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| 1 | --[[Made by DevSersponge]]-- | |
| 2 | --[[Egg laying script..lol]]-- | |
| 3 | print'Made by DevSersponge' | |
| 4 | local instructions = "to make someone lay an egg use this command (lay egg person)" | |
| 5 | local instructions2 = "EX: if the player name is potatokiller42 you would do (lay egg potato)" | |
| 6 | warn(instructions) | |
| 7 | warn(instructions2) | |
| 8 | ||
| 9 | timetogrow = 1 | |
| 10 | - | local admin = {"DevSersponge", "nub"} -- who can use lay egg?
|
| 10 | + | local admin = {"TameDoNotClick", "nub"} -- who can use lay egg?
|
| 11 | local stuff = {"Hi mommy!","How are you mommy","Can we play?","I wanna play","I love you","Hugs!!","You're soo cool!","I wanna be like you someday","My mom is the best!","I'm the luckiest person on the world","I really love you!","Hi!"}
| |
| 12 | local Dstuff = {"I-I dont feel soo good","I'm feeling bad..","It hurts!","I-I'm Scared","I-I will always love you","Mommy help me!","It hurts soo much","*sob* mommy!!","Mommy hold my hand please!"}
| |
| 13 | ||
| 14 | local numberKeypoints = {
| |
| 15 | -- API: NumberSequenceKeypoint.new(time, size, envelop) | |
| 16 | NumberSequenceKeypoint.new( 0, 0); -- At t=0, fully transparent | |
| 17 | NumberSequenceKeypoint.new(.1, .25); -- At t=.1, fully opaque | |
| 18 | NumberSequenceKeypoint.new(.5, .5); -- At t=.5, mostly opaque | |
| 19 | NumberSequenceKeypoint.new( 1, 1); -- At t=1, fully transparent | |
| 20 | } | |
| 21 | local numberKeypoints2 = {
| |
| 22 | -- API: NumberSequenceKeypoint.new(time, size, envelop) | |
| 23 | NumberSequenceKeypoint.new( 0, .5); -- At t=0, fully transparent | |
| 24 | NumberSequenceKeypoint.new(.1, .75); -- At t=.1, fully opaque | |
| 25 | NumberSequenceKeypoint.new(.5, .95); -- At t=.5, mostly opaque | |
| 26 | NumberSequenceKeypoint.new( 1, 1); -- At t=1, fully transparent | |
| 27 | } | |
| 28 | ||
| 29 | local numberKeypoints3 = {
| |
| 30 | -- API: NumberSequenceKeypoint.new(time, size, envelop) | |
| 31 | NumberSequenceKeypoint.new( 0, .95); -- At t=0, fully transparent | |
| 32 | NumberSequenceKeypoint.new(.1, .97); -- At t=.1, fully opaque | |
| 33 | NumberSequenceKeypoint.new(.5, .98); -- At t=.5, mostly opaque | |
| 34 | NumberSequenceKeypoint.new( 1, 1); -- At t=1, fully transparent | |
| 35 | } | |
| 36 | ||
| 37 | local function createson(wat,who) | |
| 38 | local son = Instance.new("Part", workspace)
| |
| 39 | son.Position = wat.Position | |
| 40 | local dying = false | |
| 41 | son.Size = Vector3.new(2,2,2) | |
| 42 | son.Color = who.Torso.Color | |
| 43 | local head = son | |
| 44 | local bbg = Instance.new("BillboardGui",head)
| |
| 45 | bbg.Size = UDim2.new(2,0,1,0) | |
| 46 | bbg.AlwaysOnTop = true | |
| 47 | bbg.StudsOffsetWorldSpace = Vector3.new(0,3,0) | |
| 48 | local ttb = Instance.new("TextBox", bbg)
| |
| 49 | ttb.Size = UDim2.new(2, 0, 1, 0) | |
| 50 | ttb.Position = UDim2.new(-0.5, 0, -0.5, 0) | |
| 51 | ttb.BackgroundTransparency = 1 | |
| 52 | ttb.TextScaled = true | |
| 53 | local gender2 = math.random(1,2) | |
| 54 | local gender = "kek" | |
| 55 | if gender2 == 1 then | |
| 56 | gender = "Boy" | |
| 57 | elseif gender2 == 2 then | |
| 58 | gender = "Girl" | |
| 59 | end | |
| 60 | ttb.Text = ("hi".. " ".. who.Name.. " ".. "i'm".. " ".. "a".. " ".. gender)
| |
| 61 | ttb.TextColor3 = Color3.new(1,1,9) | |
| 62 | local txtsp = 0.04 | |
| 63 | local fol = Instance.new("BodyPosition", son)
| |
| 64 | local distancesize = Vector3.new(2, 1, 0) | |
| 65 | spawn(function() | |
| 66 | while true do | |
| 67 | wait(5) | |
| 68 | if dying == false then | |
| 69 | local text = stuff[math.random(1,#stuff)] | |
| 70 | ||
| 71 | for i = 1, #text do | |
| 72 | ttb.Text = string.sub(text, 1, i) | |
| 73 | wait(txtsp) | |
| 74 | end | |
| 75 | wait(.6) | |
| 76 | ttb.Text = " " | |
| 77 | else | |
| 78 | local text = Dstuff[math.random(1,#Dstuff)] | |
| 79 | for i = 1, #text do | |
| 80 | ttb.Text = string.sub(text, 1, i) | |
| 81 | wait(txtsp) | |
| 82 | end | |
| 83 | wait(1) | |
| 84 | ttb.Text = " " | |
| 85 | end | |
| 86 | end | |
| 87 | end) | |
| 88 | ||
| 89 | spawn(function() -- growing and dying | |
| 90 | for i=0,5,0.1 do | |
| 91 | son.Size = son.Size + Vector3.new(.1,.1,.1) | |
| 92 | --son.Color = son.Color + Color3.new(0,0,1) | |
| 93 | distancesize = distancesize + Vector3.new(.1, .1, .1) | |
| 94 | wait(1) | |
| 95 | end | |
| 96 | dying = true | |
| 97 | wait(1) | |
| 98 | son.BrickColor = BrickColor.new("Really black")
| |
| 99 | --son.Material = "Neon" | |
| 100 | fol:Remove() | |
| 101 | wait(12) | |
| 102 | local partc = Instance.new("ParticleEmitter",son)
| |
| 103 | partc.Rate = 99999999999999999999999 | |
| 104 | partc.Lifetime = NumberRange.new(0.1,4) | |
| 105 | partc.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,4,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 106 | partc.Speed = NumberRange.new(10,20) | |
| 107 | partc.VelocitySpread = NumberRange.new(0, 15) | |
| 108 | partc.SpreadAngle = Vector2.new(0,3) | |
| 109 | son.Material = "Neon" | |
| 110 | for i=0,5,0.1 do | |
| 111 | son.Transparency = son.Transparency + 0.02 | |
| 112 | wait() | |
| 113 | end | |
| 114 | partc.Transparency = NumberSequence.new(numberKeypoints) | |
| 115 | wait(1) | |
| 116 | partc.Transparency = NumberSequence.new(numberKeypoints2) | |
| 117 | wait(1) | |
| 118 | partc.Transparency = NumberSequence.new(numberKeypoints3) | |
| 119 | wait(2) | |
| 120 | son:Remove() | |
| 121 | end) | |
| 122 | spawn(function() | |
| 123 | while wait() do | |
| 124 | fol.Position = who.Head.CFrame:pointToWorldSpace(distancesize) | |
| 125 | end | |
| 126 | end) | |
| 127 | end | |
| 128 | local function hatch(wat) | |
| 129 | wat.Size = wat.lool.Scale | |
| 130 | wat:ClearAllChildren() | |
| 131 | local mew = Instance.new("Part", wat)
| |
| 132 | mew.Size = wat.Size * 2 - Vector3.new(0,5,0) | |
| 133 | mew.Position = wat.Position | |
| 134 | mew.BrickColor = BrickColor.new("Bright yellow")
| |
| 135 | mew.Material = "Glass" | |
| 136 | wat.Size = wat.Size / 2 | |
| 137 | asd = wat:Clone() | |
| 138 | asd.Parent = workspace | |
| 139 | wat.Position = wat.Position + Vector3.new(3,0,1) | |
| 140 | end | |
| 141 | local function goodhatch(wat,who) | |
| 142 | wat.Size = wat.lool.Scale | |
| 143 | wat:ClearAllChildren() | |
| 144 | wat.Size = wat.Size / 2 | |
| 145 | dsa = wat:Clone() | |
| 146 | dsa.Parent = workspace | |
| 147 | wat.Position = wat.Position + Vector3.new(3,0,1) | |
| 148 | createson(wat,who) | |
| 149 | end | |
| 150 | local function egg(guy) | |
| 151 | local rad = math.rad | |
| 152 | local char = guy | |
| 153 | local tors = char.Torso | |
| 154 | local egg = Instance.new("Part", workspace)
| |
| 155 | local egpow = 60 | |
| 156 | local hatched = false | |
| 157 | egg.Name = (guy.Name.. "'s".. "".."egg") | |
| 158 | egg.Color = Color3.new(1,1,9) | |
| 159 | --egg.Color = tors.Color | |
| 160 | egg.Material = "Marble" | |
| 161 | ||
| 162 | local mesh = Instance.new("SpecialMesh", egg)
| |
| 163 | mesh.MeshType = "Sphere" | |
| 164 | mesh.Name = "lool" | |
| 165 | mesh.Scale = Vector3.new(.3,1.2,.56) --(.3,1.2,.56) | |
| 166 | egg.CFrame = tors.CFrame | |
| 167 | egg.CanCollide = false | |
| 168 | local wld = Instance.new("Weld", tors)
| |
| 169 | wld.Part0 = tors | |
| 170 | wld.Part1 = egg | |
| 171 | wld.C0 = tors.CFrame:Inverse() | |
| 172 | wld.C1 = egg.CFrame:Inverse() | |
| 173 | wld.C0 = CFrame.new(0,-.8,0)*CFrame.Angles(rad(0),rad(90),rad(0)) | |
| 174 | ||
| 175 | local CFrame1=wld.C0 | |
| 176 | local CFrame2=CFrame.new(0,-.8,1) * CFrame.Angles(rad(-90),rad(0),rad(0)) | |
| 177 | for i=0,0.9,.09 do | |
| 178 | wld.C0=CFrame1:lerp(CFrame2,i) | |
| 179 | wait() | |
| 180 | end | |
| 181 | egg.CanCollide = true | |
| 182 | wld:Remove() | |
| 183 | ||
| 184 | --t8k care of ur egg | |
| 185 | ||
| 186 | spawn(function() | |
| 187 | for i=0,5,0.1 do | |
| 188 | mesh.Scale = mesh.Scale + Vector3.new(.3,1.2,.56) / 10 | |
| 189 | wait(timetogrow) | |
| 190 | end | |
| 191 | if hatched == false then | |
| 192 | goodhatch(egg,guy) | |
| 193 | end | |
| 194 | end) | |
| 195 | spawn(function() | |
| 196 | egvel = math.floor(math.sqrt((egg.Velocity.X^2)+(egg.Velocity.Y^2)+(egg.Velocity.Z^2))) | |
| 197 | egg.Touched:connect(function(hit) | |
| 198 | hitvel = math.floor(math.sqrt((hit.Velocity.X^2)+(hit.Velocity.Y^2)+(hit.Velocity.Z^2))) | |
| 199 | if egvel > egpow or hitvel > egpow / 3 then | |
| 200 | if hatched == false then | |
| 201 | hatched = true | |
| 202 | hatch(egg) | |
| 203 | end | |
| 204 | end | |
| 205 | end) | |
| 206 | end) | |
| 207 | end | |
| 208 | ||
| 209 | function onChatted(msg) | |
| 210 | if string.sub(msg, 1, 8) == "lay egg " then | |
| 211 | said = string.lower(string.sub(msg, 9)) | |
| 212 | look = game:GetService("Players"):GetChildren()
| |
| 213 | for i = 1, #look do | |
| 214 | if string.find(string.lower(look[i].Name), said) == 1 then | |
| 215 | ch = look[i].Character | |
| 216 | pcall(function() | |
| 217 | egg(ch) | |
| 218 | end) | |
| 219 | end | |
| 220 | end | |
| 221 | end | |
| 222 | end | |
| 223 | ||
| 224 | for _, v in pairs(game:GetService("Players"):GetChildren()) do
| |
| 225 | for i = 1, #admin do | |
| 226 | if v.Name == admin[i] then | |
| 227 | v.Chatted:connect(onChatted) | |
| 228 | end | |
| 229 | end | |
| 230 | end | |
| 231 | --end | |
| 232 | --end |