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1
Let's make a game!
2-
        -Tiberium
2+
        -Starcraft
3
        -by Apotheosis
4
 
5
Settings :
6
        -prices increase by 100%
7
        -selling gives back 100%
8
        -resources are hidden by default
9
        -clickables are hidden by default
10
        -buildings are hidden by default
11
        -upgrades are hidden by default
12
 
13
Resources :
14
 
15
    *energy
16
    -named Joules
17
18
    *tenergy
19
    -named Total Energy
20
21-
    *tib
21+
    *crystal
22-
    -named Tiberium
22+
    -named Crystals
23
24-
    *ttib
24+
    *tcrystal
25-
    -named Total Tiberium
25+
    -named Total Crystals
26
27
    *tech
28
    -named Tech Points
29
30
   *mp
31
   -named Military Power
32
33
    *time
34
    -named Time
35
 
36
    *enemy
37
    -named Enemy Forces
38
39-
    *gdi
39+
    *zerg
40-
    -named GDI Forces
40+
    -named Zerg Forces
41
42-
    *scrin
42+
    *protoss
43-
    -named Scrin Forces
43+
    -named Protoss Forces
44
45
    *damage
46
    -named Enemy Damage Dealt
47
48
    *enemykill
49
    -named Enemies Forces Destroyed
50
51-
     *threshholdtower
51+
52-
    -named Percent of Threshold Tower Complete
52+
53
54
   *crusade
55
	-named Crusade
56
    -gives 1 enemykill for 1 enemy
57
    -visible
58
    -gains 100% per mp
59
    -gains 100% per weaponsupgrade
60
61
   *bounty
62
   -named Bounty
63
   -gives 1 crystal, 1 tcrystal
64
   -gains .0001% per enemykill
65-
   -gives 1 energy, 1 tenergy
65+
   -unlocks at 1e10 enemykill
66-
   -gains 100% per enemykill
66+
67-
   -unlocks at 1e9 enemykill
67+
   *powercomplex
68
   -named Power Complex
69-
	*tibraid
69+
   -gives 1000 powerplant for 50000000 crystal
70-
	-named Tiberium Raid
70+
   -unlocks at 100 powerplant
71-
	-gives 1000000 tib, 1000000 ttib
71+
72-
	-visible
72+
   *overmind
73
   -named Summon the Overmind
74-
  *masspower
74+
   -gives 1e17 zerg, 1e17 enemy for 1 zergspawner
75-
   -named Build 100 Tiberium Powerplant
75+
   -unlocks endgame
76-
   -gives 100 powerplant for 150000000 tib
76+
77-
   -unlocks at 1000 powerplant
77+
    *aiur
78
    -named Commence Invasion of Aiur
79
    -gives 1e19 protoss, 1e19 enemy for 1 protossspawner
80-
   -named Build 1000 Conyard
80+
81-
   -gives 1000 thresholdconyard for 3e12 tib, 5e8 tech
81+
82-
   -unlocks at 1000 thresholdconyard
82+
83
84
	*timer
85
	-abstract
86
	-gives 1 time
87
	-starts at 1
88
89
	*zergspawner
90
    -abstract
91
    -gives 1 zerg, 1 enemy
92-
	*gdispawner
92+
	-gains 25% per time
93
    -gains 5% per time
94-
    -gives 1 gdi, 1 enemy
94+
    -gains 1% per time
95-
	-gains 50% per time
95+
    -gains .2% per time
96-
    -gains 2% per time
96+
97-
    -gains .5% per time
97+
98-
    -gains .02% per time
98+
    *protossspawner
99
    -abstract
100
    -gives 1 protoss, 1 enemy
101-
    *scrinspawner
101+
    -gains .00001% per tcrystal
102
	-gains .00000001% per tcrystal
103-
    -gives 1 scrin, 1 enemy
103+
104-
    -gains .005% per ttib
104+
105-
	-gains .000001% per ttib
105+
106
    -abstract
107
    -gives 1 damage for 1 energy
108
    -gains 1% per enemy
109
    -starts at 1
110
111-
    -gains 2% per enemy
111+
    *scv
112
    -named SCV
113
    -"A mech unit that mines crystals. +8 Crystals"
114-
    *tibminer
114+
    -gives 8 crystal, 8 tcrystal
115-
    -named Tiberium Mining Rig
115+
    -costs 500 crystal
116-
    -"A massive vehicle that harvests tiberium. +1000 Tiberium"
116+
117-
    -gives 1000 tib, 1000 ttib
117+
    -starts at 50
118-
    -costs 1500000 tib
118+
119
    *commandcenter
120-
    -gains 25% per refinery
120+
    -named Command Center
121
    -"Builds 1 SCV every 2 seconds. -250 crystal/sec, uses 100 MW"
122-
    *refinery
122+
    -gives .5 scv for 250 crystal, 1e8 energy
123-
    -named Tiberium Refinery
123+
    -costs 1000000 crystal
124-
    -"Boosts tiberium yield by 25% per refinery"
124+
    -gains 10% per science
125-
    -costs 10000000 tib
125+
126
127
    *science
128
     -named Science Facility
129-
    *tibnode
129+
     -"Boosts command center speed by 10%"
130-
    -named Tiberium Network Node
130+
     -costs 1e9 crystal
131-
    -"Mines tiberium incredibly fast, but uses a lot of energy. +75000 tiberium. Uses 10 GW"
131+
     -unlocks at 100 commandcenter
132-
    -gives 75000 tib, 75000 ttib for 1e10 energy
132+
133-
    -costs 300000000 tib, 2000 tech
133+
134
    -named Power Plant
135
    -"Generates energy. +50 MW"
136-
    -named Tiberium Power Plant
136+
    -gives 50000000 energy, 50000000 tenergy
137-
    -"Breaks down tiberium into energy. -100 Tiberium, +200 MW"
137+
    -costs 50000 crystal
138-
    -gives 200000000 energy, 200000000 tenergy for 100 tib
138+
    -starts at 10
139-
    -costs 1500000 tib
139+
140
141
    *bioreactor
142-
    *reactor
142+
	-named Bioreactor
143-
    -named Nuclear Reactor
143+
    -"Generates energy through the digestion of crystals. -1000 Crystal, + 12 GW" 
144-
    -"Produce energy without need for tib input. +1 GW"
144+
    -gives 1.2e10 energy, 1.2e10 tenergy for 1000 crystal
145-
    -gives 1e9 energy, 1e9 tenergy
145+
    -costs 2e5 crystal
146-
    -costs 20000000 tib, 100 tech
146+
147
148-
    *tibhub
148+
    *hive
149-
    -named Tiberium Control Hub
149+
	-named Hive Reactor
150-
    -"Generates more power the more tiberium you have stockpiled."
150+
    -"A titanic bio reactor. -400000 Crystal, + 5 TW" 
151-
    -gives 1 energy, 1 tenergy
151+
    -gives 5e12 energy, 5e12 tenergy for 400000 crystal
152-
    -gains 100% per tib
152+
    -costs 5e7 crystal
153-
    -costs 1e9 tib, 50000 tech
153+
    -unlocks at 100 bioreactor
154
155-
    *handofnod
155+
	*pylon
156-
    -named Hand of Nod
156+
	-named Pylon
157-
    -"Trains infantry. -50 tiberium, +1 military power. Uses 50 MW"
157+
    -"Passively generates 10 GW of energy"
158-
    -gives 1 mp for 50 tib, 50000000 energy
158+
    -gives 1e10 energy, 1e10 tenergy
159-
    -costs 1000000 tib
159+
    -costs 1e6 crystal, 1e14 energy 
160
161
    *nexus
162-
    *warfactory
162+
	-named Nexus
163-
    -named War Factory
163+
    -"Passively generates 5 TW of energy"
164-
    -"Builds tanks. -500 tiberium, +12 military power. Uses 400 MW"
164+
    -gives 1e10 energy, 1e10 tenergy
165-
    -gives 12 mp for 500 tib, 400000000 energy
165+
    -costs 3e8 crystal, 1e17 energy 
166-
    -costs 25000000 tib
166+
    -unlocks at 100 pylon
167-
    -unlocks at 10 handofnod
167+
168
169-
   *airtower
169+
    *barracks
170-
    -named Air Tower
170+
    -named Barracks
171-
    -"Builds bombers. -3000 tiberium, +90 military power. Uses 2 GW"
171+
    -"Trains marines. -50 crystals, +1 military power. Uses 10 MW"
172-
    -gives 90 mp for 3000 tib, 2e9 energy
172+
    -gives 1 mp for 50 crystal, 10000000 energy
173-
    -costs 300000000 tib
173+
    -costs 500000 crystal
174
    -unlocks at 1 powerplant
175-
    *operationscenter
175+
    -gains 10% per engineeringbay
176-
    -named Operations Center
176+
177-
    -"Gives 1 tech point each minute. Uses 1 GW of energy"
177+
    *engineeringbay
178-
    -gives .016 tech for 1e9 energy
178+
    -named Engineering Bay
179-
    -costs 15000000 tib
179+
    -"Boost barracks speed by 10%"
180
    -costs 2500000 crystal
181
182-
    *techlab
182+
     *warfactory
183-
     -named Tech Lab
183+
     -named War Factory
184-
     -"Gives 1 tech point every 5 seconds. Uses 10 GW of energy"
184+
     -"Trains tanks and other mechs. -5000 crystal, +125 military power. Uses 500 MW"
185-
     -gives .2 tech for 1e10 energy
185+
     -gives 125 mp for 5000 crystal, 5e8 energy
186-
     -costs 50000000 tib
186+
     -costs 100000000 crystal
187
188-
    *thresholdconyard
188+
     *armory
189-
    -named Threshold Construction Yard
189+
     -named Armory
190-
    -"Uses immense amounts of energy to slowly build a threshold tower. -1 TW"
190+
     -"Boosts war factory output by 10%"
191-
    -gives .0000003 threshholdtower for 1e12 energy
191+
     -costs 500000000 crystal
192-
    -costs 3e9 tib, 500000 tech
192+
193-
    
193+
    *starport
194
    -named Starport
195
     -"Builds air units like wraiths and battlecruisers. -75000 crystal, +3000 military power. Uses 20 GW"
196
     -gives 3000 mp for 75000 crystal, 2e9 energy
197
     -costs 9e9 crystal
198
199
     *weaponsupgrade
200-
     *tibshardlauncher
200+
     -named Weapons Upgrade
201-
     -named Tiberium Shard Launcher
201+
     -"+100% attack power"
202-
     -"Launch shards of tiberium to kill attackers. -75 tiberium, +13000 kills"
202+
     -costs 1e13 energy
203-
     -gives 13000 enemykill for 13000 enemy, 75 tib
203+
     -price increases by 1000%
204-
     -costs 50000 tib
204+
     -unlocks at 1 engineeringbay
205
206
207-
     *laserturret
207+
208-
     -named Laser Turret
208+
209-
     -"Concentrate energy to kill attackers. -300 MW, +90000 kills"
209+
210-
     -gives 90000 enemykill for 90000 enemy, 300000000 energy
210+
     *missileturret
211-
     -costs 200000 tib
211+
     -named Missile Turret
212
     -"Launch missiles to take out the enemies. -25 crystal, +75000 kills"
213-
     *obelisk
213+
     -gives 75000 enemykill for 75000 enemy, 25 crystal
214-
     -named Obelisk of Light
214+
     -costs 10000 crystal
215-
     -"Towers shoot beams of incredible energy. -4 GW, +3600000 kills"
215+
216-
      -gives 3600000 enemykill for 3600000 enemy, 4e9 energy
216+
217-
     -costs 1500000 tib
217+
      *laserturret
218
      -named Laser Turret
219-
     *nuke
219+
      -"Uses high powered beams of energy to devastating effect. -20 GW, +15000000 kills"
220-
     -named Nuclear Silo
220+
      -gives 15000000 enemykill for 15000000 enemy, 2e10 energy
221-
     -"Reign down Armageddon on your enemies. -600000 tiberium, +2400000000 kills"
221+
      -costs 5000000 crystal
222-
     -gives 2400000000 enemykill for 2400000000 enemy, 600000 tib
222+
223-
     -costs 50000000 tib
223+
       *psiturret
224-
      
224+
       -named Psi Disruptor
225
       -"Uses incredible amounts of energy to destroy enemy minds. -3 TW, +1600000000 kills"
226
       -gives 1600000000 enemykill for 1600000000 enemy, 3e12 energy
227-
      
227+
       -costs 300000000 crystal
228
229
       *nuclearsilo
230
       -named Nuclear Silo
231
       -"Launch nukes to take out massive quantities of enemies. Uses a lot of crystals though. -1250000 crystal, +6250000000 kills"
232
        -gives 6.25e9 enemykill for 6.25e9 enemy, 1250000 crystal
233
        -costs 250000000 crystal
234
235
	
236-
	*lasertech
236+
237-
    -named Laser Technology
237+
238-
    -"Unlocks more powerful defensive structures."
238+
239
	*engineering
240-
    -costs 20 tech
240+
    -named Military Engineering
241-
    -unlocks at 1 tech
241+
    -unlocks engineeringbay
242
    -"Boost your barracks potential"
243-
    *stealth
243+
    -costs 1e12 energy
244-
    -named Stealth Tech
244+
    -unlocks at 1 barracks
245-
    -"Stealth will allow us to evade our enemies. -50% damage taken"
245+
246-
    -multiplies efficiency of energydrain by 50%
246+
    *warmachines
247-
    -unlocks advstealth
247+
    -named War Machines
248-
    -costs 50 tech
248+
    -unlocks warfactory
249-
    -unlocks at 1 tech
249+
    -"You will need heavier weapons to push back the zerg."
250
    -costs 5e12 energy
251-
    *advstealth
251+
    -unlocks at 1 barracks
252-
    -named Advanced Stealth
252+
253-
    -"As the GDI gains military supremacy, we must hide to survive. -50% damage taken"
253+
    *armaments
254-
    -multiplies efficiency of energydrain by 50%
254+
    -named Armaments
255-
    -costs 1000 tech
255+
    -unlocks armory
256
    -"Boost War Factory Output"
257-
    *energyshields
257+
    -costs 3e13 energy
258-
    -named Energy Shields
258+
    -unlocks at 1 warfactory
259-
    -"Stolen Scrin Tech will allow you to shield structures and units. -75% damage taken"
259+
260-
    -multiplies efficiency of energydrain by 25%
260+
    *laserdefense
261-
    -costs 10000 tech
261+
    -named Laser Defenses
262-
    -unlocks at 1 techlab
262+
    -"Use high powered beams of energy to fight back the zerg"
263
    -unlocks laserturret
264-
    *underground
264+
    -costs 2e14 energy
265-
    -named Underground Vaults
265+
    -unlocks at 1 engineeringbay
266-
    -"Nod must build their forces underground to avoid attention from GDI and the Scrin. -80% damage taken"
266+
267-
     -multiplies efficiency of energydrain by 20%
267+
    *nuketech
268-
    -costs 100000 tech
268+
     -named Nuclear Technology
269-
    -unlocks at 100 techlab
269+
    -"Use nukes to purge planets of zerg"
270
    -unlocks nuclearsilo
271
    -costs 5e14 energy
272-
    *moltentiberium
272+
    -unlocks at 1 armory
273-
    -named Molten Tiberium
273+
274-
    -"Rendering tiberium to a molten state doubles tiberium power plant consumption and production."
274+
     *psiattack
275-
    -multiplies efficiency of powerplant by 200%
275+
     -named Psi Disruption
276-
    -costs 100 tech
276+
     -"Use very high amounts of energy to destroy enemy minds."
277-
    -unlocks at 20 powerplant
277+
     -unlocks psiturret
278
     -costs 3e15 energy
279-
    *liquidtiberium
279+
     -unlocks at 1 armory
280-
    -named Liquid Tiberium
280+
281-
    -"Refining tiberium into a liquid state triples power plant speed. Beware, you may start attracting too much attention from the scrin."
281+
     *zergpower
282-
    -multiplies efficiency of powerplant by 300%
282+
     -named Biological Reactors
283-
    -costs 2000 tech
283+
     -"Use Zerg technology to digest crystals for energy. The Protoss won't like this"
284-
    -unlocks at 1 techlab
284+
     -unlocks bioreactor
285-
    -unlocks tiberiumplasma
285+
     -costs 1e13 energy
286
     -unlocks at 100 powerplant
287-
   *tiberiumplasma
287+
288-
    -named Tiberium Plasma
288+
     *protosspower
289-
    -"Superconcentrated tiberium is fed to your power plants, making them 2.5 times as fast. The scrin will certainly redouble their efforts upon detecting this upgrade"
289+
     -named Pylons
290-
    -multiplies efficiency of powerplant by 250%
290+
     -"Use Protoss technology to passively generate energy. Requires a lot of energy upfront"
291-
    -costs 15000 tech
291+
     -unlocks pylon
292
     -costs 3e15 energy
293
     -unlocks at 100 powerplant
294-
    *blackhand
294+
295-
    -named Black Hand
295+
    *spacecrafts
296-
    -"Elite infantry can now be trained. x3 hand of nod production"
296+
    -named Spacecrafts 
297-
    -multiplies efficiency of handofnod by 300%
297+
    -unlocks Starport
298-
    -costs 300 tech
298+
    -"You will need to dominate space to have a chance against the Protoss and Zerg."
299-
    -unlocks at 20 handofnod
299+
    -costs 5e13 energy
300
    -unlocks at 1 warfactory
301-
    *markedofkane
301+
302-
    -named Marked of Kane
302+
    *terrandominion
303-
    -"Your infantry are no longer human-- are now something more. x4 hand of nod production"
303+
    -named Terran Dominion
304-
    -multiplies efficiency of handofnod by 400%
304+
    -"Each starport boosts starports by 1%"
305-
    -costs 2000 tech
305+
    -multiplies efficiency of starport by 1% per starport
306-
    -unlocks at 100 handofnod
306+
    -costs 5e14 energy
307
    -unlocks at 10 starport
308-
    *chosenofkane
308+
309-
    -named Chosen of Kane
309+
	*feedzerg
310-
    -"Your infantry are unstoppable. x5 hand of nod production"
310+
	-named Zerg Assimilation
311-
    -multiplies efficiency of handofnod by 500%
311+
	-"Give the zerg the location of the protoss homeworld. Will greatly weaken the Protoss and strengthen the Zerg"
312-
    -costs 15000 tech
312+
	-multiplies efficiency of protossspawner by 5%
313-
    -unlocks at 100 handofnod
313+
	-multiplies efficiency of zergspawner by .05% per time
314
	-unlocks at 1e15 damage
315-
    *lasercapacitors
315+
	-costs 2e15 energy
316-
    -named Laser Capacitors
316+
317-
    -"Tanks are now equipped with lasers instead of shells. +50% warfactory production"
317+
   *theovermind
318-
    -multiplies efficiency of warfactory by 150%
318+
   -named Attack the Overmind
319-
    -costs 1500 tech
319+
   -"Defeating the Overmind will put an end to the zerg threat. However it will draw countless zerg to you."
320-
    -unlocks at 5 warfactory
320+
   -unlocks overmind
321-
    -unlocks beamcannon
321+
   -unlocks at 18000 time
322
   -costs 1e18 energy
323-
    *beamcannon
323+
324-
    -named Beam Cannons
324+
325-
    -"These vehicles can concentrate energy to deal incredible damage. +50% warfactory production"
325+
   -named Invade Aiur
326-
     -multiplies efficiency of warfactory by 150%
326+
   -"Conquering Aiur will put an end to the Protoss threat. However they won't go down easily."
327-
    -costs 5000 tech
327+
   -unlocks aiur
328
   -costs 1e20 energy
329-
     *redeemer
329+
330-
    -named Redeemer
330+
    *ws1
331-
    -"Massive assault walker to counter GDI mammoth tanks. +150% warfactory production"
331+
    -named Worker Speed I
332-
    -multiplies efficiency of warfactory by 250%
332+
    -"+10% SCV Speed"
333-
    -costs 50000 tech
333+
    -multiplies efficiency of scv by 110%
334-
    -unlocks at 100 warfactory
334+
    -costs 1e13 energy
335
    -unlocks ws2
336-
     *hitech
336+
    -unlocks at 10000 scv
337-
     -named Tech Labs
337+
338-
     -"Build cutting edge tech labs to improve your military and use of tiberium."
338+
    *ws2
339-
     -unlocks techlab
339+
    -named Worker Speed II
340-
     -costs 1500 tech
340+
    -"+10% SCV Speed"
341-
     -unlocks at 100 tech
341+
    -multiplies efficiency of scv by 110%
342
    -costs 8e13 energy
343-
     *obelisktech
343+
    -unlocks ws3
344-
     -named Obelisks
344+
345-
     -"Technology allows you to concentrate energy beams to deal incredible damage to enemies."
345+
    *ws3
346-
     -unlocks obelisk
346+
    -named Worker Speed III
347-
     -costs 3000 tech
347+
    -"+10% SCV Speed"
348-
     -unlocks at 1 techlab
348+
    -multiplies efficiency of scv by 110%
349
    -costs 3e14 energy
350-
     *avatars
350+
    -unlocks ws4
351-
     -named Avatars
351+
352-
     -"These mammoth mechanized walkers are like walking obelisks of light. x2 warfactory production"
352+
     *ws4
353-
     -multiplies efficiency of warfactory by 200%
353+
    -named Worker Speed IV
354-
    -costs 20000 tech
354+
    -"+10% SCV Speed"
355-
     -unlocks at 1 techlab
355+
    -multiplies efficiency of scv by 110%
356
    -costs 7e14 energy
357-
     *bombers
357+
    -unlocks ws5
358-
     -named Air Power
358+
359-
     -"Build vertigo bombers to dominate the skies."
359+
     *ws5
360-
     -unlocks airtower
360+
    -named Worker Speed V
361-
     -costs 5000 tech
361+
    -"+10% SCV Speed"
362-
     -unlocks at 1 techlab
362+
    -multiplies efficiency of scv by 110%
363
    -costs 2e15 energy
364-
      *venoms
364+
    -unlocks ws6
365-
     -named Venom Choppers
365+
366-
     -"These mass produced aircraft will help you dominate the skies. x2 Air Tower production"
366+
     *ws6
367-
     -multiplies efficiency of airtower by 200%
367+
    -named Worker Speed VI
368-
    -costs 75000 tech
368+
    -"+10% SCV Speed"
369-
     -unlocks at 10 airtower
369+
    -multiplies efficiency of scv by 110%
370
    -costs 4e15 energy
371-
     *vaporbombs
371+
    -unlocks ws7
372-
     -named Vapor Bombs
372+
373-
     -"Vertigo bombers drop tiberium vaper bombs-- dealing maximum damage. x2.5 Air Tower production"
373+
   *ws7
374-
     -multiplies efficiency of airtower by 250%
374+
    -named Worker Speed VII
375-
    -costs 1250000 tech
375+
    -"+10% SCV Speed"
376-
     -unlocks at 100 airtower
376+
    -multiplies efficiency of scv by 110%
377
    -costs 7e15 energy
378-
     *blueshardlaunchers
378+
    -unlocks ws8
379-
     -named Blue Shard Launchers
379+
380-
     -"Shard launchers are now x3 more powerful"
380+
    *ws8
381-
     -costs 300 tech
381+
    -named Worker Speed VIII
382-
     -multiplies efficiency of tibshardlauncher by 300%
382+
    -"+10% SCV Speed"
383-
     -unlocks at 50 tibshardlauncher
383+
    -multiplies efficiency of scv by 110%
384
    -costs 2e16 energy
385-
    *blackshardlaunchers
385+
    -unlocks ws9
386-
     -named Black Shard Launchers
386+
387-
     -"Shard launchers are now x5 more powerful"
387+
     *ws9
388-
     -costs 3000 tech
388+
    -named Worker Speed IX
389-
     -multiplies efficiency of tibshardlauncher by 500%
389+
    -"+10% SCV Speed"
390-
     -unlocks at 200 tibshardlauncher
390+
    -multiplies efficiency of scv by 110%
391
    -costs 5e16 energy
392-
     *concentratedobelisks
392+
	-unlocks ws10
393-
     -named Concentrated Obelisks
393+
394-
     -"Each obelisk focuses other obelisks by 1%"
394+
   *ws10
395-
     -costs 300000 tech
395+
    -named Worker Speed X
396-
     -multiplies efficiency of obelisk by 1% per obelisk
396+
    -"+10% SCV Speed"
397-
     -unlocks at 20 obelisk
397+
    -multiplies efficiency of scv by 110%
398
    -costs 1e17 energy
399-
     *nucleartech
399+
	-unlocks ws11
400-
     -named Nuclear Power
400+
401-
     -"Find a way to harness energy that doesn't require constant tiberium inputs."
401+
	 *ws11
402-
     -unlocks reactor
402+
    -named Worker Speed XI
403-
     -costs 20000 tech
403+
    -"+10% SCV Speed"
404-
     -unlocks at 1 techlab
404+
    -multiplies efficiency of scv by 110%
405
    -costs 2e17 energy
406-
     *tiberiumcontrolrods
406+
	-unlocks ws12
407-
     -named Tiberium Control Rods
407+
408-
     -"Tiberium stabilizes your nuclear reactors, increasing output by 50%"
408+
 	*ws12
409-
     -multiplies efficiency of reactor by 150%
409+
    -named Worker Speed XII
410-
     -costs 30000 tech, 1e7 tib
410+
    -"+10% SCV Speed"
411-
     -unlocks at 1 reactor
411+
    -multiplies efficiency of scv by 110%
412-
     -unlocks breederreaction
412+
    -costs 5e17 energy
413
	-unlocks ws13
414-
     *breederreaction
414+
415-
     -named Breeder Reactions
415+
 *ws13
416-
     -"Nuclear reactors breed additional fuel, doubling output"
416+
    -named Worker Speed XIII
417-
     -multiplies efficiency of reactor by 200%
417+
    -"+10% SCV Speed"
418-
     -costs 70000 tech
418+
    -multiplies efficiency of scv by 110%
419-
     -unlocks fusionreactors
419+
    -costs 1e18 energy
420
421-
    *fusionreactors
421+
422-
     -named Fusion Reactions
422+
423-
     -"Fusion reactions triple nuclear reactor output"
423+
424-
     -multiplies efficiency of reactor by 300%
424+
425-
     -costs 300000 tech
425+
    -named Private
426
    -"Your journey has just begun"
427-
     *nuclearweapons
427+
428-
     -named Nuclear Weapons
428+
    -costs 1e3 crystal
429-
     -"The best defense is annihilation of your enemies."
429+
    -unlocks at 1e2 enemykill
430-
     -unlocks nuke
430+
431-
     -costs 200000 tech
431+
432-
     -unlocks at 1 reactor
432+
    -named Corporal
433
    -"You are just starting to cut your teeth in battle"
434-
     *rapidnuke
434+
435-
     -named Nuclear Apocalypse
435+
    -costs 2e3 crystal
436-
     -"Rain down nukes on your enemies. x8 nuke rate"
436+
    -unlocks at 1e4 enemykill
437-
     -multiplies efficiency of nuke by 800%
437+
438-
     -costs 2000000 tech
438+
439-
     -unlocks at 100 nuke
439+
    -named Sergeant
440
    -"You have met the enemy in battle and survived"
441-
     *tiberiumcontrolnetwork
441+
442-
     -named Tiberium Control Network
442+
    -costs 5e3 crystal
443-
     -"The time has come to ascend in our mastery of tiberium and develop a new system to mine it."
443+
    -unlocks at 1e6 enemykill
444-
     -unlocks tibnode
444+
445-
     -costs 100000 tech
445+
446-
     -unlocks at 1e11 ttib
446+
    -named Lieutenant
447
    -"Your prowess grows"
448-
     *globaltibnetwork
448+
449-
     -named Global Tiberium Network
449+
    -costs 1e4 crystal
450-
     -"Each node in the network increases all nodes mining speed by 3000 tib/second"
450+
    -unlocks at 1e8 enemykill
451-
     -multiplies efficiency of tibnode by 4% per tibnode
451+
452-
     -costs 500000 tech
452+
    *rank5
453-
     -unlocks at 10 tibnode
453+
    -named Captain
454
    -"You have demonstrated your ability to lead"
455-
     *tiberiumhubs
455+
456-
     -named Tiberium Collection Hubs
456+
    -costs 2e4 crystal
457-
     -"Generate passive energy from stored tiberium. The true purpose of the Tib Network"
457+
    -unlocks at 1e10 enemykill
458-
     -unlocks tibhub
458+
459-
     -costs 1000000 tech
459+
460-
     -unlocks at 30 tibnode
460+
    -named Major
461
    -"You stand out among the officers"
462-
     *harmonics
462+
463-
     -named Harmonic Tech
463+
    -costs 5e4 crystal
464-
     -"Leak designs to the GDI for harmonic weapons that can destroy tiberium based creatures. Will reduce scrin power growth by 50%, but will double GDI power. Use only as a last resort."
464+
    -unlocks at 1e12 enemykill
465-
     -multiplies efficiency of scrinspawner by 50%
465+
466-
     -multiplies efficiency of gdispawner by 200%
466+
     *rank7
467-
     -costs 5000 tech
467+
    -named Colonel
468-
     -unlocks at 1e12 scrin
468+
    -"You rank continues to rise"
469
    -multiplies efficiency of crusade by 200%
470-
     *ioncannon
470+
    -costs 1e5 crystal
471-
     -named Ion Cannon Tech
471+
    -unlocks at 1e13 enemykill
472-
     -"Give the GDI the tech to build an ion cannon. Will reduce scrin power by 4/5, but increase GDI power by 400%. You will regret this, but it may be necessary for survival."
472+
473-
     -multiplies efficiency of scrinspawner by 20%
473+
    *rank8
474-
     -multiplies efficiency of gdispawner by 500%
474+
    -named General
475-
     -costs 50000 tech
475+
    -"The Terran Armies are yours"
476-
     -unlocks at 1e13 scrin
476+
477
    -costs 2e5 crystal
478-
     *tibcontroldef
478+
    -unlocks at 1e14 enemykill
479-
     -named Tiberium Control Defense System
479+
480-
     -"give the GDI access to the tiberium control network. Reduces Scrin power by 90%, but the GDI will be 5 times more powerful."
480+
     *rank9
481-
     -multiplies efficiency of scrinspawner by 10%
481+
    -named Fleet Admiral
482-
     -multiplies efficiency of gdispawner by 500%
482+
    -"The Terran Fleet is yours"
483-
     -costs 500000 tech
483+
484-
     -unlocks at 1e14 scrin
484+
    -costs 5e5 crystal
485
    -unlocks at 1e15 enemykill
486-
     *ionfleet
486+
487-
     -named Ion Defense Fleet
487+
 	*rank10
488-
     -"Give the GDI the tech to build a space fleet of ion cannon armed starships. Reduces scrin threat by 80%, but increase GDI power by 300%."
488+
    -named Supreme Commander
489-
     -multiplies efficiency of scrinspawner by 20%
489+
    -"The Terran Military is yours"
490-
     -multiplies efficiency of gdispawner by 300%
490+
491-
     -costs 2000000 tech
491+
    -costs 1e6 crystal
492-
     -unlocks at 1e15 scrin
492+
    -unlocks at 1e16 enemykill
493
494-
     *legion
494+
 	*rank11
495-
     -named Legion
495+
    -named Emperor
496-
     -"AI makes your tech centers better, but demand more energy, for each tech center."
496+
    -"The Terran Dominion is yours"
497-
     -multiplies efficiency of techlab by 1% per techlab
497+
498-
     -costs 50000 tech
498+
    -costs 2e6 crystal
499-
     -unlocks at 50 techlab
499+
    -unlocks at 1e17 enemykill
500
501-
    *threshold
501+
	 *rank12
502-
    -named Threshold Construction
502+
    -named Galactic Champion
503-
    -"Constructing a threshold tower will allow you to finally ascend. However, it will be obscenely energy intensive and require a massive global tiberium control network to complete."
503+
    -"You are a hero to even other alien species"
504-
    -unlocks thresholdconyard
504+
505-
    -costs 5000000 tech
505+
    -costs 5e6 crystal
506-
    -unlocks at 1 tibhub
506+
    -unlocks at 1e18 enemykill
507
508
 	*rank13
509
    -named Transcendent
510
    -"You are unstoppable"
511
    -multiplies efficiency of crusade by 200%
512
    -costs 1e7 crystal
513
    -unlocks at 1e19 enemykill
514-
    -named Tiberian Trainee
514+
515
 	*rank14
516
    -named Xel Naga
517-
    -costs 1e6 tib
517+
    -"You are on par with the ancient ones"
518-
    -unlocks at 1000 enemykill
518+
519
    -costs 2e7 crystal
520
    -unlocks at 1e20 enemykill
521-
    -named Tiberian Novice
521+
522
523
	*shielding
524-
    -costs 2e6 tib
524+
	-named Plasma Shields
525-
    -unlocks at 1000000 enemykill
525+
	-"Reduce enemy damage by 50%"
526
	-multiplies efficiency of energydrain by 50%
527
	-costs 1e15 energy
528-
    -named Tiberian Veteran
528+
	-unlocks at 1e12 damage
529-
    -"You have met the GDI and Scrin in battle many times and survived"
529+
	-unlocks shielding2
530
531-
    -costs 5e6 tib
531+
	*shielding2
532-
    -unlocks at 1000000000 enemykill
532+
	-named Plasma Shields II
533
	-"Reduce enemy damage by 50%"
534
	-multiplies efficiency of energydrain by 50%
535-
    -named Tiberian Elite
535+
	-costs 1e16 energy
536-
    -"Few match your skill in battle"
536+
	-unlocks shielding3
537
538-
    -costs 1e7 tib
538+
	*shielding3
539-
    -unlocks at 100000000000 enemykill
539+
	-named Plasma Shields III
540
	-"Reduce enemy damage by 50%"
541-
     *rank5
541+
	-multiplies efficiency of energydrain by 50%
542-
    -named Tiberian Master
542+
	-costs 1e17 energy
543-
    -"You will let no army stand in the way of you and tiberium"
543+
	-unlocks shielding4
544
545-
    -costs 2e7 tib
545+
	*shielding4
546-
    -unlocks at 1000000000000 enemykill
546+
	-named Plasma Shields IV
547
	-"Reduce enemy damage by 50%"
548
	-multiplies efficiency of energydrain by 50%
549-
    -named Tiberian Messiah
549+
	-costs 1e18 energy
550-
    -"Tiberium is the key to your ascendance"
550+
	-unlocks shielding5
551
552-
    -costs 5e7 tib
552+
	*shielding5
553-
    -unlocks at 10000000000000 enemykill
553+
	-named Plasma Shields V
554
	-"Reduce enemy damage by 50%"
555
	-multiplies efficiency of energydrain by 50%
556
	-costs 1e19 energy
557
	-unlocks shielding6
558
559
	*shielding6
560
	-named Plasma Shields VI
561
	-"Reduce enemy damage by 50%"
562
	-multiplies efficiency of energydrain by 50%
563
	-costs 1e20 energy
564
	-unlocks shielding7
565
566
	*shielding7
567
	-named Plasma Shields VII
568
	-"Reduce enemy damage by 50%"
569
	-multiplies efficiency of energydrain by 50%
570
	-costs 1e21 energy
571
	-unlocks shielding8
572
573
	*shielding8
574
	-named Plasma Shields VIII
575
	-"Reduce enemy damage by 50%"
576
	-multiplies efficiency of energydrain by 50%
577
	-costs 1e22 energy
578
579
  
580