Model0
779
Part6.Material = Enum.Material.Neon
780
Part6.Anchored = true
781
Part6.CanCollide = false
782
Part6.Size = Vector3.new(1.03680015, 0.26879999, 0.0512000024)
783
Part6.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
784
Part6.BottomSurface = Enum.SurfaceType.Smooth
785
Part6.TopSurface = Enum.SurfaceType.Smooth
786
Part6.Position = Vector3.new(-23.0151978, 14, 15.75)
787
Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
788
Part7.Name = "asd"
789
Part7.Parent = Model0
790
Part7.Material = Enum.Material.Neon
791
Part7.Transparency = 1
792
Part7.Anchored = true
793
Part7.CanCollide = false
794
Part7.Size = Vector3.new(0.256000012, 0.256000012, 0.0768000111)
795
Part7.CFrame = CFrame.new(-22.631197, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
796
Part7.BottomSurface = Enum.SurfaceType.Smooth
797
Part7.TopSurface = Enum.SurfaceType.Smooth
798
Part7.Position = Vector3.new(-22.631197, 14, 15.75)
799
Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
800
Part8.Parent = Model0
801
Part8.Material = Enum.Material.Neon
802
Part8.Rotation = Vector3.new(-180, 90, 0)
803
Part8.Anchored = true
804
Part8.CanCollide = false
805
Part8.Size = Vector3.new(0.0511999689, 0.20480001, 0.67200011)
806
Part8.CFrame = CFrame.new(-24.5671959, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
807
Part8.BottomSurface = Enum.SurfaceType.Smooth
808
Part8.TopSurface = Enum.SurfaceType.Smooth
809
Part8.Position = Vector3.new(-24.5671959, 13.9680004, 15.75)
810
Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
811
SpecialMesh9.Parent = Part8
812
SpecialMesh9.MeshType = Enum.MeshType.Wedge
813
Part10.Parent = Model0
814
Part10.Material = Enum.Material.Neon
815
Part10.Anchored = true
816
Part10.CanCollide = false
817
Part10.Size = Vector3.new(1.02400005, 0.256000012, 0.064000003)
818
Part10.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
819
Part10.BottomSurface = Enum.SurfaceType.Smooth
820
Part10.TopSurface = Enum.SurfaceType.Smooth
821
Part10.Position = Vector3.new(-23.0151978, 14, 15.75)
822
Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
823
Part11.Parent = Model0
824
Part11.Material = Enum.Material.Neon
825
Part11.Anchored = true
826
Part11.CanCollide = false
827
Part11.Size = Vector3.new(0.704000056, 0.20480001, 0.0512000024)
828
Part11.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
829
Part11.BottomSurface = Enum.SurfaceType.Smooth
830
Part11.TopSurface = Enum.SurfaceType.Smooth
831
Part11.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
832
Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
833
weld(Model0)
834
Model1 = Model0:Clone()
835
Model1.Parent = char
836
l3=newWeld(torso,Model0.asd,-0.8,0.4,0.5)
837
r3=newWeld(torso,Model1.asd,0.8,0.4,0.5)
838
Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
839
840
Model0 = Instance.new("Model")
841
Part1 = Instance.new("Part")
842
SpecialMesh2 = Instance.new("SpecialMesh")
843
Part3 = Instance.new("Part")
844
Part4 = Instance.new("Part")
845
SpecialMesh5 = Instance.new("SpecialMesh")
846
Part6 = Instance.new("Part")
847
SpecialMesh7 = Instance.new("SpecialMesh")
848
Part8 = Instance.new("Part")
849
SpecialMesh9 = Instance.new("SpecialMesh")
850
Part10 = Instance.new("Part")
851
Part11 = Instance.new("Part")
852
SpecialMesh12 = Instance.new("SpecialMesh")
853
Model0.Parent = char
854
Part1.Parent = Model0
855
Part1.Rotation = Vector3.new(0, 90, 0)
856
Part1.Anchored = true
857
Part1.CanCollide = false
858
Part1.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
859
Part1.CFrame = CFrame.new(-40.6850014, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
860
Part1.BottomSurface = Enum.SurfaceType.Smooth
861
Part1.TopSurface = Enum.SurfaceType.Smooth
862
Part1.Position = Vector3.new(-40.6850014, 7.97090054, 29)
863
Part1.Color = Color3.new(0.384314, 0.145098, 0.819608)
864
SpecialMesh2.Parent = Part1
865
SpecialMesh2.MeshType = Enum.MeshType.Cylinder
866
Part3.Parent = Model0
867
Part3.Rotation = Vector3.new(0, 90, 0)
868
Part3.Anchored = true
869
Part3.CanCollide = false
870
Part3.Size = Vector3.new(0.42840001, 0.447300076, 1.52460003)
871
Part3.CFrame = CFrame.new(-41, 7.74725056, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
872
Part3.BottomSurface = Enum.SurfaceType.Smooth
873
Part3.TopSurface = Enum.SurfaceType.Smooth
874
Part3.Position = Vector3.new(-41, 7.74725056, 29)
875
Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
876
Part4.Parent = Model0
877
Part4.Rotation = Vector3.new(0, 90, 0)
878
Part4.Anchored = true
879
Part4.CanCollide = false
880
Part4.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
881
Part4.CFrame = CFrame.new(-41.3149986, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
882
Part4.BottomSurface = Enum.SurfaceType.Smooth
883
Part4.TopSurface = Enum.SurfaceType.Smooth
884
Part4.Position = Vector3.new(-41.3149986, 7.97090054, 29)
885
Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
886
SpecialMesh5.Parent = Part4
887
SpecialMesh5.MeshType = Enum.MeshType.Cylinder
888
Part6.Parent = Model0
889
Part6.Anchored = true
890
Part6.CanCollide = false
891
Part6.Size = Vector3.new(1.71360004, 0.504000008, 0.504000008)
892
Part6.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
893
Part6.BottomSurface = Enum.SurfaceType.Smooth
894
Part6.TopSurface = Enum.SurfaceType.Smooth
895
Part6.Position = Vector3.new(-41, 7.61180019, 29)
896
Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
897
SpecialMesh7.Parent = Part6
898
SpecialMesh7.MeshType = Enum.MeshType.Cylinder
899
Part8.Name = "asd"
900
Part8.Parent = Model0
901
Part8.Transparency = 1
902
Part8.Anchored = true
903
Part8.CanCollide = false
904
Part8.Size = Vector3.new(2.51999998, 1.25999999, 1.25999999)
905
Part8.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
906
Part8.BottomSurface = Enum.SurfaceType.Smooth
907
Part8.TopSurface = Enum.SurfaceType.Smooth
908
Part8.Position = Vector3.new(-41, 7.61180019, 29)
909
SpecialMesh9.Parent = Part8
910
SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
911
SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
912
Part10.Parent = Model0
913
Part10.Rotation = Vector3.new(0, 90, 0)
914
Part10.Anchored = true
915
Part10.CanCollide = false
916
Part10.Size = Vector3.new(0.42840001, 0.894600153, 0.630000055)
917
Part10.CFrame = CFrame.new(-41, 7.97089958, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
918
Part10.BottomSurface = Enum.SurfaceType.Smooth
919
Part10.TopSurface = Enum.SurfaceType.Smooth
920
Part10.Position = Vector3.new(-41, 7.97089958, 29)
921
Part10.Color = Color3.new(0.384314, 0.145098, 0.819608)
922
Part11.Parent = Model0
923
Part11.Material = Enum.Material.Neon
924
Part11.Anchored = true
925
Part11.CanCollide = false
926
Part11.Size = Vector3.new(1.73879993, 0.453599989, 0.453599989)
927
Part11.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
928
Part11.BottomSurface = Enum.SurfaceType.Smooth
929
Part11.TopSurface = Enum.SurfaceType.Smooth
930
Part11.Position = Vector3.new(-41, 7.61180019, 29)
931
Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
932
SpecialMesh12.Parent = Part11
933
SpecialMesh12.MeshType = Enum.MeshType.Cylinder
934
weld(Model0)
935
newWeld(hed,Model0.asd,0,0.15,0)
936
937
Model0 = Instance.new("Model")
938
Part1 = Instance.new("Part")
939
Part2 = Instance.new("Part")
940
Part3 = Instance.new("Part")
941
Part4 = Instance.new("Part")
942
Model0.Parent = char
943
Part1.Parent = Model0
944
Part1.Anchored = true
945
Part1.CanCollide = false
946
Part1.Size = Vector3.new(1.01999998, 1.20000005, 1.01999998)
947
Part1.CFrame = CFrame.new(-126, 27.1849995, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
948
Part1.BottomSurface = Enum.SurfaceType.Smooth
949
Part1.TopSurface = Enum.SurfaceType.Smooth
950
Part1.Position = Vector3.new(-126, 27.1849995, 11)
951
Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
952
Part2.Name = "asd"
953
Part2.Parent = Model0
954
Part2.Transparency = 1
955
Part2.Anchored = true
956
Part2.CanCollide = false
957
Part2.Size = Vector3.new(1, 2, 1)
958
Part2.CFrame = CFrame.new(-126, 27.5949993, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
959
Part2.BottomSurface = Enum.SurfaceType.Smooth
960
Part2.TopSurface = Enum.SurfaceType.Smooth
961
Part2.Position = Vector3.new(-126, 27.5949993, 11)
962
Part3.Parent = Model0
963
Part3.Anchored = true
964
Part3.CanCollide = false
965
Part3.Size = Vector3.new(1.01999998, 0.0799999833, 0.289999962)
966
Part3.CFrame = CFrame.new(-126, 26.5450001, 10.6350002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
967
Part3.BottomSurface = Enum.SurfaceType.Smooth
968
Part3.TopSurface = Enum.SurfaceType.Smooth
969
Part3.Position = Vector3.new(-126, 26.5450001, 10.6350002)
970
Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
971
Part4.Parent = Model0
972
Part4.Anchored = true
973
Part4.CanCollide = false
974
Part4.Size = Vector3.new(1.01999998, 0.0799999833, 0.590000033)
975
Part4.CFrame = CFrame.new(-126, 26.5450001, 11.2150002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
976
Part4.BottomSurface = Enum.SurfaceType.Smooth
977
Part4.TopSurface = Enum.SurfaceType.Smooth
978
Part4.Position = Vector3.new(-126, 26.5450001, 11.2150002)
979
Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
980
weld(Model0)
981
Model1 = Model0:Clone()
982
Model1.Parent = char
983
newWeld(lleg,Model0.asd,0,0,0)
984
newWeld(rleg,Model1.asd,0,0,0)
985
Model0.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
986
Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
987
988
Model0 = Instance.new("Model")
989
WedgePart1 = Instance.new("WedgePart")
990
WedgePart2 = Instance.new("WedgePart")
991
WedgePart3 = Instance.new("WedgePart")
992
WedgePart4 = Instance.new("WedgePart")
993
WedgePart5 = Instance.new("WedgePart")
994
WedgePart6 = Instance.new("WedgePart")
995
WedgePart7 = Instance.new("WedgePart")
996
Part8 = Instance.new("Part")
997
WedgePart9 = Instance.new("WedgePart")
998
WedgePart10 = Instance.new("WedgePart")
999
Part11 = Instance.new("Part")
1000
Part12 = Instance.new("Part")
1001
WedgePart13 = Instance.new("WedgePart")
1002
Model0.Parent = char
1003
WedgePart1.Name = "Part"
1004
WedgePart1.Parent = Model0
1005
WedgePart1.Material = Enum.Material.Neon
1006
WedgePart1.Rotation = Vector3.new(-108, 0, -180)
1007
WedgePart1.Anchored = true
1008
WedgePart1.CanCollide = false
1009
WedgePart1.FormFactor = Enum.FormFactor.Custom
1010
WedgePart1.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
1011
WedgePart1.CFrame = CFrame.new(-96.4881439, 27.3141098, 11.1037397, -1, 1.92567839e-07, -1.35075409e-08, 4.66602721e-08, 0.309017152, 0.951056719, 1.87316914e-07, 0.951056778, -0.309017181)
1012
WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
1013
WedgePart1.Position = Vector3.new(-96.4881439, 27.3141098, 11.1037397)
1014
WedgePart1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1015
WedgePart2.Name = "Part"
1016
WedgePart2.Parent = Model0
1017
WedgePart2.Material = Enum.Material.Neon
1018
WedgePart2.Rotation = Vector3.new(-144, 0, 0)
1019
WedgePart2.Anchored = true
1020
WedgePart2.CanCollide = false
1021
WedgePart2.FormFactor = Enum.FormFactor.Custom
1022
WedgePart2.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
1023
WedgePart2.CFrame = CFrame.new(-96.4881439, 27.2292633, 10.9869566, 1, 1.25302876e-07, -3.53632679e-08, 1.22158227e-07, -0.809017241, 0.587785363, 4.50418014e-08, -0.587785423, -0.809017301)
1024
WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
1025
WedgePart2.Position = Vector3.new(-96.4881439, 27.2292633, 10.9869566)
1026
WedgePart2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1027
WedgePart3.Name = "Part"
1028
WedgePart3.Parent = Model0
1029
WedgePart3.Material = Enum.Material.Neon
1030
WedgePart3.Rotation = Vector3.new(144, 0, 0)
1031
WedgePart3.Anchored = true
1032
WedgePart3.CanCollide = false
1033
WedgePart3.FormFactor = Enum.FormFactor.Custom
1034
WedgePart3.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
1035
WedgePart3.CFrame = CFrame.new(-96.4881439, 27.2702789, 11.0894966, 1, 1.76688729e-07, -3.53633034e-08, 1.22158212e-07, -0.809017181, -0.587785423, -1.32464464e-07, 0.587785482, -0.809017241)
1036
WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
1037
WedgePart3.Position = Vector3.new(-96.4881439, 27.2702789, 11.0894966)
1038
WedgePart3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1039
WedgePart4.Name = "Part"
1040
WedgePart4.Parent = Model0
1041
WedgePart4.Material = Enum.Material.Neon
1042
WedgePart4.Anchored = true
1043
WedgePart4.CanCollide = false
1044
WedgePart4.FormFactor = Enum.FormFactor.Custom
1045
WedgePart4.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
1046
WedgePart4.CFrame = CFrame.new(-96.4881439, 27.4075661, 10.9751081, 1, 1.61467536e-14, 4.37114345e-08, 8.69356246e-15, 1.00000024, 0, -4.37113421e-08, -7.05797007e-22, 1.00000036)
1047
WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
1048
WedgePart4.Position = Vector3.new(-96.4881439, 27.4075661, 10.9751081)
1049
WedgePart4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1050
WedgePart5.Name = "Part"
1051
WedgePart5.Parent = Model0
1052
WedgePart5.Material = Enum.Material.Neon
1053
WedgePart5.Rotation = Vector3.new(-180, 0, -180)
1054
WedgePart5.Anchored = true
1055
WedgePart5.CanCollide = false
1056
WedgePart5.FormFactor = Enum.FormFactor.Custom
1057
WedgePart5.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
1058
WedgePart5.CFrame = CFrame.new(-96.4881439, 27.4075661, 11.0448904, -1, 1.61467536e-14, -4.37114345e-08, -8.69356246e-15, 1.00000024, 0, 4.37113421e-08, -7.05797007e-22, -1.00000036)
1059
WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
1060
WedgePart5.Position = Vector3.new(-96.4881439, 27.4075661, 11.0448904)
1061
WedgePart5.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1062
WedgePart6.Name = "Part"
1063
WedgePart6.Parent = Model0
1064
WedgePart6.Material = Enum.Material.Neon
1065
WedgePart6.Rotation = Vector3.new(72, 0, 0)
1066
WedgePart6.Anchored = true
1067
WedgePart6.CanCollide = false
1068
WedgePart6.FormFactor = Enum.FormFactor.Custom
1069
WedgePart6.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
1070
WedgePart6.CFrame = CFrame.new(-96.4881439, 27.380476, 11.0821753, 1, 1.92567839e-07, 1.35075409e-08, -4.66602721e-08, 0.309017152, -0.951056719, -1.87316914e-07, 0.951056778, 0.309017181)
1071
WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
1072
WedgePart6.Position = Vector3.new(-96.4881439, 27.380476, 11.0821753)
1073
WedgePart6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1074
WedgePart7.Name = "Part"
1075
WedgePart7.Parent = Model0
1076
WedgePart7.Material = Enum.Material.Neon
1077
WedgePart7.Rotation = Vector3.new(-72, 0, 0)
1078
WedgePart7.Anchored = true
1079
WedgePart7.CanCollide = false
1080
WedgePart7.FormFactor = Enum.FormFactor.Custom
1081
WedgePart7.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
1082
WedgePart7.CFrame = CFrame.new(-96.4881439, 27.3141098, 10.9162607, 1, 4.58507792e-08, 1.35075773e-08, -2.70151279e-08, 0.309017092, 0.951056719, 3.94326847e-08, -0.951056778, 0.309017122)
1083
WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
1084
WedgePart7.Position = Vector3.new(-96.4881439, 27.3141098, 10.9162607)
1085
WedgePart7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1086
Part8.Parent = Model0
1087
Part8.Anchored = true
1088
Part8.CanCollide = false
1089
Part8.Size = Vector3.new(0.539999962, 0.149999961, 1.01999998)
1090
Part8.CFrame = CFrame.new(-96.2506638, 27.0200005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1091
Part8.BottomSurface = Enum.SurfaceType.Smooth
1092
Part8.TopSurface = Enum.SurfaceType.Smooth
1093
Part8.Position = Vector3.new(-96.2506638, 27.0200005, 11)
1094
Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
1095
WedgePart9.Name = "Part"
1096
WedgePart9.Parent = Model0
1097
WedgePart9.Material = Enum.Material.Neon
1098
WedgePart9.Rotation = Vector3.new(-36, 0, -180)
1099
WedgePart9.Anchored = true
1100
WedgePart9.CanCollide = false
1101
WedgePart9.FormFactor = Enum.FormFactor.Custom
1102
WedgePart9.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
1103
WedgePart9.CFrame = CFrame.new(-96.4881439, 27.2292633, 11.0330429, -1, 1.76688729e-07, 3.53633034e-08, -1.22158212e-07, -0.809017181, 0.587785423, 1.32464464e-07, 0.587785482, 0.809017241)
1104
WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
1105
WedgePart9.Position = Vector3.new(-96.4881439, 27.2292633, 11.0330429)
1106
WedgePart9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1107
WedgePart10.Name = "Part"
1108
WedgePart10.Parent = Model0
1109
WedgePart10.Material = Enum.Material.Neon
1110
WedgePart10.Rotation = Vector3.new(108, 0, -180)
1111
WedgePart10.Anchored = true
1112
WedgePart10.CanCollide = false
1113
WedgePart10.FormFactor = Enum.FormFactor.Custom
1114
WedgePart10.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
1115
WedgePart10.CFrame = CFrame.new(-96.4881439, 27.380476, 10.9378242, -1, 4.58507792e-08, -1.35075773e-08, 2.70151279e-08, 0.309017092, -0.951056719, -3.94326847e-08, -0.951056778, -0.309017122)
1116
WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
1117
WedgePart10.Position = Vector3.new(-96.4881439, 27.380476, 10.9378242)
1118
WedgePart10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1119
Part11.Parent = Model0
1120
Part11.Anchored = true
1121
Part11.CanCollide = false
1122
Part11.Size = Vector3.new(1.01999998, 0.440000027, 1.01999998)
1123
Part11.CFrame = CFrame.new(-96.0106659, 27.3150005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1124
Part11.BottomSurface = Enum.SurfaceType.Smooth
1125
Part11.TopSurface = Enum.SurfaceType.Smooth
1126
Part11.Position = Vector3.new(-96.0106659, 27.3150005, 11)
1127
Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
1128
Part12.Name = "asd"
1129
Part12.Parent = Model0
1130
Part12.Transparency = 1
1131
Part12.Anchored = true
1132
Part12.CanCollide = false
1133
Part12.Size = Vector3.new(1, 2, 1)
1134
Part12.CFrame = CFrame.new(-96.0106659, 27.9549999, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1135
Part12.BottomSurface = Enum.SurfaceType.Smooth
1136
Part12.TopSurface = Enum.SurfaceType.Smooth
1137
Part12.Position = Vector3.new(-96.0106659, 27.9549999, 11)
1138
WedgePart13.Name = "Part"
1139
WedgePart13.Parent = Model0
1140
WedgePart13.Material = Enum.Material.Neon
1141
WedgePart13.Rotation = Vector3.new(36, 0, -180)
1142
WedgePart13.Anchored = true
1143
WedgePart13.CanCollide = false
1144
WedgePart13.FormFactor = Enum.FormFactor.Custom
1145
WedgePart13.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
1146
WedgePart13.CFrame = CFrame.new(-96.4881439, 27.2702789, 10.9305029, -1, 1.25302876e-07, 3.53632679e-08, -1.22158227e-07, -0.809017241, -0.587785363, -4.50418014e-08, -0.587785423, 0.809017301)
1147
WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
1148
WedgePart13.Position = Vector3.new(-96.4881439, 27.2702789, 10.9305029)
1149
WedgePart13.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1150
weld(Model0)
1151
Model1 = Model0:Clone()
1152
Model1.Parent = char
1153
newWeld(larm,Model0.asd,0,0,0)
1154
newWeld(rarm,Model1.asd,0,0,0)
1155
Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
1156
1157
Model0 = Instance.new("Model")
1158
Part1 = Instance.new("Part")
1159
SpecialMesh2 = Instance.new("SpecialMesh")
1160
Part3 = Instance.new("Part")
1161
Part4 = Instance.new("Part")
1162
SpecialMesh5 = Instance.new("SpecialMesh")
1163
Part6 = Instance.new("Part")
1164
SpecialMesh7 = Instance.new("SpecialMesh")
1165
Part8 = Instance.new("Part")
1166
SpecialMesh9 = Instance.new("SpecialMesh")
1167
Part10 = Instance.new("Part")
1168
SpecialMesh11 = Instance.new("SpecialMesh")
1169
Part12 = Instance.new("Part")
1170
SpecialMesh13 = Instance.new("SpecialMesh")
1171
Part14 = Instance.new("Part")
1172
Part15 = Instance.new("Part")
1173
Part16 = Instance.new("Part")
1174
Part17 = Instance.new("Part")
1175
Part18 = Instance.new("Part")
1176
SpecialMesh19 = Instance.new("SpecialMesh")
1177
Part20 = Instance.new("Part")
1178
SpecialMesh21 = Instance.new("SpecialMesh")
1179
Part22 = Instance.new("Part")
1180
Model0.Parent = char
1181
Part1.Parent = Model0
1182
Part1.Rotation = Vector3.new(-90, 0, 90)
1183
Part1.Anchored = true
1184
Part1.CanCollide = false
1185
Part1.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
1186
Part1.CFrame = CFrame.new(-62.0849991, 28.1099987, 10.312499, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08)
1187
Part1.BottomSurface = Enum.SurfaceType.Smooth
1188
Part1.TopSurface = Enum.SurfaceType.Smooth
1189
Part1.Position = Vector3.new(-62.0849991, 28.1099987, 10.312499)
1190
Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1191
SpecialMesh2.Parent = Part1
1192
SpecialMesh2.MeshType = Enum.MeshType.Wedge
1193
Part3.Parent = Model0
1194
Part3.Anchored = true
1195
Part3.CanCollide = false
1196
Part3.Size = Vector3.new(2.02000022, 1.16000009, 1.01999998)
1197
Part3.CFrame = CFrame.new(-62, 28.414999, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1198
Part3.BottomSurface = Enum.SurfaceType.Smooth
1199
Part3.TopSurface = Enum.SurfaceType.Smooth
1200
Part3.Position = Vector3.new(-62, 28.414999, 10.8424988)
1201
Part3.Color = Color3.new(0.129412, 0.329412, 0.72549)
1202
Part4.Parent = Model0
1203
Part4.Rotation = Vector3.new(-90, 0, -90)
1204
Part4.Anchored = true
1205
Part4.CanCollide = false
1206
Part4.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
1207
Part4.CFrame = CFrame.new(-61.9300003, 28.8049984, 10.312499, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
1208
Part4.BottomSurface = Enum.SurfaceType.Smooth
1209
Part4.TopSurface = Enum.SurfaceType.Smooth
1210
Part4.Position = Vector3.new(-61.9300003, 28.8049984, 10.312499)
1211
Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1212
SpecialMesh5.Parent = Part4
1213
SpecialMesh5.MeshType = Enum.MeshType.Wedge
1214
Part6.Parent = Model0
1215
Part6.Rotation = Vector3.new(-90, 0, -90)
1216
Part6.Anchored = true
1217
Part6.CanCollide = false
1218
Part6.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
1219
Part6.CFrame = CFrame.new(-61.9150009, 28.1099987, 10.312499, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
1220
Part6.BottomSurface = Enum.SurfaceType.Smooth
1221
Part6.TopSurface = Enum.SurfaceType.Smooth
1222
Part6.Position = Vector3.new(-61.9150009, 28.1099987, 10.312499)
1223
Part6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1224
SpecialMesh7.Parent = Part6
1225
SpecialMesh7.MeshType = Enum.MeshType.Wedge
1226
Part8.Parent = Model0
1227
Part8.Rotation = Vector3.new(90, 0, 90)
1228
Part8.Anchored = true
1229
Part8.CanCollide = false
1230
Part8.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
1231
Part8.CFrame = CFrame.new(-62.0849991, 28.6049995, 10.312499, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
1232
Part8.BottomSurface = Enum.SurfaceType.Smooth
1233
Part8.TopSurface = Enum.SurfaceType.Smooth
1234
Part8.Position = Vector3.new(-62.0849991, 28.6049995, 10.312499)
1235
Part8.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1236
SpecialMesh9.Parent = Part8
1237
SpecialMesh9.MeshType = Enum.MeshType.Wedge
1238
Part10.Parent = Model0
1239
Part10.Rotation = Vector3.new(90, 0, -90)
1240
Part10.Anchored = true
1241
Part10.CanCollide = false
1242
Part10.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
1243
Part10.CFrame = CFrame.new(-61.9300003, 28.9449997, 10.312499, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
1244
Part10.BottomSurface = Enum.SurfaceType.Smooth
1245
Part10.TopSurface = Enum.SurfaceType.Smooth
1246
Part10.Position = Vector3.new(-61.9300003, 28.9449997, 10.312499)
1247
Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1248
SpecialMesh11.Parent = Part10
1249
SpecialMesh11.MeshType = Enum.MeshType.Wedge
1250
Part12.Parent = Model0
1251
Part12.Rotation = Vector3.new(90, 0, 90)
1252
Part12.Anchored = true
1253
Part12.CanCollide = false
1254
Part12.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
1255
Part12.CFrame = CFrame.new(-62.0699997, 28.9449997, 10.312499, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
1256
Part12.BottomSurface = Enum.SurfaceType.Smooth
1257
Part12.TopSurface = Enum.SurfaceType.Smooth
1258
Part12.Position = Vector3.new(-62.0699997, 28.9449997, 10.312499)
1259
Part12.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1260
SpecialMesh13.Parent = Part12
1261
SpecialMesh13.MeshType = Enum.MeshType.Wedge
1262
Part14.Parent = Model0
1263
Part14.Anchored = true
1264
Part14.CanCollide = false
1265
Part14.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
1266
Part14.CFrame = CFrame.new(-61.3300018, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1267
Part14.BottomSurface = Enum.SurfaceType.Smooth
1268
Part14.TopSurface = Enum.SurfaceType.Smooth
1269
Part14.Position = Vector3.new(-61.3300018, 28.6349983, 10.5874987)
1270
Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
1271
Part15.Parent = Model0
1272
Part15.Anchored = true
1273
Part15.CanCollide = false
1274
Part15.Size = Vector3.new(2.0400002, 0.860000074, 0.49999997)
1275
Part15.CFrame = CFrame.new(-62, 28.6349983, 11.1124992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1276
Part15.BottomSurface = Enum.SurfaceType.Smooth
1277
Part15.TopSurface = Enum.SurfaceType.Smooth
1278
Part15.Position = Vector3.new(-62, 28.6349983, 11.1124992)
1279
Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
1280
Part16.Name = "asd"
1281
Part16.Parent = Model0
1282
Part16.Transparency = 1
1283
Part16.Anchored = true
1284
Part16.CanCollide = false
1285
Part16.Size = Vector3.new(2, 2, 1)
1286
Part16.CFrame = CFrame.new(-62, 28.0450001, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1287
Part16.BottomSurface = Enum.SurfaceType.Smooth
1288
Part16.TopSurface = Enum.SurfaceType.Smooth
1289
Part16.Position = Vector3.new(-62, 28.0450001, 10.8424988)
1290
Part17.Parent = Model0
1291
Part17.Anchored = true
1292
Part17.CanCollide = false
1293
Part17.Size = Vector3.new(2.02000022, 0.390000075, 1.01999998)
1294
Part17.CFrame = CFrame.new(-62, 27.2299995, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1295
Part17.BottomSurface = Enum.SurfaceType.Smooth
1296
Part17.TopSurface = Enum.SurfaceType.Smooth
1297
Part17.Position = Vector3.new(-62, 27.2299995, 10.8424988)
1298
Part17.Color = Color3.new(0.129412, 0.329412, 0.72549)
1299
Part18.Parent = Model0
1300
Part18.Rotation = Vector3.new(90, 0, -90)
1301
Part18.Anchored = true
1302
Part18.CanCollide = false
1303
Part18.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
1304
Part18.CFrame = CFrame.new(-61.9150009, 28.6049995, 10.312499, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08)
1305
Part18.BottomSurface = Enum.SurfaceType.Smooth
1306
Part18.TopSurface = Enum.SurfaceType.Smooth
1307
Part18.Position = Vector3.new(-61.9150009, 28.6049995, 10.312499)
1308
Part18.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1309
SpecialMesh19.Parent = Part18
1310
SpecialMesh19.MeshType = Enum.MeshType.Wedge
1311
Part20.Parent = Model0
1312
Part20.Rotation = Vector3.new(-90, 0, 90)
1313
Part20.Anchored = true
1314
Part20.CanCollide = false
1315
Part20.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
1316
Part20.CFrame = CFrame.new(-62.0699997, 28.8049984, 10.312499, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08)
1317
Part20.BottomSurface = Enum.SurfaceType.Smooth
1318
Part20.TopSurface = Enum.SurfaceType.Smooth
1319
Part20.Position = Vector3.new(-62.0699997, 28.8049984, 10.312499)
1320
Part20.Color = Color3.new(0.0156863, 0.686275, 0.92549)
1321
SpecialMesh21.Parent = Part20
1322
SpecialMesh21.MeshType = Enum.MeshType.Wedge
1323
Part22.Parent = Model0
1324
Part22.Anchored = true
1325
Part22.CanCollide = false
1326
Part22.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
1327
Part22.CFrame = CFrame.new(-62.6699982, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1328
Part22.BottomSurface = Enum.SurfaceType.Smooth
1329
Part22.TopSurface = Enum.SurfaceType.Smooth
1330
Part22.Position = Vector3.new(-62.6699982, 28.6349983, 10.5874987)
1331
Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
1332
weld(Model0)
1333
newWeld(torso,Model0.asd,0,0,0)
1334
1335
hair = Instance.new("Part",hed)
1336
hair.Color = Color3.fromRGB(0, 100, 255)
1337
hairm = Instance.new("SpecialMesh",hair)
1338
hairm.MeshId = "rbxassetid://433031789"
1339
hairm.Scale = Vector3.new(0.7,0.65,0.65)
1340
hweld = newWeld(hed,hair,0,0,0)
1341
hweld.C0 = CFrame.new(0.075,0.2,0)*CFrame.Angles(math.rad(0),math.rad(180),0)
1342
1343
hair = Instance.new("Part",hed)
1344
hair.Color = Color3.fromRGB(0, 100, 255)
1345
hairm = Instance.new("SpecialMesh",hair)
1346
hairm.MeshId = "rbxassetid://1389466576"
1347
hairm.Scale = Vector3.new(0.035,0.035,0.03)
1348
hweld = newWeld(hed,hair,0,0,0)
1349
hweld.C0 = CFrame.new(0,-0.1,0.2)*CFrame.Angles(math.rad(0),math.rad(0),0)
1350
1351
local jumped = false
1352
1353
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
1354
    local magz = (Part0 - Part1).magnitude
1355
    local curpos = Part0
1356
    local trz = {-Offset,Offset} 
1357
    for i=1,Times do
1358
        local li = Instance.new("Part", DebrisModel)
1359
        li.TopSurface =0
1360
        li.Material = Enum.Material.Neon
1361
        li.BottomSurface = 0
1362
        li.Anchored = true
1363
        li.Locked = true
1364
        li.Transparency = Trans or 0.4
1365
        li.Color = Color
1366
        li.formFactor = "Custom"
1367
        li.CanCollide = false
1368
        li.Size = Vector3.new(Thickness,Thickness,magz/Times)
1369
        local lim = Instance.new("BlockMesh",li)
1370
        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
1371
        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
1372
        if Times == i then
1373
        local magz2 = (curpos - Part1).magnitude
1374
        li.Size = Vector3.new(Thickness,Thickness,magz2)
1375
        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
1376
        else
1377
        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
1378
        end
1379
        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
1380
        li.Name = "LIGHTNING"
1381
    end
1382
end
1383
local woosh = false
1384
local debounce = false
1385
mouse.KeyDown:connect(function(key)
1386
if key == "e" and debounce == false then
1387
debounce = true
1388
noidle = true
1389
sound(1202656211,root.Position,10,math.random(300,350)/100)
1390
local tempattach=Instance.new("Attachment",root)
1391
tempattach.Position = Vector3.new(0,0,-20)
1392
for i=1,10 do rs:wait()
1393
local temppos = root.Position
1394
root.CFrame = CFrame.new(tempattach.WorldPosition)*CFrame.Angles(0,math.rad(root.Orientation.Y),0)
1395
root.Velocity = Vector3.new()
1396
for i,v in pairs(findAllNearestTorso(root.Position,30)) do
1397
v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/75)
1398
end
1399
Lightning(root.Position+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),temppos+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)), math.random(2,4), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
1400
woosh = true
1401
hed.Weld.C0 = CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0)
1402
hed.Weld.C1 = CFrame.Angles(math.rad(-20),0,0)
1403
larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-5))
1404
rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(5))
1405
torso.Weld.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0))
1406
lleg.Weld.C0 = CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70),math.rad(0),math.rad(-1))
1407
rleg.Weld.C0 = CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(1))
1408
end
1409
noidle = false
1410
debounce = false
1411
end
1412
end)
1413
1414
mouse.KeyDown:connect(function(key)
1415
if key == "r" and debounce == false then
1416
debounce = true
1417
noidle = true
1418
local bg = Instance.new("BodyGyro",root)
1419
bg.Name = "lolnochara"
1420
bg.P = 10000
1421
bg.D = 100
1422
bg.MaxTorque = Vector3.new(10000,10000,10000)
1423
if jumped == false then
1424
root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
1425
bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
1426
else
1427
root.CFrame = CFrame.new(root.Position,mouse.Hit.p)
1428
bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
1429
end
1430
local spd = 0.4
1431
for i=1,10 do rs:wait()
1432
if jumped == false then
1433
bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
1434
else
1435
bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
1436
end
1437
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1)     *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
1438
hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)         *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
1439
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
1440
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)  *CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), spd)
1441
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0)  *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
1442
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
1443
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
1444
end
1445
1446
sound(1202656211,root.Position,10,math.random(90,110)/100)
1447
1448
local Position = rarm.Position-rarm.CFrame.upVector
1449
local Target = mouse.Hit.p
1450
local direction = Target - Position
1451
local direction = computeDirection(direction)
1452
local ray = Ray.new(Position, (Target-Position).unit*1048)
1453
local part, endPoint = workspace:FindPartOnRay(ray, char)
1454
1455
for i,v in pairs(findAllNearestTorso(endPoint,30)) do
1456
v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(10,12))
1457
end
1458
1459
local Part0 = Effect(Enum.MeshType.Sphere,Vector3.new(2,(Position-endPoint).magnitude,2),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),root.Position,Vector3.new(90,0,0),Vector3.new(),Vector3.new(-0.1,0,-0.1),Vector3.new(),0,-0.005)
1460
local pos = Position + (direction * (Part0.Mesh.Scale.Y/2))
1461
Part0.CFrame = CFrame.new(pos,  pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0)
1462
1463
for i=1,4 do
1464
Lightning(rarm.Position-rarm.CFrame.upVector,endPoint, math.random(5,6), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
1465
end
1466
1467
if part then
1468
sound(821439273,endPoint,10,math.random(90,110)/100)
1469
for i=1,5 do
1470
Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*math.random(4,10),0,Enum.Material.Neon,Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1),endPoint+Vector3.new(math.random(-2,2)*5,math.random(-2,2)*5,math.random(-2,2)*5),Vector3.new(),Vector3.new(),Vector3.new(1,1,1),Vector3.new(),0.04,-0.002)
1471
end
1472
end
1473
1474
bg:Destroy()
1475
local spd = 0.5
1476
for i=1,5 do rs:wait()
1477
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1)     *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
1478
hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)         *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
1479
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
1480
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)  *CFrame.Angles(math.rad(160),math.rad(0),math.rad(50)), spd)
1481
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0)  *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
1482
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
1483
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
1484
end
1485
noidle = false
1486
debounce = false
1487
end
1488
end)
1489
1490
mouse.KeyDown:connect(function(key)
1491
if key == "q" and debounce == false then
1492
debounce = true
1493
noidle = true
1494
local mousepos = mouse.Hit.p
1495
if (mousepos-root.Position).magnitude <= 150 then
1496
sound(1202657035,mousepos,10,math.random(150,170)/100)
1497
local spd = 0.4
1498
for i=1,10 do rs:wait()
1499
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1)     *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
1500
hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)         *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
1501
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
1502
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)  *CFrame.Angles(math.rad(170),math.rad(0),math.rad(50)), spd)
1503
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0)  *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
1504
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
1505
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
1506
end
1507
for i,v in pairs(findAllNearestTorso(mousepos,15)) do
1508
v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(5,6))
1509
end
1510
local tempcolor = Color3.fromHSV(0.5+math.random(0,1000)/10000,0.5,1)
1511
coroutine.resume(coroutine.create(function()
1512
for i=1,2 do rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() 
1513
Effect(Enum.MeshType.Sphere,Vector3.new(10,10,10)*5,0.999,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.3,-0.3,-0.3),Vector3.new(),-0.005,-0.05)
1514
end
1515
end))
1516
Effect(Enum.MeshType.Sphere,Vector3.new(5,5,5),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(2,2,2),Vector3.new(),0.03,0)
1517
Effect(Enum.MeshType.Sphere,Vector3.new(20,20,20),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.4,30,-0.4),Vector3.new(),0,0)
1518
end
1519
noidle = false
1520
debounce = false
1521
end
1522
end)
1523
1524
music(1032975381)
1525
1526
--[[for i,v in pairs(char:GetChildren()) do
1527
if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
1528
local emitter = Instance.new("ParticleEmitter",v)
1529
emitter.LightEmission = 1
1530
emitter.Transparency = NumberSequence.new(0.95,1)
1531
emitter.Size = NumberSequence.new(0.5)
1532
emitter.SpreadAngle = Vector2.new(360,360)
1533
emitter.Speed = NumberRange.new(1)
1534
emitter.Lifetime = NumberRange.new(0.75)
1535
emitter.Texture = "rbxassetid://744949545"
1536
emitter.Rate = 20
1537
emitter.Color = ColorSequence.new(Color3.new(0,1,1))
1538
emitter.LockedToPart = true
1539
table.insert(emitters,emitter)
1540
end
1541
end]]
1542
1543
velocityYFall=0
1544
velocityYFall2=0
1545
velocityYFall3=0
1546
velocityYFall4=0
1547
neckrotY=0
1548
neckrotY2=0
1549
torsorotY=0
1550
torsorotY2=0
1551
torsoY=0
1552
torsoY2=0
1553
colored = 0
1554
sine = 0
1555
change=0.4
1556
movement=5
1557
timeranim=0
1558
running = false
1559
glitched = false
1560
backup = hed.Weld.C1
1561
glitchedC1 = hed.Weld.C1
1562
glitchedenabled = false
1563
1564
mouse.KeyDown:connect(function(key)
1565
key = string.lower(key)
1566
if string.byte(key) == 48 then
1567
running = true
1568
local keyup = mouse.KeyUp:connect(function(key)
1569
if string.byte(key) == 48 then
1570
running = false
1571
end
1572
end)
1573
repeat rs:wait() until running == false
1574
keyup:disconnect()
1575
end
1576
end)
1577
1578
icolor=1
1579
imode=false
1580
1581
didjump = false
1582
jumppower = 0
1583
freeze = false
1584
debounceimpact = false
1585
1586
function jumpimpact()
1587
if debounceimpact == false then
1588
debounceimpact = true
1589
if jumppower < -150 then jumppower = -150 end
1590
shake(-jumppower/5)
1591
for i=1,-jumppower/20 do rs:wait()
1592
hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05)
1593
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05)
1594
end
1595
debounceimpact = false
1596
end
1597
end
1598
1599
rs:connect(function()
1600
1601
for i,v in pairs(DebrisModel:GetChildren()) do
1602
if v.Name == "LIGHTNING" then
1603
local vm = v:FindFirstChildOfClass("BlockMesh")
1604
vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0)
1605
if vm.Scale.X <= 0 then
1606
v:Destroy()
1607
end
1608
end
1609
end
1610
1611
if icolor > 1 then
1612
imode = false
1613
elseif icolor < 0 then
1614
imode = true
1615
end
1616
1617
if imode == true then
1618
icolor = icolor + 0.01
1619
else
1620
icolor = icolor - 0.01
1621
end
1622
1623
for i,v in pairs(emitters) do
1624
v.Acceleration = root.CFrame.upVector*(666/200)
1625
end
1626
1627
if p.Character.Parent == nil then
1628
local model = Instance.new("Model")
1629
model.Name = p.Name
1630
p.Character = model
1631
for i,v in pairs(char:GetChildren()) do
1632
v.Parent = p.Character
1633
end
1634
end
1635
1636
char = p.Character
1637
if p.Character.Parent ~= workspace then
1638
p.Character.Parent = workspace
1639
end
1640
for i,v in pairs(char:GetChildren()) do
1641
if v:IsA("Accoutrement") then
1642
if v.Handle:FindFirstChild("Mesh") then
1643
v.Handle:FindFirstChild("Mesh").Offset = Vector3.new()
1644
v.Handle.Transparency = 0
1645
end
1646
elseif v:IsA("BasePart") then
1647
v.Anchored = false
1648
if v:FindFirstChildOfClass("BodyPosition") then
1649
v:FindFirstChildOfClass("BodyPosition"):Destroy()
1650
end
1651
if v:FindFirstChildOfClass("BodyVelocity") then
1652
v:FindFirstChildOfClass("BodyVelocity"):Destroy()
1653
end
1654
if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then
1655
v:FindFirstChildOfClass("BodyGyro"):Destroy()
1656
end
1657
if v:FindFirstChild("Mesh") then
1658
v:FindFirstChild("Mesh").Offset = Vector3.new()
1659
end
1660
if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then
1661
local force = Instance.new("Part",DebrisModel)
1662
force.Name = v.Name.."FORCEFIELD"
1663
if v ~= hed then
1664
force.Size = v.Size+(Vector3.new(1,1,1)*0.2)
1665
else
1666
force.Size = (Vector3.new(1,1,1)*v.Size.Y)+(Vector3.new(1,1,1)*0.2)
1667
end
1668
force.CanCollide = false
1669
force.Transparency = 1
1670
force.Color = Color3.new(0,1,1)
1671
force.Material = Enum.Material.Neon
1672
newWeld(v,force,0,0,0)
1673
else
1674
if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then
1675
newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0)
1676
end
1677
end
1678
if v.Name ~= "HumanoidRootPart" then
1679
v.Transparency = 0
1680
else
1681
v.Transparency = 1
1682
end
1683
end
1684
end
1685
1686
if freeze == false then
1687
if running == false then
1688
hum.WalkSpeed = 12
1689
change=0.4
1690
movement=5
1691
else
1692
hum.WalkSpeed = (666/10)
1693
if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 then
1694
change=1
1695
else
1696
change=0.4
1697
end
1698
movement=15
1699
end
1700
else
1701
hum.WalkSpeed = 1
1702
change=0.4
1703
movement=5
1704
end
1705
1706
if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then
1707
velocityYFall = root.Velocity.Y/1.5
1708
else
1709
if -root.Velocity.Y/1.5 < -5 then
1710
velocityYFall = 5
1711
elseif -root.Velocity.Y/1.5 > 150 then
1712
velocityYFall = -150
1713
end
1714
end
1715
1716
if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then
1717
velocityYFall2 = root.Velocity.Y/180
1718
else
1719
if -root.Velocity.Y/180 < 0 then
1720
velocityYFall2 = 0
1721
elseif -root.Velocity.Y/180 > 1.2 then
1722
velocityYFall2 = -1.2
1723
end
1724
end
1725
1726
if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then
1727
velocityYFall3 = root.Velocity.Y/1.5
1728
else
1729
if -root.Velocity.Y/1.5 < -5 then
1730
velocityYFall3 = 5
1731
elseif -root.Velocity.Y/1.5 > 50 then
1732
velocityYFall3 = -50
1733
end
1734
end
1735
1736
if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then
1737
velocityYFall4 = root.Velocity.Y/1.5
1738
else
1739
if -root.Velocity.Y/180 < -5 then
1740
velocityYFall4 = 5
1741
elseif -root.Velocity.Y/180 > 50 then
1742
velocityYFall4 = -50
1743
end
1744
end
1745
1746
if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then
1747
neckrotY = root.RotVelocity.Y/6
1748
else
1749
if root.RotVelocity.Y/6 < -1 then
1750
neckrotY = -1
1751
elseif root.RotVelocity.Y/6 > 1 then
1752
neckrotY = 1
1753
end
1754
end
1755
1756
if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then
1757
neckrotY2 = root.RotVelocity.Y/8
1758
else
1759
if root.RotVelocity.Y/8 < -0.6 then
1760
neckrotY2 = -0.6
1761
elseif root.RotVelocity.Y/8 > 0.6 then
1762
neckrotY2 = 0.6
1763
end
1764
end
1765
1766
if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then
1767
torsorotY = root.RotVelocity.Y/6
1768
else
1769
if root.RotVelocity.Y/6 < -0.2 then
1770
torsorotY = -0.2
1771
elseif root.RotVelocity.Y/6 > 0.2 then
1772
torsorotY = 0.2
1773
end
1774
end
1775
1776
if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then
1777
torsorotY2 = root.RotVelocity.Y/8
1778
else
1779
if root.RotVelocity.Y/8 < -0.2 then
1780
torsorotY2 = -0.2
1781
elseif root.RotVelocity.Y/8 > 0.2 then
1782
torsorotY2 = 0.2
1783
end
1784
end
1785
1786
torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20
1787
torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36
1788
1789
local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4, 0))
1790
local part1, endPoint = workspace:FindPartOnRay(ray1, char)
1791
1792
local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4, 0))
1793
local part2, endPoint = workspace:FindPartOnRay(ray2, char)
1794
1795
local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
1796
local part3, endPoint = workspace:FindPartOnRay(ray3, char)
1797
1798
local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
1799
local part4, endPoint = workspace:FindPartOnRay(ray4, char)
1800
1801
local ray5 = Ray.new(root.Position+Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
1802
local part5, endPoint = workspace:FindPartOnRay(ray5, char)
1803
1804
local ray6 = Ray.new(root.Position-Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
1805
local part6, endPoint = workspace:FindPartOnRay(ray6, char)
1806
1807
local ray7 = Ray.new(root.Position+Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
1808
local part7, endPoint = workspace:FindPartOnRay(ray7, char)
1809
1810
local ray8 = Ray.new(root.Position-Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
1811
local part8, endPoint = workspace:FindPartOnRay(ray8, char)
1812
1813
local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
1814
local part, endPoint = workspace:FindPartOnRay(ray, char)
1815
1816
if part1 or part2 or part3 or part4 or part5 or part6 or part7 or part8 then jumped = false else endPoint = 0 jumped = true end
1817
1818
local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
1819
local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char)
1820
1821
local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
1822
local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char)
1823
1824
if hum.Health > 0 and noidle == false then
1825
if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then
1826
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
1827
hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-20),0,0), 0.1)
1828
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(-5-5*math.sin(sine/15))), 0.2)
1829
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(5+5*math.sin(sine/15))), 0.2)
1830
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5-0.5*math.sin(sine/15), 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0)), 0.1)
1831
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(-1)), 0.2)
1832
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(1)), 0.2)
1833
elseif jumped == true then
1834
didjump = true
1835
jumppower = root.Velocity.Y
1836
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
1837
hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1)
1838
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2)
1839
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2)
1840
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1)
1841
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2)
1842
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2)
1843
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then
1844
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4)
1845
hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0.05*math.sin(sine/16)+0.15,0.05*math.cos(sine/32),0.01*math.cos(sine/32)), 0.1)
1846
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(-5-5*math.sin(sine/16)),math.rad(-6+2*math.cos(sine/16))), 0.2)
1847
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(170+4*math.cos(sine/16)),math.rad(5+5*math.sin(sine/16)),math.rad(-20-2*math.cos(sine/16))), 0.2)
1848
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (-0.5-(0.1)*math.cos(sine/16)-hum.HipHeight)+0.5*math.sin(sine/15), -0.1*math.cos(sine/16)) * CFrame.Angles(math.rad(-2-4*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1)
1849
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2+(0.1)*math.cos(sine/16),-1)*CFrame.Angles(math.rad(-50+2*math.cos(sine/16)),math.rad(-10+2*math.cos(sine/16)),math.rad(-1+1*math.cos(sine/32))), 0.2)
1850
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95+(0.1)*math.cos(sine/16),0)*CFrame.Angles(math.rad(10+2*math.cos(sine/16)),math.rad(10-2*math.cos(sine/16)),math.rad(1+1*math.cos(sine/32))), 0.2)
1851
end
1852
end
1853
l1.C0 = CFrame.new(-0.8,0.8,0.5)*CFrame.Angles(0,0.2,-0.1+0.6*math.cos(sine/15))
1854
r1.C0 = CFrame.new(0.8,0.8,0.5)*CFrame.Angles(0,-0.2,0.1-0.6*math.cos(sine/15))
1855
1856
l2.C0 = CFrame.new(-0.8,0.4,0.5)*CFrame.Angles(0,0.4,0.5*math.cos(sine/15))
1857
r2.C0 = CFrame.new(0.8,0.4,0.5)*CFrame.Angles(0,-0.4,-0.5*math.cos(sine/15))
1858
1859
l3.C0 = CFrame.new(-0.8,0,0.5)*CFrame.Angles(0,0.6,0.1+0.5*math.cos(sine/15))
1860
r3.C0 = CFrame.new(0.8,0,0.5)*CFrame.Angles(0,-0.6,-0.1-0.5*math.cos(sine/15))
1861
if didjump == true and jumped == false and jumppower < 0 then
1862
didjump = false
1863
jumpimpact()
1864
end
1865
if math.sin(sine/15) < -0.5 and woosh == false and jumped == false then
1866
Effect(559831844,Vector3.new(0.001,0.001,0.001),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0.1,0),Vector3.new(0.05,0.05,0.05),Vector3.new(),0.01,-0.0005)
1867
Effect(559831844,Vector3.new(0.001,0.001,1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0,0),Vector3.new(0.05,0.05,0),Vector3.new(),0.005,0)
1868
woosh = true
1869
elseif math.sin(sine/15) > -0.5 then
1870
woosh = false
1871
end
1872
--timeposition = soundz.TimePosition
1873
hed.BrickColor = skin_color
1874
torso.BrickColor = skin_color
1875
rarm.BrickColor = skin_color
1876
larm.BrickColor = skin_color
1877
rleg.BrickColor = skin_color
1878
lleg.BrickColor = skin_color
1879
sine = sine + change
1880
hum.Health = math.huge
1881
hum.MaxHealth = math.huge
1882
end)