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	SCHOLAR AND TACTICIAN, FEY-TOUCHED INFERNAL REVISER
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	DARK SIDE GODHUNTER - HELL'S GRASP, HAND OF A GOD-SLAYING DEVIL
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Shadow of Gluttony (LV15 (3) Mythic) [GODHUNTER]
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Shadow of Obsession (LV15 (3) Humanoid) [GODHUNTER]
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           |ACC|EVA|CNJ|RES|CHK|
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Combat Stat|  1|  3| 21| 21|  2|
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Combat Stat| 25| 21|  1|  1|  1|
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Fixed Value|  9| 11| 29| 29| 10|
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Fixed Value| 33| 29|  9|  9|  9|
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HP: 188, Armor: 14, Barrier: 15
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HP: 136, Armor: 18, Barrier: 10
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Overflow: 4
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Initiative: 4 (Speed 3)
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Initiative: 29 (Speed 12)
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Size: 2, ID ???
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Senses: Heat, Wits: Cunning
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Senses: Normal, Wits: Cunning
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Movement: Walk
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Weaknesses: None
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	ATTACK METHODS
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[Weapon Attack]: Magical Attack, 6 Sq./1#
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[Weapon Attack]: Melee Attack, Charge 1 Sq./1#
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- [Form: Magic] 2d6+19 damage. 
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- [Form: Hammer] 2d6+21 damage. 
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   [Additional Effect]: 1/Round, the user may inflict [Shift: Fallen] onto [Targets] that failed their [Reactive Check].
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«Twisted Reconfiguration»: Magical Attack, 5 Sq./2#
20+
   [Additional Effect]: 1/Combat, the user may change the [Range] of their [Physical Attack] to [Charge 4 Sq.].
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- The target gains [Remove: Downed] and their {HP} becomes 1 (the target may refuse this effect). Then, the target [Recovers] 51 HP. 
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«D-rive»: Melee Attack, Charge 1 Sq./1#
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«Unmitigated Communion»: Magical Attack, Combat Zone/2#
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- [Form: Hammer] 4d6+65 damage. 
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- The target [Recovers] 5d6+70 HP.
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«D-solve»: Melee Attack, Charge 1 Sq./1#
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«Bounty of Pilfered Pleasure»: Magical Attack, Combat Zone/Combat Zone
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- [Form: Hammer] 4d6+43 damage. If the target takes at least 1 [Damage] from this attack, they also gain [Shift: Fallen]. 
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- [1 Overflow] 1/Round. The target [Recovers] 3d6+70 HP. 
27+
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«D-vise»: Unique, User/User
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«Flash Intercept»: Defense, Charge 10 Sq./1#
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- 1/Round. Unique Effect. Use when the Shadow of Obsession declares an [Effect Class: Physical Attack] Talent. 
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- Use on Damage Reduction. Ignore [Engagements] while using this Talent.
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  The Shadow of Obsession may use and stack the effects of another [Effect Class: Physical Attack] Talent that they possess (each Talent's [Cost] must be paid individually). 
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  The Shadow of Gluttony takes the [Damage] and all other effects that would have been inflicted, in place of the target. If used against a [Magical Attack], treat it as though the {Resist} check failed. 
31+
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  This Talent has no effect against [Attack Actions] with [Target: Area, Combat Zone]. 
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«D-compose»: Unique, User/User
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- 1/Round. Unique Effect. Use when the Shadow of Obsession declares «D-vise». 
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«Absorb Attack»: Unique, Combat Zone/1#
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  The Shadow of Obsession gains 2 [Overflow], and can use one duplicate of an [Effect Class: Physical Attack] Talent which is already being used in «D-vise» (in other words, it gains an extra +44 damage on the attack). 
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- [1 Overflow] 1/Round. Use on Damage Reduction. 
35+
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  Change the target's [Attack Action] to [Target: 1#], and the Shadow of Gluttony takes the [Damage]. Treat this [Damage] as though a {Resist} check had failed. 
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«D-stroy»: Unique, Engaged/1# (No Reactive Check)
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- 2/Round. Unique Effect. Use after the Shadow of Obsession uses a [Timing: Unique] Style Talent ("D-file", "D-vide", "D-prive", and "D-lete" are not Style Talents). 
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«Void Attack»: Unique, User/User
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  Apply the effect of either (1) or (2) on the target. 
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- 2/Round. Use on Damage Reduction.
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   (1): The target loses 2d6 {HP}, and gains [Shift: Fallen].
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  The Shadow of Gluttony [Halves] [Damage] they take.
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   (2): The target loses 2d6 {HP}, and gains [Remove: Fallen].
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«Retroactive Miracle»: Unique, Combat Zone/1#
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«D-generate»: Unique, Engaged/1# (No Reactive Check)
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- [1 Overflow] 1/Round. Use when the target declares a Talent. 
43+
- 2/Round. Unique Effect. Use when the target has taken [Shift: Fallen]. 
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  The Shadow of Gluttony uses 1 [Timing: Attack] Talent that does not deal damage as though the [Cost] had already been paid.
44+
  Apply the effect of either (1) or (2) on the target. 
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   (1): The target loses 3d6 {HP}. 
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«Life Allotment»: Unique, User/User
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   (2): The target takes [Shift: Pain]. 
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- 1/Combat. Use on Damage Calculation.
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  The Shadow of Gluttony changes [HP Damage] they would take to 0. Afterwards, it [Removes] all negative [Shifts] (other than [Downed, Taken Out, Dead]), and sets their current {HP} to 30. 
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«D-cide»: Unique, User/User
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- 2/Round. Unique Effect. Use after the Shadow of Obsession uses a [Timing: Unique] Style Talent ("D-file", "D-vide", "D-prive", and "D-lete" are not Style Talents). 
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«Divine Possession»: Start, User/User
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  The Shadow of Obsession uses either "D-rive" or "D-solve".
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- Unique Effect. Does not spend [Start].
51+
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  For the rest of combat, the Shadow of Gluttony reduces [Damage] it takes by 8. (This does not spend [Start].)
52+
«D-ride»: Unique, Engaged/1#
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- [1 Overflow] 1/Round. Unique Effect. Use when the target [Removes] a [Shift]. 
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«Spine Growth»: Start, User/User
54+
  The Shadow of Obsession uses either "D-rive" or "D-solve".
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- Unique Effect. Does not spend [Start].
55+
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  For the rest of combat, the Shadow of Gluttony gains a +3 modifier to [Armor] and [Barrier], reduces [Damage] it takes by 5, and gains an additional +7 to either [Armor] or [Barrier]. 
56+
«D-fuse»: Unique, User/User
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- 1/Session. Use at any time.
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«Void Unleashed»: Start, User/User
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  The Shadow of Obsession changes the [Range/Target] of its [Attack Action] to [Combat Zone/Combat Zone]. If [Range/Target] is already [Combat Zone/Combat Zone], then it gains a +22 modifier to [Damage Calculation] instead. 
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- 1/Session. Unique Effect. Does not spend [Start].
59+
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  For the rest of combat, the Shadow of Gluttony changes to [Class: Chaos], then gains the effect of either (1) or (2). 
60+
«D-file»: Unique, 5 Sq./1#
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   (1): +5 to [Physical Damage] and [Armor].
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- 2/Round. Use on Damage Calculation.
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   (2): +5 to [Magical Damage] and [Barrier].
62+
  The target gains a -22 modifier to [Armor] or [Barrier] (cannot reduce below 0).
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«Rapid Miracle Dispersion»: Constant, Personal
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«D-flect»: Unique, User/User
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- The Shadow of Gluttony reduces [Damage] they take by 5. In addition, it may use "Unmitigated Communion" and "Bounty of Pilfered Pleasure" as though they were [Timing: Prep] (this does not change the [Timing] entry to be [Prep]).
65+
- 3/Round. Use on Damage Reduction. 
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  The Shadow of Obsession reduces the [Damage] they would take by 22.
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«D-form»: Unique, Combat Zone/1#
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  The Shadow of Gluttony treats each 1/Combat and 1/Session Talent as though they have not been used.
69+
- 1/Round. Use on Damage Reduction. 
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  Change the target's [Attack Action] to [Target: 1#], and the Shadow of Obsession takes the [Damage]. Treat this [Damage] as though a {Resist} check had failed. 
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«D-lete»: Unique, User/User
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- 1/Round. Unique Effect. Use when the Shadow of Obsession becomes the [Target] of a [Target: X#] [Weapon Attack]. 
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  The Shadow of Obsession makes an [Opposed Check] against the result of the [Weapon Attack], making an [Active Check] (treat it as a [Reactive Check]), and if they succeed, they cancel the [Damage] and other effects of that [Weapon Attack]. 
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«D-crease»: Unique, 7 Sq./1#
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- [1 Overflow] 2/Round. Use on Damage Reduction.
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  The target [Halves] [Physical Damage] they take. If that damage is bestowed with [Magnet], they [Halve] it again (making it a quarter).
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SUBJECT DOSSIER: Subject is a slender, tall humanoid. Can dislocate jaw to consume food. Subject has been shown to eat upwards of ten times the average daily intake of calories for a human being, but shows no signs of fatigue or exhaustion. Reason for consuming large amounts of food unknown. Has also been shown to consume normally inedible foods, such as metal pipes and bullets, and even toxic waste. 
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«D-fence»: Unique, User/User
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WARPED GRAIL: A holy relic used by the Shadow of Gluttony. A cup that can never be filled. The subject fills it with what appears to be its own blood, which is instantly converted into rapidly-dispersed Spirit Energy that undoes wounds. Likely a conversion of "miracles".
81+
- 1/Round. Unique Effect. Use after the Shadow of Obsession's Damage Reduction. 
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  The Shadow of Obsession uses any of its [Timing: Attack] Talents.
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«D-vide»: Start, User/User
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- [1 Overflow] 1/Combat. Use when the target declares a Talent. 
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  Cancel the effect of any one Talent with [Timing: Prep, End, Unique] that the target used. 
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«D-prive»: Unique, 5 Sq./1#
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- [1 Overflow] 1/Round. Unique Effect. Use at any time. 
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  Treat the target's acquired Talents with "X times per round" use restriction as though they'd already been used once. 
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«D-ploy»: Unique, 7 Sq./1#
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- 1/Combat. Use on Damage Reduction. 
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  Only in the case where the target's [Attack Action] is either [Range: X Sq., Combat Zone], the Shadow of Obsession changes the [Damage] they take to [HP Damage: 5], and ignore all other effects that would have been inflicted. Then, it moves up to 7 Sq. from their current square, ignoring [Engagements]. 
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«Cronus Reset»: End, User/User
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- Unique Effect. 
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  The Shadow of Obsession treats each 1/Combat and 1/Session Talent as though they have not been used.
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«Spirit Burn»: A reminder, just/for you
101
- Unique Effect. Use at any time whenever the rules let you, apparently. As an additional cost to use this Talent, the user loses 5X HP. Apply one of the following effects:
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  - +[X]D to the [Result] of a check.
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  - +1d6+15 to [Damage Calculation] (X cannot exceed 5).
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«»: Timing, Range/Target
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- Effect.
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D-SOLVER: A set of gloves that manifests a high-grade Concept Destruction- While unlikely to kill more powerful Awakened, it can thoroughly shake them to their core, throwing their very being off-balance. Subject can also use them to tear holes in space with his bare hands.