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1-
--Ok go abuse this. I dare you. Anyways enjoy little brats.
1+
 if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use r/ and not rl/") end
2
local Player,game,owner = owner,game
3-
--[[
3+
local RealPlayer = Player
4-
User: TheDarkRevenant
4+
do
5-
Script: DSSJ3
5+
    print("FE Compatibility code by Mokiros")
6-
Pass: CENSORED
6+
    local rp = RealPlayer
7
    script.Parent = rp.Character
8-
]]
8+
    
9
    --RemoteEvent for communicating
10
    local Event = Instance.new("RemoteEvent")
11
    Event.Name = "UserInput_Event"
12
 
13
    --Fake event to make stuff like Mouse.KeyDown work
14
    local function fakeEvent()
15
        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
16
        t.connect = t.Connect
17
        return t
18
    end
19
 
20
    --Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
22
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25
    end}
26
    --Merged 2 functions into one by checking amount of arguments
27
    CAS.UnbindAction = CAS.BindAction
28
 
29
    --This function will trigger the events that have been :Connect()'ed
30
    local function te(self,ev,...)
31
        local t = m[ev]
32
        if t and t._fakeEvent then
33
            for _,f in pairs(t.Functions) do
34
                f(...)
35
            end
36
        end
37
    end
38
    m.TrigEvent = te
39
    UIS.TrigEvent = te
40
 
41
    Event.OnServerEvent:Connect(function(plr,io)
42
        if plr~=rp then return end
43
        m.Target = io.Target
44
        m.Hit = io.Hit
45
        if not io.isMouse then
46
            local b = io.UserInputState == Enum.UserInputState.Begin
47
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
            end
50
            for _,t in pairs(CAS.Actions) do
51
                for _,k in pairs(t.Keys) do
52
                    if k==io.KeyCode then
53
                        t.Function(t.Name,io.UserInputState,io)
54
                    end
55
                end
56
            end
57
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
        end
60
    end)
61
    Event.Parent = NLS([==[
62
    local Player = game:GetService("Players").LocalPlayer
63
    local Event = script:WaitForChild("UserInput_Event")
64
 
65
    local Mouse = Player:GetMouse()
66
    local UIS = game:GetService("UserInputService")
67
    local input = function(io,a)
68
        if a then return end
69
        --Since InputObject is a client-side instance, we create and pass table instead
70
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
71
    end
72
    UIS.InputBegan:Connect(input)
73
    UIS.InputEnded:Connect(input)
74
 
75
    local h,t
76
    --Give the server mouse data 30 times every second, but only if the values changed
77
    --If player is not moving their mouse, client won't fire events
78
    while wait(1/30) do
79
        if h~=Mouse.Hit or t~=Mouse.Target then
80
            h,t=Mouse.Hit,Mouse.Target
81
            Event:FireServer({isMouse=true,Target=t,Hit=h})
82
        end
83
    end]==],Player.Character)
84
 
85
    ----Sandboxed game object that allows the usage of client-side methods and services
86
    --Real game object
87
    local _rg = game
88
 
89
    --Metatable for fake service
90
    local fsmt = {
91
        __index = function(self,k)
92
            local s = rawget(self,"_RealService")
93
            if s then return s[k] end
94
        end,
95
        __newindex = function(self,k,v)
96
            local s = rawget(self,"_RealService")
97
            if s then s[k]=v end
98
        end,
99
        __call = function(self,...)
100
            local s = rawget(self,"_RealService")
101
            if s then return s(...) end
102
        end
103
    }
104
    local function FakeService(t,RealService)
105
        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
106
        return setmetatable(t,fsmt)
107
    end
108
 
109
    --Fake game object
110
    local g = {
111
        GetService = function(self,s)
112
            return self[s]
113
        end,
114
        Players = FakeService({
115
            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
116
        },"Players"),
117
        UserInputService = FakeService(UIS,"UserInputService"),
118
        ContextActionService = FakeService(CAS,"ContextActionService"),
119
    }
120
    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
121
    g.service = g.GetService
122
    
123
    g.RunService = FakeService({
124
        RenderStepped = _rg:GetService("RunService").Heartbeat,
125
        BindToRenderStep = function(self,name,_,fun)
126
 
127
        end,
128
        UnbindFromRenderStep = function(self,name)
129
            self._btrs[name]:Disconnect()
130
        end,
131
    },"RunService")
132
 
133
    setmetatable(g,{
134
        __index=function(self,s)
135
            return _rg:GetService(s) or typeof(_rg[s])=="function"
136
            and function(_,...)return _rg[s](_rg,...)end or _rg[s]
137
        end,
138
        __newindex = fsmt.__newindex,
139
        __call = fsmt.__call
140
    })
141
    --Changing owner to fake player object to support owner:GetMouse()
142
    game,owner = g,g.Players.LocalPlayer
143
end
144
local p = game.Players.LocalPlayer
145
local char = p.Character
146
local mouse = p:GetMouse()
147
local larm = char["Left Arm"]
148
local rarm = char["Right Arm"]
149
local lleg = char["Left Leg"]
150
local rleg = char["Right Leg"]
151
local hed = char.Head
152
local torso = char.Torso
153
local hum = char.Humanoid
154
local cam = game.Workspace.CurrentCamera
155
local root = char.HumanoidRootPart
156
local deb = false
157
local shot = 0
158
local debris=game:service"Debris"
159
local l = game:GetService("Lighting")
160
local rs = game:GetService("RunService").RenderStepped
161
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
162
math.randomseed(os.time())
163
for i,v in pairs(char:children()) do
164
    if v:IsA("Hat") then
165
        v:Destroy()
166
    end
167
end
168
for i,v in pairs (hed:GetChildren()) do
169
        if v:IsA("Sound") then
170
                v:Destroy()
171
        end
172
end
173
----------------------------------------------------
174
Debounces = {
175
CanAttack = true;
176
NoIdl = false;
177
Slashing = false;
178
Slashed = false;
179
RPunch = false;
180
RPunched = false;
181
LPunch = false;
182
LPunched = false;
183
}
184
local Touche = {char.Name, }
185
----------------------------------------------------
186
hed.face.Texture = "rbxassetid://715616935"
187
char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
188
char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
189
char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
190
char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
191
----------------------------------------------------
192
ypcall(function()
193
char.Shirt:Destroy()
194
char.Pants:Destroy()
195
shirt = Instance.new("Shirt", char)
196
shirt.Name = "Shirt"
197
pants = Instance.new("Pants", char)
198
pants.Name = "Pants"
199
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=684636164"
200
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=0"
201
end)
202
----------------------------------------------------
203
function lerp(a, b, t) -- Linear interpolation
204
        return a + (b - a)*t
205
end
206
207
function slerp(a, b, t) --Spherical interpolation
208
        dot = a:Dot(b)
209
        if dot > 0.99999 or dot < -0.99999 then
210
                return t <= 0.5 and a or b
211
        else
212
                r = math.acos(dot)
213
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
214
        end
215
end
216
217
function matrixInterpolate(a, b, t)
218
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
219
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
220
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
221
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
222
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
223
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
224
        local t = v1:Dot(v2)
225
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
226
                return CFrame.new()
227
        end
228
        return CFrame.new(
229
        v0.x, v0.y, v0.z,
230
        v1.x, v1.y, v1.z,
231
        v2.x, v2.y, v2.z,
232
        v3.x, v3.y, v3.z)
233
end
234
----------------------------------------------------
235
function genWeld(a,b)
236
    local w = Instance.new("Weld",a)
237
    w.Part0 = a
238
    w.Part1 = b
239
    return w
240
end
241
function weld(a, b)
242
    local weld = Instance.new("Weld")
243
    weld.Name = "W"
244
    weld.Part0 = a
245
    weld.Part1 = b
246
    weld.C0 = a.CFrame:inverse() * b.CFrame
247
    weld.Parent = a
248
    return weld;
249
end
250
----------------------------------------------------
251
function Lerp(c1,c2,al)
252
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
253
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
254
for i,v in pairs(com1) do
255
com1[i] = v+(com2[i]-v)*al
256
end
257
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
258
end
259
----------------------------------------------------
260
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
261
local wld = Instance.new("Weld", wp1)
262
wld.Part0 = wp0
263
wld.Part1 = wp1
264
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
265
end
266
----------------------------------------------------
267
function weld5(part0, part1, c0, c1)
268
    weeld=Instance.new("Weld", part0)
269
    weeld.Part0=part0
270
    weeld.Part1=part1
271
    weeld.C0=c0
272
    weeld.C1=c1
273
    return weeld
274
end
275
----------------------------------------------------
276
function HasntTouched(plrname)
277
local ret = true
278
for _, v in pairs(Touche) do
279
if v == plrname then
280
ret = false
281
end
282
end
283
return ret
284
end
285
----------------------------------------------------
286
newWeld(torso, larm, -1.5, 0.5, 0)
287
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
288
newWeld(torso, rarm, 1.5, 0.5, 0)
289
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
290
newWeld(torso, hed, 0, 1.5, 0)
291
newWeld(torso, lleg, -0.5, -1, 0)
292
lleg.Weld.C1 = CFrame.new(0, 1, 0)
293
newWeld(torso, rleg, 0.5, -1, 0)
294
rleg.Weld.C1 = CFrame.new(0, 1, 0)
295
newWeld(root, torso, 0, -1, 0)
296
torso.Weld.C1 = CFrame.new(0, -1, 0)
297
----------------------------------------------------
298
z = Instance.new("Sound", char)
299
z.SoundId = "rbxassetid://336694379"--336694379
300
z.Looped = true
301
z.Pitch = 1
302
z.Volume = 1
303
wait(.1)
304
z:Play()
305
----------------------------------------------------
306
local Transforming = true
307
hum.WalkSpeed = 0
308
local fx = Instance.new("Part",torso)
309
fx.Anchored = true
310
fx.Material = "Neon"
311
fx.CanCollide = false
312
fx.Locked = true
313
fx.Transparency = 1
314
fx.Material = "Neon"
315
fx.Size = Vector3.new(1,1,1)
316
fx.TopSurface = "SmoothNoOutlines"
317
fx.BottomSurface = "SmoothNoOutlines"
318
fx.BrickColor = BrickColor.new("New Yeller")
319
fxm = Instance.new("SpecialMesh",fx)
320
fxm.MeshType = "Sphere"
321
fxm.Scale = Vector3.new(1,1,1)
322
for i = 1, 20 do rs:wait()
323
        fx.Transparency = fx.Transparency - (1/20)
324
        fx.CFrame = torso.CFrame
325
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
326
        rs:wait()
327
end
328
----------------------------------------------------
329
local m = Instance.new("Model")
330
m.Name = "Hair"
331
p1 = Instance.new("Part", m)
332
p1.BrickColor = BrickColor.new("Dirt Brown")
333
p1.FormFactor = Enum.FormFactor.Symmetric
334
p1.Size = Vector3.new(1, 1, 1)
335
p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
336
p1.CanCollide = false
337
p1.Locked = true
338
p1.BottomSurface = Enum.SurfaceType.Smooth
339
p1.TopSurface = Enum.SurfaceType.Smooth
340
b1 = Instance.new("SpecialMesh", p1)
341
b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
342
b1.TextureId = ""
343
b1.MeshType = Enum.MeshType.FileMesh
344
b1.Name = "Mesh"
345
b1.VertexColor = Vector3.new(0, 0, 0)
346
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
347
p2 = Instance.new("Part", m)
348
p2.BrickColor = BrickColor.new("Pastel brown")
349
p2.Transparency = 1
350
p2.Name = "Head"
351
p2.FormFactor = Enum.FormFactor.Symmetric
352
p2.Size = Vector3.new(2, 1, 1)
353
p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
354
p2.CanCollide = false
355
p2.Locked = true
356
p2.TopSurface = Enum.SurfaceType.Smooth
357
b2 = Instance.new("SpecialMesh", p2)
358
b2.MeshType = Enum.MeshType.Head
359
b2.Name = "Mesh"
360
b2.Scale = Vector3.new(1.25, 1.25, 1.25)
361
p3 = Instance.new("Part", m)
362
p3.BrickColor = BrickColor.new("Dirt Brown")
363
p3.FormFactor = Enum.FormFactor.Symmetric
364
p3.Size = Vector3.new(2, 2, 2)
365
p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
366
p3.CanCollide = false
367
p3.Locked = true
368
p3.BottomSurface = Enum.SurfaceType.Smooth
369
p3.TopSurface = Enum.SurfaceType.Smooth
370
b3 = Instance.new("SpecialMesh", p3)
371
b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
372
b3.TextureId = ""
373
b3.MeshType = Enum.MeshType.FileMesh
374
b3.Name = "Mesh"
375
b3.VertexColor = Vector3.new(0, 0, 0)
376
b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
377
p4 = Instance.new("Part", m)
378
p4.BrickColor = BrickColor.new("New Yeller")
379
p4.FormFactor = Enum.FormFactor.Symmetric
380
p4.Size = Vector3.new(1, 1, 1)
381
p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
382
p4.CanCollide = false
383
p4.Locked = true
384
p4.BottomSurface = Enum.SurfaceType.Smooth
385
p4.TopSurface = Enum.SurfaceType.Smooth
386
b4 = Instance.new("SpecialMesh", p4)
387
b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
388
b4.TextureId = ""
389
b4.MeshType = Enum.MeshType.FileMesh
390
b4.Name = "Mesh"
391
b4.VertexColor = Vector3.new(0, 0, 0)
392
p5 = Instance.new("Part", m)
393
p5.BrickColor = BrickColor.new("Dirt Brown")
394
p5.FormFactor = Enum.FormFactor.Symmetric
395
p5.Size = Vector3.new(1, 1, 1)
396
p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
397
p5.CanCollide = false
398
p5.Locked = true
399
p5.BottomSurface = Enum.SurfaceType.Smooth
400
p5.TopSurface = Enum.SurfaceType.Smooth
401
b5 = Instance.new("SpecialMesh", p5)
402
b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
403
b5.TextureId = ""
404
b5.MeshType = Enum.MeshType.FileMesh
405
b5.Name = "Mesh"
406
b5.VertexColor = Vector3.new(0, 0, 0)
407
b5.Scale = Vector3.new(1, 0.899999976, 1)
408
p6 = Instance.new("Part", m)
409
p6.BrickColor = BrickColor.new("Dirt Brown")
410
p6.FormFactor = Enum.FormFactor.Symmetric
411
p6.Size = Vector3.new(1, 1, 1)
412
p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
413
p6.CanCollide = false
414
p6.Locked = true
415
p6.BottomSurface = Enum.SurfaceType.Smooth
416
p6.TopSurface = Enum.SurfaceType.Smooth
417
b6 = Instance.new("SpecialMesh", p6)
418
b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
419
b6.TextureId = ""
420
b6.MeshType = Enum.MeshType.FileMesh
421
b6.Name = "Mesh"
422
b6.VertexColor = Vector3.new(0, 0, 0)
423
p7 = Instance.new("Part", m)
424
p7.BrickColor = BrickColor.new("Dirt Brown")
425
p7.FormFactor = Enum.FormFactor.Symmetric
426
p7.Size = Vector3.new(1, 1, 1)
427
p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
428
p7.CanCollide = false
429
p7.Locked = true
430
p7.BottomSurface = Enum.SurfaceType.Smooth
431
p7.TopSurface = Enum.SurfaceType.Smooth
432
b7 = Instance.new("SpecialMesh", p7)
433
b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
434
b7.TextureId = ""
435
b7.MeshType = Enum.MeshType.FileMesh
436
b7.Name = "Mesh"
437
b7.VertexColor = Vector3.new(0, 0, 0)
438
p8 = Instance.new("Part", m)
439
p8.BrickColor = BrickColor.new("Dirt Brown")
440
p8.FormFactor = Enum.FormFactor.Symmetric
441
p8.Size = Vector3.new(1, 1, 1)
442
p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
443
p8.CanCollide = false
444
p8.Locked = true
445
p8.BottomSurface = Enum.SurfaceType.Smooth
446
p8.TopSurface = Enum.SurfaceType.Smooth
447
b8 = Instance.new("SpecialMesh", p8)
448
b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
449
b8.TextureId = ""
450
b8.MeshType = Enum.MeshType.FileMesh
451
b8.Name = "Mesh"
452
b8.VertexColor = Vector3.new(0, 0, 0)
453
b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
454
p9 = Instance.new("Part", m)
455
p9.BrickColor = BrickColor.new("Dirt Brown")
456
p9.FormFactor = Enum.FormFactor.Symmetric
457
p9.Size = Vector3.new(2, 1, 2)
458
p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
459
p9.CanCollide = false
460
p9.Locked = true
461
p9.BottomSurface = Enum.SurfaceType.Smooth
462
p9.TopSurface = Enum.SurfaceType.Smooth
463
b9 = Instance.new("SpecialMesh", p9)
464
b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
465
b9.TextureId = ""
466
b9.MeshType = Enum.MeshType.FileMesh
467
b9.Name = "Mesh"
468
b9.VertexColor = Vector3.new(0, 0, 0)
469
b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
470
p10 = Instance.new("Part", m)
471
p10.BrickColor = BrickColor.new("Dirt Brown")
472
p10.FormFactor = Enum.FormFactor.Symmetric
473
p10.Size = Vector3.new(1, 1, 1)
474
p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
475
p10.CanCollide = false
476
p10.Locked = true
477
p10.BottomSurface = Enum.SurfaceType.Smooth
478
p10.TopSurface = Enum.SurfaceType.Smooth
479
b10 = Instance.new("SpecialMesh", p10)
480
b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
481
b10.TextureId = ""
482
b10.MeshType = Enum.MeshType.FileMesh
483
b10.Name = "Mesh"
484
b10.VertexColor = Vector3.new(0, 0, 0)
485
b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
486
p11 = Instance.new("Part", m)
487
p11.BrickColor = BrickColor.new("Dirt Brown")
488
p11.FormFactor = Enum.FormFactor.Symmetric
489
p11.Size = Vector3.new(1, 1, 1)
490
p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
491
p11.CanCollide = false
492
p11.Locked = true
493
p11.BottomSurface = Enum.SurfaceType.Smooth
494
p11.TopSurface = Enum.SurfaceType.Smooth
495
b11 = Instance.new("SpecialMesh", p11)
496
b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
497
b11.TextureId = ""
498
b11.MeshType = Enum.MeshType.FileMesh
499
b11.Name = "Mesh"
500
b11.VertexColor = Vector3.new(0, 0, 0)
501
b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
502
p12 = Instance.new("Part", m)
503
p12.BrickColor = BrickColor.new("New Yeller")
504
p12.FormFactor = Enum.FormFactor.Custom
505
p12.Size = Vector3.new(1, 3.5, 1)
506
p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
507
p12.CanCollide = false
508
p12.Locked = true
509
p12.BottomSurface = Enum.SurfaceType.Smooth
510
p12.TopSurface = Enum.SurfaceType.Smooth
511
b12 = Instance.new("SpecialMesh", p12)
512
b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
513
b12.TextureId = ""
514
b12.MeshType = Enum.MeshType.FileMesh
515
b12.Name = "Mesh"
516
b12.VertexColor = Vector3.new(0, 0, 0)
517
b12.Scale = Vector3.new(1, 3, 1.29999995)
518
p13 = Instance.new("Part", m)
519
p13.BrickColor = BrickColor.new("Dirt Brown")
520
p13.FormFactor = Enum.FormFactor.Custom
521
p13.Size = Vector3.new(1, 2, 1)
522
p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
523
p13.CanCollide = false
524
p13.Locked = true
525
p13.BottomSurface = Enum.SurfaceType.Smooth
526
p13.TopSurface = Enum.SurfaceType.Smooth
527
b13 = Instance.new("SpecialMesh", p13)
528
b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
529
b13.TextureId = ""
530
b13.MeshType = Enum.MeshType.FileMesh
531
b13.Name = "Mesh"
532
b13.VertexColor = Vector3.new(0, 0, 0)
533
b13.Scale = Vector3.new(1, 3, 1.29999995)
534
p14 = Instance.new("Part", m)
535
p14.BrickColor = BrickColor.new("Dirt Brown")
536
p14.FormFactor = Enum.FormFactor.Custom
537
p14.Size = Vector3.new(1, 2, 1)
538
p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
539
p14.CanCollide = false
540
p14.Locked = true
541
p14.BottomSurface = Enum.SurfaceType.Smooth
542
p14.TopSurface = Enum.SurfaceType.Smooth
543
b14 = Instance.new("SpecialMesh", p14)
544
b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
545
b14.TextureId = ""
546
b14.MeshType = Enum.MeshType.FileMesh
547
b14.Name = "Mesh"
548
b14.VertexColor = Vector3.new(0, 0, 0)
549
b14.Scale = Vector3.new(1, 3, 1.29999995)
550
p15 = Instance.new("Part", m)
551
p15.BrickColor = BrickColor.new("Dirt Brown")
552
p15.FormFactor = Enum.FormFactor.Custom
553
p15.Size = Vector3.new(1, 2.5, 1)
554
p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
555
p15.CanCollide = false
556
p15.Locked = true
557
p15.BottomSurface = Enum.SurfaceType.Smooth
558
p15.TopSurface = Enum.SurfaceType.Smooth
559
b15 = Instance.new("SpecialMesh", p15)
560
b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
561
b15.TextureId = ""
562
b15.MeshType = Enum.MeshType.FileMesh
563
b15.Name = "Mesh"
564
b15.VertexColor = Vector3.new(0, 0, 0)
565
b15.Scale = Vector3.new(1, 3, 1.29999995)
566
p16 = Instance.new("Part", m)
567
p16.BrickColor = BrickColor.new("Dirt Brown")
568
p16.FormFactor = Enum.FormFactor.Custom
569
p16.Size = Vector3.new(1, 2.5, 1)
570
p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
571
p16.CanCollide = false
572
p16.Locked = true
573
p16.BottomSurface = Enum.SurfaceType.Smooth
574
p16.TopSurface = Enum.SurfaceType.Smooth
575
b16 = Instance.new("SpecialMesh", p16)
576
b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
577
b16.TextureId = ""
578
b16.MeshType = Enum.MeshType.FileMesh
579
b16.Name = "Mesh"
580
b16.VertexColor = Vector3.new(0, 0, 0)
581
b16.Scale = Vector3.new(1, 3, 1.29999995)
582
p17 = Instance.new("Part", m)
583
p17.BrickColor = BrickColor.new("Dirt Brown")
584
p17.FormFactor = Enum.FormFactor.Custom
585
p17.Size = Vector3.new(1, 2.4000001, 1)
586
p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
587
p17.CanCollide = false
588
p17.Locked = true
589
p17.BottomSurface = Enum.SurfaceType.Smooth
590
p17.TopSurface = Enum.SurfaceType.Smooth
591
b17 = Instance.new("SpecialMesh", p17)
592
b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
593
b17.TextureId = ""
594
b17.MeshType = Enum.MeshType.FileMesh
595
b17.Name = "Mesh"
596
b17.VertexColor = Vector3.new(0, 0, 0)
597
b17.Scale = Vector3.new(1, 3, 1.29999995)
598
p18 = Instance.new("Part", m)
599
p18.BrickColor = BrickColor.new("New Yeller")
600
p18.FormFactor = Enum.FormFactor.Custom
601
p18.Size = Vector3.new(2, 2, 2)
602
p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
603
p18.CanCollide = false
604
p18.Locked = true
605
p18.BottomSurface = Enum.SurfaceType.Smooth
606
p18.TopSurface = Enum.SurfaceType.Smooth
607
b18 = Instance.new("SpecialMesh", p18)
608
b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
609
b18.TextureId = ""
610
b18.MeshType = Enum.MeshType.FileMesh
611
b18.Name = "Mesh"
612
b18.VertexColor = Vector3.new(0, 0, 0)
613
b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
614
w1 = Instance.new("Weld", p1)
615
w1.Name = "Head_Weld"
616
w1.Part0 = p1
617
w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
618
w1.Part1 = p2
619
w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
620
w2 = Instance.new("Weld", p2)
621
w2.Name = "Part_Weld"
622
w2.Part0 = p2
623
w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
624
w2.Part1 = p3
625
w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
626
w3 = Instance.new("Weld", p3)
627
w3.Name = "Part_Weld"
628
w3.Part0 = p3
629
w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
630
w3.Part1 = p4
631
w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
632
w4 = Instance.new("Weld", p4)
633
w4.Name = "Part_Weld"
634
w4.Part0 = p4
635
w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
636
w4.Part1 = p5
637
w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
638
w5 = Instance.new("Weld", p5)
639
w5.Name = "Part_Weld"
640
w5.Part0 = p5
641
w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
642
w5.Part1 = p6
643
w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
644
w6 = Instance.new("Weld", p6)
645
w6.Name = "Part_Weld"
646
w6.Part0 = p6
647
w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
648
w6.Part1 = p7
649
w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
650
w7 = Instance.new("Weld", p7)
651
w7.Name = "Part_Weld"
652
w7.Part0 = p7
653
w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
654
w7.Part1 = p8
655
w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
656
w8 = Instance.new("Weld", p8)
657
w8.Name = "Part_Weld"
658
w8.Part0 = p8
659
w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
660
w8.Part1 = p9
661
w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
662
w9 = Instance.new("Weld", p9)
663
w9.Name = "Part_Weld"
664
w9.Part0 = p9
665
w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
666
w9.Part1 = p10
667
w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
668
w10 = Instance.new("Weld", p10)
669
w10.Name = "Part_Weld"
670
w10.Part0 = p10
671
w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
672
w10.Part1 = p11
673
w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
674
w11 = Instance.new("Weld", p11)
675
w11.Name = "Part_Weld"
676
w11.Part0 = p11
677
w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
678
w11.Part1 = p12
679
w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
680
w12 = Instance.new("Weld", p12)
681
w12.Name = "Part_Weld"
682
w12.Part0 = p12
683
w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
684
w12.Part1 = p13
685
w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
686
w13 = Instance.new("Weld", p13)
687
w13.Name = "Part_Weld"
688
w13.Part0 = p13
689
w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
690
w13.Part1 = p14
691
w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
692
w14 = Instance.new("Weld", p14)
693
w14.Name = "Part_Weld"
694
w14.Part0 = p14
695
w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
696
w14.Part1 = p15
697
w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
698
w15 = Instance.new("Weld", p15)
699
w15.Name = "Part_Weld"
700
w15.Part0 = p15
701
w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
702
w15.Part1 = p16
703
w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
704
w16 = Instance.new("Weld", p16)
705
w16.Name = "Part_Weld"
706
w16.Part0 = p16
707
w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
708
w16.Part1 = p17
709
w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
710
w17 = Instance.new("Weld", p17)
711
w17.Name = "Part_Weld"
712
w17.Part0 = p17
713
w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
714
w17.Part1 = p18
715
w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
716
m.Parent = char
717
m:MakeJoints()
718
----------------------------------------------------
719
local cor = Instance.new("Part", char.Hair)
720
cor.Name = "Link"
721
cor.Locked = true
722
cor.BottomSurface = 0
723
cor.CanCollide = false
724
cor.Size = Vector3.new(1, 9, 1)
725
cor.Transparency = 1
726
cor.TopSurface = 0
727
corw = Instance.new("Weld", cor)
728
corw.Part0 = hed
729
corw.Part1 = cor
730
corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
731
corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
732
weld1 = Instance.new("Weld", char.Hair)
733
weld1.Part0 = cor
734
weld1.Part1 = char.Hair.Head
735
weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
736
----------------------------------------------------
737
GroundWave1 = function()
738
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
739
	local Colors = {"New Yeller", "New Yeller"}
740
		local wave = Instance.new("Part", torso)
741
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
742
		wave.Anchored = true
743
		wave.CanCollide = false
744
		wave.Locked = true
745
		wave.Size = Vector3.new(1, 1, 1)
746
		wave.TopSurface = "Smooth"
747
		wave.BottomSurface = "Smooth"
748
		wave.Transparency = 0.35
749
		wave.CFrame = HandCF
750
		wm = Instance.new("SpecialMesh", wave)
751
		wm.MeshId = "rbxassetid://3270017"
752
		coroutine.wrap(function()
753
		for i = 1, 30, 1 do
754
		wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
755
		wave.Size = wm.Scale
756
		wave.CFrame = HandCF
757
		wave.Transparency = i/30
758
		wait()
759
		end
760
		wait()
761
		wave:Destroy()
762
	end)()
763
end
764
----------------------------------------------------
765
GroundWave = function()
766
        if Transforming == true then
767
                local wave = Instance.new("Part", torso)
768
                wave.BrickColor = BrickColor.new("New Yeller")
769
                wave.Anchored = true
770
                wave.CanCollide = false
771
                wave.Locked = true
772
                wave.Size = Vector3.new(1, 1, 1)
773
                wave.TopSurface = "Smooth"
774
                wave.BottomSurface = "Smooth"
775
                wave.Transparency = 0.35
776
                wave.CFrame = fx.CFrame
777
                wm = Instance.new("SpecialMesh", wave)
778
                wm.MeshType = "Sphere"
779
                wm.Scale = Vector3.new(1,1,1)
780
                coroutine.wrap(function()
781
                for i = 1, 18, 1 do
782
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
783
                --wave.Size = wm.Scale
784
                wave.CFrame = fx.CFrame
785
                wave.Transparency = i/14
786
                wait()
787
                end
788
                wait()
789
                wave:Destroy()
790
        end)()
791
        elseif Transforming == false then
792
        wait()
793
        end
794
end
795
796
for i = 1, 100 do rs:wait()
797
        fx.CFrame = torso.CFrame
798
end
799
800
Spawn(function()
801
	while wait(1) do
802
		GroundWave()
803
	end
804
end)
805
806
wait(4)
807
808
Transforming = false
809
810
for i = 1, 20 do rs:wait()
811
        fx.Transparency = fx.Transparency + (1/20)
812
        fx.CFrame = torso.CFrame
813
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
814
        rs:wait()
815
end
816
817
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
818
        local wave = Instance.new("Part", torso)
819
        wave.BrickColor = BrickColor.new("Institutional white")
820
        wave.Anchored = true
821
        wave.CanCollide = false
822
        wave.Locked = true
823
        wave.Size = Vector3.new(1, 1, 1)
824
        wave.TopSurface = "Smooth"
825
        wave.BottomSurface = "Smooth"
826
        wave.Transparency = 0.35
827
        wave.CFrame = HandCF
828
        wm = Instance.new("SpecialMesh", wave)
829
        wm.MeshId = "rbxassetid://3270017"
830
        coroutine.wrap(function()
831
        for i = 1, 14, 1 do
832
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
833
        wave.Size = wm.Scale
834
        wave.CFrame = HandCF
835
        wave.Transparency = i/14
836
        wait()
837
        end
838
        wait()
839
        wave:Destroy()
840
end)()
841
hum.WalkSpeed = 16
842
----------------------------------------------------
843
Blast = function()
844
	local Colors = {"New Yeller", "New Yeller"}
845
		local wave = Instance.new("Part", torso)
846
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
847
		wave.Anchored = true
848
		wave.CanCollide = false
849
		wave.Locked = true
850
		wave.Size = Vector3.new(1, 1, 1)
851
		wave.TopSurface = "Smooth"
852
		wave.BottomSurface = "Smooth"
853
		wave.Transparency = 0.35
854
		wave.CFrame = rarm.CFrame
855
		wm = Instance.new("SpecialMesh", wave)
856
		wm.MeshType = "Sphere"
857
		wm.Scale = Vector3.new(1,1,1)
858
		z = Instance.new("Sound",wave)
859
		z.SoundId = "rbxassetid://237035051"
860
		z.Volume = 1
861
		z.Pitch = .9
862
		z:Play()
863
		coroutine.wrap(function()
864
		for i = 1, 30, 1 do
865
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
866
		--wave.Size = wm.Scale
867
		wave.CFrame = rarm.CFrame
868
		wave.Transparency = (1/14)
869
		rs:wait()
870
		end
871
		rs:wait()
872
		wave:Destroy()
873
		z:Destroy()
874
	end)()
875
end
876
----------------------------------------------------
877
rarm.Touched:connect(function(ht)
878
    hit = ht.Parent
879
    if ht and hit:IsA("Model") then
880
            if hit:FindFirstChild("Humanoid") then
881
                if hit.Name ~= p.Name then
882
                    if Debounces.RPunch == true and Debounces.RPunched == false then
883
                            Debounces.RPunched = true
884
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
885
                                    if Debounces.ks==true then
886
                                    z = Instance.new("Sound",hed)
887
                                    z.SoundId = "rbxassetid://169380525"
888
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
889
                                    z.Volume = 1
890
                                    z:Play()
891
                                    end
892
                            wait(.2)
893
                            Debounces.RPunched = false
894
                    end
895
                end
896
            end
897
    elseif ht and hit:IsA("Hat") then
898
        if hit.Parent.Name ~= p.Name then
899
            if hit.Parent:FindFirstChild("Humanoid") then
900
                   if Debounces.RPunch == true and Debounces.RPunched == false then
901
                            Debounces.RPunched = true
902
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
903
                                    if Debounces.ks==true then
904
                                    z = Instance.new("Sound",hed)
905
                                    z.SoundId = "rbxassetid://169380525"
906
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
907
                                    z.Volume = 1
908
                                    z:Play()
909
                                    end
910
                            wait(.2)
911
                Debounces.RPunched = false
912
                                end
913
            end
914
        end
915
    end
916
end)
917
larm.Touched:connect(function(ht)
918
    hit = ht.Parent
919
    if ht and hit:IsA("Model") then
920
            if hit:FindFirstChild("Humanoid") then
921
                if hit.Name ~= p.Name then
922
                    if Debounces.LPunch == true and Debounces.LPunched == false then
923
                            Debounces.LPunched = true
924
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
925
                                    if Debounces.ks2==true then
926
                                    z = Instance.new("Sound",hed)
927
                                    z.SoundId = "rbxassetid://169380525"
928
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
929
                                    z.Volume = 1
930
                                    z:Play()
931
                                    end
932
                            wait(.2)
933
                        Debounces.LPunched = false
934
                    end
935
                end
936
            end
937
    elseif ht and hit:IsA("Hat") then
938
        if hit.Parent.Name ~= p.Name then
939
            if hit.Parent:FindFirstChild("Humanoid") then
940
                   if Debounces.LPunch == true and Debounces.LPunched == false then
941
                            Debounces.LPunched = true
942
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
943
                                    if Debounces.ks2==true then
944
                                    z = Instance.new("Sound",hed)
945
                                    z.SoundId = "rbxassetid://169380525"
946
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
947
                                    z.Volume = 1
948
                                    z:Play()
949
                                    end
950
                            wait(.2)
951
                Debounces.LPunched = false
952
                                end
953
            end
954
        end
955
    end
956
end)
957
----------------------------------------------------
958
mod4 = Instance.new("Model",char)
959
960
ptez = {0.7, 0.8, 0.9, 1}
961
962
function FindNearestTorso(Position,Distance,SinglePlayer)
963
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
964
        local List = {}
965
        for i,v in pairs(workspace:GetChildren())do
966
            if v:IsA("Model")then
967
                if v:findFirstChild("Torso")then
968
                    if v ~= char then
969
                        if(v.Torso.Position -Position).magnitude <= Distance then
970
                            table.insert(List,v)
971
                        end
972
                    end
973
                end
974
            end
975
        end
976
    return List
977
end
978
979
function Punch()
980
    part=Instance.new('Part',mod4)
981
    part.Anchored=true
982
    part.CanCollide=false
983
    part.FormFactor='Custom'
984
    part.Size=Vector3.new(.2,.2,.2)
985
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
986
    part.Transparency=.7
987
    part.BrickColor=BrickColor.new('New Yeller')
988
    mesh=Instance.new('SpecialMesh',part)
989
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
990
    mesh.Scale=Vector3.new(3,3,3)
991
    part2=Instance.new('Part',mod4)
992
    part2.Anchored=true
993
    part2.CanCollide=false
994
    part2.FormFactor='Custom'
995
    part2.Size=Vector3.new(.2,.2,.2)
996
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
997
    part2.Transparency=.7
998
    part2.BrickColor=BrickColor.new('New Yeller')
999
    mesh2=Instance.new('SpecialMesh',part2)
1000
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1001
    mesh2.Scale=Vector3.new(3,1.5,3)
1002
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
1003
        if v:FindFirstChild('Humanoid') then
1004
            v.Humanoid:TakeDamage(math.random(2,6))
1005
        end
1006
    end
1007
    coroutine.resume(coroutine.create(function()
1008
        for i=0,0.62,0.4 do
1009
            wait()
1010
            part.CFrame=part.CFrame
1011
            part.Transparency=i
1012
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1013
            part2.CFrame=part2.CFrame
1014
            part2.Transparency=i
1015
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1016
            end
1017
        part.Parent=nil
1018
        part2.Parent=nil
1019
    end))
1020
end
1021
----------------------------------------------------
1022
rarm.Touched:connect(function(ht)
1023
    hit = ht.Parent
1024
    if ht and hit:IsA("Model") then
1025
            if hit:FindFirstChild("Humanoid") then
1026
                if hit.Name ~= p.Name then
1027
                    if Debounces.RPunch == true and Debounces.RPunched == false then
1028
                            Debounces.RPunched = true
1029
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1030
                                    if Debounces.ks==true then
1031
                                    z = Instance.new("Sound",hed)
1032
                                    z.SoundId = "rbxassetid://169380525"
1033
									z.Pitch = ptz[math.random(1,#ptz)]
1034
                                    z.Volume = 1
1035
                                    z:Play()
1036
                                    end
1037
                            wait(.2)
1038
                            Debounces.RPunched = false
1039
                    end
1040
                end
1041
            end
1042
    elseif ht and hit:IsA("Hat") then
1043
        if hit.Parent.Name ~= p.Name then
1044
            if hit.Parent:FindFirstChild("Humanoid") then
1045
                   if Debounces.RPunch == true and Debounces.RPunched == false then
1046
                            Debounces.RPunched = true
1047
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1048
                                    if Debounces.ks==true then
1049
                                    z = Instance.new("Sound",hed)
1050
                                    z.SoundId = "rbxassetid://169380525"
1051
									z.Pitch = ptz[math.random(1,#ptz)]
1052
                                    z.Volume = 1
1053
                                    z:Play()
1054
                                    end
1055
                            wait(.2)
1056
                Debounces.RPunched = false
1057
				end
1058
            end
1059
        end
1060
    end
1061
end)
1062
larm.Touched:connect(function(ht)
1063
    hit = ht.Parent
1064
    if ht and hit:IsA("Model") then
1065
            if hit:FindFirstChild("Humanoid") then
1066
                if hit.Name ~= p.Name then
1067
                    if Debounces.LPunch == true and Debounces.LPunched == false then
1068
                            Debounces.LPunched = true
1069
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1070
                                    if Debounces.ks2==true then
1071
                                    z = Instance.new("Sound",hed)
1072
                                    z.SoundId = "rbxassetid://169380525"
1073
									z.Pitch = ptz[math.random(1,#ptz)]
1074
                                    z.Volume = 1
1075
                                    z:Play()
1076
                                    end
1077
                            wait(.2)
1078
                            Debounces.LPunched = false
1079
                    end
1080
                end
1081
            end
1082
    elseif ht and hit:IsA("Hat") then
1083
        if hit.Parent.Name ~= p.Name then
1084
            if hit.Parent:FindFirstChild("Humanoid") then
1085
                   if Debounces.LPunch == true and Debounces.LPunched == false then
1086
                            Debounces.LPunched = true
1087
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1088
                                    if Debounces.ks2==true then
1089
                                    z = Instance.new("Sound",hed)
1090
                                    z.SoundId = "rbxassetid://169380525"
1091
									z.Pitch = ptz[math.random(1,#ptz)]
1092
                                    z.Volume = 1
1093
                                    z:Play()
1094
                                    end
1095
                            wait(.2)
1096
                Debounces.LPunched = false
1097
				end
1098
            end
1099
        end
1100
    end
1101
end)
1102
----------------------------------------------------
1103
local player = game.Players.LocalPlayer
1104
local pchar = player.Character
1105
local mouse = player:GetMouse()
1106
local cam = workspace.CurrentCamera
1107
1108
local rad = math.rad
1109
1110
local keysDown = {}
1111
local flySpeed = 0
1112
local MAX_FLY_SPEED = 150
1113
1114
local canFly = false
1115
local flyToggled = false
1116
1117
local forward, side = 0, 0
1118
local lastForward, lastSide = 0, 0
1119
1120
local floatBP = Instance.new("BodyPosition")
1121
floatBP.maxForce = Vector3.new(0, math.huge, 0)
1122
local flyBV = Instance.new("BodyVelocity")
1123
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
1124
local turnBG = Instance.new("BodyGyro")
1125
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
1126
1127
mouse.KeyDown:connect(function(key)
1128
        keysDown[key] = true
1129
1130
        if key == "f" then
1131
                flyToggled = not flyToggled
1132
1133
        if not flyToggled then
1134
                stanceToggle = "Normal"
1135
                floatBP.Parent = nil
1136
                flyBV.Parent = nil
1137
                turnBG.Parent = nil
1138
                root.Velocity = Vector3.new()
1139
                pchar.Humanoid.PlatformStand = false
1140
        end
1141
end
1142
1143
end)
1144
mouse.KeyUp:connect(function(key)
1145
        keysDown[key] = nil
1146
end)
1147
1148
local function updateFly()
1149
1150
        if not flyToggled then return end
1151
1152
        lastForward = forward
1153
        lastSide = side
1154
1155
        forward = 0
1156
        side = 0
1157
1158
        if keysDown.w then
1159
                forward = forward + 1
1160
        end
1161
        if keysDown.s then
1162
                forward = forward - 1
1163
        end
1164
        if keysDown.a then
1165
                side = side - 1
1166
        end
1167
        if keysDown.d then
1168
                side = side + 1
1169
        end
1170
1171
        canFly = (forward ~= 0 or side ~= 0)
1172
1173
        if canFly then
1174
                stanceToggle = "Floating"
1175
                turnBG.Parent = root
1176
                floatBP.Parent = nil
1177
                flyBV.Parent = root
1178
1179
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1180
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1181
        else
1182
                floatBP.position = root.Position
1183
                floatBP.Parent = root
1184
1185
                flySpeed = flySpeed - 1
1186
                if flySpeed < 0 then flySpeed = 0 end
1187
        end
1188
1189
        local camCF = cam.CoordinateFrame
1190
        local in_forward = canFly and forward or lastForward
1191
        local in_side = canFly and side or lastSide
1192
1193
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1194
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1195
1196
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1197
0)
1198
end
1199
1200
game:service'RunService'.RenderStepped:connect(function()
1201
        if flyToggled then
1202
                pchar.Humanoid.PlatformStand = true
1203
        end
1204
        updateFly()
1205
end)
1206
-------------------------------
1207
mouse.KeyDown:connect(function(key)
1208
	if key == "q" then
1209
		if Debounces.CanAttack == true then
1210
			Debounces.CanAttack = false
1211
			Debounces.NoIdl = true
1212
			Debounces.on = true
1213
			function FindNearestTorso(Position,Distance,SinglePlayer)
1214
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1215
					local List = {}
1216
					for i,v in pairs(workspace:GetChildren())do
1217
						if v:IsA("Model")then
1218
							if v:findFirstChild("Torso")then
1219
								if v ~= char then
1220
									if(v.Torso.Position -Position).magnitude <= Distance then
1221
										table.insert(List,v)
1222
									end
1223
								end
1224
							end
1225
						end
1226
					end
1227
				return List
1228
			end
1229
	z = Instance.new("Sound",hed)
1230
	z.SoundId = "rbxassetid://232213955"
1231
	z.Pitch = 1
1232
	z.Volume = 1
1233
	wait(0.2)
1234
	z:Play()
1235
	sp = Instance.new("Part",rarm)
1236
	sp.Anchored = true
1237
	sp.CanCollide = false
1238
	sp.Locked = true
1239
	sp.Transparency = 0
1240
	sp.Material = "Neon"
1241
	sp.Size = Vector3.new(1,1,1)
1242
	sp.TopSurface = "SmoothNoOutlines"
1243
	sp.BottomSurface = "SmoothNoOutlines"
1244
	sp.BrickColor = BrickColor.new("New Yeller")
1245
	spm = Instance.new("SpecialMesh",sp)
1246
	spm.MeshType = "Sphere"
1247
	spm.Scale = Vector3.new(21,21,21)
1248
	sp2 = Instance.new("Part", rarm)
1249
	sp2.Name = "Energy"
1250
	sp2.BrickColor = BrickColor.new("New Yeller")
1251
	sp2.Size = Vector3.new(1, 1, 1)
1252
	sp2.Shape = "Ball"
1253
	sp2.CanCollide = false
1254
	sp2.Anchored = true
1255
	sp2.Locked = true
1256
	sp2.TopSurface = 0
1257
	sp2.BottomSurface = 0
1258
	sp2.Transparency = 1
1259
	spm2 = Instance.new("SpecialMesh",sp2)
1260
	spm2.MeshId = "rbxassetid://9982590"
1261
	spm2.Scale = Vector3.new(2,2,2)
1262
	for i = 1, 20 do
1263
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
1264
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1265
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
1266
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
1267
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1268
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1269
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1270
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1271
		if Debounces.on == false then break end
1272
		rs:wait()
1273
	end
1274
	for i = 1, 100, 20 do rs:wait()
1275
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1276
	end
1277
	for i = 1, 20 do
1278
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1279
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1280
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
1281
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
1282
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
1283
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1284
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1285
		if Debounces.on == false then break end
1286
		rs:wait()
1287
	end
1288
	sp.Transparency = 1
1289
	for i = 1, 20 do
1290
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1291
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
1292
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
1293
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
1294
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1295
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1296
		if Debounces.on == false then break end
1297
		rs:wait()
1298
	end
1299
	wait(1)
1300
	sp.Transparency = 0
1301
	sp2.Transparency = 0.84
1302
	for i = 1, 20 do
1303
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
1304
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1305
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
1306
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
1307
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
1308
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
1309
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
1310
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
1311
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
1312
		if Debounces.on == false then break end
1313
		rs:wait()
1314
	end
1315
	for i = 1, 2880, 50 do
1316
		rs:wait()
1317
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1318
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
1319
		rs:wait()
1320
	end
1321
	sp:Destroy()
1322
	sp2:Destroy()
1323
	local X = Instance.new("Part",char)
1324
	local O = Instance.new("ObjectValue",X)
1325
	O.Name = "creator"
1326
	X.Locked = true
1327
	X.Name = "Shell"
1328
	X.Anchored = false
1329
	X.CanCollide = false
1330
	X.Transparency = 0
1331
	X.Reflectance = 0
1332
	X.BottomSurface = 0
1333
	X.TopSurface = 0
1334
	X.Shape = 0
1335
	local V = Instance.new("ObjectValue",X)
1336
	V.Value = char
1337
	V.Name = "creator"
1338
	X.BrickColor = BrickColor.new("New Yeller")
1339
	X.Size = Vector3.new(2,2,2)
1340
	X.Material = "Neon"
1341
	local Z = Instance.new("SpecialMesh",X)
1342
	Z.MeshType = "Sphere"
1343
	Z.Scale = Vector3.new(0.5,0.5,1)
1344
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
1345
	local bv = Instance.new("BodyVelocity",X)
1346
	bv.maxForce = Vector3.new(99999,99999,99999)
1347
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
1348
	bv.velocity = X.CFrame.lookVector*65
1349
1350
	Explode = X.Touched:connect(function(hit)
1351
		if hit ~= char and hit.Name ~= "Shell" then
1352
			local cf = X.CFrame
1353
			bv:Destroy()
1354
			X.Anchored = true
1355
			Z:Remove()
1356
			Explode:disconnect()
1357
			X.Size = Vector3.new(3,3,3)
1358
			X.Touched:connect(function(hit) end)
1359
			X.CanCollide = false
1360
			local part3 = Instance.new("Part", rarm)
1361
			part3.Anchored=true
1362
			part3.CanCollide=false
1363
			part3.Locked = true
1364
			part3.TopSurface = "SmoothNoOutlines"
1365
			part3.BottomSurface = "SmoothNoOutlines"
1366
			part3.FormFactor='Custom'
1367
			part3.Size=Vector3.new(1,1, 1)
1368
			part3.CFrame=X.CFrame
1369
			part3.Transparency=0
1370
			part3.BrickColor=BrickColor.new("New Yeller")
1371
			local mesh3 = Instance.new("SpecialMesh",part3)
1372
			mesh3.MeshType = "Sphere"
1373
			mesh3.Scale = Vector3.new(1,1,1)
1374
			--debris:AddItem(X,8)
1375
			local part4 = Instance.new("Part", rarm)
1376
			part4.Material = "Neon"
1377
			part4.Anchored=true
1378
			part4.CanCollide=false
1379
			part4.Locked = true
1380
			part4.TopSurface = "SmoothNoOutlines"
1381
			part4.BottomSurface = "SmoothNoOutlines"
1382
			part4.FormFactor='Custom'
1383
			part4.Size=Vector3.new(1,1, 1)
1384
			part4.CFrame=X.CFrame
1385
			part4.Transparency=0
1386
			part4.BrickColor=BrickColor.new("Hot pink")
1387
			local mesh4 = Instance.new("SpecialMesh",part4)
1388
			mesh4.MeshType = "Sphere"
1389
			mesh4.Scale = Vector3.new(.5,.5,.5)
1390
			local part7 = Instance.new("Part", rarm)
1391
			part7.Material = "Neon"
1392
			part7.Anchored=true
1393
			part7.CanCollide=false
1394
			part7.Locked = true
1395
			part7.TopSurface = "SmoothNoOutlines"
1396
			part7.BottomSurface = "SmoothNoOutlines"
1397
			part7.FormFactor='Custom'
1398
			part7.Size=Vector3.new(1,1, 1)
1399
			part7.CFrame=X.CFrame
1400
			part7.Transparency=0
1401
			part7.BrickColor=BrickColor.new("New Yeller")
1402
			local mesh7 = Instance.new("SpecialMesh",part7)
1403
			mesh7.MeshType = "Sphere"
1404
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
1405
		--[[X.Touched:connect(function(ht)
1406
				hit = ht.Parent
1407
			if ht and hit:IsA("Model") then
1408
					if hit:FindFirstChild("Humanoid") then
1409
						if hit.Name ~= p.Name then
1410
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1411
							wait(.3)
1412
						end
1413
					end
1414
			elseif ht and hit:IsA("Hat") then
1415
				if hit.Parent.Name ~= p.Name then
1416
					if hit.Parent:FindFirstChild("Humanoid") then
1417
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1418
						wait(.3)
1419
					end
1420
				end
1421
			end
1422
		end)
1423
		part3.Touched:connect(function(ht)
1424
				hit = ht.Parent
1425
			if ht and hit:IsA("Model") then
1426
					if hit:FindFirstChild("Humanoid") then
1427
						if hit.Name ~= p.Name then
1428
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1429
							wait(.3)
1430
						end
1431
					end
1432
			elseif ht and hit:IsA("Hat") then
1433
				if hit.Parent.Name ~= p.Name then
1434
					if hit.Parent:FindFirstChild("Humanoid") then
1435
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1436
						wait(.3)
1437
					end
1438
				end
1439
			end
1440
		end)]]--
1441
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
1442
			if v:FindFirstChild('Humanoid') then
1443
				v.Humanoid:TakeDamage(math.random(60,90))
1444
				v.Humanoid.PlatformStand = true
1445
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1446
			end
1447
		end
1448
1449
		local acos = math.acos
1450
		local sqrt = math.sqrt
1451
		local Vec3 = Vector3.new
1452
		local fromAxisAngle = CFrame.fromAxisAngle
1453
1454
		local function toAxisAngle(CFr)
1455
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1456
			local Angle = math.acos((R00+R11+R22-1)/2)
1457
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1458
			A = A == 0 and 0.00001 or A
1459
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1460
			B = B == 0 and 0.00001 or B
1461
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1462
			C = C == 0 and 0.00001 or C
1463
			local x = (R21-R12)/sqrt(A)
1464
			local y = (R02-R20)/sqrt(B)
1465
			local z = (R10-R01)/sqrt(C)
1466
			return Vec3(x,y,z),Angle
1467
		end
1468
1469
		function ApplyTrig(Num,Func)
1470
			local Min,Max = Func(0),Func(1)
1471
			local i = Func(Num)
1472
			return (i-Min)/(Max-Min)
1473
		end
1474
1475
		function LerpCFrame(CFrame1,CFrame2,Num)
1476
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1477
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1478
		end
1479
1480
		function Crater(Torso,Radius)
1481
			Spawn(function()
1482
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1483
				local Ignore = {}
1484
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1485
					if v.Character ~= nil then
1486
						Ignore[#Ignore+1] = v.Character
1487
					end
1488
				end
1489
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1490
				if Hit == nil then return end
1491
					local Parts = {}
1492
					for i = 1,360,10 do
1493
						local P = Instance.new("Part",Torso.Parent)
1494
						P.Anchored = true
1495
						P.FormFactor = "Custom"
1496
						P.BrickColor = Hit.BrickColor
1497
						P.Material = Hit.Material
1498
						P.TopSurface = "Smooth"
1499
						P.BottomSurface = "Smooth"
1500
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1501
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1502
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1503
						if math.random(0,5) == 0 then -- rubble
1504
							local P = Instance.new("Part",Torso.Parent)
1505
							P.Anchored = true
1506
							P.FormFactor = "Custom"
1507
							P.BrickColor = Hit.BrickColor
1508
							P.Material = Hit.Material
1509
							P.TopSurface = "Smooth"
1510
							P.BottomSurface = "Smooth"
1511
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1512
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1513
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1514
							end
1515
						end
1516
						for i = 0,1,0.05 do
1517
							for i2,v in pairs(Parts) do
1518
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1519
							end
1520
							wait(0.02)
1521
						end
1522
						for i,v in pairs(Parts) do
1523
							if v[1].Size.X > 2.1 then
1524
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1525
							end
1526
							v[1].Anchored = false
1527
						end
1528
						for i = 0,1,0.05 do
1529
							for i2,v in pairs(Parts) do
1530
								v[1].Transparency = i
1531
								if i == 1 then
1532
									v[1]:Destroy()
1533
								elseif i >= 0.25 then
1534
									v[1].CanCollide = false
1535
								end
1536
							end
1537
						wait(0.02)
1538
						end
1539
					Parts = nil
1540
					end)
1541
				end
1542
1543
				ROW = function(out, trans, s, wt, t, ang, plus)
1544
					for i = 1, 360, 360/t do
1545
						local c = Instance.new("Part", game.Workspace)
1546
						c.FormFactor = 3
1547
						c.TopSurface = 0
1548
						c.BottomSurface = 0
1549
						c.Size = s
1550
						c.Anchored = true
1551
						c.CanCollide = wt
1552
						c.Material=workspace.Base.Material
1553
						c.Transparency = trans
1554
						c.BrickColor = workspace.Base.BrickColor
1555
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
1556
						c.Locked=true
1557
						game.Debris:AddItem(c,15)
1558
					end
1559
				end
1560
1561
				Part = function(x,y,z,color,tr,cc,an,parent)
1562
					local p = Instance.new('Part',parent or Weapon)
1563
					p.formFactor = 'Custom'
1564
					p.Size = Vector3.new(x,y,z)
1565
					p.BrickColor = BrickColor.new(color)
1566
					p.CanCollide = cc
1567
					p.Transparency = tr
1568
					p.Anchored = an
1569
					p.TopSurface,p.BottomSurface = 0,0
1570
					p.Locked=true
1571
					p:BreakJoints()
1572
				return p end
1573
1574
			Mesh = function(par,num,x,y,z)
1575
			local msh = _
1576
			if num == 1 then msh = Instance.new("CylinderMesh",par)
1577
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
1578
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
1579
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
1580
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
1581
			end msh.Scale = Vector3.new(x,y,z)
1582
			return msh end
1583
1584
			function explosion(col1,col2,cfr,sz,rng,dmg)
1585
				local a= Part(1,1,1,col1,.5,false,true,workspace)
1586
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
1587
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
1588
				v1,v2,v3=sz.x,sz.y,sz.z
1589
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1590
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1591
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1592
				a.CFrame=cfr
1593
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1594
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1595
1596
				Spawn(function()
1597
					while wait() do
1598
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1599
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1600
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1601
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1602
							a.Transparency=a.Transparency+0.05
1603
							a2.Transparency=a2.Transparency+0.05
1604
							a3.Transparency=a3.Transparency+0.05
1605
						end
1606
					end)
1607
				end
1608
1609
				Crater(X,20)
1610
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
1611
				z = Instance.new("Sound",X)
1612
				z.SoundId = "rbxassetid://231917744"
1613
				z.Pitch = .5
1614
				z.Volume = 10
1615
				z1 = Instance.new("Sound",X)
1616
				z1.SoundId = "rbxassetid://231917744"
1617
				z1.Pitch = .5
1618
				z1.Volume = 10
1619
				z2 = Instance.new("Sound",X)
1620
				z2.SoundId = "rbxassetid://231917744"
1621
				z2.Pitch = .5
1622
				z2.Volume = 10
1623
				z3 = Instance.new("Sound",X)
1624
				z3.SoundId = "rbxassetid://245537790"
1625
				z3.Pitch = .7
1626
				z3.Volume = 1
1627
				z4 = Instance.new("Sound",X)
1628
				z4.SoundId = "rbxassetid://245537790"
1629
				z4.Pitch = .7
1630
				z4.Volume = 1
1631
				wait(0.1)
1632
				z:Play()
1633
				z1:Play()
1634
				z2:Play()
1635
				z3:Play()
1636
				z4:Play()
1637
1638
				local part=Instance.new('Part',rarm)
1639
				part.Anchored=true
1640
				part.CanCollide=false
1641
				part.Locked = true
1642
				part.FormFactor='Custom'
1643
				part.Size=Vector3.new(1,1,1)
1644
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
1645
				part.Transparency=0
1646
				part.BrickColor=BrickColor.new('New Yeller')
1647
				local mesh=Instance.new('SpecialMesh',part)
1648
				mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1649
				mesh.Scale=Vector3.new(2,2,2)
1650
				local part2=part:clone()
1651
				part2.Parent = rarm
1652
				part2.BrickColor=BrickColor.new("New Yeller")
1653
				local part5=part:clone()
1654
				part5.Parent = rarm
1655
				part5.BrickColor=BrickColor.new("Magenta")
1656
				local part6=part:clone()
1657
				part6.Parent = rarm
1658
				part6.BrickColor=BrickColor.new("Black")
1659
				local mesh2=mesh:clone()
1660
				mesh2.Parent=part2
1661
				mesh2.Scale=Vector3.new(3, 3, 3)
1662
				local mesh5=mesh:clone()
1663
				mesh5.Parent=part5
1664
				mesh5.Scale=Vector3.new(3, 3, 3)
1665
				local mesh6=mesh:clone()
1666
				mesh6.Parent=part6
1667
				mesh6.Scale=Vector3.new(3, 3, 3)
1668
				local blast = Instance.new("Part", rarm)
1669
				blast.BrickColor = BrickColor.new("New Yeller")
1670
				blast.Anchored = true
1671
				blast.CanCollide = false
1672
				blast.Locked = true
1673
				blast.Size = Vector3.new(1, 1, 1)
1674
				blast.TopSurface = "Smooth"
1675
				blast.BottomSurface = "Smooth"
1676
				blast.Transparency = 0
1677
				blast.CFrame = HandCF
1678
				local bm = Instance.new("SpecialMesh", blast)
1679
				bm.Scale = Vector3.new(5,1,5)
1680
				bm.MeshId = "rbxassetid://3270017"
1681
				local blast2 = Instance.new("Part", rarm)
1682
				blast2.BrickColor = BrickColor.new("New Yeller")
1683
				blast2.Anchored = true
1684
				blast2.CanCollide = false
1685
				blast2.Locked = true
1686
				blast2.Size = Vector3.new(1, 1, 1)
1687
				blast2.TopSurface = "Smooth"
1688
				blast2.BottomSurface = "Smooth"
1689
				blast2.Transparency = 0
1690
				blast2.CFrame = HandCF
1691
				local bm2 = Instance.new("SpecialMesh", blast2)
1692
				bm2.Scale = Vector3.new(3,1,3)
1693
				bm2.MeshId = "rbxassetid://3270017"
1694
				local blast3 = Instance.new("Part", rarm)
1695
				blast3.BrickColor = BrickColor.new("New Yeller")
1696
				blast3.Anchored = true
1697
				blast3.CanCollide = false
1698
				blast3.Locked = true
1699
				blast3.Size = Vector3.new(1, 1, 1)
1700
				blast3.TopSurface = "Smooth"
1701
				blast3.BottomSurface = "Smooth"
1702
				blast3.Transparency = 0
1703
				blast3.CFrame = HandCF
1704
				local bm3 = Instance.new("SpecialMesh", blast3)
1705
				bm3.Scale = Vector3.new(3,1,3)
1706
				bm3.MeshId = "rbxassetid://3270017"
1707
				for i = 1,120 do rs:wait()
1708
					X.Transparency = X.Transparency + (1/120)
1709
					part.Transparency = part.Transparency + (1/120)
1710
					part2.Transparency = part2.Transparency + (1/120)
1711
					part3.Transparency = part3.Transparency + (1/120)
1712
					part4.Transparency = part4.Transparency + (1/120)
1713
					part5.Transparency = part5.Transparency + (1/120)
1714
					part6.Transparency = part6.Transparency + (1/120)
1715
					part7.Transparency = part7.Transparency + (1/120)
1716
					blast.Transparency = blast.Transparency + (1/120)
1717
					blast2.Transparency = blast2.Transparency + (1/120)
1718
					blast3.Transparency = blast3.Transparency + (1/120)
1719
					X.Size = X.Size + Vector3.new(.8,.8,.8)
1720
					--part3.Size = part3.Size + Vector3.new(3,3,3)
1721
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
1722
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
1723
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
1724
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
1725
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
1726
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
1727
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
1728
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
1729
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
1730
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
1731
					X.CFrame = cf
1732
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
1733
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
1734
					part3.CFrame=X.CFrame
1735
					part4.CFrame=X.CFrame
1736
					part7.CFrame=X.CFrame
1737
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
1738
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
1739
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1740
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
1741
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
1742
					rs:wait()
1743
					end
1744
					X:Destroy()
1745
					part:Destroy()
1746
					part2:Destroy()
1747
					part3:Destroy()
1748
					part4:Destroy()
1749
					part5:Destroy()
1750
					part6:Destroy()
1751
					blast:Destroy()
1752
					blast2:Destroy()
1753
					blast3:Destroy()
1754
					z:Destroy()
1755
					z1:Destroy()
1756
					z2:Destroy()
1757
					z3:Destroy()
1758
					z4:Destroy()
1759
				end
1760
			end)
1761
			for i = 1, 20 do
1762
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
1763
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
1764
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
1765
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
1766
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
1767
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
1768
				if Debounces.on == false then break end
1769
				rs:wait()
1770
			end
1771
			if Debounces.CanAttack == false then
1772
				Debounces.CanAttack = true
1773
				Debounces.NoIdl = false
1774
				Debounces.on = false
1775
			end
1776
		end
1777
	end
1778
end)
1779
----------------------------------------------------
1780
mouse.KeyDown:connect(function(key)
1781
	if key == "e" then
1782
		if Debounces.CanAttack == true then
1783
		Debounces.CanAttack = false
1784
		Debounces.on = true
1785
		Debounces.NoIdl = true
1786
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
1787
z = Instance.new("Sound", rarm)
1788
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1789
z.Volume = .6
1790
z.Pitch = pt[math.random(1,#pt)]
1791
z.Looped = false
1792
z:Play()
1793
Debounces.RPunch = true
1794
Debounces.LPunch = true
1795
Debounces.ks = true
1796
Debounces.ks2 = true
1797
for i = 1, 3 do
1798
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1799
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1800
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1801
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1802
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1803
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1804
if Debounces.on == false then break end
1805
wait()
1806
end
1807
z2 = Instance.new("Sound", larm)
1808
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
1809
z2.Volume = .6
1810
z2.Pitch = pt[math.random(1,#pt)]
1811
z2.Looped = false
1812
z2:Play()
1813
for i = 1, 3 do
1814
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1815
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1816
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1817
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1818
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1819
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1820
if Debounces.on == false then break end
1821
wait()
1822
end
1823
z3 = Instance.new("Sound", rarm)
1824
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
1825
z3.Volume = 0.6
1826
z3.Pitch = pt[math.random(1,#pt)]
1827
z3.Looped = false
1828
z3:Play()
1829
for i = 1, 3 do
1830
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1831
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1832
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1833
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1834
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1835
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1836
if Debounces.on == false then break end
1837
wait()
1838
end
1839
z4 = Instance.new("Sound", larm)
1840
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
1841
z4.Volume = .6
1842
z4.Pitch = pt[math.random(1,#pt)]
1843
z4.Looped = false
1844
z4:Play()
1845
for i = 1, 3 do
1846
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1847
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1848
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1849
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1850
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1851
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1852
if Debounces.on == false then break end
1853
wait()
1854
end
1855
z5 = Instance.new("Sound", rarm)
1856
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
1857
z5.Volume = .6
1858
z5.Pitch = pt[math.random(1,#pt)]
1859
z5.Looped = false
1860
z5:Play()
1861
for i = 1, 3 do
1862
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1863
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1864
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1865
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1866
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1867
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1868
if Debounces.on == false then break end
1869
wait()
1870
end
1871
z6 = Instance.new("Sound", larm)
1872
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
1873
z6.Volume = .6
1874
z6.Pitch = pt[math.random(1,#pt)]
1875
z6.Looped = false
1876
z6:Play()
1877
for i = 1, 3 do
1878
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1879
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1880
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1881
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1882
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1883
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1884
if Debounces.on == false then break end
1885
wait()
1886
end
1887
z7 = Instance.new("Sound", rarm)
1888
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1889
z7.Volume = .6
1890
z7.Pitch = pt[math.random(1,#pt)]
1891
z7.Looped = false
1892
z7:Play()
1893
for i = 1, 3 do
1894
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1895
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1896
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1897
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1898
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1899
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1900
if Debounces.on == false then break end
1901
wait()
1902
end
1903
z8 = Instance.new("Sound", larm)
1904
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
1905
z8.Volume = .6
1906
z8.Pitch = pt[math.random(1,#pt)]
1907
z8.Looped = false
1908
z8:Play()
1909
for i = 1, 3 do
1910
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1911
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1912
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1913
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1914
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1915
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1916
if Debounces.on == false then break end
1917
wait()
1918
end
1919
z9 = Instance.new("Sound", rarm)
1920
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
1921
z9.Volume = 0.6
1922
z9.Pitch = pt[math.random(1,#pt)]
1923
z9.Looped = false
1924
z9:Play()
1925
for i = 1, 3 do
1926
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1927
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1928
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1929
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1930
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1931
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1932
if Debounces.on == false then break end
1933
wait()
1934
end
1935
z10 = Instance.new("Sound", larm)
1936
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
1937
z10.Volume = .6
1938
z10.Pitch = pt[math.random(1,#pt)]
1939
z10.Looped = false
1940
z10:Play()
1941
for i = 1, 3 do
1942
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1943
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1944
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1945
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1946
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1947
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1948
if Debounces.on == false then break end
1949
wait()
1950
end
1951
z11 = Instance.new("Sound", rarm)
1952
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
1953
z11.Volume = .6
1954
z11.Pitch = pt[math.random(1,#pt)]
1955
z11.Looped = false
1956
z11:Play()
1957
for i = 1, 3 do
1958
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1959
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1960
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1961
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1962
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1963
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1964
if Debounces.on == false then break end
1965
wait()
1966
end
1967
z12 = Instance.new("Sound", larm)
1968
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
1969
z12.Volume = .6
1970
z12.Pitch = pt[math.random(1,#pt)]
1971
z12.Looped = false
1972
z12:Play()
1973
for i = 1, 3 do
1974
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1975
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1976
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1977
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1978
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1979
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1980
if Debounces.on == false then break end
1981
wait()
1982
end
1983
z13 = Instance.new("Sound", rarm)
1984
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
1985
z13.Volume = 0.6
1986
z13.Pitch = pt[math.random(1,#pt)]
1987
z13.Looped = false
1988
z13:Play()
1989
for i = 1, 3 do
1990
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1991
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1992
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1993
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1994
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1995
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1996
if Debounces.on == false then break end
1997
wait()
1998
end
1999
z14 = Instance.new("Sound", larm)
2000
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
2001
z14.Volume = .6
2002
z14.Pitch = pt[math.random(1,#pt)]
2003
z14.Looped = false
2004
z14:Play()
2005
for i = 1, 3 do
2006
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2007
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2008
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2009
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2010
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2011
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2012
if Debounces.on == false then break end
2013
wait()
2014
end
2015
z15 = Instance.new("Sound", rarm)
2016
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
2017
z15.Volume = .6
2018
z15.Pitch = pt[math.random(1,#pt)]
2019
z15.Looped = false
2020
z15:Play()
2021
for i = 1, 3 do
2022
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
2023
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
2024
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
2025
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
2026
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
2027
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
2028
if Debounces.on == false then break end
2029
wait()
2030
end
2031
z16 = Instance.new("Sound", larm)
2032
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
2033
z16.Volume = .6
2034
z16.Pitch = pt[math.random(1,#pt)]
2035
z16.Looped = false
2036
z16:Play()
2037
for i = 1, 3 do
2038
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2039
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2040
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2041
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2042
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2043
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2044
if Debounces.on == false then break end
2045
wait()
2046
end
2047
z17 = Instance.new("Sound", rarm)
2048
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
2049
z17.Volume = .6
2050
z17.Pitch = pt[math.random(1,#pt)]
2051
z17.Looped = false
2052
z17:Play()
2053
for i = 1, 3 do
2054
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
2055
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
2056
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2057
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2058
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2059
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2060
if Debounces.on == false then break end
2061
wait()
2062
end
2063
z18 = Instance.new("Sound", larm)
2064
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
2065
z18.Volume = .6
2066
z18.Pitch = pt[math.random(1,#pt)]
2067
z18.Looped = false
2068
z18:Play()
2069
for i = 1, 3 do
2070
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2071
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
2072
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2073
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2074
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2075
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2076
if Debounces.on == false then break end
2077
wait()
2078
end
2079
z19 = Instance.new("Sound", rarm)
2080
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
2081
z19.Volume = 0.6
2082
z19.Pitch = pt[math.random(1,#pt)]
2083
z19.Looped = false
2084
z19:Play()
2085
for i = 1, 3 do
2086
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2087
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2088
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2089
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2090
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2091
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2092
if Debounces.on == false then break end
2093
wait()
2094
end
2095
z20 = Instance.new("Sound", larm)
2096
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
2097
z20.Volume = .6
2098
z20.Pitch = pt[math.random(1,#pt)]
2099
z20.Looped = false
2100
z20:Play()
2101
for i = 1, 3 do
2102
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2103
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2104
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2105
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2106
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2107
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2108
if Debounces.on == false then break end
2109
wait()
2110
end
2111
z:Destroy()
2112
z2:Destroy()
2113
z3:Destroy()
2114
z4:Destroy()
2115
z5:Destroy()
2116
z6:Destroy()
2117
z7:Destroy()
2118
z8:Destroy()
2119
z9:Destroy()
2120
z10:Destroy()
2121
z11:Destroy()
2122
z12:Destroy()
2123
z13:Destroy()
2124
z14:Destroy()
2125
z15:Destroy()
2126
z16:Destroy()
2127
z17:Destroy()
2128
z18:Destroy()
2129
z19:Destroy()
2130
z20:Destroy()
2131
Debounces.LPunch = false
2132
Debounces.RPunch = false
2133
Debounces.ks = false
2134
Debounces.ks2 = false
2135
if Debounces.CanAttack == false then
2136
Debounces.CanAttack = true
2137
Debounces.on = false
2138
Debounces.NoIdl = false
2139
end
2140
end
2141
end
2142
end)
2143
-------------------------------
2144
mouse.KeyDown:connect(function(key)
2145
	if key == "t" then
2146
		if Debounces.CanAttack == true then
2147
			Debounces.CanAttack = false
2148
			Debounces.NoIdl = true
2149
			Debounces.on = true
2150
			Debounces.ks = true
2151
    kik = rleg.Touched:connect(function(ht)
2152
        hit = ht.Parent
2153
            if ht and hit:IsA("Model") then
2154
                    if hit:FindFirstChild("Humanoid") then
2155
                        if hit.Name ~= p.Name then
2156
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2157
                                    Debounces.Slashed = true]]--
2158
                                    if Debounces.ks==true then
2159
                                    z = Instance.new("Sound",hed)
2160
                                    z.SoundId = "rbxassetid://169380525"
2161
                                    z.Volume = 1
2162
                                    z:Play()
2163
                                    Debounces.ks=false
2164
                                    end
2165
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2166
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2167
                            --Debounces.Slashed = false
2168
                        --end
2169
                    end
2170
                end
2171
            elseif ht and hit:IsA("Hat") then
2172
                if hit.Parent.Name ~= p.Name then
2173
                    if hit.Parent:FindFirstChild("Humanoid") then
2174
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2175
                                    Debounces.Slashed = true]]--
2176
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2177
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2178
                            --Debounces.Slashed = false
2179
                        --end
2180
                    end
2181
                end
2182
            end
2183
        end)
2184
			for i = 1,20 do
2185
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2186
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
2187
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2188
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
2189
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
2190
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2191
				if Debounces.on == false then break end
2192
				rs:wait()
2193
			end
2194
			kik:disconnect()
2195
			if Debounces.CanAttack == false then
2196
				Debounces.CanAttack = true
2197
				Debounces.NoIdl = false
2198
				Debounces.on = false
2199
            end
2200
        end
2201
    end
2202
end)
2203
----------------------------------------------------
2204
mouse.KeyDown:connect(function(key)
2205
	if key == "y" then
2206
		if Debounces.CanAttack == true then
2207
            Debounces.CanAttack = false
2208
            Debounces.on = true
2209
            Debounces.NoIdl = true
2210
				for i = 1, 15 do
2211
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
2212
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
2213
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2214
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
2215
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2216
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2217
                    if Debounces.on == false then break end
2218
                    rs:wait(2.7)
2219
                end
2220
				x = Instance.new("Sound",char)
2221
				x.SoundId = "rbxassetid://228343271"
2222
				x.Pitch = 1
2223
				x.Volume = .8
2224
				wait(.1)
2225
				x:Play()
2226
				Debounces.on = false
2227
				Debounces.Here = false
2228
				shot = shot + 1
2229
local rng = Instance.new("Part", larm)
2230
rng.Anchored = true
2231
rng.BrickColor = BrickColor.new("New Yeller")
2232
rng.CanCollide = false
2233
rng.FormFactor = 3
2234
rng.Name = "Ring"
2235
rng.Size = Vector3.new(1, 1, 1)
2236
rng.Transparency = 0.35
2237
rng.TopSurface = 0
2238
rng.BottomSurface = 0
2239
rng2 = rng:clone()
2240
rng3 = rng2:clone()
2241
rng4 = rng2:clone()
2242
local rngm = Instance.new("SpecialMesh", rng)
2243
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2244
rngm.Scale = Vector3.new(10, 10, 1)
2245
rngm2 = rngm:clone()
2246
rngm2.Scale = Vector3.new(5, 5, 3)
2247
rngm3=rngm2:clone()
2248
rngm3.Parent = rng3
2249
rngm3.Scale = Vector3.new(8, 8, 1)
2250
rngm4 = rngm2:clone()
2251
rngm4.Parent = rng4
2252
rngm4.Scale = Vector3.new(6, 6, 1)
2253
local bem = Instance.new("Part", larm)
2254
bem.Anchored = true
2255
bem.BrickColor = BrickColor.new("New Yeller")
2256
bem.CanCollide = false
2257
bem.FormFactor = 3
2258
bem.Name = "Beam" .. shot
2259
bem.Size = Vector3.new(1, 1, 1)
2260
bem.Transparency = 0.35
2261
bem.TopSurface = 0
2262
bem.BottomSurface = 0
2263
local bemm = Instance.new("SpecialMesh", bem)
2264
bemm.MeshType = 4
2265
bemm.Scale = Vector3.new(1, 4, 4)
2266
local out = Instance.new("Part", larm)
2267
out.Anchored = true
2268
out.BrickColor = BrickColor.new("New Yeller")
2269
out.CanCollide = false
2270
out.FormFactor = 3
2271
out.Name = "Out"
2272
out.Size = Vector3.new(4, 4, 4)
2273
out.Transparency = 0.35
2274
out.TopSurface = 0
2275
out.BottomSurface = 0
2276
local outm = Instance.new("SpecialMesh", out)
2277
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2278
outm.Scale = Vector3.new(6, 4, 6)
2279
local bnd = Instance.new("Part", larm)
2280
bnd.Anchored = true
2281
bnd.BrickColor = BrickColor.new("New Yeller")
2282
bnd.CanCollide = false
2283
bnd.FormFactor = 3
2284
bnd.Name = "Bend"
2285
bnd.Size = Vector3.new(1, 1, 1)
2286
bnd.Transparency = 1
2287
bnd.TopSurface = 0
2288
bnd.BottomSurface = 0
2289
local bndm = Instance.new("SpecialMesh", bnd)
2290
bndm.MeshType = 3
2291
bndm.Scale = Vector3.new(8, 8, 8)
2292
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2293
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2294
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2295
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2296
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2297
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
2298
Debounces.Shewt = true
2299
coroutine.wrap(function()
2300
for i = 1, 20, 0.2 do
2301
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2302
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
2303
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
2304
rng.Transparency = i/20
2305
rng3.Transparency = 1/24
2306
rng4.Transparency = i/26
2307
wait()
2308
end
2309
wait()
2310
rng:Destroy()
2311
end)()
2312
if Debounces.Shewt == true then
2313
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2314
hit = ht.Parent
2315
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2316
if HasntTouched(hit.Name) == true and deb == false then
2317
deb = true
2318
coroutine.wrap(function()
2319
hit:FindFirstChild("Humanoid").PlatformStand = true
2320
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2321
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2322
end)()
2323
table.insert(Touche, hit.Name)
2324
deb = false
2325
end
2326
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2327
if HasntTouched(hit.Parent.Name) == true and deb == false then
2328
deb = true
2329
coroutine.wrap(function()
2330
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2331
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2332
wait(1)
2333
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2334
end)()
2335
table.insert(Touche, hit.Parent.Name)
2336
deb = false
2337
for i, v in pairs(Touche) do
2338
print(v)
2339
end
2340
end
2341
end
2342
end)
2343
end
2344
for i = 0, 260, 8 do
2345
bem.Size = Vector3.new(i, 3, 3)
2346
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2347
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2348
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2349
bnd.Size = Vector3.new(1,1,1)
2350
bndm.Scale = Vector3.new(8,8,8)
2351
if i % 10 == 0 then
2352
local newRng = rng2:Clone()
2353
newRng.Parent = larm
2354
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2355
local newRngm = rngm2:clone()
2356
newRngm.Parent=newRng
2357
coroutine.wrap(function()
2358
for i = 1, 10, 0.2 do
2359
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
2360
newRng.Transparency = i/10
2361
wait()
2362
end
2363
wait()
2364
newRng:Destroy()
2365
end)()
2366
end
2367
wait()
2368
end
2369
wait()
2370
Debounces.Shewt = false
2371
bem:Destroy()
2372
out:Destroy()
2373
bnd:Destroy()
2374
Debounces.Ready = false
2375
for i, v in pairs(Touche) do
2376
table.remove(Touche, i)
2377
end
2378
wait()
2379
table.insert(Touche, char.Name)
2380
Debounces.NoIdl = false
2381
if Debounces.CanAttack == false then
2382
Debounces.CanAttack = true
2383
end
2384
end
2385
end
2386
end)
2387
----------------------------------------------------
2388
--[[mouse.KeyDown:connect(function(key)
2389
	if key == "y" then
2390
		if Debounces.CanAttack == true then
2391
			Debounces.CanAttack = false
2392
			Debounces.NoIdl = true
2393
			Debounces.on = true
2394
				local shell = Instance.new("Part",torso)
2395
				shell.BrickColor = BrickColor.new("New Yeller")
2396
				shell.Anchored = false
2397
				shell.CanCollide = false
2398
				shell.Locked = true
2399
				shell.TopSurface = "SmoothNoOutlines"
2400
				shell.BottomSurface = "SmoothNoOutlines"
2401
				shell.Size = Vector3.new(1.2,1.2,1.2)
2402
				shell.FormFactor = 3
2403
				local shellm = Instance.new("SpecialMesh",shell)
2404
				shellm.MeshType = "Sphere"
2405
				shellm.Scale = Vector3.new(1.2,1.2,1.2)
2406
				Omega = function()
2407
					local X = Instance.new("Part",char)
2408
					local O = Instance.new("ObjectValue",X)
2409
					O.Name = "creator"
2410
					X.Locked = true
2411
					X.Name = "Shell"
2412
					X.Anchored = false
2413
					X.CanCollide = false
2414
					X.Transparency = 0.5
2415
					X.Reflectance = 0
2416
					X.BottomSurface = 0
2417
					X.TopSurface = 0
2418
					X.Shape = 0
2419
					local V = Instance.new("ObjectValue",X)
2420
					V.Value = char
2421
					V.Name = "creator"
2422
					X.BrickColor = BrickColor.new("New Yeller")
2423
					X.Size = Vector3.new(40,40,40)
2424
					--X.Material = "Neon"
2425
					local Z = Instance.new("SpecialMesh",X)
2426
					Z.MeshType = "Sphere"
2427
					Z.Scale = Vector3.new(0.2,0.2,0.2)
2428
					X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2429
					local bv = Instance.new("BodyVelocity",X)
2430
					bv.maxForce = Vector3.new(99999,99999,99999)
2431
					X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2432
					bv.velocity = root.CFrame.lookVector*10
2433
					Explode = X.Touched:connect(function(hit)
2434
						if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
2435
							local cf = X.CFrame
2436
							bv:Destroy()
2437
							X.Anchored = true
2438
							Z:Remove()
2439
							Explode:disconnect()
2440
							X.Size = Vector3.new(3,3,3)
2441
							X.Touched:connect(function(hit) end)
2442
							X.CanCollide = false
2443
							for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
2444
								if v:FindFirstChild('Humanoid') then
2445
									v.Humanoid:TakeDamage(math.random(80,120))
2446
								end
2447
							end
2448
								for i = 1, (40) do rs:wait()
2449
									X.Transparency = X.Transparency + (1/40)
2450
									X.Size = X.Size + Vector3.new(1,1,1)
2451
									X.CFrame = root.CFrame * CFrame.new(0,0,-10)
2452
								end
2453
							X:Destroy()
2454
							end
2455
						end)
2456
					end
2457
			for i = 1,200 do
2458
				shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2459
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
2460
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2461
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2462
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2463
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2464
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2465
				if Debounces.on == false then break end
2466
				rs:wait()
2467
			end
2468
			for i = 1,30 do
2469
				shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
2470
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
2471
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
2472
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2473
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2474
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2475
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2476
				if Debounces.on == false then break end
2477
				rs:wait()
2478
			end
2479
			for i = 1,40 do
2480
				shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
2481
				shell.Size = shell.Size + Vector3.new(1,1,1)
2482
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
2483
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
2484
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2485
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2486
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2487
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2488
				if Debounces.on == false then break end
2489
				rs:wait()
2490
			end
2491
			for i = 1,40 do
2492
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
2493
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
2494
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
2495
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2496
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2497
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2498
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2499
				if Debounces.on == false then break end
2500
				rs:wait()
2501
			end
2502
			for i = 1,60 do
2503
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2504
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
2505
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
2506
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2507
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2508
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2509
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2510
				if Debounces.on == false then break end
2511
				rs:wait()
2512
			end
2513
			for i = 1,60 do
2514
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2515
				shell.Size = shell.Size + Vector3.new(1,1,1)
2516
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
2517
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
2518
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2519
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2520
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2521
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2522
				if Debounces.on == false then break end
2523
				rs:wait()
2524
			end
2525
			if Debounces.CanAttack == false then
2526
				Debounces.CanAttack = true
2527
				Debounces.NoIdl = false
2528
				Debounces.on = false
2529
            end
2530
        end
2531
    end
2532
end)]]--
2533
----------------------------------------------------
2534
Charging = false
2535
mouse.KeyDown:connect(function(key)
2536
	if key == "r" then
2537
		if Charging == false then
2538
			Charging = true
2539
			if Debounces.CanAttack == true then
2540
				Debounces.CanAttack = false
2541
				Debounces.NoIdl = true
2542
				Debounces.on = true
2543
				for i = 1,20 do
2544
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
2545
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
2546
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2547
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
2548
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2549
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2550
					if Debounces.on == false then break end
2551
					rs:wait()
2552
				end
2553
				--[[for i = 1,20 do
2554
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
2555
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
2556
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
2557
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
2558
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
2559
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
2560
					if Debounces.on == false then break end
2561
					rs:wait()
2562
				end]]--
2563
pt=Instance.new('Part',torso)
2564
pt.Anchored=true
2565
pt.CanCollide=false
2566
pt.Locked = true
2567
pt.FormFactor='Custom'
2568
pt.Size=Vector3.new(1,1,1)
2569
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
2570
pt.Transparency=.6
2571
pt.BrickColor=BrickColor.new('New Yeller')
2572
msh=Instance.new('SpecialMesh',pt)
2573
msh.MeshId='http://www.roblox.com/asset/?id=20329976'
2574
msh.Scale=Vector3.new(8,4,8)
2575
pt2=pt:clone()
2576
pt2.Parent = torso
2577
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
2578
pt2.BrickColor=BrickColor.new("New Yeller")
2579
msh2=msh:clone()
2580
msh2.Parent=pt2
2581
msh2.Scale=Vector3.new(10,5,10)
2582
2583
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
2584
2585
bl = Instance.new("Part", char)
2586
bl.Locked = true
2587
bl.Name = "Shell"
2588
bl.BrickColor = BrickColor.new("New Yeller")
2589
bl.Anchored = true
2590
bl.CanCollide = false
2591
bl.Transparency = 0
2592
bl.Reflectance = 0
2593
bl.BottomSurface = 0
2594
bl.TopSurface = 0
2595
bl.Shape = 0
2596
blm = Instance.new("SpecialMesh",bl)
2597
blm.MeshType = "Sphere"
2598
blm.Scale = Vector3.new(1,1,1)
2599
blm.MeshId = "rbxassetid://9982590"
2600
2601
	coroutine.resume(coroutine.create(function()
2602
        for i=1, math.huge, 4 do
2603
			if Charging == true then
2604
				rs:wait()
2605
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
2606
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
2607
				bl.Transparency = bl.Transparency + 0.005
2608
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
2609
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
2610
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
2611
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
2612
				elseif Charging == false then break
2613
			end
2614
		end
2615
    end))
2616
2617
repeat
2618
    local p = Instance.new('Part',torso)
2619
    p.formFactor = 'Custom'
2620
    p.Size = Vector3.new(1,1,1)
2621
    p.BrickColor = workspace.Base.BrickColor
2622
    p.CanCollide = false
2623
    p.Transparency = 0
2624
    p.Anchored = true
2625
    p.Locked=true
2626
    p.Material = workspace.Base.Material
2627
    s = math.random(1,40)/10
2628
    local m = Instance.new("BlockMesh",p)
2629
    m.Scale = Vector3.new(s,s,s)
2630
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
2631
	--[[coroutine.wrap(function()
2632
		wait(2)
2633
		while Charging == true do
2634
		wait(2)
2635
		GroundWave1()
2636
		wait(2)
2637
		end
2638
	end)()]]--
2639
	Spawn(function()
2640
		while rs:wait() do
2641
			if Charging == true then
2642
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
2643
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
2644
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
2645
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
2646
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
2647
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
2648
			elseif Charging == false then break
2649
			end
2650
		end
2651
	end)
2652
	Spawn(function()
2653
        while rs:wait() do
2654
            if p.Transparency >= 1 then p:Destroy() break end
2655
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
2656
            p.Transparency = p.Transparency+0.01
2657
        end
2658
    end)
2659
    wait(.3)
2660
until Charging == false
2661
			end
2662
		end
2663
	end
2664
end)
2665
----------------------------------------------------
2666
mouse.KeyUp:connect(function(key)
2667
	if key == "r" then
2668
		if Charging == true then
2669
			Charging = false
2670
				pt:Destroy()
2671
				pt2:Destroy()
2672
				bl:Destroy()
2673
			if Debounces.CanAttack == false then
2674
				Debounces.CanAttack = true
2675
				Debounces.NoIdl = false
2676
				Debounces.on = false
2677
			end
2678
		end
2679
	end
2680
end)
2681
----------------------------------------------------
2682
mouse.KeyDown:connect(function(key)
2683
	if key == "g" then
2684
		if Debounces.CanAttack == true then
2685
			Debounces.CanAttack = false
2686
			Debounces.NoIdl = true
2687
			Debounces.on = true
2688
				local shell = Instance.new("Part",torso)
2689
				shell.BrickColor = BrickColor.new("New Yeller")
2690
				shell.Anchored = true
2691
				shell.CanCollide = false
2692
				shell.Locked = true
2693
				shell.TopSurface = "SmoothNoOutlines"
2694
				shell.BottomSurface = "SmoothNoOutlines"
2695
				shell.Size = Vector3.new(1,1,1)
2696
				shellm = Instance.new("SpecialMesh",shell)
2697
				shellm.MeshType = "Sphere"
2698
				shellm.Scale = Vector3.new(1,1,1)
2699
				local shell2 = Instance.new("Part",torso)
2700
				shell2.BrickColor = BrickColor.new("New Yeller")
2701
				shell2.Anchored = true
2702
				shell2.CanCollide = false
2703
				shell2.Locked = true
2704
				shell2.TopSurface = "SmoothNoOutlines"
2705
				shell2.BottomSurface = "SmoothNoOutlines"
2706
				shell2.Size = Vector3.new(1,1,1)
2707
				shellm2 = Instance.new("SpecialMesh",shell2)
2708
				shellm2.MeshType = "Sphere"
2709
				shellm2.Scale = Vector3.new(1,1,1)
2710
2711
function FindNearestTorso(Position,Distance,SinglePlayer)
2712
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2713
        local List = {}
2714
        for i,v in pairs(workspace:GetChildren())do
2715
            if v:IsA("Model")then
2716
                if v:findFirstChild("Torso")then
2717
                    if v ~= char then
2718
                        if(v.Torso.Position -Position).magnitude <= Distance then
2719
                            table.insert(List,v)
2720
                        end
2721
                    end
2722
                end
2723
            end
2724
        end
2725
    return List
2726
end
2727
2728
Shell = function()
2729
local X = Instance.new("Part",char)
2730
local O = Instance.new("ObjectValue",X)
2731
        O.Name = "creator"
2732
        X.Locked = true
2733
		X.Name = "Shell"
2734
        X.Anchored = false
2735
        X.CanCollide = false
2736
        X.Transparency = 0
2737
        X.Reflectance = 0
2738
        X.BottomSurface = 0
2739
        X.TopSurface = 0
2740
        X.Shape = 0
2741
        local V = Instance.new("ObjectValue",X)
2742
        V.Value = char
2743
        V.Name = "creator"
2744
        X.BrickColor = BrickColor.new("New Yeller")
2745
        X.Size = Vector3.new(1,1,1)
2746
        --X.Material = "Neon"
2747
        local Z = Instance.new("SpecialMesh",X)
2748
        Z.MeshType = "Sphere"
2749
        Z.Scale = Vector3.new(1,1,1)
2750
        X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2751
        local bv = Instance.new("BodyVelocity",X)
2752
        bv.maxForce = Vector3.new(99999,99999,99999)
2753
        X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2754
        bv.velocity = root.CFrame.lookVector*65
2755
Explode = X.Touched:connect(function(hit)
2756
        if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
2757
        local cf = X.CFrame
2758
        bv:Destroy()
2759
        X.Anchored = true
2760
        Z:Remove()
2761
        Explode:disconnect()
2762
        X.Size = Vector3.new(3,3,3)
2763
        X.Touched:connect(function(hit) end)
2764
        X.CanCollide = false
2765
		for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
2766
			if v:FindFirstChild('Humanoid') then
2767
				v.Humanoid:TakeDamage(math.random(6,12))
2768
			end
2769
		end
2770
			for i = 1, (40) do rs:wait()
2771
				X.Transparency = X.Transparency + (1/40)
2772
				X.Size = X.Size + Vector3.new(1,1,1)
2773
				X.CFrame = cf
2774
			end
2775
		X:Destroy()
2776
		end
2777
	end)
2778
end
2779
				Shell()
2780
				for i = 1, 10 do
2781
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2782
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2783
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2784
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2785
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
2786
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
2787
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
2788
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
2789
					if Debounces.on == false then break end
2790
					rs:wait()
2791
				end
2792
				Shell()
2793
				shell.Transparency = 1
2794
				for i = 1, 10 do
2795
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2796
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2797
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2798
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2799
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2800
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2801
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2802
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2803
					if Debounces.on == false then break end
2804
					rs:wait()
2805
				end
2806
				Shell()
2807
				shell.Transparency = 0
2808
				shell2.Transparency = 1
2809
				for i = 1, 10 do
2810
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2811
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2812
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2813
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2814
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2815
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2816
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2817
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2818
					if Debounces.on == false then break end
2819
					rs:wait()
2820
				end
2821
				Shell()
2822
				shell2.Transparency = 0
2823
				shell.Transparency = 1
2824
				for i = 1, 10 do
2825
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2826
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2827
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2828
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2829
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2830
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2831
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2832
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2833
					if Debounces.on == false then break end
2834
					rs:wait()
2835
				end
2836
				Shell()
2837
				shell.Transparency = 0
2838
				shell2.Transparency = 1
2839
				for i = 1, 10 do
2840
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2841
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2842
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2843
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2844
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2845
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2846
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2847
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2848
					if Debounces.on == false then break end
2849
					rs:wait()
2850
				end
2851
				Shell()
2852
				shell2.Transparency = 0
2853
				shell.Transparency = 1
2854
				for i = 1, 10 do
2855
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2856
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2857
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2858
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2859
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2860
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2861
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2862
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2863
					if Debounces.on == false then break end
2864
					rs:wait()
2865
				end
2866
				Shell()
2867
				shell.Transparency = 0
2868
				shell2.Transparency = 1
2869
				for i = 1, 10 do
2870
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2871
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2872
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2873
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
2874
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2875
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2876
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2877
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2878
					if Debounces.on == false then break end
2879
					rs:wait()
2880
				end
2881
				Shell()
2882
				shell2.Transparency = 0
2883
				shell.Transparency = 1
2884
				for i = 1, 10 do
2885
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2886
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2887
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2888
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2889
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2890
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2891
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2892
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2893
					if Debounces.on == false then break end
2894
					rs:wait()
2895
				end
2896
				Shell()
2897
				shell.Transparency = 0
2898
				shell2.Transparency = 1
2899
				for i = 1, 10 do
2900
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2901
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2902
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2903
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2904
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2905
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2906
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2907
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2908
					if Debounces.on == false then break end
2909
					rs:wait()
2910
				end
2911
				Shell()
2912
				shell2.Transparency = 0
2913
				shell.Transparency = 1
2914
				for i = 1, 10 do
2915
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2916
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2917
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2918
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2919
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2920
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2921
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2922
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2923
					if Debounces.on == false then break end
2924
					rs:wait()
2925
				end
2926
				Shell()
2927
				shell.Transparency = 0
2928
				shell2.Transparency = 1
2929
				for i = 1, 10 do
2930
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2931
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2932
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2933
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2934
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2935
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2936
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2937
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2938
					if Debounces.on == false then break end
2939
					rs:wait()
2940
				end
2941
				Shell()
2942
				shell2.Transparency = 0
2943
				shell.Transparency = 1
2944
				for i = 1, 10 do
2945
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2946
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2947
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2948
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2949
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2950
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2951
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2952
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2953
					if Debounces.on == false then break end
2954
					rs:wait()
2955
				end
2956
				Shell()
2957
				shell.Transparency = 0
2958
				shell2.Transparency = 1
2959
				for i = 1, 10 do
2960
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2961
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2962
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2963
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2964
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2965
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2966
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2967
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2968
					if Debounces.on == false then break end
2969
					rs:wait()
2970
				end
2971
				shell.Transparency = 1
2972
			if Debounces.CanAttack == false then
2973
				Debounces.CanAttack = true
2974
				Debounces.NoIdl = false
2975
				Debounces.on = false
2976
			end
2977
		end
2978
	end
2979
end)
2980
----------------------------------------------------
2981
Search = false
2982
mouse.KeyDown:connect(function(key)
2983
	if key == "n" then
2984
		if Search == false then
2985
			Search = true
2986
			for i,v in pairs(game.Players:getPlayers()) do
2987
				if v.Name~=char.Name then
2988
					for j,k in pairs(v.Character:GetChildren()) do
2989
						if k:IsA("BasePart") and k.Transparency >= 1 then
2990
							bawx=Instance.new("SelectionBox",cam)
2991
							bawx.Color = BrickColor.new("Bright red")
2992
							bawx.Transparency = .5
2993
							bawx.Adornee = k
2994
						end
2995
                    end
2996
                end
2997
            end
2998
		elseif Search == true then
2999
			Search = false
3000
			for i, v in pairs(cam:GetChildren()) do
3001
				if v:IsA("SelectionBox") then
3002
					v:Destroy()
3003
				end
3004
			end
3005
	    end
3006
    end
3007
end)
3008
----------------------------------------------------
3009
Grab = false
3010
mouse.KeyDown:connect(function(key)
3011
    if key == "z" then
3012
        Debounces.on = true
3013
        Debounces.NoIdl = true
3014
		Debounces.ks = true
3015
        if Grab == false then
3016
        gp = nil
3017
		for i = 1, 20 do
3018
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
3019
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
3020
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
3021
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3022
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
3023
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
3024
			if Debounces.on == false then break end
3025
			rs:wait()
3026
		end
3027
        con1=larm.Touched:connect(function(hit) -- this is grab
3028
            ht = hit.Parent
3029
            hum1=ht:FindFirstChild('Humanoid')
3030
            if hum1 ~= nil then
3031
			    if Debounces.ks==true then
3032
                z = Instance.new("Sound",hed)
3033
                z.SoundId = "rbxassetid://169380525"
3034
                z.Volume = 1
3035
                z:Play()
3036
                Debounces.ks=false
3037
				end
3038
                hum1.PlatformStand=true
3039
                gp = ht
3040
                Grab = true
3041
                asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
3042
                asd.Parent = larm
3043
                asd.Name = "asd"
3044
                asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
3045
            --[[elseif hum1 == nil then
3046
                con1:disconnect()
3047
                wait() return]]--
3048
            end
3049
        end)
3050
		for i = 1, 20 do
3051
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
3052
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
3053
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
3054
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3055
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
3056
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
3057
			if Debounces.on == false then break end
3058
			rs:wait()
3059
		end
3060
	if hum1 == nil then
3061
    Debounces.on = false
3062
    Debounces.NoIdl = false
3063
	end
3064
	con1:disconnect()
3065
    elseif Grab == true then
3066
        Grab = false
3067
		Punch()
3068
		z = Instance.new("Sound",hed)
3069
		z.SoundId = "rbxassetid://169380525"
3070
		z.Pitch = ptz[math.random(1,#ptz)]
3071
		z.Volume = 1
3072
		z:Play()
3073
		for i = 1, 10 do
3074
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3075
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3076
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3077
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3078
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3079
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3080
			if Debounces.on == false then break end
3081
			rs:wait()
3082
		end
3083
		Punch()
3084
		z = Instance.new("Sound",hed)
3085
		z.SoundId = "rbxassetid://169380525"
3086
		z.Pitch = ptz[math.random(1,#ptz)]
3087
		z.Volume = 1
3088
		z:Play()
3089
		for i = 1, 10 do
3090
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3091
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3092
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3093
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3094
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3095
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3096
			if Debounces.on == false then break end
3097
			rs:wait()
3098
		end
3099
		Punch()
3100
		z = Instance.new("Sound",hed)
3101
		z.SoundId = "rbxassetid://169380525"
3102
		z.Pitch = ptz[math.random(1,#ptz)]
3103
		z.Volume = 1
3104
		z:Play()
3105
		for i = 1, 10 do
3106
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3107
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3108
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3109
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3110
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3111
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3112
			if Debounces.on == false then break end
3113
			rs:wait()
3114
		end
3115
		Punch()
3116
		z = Instance.new("Sound",hed)
3117
		z.SoundId = "rbxassetid://169380525"
3118
		z.Pitch = ptz[math.random(1,#ptz)]
3119
		z.Volume = 1
3120
		z:Play()
3121
		for i = 1, 10 do
3122
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3123
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3124
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3125
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3126
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3127
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3128
			if Debounces.on == false then break end
3129
			rs:wait()
3130
		end
3131
		Punch()
3132
		z = Instance.new("Sound",hed)
3133
		z.SoundId = "rbxassetid://169380525"
3134
		z.Pitch = ptz[math.random(1,#ptz)]
3135
		z.Volume = 1
3136
		z:Play()
3137
		for i = 1, 10 do
3138
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3139
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3140
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3141
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3142
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3143
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3144
			if Debounces.on == false then break end
3145
			rs:wait()
3146
		end
3147
		Punch()
3148
		z = Instance.new("Sound",hed)
3149
		z.SoundId = "rbxassetid://169380525"
3150
		z.Pitch = ptz[math.random(1,#ptz)]
3151
		z.Volume = 1
3152
		z:Play()
3153
		for i = 1, 10 do
3154
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3155
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3156
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3157
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3158
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3159
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3160
			if Debounces.on == false then break end
3161
			rs:wait()
3162
		end
3163
		Punch()
3164
		z = Instance.new("Sound",hed)
3165
		z.SoundId = "rbxassetid://169380525"
3166
		z.Pitch = ptz[math.random(1,#ptz)]
3167
		z.Volume = 1
3168
		z:Play()
3169
		for i = 1, 10 do
3170
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3171
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3172
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3173
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3174
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3175
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3176
			if Debounces.on == false then break end
3177
			rs:wait()
3178
		end
3179
		Punch()
3180
		z = Instance.new("Sound",hed)
3181
		z.SoundId = "rbxassetid://169380525"
3182
		z.Pitch = ptz[math.random(1,#ptz)]
3183
		z.Volume = 1
3184
		z:Play()
3185
		for i = 1, 10 do
3186
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3187
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3188
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3189
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3190
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3191
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3192
			if Debounces.on == false then break end
3193
			rs:wait()
3194
		end
3195
		Punch()
3196
		z = Instance.new("Sound",hed)
3197
		z.SoundId = "rbxassetid://169380525"
3198
		z.Pitch = ptz[math.random(1,#ptz)]
3199
		z.Volume = 1
3200
		z:Play()
3201
		for i = 1, 10 do
3202
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3203
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3204
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3205
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3206
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3207
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3208
			if Debounces.on == false then break end
3209
			rs:wait()
3210
		end
3211
		Punch()
3212
		z = Instance.new("Sound",hed)
3213
		z.SoundId = "rbxassetid://169380525"
3214
		z.Pitch = ptz[math.random(1,#ptz)]
3215
		z.Volume = 1
3216
		z:Play()
3217
		for i = 1, 10 do
3218
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3219
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3220
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3221
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3222
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3223
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3224
			if Debounces.on == false then break end
3225
			rs:wait()
3226
		end
3227
		Punch()
3228
		z = Instance.new("Sound",hed)
3229
		z.SoundId = "rbxassetid://169380525"
3230
		z.Pitch = ptz[math.random(1,#ptz)]
3231
		z.Volume = 1
3232
		z:Play()
3233
		for i = 1, 10 do
3234
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3235
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3236
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3237
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3238
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3239
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3240
			if Debounces.on == false then break end
3241
			rs:wait()
3242
		end
3243
		Punch()
3244
		z = Instance.new("Sound",hed)
3245
		z.SoundId = "rbxassetid://169380525"
3246
		z.Pitch = ptz[math.random(1,#ptz)]
3247
		z.Volume = 1
3248
		z:Play()
3249
		for i = 1, 10 do
3250
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3251
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3252
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3253
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3254
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3255
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3256
			if Debounces.on == false then break end
3257
			rs:wait()
3258
		end
3259
		con1:disconnect()
3260
		Debounces.on = false
3261
		Debounces.NoIdl = false
3262
		if gp ~= nil then
3263
			gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
3264
				for i,v in pairs(larm:GetChildren()) do
3265
					if v.Name == "asd" and v:IsA("Weld") then
3266
				v:Remove()
3267
			end
3268
		end
3269
        --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3270
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3271
        bv.P = 125000
3272
        bv.velocity = char.Head.CFrame.lookVector * 200]]--
3273
        hum1=nil
3274
		ht=nil
3275
        Debounces.on = false
3276
        Debounces.NoIdl = false
3277
        elseif ht == nil then wait()
3278
        Grab = false
3279
        Debounces.on = false
3280
        Debounces.NoIdl = false
3281
            end
3282
        end
3283
    end
3284
end)
3285
----------------------------------------------------
3286
mouse.KeyDown:connect(function(key)
3287
    if string.byte(key) == 52 then
3288
        char.Humanoid.WalkSpeed = 60
3289
    end
3290
end)
3291
mouse.KeyUp:connect(function(key)
3292
    if string.byte(key) == 52 then
3293
        char.Humanoid.WalkSpeed = 8
3294
    end
3295
end)
3296
-------------------------------
3297
local animpose = "Idle"
3298
local lastanimpose = "Idle"
3299
local sine = 0
3300
local change = 1
3301
local val = 0
3302
local ffing = false
3303
-------------------------------
3304
game:GetService("RunService").RenderStepped:connect(function()
3305
--[[if char.Humanoid.Jump == true then
3306
jump = true
3307
else
3308
jump = false
3309
end]]
3310
char.Humanoid.FreeFalling:connect(function(f)
3311
if f then
3312
ffing = true
3313
else
3314
ffing = false
3315
end
3316
end)
3317
sine = sine + change
3318
if jumpn == true then
3319
animpose = "Jumping"
3320
elseif ffing == true then
3321
animpose = "Freefalling"
3322
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3323
animpose = "Idle"
3324
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3325
animpose = "Walking"
3326
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3327
animpose = "Running"
3328
end
3329
if animpose ~= lastanimpose then
3330
sine = 0
3331
if Debounces.NoIdl == false then
3332
if animpose == "Idle" then
3333
for i = 1, 2 do
3334
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3335
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3336
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3337
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3338
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3339
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3340
end
3341
elseif animpose == "Walking" then
3342
for i = 1, 2 do
3343
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3344
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3345
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3346
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3347
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3348
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3349
end
3350
elseif animpose == "Running" then
3351
for i = 1, 2 do
3352
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
3353
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
3354
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
3355
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
3356
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
3357
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
3358
wait()
3359
end
3360
end
3361
else
3362
end
3363
end
3364
lastanimpose = animpose
3365
if Debounces.NoIdl == false then
3366
if animpose == "Idle" then
3367
change = 0.5
3368
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
3369
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
3370
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
3371
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
3372
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
3373
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
3374
elseif animpose == "Walking" then
3375
change = 1
3376
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3377
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3378
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3379
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3380
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3381
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3382
elseif animpose == "Running" then
3383
change = 1
3384
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
3385
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
3386
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
3387
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
3388
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
3389
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
3390
end
3391
end
3392
end)
3393
3394
hum.MaxHealth = 9001
3395
wait(3)
3396
hum.Health = 9001
3397
3398
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
3399
    --[[Part0 = Vector3 (Start pos)
3400
		Part1 = Vector3 (End pos)
3401
		Times = number (Amount of lightning parts)
3402
		Offset = number (Offset)
3403
		Color = color (brickcolor value)
3404
		Thickness = number (thickness)
3405
		Trans = number (transparency)
3406
    ]]--
3407
    local magz = (Part0 - Part1).magnitude
3408
    local curpos = Part0
3409
    local trz = {-Offset,Offset}
3410
    for i=1,Times do
3411
        local li = Instance.new("Part", torso)
3412
		li.Name = "Lightning"
3413
		li.TopSurface =0
3414
		li.Material = "Neon"
3415
		li.BottomSurface = 0
3416
		li.Anchored = true
3417
		li.Locked = true
3418
		li.Transparency = Trans or 0.4
3419
		li.BrickColor = BrickColor.new(Color)
3420
		li.formFactor = "Custom"
3421
		li.CanCollide = false
3422
		li.Size = Vector3.new(Thickness,Thickness,magz/Times)
3423
        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
3424
        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
3425
        if Times == i then
3426
        local magz2 = (curpos - Part1).magnitude
3427
        li.Size = Vector3.new(Thickness,Thickness,magz2)
3428
        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
3429
        else
3430
        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
3431
        end
3432
        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
3433
        game.Debris:AddItem(li,.1)
3434
    end
3435
end
3436
3437
BodyParts = {} -- Parts to emit lightning effects from
3438
for _, v in pairs(char:GetChildren()) do
3439
    if v:IsA("Part") then
3440
        table.insert(BodyParts, v)
3441
    end
3442
end
3443
3444
Bounding = {} -- Calculate the bounding boxes
3445
for _, v in pairs(BodyParts) do
3446
	local temp = {X=nil, Y=nil, Z=nil}
3447
	temp.X = v.Size.X/2 * 10
3448
	temp.Y = v.Size.Y/2 * 10
3449
	temp.Z = v.Size.Z/2 * 10
3450
	Bounding[v.Name] = temp
3451
	--table.insert(Bounding, v.Name, temp)
3452
end
3453
3454
while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
3455
	local Body1 = BodyParts[math.random(#BodyParts)]
3456
	local Body2 = BodyParts[math.random(#BodyParts)]
3457
	local Pos1 = Vector3.new(
3458
		math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
3459
		math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
3460
		math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
3461
)
3462
	local Pos2 = Vector3.new(
3463
		math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
3464
		math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
3465
		math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
3466
)
3467
	local SPos1 = Body1.Position + Pos1
3468
	local SPos2 = Body2.Position + Pos2
3469
	Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
3470
end