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Nov 3rd, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use r/ and not rl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126.  
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. local p = game.Players.LocalPlayer
  145. local char = p.Character
  146. local mouse = p:GetMouse()
  147. local larm = char["Left Arm"]
  148. local rarm = char["Right Arm"]
  149. local lleg = char["Left Leg"]
  150. local rleg = char["Right Leg"]
  151. local hed = char.Head
  152. local torso = char.Torso
  153. local hum = char.Humanoid
  154. local cam = game.Workspace.CurrentCamera
  155. local root = char.HumanoidRootPart
  156. local deb = false
  157. local shot = 0
  158. local debris=game:service"Debris"
  159. local l = game:GetService("Lighting")
  160. local rs = game:GetService("RunService").RenderStepped
  161. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  162. math.randomseed(os.time())
  163. for i,v in pairs(char:children()) do
  164. if v:IsA("Hat") then
  165. v:Destroy()
  166. end
  167. end
  168. for i,v in pairs (hed:GetChildren()) do
  169. if v:IsA("Sound") then
  170. v:Destroy()
  171. end
  172. end
  173. ----------------------------------------------------
  174. Debounces = {
  175. CanAttack = true;
  176. NoIdl = false;
  177. Slashing = false;
  178. Slashed = false;
  179. RPunch = false;
  180. RPunched = false;
  181. LPunch = false;
  182. LPunched = false;
  183. }
  184. local Touche = {char.Name, }
  185. ----------------------------------------------------
  186. hed.face.Texture = "rbxassetid://715616935"
  187. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  188. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  189. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  190. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  191. ----------------------------------------------------
  192. ypcall(function()
  193. char.Shirt:Destroy()
  194. char.Pants:Destroy()
  195. shirt = Instance.new("Shirt", char)
  196. shirt.Name = "Shirt"
  197. pants = Instance.new("Pants", char)
  198. pants.Name = "Pants"
  199. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=684636164"
  200. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=0"
  201. end)
  202. ----------------------------------------------------
  203. function lerp(a, b, t) -- Linear interpolation
  204. return a + (b - a)*t
  205. end
  206.  
  207. function slerp(a, b, t) --Spherical interpolation
  208. dot = a:Dot(b)
  209. if dot > 0.99999 or dot < -0.99999 then
  210. return t <= 0.5 and a or b
  211. else
  212. r = math.acos(dot)
  213. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  214. end
  215. end
  216.  
  217. function matrixInterpolate(a, b, t)
  218. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  219. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  220. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  221. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  222. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  223. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  224. local t = v1:Dot(v2)
  225. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  226. return CFrame.new()
  227. end
  228. return CFrame.new(
  229. v0.x, v0.y, v0.z,
  230. v1.x, v1.y, v1.z,
  231. v2.x, v2.y, v2.z,
  232. v3.x, v3.y, v3.z)
  233. end
  234. ----------------------------------------------------
  235. function genWeld(a,b)
  236. local w = Instance.new("Weld",a)
  237. w.Part0 = a
  238. w.Part1 = b
  239. return w
  240. end
  241. function weld(a, b)
  242. local weld = Instance.new("Weld")
  243. weld.Name = "W"
  244. weld.Part0 = a
  245. weld.Part1 = b
  246. weld.C0 = a.CFrame:inverse() * b.CFrame
  247. weld.Parent = a
  248. return weld;
  249. end
  250. ----------------------------------------------------
  251. function Lerp(c1,c2,al)
  252. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  253. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  254. for i,v in pairs(com1) do
  255. com1[i] = v+(com2[i]-v)*al
  256. end
  257. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  258. end
  259. ----------------------------------------------------
  260. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  261. local wld = Instance.new("Weld", wp1)
  262. wld.Part0 = wp0
  263. wld.Part1 = wp1
  264. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  265. end
  266. ----------------------------------------------------
  267. function weld5(part0, part1, c0, c1)
  268. weeld=Instance.new("Weld", part0)
  269. weeld.Part0=part0
  270. weeld.Part1=part1
  271. weeld.C0=c0
  272. weeld.C1=c1
  273. return weeld
  274. end
  275. ----------------------------------------------------
  276. function HasntTouched(plrname)
  277. local ret = true
  278. for _, v in pairs(Touche) do
  279. if v == plrname then
  280. ret = false
  281. end
  282. end
  283. return ret
  284. end
  285. ----------------------------------------------------
  286. newWeld(torso, larm, -1.5, 0.5, 0)
  287. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  288. newWeld(torso, rarm, 1.5, 0.5, 0)
  289. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  290. newWeld(torso, hed, 0, 1.5, 0)
  291. newWeld(torso, lleg, -0.5, -1, 0)
  292. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  293. newWeld(torso, rleg, 0.5, -1, 0)
  294. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  295. newWeld(root, torso, 0, -1, 0)
  296. torso.Weld.C1 = CFrame.new(0, -1, 0)
  297. ----------------------------------------------------
  298. z = Instance.new("Sound", char)
  299. z.SoundId = "rbxassetid://336694379"--336694379
  300. z.Looped = true
  301. z.Pitch = 1
  302. z.Volume = 1
  303. wait(.1)
  304. z:Play()
  305. ----------------------------------------------------
  306. local Transforming = true
  307. hum.WalkSpeed = 0
  308. local fx = Instance.new("Part",torso)
  309. fx.Anchored = true
  310. fx.Material = "Neon"
  311. fx.CanCollide = false
  312. fx.Locked = true
  313. fx.Transparency = 1
  314. fx.Material = "Neon"
  315. fx.Size = Vector3.new(1,1,1)
  316. fx.TopSurface = "SmoothNoOutlines"
  317. fx.BottomSurface = "SmoothNoOutlines"
  318. fx.BrickColor = BrickColor.new("New Yeller")
  319. fxm = Instance.new("SpecialMesh",fx)
  320. fxm.MeshType = "Sphere"
  321. fxm.Scale = Vector3.new(1,1,1)
  322. for i = 1, 20 do rs:wait()
  323. fx.Transparency = fx.Transparency - (1/20)
  324. fx.CFrame = torso.CFrame
  325. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  326. rs:wait()
  327. end
  328. ----------------------------------------------------
  329. local m = Instance.new("Model")
  330. m.Name = "Hair"
  331. p1 = Instance.new("Part", m)
  332. p1.BrickColor = BrickColor.new("Dirt Brown")
  333. p1.FormFactor = Enum.FormFactor.Symmetric
  334. p1.Size = Vector3.new(1, 1, 1)
  335. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  336. p1.CanCollide = false
  337. p1.Locked = true
  338. p1.BottomSurface = Enum.SurfaceType.Smooth
  339. p1.TopSurface = Enum.SurfaceType.Smooth
  340. b1 = Instance.new("SpecialMesh", p1)
  341. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  342. b1.TextureId = ""
  343. b1.MeshType = Enum.MeshType.FileMesh
  344. b1.Name = "Mesh"
  345. b1.VertexColor = Vector3.new(0, 0, 0)
  346. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  347. p2 = Instance.new("Part", m)
  348. p2.BrickColor = BrickColor.new("Pastel brown")
  349. p2.Transparency = 1
  350. p2.Name = "Head"
  351. p2.FormFactor = Enum.FormFactor.Symmetric
  352. p2.Size = Vector3.new(2, 1, 1)
  353. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  354. p2.CanCollide = false
  355. p2.Locked = true
  356. p2.TopSurface = Enum.SurfaceType.Smooth
  357. b2 = Instance.new("SpecialMesh", p2)
  358. b2.MeshType = Enum.MeshType.Head
  359. b2.Name = "Mesh"
  360. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  361. p3 = Instance.new("Part", m)
  362. p3.BrickColor = BrickColor.new("Dirt Brown")
  363. p3.FormFactor = Enum.FormFactor.Symmetric
  364. p3.Size = Vector3.new(2, 2, 2)
  365. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  366. p3.CanCollide = false
  367. p3.Locked = true
  368. p3.BottomSurface = Enum.SurfaceType.Smooth
  369. p3.TopSurface = Enum.SurfaceType.Smooth
  370. b3 = Instance.new("SpecialMesh", p3)
  371. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  372. b3.TextureId = ""
  373. b3.MeshType = Enum.MeshType.FileMesh
  374. b3.Name = "Mesh"
  375. b3.VertexColor = Vector3.new(0, 0, 0)
  376. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  377. p4 = Instance.new("Part", m)
  378. p4.BrickColor = BrickColor.new("New Yeller")
  379. p4.FormFactor = Enum.FormFactor.Symmetric
  380. p4.Size = Vector3.new(1, 1, 1)
  381. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  382. p4.CanCollide = false
  383. p4.Locked = true
  384. p4.BottomSurface = Enum.SurfaceType.Smooth
  385. p4.TopSurface = Enum.SurfaceType.Smooth
  386. b4 = Instance.new("SpecialMesh", p4)
  387. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  388. b4.TextureId = ""
  389. b4.MeshType = Enum.MeshType.FileMesh
  390. b4.Name = "Mesh"
  391. b4.VertexColor = Vector3.new(0, 0, 0)
  392. p5 = Instance.new("Part", m)
  393. p5.BrickColor = BrickColor.new("Dirt Brown")
  394. p5.FormFactor = Enum.FormFactor.Symmetric
  395. p5.Size = Vector3.new(1, 1, 1)
  396. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  397. p5.CanCollide = false
  398. p5.Locked = true
  399. p5.BottomSurface = Enum.SurfaceType.Smooth
  400. p5.TopSurface = Enum.SurfaceType.Smooth
  401. b5 = Instance.new("SpecialMesh", p5)
  402. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  403. b5.TextureId = ""
  404. b5.MeshType = Enum.MeshType.FileMesh
  405. b5.Name = "Mesh"
  406. b5.VertexColor = Vector3.new(0, 0, 0)
  407. b5.Scale = Vector3.new(1, 0.899999976, 1)
  408. p6 = Instance.new("Part", m)
  409. p6.BrickColor = BrickColor.new("Dirt Brown")
  410. p6.FormFactor = Enum.FormFactor.Symmetric
  411. p6.Size = Vector3.new(1, 1, 1)
  412. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  413. p6.CanCollide = false
  414. p6.Locked = true
  415. p6.BottomSurface = Enum.SurfaceType.Smooth
  416. p6.TopSurface = Enum.SurfaceType.Smooth
  417. b6 = Instance.new("SpecialMesh", p6)
  418. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  419. b6.TextureId = ""
  420. b6.MeshType = Enum.MeshType.FileMesh
  421. b6.Name = "Mesh"
  422. b6.VertexColor = Vector3.new(0, 0, 0)
  423. p7 = Instance.new("Part", m)
  424. p7.BrickColor = BrickColor.new("Dirt Brown")
  425. p7.FormFactor = Enum.FormFactor.Symmetric
  426. p7.Size = Vector3.new(1, 1, 1)
  427. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  428. p7.CanCollide = false
  429. p7.Locked = true
  430. p7.BottomSurface = Enum.SurfaceType.Smooth
  431. p7.TopSurface = Enum.SurfaceType.Smooth
  432. b7 = Instance.new("SpecialMesh", p7)
  433. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  434. b7.TextureId = ""
  435. b7.MeshType = Enum.MeshType.FileMesh
  436. b7.Name = "Mesh"
  437. b7.VertexColor = Vector3.new(0, 0, 0)
  438. p8 = Instance.new("Part", m)
  439. p8.BrickColor = BrickColor.new("Dirt Brown")
  440. p8.FormFactor = Enum.FormFactor.Symmetric
  441. p8.Size = Vector3.new(1, 1, 1)
  442. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  443. p8.CanCollide = false
  444. p8.Locked = true
  445. p8.BottomSurface = Enum.SurfaceType.Smooth
  446. p8.TopSurface = Enum.SurfaceType.Smooth
  447. b8 = Instance.new("SpecialMesh", p8)
  448. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  449. b8.TextureId = ""
  450. b8.MeshType = Enum.MeshType.FileMesh
  451. b8.Name = "Mesh"
  452. b8.VertexColor = Vector3.new(0, 0, 0)
  453. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  454. p9 = Instance.new("Part", m)
  455. p9.BrickColor = BrickColor.new("Dirt Brown")
  456. p9.FormFactor = Enum.FormFactor.Symmetric
  457. p9.Size = Vector3.new(2, 1, 2)
  458. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  459. p9.CanCollide = false
  460. p9.Locked = true
  461. p9.BottomSurface = Enum.SurfaceType.Smooth
  462. p9.TopSurface = Enum.SurfaceType.Smooth
  463. b9 = Instance.new("SpecialMesh", p9)
  464. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  465. b9.TextureId = ""
  466. b9.MeshType = Enum.MeshType.FileMesh
  467. b9.Name = "Mesh"
  468. b9.VertexColor = Vector3.new(0, 0, 0)
  469. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  470. p10 = Instance.new("Part", m)
  471. p10.BrickColor = BrickColor.new("Dirt Brown")
  472. p10.FormFactor = Enum.FormFactor.Symmetric
  473. p10.Size = Vector3.new(1, 1, 1)
  474. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  475. p10.CanCollide = false
  476. p10.Locked = true
  477. p10.BottomSurface = Enum.SurfaceType.Smooth
  478. p10.TopSurface = Enum.SurfaceType.Smooth
  479. b10 = Instance.new("SpecialMesh", p10)
  480. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  481. b10.TextureId = ""
  482. b10.MeshType = Enum.MeshType.FileMesh
  483. b10.Name = "Mesh"
  484. b10.VertexColor = Vector3.new(0, 0, 0)
  485. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  486. p11 = Instance.new("Part", m)
  487. p11.BrickColor = BrickColor.new("Dirt Brown")
  488. p11.FormFactor = Enum.FormFactor.Symmetric
  489. p11.Size = Vector3.new(1, 1, 1)
  490. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  491. p11.CanCollide = false
  492. p11.Locked = true
  493. p11.BottomSurface = Enum.SurfaceType.Smooth
  494. p11.TopSurface = Enum.SurfaceType.Smooth
  495. b11 = Instance.new("SpecialMesh", p11)
  496. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  497. b11.TextureId = ""
  498. b11.MeshType = Enum.MeshType.FileMesh
  499. b11.Name = "Mesh"
  500. b11.VertexColor = Vector3.new(0, 0, 0)
  501. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  502. p12 = Instance.new("Part", m)
  503. p12.BrickColor = BrickColor.new("New Yeller")
  504. p12.FormFactor = Enum.FormFactor.Custom
  505. p12.Size = Vector3.new(1, 3.5, 1)
  506. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  507. p12.CanCollide = false
  508. p12.Locked = true
  509. p12.BottomSurface = Enum.SurfaceType.Smooth
  510. p12.TopSurface = Enum.SurfaceType.Smooth
  511. b12 = Instance.new("SpecialMesh", p12)
  512. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  513. b12.TextureId = ""
  514. b12.MeshType = Enum.MeshType.FileMesh
  515. b12.Name = "Mesh"
  516. b12.VertexColor = Vector3.new(0, 0, 0)
  517. b12.Scale = Vector3.new(1, 3, 1.29999995)
  518. p13 = Instance.new("Part", m)
  519. p13.BrickColor = BrickColor.new("Dirt Brown")
  520. p13.FormFactor = Enum.FormFactor.Custom
  521. p13.Size = Vector3.new(1, 2, 1)
  522. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  523. p13.CanCollide = false
  524. p13.Locked = true
  525. p13.BottomSurface = Enum.SurfaceType.Smooth
  526. p13.TopSurface = Enum.SurfaceType.Smooth
  527. b13 = Instance.new("SpecialMesh", p13)
  528. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  529. b13.TextureId = ""
  530. b13.MeshType = Enum.MeshType.FileMesh
  531. b13.Name = "Mesh"
  532. b13.VertexColor = Vector3.new(0, 0, 0)
  533. b13.Scale = Vector3.new(1, 3, 1.29999995)
  534. p14 = Instance.new("Part", m)
  535. p14.BrickColor = BrickColor.new("Dirt Brown")
  536. p14.FormFactor = Enum.FormFactor.Custom
  537. p14.Size = Vector3.new(1, 2, 1)
  538. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  539. p14.CanCollide = false
  540. p14.Locked = true
  541. p14.BottomSurface = Enum.SurfaceType.Smooth
  542. p14.TopSurface = Enum.SurfaceType.Smooth
  543. b14 = Instance.new("SpecialMesh", p14)
  544. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  545. b14.TextureId = ""
  546. b14.MeshType = Enum.MeshType.FileMesh
  547. b14.Name = "Mesh"
  548. b14.VertexColor = Vector3.new(0, 0, 0)
  549. b14.Scale = Vector3.new(1, 3, 1.29999995)
  550. p15 = Instance.new("Part", m)
  551. p15.BrickColor = BrickColor.new("Dirt Brown")
  552. p15.FormFactor = Enum.FormFactor.Custom
  553. p15.Size = Vector3.new(1, 2.5, 1)
  554. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  555. p15.CanCollide = false
  556. p15.Locked = true
  557. p15.BottomSurface = Enum.SurfaceType.Smooth
  558. p15.TopSurface = Enum.SurfaceType.Smooth
  559. b15 = Instance.new("SpecialMesh", p15)
  560. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  561. b15.TextureId = ""
  562. b15.MeshType = Enum.MeshType.FileMesh
  563. b15.Name = "Mesh"
  564. b15.VertexColor = Vector3.new(0, 0, 0)
  565. b15.Scale = Vector3.new(1, 3, 1.29999995)
  566. p16 = Instance.new("Part", m)
  567. p16.BrickColor = BrickColor.new("Dirt Brown")
  568. p16.FormFactor = Enum.FormFactor.Custom
  569. p16.Size = Vector3.new(1, 2.5, 1)
  570. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  571. p16.CanCollide = false
  572. p16.Locked = true
  573. p16.BottomSurface = Enum.SurfaceType.Smooth
  574. p16.TopSurface = Enum.SurfaceType.Smooth
  575. b16 = Instance.new("SpecialMesh", p16)
  576. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  577. b16.TextureId = ""
  578. b16.MeshType = Enum.MeshType.FileMesh
  579. b16.Name = "Mesh"
  580. b16.VertexColor = Vector3.new(0, 0, 0)
  581. b16.Scale = Vector3.new(1, 3, 1.29999995)
  582. p17 = Instance.new("Part", m)
  583. p17.BrickColor = BrickColor.new("Dirt Brown")
  584. p17.FormFactor = Enum.FormFactor.Custom
  585. p17.Size = Vector3.new(1, 2.4000001, 1)
  586. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  587. p17.CanCollide = false
  588. p17.Locked = true
  589. p17.BottomSurface = Enum.SurfaceType.Smooth
  590. p17.TopSurface = Enum.SurfaceType.Smooth
  591. b17 = Instance.new("SpecialMesh", p17)
  592. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  593. b17.TextureId = ""
  594. b17.MeshType = Enum.MeshType.FileMesh
  595. b17.Name = "Mesh"
  596. b17.VertexColor = Vector3.new(0, 0, 0)
  597. b17.Scale = Vector3.new(1, 3, 1.29999995)
  598. p18 = Instance.new("Part", m)
  599. p18.BrickColor = BrickColor.new("New Yeller")
  600. p18.FormFactor = Enum.FormFactor.Custom
  601. p18.Size = Vector3.new(2, 2, 2)
  602. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  603. p18.CanCollide = false
  604. p18.Locked = true
  605. p18.BottomSurface = Enum.SurfaceType.Smooth
  606. p18.TopSurface = Enum.SurfaceType.Smooth
  607. b18 = Instance.new("SpecialMesh", p18)
  608. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  609. b18.TextureId = ""
  610. b18.MeshType = Enum.MeshType.FileMesh
  611. b18.Name = "Mesh"
  612. b18.VertexColor = Vector3.new(0, 0, 0)
  613. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  614. w1 = Instance.new("Weld", p1)
  615. w1.Name = "Head_Weld"
  616. w1.Part0 = p1
  617. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  618. w1.Part1 = p2
  619. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  620. w2 = Instance.new("Weld", p2)
  621. w2.Name = "Part_Weld"
  622. w2.Part0 = p2
  623. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  624. w2.Part1 = p3
  625. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  626. w3 = Instance.new("Weld", p3)
  627. w3.Name = "Part_Weld"
  628. w3.Part0 = p3
  629. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  630. w3.Part1 = p4
  631. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  632. w4 = Instance.new("Weld", p4)
  633. w4.Name = "Part_Weld"
  634. w4.Part0 = p4
  635. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  636. w4.Part1 = p5
  637. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  638. w5 = Instance.new("Weld", p5)
  639. w5.Name = "Part_Weld"
  640. w5.Part0 = p5
  641. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  642. w5.Part1 = p6
  643. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  644. w6 = Instance.new("Weld", p6)
  645. w6.Name = "Part_Weld"
  646. w6.Part0 = p6
  647. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  648. w6.Part1 = p7
  649. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  650. w7 = Instance.new("Weld", p7)
  651. w7.Name = "Part_Weld"
  652. w7.Part0 = p7
  653. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  654. w7.Part1 = p8
  655. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  656. w8 = Instance.new("Weld", p8)
  657. w8.Name = "Part_Weld"
  658. w8.Part0 = p8
  659. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  660. w8.Part1 = p9
  661. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  662. w9 = Instance.new("Weld", p9)
  663. w9.Name = "Part_Weld"
  664. w9.Part0 = p9
  665. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  666. w9.Part1 = p10
  667. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  668. w10 = Instance.new("Weld", p10)
  669. w10.Name = "Part_Weld"
  670. w10.Part0 = p10
  671. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  672. w10.Part1 = p11
  673. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  674. w11 = Instance.new("Weld", p11)
  675. w11.Name = "Part_Weld"
  676. w11.Part0 = p11
  677. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  678. w11.Part1 = p12
  679. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  680. w12 = Instance.new("Weld", p12)
  681. w12.Name = "Part_Weld"
  682. w12.Part0 = p12
  683. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  684. w12.Part1 = p13
  685. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  686. w13 = Instance.new("Weld", p13)
  687. w13.Name = "Part_Weld"
  688. w13.Part0 = p13
  689. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  690. w13.Part1 = p14
  691. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  692. w14 = Instance.new("Weld", p14)
  693. w14.Name = "Part_Weld"
  694. w14.Part0 = p14
  695. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  696. w14.Part1 = p15
  697. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  698. w15 = Instance.new("Weld", p15)
  699. w15.Name = "Part_Weld"
  700. w15.Part0 = p15
  701. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  702. w15.Part1 = p16
  703. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  704. w16 = Instance.new("Weld", p16)
  705. w16.Name = "Part_Weld"
  706. w16.Part0 = p16
  707. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  708. w16.Part1 = p17
  709. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  710. w17 = Instance.new("Weld", p17)
  711. w17.Name = "Part_Weld"
  712. w17.Part0 = p17
  713. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  714. w17.Part1 = p18
  715. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  716. m.Parent = char
  717. m:MakeJoints()
  718. ----------------------------------------------------
  719. local cor = Instance.new("Part", char.Hair)
  720. cor.Name = "Link"
  721. cor.Locked = true
  722. cor.BottomSurface = 0
  723. cor.CanCollide = false
  724. cor.Size = Vector3.new(1, 9, 1)
  725. cor.Transparency = 1
  726. cor.TopSurface = 0
  727. corw = Instance.new("Weld", cor)
  728. corw.Part0 = hed
  729. corw.Part1 = cor
  730. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  731. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  732. weld1 = Instance.new("Weld", char.Hair)
  733. weld1.Part0 = cor
  734. weld1.Part1 = char.Hair.Head
  735. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  736. ----------------------------------------------------
  737. GroundWave1 = function()
  738. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  739. local Colors = {"New Yeller", "New Yeller"}
  740. local wave = Instance.new("Part", torso)
  741. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  742. wave.Anchored = true
  743. wave.CanCollide = false
  744. wave.Locked = true
  745. wave.Size = Vector3.new(1, 1, 1)
  746. wave.TopSurface = "Smooth"
  747. wave.BottomSurface = "Smooth"
  748. wave.Transparency = 0.35
  749. wave.CFrame = HandCF
  750. wm = Instance.new("SpecialMesh", wave)
  751. wm.MeshId = "rbxassetid://3270017"
  752. coroutine.wrap(function()
  753. for i = 1, 30, 1 do
  754. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  755. wave.Size = wm.Scale
  756. wave.CFrame = HandCF
  757. wave.Transparency = i/30
  758. wait()
  759. end
  760. wait()
  761. wave:Destroy()
  762. end)()
  763. end
  764. ----------------------------------------------------
  765. GroundWave = function()
  766. if Transforming == true then
  767. local wave = Instance.new("Part", torso)
  768. wave.BrickColor = BrickColor.new("New Yeller")
  769. wave.Anchored = true
  770. wave.CanCollide = false
  771. wave.Locked = true
  772. wave.Size = Vector3.new(1, 1, 1)
  773. wave.TopSurface = "Smooth"
  774. wave.BottomSurface = "Smooth"
  775. wave.Transparency = 0.35
  776. wave.CFrame = fx.CFrame
  777. wm = Instance.new("SpecialMesh", wave)
  778. wm.MeshType = "Sphere"
  779. wm.Scale = Vector3.new(1,1,1)
  780. coroutine.wrap(function()
  781. for i = 1, 18, 1 do
  782. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  783. --wave.Size = wm.Scale
  784. wave.CFrame = fx.CFrame
  785. wave.Transparency = i/14
  786. wait()
  787. end
  788. wait()
  789. wave:Destroy()
  790. end)()
  791. elseif Transforming == false then
  792. wait()
  793. end
  794. end
  795.  
  796. for i = 1, 100 do rs:wait()
  797. fx.CFrame = torso.CFrame
  798. end
  799.  
  800. Spawn(function()
  801. while wait(1) do
  802. GroundWave()
  803. end
  804. end)
  805.  
  806. wait(4)
  807.  
  808. Transforming = false
  809.  
  810. for i = 1, 20 do rs:wait()
  811. fx.Transparency = fx.Transparency + (1/20)
  812. fx.CFrame = torso.CFrame
  813. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  814. rs:wait()
  815. end
  816.  
  817. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  818. local wave = Instance.new("Part", torso)
  819. wave.BrickColor = BrickColor.new("Institutional white")
  820. wave.Anchored = true
  821. wave.CanCollide = false
  822. wave.Locked = true
  823. wave.Size = Vector3.new(1, 1, 1)
  824. wave.TopSurface = "Smooth"
  825. wave.BottomSurface = "Smooth"
  826. wave.Transparency = 0.35
  827. wave.CFrame = HandCF
  828. wm = Instance.new("SpecialMesh", wave)
  829. wm.MeshId = "rbxassetid://3270017"
  830. coroutine.wrap(function()
  831. for i = 1, 14, 1 do
  832. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  833. wave.Size = wm.Scale
  834. wave.CFrame = HandCF
  835. wave.Transparency = i/14
  836. wait()
  837. end
  838. wait()
  839. wave:Destroy()
  840. end)()
  841. hum.WalkSpeed = 16
  842. ----------------------------------------------------
  843. Blast = function()
  844. local Colors = {"New Yeller", "New Yeller"}
  845. local wave = Instance.new("Part", torso)
  846. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  847. wave.Anchored = true
  848. wave.CanCollide = false
  849. wave.Locked = true
  850. wave.Size = Vector3.new(1, 1, 1)
  851. wave.TopSurface = "Smooth"
  852. wave.BottomSurface = "Smooth"
  853. wave.Transparency = 0.35
  854. wave.CFrame = rarm.CFrame
  855. wm = Instance.new("SpecialMesh", wave)
  856. wm.MeshType = "Sphere"
  857. wm.Scale = Vector3.new(1,1,1)
  858. z = Instance.new("Sound",wave)
  859. z.SoundId = "rbxassetid://237035051"
  860. z.Volume = 1
  861. z.Pitch = .9
  862. z:Play()
  863. coroutine.wrap(function()
  864. for i = 1, 30, 1 do
  865. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  866. --wave.Size = wm.Scale
  867. wave.CFrame = rarm.CFrame
  868. wave.Transparency = (1/14)
  869. rs:wait()
  870. end
  871. rs:wait()
  872. wave:Destroy()
  873. z:Destroy()
  874. end)()
  875. end
  876. ----------------------------------------------------
  877. rarm.Touched:connect(function(ht)
  878. hit = ht.Parent
  879. if ht and hit:IsA("Model") then
  880. if hit:FindFirstChild("Humanoid") then
  881. if hit.Name ~= p.Name then
  882. if Debounces.RPunch == true and Debounces.RPunched == false then
  883. Debounces.RPunched = true
  884. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  885. if Debounces.ks==true then
  886. z = Instance.new("Sound",hed)
  887. z.SoundId = "rbxassetid://169380525"
  888. z.Pitch = ptz[math.random(1,#ptz)]
  889. z.Volume = 1
  890. z:Play()
  891. end
  892. wait(.2)
  893. Debounces.RPunched = false
  894. end
  895. end
  896. end
  897. elseif ht and hit:IsA("Hat") then
  898. if hit.Parent.Name ~= p.Name then
  899. if hit.Parent:FindFirstChild("Humanoid") then
  900. if Debounces.RPunch == true and Debounces.RPunched == false then
  901. Debounces.RPunched = true
  902. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  903. if Debounces.ks==true then
  904. z = Instance.new("Sound",hed)
  905. z.SoundId = "rbxassetid://169380525"
  906. z.Pitch = ptz[math.random(1,#ptz)]
  907. z.Volume = 1
  908. z:Play()
  909. end
  910. wait(.2)
  911. Debounces.RPunched = false
  912. end
  913. end
  914. end
  915. end
  916. end)
  917. larm.Touched:connect(function(ht)
  918. hit = ht.Parent
  919. if ht and hit:IsA("Model") then
  920. if hit:FindFirstChild("Humanoid") then
  921. if hit.Name ~= p.Name then
  922. if Debounces.LPunch == true and Debounces.LPunched == false then
  923. Debounces.LPunched = true
  924. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  925. if Debounces.ks2==true then
  926. z = Instance.new("Sound",hed)
  927. z.SoundId = "rbxassetid://169380525"
  928. z.Pitch = ptz[math.random(1,#ptz)]
  929. z.Volume = 1
  930. z:Play()
  931. end
  932. wait(.2)
  933. Debounces.LPunched = false
  934. end
  935. end
  936. end
  937. elseif ht and hit:IsA("Hat") then
  938. if hit.Parent.Name ~= p.Name then
  939. if hit.Parent:FindFirstChild("Humanoid") then
  940. if Debounces.LPunch == true and Debounces.LPunched == false then
  941. Debounces.LPunched = true
  942. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  943. if Debounces.ks2==true then
  944. z = Instance.new("Sound",hed)
  945. z.SoundId = "rbxassetid://169380525"
  946. z.Pitch = ptz[math.random(1,#ptz)]
  947. z.Volume = 1
  948. z:Play()
  949. end
  950. wait(.2)
  951. Debounces.LPunched = false
  952. end
  953. end
  954. end
  955. end
  956. end)
  957. ----------------------------------------------------
  958. mod4 = Instance.new("Model",char)
  959.  
  960. ptez = {0.7, 0.8, 0.9, 1}
  961.  
  962. function FindNearestTorso(Position,Distance,SinglePlayer)
  963. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  964. local List = {}
  965. for i,v in pairs(workspace:GetChildren())do
  966. if v:IsA("Model")then
  967. if v:findFirstChild("Torso")then
  968. if v ~= char then
  969. if(v.Torso.Position -Position).magnitude <= Distance then
  970. table.insert(List,v)
  971. end
  972. end
  973. end
  974. end
  975. end
  976. return List
  977. end
  978.  
  979. function Punch()
  980. part=Instance.new('Part',mod4)
  981. part.Anchored=true
  982. part.CanCollide=false
  983. part.FormFactor='Custom'
  984. part.Size=Vector3.new(.2,.2,.2)
  985. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  986. part.Transparency=.7
  987. part.BrickColor=BrickColor.new('New Yeller')
  988. mesh=Instance.new('SpecialMesh',part)
  989. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  990. mesh.Scale=Vector3.new(3,3,3)
  991. part2=Instance.new('Part',mod4)
  992. part2.Anchored=true
  993. part2.CanCollide=false
  994. part2.FormFactor='Custom'
  995. part2.Size=Vector3.new(.2,.2,.2)
  996. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  997. part2.Transparency=.7
  998. part2.BrickColor=BrickColor.new('New Yeller')
  999. mesh2=Instance.new('SpecialMesh',part2)
  1000. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1001. mesh2.Scale=Vector3.new(3,1.5,3)
  1002. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1003. if v:FindFirstChild('Humanoid') then
  1004. v.Humanoid:TakeDamage(math.random(2,6))
  1005. end
  1006. end
  1007. coroutine.resume(coroutine.create(function()
  1008. for i=0,0.62,0.4 do
  1009. wait()
  1010. part.CFrame=part.CFrame
  1011. part.Transparency=i
  1012. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1013. part2.CFrame=part2.CFrame
  1014. part2.Transparency=i
  1015. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1016. end
  1017. part.Parent=nil
  1018. part2.Parent=nil
  1019. end))
  1020. end
  1021. ----------------------------------------------------
  1022. rarm.Touched:connect(function(ht)
  1023. hit = ht.Parent
  1024. if ht and hit:IsA("Model") then
  1025. if hit:FindFirstChild("Humanoid") then
  1026. if hit.Name ~= p.Name then
  1027. if Debounces.RPunch == true and Debounces.RPunched == false then
  1028. Debounces.RPunched = true
  1029. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1030. if Debounces.ks==true then
  1031. z = Instance.new("Sound",hed)
  1032. z.SoundId = "rbxassetid://169380525"
  1033. z.Pitch = ptz[math.random(1,#ptz)]
  1034. z.Volume = 1
  1035. z:Play()
  1036. end
  1037. wait(.2)
  1038. Debounces.RPunched = false
  1039. end
  1040. end
  1041. end
  1042. elseif ht and hit:IsA("Hat") then
  1043. if hit.Parent.Name ~= p.Name then
  1044. if hit.Parent:FindFirstChild("Humanoid") then
  1045. if Debounces.RPunch == true and Debounces.RPunched == false then
  1046. Debounces.RPunched = true
  1047. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  1048. if Debounces.ks==true then
  1049. z = Instance.new("Sound",hed)
  1050. z.SoundId = "rbxassetid://169380525"
  1051. z.Pitch = ptz[math.random(1,#ptz)]
  1052. z.Volume = 1
  1053. z:Play()
  1054. end
  1055. wait(.2)
  1056. Debounces.RPunched = false
  1057. end
  1058. end
  1059. end
  1060. end
  1061. end)
  1062. larm.Touched:connect(function(ht)
  1063. hit = ht.Parent
  1064. if ht and hit:IsA("Model") then
  1065. if hit:FindFirstChild("Humanoid") then
  1066. if hit.Name ~= p.Name then
  1067. if Debounces.LPunch == true and Debounces.LPunched == false then
  1068. Debounces.LPunched = true
  1069. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1070. if Debounces.ks2==true then
  1071. z = Instance.new("Sound",hed)
  1072. z.SoundId = "rbxassetid://169380525"
  1073. z.Pitch = ptz[math.random(1,#ptz)]
  1074. z.Volume = 1
  1075. z:Play()
  1076. end
  1077. wait(.2)
  1078. Debounces.LPunched = false
  1079. end
  1080. end
  1081. end
  1082. elseif ht and hit:IsA("Hat") then
  1083. if hit.Parent.Name ~= p.Name then
  1084. if hit.Parent:FindFirstChild("Humanoid") then
  1085. if Debounces.LPunch == true and Debounces.LPunched == false then
  1086. Debounces.LPunched = true
  1087. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1088. if Debounces.ks2==true then
  1089. z = Instance.new("Sound",hed)
  1090. z.SoundId = "rbxassetid://169380525"
  1091. z.Pitch = ptz[math.random(1,#ptz)]
  1092. z.Volume = 1
  1093. z:Play()
  1094. end
  1095. wait(.2)
  1096. Debounces.LPunched = false
  1097. end
  1098. end
  1099. end
  1100. end
  1101. end)
  1102. ----------------------------------------------------
  1103. local player = game.Players.LocalPlayer
  1104. local pchar = player.Character
  1105. local mouse = player:GetMouse()
  1106. local cam = workspace.CurrentCamera
  1107.  
  1108. local rad = math.rad
  1109.  
  1110. local keysDown = {}
  1111. local flySpeed = 0
  1112. local MAX_FLY_SPEED = 150
  1113.  
  1114. local canFly = false
  1115. local flyToggled = false
  1116.  
  1117. local forward, side = 0, 0
  1118. local lastForward, lastSide = 0, 0
  1119.  
  1120. local floatBP = Instance.new("BodyPosition")
  1121. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1122. local flyBV = Instance.new("BodyVelocity")
  1123. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1124. local turnBG = Instance.new("BodyGyro")
  1125. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1126.  
  1127. mouse.KeyDown:connect(function(key)
  1128. keysDown[key] = true
  1129.  
  1130. if key == "f" then
  1131. flyToggled = not flyToggled
  1132.  
  1133. if not flyToggled then
  1134. stanceToggle = "Normal"
  1135. floatBP.Parent = nil
  1136. flyBV.Parent = nil
  1137. turnBG.Parent = nil
  1138. root.Velocity = Vector3.new()
  1139. pchar.Humanoid.PlatformStand = false
  1140. end
  1141. end
  1142.  
  1143. end)
  1144. mouse.KeyUp:connect(function(key)
  1145. keysDown[key] = nil
  1146. end)
  1147.  
  1148. local function updateFly()
  1149.  
  1150. if not flyToggled then return end
  1151.  
  1152. lastForward = forward
  1153. lastSide = side
  1154.  
  1155. forward = 0
  1156. side = 0
  1157.  
  1158. if keysDown.w then
  1159. forward = forward + 1
  1160. end
  1161. if keysDown.s then
  1162. forward = forward - 1
  1163. end
  1164. if keysDown.a then
  1165. side = side - 1
  1166. end
  1167. if keysDown.d then
  1168. side = side + 1
  1169. end
  1170.  
  1171. canFly = (forward ~= 0 or side ~= 0)
  1172.  
  1173. if canFly then
  1174. stanceToggle = "Floating"
  1175. turnBG.Parent = root
  1176. floatBP.Parent = nil
  1177. flyBV.Parent = root
  1178.  
  1179. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1180. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1181. else
  1182. floatBP.position = root.Position
  1183. floatBP.Parent = root
  1184.  
  1185. flySpeed = flySpeed - 1
  1186. if flySpeed < 0 then flySpeed = 0 end
  1187. end
  1188.  
  1189. local camCF = cam.CoordinateFrame
  1190. local in_forward = canFly and forward or lastForward
  1191. local in_side = canFly and side or lastSide
  1192.  
  1193. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1194. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1195.  
  1196. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1197. 0)
  1198. end
  1199.  
  1200. game:service'RunService'.RenderStepped:connect(function()
  1201. if flyToggled then
  1202. pchar.Humanoid.PlatformStand = true
  1203. end
  1204. updateFly()
  1205. end)
  1206. -------------------------------
  1207. mouse.KeyDown:connect(function(key)
  1208. if key == "q" then
  1209. if Debounces.CanAttack == true then
  1210. Debounces.CanAttack = false
  1211. Debounces.NoIdl = true
  1212. Debounces.on = true
  1213. function FindNearestTorso(Position,Distance,SinglePlayer)
  1214. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1215. local List = {}
  1216. for i,v in pairs(workspace:GetChildren())do
  1217. if v:IsA("Model")then
  1218. if v:findFirstChild("Torso")then
  1219. if v ~= char then
  1220. if(v.Torso.Position -Position).magnitude <= Distance then
  1221. table.insert(List,v)
  1222. end
  1223. end
  1224. end
  1225. end
  1226. end
  1227. return List
  1228. end
  1229. z = Instance.new("Sound",hed)
  1230. z.SoundId = "rbxassetid://232213955"
  1231. z.Pitch = 1
  1232. z.Volume = 1
  1233. wait(0.2)
  1234. z:Play()
  1235. sp = Instance.new("Part",rarm)
  1236. sp.Anchored = true
  1237. sp.CanCollide = false
  1238. sp.Locked = true
  1239. sp.Transparency = 0
  1240. sp.Material = "Neon"
  1241. sp.Size = Vector3.new(1,1,1)
  1242. sp.TopSurface = "SmoothNoOutlines"
  1243. sp.BottomSurface = "SmoothNoOutlines"
  1244. sp.BrickColor = BrickColor.new("New Yeller")
  1245. spm = Instance.new("SpecialMesh",sp)
  1246. spm.MeshType = "Sphere"
  1247. spm.Scale = Vector3.new(21,21,21)
  1248. sp2 = Instance.new("Part", rarm)
  1249. sp2.Name = "Energy"
  1250. sp2.BrickColor = BrickColor.new("New Yeller")
  1251. sp2.Size = Vector3.new(1, 1, 1)
  1252. sp2.Shape = "Ball"
  1253. sp2.CanCollide = false
  1254. sp2.Anchored = true
  1255. sp2.Locked = true
  1256. sp2.TopSurface = 0
  1257. sp2.BottomSurface = 0
  1258. sp2.Transparency = 1
  1259. spm2 = Instance.new("SpecialMesh",sp2)
  1260. spm2.MeshId = "rbxassetid://9982590"
  1261. spm2.Scale = Vector3.new(2,2,2)
  1262. for i = 1, 20 do
  1263. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1264. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1271. if Debounces.on == false then break end
  1272. rs:wait()
  1273. end
  1274. for i = 1, 100, 20 do rs:wait()
  1275. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1276. end
  1277. for i = 1, 20 do
  1278. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1279. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1280. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1281. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1282. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1283. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1284. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1285. if Debounces.on == false then break end
  1286. rs:wait()
  1287. end
  1288. sp.Transparency = 1
  1289. for i = 1, 20 do
  1290. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1291. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1294. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1295. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1296. if Debounces.on == false then break end
  1297. rs:wait()
  1298. end
  1299. wait(1)
  1300. sp.Transparency = 0
  1301. sp2.Transparency = 0.84
  1302. for i = 1, 20 do
  1303. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1304. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1305. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1306. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1307. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1308. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1309. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1310. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1311. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1312. if Debounces.on == false then break end
  1313. rs:wait()
  1314. end
  1315. for i = 1, 2880, 50 do
  1316. rs:wait()
  1317. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1318. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1319. rs:wait()
  1320. end
  1321. sp:Destroy()
  1322. sp2:Destroy()
  1323. local X = Instance.new("Part",char)
  1324. local O = Instance.new("ObjectValue",X)
  1325. O.Name = "creator"
  1326. X.Locked = true
  1327. X.Name = "Shell"
  1328. X.Anchored = false
  1329. X.CanCollide = false
  1330. X.Transparency = 0
  1331. X.Reflectance = 0
  1332. X.BottomSurface = 0
  1333. X.TopSurface = 0
  1334. X.Shape = 0
  1335. local V = Instance.new("ObjectValue",X)
  1336. V.Value = char
  1337. V.Name = "creator"
  1338. X.BrickColor = BrickColor.new("New Yeller")
  1339. X.Size = Vector3.new(2,2,2)
  1340. X.Material = "Neon"
  1341. local Z = Instance.new("SpecialMesh",X)
  1342. Z.MeshType = "Sphere"
  1343. Z.Scale = Vector3.new(0.5,0.5,1)
  1344. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1345. local bv = Instance.new("BodyVelocity",X)
  1346. bv.maxForce = Vector3.new(99999,99999,99999)
  1347. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1348. bv.velocity = X.CFrame.lookVector*65
  1349.  
  1350. Explode = X.Touched:connect(function(hit)
  1351. if hit ~= char and hit.Name ~= "Shell" then
  1352. local cf = X.CFrame
  1353. bv:Destroy()
  1354. X.Anchored = true
  1355. Z:Remove()
  1356. Explode:disconnect()
  1357. X.Size = Vector3.new(3,3,3)
  1358. X.Touched:connect(function(hit) end)
  1359. X.CanCollide = false
  1360. local part3 = Instance.new("Part", rarm)
  1361. part3.Anchored=true
  1362. part3.CanCollide=false
  1363. part3.Locked = true
  1364. part3.TopSurface = "SmoothNoOutlines"
  1365. part3.BottomSurface = "SmoothNoOutlines"
  1366. part3.FormFactor='Custom'
  1367. part3.Size=Vector3.new(1,1, 1)
  1368. part3.CFrame=X.CFrame
  1369. part3.Transparency=0
  1370. part3.BrickColor=BrickColor.new("New Yeller")
  1371. local mesh3 = Instance.new("SpecialMesh",part3)
  1372. mesh3.MeshType = "Sphere"
  1373. mesh3.Scale = Vector3.new(1,1,1)
  1374. --debris:AddItem(X,8)
  1375. local part4 = Instance.new("Part", rarm)
  1376. part4.Material = "Neon"
  1377. part4.Anchored=true
  1378. part4.CanCollide=false
  1379. part4.Locked = true
  1380. part4.TopSurface = "SmoothNoOutlines"
  1381. part4.BottomSurface = "SmoothNoOutlines"
  1382. part4.FormFactor='Custom'
  1383. part4.Size=Vector3.new(1,1, 1)
  1384. part4.CFrame=X.CFrame
  1385. part4.Transparency=0
  1386. part4.BrickColor=BrickColor.new("Hot pink")
  1387. local mesh4 = Instance.new("SpecialMesh",part4)
  1388. mesh4.MeshType = "Sphere"
  1389. mesh4.Scale = Vector3.new(.5,.5,.5)
  1390. local part7 = Instance.new("Part", rarm)
  1391. part7.Material = "Neon"
  1392. part7.Anchored=true
  1393. part7.CanCollide=false
  1394. part7.Locked = true
  1395. part7.TopSurface = "SmoothNoOutlines"
  1396. part7.BottomSurface = "SmoothNoOutlines"
  1397. part7.FormFactor='Custom'
  1398. part7.Size=Vector3.new(1,1, 1)
  1399. part7.CFrame=X.CFrame
  1400. part7.Transparency=0
  1401. part7.BrickColor=BrickColor.new("New Yeller")
  1402. local mesh7 = Instance.new("SpecialMesh",part7)
  1403. mesh7.MeshType = "Sphere"
  1404. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1405. --[[X.Touched:connect(function(ht)
  1406. hit = ht.Parent
  1407. if ht and hit:IsA("Model") then
  1408. if hit:FindFirstChild("Humanoid") then
  1409. if hit.Name ~= p.Name then
  1410. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1411. wait(.3)
  1412. end
  1413. end
  1414. elseif ht and hit:IsA("Hat") then
  1415. if hit.Parent.Name ~= p.Name then
  1416. if hit.Parent:FindFirstChild("Humanoid") then
  1417. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1418. wait(.3)
  1419. end
  1420. end
  1421. end
  1422. end)
  1423. part3.Touched:connect(function(ht)
  1424. hit = ht.Parent
  1425. if ht and hit:IsA("Model") then
  1426. if hit:FindFirstChild("Humanoid") then
  1427. if hit.Name ~= p.Name then
  1428. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1429. wait(.3)
  1430. end
  1431. end
  1432. elseif ht and hit:IsA("Hat") then
  1433. if hit.Parent.Name ~= p.Name then
  1434. if hit.Parent:FindFirstChild("Humanoid") then
  1435. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1436. wait(.3)
  1437. end
  1438. end
  1439. end
  1440. end)]]--
  1441. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1442. if v:FindFirstChild('Humanoid') then
  1443. v.Humanoid:TakeDamage(math.random(60,90))
  1444. v.Humanoid.PlatformStand = true
  1445. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1446. end
  1447. end
  1448.  
  1449. local acos = math.acos
  1450. local sqrt = math.sqrt
  1451. local Vec3 = Vector3.new
  1452. local fromAxisAngle = CFrame.fromAxisAngle
  1453.  
  1454. local function toAxisAngle(CFr)
  1455. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1456. local Angle = math.acos((R00+R11+R22-1)/2)
  1457. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1458. A = A == 0 and 0.00001 or A
  1459. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1460. B = B == 0 and 0.00001 or B
  1461. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1462. C = C == 0 and 0.00001 or C
  1463. local x = (R21-R12)/sqrt(A)
  1464. local y = (R02-R20)/sqrt(B)
  1465. local z = (R10-R01)/sqrt(C)
  1466. return Vec3(x,y,z),Angle
  1467. end
  1468.  
  1469. function ApplyTrig(Num,Func)
  1470. local Min,Max = Func(0),Func(1)
  1471. local i = Func(Num)
  1472. return (i-Min)/(Max-Min)
  1473. end
  1474.  
  1475. function LerpCFrame(CFrame1,CFrame2,Num)
  1476. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1477. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1478. end
  1479.  
  1480. function Crater(Torso,Radius)
  1481. Spawn(function()
  1482. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1483. local Ignore = {}
  1484. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1485. if v.Character ~= nil then
  1486. Ignore[#Ignore+1] = v.Character
  1487. end
  1488. end
  1489. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1490. if Hit == nil then return end
  1491. local Parts = {}
  1492. for i = 1,360,10 do
  1493. local P = Instance.new("Part",Torso.Parent)
  1494. P.Anchored = true
  1495. P.FormFactor = "Custom"
  1496. P.BrickColor = Hit.BrickColor
  1497. P.Material = Hit.Material
  1498. P.TopSurface = "Smooth"
  1499. P.BottomSurface = "Smooth"
  1500. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1501. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1502. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1503. if math.random(0,5) == 0 then -- rubble
  1504. local P = Instance.new("Part",Torso.Parent)
  1505. P.Anchored = true
  1506. P.FormFactor = "Custom"
  1507. P.BrickColor = Hit.BrickColor
  1508. P.Material = Hit.Material
  1509. P.TopSurface = "Smooth"
  1510. P.BottomSurface = "Smooth"
  1511. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1512. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1513. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1514. end
  1515. end
  1516. for i = 0,1,0.05 do
  1517. for i2,v in pairs(Parts) do
  1518. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1519. end
  1520. wait(0.02)
  1521. end
  1522. for i,v in pairs(Parts) do
  1523. if v[1].Size.X > 2.1 then
  1524. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1525. end
  1526. v[1].Anchored = false
  1527. end
  1528. for i = 0,1,0.05 do
  1529. for i2,v in pairs(Parts) do
  1530. v[1].Transparency = i
  1531. if i == 1 then
  1532. v[1]:Destroy()
  1533. elseif i >= 0.25 then
  1534. v[1].CanCollide = false
  1535. end
  1536. end
  1537. wait(0.02)
  1538. end
  1539. Parts = nil
  1540. end)
  1541. end
  1542.  
  1543. ROW = function(out, trans, s, wt, t, ang, plus)
  1544. for i = 1, 360, 360/t do
  1545. local c = Instance.new("Part", game.Workspace)
  1546. c.FormFactor = 3
  1547. c.TopSurface = 0
  1548. c.BottomSurface = 0
  1549. c.Size = s
  1550. c.Anchored = true
  1551. c.CanCollide = wt
  1552. c.Material=workspace.Base.Material
  1553. c.Transparency = trans
  1554. c.BrickColor = workspace.Base.BrickColor
  1555. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1556. c.Locked=true
  1557. game.Debris:AddItem(c,15)
  1558. end
  1559. end
  1560.  
  1561. Part = function(x,y,z,color,tr,cc,an,parent)
  1562. local p = Instance.new('Part',parent or Weapon)
  1563. p.formFactor = 'Custom'
  1564. p.Size = Vector3.new(x,y,z)
  1565. p.BrickColor = BrickColor.new(color)
  1566. p.CanCollide = cc
  1567. p.Transparency = tr
  1568. p.Anchored = an
  1569. p.TopSurface,p.BottomSurface = 0,0
  1570. p.Locked=true
  1571. p:BreakJoints()
  1572. return p end
  1573.  
  1574. Mesh = function(par,num,x,y,z)
  1575. local msh = _
  1576. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1577. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1578. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1579. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1580. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1581. end msh.Scale = Vector3.new(x,y,z)
  1582. return msh end
  1583.  
  1584. function explosion(col1,col2,cfr,sz,rng,dmg)
  1585. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1586. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1587. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1588. v1,v2,v3=sz.x,sz.y,sz.z
  1589. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1590. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1591. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1592. a.CFrame=cfr
  1593. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1594. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1595.  
  1596. Spawn(function()
  1597. while wait() do
  1598. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1599. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1600. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1601. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1602. a.Transparency=a.Transparency+0.05
  1603. a2.Transparency=a2.Transparency+0.05
  1604. a3.Transparency=a3.Transparency+0.05
  1605. end
  1606. end)
  1607. end
  1608.  
  1609. Crater(X,20)
  1610. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1611. z = Instance.new("Sound",X)
  1612. z.SoundId = "rbxassetid://231917744"
  1613. z.Pitch = .5
  1614. z.Volume = 10
  1615. z1 = Instance.new("Sound",X)
  1616. z1.SoundId = "rbxassetid://231917744"
  1617. z1.Pitch = .5
  1618. z1.Volume = 10
  1619. z2 = Instance.new("Sound",X)
  1620. z2.SoundId = "rbxassetid://231917744"
  1621. z2.Pitch = .5
  1622. z2.Volume = 10
  1623. z3 = Instance.new("Sound",X)
  1624. z3.SoundId = "rbxassetid://245537790"
  1625. z3.Pitch = .7
  1626. z3.Volume = 1
  1627. z4 = Instance.new("Sound",X)
  1628. z4.SoundId = "rbxassetid://245537790"
  1629. z4.Pitch = .7
  1630. z4.Volume = 1
  1631. wait(0.1)
  1632. z:Play()
  1633. z1:Play()
  1634. z2:Play()
  1635. z3:Play()
  1636. z4:Play()
  1637.  
  1638. local part=Instance.new('Part',rarm)
  1639. part.Anchored=true
  1640. part.CanCollide=false
  1641. part.Locked = true
  1642. part.FormFactor='Custom'
  1643. part.Size=Vector3.new(1,1,1)
  1644. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1645. part.Transparency=0
  1646. part.BrickColor=BrickColor.new('New Yeller')
  1647. local mesh=Instance.new('SpecialMesh',part)
  1648. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1649. mesh.Scale=Vector3.new(2,2,2)
  1650. local part2=part:clone()
  1651. part2.Parent = rarm
  1652. part2.BrickColor=BrickColor.new("New Yeller")
  1653. local part5=part:clone()
  1654. part5.Parent = rarm
  1655. part5.BrickColor=BrickColor.new("Magenta")
  1656. local part6=part:clone()
  1657. part6.Parent = rarm
  1658. part6.BrickColor=BrickColor.new("Black")
  1659. local mesh2=mesh:clone()
  1660. mesh2.Parent=part2
  1661. mesh2.Scale=Vector3.new(3, 3, 3)
  1662. local mesh5=mesh:clone()
  1663. mesh5.Parent=part5
  1664. mesh5.Scale=Vector3.new(3, 3, 3)
  1665. local mesh6=mesh:clone()
  1666. mesh6.Parent=part6
  1667. mesh6.Scale=Vector3.new(3, 3, 3)
  1668. local blast = Instance.new("Part", rarm)
  1669. blast.BrickColor = BrickColor.new("New Yeller")
  1670. blast.Anchored = true
  1671. blast.CanCollide = false
  1672. blast.Locked = true
  1673. blast.Size = Vector3.new(1, 1, 1)
  1674. blast.TopSurface = "Smooth"
  1675. blast.BottomSurface = "Smooth"
  1676. blast.Transparency = 0
  1677. blast.CFrame = HandCF
  1678. local bm = Instance.new("SpecialMesh", blast)
  1679. bm.Scale = Vector3.new(5,1,5)
  1680. bm.MeshId = "rbxassetid://3270017"
  1681. local blast2 = Instance.new("Part", rarm)
  1682. blast2.BrickColor = BrickColor.new("New Yeller")
  1683. blast2.Anchored = true
  1684. blast2.CanCollide = false
  1685. blast2.Locked = true
  1686. blast2.Size = Vector3.new(1, 1, 1)
  1687. blast2.TopSurface = "Smooth"
  1688. blast2.BottomSurface = "Smooth"
  1689. blast2.Transparency = 0
  1690. blast2.CFrame = HandCF
  1691. local bm2 = Instance.new("SpecialMesh", blast2)
  1692. bm2.Scale = Vector3.new(3,1,3)
  1693. bm2.MeshId = "rbxassetid://3270017"
  1694. local blast3 = Instance.new("Part", rarm)
  1695. blast3.BrickColor = BrickColor.new("New Yeller")
  1696. blast3.Anchored = true
  1697. blast3.CanCollide = false
  1698. blast3.Locked = true
  1699. blast3.Size = Vector3.new(1, 1, 1)
  1700. blast3.TopSurface = "Smooth"
  1701. blast3.BottomSurface = "Smooth"
  1702. blast3.Transparency = 0
  1703. blast3.CFrame = HandCF
  1704. local bm3 = Instance.new("SpecialMesh", blast3)
  1705. bm3.Scale = Vector3.new(3,1,3)
  1706. bm3.MeshId = "rbxassetid://3270017"
  1707. for i = 1,120 do rs:wait()
  1708. X.Transparency = X.Transparency + (1/120)
  1709. part.Transparency = part.Transparency + (1/120)
  1710. part2.Transparency = part2.Transparency + (1/120)
  1711. part3.Transparency = part3.Transparency + (1/120)
  1712. part4.Transparency = part4.Transparency + (1/120)
  1713. part5.Transparency = part5.Transparency + (1/120)
  1714. part6.Transparency = part6.Transparency + (1/120)
  1715. part7.Transparency = part7.Transparency + (1/120)
  1716. blast.Transparency = blast.Transparency + (1/120)
  1717. blast2.Transparency = blast2.Transparency + (1/120)
  1718. blast3.Transparency = blast3.Transparency + (1/120)
  1719. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1720. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1721. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1722. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1723. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1724. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1725. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1726. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1727. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1728. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1729. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1730. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1731. X.CFrame = cf
  1732. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1733. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1734. part3.CFrame=X.CFrame
  1735. part4.CFrame=X.CFrame
  1736. part7.CFrame=X.CFrame
  1737. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1738. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1739. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1740. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1741. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1742. rs:wait()
  1743. end
  1744. X:Destroy()
  1745. part:Destroy()
  1746. part2:Destroy()
  1747. part3:Destroy()
  1748. part4:Destroy()
  1749. part5:Destroy()
  1750. part6:Destroy()
  1751. blast:Destroy()
  1752. blast2:Destroy()
  1753. blast3:Destroy()
  1754. z:Destroy()
  1755. z1:Destroy()
  1756. z2:Destroy()
  1757. z3:Destroy()
  1758. z4:Destroy()
  1759. end
  1760. end)
  1761. for i = 1, 20 do
  1762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1768. if Debounces.on == false then break end
  1769. rs:wait()
  1770. end
  1771. if Debounces.CanAttack == false then
  1772. Debounces.CanAttack = true
  1773. Debounces.NoIdl = false
  1774. Debounces.on = false
  1775. end
  1776. end
  1777. end
  1778. end)
  1779. ----------------------------------------------------
  1780. mouse.KeyDown:connect(function(key)
  1781. if key == "e" then
  1782. if Debounces.CanAttack == true then
  1783. Debounces.CanAttack = false
  1784. Debounces.on = true
  1785. Debounces.NoIdl = true
  1786. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1787. z = Instance.new("Sound", rarm)
  1788. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1789. z.Volume = .6
  1790. z.Pitch = pt[math.random(1,#pt)]
  1791. z.Looped = false
  1792. z:Play()
  1793. Debounces.RPunch = true
  1794. Debounces.LPunch = true
  1795. Debounces.ks = true
  1796. Debounces.ks2 = true
  1797. for i = 1, 3 do
  1798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1804. if Debounces.on == false then break end
  1805. wait()
  1806. end
  1807. z2 = Instance.new("Sound", larm)
  1808. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1809. z2.Volume = .6
  1810. z2.Pitch = pt[math.random(1,#pt)]
  1811. z2.Looped = false
  1812. z2:Play()
  1813. for i = 1, 3 do
  1814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1820. if Debounces.on == false then break end
  1821. wait()
  1822. end
  1823. z3 = Instance.new("Sound", rarm)
  1824. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1825. z3.Volume = 0.6
  1826. z3.Pitch = pt[math.random(1,#pt)]
  1827. z3.Looped = false
  1828. z3:Play()
  1829. for i = 1, 3 do
  1830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1836. if Debounces.on == false then break end
  1837. wait()
  1838. end
  1839. z4 = Instance.new("Sound", larm)
  1840. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1841. z4.Volume = .6
  1842. z4.Pitch = pt[math.random(1,#pt)]
  1843. z4.Looped = false
  1844. z4:Play()
  1845. for i = 1, 3 do
  1846. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1848. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1849. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1850. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1851. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1852. if Debounces.on == false then break end
  1853. wait()
  1854. end
  1855. z5 = Instance.new("Sound", rarm)
  1856. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1857. z5.Volume = .6
  1858. z5.Pitch = pt[math.random(1,#pt)]
  1859. z5.Looped = false
  1860. z5:Play()
  1861. for i = 1, 3 do
  1862. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1863. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1864. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1865. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1866. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1867. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1868. if Debounces.on == false then break end
  1869. wait()
  1870. end
  1871. z6 = Instance.new("Sound", larm)
  1872. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1873. z6.Volume = .6
  1874. z6.Pitch = pt[math.random(1,#pt)]
  1875. z6.Looped = false
  1876. z6:Play()
  1877. for i = 1, 3 do
  1878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1880. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1881. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1884. if Debounces.on == false then break end
  1885. wait()
  1886. end
  1887. z7 = Instance.new("Sound", rarm)
  1888. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1889. z7.Volume = .6
  1890. z7.Pitch = pt[math.random(1,#pt)]
  1891. z7.Looped = false
  1892. z7:Play()
  1893. for i = 1, 3 do
  1894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1895. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1896. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1897. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1898. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1899. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1900. if Debounces.on == false then break end
  1901. wait()
  1902. end
  1903. z8 = Instance.new("Sound", larm)
  1904. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1905. z8.Volume = .6
  1906. z8.Pitch = pt[math.random(1,#pt)]
  1907. z8.Looped = false
  1908. z8:Play()
  1909. for i = 1, 3 do
  1910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1911. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1912. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1913. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1916. if Debounces.on == false then break end
  1917. wait()
  1918. end
  1919. z9 = Instance.new("Sound", rarm)
  1920. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1921. z9.Volume = 0.6
  1922. z9.Pitch = pt[math.random(1,#pt)]
  1923. z9.Looped = false
  1924. z9:Play()
  1925. for i = 1, 3 do
  1926. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1927. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1928. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1929. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1930. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1931. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1932. if Debounces.on == false then break end
  1933. wait()
  1934. end
  1935. z10 = Instance.new("Sound", larm)
  1936. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1937. z10.Volume = .6
  1938. z10.Pitch = pt[math.random(1,#pt)]
  1939. z10.Looped = false
  1940. z10:Play()
  1941. for i = 1, 3 do
  1942. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1943. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1944. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1945. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1948. if Debounces.on == false then break end
  1949. wait()
  1950. end
  1951. z11 = Instance.new("Sound", rarm)
  1952. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1953. z11.Volume = .6
  1954. z11.Pitch = pt[math.random(1,#pt)]
  1955. z11.Looped = false
  1956. z11:Play()
  1957. for i = 1, 3 do
  1958. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1959. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1960. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1961. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1962. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1963. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1964. if Debounces.on == false then break end
  1965. wait()
  1966. end
  1967. z12 = Instance.new("Sound", larm)
  1968. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1969. z12.Volume = .6
  1970. z12.Pitch = pt[math.random(1,#pt)]
  1971. z12.Looped = false
  1972. z12:Play()
  1973. for i = 1, 3 do
  1974. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1975. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1976. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1977. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1978. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1979. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1980. if Debounces.on == false then break end
  1981. wait()
  1982. end
  1983. z13 = Instance.new("Sound", rarm)
  1984. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1985. z13.Volume = 0.6
  1986. z13.Pitch = pt[math.random(1,#pt)]
  1987. z13.Looped = false
  1988. z13:Play()
  1989. for i = 1, 3 do
  1990. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1991. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1992. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1993. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1994. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1995. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1996. if Debounces.on == false then break end
  1997. wait()
  1998. end
  1999. z14 = Instance.new("Sound", larm)
  2000. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2001. z14.Volume = .6
  2002. z14.Pitch = pt[math.random(1,#pt)]
  2003. z14.Looped = false
  2004. z14:Play()
  2005. for i = 1, 3 do
  2006. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2007. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2008. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2009. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2010. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2011. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2012. if Debounces.on == false then break end
  2013. wait()
  2014. end
  2015. z15 = Instance.new("Sound", rarm)
  2016. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2017. z15.Volume = .6
  2018. z15.Pitch = pt[math.random(1,#pt)]
  2019. z15.Looped = false
  2020. z15:Play()
  2021. for i = 1, 3 do
  2022. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2023. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2024. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2025. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2026. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2027. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2028. if Debounces.on == false then break end
  2029. wait()
  2030. end
  2031. z16 = Instance.new("Sound", larm)
  2032. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2033. z16.Volume = .6
  2034. z16.Pitch = pt[math.random(1,#pt)]
  2035. z16.Looped = false
  2036. z16:Play()
  2037. for i = 1, 3 do
  2038. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2039. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2040. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2041. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2042. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2043. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2044. if Debounces.on == false then break end
  2045. wait()
  2046. end
  2047. z17 = Instance.new("Sound", rarm)
  2048. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2049. z17.Volume = .6
  2050. z17.Pitch = pt[math.random(1,#pt)]
  2051. z17.Looped = false
  2052. z17:Play()
  2053. for i = 1, 3 do
  2054. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2055. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2056. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2057. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2058. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2059. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2060. if Debounces.on == false then break end
  2061. wait()
  2062. end
  2063. z18 = Instance.new("Sound", larm)
  2064. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2065. z18.Volume = .6
  2066. z18.Pitch = pt[math.random(1,#pt)]
  2067. z18.Looped = false
  2068. z18:Play()
  2069. for i = 1, 3 do
  2070. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2071. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2072. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2073. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2074. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2075. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2076. if Debounces.on == false then break end
  2077. wait()
  2078. end
  2079. z19 = Instance.new("Sound", rarm)
  2080. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2081. z19.Volume = 0.6
  2082. z19.Pitch = pt[math.random(1,#pt)]
  2083. z19.Looped = false
  2084. z19:Play()
  2085. for i = 1, 3 do
  2086. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2087. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2088. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2089. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2090. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2091. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2092. if Debounces.on == false then break end
  2093. wait()
  2094. end
  2095. z20 = Instance.new("Sound", larm)
  2096. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2097. z20.Volume = .6
  2098. z20.Pitch = pt[math.random(1,#pt)]
  2099. z20.Looped = false
  2100. z20:Play()
  2101. for i = 1, 3 do
  2102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2103. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2104. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2105. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2106. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2107. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2108. if Debounces.on == false then break end
  2109. wait()
  2110. end
  2111. z:Destroy()
  2112. z2:Destroy()
  2113. z3:Destroy()
  2114. z4:Destroy()
  2115. z5:Destroy()
  2116. z6:Destroy()
  2117. z7:Destroy()
  2118. z8:Destroy()
  2119. z9:Destroy()
  2120. z10:Destroy()
  2121. z11:Destroy()
  2122. z12:Destroy()
  2123. z13:Destroy()
  2124. z14:Destroy()
  2125. z15:Destroy()
  2126. z16:Destroy()
  2127. z17:Destroy()
  2128. z18:Destroy()
  2129. z19:Destroy()
  2130. z20:Destroy()
  2131. Debounces.LPunch = false
  2132. Debounces.RPunch = false
  2133. Debounces.ks = false
  2134. Debounces.ks2 = false
  2135. if Debounces.CanAttack == false then
  2136. Debounces.CanAttack = true
  2137. Debounces.on = false
  2138. Debounces.NoIdl = false
  2139. end
  2140. end
  2141. end
  2142. end)
  2143. -------------------------------
  2144. mouse.KeyDown:connect(function(key)
  2145. if key == "t" then
  2146. if Debounces.CanAttack == true then
  2147. Debounces.CanAttack = false
  2148. Debounces.NoIdl = true
  2149. Debounces.on = true
  2150. Debounces.ks = true
  2151. kik = rleg.Touched:connect(function(ht)
  2152. hit = ht.Parent
  2153. if ht and hit:IsA("Model") then
  2154. if hit:FindFirstChild("Humanoid") then
  2155. if hit.Name ~= p.Name then
  2156. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2157. Debounces.Slashed = true]]--
  2158. if Debounces.ks==true then
  2159. z = Instance.new("Sound",hed)
  2160. z.SoundId = "rbxassetid://169380525"
  2161. z.Volume = 1
  2162. z:Play()
  2163. Debounces.ks=false
  2164. end
  2165. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2166. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2167. --Debounces.Slashed = false
  2168. --end
  2169. end
  2170. end
  2171. elseif ht and hit:IsA("Hat") then
  2172. if hit.Parent.Name ~= p.Name then
  2173. if hit.Parent:FindFirstChild("Humanoid") then
  2174. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2175. Debounces.Slashed = true]]--
  2176. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2177. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2178. --Debounces.Slashed = false
  2179. --end
  2180. end
  2181. end
  2182. end
  2183. end)
  2184. for i = 1,20 do
  2185. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2186. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2187. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2188. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2189. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2190. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2191. if Debounces.on == false then break end
  2192. rs:wait()
  2193. end
  2194. kik:disconnect()
  2195. if Debounces.CanAttack == false then
  2196. Debounces.CanAttack = true
  2197. Debounces.NoIdl = false
  2198. Debounces.on = false
  2199. end
  2200. end
  2201. end
  2202. end)
  2203. ----------------------------------------------------
  2204. mouse.KeyDown:connect(function(key)
  2205. if key == "y" then
  2206. if Debounces.CanAttack == true then
  2207. Debounces.CanAttack = false
  2208. Debounces.on = true
  2209. Debounces.NoIdl = true
  2210. for i = 1, 15 do
  2211. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2212. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2213. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2214. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2215. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2217. if Debounces.on == false then break end
  2218. rs:wait(2.7)
  2219. end
  2220. x = Instance.new("Sound",char)
  2221. x.SoundId = "rbxassetid://228343271"
  2222. x.Pitch = 1
  2223. x.Volume = .8
  2224. wait(.1)
  2225. x:Play()
  2226. Debounces.on = false
  2227. Debounces.Here = false
  2228. shot = shot + 1
  2229. local rng = Instance.new("Part", larm)
  2230. rng.Anchored = true
  2231. rng.BrickColor = BrickColor.new("New Yeller")
  2232. rng.CanCollide = false
  2233. rng.FormFactor = 3
  2234. rng.Name = "Ring"
  2235. rng.Size = Vector3.new(1, 1, 1)
  2236. rng.Transparency = 0.35
  2237. rng.TopSurface = 0
  2238. rng.BottomSurface = 0
  2239. rng2 = rng:clone()
  2240. rng3 = rng2:clone()
  2241. rng4 = rng2:clone()
  2242. local rngm = Instance.new("SpecialMesh", rng)
  2243. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2244. rngm.Scale = Vector3.new(10, 10, 1)
  2245. rngm2 = rngm:clone()
  2246. rngm2.Scale = Vector3.new(5, 5, 3)
  2247. rngm3=rngm2:clone()
  2248. rngm3.Parent = rng3
  2249. rngm3.Scale = Vector3.new(8, 8, 1)
  2250. rngm4 = rngm2:clone()
  2251. rngm4.Parent = rng4
  2252. rngm4.Scale = Vector3.new(6, 6, 1)
  2253. local bem = Instance.new("Part", larm)
  2254. bem.Anchored = true
  2255. bem.BrickColor = BrickColor.new("New Yeller")
  2256. bem.CanCollide = false
  2257. bem.FormFactor = 3
  2258. bem.Name = "Beam" .. shot
  2259. bem.Size = Vector3.new(1, 1, 1)
  2260. bem.Transparency = 0.35
  2261. bem.TopSurface = 0
  2262. bem.BottomSurface = 0
  2263. local bemm = Instance.new("SpecialMesh", bem)
  2264. bemm.MeshType = 4
  2265. bemm.Scale = Vector3.new(1, 4, 4)
  2266. local out = Instance.new("Part", larm)
  2267. out.Anchored = true
  2268. out.BrickColor = BrickColor.new("New Yeller")
  2269. out.CanCollide = false
  2270. out.FormFactor = 3
  2271. out.Name = "Out"
  2272. out.Size = Vector3.new(4, 4, 4)
  2273. out.Transparency = 0.35
  2274. out.TopSurface = 0
  2275. out.BottomSurface = 0
  2276. local outm = Instance.new("SpecialMesh", out)
  2277. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2278. outm.Scale = Vector3.new(6, 4, 6)
  2279. local bnd = Instance.new("Part", larm)
  2280. bnd.Anchored = true
  2281. bnd.BrickColor = BrickColor.new("New Yeller")
  2282. bnd.CanCollide = false
  2283. bnd.FormFactor = 3
  2284. bnd.Name = "Bend"
  2285. bnd.Size = Vector3.new(1, 1, 1)
  2286. bnd.Transparency = 1
  2287. bnd.TopSurface = 0
  2288. bnd.BottomSurface = 0
  2289. local bndm = Instance.new("SpecialMesh", bnd)
  2290. bndm.MeshType = 3
  2291. bndm.Scale = Vector3.new(8, 8, 8)
  2292. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2293. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2294. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2295. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2296. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2297. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2298. Debounces.Shewt = true
  2299. coroutine.wrap(function()
  2300. for i = 1, 20, 0.2 do
  2301. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2302. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2303. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2304. rng.Transparency = i/20
  2305. rng3.Transparency = 1/24
  2306. rng4.Transparency = i/26
  2307. wait()
  2308. end
  2309. wait()
  2310. rng:Destroy()
  2311. end)()
  2312. if Debounces.Shewt == true then
  2313. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2314. hit = ht.Parent
  2315. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2316. if HasntTouched(hit.Name) == true and deb == false then
  2317. deb = true
  2318. coroutine.wrap(function()
  2319. hit:FindFirstChild("Humanoid").PlatformStand = true
  2320. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2321. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2322. end)()
  2323. table.insert(Touche, hit.Name)
  2324. deb = false
  2325. end
  2326. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2327. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2328. deb = true
  2329. coroutine.wrap(function()
  2330. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2331. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2332. wait(1)
  2333. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2334. end)()
  2335. table.insert(Touche, hit.Parent.Name)
  2336. deb = false
  2337. for i, v in pairs(Touche) do
  2338. print(v)
  2339. end
  2340. end
  2341. end
  2342. end)
  2343. end
  2344. for i = 0, 260, 8 do
  2345. bem.Size = Vector3.new(i, 3, 3)
  2346. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2347. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2348. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2349. bnd.Size = Vector3.new(1,1,1)
  2350. bndm.Scale = Vector3.new(8,8,8)
  2351. if i % 10 == 0 then
  2352. local newRng = rng2:Clone()
  2353. newRng.Parent = larm
  2354. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2355. local newRngm = rngm2:clone()
  2356. newRngm.Parent=newRng
  2357. coroutine.wrap(function()
  2358. for i = 1, 10, 0.2 do
  2359. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2360. newRng.Transparency = i/10
  2361. wait()
  2362. end
  2363. wait()
  2364. newRng:Destroy()
  2365. end)()
  2366. end
  2367. wait()
  2368. end
  2369. wait()
  2370. Debounces.Shewt = false
  2371. bem:Destroy()
  2372. out:Destroy()
  2373. bnd:Destroy()
  2374. Debounces.Ready = false
  2375. for i, v in pairs(Touche) do
  2376. table.remove(Touche, i)
  2377. end
  2378. wait()
  2379. table.insert(Touche, char.Name)
  2380. Debounces.NoIdl = false
  2381. if Debounces.CanAttack == false then
  2382. Debounces.CanAttack = true
  2383. end
  2384. end
  2385. end
  2386. end)
  2387. ----------------------------------------------------
  2388. --[[mouse.KeyDown:connect(function(key)
  2389. if key == "y" then
  2390. if Debounces.CanAttack == true then
  2391. Debounces.CanAttack = false
  2392. Debounces.NoIdl = true
  2393. Debounces.on = true
  2394. local shell = Instance.new("Part",torso)
  2395. shell.BrickColor = BrickColor.new("New Yeller")
  2396. shell.Anchored = false
  2397. shell.CanCollide = false
  2398. shell.Locked = true
  2399. shell.TopSurface = "SmoothNoOutlines"
  2400. shell.BottomSurface = "SmoothNoOutlines"
  2401. shell.Size = Vector3.new(1.2,1.2,1.2)
  2402. shell.FormFactor = 3
  2403. local shellm = Instance.new("SpecialMesh",shell)
  2404. shellm.MeshType = "Sphere"
  2405. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2406. Omega = function()
  2407. local X = Instance.new("Part",char)
  2408. local O = Instance.new("ObjectValue",X)
  2409. O.Name = "creator"
  2410. X.Locked = true
  2411. X.Name = "Shell"
  2412. X.Anchored = false
  2413. X.CanCollide = false
  2414. X.Transparency = 0.5
  2415. X.Reflectance = 0
  2416. X.BottomSurface = 0
  2417. X.TopSurface = 0
  2418. X.Shape = 0
  2419. local V = Instance.new("ObjectValue",X)
  2420. V.Value = char
  2421. V.Name = "creator"
  2422. X.BrickColor = BrickColor.new("New Yeller")
  2423. X.Size = Vector3.new(40,40,40)
  2424. --X.Material = "Neon"
  2425. local Z = Instance.new("SpecialMesh",X)
  2426. Z.MeshType = "Sphere"
  2427. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2428. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2429. local bv = Instance.new("BodyVelocity",X)
  2430. bv.maxForce = Vector3.new(99999,99999,99999)
  2431. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2432. bv.velocity = root.CFrame.lookVector*10
  2433. Explode = X.Touched:connect(function(hit)
  2434. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2435. local cf = X.CFrame
  2436. bv:Destroy()
  2437. X.Anchored = true
  2438. Z:Remove()
  2439. Explode:disconnect()
  2440. X.Size = Vector3.new(3,3,3)
  2441. X.Touched:connect(function(hit) end)
  2442. X.CanCollide = false
  2443. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2444. if v:FindFirstChild('Humanoid') then
  2445. v.Humanoid:TakeDamage(math.random(80,120))
  2446. end
  2447. end
  2448. for i = 1, (40) do rs:wait()
  2449. X.Transparency = X.Transparency + (1/40)
  2450. X.Size = X.Size + Vector3.new(1,1,1)
  2451. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2452. end
  2453. X:Destroy()
  2454. end
  2455. end)
  2456. end
  2457. for i = 1,200 do
  2458. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2462. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2464. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2465. if Debounces.on == false then break end
  2466. rs:wait()
  2467. end
  2468. for i = 1,30 do
  2469. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2470. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2471. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2472. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2473. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2474. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2475. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2476. if Debounces.on == false then break end
  2477. rs:wait()
  2478. end
  2479. for i = 1,40 do
  2480. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2481. shell.Size = shell.Size + Vector3.new(1,1,1)
  2482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2488. if Debounces.on == false then break end
  2489. rs:wait()
  2490. end
  2491. for i = 1,40 do
  2492. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2493. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2495. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2496. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2497. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2499. if Debounces.on == false then break end
  2500. rs:wait()
  2501. end
  2502. for i = 1,60 do
  2503. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2504. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2510. if Debounces.on == false then break end
  2511. rs:wait()
  2512. end
  2513. for i = 1,60 do
  2514. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2515. shell.Size = shell.Size + Vector3.new(1,1,1)
  2516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2522. if Debounces.on == false then break end
  2523. rs:wait()
  2524. end
  2525. if Debounces.CanAttack == false then
  2526. Debounces.CanAttack = true
  2527. Debounces.NoIdl = false
  2528. Debounces.on = false
  2529. end
  2530. end
  2531. end
  2532. end)]]--
  2533. ----------------------------------------------------
  2534. Charging = false
  2535. mouse.KeyDown:connect(function(key)
  2536. if key == "r" then
  2537. if Charging == false then
  2538. Charging = true
  2539. if Debounces.CanAttack == true then
  2540. Debounces.CanAttack = false
  2541. Debounces.NoIdl = true
  2542. Debounces.on = true
  2543. for i = 1,20 do
  2544. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2545. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2546. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2547. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2548. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2549. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2550. if Debounces.on == false then break end
  2551. rs:wait()
  2552. end
  2553. --[[for i = 1,20 do
  2554. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2555. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2556. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2557. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2558. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2559. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2560. if Debounces.on == false then break end
  2561. rs:wait()
  2562. end]]--
  2563. pt=Instance.new('Part',torso)
  2564. pt.Anchored=true
  2565. pt.CanCollide=false
  2566. pt.Locked = true
  2567. pt.FormFactor='Custom'
  2568. pt.Size=Vector3.new(1,1,1)
  2569. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2570. pt.Transparency=.6
  2571. pt.BrickColor=BrickColor.new('New Yeller')
  2572. msh=Instance.new('SpecialMesh',pt)
  2573. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2574. msh.Scale=Vector3.new(8,4,8)
  2575. pt2=pt:clone()
  2576. pt2.Parent = torso
  2577. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2578. pt2.BrickColor=BrickColor.new("New Yeller")
  2579. msh2=msh:clone()
  2580. msh2.Parent=pt2
  2581. msh2.Scale=Vector3.new(10,5,10)
  2582.  
  2583. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2584.  
  2585. bl = Instance.new("Part", char)
  2586. bl.Locked = true
  2587. bl.Name = "Shell"
  2588. bl.BrickColor = BrickColor.new("New Yeller")
  2589. bl.Anchored = true
  2590. bl.CanCollide = false
  2591. bl.Transparency = 0
  2592. bl.Reflectance = 0
  2593. bl.BottomSurface = 0
  2594. bl.TopSurface = 0
  2595. bl.Shape = 0
  2596. blm = Instance.new("SpecialMesh",bl)
  2597. blm.MeshType = "Sphere"
  2598. blm.Scale = Vector3.new(1,1,1)
  2599. blm.MeshId = "rbxassetid://9982590"
  2600.  
  2601. coroutine.resume(coroutine.create(function()
  2602. for i=1, math.huge, 4 do
  2603. if Charging == true then
  2604. rs:wait()
  2605. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2606. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2607. bl.Transparency = bl.Transparency + 0.005
  2608. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2609. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2610. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2611. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2612. elseif Charging == false then break
  2613. end
  2614. end
  2615. end))
  2616.  
  2617. repeat
  2618. local p = Instance.new('Part',torso)
  2619. p.formFactor = 'Custom'
  2620. p.Size = Vector3.new(1,1,1)
  2621. p.BrickColor = workspace.Base.BrickColor
  2622. p.CanCollide = false
  2623. p.Transparency = 0
  2624. p.Anchored = true
  2625. p.Locked=true
  2626. p.Material = workspace.Base.Material
  2627. s = math.random(1,40)/10
  2628. local m = Instance.new("BlockMesh",p)
  2629. m.Scale = Vector3.new(s,s,s)
  2630. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2631. --[[coroutine.wrap(function()
  2632. wait(2)
  2633. while Charging == true do
  2634. wait(2)
  2635. GroundWave1()
  2636. wait(2)
  2637. end
  2638. end)()]]--
  2639. Spawn(function()
  2640. while rs:wait() do
  2641. if Charging == true then
  2642. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2643. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2644. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2645. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2646. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2647. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2648. elseif Charging == false then break
  2649. end
  2650. end
  2651. end)
  2652. Spawn(function()
  2653. while rs:wait() do
  2654. if p.Transparency >= 1 then p:Destroy() break end
  2655. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2656. p.Transparency = p.Transparency+0.01
  2657. end
  2658. end)
  2659. wait(.3)
  2660. until Charging == false
  2661. end
  2662. end
  2663. end
  2664. end)
  2665. ----------------------------------------------------
  2666. mouse.KeyUp:connect(function(key)
  2667. if key == "r" then
  2668. if Charging == true then
  2669. Charging = false
  2670. pt:Destroy()
  2671. pt2:Destroy()
  2672. bl:Destroy()
  2673. if Debounces.CanAttack == false then
  2674. Debounces.CanAttack = true
  2675. Debounces.NoIdl = false
  2676. Debounces.on = false
  2677. end
  2678. end
  2679. end
  2680. end)
  2681. ----------------------------------------------------
  2682. mouse.KeyDown:connect(function(key)
  2683. if key == "g" then
  2684. if Debounces.CanAttack == true then
  2685. Debounces.CanAttack = false
  2686. Debounces.NoIdl = true
  2687. Debounces.on = true
  2688. local shell = Instance.new("Part",torso)
  2689. shell.BrickColor = BrickColor.new("New Yeller")
  2690. shell.Anchored = true
  2691. shell.CanCollide = false
  2692. shell.Locked = true
  2693. shell.TopSurface = "SmoothNoOutlines"
  2694. shell.BottomSurface = "SmoothNoOutlines"
  2695. shell.Size = Vector3.new(1,1,1)
  2696. shellm = Instance.new("SpecialMesh",shell)
  2697. shellm.MeshType = "Sphere"
  2698. shellm.Scale = Vector3.new(1,1,1)
  2699. local shell2 = Instance.new("Part",torso)
  2700. shell2.BrickColor = BrickColor.new("New Yeller")
  2701. shell2.Anchored = true
  2702. shell2.CanCollide = false
  2703. shell2.Locked = true
  2704. shell2.TopSurface = "SmoothNoOutlines"
  2705. shell2.BottomSurface = "SmoothNoOutlines"
  2706. shell2.Size = Vector3.new(1,1,1)
  2707. shellm2 = Instance.new("SpecialMesh",shell2)
  2708. shellm2.MeshType = "Sphere"
  2709. shellm2.Scale = Vector3.new(1,1,1)
  2710.  
  2711. function FindNearestTorso(Position,Distance,SinglePlayer)
  2712. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2713. local List = {}
  2714. for i,v in pairs(workspace:GetChildren())do
  2715. if v:IsA("Model")then
  2716. if v:findFirstChild("Torso")then
  2717. if v ~= char then
  2718. if(v.Torso.Position -Position).magnitude <= Distance then
  2719. table.insert(List,v)
  2720. end
  2721. end
  2722. end
  2723. end
  2724. end
  2725. return List
  2726. end
  2727.  
  2728. Shell = function()
  2729. local X = Instance.new("Part",char)
  2730. local O = Instance.new("ObjectValue",X)
  2731. O.Name = "creator"
  2732. X.Locked = true
  2733. X.Name = "Shell"
  2734. X.Anchored = false
  2735. X.CanCollide = false
  2736. X.Transparency = 0
  2737. X.Reflectance = 0
  2738. X.BottomSurface = 0
  2739. X.TopSurface = 0
  2740. X.Shape = 0
  2741. local V = Instance.new("ObjectValue",X)
  2742. V.Value = char
  2743. V.Name = "creator"
  2744. X.BrickColor = BrickColor.new("New Yeller")
  2745. X.Size = Vector3.new(1,1,1)
  2746. --X.Material = "Neon"
  2747. local Z = Instance.new("SpecialMesh",X)
  2748. Z.MeshType = "Sphere"
  2749. Z.Scale = Vector3.new(1,1,1)
  2750. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2751. local bv = Instance.new("BodyVelocity",X)
  2752. bv.maxForce = Vector3.new(99999,99999,99999)
  2753. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2754. bv.velocity = root.CFrame.lookVector*65
  2755. Explode = X.Touched:connect(function(hit)
  2756. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2757. local cf = X.CFrame
  2758. bv:Destroy()
  2759. X.Anchored = true
  2760. Z:Remove()
  2761. Explode:disconnect()
  2762. X.Size = Vector3.new(3,3,3)
  2763. X.Touched:connect(function(hit) end)
  2764. X.CanCollide = false
  2765. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2766. if v:FindFirstChild('Humanoid') then
  2767. v.Humanoid:TakeDamage(math.random(6,12))
  2768. end
  2769. end
  2770. for i = 1, (40) do rs:wait()
  2771. X.Transparency = X.Transparency + (1/40)
  2772. X.Size = X.Size + Vector3.new(1,1,1)
  2773. X.CFrame = cf
  2774. end
  2775. X:Destroy()
  2776. end
  2777. end)
  2778. end
  2779. Shell()
  2780. for i = 1, 10 do
  2781. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2782. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2789. if Debounces.on == false then break end
  2790. rs:wait()
  2791. end
  2792. Shell()
  2793. shell.Transparency = 1
  2794. for i = 1, 10 do
  2795. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2796. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2803. if Debounces.on == false then break end
  2804. rs:wait()
  2805. end
  2806. Shell()
  2807. shell.Transparency = 0
  2808. shell2.Transparency = 1
  2809. for i = 1, 10 do
  2810. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2811. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2812. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2813. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2814. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2815. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2816. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2817. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2818. if Debounces.on == false then break end
  2819. rs:wait()
  2820. end
  2821. Shell()
  2822. shell2.Transparency = 0
  2823. shell.Transparency = 1
  2824. for i = 1, 10 do
  2825. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2826. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2827. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2828. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2829. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2830. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2831. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2832. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2833. if Debounces.on == false then break end
  2834. rs:wait()
  2835. end
  2836. Shell()
  2837. shell.Transparency = 0
  2838. shell2.Transparency = 1
  2839. for i = 1, 10 do
  2840. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2841. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2848. if Debounces.on == false then break end
  2849. rs:wait()
  2850. end
  2851. Shell()
  2852. shell2.Transparency = 0
  2853. shell.Transparency = 1
  2854. for i = 1, 10 do
  2855. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2856. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2863. if Debounces.on == false then break end
  2864. rs:wait()
  2865. end
  2866. Shell()
  2867. shell.Transparency = 0
  2868. shell2.Transparency = 1
  2869. for i = 1, 10 do
  2870. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2871. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2872. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2873. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2874. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2876. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2877. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2878. if Debounces.on == false then break end
  2879. rs:wait()
  2880. end
  2881. Shell()
  2882. shell2.Transparency = 0
  2883. shell.Transparency = 1
  2884. for i = 1, 10 do
  2885. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2886. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2891. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2892. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2893. if Debounces.on == false then break end
  2894. rs:wait()
  2895. end
  2896. Shell()
  2897. shell.Transparency = 0
  2898. shell2.Transparency = 1
  2899. for i = 1, 10 do
  2900. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2901. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2902. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2903. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2904. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2905. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2906. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2907. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2908. if Debounces.on == false then break end
  2909. rs:wait()
  2910. end
  2911. Shell()
  2912. shell2.Transparency = 0
  2913. shell.Transparency = 1
  2914. for i = 1, 10 do
  2915. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2916. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2917. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2918. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2919. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2920. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2921. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2922. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2923. if Debounces.on == false then break end
  2924. rs:wait()
  2925. end
  2926. Shell()
  2927. shell.Transparency = 0
  2928. shell2.Transparency = 1
  2929. for i = 1, 10 do
  2930. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2931. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2938. if Debounces.on == false then break end
  2939. rs:wait()
  2940. end
  2941. Shell()
  2942. shell2.Transparency = 0
  2943. shell.Transparency = 1
  2944. for i = 1, 10 do
  2945. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2946. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2947. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2948. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2949. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2950. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2951. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2952. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2953. if Debounces.on == false then break end
  2954. rs:wait()
  2955. end
  2956. Shell()
  2957. shell.Transparency = 0
  2958. shell2.Transparency = 1
  2959. for i = 1, 10 do
  2960. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2961. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2962. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2963. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2964. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2965. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2966. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2967. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2968. if Debounces.on == false then break end
  2969. rs:wait()
  2970. end
  2971. shell.Transparency = 1
  2972. if Debounces.CanAttack == false then
  2973. Debounces.CanAttack = true
  2974. Debounces.NoIdl = false
  2975. Debounces.on = false
  2976. end
  2977. end
  2978. end
  2979. end)
  2980. ----------------------------------------------------
  2981. Search = false
  2982. mouse.KeyDown:connect(function(key)
  2983. if key == "n" then
  2984. if Search == false then
  2985. Search = true
  2986. for i,v in pairs(game.Players:getPlayers()) do
  2987. if v.Name~=char.Name then
  2988. for j,k in pairs(v.Character:GetChildren()) do
  2989. if k:IsA("BasePart") and k.Transparency >= 1 then
  2990. bawx=Instance.new("SelectionBox",cam)
  2991. bawx.Color = BrickColor.new("Bright red")
  2992. bawx.Transparency = .5
  2993. bawx.Adornee = k
  2994. end
  2995. end
  2996. end
  2997. end
  2998. elseif Search == true then
  2999. Search = false
  3000. for i, v in pairs(cam:GetChildren()) do
  3001. if v:IsA("SelectionBox") then
  3002. v:Destroy()
  3003. end
  3004. end
  3005. end
  3006. end
  3007. end)
  3008. ----------------------------------------------------
  3009. Grab = false
  3010. mouse.KeyDown:connect(function(key)
  3011. if key == "z" then
  3012. Debounces.on = true
  3013. Debounces.NoIdl = true
  3014. Debounces.ks = true
  3015. if Grab == false then
  3016. gp = nil
  3017. for i = 1, 20 do
  3018. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3019. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3020. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3021. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3022. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3023. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3024. if Debounces.on == false then break end
  3025. rs:wait()
  3026. end
  3027. con1=larm.Touched:connect(function(hit) -- this is grab
  3028. ht = hit.Parent
  3029. hum1=ht:FindFirstChild('Humanoid')
  3030. if hum1 ~= nil then
  3031. if Debounces.ks==true then
  3032. z = Instance.new("Sound",hed)
  3033. z.SoundId = "rbxassetid://169380525"
  3034. z.Volume = 1
  3035. z:Play()
  3036. Debounces.ks=false
  3037. end
  3038. hum1.PlatformStand=true
  3039. gp = ht
  3040. Grab = true
  3041. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3042. asd.Parent = larm
  3043. asd.Name = "asd"
  3044. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3045. --[[elseif hum1 == nil then
  3046. con1:disconnect()
  3047. wait() return]]--
  3048. end
  3049. end)
  3050. for i = 1, 20 do
  3051. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3052. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3053. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3054. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3055. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3056. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3057. if Debounces.on == false then break end
  3058. rs:wait()
  3059. end
  3060. if hum1 == nil then
  3061. Debounces.on = false
  3062. Debounces.NoIdl = false
  3063. end
  3064. con1:disconnect()
  3065. elseif Grab == true then
  3066. Grab = false
  3067. Punch()
  3068. z = Instance.new("Sound",hed)
  3069. z.SoundId = "rbxassetid://169380525"
  3070. z.Pitch = ptz[math.random(1,#ptz)]
  3071. z.Volume = 1
  3072. z:Play()
  3073. for i = 1, 10 do
  3074. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3075. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3076. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3077. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3078. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3079. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3080. if Debounces.on == false then break end
  3081. rs:wait()
  3082. end
  3083. Punch()
  3084. z = Instance.new("Sound",hed)
  3085. z.SoundId = "rbxassetid://169380525"
  3086. z.Pitch = ptz[math.random(1,#ptz)]
  3087. z.Volume = 1
  3088. z:Play()
  3089. for i = 1, 10 do
  3090. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3091. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3092. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3093. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3094. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3095. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3096. if Debounces.on == false then break end
  3097. rs:wait()
  3098. end
  3099. Punch()
  3100. z = Instance.new("Sound",hed)
  3101. z.SoundId = "rbxassetid://169380525"
  3102. z.Pitch = ptz[math.random(1,#ptz)]
  3103. z.Volume = 1
  3104. z:Play()
  3105. for i = 1, 10 do
  3106. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3107. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3108. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3109. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3110. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3111. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3112. if Debounces.on == false then break end
  3113. rs:wait()
  3114. end
  3115. Punch()
  3116. z = Instance.new("Sound",hed)
  3117. z.SoundId = "rbxassetid://169380525"
  3118. z.Pitch = ptz[math.random(1,#ptz)]
  3119. z.Volume = 1
  3120. z:Play()
  3121. for i = 1, 10 do
  3122. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3123. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3124. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3125. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3126. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3127. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3128. if Debounces.on == false then break end
  3129. rs:wait()
  3130. end
  3131. Punch()
  3132. z = Instance.new("Sound",hed)
  3133. z.SoundId = "rbxassetid://169380525"
  3134. z.Pitch = ptz[math.random(1,#ptz)]
  3135. z.Volume = 1
  3136. z:Play()
  3137. for i = 1, 10 do
  3138. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3139. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3140. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3141. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3142. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3143. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3144. if Debounces.on == false then break end
  3145. rs:wait()
  3146. end
  3147. Punch()
  3148. z = Instance.new("Sound",hed)
  3149. z.SoundId = "rbxassetid://169380525"
  3150. z.Pitch = ptz[math.random(1,#ptz)]
  3151. z.Volume = 1
  3152. z:Play()
  3153. for i = 1, 10 do
  3154. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3155. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3156. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3158. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3159. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3160. if Debounces.on == false then break end
  3161. rs:wait()
  3162. end
  3163. Punch()
  3164. z = Instance.new("Sound",hed)
  3165. z.SoundId = "rbxassetid://169380525"
  3166. z.Pitch = ptz[math.random(1,#ptz)]
  3167. z.Volume = 1
  3168. z:Play()
  3169. for i = 1, 10 do
  3170. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3171. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3172. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3173. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3174. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3175. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3176. if Debounces.on == false then break end
  3177. rs:wait()
  3178. end
  3179. Punch()
  3180. z = Instance.new("Sound",hed)
  3181. z.SoundId = "rbxassetid://169380525"
  3182. z.Pitch = ptz[math.random(1,#ptz)]
  3183. z.Volume = 1
  3184. z:Play()
  3185. for i = 1, 10 do
  3186. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3187. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3188. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3189. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3190. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3191. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3192. if Debounces.on == false then break end
  3193. rs:wait()
  3194. end
  3195. Punch()
  3196. z = Instance.new("Sound",hed)
  3197. z.SoundId = "rbxassetid://169380525"
  3198. z.Pitch = ptz[math.random(1,#ptz)]
  3199. z.Volume = 1
  3200. z:Play()
  3201. for i = 1, 10 do
  3202. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3203. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3204. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3205. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3206. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3207. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3208. if Debounces.on == false then break end
  3209. rs:wait()
  3210. end
  3211. Punch()
  3212. z = Instance.new("Sound",hed)
  3213. z.SoundId = "rbxassetid://169380525"
  3214. z.Pitch = ptz[math.random(1,#ptz)]
  3215. z.Volume = 1
  3216. z:Play()
  3217. for i = 1, 10 do
  3218. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3219. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3220. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3221. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3222. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3223. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3224. if Debounces.on == false then break end
  3225. rs:wait()
  3226. end
  3227. Punch()
  3228. z = Instance.new("Sound",hed)
  3229. z.SoundId = "rbxassetid://169380525"
  3230. z.Pitch = ptz[math.random(1,#ptz)]
  3231. z.Volume = 1
  3232. z:Play()
  3233. for i = 1, 10 do
  3234. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3235. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3236. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3237. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3238. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3239. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3240. if Debounces.on == false then break end
  3241. rs:wait()
  3242. end
  3243. Punch()
  3244. z = Instance.new("Sound",hed)
  3245. z.SoundId = "rbxassetid://169380525"
  3246. z.Pitch = ptz[math.random(1,#ptz)]
  3247. z.Volume = 1
  3248. z:Play()
  3249. for i = 1, 10 do
  3250. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3251. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3252. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3253. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3254. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3255. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3256. if Debounces.on == false then break end
  3257. rs:wait()
  3258. end
  3259. con1:disconnect()
  3260. Debounces.on = false
  3261. Debounces.NoIdl = false
  3262. if gp ~= nil then
  3263. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3264. for i,v in pairs(larm:GetChildren()) do
  3265. if v.Name == "asd" and v:IsA("Weld") then
  3266. v:Remove()
  3267. end
  3268. end
  3269. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3270. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3271. bv.P = 125000
  3272. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3273. hum1=nil
  3274. ht=nil
  3275. Debounces.on = false
  3276. Debounces.NoIdl = false
  3277. elseif ht == nil then wait()
  3278. Grab = false
  3279. Debounces.on = false
  3280. Debounces.NoIdl = false
  3281. end
  3282. end
  3283. end
  3284. end)
  3285. ----------------------------------------------------
  3286. mouse.KeyDown:connect(function(key)
  3287. if string.byte(key) == 52 then
  3288. char.Humanoid.WalkSpeed = 60
  3289. end
  3290. end)
  3291. mouse.KeyUp:connect(function(key)
  3292. if string.byte(key) == 52 then
  3293. char.Humanoid.WalkSpeed = 8
  3294. end
  3295. end)
  3296. -------------------------------
  3297. local animpose = "Idle"
  3298. local lastanimpose = "Idle"
  3299. local sine = 0
  3300. local change = 1
  3301. local val = 0
  3302. local ffing = false
  3303. -------------------------------
  3304. game:GetService("RunService").RenderStepped:connect(function()
  3305. --[[if char.Humanoid.Jump == true then
  3306. jump = true
  3307. else
  3308. jump = false
  3309. end]]
  3310. char.Humanoid.FreeFalling:connect(function(f)
  3311. if f then
  3312. ffing = true
  3313. else
  3314. ffing = false
  3315. end
  3316. end)
  3317. sine = sine + change
  3318. if jumpn == true then
  3319. animpose = "Jumping"
  3320. elseif ffing == true then
  3321. animpose = "Freefalling"
  3322. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3323. animpose = "Idle"
  3324. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3325. animpose = "Walking"
  3326. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3327. animpose = "Running"
  3328. end
  3329. if animpose ~= lastanimpose then
  3330. sine = 0
  3331. if Debounces.NoIdl == false then
  3332. if animpose == "Idle" then
  3333. for i = 1, 2 do
  3334. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3335. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3336. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3337. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3338. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3339. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3340. end
  3341. elseif animpose == "Walking" then
  3342. for i = 1, 2 do
  3343. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3344. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3345. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3349. end
  3350. elseif animpose == "Running" then
  3351. for i = 1, 2 do
  3352. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3353. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3354. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3355. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3356. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3357. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3358. wait()
  3359. end
  3360. end
  3361. else
  3362. end
  3363. end
  3364. lastanimpose = animpose
  3365. if Debounces.NoIdl == false then
  3366. if animpose == "Idle" then
  3367. change = 0.5
  3368. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3369. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3370. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3371. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3372. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3373. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3374. elseif animpose == "Walking" then
  3375. change = 1
  3376. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3377. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3378. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3379. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3380. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3382. elseif animpose == "Running" then
  3383. change = 1
  3384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3387. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3388. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3389. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3390. end
  3391. end
  3392. end)
  3393.  
  3394. hum.MaxHealth = 9001
  3395. wait(3)
  3396. hum.Health = 9001
  3397.  
  3398. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3399. --[[Part0 = Vector3 (Start pos)
  3400. Part1 = Vector3 (End pos)
  3401. Times = number (Amount of lightning parts)
  3402. Offset = number (Offset)
  3403. Color = color (brickcolor value)
  3404. Thickness = number (thickness)
  3405. Trans = number (transparency)
  3406. ]]--
  3407. local magz = (Part0 - Part1).magnitude
  3408. local curpos = Part0
  3409. local trz = {-Offset,Offset}
  3410. for i=1,Times do
  3411. local li = Instance.new("Part", torso)
  3412. li.Name = "Lightning"
  3413. li.TopSurface =0
  3414. li.Material = "Neon"
  3415. li.BottomSurface = 0
  3416. li.Anchored = true
  3417. li.Locked = true
  3418. li.Transparency = Trans or 0.4
  3419. li.BrickColor = BrickColor.new(Color)
  3420. li.formFactor = "Custom"
  3421. li.CanCollide = false
  3422. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3423. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3424. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3425. if Times == i then
  3426. local magz2 = (curpos - Part1).magnitude
  3427. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3428. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3429. else
  3430. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3431. end
  3432. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3433. game.Debris:AddItem(li,.1)
  3434. end
  3435. end
  3436.  
  3437. BodyParts = {} -- Parts to emit lightning effects from
  3438. for _, v in pairs(char:GetChildren()) do
  3439. if v:IsA("Part") then
  3440. table.insert(BodyParts, v)
  3441. end
  3442. end
  3443.  
  3444. Bounding = {} -- Calculate the bounding boxes
  3445. for _, v in pairs(BodyParts) do
  3446. local temp = {X=nil, Y=nil, Z=nil}
  3447. temp.X = v.Size.X/2 * 10
  3448. temp.Y = v.Size.Y/2 * 10
  3449. temp.Z = v.Size.Z/2 * 10
  3450. Bounding[v.Name] = temp
  3451. --table.insert(Bounding, v.Name, temp)
  3452. end
  3453.  
  3454. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3455. local Body1 = BodyParts[math.random(#BodyParts)]
  3456. local Body2 = BodyParts[math.random(#BodyParts)]
  3457. local Pos1 = Vector3.new(
  3458. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3459. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3460. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3461. )
  3462. local Pos2 = Vector3.new(
  3463. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3464. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3465. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3466. )
  3467. local SPos1 = Body1.Position + Pos1
  3468. local SPos2 = Body2.Position + Pos2
  3469. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3470. end
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