Advertisement
PR0J3CT11

Untitled

Aug 16th, 2019
147
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = owner
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. print([[
  84. ___________________________________
  85.  
  86. Kyutatsuki13's Stella the [T E C H N O . F A I R Y] script
  87. Build 0002
  88. Mmmmmh character designed by Kyu...
  89.  
  90. ___________________________________
  91. ]])
  92.  
  93.  
  94. warn("You're whitelisted, "..game:GetService("Players").LocalPlayer.Name.." :)")
  95.  
  96. local Player,game,owner = owner,game
  97. local char = p.Character
  98. local mouse = p:GetMouse()
  99. local larm = char:WaitForChild("Left Arm")
  100. local rarm = char:WaitForChild("Right Arm")
  101. local lleg = char:WaitForChild("Left Leg")
  102. local rleg = char:WaitForChild("Right Leg")
  103. local hed = char:WaitForChild("Head")
  104. local torso = char:WaitForChild("Torso")
  105. local root = char:WaitForChild("HumanoidRootPart")
  106. local hum = char:FindFirstChildOfClass("Humanoid")
  107. local debris = game:GetService("Debris")
  108. local input = game:GetService("UserInputService")
  109. local run = game:GetService("RunService")
  110. local rs = run.RenderStepped
  111. local wingpose = "Idle"
  112. local DebrisModel = Instance.new("Model",char)
  113. DebrisModel.Name = "Debris"
  114. repeat rs:wait() until p.CharacterAppearanceLoaded
  115.  
  116. noidle = false
  117. shift = false
  118. control = false
  119. no_nosound_able = true
  120.  
  121. ----------------------------------------------------------------------------
  122.  
  123. function rswait(value)
  124. if value ~= nil and value ~= 0 then
  125. for i=1,value do
  126. rs:wait()
  127. end
  128. else
  129. rs:wait()
  130. end
  131. end
  132.  
  133. ----------------------------------------------------------------------------
  134.  
  135. local timeposition = 0
  136.  
  137. function music(id)
  138. if not torso:FindFirstChild("MusicRuin") then
  139. soundz = Instance.new("Sound",torso)
  140. end
  141. soundz.Volume = 10
  142. soundz.Name = "MusicRuin"
  143. soundz.Looped = true
  144. soundz.PlaybackSpeed = 1
  145. soundz.SoundId = "rbxassetid://"..id
  146. soundz:Stop()
  147. soundz:Play()
  148. if no_nosound_able == true then
  149. soundz.TimePosition = timeposition
  150. end
  151. end
  152.  
  153. ----------------------------------------------------------------------------
  154.  
  155. function lerp(a, b, t)
  156. return a + (b - a)*t
  157. end
  158.  
  159. ----------------------------------------------------------------------------
  160.  
  161. function Lerp(c1,c2,al)
  162. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  163. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  164. for i,v in pairs(com1) do
  165. com1[i] = v+(com2[i]-v)*al
  166. end
  167. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  168. end
  169.  
  170. ----------------------------------------------------------------------------
  171.  
  172. function slerp(a, b, t)
  173. dot = a:Dot(b)
  174. if dot > 0.99999 or dot < -0.99999 then
  175. return t <= 0.5 and a or b
  176. else
  177. r = math.acos(dot)
  178. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  179. end
  180. end
  181.  
  182. ----------------------------------------------------------------------------
  183.  
  184. function clerp(c1,c2,al)
  185.  
  186. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  187.  
  188. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  189.  
  190. for i,v in pairs(com1) do
  191.  
  192. com1[i] = lerp(v,com2[i],al)
  193.  
  194. end
  195.  
  196. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  197.  
  198. end
  199.  
  200. ----------------------------------------------------------------------------
  201.  
  202. function findAllNearestTorso(pos,dist)
  203. local list = workspace:children()
  204. local torso = {}
  205. local temp = nil
  206. local human = nil
  207. local temp2 = nil
  208. for x = 1, #list do
  209. temp2 = list[x]
  210. if (temp2.className == "Model") and (temp2 ~= char) then
  211. temp = temp2:findFirstChild("Torso")
  212. human = temp2:findFirstChildOfClass("Humanoid")
  213. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  214. if (temp.Position - pos).magnitude < dist then
  215. table.insert(torso,temp)
  216. dist = (temp.Position - pos).magnitude
  217. end
  218. end
  219. end
  220. end
  221. return torso
  222. end
  223.  
  224. ----------------------------------------------------------------------------
  225.  
  226. function checkIfNotPlayer(model)
  227. if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then
  228. return true
  229. else
  230. return false
  231. end
  232. end
  233.  
  234. ----------------------------------------------------------------------------
  235.  
  236. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  237.  
  238. local wld = Instance.new("Weld", wp1)
  239.  
  240. wld.Part0 = wp0
  241.  
  242. wld.Part1 = wp1
  243.  
  244. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  245.  
  246. return wld
  247.  
  248. end
  249.  
  250. function weld(model)
  251. local parts,last = {}
  252. local function scan(parent)
  253. for _,v in pairs(parent:GetChildren()) do
  254. if (v:IsA("BasePart")) then
  255. if (last) then
  256. local w = Instance.new("Weld")
  257. w.Name = ("%s_Weld"):format(v.Name)
  258. w.Part0,w.Part1 = last,v
  259. w.C0 = last.CFrame:inverse()
  260. w.C1 = v.CFrame:inverse()
  261. w.Parent = last
  262. end
  263. last = v
  264. table.insert(parts,v)
  265. end
  266. scan(v)
  267. end
  268. end
  269. scan(model)
  270. for _,v in pairs(parts) do
  271. v.Anchored = false
  272. v.Locked = true
  273. v.Anchored = false
  274. v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  275. v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  276. v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  277. v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  278. v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  279. v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  280. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
  281. end
  282. end
  283.  
  284. ----------------------------------------------------------------------------
  285.  
  286. function calculate(part,asd)
  287. local Head = hed
  288. local RightShoulder = asd
  289. local RightArm = part
  290. local MousePosition = mouse.Hit.p
  291. local ToMouse = (MousePosition - Head.Position).unit
  292. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  293. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
  294. local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
  295. local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
  296. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  297. if tostring(LateralAngle) == "-1.#IND" then
  298. LateralAngle = 0
  299. end
  300. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  301. if LateralAngle > (math.pi / 2) then
  302. LateralAngle = (math.pi / 2)
  303. local Torso = root
  304. local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
  305. if Point.Z > 0 then
  306. if Point.X > -0 and RightArm == rarm then
  307. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0)
  308. elseif Point.X < 0 and RightArm == rarm then
  309. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0)
  310. end
  311. end
  312. end
  313. if Cross.Y < 0 then
  314. LateralAngle = -LateralAngle
  315. end
  316. return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
  317. end
  318.  
  319. ----------------------------------------------------------------------------
  320.  
  321. function sound(id,position,vol,pitch,start,finish)
  322. coroutine.resume(coroutine.create(function()
  323.  
  324. local part = Instance.new("Part",workspace)
  325. part.Position = position
  326. part.Size = Vector3.new(0,0,0)
  327. part.CanCollide = false
  328. part.Transparency = 1
  329.  
  330. local sound = Instance.new("Sound",part)
  331.  
  332. sound.SoundId = "rbxassetid://"..id
  333.  
  334. repeat rs:wait() until sound.IsLoaded
  335.  
  336. if vol ~= nil then
  337. sound.Volume = vol
  338. end
  339.  
  340. if pitch ~= nil then
  341. sound.PlaybackSpeed = pitch
  342. end
  343.  
  344. if start ~= nil then
  345. sound.TimePosition = start
  346. end
  347.  
  348. if finish ~= nil then
  349. debris:AddItem(part,finish-start)
  350. else
  351. debris:AddItem(part,sound.TimeLength)
  352. end
  353.  
  354. sound:Play()
  355.  
  356. return sound
  357.  
  358. end))
  359. end
  360.  
  361. ----------------------------------------------------------------------------
  362.  
  363. function computeDirection(vec)
  364. local lenSquared = vec.magnitude * vec.magnitude
  365. local invSqrt = 1 / math.sqrt(lenSquared)
  366. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  367. end
  368.  
  369. ----------------------------------------------------------------------------
  370.  
  371. local shaking = 0
  372. function shake(num) if num > shaking then shaking = num end end
  373. game:GetService("RunService").RenderStepped:connect(function()
  374. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)
  375. if shaking > 0 then shaking = shaking - 1 else shaking = 0 end
  376. end)
  377.  
  378. plr = game:GetService("Players").LocalPlayer
  379. DebrisModel = Instance.new("Model",plr.Character)
  380. DebrisModel.Name = "DebrisModel"
  381.  
  382. function Effect(mesh,size,transparency,material,color,position,rotation,positionchange,sizechange,rotationchange,transparencychange,acceleration)
  383.  
  384. local part = Instance.new("Part",DebrisModel)
  385. part.Anchored = true
  386. part.CanCollide = false
  387. part.Size = Vector3.new(1,1,1)
  388. part.Transparency = transparency
  389. part.Material = material
  390. part.Color = color
  391. part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z))
  392.  
  393. local partmesh = Instance.new("SpecialMesh",part)
  394. if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end
  395. partmesh.Scale = size
  396.  
  397. local pvalue = Instance.new("Vector3Value",part)
  398. pvalue.Name = "Position"
  399. pvalue.Value = positionchange
  400.  
  401. local svalue = Instance.new("Vector3Value",part)
  402. svalue.Name = "Size"
  403. svalue.Value = sizechange
  404.  
  405. local rvalue = Instance.new("Vector3Value",part)
  406. rvalue.Name = "Rotation"
  407. rvalue.Value = rotationchange
  408.  
  409. local tvalue = Instance.new("NumberValue",part)
  410. tvalue.Name = "Transparency"
  411. tvalue.Value = transparencychange
  412.  
  413. local avalue = Instance.new("NumberValue",part)
  414. avalue.Name = "Acceleration"
  415. avalue.Value = acceleration
  416.  
  417. part.Name = "EFFECT"
  418.  
  419. return part
  420.  
  421. end
  422.  
  423. game:GetService("RunService").RenderStepped:connect(function()
  424. coroutine.resume(coroutine.create(function()
  425.  
  426. if not plr.Character:FindFirstChild("DebrisModel") then
  427. DebrisModel = Instance.new("Model",plr.Character)
  428. DebrisModel.Name = "DebrisModel"
  429. end
  430.  
  431. for i,v in pairs(DebrisModel:GetChildren()) do
  432. if v:IsA("BasePart") and v.Name == "EFFECT" then
  433. local pvalue = v:FindFirstChild("Position").Value
  434. local svalue = v:FindFirstChild("Size").Value
  435. local rvalue = v:FindFirstChild("Rotation").Value
  436. local tvalue = v:FindFirstChild("Transparency").Value
  437. local avalue = v:FindFirstChild("Acceleration").Value
  438. local mesh = v:FindFirstChild("Mesh")
  439. mesh.Scale = mesh.Scale + svalue
  440. v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue)
  441. v.Transparency = v.Transparency + tvalue
  442. v.CFrame = CFrame.new(pvalue)*v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z))
  443. if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then
  444. v:Destroy()
  445. end
  446. end
  447. end
  448.  
  449. end))
  450. end)
  451.  
  452. ----------------------------------------------------------------------------
  453. skin_color = BrickColor.new("Light orange")
  454. p:ClearCharacterAppearance()
  455. hed:WaitForChild("face"):Destroy()
  456.  
  457. ----------------------------------------------------------------------------
  458.  
  459. local size = 1
  460.  
  461. newWeld(torso, larm, -1.5, 0.5, 0)
  462. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  463. newWeld(torso, rarm, 1.5, 0.5, 0)
  464. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  465. newWeld(torso, hed, 0, 1.5, 0)
  466. newWeld(torso, lleg, -0.5, -1, 0)
  467. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  468. newWeld(torso, rleg, 0.5, -1, 0)
  469. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  470. newWeld(root, torso, 0, -1, 0)
  471. torso.Weld.C1 = CFrame.new(0, -1, 0)
  472.  
  473. emitters={}
  474.  
  475. ----------------------------------------------------------------------------------------
  476.  
  477. Model0 = Instance.new("Model")
  478. Part1 = Instance.new("Part")
  479. Part2 = Instance.new("Part")
  480. Part3 = Instance.new("Part")
  481. Part4 = Instance.new("Part")
  482. Part5 = Instance.new("Part")
  483. SpecialMesh6 = Instance.new("SpecialMesh")
  484. Part7 = Instance.new("Part")
  485. SpecialMesh8 = Instance.new("SpecialMesh")
  486. Part9 = Instance.new("Part")
  487. Part10 = Instance.new("Part")
  488. Part11 = Instance.new("Part")
  489. Model0.Name = "3"
  490. Model0.Parent = char
  491. Part1.Parent = Model0
  492. Part1.Material = Enum.Material.Neon
  493. Part1.Anchored = true
  494. Part1.CanCollide = false
  495. Part1.Size = Vector3.new(1.60000002, 0.400000006, 0.100000001)
  496. Part1.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  497. Part1.BottomSurface = Enum.SurfaceType.Smooth
  498. Part1.TopSurface = Enum.SurfaceType.Smooth
  499. Part1.Position = Vector3.new(-22.6299973, 18, 15.5)
  500. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  501. Part2.Parent = Model0
  502. Part2.Material = Enum.Material.Neon
  503. Part2.Anchored = true
  504. Part2.CanCollide = false
  505. Part2.Size = Vector3.new(1.62000012, 0.419999987, 0.0800000057)
  506. Part2.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  507. Part2.BottomSurface = Enum.SurfaceType.Smooth
  508. Part2.TopSurface = Enum.SurfaceType.Smooth
  509. Part2.Position = Vector3.new(-22.6299973, 18, 15.5)
  510. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  511. Part3.Parent = Model0
  512. Part3.Material = Enum.Material.Neon
  513. Part3.Anchored = true
  514. Part3.CanCollide = false
  515. Part3.Size = Vector3.new(1.10000002, 0.320000023, 0.0800000057)
  516. Part3.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  517. Part3.BottomSurface = Enum.SurfaceType.Smooth
  518. Part3.TopSurface = Enum.SurfaceType.Smooth
  519. Part3.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  520. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  521. Part4.Parent = Model0
  522. Part4.Material = Enum.Material.Neon
  523. Part4.Rotation = Vector3.new(-180, 0, -18.4300003)
  524. Part4.Anchored = true
  525. Part4.CanCollide = false
  526. Part4.Size = Vector3.new(0.316227764, 0.284604996, 0.100000001)
  527. Part4.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  528. Part4.BottomSurface = Enum.SurfaceType.Smooth
  529. Part4.TopSurface = Enum.SurfaceType.Smooth
  530. Part4.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  531. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  532. Part5.Parent = Model0
  533. Part5.Material = Enum.Material.Neon
  534. Part5.Rotation = Vector3.new(-180, 90, 0)
  535. Part5.Anchored = true
  536. Part5.CanCollide = false
  537. Part5.Size = Vector3.new(0.0799999461, 0.320000023, 1.05000007)
  538. Part5.CFrame = CFrame.new(-25.0549965, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  539. Part5.BottomSurface = Enum.SurfaceType.Smooth
  540. Part5.TopSurface = Enum.SurfaceType.Smooth
  541. Part5.Position = Vector3.new(-25.0549965, 17.9500008, 15.5)
  542. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  543. SpecialMesh6.Parent = Part5
  544. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  545. Part7.Parent = Model0
  546. Part7.Material = Enum.Material.Neon
  547. Part7.Rotation = Vector3.new(-180, 90, 0)
  548. Part7.Anchored = true
  549. Part7.CanCollide = false
  550. Part7.Size = Vector3.new(0.0999999419, 0.300000012, 1)
  551. Part7.CFrame = CFrame.new(-25.0299969, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  552. Part7.BottomSurface = Enum.SurfaceType.Smooth
  553. Part7.TopSurface = Enum.SurfaceType.Smooth
  554. Part7.Position = Vector3.new(-25.0299969, 17.9500008, 15.5)
  555. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  556. SpecialMesh8.Parent = Part7
  557. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  558. Part9.Parent = Model0
  559. Part9.Material = Enum.Material.Neon
  560. Part9.Anchored = true
  561. Part9.CanCollide = false
  562. Part9.Size = Vector3.new(1.10000002, 0.300000012, 0.100000001)
  563. Part9.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  564. Part9.BottomSurface = Enum.SurfaceType.Smooth
  565. Part9.TopSurface = Enum.SurfaceType.Smooth
  566. Part9.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  567. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  568. Part10.Name = "asd"
  569. Part10.Parent = Model0
  570. Part10.Material = Enum.Material.Neon
  571. Part10.Transparency = 1
  572. Part10.Anchored = true
  573. Part10.CanCollide = false
  574. Part10.Size = Vector3.new(0.400000006, 0.400000006, 0.120000005)
  575. Part10.CFrame = CFrame.new(-22.0299969, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  576. Part10.BottomSurface = Enum.SurfaceType.Smooth
  577. Part10.TopSurface = Enum.SurfaceType.Smooth
  578. Part10.Position = Vector3.new(-22.0299969, 18, 15.5)
  579. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  580. Part11.Parent = Model0
  581. Part11.Material = Enum.Material.Neon
  582. Part11.Rotation = Vector3.new(-180, 0, -18.4300003)
  583. Part11.Anchored = true
  584. Part11.CanCollide = false
  585. Part11.Size = Vector3.new(0.316227764, 0.304604977, 0.0800000057)
  586. Part11.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  587. Part11.BottomSurface = Enum.SurfaceType.Smooth
  588. Part11.TopSurface = Enum.SurfaceType.Smooth
  589. Part11.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  590. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  591. weld(Model0)
  592. Model1 = Model0:Clone()
  593. Model1.Parent = char
  594. l1=newWeld(torso,Model0.asd,-0.8,0.8,0.5)
  595. r1=newWeld(torso,Model1.asd,0.8,0.8,0.5)
  596. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  597.  
  598. Model0 = Instance.new("Model")
  599. Part1 = Instance.new("Part")
  600. Part2 = Instance.new("Part")
  601. SpecialMesh3 = Instance.new("SpecialMesh")
  602. Part4 = Instance.new("Part")
  603. Part5 = Instance.new("Part")
  604. SpecialMesh6 = Instance.new("SpecialMesh")
  605. Part7 = Instance.new("Part")
  606. Part8 = Instance.new("Part")
  607. Part9 = Instance.new("Part")
  608. Part10 = Instance.new("Part")
  609. Part11 = Instance.new("Part")
  610. Model0.Name = "2"
  611. Model0.Parent = char
  612. Part1.Parent = Model0
  613. Part1.Material = Enum.Material.Neon
  614. Part1.Rotation = Vector3.new(-180, 0, -18.4300003)
  615. Part1.Anchored = true
  616. Part1.CanCollide = false
  617. Part1.Size = Vector3.new(0.252982229, 0.227684006, 0.0800000057)
  618. Part1.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  619. Part1.BottomSurface = Enum.SurfaceType.Smooth
  620. Part1.TopSurface = Enum.SurfaceType.Smooth
  621. Part1.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  622. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  623. Part2.Parent = Model0
  624. Part2.Material = Enum.Material.Neon
  625. Part2.Rotation = Vector3.new(-180, 90, 0)
  626. Part2.Anchored = true
  627. Part2.CanCollide = false
  628. Part2.Size = Vector3.new(0.0799999535, 0.24000001, 0.800000012)
  629. Part2.CFrame = CFrame.new(-24.7639961, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  630. Part2.BottomSurface = Enum.SurfaceType.Smooth
  631. Part2.TopSurface = Enum.SurfaceType.Smooth
  632. Part2.Position = Vector3.new(-24.7639961, 15.960001, 15.75)
  633. Part2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  634. SpecialMesh3.Parent = Part2
  635. SpecialMesh3.MeshType = Enum.MeshType.Wedge
  636. Part4.Parent = Model0
  637. Part4.Material = Enum.Material.Neon
  638. Part4.Anchored = true
  639. Part4.CanCollide = false
  640. Part4.Size = Vector3.new(1.29600012, 0.335999995, 0.064000003)
  641. Part4.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  642. Part4.BottomSurface = Enum.SurfaceType.Smooth
  643. Part4.TopSurface = Enum.SurfaceType.Smooth
  644. Part4.Position = Vector3.new(-22.843998, 16, 15.75)
  645. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  646. Part5.Parent = Model0
  647. Part5.Material = Enum.Material.Neon
  648. Part5.Rotation = Vector3.new(-180, 90, 0)
  649. Part5.Anchored = true
  650. Part5.CanCollide = false
  651. Part5.Size = Vector3.new(0.0639999583, 0.256000012, 0.840000093)
  652. Part5.CFrame = CFrame.new(-24.7839966, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  653. Part5.BottomSurface = Enum.SurfaceType.Smooth
  654. Part5.TopSurface = Enum.SurfaceType.Smooth
  655. Part5.Position = Vector3.new(-24.7839966, 15.960001, 15.75)
  656. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  657. SpecialMesh6.Parent = Part5
  658. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  659. Part7.Parent = Model0
  660. Part7.Material = Enum.Material.Neon
  661. Part7.Anchored = true
  662. Part7.CanCollide = false
  663. Part7.Size = Vector3.new(0.880000055, 0.256000012, 0.064000003)
  664. Part7.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  665. Part7.BottomSurface = Enum.SurfaceType.Smooth
  666. Part7.TopSurface = Enum.SurfaceType.Smooth
  667. Part7.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  668. Part7.Color = Color3.new(0.384314, 0.145098, 0.819608)
  669. Part8.Parent = Model0
  670. Part8.Material = Enum.Material.Neon
  671. Part8.Rotation = Vector3.new(-180, 0, -18.4300003)
  672. Part8.Anchored = true
  673. Part8.CanCollide = false
  674. Part8.Size = Vector3.new(0.252982229, 0.243683979, 0.064000003)
  675. Part8.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  676. Part8.BottomSurface = Enum.SurfaceType.Smooth
  677. Part8.TopSurface = Enum.SurfaceType.Smooth
  678. Part8.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  679. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  680. Part9.Parent = Model0
  681. Part9.Material = Enum.Material.Neon
  682. Part9.Anchored = true
  683. Part9.CanCollide = false
  684. Part9.Size = Vector3.new(0.880000055, 0.24000001, 0.0800000057)
  685. Part9.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  686. Part9.BottomSurface = Enum.SurfaceType.Smooth
  687. Part9.TopSurface = Enum.SurfaceType.Smooth
  688. Part9.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  689. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  690. Part10.Parent = Model0
  691. Part10.Material = Enum.Material.Neon
  692. Part10.Anchored = true
  693. Part10.CanCollide = false
  694. Part10.Size = Vector3.new(1.28000009, 0.320000023, 0.0800000057)
  695. Part10.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  696. Part10.BottomSurface = Enum.SurfaceType.Smooth
  697. Part10.TopSurface = Enum.SurfaceType.Smooth
  698. Part10.Position = Vector3.new(-22.843998, 16, 15.75)
  699. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  700. Part11.Name = "asd"
  701. Part11.Parent = Model0
  702. Part11.Material = Enum.Material.Neon
  703. Part11.Transparency = 1
  704. Part11.Anchored = true
  705. Part11.CanCollide = false
  706. Part11.Size = Vector3.new(0.320000023, 0.320000023, 0.0960000083)
  707. Part11.CFrame = CFrame.new(-22.3639965, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  708. Part11.BottomSurface = Enum.SurfaceType.Smooth
  709. Part11.TopSurface = Enum.SurfaceType.Smooth
  710. Part11.Position = Vector3.new(-22.3639965, 16, 15.75)
  711. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  712. weld(Model0)
  713. Model1 = Model0:Clone()
  714. Model1.Parent = char
  715. l2=newWeld(torso,Model0.asd,-0.8,0.6,0.5)
  716. r2=newWeld(torso,Model1.asd,0.8,0.6,0.5)
  717. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  718.  
  719. Model0 = Instance.new("Model")
  720. Part1 = Instance.new("Part")
  721. Part2 = Instance.new("Part")
  722. Part3 = Instance.new("Part")
  723. Part4 = Instance.new("Part")
  724. SpecialMesh5 = Instance.new("SpecialMesh")
  725. Part6 = Instance.new("Part")
  726. Part7 = Instance.new("Part")
  727. Part8 = Instance.new("Part")
  728. SpecialMesh9 = Instance.new("SpecialMesh")
  729. Part10 = Instance.new("Part")
  730. Part11 = Instance.new("Part")
  731. Model0.Name = "1"
  732. Model0.Parent = char
  733. Part1.Parent = Model0
  734. Part1.Material = Enum.Material.Neon
  735. Part1.Anchored = true
  736. Part1.CanCollide = false
  737. Part1.Size = Vector3.new(0.704000056, 0.192000017, 0.064000003)
  738. Part1.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  739. Part1.BottomSurface = Enum.SurfaceType.Smooth
  740. Part1.TopSurface = Enum.SurfaceType.Smooth
  741. Part1.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  742. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  743. Part2.Parent = Model0
  744. Part2.Material = Enum.Material.Neon
  745. Part2.Rotation = Vector3.new(-180, 0, -18.4300003)
  746. Part2.Anchored = true
  747. Part2.CanCollide = false
  748. Part2.Size = Vector3.new(0.202385783, 0.194947183, 0.0512000024)
  749. Part2.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  750. Part2.BottomSurface = Enum.SurfaceType.Smooth
  751. Part2.TopSurface = Enum.SurfaceType.Smooth
  752. Part2.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  753. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  754. Part3.Parent = Model0
  755. Part3.Material = Enum.Material.Neon
  756. Part3.Rotation = Vector3.new(-180, 0, -18.4300003)
  757. Part3.Anchored = true
  758. Part3.CanCollide = false
  759. Part3.Size = Vector3.new(0.202385783, 0.182147205, 0.064000003)
  760. Part3.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  761. Part3.BottomSurface = Enum.SurfaceType.Smooth
  762. Part3.TopSurface = Enum.SurfaceType.Smooth
  763. Part3.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  764. Part3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  765. Part4.Parent = Model0
  766. Part4.Material = Enum.Material.Neon
  767. Part4.Rotation = Vector3.new(-180, 90, 0)
  768. Part4.Anchored = true
  769. Part4.CanCollide = false
  770. Part4.Size = Vector3.new(0.0639999658, 0.192000017, 0.640000045)
  771. Part4.CFrame = CFrame.new(-24.5511971, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  772. Part4.BottomSurface = Enum.SurfaceType.Smooth
  773. Part4.TopSurface = Enum.SurfaceType.Smooth
  774. Part4.Position = Vector3.new(-24.5511971, 13.9680004, 15.75)
  775. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  776. SpecialMesh5.Parent = Part4
  777. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  778. Part6.Parent = Model0
  779. Part6.Material = Enum.Material.Neon
  780. Part6.Anchored = true
  781. Part6.CanCollide = false
  782. Part6.Size = Vector3.new(1.03680015, 0.26879999, 0.0512000024)
  783. Part6.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  784. Part6.BottomSurface = Enum.SurfaceType.Smooth
  785. Part6.TopSurface = Enum.SurfaceType.Smooth
  786. Part6.Position = Vector3.new(-23.0151978, 14, 15.75)
  787. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  788. Part7.Name = "asd"
  789. Part7.Parent = Model0
  790. Part7.Material = Enum.Material.Neon
  791. Part7.Transparency = 1
  792. Part7.Anchored = true
  793. Part7.CanCollide = false
  794. Part7.Size = Vector3.new(0.256000012, 0.256000012, 0.0768000111)
  795. Part7.CFrame = CFrame.new(-22.631197, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  796. Part7.BottomSurface = Enum.SurfaceType.Smooth
  797. Part7.TopSurface = Enum.SurfaceType.Smooth
  798. Part7.Position = Vector3.new(-22.631197, 14, 15.75)
  799. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  800. Part8.Parent = Model0
  801. Part8.Material = Enum.Material.Neon
  802. Part8.Rotation = Vector3.new(-180, 90, 0)
  803. Part8.Anchored = true
  804. Part8.CanCollide = false
  805. Part8.Size = Vector3.new(0.0511999689, 0.20480001, 0.67200011)
  806. Part8.CFrame = CFrame.new(-24.5671959, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  807. Part8.BottomSurface = Enum.SurfaceType.Smooth
  808. Part8.TopSurface = Enum.SurfaceType.Smooth
  809. Part8.Position = Vector3.new(-24.5671959, 13.9680004, 15.75)
  810. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  811. SpecialMesh9.Parent = Part8
  812. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  813. Part10.Parent = Model0
  814. Part10.Material = Enum.Material.Neon
  815. Part10.Anchored = true
  816. Part10.CanCollide = false
  817. Part10.Size = Vector3.new(1.02400005, 0.256000012, 0.064000003)
  818. Part10.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  819. Part10.BottomSurface = Enum.SurfaceType.Smooth
  820. Part10.TopSurface = Enum.SurfaceType.Smooth
  821. Part10.Position = Vector3.new(-23.0151978, 14, 15.75)
  822. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  823. Part11.Parent = Model0
  824. Part11.Material = Enum.Material.Neon
  825. Part11.Anchored = true
  826. Part11.CanCollide = false
  827. Part11.Size = Vector3.new(0.704000056, 0.20480001, 0.0512000024)
  828. Part11.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  829. Part11.BottomSurface = Enum.SurfaceType.Smooth
  830. Part11.TopSurface = Enum.SurfaceType.Smooth
  831. Part11.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  832. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  833. weld(Model0)
  834. Model1 = Model0:Clone()
  835. Model1.Parent = char
  836. l3=newWeld(torso,Model0.asd,-0.8,0.4,0.5)
  837. r3=newWeld(torso,Model1.asd,0.8,0.4,0.5)
  838. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  839.  
  840. Model0 = Instance.new("Model")
  841. Part1 = Instance.new("Part")
  842. SpecialMesh2 = Instance.new("SpecialMesh")
  843. Part3 = Instance.new("Part")
  844. Part4 = Instance.new("Part")
  845. SpecialMesh5 = Instance.new("SpecialMesh")
  846. Part6 = Instance.new("Part")
  847. SpecialMesh7 = Instance.new("SpecialMesh")
  848. Part8 = Instance.new("Part")
  849. SpecialMesh9 = Instance.new("SpecialMesh")
  850. Part10 = Instance.new("Part")
  851. Part11 = Instance.new("Part")
  852. SpecialMesh12 = Instance.new("SpecialMesh")
  853. Model0.Parent = char
  854. Part1.Parent = Model0
  855. Part1.Rotation = Vector3.new(0, 90, 0)
  856. Part1.Anchored = true
  857. Part1.CanCollide = false
  858. Part1.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  859. Part1.CFrame = CFrame.new(-40.6850014, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  860. Part1.BottomSurface = Enum.SurfaceType.Smooth
  861. Part1.TopSurface = Enum.SurfaceType.Smooth
  862. Part1.Position = Vector3.new(-40.6850014, 7.97090054, 29)
  863. Part1.Color = Color3.new(0.384314, 0.145098, 0.819608)
  864. SpecialMesh2.Parent = Part1
  865. SpecialMesh2.MeshType = Enum.MeshType.Cylinder
  866. Part3.Parent = Model0
  867. Part3.Rotation = Vector3.new(0, 90, 0)
  868. Part3.Anchored = true
  869. Part3.CanCollide = false
  870. Part3.Size = Vector3.new(0.42840001, 0.447300076, 1.52460003)
  871. Part3.CFrame = CFrame.new(-41, 7.74725056, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  872. Part3.BottomSurface = Enum.SurfaceType.Smooth
  873. Part3.TopSurface = Enum.SurfaceType.Smooth
  874. Part3.Position = Vector3.new(-41, 7.74725056, 29)
  875. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  876. Part4.Parent = Model0
  877. Part4.Rotation = Vector3.new(0, 90, 0)
  878. Part4.Anchored = true
  879. Part4.CanCollide = false
  880. Part4.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  881. Part4.CFrame = CFrame.new(-41.3149986, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  882. Part4.BottomSurface = Enum.SurfaceType.Smooth
  883. Part4.TopSurface = Enum.SurfaceType.Smooth
  884. Part4.Position = Vector3.new(-41.3149986, 7.97090054, 29)
  885. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  886. SpecialMesh5.Parent = Part4
  887. SpecialMesh5.MeshType = Enum.MeshType.Cylinder
  888. Part6.Parent = Model0
  889. Part6.Anchored = true
  890. Part6.CanCollide = false
  891. Part6.Size = Vector3.new(1.71360004, 0.504000008, 0.504000008)
  892. Part6.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  893. Part6.BottomSurface = Enum.SurfaceType.Smooth
  894. Part6.TopSurface = Enum.SurfaceType.Smooth
  895. Part6.Position = Vector3.new(-41, 7.61180019, 29)
  896. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  897. SpecialMesh7.Parent = Part6
  898. SpecialMesh7.MeshType = Enum.MeshType.Cylinder
  899. Part8.Name = "asd"
  900. Part8.Parent = Model0
  901. Part8.Transparency = 1
  902. Part8.Anchored = true
  903. Part8.CanCollide = false
  904. Part8.Size = Vector3.new(2.51999998, 1.25999999, 1.25999999)
  905. Part8.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  906. Part8.BottomSurface = Enum.SurfaceType.Smooth
  907. Part8.TopSurface = Enum.SurfaceType.Smooth
  908. Part8.Position = Vector3.new(-41, 7.61180019, 29)
  909. SpecialMesh9.Parent = Part8
  910. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  911. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  912. Part10.Parent = Model0
  913. Part10.Rotation = Vector3.new(0, 90, 0)
  914. Part10.Anchored = true
  915. Part10.CanCollide = false
  916. Part10.Size = Vector3.new(0.42840001, 0.894600153, 0.630000055)
  917. Part10.CFrame = CFrame.new(-41, 7.97089958, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  918. Part10.BottomSurface = Enum.SurfaceType.Smooth
  919. Part10.TopSurface = Enum.SurfaceType.Smooth
  920. Part10.Position = Vector3.new(-41, 7.97089958, 29)
  921. Part10.Color = Color3.new(0.384314, 0.145098, 0.819608)
  922. Part11.Parent = Model0
  923. Part11.Material = Enum.Material.Neon
  924. Part11.Anchored = true
  925. Part11.CanCollide = false
  926. Part11.Size = Vector3.new(1.73879993, 0.453599989, 0.453599989)
  927. Part11.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  928. Part11.BottomSurface = Enum.SurfaceType.Smooth
  929. Part11.TopSurface = Enum.SurfaceType.Smooth
  930. Part11.Position = Vector3.new(-41, 7.61180019, 29)
  931. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  932. SpecialMesh12.Parent = Part11
  933. SpecialMesh12.MeshType = Enum.MeshType.Cylinder
  934. weld(Model0)
  935. newWeld(hed,Model0.asd,0,0.15,0)
  936.  
  937. Model0 = Instance.new("Model")
  938. Part1 = Instance.new("Part")
  939. Part2 = Instance.new("Part")
  940. Part3 = Instance.new("Part")
  941. Part4 = Instance.new("Part")
  942. Model0.Parent = char
  943. Part1.Parent = Model0
  944. Part1.Anchored = true
  945. Part1.CanCollide = false
  946. Part1.Size = Vector3.new(1.01999998, 1.20000005, 1.01999998)
  947. Part1.CFrame = CFrame.new(-126, 27.1849995, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  948. Part1.BottomSurface = Enum.SurfaceType.Smooth
  949. Part1.TopSurface = Enum.SurfaceType.Smooth
  950. Part1.Position = Vector3.new(-126, 27.1849995, 11)
  951. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  952. Part2.Name = "asd"
  953. Part2.Parent = Model0
  954. Part2.Transparency = 1
  955. Part2.Anchored = true
  956. Part2.CanCollide = false
  957. Part2.Size = Vector3.new(1, 2, 1)
  958. Part2.CFrame = CFrame.new(-126, 27.5949993, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  959. Part2.BottomSurface = Enum.SurfaceType.Smooth
  960. Part2.TopSurface = Enum.SurfaceType.Smooth
  961. Part2.Position = Vector3.new(-126, 27.5949993, 11)
  962. Part3.Parent = Model0
  963. Part3.Anchored = true
  964. Part3.CanCollide = false
  965. Part3.Size = Vector3.new(1.01999998, 0.0799999833, 0.289999962)
  966. Part3.CFrame = CFrame.new(-126, 26.5450001, 10.6350002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  967. Part3.BottomSurface = Enum.SurfaceType.Smooth
  968. Part3.TopSurface = Enum.SurfaceType.Smooth
  969. Part3.Position = Vector3.new(-126, 26.5450001, 10.6350002)
  970. Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
  971. Part4.Parent = Model0
  972. Part4.Anchored = true
  973. Part4.CanCollide = false
  974. Part4.Size = Vector3.new(1.01999998, 0.0799999833, 0.590000033)
  975. Part4.CFrame = CFrame.new(-126, 26.5450001, 11.2150002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  976. Part4.BottomSurface = Enum.SurfaceType.Smooth
  977. Part4.TopSurface = Enum.SurfaceType.Smooth
  978. Part4.Position = Vector3.new(-126, 26.5450001, 11.2150002)
  979. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  980. weld(Model0)
  981. Model1 = Model0:Clone()
  982. Model1.Parent = char
  983. newWeld(lleg,Model0.asd,0,0,0)
  984. newWeld(rleg,Model1.asd,0,0,0)
  985. Model0.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  986. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  987.  
  988. Model0 = Instance.new("Model")
  989. WedgePart1 = Instance.new("WedgePart")
  990. WedgePart2 = Instance.new("WedgePart")
  991. WedgePart3 = Instance.new("WedgePart")
  992. WedgePart4 = Instance.new("WedgePart")
  993. WedgePart5 = Instance.new("WedgePart")
  994. WedgePart6 = Instance.new("WedgePart")
  995. WedgePart7 = Instance.new("WedgePart")
  996. Part8 = Instance.new("Part")
  997. WedgePart9 = Instance.new("WedgePart")
  998. WedgePart10 = Instance.new("WedgePart")
  999. Part11 = Instance.new("Part")
  1000. Part12 = Instance.new("Part")
  1001. WedgePart13 = Instance.new("WedgePart")
  1002. Model0.Parent = char
  1003. WedgePart1.Name = "Part"
  1004. WedgePart1.Parent = Model0
  1005. WedgePart1.Material = Enum.Material.Neon
  1006. WedgePart1.Rotation = Vector3.new(-108, 0, -180)
  1007. WedgePart1.Anchored = true
  1008. WedgePart1.CanCollide = false
  1009. WedgePart1.FormFactor = Enum.FormFactor.Custom
  1010. WedgePart1.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1011. WedgePart1.CFrame = CFrame.new(-96.4881439, 27.3141098, 11.1037397, -1, 1.92567839e-07, -1.35075409e-08, 4.66602721e-08, 0.309017152, 0.951056719, 1.87316914e-07, 0.951056778, -0.309017181)
  1012. WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
  1013. WedgePart1.Position = Vector3.new(-96.4881439, 27.3141098, 11.1037397)
  1014. WedgePart1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1015. WedgePart2.Name = "Part"
  1016. WedgePart2.Parent = Model0
  1017. WedgePart2.Material = Enum.Material.Neon
  1018. WedgePart2.Rotation = Vector3.new(-144, 0, 0)
  1019. WedgePart2.Anchored = true
  1020. WedgePart2.CanCollide = false
  1021. WedgePart2.FormFactor = Enum.FormFactor.Custom
  1022. WedgePart2.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1023. WedgePart2.CFrame = CFrame.new(-96.4881439, 27.2292633, 10.9869566, 1, 1.25302876e-07, -3.53632679e-08, 1.22158227e-07, -0.809017241, 0.587785363, 4.50418014e-08, -0.587785423, -0.809017301)
  1024. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  1025. WedgePart2.Position = Vector3.new(-96.4881439, 27.2292633, 10.9869566)
  1026. WedgePart2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1027. WedgePart3.Name = "Part"
  1028. WedgePart3.Parent = Model0
  1029. WedgePart3.Material = Enum.Material.Neon
  1030. WedgePart3.Rotation = Vector3.new(144, 0, 0)
  1031. WedgePart3.Anchored = true
  1032. WedgePart3.CanCollide = false
  1033. WedgePart3.FormFactor = Enum.FormFactor.Custom
  1034. WedgePart3.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1035. WedgePart3.CFrame = CFrame.new(-96.4881439, 27.2702789, 11.0894966, 1, 1.76688729e-07, -3.53633034e-08, 1.22158212e-07, -0.809017181, -0.587785423, -1.32464464e-07, 0.587785482, -0.809017241)
  1036. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  1037. WedgePart3.Position = Vector3.new(-96.4881439, 27.2702789, 11.0894966)
  1038. WedgePart3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1039. WedgePart4.Name = "Part"
  1040. WedgePart4.Parent = Model0
  1041. WedgePart4.Material = Enum.Material.Neon
  1042. WedgePart4.Anchored = true
  1043. WedgePart4.CanCollide = false
  1044. WedgePart4.FormFactor = Enum.FormFactor.Custom
  1045. WedgePart4.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1046. WedgePart4.CFrame = CFrame.new(-96.4881439, 27.4075661, 10.9751081, 1, 1.61467536e-14, 4.37114345e-08, 8.69356246e-15, 1.00000024, 0, -4.37113421e-08, -7.05797007e-22, 1.00000036)
  1047. WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
  1048. WedgePart4.Position = Vector3.new(-96.4881439, 27.4075661, 10.9751081)
  1049. WedgePart4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1050. WedgePart5.Name = "Part"
  1051. WedgePart5.Parent = Model0
  1052. WedgePart5.Material = Enum.Material.Neon
  1053. WedgePart5.Rotation = Vector3.new(-180, 0, -180)
  1054. WedgePart5.Anchored = true
  1055. WedgePart5.CanCollide = false
  1056. WedgePart5.FormFactor = Enum.FormFactor.Custom
  1057. WedgePart5.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1058. WedgePart5.CFrame = CFrame.new(-96.4881439, 27.4075661, 11.0448904, -1, 1.61467536e-14, -4.37114345e-08, -8.69356246e-15, 1.00000024, 0, 4.37113421e-08, -7.05797007e-22, -1.00000036)
  1059. WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
  1060. WedgePart5.Position = Vector3.new(-96.4881439, 27.4075661, 11.0448904)
  1061. WedgePart5.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1062. WedgePart6.Name = "Part"
  1063. WedgePart6.Parent = Model0
  1064. WedgePart6.Material = Enum.Material.Neon
  1065. WedgePart6.Rotation = Vector3.new(72, 0, 0)
  1066. WedgePart6.Anchored = true
  1067. WedgePart6.CanCollide = false
  1068. WedgePart6.FormFactor = Enum.FormFactor.Custom
  1069. WedgePart6.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1070. WedgePart6.CFrame = CFrame.new(-96.4881439, 27.380476, 11.0821753, 1, 1.92567839e-07, 1.35075409e-08, -4.66602721e-08, 0.309017152, -0.951056719, -1.87316914e-07, 0.951056778, 0.309017181)
  1071. WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
  1072. WedgePart6.Position = Vector3.new(-96.4881439, 27.380476, 11.0821753)
  1073. WedgePart6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1074. WedgePart7.Name = "Part"
  1075. WedgePart7.Parent = Model0
  1076. WedgePart7.Material = Enum.Material.Neon
  1077. WedgePart7.Rotation = Vector3.new(-72, 0, 0)
  1078. WedgePart7.Anchored = true
  1079. WedgePart7.CanCollide = false
  1080. WedgePart7.FormFactor = Enum.FormFactor.Custom
  1081. WedgePart7.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1082. WedgePart7.CFrame = CFrame.new(-96.4881439, 27.3141098, 10.9162607, 1, 4.58507792e-08, 1.35075773e-08, -2.70151279e-08, 0.309017092, 0.951056719, 3.94326847e-08, -0.951056778, 0.309017122)
  1083. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  1084. WedgePart7.Position = Vector3.new(-96.4881439, 27.3141098, 10.9162607)
  1085. WedgePart7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1086. Part8.Parent = Model0
  1087. Part8.Anchored = true
  1088. Part8.CanCollide = false
  1089. Part8.Size = Vector3.new(0.539999962, 0.149999961, 1.01999998)
  1090. Part8.CFrame = CFrame.new(-96.2506638, 27.0200005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1091. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1092. Part8.TopSurface = Enum.SurfaceType.Smooth
  1093. Part8.Position = Vector3.new(-96.2506638, 27.0200005, 11)
  1094. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1095. WedgePart9.Name = "Part"
  1096. WedgePart9.Parent = Model0
  1097. WedgePart9.Material = Enum.Material.Neon
  1098. WedgePart9.Rotation = Vector3.new(-36, 0, -180)
  1099. WedgePart9.Anchored = true
  1100. WedgePart9.CanCollide = false
  1101. WedgePart9.FormFactor = Enum.FormFactor.Custom
  1102. WedgePart9.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1103. WedgePart9.CFrame = CFrame.new(-96.4881439, 27.2292633, 11.0330429, -1, 1.76688729e-07, 3.53633034e-08, -1.22158212e-07, -0.809017181, 0.587785423, 1.32464464e-07, 0.587785482, 0.809017241)
  1104. WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
  1105. WedgePart9.Position = Vector3.new(-96.4881439, 27.2292633, 11.0330429)
  1106. WedgePart9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1107. WedgePart10.Name = "Part"
  1108. WedgePart10.Parent = Model0
  1109. WedgePart10.Material = Enum.Material.Neon
  1110. WedgePart10.Rotation = Vector3.new(108, 0, -180)
  1111. WedgePart10.Anchored = true
  1112. WedgePart10.CanCollide = false
  1113. WedgePart10.FormFactor = Enum.FormFactor.Custom
  1114. WedgePart10.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1115. WedgePart10.CFrame = CFrame.new(-96.4881439, 27.380476, 10.9378242, -1, 4.58507792e-08, -1.35075773e-08, 2.70151279e-08, 0.309017092, -0.951056719, -3.94326847e-08, -0.951056778, -0.309017122)
  1116. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  1117. WedgePart10.Position = Vector3.new(-96.4881439, 27.380476, 10.9378242)
  1118. WedgePart10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1119. Part11.Parent = Model0
  1120. Part11.Anchored = true
  1121. Part11.CanCollide = false
  1122. Part11.Size = Vector3.new(1.01999998, 0.440000027, 1.01999998)
  1123. Part11.CFrame = CFrame.new(-96.0106659, 27.3150005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1124. Part11.BottomSurface = Enum.SurfaceType.Smooth
  1125. Part11.TopSurface = Enum.SurfaceType.Smooth
  1126. Part11.Position = Vector3.new(-96.0106659, 27.3150005, 11)
  1127. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1128. Part12.Name = "asd"
  1129. Part12.Parent = Model0
  1130. Part12.Transparency = 1
  1131. Part12.Anchored = true
  1132. Part12.CanCollide = false
  1133. Part12.Size = Vector3.new(1, 2, 1)
  1134. Part12.CFrame = CFrame.new(-96.0106659, 27.9549999, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1135. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1136. Part12.TopSurface = Enum.SurfaceType.Smooth
  1137. Part12.Position = Vector3.new(-96.0106659, 27.9549999, 11)
  1138. WedgePart13.Name = "Part"
  1139. WedgePart13.Parent = Model0
  1140. WedgePart13.Material = Enum.Material.Neon
  1141. WedgePart13.Rotation = Vector3.new(36, 0, -180)
  1142. WedgePart13.Anchored = true
  1143. WedgePart13.CanCollide = false
  1144. WedgePart13.FormFactor = Enum.FormFactor.Custom
  1145. WedgePart13.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1146. WedgePart13.CFrame = CFrame.new(-96.4881439, 27.2702789, 10.9305029, -1, 1.25302876e-07, 3.53632679e-08, -1.22158227e-07, -0.809017241, -0.587785363, -4.50418014e-08, -0.587785423, 0.809017301)
  1147. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  1148. WedgePart13.Position = Vector3.new(-96.4881439, 27.2702789, 10.9305029)
  1149. WedgePart13.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1150. weld(Model0)
  1151. Model1 = Model0:Clone()
  1152. Model1.Parent = char
  1153. newWeld(larm,Model0.asd,0,0,0)
  1154. newWeld(rarm,Model1.asd,0,0,0)
  1155. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  1156.  
  1157. Model0 = Instance.new("Model")
  1158. Part1 = Instance.new("Part")
  1159. SpecialMesh2 = Instance.new("SpecialMesh")
  1160. Part3 = Instance.new("Part")
  1161. Part4 = Instance.new("Part")
  1162. SpecialMesh5 = Instance.new("SpecialMesh")
  1163. Part6 = Instance.new("Part")
  1164. SpecialMesh7 = Instance.new("SpecialMesh")
  1165. Part8 = Instance.new("Part")
  1166. SpecialMesh9 = Instance.new("SpecialMesh")
  1167. Part10 = Instance.new("Part")
  1168. SpecialMesh11 = Instance.new("SpecialMesh")
  1169. Part12 = Instance.new("Part")
  1170. SpecialMesh13 = Instance.new("SpecialMesh")
  1171. Part14 = Instance.new("Part")
  1172. Part15 = Instance.new("Part")
  1173. Part16 = Instance.new("Part")
  1174. Part17 = Instance.new("Part")
  1175. Part18 = Instance.new("Part")
  1176. SpecialMesh19 = Instance.new("SpecialMesh")
  1177. Part20 = Instance.new("Part")
  1178. SpecialMesh21 = Instance.new("SpecialMesh")
  1179. Part22 = Instance.new("Part")
  1180. Model0.Parent = char
  1181. Part1.Parent = Model0
  1182. Part1.Rotation = Vector3.new(-90, 0, 90)
  1183. Part1.Anchored = true
  1184. Part1.CanCollide = false
  1185. Part1.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1186. Part1.CFrame = CFrame.new(-62.0849991, 28.1099987, 10.312499, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1187. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1188. Part1.TopSurface = Enum.SurfaceType.Smooth
  1189. Part1.Position = Vector3.new(-62.0849991, 28.1099987, 10.312499)
  1190. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1191. SpecialMesh2.Parent = Part1
  1192. SpecialMesh2.MeshType = Enum.MeshType.Wedge
  1193. Part3.Parent = Model0
  1194. Part3.Anchored = true
  1195. Part3.CanCollide = false
  1196. Part3.Size = Vector3.new(2.02000022, 1.16000009, 1.01999998)
  1197. Part3.CFrame = CFrame.new(-62, 28.414999, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1198. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1199. Part3.TopSurface = Enum.SurfaceType.Smooth
  1200. Part3.Position = Vector3.new(-62, 28.414999, 10.8424988)
  1201. Part3.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1202. Part4.Parent = Model0
  1203. Part4.Rotation = Vector3.new(-90, 0, -90)
  1204. Part4.Anchored = true
  1205. Part4.CanCollide = false
  1206. Part4.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1207. Part4.CFrame = CFrame.new(-61.9300003, 28.8049984, 10.312499, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1208. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1209. Part4.TopSurface = Enum.SurfaceType.Smooth
  1210. Part4.Position = Vector3.new(-61.9300003, 28.8049984, 10.312499)
  1211. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1212. SpecialMesh5.Parent = Part4
  1213. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  1214. Part6.Parent = Model0
  1215. Part6.Rotation = Vector3.new(-90, 0, -90)
  1216. Part6.Anchored = true
  1217. Part6.CanCollide = false
  1218. Part6.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1219. Part6.CFrame = CFrame.new(-61.9150009, 28.1099987, 10.312499, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1220. Part6.BottomSurface = Enum.SurfaceType.Smooth
  1221. Part6.TopSurface = Enum.SurfaceType.Smooth
  1222. Part6.Position = Vector3.new(-61.9150009, 28.1099987, 10.312499)
  1223. Part6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1224. SpecialMesh7.Parent = Part6
  1225. SpecialMesh7.MeshType = Enum.MeshType.Wedge
  1226. Part8.Parent = Model0
  1227. Part8.Rotation = Vector3.new(90, 0, 90)
  1228. Part8.Anchored = true
  1229. Part8.CanCollide = false
  1230. Part8.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1231. Part8.CFrame = CFrame.new(-62.0849991, 28.6049995, 10.312499, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1232. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1233. Part8.TopSurface = Enum.SurfaceType.Smooth
  1234. Part8.Position = Vector3.new(-62.0849991, 28.6049995, 10.312499)
  1235. Part8.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1236. SpecialMesh9.Parent = Part8
  1237. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  1238. Part10.Parent = Model0
  1239. Part10.Rotation = Vector3.new(90, 0, -90)
  1240. Part10.Anchored = true
  1241. Part10.CanCollide = false
  1242. Part10.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1243. Part10.CFrame = CFrame.new(-61.9300003, 28.9449997, 10.312499, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1244. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1245. Part10.TopSurface = Enum.SurfaceType.Smooth
  1246. Part10.Position = Vector3.new(-61.9300003, 28.9449997, 10.312499)
  1247. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1248. SpecialMesh11.Parent = Part10
  1249. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  1250. Part12.Parent = Model0
  1251. Part12.Rotation = Vector3.new(90, 0, 90)
  1252. Part12.Anchored = true
  1253. Part12.CanCollide = false
  1254. Part12.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1255. Part12.CFrame = CFrame.new(-62.0699997, 28.9449997, 10.312499, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1256. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1257. Part12.TopSurface = Enum.SurfaceType.Smooth
  1258. Part12.Position = Vector3.new(-62.0699997, 28.9449997, 10.312499)
  1259. Part12.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1260. SpecialMesh13.Parent = Part12
  1261. SpecialMesh13.MeshType = Enum.MeshType.Wedge
  1262. Part14.Parent = Model0
  1263. Part14.Anchored = true
  1264. Part14.CanCollide = false
  1265. Part14.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1266. Part14.CFrame = CFrame.new(-61.3300018, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1267. Part14.BottomSurface = Enum.SurfaceType.Smooth
  1268. Part14.TopSurface = Enum.SurfaceType.Smooth
  1269. Part14.Position = Vector3.new(-61.3300018, 28.6349983, 10.5874987)
  1270. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1271. Part15.Parent = Model0
  1272. Part15.Anchored = true
  1273. Part15.CanCollide = false
  1274. Part15.Size = Vector3.new(2.0400002, 0.860000074, 0.49999997)
  1275. Part15.CFrame = CFrame.new(-62, 28.6349983, 11.1124992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1276. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1277. Part15.TopSurface = Enum.SurfaceType.Smooth
  1278. Part15.Position = Vector3.new(-62, 28.6349983, 11.1124992)
  1279. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1280. Part16.Name = "asd"
  1281. Part16.Parent = Model0
  1282. Part16.Transparency = 1
  1283. Part16.Anchored = true
  1284. Part16.CanCollide = false
  1285. Part16.Size = Vector3.new(2, 2, 1)
  1286. Part16.CFrame = CFrame.new(-62, 28.0450001, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1287. Part16.BottomSurface = Enum.SurfaceType.Smooth
  1288. Part16.TopSurface = Enum.SurfaceType.Smooth
  1289. Part16.Position = Vector3.new(-62, 28.0450001, 10.8424988)
  1290. Part17.Parent = Model0
  1291. Part17.Anchored = true
  1292. Part17.CanCollide = false
  1293. Part17.Size = Vector3.new(2.02000022, 0.390000075, 1.01999998)
  1294. Part17.CFrame = CFrame.new(-62, 27.2299995, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1295. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1296. Part17.TopSurface = Enum.SurfaceType.Smooth
  1297. Part17.Position = Vector3.new(-62, 27.2299995, 10.8424988)
  1298. Part17.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1299. Part18.Parent = Model0
  1300. Part18.Rotation = Vector3.new(90, 0, -90)
  1301. Part18.Anchored = true
  1302. Part18.CanCollide = false
  1303. Part18.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1304. Part18.CFrame = CFrame.new(-61.9150009, 28.6049995, 10.312499, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1305. Part18.BottomSurface = Enum.SurfaceType.Smooth
  1306. Part18.TopSurface = Enum.SurfaceType.Smooth
  1307. Part18.Position = Vector3.new(-61.9150009, 28.6049995, 10.312499)
  1308. Part18.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1309. SpecialMesh19.Parent = Part18
  1310. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  1311. Part20.Parent = Model0
  1312. Part20.Rotation = Vector3.new(-90, 0, 90)
  1313. Part20.Anchored = true
  1314. Part20.CanCollide = false
  1315. Part20.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1316. Part20.CFrame = CFrame.new(-62.0699997, 28.8049984, 10.312499, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1317. Part20.BottomSurface = Enum.SurfaceType.Smooth
  1318. Part20.TopSurface = Enum.SurfaceType.Smooth
  1319. Part20.Position = Vector3.new(-62.0699997, 28.8049984, 10.312499)
  1320. Part20.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1321. SpecialMesh21.Parent = Part20
  1322. SpecialMesh21.MeshType = Enum.MeshType.Wedge
  1323. Part22.Parent = Model0
  1324. Part22.Anchored = true
  1325. Part22.CanCollide = false
  1326. Part22.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1327. Part22.CFrame = CFrame.new(-62.6699982, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1328. Part22.BottomSurface = Enum.SurfaceType.Smooth
  1329. Part22.TopSurface = Enum.SurfaceType.Smooth
  1330. Part22.Position = Vector3.new(-62.6699982, 28.6349983, 10.5874987)
  1331. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1332. weld(Model0)
  1333. newWeld(torso,Model0.asd,0,0,0)
  1334.  
  1335. hair = Instance.new("Part",hed)
  1336. hair.Color = Color3.fromRGB(0, 100, 255)
  1337. hairm = Instance.new("SpecialMesh",hair)
  1338. hairm.MeshId = "rbxassetid://433031789"
  1339. hairm.Scale = Vector3.new(0.7,0.65,0.65)
  1340. hweld = newWeld(hed,hair,0,0,0)
  1341. hweld.C0 = CFrame.new(0.075,0.2,0)*CFrame.Angles(math.rad(0),math.rad(180),0)
  1342.  
  1343. hair = Instance.new("Part",hed)
  1344. hair.Color = Color3.fromRGB(0, 100, 255)
  1345. hairm = Instance.new("SpecialMesh",hair)
  1346. hairm.MeshId = "rbxassetid://1389466576"
  1347. hairm.Scale = Vector3.new(0.035,0.035,0.03)
  1348. hweld = newWeld(hed,hair,0,0,0)
  1349. hweld.C0 = CFrame.new(0,-0.1,0.2)*CFrame.Angles(math.rad(0),math.rad(0),0)
  1350.  
  1351. local jumped = false
  1352.  
  1353. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  1354. local magz = (Part0 - Part1).magnitude
  1355. local curpos = Part0
  1356. local trz = {-Offset,Offset}
  1357. for i=1,Times do
  1358. local li = Instance.new("Part", DebrisModel)
  1359. li.TopSurface =0
  1360. li.Material = Enum.Material.Neon
  1361. li.BottomSurface = 0
  1362. li.Anchored = true
  1363. li.Locked = true
  1364. li.Transparency = Trans or 0.4
  1365. li.Color = Color
  1366. li.formFactor = "Custom"
  1367. li.CanCollide = false
  1368. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1369. local lim = Instance.new("BlockMesh",li)
  1370. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1371. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1372. if Times == i then
  1373. local magz2 = (curpos - Part1).magnitude
  1374. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1375. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1376. else
  1377. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1378. end
  1379. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1380. li.Name = "LIGHTNING"
  1381. end
  1382. end
  1383. local woosh = false
  1384. local debounce = false
  1385. mouse.KeyDown:connect(function(key)
  1386. if key == "e" and debounce == false then
  1387. debounce = true
  1388. noidle = true
  1389. sound(1202656211,root.Position,10,math.random(300,350)/100)
  1390. local tempattach=Instance.new("Attachment",root)
  1391. tempattach.Position = Vector3.new(0,0,-20)
  1392. for i=1,10 do rs:wait()
  1393. local temppos = root.Position
  1394. root.CFrame = CFrame.new(tempattach.WorldPosition)*CFrame.Angles(0,math.rad(root.Orientation.Y),0)
  1395. root.Velocity = Vector3.new()
  1396. for i,v in pairs(findAllNearestTorso(root.Position,30)) do
  1397. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/75)
  1398. end
  1399. Lightning(root.Position+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),temppos+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)), math.random(2,4), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1400. woosh = true
  1401. hed.Weld.C0 = CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0)
  1402. hed.Weld.C1 = CFrame.Angles(math.rad(-20),0,0)
  1403. larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-5))
  1404. rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(5))
  1405. torso.Weld.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0))
  1406. lleg.Weld.C0 = CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70),math.rad(0),math.rad(-1))
  1407. rleg.Weld.C0 = CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(1))
  1408. end
  1409. noidle = false
  1410. debounce = false
  1411. end
  1412. end)
  1413.  
  1414. mouse.KeyDown:connect(function(key)
  1415. if key == "r" and debounce == false then
  1416. debounce = true
  1417. noidle = true
  1418. local bg = Instance.new("BodyGyro",root)
  1419. bg.Name = "lolnochara"
  1420. bg.P = 10000
  1421. bg.D = 100
  1422. bg.MaxTorque = Vector3.new(10000,10000,10000)
  1423. if jumped == false then
  1424. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1425. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1426. else
  1427. root.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1428. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1429. end
  1430. local spd = 0.4
  1431. for i=1,10 do rs:wait()
  1432. if jumped == false then
  1433. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1434. else
  1435. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1436. end
  1437. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1438. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1439. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1440. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), spd)
  1441. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1442. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1443. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1444. end
  1445.  
  1446. sound(1202656211,root.Position,10,math.random(90,110)/100)
  1447.  
  1448. local Position = rarm.Position-rarm.CFrame.upVector
  1449. local Target = mouse.Hit.p
  1450. local direction = Target - Position
  1451. local direction = computeDirection(direction)
  1452. local ray = Ray.new(Position, (Target-Position).unit*1048)
  1453. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1454.  
  1455. for i,v in pairs(findAllNearestTorso(endPoint,30)) do
  1456. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(10,12))
  1457. end
  1458.  
  1459. local Part0 = Effect(Enum.MeshType.Sphere,Vector3.new(2,(Position-endPoint).magnitude,2),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),root.Position,Vector3.new(90,0,0),Vector3.new(),Vector3.new(-0.1,0,-0.1),Vector3.new(),0,-0.005)
  1460. local pos = Position + (direction * (Part0.Mesh.Scale.Y/2))
  1461. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0)
  1462.  
  1463. for i=1,4 do
  1464. Lightning(rarm.Position-rarm.CFrame.upVector,endPoint, math.random(5,6), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1465. end
  1466.  
  1467. if part then
  1468. sound(821439273,endPoint,10,math.random(90,110)/100)
  1469. for i=1,5 do
  1470. Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*math.random(4,10),0,Enum.Material.Neon,Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1),endPoint+Vector3.new(math.random(-2,2)*5,math.random(-2,2)*5,math.random(-2,2)*5),Vector3.new(),Vector3.new(),Vector3.new(1,1,1),Vector3.new(),0.04,-0.002)
  1471. end
  1472. end
  1473.  
  1474. bg:Destroy()
  1475. local spd = 0.5
  1476. for i=1,5 do rs:wait()
  1477. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1478. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1479. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(50)), spd)
  1481. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1482. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1483. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1484. end
  1485. noidle = false
  1486. debounce = false
  1487. end
  1488. end)
  1489.  
  1490. mouse.KeyDown:connect(function(key)
  1491. if key == "q" and debounce == false then
  1492. debounce = true
  1493. noidle = true
  1494. local mousepos = mouse.Hit.p
  1495. if (mousepos-root.Position).magnitude <= 150 then
  1496. sound(1202657035,mousepos,10,math.random(150,170)/100)
  1497. local spd = 0.4
  1498. for i=1,10 do rs:wait()
  1499. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1500. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1501. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(170),math.rad(0),math.rad(50)), spd)
  1503. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1504. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1505. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1506. end
  1507. for i,v in pairs(findAllNearestTorso(mousepos,15)) do
  1508. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(5,6))
  1509. end
  1510. local tempcolor = Color3.fromHSV(0.5+math.random(0,1000)/10000,0.5,1)
  1511. coroutine.resume(coroutine.create(function()
  1512. for i=1,2 do rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait()
  1513. Effect(Enum.MeshType.Sphere,Vector3.new(10,10,10)*5,0.999,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.3,-0.3,-0.3),Vector3.new(),-0.005,-0.05)
  1514. end
  1515. end))
  1516. Effect(Enum.MeshType.Sphere,Vector3.new(5,5,5),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(2,2,2),Vector3.new(),0.03,0)
  1517. Effect(Enum.MeshType.Sphere,Vector3.new(20,20,20),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.4,30,-0.4),Vector3.new(),0,0)
  1518. end
  1519. noidle = false
  1520. debounce = false
  1521. end
  1522. end)
  1523.  
  1524. music(1032975381)
  1525.  
  1526. --[[for i,v in pairs(char:GetChildren()) do
  1527. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1528. local emitter = Instance.new("ParticleEmitter",v)
  1529. emitter.LightEmission = 1
  1530. emitter.Transparency = NumberSequence.new(0.95,1)
  1531. emitter.Size = NumberSequence.new(0.5)
  1532. emitter.SpreadAngle = Vector2.new(360,360)
  1533. emitter.Speed = NumberRange.new(1)
  1534. emitter.Lifetime = NumberRange.new(0.75)
  1535. emitter.Texture = "rbxassetid://744949545"
  1536. emitter.Rate = 20
  1537. emitter.Color = ColorSequence.new(Color3.new(0,1,1))
  1538. emitter.LockedToPart = true
  1539. table.insert(emitters,emitter)
  1540. end
  1541. end]]
  1542.  
  1543. velocityYFall=0
  1544. velocityYFall2=0
  1545. velocityYFall3=0
  1546. velocityYFall4=0
  1547. neckrotY=0
  1548. neckrotY2=0
  1549. torsorotY=0
  1550. torsorotY2=0
  1551. torsoY=0
  1552. torsoY2=0
  1553. colored = 0
  1554. sine = 0
  1555. change=0.4
  1556. movement=5
  1557. timeranim=0
  1558. running = false
  1559. glitched = false
  1560. backup = hed.Weld.C1
  1561. glitchedC1 = hed.Weld.C1
  1562. glitchedenabled = false
  1563.  
  1564. mouse.KeyDown:connect(function(key)
  1565. key = string.lower(key)
  1566. if string.byte(key) == 48 then
  1567. running = true
  1568. local keyup = mouse.KeyUp:connect(function(key)
  1569. if string.byte(key) == 48 then
  1570. running = false
  1571. end
  1572. end)
  1573. repeat rs:wait() until running == false
  1574. keyup:disconnect()
  1575. end
  1576. end)
  1577.  
  1578. icolor=1
  1579. imode=false
  1580.  
  1581. didjump = false
  1582. jumppower = 0
  1583. freeze = false
  1584. debounceimpact = false
  1585.  
  1586. function jumpimpact()
  1587. if debounceimpact == false then
  1588. debounceimpact = true
  1589. if jumppower < -150 then jumppower = -150 end
  1590. shake(-jumppower/5)
  1591. for i=1,-jumppower/20 do rs:wait()
  1592. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05)
  1593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05)
  1594. end
  1595. debounceimpact = false
  1596. end
  1597. end
  1598.  
  1599. rs:connect(function()
  1600.  
  1601. for i,v in pairs(DebrisModel:GetChildren()) do
  1602. if v.Name == "LIGHTNING" then
  1603. local vm = v:FindFirstChildOfClass("BlockMesh")
  1604. vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0)
  1605. if vm.Scale.X <= 0 then
  1606. v:Destroy()
  1607. end
  1608. end
  1609. end
  1610.  
  1611. if icolor > 1 then
  1612. imode = false
  1613. elseif icolor < 0 then
  1614. imode = true
  1615. end
  1616.  
  1617. if imode == true then
  1618. icolor = icolor + 0.01
  1619. else
  1620. icolor = icolor - 0.01
  1621. end
  1622.  
  1623. for i,v in pairs(emitters) do
  1624. v.Acceleration = root.CFrame.upVector*(666/200)
  1625. end
  1626.  
  1627. if p.Character.Parent == nil then
  1628. local model = Instance.new("Model")
  1629. model.Name = p.Name
  1630. p.Character = model
  1631. for i,v in pairs(char:GetChildren()) do
  1632. v.Parent = p.Character
  1633. end
  1634. end
  1635.  
  1636. char = p.Character
  1637. if p.Character.Parent ~= workspace then
  1638. p.Character.Parent = workspace
  1639. end
  1640. for i,v in pairs(char:GetChildren()) do
  1641. if v:IsA("Accoutrement") then
  1642. if v.Handle:FindFirstChild("Mesh") then
  1643. v.Handle:FindFirstChild("Mesh").Offset = Vector3.new()
  1644. v.Handle.Transparency = 0
  1645. end
  1646. elseif v:IsA("BasePart") then
  1647. v.Anchored = false
  1648. if v:FindFirstChildOfClass("BodyPosition") then
  1649. v:FindFirstChildOfClass("BodyPosition"):Destroy()
  1650. end
  1651. if v:FindFirstChildOfClass("BodyVelocity") then
  1652. v:FindFirstChildOfClass("BodyVelocity"):Destroy()
  1653. end
  1654. if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then
  1655. v:FindFirstChildOfClass("BodyGyro"):Destroy()
  1656. end
  1657. if v:FindFirstChild("Mesh") then
  1658. v:FindFirstChild("Mesh").Offset = Vector3.new()
  1659. end
  1660. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then
  1661. local force = Instance.new("Part",DebrisModel)
  1662. force.Name = v.Name.."FORCEFIELD"
  1663. if v ~= hed then
  1664. force.Size = v.Size+(Vector3.new(1,1,1)*0.2)
  1665. else
  1666. force.Size = (Vector3.new(1,1,1)*v.Size.Y)+(Vector3.new(1,1,1)*0.2)
  1667. end
  1668. force.CanCollide = false
  1669. force.Transparency = 1
  1670. force.Color = Color3.new(0,1,1)
  1671. force.Material = Enum.Material.Neon
  1672. newWeld(v,force,0,0,0)
  1673. else
  1674. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then
  1675. newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0)
  1676. end
  1677. end
  1678. if v.Name ~= "HumanoidRootPart" then
  1679. v.Transparency = 0
  1680. else
  1681. v.Transparency = 1
  1682. end
  1683. end
  1684. end
  1685.  
  1686. if freeze == false then
  1687. if running == false then
  1688. hum.WalkSpeed = 12
  1689. change=0.4
  1690. movement=5
  1691. else
  1692. hum.WalkSpeed = (666/10)
  1693. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 then
  1694. change=1
  1695. else
  1696. change=0.4
  1697. end
  1698. movement=15
  1699. end
  1700. else
  1701. hum.WalkSpeed = 1
  1702. change=0.4
  1703. movement=5
  1704. end
  1705.  
  1706. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then
  1707. velocityYFall = root.Velocity.Y/1.5
  1708. else
  1709. if -root.Velocity.Y/1.5 < -5 then
  1710. velocityYFall = 5
  1711. elseif -root.Velocity.Y/1.5 > 150 then
  1712. velocityYFall = -150
  1713. end
  1714. end
  1715.  
  1716. if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then
  1717. velocityYFall2 = root.Velocity.Y/180
  1718. else
  1719. if -root.Velocity.Y/180 < 0 then
  1720. velocityYFall2 = 0
  1721. elseif -root.Velocity.Y/180 > 1.2 then
  1722. velocityYFall2 = -1.2
  1723. end
  1724. end
  1725.  
  1726. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then
  1727. velocityYFall3 = root.Velocity.Y/1.5
  1728. else
  1729. if -root.Velocity.Y/1.5 < -5 then
  1730. velocityYFall3 = 5
  1731. elseif -root.Velocity.Y/1.5 > 50 then
  1732. velocityYFall3 = -50
  1733. end
  1734. end
  1735.  
  1736. if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then
  1737. velocityYFall4 = root.Velocity.Y/1.5
  1738. else
  1739. if -root.Velocity.Y/180 < -5 then
  1740. velocityYFall4 = 5
  1741. elseif -root.Velocity.Y/180 > 50 then
  1742. velocityYFall4 = -50
  1743. end
  1744. end
  1745.  
  1746. if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then
  1747. neckrotY = root.RotVelocity.Y/6
  1748. else
  1749. if root.RotVelocity.Y/6 < -1 then
  1750. neckrotY = -1
  1751. elseif root.RotVelocity.Y/6 > 1 then
  1752. neckrotY = 1
  1753. end
  1754. end
  1755.  
  1756. if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then
  1757. neckrotY2 = root.RotVelocity.Y/8
  1758. else
  1759. if root.RotVelocity.Y/8 < -0.6 then
  1760. neckrotY2 = -0.6
  1761. elseif root.RotVelocity.Y/8 > 0.6 then
  1762. neckrotY2 = 0.6
  1763. end
  1764. end
  1765.  
  1766. if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then
  1767. torsorotY = root.RotVelocity.Y/6
  1768. else
  1769. if root.RotVelocity.Y/6 < -0.2 then
  1770. torsorotY = -0.2
  1771. elseif root.RotVelocity.Y/6 > 0.2 then
  1772. torsorotY = 0.2
  1773. end
  1774. end
  1775.  
  1776. if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then
  1777. torsorotY2 = root.RotVelocity.Y/8
  1778. else
  1779. if root.RotVelocity.Y/8 < -0.2 then
  1780. torsorotY2 = -0.2
  1781. elseif root.RotVelocity.Y/8 > 0.2 then
  1782. torsorotY2 = 0.2
  1783. end
  1784. end
  1785.  
  1786. torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20
  1787. torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36
  1788.  
  1789. local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1790. local part1, endPoint = workspace:FindPartOnRay(ray1, char)
  1791.  
  1792. local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1793. local part2, endPoint = workspace:FindPartOnRay(ray2, char)
  1794.  
  1795. local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1796. local part3, endPoint = workspace:FindPartOnRay(ray3, char)
  1797.  
  1798. local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1799. local part4, endPoint = workspace:FindPartOnRay(ray4, char)
  1800.  
  1801. local ray5 = Ray.new(root.Position+Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1802. local part5, endPoint = workspace:FindPartOnRay(ray5, char)
  1803.  
  1804. local ray6 = Ray.new(root.Position-Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1805. local part6, endPoint = workspace:FindPartOnRay(ray6, char)
  1806.  
  1807. local ray7 = Ray.new(root.Position+Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1808. local part7, endPoint = workspace:FindPartOnRay(ray7, char)
  1809.  
  1810. local ray8 = Ray.new(root.Position-Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1811. local part8, endPoint = workspace:FindPartOnRay(ray8, char)
  1812.  
  1813. local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
  1814. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1815.  
  1816. if part1 or part2 or part3 or part4 or part5 or part6 or part7 or part8 then jumped = false else endPoint = 0 jumped = true end
  1817.  
  1818. local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1819. local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char)
  1820.  
  1821. local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1822. local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char)
  1823.  
  1824. if hum.Health > 0 and noidle == false then
  1825. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then
  1826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1827. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-20),0,0), 0.1)
  1828. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(-5-5*math.sin(sine/15))), 0.2)
  1829. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(5+5*math.sin(sine/15))), 0.2)
  1830. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5-0.5*math.sin(sine/15), 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0)), 0.1)
  1831. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(-1)), 0.2)
  1832. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(1)), 0.2)
  1833. elseif jumped == true then
  1834. didjump = true
  1835. jumppower = root.Velocity.Y
  1836. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1837. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1)
  1838. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2)
  1839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2)
  1840. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1)
  1841. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2)
  1842. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2)
  1843. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then
  1844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4)
  1845. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0.05*math.sin(sine/16)+0.15,0.05*math.cos(sine/32),0.01*math.cos(sine/32)), 0.1)
  1846. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(-5-5*math.sin(sine/16)),math.rad(-6+2*math.cos(sine/16))), 0.2)
  1847. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(170+4*math.cos(sine/16)),math.rad(5+5*math.sin(sine/16)),math.rad(-20-2*math.cos(sine/16))), 0.2)
  1848. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (-0.5-(0.1)*math.cos(sine/16)-hum.HipHeight)+0.5*math.sin(sine/15), -0.1*math.cos(sine/16)) * CFrame.Angles(math.rad(-2-4*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1)
  1849. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2+(0.1)*math.cos(sine/16),-1)*CFrame.Angles(math.rad(-50+2*math.cos(sine/16)),math.rad(-10+2*math.cos(sine/16)),math.rad(-1+1*math.cos(sine/32))), 0.2)
  1850. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95+(0.1)*math.cos(sine/16),0)*CFrame.Angles(math.rad(10+2*math.cos(sine/16)),math.rad(10-2*math.cos(sine/16)),math.rad(1+1*math.cos(sine/32))), 0.2)
  1851. end
  1852. end
  1853. l1.C0 = CFrame.new(-0.8,0.8,0.5)*CFrame.Angles(0,0.2,-0.1+0.6*math.cos(sine/15))
  1854. r1.C0 = CFrame.new(0.8,0.8,0.5)*CFrame.Angles(0,-0.2,0.1-0.6*math.cos(sine/15))
  1855.  
  1856. l2.C0 = CFrame.new(-0.8,0.4,0.5)*CFrame.Angles(0,0.4,0.5*math.cos(sine/15))
  1857. r2.C0 = CFrame.new(0.8,0.4,0.5)*CFrame.Angles(0,-0.4,-0.5*math.cos(sine/15))
  1858.  
  1859. l3.C0 = CFrame.new(-0.8,0,0.5)*CFrame.Angles(0,0.6,0.1+0.5*math.cos(sine/15))
  1860. r3.C0 = CFrame.new(0.8,0,0.5)*CFrame.Angles(0,-0.6,-0.1-0.5*math.cos(sine/15))
  1861. if didjump == true and jumped == false and jumppower < 0 then
  1862. didjump = false
  1863. jumpimpact()
  1864. end
  1865. if math.sin(sine/15) < -0.5 and woosh == false and jumped == false then
  1866. Effect(559831844,Vector3.new(0.001,0.001,0.001),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0.1,0),Vector3.new(0.05,0.05,0.05),Vector3.new(),0.01,-0.0005)
  1867. Effect(559831844,Vector3.new(0.001,0.001,1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0,0),Vector3.new(0.05,0.05,0),Vector3.new(),0.005,0)
  1868. woosh = true
  1869. elseif math.sin(sine/15) > -0.5 then
  1870. woosh = false
  1871. end
  1872. --timeposition = soundz.TimePosition
  1873. hed.BrickColor = skin_color
  1874. torso.BrickColor = skin_color
  1875. rarm.BrickColor = skin_color
  1876. larm.BrickColor = skin_color
  1877. rleg.BrickColor = skin_color
  1878. lleg.BrickColor = skin_color
  1879. sine = sine + change
  1880. hum.Health = math.huge
  1881. hum.MaxHealth = math.huge
  1882. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement