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| 7 | - | Settings |
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| 8 | - | Version:0.6.10 |
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| 9 | - | General Preferences |
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| 20 | - | Auto Switch |
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| 22 | - | Battle Plan Highlight |
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| 24 | - | Payment Preferences |
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| 25 | - | About |
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| 26 | - | avadram |
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| 27 | - | Player since June 27th, 2020! |
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| 29 | - | LOGOUT |
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| 35 | - | SHOW DEVICE INFO |
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| 36 | - | © 2021 Stream Captain, Inc. |
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| 37 | - | Captain Planning |
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| 38 | - | Viewer Placement |
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| 39 | - | Battle Ready |
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| 40 | - | 00:42 |
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| 41 | - | Dungeon Level: 124 |
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| 42 | - | 50% |
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| 63 | - | BATTLE STARTING SOON! |
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| 123 | - | Unit Info |
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| 124 | - | Unit Info |
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| 125 | - | The Bridge |
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| 126 | - | Challenge Level: |
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| 127 | - | Easy |
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| 128 | - | The command center of the Mothership, guarded by the Orc Elite Guard. They will ensure the ship wil reach its secret destination. |
| 128 | + | |
| 129 | - | Reward |
| 129 | + | |
| 130 | - | Bronze Chest |
| 130 | + | |
| 131 | - | Good chance of common scrolls or 3+ gold drops |
| 131 | + | |
| 132 | - | Dungeon Boons |
| 132 | + | |
| 133 | - | ALLY BOONS |
| 133 | + | |
| 134 | Dagger Assassin units damage and movement speed is increased by 25% | |
| 135 | Swift Boots | |
| 136 | Dagger Assassin units movement speed and attack speed is increased by 15% | |
| 137 | Spirit Conversion | |
| 138 | Barbarian attacks debuff enemies causing them to spawn ally ethereal wisps on death. | |
| 139 | Divine Wrath | |
| 140 | Paladins take massive damage to deal massive damage to nearby enemies every 30s | |
| 141 | Hermes Shoes | |
| 142 | Dagger Assassin units movement speed and attack speed is increased by 25% | |
| 143 | Bigger and Badder | |
| 144 | Bombers have 1 increased area effect. | |
| 145 | Glass Cannons | |
| 146 | Ranged units have 25% more damage but take 10% more damage. | |
| 147 | First Strike | |
| 148 | Monks increase the range of nearby non-ranged units by 1. | |
| 149 | Siege Weapons | |
| 150 | Artillery units get 12 range and 2 area effect but 100% less movement speed for 20 seconds on start. | |
| 151 | Fragile Commander | |
| 152 | Captain units take 50% increased damage but grant 35% attack speed in a large area. | |
| 153 | Shadowside | |
| 154 | Paladins become Unholy and cannot be healed regularly but gain 100% damage and 20% defense | |
| 155 | Golden Rounds | |
| 156 | Musketeers deal 300% more damage but attack 50% slower. | |
| 157 | Terrifying Presence | |
| 158 | Warbeasts gain 100% damage and stun nearby enemies for 2s on kill. Can only apply every 6s. | |
| 159 | Delta Core | |
| 160 | Busters have 50% less move speed and imbue nearby non-Support allies with explosive attacks. | |
| 161 | Meditation | |
| 162 | Mages start stunned for 30s. Then, they gain 200% attack speed and 2 range. | |
| 163 | Out with a Bang | |
| 164 | Rogues explode taking and dealing damage to enemy units on kill and on death. | |
| 165 | Vanishing Powder | |
| 166 | When Flying Rogues kill a unit, Flying rogues grant untargetable to nearby allies for 3 seconds. | |
| 167 | Dreamy Wardens | |
| 168 | Healers have 100% reduced speed but can heal from any range. | |
| 169 | Avatar Power | |
| 170 | Bombers have 1000% increased damage but are stunned for 6s when they attack. | |
| 171 | Clemency Strike | |
| 172 | Monk attacks deal 60% more damage. Non-Epic Enemies hit are stunned and untargetable for 2s. | |
| 173 | Commanding Presence | |
| 174 | Templar aura gets 1 range and 20% more damage every 10s up to 3 range and 60% damage. | |
| 175 | Hunter's Mark | |
| 176 | Musketeers mark their target becoming priority targets and taking 15% more Ranged damage. |