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1 | --void Script bbuilder fe script converter V2 | |
2 | ||
3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
4 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
5 | local RealPlayer = Player | |
6 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
7 | ||
8 | --{{Made by Strazos}}-- | |
9 | ||
10 | local p = game.Players.LocalPlayer | |
11 | local char = p.Character | |
12 | local larm = char["Left Arm"] | |
13 | local rarm = char["Right Arm"] | |
14 | local lleg = char["Left Leg"] | |
15 | local rleg = char["Right Leg"] | |
16 | local hed = char.Head | |
17 | local torso = char.Torso | |
18 | local hum = char.Humanoid | |
19 | local weld = Instance.new("Weld",torso) | |
20 | weld.Part0 = torso | |
21 | ||
22 | larm.Transparency = 1 | |
23 | rarm.Transparency = 1 | |
24 | lleg.Transparency = 1 | |
25 | rleg.Transparency = 1 | |
26 | hed.Transparency = 1 | |
27 | torso.Transparency = 1 | |
28 | ||
29 | ||
30 | local train = Instance.new("Part",torso) | |
31 | train.Anchored = true | |
32 | train.CanCollide = false | |
33 | train.Size = Vector3.new(5,5,5) | |
34 | train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) | |
35 | weld.Part1 = train | |
36 | weld.C1 = CFrame.new(0,-4.5,0) * CFrame.Angles(0,math.rad(180),0) | |
37 | train.Anchored = false | |
38 | local TrainMesh = Instance.new("SpecialMesh",train) | |
39 | TrainMesh.MeshType = Enum.MeshType.FileMesh | |
40 | TrainMesh.Scale = Vector3.new(10, 11, 10) | |
41 | TrainMesh.MeshId = "rbxassetid://430263083" | |
42 | TrainMesh.TextureId = "rbxassetid://430263092" | |
43 | ||
44 | hum.WalkSpeed = 60; | |
45 | ||
46 | ||
47 | for i,v in pairs(char:GetChildren()) do | |
48 | if v:IsA("Part") then | |
49 | v.Transparency = 1; | |
50 | elseif v:IsA("Hat") then | |
51 | v:Destroy() | |
52 | elseif v:IsA("Model") then | |
53 | v:Destroy() | |
54 | end | |
55 | end | |
56 | ||
57 | ||
58 | local function SFX(id) local s=Instance.new("Sound",torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end | |
59 | train.Touched:connect(function(p) | |
60 | if p.Parent then | |
61 | if p.Parent:IsA("Model") then | |
62 | if game.Players:FindFirstChild(p.Parent.Name) then | |
63 | if p.Parent.Name ~= game.Players.LocalPlayer.Name then | |
64 | game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints() | |
65 | local Whistle = SFX(154365429) | |
66 | Whistle:Play() | |
67 | end | |
68 | end | |
69 | end | |
70 | end | |
71 | end) | |
72 | ||
73 | local Music = SFX(358946005) | |
74 | Music.Looped = true; | |
75 | wait(1) | |
76 | Music:Play(); | |
77 | ||
78 | local particleemitter = Instance.new("ParticleEmitter", torso) | |
79 | particleemitter.Texture = "http://www.roblox.com/asset/?id=243088609" | |
80 | particleemitter.VelocitySpread = 180 | |
81 | particleemitter.Lifetime = NumberRange.new(5) | |
82 | particleemitter.Speed = NumberRange.new(6) | |
83 | particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5)}) | |
84 | particleemitter.RotSpeed = NumberRange.new(-55, 55) | |
85 | particleemitter.Rate = 150 | |
86 | particleemitter.Rotation = NumberRange.new(-55, 55) | |
87 | particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.7, 0.9), NumberSequenceKeypoint.new(1, 1)}) | |
88 | particleemitter.LightEmission = 0 | |
89 | particleemitter.Color = ColorSequence.new(Color3.new(255,255,255), Color3.new(255,255,255)) --Color here | |
90 | ||
91 | ||
92 | ||
93 | local plr = game.Players.LocalPlayer | |
94 | local chr = plr.Character | |
95 | local maus = plr:GetMouse() | |
96 | local PGui=plr.PlayerGui | |
97 | local lleg = chr["Left Leg"] | |
98 | local rleg = chr["Right Leg"] | |
99 | local larm = chr["Left Arm"] | |
100 | local rarm = chr["Right Arm"] | |
101 | local hed = chr.Head | |
102 | local rutprt = chr.HumanoidRootPart | |
103 | local torso = chr.Torso | |
104 | local pseudohead=hed:Clone() | |
105 | for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end | |
106 | pseudohead.Name='PseudoHead' | |
107 | pseudohead.Parent=chr.Head | |
108 | local pseudoweld=Instance.new('Weld',torso) | |
109 | pseudoweld.Part0=hed | |
110 | pseudoweld.Name='PseudoHeadWeld' | |
111 | pseudoweld.Part1=pseudohead | |
112 | hed.Transparency=1 | |
113 | for i,x in pairs(chr:GetChildren()) do | |
114 | if x:IsA'HHat' then x:destroy'' end end | |
115 | for i,x in pairs(chr:GetChildren()) do | |
116 | for a,v in pairs(x:GetChildren()) do | |
117 | if v:IsA'CharacterMesh' then v:destroy'' | |
118 | end | |
119 | end | |
120 | end |