SHOW:
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- or go back to the newest paste.
| 1 | --just put this on the top of a script and boom 89% works | |
| 2 | --note this does not work on big scripts | |
| 3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 4 | local Player,game,owner = owner,game | |
| 5 | local RealPlayer = Player | |
| 6 | do | |
| 7 | local rp = RealPlayer | |
| 8 | script.Parent = rp.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent then | |
| 34 | for _,f in pairs(t.Functions) do | |
| 35 | f(...) | |
| 36 | end | |
| 37 | end | |
| 38 | end | |
| 39 | m.TrigEvent = te | |
| 40 | UIS.TrigEvent = te | |
| 41 | ||
| 42 | Event.OnServerEvent:Connect(function(plr,io) | |
| 43 | if plr~=rp then return end | |
| 44 | m.Target = io.Target | |
| 45 | m.Hit = io.Hit | |
| 46 | if not io.isMouse then | |
| 47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 50 | end | |
| 51 | for _,t in pairs(CAS.Actions) do | |
| 52 | for _,k in pairs(t.Keys) do | |
| 53 | if k==io.KeyCode then | |
| 54 | t.Function(t.Name,io.UserInputState,io) | |
| 55 | end | |
| 56 | end | |
| 57 | end | |
| 58 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 59 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 60 | end | |
| 61 | end) | |
| 62 | Event.Parent = NLS([==[ | |
| 63 | local Player = game:GetService("Players").LocalPlayer
| |
| 64 | local Event = script:WaitForChild("UserInput_Event")
| |
| 65 | ||
| 66 | local Mouse = Player:GetMouse() | |
| 67 | local UIS = game:GetService("UserInputService")
| |
| 68 | local input = function(io,a) | |
| 69 | if a then return end | |
| 70 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 71 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 72 | end | |
| 73 | UIS.InputBegan:Connect(input) | |
| 74 | UIS.InputEnded:Connect(input) | |
| 75 | ||
| 76 | local h,t | |
| 77 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 78 | --If player is not moving their mouse, client won't fire events | |
| 79 | while wait(1/30) do | |
| 80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 83 | end | |
| 84 | end]==],Player.Character) | |
| 85 | ||
| 86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 87 | --Real game object | |
| 88 | local _rg = game | |
| 89 | ||
| 90 | --Metatable for fake service | |
| 91 | local fsmt = {
| |
| 92 | __index = function(self,k) | |
| 93 | local s = rawget(self,"_RealService") | |
| 94 | if s then return s[k] end | |
| 95 | end, | |
| 96 | __newindex = function(self,k,v) | |
| 97 | local s = rawget(self,"_RealService") | |
| 98 | if s then s[k]=v end | |
| 99 | end, | |
| 100 | __call = function(self,...) | |
| 101 | local s = rawget(self,"_RealService") | |
| 102 | if s then return s(...) end | |
| 103 | end | |
| 104 | } | |
| 105 | local function FakeService(t,RealService) | |
| 106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 107 | return setmetatable(t,fsmt) | |
| 108 | end | |
| 109 | ||
| 110 | --Fake game object | |
| 111 | local g = {
| |
| 112 | GetService = function(self,s) | |
| 113 | return self[s] | |
| 114 | end, | |
| 115 | Players = FakeService({
| |
| 116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 117 | },"Players"), | |
| 118 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 120 | } | |
| 121 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 122 | g.service = g.GetService | |
| 123 | ||
| 124 | g.RunService = FakeService({
| |
| 125 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 126 | BindToRenderStep = function(self,name,_,fun) | |
| 127 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 128 | end, | |
| 129 | UnbindFromRenderStep = function(self,name) | |
| 130 | self._btrs[name]:Disconnect() | |
| 131 | end, | |
| 132 | },"RunService") | |
| 133 | ||
| 134 | setmetatable(g,{
| |
| 135 | __index=function(self,s) | |
| 136 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 137 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 138 | end, | |
| 139 | __newindex = fsmt.__newindex, | |
| 140 | __call = fsmt.__call | |
| 141 | }) | |
| 142 | --Changing owner to fake player object to support owner:GetMouse() | |
| 143 | game,owner = g,g.Players.LocalPlayer | |
| 144 | end | |
| 145 | ||
| 146 | ||
| 147 | local plr = game:service'Players'.LocalPlayer | |
| 148 | local chr = plr.Character | |
| 149 | local hum = chr.Humanoid | |
| 150 | local rarm = chr["Right Arm"] | |
| 151 | local larm= chr["Left Arm"] | |
| 152 | local rleg= chr["Right Leg"] | |
| 153 | local lleg = chr["Left Leg"] | |
| 154 | local root = chr.HumanoidRootPart | |
| 155 | local tors = chr.Torso | |
| 156 | local head = chr.Head | |
| 157 | local RunS = game:GetService("RunService")
| |
| 158 | local mouse = plr:GetMouse() | |
| 159 | local RenderS = RunS.RenderStepped | |
| 160 | local t = tick() | |
| 161 | local defAnim = true | |
| 162 | local action = '' | |
| 163 | local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
| |
| 164 | local V3 = {N=Vector3.new}
| |
| 165 | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge}
| |
| 166 | local Effects,Sounds = {},{};
| |
| 167 | ||
| 168 | ||
| 169 | Sounds['Wet'] = {Id=256738023,Loop=false,Pitch=1}
| |
| 170 | Sounds['Swoosh1'] = {Id=320557353,Loop=false,Pitch=1}
| |
| 171 | Sounds['Swoosh2'] = {Id=320557382,Loop=false,Pitch=1}
| |
| 172 | Sounds['Swoosh3'] = {Id=320557413,Loop=false,Pitch=1}
| |
| 173 | Sounds['Swoosh4'] = {Id=320557453,Loop=false,Pitch=1}
| |
| 174 | Sounds['Swoosh5'] = {Id=320557487,Loop=false,Pitch=1}
| |
| 175 | Sounds['Swoosh6'] = {Id=320557537,Loop=false,Pitch=1}
| |
| 176 | Sounds['Swoosh7'] = {Id=320557563,Loop=false,Pitch=1}
| |
| 177 | Sounds['Swoosh8'] = {Id=320557518,Loop=false,Pitch=1}
| |
| 178 | Sounds['ShrekRemix'] = {Id=163306929,Loop=true,Pitch=1,Volume = 4}
| |
| 179 | Sounds['CreoDimension'] = {Id=927529620,Loop=true,Pitch=1,Volume=4}
| |
| 180 | Sounds['BlackBlizzard'] = {Id=657626121,Loop=true,Pitch=1,Volume=4}
| |
| 181 | Sounds['ColbreakzFantasy'] = {Id=876981900,Loop=true,Pitch=1,Volume=4}
| |
| 182 | Sounds['NeflCrystals'] = {Id=340106355,Loop=true,Pitch=1,Volume=4}
| |
| 183 | Sounds['EvilMortyRemix'] = {Id=1057401232,Loop=true,Pitch=1,Volume=10}
| |
| 184 | ||
| 185 | local NewInstance = function(instance,parent,properties) | |
| 186 | local inst = Instance.new(instance,parent) | |
| 187 | if properties then | |
| 188 | for i,v in next, properties do | |
| 189 | pcall(function() inst[i] = v end) | |
| 190 | end | |
| 191 | end | |
| 192 | return inst; | |
| 193 | end | |
| 194 | local sndFromData = function(data,parent) | |
| 195 | if typeof(data) == 'table' then | |
| 196 | local snd = NewInstance("Sound",parent or chr,{SoundId = "rbxassetid://"..data.Id,Looped=data.Loop or false,Pitch = data.Pitch or 1,Volume = data.Volume or 1})
| |
| 197 | return snd; | |
| 198 | else | |
| 199 | return error('Argument passed into sndFromData must be a table!',1)
| |
| 200 | end | |
| 201 | end | |
| 202 | ||
| 203 | New = function(Object, Parent, Name, Data) | |
| 204 | local Object = Instance.new(Object) | |
| 205 | for Index, Value in pairs(Data or {}) do
| |
| 206 | Object[Index] = Value | |
| 207 | end | |
| 208 | Object.Parent = Parent | |
| 209 | Object.Name = Name | |
| 210 | return Object | |
| 211 | end | |
| 212 | ||
| 213 | -- Build | |
| 214 | fongr = New("Part",larm,"fongr",{BrickColor = (chr:FindFirstChildOfClass"Body Colors" and chr:FindFirstChildOfClass"Body Colors".LeftArmColor or larm.BrickColor),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.193568379, 1.20012438, 0.193568379),CFrame = CFrame.new(12.9260693, 1.73919964, -21.1709423, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0.8, 0.6),})
| |
| 215 | mot = New("Motor",fongr,"mot",{Part0 = fongr,Part1 = larm,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.301872253, -1.24136782, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
| |
| 216 | fongr = New("Part",larm,"fongr",{BrickColor = (chr:FindFirstChildOfClass"Body Colors" and chr:FindFirstChildOfClass"Body Colors".LeftArmColor or larm.BrickColor),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.193568379, 0.688505769, 0.193568379),CFrame = CFrame.new(13.2772827, 2.0387857, -21.1709423, 0.0177989937, -0.99984163, 0, -0.99984163, -0.0177989937, 0, -0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0.8, 0.6),})
| |
| 217 | mot = New("Motor",fongr,"mot",{Part0 = fongr,Part1 = larm,C0 = CFrame.new(0, 0, 0, 0.0177989937, -0.99984163, 0, -0.99984163, -0.0177989937, 0, 0, 0, -1),C1 = CFrame.new(-0.653085709, -0.941781759, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
| |
| 218 | fongr = New("Part",larm,"fongr",{BrickColor = (chr:FindFirstChildOfClass"Body Colors" and chr:FindFirstChildOfClass"Body Colors".LeftArmColor or larm.BrickColor),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.193568379, 1.20012438, 0.193568379),CFrame = CFrame.new(12.7063389, 1.73919964, -21.1709423, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0.8, 0.6),})
| |
| 219 | mot = New("Motor",fongr,"mot",{Part0 = fongr,Part1 = larm,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.0821418762, -1.24136782, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
| |
| 220 | ||
| 221 | -- Joints | |
| 222 | local LS = NewInstance('Weld',tors,{Part0=tors,Part1=larm,C0 = CF.N(-1.5,0.5,0),C1 = CF.N(0,.5,0)})
| |
| 223 | local RS = NewInstance('Weld',tors,{Part0=tors,Part1=rarm,C0 = CF.N(1.5,0.5,0),C1 = CF.N(0,.5,0)})
| |
| 224 | local NK = NewInstance('Weld',tors,{Part0=tors,Part1=head,C0 = CF.N(0,1.5,0)})
| |
| 225 | local LH = NewInstance('Weld',tors,{Part0=tors,Part1=lleg,C0 = CF.N(-.5,-1,0),C1 = CF.N(0,1,0)})
| |
| 226 | local RH = NewInstance('Weld',tors,{Part0=tors,Part1=rleg,C0 = CF.N(.5,-1,0),C1 = CF.N(0,1,0)})
| |
| 227 | local RJ = NewInstance('Weld',tors,{Part0=tors,Part1=root})
| |
| 228 | ||
| 229 | ||
| 230 | -- Default C0s | |
| 231 | local LSD=LS.C0 | |
| 232 | local RSD=RS.C0 | |
| 233 | local HD=NK.C0 | |
| 234 | local TD=RJ.C0 | |
| 235 | local LHD=LH.C0 | |
| 236 | local RHD=RH.C0 | |
| 237 | local holding = false | |
| 238 | function shot() | |
| 239 | if(holding)then | |
| 240 | local bullet = Instance.new('Part',chr)
| |
| 241 | bullet.CFrame = CF.N(larm.CFrame.p,mouse.Hit.p) | |
| 242 | bullet.FormFactor = "Custom" | |
| 243 | bullet.Size = Vector3.new(1,1,1) | |
| 244 | bullet.CanCollide = false | |
| 245 | bullet.Transparency = 0.25 | |
| 246 | bullet.Shape = 'Ball' | |
| 247 | bullet.Color = Color3.fromRGB(200, 76, 200) | |
| 248 | local bodyVelocity = Instance.new('BodyVelocity',bullet)
| |
| 249 | bodyVelocity.velocity = (mouse.Hit.p - larm.CFrame.p).unit * 75 | |
| 250 | delay(.2, function() | |
| 251 | bodyVelocity:destroy() | |
| 252 | end) | |
| 253 | bullet.Touched:connect(function(o) | |
| 254 | if o.Parent ~= chr and o.Parent.Parent ~= chr then | |
| 255 | local h = o.Parent:FindFirstChildOfClass'Humanoid' | |
| 256 | if h then | |
| 257 | h.Health = h.Health - h.MaxHealth/4 | |
| 258 | end | |
| 259 | bullet:destroy() | |
| 260 | end | |
| 261 | end) | |
| 262 | end | |
| 263 | end | |
| 264 | ||
| 265 | mouse.Button1Down:connect(function() | |
| 266 | defAnim = false; | |
| 267 | holding = true; | |
| 268 | repeat wait(.3) action = 'Attackie1' shot() wait(.15) action = 'Attackie2' until holding == false | |
| 269 | defAnim = true; | |
| 270 | end) | |
| 271 | mouse.Button1Up:connect(function() | |
| 272 | holding = false; | |
| 273 | end) | |
| 274 | local c = 0.5; | |
| 275 | ||
| 276 | --hum.AutoRotate = false; | |
| 277 | local stance = 'Idle' | |
| 278 | RenderS:connect(function() | |
| 279 | t = t + c | |
| 280 | --mouse.TargetFilter = workspace; | |
| 281 | --tors.CFrame = CFrame.new(tors.Position, Vector3.new(mouse.Hit.p.X, 0, mouse.Hit.p.Z)) | |
| 282 | if math.abs(root.Velocity.x) > 2 or math.abs(root.Velocity.z) > 2 and hum:GetState() ~= Enum.HumanoidStateType.Freefall then | |
| 283 | stance = "Walk" | |
| 284 | elseif math.abs(root.Velocity.x) < 2 or math.abs(root.Velocity.z) < 2 then | |
| 285 | stance = "Idle" | |
| 286 | end | |
| 287 | if defAnim then | |
| 288 | if(stance == "Walk")then | |
| 289 | RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(-4+2*M.C(t/7)),0,0),.3) | |
| 290 | --RJ.C0 = RJ.C0:lerp(CF.N(0,0,0),.3) | |
| 291 | NK.C0 = NK.C0:lerp(CF.N(0,1.5,0),.3) | |
| 292 | RH.C0 = RH.C0:lerp(CF.N(.5,-1+.45*M.C(t/12)/4,.05+-M.S(t/12)/4)*CF.A(M.R(-12)+M.S(t/12)/2.3,0,0),.3) | |
| 293 | LH.C0 = LH.C0:lerp(CF.N(-.5,-1-.45*M.C(t/12)/4,.05+M.S(t/12)/4)*CF.A(M.R(-12)+-M.S(t/12)/2.3,0,0),.3) | |
| 294 | RS.C0 = RS.C0:lerp(CF.N(1.5,.5,-M.S(t/14)/4)*CF.A(M.S(t/14)/4,0,0),.3) | |
| 295 | LS.C0 = LS.C0:lerp(CFrame.new(-1.51529181, 0.407044411, 0.0411384404, -1.25390983e-07, 1.78837407e-08, -1.00000036, -0.989982247, 0.141195044, 1.2665987e-07, 0.141195014, 0.989981771, 0),0.1) | |
| 296 | c = 1 | |
| 297 | else | |
| 298 | LS.C0 = LS.C0:lerp(CFrame.new(-1.51529181, 0.407044411, 0.0411384404, -1.25390983e-07, 1.78837407e-08, -1.00000036, -0.989982247, 0.141195044, 1.2665987e-07, 0.141195014, 0.989981771, 0),0.1) | |
| 299 | RJ.C0 = RJ.C0:lerp(CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),0.1) | |
| 300 | LH.C0 = LH.C0:lerp(CFrame.new(-0.440940678, -0.992188036, 0.0145819485, 0.998181283, 0.0590542518, 0.012143841, -0.0602898225, 0.97772485, 0.201056987, -5.22762598e-08, -0.201423571, 0.979505241),0.1) | |
| 301 | NK.C0 = NK.C0:lerp(CFrame.new(7.62939999e-06, 1.49997056, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),0.1) | |
| 302 | RH.C0 = RH.C0:lerp(CFrame.new(0.4349491, -0.970435679, -0.0502791964, 0.99788934, -0.0649418086, 0.000381366728, 0.0649427921, 0.997872889, -0.00586463744, 3.0428501e-07, 0.00587702403, 0.999982953),0.1) | |
| 303 | RS.C0 = RS.C0:lerp(CFrame.new(1.44655097, 0.506112933, 0.0941094309, 0.994473815, -0.104665354, -0.00821636897, 0.104987323, 0.991423786, 0.0778287426, -6.72606149e-08, -0.0782612264, 0.996932983),0.1) | |
| 304 | c = 0.5 | |
| 305 | end | |
| 306 | else | |
| 307 | if(action == "Attackie1")then | |
| 308 | if(stance == 'Walk') then | |
| 309 | c = 1; | |
| 310 | RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(-4+2*M.C(t/7)),0,0),.3) | |
| 311 | --RJ.C0 = RJ.C0:lerp(CF.N(0,0,0),.3) | |
| 312 | NK.C0 = NK.C0:lerp(CF.N(0,1.5,0),.3) | |
| 313 | RH.C0 = RH.C0:lerp(CF.N(.5,-1+.45*M.C(t/12)/4,.05+-M.S(t/12)/4)*CF.A(M.R(-12)+M.S(t/12)/2.3,0,0),.3) | |
| 314 | LH.C0 = LH.C0:lerp(CF.N(-.5,-1-.45*M.C(t/12)/4,.05+M.S(t/12)/4)*CF.A(M.R(-12)+-M.S(t/12)/2.3,0,0),.3) | |
| 315 | RS.C0 = RS.C0:lerp(CF.N(1.5,.5,-M.S(t/14)/4)*CF.A(M.S(t/14)/4,0,0),.3) | |
| 316 | else | |
| 317 | c = 0.5; | |
| 318 | RJ.C0 = RJ.C0:lerp(CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),0.1) | |
| 319 | LH.C0 = LH.C0:lerp(CFrame.new(-0.440940678, -0.992188036, 0.0145819485, 0.998181283, 0.0590542518, 0.012143841, -0.0602898225, 0.97772485, 0.201056987, -5.22762598e-08, -0.201423571, 0.979505241),0.1) | |
| 320 | NK.C0 = NK.C0:lerp(CFrame.new(7.62939999e-06, 1.49997056, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),0.1) | |
| 321 | RH.C0 = RH.C0:lerp(CFrame.new(0.4349491, -0.970435679, -0.0502791964, 0.99788934, -0.0649418086, 0.000381366728, 0.0649427921, 0.997872889, -0.00586463744, 3.0428501e-07, 0.00587702403, 0.999982953),0.1) | |
| 322 | RS.C0 = RS.C0:lerp(CFrame.new(1.44655097, 0.506112933, 0.0941094309, 0.994473815, -0.104665354, -0.00821636897, 0.104987323, 0.991423786, 0.0778287426, -6.72606149e-08, -0.0782612264, 0.996932983),0.1) | |
| 323 | end | |
| 324 | LS.C0 = LS.C0:lerp(CFrame.new(-1.51529181, 0.407044411, 0.0411384404, -1.25390983e-07, 1.78837407e-08, -1.00000036, -0.989982247, 0.141195044, 1.2665987e-07, 0.141195014, 0.989981771, 0)*CF.A(0,0,M.R(-25)),0.1) | |
| 325 | elseif(action == "Attackie2")then | |
| 326 | if(stance == 'Walk') then | |
| 327 | c = 1; | |
| 328 | RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(-4+2*M.C(t/7)),0,0),.3) | |
| 329 | --RJ.C0 = RJ.C0:lerp(CF.N(0,0,0),.3) | |
| 330 | NK.C0 = NK.C0:lerp(CF.N(0,1.5,0),.3) | |
| 331 | RH.C0 = RH.C0:lerp(CF.N(.5,-1+.45*M.C(t/12)/4,.05+-M.S(t/12)/4)*CF.A(M.R(-12)+M.S(t/12)/2.3,0,0),.3) | |
| 332 | LH.C0 = LH.C0:lerp(CF.N(-.5,-1-.45*M.C(t/12)/4,.05+M.S(t/12)/4)*CF.A(M.R(-12)+-M.S(t/12)/2.3,0,0),.3) | |
| 333 | RS.C0 = RS.C0:lerp(CF.N(1.5,.5,-M.S(t/14)/4)*CF.A(M.S(t/14)/4,0,0),.3) | |
| 334 | else | |
| 335 | c = 0.5; | |
| 336 | RJ.C0 = RJ.C0:lerp(CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),0.1) | |
| 337 | LH.C0 = LH.C0:lerp(CFrame.new(-0.440940678, -0.992188036, 0.0145819485, 0.998181283, 0.0590542518, 0.012143841, -0.0602898225, 0.97772485, 0.201056987, -5.22762598e-08, -0.201423571, 0.979505241),0.1) | |
| 338 | NK.C0 = NK.C0:lerp(CFrame.new(7.62939999e-06, 1.49997056, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),0.1) | |
| 339 | RH.C0 = RH.C0:lerp(CFrame.new(0.4349491, -0.970435679, -0.0502791964, 0.99788934, -0.0649418086, 0.000381366728, 0.0649427921, 0.997872889, -0.00586463744, 3.0428501e-07, 0.00587702403, 0.999982953),0.1) | |
| 340 | RS.C0 = RS.C0:lerp(CFrame.new(1.44655097, 0.506112933, 0.0941094309, 0.994473815, -0.104665354, -0.00821636897, 0.104987323, 0.991423786, 0.0778287426, -6.72606149e-08, -0.0782612264, 0.996932983),0.1) | |
| 341 | end | |
| 342 | LS.C0 = LS.C0:lerp(CFrame.new(-1.51529181, 0.407044411, 0.0411384404, -1.25390983e-07, 1.78837407e-08, -1.00000036, -0.989982247, 0.141195044, 1.2665987e-07, 0.141195014, 0.989981771, 0)*CF.A(0,M.R(0),0),0.1) | |
| 343 | ||
| 344 | end | |
| 345 | end | |
| 346 | end) |