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| 1 | -->Made By XDavodioX<-- | |
| 2 | ||
| 3 | --:Notive_Memer:-- | |
| 4 | ||
| 5 | --//No leak\\-- | |
| 6 | ||
| 7 | ||
| 8 | ||
| 9 | warn([[ | |
| 10 | all of the commands of my script | |
| 11 | l - victory if t-pose eat chips | |
| 12 | k - kill urself but if t-pose drink soda | |
| 13 | j- what huh and if t-pose laugh | |
| 14 | h- MEEM and if t-pose AAAAAAAAAAAAAAAA | |
| 15 | g- that was fun | |
| 16 | f- Xd | |
| 17 | r- AAH oh my god aah | |
| 18 | t- squat | |
| 19 | y- laugh and if t-pose think | |
| 20 | u- ooh boi and if t-pose is chew 5 gum | |
| 21 | i- fbi open up | |
| 22 | o- no u | |
| 23 | p - bug | |
| 24 | v- game over | |
| 25 | c- REEE and if tpose then change music | |
| 26 | x- dude shut up and if tpose then waiting | |
| 27 | z- dab | |
| 28 | e- wtf | |
| 29 | q- ur screwed | |
| 30 | m- to stop squat,think,waiting,wtf instantly | |
| 31 | ||
| 32 | in total= lx2 kx2 jx2 hx2 gx1 fx1 rx1 tx1 yx1 ux2 ix1 ox1 px1 vx1 cx2 xx2 zx1 qx1 | |
| 33 | ]]) | |
| 34 | ||
| 35 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 36 | local Player,game,owner = owner,game | |
| 37 | local RealPlayer = Player | |
| 38 | do | |
| 39 | warn("Notive_Memeboi Made by XDavodioX")
| |
| 40 | local rp = RealPlayer | |
| 41 | script.Parent = rp.Character | |
| 42 | ||
| 43 | --RemoteEvent for communicating | |
| 44 | local Event = Instance.new("RemoteEvent")
| |
| 45 | Event.Name = "UserInput_Event" | |
| 46 | ||
| 47 | --Fake event to make stuff like Mouse.KeyDown work | |
| 48 | local function fakeEvent() | |
| 49 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 50 | t.connect = t.Connect | |
| 51 | return t | |
| 52 | end | |
| 53 | ||
| 54 | --Creating fake input objects with fake variables | |
| 55 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 56 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 57 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 58 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 59 | end} | |
| 60 | --Merged 2 functions into one by checking amount of arguments | |
| 61 | CAS.UnbindAction = CAS.BindAction | |
| 62 | ||
| 63 | --This function will trigger the events that have been :Connect()'ed | |
| 64 | local function te(self,ev,...) | |
| 65 | local t = m[ev] | |
| 66 | if t and t._fakeEvent then | |
| 67 | for _,f in pairs(t.Functions) do | |
| 68 | f(...) | |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | m.TrigEvent = te | |
| 73 | UIS.TrigEvent = te | |
| 74 | ||
| 75 | Event.OnServerEvent:Connect(function(plr,io) | |
| 76 | if plr~=rp then return end | |
| 77 | m.Target = io.Target | |
| 78 | m.Hit = io.Hit | |
| 79 | if not io.isMouse then | |
| 80 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 81 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 82 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 83 | end | |
| 84 | for _,t in pairs(CAS.Actions) do | |
| 85 | for _,k in pairs(t.Keys) do | |
| 86 | if k==io.KeyCode then | |
| 87 | t.Function(t.Name,io.UserInputState,io) | |
| 88 | end | |
| 89 | end | |
| 90 | end | |
| 91 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 92 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 93 | end | |
| 94 | end) | |
| 95 | Event.Parent = NLS([==[ | |
| 96 | local Player = game:GetService("Players").LocalPlayer
| |
| 97 | local Event = script:WaitForChild("UserInput_Event")
| |
| 98 | ||
| 99 | local Mouse = Player:GetMouse() | |
| 100 | local UIS = game:GetService("UserInputService")
| |
| 101 | local input = function(io,a) | |
| 102 | if a then return end | |
| 103 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 104 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 105 | end | |
| 106 | UIS.InputBegan:Connect(input) | |
| 107 | UIS.InputEnded:Connect(input) | |
| 108 | ||
| 109 | local h,t | |
| 110 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 111 | --If player is not moving their mouse, client won't fire events | |
| 112 | while wait(1/30) do | |
| 113 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 114 | h,t=Mouse.Hit,Mouse.Target | |
| 115 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 116 | end | |
| 117 | end]==],Player.Character) | |
| 118 | ||
| 119 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 120 | --Real game object | |
| 121 | local _rg = game | |
| 122 | ||
| 123 | --Metatable for fake service | |
| 124 | local fsmt = {
| |
| 125 | __index = function(self,k) | |
| 126 | local s = rawget(self,"_RealService") | |
| 127 | if s then return s[k] end | |
| 128 | end, | |
| 129 | __newindex = function(self,k,v) | |
| 130 | local s = rawget(self,"_RealService") | |
| 131 | if s then s[k]=v end | |
| 132 | end, | |
| 133 | __call = function(self,...) | |
| 134 | local s = rawget(self,"_RealService") | |
| 135 | if s then return s(...) end | |
| 136 | end | |
| 137 | } | |
| 138 | local function FakeService(t,RealService) | |
| 139 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 140 | return setmetatable(t,fsmt) | |
| 141 | end | |
| 142 | ||
| 143 | --Fake game object | |
| 144 | local g = {
| |
| 145 | GetService = function(self,s) | |
| 146 | return self[s] | |
| 147 | end, | |
| 148 | Players = FakeService({
| |
| 149 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 150 | },"Players"), | |
| 151 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 152 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 153 | } | |
| 154 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 155 | g.service = g.GetService | |
| 156 | ||
| 157 | g.RunService = FakeService({
| |
| 158 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 159 | BindToRenderStep = function(self,name,_,fun) | |
| 160 | ||
| 161 | end, | |
| 162 | UnbindFromRenderStep = function(self,name) | |
| 163 | self._btrs[name]:Disconnect() | |
| 164 | end, | |
| 165 | },"RunService") | |
| 166 | ||
| 167 | setmetatable(g,{
| |
| 168 | __index=function(self,s) | |
| 169 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 170 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 171 | end, | |
| 172 | __newindex = fsmt.__newindex, | |
| 173 | __call = fsmt.__call | |
| 174 | }) | |
| 175 | --Changing owner to fake player object to support owner:GetMouse() | |
| 176 | game,owner = g,g.Players.LocalPlayer | |
| 177 | end | |
| 178 | print("Good sir do not leak this.")
| |
| 179 | print("Don't u dare report the audio.")
| |
| 180 | ||
| 181 | local cansilence = true | |
| 182 | ||
| 183 | function SHUTUPXDD() | |
| 184 | if cansilence then | |
| 185 | cansilence = false | |
| 186 | local function search(instance) | |
| 187 | for i,v in pairs(instance:GetChildren()) do | |
| 188 | search(v) | |
| 189 | if v.ClassName == "Sound" then | |
| 190 | if v.Parent ~= game.Players.LocalPlayer.Character then | |
| 191 | v.Volume = 0 | |
| 192 | end | |
| 193 | end | |
| 194 | end | |
| 195 | end | |
| 196 | search(workspace) | |
| 197 | wait(3) | |
| 198 | cansilence = false | |
| 199 | end | |
| 200 | end | |
| 201 | ||
| 202 | game:GetService("RunService").RenderStepped:connect(SHUTUPXDD)
| |
| 203 | ||
| 204 | Player_Size = 1 --Size of the player. | |
| 205 | ||
| 206 | wait() | |
| 207 | local Player = owner | |
| 208 | local Character = Player.Character | |
| 209 | local plr = owner | |
| 210 | local Humanoid = Character.Humanoid | |
| 211 | local char = plr.Character | |
| 212 | local hum = char.Humanoid | |
| 213 | local ra = char["Right Arm"] | |
| 214 | local la= char["Left Arm"] | |
| 215 | local rl= char["Right Leg"] | |
| 216 | local ll = char["Left Leg"] | |
| 217 | local hed = char.Head | |
| 218 | local root = char.HumanoidRootPart | |
| 219 | local rootj = root.RootJoint | |
| 220 | local tors = char.Torso | |
| 221 | local LeftArm = Character["Left Arm"] | |
| 222 | local RightArm = Character["Right Arm"] | |
| 223 | local LeftLeg = Character["Left Leg"] | |
| 224 | local RightLeg = Character["Right Leg"] | |
| 225 | local Head = Character.Head | |
| 226 | local Torso = Character.Torso | |
| 227 | local mouse = plr:GetMouse() | |
| 228 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 229 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 230 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 231 | local cam = game.Workspace.CurrentCamera | |
| 232 | trazx = Instance.new("ParticleEmitter")
| |
| 233 | c = game.Players.LocalPlayer.Character | |
| 234 | local sine=0 | |
| 235 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 236 | ||
| 237 | hum.MaxHealth = "Inf" | |
| 238 | hum.Health = "Inf" | |
| 239 | ||
| 240 | local forcefield = Instance.new("ForceField",char)
| |
| 241 | forcefield.Name = "feaqurmam" | |
| 242 | forcefield.Visible = false | |
| 243 | ----------------------------------------------------------- | |
| 244 | h = char.Head | |
| 245 | t = char.Torso | |
| 246 | rs = t["Right Shoulder"] | |
| 247 | ls = t["Left Shoulder"] | |
| 248 | rh = t["Right Hip"] | |
| 249 | lh = t["Left Hip"] | |
| 250 | nec = t.Neck | |
| 251 | rut = char.HumanoidRootPart | |
| 252 | rutj = rut.RootJoint | |
| 253 | it = Instance.new | |
| 254 | ||
| 255 | local txt = Instance.new("BillboardGui", char)
| |
| 256 | txt.Adornee = char.Head | |
| 257 | txt.Name = "_status" | |
| 258 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 259 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 260 | local text = Instance.new("TextLabel", txt)
| |
| 261 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 262 | text.FontSize = "Size24" | |
| 263 | text.TextScaled = true | |
| 264 | text.TextTransparency = 0 | |
| 265 | text.BackgroundTransparency = 1 | |
| 266 | text.TextTransparency = 0 | |
| 267 | text.TextStrokeTransparency = 1 | |
| 268 | text.Font = "Cartoon" | |
| 269 | text.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 270 | v = Instance.new("Part")
| |
| 271 | v.Name = "ColorBrick" | |
| 272 | v.Parent = Player.Character | |
| 273 | v.FormFactor = "Symmetric" | |
| 274 | v.Anchored = true | |
| 275 | v.CanCollide = false | |
| 276 | v.BottomSurface = "Smooth" | |
| 277 | v.TopSurface = "Smooth" | |
| 278 | v.Size = Vector3.new(10, 5, 3) | |
| 279 | v.Transparency = 1 | |
| 280 | v.CFrame = char.Torso.CFrame | |
| 281 | v.BrickColor = BrickColor.new("Really black")
| |
| 282 | v.Transparency = 1 | |
| 283 | v.Shape = "Block" | |
| 284 | spawn(function() | |
| 285 | local TweenService = game:GetService("TweenService")
| |
| 286 | local Colours = {Color3.fromRGB(75,151,75),Color3.fromRGB(39,70,45),Color3.fromRGB(164,189,71),Color3.fromRGB(255,176,0),Color3.fromRGB(141,149,123)}
| |
| 287 | local Int = 0 | |
| 288 | while wait(0.5) do | |
| 289 | if Int == #Colours then Int = 0 end | |
| 290 | Int = Int+1 | |
| 291 | TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play()
| |
| 292 | end | |
| 293 | end) | |
| 294 | text.Text = "Noti˅ɐ " | |
| 295 | ||
| 296 | ||
| 297 | local txtd = Instance.new("BillboardGui", char)
| |
| 298 | txtd.Adornee = char.Head | |
| 299 | txtd.Name = "_status" | |
| 300 | txtd.Size = UDim2.new(2, 0, 1.2, 0) | |
| 301 | txtd.StudsOffset = Vector3.new(-9, 8, 0) | |
| 302 | local texth = Instance.new("TextLabel", txtd)
| |
| 303 | texth.Size = UDim2.new(10, 0, 7, 0) | |
| 304 | texth.FontSize = "Size24" | |
| 305 | texth.TextScaled = true | |
| 306 | texth.TextTransparency = 0 | |
| 307 | texth.BackgroundTransparency = 1 | |
| 308 | texth.TextTransparency = 0 | |
| 309 | texth.TextStrokeTransparency = 1 | |
| 310 | texth.Font = "Cartoon" | |
| 311 | texth.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 312 | v = Instance.new("Part")
| |
| 313 | v.Name = "ColorBrick" | |
| 314 | v.Parent = Player.Character | |
| 315 | v.FormFactor = "Symmetric" | |
| 316 | v.Anchored = true | |
| 317 | v.CanCollide = false | |
| 318 | v.BottomSurface = "Smooth" | |
| 319 | v.TopSurface = "Smooth" | |
| 320 | v.Size = Vector3.new(10, 5, 3) | |
| 321 | v.Transparency = 1 | |
| 322 | v.CFrame = char.Torso.CFrame | |
| 323 | v.BrickColor = BrickColor.new("Really black")
| |
| 324 | v.Transparency = 1 | |
| 325 | v.Shape = "Block" | |
| 326 | spawn(function() | |
| 327 | local TweenService = game:GetService("TweenService")
| |
| 328 | local Colourss = {Color3.fromRGB(72,99,0),Color3.fromRGB(99,21,2),Color3.fromRGB(6,0,99),Color3.fromRGB(99,35,90),Color3.fromRGB(203,213,0)}
| |
| 329 | local Intt = 0 | |
| 330 | while wait(0.2) do | |
| 331 | if Intt == #Colourss then Intt = 0 end | |
| 332 | Intt = Intt+1 | |
| 333 | TweenService:Create(texth,TweenInfo.new(1),{TextColor3 = Colourss[Intt]}):Play()
| |
| 334 | end | |
| 335 | end) | |
| 336 | texth.Text = "" | |
| 337 | ||
| 338 | ||
| 339 | spawn(function() | |
| 340 | while wait() do | |
| 341 | Head.BrickColor = BrickColor.new("Bright yellow")
| |
| 342 | RightArm.BrickColor = BrickColor.new("Bright yellow")
| |
| 343 | LeftArm.BrickColor = BrickColor.new("Bright yellow")
| |
| 344 | Torso.BrickColor = BrickColor.new("Shamrock")
| |
| 345 | RightLeg.BrickColor = BrickColor.new("Br. yellowish green")
| |
| 346 | LeftLeg.BrickColor = BrickColor.new("Br. yellowish green")
| |
| 347 | end | |
| 348 | end) | |
| 349 | for i,v in pairs(Character:children()) do | |
| 350 | if v:IsA("Hat") then
| |
| 351 | v:Destroy() | |
| 352 | end | |
| 353 | end | |
| 354 | for i,v in pairs(Character:children()) do | |
| 355 | if v:IsA("Accessory") then
| |
| 356 | v:Destroy() | |
| 357 | end | |
| 358 | end | |
| 359 | for i,v in pairs(Character:children()) do | |
| 360 | if v:IsA("Hair") then
| |
| 361 | v:Destroy() | |
| 362 | end | |
| 363 | end | |
| 364 | for i,v in pairs(Character:children()) do | |
| 365 | if v:IsA("Shirt") then
| |
| 366 | v:Destroy() | |
| 367 | end | |
| 368 | end | |
| 369 | for i,v in pairs(Character:children()) do | |
| 370 | if v:IsA("Pants") then
| |
| 371 | v:Destroy() | |
| 372 | end | |
| 373 | end | |
| 374 | for i,v in pairs(Character:children()) do | |
| 375 | if v:IsA("Graphic Shirt") then
| |
| 376 | v:Destroy() | |
| 377 | end | |
| 378 | end | |
| 379 | for i,v in pairs(Character:children()) do | |
| 380 | if v:IsA("GraphicShirt") then
| |
| 381 | v:Destroy() | |
| 382 | end | |
| 383 | end | |
| 384 | ||
| 385 | for _,v in pairs(Character:children()) do | |
| 386 | if v:IsA("Shirt") then
| |
| 387 | v.ShirtTemplate = "rbxassetid://0" | |
| 388 | elseif v:IsA("Pants") then
| |
| 389 | v.PantsTemplate = "rbxassetid://0" | |
| 390 | elseif v:IsA("ShirtGraphic") then
| |
| 391 | v:Remove() | |
| 392 | wait(.1) | |
| 393 | Torso.roblox:Remove() | |
| 394 | elseif v:IsA("Accessory") then
| |
| 395 | v:Remove() | |
| 396 | end | |
| 397 | end | |
| 398 | ||
| 399 | local Hair = Instance.new("Part")
| |
| 400 | Hair.Parent = char | |
| 401 | Hair.Name = "GreenTopHat" | |
| 402 | Hair.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 403 | Hair.CFrame = char.Head.CFrame | |
| 404 | Hair:BreakJoints() | |
| 405 | Hair.CanCollide = false | |
| 406 | Hair.BrickColor = BrickColor.new("Medium Stone")
| |
| 407 | Hair.TopSurface = "Smooth" | |
| 408 | Hair.BottomSurface = "Smooth" | |
| 409 | Weld = Instance.new("Weld")
| |
| 410 | Weld.Name = "Weld" | |
| 411 | Weld.Part0 = char.Head | |
| 412 | Weld.Part1 = Hair | |
| 413 | Weld.Parent = char.Head | |
| 414 | Weld.C0 = CFrame.new(0, 0.77, 0)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0) | |
| 415 | Mesh = Instance.new("SpecialMesh")
| |
| 416 | Mesh.Parent = Hair | |
| 417 | Mesh.MeshId = "http://www.roblox.com/asset/?id=1028713" | |
| 418 | Mesh.TextureId = "http://www.roblox.com/asset/?id=1563327" | |
| 419 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 420 | ------------------------------------------------------- | |
| 421 | --Start Good Stuff-- | |
| 422 | ------------------------------------------------------- | |
| 423 | CF = CFrame.new | |
| 424 | angles = CFrame.Angles | |
| 425 | attack = false | |
| 426 | timetofly = true | |
| 427 | Euler = CFrame.fromEulerAnglesXYZ | |
| 428 | Rad = math.rad | |
| 429 | IT = Instance.new | |
| 430 | BrickC = BrickColor.new | |
| 431 | Cos = math.cos | |
| 432 | Acos = math.acos | |
| 433 | Sin = math.sin | |
| 434 | Asin = math.asin | |
| 435 | Abs = math.abs | |
| 436 | Mrandom = math.random | |
| 437 | Floor = math.floor | |
| 438 | random = math.random | |
| 439 | radian = math.rad | |
| 440 | Vec3 = Vector3.new | |
| 441 | cFrame = CFrame.new | |
| 442 | Euler = CFrame.fromEulerAnglesXYZ | |
| 443 | ------------------------------------------------------- | |
| 444 | --End Good Stuff-- | |
| 445 | ------------------------------------------------------- | |
| 446 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 447 | RSH, LSH = nil, nil | |
| 448 | RW = Instance.new("Weld")
| |
| 449 | LW = Instance.new("Weld")
| |
| 450 | RH = tors["Right Hip"] | |
| 451 | LH = tors["Left Hip"] | |
| 452 | RSH = tors["Right Shoulder"] | |
| 453 | LSH = tors["Left Shoulder"] | |
| 454 | RSH.Parent = nil | |
| 455 | LSH.Parent = nil | |
| 456 | RW.Name = "RW" | |
| 457 | RW.Part0 = tors | |
| 458 | RW.C0 = CF(1.5, 0.5, 0) | |
| 459 | RW.C1 = CF(0, 0.5, 0) | |
| 460 | RW.Part1 = ra | |
| 461 | RW.Parent = tors | |
| 462 | LW.Name = "LW" | |
| 463 | LW.Part0 = tors | |
| 464 | LW.C0 = CF(-1.5, 0.5, 0) | |
| 465 | LW.C1 = CF(0, 0.5, 0) | |
| 466 | LW.Part1 = la | |
| 467 | LW.Parent = tors | |
| 468 | Effects = {}
| |
| 469 | ||
| 470 | BTAUNT = Instance.new("Sound", tors)
| |
| 471 | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=1535995263" | |
| 472 | BTAUNT.Volume = 10 | |
| 473 | BTAUNT.Pitch = 1 | |
| 474 | BTAUNT.Looped = false | |
| 475 | BTAUNT.TimePosition = 0.2 | |
| 476 | ||
| 477 | brda = Instance.new("Part",char) brda.Transparency = 1 brda.CanCollide = false brda.Size = Vector3.new(1.248, 1.264, 0.16) brdam = Instance.new("SpecialMesh",brda) brdam.Scale = Vector3.new(0.003, 0.003, 0.003) brdam.MeshType = "FileMesh" brdam.MeshId = "rbxassetid://1614924885" brdam.TextureId = "rbxassetid://1614940093" brdaw = Instance.new("Weld",ra) brdaw.Part0 = ra brdaw.Part1 = brda brdaw.C0 = CFrame.fromEulerAnglesXYZ(0,4.7,3) brdaw.C0 = brdaw.C0 * CFrame.new(0,1.3,0)
| |
| 478 | ||
| 479 | bat = Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 480 | bat.Size = Vector3.new(1, 1, 5) | |
| 481 | bat.CanCollide = false | |
| 482 | bat:BreakJoints() | |
| 483 | ||
| 484 | LeDrink = it("Model")
| |
| 485 | LeDrink.Parent = char | |
| 486 | LeDrink.Name = "LeDrink" | |
| 487 | RHe = it("Part")
| |
| 488 | RHe.Parent = LeDrink | |
| 489 | RHe.BrickColor = BrickColor.new("Really black")
| |
| 490 | RHe.Locked = true | |
| 491 | RHe.CanCollide = false | |
| 492 | RHe.Transparency = 1 | |
| 493 | PMesh = it("SpecialMesh")
| |
| 494 | RHe.formFactor = "Symmetric" | |
| 495 | PMesh.MeshType = "FileMesh" | |
| 496 | PMesh.MeshId = "rbxassetid://10470609" | |
| 497 | PMesh.TextureId = "rbxassetid://111405256" | |
| 498 | PMesh.Scale = Vector3.new(1.3, 1.4, 1.3) | |
| 499 | PMesh.Parent = RHe | |
| 500 | local RWeld = it("Weld")
| |
| 501 | RWeld.Parent = RHe | |
| 502 | RWeld.Part0 = RHe | |
| 503 | RWeld.Part1 = ra | |
| 504 | RWeld.C0 = CF(-1.2, -0.5, 0) * angles(Rad(90), Rad(0), Rad(90)) | |
| 505 | ||
| 506 | LeChips = it("Model")
| |
| 507 | LeChips.Parent = char | |
| 508 | LeChips.Name = "LeChips" | |
| 509 | RHk = it("Part")
| |
| 510 | RHk.Parent = LeChips | |
| 511 | RHk.BrickColor = BrickColor.new("Really black")
| |
| 512 | RHk.Locked = true | |
| 513 | RHk.CanCollide = false | |
| 514 | RHk.Transparency = 1 | |
| 515 | PMeshe = it("SpecialMesh")
| |
| 516 | RHk.formFactor = "Symmetric" | |
| 517 | PMeshe.MeshType = "FileMesh" | |
| 518 | PMeshe.MeshId = "rbxassetid://19106014" | |
| 519 | PMeshe.TextureId = "rbxassetid://342435650" | |
| 520 | PMeshe.Scale = Vector3.new(1, 1.4, 0.8) | |
| 521 | PMeshe.Parent = RHk | |
| 522 | local RWelds = it("Weld")
| |
| 523 | RWelds.Parent = RHk | |
| 524 | RWelds.Part0 = RHk | |
| 525 | RWelds.Part1 = ra | |
| 526 | RWelds.C0 = CF(-1.2, -0.5, 0) * angles(Rad(90), Rad(0), Rad(90)) | |
| 527 | ||
| 528 | local LeDrink = "wiplolnotyet" | |
| 529 | local LeChips = "wipaswelllol" | |
| 530 | local Sitt = false | |
| 531 | ||
| 532 | ------------------------------------------------------- | |
| 533 | --Start HeartBeat-- | |
| 534 | ------------------------------------------------------- | |
| 535 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 536 | ArtificialHB.Name = "Heartbeat" | |
| 537 | script:WaitForChild("Heartbeat")
| |
| 538 | ||
| 539 | frame = 1 / 60 | |
| 540 | tf = 0 | |
| 541 | allowframeloss = false | |
| 542 | tossremainder = false | |
| 543 | ||
| 544 | ||
| 545 | lastframe = tick() | |
| 546 | script.Heartbeat:Fire() | |
| 547 | ||
| 548 | ||
| 549 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 550 | tf = tf + s | |
| 551 | if tf >= frame then | |
| 552 | if allowframeloss then | |
| 553 | script.Heartbeat:Fire() | |
| 554 | lastframe = tick() | |
| 555 | else | |
| 556 | for i = 1, math.floor(tf / frame) do | |
| 557 | script.Heartbeat:Fire() | |
| 558 | end | |
| 559 | lastframe = tick() | |
| 560 | end | |
| 561 | if tossremainder then | |
| 562 | tf = 0 | |
| 563 | else | |
| 564 | tf = tf - frame * math.floor(tf / frame) | |
| 565 | end | |
| 566 | end | |
| 567 | end) | |
| 568 | ------------------------------------------------------- | |
| 569 | --End HeartBeat-- | |
| 570 | ------------------------------------------------------- | |
| 571 | ||
| 572 | ||
| 573 | function CameraEnshaking(Length, Intensity) --Took Straight from StarGlitcher! | |
| 574 | coroutine.resume(coroutine.create(function() | |
| 575 | local intensity = 1 * Intensity | |
| 576 | local rotM = 0.01 * Intensity | |
| 577 | for i = 0, Length, 0.1 do | |
| 578 | swait() | |
| 579 | intensity = intensity - 0.05 * Intensity / Length | |
| 580 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 581 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
| 582 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
| 583 | end | |
| 584 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
| 585 | end)) | |
| 586 | end | |
| 587 | ||
| 588 | local joyemoji = Instance.new('ParticleEmitter', tors)
| |
| 589 | joyemoji.VelocitySpread = 2000 | |
| 590 | joyemoji.Lifetime = NumberRange.new(1) | |
| 591 | joyemoji.Speed = NumberRange.new(40) | |
| 592 | joy= {}
| |
| 593 | for i=0, 19 do | |
| 594 | joy[#joy+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 595 | end | |
| 596 | joyemoji.Size = NumberSequence.new(joy) | |
| 597 | joyemoji.Rate = 0 | |
| 598 | joyemoji.LockedToPart = false | |
| 599 | joyemoji.LightEmission = 0 | |
| 600 | joyemoji.Texture = "rbxassetid://1176402123" | |
| 601 | joyemoji.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 602 | ||
| 603 | ||
| 604 | local LIT = Instance.new('ParticleEmitter', tors)
| |
| 605 | LIT.VelocitySpread = 2000 | |
| 606 | LIT.Lifetime = NumberRange.new(1) | |
| 607 | LIT.Speed = NumberRange.new(45) | |
| 608 | nani= {}
| |
| 609 | for i=0, 19 do | |
| 610 | nani[#nani+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 611 | end | |
| 612 | LIT.Size = NumberSequence.new(nani) | |
| 613 | LIT.Rate = 0 | |
| 614 | LIT.LockedToPart = false | |
| 615 | LIT.LightEmission = 0 | |
| 616 | LIT.Texture = "rbxassetid://1492670151" | |
| 617 | LIT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 618 | ||
| 619 | local toast = Instance.new('ParticleEmitter', tors)
| |
| 620 | toast.VelocitySpread = 2000 | |
| 621 | toast.Lifetime = NumberRange.new(1) | |
| 622 | toast.Speed = NumberRange.new(60) | |
| 623 | toasterstoasttoast= {}
| |
| 624 | for i=0, 19 do | |
| 625 | toasterstoasttoast[#toasterstoasttoast+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 626 | end | |
| 627 | toast.Size = NumberSequence.new(toasterstoasttoast) | |
| 628 | toast.Rate = 0 | |
| 629 | toast.LockedToPart = false | |
| 630 | toast.LightEmission = 0 | |
| 631 | toast.Texture = "rbxassetid://436096230" | |
| 632 | toast.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 633 | ||
| 634 | local ok = Instance.new('ParticleEmitter', tors)
| |
| 635 | ok.VelocitySpread = 2000 | |
| 636 | ok.Lifetime = NumberRange.new(1) | |
| 637 | ok.Speed = NumberRange.new(50) | |
| 638 | cool= {}
| |
| 639 | for i=0, 19 do | |
| 640 | cool[#cool+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
| 641 | end | |
| 642 | ok.Size = NumberSequence.new(cool) | |
| 643 | ok.Rate = 0 | |
| 644 | ok.LockedToPart = false | |
| 645 | ok.LightEmission = 0 | |
| 646 | ok.Texture = "rbxassetid://636768448" | |
| 647 | ok.Color = ColorSequence.new(BrickColor.new("Institutional white").Color)
| |
| 648 | ||
| 649 | maincolor = BrickC("Really red")
| |
| 650 | ------------------------------------------------------- | |
| 651 | --Start Kyu's shitty stuff-- | |
| 652 | ------------------------------------------------------- | |
| 653 | function un_fun() | |
| 654 | attack = true | |
| 655 | hum.WalkSpeed = 0 | |
| 656 | BTAUNT:Play() | |
| 657 | repeat | |
| 658 | swait() | |
| 659 | BTAUNT.Parent = tors | |
| 660 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.08) | |
| 661 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-2.5 * Cos(sine / 1.5))), 0.08) | |
| 662 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(10)), 0.08) | |
| 663 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(-10)), 0.08) | |
| 664 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(210)), 0.08) | |
| 665 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
| 666 | until BTAUNT.Playing == false | |
| 667 | attack = false | |
| 668 | hum.WalkSpeed = 40 | |
| 669 | end | |
| 670 | ||
| 671 | function Tauntmelon() | |
| 672 | attack = true | |
| 673 | hum.WalkSpeed = 0 | |
| 674 | CreateSound("1486343908", tors, 10, 1)
| |
| 675 | for i = 0, 9, 0.1 do | |
| 676 | swait() | |
| 677 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 678 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 679 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
| 680 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 681 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-9), Rad(0), Rad(155 + 25 * Sin(sine / 2.5))), 0.12) | |
| 682 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 683 | end | |
| 684 | attack = false | |
| 685 | hum.WalkSpeed = 40 | |
| 686 | end | |
| 687 | ||
| 688 | function fbiopenup() | |
| 689 | attack = true | |
| 690 | hum.WalkSpeed = 6 | |
| 691 | CreateSound("2156386052", tors, 10, 1)
| |
| 692 | Character.Head.face.Texture = "rbxassetid://12117740" | |
| 693 | for i = 0, 5.56, 0.1 do | |
| 694 | swait() | |
| 695 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 696 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 697 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
| 698 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 699 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-9), Rad(0), Rad(155 + 25 * Sin(sine / 2.5))), 0.12) | |
| 700 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
| 701 | end | |
| 702 | for i = 0,1.57,0.1 do | |
| 703 | swait() | |
| 704 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 705 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 706 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 707 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 708 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 709 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 710 | end | |
| 711 | for i = 0,1.2,0.1 do | |
| 712 | swait() | |
| 713 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 714 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 715 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 716 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 717 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 718 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 719 | end | |
| 720 | for i = 0,1.2,0.1 do | |
| 721 | swait() | |
| 722 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 723 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 724 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 725 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 726 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 727 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 728 | end | |
| 729 | for i = 0,1.2,0.1 do | |
| 730 | swait() | |
| 731 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 732 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 733 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 734 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 735 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 736 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 737 | end | |
| 738 | for i = 0,1.2,0.1 do | |
| 739 | swait() | |
| 740 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 741 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 742 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 743 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 744 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 745 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 746 | end | |
| 747 | for i = 0,1,0.1 do | |
| 748 | swait() | |
| 749 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 750 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 751 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 752 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 753 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1) | |
| 754 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 755 | end | |
| 756 | for i = 0,1,0.1 do | |
| 757 | swait() | |
| 758 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 759 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 760 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 761 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 762 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 763 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 764 | end | |
| 765 | attack = false | |
| 766 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 767 | hum.WalkSpeed = 40 | |
| 768 | end | |
| 769 | ||
| 770 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 771 | if SinglePlayer then | |
| 772 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 773 | end | |
| 774 | local List = {}
| |
| 775 | for i, v in pairs(workspace:GetChildren()) do | |
| 776 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
| |
| 777 | table.insert(List, v) | |
| 778 | end | |
| 779 | end | |
| 780 | return List | |
| 781 | end | |
| 782 | ||
| 783 | function SoulSteal(dude) | |
| 784 | if dude.Name ~= char then | |
| 785 | local bgf = IT("BodyGyro", dude.Head)
| |
| 786 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 787 | local val = IT("BoolValue", dude)
| |
| 788 | val.Name = "IsHit" | |
| 789 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
| 790 | local soulst = coroutine.wrap(function() | |
| 791 | local soul = Instance.new("Part",dude)
| |
| 792 | soul.Size = Vector3.new(1,1,1) | |
| 793 | soul.CanCollide = false | |
| 794 | soul.Anchored = false | |
| 795 | soul.Position = torso.Position | |
| 796 | soul.Transparency = 1 | |
| 797 | local PartEmmit1 = IT("ParticleEmitter", soul)
| |
| 798 | PartEmmit1.LightEmission = 1 | |
| 799 | PartEmmit1.Texture = "rbxassetid://569507414" | |
| 800 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 801 | PartEmmit1.Rate = 250 | |
| 802 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
| 803 | PartEmmit1.Size = NumberSequence.new({
| |
| 804 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 805 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 806 | }) | |
| 807 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 808 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 809 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 810 | }) | |
| 811 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 812 | PartEmmit1.VelocitySpread = 30000 | |
| 813 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
| 814 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
| 815 | local BodPoss = IT("BodyPosition", soul)
| |
| 816 | BodPoss.P = 3000 | |
| 817 | BodPoss.D = 1000 | |
| 818 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 819 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 820 | wait(1.6) | |
| 821 | soul.Touched:connect(function(hit) | |
| 822 | if hit.Parent == char then | |
| 823 | soul:Destroy() | |
| 824 | end | |
| 825 | end) | |
| 826 | wait(1.2) | |
| 827 | while soul do | |
| 828 | swait() | |
| 829 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 830 | BodPoss.Position = tors.Position | |
| 831 | end | |
| 832 | end) | |
| 833 | soulst() | |
| 834 | end | |
| 835 | end | |
| 836 | function FaceMouse() | |
| 837 | local Cam = workspace.CurrentCamera | |
| 838 | return {
| |
| 839 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 840 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 841 | } | |
| 842 | end | |
| 843 | ||
| 844 | function Eviscerate(dude) | |
| 845 | if dude.Name ~= char then | |
| 846 | local bgf = IT("BodyGyro", dude.Head)
| |
| 847 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
| 848 | local val = IT("BoolValue", dude)
| |
| 849 | val.Name = "IsHit" | |
| 850 | local ds = coroutine.wrap(function() | |
| 851 | dude:WaitForChild("Head"):BreakJoints()
| |
| 852 | wait(0.5) | |
| 853 | target = nil | |
| 854 | coroutine.resume(coroutine.create(function() | |
| 855 | for i, v in pairs(dude:GetChildren()) do | |
| 856 | if v:IsA("Accessory") then
| |
| 857 | v:Destroy() | |
| 858 | end | |
| 859 | if v:IsA("Humanoid") then
| |
| 860 | v:Destroy() | |
| 861 | end | |
| 862 | if v:IsA("CharacterMesh") then
| |
| 863 | v:Destroy() | |
| 864 | end | |
| 865 | if v:IsA("Model") then
| |
| 866 | v:Destroy() | |
| 867 | end | |
| 868 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 869 | for x, o in pairs(v:GetChildren()) do | |
| 870 | if o:IsA("Decal") then
| |
| 871 | o:Destroy() | |
| 872 | end | |
| 873 | end | |
| 874 | coroutine.resume(coroutine.create(function() | |
| 875 | v.Material = "Neon" | |
| 876 | v.CanCollide = false | |
| 877 | local PartEmmit1 = IT("ParticleEmitter", v)
| |
| 878 | PartEmmit1.LightEmission = 1 | |
| 879 | PartEmmit1.Texture = "rbxassetid://284205403" | |
| 880 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
| 881 | PartEmmit1.Rate = 150 | |
| 882 | PartEmmit1.Lifetime = NumberRange.new(1) | |
| 883 | PartEmmit1.Size = NumberSequence.new({
| |
| 884 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
| 885 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 886 | }) | |
| 887 | PartEmmit1.Transparency = NumberSequence.new({
| |
| 888 | NumberSequenceKeypoint.new(0, 0, 0), | |
| 889 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 890 | }) | |
| 891 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
| 892 | PartEmmit1.VelocitySpread = 30000 | |
| 893 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
| 894 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
| 895 | local BodPoss = IT("BodyPosition", v)
| |
| 896 | BodPoss.P = 3000 | |
| 897 | BodPoss.D = 1000 | |
| 898 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 899 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
| 900 | v.Color = maincolor.Color | |
| 901 | coroutine.resume(coroutine.create(function() | |
| 902 | for i = 0, 49 do | |
| 903 | swait(1) | |
| 904 | v.Transparency = v.Transparency + 0.08 | |
| 905 | end | |
| 906 | wait(0.5) | |
| 907 | PartEmmit1.Enabled = false | |
| 908 | wait(3) | |
| 909 | v:Destroy() | |
| 910 | dude:Destroy() | |
| 911 | end)) | |
| 912 | end)) | |
| 913 | end | |
| 914 | end | |
| 915 | end)) | |
| 916 | end) | |
| 917 | ds() | |
| 918 | end | |
| 919 | end | |
| 920 | ||
| 921 | function ragdoll(model) | |
| 922 | local char = model | |
| 923 | torso = char.HumanoidRootPart | |
| 924 | torso2 = char.Torso | |
| 925 | LW.Parent = nil | |
| 926 | RW.Parent = nil | |
| 927 | LH.Parent = nil | |
| 928 | RH.Parent = nil | |
| 929 | if hum ~= nil then | |
| 930 | hum.PlatformStand = true | |
| 931 | end | |
| 932 | ||
| 933 | local Head = char:FindFirstChild("Head")
| |
| 934 | if Head then | |
| 935 | local Neck = Instance.new("Weld")
| |
| 936 | Neck.Name = "Neck" | |
| 937 | Neck.Part0 = torso | |
| 938 | Neck.Part1 = Head | |
| 939 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 940 | Neck.C1 = CFrame.new() | |
| 941 | Neck.Parent = torso | |
| 942 | end | |
| 943 | local Limb = char:FindFirstChild("Right Arm")
| |
| 944 | if Limb then | |
| 945 | ||
| 946 | Limb.CFrame = torso.CFrame * CFrame.new(1.5, 0, 0) | |
| 947 | local Joint = Instance.new("Glue")
| |
| 948 | Joint.Name = "RightShoulder" | |
| 949 | Joint.Part0 = torso | |
| 950 | Joint.Part1 = Limb | |
| 951 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 952 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 953 | Joint.Parent = torso | |
| 954 | ||
| 955 | local B = Instance.new("Part")
| |
| 956 | B.TopSurface = 0 | |
| 957 | B.BottomSurface = 0 | |
| 958 | B.formFactor = "Symmetric" | |
| 959 | B.Size = Vector3.new(1, 1, 1) | |
| 960 | B.Transparency = 1 | |
| 961 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 962 | B.Parent = char | |
| 963 | local W = Instance.new("Weld")
| |
| 964 | W.Part0 = Limb | |
| 965 | W.Part1 = B | |
| 966 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 967 | W.Parent = Limb | |
| 968 | ||
| 969 | end | |
| 970 | local Limb = char:FindFirstChild("Left Arm")
| |
| 971 | if Limb then | |
| 972 | ||
| 973 | Limb.CFrame = torso.CFrame * CFrame.new(-1.5, 0, 0) | |
| 974 | local Joint = Instance.new("Glue")
| |
| 975 | Joint.Name = "LeftShoulder" | |
| 976 | Joint.Part0 = torso | |
| 977 | Joint.Part1 = Limb | |
| 978 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 979 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 980 | Joint.Parent = torso | |
| 981 | ||
| 982 | local B = Instance.new("Part")
| |
| 983 | B.TopSurface = 0 | |
| 984 | B.BottomSurface = 0 | |
| 985 | B.formFactor = "Symmetric" | |
| 986 | B.Size = Vector3.new(1, 1, 1) | |
| 987 | B.Transparency = 1 | |
| 988 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 989 | B.Parent = char | |
| 990 | local W = Instance.new("Weld")
| |
| 991 | W.Part0 = Limb | |
| 992 | W.Part1 = B | |
| 993 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 994 | W.Parent = Limb | |
| 995 | ||
| 996 | end | |
| 997 | local Limb = char:FindFirstChild("Right Leg")
| |
| 998 | if Limb then | |
| 999 | ||
| 1000 | Limb.CFrame = torso.CFrame * CFrame.new(0.5, -2, 0) | |
| 1001 | local Joint = Instance.new("Glue")
| |
| 1002 | Joint.Name = "RightHip" | |
| 1003 | Joint.Part0 = torso | |
| 1004 | Joint.Part1 = Limb | |
| 1005 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1006 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 1007 | Joint.Parent = torso | |
| 1008 | ||
| 1009 | local B = Instance.new("Part")
| |
| 1010 | B.TopSurface = 0 | |
| 1011 | B.BottomSurface = 0 | |
| 1012 | B.formFactor = "Symmetric" | |
| 1013 | B.Size = Vector3.new(1, 1, 1) | |
| 1014 | B.Transparency = 1 | |
| 1015 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1016 | B.Parent = char | |
| 1017 | local W = Instance.new("Weld")
| |
| 1018 | W.Part0 = Limb | |
| 1019 | W.Part1 = B | |
| 1020 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1021 | W.Parent = Limb | |
| 1022 | ||
| 1023 | end | |
| 1024 | local Limb = char:FindFirstChild("Left Leg")
| |
| 1025 | if Limb then | |
| 1026 | ||
| 1027 | Limb.CFrame = torso.CFrame * CFrame.new(-0.5, -2, 0) | |
| 1028 | local Joint = Instance.new("Glue")
| |
| 1029 | Joint.Name = "LeftHip" | |
| 1030 | Joint.Part0 = torso | |
| 1031 | Joint.Part1 = Limb | |
| 1032 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1033 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 1034 | Joint.Parent = torso | |
| 1035 | ||
| 1036 | local B = Instance.new("Part")
| |
| 1037 | B.TopSurface = 0 | |
| 1038 | B.BottomSurface = 0 | |
| 1039 | B.formFactor = "Symmetric" | |
| 1040 | B.Size = Vector3.new(1, 1, 1) | |
| 1041 | B.Transparency = 1 | |
| 1042 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 1043 | B.Parent = char | |
| 1044 | local W = Instance.new("Weld")
| |
| 1045 | W.Part0 = Limb | |
| 1046 | W.Part1 = B | |
| 1047 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 1048 | W.Parent = Limb | |
| 1049 | ||
| 1050 | end | |
| 1051 | --[ | |
| 1052 | local Bar = Instance.new("Part")
| |
| 1053 | Bar.TopSurface = 0 | |
| 1054 | Bar.BottomSurface = 0 | |
| 1055 | Bar.formFactor = "Symmetric" | |
| 1056 | Bar.Size = Vector3.new(1, 1, 1) | |
| 1057 | Bar.Transparency = 1 | |
| 1058 | Bar.CFrame = torso.CFrame * CFrame.new(0, 0.5, 0) | |
| 1059 | Bar.Parent = char | |
| 1060 | local Weld = Instance.new("Weld")
| |
| 1061 | Weld.Part0 = torso | |
| 1062 | Weld.Part1 = Bar | |
| 1063 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 1064 | Weld.Parent = torso | |
| 1065 | --]] | |
| 1066 | ||
| 1067 | torso.CFrame = CFrame.new(torso.Position)*CFrame.Angles(math.rad(20),math.rad(torso.Orientation.Y),math.rad(torso.Orientation.Z)) | |
| 1068 | ||
| 1069 | end | |
| 1070 | ||
| 1071 | ------------------------------------------------------- | |
| 1072 | --End Kyu's shitty stuff-- | |
| 1073 | ------------------------------------------------------- | |
| 1074 | ||
| 1075 | ------------------------------------------------------- | |
| 1076 | --Start Important Functions-- | |
| 1077 | ------------------------------------------------------- | |
| 1078 | function swait(num) | |
| 1079 | if num == 0 or num == nil then | |
| 1080 | game:service("RunService").Stepped:wait(0)
| |
| 1081 | else | |
| 1082 | for i = 0, num do | |
| 1083 | game:service("RunService").Stepped:wait(0)
| |
| 1084 | end | |
| 1085 | end | |
| 1086 | end | |
| 1087 | function thread(f) | |
| 1088 | coroutine.resume(coroutine.create(f)) | |
| 1089 | end | |
| 1090 | function clerp(a, b, t) | |
| 1091 | local qa = {
| |
| 1092 | QuaternionFromCFrame(a) | |
| 1093 | } | |
| 1094 | local qb = {
| |
| 1095 | QuaternionFromCFrame(b) | |
| 1096 | } | |
| 1097 | local ax, ay, az = a.x, a.y, a.z | |
| 1098 | local bx, by, bz = b.x, b.y, b.z | |
| 1099 | local _t = 1 - t | |
| 1100 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 1101 | end | |
| 1102 | function QuaternionFromCFrame(cf) | |
| 1103 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 1104 | local trace = m00 + m11 + m22 | |
| 1105 | if trace > 0 then | |
| 1106 | local s = math.sqrt(1 + trace) | |
| 1107 | local recip = 0.5 / s | |
| 1108 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 1109 | else | |
| 1110 | local i = 0 | |
| 1111 | if m00 < m11 then | |
| 1112 | i = 1 | |
| 1113 | end | |
| 1114 | if m22 > (i == 0 and m00 or m11) then | |
| 1115 | i = 2 | |
| 1116 | end | |
| 1117 | if i == 0 then | |
| 1118 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 1119 | local recip = 0.5 / s | |
| 1120 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 1121 | elseif i == 1 then | |
| 1122 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 1123 | local recip = 0.5 / s | |
| 1124 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 1125 | elseif i == 2 then | |
| 1126 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 1127 | local recip = 0.5 / s | |
| 1128 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 1129 | end | |
| 1130 | end | |
| 1131 | end | |
| 1132 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 1133 | local xs, ys, zs = x + x, y + y, z + z | |
| 1134 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 1135 | local xx = x * xs | |
| 1136 | local xy = x * ys | |
| 1137 | local xz = x * zs | |
| 1138 | local yy = y * ys | |
| 1139 | local yz = y * zs | |
| 1140 | local zz = z * zs | |
| 1141 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 1142 | end | |
| 1143 | function QuaternionSlerp(a, b, t) | |
| 1144 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 1145 | local startInterp, finishInterp | |
| 1146 | if cosTheta >= 1.0E-4 then | |
| 1147 | if 1 - cosTheta > 1.0E-4 then | |
| 1148 | local theta = math.acos(cosTheta) | |
| 1149 | local invSinTheta = 1 / Sin(theta) | |
| 1150 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
| 1151 | finishInterp = Sin(t * theta) * invSinTheta | |
| 1152 | else | |
| 1153 | startInterp = 1 - t | |
| 1154 | finishInterp = t | |
| 1155 | end | |
| 1156 | elseif 1 + cosTheta > 1.0E-4 then | |
| 1157 | local theta = math.acos(-cosTheta) | |
| 1158 | local invSinTheta = 1 / Sin(theta) | |
| 1159 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
| 1160 | finishInterp = Sin(t * theta) * invSinTheta | |
| 1161 | else | |
| 1162 | startInterp = t - 1 | |
| 1163 | finishInterp = t | |
| 1164 | end | |
| 1165 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 1166 | end | |
| 1167 | function rayCast(Position, Direction, Range, Ignore) | |
| 1168 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 1169 | end | |
| 1170 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 1171 | local Create = RbxUtility.Create | |
| 1172 | local insta = true | |
| 1173 | ||
| 1174 | ------------------------------------------------------- | |
| 1175 | --Start Damage Function-- | |
| 1176 | ------------------------------------------------------- | |
| 1177 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 1178 | if hit.Parent == nil then | |
| 1179 | return | |
| 1180 | end | |
| 1181 | local h = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1182 | for _, v in pairs(hit.Parent:children()) do | |
| 1183 | if v:IsA("Humanoid") then
| |
| 1184 | h = v | |
| 1185 | end | |
| 1186 | end | |
| 1187 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
| |
| 1188 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 1189 | end | |
| 1190 | ||
| 1191 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 1192 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 1193 | if hit.Parent.DebounceHit.Value == true then | |
| 1194 | return | |
| 1195 | end | |
| 1196 | end | |
| 1197 | if insta == true then | |
| 1198 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 1199 | end | |
| 1200 | local c = Create("ObjectValue"){
| |
| 1201 | Name = "creator", | |
| 1202 | Value = game:service("Players").LocalPlayer,
| |
| 1203 | Parent = h, | |
| 1204 | } | |
| 1205 | game:GetService("Debris"):AddItem(c, .5)
| |
| 1206 | CreateSound("958257111", hit, 10, 1)
| |
| 1207 | local Damage = math.random(minim, maxim) | |
| 1208 | hit.Parent:FindFirstChild("Head"):BreakJoints()
| |
| 1209 | local blocked = false | |
| 1210 | local block = hit.Parent:findFirstChild("Block")
| |
| 1211 | if block ~= nil then | |
| 1212 | if block.className == "IntValue" then | |
| 1213 | if block.Value > 0 then | |
| 1214 | blocked = true | |
| 1215 | block.Value = block.Value - 1 | |
| 1216 | end | |
| 1217 | end | |
| 1218 | end | |
| 1219 | if blocked == false then | |
| 1220 | h.Health = h.Health - Damage | |
| 1221 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "rekt", 1.5, tors.BrickColor.Color) | |
| 1222 | else | |
| 1223 | h.Health = h.Health - (Damage / 2) | |
| 1224 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "ez kill", 1.5, tors.BrickColor.Color) | |
| 1225 | end | |
| 1226 | if Type == "Knockdown" then | |
| 1227 | local hum = hit.Parent.Humanoid | |
| 1228 | hum.PlatformStand = true | |
| 1229 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1230 | swait(1) | |
| 1231 | HHumanoid.PlatformStand = false | |
| 1232 | end), hum) | |
| 1233 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 1234 | local bodvol = Create("BodyVelocity"){
| |
| 1235 | velocity = angle * knockback, | |
| 1236 | P = 5000, | |
| 1237 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 1238 | Parent = hit, | |
| 1239 | } | |
| 1240 | local rl = Create("BodyAngularVelocity"){
| |
| 1241 | P = 3000, | |
| 1242 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 1243 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 1244 | Parent = hit, | |
| 1245 | } | |
| 1246 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 1247 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 1248 | elseif Type == "Normal" then | |
| 1249 | local vp = Create("BodyVelocity"){
| |
| 1250 | P = 500, | |
| 1251 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 1252 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 1253 | } | |
| 1254 | if knockback > 0 then | |
| 1255 | vp.Parent = hit.Parent.Torso | |
| 1256 | end | |
| 1257 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 1258 | elseif Type == "Up" then | |
| 1259 | local bodyVelocity = Create("BodyVelocity"){
| |
| 1260 | velocity = Vector3.new(0, 20, 0), | |
| 1261 | P = 5000, | |
| 1262 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 1263 | Parent = hit, | |
| 1264 | } | |
| 1265 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 1266 | elseif Type == "DarkUp" then | |
| 1267 | coroutine.resume(coroutine.create(function() | |
| 1268 | for i = 0, 1, 0.1 do | |
| 1269 | swait() | |
| 1270 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 1271 | end | |
| 1272 | end)) | |
| 1273 | local bodyVelocity = Create("BodyVelocity"){
| |
| 1274 | velocity = Vector3.new(0, 20, 0), | |
| 1275 | P = 5000, | |
| 1276 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 1277 | Parent = hit, | |
| 1278 | } | |
| 1279 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 1280 | elseif Type == "Snare" then | |
| 1281 | local bp = Create("BodyPosition"){
| |
| 1282 | P = 2000, | |
| 1283 | D = 100, | |
| 1284 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1285 | position = hit.Parent.Torso.Position, | |
| 1286 | Parent = hit.Parent.Torso, | |
| 1287 | } | |
| 1288 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1289 | elseif Type == "Freeze" then | |
| 1290 | local BodPos = Create("BodyPosition"){
| |
| 1291 | P = 50000, | |
| 1292 | D = 1000, | |
| 1293 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1294 | position = hit.Parent.Torso.Position, | |
| 1295 | Parent = hit.Parent.Torso, | |
| 1296 | } | |
| 1297 | local BodGy = Create("BodyGyro") {
| |
| 1298 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 1299 | P = 20e+003, | |
| 1300 | Parent = hit.Parent.Torso, | |
| 1301 | cframe = hit.Parent.Torso.CFrame, | |
| 1302 | } | |
| 1303 | hit.Parent.Torso.Anchored = true | |
| 1304 | coroutine.resume(coroutine.create(function(Part) | |
| 1305 | swait(1.5) | |
| 1306 | Part.Anchored = false | |
| 1307 | end), hit.Parent.Torso) | |
| 1308 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 1309 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 1310 | end | |
| 1311 | local debounce = Create("BoolValue"){
| |
| 1312 | Name = "DebounceHit", | |
| 1313 | Parent = hit.Parent, | |
| 1314 | Value = true, | |
| 1315 | } | |
| 1316 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 1317 | c = Create("ObjectValue"){
| |
| 1318 | Name = "creator", | |
| 1319 | Value = Player, | |
| 1320 | Parent = h, | |
| 1321 | } | |
| 1322 | game:GetService("Debris"):AddItem(c, .5)
| |
| 1323 | end | |
| 1324 | end | |
| 1325 | ------------------------------------------------------- | |
| 1326 | --End Damage Function-- | |
| 1327 | ------------------------------------------------------- | |
| 1328 | ||
| 1329 | ------------------------------------------------------- | |
| 1330 | --Start Damage Function Customization-- | |
| 1331 | ------------------------------------------------------- | |
| 1332 | function ShowDamage(Pos, Text, Time, Color) | |
| 1333 | local Rate = (1 / 30) | |
| 1334 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 1335 | local Text = (Text or "") | |
| 1336 | local Time = (Time or 2) | |
| 1337 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 1338 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 1339 | EffectPart.Anchored = true | |
| 1340 | local BillboardGui = Create("BillboardGui"){
| |
| 1341 | Size = UDim2.new(3, 0, 3, 0), | |
| 1342 | Adornee = EffectPart, | |
| 1343 | Parent = EffectPart, | |
| 1344 | } | |
| 1345 | local TextLabel = Create("TextLabel"){
| |
| 1346 | BackgroundTransparency = 1, | |
| 1347 | Size = UDim2.new(1, 0, 1, 0), | |
| 1348 | Text = Text, | |
| 1349 | Font = "Bodoni", | |
| 1350 | TextColor3 = Color, | |
| 1351 | TextScaled = true, | |
| 1352 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
| 1353 | Parent = BillboardGui, | |
| 1354 | } | |
| 1355 | game.Debris:AddItem(EffectPart, (Time)) | |
| 1356 | EffectPart.Parent = game:GetService("Workspace")
| |
| 1357 | delay(0, function() | |
| 1358 | local Frames = (Time / Rate) | |
| 1359 | for Frame = 1, Frames do | |
| 1360 | wait(Rate) | |
| 1361 | local Percent = (Frame / Frames) | |
| 1362 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 1363 | TextLabel.TextTransparency = Percent | |
| 1364 | end | |
| 1365 | if EffectPart and EffectPart.Parent then | |
| 1366 | EffectPart:Destroy() | |
| 1367 | end | |
| 1368 | end) | |
| 1369 | end | |
| 1370 | ------------------------------------------------------- | |
| 1371 | --End Damage Function Customization-- | |
| 1372 | ------------------------------------------------------- | |
| 1373 | ||
| 1374 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 1375 | for _, c in pairs(workspace:children()) do | |
| 1376 | local hum = c:findFirstChild("Humanoid")
| |
| 1377 | if hum ~= nil then | |
| 1378 | local head = c:findFirstChild("Head")
| |
| 1379 | if head ~= nil then | |
| 1380 | local targ = head.Position - Part.Position | |
| 1381 | local mag = targ.magnitude | |
| 1382 | if magni >= mag and c.Name ~= plr.Name then | |
| 1383 | ||
| 1384 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
| 1385 | end | |
| 1386 | end | |
| 1387 | end | |
| 1388 | end | |
| 1389 | end | |
| 1390 | ||
| 1391 | ||
| 1392 | CFuncs = {
| |
| 1393 | Part = {
| |
| 1394 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 1395 | local Part = Create("Part")({
| |
| 1396 | Parent = Parent, | |
| 1397 | Reflectance = Reflectance, | |
| 1398 | Transparency = Transparency, | |
| 1399 | CanCollide = false, | |
| 1400 | Locked = true, | |
| 1401 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 1402 | Name = Name, | |
| 1403 | Size = Size, | |
| 1404 | Material = Material | |
| 1405 | }) | |
| 1406 | RemoveOutlines(Part) | |
| 1407 | return Part | |
| 1408 | end | |
| 1409 | }, | |
| 1410 | Mesh = {
| |
| 1411 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 1412 | local Msh = Create(Mesh)({
| |
| 1413 | Parent = Part, | |
| 1414 | Offset = OffSet, | |
| 1415 | Scale = Scale | |
| 1416 | }) | |
| 1417 | if Mesh == "SpecialMesh" then | |
| 1418 | Msh.MeshType = MeshType | |
| 1419 | Msh.MeshId = MeshId | |
| 1420 | end | |
| 1421 | return Msh | |
| 1422 | end | |
| 1423 | }, | |
| 1424 | Mesh = {
| |
| 1425 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 1426 | local Msh = Create(Mesh)({
| |
| 1427 | Parent = Part, | |
| 1428 | Offset = OffSet, | |
| 1429 | Scale = Scale | |
| 1430 | }) | |
| 1431 | if Mesh == "SpecialMesh" then | |
| 1432 | Msh.MeshType = MeshType | |
| 1433 | Msh.MeshId = MeshId | |
| 1434 | end | |
| 1435 | return Msh | |
| 1436 | end | |
| 1437 | }, | |
| 1438 | Weld = {
| |
| 1439 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 1440 | local Weld = Create("Weld")({
| |
| 1441 | Parent = Parent, | |
| 1442 | Part0 = Part0, | |
| 1443 | Part1 = Part1, | |
| 1444 | C0 = C0, | |
| 1445 | C1 = C1 | |
| 1446 | }) | |
| 1447 | return Weld | |
| 1448 | end | |
| 1449 | }, | |
| 1450 | Sound = {
| |
| 1451 | Create = function(id, par, vol, pit) | |
| 1452 | coroutine.resume(coroutine.create(function() | |
| 1453 | local S = Create("Sound")({
| |
| 1454 | Volume = vol, | |
| 1455 | Pitch = pit or 1, | |
| 1456 | SoundId = id, | |
| 1457 | Parent = par or workspace | |
| 1458 | }) | |
| 1459 | wait() | |
| 1460 | S:play() | |
| 1461 | game:GetService("Debris"):AddItem(S, 6)
| |
| 1462 | end)) | |
| 1463 | end | |
| 1464 | }, | |
| 1465 | ParticleEmitter = {
| |
| 1466 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 1467 | local fp = Create("ParticleEmitter")({
| |
| 1468 | Parent = Parent, | |
| 1469 | Color = ColorSequence.new(Color1, Color2), | |
| 1470 | LightEmission = LightEmission, | |
| 1471 | Size = Size, | |
| 1472 | Texture = Texture, | |
| 1473 | Transparency = Transparency, | |
| 1474 | ZOffset = ZOffset, | |
| 1475 | Acceleration = Accel, | |
| 1476 | Drag = Drag, | |
| 1477 | LockedToPart = LockedToPart, | |
| 1478 | VelocityInheritance = VelocityInheritance, | |
| 1479 | EmissionDirection = EmissionDirection, | |
| 1480 | Enabled = Enabled, | |
| 1481 | Lifetime = LifeTime, | |
| 1482 | Rate = Rate, | |
| 1483 | Rotation = Rotation, | |
| 1484 | RotSpeed = RotSpeed, | |
| 1485 | Speed = Speed, | |
| 1486 | VelocitySpread = VelocitySpread | |
| 1487 | }) | |
| 1488 | return fp | |
| 1489 | end | |
| 1490 | } | |
| 1491 | } | |
| 1492 | function RemoveOutlines(part) | |
| 1493 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 1494 | end | |
| 1495 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 1496 | local Part = Create("Part")({
| |
| 1497 | formFactor = FormFactor, | |
| 1498 | Parent = Parent, | |
| 1499 | Reflectance = Reflectance, | |
| 1500 | Transparency = Transparency, | |
| 1501 | CanCollide = false, | |
| 1502 | Locked = true, | |
| 1503 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 1504 | Name = Name, | |
| 1505 | Size = Size, | |
| 1506 | Material = Material | |
| 1507 | }) | |
| 1508 | RemoveOutlines(Part) | |
| 1509 | return Part | |
| 1510 | end | |
| 1511 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 1512 | local Msh = Create(Mesh)({
| |
| 1513 | Parent = Part, | |
| 1514 | Offset = OffSet, | |
| 1515 | Scale = Scale | |
| 1516 | }) | |
| 1517 | if Mesh == "SpecialMesh" then | |
| 1518 | Msh.MeshType = MeshType | |
| 1519 | Msh.MeshId = MeshId | |
| 1520 | end | |
| 1521 | return Msh | |
| 1522 | end | |
| 1523 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 1524 | local Weld = Create("Weld")({
| |
| 1525 | Parent = Parent, | |
| 1526 | Part0 = Part0, | |
| 1527 | Part1 = Part1, | |
| 1528 | C0 = C0, | |
| 1529 | C1 = C1 | |
| 1530 | }) | |
| 1531 | return Weld | |
| 1532 | end | |
| 1533 | ||
| 1534 | ------------------------------------------------------- | |
| 1535 | --Start Effect Function-- | |
| 1536 | ------------------------------------------------------- | |
| 1537 | EffectModel = Instance.new("Model", char)
| |
| 1538 | Effects = {
| |
| 1539 | Block = {
| |
| 1540 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 1541 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1542 | prt.Anchored = true | |
| 1543 | prt.CFrame = cframe | |
| 1544 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1545 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1546 | if Type == 1 or Type == nil then | |
| 1547 | table.insert(Effects, {
| |
| 1548 | prt, | |
| 1549 | "Block1", | |
| 1550 | delay, | |
| 1551 | x3, | |
| 1552 | y3, | |
| 1553 | z3, | |
| 1554 | msh | |
| 1555 | }) | |
| 1556 | elseif Type == 2 then | |
| 1557 | table.insert(Effects, {
| |
| 1558 | prt, | |
| 1559 | "Block2", | |
| 1560 | delay, | |
| 1561 | x3, | |
| 1562 | y3, | |
| 1563 | z3, | |
| 1564 | msh | |
| 1565 | }) | |
| 1566 | else | |
| 1567 | table.insert(Effects, {
| |
| 1568 | prt, | |
| 1569 | "Block3", | |
| 1570 | delay, | |
| 1571 | x3, | |
| 1572 | y3, | |
| 1573 | z3, | |
| 1574 | msh | |
| 1575 | }) | |
| 1576 | end | |
| 1577 | end | |
| 1578 | }, | |
| 1579 | Sphere = {
| |
| 1580 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1581 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1582 | prt.Anchored = true | |
| 1583 | prt.CFrame = cframe | |
| 1584 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0,0,0), Vector3.new(x1, y1, z1))
| |
| 1585 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1586 | table.insert(Effects, {
| |
| 1587 | prt, | |
| 1588 | "Cylinder", | |
| 1589 | delay, | |
| 1590 | x3, | |
| 1591 | y3, | |
| 1592 | z3, | |
| 1593 | msh | |
| 1594 | }) | |
| 1595 | end | |
| 1596 | }, | |
| 1597 | Cylinder = {
| |
| 1598 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1599 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1600 | prt.Anchored = true | |
| 1601 | prt.CFrame = cframe | |
| 1602 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1603 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1604 | table.insert(Effects, {
| |
| 1605 | prt, | |
| 1606 | "Cylinder", | |
| 1607 | delay, | |
| 1608 | x3, | |
| 1609 | y3, | |
| 1610 | z3, | |
| 1611 | msh | |
| 1612 | }) | |
| 1613 | end | |
| 1614 | }, | |
| 1615 | Wave = {
| |
| 1616 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1617 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1618 | prt.Anchored = true | |
| 1619 | prt.CFrame = cframe | |
| 1620 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
| |
| 1621 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1622 | table.insert(Effects, {
| |
| 1623 | prt, | |
| 1624 | "Cylinder", | |
| 1625 | delay, | |
| 1626 | x3 / 60, | |
| 1627 | y3 / 60, | |
| 1628 | z3 / 60, | |
| 1629 | msh | |
| 1630 | }) | |
| 1631 | end | |
| 1632 | }, | |
| 1633 | Ring = {
| |
| 1634 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1635 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1636 | prt.Anchored = true | |
| 1637 | prt.CFrame = cframe | |
| 1638 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1639 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1640 | table.insert(Effects, {
| |
| 1641 | prt, | |
| 1642 | "Cylinder", | |
| 1643 | delay, | |
| 1644 | x3, | |
| 1645 | y3, | |
| 1646 | z3, | |
| 1647 | msh | |
| 1648 | }) | |
| 1649 | end | |
| 1650 | }, | |
| 1651 | Break = {
| |
| 1652 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 1653 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1654 | prt.Anchored = true | |
| 1655 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1656 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1657 | local num = math.random(10, 50) / 1000 | |
| 1658 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1659 | table.insert(Effects, {
| |
| 1660 | prt, | |
| 1661 | "Shatter", | |
| 1662 | num, | |
| 1663 | prt.CFrame, | |
| 1664 | math.random() - math.random(), | |
| 1665 | 0, | |
| 1666 | math.random(50, 100) / 100 | |
| 1667 | }) | |
| 1668 | end | |
| 1669 | }, | |
| 1670 | Spiral = {
| |
| 1671 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1672 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1673 | prt.Anchored = true | |
| 1674 | prt.CFrame = cframe | |
| 1675 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1676 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1677 | table.insert(Effects, {
| |
| 1678 | prt, | |
| 1679 | "Cylinder", | |
| 1680 | delay, | |
| 1681 | x3, | |
| 1682 | y3, | |
| 1683 | z3, | |
| 1684 | msh | |
| 1685 | }) | |
| 1686 | end | |
| 1687 | }, | |
| 1688 | Push = {
| |
| 1689 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1690 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1691 | prt.Anchored = true | |
| 1692 | prt.CFrame = cframe | |
| 1693 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1694 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1695 | table.insert(Effects, {
| |
| 1696 | prt, | |
| 1697 | "Cylinder", | |
| 1698 | delay, | |
| 1699 | x3, | |
| 1700 | y3, | |
| 1701 | z3, | |
| 1702 | msh | |
| 1703 | }) | |
| 1704 | end | |
| 1705 | } | |
| 1706 | } | |
| 1707 | ------------------------------------------------------- | |
| 1708 | --End Effect Function-- | |
| 1709 | ------------------------------------------------------- | |
| 1710 | ||
| 1711 | function CreateSound(ID, PARENT, VOLUME, PITCH) --Very important. | |
| 1712 | local NSound = nil | |
| 1713 | coroutine.resume(coroutine.create(function() | |
| 1714 | NSound = Instance.new("Sound", PARENT)
| |
| 1715 | NSound.Volume = VOLUME | |
| 1716 | NSound.Pitch = PITCH | |
| 1717 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 1718 | swait() | |
| 1719 | NSound:play() | |
| 1720 | game:GetService("Debris"):AddItem(NSound, 10)
| |
| 1721 | end)) | |
| 1722 | return NSound | |
| 1723 | end | |
| 1724 | ||
| 1725 | ||
| 1726 | coroutine.resume(coroutine.create(function() | |
| 1727 | while text ~= nil do | |
| 1728 | swait() | |
| 1729 | text.Rotation = math.random(-1.8,1.8) | |
| 1730 | end | |
| 1731 | end)) | |
| 1732 | ||
| 1733 | angery = false | |
| 1734 | ||
| 1735 | ||
| 1736 | ------------------------------------------------------- | |
| 1737 | - | lul.SoundId = "rbxassetid://193889412" |
| 1737 | + | |
| 1738 | ------------------------------------------------------- | |
| 1739 | ||
| 1740 | - | lul.SoundId = "rbxassetid://274690929" |
| 1740 | + | |
| 1741 | lul.Pitch = 1 | |
| 1742 | ||
| 1743 | - | lul.SoundId = "rbxassetid://1241998626" |
| 1743 | + | |
| 1744 | if mu == 1 then | |
| 1745 | lul.SoundId = "rbxassetid://1283123885" | |
| 1746 | - | lul.SoundId = "rbxassetid://1878962648" |
| 1746 | + | |
| 1747 | if mu == 2 then | |
| 1748 | lul.SoundId = "rbxassetid://1283123885" | |
| 1749 | - | lul.SoundId = "rbxassetid://185117072" |
| 1749 | + | |
| 1750 | if mu == 3 then | |
| 1751 | lul.SoundId = "rbxassetid://1283123885" | |
| 1752 | - | lul.SoundId = "rbxassetid://295856024" |
| 1752 | + | |
| 1753 | if mu == 4 then | |
| 1754 | lul.SoundId = "rbxassetid://1283123885" | |
| 1755 | - | lul.SoundId = "rbxassetid://2054013600" |
| 1755 | + | |
| 1756 | if mu == 5 then | |
| 1757 | lul.SoundId = "rbxassetid://1283123885" | |
| 1758 | - | lul.SoundId = "rbxassetid://1463709693" |
| 1758 | + | |
| 1759 | if mu == 6 then | |
| 1760 | lul.SoundId = "rbxassetid://1283123885" | |
| 1761 | end | |
| 1762 | - | lul.SoundId = "rbxassetid://575705300" |
| 1762 | + | |
| 1763 | lul.SoundId = "rbxassetid://1283123885" | |
| 1764 | end | |
| 1765 | - | lul.SoundId = "rbxassetid://142924062" |
| 1765 | + | |
| 1766 | lul.SoundId = "rbxassetid://1283123885" | |
| 1767 | lul.Pitch = 1.4 | |
| 1768 | - | lul.SoundId = "rbxassetid://251072363" |
| 1768 | + | |
| 1769 | if mu == 9 then | |
| 1770 | lul.SoundId = "rbxassetid://1283123885" | |
| 1771 | - | lul.SoundId = "rbxassetid://731061980" |
| 1771 | + | |
| 1772 | if mu == 10 then | |
| 1773 | lul.SoundId = "rbxassetid://1283123885" | |
| 1774 | - | lul.SoundId = "rbxassetid://455682677" |
| 1774 | + | |
| 1775 | if mu == 11 then | |
| 1776 | lul.SoundId = "rbxassetid://1283123885" | |
| 1777 | end | |
| 1778 | if mu == 12 then | |
| 1779 | lul.SoundId = "rbxassetid://1283123885" | |
| 1780 | end | |
| 1781 | if mu == 13 then | |
| 1782 | lul.SoundId = "rbxassetid://1283123885" | |
| 1783 | end | |
| 1784 | if mu == 14 then | |
| 1785 | lul.SoundId = "rbxassetid://1283123885" | |
| 1786 | end | |
| 1787 | ||
| 1788 | lul.Volume = 4.7 | |
| 1789 | lul.TimePosition = 0 | |
| 1790 | lul.Looped = true | |
| 1791 | lul:Play() | |
| 1792 | ||
| 1793 | NEWS = Instance.new("Sound", tors) --O NO
| |
| 1794 | NEWS.SoundId = "http://www.roblox.com/asset/?id=1864852634" | |
| 1795 | NEWS.Volume = 100 | |
| 1796 | NEWS.Pitch = 1 | |
| 1797 | NEWS.Looped = false | |
| 1798 | NEWS.TimePosition = 1 | |
| 1799 | ||
| 1800 | AAAAA = Instance.new("Sound", tors) --aaa
| |
| 1801 | AAAAA.SoundId = "http://www.roblox.com/asset/?id=0" | |
| 1802 | AAAAA.Volume = 10 | |
| 1803 | AAAAA.Pitch = 1 | |
| 1804 | AAAAA.Looped = false | |
| 1805 | AAAAA.TimePosition = 1 | |
| 1806 | ||
| 1807 | MERKIO = Instance.new("Sound", tors) --why
| |
| 1808 | MERKIO.SoundId = "http://www.roblox.com/asset/?id=195689102" | |
| 1809 | MERKIO.Volume = 10 | |
| 1810 | MERKIO.Pitch = 1 | |
| 1811 | MERKIO.Looped = false | |
| 1812 | MERKIO.TimePosition = 0 | |
| 1813 | ||
| 1814 | MERKIO2 = Instance.new("Sound", tors) --why (again)
| |
| 1815 | MERKIO2.SoundId = "http://www.roblox.com/asset/?id=258246285" | |
| 1816 | MERKIO2.Volume = 10 | |
| 1817 | MERKIO2.Pitch = 1 | |
| 1818 | MERKIO2.Looped = false | |
| 1819 | MERKIO2.TimePosition = 0 | |
| 1820 | ||
| 1821 | thonks = Instance.new("Sound", tors) --wat?
| |
| 1822 | thonks.SoundId = "http://www.roblox.com/asset/?id=685766564" | |
| 1823 | thonks.Volume = 10 | |
| 1824 | thonks.Pitch = 1 | |
| 1825 | thonks.Looped = false | |
| 1826 | thonks.TimePosition = 0 | |
| 1827 | ||
| 1828 | gudsong = Instance.new("Sound", tors) --seizure time
| |
| 1829 | gudsong.SoundId = "http://www.roblox.com/asset/?id=2027619387" | |
| 1830 | gudsong.Volume = 10 | |
| 1831 | gudsong.Pitch = 1 | |
| 1832 | gudsong.Looped = true | |
| 1833 | gudsong.TimePosition = 6.6 | |
| 1834 | ||
| 1835 | ------------------------------------------------------- | |
| 1836 | --Start Music Option-- | |
| 1837 | ------------------------------------------------------- | |
| 1838 | ; | |
| 1839 | ------------------------------------------------------- | |
| 1840 | --End Music Option-- | |
| 1841 | ------------------------------------------------------- | |
| 1842 | --hi fat >:) | |
| 1843 | ------------------------------------------------------- | |
| 1844 | --Start Attacks N Stuff-- | |
| 1845 | ------------------------------------------------------- | |
| 1846 | ||
| 1847 | function THEBESTOVERUSEDJOKEEVER() --oh god why did i make this a thing jeezus help me pls | |
| 1848 | attack = true | |
| 1849 | ||
| 1850 | hum.WalkSpeed = 40 | |
| 1851 | lul:Pause() | |
| 1852 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1853 | NEWS:Play() | |
| 1854 | repeat | |
| 1855 | NEWS.Parent = tors | |
| 1856 | swait() | |
| 1857 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 1858 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3) | |
| 1859 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 1860 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
| 1861 | RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
| 1862 | LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
| 1863 | until NEWS.Playing == false | |
| 1864 | local S = Instance.new("Explosion",workspace)
| |
| 1865 | S.Position = tors.Position | |
| 1866 | S.BlastPressure = 999 | |
| 1867 | S.BlastRadius = 45 | |
| 1868 | S.ExplosionType = 0 | |
| 1869 | attack = false | |
| 1870 | hum.WalkSpeed = 40 | |
| 1871 | lul:Resume() | |
| 1872 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1873 | attack = false | |
| 1874 | hum.WalkSpeed = 40 | |
| 1875 | end | |
| 1876 | ||
| 1877 | function sneakonehundred() | |
| 1878 | attack = true | |
| 1879 | hum.WalkSpeed = 0.03 | |
| 1880 | Character.Head.face.Texture = "rbxassetid://1667792" | |
| 1881 | CreateSound("1542642349", tors, 10, 1.05)
| |
| 1882 | for i = 0,20,0.1 do | |
| 1883 | swait() | |
| 1884 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.64 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15) | |
| 1885 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-110), Rad(0), Rad(0)), 0.4) | |
| 1886 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1887 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1888 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.0001 * Cos(sine / 20)) * angles(Rad(1), Rad(0), Rad(-180)), 0.4) | |
| 1889 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.0001 * Cos(sine / 20)) * angles(Rad(1), Rad(0), Rad(180)), 0.4) | |
| 1890 | end | |
| 1891 | CreateSound("753450324", tors, 10, 1.05)
| |
| 1892 | wait(0.25) | |
| 1893 | Character.Head.face.Texture = "rbxassetid://1223903433" | |
| 1894 | for i = 0,7,0.1 do | |
| 1895 | swait() | |
| 1896 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.64 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15) | |
| 1897 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-110), Rad(0), Rad(0)), 0.4) | |
| 1898 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1899 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1900 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.0001 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-180)), 0.4) | |
| 1901 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.0001 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(180)), 0.4) | |
| 1902 | end | |
| 1903 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1904 | attack = false | |
| 1905 | hum.WalkSpeed = 40 | |
| 1906 | end | |
| 1907 | ||
| 1908 | function WRY() --WRYYYYYYY | |
| 1909 | attack = true | |
| 1910 | hum.WalkSpeed = 0.30 | |
| 1911 | CreateSound("794081034", hed, 10, 1)
| |
| 1912 | Character.Head.face.Texture = "rbxassetid://396389196" | |
| 1913 | for i = 0,2,0.1 do | |
| 1914 | swait() | |
| 1915 | CameraEnshaking(1, 2) | |
| 1916 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 1917 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) | |
| 1918 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1919 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 1920 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) | |
| 1921 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) | |
| 1922 | end | |
| 1923 | for i = 0,14.7,0.1 do | |
| 1924 | swait() | |
| 1925 | CameraEnshaking(1, 3) | |
| 1926 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 1, -1 + 0.1) * angles(Rad(-75), Rad(0), Rad(0)), 0.15) | |
| 1927 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(65), Rad(0), Rad(0)), 0.3) | |
| 1928 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-70)), 0.15) | |
| 1929 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(70)), 0.15) | |
| 1930 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(40)), 0.1) | |
| 1931 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(-0), Rad(-40)), 0.1) | |
| 1932 | end | |
| 1933 | attack = false | |
| 1934 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1935 | hum.WalkSpeed = 40 | |
| 1936 | end | |
| 1937 | ||
| 1938 | function DANCEFORME() | |
| 1939 | attack = true | |
| 1940 | texth.Text = "Squɑƚing." | |
| 1941 | text.Text = "" | |
| 1942 | lul:Pause() | |
| 1943 | Character.Head.face.Texture = "rbxassetid://1676553712" | |
| 1944 | MERKIO:Play() | |
| 1945 | repeat | |
| 1946 | for i = 0,0.37,0.03 do | |
| 1947 | swait() | |
| 1948 | MERKIO.Parent = tors | |
| 1949 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8) | |
| 1950 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9) | |
| 1951 | RH.C0 = clerp(RH.C0, CF(1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
| 1952 | LH.C0 = clerp(LH.C0, CF(-1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
| 1953 | RW.C0 = clerp(RW.C0, CF(1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(115)), 0.77) | |
| 1954 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-115)), 0.67) | |
| 1955 | end | |
| 1956 | for i = 0,0.37,0.03 do | |
| 1957 | swait() | |
| 1958 | MERKIO.Parent = tors | |
| 1959 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8) | |
| 1960 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9) | |
| 1961 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
| 1962 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
| 1963 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.7) | |
| 1964 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.7) | |
| 1965 | end | |
| 1966 | until MERKIO.Playing == false | |
| 1967 | MERKIO:Stop() | |
| 1968 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 1969 | attack = false | |
| 1970 | lul:Resume() | |
| 1971 | texth.Text = "" | |
| 1972 | text.Text = "Noti˅ɐ " | |
| 1973 | hum.WalkSpeed = 40 | |
| 1974 | end | |
| 1975 | ||
| 1976 | function takethat() | |
| 1977 | attack = true | |
| 1978 | hum.WalkSpeed = 0 | |
| 1979 | CreateSound("1238240145", tors, 10, 1.05)
| |
| 1980 | for i = 0,8.3,0.1 do | |
| 1981 | swait() | |
| 1982 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.7) | |
| 1983 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.7) | |
| 1984 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7) | |
| 1985 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7) | |
| 1986 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(0)), 0.7) | |
| 1987 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.7) | |
| 1988 | end | |
| 1989 | CreateSound("135165859", tors, 10, 1.05)
| |
| 1990 | for i = 0,6,0.1 do | |
| 1991 | swait() | |
| 1992 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1993 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.85) | |
| 1994 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.7) | |
| 1995 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7) | |
| 1996 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7) | |
| 1997 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-.6), Rad(0)), 0.7) | |
| 1998 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(-.6), Rad(0 - 4.5 * Sin(sine / 20))), 0.7) | |
| 1999 | end | |
| 2000 | attack = false | |
| 2001 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2002 | hum.WalkSpeed = 40 | |
| 2003 | end | |
| 2004 | function thonki() | |
| 2005 | attack = true | |
| 2006 | text.Text = "Thinking..." | |
| 2007 | hum.WalkSpeed = 6.5 | |
| 2008 | Character.Head.face.Texture = "rbxassetid://1528105298" | |
| 2009 | thonks:Play() | |
| 2010 | lul:Pause() | |
| 2011 | repeat | |
| 2012 | for i = 0,8.3,0.1 do | |
| 2013 | swait() | |
| 2014 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.7) | |
| 2015 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.7) | |
| 2016 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7) | |
| 2017 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.7) | |
| 2018 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(0)), 0.7) | |
| 2019 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.7) | |
| 2020 | end | |
| 2021 | until thonks.Playing == false | |
| 2022 | thonks:Stop() | |
| 2023 | attack = false | |
| 2024 | text.Text = "Noti˅ɐ " | |
| 2025 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2026 | lul:Resume() | |
| 2027 | hum.WalkSpeed = 40 | |
| 2028 | end | |
| 2029 | function kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() | |
| 2030 | attack = true | |
| 2031 | Character.Head.face.Texture = "rbxassetid://266304560" | |
| 2032 | for i = 0,6,0.1 do | |
| 2033 | swait() | |
| 2034 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2035 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2036 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2037 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2038 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(170), Rad(0), Rad(-15)), 0.1) | |
| 2039 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1) | |
| 2040 | end | |
| 2041 | CreateSound("1093102664", hed, 10, 1)
| |
| 2042 | CameraEnshaking(3, 8) | |
| 2043 | for i = 0,2,0.1 do | |
| 2044 | swait() | |
| 2045 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
| 2046 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(40), Rad(0)), 0.4) | |
| 2047 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2048 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2049 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-40)), 0.4) | |
| 2050 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4) | |
| 2051 | end | |
| 2052 | Character.Head.face.Texture = "rbxassetid://30128383" | |
| 2053 | hum.MaxHealth = 0 | |
| 2054 | ragdoll(char) | |
| 2055 | CreateSound("534269232", hed, 5, 1)
| |
| 2056 | end | |
| 2057 | ||
| 2058 | function dead() | |
| 2059 | attack = true | |
| 2060 | hum.WalkSpeed = 0.20 | |
| 2061 | CreateSound("137225991", hed, 10, 1)
| |
| 2062 | Character.Head.face.Texture = "rbxassetid://297512410" | |
| 2063 | for i = 0,1.1,0.1 do | |
| 2064 | swait() | |
| 2065 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2066 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2067 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 2068 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 2069 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 2070 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 2071 | end | |
| 2072 | for i = 0,1.1,0.1 do | |
| 2073 | swait() | |
| 2074 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
| 2075 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2076 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 2077 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 2078 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 2079 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 2080 | end | |
| 2081 | for i = 0,1.1,0.1 do | |
| 2082 | swait() | |
| 2083 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
| 2084 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2085 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 2086 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 2087 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 2088 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 2089 | end | |
| 2090 | for i = 0,1.1,0.1 do | |
| 2091 | swait() | |
| 2092 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
| 2093 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2094 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 2095 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 2096 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 2097 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 2098 | end | |
| 2099 | for i = 0,1.1,0.1 do | |
| 2100 | swait() | |
| 2101 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2102 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2103 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 2104 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 2105 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 2106 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 2107 | end | |
| 2108 | for i = 0,1.1,0.1 do | |
| 2109 | swait() | |
| 2110 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
| 2111 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2112 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 2113 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 2114 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 2115 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 2116 | end | |
| 2117 | for i = 0,1.1,0.1 do | |
| 2118 | swait() | |
| 2119 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
| 2120 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2121 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 2122 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 2123 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 2124 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 2125 | end | |
| 2126 | for i = 0,1.1,0.1 do | |
| 2127 | swait() | |
| 2128 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
| 2129 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2130 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 2131 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 2132 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 2133 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 2134 | end | |
| 2135 | for i = 0,1.1,0.1 do | |
| 2136 | swait() | |
| 2137 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2138 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2139 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
| 2140 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
| 2141 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
| 2142 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
| 2143 | end | |
| 2144 | Character.Head.face.Texture = "rbxassetid://273309187" | |
| 2145 | for i = 0,9,0.1 do | |
| 2146 | swait() | |
| 2147 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.59 + 0.1) * angles(Rad(-90), Rad(90), Rad(0)), 0.15) | |
| 2148 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 2149 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2150 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
| 2151 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(30)), 0.1) | |
| 2152 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-30)), 0.1) | |
| 2153 | end | |
| 2154 | attack = false | |
| 2155 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2156 | hum.WalkSpeed = 40 | |
| 2157 | end | |
| 2158 | ||
| 2159 | function ShutTheHellUp() | |
| 2160 | attack = true | |
| 2161 | hum.WalkSpeed = 2.01 | |
| 2162 | CreateSound("336377340", hed, 10, 1)
| |
| 2163 | for i = 0,3,0.1 do | |
| 2164 | swait() | |
| 2165 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2166 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2167 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2168 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2169 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 2170 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2171 | end | |
| 2172 | for i = 0,1.2,0.1 do | |
| 2173 | swait() | |
| 2174 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2175 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 2176 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2177 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2178 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 2179 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2180 | end | |
| 2181 | for i = 0,1.2,0.1 do | |
| 2182 | swait() | |
| 2183 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2184 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 2185 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2186 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2187 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 2188 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2189 | end | |
| 2190 | for i = 0,1.2,0.1 do | |
| 2191 | swait() | |
| 2192 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2193 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 2194 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2195 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2196 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 2197 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2198 | end | |
| 2199 | for i = 0,1.2,0.1 do | |
| 2200 | swait() | |
| 2201 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2202 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
| 2203 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2204 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2205 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 2206 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2207 | end | |
| 2208 | for i = 0,2,0.1 do | |
| 2209 | swait() | |
| 2210 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2211 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2212 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2213 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2214 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1) | |
| 2215 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2216 | end | |
| 2217 | for i = 0,2,0.1 do | |
| 2218 | swait() | |
| 2219 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2220 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2221 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2222 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2223 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 2224 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2225 | end | |
| 2226 | hum.WalkSpeed = 40 | |
| 2227 | attack = false | |
| 2228 | end | |
| 2229 | ||
| 2230 | function NO_U() | |
| 2231 | attack = true | |
| 2232 | hum.WalkSpeed = 4.01 | |
| 2233 | Character.Head.face.Texture = "rbxassetid://304904077" | |
| 2234 | CreateSound("1543318456", hed, 10, 1)
| |
| 2235 | for i = 0,6,0.1 do | |
| 2236 | swait() | |
| 2237 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2238 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2239 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2240 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2241 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 2242 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2243 | end | |
| 2244 | for i = 0,3.2,0.1 do | |
| 2245 | swait() | |
| 2246 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2247 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
| 2248 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2249 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2250 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
| 2251 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2252 | end | |
| 2253 | hum.WalkSpeed = 40 | |
| 2254 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2255 | attack = false | |
| 2256 | end | |
| 2257 | ||
| 2258 | function EndMySufferingV2() | |
| 2259 | attack = true | |
| 2260 | hum.WalkSpeed = 1.01 | |
| 2261 | CreateSound("577475178", hed, 10, 1)
| |
| 2262 | for i = 0,18,0.1 do | |
| 2263 | swait() | |
| 2264 | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) | |
| 2265 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
| 2266 | RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
| 2267 | LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) | |
| 2268 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) | |
| 2269 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) | |
| 2270 | end | |
| 2271 | attack = false | |
| 2272 | hum.WalkSpeed = 40 | |
| 2273 | end | |
| 2274 | ||
| 2275 | function Victory() | |
| 2276 | attack = true | |
| 2277 | hum.WalkSpeed = 1.01 | |
| 2278 | Character.Head.face.Texture = "rbxassetid://616284160" | |
| 2279 | Humanoid.Jump = true | |
| 2280 | CreateSound("130834939", hed, 10, 1)
| |
| 2281 | for i = 0,3.7,0.1 do | |
| 2282 | swait() | |
| 2283 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2284 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2285 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 2286 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 2287 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2288 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
| 2289 | end | |
| 2290 | Humanoid.Jump = true | |
| 2291 | for i = 0,3.7,0.1 do | |
| 2292 | swait() | |
| 2293 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2294 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2295 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 2296 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 2297 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1) | |
| 2298 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
| 2299 | end | |
| 2300 | Humanoid.Jump = true | |
| 2301 | for i = 0,3.7,0.1 do | |
| 2302 | swait() | |
| 2303 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2304 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2305 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 2306 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 2307 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2308 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
| 2309 | end | |
| 2310 | Humanoid.Jump = true | |
| 2311 | for i = 0,3.7,0.1 do | |
| 2312 | swait() | |
| 2313 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2314 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2315 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 2316 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
| 2317 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1) | |
| 2318 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
| 2319 | end | |
| 2320 | Humanoid.Jump = true | |
| 2321 | for i = 0,3.7,0.1 do | |
| 2322 | swait() | |
| 2323 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2324 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2325 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 2326 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
| 2327 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2328 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
| 2329 | end | |
| 2330 | attack = false | |
| 2331 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2332 | hum.WalkSpeed = 40 | |
| 2333 | end | |
| 2334 | ||
| 2335 | function WhatHuh() | |
| 2336 | attack = true | |
| 2337 | hum.WalkSpeed = 1.01 | |
| 2338 | CreateSound("130766865", hed, 10, 1)
| |
| 2339 | Character.Head.face.Texture = "rbxassetid://276732672" | |
| 2340 | for i = 0,4,0.1 do | |
| 2341 | swait() | |
| 2342 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2343 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) | |
| 2344 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2345 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2346 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2347 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2348 | end | |
| 2349 | for i = 0,6.7,0.1 do | |
| 2350 | swait() | |
| 2351 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2352 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) | |
| 2353 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2354 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2355 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2356 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2357 | end | |
| 2358 | for i = 0,8.1,0.1 do | |
| 2359 | swait() | |
| 2360 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2361 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) | |
| 2362 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2363 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2364 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2365 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2366 | end | |
| 2367 | for i = 0,1,0.1 do | |
| 2368 | swait() | |
| 2369 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2370 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(-26), Rad(0)), 0.3) | |
| 2371 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2372 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2373 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2374 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2375 | end | |
| 2376 | for i = 0,1,0.1 do | |
| 2377 | swait() | |
| 2378 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2379 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(26), Rad(0)), 0.3) | |
| 2380 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2381 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2382 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2383 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2384 | end | |
| 2385 | for i = 0,4,0.1 do | |
| 2386 | swait() | |
| 2387 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2388 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) | |
| 2389 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2390 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2391 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2392 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2393 | end | |
| 2394 | attack = false | |
| 2395 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2396 | hum.WalkSpeed = 40 | |
| 2397 | end | |
| 2398 | ||
| 2399 | function kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() | |
| 2400 | attack = true | |
| 2401 | Character.Head.face.Texture = "rbxassetid://266304560" | |
| 2402 | for i = 0,6,0.1 do | |
| 2403 | swait() | |
| 2404 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2405 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2406 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2407 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2408 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(170), Rad(0), Rad(-15)), 0.1) | |
| 2409 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1) | |
| 2410 | end | |
| 2411 | CreateSound("1093102664", hed, 10, 1)
| |
| 2412 | CameraEnshaking(3, 8) | |
| 2413 | for i = 0,2,0.1 do | |
| 2414 | swait() | |
| 2415 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
| 2416 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(40), Rad(0)), 0.4) | |
| 2417 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2418 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2419 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-40)), 0.4) | |
| 2420 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4) | |
| 2421 | end | |
| 2422 | Character.Head.face.Texture = "rbxassetid://30128383" | |
| 2423 | hum.MaxHealth = 0 | |
| 2424 | ragdoll(char) | |
| 2425 | CreateSound("534269232", hed, 5, 1)
| |
| 2426 | end | |
| 2427 | ||
| 2428 | function AnotherOne() --WhAT ANOTHER ONE | |
| 2429 | attack = true | |
| 2430 | hum.WalkSpeed = 1.01 | |
| 2431 | local icri = CreateSound("1205111204", hed, 10, 1)
| |
| 2432 | swait(165) | |
| 2433 | local FRAME = tors.CFrame | |
| 2434 | repeat | |
| 2435 | swait() | |
| 2436 | Character.Head.face.Texture = "rbxassetid://582931093" | |
| 2437 | CameraEnshaking(1, 10) | |
| 2438 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2439 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2440 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2441 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 2442 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 2443 | tors.CFrame = FRAME * CF(0,1,0) | |
| 2444 | swait() | |
| 2445 | tors.CFrame = FRAME | |
| 2446 | until icri.Playing == false | |
| 2447 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2448 | attack = false | |
| 2449 | hum.WalkSpeed = 40 | |
| 2450 | end | |
| 2451 | ||
| 2452 | ||
| 2453 | function NEN() | |
| 2454 | attack = true | |
| 2455 | hum.WalkSpeed = 1.01 | |
| 2456 | CreateSound("230292011", hed, 10, 1)
| |
| 2457 | Character.Head.face.Texture = "rbxassetid://705269463" | |
| 2458 | for i = 0,4,0.1 do | |
| 2459 | swait() | |
| 2460 | CameraEnshaking(1, 3) | |
| 2461 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2462 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-90), Rad(0), Rad(0)), 0.3) | |
| 2463 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2464 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2465 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
| 2466 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
| 2467 | end | |
| 2468 | attack = false | |
| 2469 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2470 | hum.WalkSpeed = 40 | |
| 2471 | end | |
| 2472 | ||
| 2473 | function Ashes() --Straight from... Whatever it was called. | |
| 2474 | attack = true | |
| 2475 | hum.WalkSpeed = 1.01 | |
| 2476 | Character.Head.face.Texture = "rbxassetid://360687027" | |
| 2477 | CreateSound("290084602", tors, 10, 1)
| |
| 2478 | for i = 0,6.2,0.1 do | |
| 2479 | swait() | |
| 2480 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2481 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30), Rad(0), Rad(0)), 0.3) | |
| 2482 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
| 2483 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
| 2484 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(145)), 0.1) | |
| 2485 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(-145)), 0.1) | |
| 2486 | end | |
| 2487 | for i = 0,6.2,0.1 do | |
| 2488 | swait() | |
| 2489 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
| 2490 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2491 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
| 2492 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15) | |
| 2493 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1) | |
| 2494 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1) | |
| 2495 | end | |
| 2496 | attack = false | |
| 2497 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2498 | hum.WalkSpeed = 40 | |
| 2499 | end | |
| 2500 | ||
| 2501 | ||
| 2502 | function BOI() | |
| 2503 | attack = true | |
| 2504 | hum.WalkSpeed = 1.01 | |
| 2505 | CreateSound("390901873", hed, 10, 1)
| |
| 2506 | Character.Head.face.Texture = "rbxassetid://282463320" | |
| 2507 | for i = 0,4,0.1 do | |
| 2508 | swait() | |
| 2509 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2510 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2511 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2512 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2513 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(50), Rad(90)), 0.1) | |
| 2514 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-50), Rad(-90)), 0.1) | |
| 2515 | end | |
| 2516 | for i = 0,4,0.1 do | |
| 2517 | swait() | |
| 2518 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2519 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) | |
| 2520 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2521 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2522 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) | |
| 2523 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) | |
| 2524 | end | |
| 2525 | attack = false | |
| 2526 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2527 | hum.WalkSpeed = 40 | |
| 2528 | end | |
| 2529 | ||
| 2530 | function DrinkdaDrink() | |
| 2531 | attack = true | |
| 2532 | RHe.Transparency = 0 | |
| 2533 | hum.WalkSpeed = 3 | |
| 2534 | local Munch = CreateSound("554208103", hed, 5, 1)
| |
| 2535 | swait(2) | |
| 2536 | repeat | |
| 2537 | for i = 0,6,0.1 do | |
| 2538 | swait() | |
| 2539 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.2 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.3) | |
| 2540 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-35 - 5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 2541 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.3) | |
| 2542 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.3) | |
| 2543 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.1 + 0.1 * Sin(sine / 20)* Player_Size, -0.6* Player_Size) * angles(Rad(160), Rad(0), Rad(-35)), 0.1) | |
| 2544 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(0 - 5 * Sin(sine / 20)), Rad(-10 - 5 * Sin(sine / 20))), 0.3) | |
| 2545 | end | |
| 2546 | until Munch.Playing == false | |
| 2547 | hum.WalkSpeed = 40 | |
| 2548 | RHe.Transparency = 1 | |
| 2549 | attack = false | |
| 2550 | end | |
| 2551 | ||
| 2552 | function EatdaChips() | |
| 2553 | attack = true | |
| 2554 | RHk.Transparency = 0 | |
| 2555 | hum.WalkSpeed = 3 | |
| 2556 | local Muncha = CreateSound("1575472350", hed, 5, 1)
| |
| 2557 | swait(2) | |
| 2558 | repeat | |
| 2559 | for i = 0,6,0.1 do | |
| 2560 | swait() | |
| 2561 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.2 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.3) | |
| 2562 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-35 - 5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 2563 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.3) | |
| 2564 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.3) | |
| 2565 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.1 + 0.1 * Sin(sine / 20)* Player_Size, -0.6* Player_Size) * angles(Rad(160), Rad(0), Rad(-35)), 0.1) | |
| 2566 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(0 - 5 * Sin(sine / 20)), Rad(-10 - 5 * Sin(sine / 20))), 0.3) | |
| 2567 | end | |
| 2568 | until Muncha.Playing == false | |
| 2569 | hum.WalkSpeed = 40 | |
| 2570 | RHk.Transparency = 1 | |
| 2571 | attack = false | |
| 2572 | end | |
| 2573 | ||
| 2574 | function Sittyboi() | |
| 2575 | attack = true | |
| 2576 | lul:Pause() | |
| 2577 | text.Text = "Waiting..." | |
| 2578 | AAAAA.SoundId = "rbxassetid://1239136800" | |
| 2579 | AAAAA.TimePosition = 0 | |
| 2580 | AAAAA:Play() | |
| 2581 | hum.WalkSpeed = 0 | |
| 2582 | repeat | |
| 2583 | swait() | |
| 2584 | for i = 0, 1, 0.1 do | |
| 2585 | swait() | |
| 2586 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -1.6 + 0.1 * Player_Size * Cos(sine / 20)) * angles(Rad(-15), Rad(0), Rad(0)), 0.1) | |
| 2587 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.1) | |
| 2588 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(75), Rad(0), Rad(5)), 0.1) | |
| 2589 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(75), Rad(0), Rad(-5)), 0.1) | |
| 2590 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(70), Rad(0 + 5 * Sin(sine / 20)), Rad(-30 + 5 * Sin(sine / 20))), 0.1) | |
| 2591 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-15), Rad(20), Rad(-15)), 0.1) | |
| 2592 | end | |
| 2593 | until AAAAA.Playing == false | |
| 2594 | attack = false | |
| 2595 | AAAAA:Stop() | |
| 2596 | lul:Resume() | |
| 2597 | text.Text = "Noti˅ɐ " | |
| 2598 | hum.WalkSpeed = 40 | |
| 2599 | end | |
| 2600 | ||
| 2601 | function HELP() | |
| 2602 | attack = true | |
| 2603 | hum.WalkSpeed = 1.01 | |
| 2604 | Character.Head.face.Texture = "rbxassetid://307972876" | |
| 2605 | CreateSound("1123321019", hed, 10, 1)
| |
| 2606 | for i = 0,15,0.1 do | |
| 2607 | swait() | |
| 2608 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2609 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2610 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2611 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2612 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2613 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2614 | end | |
| 2615 | CreateSound("198462271", hed, 10, 1)
| |
| 2616 | for i = 0,8,0.1 do | |
| 2617 | Character.Head.face.Texture = "rbxassetid://341497730" | |
| 2618 | swait() | |
| 2619 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2620 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2621 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2622 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2623 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2624 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2625 | end | |
| 2626 | for i = 0,8,0.1 do | |
| 2627 | Character.Head.face.Texture = "rbxassetid://341497730" | |
| 2628 | swait() | |
| 2629 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2630 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
| 2631 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2632 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2633 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2634 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2635 | end | |
| 2636 | CreateSound("948494432", hed, 10, 1)
| |
| 2637 | for i = 0,7.5,0.1 do | |
| 2638 | Character.Head.face.Texture = "rbxassetid://249062487" | |
| 2639 | swait() | |
| 2640 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2641 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
| 2642 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2643 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2644 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2645 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2646 | end | |
| 2647 | CreateSound("1542642349", hed, 10, 1)
| |
| 2648 | for i = 0,10,0.1 do | |
| 2649 | Character.Head.face.Texture = "rbxassetid://270636807" | |
| 2650 | swait() | |
| 2651 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2652 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2653 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2654 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2655 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2656 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2657 | end | |
| 2658 | CreateSound("269597232", hed, 10, 1)
| |
| 2659 | for i = 0,6,0.1 do | |
| 2660 | Character.Head.face.Texture = "rbxassetid://265057155" | |
| 2661 | swait() | |
| 2662 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2663 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
| 2664 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2665 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2666 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2667 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2668 | end | |
| 2669 | attack = false | |
| 2670 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2671 | hum.WalkSpeed = 40 | |
| 2672 | end | |
| 2673 | ||
| 2674 | danci = false | |
| 2675 | ||
| 2676 | function dingidongo() --my head burns | |
| 2677 | attack = true | |
| 2678 | danci = true | |
| 2679 | hum.WalkSpeed = 27.6 | |
| 2680 | texth.Text = "Having a Seizure." | |
| 2681 | text.Text = "" | |
| 2682 | gudsong:Play() | |
| 2683 | lul:Pause() | |
| 2684 | gudsong.TimePosition = 6.6 | |
| 2685 | Character.Head.face.Texture = "rbxassetid://315792941" | |
| 2686 | repeat | |
| 2687 | for i = 0,1.87,0.23 do | |
| 2688 | swait() | |
| 2689 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8) | |
| 2690 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9) | |
| 2691 | RH.C0 = clerp(RH.C0, CF(1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
| 2692 | LH.C0 = clerp(LH.C0, CF(-1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
| 2693 | RW.C0 = clerp(RW.C0, CF(1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(115)), 0.77) | |
| 2694 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-115)), 0.67) | |
| 2695 | end | |
| 2696 | if gudsong.TimePosition == 11.937 then | |
| 2697 | gudsong.TimePosition = 6.6 | |
| 2698 | end | |
| 2699 | for i = 0,1.87,0.23 do | |
| 2700 | swait() | |
| 2701 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8) | |
| 2702 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9) | |
| 2703 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
| 2704 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
| 2705 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.7) | |
| 2706 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.7) | |
| 2707 | end | |
| 2708 | until danci == false | |
| 2709 | gudsong:Stop() | |
| 2710 | attack = false | |
| 2711 | lul:Resume() | |
| 2712 | texth.Text = "" | |
| 2713 | text.Text = "Noti˅ɐ " | |
| 2714 | attack = false | |
| 2715 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2716 | hum.WalkSpeed = 40 | |
| 2717 | end | |
| 2718 | ||
| 2719 | function hap() --much hap | |
| 2720 | attack = true | |
| 2721 | hum.WalkSpeed = 0.10 | |
| 2722 | CreateSound("363808674", hed, 10, 1)
| |
| 2723 | Character.Head.face.Texture = "rbxassetid://315792941" | |
| 2724 | for i = 0,12,0.1 do | |
| 2725 | swait() | |
| 2726 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2727 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3) | |
| 2728 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2729 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2730 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2731 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
| 2732 | end | |
| 2733 | CreateSound("233168827", hed, 10, 1)
| |
| 2734 | Character.Head.face.Texture = "rbxassetid://335761015" | |
| 2735 | for i = 0,10,0.1 do | |
| 2736 | swait() | |
| 2737 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 2738 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3) | |
| 2739 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2740 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 2741 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
| 2742 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
| 2743 | end | |
| 2744 | CreateSound("363808674", hed, 10, 1)
| |
| 2745 | attack = false | |
| 2746 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 2747 | hum.WalkSpeed = 40 | |
| 2748 | end | |
| 2749 | ||
| 2750 | function Gumilol() | |
| 2751 | attack = true | |
| 2752 | hum.WalkSpeed = 0 | |
| 2753 | local Senses = CreateSound("605297168", hed, 6, 1)
| |
| 2754 | swait(2) | |
| 2755 | repeat | |
| 2756 | swait() | |
| 2757 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(20)), 0.2) | |
| 2758 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0 - 5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.2) | |
| 2759 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.2) | |
| 2760 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.2) | |
| 2761 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 5 * Sin(sine / 20)), Rad(10 + 5 * Sin(sine / 20))), 0.2) | |
| 2762 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-90)), 0.2) | |
| 2763 | until Senses.TimePosition > 2.7 | |
| 2764 | for i = 0, 3, 0.1 do | |
| 2765 | swait() | |
| 2766 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size) * angles(Rad(-30), Rad(0), Rad(0)), 0.5) | |
| 2767 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)), 0.5) | |
| 2768 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.5) | |
| 2769 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.5) | |
| 2770 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(10)), 0.5) | |
| 2771 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-90)), 0.5) | |
| 2772 | end | |
| 2773 | root.Anchored = true | |
| 2774 | repeat | |
| 2775 | swait() | |
| 2776 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -2.7 + 0.1* Player_Size) * angles(Rad(90), Rad(0), Rad(0)), 0.5) | |
| 2777 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)), 0.5) | |
| 2778 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.5) | |
| 2779 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.5) | |
| 2780 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(10)), 0.5) | |
| 2781 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-90)), 0.5) | |
| 2782 | until Senses.Playing == false | |
| 2783 | hum.WalkSpeed = 40 | |
| 2784 | attack = false | |
| 2785 | root.Anchored = false | |
| 2786 | end | |
| 2787 | function oofmyass() | |
| 2788 | attack = true | |
| 2789 | hum.WalkSpeed = 0 | |
| 2790 | CreateSound("663306786", tors, 3, 1)
| |
| 2791 | for i = 0, 12, 0.1 do | |
| 2792 | swait() | |
| 2793 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0 + 1 * i * Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.1) | |
| 2794 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20 - 5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.1) | |
| 2795 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(47), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
| 2796 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2797 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(75), Rad(0 + 5 * Sin(sine / 20)), Rad(10 + 5 * Sin(sine / 20))), 0.1) | |
| 2798 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(143), Rad(0 - 5 * Sin(sine / 20)), Rad(-10 - 5 * Sin(sine / 20))), 0.1) | |
| 2799 | end | |
| 2800 | CreateSound("663307468", tors, 6, 1)
| |
| 2801 | for i = 0, 6, 0.1 do | |
| 2802 | swait() | |
| 2803 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 4500 * Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
| 2804 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20 - 5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.1) | |
| 2805 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(47), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.1) | |
| 2806 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
| 2807 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(75), Rad(0 + 5 * Sin(sine / 20)), Rad(10 + 5 * Sin(sine / 20))), 0.1) | |
| 2808 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(156), Rad(0 - 5 * Sin(sine / 20)), Rad(-10 - 5 * Sin(sine / 20))), 0.1) | |
| 2809 | end | |
| 2810 | hum.WalkSpeed = 40 | |
| 2811 | attack = false | |
| 2812 | end | |
| 2813 | function WoodyGotWood() | |
| 2814 | attack = true | |
| 2815 | hum.WalkSpeed = 0 | |
| 2816 | local Woodlenny = CreateSound("1764642350", hed, 6, 1)
| |
| 2817 | swait(2) | |
| 2818 | repeat | |
| 2819 | swait() | |
| 2820 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 5)) * angles(Rad(20), Rad(0), Rad(5)), 0.2) | |
| 2821 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20), Rad(0), Rad(-5 - 15 * Sin(sine / 20))), 0.2) | |
| 2822 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 5)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.2) | |
| 2823 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9 - 0.1 * Cos(sine / 5)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.2) | |
| 2824 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 5)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(10)), 0.2) | |
| 2825 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.1 * Sin(sine / 5)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(0), Rad(-10)), 0.2) | |
| 2826 | until Woodlenny.TimePosition > 3.6 | |
| 2827 | root.Anchored = true | |
| 2828 | repeat | |
| 2829 | swait() | |
| 2830 | for i = 0, 2, 0.1 do | |
| 2831 | swait() | |
| 2832 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -2.7 + 0.1* Player_Size) * angles(Rad(-90), Rad(0), Rad(0)), 0.5) | |
| 2833 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)), 0.5) | |
| 2834 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.5) | |
| 2835 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.5) | |
| 2836 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(90)), 0.5) | |
| 2837 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-90)), 0.5) | |
| 2838 | end | |
| 2839 | for i = 0, 1.6, 0.1 do | |
| 2840 | swait() | |
| 2841 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -2.4 + 0.1* Player_Size) * angles(Rad(-90), Rad(0), Rad(0)), 0.5) | |
| 2842 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)), 0.5) | |
| 2843 | RH.C0 = clerp(RH.C0, CF(0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-10), Rad(0)) * angles(Rad(0), Rad(0), Rad(5)), 0.5) | |
| 2844 | LH.C0 = clerp(LH.C0, CF(-0.5* Player_Size, -0.9* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(10), Rad(0)) * angles(Rad(0), Rad(0), Rad(-5)), 0.5) | |
| 2845 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(75)), 0.5) | |
| 2846 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-75)), 0.5) | |
| 2847 | end | |
| 2848 | until Woodlenny.Playing == false | |
| 2849 | hum.WalkSpeed = 40 | |
| 2850 | attack = false | |
| 2851 | root.Anchored = false | |
| 2852 | end | |
| 2853 | - | lul.SoundId = "rbxassetid://193889412" |
| 2853 | + | |
| 2854 | function LeChange() | |
| 2855 | attack = true | |
| 2856 | - | lul.SoundId = "rbxassetid://274690929" |
| 2856 | + | |
| 2857 | lul.Pitch = 1 | |
| 2858 | lul:Stop() | |
| 2859 | - | lul.SoundId = "rbxassetid://1241998626" |
| 2859 | + | |
| 2860 | if mue == 1 then | |
| 2861 | lul.SoundId = "rbxassetid://1283123885" | |
| 2862 | - | lul.SoundId = "rbxassetid://1878962648" |
| 2862 | + | |
| 2863 | if mue == 2 then | |
| 2864 | lul.SoundId = "rbxassetid://1283123885" | |
| 2865 | - | lul.SoundId = "rbxassetid://185117072" |
| 2865 | + | |
| 2866 | if mue == 3 then | |
| 2867 | lul.SoundId = "rbxassetid://1283123885" | |
| 2868 | - | lul.SoundId = "rbxassetid://295856024" |
| 2868 | + | |
| 2869 | if mue == 4 then | |
| 2870 | lul.SoundId = "rbxassetid://1283123885" | |
| 2871 | - | lul.SoundId = "rbxassetid://2054013600" |
| 2871 | + | |
| 2872 | if mue == 5 then | |
| 2873 | lul.SoundId = "rbxassetid://1283123885" | |
| 2874 | - | lul.SoundId = "rbxassetid://1463709693" |
| 2874 | + | |
| 2875 | if mue == 6 then | |
| 2876 | lul.SoundId = "rbxassetid://1283123885" | |
| 2877 | end | |
| 2878 | - | lul.SoundId = "rbxassetid://575705300" |
| 2878 | + | |
| 2879 | lul.SoundId = "rbxassetid://1283123885" | |
| 2880 | end | |
| 2881 | - | lul.SoundId = "rbxassetid://142924062" |
| 2881 | + | |
| 2882 | lul.SoundId = "rbxassetid://1283123885" | |
| 2883 | lul.Pitch = 1.4 | |
| 2884 | - | lul.SoundId = "rbxassetid://251072363" |
| 2884 | + | |
| 2885 | if mue == 9 then | |
| 2886 | lul.SoundId = "rbxassetid://1283123885" | |
| 2887 | - | lul.SoundId = "rbxassetid://731061980" |
| 2887 | + | |
| 2888 | if mue == 10 then | |
| 2889 | lul.SoundId = "rbxassetid://1283123885" | |
| 2890 | - | lul.SoundId = "rbxassetid://455682677" |
| 2890 | + | |
| 2891 | if mue == 11 then | |
| 2892 | lul.SoundId = "rbxassetid://1283123885" | |
| 2893 | end | |
| 2894 | if mue == 12 then | |
| 2895 | lul.SoundId = "rbxassetid://1283123885" | |
| 2896 | end | |
| 2897 | if mue == 13 then | |
| 2898 | lul.SoundId = "rbxassetid://1283123885" | |
| 2899 | end | |
| 2900 | if mue == 14 then | |
| 2901 | lul.SoundId = "rbxassetid://1283123885" | |
| 2902 | end | |
| 2903 | hum.WalkSpeed = 40 | |
| 2904 | lul:Play() | |
| 2905 | attack = false | |
| 2906 | root.Anchored = false | |
| 2907 | end | |
| 2908 | ||
| 2909 | function SCREAM() | |
| 2910 | attack = true | |
| 2911 | hum.WalkSpeed = 70 | |
| 2912 | lul:Pause() | |
| 2913 | Character.Head.face.Texture = "rbxassetid://1667792" | |
| 2914 | local A = math.random(1,83) | |
| 2915 | if A == 1 then | |
| 2916 | AAAAA.SoundId = "rbxassetid://580806904" | |
| 2917 | AAAAA.TimePosition = 0 | |
| 2918 | end | |
| 2919 | if A == 2 then | |
| 2920 | AAAAA.SoundId = "rbxassetid://569124237" | |
| 2921 | AAAAA.TimePosition = 0 | |
| 2922 | end | |
| 2923 | if A == 3 then | |
| 2924 | AAAAA.SoundId = "rbxassetid://824995694" | |
| 2925 | AAAAA.TimePosition = 0 | |
| 2926 | end | |
| 2927 | if A == 4 then | |
| 2928 | AAAAA.SoundId = "rbxassetid://619398081" | |
| 2929 | AAAAA.TimePosition = 0 | |
| 2930 | end | |
| 2931 | if A == 5 then | |
| 2932 | AAAAA.SoundId = "rbxassetid://561567000" | |
| 2933 | AAAAA.TimePosition = 0 | |
| 2934 | end | |
| 2935 | if A == 6 then | |
| 2936 | AAAAA.SoundId = "rbxassetid://780544434" | |
| 2937 | AAAAA.TimePosition = 0 | |
| 2938 | end | |
| 2939 | if A == 7 then | |
| 2940 | AAAAA.SoundId = "rbxassetid://1127778994" | |
| 2941 | AAAAA.TimePosition = 0 | |
| 2942 | end | |
| 2943 | if A == 8 then | |
| 2944 | AAAAA.SoundId = "rbxassetid://2016152738" | |
| 2945 | AAAAA.TimePosition = 0 | |
| 2946 | end | |
| 2947 | if A == 9 then | |
| 2948 | AAAAA.SoundId = "rbxassetid://1649268255" | |
| 2949 | AAAAA.TimePosition = 0 | |
| 2950 | end | |
| 2951 | if A == 10 then | |
| 2952 | AAAAA.SoundId = "rbxassetid://318925857" | |
| 2953 | AAAAA.TimePosition = 0 | |
| 2954 | end | |
| 2955 | if A == 11 then | |
| 2956 | AAAAA.SoundId = "rbxassetid://1231447409" | |
| 2957 | AAAAA.TimePosition = 0 | |
| 2958 | end | |
| 2959 | if A == 12 then | |
| 2960 | AAAAA.SoundId = "rbxassetid://1173662546" | |
| 2961 | AAAAA.TimePosition = 0 | |
| 2962 | end | |
| 2963 | if A == 13 then | |
| 2964 | AAAAA.SoundId = "rbxassetid://1731102335" | |
| 2965 | AAAAA.TimePosition = 0 | |
| 2966 | end | |
| 2967 | if A == 14 then | |
| 2968 | AAAAA.SoundId = "rbxassetid://597084853" | |
| 2969 | AAAAA.TimePosition = 0 | |
| 2970 | end | |
| 2971 | if A == 15 then | |
| 2972 | AAAAA.SoundId = "rbxassetid://255219578" | |
| 2973 | AAAAA.TimePosition = 0 | |
| 2974 | end | |
| 2975 | if A == 16 then | |
| 2976 | AAAAA.SoundId = "rbxassetid://968042399" | |
| 2977 | AAAAA.TimePosition = 0 | |
| 2978 | end | |
| 2979 | if A == 17 then | |
| 2980 | AAAAA.SoundId = "rbxassetid://2088388847" | |
| 2981 | AAAAA.TimePosition = 0 | |
| 2982 | end | |
| 2983 | if A == 18 then | |
| 2984 | AAAAA.SoundId = "rbxassetid://1958305455" | |
| 2985 | AAAAA.TimePosition = 0 | |
| 2986 | end | |
| 2987 | if A == 19 then | |
| 2988 | AAAAA.SoundId = "rbxassetid://1171758804" | |
| 2989 | AAAAA.TimePosition = 0 | |
| 2990 | end | |
| 2991 | if A == 20 then | |
| 2992 | AAAAA.SoundId = "rbxassetid://1453459167" | |
| 2993 | AAAAA.TimePosition = 0 | |
| 2994 | end | |
| 2995 | if A == 21 then | |
| 2996 | AAAAA.SoundId = "rbxassetid://2000897208" | |
| 2997 | AAAAA.TimePosition = 0 | |
| 2998 | end | |
| 2999 | if A == 22 then | |
| 3000 | AAAAA.SoundId = "rbxassetid://841541884" | |
| 3001 | AAAAA.TimePosition = 0 | |
| 3002 | end | |
| 3003 | if A == 23 then | |
| 3004 | AAAAA.SoundId = "rbxassetid://839044936" | |
| 3005 | AAAAA.TimePosition = 0 | |
| 3006 | end | |
| 3007 | if A == 24 then | |
| 3008 | AAAAA.SoundId = "rbxassetid://520168377" | |
| 3009 | AAAAA.TimePosition = 0 | |
| 3010 | end | |
| 3011 | if A == 25 then | |
| 3012 | AAAAA.SoundId = "rbxassetid://655669511" | |
| 3013 | AAAAA.TimePosition = 0 | |
| 3014 | end | |
| 3015 | if A == 26 then | |
| 3016 | AAAAA.SoundId = "rbxassetid://1125711065" | |
| 3017 | AAAAA.TimePosition = 0 | |
| 3018 | end | |
| 3019 | if A == 27 then | |
| 3020 | AAAAA.SoundId = "rbxassetid://482886779" | |
| 3021 | AAAAA.TimePosition = 0 | |
| 3022 | end | |
| 3023 | if A == 28 then | |
| 3024 | AAAAA.SoundId = "rbxassetid://470406966" | |
| 3025 | AAAAA.TimePosition = 0 | |
| 3026 | end | |
| 3027 | if A == 29 then | |
| 3028 | AAAAA.SoundId = "rbxassetid://363239413" | |
| 3029 | AAAAA.TimePosition = 0 | |
| 3030 | end | |
| 3031 | if A == 30 then | |
| 3032 | AAAAA.SoundId = "rbxassetid://1183260037" | |
| 3033 | AAAAA.TimePosition = 0 | |
| 3034 | end | |
| 3035 | if A == 31 then | |
| 3036 | AAAAA.SoundId = "rbxassetid://644321050" | |
| 3037 | AAAAA.TimePosition = 0 | |
| 3038 | end | |
| 3039 | if A == 32 then | |
| 3040 | AAAAA.SoundId = "rbxassetid://962124783" | |
| 3041 | AAAAA.TimePosition = 0 | |
| 3042 | end | |
| 3043 | if A == 33 then | |
| 3044 | AAAAA.SoundId = "rbxassetid://328782098" | |
| 3045 | AAAAA.TimePosition = 0 | |
| 3046 | end | |
| 3047 | if A == 34 then | |
| 3048 | AAAAA.SoundId = "rbxassetid://1868475933" | |
| 3049 | AAAAA.TimePosition = 0 | |
| 3050 | end | |
| 3051 | if A == 35 then | |
| 3052 | AAAAA.SoundId = "rbxassetid://606775826" | |
| 3053 | AAAAA.TimePosition = 0 | |
| 3054 | end | |
| 3055 | if A == 36 then | |
| 3056 | AAAAA.SoundId = "rbxassetid://299132320" | |
| 3057 | AAAAA.TimePosition = 0 | |
| 3058 | end | |
| 3059 | if A == 37 then | |
| 3060 | AAAAA.SoundId = "rbxassetid://153109732" | |
| 3061 | AAAAA.TimePosition = 0 | |
| 3062 | end | |
| 3063 | if A == 37 then | |
| 3064 | AAAAA.SoundId = "rbxassetid://457506669" | |
| 3065 | AAAAA.TimePosition = 0 | |
| 3066 | end | |
| 3067 | if A == 38 then | |
| 3068 | AAAAA.SoundId = "rbxassetid://335628150" | |
| 3069 | AAAAA.TimePosition = 0 | |
| 3070 | end | |
| 3071 | if A == 39 then | |
| 3072 | AAAAA.SoundId = "rbxassetid://488032404" | |
| 3073 | AAAAA.TimePosition = 0 | |
| 3074 | end | |
| 3075 | if A == 40 then | |
| 3076 | AAAAA.SoundId = "rbxassetid://1375131348" | |
| 3077 | AAAAA.TimePosition = 0 | |
| 3078 | end | |
| 3079 | if A == 41 then | |
| 3080 | AAAAA.SoundId = "rbxassetid://1314602285" | |
| 3081 | AAAAA.TimePosition = 0 | |
| 3082 | end | |
| 3083 | if A == 42 then | |
| 3084 | AAAAA.SoundId = "rbxassetid://744281932" | |
| 3085 | AAAAA.TimePosition = 0 | |
| 3086 | end | |
| 3087 | if A == 43 then | |
| 3088 | AAAAA.SoundId = "rbxassetid://434976383" | |
| 3089 | AAAAA.TimePosition = 0 | |
| 3090 | end | |
| 3091 | if A == 44 then | |
| 3092 | AAAAA.SoundId = "rbxassetid://1842306658" | |
| 3093 | AAAAA.TimePosition = 0 | |
| 3094 | end | |
| 3095 | if A == 45 then | |
| 3096 | AAAAA.SoundId = "rbxassetid://643472343" | |
| 3097 | AAAAA.TimePosition = 0 | |
| 3098 | end | |
| 3099 | if A == 46 then | |
| 3100 | AAAAA.SoundId = "rbxassetid://221258319" | |
| 3101 | AAAAA.TimePosition = 0 | |
| 3102 | end | |
| 3103 | if A == 47 then | |
| 3104 | AAAAA.SoundId = "rbxassetid://1679015957" | |
| 3105 | AAAAA.TimePosition = 0 | |
| 3106 | end | |
| 3107 | if A == 48 then | |
| 3108 | AAAAA.SoundId = "rbxassetid://567908972" | |
| 3109 | AAAAA.TimePosition = 0 | |
| 3110 | end | |
| 3111 | if A == 49 then | |
| 3112 | AAAAA.SoundId = "rbxassetid://717014037" | |
| 3113 | AAAAA.TimePosition = 0 | |
| 3114 | end | |
| 3115 | if A == 50 then | |
| 3116 | AAAAA.SoundId = "rbxassetid://744323533" | |
| 3117 | AAAAA.TimePosition = 0 | |
| 3118 | end | |
| 3119 | if A == 51 then | |
| 3120 | AAAAA.SoundId = "rbxassetid://889774006" | |
| 3121 | AAAAA.TimePosition = 0 | |
| 3122 | end | |
| 3123 | if A == 52 then | |
| 3124 | AAAAA.SoundId = "rbxassetid://167137736" | |
| 3125 | AAAAA.TimePosition = 0 | |
| 3126 | end | |
| 3127 | if A == 53 then | |
| 3128 | AAAAA.SoundId = "rbxassetid://251074756" | |
| 3129 | AAAAA.TimePosition = 0 | |
| 3130 | end | |
| 3131 | if A == 54 then | |
| 3132 | AAAAA.SoundId = "rbxassetid://977558364" | |
| 3133 | AAAAA.TimePosition = 0 | |
| 3134 | end | |
| 3135 | if A == 55 then | |
| 3136 | AAAAA.SoundId = "rbxassetid://328728034" | |
| 3137 | AAAAA.TimePosition = 0 | |
| 3138 | end | |
| 3139 | if A == 56 then | |
| 3140 | AAAAA.SoundId = "rbxassetid://1266243649" | |
| 3141 | AAAAA.TimePosition = 0 | |
| 3142 | end | |
| 3143 | if A == 57 then | |
| 3144 | AAAAA.SoundId = "rbxassetid://964618925" | |
| 3145 | AAAAA.TimePosition = 0 | |
| 3146 | end | |
| 3147 | if A == 58 then | |
| 3148 | AAAAA.SoundId = "rbxassetid://1803630339" | |
| 3149 | AAAAA.TimePosition = 0 | |
| 3150 | end | |
| 3151 | if A == 59 then | |
| 3152 | AAAAA.SoundId = "rbxassetid://840189092" | |
| 3153 | AAAAA.TimePosition = 0 | |
| 3154 | end | |
| 3155 | if A == 60 then | |
| 3156 | AAAAA.SoundId = "rbxassetid://1559029429" | |
| 3157 | AAAAA.TimePosition = 0 | |
| 3158 | end | |
| 3159 | if A == 61 then | |
| 3160 | AAAAA.SoundId = "rbxassetid://1638542850" | |
| 3161 | AAAAA.TimePosition = 0 | |
| 3162 | end | |
| 3163 | if A == 62 then | |
| 3164 | AAAAA.SoundId = "rbxassetid://803576871" | |
| 3165 | AAAAA.TimePosition = 0 | |
| 3166 | end | |
| 3167 | if A == 63 then | |
| 3168 | AAAAA.SoundId = "rbxassetid://698882646" | |
| 3169 | AAAAA.TimePosition = 0 | |
| 3170 | end | |
| 3171 | if A == 64 then | |
| 3172 | AAAAA.SoundId = "rbxassetid://1151976352" | |
| 3173 | AAAAA.TimePosition = 0 | |
| 3174 | end | |
| 3175 | if A == 65 then | |
| 3176 | AAAAA.SoundId = "rbxassetid://406116544" | |
| 3177 | AAAAA.TimePosition = 0 | |
| 3178 | end | |
| 3179 | if A == 66 then | |
| 3180 | AAAAA.SoundId = "rbxassetid://316022829" | |
| 3181 | AAAAA.TimePosition = 0 | |
| 3182 | end | |
| 3183 | if A == 67 then | |
| 3184 | AAAAA.SoundId = "rbxassetid://171914461" | |
| 3185 | AAAAA.TimePosition = 0 | |
| 3186 | end | |
| 3187 | if A == 68 then | |
| 3188 | AAAAA.SoundId = "rbxassetid://287491840" | |
| 3189 | AAAAA.TimePosition = 0 | |
| 3190 | end | |
| 3191 | if A == 69 then | |
| 3192 | AAAAA.SoundId = "rbxassetid://430752531" | |
| 3193 | AAAAA.TimePosition = 0 | |
| 3194 | end | |
| 3195 | if A == 70 then | |
| 3196 | AAAAA.SoundId = "rbxassetid://531023877" | |
| 3197 | AAAAA.TimePosition = 0 | |
| 3198 | end | |
| 3199 | if A == 71 then | |
| 3200 | AAAAA.SoundId = "rbxassetid://271588868" | |
| 3201 | AAAAA.TimePosition = 0 | |
| 3202 | end | |
| 3203 | if A == 72 then | |
| 3204 | AAAAA.SoundId = "rbxassetid://602958674" | |
| 3205 | AAAAA.TimePosition = 0 | |
| 3206 | end | |
| 3207 | if A == 73 then | |
| 3208 | AAAAA.SoundId = "rbxassetid://899472110" | |
| 3209 | AAAAA.TimePosition = 0 | |
| 3210 | end | |
| 3211 | if A == 74 then | |
| 3212 | AAAAA.SoundId = "rbxassetid://793986125" | |
| 3213 | AAAAA.TimePosition = 0 | |
| 3214 | end | |
| 3215 | if A == 75 then | |
| 3216 | AAAAA.SoundId = "rbxassetid://317643401" | |
| 3217 | AAAAA.TimePosition = 0 | |
| 3218 | end | |
| 3219 | if A == 76 then | |
| 3220 | AAAAA.SoundId = "rbxassetid://427265119" | |
| 3221 | AAAAA.TimePosition = 0 | |
| 3222 | end | |
| 3223 | if A == 77 then | |
| 3224 | AAAAA.SoundId = "rbxassetid://318250043" | |
| 3225 | AAAAA.TimePosition = 0 | |
| 3226 | end | |
| 3227 | if A == 78 then | |
| 3228 | AAAAA.SoundId = "rbxassetid://272135781" | |
| 3229 | AAAAA.TimePosition = 0 | |
| 3230 | end | |
| 3231 | if A == 79 then | |
| 3232 | AAAAA.SoundId = "rbxassetid://302662929" | |
| 3233 | AAAAA.TimePosition = 0 | |
| 3234 | end | |
| 3235 | if A == 80 then | |
| 3236 | AAAAA.SoundId = "rbxassetid://1226918619" | |
| 3237 | AAAAA.TimePosition = 0 | |
| 3238 | end | |
| 3239 | if A == 81 then | |
| 3240 | AAAAA.SoundId = "rbxassetid://973891000" | |
| 3241 | AAAAA.TimePosition = 0 | |
| 3242 | end | |
| 3243 | if A == 82 then | |
| 3244 | AAAAA.SoundId = "rbxassetid://1002843959" | |
| 3245 | AAAAA.TimePosition = 0 | |
| 3246 | end | |
| 3247 | if A == 83 then | |
| 3248 | AAAAA.SoundId = "rbxassetid://1441494988" | |
| 3249 | AAAAA.TimePosition = 0 | |
| 3250 | end | |
| 3251 | AAAAA:Play() | |
| 3252 | repeat | |
| 3253 | swait() | |
| 3254 | AAAAA.Parent = tors | |
| 3255 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 3256 | until AAAAA.Playing == false | |
| 3257 | hum.WalkSpeed = 40 | |
| 3258 | attack = false | |
| 3259 | lul:Resume() | |
| 3260 | Character.Head.face.Texture = "rbxassetid://620619801" | |
| 3261 | hum.WalkSpeed = 40 | |
| 3262 | end | |
| 3263 | ||
| 3264 | lolxdtest = false --dont remove or script wont work | |
| 3265 | MoreTaunts = false | |
| 3266 | mouse.KeyDown:connect(function(key) | |
| 3267 | if key == 'm' then | |
| 3268 | MERKIO:Stop() | |
| 3269 | AAAAA:Stop() | |
| 3270 | thonks:Stop() | |
| 3271 | danci = false | |
| 3272 | elseif key == 'n' and angery == true then | |
| 3273 | angery = false | |
| 3274 | MoreTaunts = false | |
| 3275 | print"Back to normal Taunts" | |
| 3276 | end | |
| 3277 | if attack == false then | |
| 3278 | if lolxdtest == false then | |
| 3279 | if key == 'q' then | |
| 3280 | THEBESTOVERUSEDJOKEEVER() | |
| 3281 | elseif key == 'e' then | |
| 3282 | SCREAM() | |
| 3283 | elseif key == 'b' and angery == false then | |
| 3284 | angery = true | |
| 3285 | MoreTaunts = true | |
| 3286 | print"Replaced y,u,h,j,k,x,l with new Taunts" | |
| 3287 | elseif key == 'n' and angery == true then | |
| 3288 | angery = false | |
| 3289 | elseif key == 'r' then | |
| 3290 | sneakonehundred() | |
| 3291 | elseif key == 't' then | |
| 3292 | DANCEFORME() | |
| 3293 | elseif key == 'y' and MoreTaunts == false then | |
| 3294 | takethat() | |
| 3295 | elseif key == 'f' then | |
| 3296 | Tauntmelon() | |
| 3297 | elseif key == 'z' then | |
| 3298 | EndMySufferingV2() | |
| 3299 | elseif key == 'g' then | |
| 3300 | un_fun() | |
| 3301 | elseif key == 'p' then | |
| 3302 | HELP() | |
| 3303 | elseif key == 'u' and MoreTaunts == false then | |
| 3304 | BOI() | |
| 3305 | elseif key == 'o' then | |
| 3306 | NO_U() | |
| 3307 | elseif key == 'f' then | |
| 3308 | Ashes() | |
| 3309 | elseif key == 'h' and MoreTaunts == false then | |
| 3310 | NEN() | |
| 3311 | elseif key == 'g' then | |
| 3312 | AnotherOne() | |
| 3313 | elseif key == 'k' and MoreTaunts == false then | |
| 3314 | kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() | |
| 3315 | elseif key == 'j' and MoreTaunts == false then | |
| 3316 | WhatHuh() | |
| 3317 | elseif key == 'i' then | |
| 3318 | fbiopenup() | |
| 3319 | elseif key == 'l' and MoreTaunts == false then | |
| 3320 | Victory() | |
| 3321 | elseif key == 'z' then | |
| 3322 | EndMySufferingV2() | |
| 3323 | elseif key == 'x' and MoreTaunts == false then | |
| 3324 | ShutTheHellUp() | |
| 3325 | elseif key == 'v' then | |
| 3326 | dead() | |
| 3327 | elseif key == 'c' and MoreTaunts == false then | |
| 3328 | WRY() | |
| 3329 | elseif key == "y" and MoreTaunts == true then | |
| 3330 | thonki() | |
| 3331 | elseif key == "u" and MoreTaunts == true then | |
| 3332 | Gumilol() | |
| 3333 | elseif key == "j" and MoreTaunts == true then | |
| 3334 | WoodyGotWood() | |
| 3335 | elseif key == "h" and MoreTaunts == true then | |
| 3336 | oofmyass() | |
| 3337 | elseif key == "k" and MoreTaunts == true then | |
| 3338 | DrinkdaDrink() | |
| 3339 | elseif key == "l" and MoreTaunts == true then | |
| 3340 | EatdaChips() | |
| 3341 | elseif key == "x" and MoreTaunts == true then | |
| 3342 | Sittyboi() | |
| 3343 | elseif key == "c" and MoreTaunts == true then | |
| 3344 | LeChange() | |
| 3345 | end | |
| 3346 | end | |
| 3347 | end | |
| 3348 | end) | |
| 3349 | ||
| 3350 | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) | |
| 3351 | local Hitboxpart = Instance.new("Part", EffectModel)
| |
| 3352 | RemoveOutlines(Hitboxpart) | |
| 3353 | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) | |
| 3354 | Hitboxpart.CanCollide = false | |
| 3355 | Hitboxpart.Transparency = 1 | |
| 3356 | Hitboxpart.Anchored = true | |
| 3357 | Hitboxpart.CFrame = Pose | |
| 3358 | game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
| |
| 3359 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
| 3360 | end | |
| 3361 | wait2 = false | |
| 3362 | combo = 1 | |
| 3363 | ||
| 3364 | ||
| 3365 | ||
| 3366 | ||
| 3367 | mouse.Button1Down:connect(function(key) | |
| 3368 | if attack == false then | |
| 3369 | attack = true | |
| 3370 | hum.WalkSpeed = 3.01 | |
| 3371 | if combo == 1 then | |
| 3372 | for i = 0, 1.2, 0.1 do | |
| 3373 | swait() | |
| 3374 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-65)), 0.3) | |
| 3375 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(-65)), 0.1) | |
| 3376 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
| 3377 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(40)), 0.3) | |
| 3378 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(-2.5), math.rad(0), math.rad(-0)), 0.3) | |
| 3379 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(15), math.rad(-20)), 0.3) | |
| 3380 | end | |
| 3381 | CreateSound("608537390", ra, 3, .8)
| |
| 3382 | local sude = Instance.new("Part", ra)
| |
| 3383 | sude.Size = Vector3.new(1, 1, 1) | |
| 3384 | sude:BreakJoints() | |
| 3385 | sude.Transparency = 1 | |
| 3386 | sude.CanCollide = false | |
| 3387 | local dmgweld = Instance.new("Weld", sude)
| |
| 3388 | dmgweld.Part0 = ra | |
| 3389 | dmgweld.Part1 = sude | |
| 3390 | dmgweld.C0 = dmgweld.C0 * CFrame.new(0,0,1.5) | |
| 3391 | local function death(part) | |
| 3392 | local tor = part.Parent:findFirstChild("Torso")
| |
| 3393 | if tor ~= nil then | |
| 3394 | CreateSound("1615641704", ra, 7, 1)
| |
| 3395 | local heds = part.Parent:findFirstChild("Head")
| |
| 3396 | local vel = Instance.new("BodyVelocity", tor)
| |
| 3397 | vel.Velocity = tor.CFrame.lookVector * -754 | |
| 3398 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 3399 | local vels = Instance.new("BodyVelocity", heds)
| |
| 3400 | vels.Velocity = heds.CFrame.lookVector * -546745 | |
| 3401 | vels.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 3402 | tor:BreakJoints() | |
| 3403 | if tor then | |
| 3404 | tor.RotVelocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34 | |
| 3405 | tor.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34 | |
| 3406 | end | |
| 3407 | wait(1.4) | |
| 3408 | sude:destroy() | |
| 3409 | end | |
| 3410 | end | |
| 3411 | sude.Touched:connect(death) | |
| 3412 | for i = 0, 1.2, 0.1 do | |
| 3413 | swait() | |
| 3414 | rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(55)), 0.3) | |
| 3415 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.1) | |
| 3416 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(95), math.rad(0), math.rad(40)), 0.1) | |
| 3417 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3) | |
| 3418 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(-2.5), math.rad(-25), math.rad(-17)), 0.3) | |
| 3419 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(-2.5), math.rad(-0), math.rad(0)), 0.3) | |
| 3420 | end | |
| 3421 | end | |
| 3422 | hum.WalkSpeed = 40 | |
| 3423 | wait2 = false | |
| 3424 | attack = false | |
| 3425 | end | |
| 3426 | end) | |
| 3427 | ||
| 3428 | ------------------------------------------------------- | |
| 3429 | --End Attacks N Stuff-- | |
| 3430 | ------------------------------------------------------- | |
| 3431 | ||
| 3432 | ||
| 3433 | while jumping do | |
| 3434 | Humanoid.Jump = true | |
| 3435 | wait(0.9) | |
| 3436 | end | |
| 3437 | ||
| 3438 | ||
| 3439 | ||
| 3440 | ||
| 3441 | ------------------------------------------------------- | |
| 3442 | --Start Animations-- | |
| 3443 | ------------------------------------------------------- | |
| 3444 | local PlayerSize = 1 | |
| 3445 | local FT,RA,LA,RL,LL = Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh"),Instance.new("SpecialMesh")
| |
| 3446 | FT.MeshId,FT.Scale = "rbxasset://fonts/torso.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize) | |
| 3447 | RA.MeshId,RA.Scale = "rbxasset://fonts/rightarm.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize) | |
| 3448 | LA.MeshId,LA.Scale = "rbxasset://fonts/leftarm.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize) | |
| 3449 | RL.MeshId,RL.Scale = "rbxasset://fonts/rightleg.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize) | |
| 3450 | LL.MeshId,LL.Scale = "rbxasset://fonts/leftleg.mesh",Vector3.new(PlayerSize,PlayerSize,PlayerSize) | |
| 3451 | ||
| 3452 | ||
| 3453 | local equipped = false | |
| 3454 | local idle = 0 | |
| 3455 | local change = 1 | |
| 3456 | local val = 0 | |
| 3457 | local toim = 0 | |
| 3458 | local idleanim = 0.4 | |
| 3459 | hum.Animator.Parent = nil | |
| 3460 | while true do | |
| 3461 | swait() | |
| 3462 | sine = sine + change | |
| 3463 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 3464 | local velderp = root.Velocity.y | |
| 3465 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char) | |
| 3466 | if equipped == true or equipped == false then | |
| 3467 | if attack == false then | |
| 3468 | idle = idle + 1 | |
| 3469 | else | |
| 3470 | idle = 0 | |
| 3471 | end | |
| 3472 | if 1 < root.Velocity.y and hitfloor == nil then | |
| 3473 | Anim = "Jump" | |
| 3474 | if attack == false then | |
| 3475 | rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3) | |
| 3476 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3) | |
| 3477 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3) | |
| 3478 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3) | |
| 3479 | LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
| 3480 | RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3) | |
| 3481 | end | |
| 3482 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
| 3483 | Anim = "Fall" | |
| 3484 | if attack == false then | |
| 3485 | rootj.C0 = clerp(rootj.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3) | |
| 3486 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3) | |
| 3487 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(90)),0.3) | |
| 3488 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-90)),0.3) | |
| 3489 | LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
| 3490 | RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3) | |
| 3491 | end | |
| 3492 | elseif torvel < 1 and hitfloor ~= nil then | |
| 3493 | Anim = "Idle" | |
| 3494 | change = .5 | |
| 3495 | if attack == false then | |
| 3496 | if angery == false then | |
| 3497 | VALUE1 = false | |
| 3498 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 3499 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
| 3500 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
| 3501 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
| 3502 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1) | |
| 3503 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-5 + 2.5 * Sin(sine / 20))), 0.1) | |
| 3504 | if VALUE1 == false and math.random(1,200) == 1 then | |
| 3505 | coroutine.resume(coroutine.create(function() | |
| 3506 | VALUE1 = true | |
| 3507 | for i = 1, 25 do | |
| 3508 | swait() | |
| 3509 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-25),math.rad((15+math.random(-15,15)/15)),math.rad(30)),.3) | |
| 3510 | end | |
| 3511 | VALUE1 = false | |
| 3512 | ||
| 3513 | end)) | |
| 3514 | end | |
| 3515 | elseif angery == true then | |
| 3516 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 3517 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 3518 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 3519 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 3520 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 3521 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 3522 | if VALUE1 == false and math.random(1,200) == 1 then | |
| 3523 | coroutine.resume(coroutine.create(function() | |
| 3524 | VALUE1 = true | |
| 3525 | for i = 1, 25 do | |
| 3526 | swait() | |
| 3527 | FT.Parent = tors | |
| 3528 | RA.Parent = ra | |
| 3529 | LA.Parent = la | |
| 3530 | RL.Parent = rl | |
| 3531 | LL.Parent = ll | |
| 3532 | for _,v in next, char:GetDescendants() do | |
| 3533 | if(v:IsA'DataModelMesh')then | |
| 3534 | v.Offset = Vector3.new(math.random(-200,200)/100,math.random(-200,200)/100,math.random(-200,200)/100) | |
| 3535 | end | |
| 3536 | end | |
| 3537 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-25),math.rad((15+math.random(-15,15)/15)),math.rad(0)),.3) | |
| 3538 | end | |
| 3539 | VALUE1 = false | |
| 3540 | FT.Parent = nil | |
| 3541 | RA.Parent = nil | |
| 3542 | LA.Parent = nil | |
| 3543 | RL.Parent = nil | |
| 3544 | LL.Parent = nil | |
| 3545 | for _,v in next, char:GetDescendants() do | |
| 3546 | if(v:IsA'DataModelMesh')then | |
| 3547 | v.Offset = Vector3.new(0,0,0) | |
| 3548 | end | |
| 3549 | end | |
| 3550 | ||
| 3551 | end)) | |
| 3552 | end | |
| 3553 | end | |
| 3554 | end | |
| 3555 | elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then | |
| 3556 | Anim = "Walk" | |
| 3557 | change = 1 | |
| 3558 | if attack == false then | |
| 3559 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
| 3560 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
| 3561 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 3562 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
| 3563 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
| 3564 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
| 3565 | end | |
| 3566 | end | |
| 3567 | end | |
| 3568 | if 0 < #Effects then | |
| 3569 | for e = 1, #Effects do | |
| 3570 | if Effects[e] ~= nil then | |
| 3571 | local Thing = Effects[e] | |
| 3572 | if Thing ~= nil then | |
| 3573 | local Part = Thing[1] | |
| 3574 | local Mode = Thing[2] | |
| 3575 | local Delay = Thing[3] | |
| 3576 | local IncX = Thing[4] | |
| 3577 | local IncY = Thing[5] | |
| 3578 | local IncZ = Thing[6] | |
| 3579 | if 1 >= Thing[1].Transparency then | |
| 3580 | if Thing[2] == "Block1" then | |
| 3581 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 3582 | local Mesh = Thing[1].Mesh | |
| 3583 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 3584 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3585 | elseif Thing[2] == "Block2" then | |
| 3586 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
| 3587 | local Mesh = Thing[7] | |
| 3588 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 3589 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3590 | elseif Thing[2] == "Block3" then | |
| 3591 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
| 3592 | local Mesh = Thing[7] | |
| 3593 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 3594 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3595 | elseif Thing[2] == "Cylinder" then | |
| 3596 | local Mesh = Thing[1].Mesh | |
| 3597 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 3598 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3599 | elseif Thing[2] == "Blood" then | |
| 3600 | local Mesh = Thing[7] | |
| 3601 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
| 3602 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 3603 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3604 | elseif Thing[2] == "Elec" then | |
| 3605 | local Mesh = Thing[1].Mesh | |
| 3606 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 3607 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3608 | elseif Thing[2] == "Disappear" then | |
| 3609 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3610 | elseif Thing[2] == "Shatter" then | |
| 3611 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 3612 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 3613 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 3614 | Thing[6] = Thing[6] + Thing[5] | |
| 3615 | end | |
| 3616 | else | |
| 3617 | Part.Parent = nil | |
| 3618 | table.remove(Effects, e) | |
| 3619 | end | |
| 3620 | end | |
| 3621 | end | |
| 3622 | end | |
| 3623 | end | |
| 3624 | end | |
| 3625 | ------------------------------------------------------- | |
| 3626 | --End Animations And Script-- | |
| 3627 | ------------------------------------------------------- |