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1 | diff -r 2.0.1/AI_NPC_Pge_TourIsland.evfl.txt 2.0.2/AI_NPC_Pge_TourIsland.evfl.txt | |
2 | 2c2 | |
3 | < MainNpc.NpcAISetting(8, true) | |
4 | --- | |
5 | > return | |
6 | - | Only in 2.0.1: functions-2.0.1.csv |
6 | + | |
7 | - | Only in 2.0.2: functions-2.0.2.csv |
7 | + | |
8 | > MainNpc.EventFlags['cNpcTemp:VisitQuestFurnitureTrade'] = false | |
9 | diff -r 2.0.1/NNPC_Spot_WherearenMainField.evfl.txt 2.0.2/NNPC_Spot_WherearenMainField.evfl.txt | |
10 | 108c108 | |
11 | < elif MainNpc.WherearenIsNpcLiveTogether(): | |
12 | --- | |
13 | > elif (MainNpc.WherearenIsNpcLiveTogether()) or (not System.EventFlags['cWherearenPlayer:Unlock_ShareHouse']): | |
14 | 110c110,123 | |
15 | < run Sub_grp_Event112() | |
16 | --- | |
17 | > fork: | |
18 | > branch: | |
19 | > EventFlowSystemActor.UIWherearenIslandsMsgPhotoAppear('cJpegMainNpcActor', 0, false, 0.0, 0.0, '') | |
20 | > branch: | |
21 | > # Hey, aren't you super-duper busy? Do you need me for something? | |
22 | > MainNpc.OpenMessageWindow('TalkNNpc/B1_Bo/OneRoom/BO_Spot_WherearenMainField:004', false) | |
23 | > switch EventFlowSystemActor.GeneralTalkChoice3(): | |
24 | > case 0: | |
25 | > run Sub_Event66() | |
26 | > case 1: | |
27 | > run NNPC_Spot_WherearenGarden::Reform() | |
28 | > case 2: | |
29 | > # Yay! I love chatting. But, um…is this one of those chats where I do all the talking and you just stand there staring at me? 'Cause those're the best!… | |
30 | > MainNpc.OpenMessageWindow('TalkNNpc/B1_Bo/OneRoom/BO_Spot_WherearenMainField:012', false) | |
31 | 122,141c135,139 | |
32 | < else: | |
33 | < if System.EventFlags['cWherearenPlayer:Unlock_ShareHouse']: | |
34 | < if (EventFlowSystemActor.WherearenKKFesStatus(false) == 0) and (not MainNpc.WherearenNpcIsLocatedSea()): | |
35 | < fork: | |
36 | < branch: | |
37 | < EventFlowSystemActor.UIWherearenIslandsMsgPhotoAppear('cJpegMainNpcActor', 0, false, 0.0, 0.0, '') | |
38 | < branch: | |
39 | < # Hey, aren't you super-duper busy? Do you need me for something? | |
40 | < MainNpc.OpenMessageWindow('TalkNNpc/B1_Bo/OneRoom/BO_Spot_WherearenMainField:003', false) | |
41 | < switch EventFlowSystemActor.GeneralTalkChoice4(): | |
42 | < case 0: | |
43 | < run Sub_Event66() | |
44 | < case 1: | |
45 | < run NNPC_Spot_WherearenGarden::Reform() | |
46 | < case 2: | |
47 | < run NNPC_Spot_WherearenGarden::StartShareHouse() | |
48 | < case 3: | |
49 | < # Yay! I love chatting. But, um…is this one of those chats where I do all the talking and you just stand there staring at me? 'Cause those're the best!… | |
50 | < MainNpc.OpenMessageWindow('TalkNNpc/B1_Bo/OneRoom/BO_Spot_WherearenMainField:012', false) | |
51 | < else: | |
52 | --- | |
53 | > elif (EventFlowSystemActor.WherearenKKFesStatus(false) == 0) and (not MainNpc.WherearenNpcIsLocatedSea()): | |
54 | > fork: | |
55 | > branch: | |
56 | > EventFlowSystemActor.UIWherearenIslandsMsgPhotoAppear('cJpegMainNpcActor', 0, false, 0.0, 0.0, '') | |
57 | > branch: | |
58 | 144,155c142,146 | |
59 | < switch EventFlowSystemActor.GeneralTalkChoice4(): | |
60 | < case 0: | |
61 | < run Sub_Event66() | |
62 | < case 1: | |
63 | < run NNPC_Spot_WherearenGarden::Reform() | |
64 | < case 2: | |
65 | < run NNPC_Spot_WherearenGarden::StartShareHouse() | |
66 | < case 3: | |
67 | < # Yay! I love chatting. But, um…is this one of those chats where I do all the talking and you just stand there staring at me? 'Cause those're the best!… | |
68 | < MainNpc.OpenMessageWindow('TalkNNpc/B1_Bo/OneRoom/BO_Spot_WherearenMainField:012', false) | |
69 | < else: | |
70 | < run Sub_grp_Event112() | |
71 | --- | |
72 | > run Sub_grp_Event2() | |
73 | > else: | |
74 | > # Hey, aren't you super-duper busy? Do you need me for something? | |
75 | > MainNpc.OpenMessageWindow('TalkNNpc/B1_Bo/OneRoom/BO_Spot_WherearenMainField:003', false) | |
76 | > run Sub_grp_Event2() | |
77 | 232,247d222 | |
78 | < local flow Sub_grp_Event112(): | |
79 | < fork: | |
80 | < branch: | |
81 | < EventFlowSystemActor.UIWherearenIslandsMsgPhotoAppear('cJpegMainNpcActor', 0, false, 0.0, 0.0, '') | |
82 | < branch: | |
83 | < # Hey, aren't you super-duper busy? Do you need me for something? | |
84 | < MainNpc.OpenMessageWindow('TalkNNpc/B1_Bo/OneRoom/BO_Spot_WherearenMainField:004', false) | |
85 | < switch EventFlowSystemActor.GeneralTalkChoice3(): | |
86 | < case 0: | |
87 | < run Sub_Event66() | |
88 | < case 1: | |
89 | < run NNPC_Spot_WherearenGarden::Reform() | |
90 | < case 2: | |
91 | < # Yay! I love chatting. But, um…is this one of those chats where I do all the talking and you just stand there staring at me? 'Cause those're the best!… | |
92 | < MainNpc.OpenMessageWindow('TalkNNpc/B1_Bo/OneRoom/BO_Spot_WherearenMainField:012', false) | |
93 | < | |
94 | 288a264,275 | |
95 | > | |
96 | > local flow Sub_grp_Event2(): | |
97 | > switch EventFlowSystemActor.GeneralTalkChoice4(): | |
98 | > case 0: | |
99 | > run Sub_Event66() | |
100 | > case 1: | |
101 | > run NNPC_Spot_WherearenGarden::Reform() | |
102 | > case 2: | |
103 | > run NNPC_Spot_WherearenGarden::StartShareHouse() | |
104 | > case 3: | |
105 | > # Yay! I love chatting. But, um…is this one of those chats where I do all the talking and you just stand there staring at me? 'Cause those're the best!… | |
106 | > MainNpc.OpenMessageWindow('TalkNNpc/B1_Bo/OneRoom/BO_Spot_WherearenMainField:012', false) | |
107 | diff -r 2.0.1/Obj_Radio_RadioGymnastics.evfl.txt 2.0.2/Obj_Radio_RadioGymnastics.evfl.txt | |
108 | 33d32 | |
109 | < run StartAgain() | |
110 | 134a134 | |
111 | > run SelectMenu() | |
112 | diff -r 2.0.1/SNPC_otg_32_WherearenEvent_PhoneCall.evfl.txt 2.0.2/SNPC_otg_32_WherearenEvent_PhoneCall.evfl.txt | |
113 | 2,4c2 | |
114 | < if System.EventFlags['cPlayer:UnlockInterior_CeilingFurniture']: | |
115 | < System.EventFlags['cPlayer:RepayMileInteriorModePro'] = true | |
116 | < else: | |
117 | --- | |
118 | > if not System.EventFlags['cPlayer:UnlockInterior_CeilingFurniture']: | |
119 | 5a4,6 | |
120 | > elif not System.EventFlags['cWherearenPlayer:SeqCeilingEventOrRepayDone']: | |
121 | > System.EventFlags['cPlayer:RepayMileInteriorModePro'] = true | |
122 | > System.EventFlags['cWherearenPlayer:SeqCeilingEventOrRepayDone'] = true | |
123 | 24a26 | |
124 | > System.EventFlags['cWherearenPlayer:SeqCeilingEventOrRepayDone'] = true | |
125 |