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Name:	Seppun Okita   	Rank:    5
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Name: Okami Soh		   	Rank:    3
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Clan:	Imperial    	Exp:     0
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Clan: Wolf			Exp:     0
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School:	Usagi Bushi	Insight: 225
3+
School:	Ronin		Insight: 175
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5
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Father: Usagi Kazuhiro
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Father: Saemon
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Mother: Usagi Chiharu
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Mother: Chizuru
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Spouse: None
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Spouse: N/A
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10
11
Earth: 3
12
Will Power: 3
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Stamina: 3
14
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Fire: 4
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Fire: 3
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Agility: 4
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Agility: 3
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Intelligence: 4
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Intelligence: 3
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Air: 3
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Reflexes: 3
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Awareness: 3
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Water: 4
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Water: 3
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Strength: 4
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Strength: 3
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Perception: 4
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Perception: 3
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Void: 3
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29
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Honor:	2.2
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Honor:	4.5
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Glory:	6.1
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Glory:	1.0
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Status:	1
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Status:	1.0
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Shadowland Taint	0
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Shadowland Taint 0.0	
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Advantages      		   Points	Disadvantages   	Points
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Advantages      			Points	
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     Luck               	      3          Driven                  2		
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Crafty						3
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     Blissful Betrothal (Seppun Chie) 3          Overconfident           3
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Luck						3
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                               		         Phobia (Claustrophobia) 2
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42
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Disadvantages   		Points
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Social Disad: Ronin			3
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Athletics                 4          Str         8k4    Running
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True Love: Izumi			3
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Defense	                  1          Ref         4k3
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Obligation					3
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Hunting                   2          Per         5k3
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Failure of Bushido: Honesty	3	
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Jiujutsu                  2          Agi         6k4
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Cast Out					1
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Kenjutsu                  7          Agi         10k4    Katana
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Bad Fortune: Unknown Enemy	3
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Lore: Kolat    		  2          Int         6k4     
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Compulsion: Gambling		2
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Investigate               3          Per         7k4     Search
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Greedy						3
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Stealth                   3          Agi         7k4	Shadowing			
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Lechery						2			  
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Knives    		  3          Agi	 7k4				
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Intimidation              2          Awa         5k3
54+
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Sleight of Hand           1          Agi         5k4
55+
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Iaijutsu		  1          Ref         4k3				
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Athletics				3			Str		6k3
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Sincerity                 1          Awa         4k3
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Defense					3			Ref		6k3
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Etiquette		  3          Awa         6k3
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Hunting					3			Per		6k3
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Lore: Underworld          1          Int         5k4
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Intimidation			3			Awa		6k3
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War Fan                   3          Agi         7k4
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Kenjutsu				5			Agi		8k3
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Lore: Local (Zakyo Toshi) 1          Int         5k4
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Knives					3			Agi		6k3
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Lore: Maho		  2          Int         6k4
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Kyujutsu				2			Ref		5k3
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Etiquette				2			Awa		5k3		
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Investigation			2			Per		5k3
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66
Outfit
67
Sturdy Clothing
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Daisho
68+
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Tanto
69+
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Magisterial Jitte
70+
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The Blade of Secrets
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Lucky Cricket
72
Bottle of Sake
73
Chopsticks
74
Fishing Net
75
Fan
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Bottle of Water
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Smoking Pipe
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Fishing Pole
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Personal Seal
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Flint and Tinder
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Lantern
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Grapple Hook
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Accessory (Earring)
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Rope (50')
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Small Knife (Non-Combat)
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Spare Kimono and Sandals
81+
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Week's Rations
82+
1 Koku
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Wide-brimmed Straw Hat
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84
85
Initiative: 6k3
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3 koku
86+
87
Armor
88
Light Armor
89
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Initiative: 7k3
90+
Target Number: 20
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Reduction: 3
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Health
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Target Number: 20 (25 when worn)
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Wounds: 57
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Reduction: 0 (3 when worn)
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96
Other Ranks: 6
97
Heal Rate: 9
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Wounds: 51
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Damage
100
101
Katana: 6k2
102
Wakizashi: 
103
Knife: 4k1
104
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Katana: 7km2
105+
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Tanto: 4k1
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107
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School Info
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RANK 3 Kenjutsu: The total of all damage rolls made with a
110+
Rank 1: Strength of My Father-
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sword is increased by 1k0.
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When suffering TN penalties due to wounds, during Reactions stage you can make an Earth roll at TN (5+5xcurrent wound ranks) to ignore wound penalties.
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RANK 5 Kenjutsu: A sword may be readied as a Free Action
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Rank 2: Claws of the Wolf-
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rather than a Simple Action.
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+2k2 to first attack roll of a skirmish against a target I know is guilty of violating Imperial law.
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RANK 3 Investigate: A second attempt to use the Search Emphasis
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Rank 3: Bite of the Wolf-
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may be made without an increase in the original TN
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Simple Action Attacks with Knife and Katana.
118
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RANK 3 Stealth: A character’s Simple Move Actions while using
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Stealth allow him to move a distance equal to his
120+
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Water x 5.
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122
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RANK 3 Etiquette: The character gains an additional +3 Insight
123+
20 Questions:
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above the total normally indicated by his Rings and
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1. He was formerly a true Ronin, but now he is a member of the Wolf clan.
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Skill Ranks.
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2. He is now a member of the Okami family.
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3. He is a bushi, trained for times of war.
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RANK ONE: SPEED OF THE HARE
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The Hare are known for fighting with a speed and agility reminiscent
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4. His appearance is rough, though it's been rougher. He's on the average size for Rokugan, about 5'6", managing to hold on to that despite years of hovering near the edge of starvation. He keeps his hair cut short, not quite monk-level of shorn, but close. Too many incidents where an opponent grabbed him by the hair have left him wary. His face is lean and angular, pointed features giving a distinctive look.
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of the animal for which their clan is named. In any
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situation where you have room to dodge, jump, and otherwise
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5. His primary motivation is to take care of himself and his own. He grew up with only being able to trust family, the rest of his interactions were with those with a mind to cheat or steal or kill.
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maneuver (GM’s discretion), you may add your Athletics Skill
133+
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Rank to your Armor TN except when in the Full Attack or
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6. His mom, who survived the Clan War. His father would also be included if he had survived, but he did not.
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Center stance. Your Water Ring is considered 1 higher for purposes
135+
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of how far you can move with Move actions.
136+
7. His greatest strength is his tenacity and cunning. His background gives him insight into other ways of solving a problem, and unexpected angles to deal with foes. His greatest weakness is lying. Years of dealing with people who approach failure of others with knives in hand has given him a tendency to white lie or shift blame when under pressure.
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RANK TWO: LEAP OF THE HARE
138+
8. He thinks Bushido is a lovely ideal, and wants to be able to live it, but has lived too long without it to fully break from old habits.
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The Hare bushi has learned to strike with a devastating springing
139+
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attack that catches many opponents off guard. If you are
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9. His opinion of his clan is that it has a lot of potential to do good, provided it learns the lessons of the Clan War and takes them to heart.
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in the Full Attack stance, you can leap forward and attack an
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opponent up to 15’ away without taking a Move action. All of
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10. He is not married, but he would like to be.
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your attacks on this Turn must target that opponent.
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11. He has some beef with Great Clans in general, but it's more in an abstract sense, rather than anything concrete. He'd complain about them being idiots in general, but wouldn't really get specific.
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RANK THREE: SWIFT AS LIGHTNING
145+
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The speed and flexibility of the Hare allows him to strike with
146+
12. Toturi, who gave him and his family purpose, and now, a name.
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fearsome rapidity. Your attacks with unarmed strikes, knives,
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or Samurai-keyword weapons are considered Simple Actions.
148+
13. His favorite thing is Biwa music. His least favorite thing is stuck up people.
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RANK FOUR: KICK OF THE HARE
150+
14. No.
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The Hare has learned not only how to strike with speed, but
151+
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also how to dodge and avoid his foes at the same time. You
152+
15. He's less disciplined about his emotions than most samurai.
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may now perform your Rank Two Technique while in the Attack
153+
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stance instead of the Full Attack stance. If you perform
154+
16. Probably yell at him a lot.
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the technique in the Full Attack stance, you may make your
155+
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second attack of the Round against another opponent within
156+
17. They would describe him as tough and dependable.
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15’ of the first opponent.
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18. He wants to set up his family so they don't have to struggle like he did.
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RANK FIVE: REICHIN’S STYLE
159+
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The fi nal lesson of the Hare school is a whirling fl urry of
160+
19. A little, though that's dampened a bit by his great-grandfather being declared a heretic as part of his being kicked out of the Phoenix clan.
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leaps, feints, and attacks that come at the opponent from all
161+
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directions, confusing and disorienting him. You may perform
162+
20. He wants to die at home, in bed, with a bunch of grandchildren mourning him. He'll probably die in a ditch outside of Ryoko Owari Toshi.
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the Feint Maneuver for only 1 Raise, and your damage
163+
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bonus from a successful Feint is not limited to your Insight
164+
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Rank x 5.
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166
Current Age: 25