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test fe bow 2.0

Dec 9th, 2020 (edited)
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  1. -- By prostoRobot--
  2. --// SETTINGS \\ --
  3.  
  4. local Fling = true --// Recommended: true
  5. local FlingBlockInvisible = true --// Recommended: false (So you can see the flinging block)
  6. local HighlightFlingBlock = false --// Recommended: true
  7. local FlingHighlightColor = Color3.fromRGB(55,55,255) --// First is R, Second is G, Third is B
  8. local GunHatId = 5555709596 -- // (https://www.roblox.com/catalog/5944291607/RB-Battles-Archer-Pack)
  9. --// GunHatId is the HatId you will use as the gun for the script, you must have the hat equipped.
  10.  
  11.  
  12.  
  13.  
  14. -- // MAIN \\ --
  15.  
  16. local HAT_NAME = game:GetObjects("rbxassetid://"..tostring(GunHatId))[1].Name
  17.  
  18. -- // Uses Mizt's bypass \\ --
  19.  
  20. local Aligns = 0
  21. function Align(Part0,Part1,Position,Rotation)
  22. Aligns = Aligns + 1
  23. local a0,a1 = Instance.new("Attachment",Part0), Instance.new("Attachment",Part1)
  24. a1.Position = Position or Vector3.new()
  25. a1.Rotation = Rotation or Vector3.new()
  26. local ap = Instance.new("AlignPosition", Part0)
  27. ap.Attachment0 = a0
  28. ap.Attachment1 = a1
  29. local ao = Instance.new("AlignOrientation", Part0)
  30. ao.Name = "AO-"..Aligns
  31. ap.Name = "AP-"..Aligns
  32. ao.Attachment0 = a0
  33. ao.Attachment1 = a1
  34. ap.ApplyAtCenterOfMass = true;
  35. ap.MaxForce = 67752;
  36. ap.MaxVelocity = math.huge/9e110;
  37. ap.ReactionForceEnabled = false;
  38. ap.Responsiveness = 200;
  39. ap.RigidityEnabled = false;
  40. ao.MaxAngularVelocity = math.huge/9e110;
  41. ao.MaxTorque = 67752;
  42. ao.PrimaryAxisOnly = false;
  43. ao.ReactionTorqueEnabled = false;
  44. ao.Responsiveness = 200;
  45. ao.RigidityEnabled = false;
  46. return a1
  47. end
  48.  
  49. local HumanoidIsDead = false
  50.  
  51. local Player=game.Players.LocalPlayer
  52. local Character=workspace.non
  53. local bow = Character[HAT_NAME]
  54. local bowHandle = bow.Handle
  55. bowHandle.AccessoryWeld:Destroy()
  56. bowHandle.SpecialMesh:Destroy()
  57. wait()
  58. bowHandle.Parent=workspace
  59. local hum = Character.Humanoid
  60. local LeftArm=Character["Left Arm"]
  61. local LeftLeg=Character["Left Leg"]
  62. local RightArm=Character["Right Arm"]
  63. local RightLeg=Character["Right Leg"]
  64. local Root=Character["HumanoidRootPart"]
  65. local Head=Character["Head"]
  66. local Torso=Character["Torso"]
  67. local Neck=Torso["Neck"]
  68. local mouse = Player:GetMouse()
  69. local walking = false
  70. local jumping = false
  71. local attacking = false
  72. local firsttime = false
  73. local tauntdebounce = false
  74. local position = nil
  75. local MseGuide = true
  76. local running = false
  77. local settime = 0
  78. local sine = 0
  79. local t = 0
  80. local ws = 18
  81. local change = 1
  82. local combo1 = true
  83. local equip = false
  84. local dgs = 75
  85. local combo2 = false
  86. local switch1 = true
  87. local switch2 = false
  88. local firsttime2 = false
  89. local combo3 = false
  90. local gunallowance = false
  91. local shooting = false
  92. local RunSrv = game:GetService("RunService")
  93. local RenderStepped = game:GetService("RunService").RenderStepped
  94. local removeuseless = game:GetService("Debris")
  95.  
  96.  
  97. --[[ C o n t r o l s : Made by Tollonis
  98. E - Draw arrow (press E again to put it back)
  99. Left Click - Fire
  100. Z - Equip/Unequip
  101.  
  102. As always, feel free to DM me with suggestions or bugs. ]]--
  103.  
  104. wait()
  105. player = game.Players.LocalPlayer
  106. char = player.Character
  107. mouse = player:GetMouse()
  108.  
  109. print("WHAT UP")
  110.  
  111. armed = false
  112. canfire = false
  113. enabled = true
  114. equipped = false
  115.  
  116. mouse.Icon = "rbxassetid://311756275"
  117.  
  118. rightshoulder = char.Torso["Right Shoulder"]:Clone()
  119. leftshoulder = char.Torso["Left Shoulder"]:Clone()
  120.  
  121. hed = Instance.new("Weld", char.Torso)
  122. hed.Part0 = char.Torso
  123. hed.Part1 = char.Head
  124. hed.C0 = CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0)
  125.  
  126. tors = Instance.new("Weld", char.HumanoidRootPart)
  127. tors.Part0 = char.HumanoidRootPart
  128. tors.Part1 = char.Torso
  129. tors.C0 = CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0)
  130.  
  131. -- the bow stuff
  132.  
  133. bow = Instance.new("Model")
  134. bow.Parent = game.Workspace
  135. bow.Name = "bow"
  136.  
  137. handle = Instance.new("Part")
  138. handle.CFrame = CFrame.new(Vector3.new(-48.1999893, 2.79998732, -58.2000122)) * CFrame.Angles(-3.1415927410126, 0, -0)
  139. handle.Size = Vector3.new(0.200000003, 1.20000005, 0.200000003)
  140. handle.BrickColor = BrickColor.new("Pine Cone")
  141. handle.Friction = 0.30000001192093
  142. handle.Shape = Enum.PartType.Block
  143. handle.Name = "Handle"
  144. handle.Parent = bow
  145. handle.CanCollide = false
  146.  
  147. leg2 = Instance.new("Part")
  148. leg2.CFrame = CFrame.new(Vector3.new(-48.1999931, 1.25002313, -58.2000008)) * CFrame.Angles(-3.1415927410126, 0, -0)
  149. leg2.Size = Vector3.new(0.200000003, 1.90000021, 0.200000003)
  150. leg2.BrickColor = BrickColor.new("Pine Cone")
  151. leg2.Friction = 0.30000001192093
  152. leg2.Shape = Enum.PartType.Block
  153. leg2.Name = "Leg2"
  154. leg2.Parent = bow
  155. leg2.CanCollide = false
  156.  
  157. cap2 = Instance.new("Part")
  158. cap2.CFrame = CFrame.new(Vector3.new(-48.2000046, 0.300019979, -58.2000008)) * CFrame.Angles(1.5707963705063, 0, -0)
  159. cap2.TopSurface = Enum.SurfaceType.Smooth
  160. cap2.BottomSurface = Enum.SurfaceType.Smooth
  161. cap2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  162. cap2.BrickColor = BrickColor.new("Pine Cone")
  163. cap2.Friction = 0.30000001192093
  164. cap2.Shape = Enum.PartType.Cylinder
  165. cap2.Name = "Cap2"
  166. cap2.Parent = bow
  167. cap2.CanCollide = false
  168.  
  169. joint2 = Instance.new("Part")
  170. joint2.CFrame = CFrame.new(Vector3.new(-48.1999893, 2.19999003, -58.2000237)) * CFrame.Angles(1.5707963705063, 0, -0)
  171. joint2.TopSurface = Enum.SurfaceType.Smooth
  172. joint2.BottomSurface = Enum.SurfaceType.Smooth
  173. joint2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  174. joint2.BrickColor = BrickColor.new("Pine Cone")
  175. joint2.Friction = 0.30000001192093
  176. joint2.Shape = Enum.PartType.Cylinder
  177. joint2.Name = "Joint2"
  178. joint2.Parent = bow
  179. joint2.CanCollide = false
  180.  
  181. joint1 = Instance.new("Part")
  182. joint1.CFrame = CFrame.new(Vector3.new(-48.2000008, 3.39998126, -58.2000275)) * CFrame.Angles(1.5707963705063, 0, -0)
  183. joint1.TopSurface = Enum.SurfaceType.Smooth
  184. joint1.BottomSurface = Enum.SurfaceType.Smooth
  185. joint1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  186. joint1.BrickColor = BrickColor.new("Pine Cone")
  187. joint1.Friction = 0.30000001192093
  188. joint1.Shape = Enum.PartType.Cylinder
  189. joint1.Name = "Joint1"
  190. joint1.Parent = bow
  191. joint1.CanCollide = false
  192.  
  193. leg1 = Instance.new("Part")
  194. leg1.CFrame = CFrame.new(Vector3.new(-48.1999931, 4.35000753, -58.2000122)) * CFrame.Angles(-3.1415927410126, 0, -0)
  195. leg1.Size = Vector3.new(0.200000003, 1.90000021, 0.200000003)
  196. leg1.BrickColor = BrickColor.new("Pine Cone")
  197. leg1.Friction = 0.30000001192093
  198. leg1.Shape = Enum.PartType.Block
  199. leg1.Name = "Leg1"
  200. leg1.Parent = bow
  201. leg1.CanCollide = false
  202.  
  203. cap1 = Instance.new("Part")
  204. cap1.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0)
  205. cap1.TopSurface = Enum.SurfaceType.Smooth
  206. cap1.BottomSurface = Enum.SurfaceType.Smooth
  207. cap1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  208. cap1.BrickColor = BrickColor.new("Pine Cone")
  209. cap1.Friction = 0.30000001192093
  210. cap1.Shape = Enum.PartType.Cylinder
  211. cap1.Name = "Cap1"
  212. cap1.Parent = bow
  213. cap1.CanCollide = false
  214.  
  215. stringpart = Instance.new("Part")
  216. stringpart.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0)
  217. stringpart.TopSurface = Enum.SurfaceType.Smooth
  218. stringpart.BottomSurface = Enum.SurfaceType.Smooth
  219. stringpart.Size = Vector3.new(0.1, 0.1, 0.1)
  220. stringpart.Transparency = 1
  221. stringpart.BrickColor = BrickColor.new("Mid grey")
  222. stringpart.Friction = 0.30000001192093
  223. stringpart.Shape = Enum.PartType.Cylinder
  224. stringpart.Name = "StringAttachment"
  225. stringpart.Parent = bow
  226. stringpart.CanCollide = false
  227.  
  228. arrow = Instance.new("Model")
  229. arrow.Parent = game.Workspace
  230. arrow.Name = "arrow"
  231.  
  232. feather1 = Instance.new("WedgePart")
  233. feather1.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.90000844, -56.1500168)) * CFrame.Angles(-0, 0, -0)
  234. feather1.TopSurface = Enum.SurfaceType.Smooth
  235. feather1.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952)
  236. feather1.BrickColor = BrickColor.new("Crimson")
  237. feather1.Friction = 0.30000001192093
  238. feather1.Name = "Feather"
  239. feather1.Parent = arrow
  240. feather1.CanCollide = false
  241. feather1.Transparency = 1
  242.  
  243. feather2 = Instance.new("WedgePart")
  244. feather2.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.50003171, -56.1500168)) * CFrame.Angles(-0, 0, -3.1415927410126)
  245. feather2.TopSurface = Enum.SurfaceType.Smooth
  246. feather2.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952)
  247. feather2.BrickColor = BrickColor.new("Crimson")
  248. feather2.Friction = 0.30000001192093
  249. feather2.Name = "Feather"
  250. feather2.Parent = arrow
  251. feather2.CanCollide = false
  252. feather2.Transparency = 1
  253.  
  254. arrowhead = Instance.new("WedgePart")
  255. arrowhead.CFrame = CFrame.new(Vector3.new(-48.2999992, 2.80002427, -59.4500008)) * CFrame.Angles(-0, 0, -0)
  256. arrowhead.TopSurface = Enum.SurfaceType.Smooth
  257. arrowhead.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952)
  258. arrowhead.Friction = 0.30000001192093
  259. arrowhead.Name = "Arrowhead"
  260. arrowhead.Parent = arrow
  261. arrowhead.CanCollide = false
  262. arrowhead.Transparency = 1
  263.  
  264. arrowcap = Instance.new("Part")
  265. arrowcap.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0)
  266. arrowcap.TopSurface = Enum.SurfaceType.Smooth
  267. arrowcap.BottomSurface = Enum.SurfaceType.Smooth
  268. arrowcap.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  269. arrowcap.BrickColor = BrickColor.new("Dirt brown")
  270. arrowcap.Friction = 0.30000001192093
  271. arrowcap.Shape = Enum.PartType.Cylinder
  272. arrowcap.Name = "ArrowCap"
  273. arrowcap.Parent = arrow
  274. arrowcap.CanCollide = false
  275. arrowcap.Transparency = 1
  276.  
  277. arrowbody = Instance.new("Part")
  278. arrowbody.CFrame = CFrame.new(Vector3.new(0, 3, 0)) * CFrame.Angles(-0, 0, -0)
  279. arrowbody.Size = Vector3.new(0.200000003, 0.200000003, 3.60000014)
  280. arrowbody.BrickColor = BrickColor.new("Dirt brown")
  281. arrowbody.Friction = 0.30000001192093
  282. arrowbody.Shape = Enum.PartType.Block
  283. arrowbody.Name = "ArrowBody"
  284. arrowbody.Parent = arrow
  285. arrowbody.CanCollide = false
  286. arrowbody.Transparency = 1
  287.  
  288. feather3 = Instance.new("WedgePart")
  289. feather3.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.50004983, -55.9500198)) * CFrame.Angles(-0, 0, -3.1415927410126)
  290. feather3.TopSurface = Enum.SurfaceType.Smooth
  291. feather3.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952)
  292. feather3.BrickColor = BrickColor.new("Crimson")
  293. feather3.Friction = 0.30000001192093
  294. feather3.Name = "Feather"
  295. feather3.Parent = arrow
  296. feather3.CanCollide = false
  297. feather3.Transparency = 1
  298.  
  299. feather4 = Instance.new("WedgePart")
  300. feather4.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.90003037, -55.9500198)) * CFrame.Angles(-0, 0, -0)
  301. feather4.TopSurface = Enum.SurfaceType.Smooth
  302. feather4.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952)
  303. feather4.BrickColor = BrickColor.new("Crimson")
  304. feather4.Friction = 0.30000001192093
  305. feather4.Name = "Feather"
  306. feather4.Parent = arrow
  307. feather4.CanCollide = false
  308. feather4.Transparency = 1
  309.  
  310. -- the welds
  311.  
  312. whandle = Instance.new("Weld", char["Left Arm"])
  313. whandle.Part0 = char.Torso
  314. whandle.Part1 = handle
  315. whandle.C0 = CFrame.new(0, 0, 0.6) * CFrame.Angles(0, 0, math.rad(45))
  316.  
  317. wstringpart = Instance.new("Weld", handle)
  318. wstringpart.Part0 = handle
  319. wstringpart.Part1 = stringpart
  320. wstringpart.C0 = CFrame.new(0, -0.3, -0.3) * CFrame.new(0, 0, 0)
  321.  
  322. wjoint1 = Instance.new("Weld", handle)
  323. wjoint1.Part0 = handle
  324. wjoint1.Part1 = joint1
  325. wjoint1.C0 = CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0)
  326.  
  327. wjoint2 = Instance.new("Weld", handle)
  328. wjoint2.Part0 = handle
  329. wjoint2.Part1 = joint2
  330. wjoint2.C0 = CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0)
  331.  
  332. wleg1 = Instance.new("Weld", joint1)
  333. wleg1.Part0 = joint1
  334. wleg1.Part1 = leg1
  335. wleg1.C0 = CFrame.new(0, 0.95, 0) * CFrame.Angles(0, 0, 0)
  336.  
  337. wleg2 = Instance.new("Weld", joint2)
  338. wleg2.Part0 = joint2
  339. wleg2.Part1 = leg2
  340. wleg2.C0 = CFrame.new(0, -0.95, 0) * CFrame.Angles(0, 0, 0)
  341.  
  342. wcap1 = Instance.new("Weld", leg1)
  343. wcap1.Part0 = leg1
  344. wcap1.Part1 = cap1
  345. wcap1.C0 = CFrame.new(0, 0.95, 0) * CFrame.Angles(0, 0, 0)
  346.  
  347. wcap2 = Instance.new("Weld", leg2)
  348. wcap2.Part0 = leg2
  349. wcap2.Part1 = cap2
  350. wcap2.C0 = CFrame.new(0, -0.95, 0) * CFrame.Angles(0, 0, 0)
  351.  
  352. cap1att = Instance.new("Attachment", cap1)
  353. cap1att.Position = Vector3.new(0, 0, -0.05)
  354. cap2att = Instance.new("Attachment", cap2)
  355. cap2att.Position = Vector3.new(0, 0, -0.05)
  356. stringatt = Instance.new("Attachment", stringpart)
  357. stringp1 = Instance.new("RodConstraint", stringpart)
  358. stringp1.Color = BrickColor.new("Mid grey")
  359. stringp1.Visible = true
  360. stringp1.Attachment0 = stringatt
  361. stringp1.Attachment1 = cap1att
  362. stringp2 = Instance.new("RodConstraint", stringpart)
  363. stringp2.Color = BrickColor.new("Mid grey")
  364. stringp2.Visible = true
  365. stringp2.Attachment0 = stringatt
  366. stringp2.Attachment1 = cap2att
  367.  
  368. warrowhead1 = Instance.new("Weld", arrowbody)
  369. warrowhead1.Part0 = arrowbody
  370. warrowhead1.Part1 = arrowhead
  371. warrowhead1.C0 = CFrame.new(0, 0, -1.95)
  372.  
  373. wfeather1 = Instance.new("Weld", arrowbody)
  374. wfeather1.Part0 = arrowbody
  375. wfeather1.Part1 = feather1
  376. wfeather1.C0 = CFrame.new(0, 0.2, 1.45)
  377.  
  378. wfeather2 = Instance.new("Weld", arrowbody)
  379. wfeather2.Part0 = arrowbody
  380. wfeather2.Part1 = feather2
  381. wfeather2.C0 = CFrame.new(0, 0.2, 1.4)
  382.  
  383. wfeather3 = Instance.new("Weld", arrowbody)
  384. wfeather3.Part0 = arrowbody
  385. wfeather3.Part1 = feather3
  386. wfeather3.C0 = CFrame.new(0, -0.2, 1.45) * CFrame.Angles(0, 0, 3.15)
  387.  
  388. wfeather4 = Instance.new("Weld", arrowbody)
  389. wfeather4.Part0 = arrowbody
  390. wfeather4.Part1 = feather4
  391. wfeather4.C0 = CFrame.new(0, -0.2, 1.4) * CFrame.Angles(0, 0, 3.15)
  392.  
  393. warrow = Instance.new("Weld", char.Torso)
  394. warrow.Part0 = char.Torso
  395. warrow.Part1 = arrowbody
  396. warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575)
  397.  
  398. warrowcap = Instance.new("Weld", arrowbody)
  399. warrowcap.Part0 = arrowbody
  400. warrowcap.Part1 = arrowcap
  401. warrowcap.C0 = CFrame.new(0, 0, 1.8)
  402.  
  403. -- sounds
  404.  
  405. pullbacksound = Instance.new("Sound", handle)
  406. pullbacksound.SoundId = "rbxassetid://609348868"
  407.  
  408. firesound = Instance.new("Sound", handle)
  409. firesound.SoundId = "rbxassetid://609348009"
  410. firesound.PlaybackSpeed = 1.05
  411.  
  412. function velocity(v)
  413. print("killvel")
  414. vel = coroutine.wrap(function()
  415. wait(0.05)
  416. v:Remove()
  417. end)
  418. vel()
  419. end
  420.  
  421. function killz(playa,hitz,kneef)
  422. local heyy = hitz
  423. if hitz == "Right Arm" then
  424. local Limb = playa:FindFirstChild("Right Arm")
  425. local ters = playa:FindFirstChild('Torso')
  426. if Limb and ters then
  427. if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end
  428. for i,v in pairs(Limb:GetChildren()) do
  429. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
  430. v:Destroy()
  431. end
  432. end
  433. Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0)
  434. local Joint = Instance.new("Glue")
  435. Joint.Name = "RightShoulder"
  436. Joint.Part0 = ters
  437. Joint.Part1 = Limb
  438. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  439. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  440. Joint.Parent = ters
  441.  
  442. local B = Instance.new("Part")
  443. B.TopSurface = 0
  444. B.BottomSurface = 0
  445. B.formFactor = "Symmetric"
  446. B.Size = Vector3.new(1, 1, 1)
  447. B.Transparency = 1
  448. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  449. B.Parent = playa
  450. local W = Instance.new("Weld")
  451. W.Part0 = Limb
  452. W.Part1 = B
  453. W.C0 = CFrame.new(0, -0.5, 0)
  454. W.Parent = Limb
  455. local coru = coroutine.wrap(function()
  456. local uno = Instance.new('Part',workspace)
  457. local dos = Instance.new('Part',workspace)
  458. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  459. dos.CFrame = kneef.CFrame
  460. local weld = Instance.new('Weld',kneef)
  461. weld.Part0 = playa:FindFirstChild(hitz)
  462. weld.Part1 = kneef
  463. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  464. uno:Destroy()
  465. dos:Destroy()
  466. end)
  467. coru()
  468. end
  469. elseif hitz == "Left Arm" then
  470. local Limb = playa:FindFirstChild("Left Arm")
  471. local ters = playa:FindFirstChild('Torso')
  472. if Limb and ters then
  473. if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end
  474. for i,v in pairs(Limb:GetChildren()) do
  475. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
  476. v:Destroy()
  477. end
  478. end
  479. Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0)
  480. local Joint = Instance.new("Glue")
  481. Joint.Name = "LeftShoulder"
  482. Joint.Part0 = ters
  483. Joint.Part1 = Limb
  484. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  485. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  486. Joint.Parent = ters
  487.  
  488. local B = Instance.new("Part")
  489. B.TopSurface = 0
  490. B.BottomSurface = 0
  491. B.formFactor = "Symmetric"
  492. B.Size = Vector3.new(1, 1, 1)
  493. B.Transparency = 1
  494. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  495. B.Parent = playa
  496. local W = Instance.new("Weld")
  497. W.Part0 = ters
  498. W.Part1 = B
  499. W.C0 = CFrame.new(0, -0.5, 0)
  500. W.Parent = Limb
  501. local coru = coroutine.wrap(function()
  502. local uno = Instance.new('Part',workspace)
  503. local dos = Instance.new('Part',workspace)
  504. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  505. dos.CFrame = kneef.CFrame
  506. local weld = Instance.new('Weld',kneef)
  507. weld.Part0 = playa:FindFirstChild(hitz)
  508. weld.Part1 = kneef
  509. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  510. uno:Destroy()
  511. dos:Destroy()
  512. end)
  513. coru()
  514. end
  515. elseif hitz == "Right Leg" then
  516. local Limb = playa:FindFirstChild("Right Leg")
  517. local ters = playa:FindFirstChild('Torso')
  518. if Limb and ters then
  519. if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end
  520. for i,v in pairs(Limb:GetChildren()) do
  521. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
  522. v:Destroy()
  523. end
  524. end
  525. Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
  526. local Joint = Instance.new("Glue")
  527. Joint.Name = "Right Hip"
  528. Joint.Part0 = ters
  529. Joint.Part1 = Limb
  530. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  531. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  532. Joint.Parent = ters
  533. local B = Instance.new("Part")
  534. B.TopSurface = 0
  535. B.BottomSurface = 0
  536. B.formFactor = "Symmetric"
  537. B.Size = Vector3.new(1, 1, 1)
  538. B.Transparency = 1
  539. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  540. B.Parent = playa
  541. local W = Instance.new("Weld")
  542. W.Part0 = Limb
  543. W.Part1 = B
  544. W.C0 = CFrame.new(0, -0.5, 0)
  545. W.Parent = Limb
  546. local coru = coroutine.wrap(function()
  547. local uno = Instance.new('Part',workspace)
  548. local dos = Instance.new('Part',workspace)
  549. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  550. dos.CFrame = kneef.CFrame
  551. local weld = Instance.new('Weld',kneef)
  552. weld.Part0 = playa:FindFirstChild(hitz)
  553. weld.Part1 = kneef
  554. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  555. uno:Destroy()
  556. dos:Destroy()
  557. if playa:FindFirstChild('HumanoidRootPart') then
  558. if playa.HumanoidRootPart:FindFirstChild('RootJoint') then
  559. playa.HumanoidRootPart:FindFirstChild('RootJoint'):Destroy()
  560. wait()
  561. end
  562. while playa.HumanoidRootPart:FindFirstChild('RootJoint') do
  563. wait()
  564. end
  565. playa:FindFirstChild('HumanoidRootPart'):Destroy()
  566. end
  567. end)
  568. coru()
  569. end
  570. elseif hitz == "Left Leg" then
  571. local Limb = playa:FindFirstChild("Left Leg")
  572. local ters = playa:FindFirstChild('Torso')
  573. if Limb and ters then
  574. if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end
  575. for i,v in pairs(Limb:GetChildren()) do
  576. if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
  577. v:Destroy()
  578. end
  579. end
  580. Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
  581. Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0)
  582. local Joint = Instance.new("Glue")
  583. Joint.Name = "LeftHip"
  584. Joint.Part0 = ters
  585. Joint.Part1 = Limb
  586. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  587. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  588. Joint.Parent = ters
  589.  
  590. local B = Instance.new("Part")
  591. B.TopSurface = 0
  592. B.BottomSurface = 0
  593. B.formFactor = "Symmetric"
  594. B.Size = Vector3.new(1, 1, 1)
  595. B.Transparency = 1
  596. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  597. B.Parent = playa
  598. local W = Instance.new("Weld")
  599. W.Part0 = Limb
  600. W.Part1 = B
  601. W.C0 = CFrame.new(0, -0.5, 0)
  602. W.Parent = Limb
  603. Limb.CanCollide = false
  604. local coru = coroutine.wrap(function()
  605. local uno = Instance.new('Part',workspace)
  606. local dos = Instance.new('Part',workspace)
  607. uno.CFrame = playa:FindFirstChild(hitz).CFrame
  608. dos.CFrame = kneef.CFrame
  609. local weld = Instance.new('Weld',kneef)
  610. weld.Part0 = playa:FindFirstChild(hitz)
  611. weld.Part1 = kneef
  612. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  613. uno:Destroy()
  614. dos:Destroy()
  615. if playa:FindFirstChild('HumanoidRootPart') then
  616. if playa.HumanoidRootPart:FindFirstChild('RootJoint') then
  617. playa.HumanoidRootPart:FindFirstChild('RootJoint'):Destroy()
  618. end
  619. while playa.HumanoidRootPart:FindFirstChild('RootJoint') do
  620. wait()
  621. end
  622. playa:FindFirstChild('HumanoidRootPart'):Destroy()
  623. end
  624. end)
  625. coru()
  626. end
  627. else
  628. local playa2 = playa
  629. playa.Archivable = true
  630. local playa = playa:Clone()
  631. playa.Archivable = false
  632. playa2:Destroy()
  633. playa.Parent = workspace
  634. local Gibs = game.Workspace
  635. local Torso = playa.Torso
  636. local Head = playa:FindFirstChild("Head")
  637. local function Scan(ch)
  638. local e
  639. for e = 1,#ch do
  640. Scan(ch[e]:GetChildren())
  641. if (ch[e].ClassName == "Weld" and ch[e].Part1.Name ~= 'Projectile') or ch[e].ClassName == "Motor6D" then
  642. ch[e]:remove()
  643. end
  644. end
  645. end
  646. Scan(playa:GetChildren())
  647. if playa:FindFirstChild('HumanoidRootPart') then
  648. playa:FindFirstChild('HumanoidRootPart'):Destroy()
  649. end
  650. local hum2 = playa:FindFirstChildOfClass("Humanoid")
  651.  
  652.  
  653. if hum2 ~= nil then
  654. hum2.Name = "Humanoid2"
  655. hum2.PlatformStand = true
  656. hum2.Health = 0
  657. end
  658. local ch = playa:GetChildren()
  659. local i
  660. for i = 1,#ch do
  661. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  662. ch[i]:remove()
  663. end
  664. end
  665.  
  666. if Head then
  667. local Neck = Instance.new("Weld")
  668. Neck.Name = "Neck"
  669. Neck.Part0 = Torso
  670. Neck.Part1 = Head
  671. Neck.C0 = CFrame.new(0, 1.5, 0)
  672. Neck.C1 = CFrame.new()
  673. Neck.Parent = Torso
  674. end
  675. local Limb = playa:FindFirstChild("Right Arm")
  676. if Limb then
  677.  
  678. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  679. local Joint = Instance.new("Glue")
  680. Joint.Name = "RightShoulder"
  681. Joint.Part0 = Torso
  682. Joint.Part1 = Limb
  683. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  684. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  685. Joint.Parent = Torso
  686.  
  687. local B = Instance.new("Part")
  688. B.TopSurface = 0
  689. B.BottomSurface = 0
  690. B.formFactor = "Symmetric"
  691. B.Size = Vector3.new(1, 1, 1)
  692. B.Transparency = 1
  693. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  694. B.Parent = playa
  695. local W = Instance.new("Weld")
  696. W.Part0 = Limb
  697. W.Part1 = B
  698. W.C0 = CFrame.new(0, -0.5, 0)
  699. W.Parent = Limb
  700. end
  701. local Limb = playa:FindFirstChild("Left Arm")
  702. if Limb then
  703.  
  704. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  705. local Joint = Instance.new("Glue")
  706. Joint.Name = "LeftShoulder"
  707. Joint.Part0 = Torso
  708. Joint.Part1 = Limb
  709. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  710. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  711. Joint.Parent = Torso
  712.  
  713. local B = Instance.new("Part")
  714. B.TopSurface = 0
  715. B.BottomSurface = 0
  716. B.formFactor = "Symmetric"
  717. B.Size = Vector3.new(1, 1, 1)
  718. B.Transparency = 1
  719. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  720. B.Parent = playa
  721. local W = Instance.new("Weld")
  722. W.Part0 = Limb
  723. W.Part1 = B
  724. W.C0 = CFrame.new(0, -0.5, 0)
  725. W.Parent = Limb
  726. end
  727. local Limb = playa:FindFirstChild("Right Leg")
  728. if Limb then
  729.  
  730. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  731. local Joint = Instance.new("Glue")
  732. Joint.Name = "RightHip"
  733. Joint.Part0 = Torso
  734. Joint.Part1 = Limb
  735. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  736. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  737. Joint.Parent = Torso
  738.  
  739. local B = Instance.new("Part")
  740. B.TopSurface = 0
  741. B.BottomSurface = 0
  742. B.formFactor = "Symmetric"
  743. B.Size = Vector3.new(1, 1, 1)
  744. B.Transparency = 1
  745. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  746. B.Parent = playa
  747. local W = Instance.new("Weld")
  748. W.Part0 = Limb
  749. W.Part1 = B
  750. W.C0 = CFrame.new(0, -0.5, 0)
  751. W.Parent = Limb
  752. end
  753. local Limb = playa:FindFirstChild("Left Leg")
  754. if Limb then
  755.  
  756. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  757. local Joint = Instance.new("Glue")
  758. Joint.Name = "LeftHip"
  759. Joint.Part0 = Torso
  760. Joint.Part1 = Limb
  761. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  762. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  763. Joint.Parent = Torso
  764.  
  765. local B = Instance.new("Part")
  766. B.TopSurface = 0
  767. B.BottomSurface = 0
  768. B.formFactor = "Symmetric"
  769. B.Size = Vector3.new(1, 1, 1)
  770. B.Transparency = 1
  771. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  772. B.Parent = playa
  773. local W = Instance.new("Weld")
  774. W.Part0 = Limb
  775. W.Part1 = B
  776. W.C0 = CFrame.new(0, -0.5, 0)
  777. W.Parent = Limb
  778. end
  779. --[
  780. local Bar = Instance.new("Part")
  781. Bar.TopSurface = 0
  782. Bar.BottomSurface = 0
  783. Bar.formFactor = "Symmetric"
  784. Bar.Size = Vector3.new(1, 1, 1)
  785. Bar.Transparency = 1
  786. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  787. Bar.Parent = playa
  788. local Weld = Instance.new("Weld")
  789. Weld.Part0 = Torso
  790. Weld.Part1 = Bar
  791. Weld.C0 = CFrame.new(0, 0.5, 0)
  792. Weld.Parent = Torso
  793. --]]
  794. playa.Parent = Gibs
  795. local coru = coroutine.wrap(function()
  796. print(hitz.Name)
  797. local uno = Instance.new('Part',workspace)
  798. local dos = Instance.new('Part',workspace)
  799. uno.CFrame = playa:FindFirstChild(heyy).CFrame
  800. dos.CFrame = kneef.CFrame
  801. local weld = Instance.new('Weld',kneef)
  802. weld.Part0 = playa:FindFirstChild(heyy)
  803. weld.Part1 = kneef
  804. weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
  805. uno:Destroy()
  806. dos:Destroy()
  807. end)
  808. coru()
  809. game.Debris:AddItem(playa, 15)
  810. end
  811. end
  812.  
  813. function checkarms()
  814. check = coroutine.wrap(function()
  815. rshould = char.Torso:FindFirstChild("Right Shoulder")
  816. lshould = char.Torso:FindFirstChild("Left Shoulder")
  817.  
  818. if rshould == nil then
  819. rightshoulder:Clone().Parent = char.Torso
  820. end
  821. if lshould == nil then
  822. rightshoulder:Clone().Parent = char.Torso
  823. end
  824. end)
  825. check()
  826. end
  827.  
  828. mouse.KeyDown:connect(function(k)
  829. key = k:lower()
  830.  
  831. if key == "e" and enabled == true and equipped == true then
  832. if armed == false then
  833. crarm = Instance.new("Weld", char.Torso)
  834. crarm.Part0 = char.Torso
  835. crarm.Part1 = char["Right Arm"]
  836. crarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
  837.  
  838. clarm = Instance.new("Weld", char.Torso)
  839. clarm.Part0 = char.Torso
  840. clarm.Part1 = char["Left Arm"]
  841. clarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0)
  842.  
  843. enabled = false
  844. for i = 0, 1, 0.1 do
  845. crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 1.5, 0) * CFrame.Angles(3.14, 0, 0), i)
  846. wait()
  847. end
  848. for i, v in pairs(arrow:GetChildren()) do
  849. v.Transparency = 0
  850. end
  851. feather1.Transparency = 0.25
  852. feather2.Transparency = 0.25
  853. feather3.Transparency = 0.25
  854. feather4.Transparency = 0.25
  855.  
  856. warrow.Part0 = char["Right Arm"]
  857. warrow.C0 = CFrame.new(-0.5, -2.7, -0.2) * CFrame.Angles(-1.575, 0.075, -0.5)
  858.  
  859. for i = 0, 1, 0.05 do
  860. tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.5, 0), i)
  861. whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, -0.05, 0), i)
  862. clarm.C0 = clarm.C0:lerp(CFrame.new(-1.6, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i)
  863. crarm.C0 = crarm.C0:lerp(CFrame.new(-1.35, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575), i)
  864. wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0), i)
  865. wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0), i)
  866. wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0), i)
  867. hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 1.5, 0), i)
  868. wait()
  869. end
  870. pullbacksound:Play()
  871. warrow.Part0 = stringpart
  872. warrow.C0 = CFrame.new(-0.1, 0, 1.9) * CFrame.Angles(3.15, 0.04, 0)
  873. for i = 0, 1, 0.025 do
  874. tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.5, 0), i)
  875. whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, -0.05, 0), i)
  876. clarm.C0 = clarm.C0:lerp(CFrame.new(-1.95, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i)
  877. crarm.C0 = crarm.C0:lerp(CFrame.new(1, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575), i)
  878. wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.4, 0, 0), i)
  879. wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.4, 0, 0), i)
  880. wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -3) * CFrame.new(0, 0, 0), i)
  881. hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, -0.1) * CFrame.Angles(0, 1.5, -0.25), i)
  882. wait()
  883. end
  884. armed = true
  885. enabled = true
  886. elseif armed == true and equipped == true then
  887. enabled = false
  888. for i = 0,1,0.05 do
  889. clarm.C0 = clarm.C0:lerp(CFrame.new(-1.6, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i)
  890. crarm.C0 = crarm.C0:lerp(CFrame.new(-1.3, 0.4, -1) * CFrame.Angles(1.575, 0.1, -1.575), i)
  891. wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0), i)
  892. wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0), i)
  893. wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0), i)
  894. wait()
  895. end
  896. warrow.Part0 = char["Right Arm"]
  897. warrow.C0 = CFrame.new(-0.5, -2.65, -0.2) * CFrame.Angles(-1.575, 0.075, -0.4)
  898. for i = 0,1,0.05 do
  899. crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 1.5, 0) * CFrame.Angles(3.14, 0, 0), i)
  900. tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i)
  901. whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i)
  902. clarm.C0 = clarm.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
  903. crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
  904. hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0), i)
  905. wait()
  906. end
  907.  
  908. for i, v in pairs(arrow:GetChildren()) do
  909. v.Transparency = 1
  910. end
  911. warrow.Part0 = char.Torso
  912. warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575)
  913.  
  914. for i = 0, 1, 0.1 do
  915. crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
  916. wait()
  917. end
  918. armed = false
  919. enabled = true
  920. clarm:Remove()
  921. crarm:Remove()
  922. rightshoulder:Clone().Parent = char.Torso
  923. leftshoulder:Clone().Parent = char.Torso
  924. checkarms()
  925. end
  926. elseif key == "z" then
  927. if armed == true or enabled == false then return end
  928. clarm = Instance.new("Weld", char.Torso)
  929. clarm.Part0 = char.Torso
  930. clarm.Part1 = char["Left Arm"]
  931. clarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0)
  932. if equipped == false then
  933. enabled = false
  934. for i = 0, 1, 0.05 do
  935. clarm.C0 = clarm.C0:lerp(CFrame.new(-0.5, 0, 0.25) * CFrame.Angles(math.rad(-90), 0, math.rad(75)), i)
  936. wait()
  937. end
  938. whandle.C0 = CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0)
  939. whandle.Part0 = char["Left Arm"]
  940. for i = 0, 1, 0.05 do
  941. clarm.C0 = clarm.C0:lerp(CFrame.new(-2, 0.6, 0) * CFrame.Angles(0, 0, math.rad(-90)), i)
  942. wait()
  943. end
  944. for i = 0, 1, 0.05 do
  945. clarm.C0 = clarm.C0:lerp(CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0), i)
  946. wait()
  947. end
  948. enabled = true
  949. equipped = true
  950. elseif equipped == true then
  951. if armed == true or enabled == false then return end
  952. enabled = false
  953. for i = 0, 1, 0.05 do
  954. clarm.C0 = clarm.C0:lerp(CFrame.new(-2, 0.6, 0) * CFrame.Angles(0, 0, math.rad(-90)), i)
  955. wait()
  956. end
  957. for i = 0, 1, 0.05 do
  958. clarm.C0 = clarm.C0:lerp(CFrame.new(-0.5, 0, 0.25) * CFrame.Angles(math.rad(-90), 0, math.rad(75)), i)
  959. whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i)
  960. wait()
  961. end
  962. whandle.C0 = CFrame.new(0, 0, 0.6) * CFrame.Angles(0, 0, math.rad(45))
  963. whandle.Part0 = char.Torso
  964. for i = 0, 1, 0.05 do
  965. clarm.C0 = clarm.C0:lerp(CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0), i)
  966. wait()
  967. end
  968. equipped = false
  969. enabled = true
  970. end
  971. clarm:Remove()
  972. leftshoulder:Clone().Parent = char.Torso
  973. end
  974. end)
  975.  
  976. mouse.Button1Down:connect(function()
  977. if armed == false or enabled == false or equipped == false then return end
  978. firesound:Play()
  979. enabled = false
  980. armed = false
  981. wjoint1.C0 = CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0)
  982. wjoint2.C0 = CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0)
  983. wstringpart.C0 = CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0)
  984. crarm.C0 = CFrame.new(1.2, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575)
  985. newarrow = arrow:Clone()
  986. newarrow.Parent = game.Workspace
  987. newarrow.Name = "flyingarrow"
  988. newarrow.ArrowBody.CFrame = CFrame.new(newarrow.ArrowBody.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,0,math.pi/1.15)
  989. char.HumanoidRootPart.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/100,0)
  990. char.Humanoid.JumpPower = 1
  991. char.Humanoid.Jump = true
  992. local fly = Instance.new('BodyVelocity',newarrow.ArrowBody)
  993. fly.Velocity = (newarrow.ArrowBody.CFrame*CFrame.Angles(0,0,math.pi/2)).lookVector*200
  994. newarrow.Arrowhead.Touched:connect(function(hit)
  995. if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
  996. velocity(fly)
  997. newarrow.Arrowhead.CanCollide = true
  998. game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
  999. tone = math.random(1, 3)
  1000. local sound = Instance.new('Sound',newarrow.Arrowhead)
  1001. if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
  1002. if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
  1003. if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
  1004. sound.PlaybackSpeed = 1
  1005. sound:Play()
  1006. newarrow.Arrowhead.Anchored = true
  1007. hit.Anchored = true
  1008. if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
  1009. hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
  1010. end
  1011. wait()
  1012. hit.Anchored = false
  1013. newarrow.Arrowhead.Anchored = false
  1014. killz(hit.Parent,hit.Name,newarrow.Arrowhead)
  1015. elseif hit.Parent and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false and hit.Parent.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent.Parent ~= char and hit.Parent.Parent:FindFirstChild('Head') then
  1016. velocity(fly)
  1017. game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
  1018. newarrow.Arrowhead.CanCollide = true
  1019. tone = math.random(1, 3)
  1020. local sound = Instance.new('Sound',newarrow.Arrowhead)
  1021. if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
  1022. if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
  1023. if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
  1024. sound.PlaybackSpeed = 1
  1025. sound:Play()
  1026. newarrow.Arrowhead.Anchored = true
  1027. hit.Anchored = true
  1028. if hit.Parent.Parent:FindFirstChildOfClass('Humanoid') then
  1029. hit.Parent.Parent:FindFirstChildOfClass('Humanoid').Health = 0
  1030. end
  1031. wait()
  1032. newarrow.Arrowhead.Anchored = false
  1033. hit.Anchored = false
  1034. killz(hit.Parent.Parent,hit.Name,newarrow.Arrowhead)
  1035. elseif hit.Parent and hit.Parent ~= char and hit.Parent.Parent ~= char and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false then
  1036. velocity(fly)
  1037. game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
  1038. newarrow.Arrowhead.CanCollide = true
  1039. local sound = Instance.new('Sound',newarrow.Arrowhead)
  1040. sound.SoundId = 'rbxassetid://267585646'
  1041. sound:Play()
  1042. end
  1043. end)
  1044.  
  1045. for i, v in pairs(arrow:GetChildren()) do
  1046. v.Transparency = 1
  1047. end
  1048. warrow.Part0 = char.Torso
  1049. warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575)
  1050. wait(0.5)
  1051. for i = 0, 1, 0.05 do
  1052. tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i)
  1053. whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i)
  1054. clarm.C0 = clarm.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
  1055. crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
  1056. hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0), i)
  1057. wait()
  1058. end
  1059. clarm:Remove()
  1060. crarm:Remove()
  1061. rightshoulder:Clone().Parent = char.Torso
  1062. leftshoulder:Clone().Parent = char.Torso
  1063. checkarms()
  1064. char.Humanoid.JumpPower = 50
  1065. enabled = true
  1066. end)
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