Advertisement
VoidScriptPlayer

Untitled

May 17th, 2019
121
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. --void Script bbuilder fe script converter V2
  2.  
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8. --{{Made by Strazos}}--
  9.  
  10. local p = game.Players.LocalPlayer
  11. local char = p.Character
  12. local larm = char["Left Arm"]
  13. local rarm = char["Right Arm"]
  14. local lleg = char["Left Leg"]
  15. local rleg = char["Right Leg"]
  16. local hed = char.Head
  17. local torso = char.Torso
  18. local hum = char.Humanoid
  19. local weld = Instance.new("Weld",torso)
  20. weld.Part0 = torso
  21.  
  22. larm.Transparency = 1
  23. rarm.Transparency = 1
  24. lleg.Transparency = 1
  25. rleg.Transparency = 1
  26. hed.Transparency = 1
  27. torso.Transparency = 1
  28.  
  29.  
  30. local train = Instance.new("Part",torso)
  31. train.Anchored = true
  32. train.CanCollide = false
  33. train.Size = Vector3.new(5,5,5)
  34. train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  35. weld.Part1 = train
  36. weld.C1 = CFrame.new(0,-4.5,0) * CFrame.Angles(0,math.rad(180),0)
  37. train.Anchored = false
  38. local TrainMesh = Instance.new("SpecialMesh",train)
  39. TrainMesh.MeshType = Enum.MeshType.FileMesh
  40. TrainMesh.Scale = Vector3.new(10, 11, 10)
  41. TrainMesh.MeshId = "rbxassetid://430263083"
  42. TrainMesh.TextureId = "rbxassetid://430263092"
  43.  
  44. hum.WalkSpeed = 60;
  45.  
  46.  
  47. for i,v in pairs(char:GetChildren()) do
  48. if v:IsA("Part") then
  49. v.Transparency = 1;
  50. elseif v:IsA("Hat") then
  51. v:Destroy()
  52. elseif v:IsA("Model") then
  53. v:Destroy()
  54. end
  55. end
  56.  
  57.  
  58. local function SFX(id) local s=Instance.new("Sound",torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
  59. train.Touched:connect(function(p)
  60. if p.Parent then
  61. if p.Parent:IsA("Model") then
  62. if game.Players:FindFirstChild(p.Parent.Name) then
  63. if p.Parent.Name ~= game.Players.LocalPlayer.Name then
  64. game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints()
  65. local Whistle = SFX(154365429)
  66. Whistle:Play()
  67. end
  68. end
  69. end
  70. end
  71. end)
  72.  
  73. local Music = SFX(358946005)
  74. Music.Looped = true;
  75. wait(1)
  76. Music:Play();
  77.  
  78. local particleemitter = Instance.new("ParticleEmitter", torso)
  79. particleemitter.Texture = "http://www.roblox.com/asset/?id=243088609"
  80. particleemitter.VelocitySpread = 180
  81. particleemitter.Lifetime = NumberRange.new(5)
  82. particleemitter.Speed = NumberRange.new(6)
  83. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5)})
  84. particleemitter.RotSpeed = NumberRange.new(-55, 55)
  85. particleemitter.Rate = 150
  86. particleemitter.Rotation = NumberRange.new(-55, 55)
  87. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.7, 0.9), NumberSequenceKeypoint.new(1, 1)})
  88. particleemitter.LightEmission = 0
  89. particleemitter.Color = ColorSequence.new(Color3.new(255,255,255), Color3.new(255,255,255)) --Color here
  90.  
  91.  
  92.  
  93. local plr = game.Players.LocalPlayer
  94. local chr = plr.Character
  95. local maus = plr:GetMouse()
  96. local PGui=plr.PlayerGui
  97. local lleg = chr["Left Leg"]
  98. local rleg = chr["Right Leg"]
  99. local larm = chr["Left Arm"]
  100. local rarm = chr["Right Arm"]
  101. local hed = chr.Head
  102. local rutprt = chr.HumanoidRootPart
  103. local torso = chr.Torso
  104. local pseudohead=hed:Clone()
  105. for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
  106. pseudohead.Name='PseudoHead'
  107. pseudohead.Parent=chr.Head
  108. local pseudoweld=Instance.new('Weld',torso)
  109. pseudoweld.Part0=hed
  110. pseudoweld.Name='PseudoHeadWeld'
  111. pseudoweld.Part1=pseudohead
  112. hed.Transparency=1
  113. for i,x in pairs(chr:GetChildren()) do
  114. if x:IsA'HHat' then x:destroy'' end end
  115. for i,x in pairs(chr:GetChildren()) do
  116. for a,v in pairs(x:GetChildren()) do
  117. if v:IsA'CharacterMesh' then v:destroy''
  118. end
  119. end
  120. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement