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| 1 | wait(1) | |
| 2 | - | player = game.Players.LocalPlayer |
| 2 | + | player = owner |
| 3 | torso = player.Character:WaitForChild("Torso")
| |
| 4 | mouse = player:GetMouse() | |
| 5 | ||
| 6 | mouse.KeyDown:connect(function(key) | |
| 7 | if key == "c" then | |
| 8 | dist = (torso.Position - mouse.Hit.p).magnitude | |
| 9 | if dist <= 100 then | |
| 10 | torso.CFrame = CFrame.new(mouse.Hit.p) + Vector3.new(0,3,0) | |
| 11 | end | |
| 12 | end | |
| 13 | end) | |
| 14 | -- BurnLegion strikes again! | |
| 15 | -- wongxd, this is why you DON'T goto Voidacity's | |
| 16 | -- SLPM has been absent, so I've taken it upon myself to make something | |
| 17 | ||
| 18 | -------------------------------------------------------- | |
| 19 | ||
| 20 | pls = game:GetService'Players' | |
| 21 | rs = game:GetService'RunService' | |
| 22 | uinps = game:GetService'UserInputService' | |
| 23 | lp = pls.LocalPlayer | |
| 24 | mouse = lp:GetMouse() | |
| 25 | c = lp.Character | |
| 26 | human = c.Humanoid | |
| 27 | human.MaxHealth = 50 | |
| 28 | wait() | |
| 29 | human.Health = 50 | |
| 30 | c.Health:Destroy() | |
| 31 | ||
| 32 | -------------------------------------------------------- | |
| 33 | ||
| 34 | Debounces = {
| |
| 35 | AnimationCycles = 0; | |
| 36 | FPS = 0; | |
| 37 | scalingDamage = false; | |
| 38 | damageLevel = 0; | |
| 39 | attackNumber = 0; | |
| 40 | isAttacking = false; | |
| 41 | isMoving = false; | |
| 42 | isSprinting = false; | |
| 43 | isBoosting = false; | |
| 44 | isPassive = false; | |
| 45 | isTyping = false; | |
| 46 | } | |
| 47 | ||
| 48 | -------------------------------------------------------- | |
| 49 | ||
| 50 | numLerp = function(start, goal, alpha) | |
| 51 | return(((goal - start) * alpha) + start) | |
| 52 | end | |
| 53 | ||
| 54 | CFrameZero = function() | |
| 55 | return CFrame.new(Vector3.new()) | |
| 56 | end | |
| 57 | ||
| 58 | rad = function(value) | |
| 59 | return math.rad(value) | |
| 60 | end | |
| 61 | ||
| 62 | CFAngles = function(Vector) | |
| 63 | return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z)) | |
| 64 | end | |
| 65 | ||
| 66 | -------------------------------------------------------- | |
| 67 | ||
| 68 | AnimStat = {
| |
| 69 | lerpSpeed = .2; | |
| 70 | lerpSpeed2 = .35; | |
| 71 | lerpTween = 0; | |
| 72 | } | |
| 73 | ||
| 74 | Joints = {
| |
| 75 | c.HumanoidRootPart.RootJoint; | |
| 76 | c.Torso.Neck; | |
| 77 | c.Torso['Left Shoulder']; | |
| 78 | c.Torso['Right Shoulder']; | |
| 79 | c.Torso['Left Hip']; | |
| 80 | c.Torso['Right Hip']; | |
| 81 | } | |
| 82 | ||
| 83 | JointTargets = {
| |
| 84 | CFrameZero(); | |
| 85 | CFrameZero(); | |
| 86 | CFrameZero(); | |
| 87 | CFrameZero(); | |
| 88 | CFrameZero(); | |
| 89 | CFrameZero(); | |
| 90 | } | |
| 91 | ||
| 92 | -------------------------------------------------------- | |
| 93 | ||
| 94 | BodyColors = {
| |
| 95 | HeadColor = BrickColor.new("Institutional white");
| |
| 96 | LeftArmColor = BrickColor.new("Institutional white");
| |
| 97 | RightArmColor = BrickColor.new("Institutional white");
| |
| 98 | LeftLegColor = BrickColor.new("Institutional white");
| |
| 99 | RightLegColor = BrickColor.new("Institutional white");
| |
| 100 | TorsoColor = BrickColor.new("Mid gray");
| |
| 101 | } | |
| 102 | ||
| 103 | Customs = {
| |
| 104 | Face = "http://www.roblox.com/asset/?id=8560915"; | |
| 105 | Shirt = "http://www.roblox.com/asset/?id=334781688"; | |
| 106 | Pants = "http://www.roblox.com/asset/?id=335237283"; | |
| 107 | } | |
| 108 | ||
| 109 | -------------------------------------------------------- | |
| 110 | ||
| 111 | ypcall(function() | |
| 112 | char.Shirt:Destroy() | |
| 113 | char.Pants:Destroy() | |
| 114 | shirt = Instance.new("Shirt", char)
| |
| 115 | shirt.Name = "Shirt" | |
| 116 | pants = Instance.new("Pants", char)
| |
| 117 | pants.Name = "Pants" | |
| 118 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=334755544" | |
| 119 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=315964941" | |
| 120 | end) | |
| 121 | ||
| 122 | -------------------------------------------------------- | |
| 123 | ||
| 124 | prepareCharacter = function() | |
| 125 | local transPoints = {
| |
| 126 | NumberSequenceKeypoint.new(0,.819,.0375), | |
| 127 | NumberSequenceKeypoint.new(.207,.594,.0187), | |
| 128 | NumberSequenceKeypoint.new(.4,.55,.031), | |
| 129 | NumberSequenceKeypoint.new(.57,.619,.05), | |
| 130 | NumberSequenceKeypoint.new(.76,.8,.0375), | |
| 131 | NumberSequenceKeypoint.new(1,1,0), | |
| 132 | } | |
| 133 | local sizePoints = {
| |
| 134 | NumberSequenceKeypoint.new(0,.687,0), | |
| 135 | NumberSequenceKeypoint.new(.111,.875,0), | |
| 136 | NumberSequenceKeypoint.new(.327,1.19,0), | |
| 137 | NumberSequenceKeypoint.new(.646,1.56,0), | |
| 138 | NumberSequenceKeypoint.new(.805,1.37,0), | |
| 139 | NumberSequenceKeypoint.new(.905,1.06,0), | |
| 140 | NumberSequenceKeypoint.new(.968,.938,0), | |
| 141 | NumberSequenceKeypoint.new(.984,1.13,0), | |
| 142 | NumberSequenceKeypoint.new(1,1.62,0), | |
| 143 | } | |
| 144 | local Size = NumberSequence.new(sizePoints) | |
| 145 | local Transparency = NumberSequence.new(transPoints) | |
| 146 | rayModel = Instance.new("Model",c)
| |
| 147 | efxBlock = Instance.new("Part",c)
| |
| 148 | efxBlock.BrickColor = BrickColor.new("Cyan")
| |
| 149 | efxBlock.Material = "Neon" | |
| 150 | efxBlock.FormFactor = "Custom" | |
| 151 | efxBlock.Transparency = .3 | |
| 152 | efxBlock.Size = Vector3.new(.3,.3,.3) | |
| 153 | local mesh = Instance.new("SpecialMesh",efxBlock)
| |
| 154 | mesh.MeshType = Enum.MeshType.Sphere | |
| 155 | mesh.Scale = Vector3.new(1,1,1) | |
| 156 | light = Instance.new("PointLight",c.Head)
| |
| 157 | light.Range = 10 | |
| 158 | light.Color = Color3.new(0,200/255,1) | |
| 159 | light.Shadows = false | |
| 160 | local particles = Instance.new("ParticleEmitter",efxBlock)
| |
| 161 | particles.Color = ColorSequence.new(Color3.new(0,0,225/255),Color3.new(20/255,190/255,205/255)) | |
| 162 | particles.LightEmission = .95 | |
| 163 | particles.Size = Size | |
| 164 | particles.Name = "Fire" | |
| 165 | particles.Transparency = Transparency | |
| 166 | particles.LockedToPart = true | |
| 167 | particles.VelocityInheritance = .5 | |
| 168 | particles.LockedToPart = true | |
| 169 | particles.Rate = 70 | |
| 170 | particles.Texture = "rbxassetid://56561915" | |
| 171 | particles.Lifetime = NumberRange.new(2,2) | |
| 172 | particles.RotSpeed = NumberRange.new(100,100) | |
| 173 | particles.Speed = NumberRange.new(7,7) | |
| 174 | script.Parent = efxBlock | |
| 175 | fire = particles | |
| 176 | local offset = Vector3.new(-0.11, .23, -0.5) | |
| 177 | local weld = Instance.new("Weld",c.Head)
| |
| 178 | weld.Part0 = c.Head | |
| 179 | weld.Part1 = efxBlock | |
| 180 | weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40)) | |
| 181 | efxBlock.Parent = c | |
| 182 | local music = Instance.new("Sound",c)
| |
| 183 | music.SoundId = "rbxassetid://316012176" | |
| 184 | music.Looped = true | |
| 185 | music.Volume = 0 | |
| 186 | fight = music | |
| 187 | local music2 = Instance.new("Sound",c)
| |
| 188 | music2.SoundId = "rbxassetid://316014309" | |
| 189 | music2.Looped = true | |
| 190 | music2.Volume = 0 | |
| 191 | sans = music2 | |
| 192 | pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
| |
| 193 | pointGyro.P = 1e7 | |
| 194 | pointGyro.D = 1e3 | |
| 195 | pointGyro.MaxTorque = Vector3.new(0,1e7,0) | |
| 196 | animator = c.Humanoid:FindFirstChild("Animator")
| |
| 197 | if animator then | |
| 198 | animator:Destroy() | |
| 199 | end | |
| 200 | c.Torso.roblox:Destroy() | |
| 201 | for i,v in pairs (c.Head:children()) do | |
| 202 | if v.ClassName == "Sound" then | |
| 203 | v:Destroy() | |
| 204 | end | |
| 205 | end | |
| 206 | for i = 1,#Joints do | |
| 207 | Joints[i].C1 = CFrame.new(Vector3.new()) | |
| 208 | end | |
| 209 | human.WalkSpeed = 0 | |
| 210 | human.JumpPower = 0 | |
| 211 | end | |
| 212 | ||
| 213 | uinps.InputBegan:connect(function(InputObject) | |
| 214 | if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then | |
| 215 | Debounces.isPassive = not Debounces.isPassive | |
| 216 | end | |
| 217 | end) | |
| 218 | ||
| 219 | setJointCFrames = function(table) | |
| 220 | for i = 1,#table do | |
| 221 | JointTargets[i] = table[i] | |
| 222 | end | |
| 223 | AnimationCycles = 0 | |
| 224 | end | |
| 225 | ||
| 226 | setLerp = function(speed) | |
| 227 | AnimStat.lerpSpeed = speed | |
| 228 | end | |
| 229 | ||
| 230 | setTween = function(tween) | |
| 231 | AnimStat.lerpTween = tween | |
| 232 | end | |
| 233 | ||
| 234 | takeDamage = function(position,damage,distance,platformStand) | |
| 235 | for i,v in pairs (pls:children()) do | |
| 236 | if v.ClassName == "Player" and v:FindFirstChild("Character") then
| |
| 237 | local torso = v.Character:FindFirstChild("Torso")
| |
| 238 | if torso and (torso.Position - position).magnitude < distance then | |
| 239 | v.Character.Humanoid:TakeDamage(damage) | |
| 240 | if platformStand == true then | |
| 241 | v.Character.PlatformStand = platformStand | |
| 242 | end | |
| 243 | end | |
| 244 | end | |
| 245 | end | |
| 246 | end | |
| 247 | ||
| 248 | -------------------------------------------------------- | |
| 249 | ||
| 250 | prepareCharacter() | |
| 251 | ||
| 252 | -------------------------------------------------------- | |
| 253 | ||
| 254 | spawn(function() | |
| 255 | local sine = 0 | |
| 256 | while wait() do | |
| 257 | pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100) | |
| 258 | if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then | |
| 259 | setLerp(.1) | |
| 260 | if Debounces.isPassive == true then | |
| 261 | setJointCFrames({
| |
| 262 | CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0)); | |
| 263 | CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658)); | |
| 264 | CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0)); | |
| 265 | CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15)); | |
| 266 | CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489)); | |
| 267 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001)); | |
| 268 | }) | |
| 269 | else | |
| 270 | setJointCFrames({
| |
| 271 | CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
| 272 | CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001)); | |
| 273 | CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51)); | |
| 274 | CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511)); | |
| 275 | CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0)); | |
| 276 | CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0)); | |
| 277 | }) | |
| 278 | end | |
| 279 | elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then | |
| 280 | sine = sine + math.rad(12) | |
| 281 | human.WalkSpeed = 15 | |
| 282 | setLerp(.15) | |
| 283 | setJointCFrames({
| |
| 284 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0)); | |
| 285 | CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001)); | |
| 286 | CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0)); | |
| 287 | CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0)); | |
| 288 | CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0)); | |
| 289 | CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0)); | |
| 290 | }) | |
| 291 | end | |
| 292 | if Debounces.scalingDamage == true then | |
| 293 | takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true) | |
| 294 | end | |
| 295 | end | |
| 296 | end) | |
| 297 | ||
| 298 | human.Changed:connect(function(prop) | |
| 299 | if prop == "MoveDirection" then | |
| 300 | if human.MoveDirection.magnitude > .02 then | |
| 301 | Debounces.isMoving = true | |
| 302 | else | |
| 303 | Debounces.isMoving = false | |
| 304 | end | |
| 305 | end | |
| 306 | end) | |
| 307 | ||
| 308 | uinps.InputBegan:connect(function(InputObject) | |
| 309 | if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 310 | Debounces.isBoosting = true | |
| 311 | Debounces.damageLevel = 10 | |
| 312 | Debounces.scalingDamage = true | |
| 313 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 314 | setLerp(.15) | |
| 315 | setJointCFrames({
| |
| 316 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20)); | |
| 317 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837)); | |
| 318 | CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45)); | |
| 319 | CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45)); | |
| 320 | CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495)); | |
| 321 | CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999)); | |
| 322 | }) | |
| 323 | local boostSpeed = 250 | |
| 324 | local efx = Instance.new("Sound",c.Head)
| |
| 325 | efx.SoundId = "rbxassetid://200632875" | |
| 326 | efx.Pitch = math.random(1100,1300)/1000 | |
| 327 | efx.Volume = .5 | |
| 328 | efx:Play() | |
| 329 | spawn(function() | |
| 330 | wait(5) | |
| 331 | efx:Destroy() | |
| 332 | end) | |
| 333 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed | |
| 334 | vel.P = 1e3 | |
| 335 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 336 | wait(.15) | |
| 337 | vel.P = 1000 | |
| 338 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 339 | vel.Velocity = Vector3.new() | |
| 340 | wait(.3) | |
| 341 | setLerp(.3) | |
| 342 | setJointCFrames({
| |
| 343 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13)); | |
| 344 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879)); | |
| 345 | CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45)); | |
| 346 | CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383)); | |
| 347 | CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457)); | |
| 348 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968)); | |
| 349 | }) | |
| 350 | wait(.2) | |
| 351 | vel:Destroy() | |
| 352 | Debounces.damageLevel = 0 | |
| 353 | Debounces.scalingDamage = false | |
| 354 | Debounces.isBoosting = false | |
| 355 | end | |
| 356 | end) | |
| 357 | ||
| 358 | uinps.InputBegan:connect(function(InputObject) | |
| 359 | if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 360 | Debounces.isBoosting = true | |
| 361 | Debounces.damageLevel = 10 | |
| 362 | Debounces.scalingDamage = true | |
| 363 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 364 | setLerp(.15) | |
| 365 | setJointCFrames({
| |
| 366 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15)); | |
| 367 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645)); | |
| 368 | CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853)); | |
| 369 | CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102)); | |
| 370 | CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566)); | |
| 371 | CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528)); | |
| 372 | }) | |
| 373 | local boostSpeed = 250 | |
| 374 | local efx = Instance.new("Sound",c.Head)
| |
| 375 | efx.SoundId = "rbxassetid://200632875" | |
| 376 | efx.Pitch = math.random(1100,1300)/1000 | |
| 377 | efx.Volume = .5 | |
| 378 | efx:Play() | |
| 379 | spawn(function() | |
| 380 | wait(5) | |
| 381 | efx:Destroy() | |
| 382 | end) | |
| 383 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed | |
| 384 | vel.P = 1e3 | |
| 385 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 386 | wait(.15) | |
| 387 | vel.P = 1000 | |
| 388 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 389 | vel.Velocity = Vector3.new() | |
| 390 | wait(.3) | |
| 391 | setLerp(.3) | |
| 392 | setJointCFrames({
| |
| 393 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13)); | |
| 394 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
| 395 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
| 396 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
| 397 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
| 398 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
| 399 | }) | |
| 400 | wait(.2) | |
| 401 | vel:Destroy() | |
| 402 | Debounces.damageLevel = 0 | |
| 403 | Debounces.scalingDamage = false | |
| 404 | Debounces.isBoosting = false | |
| 405 | end | |
| 406 | end) | |
| 407 | ||
| 408 | uinps.InputBegan:connect(function(InputObject) | |
| 409 | if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 410 | Debounces.isBoosting = true | |
| 411 | Debounces.damageLevel = 10 | |
| 412 | Debounces.scalingDamage = true | |
| 413 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 414 | setLerp(.15) | |
| 415 | setJointCFrames({
| |
| 416 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5)); | |
| 417 | CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878)); | |
| 418 | CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0)); | |
| 419 | CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087)); | |
| 420 | CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5)); | |
| 421 | CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
| 422 | }) | |
| 423 | local boostSpeed = 250 | |
| 424 | local efx = Instance.new("Sound",c.Head)
| |
| 425 | efx.SoundId = "rbxassetid://200632875" | |
| 426 | efx.Pitch = math.random(1100,1300)/1000 | |
| 427 | efx.Volume = .5 | |
| 428 | efx:Play() | |
| 429 | spawn(function() | |
| 430 | wait(5) | |
| 431 | efx:Destroy() | |
| 432 | end) | |
| 433 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed | |
| 434 | vel.P = 1e3 | |
| 435 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 436 | wait(.15) | |
| 437 | vel.P = 1000 | |
| 438 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 439 | vel.Velocity = Vector3.new() | |
| 440 | wait(.3) | |
| 441 | setLerp(.3) | |
| 442 | setJointCFrames({
| |
| 443 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13)); | |
| 444 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
| 445 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
| 446 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
| 447 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
| 448 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
| 449 | }) | |
| 450 | wait(.2) | |
| 451 | vel:Destroy() | |
| 452 | Debounces.damageLevel = 0 | |
| 453 | Debounces.scalingDamage = false | |
| 454 | Debounces.isBoosting = false | |
| 455 | end | |
| 456 | end) | |
| 457 | ||
| 458 | uinps.InputBegan:connect(function(InputObject) | |
| 459 | if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 460 | Debounces.isBoosting = true | |
| 461 | Debounces.damageLevel = 10 | |
| 462 | Debounces.scalingDamage = true | |
| 463 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 464 | setLerp(.15) | |
| 465 | setJointCFrames({
| |
| 466 | CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0)); | |
| 467 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093)); | |
| 468 | CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939)); | |
| 469 | CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465)); | |
| 470 | CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373)); | |
| 471 | CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
| 472 | }) | |
| 473 | local boostSpeed = 150 | |
| 474 | local boostSpeed = 250 | |
| 475 | local efx = Instance.new("Sound",c.Head)
| |
| 476 | efx.SoundId = "rbxassetid://200632875" | |
| 477 | efx.Pitch = math.random(1100,1300)/1000 | |
| 478 | efx.Volume = .5 | |
| 479 | efx:Play() | |
| 480 | spawn(function() | |
| 481 | wait(5) | |
| 482 | efx:Destroy() | |
| 483 | end) | |
| 484 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed | |
| 485 | vel.P = 1e3 | |
| 486 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 487 | wait(.15) | |
| 488 | vel.P = 1000 | |
| 489 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 490 | vel.Velocity = Vector3.new() | |
| 491 | wait(.3) | |
| 492 | setLerp(.3) | |
| 493 | setJointCFrames({
| |
| 494 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0)); | |
| 495 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598)); | |
| 496 | CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511)); | |
| 497 | CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887)); | |
| 498 | CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524)); | |
| 499 | CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631)); | |
| 500 | }) | |
| 501 | wait(.2) | |
| 502 | vel:Destroy() | |
| 503 | Debounces.damageLevel = 0 | |
| 504 | Debounces.scalingDamage = false | |
| 505 | Debounces.isBoosting = false | |
| 506 | end | |
| 507 | end) | |
| 508 | ||
| 509 | uinps.InputBegan:connect(function(InputObject) | |
| 510 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 511 | local isLooping = true | |
| 512 | uinps.InputEnded:connect(function(InputObject2) | |
| 513 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
| 514 | isLooping = false | |
| 515 | end | |
| 516 | end) | |
| 517 | while true do | |
| 518 | if isLooping == false then | |
| 519 | break | |
| 520 | end | |
| 521 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
| 522 | local aimPos = mouse.Hit.p | |
| 523 | local head = Instance.new("Part",c)
| |
| 524 | head.Size = Vector3.new(12,.2,12) | |
| 525 | head.CanCollide = false | |
| 526 | head.Anchored = true | |
| 527 | head.Transparency = 1 | |
| 528 | for i = 1,2 do | |
| 529 | local decal = Instance.new("Decal",head)
| |
| 530 | decal.Texture = "rbxassetid://323497117" | |
| 531 | if i == 1 then | |
| 532 | decal.Face = Enum.NormalId.Top | |
| 533 | else | |
| 534 | decal.Face = Enum.NormalId.Bottom | |
| 535 | end | |
| 536 | end | |
| 537 | if Debounces.attackNumber%2 == 1 then | |
| 538 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
| 539 | else | |
| 540 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
| 541 | end | |
| 542 | spawn(function() | |
| 543 | local timer = 0 | |
| 544 | while rs.RenderStepped:wait() do | |
| 545 | if timer >= 1.55 then | |
| 546 | break | |
| 547 | end | |
| 548 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
| 549 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 550 | end | |
| 551 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 552 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
| 553 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
| 554 | local dis = (head.CFrame.p - pos).magnitude | |
| 555 | local rayPart = Instance.new("Part",rayModel)
| |
| 556 | rayPart.Material = "Neon" | |
| 557 | rayPart.FormFactor = "Custom" | |
| 558 | rayPart.BrickColor = BrickColor.new(1,1,1) | |
| 559 | rayPart.Anchored = true | |
| 560 | rayPart.CanCollide = false | |
| 561 | rayPart.Size = Vector3.new(7,7,dis + 400) | |
| 562 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
| 563 | rayPart.CFrame = rayCFrame | |
| 564 | head:Destroy() | |
| 565 | end) | |
| 566 | wait() | |
| 567 | local s = Instance.new("Sound",head)
| |
| 568 | s.Volume = 1 | |
| 569 | s.SoundId = "rbxassetid://332223043" | |
| 570 | s:Play() | |
| 571 | wait(.04) | |
| 572 | end | |
| 573 | end | |
| 574 | end) | |
| 575 | ||
| 576 | uinps.InputBegan:connect(function(InputObj) | |
| 577 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 578 | Debounces.isAttacking = true | |
| 579 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
| 580 | local head = Instance.new("Part",c)
| |
| 581 | head.Size = Vector3.new(18,.2,18) | |
| 582 | head.CanCollide = false | |
| 583 | head.Anchored = true | |
| 584 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
| 585 | head.Transparency = 1 | |
| 586 | for i = 1,2 do | |
| 587 | local decal = Instance.new("Decal",head)
| |
| 588 | decal.Texture = "rbxassetid://323497117" | |
| 589 | if i == 1 then | |
| 590 | decal.Face = Enum.NormalId.Top | |
| 591 | else | |
| 592 | decal.Face = Enum.NormalId.Bottom | |
| 593 | end | |
| 594 | end | |
| 595 | setLerp(.1) | |
| 596 | setJointCFrames({
| |
| 597 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
| 598 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
| 599 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
| 600 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
| 601 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
| 602 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
| 603 | }) | |
| 604 | spawn(function() | |
| 605 | local timer = 0 | |
| 606 | while rs.RenderStepped:wait() do | |
| 607 | if timer >= 1.55/.8 then | |
| 608 | break | |
| 609 | end | |
| 610 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
| 611 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 612 | end | |
| 613 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 614 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
| 615 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
| 616 | local dis = (head.CFrame.p - pos).magnitude | |
| 617 | local rayPart = Instance.new("Part",rayModel)
| |
| 618 | rayPart.Material = "Neon" | |
| 619 | rayPart.FormFactor = "Custom" | |
| 620 | rayPart.Name = "Punch" | |
| 621 | rayPart.BrickColor = BrickColor.new(1,1,1) | |
| 622 | rayPart.Anchored = true | |
| 623 | rayPart.CanCollide = false | |
| 624 | rayPart.Size = Vector3.new(28,28,dis + 400) | |
| 625 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
| 626 | rayPart.CFrame = rayCFrame | |
| 627 | head:Destroy() | |
| 628 | end) | |
| 629 | wait() | |
| 630 | local s = Instance.new("Sound",head)
| |
| 631 | s.Volume = 1 | |
| 632 | s.SoundId = "rbxassetid://332223043" | |
| 633 | s.Pitch = .8 | |
| 634 | s:Play() | |
| 635 | wait(.75) | |
| 636 | setLerp(.17) | |
| 637 | setJointCFrames({
| |
| 638 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
| 639 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
| 640 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
| 641 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
| 642 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
| 643 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
| 644 | }) | |
| 645 | wait(.5) | |
| 646 | Debounces.isAttacking = false | |
| 647 | end | |
| 648 | end) | |
| 649 | ||
| 650 | reflect = function(d,n) | |
| 651 | local i, n = -1 * d.unit, n.unit | |
| 652 | local dot = n:Dot(i) | |
| 653 | return 2*dot*n - i | |
| 654 | end | |
| 655 | ||
| 656 | makeReflectionBeam = function(pos,look,isCrit) | |
| 657 | local ray = Ray.new(pos,look) | |
| 658 | local hit,hitpos,norm = workspace:FindPartOnRay(ray,c) | |
| 659 | local e = Instance.new("Part",rayModel)
| |
| 660 | e.Anchored = true | |
| 661 | e.CanCollide = false | |
| 662 | e.BrickColor = BrickColor.new("White")
| |
| 663 | e.Material = "Neon" | |
| 664 | e.FormFactor = "Custom" | |
| 665 | e.Size = Vector3.new(6,6,(pos - hitpos).magnitude) | |
| 666 | if isCrit == true then | |
| 667 | e.Size = Vector3.new(16,16,(pos - hitpos).magnitude) | |
| 668 | e.Name = "Punch" | |
| 669 | end | |
| 670 | e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos) | |
| 671 | local e = Instance.new("Sound",c)
| |
| 672 | if isCrit == true then | |
| 673 | e.Volume = .5 | |
| 674 | else | |
| 675 | e.Volume = .3 | |
| 676 | e.Pitch = 1.5 | |
| 677 | end | |
| 678 | e.SoundId = "rbxassetid://200632875" | |
| 679 | e:Play() | |
| 680 | spawn(function() | |
| 681 | wait(6) | |
| 682 | e:Destroy() | |
| 683 | end) | |
| 684 | wait(.05) | |
| 685 | if hit ~= nil then | |
| 686 | newDir = reflect(look.unit,norm,isCrit) | |
| 687 | makeReflectionBeam(hitpos,newDir * 999,isCrit) | |
| 688 | end | |
| 689 | end | |
| 690 | ||
| 691 | uinps.InputBegan:connect(function(InputObject) | |
| 692 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 693 | local isLooping = true | |
| 694 | uinps.InputEnded:connect(function(InputObject2) | |
| 695 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
| 696 | isLooping = false | |
| 697 | end | |
| 698 | end) | |
| 699 | while true do | |
| 700 | if isLooping == false then | |
| 701 | break | |
| 702 | end | |
| 703 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
| 704 | local aimPos = mouse.Hit.p | |
| 705 | local head = Instance.new("Part",c)
| |
| 706 | head.Size = Vector3.new(12,.2,12) | |
| 707 | head.CanCollide = false | |
| 708 | head.Anchored = true | |
| 709 | head.Transparency = 1 | |
| 710 | for i = 1,2 do | |
| 711 | local decal = Instance.new("Decal",head)
| |
| 712 | decal.Texture = "rbxassetid://323497117" | |
| 713 | if i == 1 then | |
| 714 | decal.Face = Enum.NormalId.Top | |
| 715 | else | |
| 716 | decal.Face = Enum.NormalId.Bottom | |
| 717 | end | |
| 718 | end | |
| 719 | if Debounces.attackNumber%2 == 1 then | |
| 720 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
| 721 | else | |
| 722 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
| 723 | end | |
| 724 | spawn(function() | |
| 725 | local timer = 0 | |
| 726 | while rs.RenderStepped:wait() do | |
| 727 | if timer >= 1.55 then | |
| 728 | break | |
| 729 | end | |
| 730 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
| 731 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 732 | end | |
| 733 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 734 | head:Destroy() | |
| 735 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false) | |
| 736 | end) | |
| 737 | ||
| 738 | wait() | |
| 739 | local s = Instance.new("Sound",head)
| |
| 740 | s.Volume = 1 | |
| 741 | s.SoundId = "rbxassetid://332223043" | |
| 742 | s.Pitch = 1.02 | |
| 743 | s:Play() | |
| 744 | wait(.2) | |
| 745 | end | |
| 746 | end | |
| 747 | end) | |
| 748 | ||
| 749 | uinps.InputBegan:connect(function(InputObj) | |
| 750 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 751 | Debounces.isAttacking = true | |
| 752 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
| 753 | local head = Instance.new("Part",c)
| |
| 754 | head.Size = Vector3.new(18,.2,18) | |
| 755 | head.CanCollide = false | |
| 756 | head.Anchored = true | |
| 757 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
| 758 | head.Transparency = 1 | |
| 759 | for i = 1,2 do | |
| 760 | local decal = Instance.new("Decal",head)
| |
| 761 | decal.Texture = "rbxassetid://323497117" | |
| 762 | if i == 1 then | |
| 763 | decal.Face = Enum.NormalId.Top | |
| 764 | else | |
| 765 | decal.Face = Enum.NormalId.Bottom | |
| 766 | end | |
| 767 | end | |
| 768 | setLerp(.1) | |
| 769 | setJointCFrames({
| |
| 770 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
| 771 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
| 772 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
| 773 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
| 774 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
| 775 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
| 776 | }) | |
| 777 | spawn(function() | |
| 778 | local timer = 0 | |
| 779 | while rs.RenderStepped:wait() do | |
| 780 | if timer >= 1.55/.8 then | |
| 781 | break | |
| 782 | end | |
| 783 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
| 784 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 785 | end | |
| 786 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 787 | head:Destroy() | |
| 788 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true) | |
| 789 | end) | |
| 790 | wait() | |
| 791 | local s = Instance.new("Sound",head)
| |
| 792 | s.Volume = 2 | |
| 793 | s.SoundId = "rbxassetid://332223043" | |
| 794 | s.Pitch = .8 | |
| 795 | s:Play() | |
| 796 | wait(.75) | |
| 797 | setLerp(.17) | |
| 798 | setJointCFrames({
| |
| 799 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
| 800 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
| 801 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
| 802 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
| 803 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
| 804 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
| 805 | }) | |
| 806 | wait(.5) | |
| 807 | Debounces.isAttacking = false | |
| 808 | end | |
| 809 | end) | |
| 810 | ||
| 811 | uinps.InputBegan:connect(function(InputObj) | |
| 812 | if InputObj.KeyCode == Enum.KeyCode.Slash then | |
| 813 | local finishEvent = nil | |
| 814 | Debounces.isTyping = true | |
| 815 | finishEvent = uinps.InputBegan:connect(function(InputObj) | |
| 816 | if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 817 | Debounces.isTyping = false | |
| 818 | finishEvent:disconnect() | |
| 819 | end | |
| 820 | end) | |
| 821 | end | |
| 822 | end) | |
| 823 | ||
| 824 | uinps.InputBegan:connect(function(InputObj) | |
| 825 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
| 826 | Debounces.isSprinting = true | |
| 827 | end | |
| 828 | end) | |
| 829 | ||
| 830 | uinps.InputEnded:connect(function(InputObj) | |
| 831 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
| 832 | Debounces.isSprinting = false | |
| 833 | end | |
| 834 | end) | |
| 835 | ||
| 836 | rs.RenderStepped:connect(function() | |
| 837 | Debounces.FPS = 1/rs.RenderStepped:wait() | |
| 838 | local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60) | |
| 839 | if Debounces.isPassive == false then | |
| 840 | fire.Enabled = false | |
| 841 | light.Range = 0 | |
| 842 | fight:Pause() | |
| 843 | sans:Resume() | |
| 844 | efxBlock.Transparency = 1 | |
| 845 | else | |
| 846 | fire.Enabled = true | |
| 847 | light.Range = 10 | |
| 848 | fight:Resume() | |
| 849 | sans:Pause() | |
| 850 | efxBlock.Transparency = 0 | |
| 851 | end | |
| 852 | for i,v in pairs (rayModel:children()) do | |
| 853 | if v.Transparency >= 1 then | |
| 854 | v:Destroy() | |
| 855 | else | |
| 856 | v.CanCollide = true | |
| 857 | local parts = v:GetTouchingParts() | |
| 858 | v.CanCollide = false | |
| 859 | for i = 1,#parts do | |
| 860 | if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
| |
| 861 | parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60)) | |
| 862 | elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
| |
| 863 | parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60)) | |
| 864 | end | |
| 865 | end | |
| 866 | v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0) | |
| 867 | v.Transparency = v.Transparency + .05/(Debounces.FPS/60) | |
| 868 | end | |
| 869 | end | |
| 870 | for i = 1,#Joints do | |
| 871 | Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp) | |
| 872 | end | |
| 873 | local sineval = math.sin(tick() * 2) * 3 | |
| 874 | fire.Acceleration = Vector3.new(sineval,1,sineval) | |
| 875 | light.Brightness = math.sin(math.cos(tick() * 2) * 1.5) | |
| 876 | end) | |
| 877 | --[[ | |
| 878 | ~~ GENOCIDE SANS SCRIPT ~~ | |
| 879 | ||
| 880 | VERSION BETA V3.0.3 | |
| 881 | Whats New: | |
| 882 | *1st attempt in adding skull (failed lol) | |
| 883 | *Patched some more bugs | |
| 884 | *1st attempt in adding bones (failed lol) | |
| 885 | *removed ball spawning | |
| 886 | - AzuLX | |
| 887 | ||
| 888 | Genocide Sans script from the Undertale game Script is edited by Xeradius, Isaac and Pingu. | |
| 889 | Full credit to whoever made the base | |
| 890 | Please do not leak this script. | |
| 891 | Full credit to 'KrystalTeam' and 'rocky2u' for the Telek script. | |
| 892 | TeamAzuL2K16 | |
| 893 | ]]-- | |
| 894 | ID = '319332735' | |
| 895 | Looped = false | |
| 896 | ||
| 897 | Music=Instance.new("Sound" ,workspace)
| |
| 898 | Music.Name = "Music" | |
| 899 | if Looped == true then | |
| 900 | Music.Looped = true | |
| 901 | end | |
| 902 | Music.SoundId = "http://roblox.com/asset/?id=319332735" | |
| 903 | Music:Play() --Demonic Laugh. (Omega Flowey) You can remove if you wish. Its very loud (To not make play, remove 'Music:Play()') | |
| 904 | ||
| 905 | --full credit to krystal and rocky2u for below | |
| 906 | Fire = false | |
| 907 | ||
| 908 | Sparkles = false | |
| 909 | ||
| 910 | Box = false | |
| 911 | ||
| 912 | local Players = game.Players | |
| 913 | ||
| 914 | local Player = Players.LocalPlayer | |
| 915 | ||
| 916 | local Mouse = Player:GetMouse() | |
| 917 | ||
| 918 | ||
| 919 | local dist = 25 | |
| 920 | ||
| 921 | local trans = 0 | |
| 922 | ||
| 923 | local dwn=false | |
| 924 | ||
| 925 | local Bin = Instance.new("HopperBin")
| |
| 926 | ||
| 927 | Bin.Name = "Sans' Telekinesis" | |
| 928 | ||
| 929 | Bin.Parent = Player.Backpack | |
| 930 | ||
| 931 | ||
| 932 | local ScreenGUI = Instance.new("ScreenGui", Player.PlayerGui)
| |
| 933 | ||
| 934 | local Color = Instance.new("Color3Value", ScreenGUI)
| |
| 935 | ||
| 936 | local ColorValue = Color.Value | |
| 937 | ||
| 938 | local Blue = Instance.new("TextButton", ScreenGUI)
| |
| 939 | ||
| 940 | local Red = Instance.new("TextButton", ScreenGUI)
| |
| 941 | ||
| 942 | local Green = Instance.new("TextButton", ScreenGUI)
| |
| 943 | ||
| 944 | local Yellow = Instance.new("TextButton", ScreenGUI)
| |
| 945 | ||
| 946 | local Pink = Instance.new("TextButton", ScreenGUI)
| |
| 947 | ||
| 948 | local LightBlue = Instance.new("TextButton", ScreenGUI)
| |
| 949 | ||
| 950 | local White = Instance.new("TextButton", ScreenGUI)
| |
| 951 | ||
| 952 | local FireTrue = Instance.new("TextButton", ScreenGUI)
| |
| 953 | ||
| 954 | local FireFalse = Instance.new("TextButton", ScreenGUI)
| |
| 955 | ||
| 956 | local SparklesTrue = Instance.new("TextButton", ScreenGUI)
| |
| 957 | ||
| 958 | local SparklesFalse = Instance.new("TextButton", ScreenGUI)
| |
| 959 | ||
| 960 | local BoxTrue = Instance.new("TextButton", ScreenGUI)
| |
| 961 | ||
| 962 | local BoxFalse = Instance.new("TextButton", ScreenGUI)
| |
| 963 | ||
| 964 | Color.Name = "Color" | |
| 965 | ||
| 966 | Blue.BackgroundColor3 = BrickColor.new("Bright blue").Color
| |
| 967 | ||
| 968 | Blue.Transparency = 0.5 | |
| 969 | ||
| 970 | Blue.Size = UDim2.new(0, 20 ,0, 20) | |
| 971 | ||
| 972 | Blue.Position = UDim2.new(1, -35, 1, -35) | |
| 973 | ||
| 974 | Blue.Name = "Blue" | |
| 975 | ||
| 976 | Blue.Text = "" | |
| 977 | ||
| 978 | Blue.Visible = false | |
| 979 | ||
| 980 | Red.BackgroundColor3 = BrickColor.new("Bright red").Color
| |
| 981 | ||
| 982 | Red.Transparency = 0.5 | |
| 983 | ||
| 984 | Red.Size = UDim2.new(0, 20 ,0, 20) | |
| 985 | ||
| 986 | Red.Position = UDim2.new(1,-65, 1, -35) | |
| 987 | ||
| 988 | Red.Name = "Red" | |
| 989 | ||
| 990 | Red.Text = "" | |
| 991 | ||
| 992 | Red.Visible = false | |
| 993 | ||
| 994 | Green.BackgroundColor3 = BrickColor.new("Bright green").Color
| |
| 995 | ||
| 996 | Green.Transparency = 0.5 | |
| 997 | ||
| 998 | Green.Size = UDim2.new(0, 20 ,0, 20) | |
| 999 | ||
| 1000 | Green.Position = UDim2.new(1,-95, 1, -35) | |
| 1001 | ||
| 1002 | Green.Name = "Green" | |
| 1003 | ||
| 1004 | Green.Text = "" | |
| 1005 | ||
| 1006 | Green.Visible = false | |
| 1007 | ||
| 1008 | Yellow.BackgroundColor3 = BrickColor.new("New Yeller").Color
| |
| 1009 | ||
| 1010 | Yellow.Transparency = 0.5 | |
| 1011 | ||
| 1012 | Yellow.Size = UDim2.new(0, 20 ,0, 20) | |
| 1013 | ||
| 1014 | Yellow.Position = UDim2.new(1,-125, 1, -35) | |
| 1015 | ||
| 1016 | Yellow.Name = "Yellow" | |
| 1017 | ||
| 1018 | Yellow.Text = "" | |
| 1019 | ||
| 1020 | Yellow.Visible = false | |
| 1021 | ||
| 1022 | Pink.BackgroundColor3 = BrickColor.new("Hot pink").Color
| |
| 1023 | ||
| 1024 | Pink.Transparency = 0.5 | |
| 1025 | ||
| 1026 | Pink.Size = UDim2.new(0, 20 ,0, 20) | |
| 1027 | ||
| 1028 | Pink.Position = UDim2.new(1,-155, 1, -35) | |
| 1029 | ||
| 1030 | Pink.Name = "Pink" | |
| 1031 | ||
| 1032 | Pink.Text = "" | |
| 1033 | ||
| 1034 | Pink.Visible = false | |
| 1035 | ||
| 1036 | LightBlue.BackgroundColor3 = BrickColor.new("Cyan").Color
| |
| 1037 | ||
| 1038 | LightBlue.Transparency = 0.5 | |
| 1039 | ||
| 1040 | LightBlue.Size = UDim2.new(0, 20 ,0, 20) | |
| 1041 | ||
| 1042 | LightBlue.Position = UDim2.new(1,-185, 1, -35) | |
| 1043 | ||
| 1044 | LightBlue.Name = "LightBlue" | |
| 1045 | ||
| 1046 | LightBlue.Text = "" | |
| 1047 | ||
| 1048 | LightBlue.Visible = false | |
| 1049 | ||
| 1050 | White.BackgroundColor3 = BrickColor.new("White").Color
| |
| 1051 | ||
| 1052 | White.Transparency = 0.5 | |
| 1053 | ||
| 1054 | White.Size = UDim2.new(0, 20 ,0, 20) | |
| 1055 | ||
| 1056 | White.Position = UDim2.new(1,-215, 1, -35) | |
| 1057 | ||
| 1058 | White.Name = "White" | |
| 1059 | ||
| 1060 | White.Text = "" | |
| 1061 | ||
| 1062 | White.Visible = false | |
| 1063 | ||
| 1064 | FireFalse.BackgroundColor3 = BrickColor.new("Really black").Color
| |
| 1065 | ||
| 1066 | FireFalse.Transparency = 0.5 | |
| 1067 | ||
| 1068 | FireFalse.Size = UDim2.new(0, 50 ,0, 20) | |
| 1069 | ||
| 1070 | FireFalse.Position = UDim2.new(1,-65, 1, -65) | |
| 1071 | ||
| 1072 | FireFalse.Name = "FireFalse" | |
| 1073 | ||
| 1074 | FireFalse.Text = "Fire: F" | |
| 1075 | ||
| 1076 | FireFalse.Visible = false | |
| 1077 | ||
| 1078 | FireFalse.FontSize = "Size12" | |
| 1079 | ||
| 1080 | FireFalse.Font = "ArialBold" | |
| 1081 | ||
| 1082 | FireFalse.TextColor = BrickColor.new(255,255,255) | |
| 1083 | ||
| 1084 | FireFalse.TextTransparency = 0 | |
| 1085 | ||
| 1086 | FireTrue.BackgroundColor3 = BrickColor.new("Really black").Color
| |
| 1087 | ||
| 1088 | FireTrue.Transparency = 0.5 | |
| 1089 | ||
| 1090 | FireTrue.Size = UDim2.new(0, 50 ,0, 20) | |
| 1091 | ||
| 1092 | FireTrue.Position = UDim2.new(1,-65, 1, -65) | |
| 1093 | ||
| 1094 | FireTrue.Name = "FireTrue" | |
| 1095 | ||
| 1096 | FireTrue.Text = "Fire: T" | |
| 1097 | ||
| 1098 | FireTrue.Visible = false | |
| 1099 | ||
| 1100 | FireTrue.FontSize = "Size12" | |
| 1101 | ||
| 1102 | FireTrue.Font = "ArialBold" | |
| 1103 | ||
| 1104 | FireTrue.TextColor = BrickColor.new(255,255,255) | |
| 1105 | ||
| 1106 | FireTrue.TextTransparency = 0 | |
| 1107 | ||
| 1108 | SparklesTrue.BackgroundColor3 = BrickColor.new("Really black").Color
| |
| 1109 | ||
| 1110 | SparklesTrue.Transparency = 0.5 | |
| 1111 | ||
| 1112 | SparklesTrue.Size = UDim2.new(0, 50 ,0, 20) | |
| 1113 | ||
| 1114 | SparklesTrue.Position = UDim2.new(1,-125, 1, -65) | |
| 1115 | ||
| 1116 | SparklesTrue.Name = "SparklesTrue" | |
| 1117 | ||
| 1118 | SparklesTrue.Text = "SP: T" | |
| 1119 | ||
| 1120 | SparklesTrue.Visible = false | |
| 1121 | ||
| 1122 | SparklesTrue.FontSize = "Size12" | |
| 1123 | ||
| 1124 | SparklesTrue.Font = "ArialBold" | |
| 1125 | ||
| 1126 | SparklesTrue.TextColor = BrickColor.new(255,255,255) | |
| 1127 | ||
| 1128 | SparklesTrue.TextTransparency = 0 | |
| 1129 | ||
| 1130 | SparklesFalse.BackgroundColor3 = BrickColor.new("Really black").Color
| |
| 1131 | ||
| 1132 | SparklesFalse.Transparency = 0.5 | |
| 1133 | ||
| 1134 | SparklesFalse.Size = UDim2.new(0, 50 ,0, 20) | |
| 1135 | ||
| 1136 | SparklesFalse.Position = UDim2.new(1,-125, 1, -65) | |
| 1137 | ||
| 1138 | SparklesFalse.Name = "SparklesFalse" | |
| 1139 | ||
| 1140 | SparklesFalse.Text = "SP: F" | |
| 1141 | ||
| 1142 | SparklesFalse.Visible = false | |
| 1143 | ||
| 1144 | SparklesFalse.FontSize = "Size12" | |
| 1145 | ||
| 1146 | SparklesFalse.Font = "ArialBold" | |
| 1147 | ||
| 1148 | SparklesFalse.TextColor = BrickColor.new(255,255,255) | |
| 1149 | ||
| 1150 | SparklesFalse.TextTransparency = 0 | |
| 1151 | ||
| 1152 | BoxTrue.BackgroundColor3 = BrickColor.new("Really black").Color
| |
| 1153 | ||
| 1154 | BoxTrue.Transparency = 0.5 | |
| 1155 | ||
| 1156 | BoxTrue.Size = UDim2.new(0, 50 ,0, 20) | |
| 1157 | ||
| 1158 | BoxTrue.Position = UDim2.new(1,-185, 1, -65) | |
| 1159 | ||
| 1160 | BoxTrue.Name = "BoxTrue" | |
| 1161 | ||
| 1162 | BoxTrue.Text = "Box: T" | |
| 1163 | ||
| 1164 | BoxTrue.Visible = false | |
| 1165 | ||
| 1166 | BoxTrue.FontSize = "Size12" | |
| 1167 | ||
| 1168 | BoxTrue.Font = "ArialBold" | |
| 1169 | ||
| 1170 | BoxTrue.TextColor = BrickColor.new(255,255,255) | |
| 1171 | ||
| 1172 | BoxTrue.TextTransparency = 0 | |
| 1173 | ||
| 1174 | BoxFalse.BackgroundColor3 = BrickColor.new("Really black").Color
| |
| 1175 | ||
| 1176 | BoxFalse.Transparency = 0.5 | |
| 1177 | ||
| 1178 | BoxFalse.Size = UDim2.new(0, 50 ,0, 20) | |
| 1179 | ||
| 1180 | BoxFalse.Position = UDim2.new(1,-185, 1, -65) | |
| 1181 | ||
| 1182 | BoxFalse.Name = "BoxFalse" | |
| 1183 | ||
| 1184 | BoxFalse.Text = "Box: F" | |
| 1185 | ||
| 1186 | BoxFalse.Visible = false | |
| 1187 | ||
| 1188 | BoxFalse.FontSize = "Size12" | |
| 1189 | ||
| 1190 | BoxFalse.Font = "ArialBold" | |
| 1191 | ||
| 1192 | BoxFalse.TextColor = BrickColor.new(255, 255, 255) | |
| 1193 | ||
| 1194 | BoxFalse.TextTransparency = 0 | |
| 1195 | ||
| 1196 | local Credits = Instance.new("ScreenGui",Player.PlayerGui)
| |
| 1197 | ||
| 1198 | local Text = Instance.new("TextLabel",Credits)
| |
| 1199 | ||
| 1200 | Text.BackgroundTransparency = 1 | |
| 1201 | ||
| 1202 | Text.Position = UDim2.new(0, 0, 1, -25) | |
| 1203 | ||
| 1204 | Text.Size = UDim2.new(0, 200, 0, 25) | |
| 1205 | ||
| 1206 | Text.Font = "SourceSans" | |
| 1207 | ||
| 1208 | Text.FontSize = "Size24" | |
| 1209 | ||
| 1210 | Text.Text = "By AzuLX, Issac and Pingu - GSans Script." | |
| 1211 | ||
| 1212 | Text.TextColor3 = Color3.new(255, 255, 255) | |
| 1213 | ||
| 1214 | Text.TextXAlignment = "Left" | |
| 1215 | ||
| 1216 | local bawl = Instance.new("Part", game.Lighting)
| |
| 1217 | ||
| 1218 | bawl.Name="TelekinesisGrab" | |
| 1219 | ||
| 1220 | local bp = Instance.new("BodyPosition", bawl)
| |
| 1221 | ||
| 1222 | local w = Instance.new("Weld", bawl)
| |
| 1223 | ||
| 1224 | function onButton1Down(mouse) | |
| 1225 | ||
| 1226 | bawl.Size = Vector3.new(2,2,2) | |
| 1227 | ||
| 1228 | bawl.Material="Neon" | |
| 1229 | ||
| 1230 | bawl.Shape=0 | |
| 1231 | ||
| 1232 | bawl.Transparency=trans | |
| 1233 | ||
| 1234 | bawl.Name="TelekinesisGrab" | |
| 1235 | ||
| 1236 | bawl.CanCollide = false | |
| 1237 | ||
| 1238 | bawl.Parent = game.Workspace | |
| 1239 | ||
| 1240 | w.Parent = bawl | |
| 1241 | ||
| 1242 | w.Name = "Weld" | |
| 1243 | ||
| 1244 | bp.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1245 | ||
| 1246 | bp.Parent = bawl | |
| 1247 | ||
| 1248 | bp.Name="lolx" | |
| 1249 | ||
| 1250 | bawl.Parent = workspace | |
| 1251 | ||
| 1252 | if mouse ~= nil then | |
| 1253 | ||
| 1254 | if mouse.Target ~= nil then | |
| 1255 | ||
| 1256 | w.Part0 = mouse.Target | |
| 1257 | ||
| 1258 | w.Part1 = bawl | |
| 1259 | ||
| 1260 | dwn = true | |
| 1261 | ||
| 1262 | if mouse.Target.Parent:FindFirstChild("Humanoid") then
| |
| 1263 | ||
| 1264 | mouse.Target.Parent:FindFirstChild("Humanoid").PlatformStand=true
| |
| 1265 | ||
| 1266 | else | |
| 1267 | ||
| 1268 | print('no humanoid')
| |
| 1269 | ||
| 1270 | end | |
| 1271 | ||
| 1272 | end | |
| 1273 | ||
| 1274 | end | |
| 1275 | ||
| 1276 | spawn(function() | |
| 1277 | ||
| 1278 | while dwn == true do | |
| 1279 | ||
| 1280 | ypcall(function() | |
| 1281 | ||
| 1282 | bp.Parent = bawl | |
| 1283 | ||
| 1284 | bp.position = Player.Character.Torso.Position + (mouse.Hit.lookVector*dist) | |
| 1285 | ||
| 1286 | wait() | |
| 1287 | ||
| 1288 | end) | |
| 1289 | ||
| 1290 | end | |
| 1291 | ||
| 1292 | end) | |
| 1293 | ||
| 1294 | end | |
| 1295 | ||
| 1296 | function onButton1Up(mouse) | |
| 1297 | ||
| 1298 | dwn=false | |
| 1299 | ||
| 1300 | if bawl ~= nil then | |
| 1301 | ||
| 1302 | bawl.Parent=game.Lighting | |
| 1303 | ||
| 1304 | else | |
| 1305 | ||
| 1306 | print('not found')
| |
| 1307 | ||
| 1308 | end | |
| 1309 | ||
| 1310 | end | |
| 1311 | ||
| 1312 | function onKeyDown(key, mouse) | |
| 1313 | ||
| 1314 | key:lower() | |
| 1315 | ||
| 1316 | if key == "r" then | |
| 1317 | ||
| 1318 | if bawl ~= nil then | |
| 1319 | ||
| 1320 | --bawl.Parent=nil | |
| 1321 | ||
| 1322 | end | |
| 1323 | ||
| 1324 | elseif key == "e" then | |
| 1325 | ||
| 1326 | local p = Instance.new("Part", workspace)
| |
| 1327 | ||
| 1328 | p.Size = Vector3.new(3,3,3) | |
| 1329 | ||
| 1330 | p.Material = "Neon" | |
| 1331 | ||
| 1332 | p.Position = mouse.Hit.p + Vector3.new(0,2,0) | |
| 1333 | ||
| 1334 | p.BrickColor = bawl.BrickColor | |
| 1335 | ||
| 1336 | p.Shape = "Ball" | |
| 1337 | ||
| 1338 | p.BottomSurface = "Smooth" | |
| 1339 | ||
| 1340 | p.TopSurface = "Smooth" | |
| 1341 | ||
| 1342 | elseif key == "h" then | |
| 1343 | ||
| 1344 | if bawl ~= nil then | |
| 1345 | ||
| 1346 | if bawl:FindFirstChild("Weld") ~= nil then
| |
| 1347 | ||
| 1348 | if bawl:FindFirstChild("Weld").Part0 ~= nil then
| |
| 1349 | ||
| 1350 | bawl:FindFirstChild("Weld").Part0.Anchored=false
| |
| 1351 | ||
| 1352 | end | |
| 1353 | ||
| 1354 | end | |
| 1355 | ||
| 1356 | end | |
| 1357 | ||
| 1358 | elseif key == "g" then | |
| 1359 | ||
| 1360 | if bawl ~= nil then | |
| 1361 | ||
| 1362 | local x = Instance.new("Explosion",workspace)
| |
| 1363 | ||
| 1364 | x.Position=bawl.Position | |
| 1365 | ||
| 1366 | else | |
| 1367 | ||
| 1368 | print('some sort of error')
| |
| 1369 | ||
| 1370 | end | |
| 1371 | ||
| 1372 | elseif key == "x" then | |
| 1373 | ||
| 1374 | dist=dist - 5 | |
| 1375 | ||
| 1376 | elseif key == "c" then | |
| 1377 | ||
| 1378 | dist=15 | |
| 1379 | ||
| 1380 | elseif key == "v" then | |
| 1381 | ||
| 1382 | dist=100 | |
| 1383 | ||
| 1384 | elseif key == "z" then | |
| 1385 | ||
| 1386 | dist=dist + 5 | |
| 1387 | ||
| 1388 | end | |
| 1389 | ||
| 1390 | end | |
| 1391 | ||
| 1392 | FireX = 0 | |
| 1393 | ||
| 1394 | FireY = 0 | |
| 1395 | ||
| 1396 | FireZ = 0 | |
| 1397 | ||
| 1398 | SPX = 0 | |
| 1399 | ||
| 1400 | SPY = 0 | |
| 1401 | ||
| 1402 | SPZ = 0 | |
| 1403 | ||
| 1404 | BoxColor = "White" | |
| 1405 | ||
| 1406 | FireFalse.MouseButton1Down:connect(function () | |
| 1407 | ||
| 1408 | local Fire = Instance.new("Fire", bawl)
| |
| 1409 | Fire.Color = Color3.new(FireX,FireY,FireZ) | |
| 1410 | ||
| 1411 | Player.PlayerGui.ScreenGui.FireFalse.Visible = false | |
| 1412 | ||
| 1413 | Player.PlayerGui.ScreenGui.FireTrue.Visible = true | |
| 1414 | ||
| 1415 | Fire.Color = Color3.new(FireX,FireY,FireZ) | |
| 1416 | ||
| 1417 | end) | |
| 1418 | ||
| 1419 | FireTrue.MouseButton1Down:connect(function () | |
| 1420 | ||
| 1421 | bawl.Fire:remove() | |
| 1422 | ||
| 1423 | Player.PlayerGui.ScreenGui.FireFalse.Visible = true | |
| 1424 | ||
| 1425 | Player.PlayerGui.ScreenGui.FireTrue.Visible = false | |
| 1426 | ||
| 1427 | end) | |
| 1428 | ||
| 1429 | SparklesFalse.MouseButton1Down:connect(function () | |
| 1430 | ||
| 1431 | local SP = Instance.new("Sparkles", bawl)
| |
| 1432 | SP.Color = Color3.new(SPX,SPY,SPZ) | |
| 1433 | ||
| 1434 | Player.PlayerGui.ScreenGui.SparklesFalse.Visible = false | |
| 1435 | ||
| 1436 | Player.PlayerGui.ScreenGui.SparklesTrue.Visible = true | |
| 1437 | ||
| 1438 | end) | |
| 1439 | ||
| 1440 | SparklesTrue.MouseButton1Down:connect(function () | |
| 1441 | ||
| 1442 | bawl.Sparkles:remove() | |
| 1443 | ||
| 1444 | Player.PlayerGui.ScreenGui.SparklesFalse.Visible = true | |
| 1445 | ||
| 1446 | Player.PlayerGui.ScreenGui.SparklesTrue.Visible = false | |
| 1447 | ||
| 1448 | end) | |
| 1449 | ||
| 1450 | BoxFalse.MouseButton1Down:connect(function () | |
| 1451 | ||
| 1452 | local Box = Instance.new("SelectionBox", bawl)
| |
| 1453 | Box.Color = BrickColor.new(BoxColor) | |
| 1454 | Box.Adornee = Box.Parent | |
| 1455 | ||
| 1456 | Player.PlayerGui.ScreenGui.BoxFalse.Visible = false | |
| 1457 | ||
| 1458 | Player.PlayerGui.ScreenGui.BoxTrue.Visible = true | |
| 1459 | ||
| 1460 | end) | |
| 1461 | ||
| 1462 | BoxTrue.MouseButton1Down:connect(function () | |
| 1463 | ||
| 1464 | bawl.SelectionBox:remove() | |
| 1465 | ||
| 1466 | Player.PlayerGui.ScreenGui.BoxFalse.Visible = true | |
| 1467 | ||
| 1468 | Player.PlayerGui.ScreenGui.BoxTrue.Visible = false | |
| 1469 | ||
| 1470 | end) | |
| 1471 | ||
| 1472 | Blue.MouseButton1Down:connect(function () | |
| 1473 | ||
| 1474 | if bawl ~= nil then | |
| 1475 | ||
| 1476 | bawl.BrickColor = BrickColor.new("Bright blue")
| |
| 1477 | ||
| 1478 | FireX = 0 | |
| 1479 | FireY = 0 | |
| 1480 | FireZ = 255 | |
| 1481 | ||
| 1482 | SPX = 0 | |
| 1483 | SPY = 0 | |
| 1484 | SPZ = 255 | |
| 1485 | ||
| 1486 | BoxColor = "Bright blue" | |
| 1487 | ||
| 1488 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(0,0,255) | |
| 1489 | ||
| 1490 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(0,0,255) | |
| 1491 | ||
| 1492 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Bright blue")
| |
| 1493 | ||
| 1494 | end | |
| 1495 | ||
| 1496 | end) | |
| 1497 | ||
| 1498 | Red.MouseButton1Down:connect(function () | |
| 1499 | ||
| 1500 | if bawl ~= nil then | |
| 1501 | ||
| 1502 | bawl.BrickColor = BrickColor.new("Bright red")
| |
| 1503 | ||
| 1504 | FireX = 255 | |
| 1505 | FireY = 0 | |
| 1506 | FireZ = 0 | |
| 1507 | ||
| 1508 | SPX = 255 | |
| 1509 | SPY = 0 | |
| 1510 | SPZ = 0 | |
| 1511 | ||
| 1512 | BoxColor = "Bright red" | |
| 1513 | ||
| 1514 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,0,0) | |
| 1515 | ||
| 1516 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,0,0) | |
| 1517 | ||
| 1518 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Bright red")
| |
| 1519 | ||
| 1520 | end | |
| 1521 | ||
| 1522 | end) | |
| 1523 | ||
| 1524 | Green.MouseButton1Down:connect(function () | |
| 1525 | ||
| 1526 | if bawl ~= nil then | |
| 1527 | ||
| 1528 | bawl.BrickColor = BrickColor.new("Bright green")
| |
| 1529 | ||
| 1530 | FireX = 0 | |
| 1531 | FireY = 255 | |
| 1532 | FireZ = 0 | |
| 1533 | ||
| 1534 | SPX = 0 | |
| 1535 | SPY = 255 | |
| 1536 | SPZ = 0 | |
| 1537 | ||
| 1538 | BoxColor = "Bright green" | |
| 1539 | ||
| 1540 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(0,255,0) | |
| 1541 | ||
| 1542 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(0,255,0) | |
| 1543 | ||
| 1544 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Bright green")
| |
| 1545 | ||
| 1546 | end | |
| 1547 | ||
| 1548 | end) | |
| 1549 | ||
| 1550 | Yellow.MouseButton1Down:connect(function () | |
| 1551 | ||
| 1552 | if bawl ~= nil then | |
| 1553 | ||
| 1554 | bawl.BrickColor = BrickColor.new("New Yeller")
| |
| 1555 | ||
| 1556 | FireX = 255 | |
| 1557 | FireY = 255 | |
| 1558 | FireZ = 0 | |
| 1559 | ||
| 1560 | SPX = 255 | |
| 1561 | SPY = 255 | |
| 1562 | SPZ = 0 | |
| 1563 | ||
| 1564 | BoxColor = "New Yeller" | |
| 1565 | ||
| 1566 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,255,0) | |
| 1567 | ||
| 1568 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,255,0) | |
| 1569 | ||
| 1570 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("New Yeller")
| |
| 1571 | ||
| 1572 | end | |
| 1573 | ||
| 1574 | end) | |
| 1575 | ||
| 1576 | Pink.MouseButton1Down:connect(function () | |
| 1577 | ||
| 1578 | if bawl ~= nil then | |
| 1579 | ||
| 1580 | bawl.BrickColor = BrickColor.new("Hot pink")
| |
| 1581 | ||
| 1582 | FireX = 255 | |
| 1583 | FireY = 0 | |
| 1584 | FireZ = 255 | |
| 1585 | ||
| 1586 | SPX = 255 | |
| 1587 | SPY = 0 | |
| 1588 | SPZ = 255 | |
| 1589 | ||
| 1590 | BoxColor = "Hot pink" | |
| 1591 | ||
| 1592 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,0,255) | |
| 1593 | ||
| 1594 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,0,255) | |
| 1595 | ||
| 1596 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Hot pink")
| |
| 1597 | ||
| 1598 | end | |
| 1599 | ||
| 1600 | end) | |
| 1601 | ||
| 1602 | LightBlue.MouseButton1Down:connect(function () | |
| 1603 | ||
| 1604 | if bawl ~= nil then | |
| 1605 | ||
| 1606 | bawl.BrickColor = BrickColor.new("Cyan")
| |
| 1607 | ||
| 1608 | FireX = 0 | |
| 1609 | FireY = 255 | |
| 1610 | FireZ = 255 | |
| 1611 | ||
| 1612 | SPX = 0 | |
| 1613 | SPY = 255 | |
| 1614 | SPZ = 255 | |
| 1615 | ||
| 1616 | BoxColor = "Cyan" | |
| 1617 | ||
| 1618 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(0,255,255) | |
| 1619 | ||
| 1620 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(0,255,255) | |
| 1621 | ||
| 1622 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("Cyan")
| |
| 1623 | ||
| 1624 | end | |
| 1625 | ||
| 1626 | end) | |
| 1627 | ||
| 1628 | ||
| 1629 | White.MouseButton1Down:connect(function () | |
| 1630 | ||
| 1631 | if bawl ~= nil then | |
| 1632 | ||
| 1633 | bawl.BrickColor = BrickColor.new("White")
| |
| 1634 | ||
| 1635 | FireX = 255 | |
| 1636 | FireY = 255 | |
| 1637 | FireZ = 255 | |
| 1638 | ||
| 1639 | SPX = 255 | |
| 1640 | SPY = 255 | |
| 1641 | SPZ = 255 | |
| 1642 | ||
| 1643 | BoxColor = "White" | |
| 1644 | ||
| 1645 | game.Lighting.TelekinesisGrab.Fire.Color = Color3.new(255,255,255) | |
| 1646 | ||
| 1647 | game.Lighting.TelekinesisGrab.Sparkles.Color = Color3.new(255,255,255) | |
| 1648 | ||
| 1649 | game.Lighting.TelekinesisGrab.SelectionBox.Color = BrickColor.new("White")
| |
| 1650 | ||
| 1651 | end | |
| 1652 | ||
| 1653 | end) | |
| 1654 | ||
| 1655 | Bin.Selected:connect(function () | |
| 1656 | ||
| 1657 | Fire = false | |
| 1658 | ||
| 1659 | Player.PlayerGui.ScreenGui.Blue.Visible = true | |
| 1660 | ||
| 1661 | Player.PlayerGui.ScreenGui.Red.Visible = true | |
| 1662 | ||
| 1663 | Player.PlayerGui.ScreenGui.Green.Visible = true | |
| 1664 | ||
| 1665 | Player.PlayerGui.ScreenGui.Yellow.Visible = true | |
| 1666 | ||
| 1667 | Player.PlayerGui.ScreenGui.Pink.Visible = true | |
| 1668 | ||
| 1669 | Player.PlayerGui.ScreenGui.LightBlue.Visible = true | |
| 1670 | ||
| 1671 | Player.PlayerGui.ScreenGui.White.Visible = true | |
| 1672 | ||
| 1673 | Player.PlayerGui.ScreenGui.FireFalse.Visible = true | |
| 1674 | ||
| 1675 | Player.PlayerGui.ScreenGui.FireTrue.Visible = false | |
| 1676 | ||
| 1677 | Player.PlayerGui.ScreenGui.SparklesFalse.Visible = true | |
| 1678 | ||
| 1679 | Player.PlayerGui.ScreenGui.SparklesTrue.Visible = false | |
| 1680 | ||
| 1681 | Player.PlayerGui.ScreenGui.BoxFalse.Visible = true | |
| 1682 | ||
| 1683 | Player.PlayerGui.ScreenGui.BoxTrue.Visible = false | |
| 1684 | ||
| 1685 | end) | |
| 1686 | ||
| 1687 | Bin.Deselected:connect(function () | |
| 1688 | ||
| 1689 | Fire = false | |
| 1690 | ||
| 1691 | Player.PlayerGui.ScreenGui.Blue.Visible = false | |
| 1692 | ||
| 1693 | Player.PlayerGui.ScreenGui.Red.Visible = false | |
| 1694 | ||
| 1695 | Player.PlayerGui.ScreenGui.Green.Visible = false | |
| 1696 | ||
| 1697 | Player.PlayerGui.ScreenGui.Yellow.Visible = false | |
| 1698 | ||
| 1699 | Player.PlayerGui.ScreenGui.Pink.Visible = false | |
| 1700 | ||
| 1701 | Player.PlayerGui.ScreenGui.LightBlue.Visible = false | |
| 1702 | ||
| 1703 | Player.PlayerGui.ScreenGui.White.Visible = false | |
| 1704 | ||
| 1705 | Player.PlayerGui.ScreenGui.FireFalse.Visible = false | |
| 1706 | ||
| 1707 | Player.PlayerGui.ScreenGui.FireTrue.Visible = false | |
| 1708 | ||
| 1709 | Player.PlayerGui.ScreenGui.SparklesFalse.Visible = false | |
| 1710 | ||
| 1711 | Player.PlayerGui.ScreenGui.SparklesTrue.Visible = false | |
| 1712 | ||
| 1713 | Player.PlayerGui.ScreenGui.BoxFalse.Visible = false | |
| 1714 | ||
| 1715 | Player.PlayerGui.ScreenGui.BoxTrue.Visible = false | |
| 1716 | ||
| 1717 | end) | |
| 1718 | ||
| 1719 | Bin.Selected:connect(function(mouse) | |
| 1720 | ||
| 1721 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
| 1722 | ||
| 1723 | mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
| 1724 | ||
| 1725 | mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end) | |
| 1726 | ||
| 1727 | end) | |
| 1728 | print 'Telek script has loaded, credit to Krystal and rocky2u' | |
| 1729 | dot = false | |
| 1730 | des = false | |
| 1731 | local ChatService = game:GetService("Chat")
| |
| 1732 | local player = game.Players.LocalPlayer | |
| 1733 | char = player.Character | |
| 1734 | hum = char.Humanoid | |
| 1735 | torso = hum.Torso | |
| 1736 | lig = Instance.new("PointLight",player.Character.Torso)
| |
| 1737 | lig.Color=Color3.new(0,255,255) | |
| 1738 | m=player:GetMouse() | |
| 1739 | bb = Instance.new("BillboardGui",player.Character.Head)
| |
| 1740 | bb.Enabled = true | |
| 1741 | bb.AlwaysOnTop = true | |
| 1742 | bb.Size = UDim2.new(0,200,0,50) | |
| 1743 | bb.StudsOffset = Vector3.new(0,1,0) | |
| 1744 | gui=Instance.new("TextBox",bb)
| |
| 1745 | gui.Text = "* " | |
| 1746 | gui.Size = UDim2.new(0,133,0,45) | |
| 1747 | gui.Position=UDim2.new(0,57,0,-40) | |
| 1748 | gui.TextColor3 = Color3.new(255,255,255) | |
| 1749 | gui.BackgroundColor3=Color3.new(0,0,0) | |
| 1750 | gui.TextWrapped = true | |
| 1751 | gui.TextScaled = true | |
| 1752 | gui.TextXAlignment = "Left" | |
| 1753 | gui.TextYAlignment = "Top" | |
| 1754 | gui.Visible = false | |
| 1755 | gui.BorderColor3 = Color3.new(0,0,0) | |
| 1756 | ||
| 1757 | gui1=Instance.new("TextButton",bb)
| |
| 1758 | gui1.Position=UDim2.new(0,5,0,-43) | |
| 1759 | gui1.Size = UDim2.new(0,190,0,51) | |
| 1760 | ||
| 1761 | gui1.TextColor3 = Color3.new(255,255,255) | |
| 1762 | gui1.BackgroundColor3=Color3.new(255,255,255) | |
| 1763 | ||
| 1764 | gui1.Visible = false | |
| 1765 | img = Instance.new("ImageLabel",bb)
| |
| 1766 | img.Size = UDim2.new(0,46,0,47) | |
| 1767 | img.Position = UDim2.new(0,10,0,-41) | |
| 1768 | img.Image = "rbxassetid://388166921" | |
| 1769 | img.BorderColor3 = Color3.new(0,0,0) | |
| 1770 | img.Visible = false | |
| 1771 | asd = Instance.new("Sound",player.Character.Torso)
| |
| 1772 | asd.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
| 1773 | ||
| 1774 | asd1 = Instance.new("Sound",player.Character.Torso)
| |
| 1775 | asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
| 1776 | ||
| 1777 | asd2 = Instance.new("Sound",player.Character.Torso)
| |
| 1778 | asd2.SoundId = "http://www.roblox.com/asset/?id = 306370481" | |
| 1779 | asd2.Looped = true | |
| 1780 | asd3 = Instance.new("Sound",player.Character.Torso)
| |
| 1781 | asd3.SoundId = "http://www.roblox.com/asset/?id = 316014309" | |
| 1782 | asd3.Looped = true | |
| 1783 | asd4 = Instance.new("Sound",player.Character.Torso)
| |
| 1784 | asd4.SoundId = "http://www.roblox.com/asset/?id = 388938813" | |
| 1785 | asd4.Looped = false | |
| 1786 | asd5 = Instance.new("Sound",player.Character.Torso)
| |
| 1787 | asd5.SoundId = "http://www.roblox.com/asset/?id = 0" | |
| 1788 | asd5.Looped = true | |
| 1789 | dunkd = Instance.new("Sound",player.Character.Torso)
| |
| 1790 | dunkd.SoundId = "http://www.roblox.com/asset/?id = 333078694" | |
| 1791 | dunkd.Looped = false | |
| 1792 | function play(play) | |
| 1793 | asd:Play() | |
| 1794 | asd1:Play() | |
| 1795 | end | |
| 1796 | eye = Instance.new("Part",player.Character)
| |
| 1797 | eye.BrickColor = BrickColor.new("Toothpaste")
| |
| 1798 | eye.Material = "Neon" | |
| 1799 | eye.FormFactor = 3 | |
| 1800 | eye.Shape = "Ball" | |
| 1801 | eye.Size = Vector3.new(0.37,0.37,0.1) | |
| 1802 | weld = Instance.new("Weld",eye)
| |
| 1803 | weld.Part0 = eye | |
| 1804 | weld.Part1 = player.Character.Head | |
| 1805 | weld.C0 = CFrame.new(0.1,-0.2,0.45) | |
| 1806 | eye.Transparency = 1 | |
| 1807 | -- listen for their chatting | |
| 1808 | player.Chatted:connect(function(message) | |
| 1809 | a = string.len(message) | |
| 1810 | gui.Text = "* " | |
| 1811 | gui.Visible = true | |
| 1812 | gui1.Visible = true | |
| 1813 | des = false | |
| 1814 | img.Visible = true | |
| 1815 | print(a) | |
| 1816 | if dot == false then | |
| 1817 | for i = 1,string.len(message) do wait(0.07) | |
| 1818 | gui.Text =gui.Text..message:sub(i,i) | |
| 1819 | ||
| 1820 | play() | |
| 1821 | end | |
| 1822 | end | |
| 1823 | ||
| 1824 | des = true | |
| 1825 | end) | |
| 1826 | m.KeyDown:connect(function(k) | |
| 1827 | if k == "g" then | |
| 1828 | asd2:Play() | |
| 1829 | eye.Transparency = 0 | |
| 1830 | ||
| 1831 | end | |
| 1832 | end) | |
| 1833 | m.KeyDown:connect(function(k) | |
| 1834 | if k == "p" then | |
| 1835 | eye.Transparency = 1 | |
| 1836 | asd3:Play() | |
| 1837 | end | |
| 1838 | end) | |
| 1839 | m.KeyDown:connect(function(k) | |
| 1840 | if k == "r" then | |
| 1841 | eye.Transparency = 0 | |
| 1842 | asd4:Play() | |
| 1843 | end | |
| 1844 | end) | |
| 1845 | m.KeyDown:connect(function(k) | |
| 1846 | if k == "q" then | |
| 1847 | eye.Transparency = 1 | |
| 1848 | asd5:Play() | |
| 1849 | end | |
| 1850 | end) | |
| 1851 | m.KeyDown:connect(function(k) | |
| 1852 | if k == "z" then | |
| 1853 | ||
| 1854 | img.Image = "rbxassetid://388167098" | |
| 1855 | end | |
| 1856 | end) | |
| 1857 | m.KeyDown:connect(function(k) | |
| 1858 | if k == "c" then | |
| 1859 | img.Image = "rbxassetid://388166921" | |
| 1860 | end | |
| 1861 | end) | |
| 1862 | m.KeyDown:connect(function(k) | |
| 1863 | if k == "n" then | |
| 1864 | img.Image = "rbxassetid://388166991" | |
| 1865 | end | |
| 1866 | end) | |
| 1867 | m.KeyDown:connect(function(k) | |
| 1868 | if k == "b" then | |
| 1869 | img.Image = "rbxassetid://378060690" | |
| 1870 | end | |
| 1871 | end) | |
| 1872 | m.KeyDown:connect(function(k) | |
| 1873 | if k == "m" then | |
| 1874 | img.Image = "rbxassetid://378609498" | |
| 1875 | end | |
| 1876 | end) | |
| 1877 | m.KeyDown:connect(function(k) | |
| 1878 | if k == "v" then | |
| 1879 | img.Image = "rbxassetid://388166961" | |
| 1880 | end | |
| 1881 | end) | |
| 1882 | m.KeyDown:connect(function(k) | |
| 1883 | if k == "h" then | |
| 1884 | img.Image = "rbxassetid://378577428" | |
| 1885 | end | |
| 1886 | end) | |
| 1887 | m.KeyDown:connect(function(k) | |
| 1888 | if k == "j" then | |
| 1889 | img.Image = "rbxassetid://388167116" | |
| 1890 | end | |
| 1891 | end) | |
| 1892 | m.KeyDown:connect(function(k) | |
| 1893 | if k == "l" then | |
| 1894 | img.Image = "rbxassetid://388167154" | |
| 1895 | print("You take your very last breath...")
| |
| 1896 | asdd = Instance.new("Sound",player.Character.Torso)
| |
| 1897 | asdd.SoundId = "http://www.roblox.com/asset/?id = 357417055" | |
| 1898 | asdd.Looped = false | |
| 1899 | spawn(function() | |
| 1900 | wait() | |
| 1901 | asdd:Play() | |
| 1902 | end) | |
| 1903 | wait(2) | |
| 1904 | asddd = Instance.new("Sound",player.Character.Torso)
| |
| 1905 | asddd.SoundId = "http://www.roblox.com/asset/?id = 387183672" | |
| 1906 | asddd.Looped = false | |
| 1907 | spawn(function() | |
| 1908 | wait() | |
| 1909 | asddd:Play() | |
| 1910 | end) | |
| 1911 | wait(2) | |
| 1912 | asdded = Instance.new("Sound",player.Character.Torso)
| |
| 1913 | asdded.SoundId = "http://www.roblox.com/asset/?id = 387187707" | |
| 1914 | asdded.Looped = false | |
| 1915 | spawn(function() | |
| 1916 | wait() | |
| 1917 | asdded:Play() | |
| 1918 | end) | |
| 1919 | char:BreakJoints() | |
| 1920 | end | |
| 1921 | end) | |
| 1922 | m.KeyDown:connect(function(k) | |
| 1923 | if k == "x" then | |
| 1924 | if des == true then | |
| 1925 | gui.Visible = false | |
| 1926 | gui.Text = "* " | |
| 1927 | gui1.Visible = false | |
| 1928 | img.Visible = false | |
| 1929 | end | |
| 1930 | end | |
| 1931 | end) | |
| 1932 | m.KeyDown:connect(function(k) | |
| 1933 | if k == "f" then | |
| 1934 | asd3:Stop() | |
| 1935 | asd2:Stop() | |
| 1936 | asd4:Stop() | |
| 1937 | dunkd:Stop() | |
| 1938 | eye.Transparency = 1 | |
| 1939 | asd5:Stop() | |
| 1940 | end | |
| 1941 | end) | |
| 1942 | m.KeyDown:connect(function(k) | |
| 1943 | if k == "u" then | |
| 1944 | dunkd = Instance.new("Sound",player.Character.Torso)
| |
| 1945 | dunkd.SoundId = "http://www.roblox.com/asset/?id = 333078694" | |
| 1946 | dunkd.Looped = false | |
| 1947 | dunkd:Play() | |
| 1948 | end | |
| 1949 | end) | |
| 1950 | m.KeyDown:connect(function(k) | |
| 1951 | if k == "y" then | |
| 1952 | img.Image = "rbxassetid://378198656" | |
| 1953 | end | |
| 1954 | end) | |
| 1955 | -- my god... | |
| 1956 | -- Suck_HiyaThere moves to arizona | |
| 1957 | ||
| 1958 | -------------------------------------------------------- | |
| 1959 | ||
| 1960 | pls = game:GetService'Players' | |
| 1961 | rs = game:GetService'RunService' | |
| 1962 | uinps = game:GetService'UserInputService' | |
| 1963 | lp = pls.LocalPlayer | |
| 1964 | mouse = lp:GetMouse() | |
| 1965 | c = lp.Character | |
| 1966 | human = c.Humanoid | |
| 1967 | human.MaxHealth = 50 | |
| 1968 | soundVol = 0 | |
| 1969 | wait() | |
| 1970 | human.Health = 50 | |
| 1971 | c.Health:Destroy() | |
| 1972 | ||
| 1973 | -------------------------------------------------------- | |
| 1974 | ||
| 1975 | Debounces = {
| |
| 1976 | AnimationCycles = 0; | |
| 1977 | FPS = 0; | |
| 1978 | scalingDamage = false; | |
| 1979 | damageLevel = 0; | |
| 1980 | attackNumber = 0; | |
| 1981 | isAttacking = false; | |
| 1982 | isMoving = false; | |
| 1983 | isSprinting = false; | |
| 1984 | isBoosting = false; | |
| 1985 | isPassive = false; | |
| 1986 | isTyping = false; | |
| 1987 | } | |
| 1988 | ||
| 1989 | -------------------------------------------------------- | |
| 1990 | ||
| 1991 | numLerp = function(start, goal, alpha) | |
| 1992 | return(((goal - start) * alpha) + start) | |
| 1993 | end | |
| 1994 | ||
| 1995 | CFrameZero = function() | |
| 1996 | return CFrame.new(Vector3.new()) | |
| 1997 | end | |
| 1998 | ||
| 1999 | rad = function(value) | |
| 2000 | return math.rad(value) | |
| 2001 | end | |
| 2002 | ||
| 2003 | CFAngles = function(Vector) | |
| 2004 | return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z)) | |
| 2005 | end | |
| 2006 | ||
| 2007 | -------------------------------------------------------- | |
| 2008 | ||
| 2009 | AnimStat = {
| |
| 2010 | lerpSpeed = .2; | |
| 2011 | lerpSpeed2 = .35; | |
| 2012 | lerpTween = 0; | |
| 2013 | } | |
| 2014 | ||
| 2015 | Joints = {
| |
| 2016 | c.HumanoidRootPart.RootJoint; | |
| 2017 | c.Torso.Neck; | |
| 2018 | c.Torso['Left Shoulder']; | |
| 2019 | c.Torso['Right Shoulder']; | |
| 2020 | c.Torso['Left Hip']; | |
| 2021 | c.Torso['Right Hip']; | |
| 2022 | } | |
| 2023 | ||
| 2024 | JointTargets = {
| |
| 2025 | CFrameZero(); | |
| 2026 | CFrameZero(); | |
| 2027 | CFrameZero(); | |
| 2028 | CFrameZero(); | |
| 2029 | CFrameZero(); | |
| 2030 | CFrameZero(); | |
| 2031 | } | |
| 2032 | ||
| 2033 | -------------------------------------------------------- | |
| 2034 | ||
| 2035 | BodyColors = {
| |
| 2036 | HeadColor = BrickColor.new("Institutional white");
| |
| 2037 | LeftArmColor = BrickColor.new("Institutional white");
| |
| 2038 | RightArmColor = BrickColor.new("Institutional white");
| |
| 2039 | LeftLegColor = BrickColor.new("Institutional white");
| |
| 2040 | RightLegColor = BrickColor.new("Institutional white");
| |
| 2041 | TorsoColor = BrickColor.new("Mid gray");
| |
| 2042 | } | |
| 2043 | ||
| 2044 | Customs = {
| |
| 2045 | Face = "http://www.roblox.com/asset/?id=8560915"; | |
| 2046 | Shirt = "http://www.roblox.com/asset/?id=334781688"; | |
| 2047 | Pants = "http://www.roblox.com/asset/?id=335237283"; | |
| 2048 | } | |
| 2049 | ||
| 2050 | -------------------------------------------------------- | |
| 2051 | ||
| 2052 | prepareCharacter = function() | |
| 2053 | local transPoints = {
| |
| 2054 | NumberSequenceKeypoint.new(0,0,0), | |
| 2055 | NumberSequenceKeypoint.new(.4,.05,0), | |
| 2056 | NumberSequenceKeypoint.new(.8,.16,0), | |
| 2057 | NumberSequenceKeypoint.new(1,.25,0) | |
| 2058 | } | |
| 2059 | local sizePoints = {
| |
| 2060 | NumberSequenceKeypoint.new(0,.5,0), | |
| 2061 | NumberSequenceKeypoint.new(.18,.5,0), | |
| 2062 | NumberSequenceKeypoint.new(.49,.69,0), | |
| 2063 | NumberSequenceKeypoint.new(.74,.5,0), | |
| 2064 | NumberSequenceKeypoint.new(.92,.25,0), | |
| 2065 | NumberSequenceKeypoint.new(1,.0625,0) | |
| 2066 | } | |
| 2067 | local Size = NumberSequence.new(sizePoints) | |
| 2068 | local Transparency = NumberSequence.new(transPoints) | |
| 2069 | rayModel = Instance.new("Model",c)
| |
| 2070 | efxBlock = Instance.new("Part",c)
| |
| 2071 | efxBlock.Material = "Neon" | |
| 2072 | efxBlock.FormFactor = "Custom" | |
| 2073 | efxBlock.Size = Vector3.new(.3,.3,.3) | |
| 2074 | light = Instance.new("PointLight",c.Head)
| |
| 2075 | light.Range = 8 | |
| 2076 | light.Color = Color3.new(1,1,1) | |
| 2077 | light.Shadows = false | |
| 2078 | local particles = Instance.new("ParticleEmitter",efxBlock)
| |
| 2079 | particles.Color = ColorSequence.new(Color3.new(.85,.85,.85),Color3.new(1,1,1)) | |
| 2080 | particles.ZOffset = 1 | |
| 2081 | particles.LightEmission = .96 | |
| 2082 | particles.Size = Size | |
| 2083 | particles.Name = "Fire" | |
| 2084 | particles.Transparency = Transparency | |
| 2085 | particles.LockedToPart = true | |
| 2086 | particles.Rate = 25 | |
| 2087 | particles.EmissionDirection = "Right" | |
| 2088 | particles.Acceleration = Vector3.new(-.5,0,0) | |
| 2089 | particles.Texture = "rbxassetid://24378732" | |
| 2090 | particles.Lifetime = NumberRange.new(.25,.25) | |
| 2091 | particles.Speed = NumberRange.new(-.5,5) | |
| 2092 | script.Parent = efxBlock | |
| 2093 | fire = particles | |
| 2094 | local offset = Vector3.new(0.2, .23, -0.5) | |
| 2095 | local weld = Instance.new("Weld",c.Head)
| |
| 2096 | weld.Part0 = c.Head | |
| 2097 | weld.Part1 = efxBlock | |
| 2098 | weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 2099 | efxBlock.Parent = c | |
| 2100 | local music = Instance.new("Sound",c.Torso)
| |
| 2101 | music.SoundId = "rbxassetid://316012176" | |
| 2102 | music.Looped = true | |
| 2103 | music.Volume = soundVol | |
| 2104 | fight = music | |
| 2105 | local music2 = Instance.new("Sound",c.Torso)
| |
| 2106 | music2.SoundId = "rbxassetid://316014309" | |
| 2107 | music2.Looped = true | |
| 2108 | music2.Volume = soundVol | |
| 2109 | sans = music2 | |
| 2110 | pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
| |
| 2111 | pointGyro.P = 1e7 | |
| 2112 | pointGyro.D = 1e3 | |
| 2113 | pointGyro.MaxTorque = Vector3.new(0,1e7,0) | |
| 2114 | animator = c.Humanoid:FindFirstChild("Animator")
| |
| 2115 | if animator then | |
| 2116 | animator:Destroy() | |
| 2117 | end | |
| 2118 | c.Torso.roblox:Destroy() | |
| 2119 | for i,v in pairs (c.Head:children()) do | |
| 2120 | if v.ClassName == "Sound" then | |
| 2121 | v:Destroy() | |
| 2122 | end | |
| 2123 | end | |
| 2124 | for i = 1,#Joints do | |
| 2125 | Joints[i].C1 = CFrame.new(Vector3.new()) | |
| 2126 | end | |
| 2127 | human.WalkSpeed = 0 | |
| 2128 | human.JumpPower = 0 | |
| 2129 | end | |
| 2130 | ||
| 2131 | uinps.InputBegan:connect(function(InputObject) | |
| 2132 | if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then | |
| 2133 | Debounces.isPassive = not Debounces.isPassive | |
| 2134 | end | |
| 2135 | end) | |
| 2136 | ||
| 2137 | setJointCFrames = function(table) | |
| 2138 | for i = 1,#table do | |
| 2139 | JointTargets[i] = table[i] | |
| 2140 | end | |
| 2141 | AnimationCycles = 0 | |
| 2142 | end | |
| 2143 | ||
| 2144 | setLerp = function(speed) | |
| 2145 | AnimStat.lerpSpeed = speed | |
| 2146 | end | |
| 2147 | ||
| 2148 | setTween = function(tween) | |
| 2149 | AnimStat.lerpTween = tween | |
| 2150 | end | |
| 2151 | ||
| 2152 | takeDamage = function(position,damage,distance,platformStand) | |
| 2153 | for i,v in pairs (pls:children()) do | |
| 2154 | if v.ClassName == "Player" and v:FindFirstChild("Character") then
| |
| 2155 | local torso = v.Character:FindFirstChild("Torso")
| |
| 2156 | if torso and (torso.Position - position).magnitude < distance then | |
| 2157 | if v.Character.Humanoid.MaxHealth > 1000 then | |
| 2158 | v.Character.Humanoid.MaxHealth = 100; | |
| 2159 | v.Character.Humanoid.Breakjoints() | |
| 2160 | end | |
| 2161 | ||
| 2162 | ||
| 2163 | v.Character.Humanoid:TakeDamage(damage) | |
| 2164 | if platformStand == true then | |
| 2165 | v.Character.PlatformStand = platformStand | |
| 2166 | end | |
| 2167 | end | |
| 2168 | end | |
| 2169 | end | |
| 2170 | end | |
| 2171 | ||
| 2172 | -------------------------------------------------------- | |
| 2173 | ||
| 2174 | prepareCharacter() | |
| 2175 | ||
| 2176 | -------------------------------------------------------- | |
| 2177 | ||
| 2178 | spawn(function() | |
| 2179 | local sine = 0 | |
| 2180 | while wait() do | |
| 2181 | pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100) | |
| 2182 | if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then | |
| 2183 | setLerp(.1) | |
| 2184 | if Debounces.isPassive == true then | |
| 2185 | setJointCFrames({
| |
| 2186 | CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
| 2187 | CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001)); | |
| 2188 | CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51)); | |
| 2189 | CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511)); | |
| 2190 | CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0)); | |
| 2191 | CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0)); | |
| 2192 | }) | |
| 2193 | else | |
| 2194 | setJointCFrames({
| |
| 2195 | CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
| 2196 | CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001)); | |
| 2197 | CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51)); | |
| 2198 | CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511)); | |
| 2199 | CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0)); | |
| 2200 | CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0)); | |
| 2201 | }) | |
| 2202 | end | |
| 2203 | elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then | |
| 2204 | sine = sine + math.rad(12) | |
| 2205 | human.WalkSpeed = 15 | |
| 2206 | setLerp(.15) | |
| 2207 | setJointCFrames({
| |
| 2208 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0)); | |
| 2209 | CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001)); | |
| 2210 | CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0)); | |
| 2211 | CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0)); | |
| 2212 | CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0)); | |
| 2213 | CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0)); | |
| 2214 | }) | |
| 2215 | end | |
| 2216 | if Debounces.scalingDamage == true then | |
| 2217 | takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true) | |
| 2218 | end | |
| 2219 | end | |
| 2220 | end) | |
| 2221 | ||
| 2222 | human.Changed:connect(function(prop) | |
| 2223 | if prop == "MoveDirection" then | |
| 2224 | if human.MoveDirection.magnitude > .02 then | |
| 2225 | Debounces.isMoving = true | |
| 2226 | else | |
| 2227 | Debounces.isMoving = false | |
| 2228 | end | |
| 2229 | end | |
| 2230 | end) | |
| 2231 | ||
| 2232 | uinps.InputBegan:connect(function(InputObject) | |
| 2233 | if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 2234 | Debounces.isBoosting = true | |
| 2235 | Debounces.damageLevel = 10 | |
| 2236 | Debounces.scalingDamage = true | |
| 2237 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 2238 | setLerp(.15) | |
| 2239 | setJointCFrames({
| |
| 2240 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20)); | |
| 2241 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837)); | |
| 2242 | CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45)); | |
| 2243 | CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45)); | |
| 2244 | CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495)); | |
| 2245 | CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999)); | |
| 2246 | }) | |
| 2247 | local boostSpeed = 250 | |
| 2248 | local efx = Instance.new("Sound",c.Head)
| |
| 2249 | efx.SoundId = "rbxassetid://200632875" | |
| 2250 | efx.Pitch = math.random(1100,1300)/1000 | |
| 2251 | efx.Volume = .5 | |
| 2252 | efx:Play() | |
| 2253 | spawn(function() | |
| 2254 | wait(5) | |
| 2255 | efx:Destroy() | |
| 2256 | end) | |
| 2257 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed | |
| 2258 | vel.P = 1e3 | |
| 2259 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 2260 | wait(.15) | |
| 2261 | vel.P = 1000 | |
| 2262 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 2263 | vel.Velocity = Vector3.new() | |
| 2264 | wait(.3) | |
| 2265 | setLerp(.3) | |
| 2266 | setJointCFrames({
| |
| 2267 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13)); | |
| 2268 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879)); | |
| 2269 | CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45)); | |
| 2270 | CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383)); | |
| 2271 | CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457)); | |
| 2272 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968)); | |
| 2273 | }) | |
| 2274 | wait(.2) | |
| 2275 | vel:Destroy() | |
| 2276 | Debounces.damageLevel = 0 | |
| 2277 | Debounces.scalingDamage = false | |
| 2278 | Debounces.isBoosting = false | |
| 2279 | end | |
| 2280 | end) | |
| 2281 | ||
| 2282 | uinps.InputBegan:connect(function(InputObject) | |
| 2283 | if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 2284 | Debounces.isBoosting = true | |
| 2285 | Debounces.damageLevel = 10 | |
| 2286 | Debounces.scalingDamage = true | |
| 2287 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 2288 | setLerp(.15) | |
| 2289 | setJointCFrames({
| |
| 2290 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15)); | |
| 2291 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645)); | |
| 2292 | CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853)); | |
| 2293 | CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102)); | |
| 2294 | CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566)); | |
| 2295 | CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528)); | |
| 2296 | }) | |
| 2297 | local boostSpeed = 250 | |
| 2298 | local efx = Instance.new("Sound",c.Head)
| |
| 2299 | efx.SoundId = "rbxassetid://200632875" | |
| 2300 | efx.Pitch = math.random(1100,1300)/1000 | |
| 2301 | efx.Volume = .5 | |
| 2302 | efx:Play() | |
| 2303 | spawn(function() | |
| 2304 | wait(5) | |
| 2305 | efx:Destroy() | |
| 2306 | end) | |
| 2307 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed | |
| 2308 | vel.P = 1e3 | |
| 2309 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 2310 | wait(.15) | |
| 2311 | vel.P = 1000 | |
| 2312 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 2313 | vel.Velocity = Vector3.new() | |
| 2314 | wait(.3) | |
| 2315 | setLerp(.3) | |
| 2316 | setJointCFrames({
| |
| 2317 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13)); | |
| 2318 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
| 2319 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
| 2320 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
| 2321 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
| 2322 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
| 2323 | }) | |
| 2324 | wait(.2) | |
| 2325 | vel:Destroy() | |
| 2326 | Debounces.damageLevel = 0 | |
| 2327 | Debounces.scalingDamage = false | |
| 2328 | Debounces.isBoosting = false | |
| 2329 | end | |
| 2330 | end) | |
| 2331 | ||
| 2332 | uinps.InputBegan:connect(function(InputObject) | |
| 2333 | if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 2334 | Debounces.isBoosting = true | |
| 2335 | Debounces.damageLevel = 10 | |
| 2336 | Debounces.scalingDamage = true | |
| 2337 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 2338 | setLerp(.15) | |
| 2339 | setJointCFrames({
| |
| 2340 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5)); | |
| 2341 | CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878)); | |
| 2342 | CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0)); | |
| 2343 | CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087)); | |
| 2344 | CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5)); | |
| 2345 | CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
| 2346 | }) | |
| 2347 | local boostSpeed = 250 | |
| 2348 | local efx = Instance.new("Sound",c.Head)
| |
| 2349 | efx.SoundId = "rbxassetid://200632875" | |
| 2350 | efx.Pitch = math.random(1100,1300)/1000 | |
| 2351 | efx.Volume = .5 | |
| 2352 | efx:Play() | |
| 2353 | spawn(function() | |
| 2354 | wait(5) | |
| 2355 | efx:Destroy() | |
| 2356 | end) | |
| 2357 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed | |
| 2358 | vel.P = 1e3 | |
| 2359 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 2360 | wait(.15) | |
| 2361 | vel.P = 1000 | |
| 2362 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 2363 | vel.Velocity = Vector3.new() | |
| 2364 | wait(.3) | |
| 2365 | setLerp(.3) | |
| 2366 | setJointCFrames({
| |
| 2367 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13)); | |
| 2368 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
| 2369 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
| 2370 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
| 2371 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
| 2372 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
| 2373 | }) | |
| 2374 | wait(.2) | |
| 2375 | vel:Destroy() | |
| 2376 | Debounces.damageLevel = 0 | |
| 2377 | Debounces.scalingDamage = false | |
| 2378 | Debounces.isBoosting = false | |
| 2379 | end | |
| 2380 | end) | |
| 2381 | ||
| 2382 | uinps.InputBegan:connect(function(InputObject) | |
| 2383 | if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 2384 | Debounces.isBoosting = true | |
| 2385 | Debounces.damageLevel = 10 | |
| 2386 | Debounces.scalingDamage = true | |
| 2387 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
| |
| 2388 | setLerp(.15) | |
| 2389 | setJointCFrames({
| |
| 2390 | CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0)); | |
| 2391 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093)); | |
| 2392 | CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939)); | |
| 2393 | CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465)); | |
| 2394 | CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373)); | |
| 2395 | CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
| 2396 | }) | |
| 2397 | local boostSpeed = 150 | |
| 2398 | local boostSpeed = 250 | |
| 2399 | local efx = Instance.new("Sound",c.Head)
| |
| 2400 | efx.SoundId = "rbxassetid://200632875" | |
| 2401 | efx.Pitch = math.random(1100,1300)/1000 | |
| 2402 | efx.Volume = .5 | |
| 2403 | efx:Play() | |
| 2404 | spawn(function() | |
| 2405 | wait(5) | |
| 2406 | efx:Destroy() | |
| 2407 | end) | |
| 2408 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed | |
| 2409 | vel.P = 1e3 | |
| 2410 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
| 2411 | wait(.15) | |
| 2412 | vel.P = 1000 | |
| 2413 | vel.MaxForce = Vector3.new(3000,0,3000) | |
| 2414 | vel.Velocity = Vector3.new() | |
| 2415 | wait(.3) | |
| 2416 | setLerp(.3) | |
| 2417 | setJointCFrames({
| |
| 2418 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0)); | |
| 2419 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598)); | |
| 2420 | CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511)); | |
| 2421 | CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887)); | |
| 2422 | CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524)); | |
| 2423 | CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631)); | |
| 2424 | }) | |
| 2425 | wait(.2) | |
| 2426 | vel:Destroy() | |
| 2427 | Debounces.damageLevel = 0 | |
| 2428 | Debounces.scalingDamage = false | |
| 2429 | Debounces.isBoosting = false | |
| 2430 | end | |
| 2431 | end) | |
| 2432 | ||
| 2433 | uinps.InputBegan:connect(function(InputObject) | |
| 2434 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 2435 | local isLooping = true | |
| 2436 | uinps.InputEnded:connect(function(InputObject2) | |
| 2437 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
| 2438 | isLooping = false | |
| 2439 | end | |
| 2440 | end) | |
| 2441 | while true do | |
| 2442 | if isLooping == false then | |
| 2443 | break | |
| 2444 | end | |
| 2445 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
| 2446 | local aimPos = mouse.Hit.p | |
| 2447 | local head = Instance.new("Part",c)
| |
| 2448 | head.Size = Vector3.new(12,.2,12) | |
| 2449 | head.CanCollide = false | |
| 2450 | head.Anchored = true | |
| 2451 | head.Transparency = 1 | |
| 2452 | for i = 1,2 do | |
| 2453 | local decal = Instance.new("Decal",head)
| |
| 2454 | decal.Texture = "rbxassetid://323497117" | |
| 2455 | if i == 1 then | |
| 2456 | decal.Face = Enum.NormalId.Top | |
| 2457 | else | |
| 2458 | decal.Face = Enum.NormalId.Bottom | |
| 2459 | end | |
| 2460 | end | |
| 2461 | if Debounces.attackNumber%2 == 1 then | |
| 2462 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
| 2463 | else | |
| 2464 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
| 2465 | end | |
| 2466 | spawn(function() | |
| 2467 | local timer = 0 | |
| 2468 | while rs.RenderStepped:wait() do | |
| 2469 | if timer >= 1.55 then | |
| 2470 | break | |
| 2471 | end | |
| 2472 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
| 2473 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 2474 | end | |
| 2475 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 2476 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
| 2477 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
| 2478 | local dis = (head.CFrame.p - pos).magnitude | |
| 2479 | local rayPart = Instance.new("Part",rayModel)
| |
| 2480 | rayPart.Material = "Neon" | |
| 2481 | rayPart.FormFactor = "Custom" | |
| 2482 | rayPart.BrickColor = BrickColor.new(1,1,1) | |
| 2483 | rayPart.Anchored = true | |
| 2484 | rayPart.CanCollide = false | |
| 2485 | rayPart.Size = Vector3.new(7,7,dis + 400) | |
| 2486 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
| 2487 | rayPart.CFrame = rayCFrame | |
| 2488 | head:Destroy() | |
| 2489 | end) | |
| 2490 | wait() | |
| 2491 | local s = Instance.new("Sound",head)
| |
| 2492 | s.Volume = 1 | |
| 2493 | s.SoundId = "rbxassetid://332223043" | |
| 2494 | s:Play() | |
| 2495 | wait(.04) | |
| 2496 | end | |
| 2497 | end | |
| 2498 | end) | |
| 2499 | ||
| 2500 | uinps.InputBegan:connect(function(InputObj) | |
| 2501 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 2502 | Debounces.isAttacking = true | |
| 2503 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
| 2504 | local head = Instance.new("Part",c)
| |
| 2505 | head.Size = Vector3.new(18,.2,18) | |
| 2506 | head.CanCollide = false | |
| 2507 | head.Anchored = true | |
| 2508 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
| 2509 | head.Transparency = 1 | |
| 2510 | for i = 1,2 do | |
| 2511 | local decal = Instance.new("Decal",head)
| |
| 2512 | decal.Texture = "rbxassetid://323497117" | |
| 2513 | if i == 1 then | |
| 2514 | decal.Face = Enum.NormalId.Top | |
| 2515 | else | |
| 2516 | decal.Face = Enum.NormalId.Bottom | |
| 2517 | end | |
| 2518 | end | |
| 2519 | setLerp(.1) | |
| 2520 | setJointCFrames({
| |
| 2521 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
| 2522 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
| 2523 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
| 2524 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
| 2525 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
| 2526 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
| 2527 | }) | |
| 2528 | spawn(function() | |
| 2529 | local timer = 0 | |
| 2530 | while rs.RenderStepped:wait() do | |
| 2531 | if timer >= 1.55/.8 then | |
| 2532 | break | |
| 2533 | end | |
| 2534 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
| 2535 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 2536 | end | |
| 2537 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 2538 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
| 2539 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
| 2540 | local dis = (head.CFrame.p - pos).magnitude | |
| 2541 | local rayPart = Instance.new("Part",rayModel)
| |
| 2542 | rayPart.Material = "Neon" | |
| 2543 | rayPart.FormFactor = "Custom" | |
| 2544 | rayPart.Name = "Punch" | |
| 2545 | rayPart.BrickColor = BrickColor.new(1,1,1) | |
| 2546 | rayPart.Anchored = true | |
| 2547 | rayPart.CanCollide = false | |
| 2548 | rayPart.Size = Vector3.new(28,28,dis + 400) | |
| 2549 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
| 2550 | rayPart.CFrame = rayCFrame | |
| 2551 | head:Destroy() | |
| 2552 | end) | |
| 2553 | wait() | |
| 2554 | local s = Instance.new("Sound",head)
| |
| 2555 | s.Volume = 1 | |
| 2556 | s.SoundId = "rbxassetid://332223043" | |
| 2557 | s.Pitch = .8 | |
| 2558 | s:Play() | |
| 2559 | wait(.75) | |
| 2560 | setLerp(.17) | |
| 2561 | setJointCFrames({
| |
| 2562 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
| 2563 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
| 2564 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
| 2565 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
| 2566 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
| 2567 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
| 2568 | }) | |
| 2569 | wait(.5) | |
| 2570 | Debounces.isAttacking = false | |
| 2571 | end | |
| 2572 | end) | |
| 2573 | ||
| 2574 | reflect = function(d,n) | |
| 2575 | local i, n = -1 * d.unit, n.unit | |
| 2576 | local dot = n:Dot(i) | |
| 2577 | return 2*dot*n - i | |
| 2578 | end | |
| 2579 | ||
| 2580 | makeReflectionBeam = function(pos,look,isCrit) | |
| 2581 | local ray = Ray.new(pos,look) | |
| 2582 | local hit,hitpos,norm = workspace:FindPartOnRay(ray,c) | |
| 2583 | local e = Instance.new("Part",rayModel)
| |
| 2584 | e.Anchored = true | |
| 2585 | e.CanCollide = false | |
| 2586 | e.BrickColor = BrickColor.new("White")
| |
| 2587 | e.Material = "Neon" | |
| 2588 | e.FormFactor = "Custom" | |
| 2589 | e.Size = Vector3.new(6,6,(pos - hitpos).magnitude) | |
| 2590 | if isCrit == true then | |
| 2591 | e.Size = Vector3.new(16,16,(pos - hitpos).magnitude) | |
| 2592 | e.Name = "Punch" | |
| 2593 | end | |
| 2594 | e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos) | |
| 2595 | local e = Instance.new("Sound",c)
| |
| 2596 | if isCrit == true then | |
| 2597 | e.Volume = .5 | |
| 2598 | else | |
| 2599 | e.Volume = .3 | |
| 2600 | e.Pitch = 1.5 | |
| 2601 | end | |
| 2602 | e.SoundId = "rbxassetid://200632875" | |
| 2603 | e:Play() | |
| 2604 | spawn(function() | |
| 2605 | wait(6) | |
| 2606 | e:Destroy() | |
| 2607 | end) | |
| 2608 | wait(.05) | |
| 2609 | if hit ~= nil then | |
| 2610 | newDir = reflect(look.unit,norm,isCrit) | |
| 2611 | makeReflectionBeam(hitpos,newDir * 999,isCrit) | |
| 2612 | end | |
| 2613 | end | |
| 2614 | ||
| 2615 | uinps.InputBegan:connect(function(InputObject) | |
| 2616 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 2617 | local isLooping = true | |
| 2618 | uinps.InputEnded:connect(function(InputObject2) | |
| 2619 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
| 2620 | isLooping = false | |
| 2621 | end | |
| 2622 | end) | |
| 2623 | while true do | |
| 2624 | if isLooping == false then | |
| 2625 | break | |
| 2626 | end | |
| 2627 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
| 2628 | local aimPos = mouse.Hit.p | |
| 2629 | local head = Instance.new("Part",c)
| |
| 2630 | head.Size = Vector3.new(12,.2,12) | |
| 2631 | head.CanCollide = false | |
| 2632 | head.Anchored = true | |
| 2633 | head.Transparency = 1 | |
| 2634 | for i = 1,2 do | |
| 2635 | local decal = Instance.new("Decal",head)
| |
| 2636 | decal.Texture = "rbxassetid://323497117" | |
| 2637 | if i == 1 then | |
| 2638 | decal.Face = Enum.NormalId.Top | |
| 2639 | else | |
| 2640 | decal.Face = Enum.NormalId.Bottom | |
| 2641 | end | |
| 2642 | end | |
| 2643 | if Debounces.attackNumber%2 == 1 then | |
| 2644 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
| 2645 | else | |
| 2646 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
| 2647 | end | |
| 2648 | spawn(function() | |
| 2649 | local timer = 0 | |
| 2650 | while rs.RenderStepped:wait() do | |
| 2651 | if timer >= 1.55 then | |
| 2652 | break | |
| 2653 | end | |
| 2654 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
| 2655 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 2656 | end | |
| 2657 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 2658 | head:Destroy() | |
| 2659 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false) | |
| 2660 | end) | |
| 2661 | ||
| 2662 | wait() | |
| 2663 | local s = Instance.new("Sound",head)
| |
| 2664 | s.Volume = 1 | |
| 2665 | s.SoundId = "rbxassetid://332223043" | |
| 2666 | s.Pitch = 1.02 | |
| 2667 | s:Play() | |
| 2668 | wait(.2) | |
| 2669 | end | |
| 2670 | end | |
| 2671 | end) | |
| 2672 | ||
| 2673 | uinps.InputBegan:connect(function(InputObj) | |
| 2674 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
| 2675 | Debounces.isAttacking = true | |
| 2676 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
| 2677 | local head = Instance.new("Part",c)
| |
| 2678 | head.Size = Vector3.new(18,.2,18) | |
| 2679 | head.CanCollide = false | |
| 2680 | head.Anchored = true | |
| 2681 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
| 2682 | head.Transparency = 1 | |
| 2683 | for i = 1,2 do | |
| 2684 | local decal = Instance.new("Decal",head)
| |
| 2685 | decal.Texture = "rbxassetid://323497117" | |
| 2686 | if i == 1 then | |
| 2687 | decal.Face = Enum.NormalId.Top | |
| 2688 | else | |
| 2689 | decal.Face = Enum.NormalId.Bottom | |
| 2690 | end | |
| 2691 | end | |
| 2692 | setLerp(.1) | |
| 2693 | setJointCFrames({
| |
| 2694 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
| 2695 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
| 2696 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
| 2697 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
| 2698 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
| 2699 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
| 2700 | }) | |
| 2701 | spawn(function() | |
| 2702 | local timer = 0 | |
| 2703 | while rs.RenderStepped:wait() do | |
| 2704 | if timer >= 1.55/.8 then | |
| 2705 | break | |
| 2706 | end | |
| 2707 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
| 2708 | timer = timer + 1/30/(Debounces.FPS/60) | |
| 2709 | end | |
| 2710 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 2711 | head:Destroy() | |
| 2712 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true) | |
| 2713 | end) | |
| 2714 | wait() | |
| 2715 | local s = Instance.new("Sound",head)
| |
| 2716 | s.Volume = 2 | |
| 2717 | s.SoundId = "rbxassetid://332223043" | |
| 2718 | s.Pitch = .8 | |
| 2719 | s:Play() | |
| 2720 | wait(.75) | |
| 2721 | setLerp(.17) | |
| 2722 | setJointCFrames({
| |
| 2723 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
| 2724 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
| 2725 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
| 2726 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
| 2727 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
| 2728 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
| 2729 | }) | |
| 2730 | wait(.5) | |
| 2731 | Debounces.isAttacking = false | |
| 2732 | end | |
| 2733 | end) | |
| 2734 | ||
| 2735 | uinps.InputBegan:connect(function(InputObj) | |
| 2736 | if InputObj.KeyCode == Enum.KeyCode.Slash then | |
| 2737 | local finishEvent = nil | |
| 2738 | Debounces.isTyping = true | |
| 2739 | finishEvent = uinps.InputBegan:connect(function(InputObj) | |
| 2740 | if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 2741 | Debounces.isTyping = false | |
| 2742 | finishEvent:disconnect() | |
| 2743 | end | |
| 2744 | end) | |
| 2745 | end | |
| 2746 | end) | |
| 2747 | ||
| 2748 | uinps.InputBegan:connect(function(InputObj) | |
| 2749 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
| 2750 | Debounces.isSprinting = true | |
| 2751 | end | |
| 2752 | end) | |
| 2753 | ||
| 2754 | uinps.InputEnded:connect(function(InputObj) | |
| 2755 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
| 2756 | Debounces.isSprinting = false | |
| 2757 | end | |
| 2758 | end) | |
| 2759 | ||
| 2760 | rs.RenderStepped:connect(function() | |
| 2761 | Debounces.FPS = 1/rs.RenderStepped:wait() | |
| 2762 | local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60) | |
| 2763 | if Debounces.isPassive == false then | |
| 2764 | fight:Pause() | |
| 2765 | sans:Resume() | |
| 2766 | efxBlock.Transparency = 1 | |
| 2767 | else | |
| 2768 | fight:Resume() | |
| 2769 | sans:Pause() | |
| 2770 | efxBlock.Transparency = 0 | |
| 2771 | end | |
| 2772 | for i,v in pairs (rayModel:children()) do | |
| 2773 | if v.Transparency >= 1 then | |
| 2774 | v:Destroy() | |
| 2775 | else | |
| 2776 | v.CanCollide = true | |
| 2777 | local parts = v:GetTouchingParts() | |
| 2778 | v.CanCollide = false | |
| 2779 | for i = 1,#parts do | |
| 2780 | if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
| |
| 2781 | parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60)) | |
| 2782 | elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
| |
| 2783 | parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60)) | |
| 2784 | end | |
| 2785 | end | |
| 2786 | v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0) | |
| 2787 | v.Transparency = v.Transparency + .05/(Debounces.FPS/60) | |
| 2788 | end | |
| 2789 | end | |
| 2790 | for i = 1,#Joints do | |
| 2791 | Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp) | |
| 2792 | end | |
| 2793 | light.Brightness = math.random(1,4) | |
| 2794 | end) | |
| 2795 | -- ~CLarramore |