SHOW:
|
|
- or go back to the newest paste.
| 1 | - | #---------------------------------------------------# |
| 1 | + | #Options |
| 2 | - | # # |
| 2 | + | |
| 3 | - | # Custom Death Messages # |
| 3 | + | heart: ♥ |
| 4 | - | # # |
| 4 | + | ver: 1.0 |
| 5 | - | # Created by Fake / CraftageSetups # |
| 5 | + | |
| 6 | - | # # |
| 6 | + | on death of player: |
| 7 | - | #---------------------------------------------------# |
| 7 | + | if attacker is a player: |
| 8 | if projectile is set: | |
| 9 | - | #---------------------------------------------------# |
| 9 | + | if victim is player: |
| 10 | - | # # |
| 10 | + | set the death message to "&c%victim% &7was shot by &c%attacker%&7 &8[&c%attacker's health%{@heart}&8]&7!"
|
| 11 | - | # Main Options - Edit Below! # |
| 11 | + | stop |
| 12 | - | # # |
| 12 | + | |
| 13 | - | # prefix = &8[&bFactions&3X&8] # |
| 13 | + | if attacker is not a player: |
| 14 | - | # main-color = &b # |
| 14 | + | if attacker is set: |
| 15 | - | # secondary-color = &3 # |
| 15 | + | if victim is player: |
| 16 | - | # # |
| 16 | + | set the death message to "&c%victim% &7was killed by a &c%attacker%&7 &8[&c%attacker's health%{@heart}&8]&7!"
|
| 17 | - | #---------------------------------------------------# |
| 17 | + | stop |
| 18 | - | variables: |
| 18 | + | |
| 19 | - | {second::%player%} = 0
|
| 19 | + | if attacker is a player: |
| 20 | - | {minute::%player%} = 0
|
| 20 | + | if attacker is set: |
| 21 | - | {hour::%player%} = 0
|
| 21 | + | if victim is player: |
| 22 | set the death message to "&c%victim% &7was beaten to death by &c%attacker%&7 &8[&c%attacker's health%{@heart}&8]&7!"
| |
| 23 | - | heart: ❤ |
| 23 | + | stop |
| 24 | - | prefix: &f[&5Death&f] |
| 24 | + | |
| 25 | - | main-color: &d |
| 25 | + | if damage was caused by potion: |
| 26 | - | secondary-color: &f |
| 26 | + | if victim is player: |
| 27 | - | Prefix: &b&lPlaytime &f• |
| 27 | + | set the death message to "&c%victim% &7was killed by &e&k--&7magic&e&k--&7." |
| 28 | - | Message: &fYou've played for |
| 28 | + | stop |
| 29 | - | MessageDays: &f• Days |
| 29 | + | |
| 30 | - | MessageHours: &f• Hours |
| 30 | + | if damage was caused by fall: |
| 31 | - | MessageMinutes: &f• Minutes |
| 31 | + | if victim is player: |
| 32 | - | MessageSeconds: &f• Seconds |
| 32 | + | set the death message to "&c%victim% &7tried the leap of faith." |
| 33 | - | DayCount: d |
| 33 | + | stop |
| 34 | - | HourCount: h |
| 34 | + | |
| 35 | - | MinuteCount: m |
| 35 | + | if damage was caused by lava: |
| 36 | - | SecondCount: s |
| 36 | + | if victim is player: |
| 37 | - | ColorCount: &b |
| 37 | + | set the death message to "&c%victim% &7thought swimming in lava was a good idea." |
| 38 | - | HelpTitle: &b&lPlaytime Help&f |
| 38 | + | stop |
| 39 | - | HelpMsg1: &b/playtime&f Show your playtime. |
| 39 | + | |
| 40 | - | HelpMsg2: &b/playtime help&f Show this message. |
| 40 | + | if damage was caused by burning: |
| 41 | - | InvalidArg: Invalid argument! # Access to all commands |
| 41 | + | if victim is player: |
| 42 | - | prefix1: &8[&b&lPlaytime&8] # Prefix on chat messages |
| 42 | + | set the death message to "&c%victim% &7just got roasted." |
| 43 | stop | |
| 44 | ||
| 45 | - | #---------------------------------------------------# |
| 45 | + | if damage was caused by drown: |
| 46 | - | # # |
| 46 | + | if victim is player: |
| 47 | - | # Skript - Do not touch! # |
| 47 | + | set the death message to "&c%victim% &7never learnt how to swim." |
| 48 | - | # # |
| 48 | + | stop |
| 49 | - | #---------------------------------------------------# |
| 49 | + | |
| 50 | if damage was caused by starvation: | |
| 51 | - | on death: |
| 51 | + | if victim is player: |
| 52 | set the death message to "&c%victim% &7was starved to death." | |
| 53 | - | if attacker is a player: |
| 53 | + | stop |
| 54 | - | if projectile is set: |
| 54 | + | |
| 55 | - | set the death message to "{@prefix} {@main-color}%victim% {@secondary-color}was shot by {@main-color}%attacker%{@secondary-color}! {@main-color}%attacker's health% {@heart} {@secondary-color}Left!"
|
| 55 | + | if damage was caused by lightning: |
| 56 | - | else: |
| 56 | + | if victim is player: |
| 57 | - | set the death message to "{@prefix} {@main-color}%victim% {@secondary-color}was killed by {@main-color}%attacker%{@secondary-color}! {@main-color}%attacker's health% {@heart} {@secondary-color}Left!"
|
| 57 | + | set the death message to "&c%victim% &7was struck by lightning." |
| 58 | stop | |
| 59 | - | if attacker is not a player: |
| 59 | + | |
| 60 | - | if attacker is set: |
| 60 | + | if damage was caused by block explosion: |
| 61 | - | set the death message to "{@prefix} {@main-color}%victim% {@secondary-color}was killed by {@main-color}%attacker%{@secondary-color}! {@main-color}%attacker's health% {@heart} {@secondary-color}Left!"
|
| 61 | + | if victim is player: |
| 62 | set the death message to "&c%victim% &7was blown to bits." | |
| 63 | - | if damage was caused by potion: |
| 63 | + | stop |
| 64 | - | set the death message to "{@prefix} {@main-color}%victim% {@secondary-color}was killed by magic."#
|
| 64 | + | |
| 65 | - | |
| 65 | + | |
| 66 | - | else: |
| 66 | + | |
| 67 | - | set the death message to "{@prefix} {@main-color}%victim% {@secondary-color}was killed by {@main-color}%attacker%{@secondary-color}! {@main-color}%attacker's health% {@heart} {@secondary-color}Left!"
|
| 67 | + | |
| 68 | permission: freezer.freeze | |
| 69 | - | # +-----------------------------------------+ # |
| 69 | + | |
| 70 | - | # |
| 70 | + | |
| 71 | - | # Splaytime |
| 71 | + | |
| 72 | - | # |
| 72 | + | |
| 73 | - | # the name actually means Skript-Playtime, |
| 73 | + | |
| 74 | - | # not splaytime... |
| 74 | + | |
| 75 | - | # |
| 75 | + | |
| 76 | - | # skript by zDan_YT |
| 76 | + | |
| 77 | - | # |
| 77 | + | |
| 78 | - | # +-----------------------------------------+ # |
| 78 | + | |
| 79 | ||
| 80 | - | # +-----------------------------------------+ # |
| 80 | + | |
| 81 | - | # |
| 81 | + | |
| 82 | - | # Configuration |
| 82 | + | |
| 83 | - | # |
| 83 | + | send "&4You were frozen by %player% for hacking, do not logout or you will be permanently banned %newline%. You can admit for a shorter ban or accept a screenshare! %newline% &4Join our discord and join Requesting Staff if you wish to do a screenshare and prove your innocence! %newline% &4Here is the discord link! -> &7&nhttps://discord.gg/A59nAy2&4 <- %newline%" to arg 1 |
| 84 | - | # Configure the messages/colors here. |
| 84 | + | |
| 85 | - | # |
| 85 | + | |
| 86 | - | # +-----------------------------------------+ # |
| 86 | + | |
| 87 | - | command /playtime [<text>]: |
| 87 | + | |
| 88 | ||
| 89 | trigger: | |
| 90 | - | message "{@Prefix} {@Message}:"
|
| 90 | + | |
| 91 | - | message "{@MessageDays}: {@ColorCount}%{Days.%player%}% {@DayCount}"
|
| 91 | + | |
| 92 | - | message "{@MessageHours}: {@ColorCount}%{Hours.%player%}% {@HourCount}"
|
| 92 | + | |
| 93 | - | message "{@MessageMinutes}: {@ColorCount}%{Minutes.%player%}% {@MinuteCount}"
|
| 93 | + | |
| 94 | - | message "{@MessageSeconds}: {@ColorCount}%{Seconds.%player%}% {@SecondCount}"
|
| 94 | + | |
| 95 | if arg 1 is set: | |
| 96 | - | if arg 1 is "help": |
| 96 | + | |
| 97 | - | message "{@HelpTitle}:"
|
| 97 | + | |
| 98 | - | message "{@HelpMsg1}"
|
| 98 | + | |
| 99 | - | message "{@HelpMsg2}"
|
| 99 | + | |
| 100 | - | if arg 1 is not "help": |
| 100 | + | |
| 101 | - | message "{@InvalidArg}"
|
| 101 | + | send "&2You were unfrozen by %player%! Sorry about that. Have a nice day &c❤" to arg 1 |
| 102 | ||
| 103 | - | every 1 second: |
| 103 | + | |
| 104 | - | loop all players: |
| 104 | + | |
| 105 | - | add 1 to {Seconds.%loop-player%}
|
| 105 | + | |
| 106 | - | if {Seconds.%loop-player%} is 60:
|
| 106 | + | |
| 107 | - | set {Seconds.%loop-player%} to 0
|
| 107 | + | |
| 108 | - | add 1 to {Minutes.%loop-player%}
|
| 108 | + |