SHOW:
|
|
- or go back to the newest paste.
| 1 | - | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 1 | + | -- By prostoRobot-- |
| 2 | --// SETTINGS \\ -- | |
| 3 | - | local Player,game,owner = owner,game |
| 3 | + | |
| 4 | local Fling = true --// Recommended: true | |
| 5 | - | local RealPlayer = Player |
| 5 | + | local FlingBlockInvisible = true --// Recommended: false (So you can see the flinging block) |
| 6 | local HighlightFlingBlock = false --// Recommended: true | |
| 7 | - | do print("FE Compatibility code V3 by Desered_ROBLOX")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
|
| 7 | + | local FlingHighlightColor = Color3.fromRGB(55,55,255) --// First is R, Second is G, Third is B |
| 8 | local GunHatId = 5555709596 -- // (https://www.roblox.com/catalog/5944291607/RB-Battles-Archer-Pack) | |
| 9 | --// GunHatId is the HatId you will use as the gun for the script, you must have the hat equipped. | |
| 10 | ||
| 11 | ||
| 12 | ||
| 13 | ||
| 14 | -- // MAIN \\ -- | |
| 15 | ||
| 16 | local HAT_NAME = game:GetObjects("rbxassetid://"..tostring(GunHatId))[1].Name
| |
| 17 | ||
| 18 | -- // Uses Mizt's bypass \\ -- | |
| 19 | ||
| 20 | local Aligns = 0 | |
| 21 | function Align(Part0,Part1,Position,Rotation) | |
| 22 | Aligns = Aligns + 1 | |
| 23 | local a0,a1 = Instance.new("Attachment",Part0), Instance.new("Attachment",Part1)
| |
| 24 | a1.Position = Position or Vector3.new() | |
| 25 | a1.Rotation = Rotation or Vector3.new() | |
| 26 | local ap = Instance.new("AlignPosition", Part0)
| |
| 27 | ap.Attachment0 = a0 | |
| 28 | ap.Attachment1 = a1 | |
| 29 | local ao = Instance.new("AlignOrientation", Part0)
| |
| 30 | ao.Name = "AO-"..Aligns | |
| 31 | ap.Name = "AP-"..Aligns | |
| 32 | ao.Attachment0 = a0 | |
| 33 | ao.Attachment1 = a1 | |
| 34 | ap.ApplyAtCenterOfMass = true; | |
| 35 | ap.MaxForce = 67752; | |
| 36 | ap.MaxVelocity = math.huge/9e110; | |
| 37 | ap.ReactionForceEnabled = false; | |
| 38 | ap.Responsiveness = 200; | |
| 39 | ap.RigidityEnabled = false; | |
| 40 | ao.MaxAngularVelocity = math.huge/9e110; | |
| 41 | ao.MaxTorque = 67752; | |
| 42 | ao.PrimaryAxisOnly = false; | |
| 43 | ao.ReactionTorqueEnabled = false; | |
| 44 | ao.Responsiveness = 200; | |
| 45 | ao.RigidityEnabled = false; | |
| 46 | return a1 | |
| 47 | end | |
| 48 | ||
| 49 | local HumanoidIsDead = false | |
| 50 | ||
| 51 | local Player=game.Players.LocalPlayer | |
| 52 | local Character=workspace.non | |
| 53 | local bow = Character[HAT_NAME] | |
| 54 | local bowHandle = bow.Handle | |
| 55 | bowHandle.AccessoryWeld:Destroy() | |
| 56 | bowHandle.SpecialMesh:Destroy() | |
| 57 | wait() | |
| 58 | bowHandle.Parent=workspace | |
| 59 | local hum = Character.Humanoid | |
| 60 | local LeftArm=Character["Left Arm"] | |
| 61 | local LeftLeg=Character["Left Leg"] | |
| 62 | local RightArm=Character["Right Arm"] | |
| 63 | local RightLeg=Character["Right Leg"] | |
| 64 | local Root=Character["HumanoidRootPart"] | |
| 65 | local Head=Character["Head"] | |
| 66 | local Torso=Character["Torso"] | |
| 67 | local Neck=Torso["Neck"] | |
| 68 | local mouse = Player:GetMouse() | |
| 69 | local walking = false | |
| 70 | local jumping = false | |
| 71 | local attacking = false | |
| 72 | local firsttime = false | |
| 73 | local tauntdebounce = false | |
| 74 | local position = nil | |
| 75 | local MseGuide = true | |
| 76 | local running = false | |
| 77 | local settime = 0 | |
| 78 | local sine = 0 | |
| 79 | local t = 0 | |
| 80 | local ws = 18 | |
| 81 | local change = 1 | |
| 82 | local combo1 = true | |
| 83 | local equip = false | |
| 84 | local dgs = 75 | |
| 85 | local combo2 = false | |
| 86 | local switch1 = true | |
| 87 | local switch2 = false | |
| 88 | local firsttime2 = false | |
| 89 | local combo3 = false | |
| 90 | local gunallowance = false | |
| 91 | local shooting = false | |
| 92 | local RunSrv = game:GetService("RunService")
| |
| 93 | local RenderStepped = game:GetService("RunService").RenderStepped
| |
| 94 | local removeuseless = game:GetService("Debris")
| |
| 95 | ||
| 96 | ||
| 97 | --[[ C o n t r o l s : Made by Tollonis | |
| 98 | E - Draw arrow (press E again to put it back) | |
| 99 | Left Click - Fire | |
| 100 | Z - Equip/Unequip | |
| 101 | ||
| 102 | As always, feel free to DM me with suggestions or bugs. ]]-- | |
| 103 | ||
| 104 | wait() | |
| 105 | player = game.Players.LocalPlayer | |
| 106 | char = player.Character | |
| 107 | mouse = player:GetMouse() | |
| 108 | ||
| 109 | print("WHAT UP")
| |
| 110 | ||
| 111 | armed = false | |
| 112 | canfire = false | |
| 113 | enabled = true | |
| 114 | equipped = false | |
| 115 | ||
| 116 | mouse.Icon = "rbxassetid://311756275" | |
| 117 | ||
| 118 | rightshoulder = char.Torso["Right Shoulder"]:Clone() | |
| 119 | leftshoulder = char.Torso["Left Shoulder"]:Clone() | |
| 120 | ||
| 121 | hed = Instance.new("Weld", char.Torso)
| |
| 122 | hed.Part0 = char.Torso | |
| 123 | hed.Part1 = char.Head | |
| 124 | hed.C0 = CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0) | |
| 125 | ||
| 126 | tors = Instance.new("Weld", char.HumanoidRootPart)
| |
| 127 | tors.Part0 = char.HumanoidRootPart | |
| 128 | tors.Part1 = char.Torso | |
| 129 | tors.C0 = CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) | |
| 130 | ||
| 131 | -- the bow stuff | |
| 132 | ||
| 133 | bow = Instance.new("Model")
| |
| 134 | bow.Parent = game.Workspace | |
| 135 | bow.Name = "bow" | |
| 136 | ||
| 137 | handle = Instance.new("Part")
| |
| 138 | handle.CFrame = CFrame.new(Vector3.new(-48.1999893, 2.79998732, -58.2000122)) * CFrame.Angles(-3.1415927410126, 0, -0) | |
| 139 | handle.Size = Vector3.new(0.200000003, 1.20000005, 0.200000003) | |
| 140 | handle.BrickColor = BrickColor.new("Pine Cone")
| |
| 141 | handle.Friction = 0.30000001192093 | |
| 142 | handle.Shape = Enum.PartType.Block | |
| 143 | handle.Name = "Handle" | |
| 144 | handle.Parent = bow | |
| 145 | handle.CanCollide = false | |
| 146 | ||
| 147 | leg2 = Instance.new("Part")
| |
| 148 | leg2.CFrame = CFrame.new(Vector3.new(-48.1999931, 1.25002313, -58.2000008)) * CFrame.Angles(-3.1415927410126, 0, -0) | |
| 149 | leg2.Size = Vector3.new(0.200000003, 1.90000021, 0.200000003) | |
| 150 | leg2.BrickColor = BrickColor.new("Pine Cone")
| |
| 151 | leg2.Friction = 0.30000001192093 | |
| 152 | leg2.Shape = Enum.PartType.Block | |
| 153 | leg2.Name = "Leg2" | |
| 154 | leg2.Parent = bow | |
| 155 | leg2.CanCollide = false | |
| 156 | ||
| 157 | cap2 = Instance.new("Part")
| |
| 158 | cap2.CFrame = CFrame.new(Vector3.new(-48.2000046, 0.300019979, -58.2000008)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 159 | cap2.TopSurface = Enum.SurfaceType.Smooth | |
| 160 | cap2.BottomSurface = Enum.SurfaceType.Smooth | |
| 161 | cap2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 162 | cap2.BrickColor = BrickColor.new("Pine Cone")
| |
| 163 | cap2.Friction = 0.30000001192093 | |
| 164 | cap2.Shape = Enum.PartType.Cylinder | |
| 165 | cap2.Name = "Cap2" | |
| 166 | cap2.Parent = bow | |
| 167 | cap2.CanCollide = false | |
| 168 | ||
| 169 | joint2 = Instance.new("Part")
| |
| 170 | joint2.CFrame = CFrame.new(Vector3.new(-48.1999893, 2.19999003, -58.2000237)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 171 | joint2.TopSurface = Enum.SurfaceType.Smooth | |
| 172 | joint2.BottomSurface = Enum.SurfaceType.Smooth | |
| 173 | joint2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 174 | joint2.BrickColor = BrickColor.new("Pine Cone")
| |
| 175 | joint2.Friction = 0.30000001192093 | |
| 176 | joint2.Shape = Enum.PartType.Cylinder | |
| 177 | joint2.Name = "Joint2" | |
| 178 | joint2.Parent = bow | |
| 179 | joint2.CanCollide = false | |
| 180 | ||
| 181 | joint1 = Instance.new("Part")
| |
| 182 | joint1.CFrame = CFrame.new(Vector3.new(-48.2000008, 3.39998126, -58.2000275)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 183 | joint1.TopSurface = Enum.SurfaceType.Smooth | |
| 184 | joint1.BottomSurface = Enum.SurfaceType.Smooth | |
| 185 | joint1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 186 | joint1.BrickColor = BrickColor.new("Pine Cone")
| |
| 187 | joint1.Friction = 0.30000001192093 | |
| 188 | joint1.Shape = Enum.PartType.Cylinder | |
| 189 | joint1.Name = "Joint1" | |
| 190 | joint1.Parent = bow | |
| 191 | joint1.CanCollide = false | |
| 192 | ||
| 193 | leg1 = Instance.new("Part")
| |
| 194 | leg1.CFrame = CFrame.new(Vector3.new(-48.1999931, 4.35000753, -58.2000122)) * CFrame.Angles(-3.1415927410126, 0, -0) | |
| 195 | leg1.Size = Vector3.new(0.200000003, 1.90000021, 0.200000003) | |
| 196 | leg1.BrickColor = BrickColor.new("Pine Cone")
| |
| 197 | leg1.Friction = 0.30000001192093 | |
| 198 | leg1.Shape = Enum.PartType.Block | |
| 199 | leg1.Name = "Leg1" | |
| 200 | leg1.Parent = bow | |
| 201 | leg1.CanCollide = false | |
| 202 | ||
| 203 | cap1 = Instance.new("Part")
| |
| 204 | cap1.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 205 | cap1.TopSurface = Enum.SurfaceType.Smooth | |
| 206 | cap1.BottomSurface = Enum.SurfaceType.Smooth | |
| 207 | cap1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 208 | cap1.BrickColor = BrickColor.new("Pine Cone")
| |
| 209 | cap1.Friction = 0.30000001192093 | |
| 210 | cap1.Shape = Enum.PartType.Cylinder | |
| 211 | cap1.Name = "Cap1" | |
| 212 | cap1.Parent = bow | |
| 213 | cap1.CanCollide = false | |
| 214 | ||
| 215 | stringpart = Instance.new("Part")
| |
| 216 | stringpart.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 217 | stringpart.TopSurface = Enum.SurfaceType.Smooth | |
| 218 | stringpart.BottomSurface = Enum.SurfaceType.Smooth | |
| 219 | stringpart.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 220 | stringpart.Transparency = 1 | |
| 221 | stringpart.BrickColor = BrickColor.new("Mid grey")
| |
| 222 | stringpart.Friction = 0.30000001192093 | |
| 223 | stringpart.Shape = Enum.PartType.Cylinder | |
| 224 | stringpart.Name = "StringAttachment" | |
| 225 | stringpart.Parent = bow | |
| 226 | stringpart.CanCollide = false | |
| 227 | ||
| 228 | arrow = Instance.new("Model")
| |
| 229 | arrow.Parent = game.Workspace | |
| 230 | arrow.Name = "arrow" | |
| 231 | ||
| 232 | feather1 = Instance.new("WedgePart")
| |
| 233 | feather1.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.90000844, -56.1500168)) * CFrame.Angles(-0, 0, -0) | |
| 234 | feather1.TopSurface = Enum.SurfaceType.Smooth | |
| 235 | feather1.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
| 236 | feather1.BrickColor = BrickColor.new("Crimson")
| |
| 237 | feather1.Friction = 0.30000001192093 | |
| 238 | feather1.Name = "Feather" | |
| 239 | feather1.Parent = arrow | |
| 240 | feather1.CanCollide = false | |
| 241 | feather1.Transparency = 1 | |
| 242 | ||
| 243 | feather2 = Instance.new("WedgePart")
| |
| 244 | feather2.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.50003171, -56.1500168)) * CFrame.Angles(-0, 0, -3.1415927410126) | |
| 245 | feather2.TopSurface = Enum.SurfaceType.Smooth | |
| 246 | feather2.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
| 247 | feather2.BrickColor = BrickColor.new("Crimson")
| |
| 248 | feather2.Friction = 0.30000001192093 | |
| 249 | feather2.Name = "Feather" | |
| 250 | feather2.Parent = arrow | |
| 251 | feather2.CanCollide = false | |
| 252 | feather2.Transparency = 1 | |
| 253 | ||
| 254 | arrowhead = Instance.new("WedgePart")
| |
| 255 | arrowhead.CFrame = CFrame.new(Vector3.new(-48.2999992, 2.80002427, -59.4500008)) * CFrame.Angles(-0, 0, -0) | |
| 256 | arrowhead.TopSurface = Enum.SurfaceType.Smooth | |
| 257 | arrowhead.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
| 258 | arrowhead.Friction = 0.30000001192093 | |
| 259 | arrowhead.Name = "Arrowhead" | |
| 260 | arrowhead.Parent = arrow | |
| 261 | arrowhead.CanCollide = false | |
| 262 | arrowhead.Transparency = 1 | |
| 263 | ||
| 264 | arrowcap = Instance.new("Part")
| |
| 265 | arrowcap.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 266 | arrowcap.TopSurface = Enum.SurfaceType.Smooth | |
| 267 | arrowcap.BottomSurface = Enum.SurfaceType.Smooth | |
| 268 | arrowcap.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 269 | arrowcap.BrickColor = BrickColor.new("Dirt brown")
| |
| 270 | arrowcap.Friction = 0.30000001192093 | |
| 271 | arrowcap.Shape = Enum.PartType.Cylinder | |
| 272 | arrowcap.Name = "ArrowCap" | |
| 273 | arrowcap.Parent = arrow | |
| 274 | arrowcap.CanCollide = false | |
| 275 | arrowcap.Transparency = 1 | |
| 276 | ||
| 277 | arrowbody = Instance.new("Part")
| |
| 278 | arrowbody.CFrame = CFrame.new(Vector3.new(0, 3, 0)) * CFrame.Angles(-0, 0, -0) | |
| 279 | arrowbody.Size = Vector3.new(0.200000003, 0.200000003, 3.60000014) | |
| 280 | arrowbody.BrickColor = BrickColor.new("Dirt brown")
| |
| 281 | arrowbody.Friction = 0.30000001192093 | |
| 282 | arrowbody.Shape = Enum.PartType.Block | |
| 283 | arrowbody.Name = "ArrowBody" | |
| 284 | arrowbody.Parent = arrow | |
| 285 | arrowbody.CanCollide = false | |
| 286 | arrowbody.Transparency = 1 | |
| 287 | ||
| 288 | feather3 = Instance.new("WedgePart")
| |
| 289 | feather3.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.50004983, -55.9500198)) * CFrame.Angles(-0, 0, -3.1415927410126) | |
| 290 | feather3.TopSurface = Enum.SurfaceType.Smooth | |
| 291 | feather3.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
| 292 | feather3.BrickColor = BrickColor.new("Crimson")
| |
| 293 | feather3.Friction = 0.30000001192093 | |
| 294 | feather3.Name = "Feather" | |
| 295 | feather3.Parent = arrow | |
| 296 | feather3.CanCollide = false | |
| 297 | feather3.Transparency = 1 | |
| 298 | ||
| 299 | feather4 = Instance.new("WedgePart")
| |
| 300 | feather4.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.90003037, -55.9500198)) * CFrame.Angles(-0, 0, -0) | |
| 301 | feather4.TopSurface = Enum.SurfaceType.Smooth | |
| 302 | feather4.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
| 303 | feather4.BrickColor = BrickColor.new("Crimson")
| |
| 304 | feather4.Friction = 0.30000001192093 | |
| 305 | feather4.Name = "Feather" | |
| 306 | feather4.Parent = arrow | |
| 307 | feather4.CanCollide = false | |
| 308 | feather4.Transparency = 1 | |
| 309 | ||
| 310 | -- the welds | |
| 311 | ||
| 312 | whandle = Instance.new("Weld", char["Left Arm"])
| |
| 313 | whandle.Part0 = char.Torso | |
| 314 | whandle.Part1 = handle | |
| 315 | whandle.C0 = CFrame.new(0, 0, 0.6) * CFrame.Angles(0, 0, math.rad(45)) | |
| 316 | ||
| 317 | wstringpart = Instance.new("Weld", handle)
| |
| 318 | wstringpart.Part0 = handle | |
| 319 | wstringpart.Part1 = stringpart | |
| 320 | wstringpart.C0 = CFrame.new(0, -0.3, -0.3) * CFrame.new(0, 0, 0) | |
| 321 | ||
| 322 | wjoint1 = Instance.new("Weld", handle)
| |
| 323 | wjoint1.Part0 = handle | |
| 324 | wjoint1.Part1 = joint1 | |
| 325 | wjoint1.C0 = CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0) | |
| 326 | ||
| 327 | wjoint2 = Instance.new("Weld", handle)
| |
| 328 | wjoint2.Part0 = handle | |
| 329 | wjoint2.Part1 = joint2 | |
| 330 | wjoint2.C0 = CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0) | |
| 331 | ||
| 332 | wleg1 = Instance.new("Weld", joint1)
| |
| 333 | wleg1.Part0 = joint1 | |
| 334 | wleg1.Part1 = leg1 | |
| 335 | wleg1.C0 = CFrame.new(0, 0.95, 0) * CFrame.Angles(0, 0, 0) | |
| 336 | ||
| 337 | wleg2 = Instance.new("Weld", joint2)
| |
| 338 | wleg2.Part0 = joint2 | |
| 339 | wleg2.Part1 = leg2 | |
| 340 | wleg2.C0 = CFrame.new(0, -0.95, 0) * CFrame.Angles(0, 0, 0) | |
| 341 | ||
| 342 | wcap1 = Instance.new("Weld", leg1)
| |
| 343 | wcap1.Part0 = leg1 | |
| 344 | wcap1.Part1 = cap1 | |
| 345 | wcap1.C0 = CFrame.new(0, 0.95, 0) * CFrame.Angles(0, 0, 0) | |
| 346 | ||
| 347 | wcap2 = Instance.new("Weld", leg2)
| |
| 348 | wcap2.Part0 = leg2 | |
| 349 | wcap2.Part1 = cap2 | |
| 350 | wcap2.C0 = CFrame.new(0, -0.95, 0) * CFrame.Angles(0, 0, 0) | |
| 351 | ||
| 352 | cap1att = Instance.new("Attachment", cap1)
| |
| 353 | cap1att.Position = Vector3.new(0, 0, -0.05) | |
| 354 | cap2att = Instance.new("Attachment", cap2)
| |
| 355 | cap2att.Position = Vector3.new(0, 0, -0.05) | |
| 356 | stringatt = Instance.new("Attachment", stringpart)
| |
| 357 | stringp1 = Instance.new("RodConstraint", stringpart)
| |
| 358 | stringp1.Color = BrickColor.new("Mid grey")
| |
| 359 | stringp1.Visible = true | |
| 360 | stringp1.Attachment0 = stringatt | |
| 361 | stringp1.Attachment1 = cap1att | |
| 362 | stringp2 = Instance.new("RodConstraint", stringpart)
| |
| 363 | stringp2.Color = BrickColor.new("Mid grey")
| |
| 364 | stringp2.Visible = true | |
| 365 | stringp2.Attachment0 = stringatt | |
| 366 | stringp2.Attachment1 = cap2att | |
| 367 | ||
| 368 | warrowhead1 = Instance.new("Weld", arrowbody)
| |
| 369 | warrowhead1.Part0 = arrowbody | |
| 370 | warrowhead1.Part1 = arrowhead | |
| 371 | warrowhead1.C0 = CFrame.new(0, 0, -1.95) | |
| 372 | ||
| 373 | wfeather1 = Instance.new("Weld", arrowbody)
| |
| 374 | wfeather1.Part0 = arrowbody | |
| 375 | wfeather1.Part1 = feather1 | |
| 376 | wfeather1.C0 = CFrame.new(0, 0.2, 1.45) | |
| 377 | ||
| 378 | wfeather2 = Instance.new("Weld", arrowbody)
| |
| 379 | wfeather2.Part0 = arrowbody | |
| 380 | wfeather2.Part1 = feather2 | |
| 381 | wfeather2.C0 = CFrame.new(0, 0.2, 1.4) | |
| 382 | ||
| 383 | wfeather3 = Instance.new("Weld", arrowbody)
| |
| 384 | wfeather3.Part0 = arrowbody | |
| 385 | wfeather3.Part1 = feather3 | |
| 386 | wfeather3.C0 = CFrame.new(0, -0.2, 1.45) * CFrame.Angles(0, 0, 3.15) | |
| 387 | ||
| 388 | wfeather4 = Instance.new("Weld", arrowbody)
| |
| 389 | wfeather4.Part0 = arrowbody | |
| 390 | wfeather4.Part1 = feather4 | |
| 391 | wfeather4.C0 = CFrame.new(0, -0.2, 1.4) * CFrame.Angles(0, 0, 3.15) | |
| 392 | ||
| 393 | warrow = Instance.new("Weld", char.Torso)
| |
| 394 | warrow.Part0 = char.Torso | |
| 395 | warrow.Part1 = arrowbody | |
| 396 | warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575) | |
| 397 | ||
| 398 | warrowcap = Instance.new("Weld", arrowbody)
| |
| 399 | warrowcap.Part0 = arrowbody | |
| 400 | warrowcap.Part1 = arrowcap | |
| 401 | warrowcap.C0 = CFrame.new(0, 0, 1.8) | |
| 402 | ||
| 403 | -- sounds | |
| 404 | ||
| 405 | pullbacksound = Instance.new("Sound", handle)
| |
| 406 | pullbacksound.SoundId = "rbxassetid://609348868" | |
| 407 | ||
| 408 | firesound = Instance.new("Sound", handle)
| |
| 409 | firesound.SoundId = "rbxassetid://609348009" | |
| 410 | firesound.PlaybackSpeed = 1.05 | |
| 411 | ||
| 412 | function velocity(v) | |
| 413 | print("killvel")
| |
| 414 | vel = coroutine.wrap(function() | |
| 415 | wait(0.05) | |
| 416 | v:Remove() | |
| 417 | end) | |
| 418 | vel() | |
| 419 | end | |
| 420 | ||
| 421 | function killz(playa,hitz,kneef) | |
| 422 | local heyy = hitz | |
| 423 | if hitz == "Right Arm" then | |
| 424 | local Limb = playa:FindFirstChild("Right Arm")
| |
| 425 | local ters = playa:FindFirstChild('Torso')
| |
| 426 | if Limb and ters then | |
| 427 | if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end
| |
| 428 | for i,v in pairs(Limb:GetChildren()) do | |
| 429 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 430 | v:Destroy() | |
| 431 | end | |
| 432 | end | |
| 433 | Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0) | |
| 434 | local Joint = Instance.new("Glue")
| |
| 435 | Joint.Name = "RightShoulder" | |
| 436 | Joint.Part0 = ters | |
| 437 | Joint.Part1 = Limb | |
| 438 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 439 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 440 | Joint.Parent = ters | |
| 441 | ||
| 442 | local B = Instance.new("Part")
| |
| 443 | B.TopSurface = 0 | |
| 444 | B.BottomSurface = 0 | |
| 445 | B.formFactor = "Symmetric" | |
| 446 | B.Size = Vector3.new(1, 1, 1) | |
| 447 | B.Transparency = 1 | |
| 448 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 449 | B.Parent = playa | |
| 450 | local W = Instance.new("Weld")
| |
| 451 | W.Part0 = Limb | |
| 452 | W.Part1 = B | |
| 453 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 454 | W.Parent = Limb | |
| 455 | local coru = coroutine.wrap(function() | |
| 456 | local uno = Instance.new('Part',workspace)
| |
| 457 | local dos = Instance.new('Part',workspace)
| |
| 458 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
| 459 | dos.CFrame = kneef.CFrame | |
| 460 | local weld = Instance.new('Weld',kneef)
| |
| 461 | weld.Part0 = playa:FindFirstChild(hitz) | |
| 462 | weld.Part1 = kneef | |
| 463 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
| 464 | uno:Destroy() | |
| 465 | dos:Destroy() | |
| 466 | end) | |
| 467 | coru() | |
| 468 | end | |
| 469 | elseif hitz == "Left Arm" then | |
| 470 | local Limb = playa:FindFirstChild("Left Arm")
| |
| 471 | local ters = playa:FindFirstChild('Torso')
| |
| 472 | if Limb and ters then | |
| 473 | if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end
| |
| 474 | for i,v in pairs(Limb:GetChildren()) do | |
| 475 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 476 | v:Destroy() | |
| 477 | end | |
| 478 | end | |
| 479 | Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0) | |
| 480 | local Joint = Instance.new("Glue")
| |
| 481 | Joint.Name = "LeftShoulder" | |
| 482 | Joint.Part0 = ters | |
| 483 | Joint.Part1 = Limb | |
| 484 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 485 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 486 | Joint.Parent = ters | |
| 487 | ||
| 488 | local B = Instance.new("Part")
| |
| 489 | B.TopSurface = 0 | |
| 490 | B.BottomSurface = 0 | |
| 491 | B.formFactor = "Symmetric" | |
| 492 | B.Size = Vector3.new(1, 1, 1) | |
| 493 | B.Transparency = 1 | |
| 494 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 495 | B.Parent = playa | |
| 496 | local W = Instance.new("Weld")
| |
| 497 | W.Part0 = ters | |
| 498 | W.Part1 = B | |
| 499 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 500 | W.Parent = Limb | |
| 501 | local coru = coroutine.wrap(function() | |
| 502 | local uno = Instance.new('Part',workspace)
| |
| 503 | local dos = Instance.new('Part',workspace)
| |
| 504 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
| 505 | dos.CFrame = kneef.CFrame | |
| 506 | local weld = Instance.new('Weld',kneef)
| |
| 507 | weld.Part0 = playa:FindFirstChild(hitz) | |
| 508 | weld.Part1 = kneef | |
| 509 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
| 510 | uno:Destroy() | |
| 511 | dos:Destroy() | |
| 512 | end) | |
| 513 | coru() | |
| 514 | end | |
| 515 | elseif hitz == "Right Leg" then | |
| 516 | local Limb = playa:FindFirstChild("Right Leg")
| |
| 517 | local ters = playa:FindFirstChild('Torso')
| |
| 518 | if Limb and ters then | |
| 519 | if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end
| |
| 520 | for i,v in pairs(Limb:GetChildren()) do | |
| 521 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 522 | v:Destroy() | |
| 523 | end | |
| 524 | end | |
| 525 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
| 526 | local Joint = Instance.new("Glue")
| |
| 527 | Joint.Name = "Right Hip" | |
| 528 | Joint.Part0 = ters | |
| 529 | Joint.Part1 = Limb | |
| 530 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 531 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 532 | Joint.Parent = ters | |
| 533 | local B = Instance.new("Part")
| |
| 534 | B.TopSurface = 0 | |
| 535 | B.BottomSurface = 0 | |
| 536 | B.formFactor = "Symmetric" | |
| 537 | B.Size = Vector3.new(1, 1, 1) | |
| 538 | B.Transparency = 1 | |
| 539 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 540 | B.Parent = playa | |
| 541 | local W = Instance.new("Weld")
| |
| 542 | W.Part0 = Limb | |
| 543 | W.Part1 = B | |
| 544 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 545 | W.Parent = Limb | |
| 546 | local coru = coroutine.wrap(function() | |
| 547 | local uno = Instance.new('Part',workspace)
| |
| 548 | local dos = Instance.new('Part',workspace)
| |
| 549 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
| 550 | dos.CFrame = kneef.CFrame | |
| 551 | local weld = Instance.new('Weld',kneef)
| |
| 552 | weld.Part0 = playa:FindFirstChild(hitz) | |
| 553 | weld.Part1 = kneef | |
| 554 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
| 555 | uno:Destroy() | |
| 556 | dos:Destroy() | |
| 557 | if playa:FindFirstChild('HumanoidRootPart') then
| |
| 558 | if playa.HumanoidRootPart:FindFirstChild('RootJoint') then
| |
| 559 | playa.HumanoidRootPart:FindFirstChild('RootJoint'):Destroy()
| |
| 560 | wait() | |
| 561 | end | |
| 562 | while playa.HumanoidRootPart:FindFirstChild('RootJoint') do
| |
| 563 | wait() | |
| 564 | end | |
| 565 | playa:FindFirstChild('HumanoidRootPart'):Destroy()
| |
| 566 | end | |
| 567 | end) | |
| 568 | coru() | |
| 569 | end | |
| 570 | elseif hitz == "Left Leg" then | |
| 571 | local Limb = playa:FindFirstChild("Left Leg")
| |
| 572 | local ters = playa:FindFirstChild('Torso')
| |
| 573 | if Limb and ters then | |
| 574 | if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end
| |
| 575 | for i,v in pairs(Limb:GetChildren()) do | |
| 576 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 577 | v:Destroy() | |
| 578 | end | |
| 579 | end | |
| 580 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
| 581 | Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0) | |
| 582 | local Joint = Instance.new("Glue")
| |
| 583 | Joint.Name = "LeftHip" | |
| 584 | Joint.Part0 = ters | |
| 585 | Joint.Part1 = Limb | |
| 586 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 587 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 588 | Joint.Parent = ters | |
| 589 | ||
| 590 | local B = Instance.new("Part")
| |
| 591 | B.TopSurface = 0 | |
| 592 | B.BottomSurface = 0 | |
| 593 | B.formFactor = "Symmetric" | |
| 594 | B.Size = Vector3.new(1, 1, 1) | |
| 595 | B.Transparency = 1 | |
| 596 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 597 | B.Parent = playa | |
| 598 | local W = Instance.new("Weld")
| |
| 599 | W.Part0 = Limb | |
| 600 | W.Part1 = B | |
| 601 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 602 | W.Parent = Limb | |
| 603 | Limb.CanCollide = false | |
| 604 | local coru = coroutine.wrap(function() | |
| 605 | local uno = Instance.new('Part',workspace)
| |
| 606 | local dos = Instance.new('Part',workspace)
| |
| 607 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
| 608 | dos.CFrame = kneef.CFrame | |
| 609 | local weld = Instance.new('Weld',kneef)
| |
| 610 | weld.Part0 = playa:FindFirstChild(hitz) | |
| 611 | weld.Part1 = kneef | |
| 612 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
| 613 | uno:Destroy() | |
| 614 | dos:Destroy() | |
| 615 | if playa:FindFirstChild('HumanoidRootPart') then
| |
| 616 | if playa.HumanoidRootPart:FindFirstChild('RootJoint') then
| |
| 617 | playa.HumanoidRootPart:FindFirstChild('RootJoint'):Destroy()
| |
| 618 | end | |
| 619 | while playa.HumanoidRootPart:FindFirstChild('RootJoint') do
| |
| 620 | wait() | |
| 621 | end | |
| 622 | playa:FindFirstChild('HumanoidRootPart'):Destroy()
| |
| 623 | end | |
| 624 | end) | |
| 625 | coru() | |
| 626 | end | |
| 627 | else | |
| 628 | local playa2 = playa | |
| 629 | playa.Archivable = true | |
| 630 | local playa = playa:Clone() | |
| 631 | playa.Archivable = false | |
| 632 | playa2:Destroy() | |
| 633 | playa.Parent = workspace | |
| 634 | local Gibs = game.Workspace | |
| 635 | local Torso = playa.Torso | |
| 636 | local Head = playa:FindFirstChild("Head")
| |
| 637 | local function Scan(ch) | |
| 638 | local e | |
| 639 | for e = 1,#ch do | |
| 640 | Scan(ch[e]:GetChildren()) | |
| 641 | if (ch[e].ClassName == "Weld" and ch[e].Part1.Name ~= 'Projectile') or ch[e].ClassName == "Motor6D" then | |
| 642 | ch[e]:remove() | |
| 643 | end | |
| 644 | end | |
| 645 | end | |
| 646 | Scan(playa:GetChildren()) | |
| 647 | if playa:FindFirstChild('HumanoidRootPart') then
| |
| 648 | playa:FindFirstChild('HumanoidRootPart'):Destroy()
| |
| 649 | end | |
| 650 | local hum2 = playa:FindFirstChildOfClass("Humanoid")
| |
| 651 | ||
| 652 | ||
| 653 | if hum2 ~= nil then | |
| 654 | hum2.Name = "Humanoid2" | |
| 655 | hum2.PlatformStand = true | |
| 656 | hum2.Health = 0 | |
| 657 | end | |
| 658 | local ch = playa:GetChildren() | |
| 659 | local i | |
| 660 | for i = 1,#ch do | |
| 661 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
| 662 | ch[i]:remove() | |
| 663 | end | |
| 664 | end | |
| 665 | ||
| 666 | if Head then | |
| 667 | local Neck = Instance.new("Weld")
| |
| 668 | Neck.Name = "Neck" | |
| 669 | Neck.Part0 = Torso | |
| 670 | Neck.Part1 = Head | |
| 671 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 672 | Neck.C1 = CFrame.new() | |
| 673 | Neck.Parent = Torso | |
| 674 | end | |
| 675 | local Limb = playa:FindFirstChild("Right Arm")
| |
| 676 | if Limb then | |
| 677 | ||
| 678 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
| 679 | local Joint = Instance.new("Glue")
| |
| 680 | Joint.Name = "RightShoulder" | |
| 681 | Joint.Part0 = Torso | |
| 682 | Joint.Part1 = Limb | |
| 683 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 684 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 685 | Joint.Parent = Torso | |
| 686 | ||
| 687 | local B = Instance.new("Part")
| |
| 688 | B.TopSurface = 0 | |
| 689 | B.BottomSurface = 0 | |
| 690 | B.formFactor = "Symmetric" | |
| 691 | B.Size = Vector3.new(1, 1, 1) | |
| 692 | B.Transparency = 1 | |
| 693 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 694 | B.Parent = playa | |
| 695 | local W = Instance.new("Weld")
| |
| 696 | W.Part0 = Limb | |
| 697 | W.Part1 = B | |
| 698 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 699 | W.Parent = Limb | |
| 700 | end | |
| 701 | local Limb = playa:FindFirstChild("Left Arm")
| |
| 702 | if Limb then | |
| 703 | ||
| 704 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
| 705 | local Joint = Instance.new("Glue")
| |
| 706 | Joint.Name = "LeftShoulder" | |
| 707 | Joint.Part0 = Torso | |
| 708 | Joint.Part1 = Limb | |
| 709 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 710 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 711 | Joint.Parent = Torso | |
| 712 | ||
| 713 | local B = Instance.new("Part")
| |
| 714 | B.TopSurface = 0 | |
| 715 | B.BottomSurface = 0 | |
| 716 | B.formFactor = "Symmetric" | |
| 717 | B.Size = Vector3.new(1, 1, 1) | |
| 718 | B.Transparency = 1 | |
| 719 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 720 | B.Parent = playa | |
| 721 | local W = Instance.new("Weld")
| |
| 722 | W.Part0 = Limb | |
| 723 | W.Part1 = B | |
| 724 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 725 | W.Parent = Limb | |
| 726 | end | |
| 727 | local Limb = playa:FindFirstChild("Right Leg")
| |
| 728 | if Limb then | |
| 729 | ||
| 730 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
| 731 | local Joint = Instance.new("Glue")
| |
| 732 | Joint.Name = "RightHip" | |
| 733 | Joint.Part0 = Torso | |
| 734 | Joint.Part1 = Limb | |
| 735 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 736 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 737 | Joint.Parent = Torso | |
| 738 | ||
| 739 | local B = Instance.new("Part")
| |
| 740 | B.TopSurface = 0 | |
| 741 | B.BottomSurface = 0 | |
| 742 | B.formFactor = "Symmetric" | |
| 743 | B.Size = Vector3.new(1, 1, 1) | |
| 744 | B.Transparency = 1 | |
| 745 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 746 | B.Parent = playa | |
| 747 | local W = Instance.new("Weld")
| |
| 748 | W.Part0 = Limb | |
| 749 | W.Part1 = B | |
| 750 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 751 | W.Parent = Limb | |
| 752 | end | |
| 753 | local Limb = playa:FindFirstChild("Left Leg")
| |
| 754 | if Limb then | |
| 755 | ||
| 756 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
| 757 | local Joint = Instance.new("Glue")
| |
| 758 | Joint.Name = "LeftHip" | |
| 759 | Joint.Part0 = Torso | |
| 760 | Joint.Part1 = Limb | |
| 761 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 762 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 763 | Joint.Parent = Torso | |
| 764 | ||
| 765 | local B = Instance.new("Part")
| |
| 766 | B.TopSurface = 0 | |
| 767 | B.BottomSurface = 0 | |
| 768 | B.formFactor = "Symmetric" | |
| 769 | B.Size = Vector3.new(1, 1, 1) | |
| 770 | B.Transparency = 1 | |
| 771 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 772 | B.Parent = playa | |
| 773 | local W = Instance.new("Weld")
| |
| 774 | W.Part0 = Limb | |
| 775 | W.Part1 = B | |
| 776 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 777 | W.Parent = Limb | |
| 778 | end | |
| 779 | --[ | |
| 780 | local Bar = Instance.new("Part")
| |
| 781 | Bar.TopSurface = 0 | |
| 782 | Bar.BottomSurface = 0 | |
| 783 | Bar.formFactor = "Symmetric" | |
| 784 | Bar.Size = Vector3.new(1, 1, 1) | |
| 785 | Bar.Transparency = 1 | |
| 786 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
| 787 | Bar.Parent = playa | |
| 788 | local Weld = Instance.new("Weld")
| |
| 789 | Weld.Part0 = Torso | |
| 790 | Weld.Part1 = Bar | |
| 791 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 792 | Weld.Parent = Torso | |
| 793 | --]] | |
| 794 | playa.Parent = Gibs | |
| 795 | local coru = coroutine.wrap(function() | |
| 796 | print(hitz.Name) | |
| 797 | local uno = Instance.new('Part',workspace)
| |
| 798 | local dos = Instance.new('Part',workspace)
| |
| 799 | uno.CFrame = playa:FindFirstChild(heyy).CFrame | |
| 800 | dos.CFrame = kneef.CFrame | |
| 801 | local weld = Instance.new('Weld',kneef)
| |
| 802 | weld.Part0 = playa:FindFirstChild(heyy) | |
| 803 | weld.Part1 = kneef | |
| 804 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
| 805 | uno:Destroy() | |
| 806 | dos:Destroy() | |
| 807 | end) | |
| 808 | coru() | |
| 809 | game.Debris:AddItem(playa, 15) | |
| 810 | end | |
| 811 | end | |
| 812 | ||
| 813 | function checkarms() | |
| 814 | check = coroutine.wrap(function() | |
| 815 | rshould = char.Torso:FindFirstChild("Right Shoulder")
| |
| 816 | lshould = char.Torso:FindFirstChild("Left Shoulder")
| |
| 817 | ||
| 818 | if rshould == nil then | |
| 819 | rightshoulder:Clone().Parent = char.Torso | |
| 820 | end | |
| 821 | if lshould == nil then | |
| 822 | rightshoulder:Clone().Parent = char.Torso | |
| 823 | end | |
| 824 | end) | |
| 825 | check() | |
| 826 | end | |
| 827 | ||
| 828 | mouse.KeyDown:connect(function(k) | |
| 829 | key = k:lower() | |
| 830 | ||
| 831 | if key == "e" and enabled == true and equipped == true then | |
| 832 | if armed == false then | |
| 833 | crarm = Instance.new("Weld", char.Torso)
| |
| 834 | crarm.Part0 = char.Torso | |
| 835 | crarm.Part1 = char["Right Arm"] | |
| 836 | crarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0) | |
| 837 | ||
| 838 | clarm = Instance.new("Weld", char.Torso)
| |
| 839 | clarm.Part0 = char.Torso | |
| 840 | clarm.Part1 = char["Left Arm"] | |
| 841 | clarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0) | |
| 842 | ||
| 843 | enabled = false | |
| 844 | for i = 0, 1, 0.1 do | |
| 845 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 1.5, 0) * CFrame.Angles(3.14, 0, 0), i) | |
| 846 | wait() | |
| 847 | end | |
| 848 | for i, v in pairs(arrow:GetChildren()) do | |
| 849 | v.Transparency = 0 | |
| 850 | end | |
| 851 | feather1.Transparency = 0.25 | |
| 852 | feather2.Transparency = 0.25 | |
| 853 | feather3.Transparency = 0.25 | |
| 854 | feather4.Transparency = 0.25 | |
| 855 | ||
| 856 | warrow.Part0 = char["Right Arm"] | |
| 857 | warrow.C0 = CFrame.new(-0.5, -2.7, -0.2) * CFrame.Angles(-1.575, 0.075, -0.5) | |
| 858 | ||
| 859 | for i = 0, 1, 0.05 do | |
| 860 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.5, 0), i) | |
| 861 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, -0.05, 0), i) | |
| 862 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.6, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i) | |
| 863 | crarm.C0 = crarm.C0:lerp(CFrame.new(-1.35, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575), i) | |
| 864 | wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0), i) | |
| 865 | wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0), i) | |
| 866 | wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0), i) | |
| 867 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 1.5, 0), i) | |
| 868 | wait() | |
| 869 | end | |
| 870 | pullbacksound:Play() | |
| 871 | warrow.Part0 = stringpart | |
| 872 | warrow.C0 = CFrame.new(-0.1, 0, 1.9) * CFrame.Angles(3.15, 0.04, 0) | |
| 873 | for i = 0, 1, 0.025 do | |
| 874 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.5, 0), i) | |
| 875 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, -0.05, 0), i) | |
| 876 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.95, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i) | |
| 877 | crarm.C0 = crarm.C0:lerp(CFrame.new(1, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575), i) | |
| 878 | wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.4, 0, 0), i) | |
| 879 | wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.4, 0, 0), i) | |
| 880 | wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -3) * CFrame.new(0, 0, 0), i) | |
| 881 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, -0.1) * CFrame.Angles(0, 1.5, -0.25), i) | |
| 882 | wait() | |
| 883 | end | |
| 884 | armed = true | |
| 885 | enabled = true | |
| 886 | elseif armed == true and equipped == true then | |
| 887 | enabled = false | |
| 888 | for i = 0,1,0.05 do | |
| 889 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.6, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i) | |
| 890 | crarm.C0 = crarm.C0:lerp(CFrame.new(-1.3, 0.4, -1) * CFrame.Angles(1.575, 0.1, -1.575), i) | |
| 891 | wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0), i) | |
| 892 | wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0), i) | |
| 893 | wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0), i) | |
| 894 | wait() | |
| 895 | end | |
| 896 | warrow.Part0 = char["Right Arm"] | |
| 897 | warrow.C0 = CFrame.new(-0.5, -2.65, -0.2) * CFrame.Angles(-1.575, 0.075, -0.4) | |
| 898 | for i = 0,1,0.05 do | |
| 899 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 1.5, 0) * CFrame.Angles(3.14, 0, 0), i) | |
| 900 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 901 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i) | |
| 902 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 903 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 904 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0), i) | |
| 905 | wait() | |
| 906 | end | |
| 907 | ||
| 908 | for i, v in pairs(arrow:GetChildren()) do | |
| 909 | v.Transparency = 1 | |
| 910 | end | |
| 911 | warrow.Part0 = char.Torso | |
| 912 | warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575) | |
| 913 | ||
| 914 | for i = 0, 1, 0.1 do | |
| 915 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 916 | wait() | |
| 917 | end | |
| 918 | armed = false | |
| 919 | enabled = true | |
| 920 | clarm:Remove() | |
| 921 | crarm:Remove() | |
| 922 | rightshoulder:Clone().Parent = char.Torso | |
| 923 | leftshoulder:Clone().Parent = char.Torso | |
| 924 | checkarms() | |
| 925 | end | |
| 926 | elseif key == "z" then | |
| 927 | if armed == true or enabled == false then return end | |
| 928 | clarm = Instance.new("Weld", char.Torso)
| |
| 929 | clarm.Part0 = char.Torso | |
| 930 | clarm.Part1 = char["Left Arm"] | |
| 931 | clarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0) | |
| 932 | if equipped == false then | |
| 933 | enabled = false | |
| 934 | for i = 0, 1, 0.05 do | |
| 935 | clarm.C0 = clarm.C0:lerp(CFrame.new(-0.5, 0, 0.25) * CFrame.Angles(math.rad(-90), 0, math.rad(75)), i) | |
| 936 | wait() | |
| 937 | end | |
| 938 | whandle.C0 = CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0) | |
| 939 | whandle.Part0 = char["Left Arm"] | |
| 940 | for i = 0, 1, 0.05 do | |
| 941 | clarm.C0 = clarm.C0:lerp(CFrame.new(-2, 0.6, 0) * CFrame.Angles(0, 0, math.rad(-90)), i) | |
| 942 | wait() | |
| 943 | end | |
| 944 | for i = 0, 1, 0.05 do | |
| 945 | clarm.C0 = clarm.C0:lerp(CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0), i) | |
| 946 | wait() | |
| 947 | end | |
| 948 | enabled = true | |
| 949 | equipped = true | |
| 950 | elseif equipped == true then | |
| 951 | if armed == true or enabled == false then return end | |
| 952 | enabled = false | |
| 953 | for i = 0, 1, 0.05 do | |
| 954 | clarm.C0 = clarm.C0:lerp(CFrame.new(-2, 0.6, 0) * CFrame.Angles(0, 0, math.rad(-90)), i) | |
| 955 | wait() | |
| 956 | end | |
| 957 | for i = 0, 1, 0.05 do | |
| 958 | clarm.C0 = clarm.C0:lerp(CFrame.new(-0.5, 0, 0.25) * CFrame.Angles(math.rad(-90), 0, math.rad(75)), i) | |
| 959 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i) | |
| 960 | wait() | |
| 961 | end | |
| 962 | whandle.C0 = CFrame.new(0, 0, 0.6) * CFrame.Angles(0, 0, math.rad(45)) | |
| 963 | whandle.Part0 = char.Torso | |
| 964 | for i = 0, 1, 0.05 do | |
| 965 | clarm.C0 = clarm.C0:lerp(CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0), i) | |
| 966 | wait() | |
| 967 | end | |
| 968 | equipped = false | |
| 969 | enabled = true | |
| 970 | end | |
| 971 | clarm:Remove() | |
| 972 | leftshoulder:Clone().Parent = char.Torso | |
| 973 | end | |
| 974 | end) | |
| 975 | ||
| 976 | mouse.Button1Down:connect(function() | |
| 977 | if armed == false or enabled == false or equipped == false then return end | |
| 978 | firesound:Play() | |
| 979 | enabled = false | |
| 980 | armed = false | |
| 981 | wjoint1.C0 = CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0) | |
| 982 | wjoint2.C0 = CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0) | |
| 983 | wstringpart.C0 = CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0) | |
| 984 | crarm.C0 = CFrame.new(1.2, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575) | |
| 985 | newarrow = arrow:Clone() | |
| 986 | newarrow.Parent = game.Workspace | |
| 987 | newarrow.Name = "flyingarrow" | |
| 988 | newarrow.ArrowBody.CFrame = CFrame.new(newarrow.ArrowBody.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,0,math.pi/1.15) | |
| 989 | char.HumanoidRootPart.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/100,0) | |
| 990 | char.Humanoid.JumpPower = 1 | |
| 991 | char.Humanoid.Jump = true | |
| 992 | local fly = Instance.new('BodyVelocity',newarrow.ArrowBody)
| |
| 993 | fly.Velocity = (newarrow.ArrowBody.CFrame*CFrame.Angles(0,0,math.pi/2)).lookVector*200 | |
| 994 | newarrow.Arrowhead.Touched:connect(function(hit) | |
| 995 | if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
| |
| 996 | velocity(fly) | |
| 997 | newarrow.Arrowhead.CanCollide = true | |
| 998 | game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
| |
| 999 | tone = math.random(1, 3) | |
| 1000 | local sound = Instance.new('Sound',newarrow.Arrowhead)
| |
| 1001 | if tone == 1 then sound.SoundId = "rbxassetid://220833967" end | |
| 1002 | if tone == 2 then sound.SoundId = "rbxassetid://220833976" end | |
| 1003 | if tone == 3 then sound.SoundId = "rbxassetid://220834000" end | |
| 1004 | sound.PlaybackSpeed = 1 | |
| 1005 | sound:Play() | |
| 1006 | newarrow.Arrowhead.Anchored = true | |
| 1007 | hit.Anchored = true | |
| 1008 | if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
| |
| 1009 | hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
| |
| 1010 | end | |
| 1011 | wait() | |
| 1012 | hit.Anchored = false | |
| 1013 | newarrow.Arrowhead.Anchored = false | |
| 1014 | killz(hit.Parent,hit.Name,newarrow.Arrowhead) | |
| 1015 | elseif hit.Parent and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false and hit.Parent.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent.Parent ~= char and hit.Parent.Parent:FindFirstChild('Head') then
| |
| 1016 | velocity(fly) | |
| 1017 | game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
| |
| 1018 | newarrow.Arrowhead.CanCollide = true | |
| 1019 | tone = math.random(1, 3) | |
| 1020 | local sound = Instance.new('Sound',newarrow.Arrowhead)
| |
| 1021 | if tone == 1 then sound.SoundId = "rbxassetid://220833967" end | |
| 1022 | if tone == 2 then sound.SoundId = "rbxassetid://220833976" end | |
| 1023 | if tone == 3 then sound.SoundId = "rbxassetid://220834000" end | |
| 1024 | sound.PlaybackSpeed = 1 | |
| 1025 | sound:Play() | |
| 1026 | newarrow.Arrowhead.Anchored = true | |
| 1027 | hit.Anchored = true | |
| 1028 | if hit.Parent.Parent:FindFirstChildOfClass('Humanoid') then
| |
| 1029 | hit.Parent.Parent:FindFirstChildOfClass('Humanoid').Health = 0
| |
| 1030 | end | |
| 1031 | wait() | |
| 1032 | newarrow.Arrowhead.Anchored = false | |
| 1033 | hit.Anchored = false | |
| 1034 | killz(hit.Parent.Parent,hit.Name,newarrow.Arrowhead) | |
| 1035 | elseif hit.Parent and hit.Parent ~= char and hit.Parent.Parent ~= char and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false then | |
| 1036 | velocity(fly) | |
| 1037 | game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
| |
| 1038 | newarrow.Arrowhead.CanCollide = true | |
| 1039 | local sound = Instance.new('Sound',newarrow.Arrowhead)
| |
| 1040 | sound.SoundId = 'rbxassetid://267585646' | |
| 1041 | sound:Play() | |
| 1042 | end | |
| 1043 | end) | |
| 1044 | ||
| 1045 | for i, v in pairs(arrow:GetChildren()) do | |
| 1046 | v.Transparency = 1 | |
| 1047 | end | |
| 1048 | warrow.Part0 = char.Torso | |
| 1049 | warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575) | |
| 1050 | wait(0.5) | |
| 1051 | for i = 0, 1, 0.05 do | |
| 1052 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1053 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i) | |
| 1054 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1055 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1056 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1057 | wait() | |
| 1058 | end | |
| 1059 | clarm:Remove() | |
| 1060 | crarm:Remove() | |
| 1061 | rightshoulder:Clone().Parent = char.Torso | |
| 1062 | leftshoulder:Clone().Parent = char.Torso | |
| 1063 | checkarms() | |
| 1064 | char.Humanoid.JumpPower = 50 | |
| 1065 | enabled = true | |
| 1066 | end) |