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1-
--Edited by VV_rk
1+
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
2-
-- date:7/15/17
2+
do
3
	script.Parent = owner.Character
4
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
5
	local function NewFakeEvent()
6
		local Bind = Instance.new("BindableEvent")
7
		local Fake;Fake = {Connections = {},
8
		fakeEvent=true;
9
		Connect=function(self,Func)
10
			Bind.Event:connect(Func)
11
			self.Connections[Bind] = true
12
			return setmetatable({Connected = true},{
13-
human.MaxHealth, human.Health = math.huge, math.huge
13+
			__index = function (self,Index)
14
				if Index:lower() == "disconnect" then
15-
cam = workspace.CurrentCamera
15+
					return function() Fake.Connections[Bind] = false;self.Connected = false end
16
				end
17
				return Fake[Index]
18
			end;
19
			__tostring = function() return "Connection" end;
20
		})
21
		end}
22
		Fake.connect = Fake.Connect;return Fake;
23
	end
24
	local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
25
	local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
26
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
27
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
28
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
29
	local function TriggerEvent(self,Event,...)
30
		local Trigger = Mouse[Event]
31
		if Trigger and Trigger.fakeEvent and Trigger.Connections then
32
			for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
33
		end
34
	end
35
	Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
36
	Event.OnServerEvent:Connect(function(FiredBy,Input)
37
		if FiredBy.Name ~= owner.Name then return end
38
		if Input.MouseEvent then
39
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
40
		else
41
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
42
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
43
			for _,Action in pairs(ContextActionService.Actions) do
44
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
45
			end
46
			Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
47
			UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
48
		end
49
	end)
50
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
51
	Event.Parent = NLS([[
52
		local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
53
		local Input = function(Input,gameProcessedEvent)
54
			if gameProcessedEvent then return end
55
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
56
		end
57
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
58
		local Hit,Target
59
		while wait(1/30) do
60
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
61
				Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
62
			end
63
		end
64
	]],owner.Character)
65
end
66
RealGame = game;game = setmetatable({},{
67
	__index = function (self,Index)
68
		local Sandbox = function (Thing)
69
			if Thing:IsA("Player") then
70
				local RealPlayer = Thing
71
				return setmetatable({},{
72
					__index = function (self,Index)
73
						local Type = type(RealPlayer[Index])
74
						if Type == "function" then
75
							if Index:lower() == "getmouse" or Index:lower() == "mouse" then
76
								return function (self)return InternalData["Mouse"] end
77
							end
78
							return function (self,...)return RealPlayer[Index](RealPlayer,...) end
79
						end
80
						return RealPlayer[Index]
81
					end;
82
					__tostring = function(self) return RealPlayer.Name end
83
				})
84
			end
85
		end
86
		if RealGame[Index] then
87
			local Type = type(RealGame[Index])
88
			if Type == "function" then
89
				if Index:lower() == "getservice" or Index:lower() == "service" then
90
					return function (self,Service)
91
						local FakeServices = {
92
							["players"] = function()
93
								return setmetatable({},{
94
									__index = function (self2,Index2)
95
										local RealService = RealGame:GetService(Service)
96
										local Type2 = type(Index2)
97
										if Type2 == "function" then
98
											return function (self,...) return RealService[Index2](RealService,...)end
99
										else
100
											if Index2:lower() == "localplayer" then return Sandbox(owner) end
101
											return RealService[Index2]
102
										end
103
									end;
104
									__tostring = function(self) return RealGame:GetService(Service).Name end
105
								})
106
							end;
107
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
108
							["userinputservice"] = function() return InternalData["UserInputService"] end;
109
							["runservice"] = function()
110
								return setmetatable({},{
111
									__index = function(self2,Index2)
112
										local RealService = RealGame:GetService(Service)
113
										local Type2 = type(Index2)
114
										if Type2 == "function" then
115
											return function (self,...) return RealService[Index2](RealService,...) end
116
										else
117
											local RunServices = {
118
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
119
												["renderstepped"] = function() return RealService["Stepped"] end
120
											}
121
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
122
											return RealService[Index2]
123
										end
124
									end
125
								})
126
							end
127
						}
128
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
129
						return RealGame:GetService(Service)
130
					end
131
				end
132
				return function (self,...) return RealGame[Index](RealGame,...) end
133
			else
134
				if game:GetService(Index) then return game:GetService(Index) end
135
				return RealGame[Index]
136
			end
137
		end
138
		return nil
139
	end
140
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
141
142
143
function TakeDamage(hum, dmg)
144
  hum:TakeDamage(dmg)
145
end
146
plr = game.Players.LocalPlayer
147
repeat
148
  wait(0.4)
149
until plr.Character
150
chr = plr.Character
151
human = chr:FindFirstChild("Humanoid")
152
human.Name = "hi"
153
human.MaxHealth = 5000
154
human.Health = 5000
155
human.JumpPower = 70
156
human.WalkSpeed = 20
157
mouse = plr:GetMouse()
158
selected = false
159
equipd = false
160
tors = chr.Torso
161
rarm = chr["Right Arm"]
162
larm = chr["Left Arm"]
163
rleg = chr["Right Leg"]
164
lleg = chr["Left Leg"]
165
hrp = chr.HumanoidRootPart
166
hed = chr.Head
167
anim = human.Animator
168
activu = false
169
appeared = false
170
animpose = nil
171
POSU = false
172
local wherto = hrp
173
local addcfr = CFrame.new(0, 0, 0)
174
Heartbeat = Instance.new("BindableEvent")
175
Heartbeat.Name = "Heartbeat"
176
Heartbeat.Parent = script
177
frame = 0.03333333333333333
178
tf = 0
179
local BC = chr["Body Colors"]
180
BC.HeadColor = BrickColor.new("Pastel brown")
181
BC.LeftArmColor = BrickColor.new("Pastel brown")
182
BC.LeftLegColor = BrickColor.new("Pastel brown")
183
BC.RightArmColor = BrickColor.new("Pastel brown")
184
BC.RightLegColor = BrickColor.new("Pastel brown")
185
BC.TorsoColor = BrickColor.new("Pastel brown")
186
187
for i,v in pairs(chr:children()) do
188
    if v:IsA("Accessory") then
189
        v:Destroy()
190
    end
191
end
192
193
for i,v in pairs(chr:children()) do
194
    if v:IsA("Shirt") then
195
        v:Destroy()
196
    end
197
end
198
199
for i,v in pairs(chr:children()) do
200
    if v:IsA("Pants") then
201
        v:Destroy()
202
    end
203
end
204
205
206
game:GetService("RunService").Heartbeat:connect(function(s, p)
207
  tf = tf + s
208
  if tf >= frame then
209
    for i = 1, math.floor(tf / frame) do
210
      Heartbeat:Fire()
211
    end
212
    tf = tf - frame * math.floor(tf / frame)
213
  end
214
end)
215
function swait(num)
216
  if num == 0 or num == nil then
217
    Heartbeat.Event:wait()
218
  else
219
    for i = 1, num do
220
      Heartbeat.Event:wait()
221
    end
222
  end
223-
me.MeshId = "rbxassetid://166681225"
223+
224-
me.TextureId = "rbxassetid://292751453"
224+
225-
me.Scale = Vector3.new(0.923,0.923,0.925)
225+
226
tool.RequiresHandle = false
227
tool.Name = "Za Warudo"
228
tool.Parent = plr.Backpack
229
modz = Instance.new("Model")
230
modz.Name = "efx"
231-
we.C1 = CFrame.new(-.1,-.5,-.2)
231+
232-
we.C0 = CFrame.Angles(-.3,-.8,-0.9)
232+
233-
-----------Head Band/Heart
233+
234-
local hb = Instance.new("Part",chr)
234+
235-
hb.Name = "HeadBand"
235+
236-
hb.CanCollide = false
236+
237-
hb.Size = Vector3.new(1,1.2,1)
237+
238-
hb.BrickColor = BrickColor.new("Forest green")
238+
239
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
240-
local hbm = Instance.new("SpecialMesh",hb)
240+
241-
hbm.MeshId = "http://www.roblox.com/asset/?id=3270017"
241+
242-
hbm.MeshType = "FileMesh"
242+
243-
hbm.Scale = Vector3.new(1.2, 1.2, 1.2)
243+
244
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
245-
local hbw = Instance.new("Weld")
245+
246-
hbw.Parent = hb
246+
247-
hbw.Part0 = hed
247+
248-
hbw.Part1 = hb
248+
249-
hbw.C1 = CFrame.new(0,0,-.4)
249+
250-
hbw.C0 = CFrame.Angles(29.9,0,0)
250+
251-
---Heart
251+
252-
local hp = Instance.new("Part",chr)
252+
253-
hp.Name = "Heart Piece"
253+
254-
hp.Size = Vector3.new(0.41, 0.8, 0.2)
254+
255-
hp.CanCollide = false
255+
256-
hp.BrickColor = BrickColor.new("Forest green")
256+
257
function nooutline(p)
258-
local hpm = Instance.new("SpecialMesh",hp)
258+
259-
hpm.MeshId = "http://www.roblox.com/asset/?id=105992239"
259+
260-
hpm.MeshType = "FileMesh"
260+
261-
hpm.Scale = Vector3.new(1.1, 1.1, 1.1)
261+
262
  port.BrickColor = BrickColor.new(color)
263-
local hpw = Instance.new("Weld")
263+
264-
hpw.Parent = hp
264+
265-
hpw.Part0 = hed
265+
266-
hpw.Part1 = hp
266+
267-
hpw.C1 = CFrame.new(-.1,-.47,.68)
267+
268
  port.Anchored = false
269
  port.CanCollide = false
270
  port.Locked = true
271-
sh.ShirtTemplate = "rbxassetid://298260655"
271+
272
  port.Parent = parnt
273
  return port
274-
pan.PantsTemplate = "rbxassetid://298260668"
274+
275-
------Hearts
275+
276-
local heart1 = Instance.new("Part",chr)
276+
277-
heart1.Name = "LHeart"
277+
278-
heart1.BrickColor = BrickColor.new("Forest green")
278+
279-
heart1.Size = Vector3.new(0.05, 0.05, 0.05)
279+
280
    mes.MeshId = meshid
281-
local heartm = Instance.new("SpecialMesh",heart1)
281+
282-
heartm.MeshId = "http://www.roblox.com/asset/?id=105992239"
282+
283-
heartm.MeshType = "FileMesh"
283+
284-
heartm.Scale = Vector3.new(1.1,1.1,1.1)
284+
285
function makemotor(parent, p0, p1, c0, c1)
286-
local heartw = Instance.new("Weld")
286+
287-
heartw.Parent = heart1
287+
288-
heartw.Part0 = lleg
288+
289-
heartw.Part1 = heart1
289+
290-
heartw.C1 = CFrame.new(0,.15,.55)
290+
291-
-------------------------------------
291+
292-
local heart2 = Instance.new("Part",chr)
292+
293-
heart2.Name = "RHeart"
293+
294-
heart2.BrickColor = BrickColor.new("Forest green")
294+
295-
heart2.Size = Vector3.new(0.05, 0.05, 0.05)
295+
296
end
297-
local heartm = Instance.new("SpecialMesh",heart2)
297+
298-
heartm.MeshId = "http://www.roblox.com/asset/?id=105992239"
298+
299-
heartm.MeshType = "FileMesh"
299+
300-
heartm.Scale = Vector3.new(1.1,1.1,1.1)
300+
301
local bast = Instance.new("Sound")
302-
local heartw = Instance.new("Weld")
302+
303-
heartw.Parent = heart2
303+
304-
heartw.Part0 = rleg
304+
305-
heartw.Part1 = heart2
305+
306-
heartw.C1 = CFrame.new(0,.15,.55)
306+
307-
-------------------------------------
307+
308-
local heart3 = Instance.new("Part",chr)
308+
309-
heart3.Name = "THeart"
309+
310-
heart3.BrickColor = BrickColor.new("Forest green")
310+
311-
heart3.Size = Vector3.new(0.05, 0.05, 0.05)
311+
312
wry.Parent = hrp
313-
local heartm = Instance.new("SpecialMesh",heart3)
313+
314-
heartm.MeshId = "http://www.roblox.com/asset/?id=105992239"
314+
315-
heartm.MeshType = "FileMesh"
315+
316-
heartm.Scale = Vector3.new(1.1,1.1,1.1)
316+
317
  elseif yep == false then
318-
local heartw = Instance.new("Weld")
318+
319-
heartw.Parent = heart3
319+
320-
heartw.Part0 = tors
320+
321-
heartw.Part1 = heart3
321+
322-
heartw.C1 = CFrame.new(0,1,.55)
322+
323
function lerpz(joint, prop, cfrmz, alp)
324
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
325
end
326
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
327
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
328
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
329
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
330
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
331
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
332
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
333
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
334
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
335
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
336
function resetlerp(whoever)
337
  if whoever == nil then
338
    RJ.C0 = RJC0
339
    RJ.C1 = RJC1
340
    N.C0 = NC0
341
    N.C1 = NC1
342
    RS.C0 = RSC0
343
    RS.C1 = RSC1
344
    LS.C0 = LSC0
345
    LS.C1 = LSC1
346
    RH.C0 = RHC0
347
    RH.C1 = RHC1
348
    LH.C0 = LHC0
349
    LH.C1 = LHC1
350-
  headdecal.Texture = "rbxassetid://64064193"
350+
351
    nRJ.C0 = RJC0
352
    nRJ.C1 = RJC1
353
    nN.C0 = NC0
354
    nN.C1 = NC1
355
    nRS.C0 = RSC0
356
    nRS.C1 = RSC1
357-
mp.BrickColor = BrickColor.new("Gold")
357+
358
    nLS.C1 = LSC1
359
    nRH.C0 = RHC0
360
    nRH.C1 = RHC1
361-
mask.MeshId = "rbxassetid://882264338"
361+
362
    nLH.C1 = LHC1
363-
mask.Scale = Vector3.new(0.03, 0.04, 0.03)
363+
364
end
365
366
---- Dio Hair
367
local pa = Instance.new("Part",chr)
368-
mw.C1 = CFrame.new(0,-.6,0)
368+
369
370-
-----------Chin
370+
371-
local hp2 = Instance.new("Part",ZaWarudo)
371+
372-
hp2.Name = "Heart Piece2"
372+
me.MeshId = "rbxassetid://886288384"
373-
hp2.Size = Vector3.new(0.41, 0.8, 0.2)
373+
me.TextureId = "rbxassetid://886289004"
374-
hp2.Transparency = 1
374+
me.Scale = Vector3.new(0.11,0.1,0.08)
375-
hp2.CanCollide = false
375+
376-
hp2.BrickColor = BrickColor.new("Forest green")
376+
377
we.Part0 = hed
378
we.Part1 = pa
379-
local hpm2 = Instance.new("SpecialMesh",hp2)
379+
we.C1 = CFrame.new(-.1,0,-.2)
380-
hpm2.MeshId = "http://www.roblox.com/asset/?id=105992239"
380+
we.C0 = CFrame.Angles(0,0,0)
381-
hpm2.MeshType = "FileMesh"
381+
382-
hpm2.Scale = Vector3.new(1.1, 1.1, 1.1)
382+
383
local sh = Instance.new("Shirt",chr)
384-
local hpw2 = Instance.new("Weld")
384+
sh.ShirtTemplate = "rbxassetid://692869619"
385-
hpw2.Parent = hp2
385+
386-
hpw2.Part0 = head
386+
387-
hpw2.Part1 = hp2
387+
pan.PantsTemplate = "rbxassetid://692871482"
388-
hpw2.C1 = CFrame.new(0,.41,.6)
388+
389
------ end of dio 
390
function STANDO(cfr)
391
  local rooto = Instance.new("Part")
392
  nooutline(rooto)
393
  rooto.Name = "HumanoidRootPart"
394
  rooto.Anchored = true
395
  rooto.CFrame = cfr
396
  rooto.Size = Vector3.new(2, 2, 1)
397
  rooto.CanCollide = false
398
  rooto.Locked = true
399
  rooto.Transparency = 1
400
  rooto.Parent = ZaWarudo
401
  local head = Instance.new("Part")
402
  nooutline(head)
403
  head.Anchored = false
404
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
405
  head.Size = Vector3.new(2, 1, 1)
406
  head.BrickColor = BrickColor.new("Sand blue")
407
  head.CanCollide = false
408
  head.Name = "Head"
409
  head.Locked = true
410
  head.Transparency = 1
411
  head.Parent = ZaWarudo
412
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
413
  local headdecal = Instance.new("Decal")
414
  headdecal.Name = "face"
415
  headdecal.Texture = "rbxassetid://2700109225"
416
  headdecal.Face = "Front"
417
  headdecal.Transparency = 1
418
  headdecal.Parent = head
419
-------- Mask-ZaWarudo
420
local mp = Instance.new("Part",ZaWarudo)
421
mp.Name = "Mask"
422
mp.BrickColor = BrickColor.new("Daisy orange")
423
mp.Transparency = 1
424
mp.CanCollide = false
425
local mask = Instance.new("SpecialMesh",mp)
426
mask.MeshId = "rbxassetid://4994041038"
427
mask.MeshType = "FileMesh"
428
mask.Scale = Vector3.new(1, 1, 1)
429
local mw = Instance.new("Weld")
430
mw.Parent = mask
431
mw.Part0 = head
432
mw.Part1 = mp
433
mw.C1 = CFrame.new(0,-.3,-.1)
434
mw.C0 = CFrame.Angles(0,0,0)
435
436
local me = Instance.new("Part",ZaWarudo)
437
me.Name = "Eyes"
438
me.BrickColor = BrickColor.new("Daisy orange")
439
me.Transparency = 1
440
me.CanCollide = false
441
local eyes = Instance.new("SpecialMesh",me)
442
eyes.MeshId = "rbxassetid://4994051573"
443
eyes.TextureId = "rbxassetid://4994051623"
444
eyes.MeshType = "FileMesh"
445
eyes.Scale = Vector3.new(1, 1, 1)
446
local mew = Instance.new("Weld")
447
mew.Parent = eyes
448
mew.Part0 = head
449
mew.Part1 = me
450
mew.C1 = CFrame.new(0,-.1,0.3)
451
mew.C0 = CFrame.Angles(0,0,0)
452
453
454
  local torso = Instance.new("Part")
455
  nooutline(torso)
456
  torso.Name = "Torso"
457-
------------Armor
457+
458-
local arp = Instance.new("Part",ZaWarudo)
458+
459-
arp.Name = "lap"
459+
460-
arp.Transparency = 1
460+
461-
arp.CanCollide = false
461+
462-
arp.BrickColor = BrickColor.new("Gold")
462+
463-
arp.Size = Vector3.new(0,0,0)
463+
464
  torso.Parent = ZaWarudo
465-
local smp = Instance.new("SpecialMesh",arp)
465+
466-
smp.MeshId = "rbxasset://fonts/leftarm.mesh"
466+
467-
smp.MeshType = "FileMesh"
467+
468-
smp.Scale = Vector3.new(1.1, 0.4, 1.1)
468+
469
  leftarm.Anchored = false
470-
local weld = Instance.new("Weld")
470+
471-
weld.Parent = arp
471+
472-
weld.Part0 = leftarm
472+
473-
weld.Part1 = arp
473+
474-
weld.C1 = CFrame.new(0,-.62,0)
474+
475
  leftarm.Transparency = 1
476-
local arp1 = Instance.new("Part",ZaWarudo)
476+
477-
arp1.Name = "lap1"
477+
478-
arp1.Transparency = 1
478+
479-
arp1.CanCollide = false
479+
480-
arp1.BrickColor = BrickColor.new("Gold")
480+
481-
arp1.Size = Vector3.new(0,0,0)
481+
482
  rightarm.Anchored = false
483-
local smp1 = Instance.new("SpecialMesh",arp1)
483+
484-
smp1.MeshId = "rbxasset://fonts/leftarm.mesh"
484+
485-
smp1.MeshType = "FileMesh"
485+
486-
smp1.Scale = Vector3.new(0.6, 0.4, 0.5)
486+
487
  rightarm.CanCollide = false
488-
local weld1 = Instance.new("Weld")
488+
489-
weld1.Parent = arp1
489+
490-
weld1.Part0 = leftarm
490+
491-
weld1.Part1 = arp1
491+
492-
weld1.C1 = CFrame.new(.25,0,0)
492+
493
  local leftleg = Instance.new("Part")
494-
local arp2 = Instance.new("Part",ZaWarudo)
494+
495-
arp2.Name = "lap2"
495+
496-
arp2.Transparency = 1
496+
497-
arp2.CanCollide = false
497+
498-
arp2.BrickColor = BrickColor.new("Gold")
498+
499-
arp2.Size = Vector3.new(0,0,0)
499+
500
  leftleg.CanCollide = false
501-
local smp2 = Instance.new("SpecialMesh",arp2)
501+
502-
smp2.MeshId = "rbxasset://fonts/leftarm.mesh"
502+
503-
smp2.MeshType = "FileMesh"
503+
504-
smp2.Scale = Vector3.new(0.6, 0.4, 0.5)
504+
505
506-
local weld2 = Instance.new("Weld")
506+
507-
weld2.Parent = arp2
507+
508-
weld2.Part0 = leftarm
508+
509-
weld2.Part1 = arp2
509+
510-
weld2.C1 = CFrame.new(-.25,0,0)
510+
511
  rightleg.Size = Vector3.new(1, 2, 1)
512
  rightleg.BrickColor = BrickColor.new("Sand blue")
513-
local arp3 = Instance.new("Part",ZaWarudo)
513+
514-
arp3.Name = "lap3"
514+
515-
arp3.Transparency = 1
515+
516-
arp3.CanCollide = false
516+
517-
arp3.BrickColor = BrickColor.new("Gold")
517+
518-
arp3.Size = Vector3.new(0,0,0)
518+
519
520-
local smp = Instance.new("SpecialMesh",arp3)
520+
521-
smp.MeshId = "rbxasset://fonts/leftarm.mesh"
521+
522-
smp.MeshType = "FileMesh"
522+
523-
smp.Scale = Vector3.new(1.1, 0.4, 1.1)
523+
524
  rootweld.Name = "RootJoint"
525-
local weld = Instance.new("Weld")
525+
526-
weld.Parent = arp3
526+
527-
weld.Part0 = rightarm
527+
528-
weld.Part1 = arp3
528+
529-
weld.C1 = CFrame.new(0,-.62,0)
529+
530
  lshoulderweld.Name = "Left Shoulder"
531-
local arp4 = Instance.new("Part",ZaWarudo)
531+
532-
arp4.Name = "lap4"
532+
533-
arp4.Transparency = 1
533+
534-
arp4.CanCollide = false
534+
535-
arp4.BrickColor = BrickColor.new("Gold")
535+
536-
arp4.Size = Vector3.new(0,0,0)
536+
537
 
538-
local smp = Instance.new("SpecialMesh",arp4)
538+
539-
smp.MeshId = "rbxasset://fonts/leftarm.mesh"
539+
540-
smp.MeshType = "FileMesh"
540+
541-
smp.Scale = Vector3.new(0.6, 0.4, 0.5)
541+
542
  raemblem.Name = "raemblem"
543-
local weld = Instance.new("Weld")
543+
544-
weld.Parent = arp4
544+
  raemblem.BrickColor = BrickColor.new("Daisy orange")
545-
weld.Part0 = rightarm
545+
546-
weld.Part1 = arp4
546+
547-
weld.C1 = CFrame.new(-.25,0,0)
547+
548
  raemblem.Transparency = 1
549-
local arp5 = Instance.new("Part",ZaWarudo)
549+
550-
arp5.Name = "lap5"
550+
551-
arp5.Transparency = 1
551+
552-
arp5.CanCollide = false
552+
553-
arp5.BrickColor = BrickColor.new("Gold")
553+
554-
arp5.Size = Vector3.new(0,0,0)
554+
555
  emmes.Face = "Right"
556-
local smp = Instance.new("SpecialMesh",arp5)
556+
557-
smp.MeshId = "rbxasset://fonts/leftarm.mesh"
557+
558-
smp.MeshType = "FileMesh"
558+
559-
smp.Scale = Vector3.new(0.6, 0.4, 0.5)
559+
   local tors1 = Instance.new("Part")
560
  nooutline(tors1)
561-
local weld = Instance.new("Weld")
561+
  tors1.Anchored = false
562-
weld.Parent = arp5
562+
  tors1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
563-
weld.Part0 = rightarm
563+
  tors1.Name = "ra1"
564-
weld.Part1 = arp5
564+
  tors1.Size = Vector3.new(1,1,1)
565-
weld.C1 = CFrame.new(.25,0,0)
565+
  tors1.BrickColor = BrickColor.new("Daisy orange")
566
  tors1.CanCollide = false
567
  tors1.Locked = true
568
  tors1.Transparency = 1
569
  tors1.Parent = ZaWarudo
570
  local tors1m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://4994003907", tors1)
571
  local tors1w = makemotor(tors1, tors1, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0, -0.2), ang(rd(0), 0, 0))
572
573
   local arm1 = Instance.new("Part")
574
  nooutline(arm1)
575
  arm1.Anchored = false
576
  arm1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
577
  arm1.Name = "arm1"
578
  arm1.Size = Vector3.new(1,1,1)
579
  arm1.BrickColor = BrickColor.new("Daisy orange")
580
  arm1.CanCollide = false
581-
  nooutline(pa1)
581+
  arm1.Locked = true
582-
  pa1.Anchored = false
582+
  arm1.Transparency = 1
583-
  pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
583+
  arm1.Parent = ZaWarudo
584-
  pa1.Name = "pa1"
584+
  local arm1m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://5000261637", arm1)
585-
  pa1.Size = Vector3.new(0.2, 0.2, 0.2)
585+
  local arm1w = makemotor(arm1, arm1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0), ang(rd(0), 0, 0))
586-
  pa1.BrickColor = BrickColor.new("Gold")
586+
587-
  pa1.CanCollide = false
587+
   local arm2 = Instance.new("Part")
588-
  pa1.Locked = true
588+
  nooutline(arm2)
589-
  pa1.Transparency = 1
589+
  arm2.Anchored = false
590-
  pa1.Parent = ZaWarudo
590+
  arm2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
591-
  local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
591+
  arm2.Name = "arm2"
592-
  local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
592+
  arm2.Size = Vector3.new(1,1,1)
593-
  local pa2 = Instance.new("Part")
593+
  arm2.BrickColor = BrickColor.new("Daisy orange")
594-
  nooutline(pa2)
594+
  arm2.CanCollide = false
595-
  pa2.Anchored = false
595+
  arm2.Locked = true
596-
  pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
596+
  arm2.Transparency = 1
597-
  pa2.Name = "pa2"
597+
  arm2.Parent = ZaWarudo
598-
  pa2.Size = Vector3.new(0.2, 0.2, 0.2)
598+
  local arm2m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://5000268075", arm2)
599-
  pa2.BrickColor = BrickColor.new("Gold")
599+
  local arm2w = makemotor(arm2, arm2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0), ang(rd(0), 0, 0))
600-
  pa2.CanCollide = false
600+
601-
  pa2.Locked = true
601+
   local leg1 = Instance.new("Part")
602-
  pa2.Transparency = 1
602+
  nooutline(leg1)
603-
  pa2.Parent = ZaWarudo
603+
  leg1.Anchored = false
604-
  local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
604+
  leg1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
605-
  local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
605+
  leg1.Name = "leg1"
606-
  local pa3 = Instance.new("Part")
606+
  leg1.Size = Vector3.new(1,1,1)
607-
  nooutline(pa3)
607+
  leg1.BrickColor = BrickColor.new("Daisy orange")
608-
  pa3.Anchored = false
608+
  leg1.CanCollide = false
609-
  pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
609+
  leg1.Locked = true
610-
  pa3.Name = "pa3"
610+
  leg1.Transparency = 1
611-
  pa3.Size = Vector3.new(0.2, 0.2, 0.2)
611+
  leg1.Parent = ZaWarudo
612-
  pa3.BrickColor = BrickColor.new("Gold")
612+
  local leg1m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://5000274561", leg1)
613-
  pa3.CanCollide = false
613+
  local leg1w = makemotor(leg1, leg1, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0.1, 0, 0), ang(rd(0), 0, 0))
614-
  pa3.Locked = true
614+
615-
  pa3.Transparency = 1
615+
   local leg2 = Instance.new("Part")
616-
  pa3.Parent = ZaWarudo
616+
  nooutline(leg2)
617-
  local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
617+
  leg2.Anchored = false
618-
  local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
618+
  leg2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
619-
  local pa4 = Instance.new("Part")
619+
  leg2.Name = "leg2"
620-
  nooutline(pa4)
620+
  leg2.Size = Vector3.new(1,1,1)
621-
  pa4.Anchored = false
621+
  leg2.BrickColor = BrickColor.new("Daisy orange")
622-
  pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
622+
  leg2.CanCollide = false
623-
  pa4.Name = "pa4"
623+
  leg2.Locked = true
624-
  pa4.Size = Vector3.new(0.2, 0.2, 0.2)
624+
  leg2.Transparency = 1
625-
  pa4.BrickColor = BrickColor.new("Gold")
625+
  leg2.Parent = ZaWarudo
626-
  pa4.CanCollide = false
626+
  local leg2m = makemesh("FileMesh", Vector3.new(1,1,1), "rbxassetid://5000294658", leg2)
627-
  pa4.Locked = true
627+
  local leg2w = makemotor(leg2, leg2, rightleg, ang(rd(0), rd(0), rd(0)) * cf(-.1, 0, 0), ang(rd(0), 0, 0))
628-
  pa4.Transparency = 1
628+
629-
  pa4.Parent = ZaWarudo
629+
630-
  local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
630+
631-
  local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
631+
632-
  local pa5 = Instance.new("Part")
632+
633-
  nooutline(pa5)
633+
634-
  pa5.Anchored = false
634+
635-
  pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
635+
636-
  pa5.Name = "pa5"
636+
637-
  pa5.Size = Vector3.new(0.2, 0.2, 0.2)
637+
638-
  pa5.BrickColor = BrickColor.new("Gold")
638+
639-
  pa5.CanCollide = false
639+
640-
  pa5.Locked = true
640+
641-
  pa5.Transparency = 1
641+
642-
  pa5.Parent = ZaWarudo
642+
643-
  local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
643+
644-
  local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
644+
645-
  local pa6 = Instance.new("Part")
645+
646-
  nooutline(pa6)
646+
647-
  pa6.Anchored = false
647+
648-
  pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
648+
649-
  pa6.Name = "pa6"
649+
650-
  pa6.Size = Vector3.new(0.2, 0.2, 0.2)
650+
651-
  pa6.BrickColor = BrickColor.new("Gold")
651+
652-
  pa6.CanCollide = false
652+
653-
  pa6.Locked = true
653+
654-
  pa6.Transparency = 1
654+
655-
  pa6.Parent = ZaWarudo
655+
656-
  local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
656+
657-
  local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
657+
658-
  local pa7 = Instance.new("Part")
658+
659-
  nooutline(pa7)
659+
660-
  pa7.Anchored = false
660+
661-
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
661+
662-
  pa7.Name = "pa7"
662+
663-
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
663+
664-
  pa7.BrickColor = BrickColor.new("Gold")
664+
665-
  pa7.CanCollide = false
665+
666-
  pa7.Locked = true
666+
667-
  pa7.Transparency = 1
667+
668-
  pa7.Parent = ZaWarudo
668+
669-
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
669+
670-
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
670+
671-
  
671+
672-
  local pa9 = Instance.new("Part")
672+
673-
  nooutline(pa9)
673+
674-
  pa9.Anchored = false
674+
675-
  pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
675+
676-
  pa9.Name = "pa9"
676+
677-
  pa9.Size = Vector3.new(0.2, 0.2, 0.2)
677+
678-
  pa9.BrickColor = BrickColor.new("Forest green")
678+
679-
  pa9.CanCollide = false
679+
680-
  pa9.Locked = true
680+
681-
  pa9.Transparency = 1
681+
682-
  pa9.Parent = ZaWarudo
682+
683-
  local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://105992239", pa9)
683+
684-
  local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0))
684+
685
    end
686-
 local pa10 = Instance.new("Part")
686+
687-
  nooutline(pa10)
687+
688-
  pa10.Anchored = false
688+
689-
  pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
689+
690-
  pa10.Name = "pa10"
690+
691-
  pa10.Size = Vector3.new(2,1,1)
691+
692-
  pa10.BrickColor = BrickColor.new("Gold")
692+
693-
  pa10.CanCollide = false
693+
694-
  pa10.Locked = true
694+
695-
  pa10.Transparency = 1
695+
696-
  pa10.Parent = ZaWarudo
696+
697-
  pa10.Shape = "Cylinder"
697+
698-
pa10.Material = "SmoothPlastic"
698+
699-
  local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(90)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
699+
700
        end
701-
 local pa10d = Instance.new("Part")
701+
702-
  nooutline(pa10d)
702+
703-
  pa10d.Anchored = false
703+
704-
  pa10d.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
704+
705-
  pa10d.Name = "pa10d"
705+
706-
  pa10d.Size = Vector3.new(2.2,.8,.8)
706+
707-
  pa10d.BrickColor = BrickColor.new("Gold")
707+
708-
  pa10d.CanCollide = false
708+
709-
  pa10d.Locked = true
709+
710-
  pa10d.Transparency = 1
710+
711-
  pa10d.Parent = ZaWarudo
711+
function quickhit()
712-
  pa10d.Shape = "Cylinder"
712+
713-
pa10d.Material = "SmoothPlastic"
713+
714-
  local pa10wd = makemotor(pa10d, pa10d, torso, ang(rd(0), rd(0), rd(90)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
714+
715
  if appeared == false then
716-
 local pa11 = Instance.new("Part")
716+
717-
  nooutline(pa11)
717+
718-
  pa11.Anchored = false
718+
719-
  pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
719+
    addcfr = cf(2, 1, 2)
720-
  pa11.Name = "pa11"
720+
721-
  pa11.Size = Vector3.new(2,1,1)
721+
  cancarry = false
722-
  pa11.BrickColor = BrickColor.new("Gold")
722+
723-
  pa11.CanCollide = false
723+
724-
  pa11.Locked = true
724+
725-
  pa11.Transparency = 1
725+
  local ZAWRU = Instance.new("Sound")
726-
  pa11.Parent = ZaWarudo
726+
  ZAWRU.SoundId = "rbxassetid://1277342512"
727-
  pa11.Shape = "Cylinder"
727+
  ZAWRU.TimePosition = 0
728-
pa11.Material = "SmoothPlastic"
728+
  ZAWRU.Volume = 3
729-
  local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(90)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
729+
  ZAWRU.Parent = hrp
730
  ZAWRU:Play() 
731-
local pa11d = Instance.new("Part")
731+
732-
  nooutline(pa11d)
732+
  pooo.SoundId = "rbxassetid://0"
733-
  pa11d.Anchored = false
733+
  pooo.Pitch = 1
734-
  pa11d.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
734+
735-
  pa11d.Name = "pa11d"
735+
736-
  pa11d.Size = Vector3.new(2.2,.8,.8)
736+
737-
  pa11d.BrickColor = BrickColor.new("Gold")
737+
738-
  pa11d.CanCollide = false
738+
739-
  pa11d.Locked = true
739+
    swait(5)
740-
  pa11d.Transparency = 1
740+
741-
  pa11d.Parent = ZaWarudo
741+
742-
  pa11d.Shape = "Cylinder"
742+
743-
pa11d.Material = "SmoothPlastic"
743+
744-
  local pa11wd = makemotor(pa11d, pa11d, torso, ang(rd(0), rd(0), rd(90)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
744+
745
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
746
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
747
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
748
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
749
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
750
  end
751
  for _ = 1, 8 do
752-
  raemblem.BrickColor = BrickColor.new("Gold")
752+
753
    hitoof(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 450)
754
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
755
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
756
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
757
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(50), rd(0)), 0.75)
758
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
759
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
760
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
761
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
762
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
763
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
764
  end
765
  swait(200)
766-
  local ra1 = Instance.new("Part")
766+
767-
  nooutline(ra1)
767+
768-
  ra1.Anchored = false
768+
769-
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
769+
770-
  ra1.Name = "ra1"
770+
771-
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
771+
772-
  ra1.BrickColor = BrickColor.new("Gold")
772+
773-
  ra1.CanCollide = false
773+
774-
  ra1.Locked = true
774+
775-
  ra1.Transparency = 1
775+
POSU = true
776-
  ra1.Parent = ZaWarudo
776+
777-
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
777+
778-
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
778+
779-
  local ra2 = Instance.new("Part")
779+
780-
  nooutline(ra2)
780+
781-
  ra2.Anchored = false
781+
782-
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
782+
783-
  ra2.Name = "ra2"
783+
784-
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
784+
785-
  ra2.BrickColor = BrickColor.new("Gold")
785+
786-
  ra2.CanCollide = false
786+
787-
  ra2.Locked = true
787+
788-
  ra2.Transparency = 1
788+
789-
  ra2.Parent = ZaWarudo
789+
790-
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
790+
791-
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
791+
792
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
793-
  local ra5 = Instance.new("Part")
793+
794-
  nooutline(ra5)
794+
795-
  ra5.Anchored = false
795+
796-
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
796+
797-
  ra5.Name = "ra5"
797+
798-
  ra5.Size = Vector3.new(0.2, 0.2, 0.2)
798+
799-
  ra5.BrickColor = BrickColor.new("Forest green")
799+
800-
  ra5.CanCollide = false
800+
801-
  ra5.Locked = true
801+
802-
  ra5.Transparency = 1
802+
803-
  ra5.Parent = ZaWarudo
803+
804-
  local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", ra5)
804+
805-
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
805+
806-
  local la1 = Instance.new("Part")
806+
807-
  nooutline(la1)
807+
808-
  la1.Anchored = false
808+
809-
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
809+
810-
  la1.Name = "la1"
810+
811-
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
811+
812-
  la1.BrickColor = BrickColor.new("Gold")
812+
813-
  la1.CanCollide = false
813+
814-
  la1.Locked = true
814+
815-
  la1.Transparency = 1
815+
816-
  la1.Parent = ZaWarudo
816+
817-
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
817+
818-
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
818+
819-
  local la2 = Instance.new("Part")
819+
820-
  nooutline(la2)
820+
821-
  la2.Anchored = false
821+
822-
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
822+
823-
  la2.Name = "la2"
823+
824-
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
824+
825-
  la2.BrickColor = BrickColor.new("Gold")
825+
826-
  la2.CanCollide = false
826+
827-
  la2.Locked = true
827+
828-
  la2.Transparency = 1
828+
829-
  la2.Parent = ZaWarudo
829+
830-
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
830+
831-
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
831+
832
  wherto = hrp
833-
  local la5 = Instance.new("Part")
833+
834-
  nooutline(la5)
834+
835-
  la5.Anchored = false
835+
836-
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
836+
837-
  la5.Name = "la5"
837+
838-
  la5.Size = Vector3.new(0.2, 0.2, 0.2)
838+
839-
  la5.BrickColor = BrickColor.new("Forest green")
839+
840-
  la5.CanCollide = false
840+
841-
  la5.Locked = true
841+
842-
  la5.Transparency = 1
842+
843-
  la5.Parent = ZaWarudo
843+
844-
  local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://105992239", la5)
844+
845-
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
845+
846-
  
846+
847-
  local ll3 = Instance.new("Part")
847+
848-
  nooutline(ll3)
848+
849-
  ll3.Anchored = false
849+
850-
  ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
850+
851-
  ll3.Name = "ll3"
851+
852-
  ll3.Size = Vector3.new(0.2, 0.2, 0.2)
852+
853-
  ll3.BrickColor = BrickColor.new("Forest green")
853+
854-
  ll3.CanCollide = false
854+
855-
  ll3.Locked = true
855+
856-
  ll3.Transparency = 1
856+
857-
  ll3.Parent = ZaWarudo
857+
858-
  local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
858+
859-
  local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.6), ang(0, 0, 0))
859+
860
  human:SetStateEnabled(15, true)
861-
  local rr3 = Instance.new("Part")
861+
862-
  nooutline(rr3)
862+
863-
  rr3.Anchored = false
863+
864-
  rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
864+
865-
  rr3.Name = "rr3"
865+
866-
  rr3.Size = Vector3.new(0.2, 0.2, 0.2)
866+
867-
  rr3.BrickColor = BrickColor.new("Forest green")
867+
868-
  rr3.CanCollide = false
868+
869-
  rr3.Locked = true
869+
870-
  rr3.Transparency = 1
870+
871-
  rr3.Parent = ZaWarudo
871+
872-
  local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
872+
873-
  local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.6), ang(0, 0, 0))
873+
874
  if appeared == false then
875
    standappear(thenoob)
876
    wherto = hrp
877
    addcfr = cf(0, 0, -3.5)
878
  end
879
  wry:Stop()
880
  local bep = true
881
  activu = true
882
  wherto = hrp
883
  addcfr = cf(0, 0, -3.5)
884
  local function blur(limb)
885
    coroutine.resume(coroutine.create(function()
886
      local memedon = {}
887
      for i = 1, 6 do
888
        local b1 = Instance.new("Part")
889
        nooutline(b1)
890
        b1.Size = Vector3.new(1, 2, 1)
891
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
892
        b1.CanCollide = false
893
        b1.BrickColor = limb.BrickColor
894
        b1.Anchored = true
895
        b1.Transparency = 0.7
896
        b1.Locked = true
897
        b1.Parent = modz
898
        table.insert(memedon, b1)
899
      end
900
      local num = 0
901
      repeat
902
        swait()
903
        num = num % 6 + 1
904
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
905
      until bep == false
906
      for i = 1, #memedon do
907
        swait()
908
        memedon[i]:Destroy()
909
      end
910
    end))
911
  end
912
  local de = mouse.KeyUp:connect(function(key)
913
    if key == "r" then
914
      bep = false
915
    end
916
  end)
917
  blur(rightarm)
918
  blur(leftarm)
919
local mudodo = Instance.new("Sound")
920
  mudodo.Volume = 7.5
921
  mudodo.SoundId = "rbxassetid://616593932"
922
mudodo.Looped = true
923
  mudodo.Parent = hrp
924
  mudodo:Play()
925
  repeat
926
    for _ = 1, 2 do
927
      swait()
928
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
929
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
930
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
931
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
932
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
933
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
934
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
935
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
936
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
937
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
938
    end
939
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
940
    for _ = 1, 2 do
941
      swait()
942
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
943
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
944
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
945
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
946
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
947
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
948
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
949
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
950
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
951
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
952
    end
953
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
954
    for _ = 1, 2 do
955
      swait()
956
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
957
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
958
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
959
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
960
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
961-
    POSU = true
961+
962
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
963
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
964
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
965
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
966
    end
967
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
968
    for _ = 1, 2 do
969
      swait()
970
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
971
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
972
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
973
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
974
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
975
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
976
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
977
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
978
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
979
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
980
    end
981
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
982
  until bep == false or 0 >= human.Health
983
  de:Disconnect()
984
mudodo:Stop()
985
  wry:Play()
986
  for _ = 1, 6 do
987
    swait()
988
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
989
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
990
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
991
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
992
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
993
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
994
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
995
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
996
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
997
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
998
  end
999
  for _ = 1, 7 do
1000
    swait()
1001
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1002
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1003
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1004
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1005
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1006
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1007
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1008
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1009
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1010
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1011
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1012
  end
1013
  swait(5)
1014
  wherto = hrp
1015
mudodo:Destroy()
1016
  addcfr = cf(-2, 1, 2)
1017
  activu = false
1018
end
1019
function cability()
1020
  if selected == false or activu == true then
1021
    return
1022
  end
1023
  if appeared == false then
1024
    standappear(thenoob)
1025
    wherto = hrp
1026
    addcfr = cf(0, 0, -3.75)
1027
  end
1028
  activu = true
1029
  wherto = hrp
1030
  addcfr = cf(0, 0, -3.5)
1031
  local ZAWRUA = Instance.new("Sound")
1032
  ZAWRUA.SoundId = "rbxassetid://4142809172"
1033
  ZAWRUA.Volume = 3
1034
  ZAWRUA.Parent = hrp
1035
  ZAWRUA:Play()
1036
  game.Debris:AddItem(ZAWRUA, 2.5)
1037
  local wate = Instance.new("Part")
1038
  nooutline(wate)
1039
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1040
  wate.Material = "Neon"
1041
  wate.Transparency = 1
1042
  wate.BrickColor = BrickColor.new("New Yeller")
1043
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1044
  wate.Anchored = true
1045
  wate.CanCollide = false
1046
  wate.Parent = modz
1047
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1048
  coroutine.resume(coroutine.create(function()
1049
    repeat
1050
      swait()
1051
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1052
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1053
    until not wate
1054
  end))
1055
  coroutine.resume(coroutine.create(function()
1056
    local pt = {}
1057
    for _ = 1, 10 do
1058
      local wp = Instance.new("Part")
1059
      nooutline(wp)
1060
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1061
      wp.Material = "Neon"
1062
      wp.Transparency = 1
1063
      wp.BrickColor = BrickColor.new("New Yeller")
1064
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1065
      wp.Anchored = true
1066
      wp.CanCollide = false
1067
      wp.Parent = modz
1068
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1069
      table.insert(pt, wp)
1070
      table.insert(pt, wmz)
1071
    end
1072
    for m = 1, 45 do
1073
      swait()
1074
      for _, hey in pairs(pt) do
1075
        if hey.ClassName == "SpecialMesh" then
1076
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1077
        elseif hey.ClassName == "Part" then
1078
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1079
          hey.Transparency = hey.Transparency - 0.015
1080
        end
1081
      end
1082
    end
1083
    for m = 45, 50 do
1084
      swait()
1085
      for _, hey in pairs(pt) do
1086
        if hey.ClassName == "SpecialMesh" then
1087
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1088
        elseif hey.ClassName == "Part" then
1089
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1090
          hey.Transparency = hey.Transparency + 0.2
1091
        end
1092
      end
1093
    end
1094
    for _, AAA in pairs(pt) do
1095
      if AAA.ClassName == "Part" then
1096
        AAA:Destroy()
1097
      end
1098
    end
1099
  end))
1100
  for _ = 1, 50 do
1101
    swait()
1102
    wmesh.Scale = Vector3.new(9, 9, 9)
1103
    wate.Transparency = wate.Transparency - 0.008
1104
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1105
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1106
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1107
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1108
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1109
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1110
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1111
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1112
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1113
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1114
  end
1115
  local pooo = Instance.new("Sound")
1116
  pooo.SoundId = "rbxassetid://1074184175"
1117
  pooo.Volume = 3
1118
  pooo.Parent = hrp
1119
  pooo:Play()
1120
  game.Debris:AddItem(pooo, 2.5)
1121
  for _ = 1, 1 do
1122
    swait()
1123
    wate.Transparency = wate.Transparency + 0.15
1124
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1125
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1126
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1127
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1128
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1129
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1130
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1131
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1132
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1133
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1134
  end
1135
  local swoo = Instance.new("Part")
1136
  nooutline(swoo)
1137
  swoo.Size = Vector3.new(0.2, 0.2, 0.2)
1138
  swoo.Material = "Neon"
1139
  swoo.Transparency = 0.2
1140
  swoo.BrickColor = BrickColor.new("Neon orange")
1141
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
1142
  swoo.Anchored = true
1143
  swoo.CanCollide = false
1144
  swoo.Parent = modz
1145
  local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
1146
  local pli = Instance.new("PointLight")
1147
  pli.Brightness = 2
1148
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
1149
  pli.Range = 10
1150
  pli.Shadows = true
1151
  pli.Parent = swoo
1152
  hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
1153
  for _ = 1, 10 do
1154
    swait()
1155
    wate.Transparency = wate.Transparency + 0.05
1156
    swoo.Transparency = swoo.Transparency + 0.075
1157
    pli.Range = pli.Range - 1
1158
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1159
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1160
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1161
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1162
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1163
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1164
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1165
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1166
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1167
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1168
  end
1169
  wate:Destroy()
1170
  swoo:Destroy()
1171
  pli:Destroy()
1172
  swait(15)
1173
  wherto = hrp
1174
  addcfr = cf(-2, 1, 2)
1175
  activu = false
1176
end
1177
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
1178
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
1179
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
1180
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
1181
1182
function hito(partoz, magn, dmg, debtim, bodyfdire)
1183
  for _, guy in pairs(workspace:GetChildren()) do
1184
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
1185
      do
1186
        local humz = guy:FindFirstChild("Humanoid")
1187
        local horp = guy:FindFirstChild("HumanoidRootPart")
1188
        TakeDamage(humz, dmg)
1189
        local db = Instance.new("StringValue")
1190
        db.Name = "alabo"
1191
        db.Parent = horp
1192
        delay(debtim, function()
1193
          db:Destroy()
1194
        end)
1195
        local b = Instance.new("Part")
1196
        nooutline(b)
1197
        b.Size = Vector3.new(0.5, 0.1, 0.2)
1198
        b.Transparency = 0.25
1199
        b.Anchored = true
1200
        b.CanCollide = false
1201
        b.BrickColor = BrickColor.new("Institutional white")
1202
        b.Material = "ForceField"
1203
        b.Locked = true
1204
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
1205
        b.Parent = modz
1206
        local c = Instance.new("SpecialMesh")
1207
        c.MeshType = "Sphere"
1208
        c.Scale = Vector3.new(1, 1, 1)
1209
        c.Parent = b
1210
        game.Debris:AddItem(b, 1)
1211
        if bodyfdire then
1212
          local boopyve = Instance.new("BodyVelocity")
1213
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1214
          boopyve.P = math.huge
1215
          boopyve.Velocity = bodyfdire
1216
          boopyve.Parent = horp
1217
          game.Debris:AddItem(boopyve, debtim)
1218-
  ZAWRUA.SoundId = "rbxassetid://257346558"
1218+
1219
        local bet = Instance.new("Sound")
1220
        bet.Pitch = rd2(9, 11) / 10
1221
        bet.Volume = rd2(12, 14) / 10
1222
        bet.SoundId = "rbxassetid://165604684"
1223
        bet.Parent = b
1224
        bet:Play()
1225
        coroutine.resume(coroutine.create(function()
1226
          for _ = 1, 5 do
1227
            swait()
1228-
  wate.BrickColor = BrickColor.new("Forest green")
1228+
1229
            c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
1230
          end
1231
        end))
1232
      end
1233
    end
1234
  end
1235
end
1236
function hitoof(partoz, magn, dmg, debtim, bodyfdire)
1237
  for _, guy in pairs(workspace:GetChildren()) do
1238
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
1239
      do
1240
        local humz = guy:FindFirstChild("Humanoid")
1241
        local horp = guy:FindFirstChild("HumanoidRootPart")
1242
        TakeDamage(humz, dmg * 4.7)
1243
        local db = Instance.new("StringValue")
1244
        db.Name = "alabo"
1245
        db.Parent = horp
1246
        delay(debtim, function()
1247
          db:Destroy()
1248
        end)
1249-
      wp.BrickColor = BrickColor.new("Forest green")
1249+
1250
        nooutline(b)
1251
        b.Size = Vector3.new(6, 1, 2)
1252
        b.Transparency = 0.25
1253
        b.Anchored = true
1254
        b.CanCollide = false
1255
        b.BrickColor = BrickColor.new("Crimson")
1256
        b.Material = "ForceField"
1257
        b.Locked = true
1258
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
1259
        b.Parent = modz
1260
        local c = Instance.new("SpecialMesh")
1261
        c.MeshType = "Sphere"
1262
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
1263
        c.Parent = b
1264
        game.Debris:AddItem(b, 1)
1265
        if bodyfdire then
1266
          local boopyve = Instance.new("BodyVelocity")
1267
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
1268
          boopyve.P = math.huge
1269
          boopyve.Velocity = bodyfdire
1270
          boopyve.Parent = horp
1271
          game.Debris:AddItem(boopyve, debtim)
1272
        end
1273
        local bet = Instance.new("Sound")
1274
        bet.Pitch = rd2(9, 11) / 10
1275
        bet.Volume = rd2(12, 14) / 10
1276
        bet.SoundId = "rbxassetid://851453784"
1277
        bet.Parent = b
1278
        bet:Play()
1279
        coroutine.resume(coroutine.create(function()
1280
          for _ = 1, 5 do
1281
            swait()
1282
            b.Transparency = b.Transparency + 0.15
1283
            c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
1284
          end
1285
        end))
1286
      end
1287
    end
1288
  end
1289
end
1290
mouse.KeyDown:connect(function(key)
1291
  if human.Health <= 0 then
1292
    return
1293
  end
1294
  if key == "f" then
1295
    standappear(thenoob)
1296
  end
1297
  if key == "r" then
1298
    MUDA()
1299
  end
1300
  if key == "q" then
1301
    quickhit()
1302-
  pooo.SoundId = "rbxassetid://686423225"
1302+
1303
  if key == "e" then
1304
    block()
1305
  end
1306
  if key == "v" then
1307
    cability()
1308
  end
1309
  if key == "j" then
1310
    THREATENING()
1311
  end
1312
  if key == "k" then
1313
    konodioda:Play()
1314
  end
1315
  if key == "l" then
1316
    bast:Play()
1317
  end
1318
  if key == "p" then
1319
    zaworld:Play()
1320
  end
1321
end)
1322
tool.Equipped:connect(function()
1323
  selected = true
1324
end)
1325
tool.Unequipped:connect(function()
1326-
  swoo.BrickColor = BrickColor.new("Forest green")
1326+
1327
end)
1328
sine = 0
1329
charge = 1
1330
cos = math.cos
1331
game:GetService("RunService").RenderStepped:connect(function()
1332
  if POSU == false then
1333
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
1334
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
1335
    local checkstate = human:GetState()
1336
    if checkstate.Value == 13 then
1337
      animpose = "Sitting"
1338
    elseif hrp.Velocity.y > 1 and checkpart == nil then
1339-
  tagability(swoo, 4)
1339+
1340
    elseif hrp.Velocity.y < -1 and checkpart == nil then
1341
      animpose = "Falling"
1342
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
1343
      animpose = "Idle"
1344
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
1345
      animpose = "Walking"
1346
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
1347
      animpose = "TooFast"
1348
    end
1349
    if animpose == "Idle" then
1350
      sine = sine + charge
1351
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
1352
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
1353
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
1354
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1355
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
1356
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1357
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
1358
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1359
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
1360
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1361
    end
1362
    if animpose == "Walking" then
1363
      sine = sine + charge
1364
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
1365
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
1366
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
1367
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1368-
function THEBEST()
1368+
1369-
  if selected == false or activu == true or appeared == true or POSU == true then
1369+
1370
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
1371
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1372-
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
1372+
1373-
  local dipperrot
1373+
1374-
  if dipperhat then
1374+
1375-
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
1375+
1376
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
1377
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
1378-
  POSU = true
1378+
1379-
  cam.CameraType = "Scriptable"
1379+
1380-
  chr.PrimaryPart = hrp
1380+
1381-
  human.WalkSpeed = 0
1381+
1382-
  human:SetStateEnabled(3, false)
1382+
1383-
  local actmus1 = Instance.new("Sound")
1383+
1384-
  actmus1.SoundId = "rbxassetid://188959462"
1384+
1385-
  actmus1.Volume = 1.5
1385+
1386-
  actmus1.RollOffMode = 1
1386+
1387-
  actmus1.TimePosition = 0
1387+
1388-
  actmus1.Parent = cam
1388+
1389-
  local actmus2 = Instance.new("Sound")
1389+
1390-
  actmus2.SoundId = "rbxassetid://188959462"
1390+
1391-
  actmus2.Volume = 1.5
1391+
1392-
  actmus2.RollOffMode = 1
1392+
1393-
  actmus2.TimePosition = 0
1393+
1394-
  actmus2.Parent = hrp
1394+
1395-
  actmus1:Play()
1395+
1396-
  actmus2:Play()
1396+
1397-
  local mus1 = Instance.new("Sound")
1397+
1398-
  mus1.SoundId = "rbxassetid://616594208"
1398+
1399-
  mus1.Volume = 1.25
1399+
1400-
  mus1.TimePosition = 0.45
1400+
1401-
  mus1.Parent = cam
1401+
1402-
  local mus2 = Instance.new("Sound")
1402+
1403-
  mus2.SoundId = "rbxassetid://616594208"
1403+
1404-
  mus2.Volume = 1.25
1404+
1405-
  mus2.TimePosition = 0.45
1405+
1406-
  mus2.Parent = hrp
1406+
1407-
  local zawarudoda = Instance.new("Sound")
1407+
1408-
  zawarudoda.SoundId = "rbxassetid://616576400"
1408+
1409-
  zawarudoda.Volume = 2
1409+
1410-
  zawarudoda.TimePosition = 0.3
1410+
1411-
  zawarudoda.Parent = hrp
1411+
1412-
  mus1:Play()
1412+
1413-
  mus2:Play()
1413+
1414-
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
1414+
1415-
  local regface = hed.face.Texture
1415+
1416-
  local whogothit, bodyvel
1416+
1417-
  local function checkhit(partoz, magn)
1417+
1418-
    for _, guy in pairs(workspace:GetChildren()) do
1418+
1419-
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
1419+
1420-
        whogothit = guy
1420+
1421-
        guy:FindFirstChild("Humanoid").PlatformStand = true
1421+
1422-
        do
1422+
1423-
          local derp = Instance.new("BodyPosition")
1423+
1424-
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
1424+
1425-
          derp.P = 8000
1425+
1426-
          derp.D = 500
1426+
1427-
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
1427+
1428-
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
1428+
1429-
          bodyvel = derp
1429+
1430-
          local derp2 = Instance.new("BodyAngularVelocity")
1430+
1431-
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
1431+
1432-
          derp2.P = 8000
1432+
1433-
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
1433+
1434-
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
1434+
1435-
          delay(0.1, function()
1435+
1436-
            derp2:Destroy()
1436+
1437-
          guy.Torso:Remove()
1437+
1438-
          guy.Head:Remove()
1438+
1439
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
1440-
          bodyvel = derp
1440+
1441
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
1442
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1443
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
1444
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1445
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
1446-
    for _ = 1, 25 do
1446+
1447
  end
1448-
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1448+
1449-
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
1449+
1450-
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1450+
1451
    v = nil
1452-
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
1452+
1453
  error = nil
1454-
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1454+
1455
  warn = nil
1456-
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1456+
1457
human.Died:connect(dispose)
1458
chr.Changed:connect(function()
1459-
    for _ = 1, 20 do
1459+
1460
    dispose()
1461-
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
1461+
1462-
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
1462+
1463-
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
1463+
1464
local me = game.Players.LocalPlayer
1465-
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
1465+
local mouse = me:GetMouse()
1466-
      if dipperhat then
1466+
local char = me.Character
1467-
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
1467+
local hum = char:FindFirstChild('Humanoid')
1468
local hd = char:FindFirstChild('Head')
1469
local ts = char:FindFirstChild('Torso') or char:FindFirstChild('UpperTorso')
1470-
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
1470+
local ra = char:FindFirstChild('Right Arm') or char:FindFirstChild('RightUpperArm')
1471
local la = char:FindFirstChild('Left Arm') or char:FindFirstChild('LeftUpperArm')
1472-
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1472+
local rl = char:FindFirstChild('Right Leg') or char:FindFirstChild('RightUpperLeg')
1473
local ll = char:FindFirstChild('Left Leg') or char:FindFirstChild('LeftUpperLeg')
1474
local root = char:FindFirstChild('HumanoidRootPart')
1475
local rj = root:FindFirstChild('RootJoint')
1476
local rs = ts:FindFirstChild('Right Shoulder')
1477
local ls = ts:FindFirstChild('Left Shoulder')
1478-
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
1478+
local rh = ts:FindFirstChild('Right Hip')
1479-
  until mus1.TimePosition > 2.9
1479+
local lh = ts:FindFirstChild('Left Hip')
1480-
  mus1:Pause()
1480+
local nk = ts:FindFirstChild('Neck')
1481-
  mus2:Pause()
1481+
local anim = char:FindFirstChild('Animate')
1482-
  zawarudoda:Play()
1482+
local base = workspace:FindFirstChild('Baseplate') or workspace:FindFirstChild('Base')
1483
local cantimestop = true
1484-
    for _ = 1, 7 do
1484+
local cooldown = false
1485
local cc = workspace.CurrentCamera
1486-
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
1486+
local cos = math.cos
1487-
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
1487+
local sin = math.sin
1488-
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
1488+
local rad = math.rad
1489
local rand = math.random
1490-
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
1490+
local cfn = CFrame.new
1491
local cfa = CFrame.Angles
1492-
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
1492+
local v3 = Vector3.new
1493
local str = string
1494-
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
1494+
local unfreeze = {}
1495
local health = {}
1496
local connect = {}
1497-
    for _ = 1, 16 do
1497+
local sine = 0
1498
local effects = nil
1499-
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
1499+
if char:FindFirstChild('Effects') then
1500-
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
1500+
	effects = char:FindFirstChild('Effects')
1501-
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
1501+
else
1502
	effects = Instance.new('Folder', char)
1503-
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
1503+
	effects.Name = 'Effects'
1504
end
1505-
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
1505+
1506
ArtificialHB = Instance.new('BindableEvent', script)
1507-
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
1507+
ArtificialHB.Name = 'Heartbeat'
1508
script:WaitForChild('Heartbeat')
1509
1510
frame = 1 / 60
1511
tf = 0
1512
allowframeloss = false
1513-
  until zawarudoda.TimePosition > 1.4
1513+
tossremainder = false
1514-
  zawarudoda:Pause()
1514+
lastframe = tick()
1515
script.Heartbeat:Fire()
1516-
  standappear(thenoob)
1516+
1517
game:GetService('RunService').Heartbeat:connect(function(s, p)
1518-
  addcfr = cf(3, 0.25, -1.5)
1518+
	tf = tf + s
1519
	if tf >= frame then
1520-
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
1520+
		if allowframeloss then
1521
			script.Heartbeat:Fire()
1522
			lastframe = tick()
1523-
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
1523+
		else
1524-
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
1524+
			for i = 1, math.floor(tf / frame) do
1525-
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
1525+
				script.Heartbeat:Fire()
1526-
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
1526+
1527-
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1527+
			lastframe = tick()
1528
		end
1529
		if tossremainder then
1530
			tf = 0
1531
		else
1532
			tf = tf - frame * math.floor(tf / frame)
1533
		end
1534
	end
1535
end)
1536-
  addcfr = cf(-3, 0.25, -1.5)
1536+
1537-
  for _ = 1, 25 do
1537+
function swait(t)
1538
	if t == 0 or t == nil then
1539-
    checkhit(rightarm, 3)
1539+
		script.Heartbeat.Event:Wait()
1540-
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
1540+
	else
1541-
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
1541+
		for i = 0, t do
1542-
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
1542+
			script.Heartbeat.Event:Wait()
1543-
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1543+
1544-
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
1544+
1545-
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1545+
1546-
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
1546+
1547-
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1547+
function sound(id, parent, vol, pitch, timepos)
1548-
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
1548+
	local s = Instance.new('Sound')
1549-
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
1549+
	s.Parent = parent
1550
	s.SoundId = id
1551-
  if whogothit then
1551+
	s.Volume = vol
1552-
    print("derp")
1552+
	s.PlaybackSpeed = pitch
1553-
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
1553+
	s.TimePosition = timepos
1554-
    local laugo = Instance.new("Sound")
1554+
	s:Play()
1555-
    laugo.SoundId = "rbxassetid://291088606"
1555+
	game.Debris:AddItem(s, s.PlaybackSpeed + 5)
1556-
    laugo.Volume = 1.5
1556+
1557-
    laugo.Parent = hrp
1557+
1558-
    game.Debris:AddItem(laugo, 2.5)
1558+
function camshake(duration, intensity)
1559-
    laugo:Play()
1559+
	coroutine.wrap(function()
1560-
    local sda = 0
1560+
		for i = 1, duration do
1561-
    local chn = 2
1561+
			hum.CameraOffset = hum.CameraOffset:lerp(v3(rand(-1, 1), rand(-1, 1), rand(-1, 1)), 0.1 * intensity)
1562-
    local cs = math.cos
1562+
			swait()
1563-
    for D = 1, 60 do
1563+
1564
		hum.CameraOffset = v3(0, 0, 0)
1565-
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
1565+
	end)()
1566-
      sda = sda + chn
1566+
1567-
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
1567+
1568-
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
1568+
function findascendant(obj, class)
1569-
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
1569+
	local par = obj
1570-
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1570+
	local ret = nil
1571-
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
1571+
	pcall(function()
1572-
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1572+
		repeat 
1573-
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
1573+
			par = par.Parent
1574-
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1574+
			if par:IsA(class) then
1575-
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
1575+
				ret = par
1576-
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
1576+
				break
1577
			end
1578-
    hed.face.Texture = "rbxassetid://176777497"
1578+
		until par == nil
1579-
    mus1.TimePosition = 2.75
1579+
	end)
1580-
    mus1:Play()
1580+
	return ret
1581-
    for C = 1, 30 do
1581+
1582
1583-
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
1583+
local TimeStopSounds = {
1584-
      sda = sda + chn
1584+
1585-
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
1585+
	TimeStop = 'rbxassetid://2152227673';
1586-
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
1586+
	TimeResume = 'rbxassetid://864569342';
1587-
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
1587+
1588-
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1588+
}
1589-
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
1589+
1590-
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1590+
function timestop()
1591-
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
1591+
	cantimestop = false
1592-
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1592+
	coroutine.wrap(function()
1593-
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
1593+
	local effect1 = Instance.new('Part', effects)
1594-
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
1594+
	effect1.Shape = 'Ball'
1595
	effect1.Material = 'ForceField'
1596-
    for _ = 1, 5 do
1596+
	effect1.Anchored = true
1597
	effect1.CanCollide = false
1598-
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
1598+
	effect1.Size = v3(0, 0, 0)
1599-
      sda = sda + chn
1599+
	effect1.Transparency = 0
1600-
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
1600+
	sound(TimeStopSounds.TimeStop, ts, 5, 1, 0)
1601-
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
1601+
	for i,v in pairs(workspace:GetDescendants()) do
1602-
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
1602+
		if v:IsA('BasePart') then
1603-
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1603+
			if not v.Anchored and not findascendant(v, 'Tool') and not findascendant(v, 'HopperBin') then
1604-
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
1604+
				if not v:IsDescendantOf(char) then
1605-
      if dipperhat then
1605+
					v.Anchored = true
1606-
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
1606+
					table.insert(unfreeze, v)
1607
				end
1608-
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1608+
1609-
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
1609+
1610-
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1610+
		if v:IsA('Sound') then
1611-
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
1611+
			if not v:IsDescendantOf(char) then
1612-
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1612+
				if v.IsPlaying then
1613
					v:Pause()
1614-
    wait(2)
1614+
					table.insert(unfreeze, v)
1615-
  elseif whogothit == nil then
1615+
				end
1616-
    print("noderp")
1616+
1617
		end
1618-
  human:SetStateEnabled(3, true)
1618+
		if v:IsA('Humanoid') then
1619
			local last = v.Health
1620-
  standappear(thenoob)
1620+
			local always = last
1621
			local e = v.HealthChanged:connect(function(hp)
1622-
  if dipperhat then
1622+
				if last - hp > 0 then
1623-
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
1623+
					table.insert(health, {humanoid = v, change = last - hp})
1624
				end
1625-
  actmus1:Destroy()
1625+
				last = hp
1626-
  actmus2:Destroy()
1626+
				v.Health = always
1627-
  bast:Play()
1627+
			end)
1628-
  if bodyvel then
1628+
			table.insert(connect, e)
1629-
    bodyvel:Destroy()
1629+
1630
		if v:IsA('BodyVelocity') then
1631-
  cam.CameraType = "Custom"
1631+
			local lastforce = v.MaxForce
1632-
  hed.face.Texture = regface
1632+
			v.MaxForce = v3(0, 0, 0)
1633-
  chr.PrimaryPart = head
1633+
			table.insert(unfreeze, {force = v, change = lastforce})
1634-
  human.WalkSpeed = 16
1634+
1635
		if v:IsA('BodyPosition') then
1636-
  POSU = false
1636+
			local lastposition = v.MaxForce
1637
			local lastD = v.D
1638
			local lastP = v.P
1639
			v.MaxForce = v3(0, 0, 0)
1640
			v.D = 0
1641
			v.P = 0
1642
			table.insert(unfreeze, {position = v, change = lastposition, dchange = lastD, pchange = lastP})
1643
		end
1644
		if v:IsA('BodyForce') then
1645
			local lastforce2 = v.Force
1646
			v.Force = v3(0, 0, 0)
1647
			table.insert(unfreeze, {force2 = v, fchange = lastforce2})
1648
		end
1649
	end
1650
	ee = workspace.DescendantAdded:Connect(function(v)
1651
		if v:IsA('BasePart') then
1652
			if not v.Anchored and not findascendant(v, 'Tool') and not findascendant(v, 'HopperBin') then
1653-
        b.Size = Vector3.new(0.2, 0.2, 0.2)
1653+
				if not v:IsDescendantOf(char) then
1654
					v.Anchored = true
1655
					table.insert(unfreeze, v)
1656
				end
1657
			end
1658
		end
1659
		if v:IsA('Sound') then
1660
			if not v:IsDescendantOf(char) then
1661
				if v.IsPlaying then
1662
					v:Pause()
1663
					table.insert(unfreeze, v)
1664
				end
1665
			end
1666
		end
1667
		if v:IsA('Humanoid') then
1668
			local last = v.Health
1669
			local always = last
1670
			local e = v.HealthChanged:connect(function(hp)
1671
				if last - hp > 0 then
1672
					table.insert(health, {humanoid = v, change = last - hp})
1673
				end
1674
				last = hp
1675
				v.Health = always
1676
			end)
1677
			table.insert(connect, e)
1678
		end
1679
	end)
1680
	coroutine.wrap(function()
1681
		for i = 1, 10 do
1682
			camshake(70, 2)
1683
			swait(5)
1684
		end
1685
	end)
1686
	coroutine.wrap(function()
1687
	for i = 1, 1000 do
1688
		effect1.CFrame = ts.CFrame
1689
		effect1.Size = effect1.Size:lerp(v3(50, 50, 50), 0.015)
1690
		effect1.Transparency = effect1.Transparency + 0.010
1691-
function tagability(partoz, magn)
1691+
		if effect1.Transparency >= 1 then
1692
			effect1:Destroy()
1693-
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
1693+
1694
		swait()
1695
	end
1696-
        humz.PlatformStand = true
1696+
	end)()
1697-
        delay(1, function()
1697+
	wait(0.5)
1698-
          humz.PlatformStand = false
1698+
	local effect2 = Instance.new('Part', effects)
1699
	local effect3 = Instance.new('Part', effects)
1700
	effect3.Shape = 'Ball'
1701
	effect3.Material = 'ForceField'
1702-
        db.Name = "dedrbaba"
1702+
	effect3.Anchored = true
1703
	effect3.CanCollide = false
1704-
        local bodyrot = Instance.new("BodyAngularVelocity")
1704+
	effect3.Size = v3(0, 0, 0)
1705-
        bodyrot.MaxTorque = Vector3.new(99999, 99999, 99999)
1705+
	effect3.Transparency = 0
1706-
        bodyrot.P = math.huge
1706+
	effect2.Shape = 'Ball'
1707-
        bodyrot.AngularVelocity = Vector3.new(0, 5, 50)
1707+
	effect2.Material = 'ForceField'
1708-
        bodyrot.Parent = horp
1708+
	effect2.Anchored = true
1709-
        local hL, tL, aL, bL, cL, dL
1709+
	effect2.CanCollide = false
1710-
        game.Debris:AddItem(bodyrot, 0.2)
1710+
	effect2.Size = v3(40, 40, 40)
1711-
        if guy:FindFirstChild("Head") then
1711+
	effect2.Transparency = 1
1712-
          hL = guy:FindFirstChild("Head")
1712+
	coroutine.wrap(function()
1713-
          hL.BrickColor = BrickColor.new("Gold")
1713+
		for i = 1, 15 do
1714
			effect2.Transparency = effect2.Transparency - 0.11
1715-
        if guy:FindFirstChild("Torso") then
1715+
			swait()
1716-
          tL = guy:FindFirstChild("Torso")
1716+
1717-
          tL.BrickColor = BrickColor.new("Bright blue")
1717+
	end)()
1718
	coroutine.wrap(function()
1719-
        if guy:FindFirstChild("Left Arm") then
1719+
		for i = 1, 1000 do
1720-
          aL = guy:FindFirstChild("Left Arm")
1720+
			effect3.CFrame = ts.CFrame
1721-
          aL.BrickColor = BrickColor.new("Gold")
1721+
			effect3.Size = effect3.Size:lerp(v3(50, 50, 50), 0.015)
1722
			effect3.Transparency = effect3.Transparency + 0.010
1723-
        if guy:FindFirstChild("Right Arm") then
1723+
			if effect3.Transparency >= 1 then
1724-
          bL = guy:FindFirstChild("Right Arm")
1724+
				effect3:Destroy()
1725-
          bL.BrickColor = BrickColor.new("Gold")
1725+
1726
			swait()
1727-
        if guy:FindFirstChild("Left Leg") then
1727+
1728-
          cL = guy:FindFirstChild("Left Leg")
1728+
	end)()
1729-
          cL.BrickColor = BrickColor.new("Forest green")
1729+
	for i = 1, 1000 do
1730
		effect2.CFrame = ts.CFrame
1731-
        if guy:FindFirstChild("Right Leg") then
1731+
		effect2.Size = effect2.Size:lerp(v3(0, 0, 0), 0.015)
1732-
          dL = guy:FindFirstChild("Right Leg")
1732+
		effect2.Transparency = effect2.Transparency + 0.015
1733-
          dL.BrickColor = BrickColor.new("Forest green")
1733+
		if effect2.Transparency >= 1 then
1734
			effect2:Destroy()
1735
		end
1736-
          if aL then
1736+
		swait()
1737-
            aL.Name = "Right Arm"
1737+
1738-
            wait()
1738+
	end)()
1739
	wait(1.5) -- cooldown
1740-
          if bL then
1740+
	cooldown = true
1741-
            bL.Name = "Left Leg"
1741+
1742-
            wait()
1742+
1743
function timeresume()
1744-
          if cL then
1744+
	coroutine.wrap(function()
1745-
            cL.Name = "Left Arm"
1745+
	sound(TimeStopSounds.TimeResume, ts, 5, 1, 0.15)
1746-
            wait()
1746+
	coroutine.wrap(function()
1747
		for i = 1, 10 do
1748-
          if dL then
1748+
			camshake(20, 0.3)
1749-
            dL.Name = "Right Leg"
1749+
			swait(5)
1750
		end
1751
	end)
1752
	coroutine.wrap(function()
1753
		wait(1.5)
1754
	for i,v in pairs(unfreeze) do
1755
		pcall(function()
1756
			v.Anchored = false
1757
		end)
1758
		pcall(function()
1759
			v:Resume()
1760
		end)
1761
	end
1762
	for i,v in pairs(connect) do
1763
		pcall(function()
1764
			v:Disconnect()
1765
		end)
1766
	end
1767
	for i,v in pairs(health) do
1768
		pcall(function()
1769
			local humanoid = v.humanoid
1770
			humanoid.Health = humanoid.Health - v.change
1771
			if humanoid.Parent:FindFirstChild('Health') then
1772-
  if key == "m" and plr.UserId then
1772+
				pcall(function()
1773-
    THEBEST()
1773+
					humanoid.Parent.Health.Disabled = false
1774
				end)
1775
			end
1776
		end)
1777
	end
1778
	pcall(function()
1779
		ee:Disconnect()
1780
	end)
1781
	health = {}
1782
	unfreeze = {}
1783
	end)()
1784
	cantimestop = true
1785
	end)()
1786
	wait(1.5) -- cooldown
1787
	cooldown = false
1788
end
1789
1790
mouse.KeyDown:connect(function(key)
1791
	if str.lower(key) == 'g' and cantimestop and cooldown == false then
1792
		timestop()
1793
	elseif str.lower(key) == 'g' and cantimestop == false and cooldown then
1794
		timeresume()
1795
	end
1796
end)