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1 | - | -- leeched from inspired cassiopea <3 |
1 | + | |
2 | require('IMenu') | |
3 | require('IWalk') | |
4 | AddButton("E", "Auto E logic", true) | |
5 | - | AddButton("Activator", "Use Activator", true) |
5 | + | |
6 | ||
7 | - | DrawMenu() |
7 | + | struct vector3{ |
8 | - | local potionslot = GetItemSlot(myHero,3157) |
8 | + | int x |
9 | - | local potionslot2 = GetItemSlot(myHero,3153) |
9 | + | int y |
10 | - | local potionslot3 = GetItemSlot(myHero,3144) |
10 | + | int z |
11 | - | if((GetCurrentHP(myHero)/(GetMaxHP(myHero)/100))) < 26 and GetButtonValue("Activator")then |
11 | + | } |
12 | - | if CanUseSpell(myHero,_W)== READY then |
12 | + | |
13 | - | local mPos = GetMyHeroPos() |
13 | + | DrawMenu() |
14 | - | CastSkillShot(_W,mPos.x,mPos.y,mPos.z) |
14 | + | |
15 | - | else |
15 | + | |
16 | - | if GetItemSlot(myHero,3157) > 0 then |
16 | + | if GetButtonValue("E") then |
17 | - | CastTargetSpell(myHero,3157) |
17 | + | autoCondemn() |
18 | - | end |
18 | + | end |
19 | - | end |
19 | + | |
20 | - | end |
20 | + | |
21 | if KeyIsDown(0x20) then | |
22 | - | local unit = GetTarget(1000) |
22 | + | combo() |
23 | - | if ValidTarget(unit, 1000) then |
23 | + | end |
24 | - | if GetButtonValue("Activator") then |
24 | + | |
25 | - | CastItems(unit) |
25 | + | |
26 | - | --if potionslot2 > 0 then |
26 | + | end |
27 | - | --CastTargetSpell(myHero,3153) |
27 | + | |
28 | - | --end |
28 | + | function combo() |
29 | - | --if potionslot3 > 0 then |
29 | + | |
30 | - | -- CastTargetSpell(myHero,3144) |
30 | + | end |
31 | - | end |
31 | + | |
32 | - | end |
32 | + | function autoCondemn() |
33 | - | if CanUseSpell(myHero, _R) == READY and IsInDistance(unit, 700) then |
33 | + | |
34 | - | CastTargetSpell(unit, _R) |
34 | + |