SHOW:
|
|
- or go back to the newest paste.
| 1 | True Name: Robert Pauling | |
| 2 | Shadow Name: Malcolm | |
| 3 | Virtue: Charity | |
| 4 | Vice: Wrath | |
| 5 | Free Council Mastigos | |
| 6 | - | Legacy notion: Sphinxes (Legacies: The Ancient -- Page 91 or http://www.thesubnet.com/portal/wod2/mtaw/LegacySp.html ) |
| 6 | + | Legacy notion: Celestial Masters ( http://www.thesubnet.com/portal/wod2/mtaw/LegacyCeM.html ) |
| 7 | ||
| 8 | Strength: 3 | |
| 9 | Dexterity: 1 | |
| 10 | Stamina: 3 | |
| 11 | ||
| 12 | Presence: 3 | |
| 13 | Manipulation: 3 | |
| 14 | Composure: 2 (Meditation) | |
| 15 | ||
| 16 | Intelligence: 3 | |
| 17 | Wits: 1 | |
| 18 | Resolve: 3 (+1 for Mastigos) | |
| 19 | ||
| 20 | Academics 2 | |
| 21 | Crafts 1 | |
| 22 | Computers | |
| 23 | Investigation | |
| 24 | Medicine 1 | |
| 25 | Occult 4 (Geomancy) | |
| 26 | Politics 1 | |
| 27 | Science 2 | |
| 28 | ||
| 29 | Athletics 1 | |
| 30 | Brawl 2 (Grappling) | |
| 31 | Drive | |
| 32 | Firearms | |
| 33 | Larceny 2 | |
| 34 | Survival 1 | |
| 35 | Stealth 1 | |
| 36 | Weaponry | |
| 37 | ||
| 38 | Animal Ken | |
| 39 | Empathy | |
| 40 | Expression 1 | |
| 41 | Intimidation | |
| 42 | Persuasion | |
| 43 | Socialize | |
| 44 | Streetwise 1 | |
| 45 | Subterfuge 2 | |
| 46 | ||
| 47 | Rote Skills: Crafts, Persuasion, Science | |
| 48 | Rotes: | |
| 49 | - | Atomic Clock - Dice Pool: Intelligence + Occult or Science + Fate 2 (from Platonic) |
| 49 | + | Hard Air - Intelligence + Occult or Science + Matter 2 (from Unseen Aegis) |
| 50 | Rhinestone Crowbar - Dice Pool: Intelligence + Crafts + Mind 1 (from Mask of Normality; also effect Awakened) | |
| 51 | - | Rabbit's Foot - Dice Pool: Manipulation + Persuasion + Fate 3 (from Bestow Exceptional Luck) |
| 51 | + | Sorcerer's Forge - Dice Pool: Intelligence + Crafts + Matter 3 (from Alter Integrity) |
| 52 | ||
| 53 | Arcana: | |
| 54 | Mind 1 | |
| 55 | - | Spaaace 2 |
| 55 | + | Space 2 |
| 56 | - | Fate 3 |
| 56 | + | Matter 3 |
| 57 | ||
| 58 | Tools: | |
| 59 | - | Curved brass escutcheon plate from an antique door knob (mastigos path) |
| 59 | + | Iron coin marked with the pentagram, gift from mentor (path) |
| 60 | An electrodermograph to measure skin conductivity (mind) | |
| 61 | A handheld laser line level (space) | |
| 62 | - | Astrological tables, cryptically labeled to deal with his reading and writing difficulties (fate) |
| 62 | + | Gold escutcheon plate polished to a mirror finish, with inches notched onto one side (matter) |
| 63 | ||
| 64 | Gnosis: | |
| 65 | 2 | |
| 66 | ||
| 67 | Max Mana: | |
| 68 | 11 | |
| 69 | ||
| 70 | Max Mana Per Turn: | |
| 71 | 2 | |
| 72 | ||
| 73 | Base Paradox Dice Pool: | |
| 74 | 1 | |
| 75 | ||
| 76 | Time Per Roll for Extended Action Spellcasting: | |
| 77 | 3 hours | |
| 78 | ||
| 79 | Max Arcana: | |
| 80 | 4/4/3/3/3/2/2/2/1/1 | |
| 81 | ||
| 82 | Mana: | |
| 83 | 7 | |
| 84 | ||
| 85 | Wisdom: | |
| 86 | 7 | |
| 87 | ||
| 88 | Defense: | |
| 89 | 1 | |
| 90 | ||
| 91 | Size: | |
| 92 | 5 | |
| 93 | ||
| 94 | Health: | |
| 95 | 8 | |
| 96 | ||
| 97 | Initiative: | |
| 98 | 3 | |
| 99 | ||
| 100 | Speed: | |
| 101 | 9 | |
| 102 | ||
| 103 | Willpower: | |
| 104 | 5 | |
| 105 | ||
| 106 | ||
| 107 | Merits: | |
| 108 | High Speech (0) | |
| 109 | Gnosis (+1: 3 points) | |
| 110 | - | Geomancer (1) |
| 110 | + | Mentor 1, teacher of Matter 3; intends this degree of Matter mastery in a Mastigos to be a nasty surprise (1) |
| 111 | Entheogenic Synesthesia (1) | |
| 112 | Fighting Style: Boxing (Aggressive Striking) 1 (1) Body Blow -- Your character can deliver powerful blows that leave opponents reeling and gasping for air. If successes inflicted in a single Brawl attack equal or exceed a target's Size, the victim loses his next action. | |
| 113 | Fighting Style: Berserker 1 (1) Strength in the Fury -- A berserker goes all-out, all the time, and her body rewards her heedless actions with increased power and speed. The berserker gains an additional die (for a total of three) when taking all-out attacks. | |
| 114 | (Plans: | |
| 115 | (Geomancy | |
| 116 | (Occultation) | |
| 117 | ||
| 118 | Flaw: | |
| 119 | - | Shitty car that only works with magic |
| 119 | + | |
| 120 | - | Bicycle |
| 120 | + | |
| 121 | Equipment: | |
| 122 | Shitty minivan that only works because of magic; no back seats, handling 0 (-1 to rolls due to damage) | |
| 123 | Skateboard | |
| 124 | Reinforced clothing; nothing special | |
| 125 | Half-pack of cigarettes he never smokes | |
| 126 | ||
| 127 | Wishlist: | |
| 128 | Hallucinogens, uppers, downers, fist loads/sap gloves, a good guitar, and a tonfa | |
| 129 | ||
| 130 | - | Spaaace 2, Fate 2: Gnosis (2) + Fate (2), short duration. Shatters spaaace a little so he can disorient his opponents by making his jinking disjointed in spaaace around them. Adds to his Defense. |
| 130 | + | |
| 131 | When composing a poem or writing a novel, roll Wits or Intelligence (depending on whether the work is poetic or factual) + Expression. When reciting to an audience, roll Presence + Expression. Playing an instrument involves Intelligence + Expression for a known piece, and Wits + Expression for an improvised one. Dance calls for Dexterity + Expression. | |
| 132 | One Mind, Two Thoughts: Gnosis (2) + Mind (1), Prolonged (one scene) duration, Covert. Likely habitual. | |
| 133 | Space 2, Fate 2: Gnosis (2) + Fate (2), short duration. Shatters space a little so he can disorient his opponents by making his jinking disjointed in space around them. Adds to his Defense. | |
| 134 | ||
| 135 | Minivan | |
| 136 | Durability Size Structure Acceleration Safe Speed Top Speed Handling Occupants Resources | |
| 137 | 29 15 26 (-18) 12 (16 mph/turn) 95 (65 mph) 154 (105 mph) 0 1+7 0 + 1 mana expended |