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| 1 | -- Source Name: '=ReplicatedFirst.King Crimson' | |
| 2 | ||
| 3 | wait(1) | |
| 4 | warn("Slenercat5's")
| |
| 5 | warn("King Crimson")
| |
| 6 | warn("Q to call stand")
| |
| 7 | warn("E for karate chop attack")
| |
| 8 | warn("R for Kick attack")
| |
| 9 | warn("T to erase time(Hold)")
| |
| 10 | warn("Y to say someting")
| |
| 11 | warn("F (Hold) for epitaph")
| |
| 12 | warn("G to cycle through idle animations")
| |
| 13 | warn("Origional Model by JojofMer")
| |
| 14 | warn("Avatar clothing and hair by Masterofroblox1206")
| |
| 15 | warn("Sorry for model distortion and a big thanks to Model to Script converter by ttyyuu12345")
| |
| 16 | plr = game.Players.LocalPlayer | |
| 17 | epitaphreload = false | |
| 18 | epitpah = false | |
| 19 | ChopR = false | |
| 20 | mse = plr:GetMouse() | |
| 21 | sound = Instance.new("Sound", game.Workspace)
| |
| 22 | sound.SoundId = "https://www.roblox.com/asset/?id=274698941" | |
| 23 | sound.Volume = 10 | |
| 24 | canworld = true | |
| 25 | BeeSpeed = 50 | |
| 26 | chr = plr.Character | |
| 27 | tors = torso | |
| 28 | chr["Left Arm"].BrickColor = BrickColor.new("Pastel brown")
| |
| 29 | chr["Right Arm"].BrickColor = BrickColor.new("Pastel brown")
| |
| 30 | chr.Torso.BrickColor = BrickColor.new("Pastel brown")
| |
| 31 | chr.Head.BrickColor = BrickColor.new("Pastel brown")
| |
| 32 | local Players = game:service("Players")
| |
| 33 | local Player = Players.LocalPlayer | |
| 34 | local Mouse = Player:GetMouse("")
| |
| 35 | Character = Player.Character | |
| 36 | local RenderStepped = game:service("RunService").RenderStepped
| |
| 37 | local MeshId = "http://www.roblox.com/asset?id=779592805" | |
| 38 | local TextureId = "http://www.roblox.com/asset/?id=775493027" | |
| 39 | local QHold = false | |
| 40 | local EHold = false | |
| 41 | cut = Instance.new("Sound", chr)
| |
| 42 | cut.SoundId = "https://www.roblox.com/asset/?id=0" | |
| 43 | cut.Volume = 1.5 | |
| 44 | thri = Instance.new("Sound", chr)
| |
| 45 | thri.SoundId = "https://www.roblox.com/asset/?id=186311262" | |
| 46 | thri.Volume = 2.5 | |
| 47 | Sound2 = Instance.new("Sound")
| |
| 48 | Sound2.SoundId = "rbxassetid://616594063" | |
| 49 | Sound2.Parent = Player.Character.Head | |
| 50 | Effects = {}
| |
| 51 | local Player = game.Players.localPlayer | |
| 52 | local Character = Player.Character | |
| 53 | Character.Archivable = false | |
| 54 | AdvancingFortress = Character:Clone() | |
| 55 | sandbox = function(l_1_0, l_1_1) | |
| 56 | local env = getfenv(l_1_1) | |
| 57 | local newenv = setmetatable({}, {})
| |
| 58 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 59 | ||
| 60 | setfenv(l_1_1, function(l_1_0, l_1_1) | |
| 61 | if l_1_1 == "script" then | |
| 62 | return | |
| 63 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 64 | ||
| 65 | else | |
| 66 | return | |
| 67 | end | |
| 68 | -- Warning: undefined locals caused missing assignments! | |
| 69 | end | |
| 70 | ) | |
| 71 | return | |
| 72 | end | |
| 73 | ||
| 74 | cors = {}
| |
| 75 | mas = Instance.new("Model", game:GetService("Lighting"))
| |
| 76 | Model0 = Instance.new("Model")
| |
| 77 | Model1 = Instance.new("Model")
| |
| 78 | Part2 = Instance.new("Part")
| |
| 79 | SpecialMesh3 = Instance.new("SpecialMesh")
| |
| 80 | Part4 = Instance.new("Part")
| |
| 81 | SpecialMesh5 = Instance.new("SpecialMesh")
| |
| 82 | Part6 = Instance.new("Part")
| |
| 83 | Part7 = Instance.new("Part")
| |
| 84 | Part8 = Instance.new("Part")
| |
| 85 | Part9 = Instance.new("Part")
| |
| 86 | Texture10 = Instance.new("Texture")
| |
| 87 | Texture11 = Instance.new("Texture")
| |
| 88 | Texture12 = Instance.new("Texture")
| |
| 89 | Texture13 = Instance.new("Texture")
| |
| 90 | Texture14 = Instance.new("Texture")
| |
| 91 | Texture15 = Instance.new("Texture")
| |
| 92 | Part16 = Instance.new("Part")
| |
| 93 | Model17 = Instance.new("Model")
| |
| 94 | Part18 = Instance.new("Part")
| |
| 95 | SpecialMesh19 = Instance.new("SpecialMesh")
| |
| 96 | Part20 = Instance.new("Part")
| |
| 97 | SpecialMesh21 = Instance.new("SpecialMesh")
| |
| 98 | Part22 = Instance.new("Part")
| |
| 99 | Part23 = Instance.new("Part")
| |
| 100 | Part24 = Instance.new("Part")
| |
| 101 | Part25 = Instance.new("Part")
| |
| 102 | Part26 = Instance.new("Part")
| |
| 103 | Texture27 = Instance.new("Texture")
| |
| 104 | Texture28 = Instance.new("Texture")
| |
| 105 | Texture29 = Instance.new("Texture")
| |
| 106 | Texture30 = Instance.new("Texture")
| |
| 107 | Texture31 = Instance.new("Texture")
| |
| 108 | Texture32 = Instance.new("Texture")
| |
| 109 | Part33 = Instance.new("Part")
| |
| 110 | Model34 = Instance.new("Model")
| |
| 111 | Part35 = Instance.new("Part")
| |
| 112 | SpecialMesh36 = Instance.new("SpecialMesh")
| |
| 113 | Part37 = Instance.new("Part")
| |
| 114 | SpecialMesh38 = Instance.new("SpecialMesh")
| |
| 115 | Part39 = Instance.new("Part")
| |
| 116 | SpecialMesh40 = Instance.new("SpecialMesh")
| |
| 117 | Part41 = Instance.new("Part")
| |
| 118 | SpecialMesh42 = Instance.new("SpecialMesh")
| |
| 119 | Part43 = Instance.new("Part")
| |
| 120 | SpecialMesh44 = Instance.new("SpecialMesh")
| |
| 121 | Part45 = Instance.new("Part")
| |
| 122 | SpecialMesh46 = Instance.new("SpecialMesh")
| |
| 123 | Part47 = Instance.new("Part")
| |
| 124 | SpecialMesh48 = Instance.new("SpecialMesh")
| |
| 125 | Part49 = Instance.new("Part")
| |
| 126 | SpecialMesh50 = Instance.new("SpecialMesh")
| |
| 127 | Part51 = Instance.new("Part")
| |
| 128 | SpecialMesh52 = Instance.new("SpecialMesh")
| |
| 129 | Part53 = Instance.new("Part")
| |
| 130 | SpecialMesh54 = Instance.new("SpecialMesh")
| |
| 131 | Part55 = Instance.new("Part")
| |
| 132 | SpecialMesh56 = Instance.new("SpecialMesh")
| |
| 133 | Part57 = Instance.new("Part")
| |
| 134 | SpecialMesh58 = Instance.new("SpecialMesh")
| |
| 135 | Part59 = Instance.new("Part")
| |
| 136 | SpecialMesh60 = Instance.new("SpecialMesh")
| |
| 137 | Part61 = Instance.new("Part")
| |
| 138 | SpecialMesh62 = Instance.new("SpecialMesh")
| |
| 139 | Part63 = Instance.new("Part")
| |
| 140 | SpecialMesh64 = Instance.new("SpecialMesh")
| |
| 141 | Part65 = Instance.new("Part")
| |
| 142 | SpecialMesh66 = Instance.new("SpecialMesh")
| |
| 143 | Model67 = Instance.new("Model")
| |
| 144 | Part68 = Instance.new("Part")
| |
| 145 | Part69 = Instance.new("Part")
| |
| 146 | Part70 = Instance.new("Part")
| |
| 147 | Part71 = Instance.new("Part")
| |
| 148 | Part72 = Instance.new("Part")
| |
| 149 | Part73 = Instance.new("Part")
| |
| 150 | Part74 = Instance.new("Part")
| |
| 151 | Part75 = Instance.new("Part")
| |
| 152 | Attachment76 = Instance.new("Attachment")
| |
| 153 | Texture77 = Instance.new("Texture")
| |
| 154 | Texture78 = Instance.new("Texture")
| |
| 155 | Texture79 = Instance.new("Texture")
| |
| 156 | Texture80 = Instance.new("Texture")
| |
| 157 | Texture81 = Instance.new("Texture")
| |
| 158 | Texture82 = Instance.new("Texture")
| |
| 159 | Part83 = Instance.new("Part")
| |
| 160 | Attachment84 = Instance.new("Attachment")
| |
| 161 | Texture85 = Instance.new("Texture")
| |
| 162 | Texture86 = Instance.new("Texture")
| |
| 163 | Texture87 = Instance.new("Texture")
| |
| 164 | Texture88 = Instance.new("Texture")
| |
| 165 | Texture89 = Instance.new("Texture")
| |
| 166 | Texture90 = Instance.new("Texture")
| |
| 167 | Part91 = Instance.new("Part")
| |
| 168 | Attachment92 = Instance.new("Attachment")
| |
| 169 | Texture93 = Instance.new("Texture")
| |
| 170 | Texture94 = Instance.new("Texture")
| |
| 171 | Texture95 = Instance.new("Texture")
| |
| 172 | Texture96 = Instance.new("Texture")
| |
| 173 | Texture97 = Instance.new("Texture")
| |
| 174 | Texture98 = Instance.new("Texture")
| |
| 175 | Part99 = Instance.new("Part")
| |
| 176 | Attachment100 = Instance.new("Attachment")
| |
| 177 | Texture101 = Instance.new("Texture")
| |
| 178 | Texture102 = Instance.new("Texture")
| |
| 179 | Texture103 = Instance.new("Texture")
| |
| 180 | Texture104 = Instance.new("Texture")
| |
| 181 | Texture105 = Instance.new("Texture")
| |
| 182 | Texture106 = Instance.new("Texture")
| |
| 183 | Part107 = Instance.new("Part")
| |
| 184 | Part108 = Instance.new("Part")
| |
| 185 | Part109 = Instance.new("Part")
| |
| 186 | Part110 = Instance.new("Part")
| |
| 187 | Attachment111 = Instance.new("Attachment")
| |
| 188 | Texture112 = Instance.new("Texture")
| |
| 189 | Texture113 = Instance.new("Texture")
| |
| 190 | Texture114 = Instance.new("Texture")
| |
| 191 | Texture115 = Instance.new("Texture")
| |
| 192 | Texture116 = Instance.new("Texture")
| |
| 193 | Texture117 = Instance.new("Texture")
| |
| 194 | Model0.Name = "KingCrimson" | |
| 195 | Model0.Parent = mas | |
| 196 | Model1.Name = "Right Arm" | |
| 197 | Model1.Parent = Model0 | |
| 198 | Part2.Parent = Model1 | |
| 199 | Part2.Material = Enum.Material.SmoothPlastic | |
| 200 | Part2.BrickColor = BrickColor.new("Smoky grey")
| |
| 201 | Part2.Rotation = Vector3.new(146.360001, -45.2199974, 123.129997) | |
| 202 | Part2.Anchored = false | |
| 203 | Part2.CanCollide = false | |
| 204 | Part2.Size = Vector3.new(0.499999911, 0.699999928, 0.199999988) | |
| 205 | Part2.CFrame = CFrame.new(14.3651133, -0.644345582, 5.35796213, -0.384963095, -0.589887083, -0.709817886, -0.482254148, 0.784308314, -0.390245438, 0.786915004, 0.192082107, -0.586403787) | |
| 206 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
| 207 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 208 | Part2.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 209 | Part2.Position = Vector3.new(14.3651133, -0.644345582, 5.35796213) | |
| 210 | Part2.Orientation = Vector3.new(22.9699993, -129.559998, -31.5900002) | |
| 211 | Part2.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 212 | SpecialMesh3.Parent = Part2 | |
| 213 | SpecialMesh3.MeshType = Enum.MeshType.Sphere | |
| 214 | Part4.Parent = Model1 | |
| 215 | Part4.Material = Enum.Material.SmoothPlastic | |
| 216 | Part4.BrickColor = BrickColor.new("Smoky grey")
| |
| 217 | Part4.Rotation = Vector3.new(31.5, -22.6399994, 39.7299995) | |
| 218 | Part4.Anchored = false | |
| 219 | Part4.CanCollide = false | |
| 220 | Part4.Size = Vector3.new(0.49999994, 0.699999988, 0.200000003) | |
| 221 | Part4.CFrame = CFrame.new(13.2839031, -0.561478913, 5.65568638, 0.709811509, -0.589899778, -0.384955257, 0.390244275, 0.784294486, -0.482277453, 0.586412311, 0.192099035, 0.786904454) | |
| 222 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
| 223 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 224 | Part4.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 225 | Part4.Position = Vector3.new(13.2839031, -0.561478913, 5.65568638) | |
| 226 | Part4.Orientation = Vector3.new(28.8299999, -26.0699997, 26.4499989) | |
| 227 | Part4.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 228 | SpecialMesh5.Parent = Part4 | |
| 229 | SpecialMesh5.MeshType = Enum.MeshType.Sphere | |
| 230 | Part6.Parent = Model1 | |
| 231 | Part6.Material = Enum.Material.SmoothPlastic | |
| 232 | Part6.BrickColor = BrickColor.new("Smoky grey")
| |
| 233 | Part6.Rotation = Vector3.new(31.5, -22.6399994, 39.7299995) | |
| 234 | Part6.Anchored = true | |
| 235 | Part6.CanCollide = false | |
| 236 | Part6.Size = Vector3.new(1.0999999, 0.200000003, 1.20000005) | |
| 237 | Part6.CFrame = CFrame.new(13.6033516, -0.389770329, 5.15472221, 0.709813535, -0.589898348, -0.384953856, 0.390245259, 0.784295917, -0.482274503, 0.586409211, 0.192098081, 0.786907136) | |
| 238 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
| 239 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
| 240 | Part6.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 241 | Part6.Position = Vector3.new(13.6033516, -0.389770329, 5.15472221) | |
| 242 | Part6.Orientation = Vector3.new(28.8299999, -26.0699997, 26.4499989) | |
| 243 | Part6.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 244 | Part7.Parent = Model1 | |
| 245 | Part7.Material = Enum.Material.SmoothPlastic | |
| 246 | Part7.Rotation = Vector3.new(31.5, -22.6399994, 39.7299995) | |
| 247 | Part7.Anchored = true | |
| 248 | Part7.CanCollide = false | |
| 249 | Part7.Size = Vector3.new(1.0999999, 0.469999939, 1.20000005) | |
| 250 | Part7.CFrame = CFrame.new(13.1461792, 0.218052983, 5.30360651, 0.709813535, -0.589898348, -0.384953856, 0.390245259, 0.784295917, -0.482274503, 0.586409211, 0.192098081, 0.786907136) | |
| 251 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
| 252 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
| 253 | Part7.Position = Vector3.new(13.1461792, 0.218052983, 5.30360651) | |
| 254 | Part7.Orientation = Vector3.new(28.8299999, -26.0699997, 26.4499989) | |
| 255 | Part8.Parent = Model1 | |
| 256 | Part8.Material = Enum.Material.SmoothPlastic | |
| 257 | Part8.Rotation = Vector3.new(31.5, -22.6399994, 39.7299995) | |
| 258 | Part8.Anchored = true | |
| 259 | Part8.CanCollide = false | |
| 260 | Part8.Size = Vector3.new(1.0999999, 0.499999911, 1.20000005) | |
| 261 | Part8.CFrame = CFrame.new(14.0752525, -1.01719975, 5.00104761, 0.709813535, -0.589898348, -0.384953856, 0.390245259, 0.784295917, -0.482274503, 0.586409211, 0.192098081, 0.786907136) | |
| 262 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
| 263 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
| 264 | Part8.Position = Vector3.new(14.0752525, -1.01719975, 5.00104761) | |
| 265 | Part8.Orientation = Vector3.new(28.8299999, -26.0699997, 26.4499989) | |
| 266 | Part9.Name = "Middle" | |
| 267 | Part9.Parent = Model1 | |
| 268 | Part9.Material = Enum.Material.SmoothPlastic | |
| 269 | Part9.BrickColor = BrickColor.new("Persimmon")
| |
| 270 | Part9.Rotation = Vector3.new(31.5, -22.6399994, 39.7299995) | |
| 271 | Part9.Anchored = true | |
| 272 | Part9.CanCollide = false | |
| 273 | Part9.Size = Vector3.new(1, 2, 1) | |
| 274 | Part9.CFrame = CFrame.new(13.6180906, -0.409376323, 5.14992189, 0.709813535, -0.589898348, -0.384953856, 0.390245259, 0.784295917, -0.482274503, 0.586409211, 0.192098081, 0.786907136) | |
| 275 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
| 276 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
| 277 | Part9.Color = Color3.new(1, 0.34902, 0.34902) | |
| 278 | Part9.Position = Vector3.new(13.6180906, -0.409376323, 5.14992189) | |
| 279 | Part9.Orientation = Vector3.new(28.8299999, -26.0699997, 26.4499989) | |
| 280 | Part9.Color = Color3.new(1, 0.34902, 0.34902) | |
| 281 | Texture10.Parent = Part9 | |
| 282 | Texture10.Texture = "rbxassetid://264596039" | |
| 283 | Texture10.StudsPerTileU = 0.5 | |
| 284 | Texture10.StudsPerTileV = 0.5 | |
| 285 | Texture11.Parent = Part9 | |
| 286 | Texture11.Texture = "rbxassetid://264596039" | |
| 287 | Texture11.Face = Enum.NormalId.Back | |
| 288 | Texture11.StudsPerTileU = 0.5 | |
| 289 | Texture11.StudsPerTileV = 0.5 | |
| 290 | Texture12.Parent = Part9 | |
| 291 | Texture12.Texture = "rbxassetid://264596039" | |
| 292 | Texture12.Face = Enum.NormalId.Left | |
| 293 | Texture12.StudsPerTileU = 0.5 | |
| 294 | Texture12.StudsPerTileV = 0.5 | |
| 295 | Texture13.Parent = Part9 | |
| 296 | Texture13.Texture = "rbxassetid://264596039" | |
| 297 | Texture13.Face = Enum.NormalId.Right | |
| 298 | Texture13.StudsPerTileU = 0.5 | |
| 299 | Texture13.StudsPerTileV = 0.5 | |
| 300 | Texture14.Parent = Part9 | |
| 301 | Texture14.Texture = "rbxassetid://264596039" | |
| 302 | Texture14.Face = Enum.NormalId.Top | |
| 303 | Texture14.StudsPerTileU = 0.5 | |
| 304 | Texture14.StudsPerTileV = 0.5 | |
| 305 | Texture15.Parent = Part9 | |
| 306 | Texture15.Texture = "rbxassetid://264596039" | |
| 307 | Texture15.Face = Enum.NormalId.Bottom | |
| 308 | Texture15.StudsPerTileU = 0.5 | |
| 309 | Texture15.StudsPerTileV = 0.5 | |
| 310 | Part16.Parent = Model1 | |
| 311 | Part16.Material = Enum.Material.SmoothPlastic | |
| 312 | Part16.BrickColor = BrickColor.new("Smoky grey")
| |
| 313 | Part16.Rotation = Vector3.new(31.5, -22.6399994, 39.7299995) | |
| 314 | Part16.Anchored = true | |
| 315 | Part16.CanCollide = false | |
| 316 | Part16.Size = Vector3.new(1.0999999, 0.200000003, 1.20000005) | |
| 317 | Part16.CFrame = CFrame.new(13.9218893, -0.813286364, 5.05098629, 0.709813535, -0.589898348, -0.384953856, 0.390245259, 0.784295917, -0.482274503, 0.586409211, 0.192098081, 0.786907136) | |
| 318 | Part16.BottomSurface = Enum.SurfaceType.Smooth | |
| 319 | Part16.TopSurface = Enum.SurfaceType.Smooth | |
| 320 | Part16.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 321 | Part16.Position = Vector3.new(13.9218893, -0.813286364, 5.05098629) | |
| 322 | Part16.Orientation = Vector3.new(28.8299999, -26.0699997, 26.4499989) | |
| 323 | Part16.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 324 | Model17.Name = "Right Leg" | |
| 325 | Model17.Parent = Model0 | |
| 326 | Part18.Parent = Model17 | |
| 327 | Part18.Material = Enum.Material.SmoothPlastic | |
| 328 | Part18.BrickColor = BrickColor.new("Smoky grey")
| |
| 329 | Part18.Rotation = Vector3.new(-24.3199997, -1.63, 7.71000004) | |
| 330 | Part18.Anchored = true | |
| 331 | Part18.CanCollide = false | |
| 332 | Part18.Size = Vector3.new(0.49999994, 0.699999988, 0.200000003) | |
| 333 | Part18.CFrame = CFrame.new(12.545022, -2.51445723, 4.48515892, 0.990570366, -0.134036899, -0.028446557, 0.133800104, 0.901447296, 0.411692202, -0.0295387954, -0.411615372, 0.910878837) | |
| 334 | Part18.BottomSurface = Enum.SurfaceType.Smooth | |
| 335 | Part18.TopSurface = Enum.SurfaceType.Smooth | |
| 336 | Part18.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 337 | Part18.Position = Vector3.new(12.545022, -2.51445723, 4.48515892) | |
| 338 | Part18.Orientation = Vector3.new(-24.3099995, -1.78999996, 8.43999958) | |
| 339 | Part18.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 340 | SpecialMesh19.Parent = Part18 | |
| 341 | SpecialMesh19.MeshType = Enum.MeshType.Sphere | |
| 342 | Part20.Parent = Model17 | |
| 343 | Part20.Material = Enum.Material.SmoothPlastic | |
| 344 | Part20.BrickColor = BrickColor.new("Smoky grey")
| |
| 345 | Part20.Rotation = Vector3.new(-12.4299994, 0, -172.119995) | |
| 346 | Part20.Anchored = true | |
| 347 | Part20.CanCollide = false | |
| 348 | Part20.Size = Vector3.new(0.325000226, 0.455000341, 0.1300001) | |
| 349 | Part20.CFrame = CFrame.new(12.6252451, -3.05395842, 4.73150682, -0.990570366, 0.137022212, 4.42622695e-05, -0.133800104, -0.967346251, 0.215264723, 0.0295387954, 0.213228405, 0.976555824) | |
| 350 | Part20.BottomSurface = Enum.SurfaceType.Smooth | |
| 351 | Part20.TopSurface = Enum.SurfaceType.Smooth | |
| 352 | Part20.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 353 | Part20.Position = Vector3.new(12.6252451, -3.05395842, 4.73150682) | |
| 354 | Part20.Orientation = Vector3.new(-12.4299994, 0, -172.12999) | |
| 355 | Part20.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 356 | SpecialMesh21.Parent = Part20 | |
| 357 | SpecialMesh21.MeshType = Enum.MeshType.Sphere | |
| 358 | Part22.Parent = Model17 | |
| 359 | Part22.Material = Enum.Material.SmoothPlastic | |
| 360 | Part22.BrickColor = BrickColor.new("Smoky grey")
| |
| 361 | Part22.Rotation = Vector3.new(-24.3199997, -1.63, 7.71000004) | |
| 362 | Part22.Anchored = true | |
| 363 | Part22.CanCollide = false | |
| 364 | Part22.Size = Vector3.new(1.0999999, 0.200000003, 1.20000005) | |
| 365 | Part22.CFrame = CFrame.new(12.5705891, -2.35689735, 5.04051924, 0.990570247, -0.134038031, -0.0284439493, 0.13380006, 0.901447117, 0.41169256, -0.0295416676, -0.411615282, 0.910878837) | |
| 366 | Part22.BottomSurface = Enum.SurfaceType.Smooth | |
| 367 | Part22.TopSurface = Enum.SurfaceType.Smooth | |
| 368 | Part22.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 369 | Part22.Position = Vector3.new(12.5705891, -2.35689735, 5.04051924) | |
| 370 | Part22.Orientation = Vector3.new(-24.3099995, -1.78999996, 8.43999958) | |
| 371 | Part22.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 372 | Part23.Parent = Model17 | |
| 373 | Part23.Material = Enum.Material.SmoothPlastic | |
| 374 | Part23.BrickColor = BrickColor.new("Dark green")
| |
| 375 | Part23.Rotation = Vector3.new(-24.3199997, -1.63, 7.71000004) | |
| 376 | Part23.Anchored = true | |
| 377 | Part23.CanCollide = false | |
| 378 | Part23.Shape = Enum.PartType.Ball | |
| 379 | Part23.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) | |
| 380 | Part23.CFrame = CFrame.new(13.1938934, -2.80689168, 5.28531265, 0.990570366, -0.134036899, -0.028446557, 0.133800104, 0.901447296, 0.411692202, -0.0295387954, -0.411615372, 0.910878837) | |
| 381 | Part23.BottomSurface = Enum.SurfaceType.Smooth | |
| 382 | Part23.TopSurface = Enum.SurfaceType.Smooth | |
| 383 | Part23.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
| 384 | Part23.Position = Vector3.new(13.1938934, -2.80689168, 5.28531265) | |
| 385 | Part23.Orientation = Vector3.new(-24.3099995, -1.78999996, 8.43999958) | |
| 386 | Part23.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
| 387 | Part24.Parent = Model17 | |
| 388 | Part24.Material = Enum.Material.SmoothPlastic | |
| 389 | Part24.Rotation = Vector3.new(155.699997, 1.77999997, -7.71000004) | |
| 390 | Part24.Anchored = true | |
| 391 | Part24.CanCollide = false | |
| 392 | Part24.Size = Vector3.new(1.14999962, 0.240000039, 1.12999988) | |
| 393 | Part24.CFrame = CFrame.new(12.6945753, -3.0105567, 5.31779671, 0.990490079, 0.134039685, 0.031104736, 0.134906918, -0.901445925, -0.41133368, -0.0270957313, 0.411617249, -0.910953939) | |
| 394 | Part24.BottomSurface = Enum.SurfaceType.Smooth | |
| 395 | Part24.TopSurface = Enum.SurfaceType.Smooth | |
| 396 | Part24.Position = Vector3.new(12.6945753, -3.0105567, 5.31779671) | |
| 397 | Part24.Orientation = Vector3.new(24.289999, 178.039993, 171.48999) | |
| 398 | Part25.Parent = Model17 | |
| 399 | Part25.Material = Enum.Material.SmoothPlastic | |
| 400 | Part25.BrickColor = BrickColor.new("Sea green")
| |
| 401 | Part25.Rotation = Vector3.new(155.699997, 1.77999997, -7.71000004) | |
| 402 | Part25.Anchored = true | |
| 403 | Part25.CanCollide = false | |
| 404 | Part25.Size = Vector3.new(1.14999962, 0.210000053, 1.12999988) | |
| 405 | Part25.CFrame = CFrame.new(12.7220516, -3.1953485, 5.40218019, 0.990490079, 0.134039685, 0.031104736, 0.134906918, -0.901445925, -0.41133368, -0.0270957313, 0.411617249, -0.910953939) | |
| 406 | Part25.BottomSurface = Enum.SurfaceType.Smooth | |
| 407 | Part25.TopSurface = Enum.SurfaceType.Smooth | |
| 408 | Part25.Color = Color3.new(0.203922, 0.556863, 0.25098) | |
| 409 | Part25.Position = Vector3.new(12.7220516, -3.1953485, 5.40218019) | |
| 410 | Part25.Orientation = Vector3.new(24.289999, 178.039993, 171.48999) | |
| 411 | Part25.Color = Color3.new(0.203922, 0.556863, 0.25098) | |
| 412 | Part26.Name = "Middle" | |
| 413 | Part26.Parent = Model17 | |
| 414 | Part26.Material = Enum.Material.SmoothPlastic | |
| 415 | Part26.BrickColor = BrickColor.new("Persimmon")
| |
| 416 | Part26.Rotation = Vector3.new(-24.3199997, -1.63, 7.71000004) | |
| 417 | Part26.Anchored = true | |
| 418 | Part26.CanCollide = false | |
| 419 | Part26.Size = Vector3.new(1, 2, 1) | |
| 420 | Part26.CFrame = CFrame.new(12.5464573, -2.19464064, 4.96642303, 0.990570247, -0.134038031, -0.0284439493, 0.13380006, 0.901447117, 0.41169256, -0.0295416676, -0.411615282, 0.910878837) | |
| 421 | Part26.BottomSurface = Enum.SurfaceType.Smooth | |
| 422 | Part26.TopSurface = Enum.SurfaceType.Smooth | |
| 423 | Part26.Color = Color3.new(1, 0.34902, 0.34902) | |
| 424 | Part26.Position = Vector3.new(12.5464573, -2.19464064, 4.96642303) | |
| 425 | Part26.Orientation = Vector3.new(-24.3099995, -1.78999996, 8.43999958) | |
| 426 | Part26.Color = Color3.new(1, 0.34902, 0.34902) | |
| 427 | Texture27.Parent = Part26 | |
| 428 | Texture27.Texture = "rbxassetid://264596039" | |
| 429 | Texture27.StudsPerTileU = 0.5 | |
| 430 | Texture27.StudsPerTileV = 0.5 | |
| 431 | Texture28.Parent = Part26 | |
| 432 | Texture28.Texture = "rbxassetid://264596039" | |
| 433 | Texture28.Face = Enum.NormalId.Back | |
| 434 | Texture28.StudsPerTileU = 0.5 | |
| 435 | Texture28.StudsPerTileV = 0.5 | |
| 436 | Texture29.Parent = Part26 | |
| 437 | Texture29.Texture = "rbxassetid://264596039" | |
| 438 | Texture29.Face = Enum.NormalId.Left | |
| 439 | Texture29.StudsPerTileU = 0.5 | |
| 440 | Texture29.StudsPerTileV = 0.5 | |
| 441 | Texture30.Parent = Part26 | |
| 442 | Texture30.Texture = "rbxassetid://264596039" | |
| 443 | Texture30.Face = Enum.NormalId.Right | |
| 444 | Texture30.StudsPerTileU = 0.5 | |
| 445 | Texture30.StudsPerTileV = 0.5 | |
| 446 | Texture31.Parent = Part26 | |
| 447 | Texture31.Texture = "rbxassetid://264596039" | |
| 448 | Texture31.Face = Enum.NormalId.Top | |
| 449 | Texture31.StudsPerTileU = 0.5 | |
| 450 | Texture31.StudsPerTileV = 0.5 | |
| 451 | Texture32.Parent = Part26 | |
| 452 | Texture32.Texture = "rbxassetid://264596039" | |
| 453 | Texture32.Face = Enum.NormalId.Bottom | |
| 454 | Texture32.StudsPerTileU = 0.5 | |
| 455 | Texture32.StudsPerTileV = 0.5 | |
| 456 | Part33.Parent = Model17 | |
| 457 | Part33.Material = Enum.Material.SmoothPlastic | |
| 458 | Part33.BrickColor = BrickColor.new("Dark stone grey")
| |
| 459 | Part33.Rotation = Vector3.new(155.699997, 1.77999997, -7.71000004) | |
| 460 | Part33.Anchored = true | |
| 461 | Part33.CanCollide = false | |
| 462 | Part33.Size = Vector3.new(1.14999962, 0.200000092, 1.12999988) | |
| 463 | Part33.CFrame = CFrame.new(12.6691103, -2.83928537, 5.23960114, 0.990490079, 0.134039685, 0.031104736, 0.134906918, -0.901445925, -0.41133368, -0.0270957313, 0.411617249, -0.910953939) | |
| 464 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
| 465 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
| 466 | Part33.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 467 | Part33.Position = Vector3.new(12.6691103, -2.83928537, 5.23960114) | |
| 468 | Part33.Orientation = Vector3.new(24.289999, 178.039993, 171.48999) | |
| 469 | Part33.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 470 | Model34.Name = "FHead" | |
| 471 | Model34.Parent = Model0 | |
| 472 | Part35.Name = "Head2" | |
| 473 | Part35.Parent = Model34 | |
| 474 | Part35.Rotation = Vector3.new(-66.3699951, 18.5599995, 4.25999975) | |
| 475 | Part35.Anchored = true | |
| 476 | Part35.CanCollide = false | |
| 477 | Part35.Size = Vector3.new(0.920000196, 0.550000072, 0.530000031) | |
| 478 | Part35.CFrame = CFrame.new(11.9153433, 1.61313581, 4.26253557, 0.94537884, -0.0704041496, 0.318287492, -0.261034399, 0.421339154, 0.868524313, -0.195254266, -0.904166341, 0.379946351) | |
| 479 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
| 480 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
| 481 | Part35.Position = Vector3.new(11.9153433, 1.61313581, 4.26253557) | |
| 482 | Part35.Orientation = Vector3.new(-60.2899971, 39.9500008, -31.7799988) | |
| 483 | SpecialMesh36.Parent = Part35 | |
| 484 | SpecialMesh36.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 485 | SpecialMesh36.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 486 | Part37.Parent = Model34 | |
| 487 | Part37.Material = Enum.Material.SmoothPlastic | |
| 488 | Part37.BrickColor = BrickColor.new("Bright green")
| |
| 489 | Part37.Rotation = Vector3.new(11.4399996, 36.6800003, -33.7599983) | |
| 490 | Part37.Anchored = true | |
| 491 | Part37.CanCollide = false | |
| 492 | Part37.Size = Vector3.new(0.134020761, 0.125086069, 0.0893471837) | |
| 493 | Part37.CFrame = CFrame.new(11.5367546, 1.36738515, 4.06262636, 0.666773379, 0.445667267, 0.59732604, -0.446142316, 0.880708873, -0.159087777, -0.596969247, -0.160416603, 0.786062539) | |
| 494 | Part37.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
| 495 | Part37.Position = Vector3.new(11.5367546, 1.36738515, 4.06262636) | |
| 496 | Part37.Orientation = Vector3.new(9.14999962, 37.2299995, -26.8699989) | |
| 497 | Part37.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
| 498 | SpecialMesh38.Parent = Part37 | |
| 499 | SpecialMesh38.MeshType = Enum.MeshType.Sphere | |
| 500 | Part39.Parent = Model34 | |
| 501 | Part39.Material = Enum.Material.SmoothPlastic | |
| 502 | Part39.BrickColor = BrickColor.new("Really black")
| |
| 503 | Part39.Rotation = Vector3.new(11.4399996, 36.6800003, -33.7599983) | |
| 504 | Part39.Anchored = true | |
| 505 | Part39.CanCollide = false | |
| 506 | Part39.Size = Vector3.new(0.0536082946, 0.0446735919, 0.0536083132) | |
| 507 | Part39.CFrame = CFrame.new(11.5217371, 1.36572087, 4.03961229, 0.666773379, 0.445667267, 0.59732604, -0.446142316, 0.880708873, -0.159087777, -0.596969247, -0.160416603, 0.786062539) | |
| 508 | Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 509 | Part39.Position = Vector3.new(11.5217371, 1.36572087, 4.03961229) | |
| 510 | Part39.Orientation = Vector3.new(9.14999962, 37.2299995, -26.8699989) | |
| 511 | Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 512 | SpecialMesh40.Parent = Part39 | |
| 513 | SpecialMesh40.MeshType = Enum.MeshType.Sphere | |
| 514 | Part41.Parent = Model34 | |
| 515 | Part41.Material = Enum.Material.SmoothPlastic | |
| 516 | Part41.BrickColor = BrickColor.new("Bright green")
| |
| 517 | Part41.Rotation = Vector3.new(-10.9699993, -14.79, 3.61999989) | |
| 518 | Part41.Anchored = true | |
| 519 | Part41.CanCollide = false | |
| 520 | Part41.Size = Vector3.new(0.134020761, 0.125086069, 0.0893471837) | |
| 521 | Part41.CFrame = CFrame.new(12.0348082, 1.24521685, 3.94988966, 0.96494174, -0.0609708652, -0.255293489, 0.110407718, 0.976696193, 0.184050947, 0.238121852, -0.205784336, 0.949184358) | |
| 522 | Part41.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
| 523 | Part41.Position = Vector3.new(12.0348082, 1.24521685, 3.94988966) | |
| 524 | Part41.Orientation = Vector3.new(-10.6099997, -15.0499992, 6.44999981) | |
| 525 | Part41.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
| 526 | SpecialMesh42.Parent = Part41 | |
| 527 | SpecialMesh42.MeshType = Enum.MeshType.Sphere | |
| 528 | Part43.Parent = Model34 | |
| 529 | Part43.Material = Enum.Material.SmoothPlastic | |
| 530 | Part43.BrickColor = BrickColor.new("Really black")
| |
| 531 | Part43.Rotation = Vector3.new(-10.9699993, -14.79, 3.61999989) | |
| 532 | Part43.Anchored = true | |
| 533 | Part43.CanCollide = false | |
| 534 | Part43.Size = Vector3.new(0.0536082946, 0.0446735919, 0.0536083132) | |
| 535 | Part43.CFrame = CFrame.new(12.0462294, 1.23641217, 3.92642498, 0.96494174, -0.0609708652, -0.255293489, 0.110407718, 0.976696193, 0.184050947, 0.238121852, -0.205784336, 0.949184358) | |
| 536 | Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 537 | Part43.Position = Vector3.new(12.0462294, 1.23641217, 3.92642498) | |
| 538 | Part43.Orientation = Vector3.new(-10.6099997, -15.0499992, 6.44999981) | |
| 539 | Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 540 | SpecialMesh44.Parent = Part43 | |
| 541 | SpecialMesh44.MeshType = Enum.MeshType.Sphere | |
| 542 | Part45.Parent = Model34 | |
| 543 | Part45.Material = Enum.Material.SmoothPlastic | |
| 544 | Part45.BrickColor = BrickColor.new("Bright green")
| |
| 545 | Part45.Rotation = Vector3.new(18.789999, -25.2699986, 2.36999989) | |
| 546 | Part45.Anchored = true | |
| 547 | Part45.CanCollide = false | |
| 548 | Part45.Size = Vector3.new(0.07443849, 0.0694759339, 0.0496256687) | |
| 549 | Part45.CFrame = CFrame.new(11.9851036, 1.75838351, 3.91338539, 0.903546631, -0.0373740271, -0.426862031, -0.0982237533, 0.951597333, -0.291229397, 0.417084217, 0.305066586, 0.856139719) | |
| 550 | Part45.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
| 551 | Part45.Position = Vector3.new(11.9851036, 1.75838351, 3.91338539) | |
| 552 | Part45.Orientation = Vector3.new(16.9300003, -26.5, -5.88999987) | |
| 553 | Part45.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
| 554 | SpecialMesh46.Parent = Part45 | |
| 555 | SpecialMesh46.MeshType = Enum.MeshType.Sphere | |
| 556 | Part47.Parent = Model34 | |
| 557 | Part47.Material = Enum.Material.SmoothPlastic | |
| 558 | Part47.BrickColor = BrickColor.new("Really black")
| |
| 559 | Part47.Rotation = Vector3.new(18.789999, -25.2699986, 2.36999989) | |
| 560 | Part47.Anchored = true | |
| 561 | Part47.CanCollide = false | |
| 562 | Part47.Size = Vector3.new(0.0297753923, 0.0248128343, 0.0297754034) | |
| 563 | Part47.CFrame = CFrame.new(11.9937954, 1.76010776, 3.9009192, 0.903546631, -0.0373740271, -0.426862031, -0.0982237533, 0.951597333, -0.291229397, 0.417084217, 0.305066586, 0.856139719) | |
| 564 | Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 565 | Part47.Position = Vector3.new(11.9937954, 1.76010776, 3.9009192) | |
| 566 | Part47.Orientation = Vector3.new(16.9300003, -26.5, -5.88999987) | |
| 567 | Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 568 | SpecialMesh48.Parent = Part47 | |
| 569 | SpecialMesh48.MeshType = Enum.MeshType.Sphere | |
| 570 | Part49.Parent = Model34 | |
| 571 | Part49.Material = Enum.Material.SmoothPlastic | |
| 572 | Part49.BrickColor = BrickColor.new("Really black")
| |
| 573 | Part49.Rotation = Vector3.new(39.1800003, 28.5100002, -44.1299973) | |
| 574 | Part49.Anchored = true | |
| 575 | Part49.CanCollide = false | |
| 576 | Part49.Size = Vector3.new(0.0297753923, 0.0248128343, 0.0297754034) | |
| 577 | Part49.CFrame = CFrame.new(11.7805262, 1.81244111, 3.96626186, 0.630697012, 0.611918688, 0.477264643, -0.323370308, 0.766299486, -0.555172861, -0.705446601, 0.195812121, 0.681177616) | |
| 578 | Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 579 | Part49.Position = Vector3.new(11.7805262, 1.81244111, 3.96626186) | |
| 580 | Part49.Orientation = Vector3.new(33.7199974, 35.0200005, -22.8799992) | |
| 581 | Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 582 | SpecialMesh50.Parent = Part49 | |
| 583 | SpecialMesh50.MeshType = Enum.MeshType.Sphere | |
| 584 | Part51.Parent = Model34 | |
| 585 | Part51.Material = Enum.Material.SmoothPlastic | |
| 586 | Part51.BrickColor = BrickColor.new("Bright green")
| |
| 587 | Part51.Rotation = Vector3.new(39.1800003, 28.5100002, -44.1299973) | |
| 588 | Part51.Anchored = true | |
| 589 | Part51.CanCollide = false | |
| 590 | Part51.Size = Vector3.new(0.07443849, 0.0694759339, 0.0496256687) | |
| 591 | Part51.CFrame = CFrame.new(11.7875834, 1.8068831, 3.97863412, 0.630697012, 0.611918688, 0.477264643, -0.323370308, 0.766299486, -0.555172861, -0.705446601, 0.195812121, 0.681177616) | |
| 592 | Part51.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
| 593 | Part51.Position = Vector3.new(11.7875834, 1.8068831, 3.97863412) | |
| 594 | Part51.Orientation = Vector3.new(33.7199974, 35.0200005, -22.8799992) | |
| 595 | Part51.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
| 596 | SpecialMesh52.Parent = Part51 | |
| 597 | SpecialMesh52.MeshType = Enum.MeshType.Sphere | |
| 598 | Part53.Parent = Model34 | |
| 599 | Part53.Material = Enum.Material.SmoothPlastic | |
| 600 | Part53.BrickColor = BrickColor.new("Really black")
| |
| 601 | Part53.Rotation = Vector3.new(-10.9699993, -14.79, 3.61999989) | |
| 602 | Part53.Anchored = true | |
| 603 | Part53.CanCollide = false | |
| 604 | Part53.Size = Vector3.new(0.174020723, 0.165086061, 0.0500000007) | |
| 605 | Part53.CFrame = CFrame.new(12.0297956, 1.24883831, 3.96855235, 0.96494174, -0.0609708652, -0.255293489, 0.110407718, 0.976696193, 0.184050947, 0.238121852, -0.205784336, 0.949184358) | |
| 606 | Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 607 | Part53.Position = Vector3.new(12.0297956, 1.24883831, 3.96855235) | |
| 608 | Part53.Orientation = Vector3.new(-10.6099997, -15.0499992, 6.44999981) | |
| 609 | Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 610 | SpecialMesh54.Parent = Part53 | |
| 611 | SpecialMesh54.MeshType = Enum.MeshType.Sphere | |
| 612 | Part55.Name = "Head2" | |
| 613 | Part55.Parent = Model34 | |
| 614 | Part55.BrickColor = BrickColor.new("Persimmon")
| |
| 615 | Part55.Rotation = Vector3.new(-8.06999969, 14.8199997, -11.8899994) | |
| 616 | Part55.Anchored = true | |
| 617 | Part55.CanCollide = false | |
| 618 | Part55.Size = Vector3.new(2, 1, 1) | |
| 619 | Part55.CFrame = CFrame.new(11.9367552, 1.30647635, 4.63012409, 0.946011603, 0.19913213, 0.255759805, -0.23908259, 0.961464882, 0.135738179, -0.218873739, -0.189557195, 0.957163811) | |
| 620 | Part55.BottomSurface = Enum.SurfaceType.Smooth | |
| 621 | Part55.TopSurface = Enum.SurfaceType.Smooth | |
| 622 | Part55.Color = Color3.new(1, 0.34902, 0.34902) | |
| 623 | Part55.Position = Vector3.new(11.9367552, 1.30647635, 4.63012409) | |
| 624 | Part55.Orientation = Vector3.new(-7.79999971, 14.96, -13.96) | |
| 625 | Part55.Color = Color3.new(1, 0.34902, 0.34902) | |
| 626 | SpecialMesh56.Parent = Part55 | |
| 627 | SpecialMesh56.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 628 | SpecialMesh56.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 629 | Part57.Name = "Head2" | |
| 630 | Part57.Parent = Model34 | |
| 631 | Part57.BrickColor = BrickColor.new("Persimmon")
| |
| 632 | Part57.Rotation = Vector3.new(18.1399994, 6.60999966, -19.8599987) | |
| 633 | Part57.Anchored = true | |
| 634 | Part57.CanCollide = false | |
| 635 | Part57.Size = Vector3.new(0.5, 0.400000006, 0.400000006) | |
| 636 | Part57.CFrame = CFrame.new(11.9143991, 1.67772126, 4.14330864, 0.934295237, 0.337407798, 0.115121685, -0.289071709, 0.905973315, -0.309273332, -0.208647937, 0.255673677, 0.943979383) | |
| 637 | Part57.BottomSurface = Enum.SurfaceType.Smooth | |
| 638 | Part57.TopSurface = Enum.SurfaceType.Smooth | |
| 639 | Part57.Color = Color3.new(1, 0.34902, 0.34902) | |
| 640 | Part57.Position = Vector3.new(11.9143991, 1.67772126, 4.14330864) | |
| 641 | Part57.Orientation = Vector3.new(18.0200005, 6.94999981, -17.6999989) | |
| 642 | Part57.Color = Color3.new(1, 0.34902, 0.34902) | |
| 643 | SpecialMesh58.Parent = Part57 | |
| 644 | SpecialMesh58.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 645 | SpecialMesh58.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 646 | Part59.Name = "Middle" | |
| 647 | Part59.Parent = Model34 | |
| 648 | Part59.BrickColor = BrickColor.new("Bright yellow")
| |
| 649 | Part59.Rotation = Vector3.new(-8.06999969, 14.8199997, -11.8899994) | |
| 650 | Part59.Anchored = true | |
| 651 | Part59.CanCollide = false | |
| 652 | Part59.Size = Vector3.new(2, 1, 0.899999976) | |
| 653 | Part59.CFrame = CFrame.new(11.8984041, 1.28610897, 4.48655272, 0.946011603, 0.19913213, 0.255759805, -0.23908259, 0.961464882, 0.135738179, -0.218873739, -0.189557195, 0.957163811) | |
| 654 | Part59.BottomSurface = Enum.SurfaceType.Smooth | |
| 655 | Part59.TopSurface = Enum.SurfaceType.Smooth | |
| 656 | Part59.Color = Color3.new(0.960784, 0.803922, 0.188235) | |
| 657 | Part59.Position = Vector3.new(11.8984041, 1.28610897, 4.48655272) | |
| 658 | Part59.Orientation = Vector3.new(-7.79999971, 14.96, -13.96) | |
| 659 | Part59.Color = Color3.new(0.960784, 0.803922, 0.188235) | |
| 660 | SpecialMesh60.Parent = Part59 | |
| 661 | SpecialMesh60.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 662 | SpecialMesh60.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 663 | Part61.Parent = Model34 | |
| 664 | Part61.Material = Enum.Material.SmoothPlastic | |
| 665 | Part61.BrickColor = BrickColor.new("Really black")
| |
| 666 | Part61.Rotation = Vector3.new(11.4399996, 36.6800003, -33.7599983) | |
| 667 | Part61.Anchored = true | |
| 668 | Part61.CanCollide = false | |
| 669 | Part61.Size = Vector3.new(0.374020815, 0.0900000036, 0.0500000007) | |
| 670 | Part61.CFrame = CFrame.new(11.5474768, 1.36848938, 4.07948542, 0.666773379, 0.445667267, 0.59732604, -0.446142316, 0.880708873, -0.159087777, -0.596969247, -0.160416603, 0.786062539) | |
| 671 | Part61.Color = Color3.new(0, 0, 0) | |
| 672 | Part61.Position = Vector3.new(11.5474768, 1.36848938, 4.07948542) | |
| 673 | Part61.Orientation = Vector3.new(9.14999962, 37.2299995, -26.8699989) | |
| 674 | Part61.Color = Color3.new(0, 0, 0) | |
| 675 | SpecialMesh62.Parent = Part61 | |
| 676 | SpecialMesh62.MeshType = Enum.MeshType.Sphere | |
| 677 | Part63.Parent = Model34 | |
| 678 | Part63.Material = Enum.Material.SmoothPlastic | |
| 679 | Part63.BrickColor = BrickColor.new("Really black")
| |
| 680 | Part63.Rotation = Vector3.new(-10.9699993, -14.79, 3.61999989) | |
| 681 | Part63.Anchored = true | |
| 682 | Part63.CanCollide = false | |
| 683 | Part63.Size = Vector3.new(0.364020735, 0.0750860721, 0.0500000007) | |
| 684 | Part63.CFrame = CFrame.new(12.0297956, 1.24883831, 3.96855235, 0.96494174, -0.0609708652, -0.255293489, 0.110407718, 0.976696193, 0.184050947, 0.238121852, -0.205784336, 0.949184358) | |
| 685 | Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 686 | Part63.Position = Vector3.new(12.0297956, 1.24883831, 3.96855235) | |
| 687 | Part63.Orientation = Vector3.new(-10.6099997, -15.0499992, 6.44999981) | |
| 688 | Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 689 | SpecialMesh64.Parent = Part63 | |
| 690 | SpecialMesh64.MeshType = Enum.MeshType.Sphere | |
| 691 | Part65.Parent = Model34 | |
| 692 | Part65.Material = Enum.Material.SmoothPlastic | |
| 693 | Part65.BrickColor = BrickColor.new("Really black")
| |
| 694 | Part65.Rotation = Vector3.new(11.4399996, 36.6800003, -33.7599983) | |
| 695 | Part65.Anchored = true | |
| 696 | Part65.CanCollide = false | |
| 697 | Part65.Size = Vector3.new(0.173999995, 0.165000007, 0.0500000007) | |
| 698 | Part65.CFrame = CFrame.new(11.5421143, 1.36793602, 4.07104349, 0.666773379, 0.445667267, 0.59732604, -0.446142316, 0.880708873, -0.159087777, -0.596969247, -0.160416603, 0.786062539) | |
| 699 | Part65.Color = Color3.new(0, 0, 0) | |
| 700 | Part65.Position = Vector3.new(11.5421143, 1.36793602, 4.07104349) | |
| 701 | Part65.Orientation = Vector3.new(9.14999962, 37.2299995, -26.8699989) | |
| 702 | Part65.Color = Color3.new(0, 0, 0) | |
| 703 | SpecialMesh66.Parent = Part65 | |
| 704 | SpecialMesh66.MeshType = Enum.MeshType.Sphere | |
| 705 | Model67.Name = "FTorso" | |
| 706 | Model67.Parent = Model0 | |
| 707 | Part68.Parent = Model67 | |
| 708 | Part68.Material = Enum.Material.SmoothPlastic | |
| 709 | Part68.Rotation = Vector3.new(0, 0.0299999993, 0) | |
| 710 | Part68.Anchored = true | |
| 711 | Part68.CanCollide = false | |
| 712 | Part68.Size = Vector3.new(0.330000073, 0.200000003, 0.900000036) | |
| 713 | Part68.CFrame = CFrame.new(11.0521231, 0.839523673, 4.67163563, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
| 714 | Part68.Position = Vector3.new(11.0521231, 0.839523673, 4.67163563) | |
| 715 | Part68.Orientation = Vector3.new(0, 0.0299999993, 0) | |
| 716 | Part69.Parent = Model67 | |
| 717 | Part69.Material = Enum.Material.SmoothPlastic | |
| 718 | Part69.Rotation = Vector3.new(21, 0.0299999993, -0.00999999978) | |
| 719 | Part69.Anchored = true | |
| 720 | Part69.CanCollide = false | |
| 721 | Part69.Size = Vector3.new(1.58999991, 0.800000012, 0.200000003) | |
| 722 | Part69.CFrame = CFrame.new(11.8924513, 0.952376485, 5.2253499, 1.00000215, 0.000194943394, 0.000548332697, 1.45472441e-05, 0.933557212, -0.358428597, -0.000581771368, 0.358428538, 0.933556974) | |
| 723 | Part69.Position = Vector3.new(11.8924513, 0.952376485, 5.2253499) | |
| 724 | Part69.Orientation = Vector3.new(21, 0.0299999993, 0) | |
| 725 | Part70.Parent = Model67 | |
| 726 | Part70.Material = Enum.Material.SmoothPlastic | |
| 727 | Part70.Rotation = Vector3.new(0, 0.0299999993, 0) | |
| 728 | Part70.Anchored = true | |
| 729 | Part70.CanCollide = false | |
| 730 | Part70.Shape = Enum.PartType.Cylinder | |
| 731 | Part70.Size = Vector3.new(0.200000003, 1, 1) | |
| 732 | Part70.CFrame = CFrame.new(10.819169, 0.889256001, 4.63970709, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
| 733 | Part70.BottomSurface = Enum.SurfaceType.Smooth | |
| 734 | Part70.TopSurface = Enum.SurfaceType.Smooth | |
| 735 | Part70.Position = Vector3.new(10.819169, 0.889256001, 4.63970709) | |
| 736 | Part70.Orientation = Vector3.new(0, 0.0299999993, 0) | |
| 737 | Part71.Parent = Model67 | |
| 738 | Part71.Material = Enum.Material.SmoothPlastic | |
| 739 | Part71.Rotation = Vector3.new(0, 0.0299999993, 0) | |
| 740 | Part71.Anchored = true | |
| 741 | Part71.CanCollide = false | |
| 742 | Part71.Size = Vector3.new(0.400000036, 0.200000003, 0.900000036) | |
| 743 | Part71.CFrame = CFrame.new(12.7871428, 0.839549303, 4.67061138, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
| 744 | Part71.Position = Vector3.new(12.7871428, 0.839549303, 4.67061138) | |
| 745 | Part71.Orientation = Vector3.new(0, 0.0299999993, 0) | |
| 746 | Part72.Parent = Model67 | |
| 747 | Part72.Material = Enum.Material.SmoothPlastic | |
| 748 | Part72.Rotation = Vector3.new(-180, -0.0299999993, 180) | |
| 749 | Part72.Anchored = true | |
| 750 | Part72.CanCollide = false | |
| 751 | Part72.Shape = Enum.PartType.Cylinder | |
| 752 | Part72.Size = Vector3.new(0.200000003, 1, 1) | |
| 753 | Part72.CFrame = CFrame.new(12.965106, 0.889284968, 4.68757534, -1.00000215, -1.45131817e-05, -0.000581773929, -1.45472441e-05, 1, 5.8661255e-05, 0.000581771368, 5.86695787e-05, -0.999999821) | |
| 754 | Part72.BottomSurface = Enum.SurfaceType.Smooth | |
| 755 | Part72.TopSurface = Enum.SurfaceType.Smooth | |
| 756 | Part72.Position = Vector3.new(12.965106, 0.889284968, 4.68757534) | |
| 757 | Part72.Orientation = Vector3.new(0, -179.970001, 0) | |
| 758 | Part73.Parent = Model67 | |
| 759 | Part73.Material = Enum.Material.SmoothPlastic | |
| 760 | Part73.Rotation = Vector3.new(-3, 0.0299999993, 0) | |
| 761 | Part73.Anchored = true | |
| 762 | Part73.CanCollide = false | |
| 763 | Part73.Size = Vector3.new(0.200000003, 0.600000024, 1.5) | |
| 764 | Part73.CFrame = CFrame.new(12.6873074, 1.00220788, 4.98134327, 1.00000215, -4.4937362e-05, 0.000580217456, 1.45472441e-05, 0.998633087, 0.0522711277, -0.000581771368, -0.0522711128, 0.998632908) | |
| 765 | Part73.Position = Vector3.new(12.6873074, 1.00220788, 4.98134327) | |
| 766 | Part73.Orientation = Vector3.new(-3, 0.0299999993, 0) | |
| 767 | Part74.Parent = Model67 | |
| 768 | Part74.Material = Enum.Material.SmoothPlastic | |
| 769 | Part74.Rotation = Vector3.new(-3, 0.0299999993, 0) | |
| 770 | Part74.Anchored = true | |
| 771 | Part74.CanCollide = false | |
| 772 | Part74.Size = Vector3.new(0.210000053, 0.600000024, 1.5) | |
| 773 | Part74.CFrame = CFrame.new(11.1568213, 1.00218725, 4.93468666, 1.00000215, -4.4937362e-05, 0.000580217456, 1.45472441e-05, 0.998633087, 0.0522711277, -0.000581771368, -0.0522711128, 0.998632908) | |
| 774 | Part74.Position = Vector3.new(11.1568213, 1.00218725, 4.93468666) | |
| 775 | Part74.Orientation = Vector3.new(-3, 0.0299999993, 0) | |
| 776 | Part75.Parent = Model67 | |
| 777 | Part75.BrickColor = BrickColor.new("Persimmon")
| |
| 778 | Part75.Rotation = Vector3.new(0, 0.0299999993, 0) | |
| 779 | Part75.Anchored = true | |
| 780 | Part75.CanCollide = false | |
| 781 | Part75.Size = Vector3.new(2, 0.429999948, 1.15999985) | |
| 782 | Part75.CFrame = CFrame.new(11.9249992, 0.524288297, 4.55067492, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
| 783 | Part75.Color = Color3.new(1, 0.34902, 0.34902) | |
| 784 | Part75.Position = Vector3.new(11.9249992, 0.524288297, 4.55067492) | |
| 785 | Part75.Orientation = Vector3.new(0, 0.0299999993, 0) | |
| 786 | Part75.Color = Color3.new(1, 0.34902, 0.34902) | |
| 787 | Attachment76.Name = "RootRigAttachment" | |
| 788 | Attachment76.Parent = Part75 | |
| 789 | Texture77.Parent = Part75 | |
| 790 | Texture77.Texture = "rbxassetid://264596039" | |
| 791 | Texture77.StudsPerTileU = 0.5 | |
| 792 | Texture77.StudsPerTileV = 0.5 | |
| 793 | Texture78.Parent = Part75 | |
| 794 | Texture78.Texture = "rbxassetid://264596039" | |
| 795 | Texture78.Face = Enum.NormalId.Back | |
| 796 | Texture78.StudsPerTileU = 0.5 | |
| 797 | Texture78.StudsPerTileV = 0.5 | |
| 798 | Texture79.Parent = Part75 | |
| 799 | Texture79.Texture = "rbxassetid://264596039" | |
| 800 | Texture79.Face = Enum.NormalId.Left | |
| 801 | Texture79.StudsPerTileU = 0.5 | |
| 802 | Texture79.StudsPerTileV = 0.5 | |
| 803 | Texture80.Parent = Part75 | |
| 804 | Texture80.Texture = "rbxassetid://264596039" | |
| 805 | Texture80.Face = Enum.NormalId.Right | |
| 806 | Texture80.StudsPerTileU = 0.5 | |
| 807 | Texture80.StudsPerTileV = 0.5 | |
| 808 | Texture81.Parent = Part75 | |
| 809 | Texture81.Texture = "rbxassetid://264596039" | |
| 810 | Texture81.Face = Enum.NormalId.Top | |
| 811 | Texture81.StudsPerTileU = 0.5 | |
| 812 | Texture81.StudsPerTileV = 0.5 | |
| 813 | Texture82.Parent = Part75 | |
| 814 | Texture82.Texture = "rbxassetid://264596039" | |
| 815 | Texture82.Face = Enum.NormalId.Bottom | |
| 816 | Texture82.StudsPerTileU = 0.5 | |
| 817 | Texture82.StudsPerTileV = 0.5 | |
| 818 | Part83.Parent = Model67 | |
| 819 | Part83.BrickColor = BrickColor.new("Persimmon")
| |
| 820 | Part83.Rotation = Vector3.new(0, 0.0299999993, 0) | |
| 821 | Part83.Anchored = true | |
| 822 | Part83.CanCollide = false | |
| 823 | Part83.Size = Vector3.new(0.550000191, 0.849999785, 1.15999985) | |
| 824 | Part83.CFrame = CFrame.new(12.6500111, 0.314302087, 4.55023623, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
| 825 | Part83.Color = Color3.new(1, 0.34902, 0.34902) | |
| 826 | Part83.Position = Vector3.new(12.6500111, 0.314302087, 4.55023623) | |
| 827 | Part83.Orientation = Vector3.new(0, 0.0299999993, 0) | |
| 828 | Part83.Color = Color3.new(1, 0.34902, 0.34902) | |
| 829 | Attachment84.Name = "RootRigAttachment" | |
| 830 | Attachment84.Parent = Part83 | |
| 831 | Texture85.Parent = Part83 | |
| 832 | Texture85.Texture = "rbxassetid://264596039" | |
| 833 | Texture85.StudsPerTileU = 0.5 | |
| 834 | Texture85.StudsPerTileV = 0.5 | |
| 835 | Texture86.Parent = Part83 | |
| 836 | Texture86.Texture = "rbxassetid://264596039" | |
| 837 | Texture86.Face = Enum.NormalId.Back | |
| 838 | Texture86.StudsPerTileU = 0.5 | |
| 839 | Texture86.StudsPerTileV = 0.5 | |
| 840 | Texture87.Parent = Part83 | |
| 841 | Texture87.Texture = "rbxassetid://264596039" | |
| 842 | Texture87.Face = Enum.NormalId.Left | |
| 843 | Texture87.StudsPerTileU = 0.5 | |
| 844 | Texture87.StudsPerTileV = 0.5 | |
| 845 | Texture88.Parent = Part83 | |
| 846 | Texture88.Texture = "rbxassetid://264596039" | |
| 847 | Texture88.Face = Enum.NormalId.Right | |
| 848 | Texture88.StudsPerTileU = 0.5 | |
| 849 | Texture88.StudsPerTileV = 0.5 | |
| 850 | Texture89.Parent = Part83 | |
| 851 | Texture89.Texture = "rbxassetid://264596039" | |
| 852 | Texture89.Face = Enum.NormalId.Top | |
| 853 | Texture89.StudsPerTileU = 0.5 | |
| 854 | Texture89.StudsPerTileV = 0.5 | |
| 855 | Texture90.Parent = Part83 | |
| 856 | Texture90.Texture = "rbxassetid://264596039" | |
| 857 | Texture90.Face = Enum.NormalId.Bottom | |
| 858 | Texture90.StudsPerTileU = 0.5 | |
| 859 | Texture90.StudsPerTileV = 0.5 | |
| 860 | Part91.Parent = Model67 | |
| 861 | Part91.BrickColor = BrickColor.new("Persimmon")
| |
| 862 | Part91.Rotation = Vector3.new(0, 0.0299999993, 0) | |
| 863 | Part91.Anchored = true | |
| 864 | Part91.CanCollide = false | |
| 865 | Part91.Size = Vector3.new(0.49999997, 0.849999785, 1.15999985) | |
| 866 | Part91.CFrame = CFrame.new(11.1850176, 0.314280808, 4.55109692, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
| 867 | Part91.Color = Color3.new(1, 0.34902, 0.34902) | |
| 868 | Part91.Position = Vector3.new(11.1850176, 0.314280808, 4.55109692) | |
| 869 | Part91.Orientation = Vector3.new(0, 0.0299999993, 0) | |
| 870 | Part91.Color = Color3.new(1, 0.34902, 0.34902) | |
| 871 | Attachment92.Name = "RootRigAttachment" | |
| 872 | Attachment92.Parent = Part91 | |
| 873 | Texture93.Parent = Part91 | |
| 874 | Texture93.Texture = "rbxassetid://264596039" | |
| 875 | Texture93.StudsPerTileU = 0.5 | |
| 876 | Texture93.StudsPerTileV = 0.5 | |
| 877 | Texture94.Parent = Part91 | |
| 878 | Texture94.Texture = "rbxassetid://264596039" | |
| 879 | Texture94.Face = Enum.NormalId.Back | |
| 880 | Texture94.StudsPerTileU = 0.5 | |
| 881 | Texture94.StudsPerTileV = 0.5 | |
| 882 | Texture95.Parent = Part91 | |
| 883 | Texture95.Texture = "rbxassetid://264596039" | |
| 884 | Texture95.Face = Enum.NormalId.Left | |
| 885 | Texture95.StudsPerTileU = 0.5 | |
| 886 | Texture95.StudsPerTileV = 0.5 | |
| 887 | Texture96.Parent = Part91 | |
| 888 | Texture96.Texture = "rbxassetid://264596039" | |
| 889 | Texture96.Face = Enum.NormalId.Right | |
| 890 | Texture96.StudsPerTileU = 0.5 | |
| 891 | Texture96.StudsPerTileV = 0.5 | |
| 892 | Texture97.Parent = Part91 | |
| 893 | Texture97.Texture = "rbxassetid://264596039" | |
| 894 | Texture97.Face = Enum.NormalId.Top | |
| 895 | Texture97.StudsPerTileU = 0.5 | |
| 896 | Texture97.StudsPerTileV = 0.5 | |
| 897 | Texture98.Parent = Part91 | |
| 898 | Texture98.Texture = "rbxassetid://264596039" | |
| 899 | Texture98.Face = Enum.NormalId.Bottom | |
| 900 | Texture98.StudsPerTileU = 0.5 | |
| 901 | Texture98.StudsPerTileV = 0.5 | |
| 902 | Part99.Parent = Model67 | |
| 903 | Part99.BrickColor = BrickColor.new("Persimmon")
| |
| 904 | Part99.Rotation = Vector3.new(0, 0.0299999993, 0) | |
| 905 | Part99.Anchored = true | |
| 906 | Part99.CanCollide = false | |
| 907 | Part99.Size = Vector3.new(2, 2, 1) | |
| 908 | Part99.CFrame = CFrame.new(11.9250631, -0.26070109, 4.63062239, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
| 909 | Part99.Color = Color3.new(1, 0.34902, 0.34902) | |
| 910 | Part99.Position = Vector3.new(11.9250631, -0.26070109, 4.63062239) | |
| 911 | Part99.Orientation = Vector3.new(0, 0.0299999993, 0) | |
| 912 | Part99.Color = Color3.new(1, 0.34902, 0.34902) | |
| 913 | Attachment100.Name = "RootRigAttachment" | |
| 914 | Attachment100.Parent = Part99 | |
| 915 | Texture101.Parent = Part99 | |
| 916 | Texture101.Texture = "rbxassetid://264596039" | |
| 917 | Texture101.StudsPerTileU = 0.5 | |
| 918 | Texture101.StudsPerTileV = 0.5 | |
| 919 | Texture102.Parent = Part99 | |
| 920 | Texture102.Texture = "rbxassetid://264596039" | |
| 921 | Texture102.Face = Enum.NormalId.Back | |
| 922 | Texture102.StudsPerTileU = 0.5 | |
| 923 | Texture102.StudsPerTileV = 0.5 | |
| 924 | Texture103.Parent = Part99 | |
| 925 | Texture103.Texture = "rbxassetid://264596039" | |
| 926 | Texture103.Face = Enum.NormalId.Left | |
| 927 | Texture103.StudsPerTileU = 0.5 | |
| 928 | Texture103.StudsPerTileV = 0.5 | |
| 929 | Texture104.Parent = Part99 | |
| 930 | Texture104.Texture = "rbxassetid://264596039" | |
| 931 | Texture104.Face = Enum.NormalId.Right | |
| 932 | Texture104.StudsPerTileU = 0.5 | |
| 933 | Texture104.StudsPerTileV = 0.5 | |
| 934 | Texture105.Parent = Part99 | |
| 935 | Texture105.Texture = "rbxassetid://264596039" | |
| 936 | Texture105.Face = Enum.NormalId.Top | |
| 937 | Texture105.StudsPerTileU = 0.5 | |
| 938 | Texture105.StudsPerTileV = 0.5 | |
| 939 | Texture106.Parent = Part99 | |
| 940 | Texture106.Texture = "rbxassetid://264596039" | |
| 941 | Texture106.Face = Enum.NormalId.Bottom | |
| 942 | Texture106.StudsPerTileU = 0.5 | |
| 943 | Texture106.StudsPerTileV = 0.5 | |
| 944 | Part107.Parent = Model67 | |
| 945 | Part107.Material = Enum.Material.SmoothPlastic | |
| 946 | Part107.Rotation = Vector3.new(-180, 0.119999997, 0) | |
| 947 | Part107.Anchored = true | |
| 948 | Part107.CanCollide = false | |
| 949 | Part107.Size = Vector3.new(0.960000217, 1.28999972, 1.0999999) | |
| 950 | Part107.CFrame = CFrame.new(11.9067307, -0.335699737, 4.64631414, 1.00000012, 1.45779395e-05, 0.00210929313, 1.44541127e-05, -1, 5.86876267e-05, 0.00210928963, -5.86568676e-05, -0.999997795) | |
| 951 | Part107.Position = Vector3.new(11.9067307, -0.335699737, 4.64631414) | |
| 952 | Part107.Orientation = Vector3.new(0, 179.87999, 180) | |
| 953 | Part108.Parent = Model67 | |
| 954 | Part108.Material = Enum.Material.SmoothPlastic | |
| 955 | Part108.Rotation = Vector3.new(-180, 0.119999997, 0) | |
| 956 | Part108.Anchored = true | |
| 957 | Part108.CanCollide = false | |
| 958 | Part108.Size = Vector3.new(2.16999936, 0.949999988, 1.0999999) | |
| 959 | Part108.CFrame = CFrame.new(11.8742619, -0.565696001, 4.60946989, 1.00000012, 1.45779395e-05, 0.00210929313, 1.44541127e-05, -1, 5.86876267e-05, 0.00210928963, -5.86568676e-05, -0.999997795) | |
| 960 | Part108.Position = Vector3.new(11.8742619, -0.565696001, 4.60946989) | |
| 961 | Part108.Orientation = Vector3.new(0, 179.87999, 180) | |
| 962 | Part109.Parent = Model67 | |
| 963 | Part109.Material = Enum.Material.SmoothPlastic | |
| 964 | Part109.BrickColor = BrickColor.new("Dark stone grey")
| |
| 965 | Part109.Rotation = Vector3.new(-180, 0.119999997, 0) | |
| 966 | Part109.Anchored = true | |
| 967 | Part109.CanCollide = false | |
| 968 | Part109.Size = Vector3.new(2.23999977, 0.410000026, 1.12999988) | |
| 969 | Part109.CFrame = CFrame.new(11.9093018, -1.12568498, 4.60950422, 1.00000012, 1.45779395e-05, 0.00210929313, 1.44541127e-05, -1, 5.86876267e-05, 0.00210928963, -5.86568676e-05, -0.999997795) | |
| 970 | Part109.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 971 | Part109.Position = Vector3.new(11.9093018, -1.12568498, 4.60950422) | |
| 972 | Part109.Orientation = Vector3.new(0, 179.87999, 180) | |
| 973 | Part109.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 974 | Part110.Name = "Middle" | |
| 975 | Part110.Parent = Model67 | |
| 976 | Part110.BrickColor = BrickColor.new("Persimmon")
| |
| 977 | Part110.Anchored = true | |
| 978 | Part110.CanCollide = false | |
| 979 | Part110.Size = Vector3.new(2, 2, 1) | |
| 980 | Part110.CFrame = CFrame.new(11.8900042, -0.300692469, 4.61989641, 1.00000226, -1.44949418e-05, 3.72668728e-06, 1.44950927e-05, 1, -5.8666963e-05, -3.72505747e-06, 5.86668757e-05, 1) | |
| 981 | Part110.Color = Color3.new(1, 0.34902, 0.34902) | |
| 982 | Part110.Position = Vector3.new(11.8900042, -0.300692469, 4.61989641) | |
| 983 | Part110.Color = Color3.new(1, 0.34902, 0.34902) | |
| 984 | Attachment111.Name = "RootRigAttachment" | |
| 985 | Attachment111.Parent = Part110 | |
| 986 | Texture112.Parent = Part110 | |
| 987 | Texture112.Texture = "rbxassetid://264596039" | |
| 988 | Texture112.StudsPerTileU = 0.5 | |
| 989 | Texture112.StudsPerTileV = 0.5 | |
| 990 | Texture113.Parent = Part110 | |
| 991 | Texture113.Texture = "rbxassetid://264596039" | |
| 992 | Texture113.Face = Enum.NormalId.Back | |
| 993 | Texture113.StudsPerTileU = 0.5 | |
| 994 | Texture113.StudsPerTileV = 0.5 | |
| 995 | Texture114.Parent = Part110 | |
| 996 | Texture114.Texture = "rbxassetid://264596039" | |
| 997 | Texture114.Face = Enum.NormalId.Left | |
| 998 | Texture114.StudsPerTileU = 0.5 | |
| 999 | Texture114.StudsPerTileV = 0.5 | |
| 1000 | Texture115.Parent = Part110 | |
| 1001 | Texture115.Texture = "rbxassetid://264596039" | |
| 1002 | Texture115.Face = Enum.NormalId.Right | |
| 1003 | Texture115.StudsPerTileU = 0.5 | |
| 1004 | Texture115.StudsPerTileV = 0.5 | |
| 1005 | Texture116.Parent = Part110 | |
| 1006 | Texture116.Texture = "rbxassetid://264596039" | |
| 1007 | Texture116.Face = Enum.NormalId.Top | |
| 1008 | Texture116.StudsPerTileU = 0.5 | |
| 1009 | Texture116.StudsPerTileV = 0.5 | |
| 1010 | Texture117.Parent = Part110 | |
| 1011 | Texture117.Texture = "rbxassetid://264596039" | |
| 1012 | Texture117.Face = Enum.NormalId.Bottom | |
| 1013 | Texture117.StudsPerTileU = 0.5 | |
| 1014 | Texture117.StudsPerTileV = 0.5 | |
| 1015 | for i,v in pairs(mas:GetChildren()) do | |
| 1016 | do | |
| 1017 | v.Parent = game:GetService("Players").LocalPlayer.Character
| |
| 1018 | - | pcall(function v:MakeJoints() |
| 1018 | + | pcall(function (v:MakeJoints() |
| 1019 | end) | |
| 1020 | end | |
| 1021 | end | |
| 1022 | mas:Destroy() | |
| 1023 | for i,v in pairs(cors) do | |
| 1024 | spawn(function pcall(v) | |
| 1025 | end) | |
| 1026 | end | |
| 1027 | sandbox = function(l_4_0, l_4_1) | |
| 1028 | local env = getfenv(l_4_1) | |
| 1029 | local newenv = setmetatable({}, {})
| |
| 1030 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 1031 | ||
| 1032 | setfenv(l_4_1, function(l_1_0, l_1_1) | |
| 1033 | if l_1_1 == "script" then | |
| 1034 | return | |
| 1035 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 1036 | ||
| 1037 | else | |
| 1038 | return | |
| 1039 | end | |
| 1040 | -- Warning: undefined locals caused missing assignments! | |
| 1041 | end | |
| 1042 | ) | |
| 1043 | return | |
| 1044 | end | |
| 1045 | ||
| 1046 | cors = {}
| |
| 1047 | mas = Instance.new("Model", game:GetService("Lighting"))
| |
| 1048 | Model0 = Instance.new("Model")
| |
| 1049 | Part1 = Instance.new("Part")
| |
| 1050 | SpecialMesh2 = Instance.new("SpecialMesh")
| |
| 1051 | Part3 = Instance.new("Part")
| |
| 1052 | Texture4 = Instance.new("Texture")
| |
| 1053 | Texture5 = Instance.new("Texture")
| |
| 1054 | Texture6 = Instance.new("Texture")
| |
| 1055 | Texture7 = Instance.new("Texture")
| |
| 1056 | Texture8 = Instance.new("Texture")
| |
| 1057 | Texture9 = Instance.new("Texture")
| |
| 1058 | Part10 = Instance.new("Part")
| |
| 1059 | Part11 = Instance.new("Part")
| |
| 1060 | Part12 = Instance.new("Part")
| |
| 1061 | Part13 = Instance.new("Part")
| |
| 1062 | SpecialMesh14 = Instance.new("SpecialMesh")
| |
| 1063 | Part15 = Instance.new("Part")
| |
| 1064 | Model0.Name = "Left Arm" | |
| 1065 | Model0.Parent = mas | |
| 1066 | Part1.Parent = Model0 | |
| 1067 | Part1.Material = Enum.Material.SmoothPlastic | |
| 1068 | Part1.BrickColor = BrickColor.new("Smoky grey")
| |
| 1069 | Part1.Rotation = Vector3.new(158.839996, 86.4199982, -159.98999) | |
| 1070 | Part1.Anchored = true | |
| 1071 | Part1.CanCollide = false | |
| 1072 | Part1.Size = Vector3.new(0.499999911, 0.699999928, 0.199999988) | |
| 1073 | Part1.CFrame = CFrame.new(9.67373753, -0.925762892, 4.67416382, -0.0586780347, 0.0213669986, 0.998048306, -0.0194990113, 0.999555647, -0.0225456711, -0.998086572, -0.02078389, -0.0582353249) | |
| 1074 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 1075 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 1076 | Part1.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1077 | Part1.Position = Vector3.new(9.67373753, -0.925762892, 4.67416382) | |
| 1078 | Part1.Orientation = Vector3.new(1.28999996, 93.3399963, -1.12) | |
| 1079 | Part1.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1080 | SpecialMesh2.Parent = Part1 | |
| 1081 | SpecialMesh2.MeshType = Enum.MeshType.Sphere | |
| 1082 | Part3.Name = "Middle" | |
| 1083 | Part3.Parent = Model0 | |
| 1084 | Part3.Material = Enum.Material.SmoothPlastic | |
| 1085 | Part3.BrickColor = BrickColor.new("Persimmon")
| |
| 1086 | Part3.Rotation = Vector3.new(-1.12, 3.3599999, -1.23000002) | |
| 1087 | Part3.Anchored = true | |
| 1088 | Part3.CanCollide = false | |
| 1089 | Part3.Size = Vector3.new(1, 2, 1) | |
| 1090 | Part3.CFrame = CFrame.new(10.2763157, -0.328741938, 4.6582799, 0.998048544, 0.0213804133, 0.0586679988, -0.022558989, 0.999555349, 0.0195005946, -0.0582249723, -0.0207860321, 0.998087108) | |
| 1091 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
| 1092 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
| 1093 | Part3.Color = Color3.new(1, 0.34902, 0.34902) | |
| 1094 | Part3.Position = Vector3.new(10.2763157, -0.328741938, 4.6582799) | |
| 1095 | Part3.Orientation = Vector3.new(-1.12, 3.3599999, -1.28999996) | |
| 1096 | Part3.Color = Color3.new(1, 0.34902, 0.34902) | |
| 1097 | Texture4.Parent = Part3 | |
| 1098 | Texture4.Texture = "rbxassetid://264596039" | |
| 1099 | Texture4.StudsPerTileU = 0.5 | |
| 1100 | Texture4.StudsPerTileV = 0.5 | |
| 1101 | Texture5.Parent = Part3 | |
| 1102 | Texture5.Texture = "rbxassetid://264596039" | |
| 1103 | Texture5.Face = Enum.NormalId.Back | |
| 1104 | Texture5.StudsPerTileU = 0.5 | |
| 1105 | Texture5.StudsPerTileV = 0.5 | |
| 1106 | Texture6.Parent = Part3 | |
| 1107 | Texture6.Texture = "rbxassetid://264596039" | |
| 1108 | Texture6.Face = Enum.NormalId.Left | |
| 1109 | Texture6.StudsPerTileU = 0.5 | |
| 1110 | Texture6.StudsPerTileV = 0.5 | |
| 1111 | Texture7.Parent = Part3 | |
| 1112 | Texture7.Texture = "rbxassetid://264596039" | |
| 1113 | Texture7.Face = Enum.NormalId.Right | |
| 1114 | Texture7.StudsPerTileU = 0.5 | |
| 1115 | Texture7.StudsPerTileV = 0.5 | |
| 1116 | Texture8.Parent = Part3 | |
| 1117 | Texture8.Texture = "rbxassetid://264596039" | |
| 1118 | Texture8.Face = Enum.NormalId.Top | |
| 1119 | Texture8.StudsPerTileU = 0.5 | |
| 1120 | Texture8.StudsPerTileV = 0.5 | |
| 1121 | Texture9.Parent = Part3 | |
| 1122 | Texture9.Texture = "rbxassetid://264596039" | |
| 1123 | Texture9.Face = Enum.NormalId.Bottom | |
| 1124 | Texture9.StudsPerTileU = 0.5 | |
| 1125 | Texture9.StudsPerTileV = 0.5 | |
| 1126 | Part10.Parent = Model0 | |
| 1127 | Part10.Material = Enum.Material.SmoothPlastic | |
| 1128 | Part10.BrickColor = BrickColor.new("Smoky grey")
| |
| 1129 | Part10.Rotation = Vector3.new(-1.12, 3.3599999, -1.23000002) | |
| 1130 | Part10.Anchored = true | |
| 1131 | Part10.CanCollide = false | |
| 1132 | Part10.Size = Vector3.new(1.0999999, 0.200000003, 1.20000005) | |
| 1133 | Part10.CFrame = CFrame.new(10.2763157, -0.328740954, 4.65828419, 0.998048544, 0.0213804133, 0.0586679988, -0.022558989, 0.999555349, 0.0195005946, -0.0582249723, -0.0207860321, 0.998087108) | |
| 1134 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
| 1135 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
| 1136 | Part10.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1137 | Part10.Position = Vector3.new(10.2763157, -0.328740954, 4.65828419) | |
| 1138 | Part10.Orientation = Vector3.new(-1.12, 3.3599999, -1.28999996) | |
| 1139 | Part10.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1140 | Part11.Parent = Model0 | |
| 1141 | Part11.Material = Enum.Material.SmoothPlastic | |
| 1142 | Part11.BrickColor = BrickColor.new("Smoky grey")
| |
| 1143 | Part11.Rotation = Vector3.new(-1.12, 3.3599999, -1.23000002) | |
| 1144 | Part11.Anchored = true | |
| 1145 | Part11.CanCollide = false | |
| 1146 | Part11.Size = Vector3.new(1.0999999, 0.200000003, 1.20000005) | |
| 1147 | Part11.CFrame = CFrame.new(10.2641315, -0.898470879, 4.6701169, 0.998048544, 0.0213804133, 0.0586679988, -0.022558989, 0.999555349, 0.0195005946, -0.0582249723, -0.0207860321, 0.998087108) | |
| 1148 | Part11.BottomSurface = Enum.SurfaceType.Smooth | |
| 1149 | Part11.TopSurface = Enum.SurfaceType.Smooth | |
| 1150 | Part11.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1151 | Part11.Position = Vector3.new(10.2641315, -0.898470879, 4.6701169) | |
| 1152 | Part11.Orientation = Vector3.new(-1.12, 3.3599999, -1.28999996) | |
| 1153 | Part11.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1154 | Part12.Parent = Model0 | |
| 1155 | Part12.Material = Enum.Material.SmoothPlastic | |
| 1156 | Part12.Rotation = Vector3.new(-1.12, 3.3599999, -1.23000002) | |
| 1157 | Part12.Anchored = true | |
| 1158 | Part12.CanCollide = false | |
| 1159 | Part12.Size = Vector3.new(1.0999999, 0.47999993, 1.20000005) | |
| 1160 | Part12.CFrame = CFrame.new(10.2585678, -1.15834284, 4.67551708, 0.998048544, 0.0213804133, 0.0586679988, -0.022558989, 0.999555349, 0.0195005946, -0.0582249723, -0.0207860321, 0.998087108) | |
| 1161 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
| 1162 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
| 1163 | Part12.Position = Vector3.new(10.2585678, -1.15834284, 4.67551708) | |
| 1164 | Part12.Orientation = Vector3.new(-1.12, 3.3599999, -1.28999996) | |
| 1165 | Part13.Parent = Model0 | |
| 1166 | Part13.Material = Enum.Material.SmoothPlastic | |
| 1167 | Part13.BrickColor = BrickColor.new("Smoky grey")
| |
| 1168 | Part13.Rotation = Vector3.new(-1.12, 3.3599999, -1.23000002) | |
| 1169 | Part13.Anchored = true | |
| 1170 | Part13.CanCollide = false | |
| 1171 | Part13.Size = Vector3.new(0.49999994, 0.699999988, 0.200000003) | |
| 1172 | Part13.CFrame = CFrame.new(10.3147316, -0.167107999, 5.25400782, 0.998048544, 0.0213804133, 0.0586679988, -0.022558989, 0.999555349, 0.0195005946, -0.0582249723, -0.0207860321, 0.998087108) | |
| 1173 | Part13.BottomSurface = Enum.SurfaceType.Smooth | |
| 1174 | Part13.TopSurface = Enum.SurfaceType.Smooth | |
| 1175 | Part13.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1176 | Part13.Position = Vector3.new(10.3147316, -0.167107999, 5.25400782) | |
| 1177 | Part13.Orientation = Vector3.new(-1.12, 3.3599999, -1.28999996) | |
| 1178 | Part13.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1179 | SpecialMesh14.Parent = Part13 | |
| 1180 | SpecialMesh14.MeshType = Enum.MeshType.Sphere | |
| 1181 | Part15.Parent = Model0 | |
| 1182 | Part15.Material = Enum.Material.SmoothPlastic | |
| 1183 | Part15.Rotation = Vector3.new(-1.12, 3.3599999, -1.23000002) | |
| 1184 | Part15.Anchored = true | |
| 1185 | Part15.CanCollide = false | |
| 1186 | Part15.Size = Vector3.new(1.0999999, 0.47999993, 1.20000005) | |
| 1187 | Part15.CFrame = CFrame.new(10.2929802, 0.450897068, 4.642066, 0.998048544, 0.0213804133, 0.0586679988, -0.022558989, 0.999555349, 0.0195005946, -0.0582249723, -0.0207860321, 0.998087108) | |
| 1188 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
| 1189 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
| 1190 | Part15.Position = Vector3.new(10.2929802, 0.450897068, 4.642066) | |
| 1191 | Part15.Orientation = Vector3.new(-1.12, 3.3599999, -1.28999996) | |
| 1192 | for i,v in pairs(mas:GetChildren()) do | |
| 1193 | v.Parent = game:GetService("Players").LocalPlayer.Character.KingCrimson
| |
| 1194 | pcall(function v:MakeJoints() | |
| 1195 | end) | |
| 1196 | end | |
| 1197 | mas:Destroy() | |
| 1198 | for i,v in pairs(cors) do | |
| 1199 | spawn(function pcall(v) | |
| 1200 | end) | |
| 1201 | end | |
| 1202 | sandbox = function(l_7_0, l_7_1) | |
| 1203 | local env = getfenv(l_7_1) | |
| 1204 | local newenv = setmetatable({}, {})
| |
| 1205 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 1206 | ||
| 1207 | setfenv(l_7_1, function(l_1_0, l_1_1) | |
| 1208 | if l_1_1 == "script" then | |
| 1209 | return | |
| 1210 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 1211 | ||
| 1212 | else | |
| 1213 | return | |
| 1214 | end | |
| 1215 | -- Warning: undefined locals caused missing assignments! | |
| 1216 | end | |
| 1217 | ) | |
| 1218 | return | |
| 1219 | end | |
| 1220 | ||
| 1221 | cors = {}
| |
| 1222 | mas = Instance.new("Model", game:GetService("Lighting"))
| |
| 1223 | Model0 = Instance.new("Model")
| |
| 1224 | Part1 = Instance.new("Part")
| |
| 1225 | SpecialMesh2 = Instance.new("SpecialMesh")
| |
| 1226 | Part3 = Instance.new("Part")
| |
| 1227 | Part4 = Instance.new("Part")
| |
| 1228 | Texture5 = Instance.new("Texture")
| |
| 1229 | Texture6 = Instance.new("Texture")
| |
| 1230 | Texture7 = Instance.new("Texture")
| |
| 1231 | Texture8 = Instance.new("Texture")
| |
| 1232 | Texture9 = Instance.new("Texture")
| |
| 1233 | Texture10 = Instance.new("Texture")
| |
| 1234 | Part11 = Instance.new("Part")
| |
| 1235 | Part12 = Instance.new("Part")
| |
| 1236 | SpecialMesh13 = Instance.new("SpecialMesh")
| |
| 1237 | Part14 = Instance.new("Part")
| |
| 1238 | Part15 = Instance.new("Part")
| |
| 1239 | Part16 = Instance.new("Part")
| |
| 1240 | Model0.Name = "Left Leg" | |
| 1241 | Model0.Parent = mas | |
| 1242 | Part1.Parent = Model0 | |
| 1243 | Part1.Material = Enum.Material.SmoothPlastic | |
| 1244 | Part1.BrickColor = BrickColor.new("Smoky grey")
| |
| 1245 | Part1.Rotation = Vector3.new(12, 0.0299999993, 179.98999) | |
| 1246 | Part1.Anchored = true | |
| 1247 | Part1.CanCollide = false | |
| 1248 | Part1.Size = Vector3.new(0.325000226, 0.455000341, 0.1300001) | |
| 1249 | Part1.CFrame = CFrame.new(11.380847, -2.88461161, 4.02652359, -1.00000215, -0.000106762862, 0.00057207793, -1.45472441e-05, -0.97813499, -0.207971305, 0.000581771368, -0.207971305, 0.978134871) | |
| 1250 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 1251 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 1252 | Part1.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1253 | Part1.Position = Vector3.new(11.380847, -2.88461161, 4.02652359) | |
| 1254 | Part1.Orientation = Vector3.new(12, 0.0299999993, -180) | |
| 1255 | Part1.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1256 | SpecialMesh2.Parent = Part1 | |
| 1257 | SpecialMesh2.MeshType = Enum.MeshType.Sphere | |
| 1258 | Part3.Parent = Model0 | |
| 1259 | Part3.Material = Enum.Material.SmoothPlastic | |
| 1260 | Part3.BrickColor = BrickColor.new("Smoky grey")
| |
| 1261 | Part3.Rotation = Vector3.new(0, 0.0299999993, 0) | |
| 1262 | Part3.Anchored = true | |
| 1263 | Part3.CanCollide = false | |
| 1264 | Part3.Size = Vector3.new(1.0999999, 0.200000003, 1.20000005) | |
| 1265 | Part3.CFrame = CFrame.new(11.4111729, -2.37613988, 4.59652424, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
| 1266 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
| 1267 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
| 1268 | Part3.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1269 | Part3.Position = Vector3.new(11.4111729, -2.37613988, 4.59652424) | |
| 1270 | Part3.Orientation = Vector3.new(0, 0.0299999993, 0) | |
| 1271 | Part3.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1272 | Part4.Name = "Middle" | |
| 1273 | Part4.Parent = Model0 | |
| 1274 | Part4.Material = Enum.Material.SmoothPlastic | |
| 1275 | Part4.BrickColor = BrickColor.new("Persimmon")
| |
| 1276 | Part4.Rotation = Vector3.new(0, 0.0299999993, 0) | |
| 1277 | Part4.Anchored = true | |
| 1278 | Part4.CanCollide = false | |
| 1279 | Part4.Size = Vector3.new(1, 2, 1) | |
| 1280 | Part4.CFrame = CFrame.new(11.411171, -2.2661407, 4.59652996, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
| 1281 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
| 1282 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 1283 | Part4.Color = Color3.new(1, 0.34902, 0.34902) | |
| 1284 | Part4.Position = Vector3.new(11.411171, -2.2661407, 4.59652996) | |
| 1285 | Part4.Orientation = Vector3.new(0, 0.0299999993, 0) | |
| 1286 | Part4.Color = Color3.new(1, 0.34902, 0.34902) | |
| 1287 | Texture5.Parent = Part4 | |
| 1288 | Texture5.Texture = "rbxassetid://264596039" | |
| 1289 | Texture5.StudsPerTileU = 0.5 | |
| 1290 | Texture5.StudsPerTileV = 0.5 | |
| 1291 | Texture6.Parent = Part4 | |
| 1292 | Texture6.Texture = "rbxassetid://264596039" | |
| 1293 | Texture6.Face = Enum.NormalId.Back | |
| 1294 | Texture6.StudsPerTileU = 0.5 | |
| 1295 | Texture6.StudsPerTileV = 0.5 | |
| 1296 | Texture7.Parent = Part4 | |
| 1297 | Texture7.Texture = "rbxassetid://264596039" | |
| 1298 | Texture7.Face = Enum.NormalId.Left | |
| 1299 | Texture7.StudsPerTileU = 0.5 | |
| 1300 | Texture7.StudsPerTileV = 0.5 | |
| 1301 | Texture8.Parent = Part4 | |
| 1302 | Texture8.Texture = "rbxassetid://264596039" | |
| 1303 | Texture8.Face = Enum.NormalId.Right | |
| 1304 | Texture8.StudsPerTileU = 0.5 | |
| 1305 | Texture8.StudsPerTileV = 0.5 | |
| 1306 | Texture9.Parent = Part4 | |
| 1307 | Texture9.Texture = "rbxassetid://264596039" | |
| 1308 | Texture9.Face = Enum.NormalId.Top | |
| 1309 | Texture9.StudsPerTileU = 0.5 | |
| 1310 | Texture9.StudsPerTileV = 0.5 | |
| 1311 | Texture10.Parent = Part4 | |
| 1312 | Texture10.Texture = "rbxassetid://264596039" | |
| 1313 | Texture10.Face = Enum.NormalId.Bottom | |
| 1314 | Texture10.StudsPerTileU = 0.5 | |
| 1315 | Texture10.StudsPerTileV = 0.5 | |
| 1316 | Part11.Parent = Model0 | |
| 1317 | Part11.Material = Enum.Material.SmoothPlastic | |
| 1318 | Part11.BrickColor = BrickColor.new("Dark green")
| |
| 1319 | Part11.Rotation = Vector3.new(0, 0.0299999993, 0) | |
| 1320 | Part11.Anchored = true | |
| 1321 | Part11.CanCollide = false | |
| 1322 | Part11.Shape = Enum.PartType.Ball | |
| 1323 | Part11.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012) | |
| 1324 | Part11.CFrame = CFrame.new(10.861167, -2.96610498, 4.61681271, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
| 1325 | Part11.BottomSurface = Enum.SurfaceType.Smooth | |
| 1326 | Part11.TopSurface = Enum.SurfaceType.Smooth | |
| 1327 | Part11.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
| 1328 | Part11.Position = Vector3.new(10.861167, -2.96610498, 4.61681271) | |
| 1329 | Part11.Orientation = Vector3.new(0, 0.0299999993, 0) | |
| 1330 | Part11.Color = Color3.new(0.156863, 0.498039, 0.278431) | |
| 1331 | Part12.Parent = Model0 | |
| 1332 | Part12.Material = Enum.Material.SmoothPlastic | |
| 1333 | Part12.BrickColor = BrickColor.new("Smoky grey")
| |
| 1334 | Part12.Rotation = Vector3.new(0, 0.0299999993, 0) | |
| 1335 | Part12.Anchored = true | |
| 1336 | Part12.CanCollide = false | |
| 1337 | Part12.Size = Vector3.new(0.49999994, 0.699999988, 0.200000003) | |
| 1338 | Part12.CFrame = CFrame.new(11.3708487, -2.2861259, 4.02655983, 1.00000215, -1.45131817e-05, 0.000581773929, 1.45472441e-05, 1, -5.8661255e-05, -0.000581771368, 5.86695787e-05, 0.999999821) | |
| 1339 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
| 1340 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
| 1341 | Part12.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1342 | Part12.Position = Vector3.new(11.3708487, -2.2861259, 4.02655983) | |
| 1343 | Part12.Orientation = Vector3.new(0, 0.0299999993, 0) | |
| 1344 | Part12.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
| 1345 | SpecialMesh13.Parent = Part12 | |
| 1346 | SpecialMesh13.MeshType = Enum.MeshType.Sphere | |
| 1347 | Part14.Parent = Model0 | |
| 1348 | Part14.Material = Enum.Material.SmoothPlastic | |
| 1349 | Part14.BrickColor = BrickColor.new("Bright green")
| |
| 1350 | Part14.Rotation = Vector3.new(-180, 0.119999997, 0) | |
| 1351 | Part14.Anchored = true | |
| 1352 | Part14.CanCollide = false | |
| 1353 | Part14.Size = Vector3.new(1.23000026, 0.179999977, 1.12999988) | |
| 1354 | Part14.CFrame = CFrame.new(11.3783445, -3.29613018, 4.57358456, 1.00000012, 1.45779395e-05, 0.00210929313, 1.44541127e-05, -1, 5.86876267e-05, 0.00210928963, -5.86568676e-05, -0.999997795) | |
| 1355 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
| 1356 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
| 1357 | Part14.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
| 1358 | Part14.Position = Vector3.new(11.3783445, -3.29613018, 4.57358456) | |
| 1359 | Part14.Orientation = Vector3.new(0, 179.87999, 180) | |
| 1360 | Part14.Color = Color3.new(0.294118, 0.592157, 0.294118) | |
| 1361 | Part15.Parent = Model0 | |
| 1362 | Part15.Material = Enum.Material.SmoothPlastic | |
| 1363 | Part15.BrickColor = BrickColor.new("Dark stone grey")
| |
| 1364 | Part15.Rotation = Vector3.new(-180, 0.119999997, 0) | |
| 1365 | Part15.Anchored = true | |
| 1366 | Part15.CanCollide = false | |
| 1367 | Part15.Size = Vector3.new(1.17999923, 0.200000092, 1.12999988) | |
| 1368 | Part15.CFrame = CFrame.new(11.3233404, -2.90613794, 4.57349205, 1.00000012, 1.45779395e-05, 0.00210929313, 1.44541127e-05, -1, 5.86876267e-05, 0.00210928963, -5.86568676e-05, -0.999997795) | |
| 1369 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
| 1370 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
| 1371 | Part15.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1372 | Part15.Position = Vector3.new(11.3233404, -2.90613794, 4.57349205) | |
| 1373 | Part15.Orientation = Vector3.new(0, 179.87999, 180) | |
| 1374 | Part15.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
| 1375 | Part16.Parent = Model0 | |
| 1376 | Part16.Material = Enum.Material.SmoothPlastic | |
| 1377 | Part16.Rotation = Vector3.new(-180, 0.119999997, 0) | |
| 1378 | Part16.Anchored = true | |
| 1379 | Part16.CanCollide = false | |
| 1380 | Part16.Size = Vector3.new(1.23000026, 0.219999954, 1.12999988) | |
| 1381 | Part16.CFrame = CFrame.new(11.3783426, -3.08613205, 4.573596, 1.00000012, 1.45779395e-05, 0.00210929313, 1.44541127e-05, -1, 5.86876267e-05, 0.00210928963, -5.86568676e-05, -0.999997795) | |
| 1382 | Part16.BottomSurface = Enum.SurfaceType.Smooth | |
| 1383 | Part16.TopSurface = Enum.SurfaceType.Smooth | |
| 1384 | Part16.Position = Vector3.new(11.3783426, -3.08613205, 4.573596) | |
| 1385 | Part16.Orientation = Vector3.new(0, 179.87999, 180) | |
| 1386 | for i,v in pairs(mas:GetChildren()) do | |
| 1387 | v.Parent = Character.KingCrimson | |
| 1388 | pcall(function v:MakeJoints() | |
| 1389 | end) | |
| 1390 | end | |
| 1391 | mas:Destroy() | |
| 1392 | for i,v in pairs(cors) do | |
| 1393 | spawn(function pcall(v) | |
| 1394 | end) | |
| 1395 | end | |
| 1396 | AdvancingFortress.Parent = Character | |
| 1397 | torso = AdvancingFortress.Torso | |
| 1398 | hum = AdvancingFortress.Humanoid | |
| 1399 | AdvancingFortress.Name = "Advancing Fortress" | |
| 1400 | pl = AdvancingFortress | |
| 1401 | for i,v in pairs(AdvancingFortress:GetChildren()) do | |
| 1402 | if v:IsA("BasePart") then
| |
| 1403 | v.Transparency = 1 | |
| 1404 | end | |
| 1405 | end | |
| 1406 | local Humanoid = AdvancingFortress.Humanoid | |
| 1407 | local Mouse = Player:GetMouse() | |
| 1408 | local LeftArm = AdvancingFortress["Left Arm"] | |
| 1409 | local RightArm = AdvancingFortress["Right Arm"] | |
| 1410 | local LeftLeg = AdvancingFortress["Left Leg"] | |
| 1411 | local RightLeg = AdvancingFortress["Right Leg"] | |
| 1412 | local Head = AdvancingFortress.Head | |
| 1413 | local Torso = AdvancingFortress.Torso | |
| 1414 | local Camera = game.Workspace.CurrentCamera | |
| 1415 | local RootPart = AdvancingFortress.HumanoidRootPart | |
| 1416 | local RootJoint = RootPart.RootJoint | |
| 1417 | local attack = false | |
| 1418 | local Anim = "Idle" | |
| 1419 | local attacktype = 1 | |
| 1420 | local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
| 1421 | local velocity = RootPart.Velocity.y | |
| 1422 | local sine = 0 | |
| 1423 | local change = 1 | |
| 1424 | local Create = LoadLibrary("RbxUtility").Create
| |
| 1425 | local TimeStop = false | |
| 1426 | local m = Create("Model")({Parent = AdvancingFortress, Name = "WeaponModel"})
| |
| 1427 | KQ = {}
| |
| 1428 | for _,v in pairs(Character.KingCrimson:GetChildren()) do | |
| 1429 | if v:IsA("Model") then
| |
| 1430 | for _,g in pairs(v:GetChildren()) do | |
| 1431 | if g:IsA("Part") then
| |
| 1432 | for _,h in pairs(g:GetChildren()) do | |
| 1433 | if h:IsA("Texture") or h:IsA("Decal") then
| |
| 1434 | table.insert(KQ, h) | |
| 1435 | end | |
| 1436 | end | |
| 1437 | end | |
| 1438 | end | |
| 1439 | end | |
| 1440 | end | |
| 1441 | AdvancingFortress.Head.Name = "FHead" | |
| 1442 | AdvancingFortress.Torso.Name = "FTorso" | |
| 1443 | for _,v in pairs(Character.KingCrimson:GetChildren()) do | |
| 1444 | fEF = v.Name | |
| 1445 | if v:IsA("Model") then
| |
| 1446 | for _,g in pairs(v:GetChildren()) do | |
| 1447 | if g:IsA("Part") then
| |
| 1448 | local W = Instance.new("Weld")
| |
| 1449 | W.Part0 = v.Middle | |
| 1450 | W.Part1 = g | |
| 1451 | local CJ = CFrame.new(v.Middle.Position) | |
| 1452 | local C0 = v.Middle.CFrame:inverse() * CJ | |
| 1453 | local C1 = g.CFrame:inverse() * CJ | |
| 1454 | W.C0 = C0 | |
| 1455 | W.C1 = C1 | |
| 1456 | W.Parent = v.Middle | |
| 1457 | end | |
| 1458 | local Y = Instance.new("Weld")
| |
| 1459 | Y.Part0 = AdvancingFortress[fEF] | |
| 1460 | Y.Part1 = v.Middle | |
| 1461 | Y.C0 = CFrame.new(0, 0, 0) | |
| 1462 | Y.Parent = Y.Part0 | |
| 1463 | end | |
| 1464 | end | |
| 1465 | end | |
| 1466 | for _,v in pairs(Character.KingCrimson:GetChildren()) do | |
| 1467 | fEF = v.Name | |
| 1468 | if v:IsA("Model") then
| |
| 1469 | for _,g in pairs(v:GetChildren()) do | |
| 1470 | if g:IsA("Part") then
| |
| 1471 | g.Anchored = false | |
| 1472 | end | |
| 1473 | end | |
| 1474 | end | |
| 1475 | end | |
| 1476 | for _,v in pairs(AdvancingFortress:GetChildren()) do | |
| 1477 | if v:IsA("Part") then
| |
| 1478 | v.BrickColor = BrickColor.new("Really red")
| |
| 1479 | end | |
| 1480 | end | |
| 1481 | AdvancingFortress.FTorso.BrickColor = BrickColor.new("Really red")
| |
| 1482 | AdvancingFortress.HumanoidRootPart.Name = "FHumanoidRootPart" | |
| 1483 | Humanoid.Animator.Parent = nil | |
| 1484 | AdvancingFortress.Animate.Parent = nil | |
| 1485 | base = Instance.new("ScreenGui", plr.PlayerGui)
| |
| 1486 | bbg = Instance.new("BillboardGui", plr.Character.Head)
| |
| 1487 | bbg.Size = UDim2.new(0, 200, 0, 50) | |
| 1488 | bbg.StudsOffset = Vector3.new(0, 3, 0) | |
| 1489 | bbgTl = Instance.new("TextLabel", bbg)
| |
| 1490 | bbgTl.BackgroundTransparency = 1 | |
| 1491 | bbgTl.Size = UDim2.new(10, 0, 1, 0) | |
| 1492 | bbgTl.Position = UDim2.new(-4.5, 0, 0, 0) | |
| 1493 | bbgTl.Font = "Code" | |
| 1494 | bbgTl.Text = " " | |
| 1495 | bbgTl.TextSize = 25 | |
| 1496 | bbgTl.TextStrokeColor3 = Color3.new(1, 1, 1) | |
| 1497 | bbgTl.TextColor3 = Color3.new(0, 0, 0) | |
| 1498 | bbgTl.TextStrokeTransparency = 0 | |
| 1499 | bbgTl.TextWrapped = true | |
| 1500 | lknives = false | |
| 1501 | plr.Chatted:connect(function(l_11_0) | |
| 1502 | Chat(l_11_0) | |
| 1503 | end | |
| 1504 | ) | |
| 1505 | local newMotor = function(l_12_0, l_12_1, l_12_2, l_12_3) | |
| 1506 | local w = Create("Weld")({Parent = l_12_0, Part0 = l_12_0, Part1 = l_12_1, C0 = l_12_2, C1 = l_12_3})
| |
| 1507 | return | |
| 1508 | end | |
| 1509 | ||
| 1510 | clerp = function(l_13_0, l_13_1, l_13_2) | |
| 1511 | return | |
| 1512 | -- Warning: undefined locals caused missing assignments! | |
| 1513 | end | |
| 1514 | ||
| 1515 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 1516 | NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 1517 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 1518 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 1519 | local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 1520 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 1521 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 1522 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 1523 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 1524 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 1525 | local rarmc1 = RW.C1 | |
| 1526 | local larmc1 = LW.C1 | |
| 1527 | local rlegc1 = RH.C1 | |
| 1528 | local llegc1 = LH.C1 | |
| 1529 | local resetc1 = false | |
| 1530 | ArtificialHB = function(l_14_0, l_14_1, l_14_2) | |
| 1531 | RootJoint.C0 = clerp(RootJoint.C0, l_14_0[1], l_14_1) | |
| 1532 | Torso.Neck.C0 = clerp(Torso.Neck.C0, l_14_0[2], l_14_1) | |
| 1533 | RW.C0 = clerp(RW.C0, l_14_0[3], l_14_1) | |
| 1534 | LW.C0 = clerp(LW.C0, l_14_0[4], l_14_1) | |
| 1535 | RH.C0 = clerp(RH.C0, l_14_0[5], l_14_1) | |
| 1536 | LH.C0 = clerp(LH.C0, l_14_0[6], l_14_1) | |
| 1537 | if l_14_2 == false and resetc1 == false then | |
| 1538 | upvalue_3216 = true | |
| 1539 | RootJoint.C1 = RootJoint.C1 | |
| 1540 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 1541 | RW.C1 = rarmc1 | |
| 1542 | LW.C1 = larmc1 | |
| 1543 | RH.C1 = rlegc1 | |
| 1544 | LH.C1 = llegc1 | |
| 1545 | end | |
| 1546 | end | |
| 1547 | ({Parent = script, Name = "Heartbeat"})
| |
| 1548 | script:WaitForChild("Heartbeat")
| |
| 1549 | frame = 0.033333333333333 | |
| 1550 | tf = 0 | |
| 1551 | allowframeloss = false | |
| 1552 | tossremainder = false | |
| 1553 | lastframe = tick() | |
| 1554 | script.Heartbeat:Fire() | |
| 1555 | game:GetService("RunService").Heartbeat:connect(function(l_15_0, l_15_1)
| |
| 1556 | tf = tf + l_15_0 | |
| 1557 | if frame <= tf then | |
| 1558 | if allowframeloss then | |
| 1559 | script.Heartbeat:Fire() | |
| 1560 | lastframe = tick() | |
| 1561 | else | |
| 1562 | for i = 1, math.floor(tf / frame) do | |
| 1563 | script.Heartbeat:Fire() | |
| 1564 | end | |
| 1565 | lastframe = tick() | |
| 1566 | end | |
| 1567 | if tossremainder then | |
| 1568 | tf = 0 | |
| 1569 | else | |
| 1570 | tf = tf - frame * math.floor(tf / frame) | |
| 1571 | end | |
| 1572 | end | |
| 1573 | end | |
| 1574 | ) | |
| 1575 | swait = function(l_16_0) | |
| 1576 | if l_16_0 == 0 or l_16_0 == nil then | |
| 1577 | ArtificialHB.Event:wait() | |
| 1578 | else | |
| 1579 | for i = 0, l_16_0 do | |
| 1580 | ArtificialHB.Event:wait() | |
| 1581 | end | |
| 1582 | end | |
| 1583 | end | |
| 1584 | ||
| 1585 | RemoveOutlines = function(l_17_0) | |
| 1586 | l_17_0.TopSurface, l_17_0.BottomSurface, l_17_0.LeftSurface, l_17_0.RightSurface, l_17_0.FrontSurface, l_17_0.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 1587 | end | |
| 1588 | ||
| 1589 | CFuncs = {Part = {Create = function(l_18_0, l_18_1, l_18_2, l_18_3, l_18_4, l_18_5, l_18_6)
| |
| 1590 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1591 | ||
| 1592 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1593 | ||
| 1594 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1595 | ||
| 1596 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1597 | ||
| 1598 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1599 | ||
| 1600 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1601 | ||
| 1602 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1603 | ||
| 1604 | local Part = Create("Part")({Parent = l_18_0, Reflectance = l_18_2})
| |
| 1605 | RemoveOutlines(Part) | |
| 1606 | {Parent = l_18_0, Reflectance = l_18_2}.Material, {Parent = l_18_0, Reflectance = l_18_2}.Size, {Parent = l_18_0, Reflectance = l_18_2}.Name, {Parent = l_18_0, Reflectance = l_18_2}.BrickColor, {Parent = l_18_0, Reflectance = l_18_2}.Locked, {Parent = l_18_0, Reflectance = l_18_2}.CanCollide, {Parent = l_18_0, Reflectance = l_18_2}.Transparency = l_18_1, l_18_6, l_18_5, BrickColor.new(tostring(l_18_4)), false, false, l_18_3
| |
| 1607 | return | |
| 1608 | end | |
| 1609 | }, Mesh = {Create = function(l_19_0, l_19_1, l_19_2, l_19_3, l_19_4, l_19_5)
| |
| 1610 | local Msh = Create(l_19_0)({Parent = l_19_1, Offset = l_19_4, Scale = l_19_5})
| |
| 1611 | if l_19_0 == "SpecialMesh" then | |
| 1612 | Msh.MeshType = l_19_2 | |
| 1613 | Msh.MeshId = l_19_3 | |
| 1614 | end | |
| 1615 | return | |
| 1616 | end | |
| 1617 | }, Weld = {Create = function(l_20_0, l_20_1, l_20_2, l_20_3, l_20_4)
| |
| 1618 | local Weld = Create("Weld")({Parent = l_20_0, Part0 = l_20_1, Part1 = l_20_2, C0 = l_20_3, C1 = l_20_4})
| |
| 1619 | return | |
| 1620 | end | |
| 1621 | }, Sound = {Create = function(l_21_0, l_21_1, l_21_2, l_21_3)
| |
| 1622 | local Sound = Create("Sound")({Volume = l_21_2, Pitch = l_21_3 or 1, SoundId = "rbxassetid://" .. l_21_0, Parent = l_21_1 or workspace})
| |
| 1623 | Sound:play() | |
| 1624 | game:GetService("Debris"):AddItem(Sound, 130)
| |
| 1625 | return | |
| 1626 | end | |
| 1627 | }, Decal = {Create = function(l_22_0, l_22_1, l_22_2, l_22_3, l_22_4)
| |
| 1628 | local Decal = Create("Decal")({Color3 = l_22_0, Texture = "rbxassetid://" .. l_22_1, Transparency = l_22_2, Name = l_22_3, Parent = l_22_4})
| |
| 1629 | return | |
| 1630 | end | |
| 1631 | }, BillboardGui = {Create = function(l_23_0, l_23_1, l_23_2, l_23_3)
| |
| 1632 | local BillPar = CFuncs.Part.Create(l_23_0, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
| |
| 1633 | BillPar.CFrame = CFrame.new(l_23_2) | |
| 1634 | local Bill = Create("BillboardGui")({Parent = BillPar, Adornee = BillPar, Size = UDim2.new(1, 0, 1, 0), SizeOffset = Vector2.new(l_23_3, l_23_3)})
| |
| 1635 | local d = Create("ImageLabel", Bill)({Parent = Bill, BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Image = "rbxassetid://" .. l_23_1})
| |
| 1636 | return | |
| 1637 | end | |
| 1638 | }, ParticleEmitter = {Create = function(l_24_0, l_24_1, l_24_2, l_24_3, l_24_4, l_24_5, l_24_6, l_24_7, l_24_8, l_24_9, l_24_10, l_24_11, l_24_12, l_24_13, l_24_14, l_24_15, l_24_16, l_24_17, l_24_18, l_24_19)
| |
| 1639 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1640 | ||
| 1641 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1642 | ||
| 1643 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1644 | ||
| 1645 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1646 | ||
| 1647 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1648 | ||
| 1649 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1650 | ||
| 1651 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1652 | ||
| 1653 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1654 | ||
| 1655 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1656 | ||
| 1657 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1658 | ||
| 1659 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1660 | ||
| 1661 | local Particle = Create("ParticleEmitter")({Parent = l_24_0, Color = ColorSequence.new(l_24_1, l_24_2), LightEmission = l_24_3, Size = l_24_4, Texture = l_24_5, Transparency = l_24_6, ZOffset = l_24_7, Acceleration = l_24_8})
| |
| 1662 | return | |
| 1663 | {Parent = l_24_0, Color = ColorSequence.new(l_24_1, l_24_2), LightEmission = l_24_3, Size = l_24_4, Texture = l_24_5, Transparency = l_24_6, ZOffset = l_24_7, Acceleration = l_24_8}.VelocitySpread, {Parent = l_24_0, Color = ColorSequence.new(l_24_1, l_24_2), LightEmission = l_24_3, Size = l_24_4, Texture = l_24_5, Transparency = l_24_6, ZOffset = l_24_7, Acceleration = l_24_8}.Speed, {Parent = l_24_0, Color = ColorSequence.new(l_24_1, l_24_2), LightEmission = l_24_3, Size = l_24_4, Texture = l_24_5, Transparency = l_24_6, ZOffset = l_24_7, Acceleration = l_24_8}.RotSpeed, {Parent = l_24_0, Color = ColorSequence.new(l_24_1, l_24_2), LightEmission = l_24_3, Size = l_24_4, Texture = l_24_5, Transparency = l_24_6, ZOffset = l_24_7, Acceleration = l_24_8}.Rotation, {Parent = l_24_0, Color = ColorSequence.new(l_24_1, l_24_2), LightEmission = l_24_3, Size = l_24_4, Texture = l_24_5, Transparency = l_24_6, ZOffset = l_24_7, Acceleration = l_24_8}.Rate, {Parent = l_24_0, Color = ColorSequence.new(l_24_1, l_24_2), LightEmission = l_24_3, Size = l_24_4, Texture = l_24_5, Transparency = l_24_6, ZOffset = l_24_7, Acceleration = l_24_8}.Lifetime, {Parent = l_24_0, Color = ColorSequence.new(l_24_1, l_24_2), LightEmission = l_24_3, Size = l_24_4, Texture = l_24_5, Transparency = l_24_6, ZOffset = l_24_7, Acceleration = l_24_8}.Enabled, {Parent = l_24_0, Color = ColorSequence.new(l_24_1, l_24_2), LightEmission = l_24_3, Size = l_24_4, Texture = l_24_5, Transparency = l_24_6, ZOffset = l_24_7, Acceleration = l_24_8}.EmissionDirection, {Parent = l_24_0, Color = ColorSequence.new(l_24_1, l_24_2), LightEmission = l_24_3, Size = l_24_4, Texture = l_24_5, Transparency = l_24_6, ZOffset = l_24_7, Acceleration = l_24_8}.VelocityInheritance, {Parent = l_24_0, Color = ColorSequence.new(l_24_1, l_24_2), LightEmission = l_24_3, Size = l_24_4, Texture = l_24_5, Transparency = l_24_6, ZOffset = l_24_7, Acceleration = l_24_8}.LockedToPart, {Parent = l_24_0, Color = ColorSequence.new(l_24_1, l_24_2), LightEmission = l_24_3, Size = l_24_4, Texture = l_24_5, Transparency = l_24_6, ZOffset = l_24_7, Acceleration = l_24_8}.Drag = l_24_19, l_24_18, l_24_17, l_24_16, l_24_15, l_24_14, l_24_13, l_24_12, l_24_11, l_24_10, l_24_9
| |
| 1664 | end | |
| 1665 | }, CreateTemplate = {}}
| |
| 1666 | rayCast = function(l_25_0, l_25_1, l_25_2, l_25_3) | |
| 1667 | return | |
| 1668 | -- Warning: undefined locals caused missing assignments! | |
| 1669 | end | |
| 1670 | ||
| 1671 | FindNearestTorso = function(l_26_0) | |
| 1672 | local list = (game.Workspace:children()) | |
| 1673 | local torso = nil | |
| 1674 | local dist = 1000 | |
| 1675 | do | |
| 1676 | local temp, human, temp2 = nil, nil, nil | |
| 1677 | for x = 1, #list do | |
| 1678 | temp2 = list[x] | |
| 1679 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
| 1680 | temp = temp2:findFirstChild("Torso")
| |
| 1681 | human = temp2:findFirstChild("Humanoid")
| |
| 1682 | if temp ~= nil and human ~= nil and human.Health > 0 and temp.Position - l_26_0.magnitude < dist then | |
| 1683 | local dohit = true | |
| 1684 | if dohit == false then | |
| 1685 | torso = temp | |
| 1686 | dist = temp.Position - l_26_0.magnitude | |
| 1687 | end | |
| 1688 | end | |
| 1689 | end | |
| 1690 | end | |
| 1691 | return | |
| 1692 | end | |
| 1693 | -- Warning: undefined locals caused missing assignments! | |
| 1694 | end | |
| 1695 | ||
| 1696 | ShowDamage, Players = function(l_27_0, l_27_1, l_27_2, l_27_3, l_27_4, l_27_5, l_27_6, l_27_7, l_27_8, l_27_9) | |
| 1697 | if l_27_1.Parent == nil then | |
| 1698 | return | |
| 1699 | end | |
| 1700 | local h = l_27_1.Parent:FindFirstChild("Humanoid")
| |
| 1701 | for _,v in pairs(l_27_1.Parent:children()) do | |
| 1702 | do | |
| 1703 | c = l_27_1.Parent:findFirstChild("HumanoidRootPart")
| |
| 1704 | if v:IsA("Humanoid") then
| |
| 1705 | h = v | |
| 1706 | end | |
| 1707 | if c ~= nil then | |
| 1708 | end | |
| 1709 | end | |
| 1710 | end | |
| 1711 | if h ~= nil and l_27_1.Parent.Name ~= Character.Name and l_27_1.Parent:FindFirstChild("Torso") ~= nil then
| |
| 1712 | if l_27_1.Parent:findFirstChild("DebounceHit") ~= nil and l_27_1.Parent.DebounceHit.Value == false then
| |
| 1713 | return | |
| 1714 | end | |
| 1715 | local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
| |
| 1716 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 1717 | CFuncs.Sound.Create(l_27_8, l_27_1, 1, l_27_9) | |
| 1718 | local Damage = math.random(l_27_2, l_27_3) | |
| 1719 | local blocked = false | |
| 1720 | local block = l_27_1.Parent:findFirstChild("Block")
| |
| 1721 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
| 1722 | blocked = true | |
| 1723 | block.Value = block.Value - 1 | |
| 1724 | print(block.Value) | |
| 1725 | end | |
| 1726 | if TimeStop == false then | |
| 1727 | h.Health = h.Health - Damage | |
| 1728 | ShowDamage(l_27_0.CFrame * CFrame.new(0, 0, l_27_0.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really red").Color)
| |
| 1729 | elseif TimeStop == false then | |
| 1730 | wait() | |
| 1731 | -- DECOMPILER ERROR: Confused while interpreting a jump as a 'while' | |
| 1732 | ||
| 1733 | end | |
| 1734 | h.Health = h.Health - Damage / 2 | |
| 1735 | ShowDamage(l_27_0.CFrame * CFrame.new(0, 0, l_27_0.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really red").Color)
| |
| 1736 | end | |
| 1737 | if l_27_5 == "Knockdown" then | |
| 1738 | local hum = l_27_1.Parent.Humanoid | |
| 1739 | hum.PlatformStand = false | |
| 1740 | coroutine.resume(coroutine.create(function(l_1_0) | |
| 1741 | swait(1) | |
| 1742 | l_1_0.PlatformStand = false | |
| 1743 | end), hum) | |
| 1744 | local angle = l_27_1.Position - l_27_6.Position + Vector3.new(0, 0, 0).unit | |
| 1745 | local bodvol = Create("BodyVelocity")({velocity = angle * l_27_4, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = l_27_1})
| |
| 1746 | local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = l_27_1})
| |
| 1747 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 1748 | game:GetService("Debris"):AddItem(rl, 0.5)
| |
| 1749 | elseif l_27_5 == "Normal" then | |
| 1750 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = l_27_6.CFrame.lookVector * l_27_4 + l_27_6.Velocity / 1.05})
| |
| 1751 | if l_27_4 > 0 then | |
| 1752 | vp.Parent = l_27_1.Parent.Torso | |
| 1753 | end | |
| 1754 | game:GetService("Debris"):AddItem(vp, 0.5)
| |
| 1755 | elseif l_27_5 == "Up" then | |
| 1756 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = l_27_1})
| |
| 1757 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 1758 | elseif l_27_5 == "DarkUp" then | |
| 1759 | coroutine.resume(coroutine.create(functionfor i = 0, 1, 0.1 do | |
| 1760 | swait() | |
| 1761 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
| |
| 1762 | end | |
| 1763 | end | |
| 1764 | )) | |
| 1765 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = l_27_1})
| |
| 1766 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 1767 | elseif l_27_5 == "Snare" then | |
| 1768 | local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = l_27_1.Parent.Torso.Position, Parent = l_27_1.Parent.Torso})
| |
| 1769 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1770 | elseif l_27_5 == "Freeze" then | |
| 1771 | local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = l_27_1.Parent.Torso.Position, Parent = l_27_1.Parent.Torso})
| |
| 1772 | local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = l_27_1.Parent.Torso, cframe = l_27_1.Parent.Torso.CFrame})
| |
| 1773 | l_27_1.Parent.Torso.Anchored = false | |
| 1774 | coroutine.resume(coroutine.create(function(l_3_0) | |
| 1775 | swait(1.5) | |
| 1776 | l_3_0.Anchored = false | |
| 1777 | end), l_27_1.Parent.Torso) | |
| 1778 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 1779 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 1780 | end | |
| 1781 | local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = l_27_1.Parent, Value = false})
| |
| 1782 | game:GetService("Debris"):AddItem(debounce, l_27_7)
| |
| 1783 | c = Create("ObjectValue")({Name = "creator", Value = Player, Parent = h})
| |
| 1784 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 1785 | end | |
| 1786 | end | |
| 1787 | , Create + Players | |
| 1788 | local STDamage = false | |
| 1789 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 1790 | ||
| 1791 | AHandleR = function(l_29_0, l_29_1, l_29_2, l_29_3, l_29_4, l_29_5, l_29_6, l_29_7) | |
| 1792 | for _,c in pairs(workspace:children()) do | |
| 1793 | local hum = c:findFirstChild("Humanoid")
| |
| 1794 | if hum ~= nil then | |
| 1795 | local head = c:findFirstChild("Torso")
| |
| 1796 | if head ~= nil then | |
| 1797 | local targ = head.Position - l_29_0.Position | |
| 1798 | local mag = targ.magnitude | |
| 1799 | if mag <= l_29_1 and c.Name ~= Player.Name then | |
| 1800 | Damage(head, head, l_29_2, l_29_3, l_29_4, l_29_5, RootPart, 0.1, l_29_6, l_29_7) | |
| 1801 | if STDamage == false then | |
| 1802 | for i = 1, 3 do | |
| 1803 | Effects.Block.Create(BrickColor.new("Really red"), head.CFrame, 1, 1, 1, 4, 4, 4, 0.07, 1)
| |
| 1804 | end | |
| 1805 | for i = 1, 10 do | |
| 1806 | CamShake(1, 70000) | |
| 1807 | Effects.Break.Create(BrickColor.new("Really red"), head.CFrame, 1, 1, 1)
| |
| 1808 | end | |
| 1809 | for _,c in (for generator) do | |
| 1810 | end | |
| 1811 | if STDamage == false then | |
| 1812 | CamShake(1, 90000) | |
| 1813 | Effects.Block.Create(BrickColor.new("Really red"), head.CFrame, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.07, 1)
| |
| 1814 | for i = 1, 2 do | |
| 1815 | Effects.Break.Create(BrickColor.new("Really red"), head.CFrame, 0.4, 0.4, 0.4)
| |
| 1816 | end | |
| 1817 | end | |
| 1818 | end | |
| 1819 | end | |
| 1820 | end | |
| 1821 | end | |
| 1822 | end | |
| 1823 | .Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "AHandleR", Vector3.new(0.799999952, 0.800000012, 1.22000003)) | |
| 1824 | AHandleRWeld = CFuncs.Weld.Create(m, RightArm, AHandleR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.209915161, 0.00999641418, -3.81469727e-06, 1, -8.19564079e-08, 5.96046519e-08, -8.19564079e-08, 1.00000119, -1.41561088e-07, 5.96046519e-08, -1.41561088e-07, 1.00000024)) | |
| 1825 | HitboxR = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "HitboxR", Vector3.new(0.799999952, 0.800000012, 1.22000003)) | |
| 1826 | HitboxRWeld = CFuncs.Weld.Create(m, AHandleR, HitboxR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.700003624, 0, 1, -8.19564079e-08, 5.96046519e-08, -8.19564079e-08, 1.00000119, -1.41561088e-07, 5.96046519e-08, -1.41561088e-07, 1.00000024)) | |
| 1827 | AHandleL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "AHandleL", Vector3.new(0.800000072, 0.800000012, 1.22000003)) | |
| 1828 | AHandleLWeld = CFuncs.Weld.Create(m, LeftArm, AHandleL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.210014343, 0.00999736786, 1.14440918e-05, -1, 8.19564079e-08, -5.96046519e-08, -8.19564079e-08, 1.00000119, -1.41561088e-07, -5.96046519e-08, 1.41561088e-07, -1.00000024)) | |
| 1829 | HitboxL = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 1, "Camo", "HitboxL", Vector3.new(0.800000072, 0.800000012, 1.22000003)) | |
| 1830 | HitboxLWeld = CFuncs.Weld.Create(m, AHandleL, HitboxL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.700003624, 0, 1, 8.19564079e-08, 5.96046519e-08, 8.19564079e-08, 1.00000119, 1.41561088e-07, 5.96046519e-08, 1.41561088e-07, 1.00000024)) | |
| 1831 | Shield = CFuncs.Part.Create(m, "Neon", 0, 0.5, "Pastle brown", "Part", Vector3.new(9.1, 8.5, 0.2)) | |
| 1832 | CFuncs.Mesh.Create("SpecialMesh", Shield, "FileMesh", "rbxassetid://708292865", Vector3.new(0, 0, 0), Vector3.new(0.04, 0.04, 0.04))
| |
| 1833 | Shield.Parent = nil | |
| 1834 | EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
| |
| 1835 | {Block = {Create = function(l_30_0, l_30_1, l_30_2, l_30_3, l_30_4, l_30_5, l_30_6, l_30_7, l_30_8, l_30_9)
| |
| 1836 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_30_0, "Effect", Vector3.new()) | |
| 1837 | prt.Anchored = false | |
| 1838 | prt.CFrame = l_30_1 | |
| 1839 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_30_2, l_30_3, l_30_4))
| |
| 1840 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1841 | if l_30_9 == 1 or l_30_9 == nil then | |
| 1842 | table.insert(Effects, {prt, "Block1", l_30_8, l_30_5, l_30_6, l_30_7, msh})
| |
| 1843 | elseif l_30_9 == 2 then | |
| 1844 | table.insert(Effects, {prt, "Block2", l_30_8, l_30_5, l_30_6, l_30_7, msh})
| |
| 1845 | end | |
| 1846 | end | |
| 1847 | }, Cylinder = {Create = function(l_31_0, l_31_1, l_31_2, l_31_3, l_31_4, l_31_5, l_31_6, l_31_7, l_31_8)
| |
| 1848 | local prt = CFuncs.Part .. Create(EffectModel, "Neon", 0, 0, l_31_0, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 1849 | prt.Anchored = false | |
| 1850 | prt.CFrame = l_31_1 | |
| 1851 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_31_2, l_31_3, l_31_4))
| |
| 1852 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 1853 | Effects[#Effects + 1] = {prt, "Cylinder", l_31_8, l_31_5, l_31_6, l_31_7}
| |
| 1854 | end | |
| 1855 | }, Head = {Create = function(l_32_0, l_32_1, l_32_2, l_32_3, l_32_4, l_32_5, l_32_6, l_32_7, l_32_8)
| |
| 1856 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_32_0, "Effect", Vector3.new()) | |
| 1857 | prt.Anchored = false | |
| 1858 | prt.CFrame = l_32_1 | |
| 1859 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(l_32_2, l_32_3, l_32_4))
| |
| 1860 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1861 | table.insert(Effects, {prt, "Cylinder", l_32_8, l_32_5, l_32_6, l_32_7, msh})
| |
| 1862 | end | |
| 1863 | }, Sphere = {Create = function(l_33_0, l_33_1, l_33_2, l_33_3, l_33_4, l_33_5, l_33_6, l_33_7, l_33_8)
| |
| 1864 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_33_0, "Effect", Vector3.new()) | |
| 1865 | prt.Anchored = false | |
| 1866 | prt.CFrame = l_33_1 | |
| 1867 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(l_33_2, l_33_3, l_33_4))
| |
| 1868 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1869 | table.insert(Effects, {prt, "Cylinder", l_33_8, l_33_5, l_33_6, l_33_7, msh})
| |
| 1870 | end | |
| 1871 | }, Sphere2 = {Create = function(l_34_0, l_34_1, l_34_2, l_34_3, l_34_4, l_34_5, l_34_6, l_34_7, l_34_8)
| |
| 1872 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_34_0, "Effect", Vector3.new()) | |
| 1873 | prt.Anchored = false | |
| 1874 | prt.CFrame = l_34_1 | |
| 1875 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(l_34_2, l_34_3, l_34_4))
| |
| 1876 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1877 | table.insert(Effects, {prt, "Cylinder", l_34_8, l_34_5, l_34_6, l_34_7, msh})
| |
| 1878 | end | |
| 1879 | }, Elec = {Create = function(l_35_0, l_35_1, l_35_2, l_35_3)
| |
| 1880 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Really red"), "Part", Vector3.new(1, 1, 1))
| |
| 1881 | prt.Anchored = false | |
| 1882 | prt.CFrame = l_35_0 * CFrame.new(math.random(-l_35_1, l_35_1), math.random(-l_35_2, l_35_2), math.random(-l_35_3, l_35_3)) | |
| 1883 | prt.CFrame = CFrame.new(prt.Position) | |
| 1884 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 1885 | local xval = math.random() / 2 | |
| 1886 | local yval = math.random() / 2 | |
| 1887 | local zval = math.random() / 2 | |
| 1888 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
| |
| 1889 | table.insert(Effects, {prt, "Elec", 0.1, l_35_1, l_35_2, l_35_3, xval, yval, zval})
| |
| 1890 | end | |
| 1891 | }, Ring = {Create = function(l_36_0, l_36_1, l_36_2, l_36_3, l_36_4, l_36_5, l_36_6, l_36_7, l_36_8)
| |
| 1892 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, l_36_0, "Effect", Vector3.new()) | |
| 1893 | prt.Anchored = false | |
| 1894 | prt.CFrame = l_36_1 | |
| 1895 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_36_2, l_36_3, l_36_4))
| |
| 1896 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1897 | table.insert(Effects, {prt, "Cylinder", l_36_8, l_36_5, l_36_6, l_36_7, msh})
| |
| 1898 | end | |
| 1899 | }, Wave = {Create = function(l_37_0, l_37_1, l_37_2, l_37_3, l_37_4, l_37_5, l_37_6, l_37_7, l_37_8)
| |
| 1900 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, l_37_0, "Effect", Vector3.new()) | |
| 1901 | prt.Anchored = false | |
| 1902 | prt.CFrame = l_37_1 | |
| 1903 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(l_37_2, l_37_3, l_37_4))
| |
| 1904 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1905 | table.insert(Effects, {prt, "Cylinder", l_37_8, l_37_5, l_37_6, l_37_7, msh})
| |
| 1906 | end | |
| 1907 | }, Break = {Create = function(l_38_0, l_38_1, l_38_2, l_38_3, l_38_4)
| |
| 1908 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_38_0, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1909 | prt.Anchored = false | |
| 1910 | prt.CFrame = l_38_1 * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1911 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(l_38_2, l_38_3, l_38_4))
| |
| 1912 | local num = math.random(10, 50) / 1000 | |
| 1913 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1914 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
| |
| 1915 | end | |
| 1916 | }, Fire = {Create = function(l_39_0, l_39_1, l_39_2, l_39_3, l_39_4, l_39_5)
| |
| 1917 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_39_0, "Effect", Vector3.new()) | |
| 1918 | prt.Anchored = false | |
| 1919 | prt.CFrame = l_39_1 | |
| 1920 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_39_2, l_39_3, l_39_4))
| |
| 1921 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1922 | table.insert(Effects, {prt, "Fire", l_39_5, 1, 1, 1, msh})
| |
| 1923 | end | |
| 1924 | }}.FireWave = {Create = function(l_40_0, l_40_1, l_40_2, l_40_3, l_40_4)
| |
| 1925 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, l_40_0, "Effect", Vector3.new()) | |
| 1926 | prt.Anchored = false | |
| 1927 | prt.CFrame = l_40_1 | |
| 1928 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_40_2, l_40_3, l_40_4))
| |
| 1929 | local d = Create("Decal")({Parent = prt, Texture = "rbxassetid://26356434", Face = "Top"})
| |
| 1930 | local d = Create("Decal")({Parent = prt, Texture = "rbxassetid://26356434", Face = "Bottom"})
| |
| 1931 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1932 | table.insert(Effects, {prt, "FireWave", 1, 30, math.random(400, 600) / 100, msh})
| |
| 1933 | end | |
| 1934 | } | |
| 1935 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 1936 | ||
| 1937 | {Block = {Create = function(l_30_0, l_30_1, l_30_2, l_30_3, l_30_4, l_30_5, l_30_6, l_30_7, l_30_8, l_30_9)
| |
| 1938 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_30_0, "Effect", Vector3.new()) | |
| 1939 | prt.Anchored = false | |
| 1940 | prt.CFrame = l_30_1 | |
| 1941 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_30_2, l_30_3, l_30_4))
| |
| 1942 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1943 | if l_30_9 == 1 or l_30_9 == nil then | |
| 1944 | table.insert(Effects, {prt, "Block1", l_30_8, l_30_5, l_30_6, l_30_7, msh})
| |
| 1945 | elseif l_30_9 == 2 then | |
| 1946 | table.insert(Effects, {prt, "Block2", l_30_8, l_30_5, l_30_6, l_30_7, msh})
| |
| 1947 | end | |
| 1948 | end | |
| 1949 | }, Cylinder = {Create = function(l_31_0, l_31_1, l_31_2, l_31_3, l_31_4, l_31_5, l_31_6, l_31_7, l_31_8)
| |
| 1950 | local prt = CFuncs.Part .. Create(EffectModel, "Neon", 0, 0, l_31_0, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 1951 | prt.Anchored = false | |
| 1952 | prt.CFrame = l_31_1 | |
| 1953 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_31_2, l_31_3, l_31_4))
| |
| 1954 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 1955 | Effects[#Effects + 1] = {prt, "Cylinder", l_31_8, l_31_5, l_31_6, l_31_7}
| |
| 1956 | end | |
| 1957 | }, Head = {Create = function(l_32_0, l_32_1, l_32_2, l_32_3, l_32_4, l_32_5, l_32_6, l_32_7, l_32_8)
| |
| 1958 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_32_0, "Effect", Vector3.new()) | |
| 1959 | prt.Anchored = false | |
| 1960 | prt.CFrame = l_32_1 | |
| 1961 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(l_32_2, l_32_3, l_32_4))
| |
| 1962 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1963 | table.insert(Effects, {prt, "Cylinder", l_32_8, l_32_5, l_32_6, l_32_7, msh})
| |
| 1964 | end | |
| 1965 | }, Sphere = {Create = function(l_33_0, l_33_1, l_33_2, l_33_3, l_33_4, l_33_5, l_33_6, l_33_7, l_33_8)
| |
| 1966 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_33_0, "Effect", Vector3.new()) | |
| 1967 | prt.Anchored = false | |
| 1968 | prt.CFrame = l_33_1 | |
| 1969 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(l_33_2, l_33_3, l_33_4))
| |
| 1970 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1971 | table.insert(Effects, {prt, "Cylinder", l_33_8, l_33_5, l_33_6, l_33_7, msh})
| |
| 1972 | end | |
| 1973 | }, Sphere2 = {Create = function(l_34_0, l_34_1, l_34_2, l_34_3, l_34_4, l_34_5, l_34_6, l_34_7, l_34_8)
| |
| 1974 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_34_0, "Effect", Vector3.new()) | |
| 1975 | prt.Anchored = false | |
| 1976 | prt.CFrame = l_34_1 | |
| 1977 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(l_34_2, l_34_3, l_34_4))
| |
| 1978 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1979 | table.insert(Effects, {prt, "Cylinder", l_34_8, l_34_5, l_34_6, l_34_7, msh})
| |
| 1980 | end | |
| 1981 | }, Elec = {Create = function(l_35_0, l_35_1, l_35_2, l_35_3)
| |
| 1982 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Really red"), "Part", Vector3.new(1, 1, 1))
| |
| 1983 | prt.Anchored = false | |
| 1984 | prt.CFrame = l_35_0 * CFrame.new(math.random(-l_35_1, l_35_1), math.random(-l_35_2, l_35_2), math.random(-l_35_3, l_35_3)) | |
| 1985 | prt.CFrame = CFrame.new(prt.Position) | |
| 1986 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 1987 | local xval = math.random() / 2 | |
| 1988 | local yval = math.random() / 2 | |
| 1989 | local zval = math.random() / 2 | |
| 1990 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
| |
| 1991 | table.insert(Effects, {prt, "Elec", 0.1, l_35_1, l_35_2, l_35_3, xval, yval, zval})
| |
| 1992 | end | |
| 1993 | }, Ring = {Create = function(l_36_0, l_36_1, l_36_2, l_36_3, l_36_4, l_36_5, l_36_6, l_36_7, l_36_8)
| |
| 1994 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, l_36_0, "Effect", Vector3.new()) | |
| 1995 | prt.Anchored = false | |
| 1996 | prt.CFrame = l_36_1 | |
| 1997 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_36_2, l_36_3, l_36_4))
| |
| 1998 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1999 | table.insert(Effects, {prt, "Cylinder", l_36_8, l_36_5, l_36_6, l_36_7, msh})
| |
| 2000 | end | |
| 2001 | }, Wave = {Create = function(l_37_0, l_37_1, l_37_2, l_37_3, l_37_4, l_37_5, l_37_6, l_37_7, l_37_8)
| |
| 2002 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, l_37_0, "Effect", Vector3.new()) | |
| 2003 | prt.Anchored = false | |
| 2004 | prt.CFrame = l_37_1 | |
| 2005 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(l_37_2, l_37_3, l_37_4))
| |
| 2006 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2007 | table.insert(Effects, {prt, "Cylinder", l_37_8, l_37_5, l_37_6, l_37_7, msh})
| |
| 2008 | end | |
| 2009 | }, Break = {Create = function(l_38_0, l_38_1, l_38_2, l_38_3, l_38_4)
| |
| 2010 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_38_0, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 2011 | prt.Anchored = false | |
| 2012 | prt.CFrame = l_38_1 * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2013 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(l_38_2, l_38_3, l_38_4))
| |
| 2014 | local num = math.random(10, 50) / 1000 | |
| 2015 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2016 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
| |
| 2017 | end | |
| 2018 | }, Fire = {Create = function(l_39_0, l_39_1, l_39_2, l_39_3, l_39_4, l_39_5)
| |
| 2019 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_39_0, "Effect", Vector3.new()) | |
| 2020 | prt.Anchored = false | |
| 2021 | prt.CFrame = l_39_1 | |
| 2022 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_39_2, l_39_3, l_39_4))
| |
| 2023 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2024 | table.insert(Effects, {prt, "Fire", l_39_5, 1, 1, 1, msh})
| |
| 2025 | end | |
| 2026 | }}.Lightning = {Create = function(l_41_0, l_41_1, l_41_2, l_41_3, l_41_4, l_41_5, l_41_6, l_41_7)
| |
| 2027 | local magz = l_41_0 - l_41_1.magnitude | |
| 2028 | local curpos = l_41_0 | |
| 2029 | local trz = {-l_41_3, l_41_3}
| |
| 2030 | for i = 1, l_41_2 do | |
| 2031 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, l_41_6 or 0.4, l_41_4, "Ref", Vector3.new(l_41_5, l_41_5, magz / l_41_2)) | |
| 2032 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
| 2033 | local trolpos = CFrame.new(curpos, l_41_1) * CFrame.new(0, 0, magz / l_41_2).p + ofz | |
| 2034 | li.Material = "Neon" | |
| 2035 | if l_41_2 == i then | |
| 2036 | local magz2 = curpos - l_41_1.magnitude | |
| 2037 | li.Size = Vector3.new(l_41_5, l_41_5, magz2) | |
| 2038 | li.CFrame = CFrame.new(curpos, l_41_1) * CFrame.new(0, 0, -magz2 / 2) | |
| 2039 | table.insert(Effects, {li, "Disappear", l_41_7})
| |
| 2040 | else | |
| 2041 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / l_41_2 / 2) | |
| 2042 | curpos = li.CFrame * CFrame.new(0, 0, magz / l_41_2 / 2).p | |
| 2043 | game.Debris:AddItem(li, 10) | |
| 2044 | table.insert(Effects, {li, "Disappear", l_41_7})
| |
| 2045 | end | |
| 2046 | end | |
| 2047 | end | |
| 2048 | } | |
| 2049 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2050 | ||
| 2051 | {Block = {Create = function(l_30_0, l_30_1, l_30_2, l_30_3, l_30_4, l_30_5, l_30_6, l_30_7, l_30_8, l_30_9)
| |
| 2052 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_30_0, "Effect", Vector3.new()) | |
| 2053 | prt.Anchored = false | |
| 2054 | prt.CFrame = l_30_1 | |
| 2055 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_30_2, l_30_3, l_30_4))
| |
| 2056 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2057 | if l_30_9 == 1 or l_30_9 == nil then | |
| 2058 | table.insert(Effects, {prt, "Block1", l_30_8, l_30_5, l_30_6, l_30_7, msh})
| |
| 2059 | elseif l_30_9 == 2 then | |
| 2060 | table.insert(Effects, {prt, "Block2", l_30_8, l_30_5, l_30_6, l_30_7, msh})
| |
| 2061 | end | |
| 2062 | end | |
| 2063 | }, Cylinder = {Create = function(l_31_0, l_31_1, l_31_2, l_31_3, l_31_4, l_31_5, l_31_6, l_31_7, l_31_8)
| |
| 2064 | local prt = CFuncs.Part .. Create(EffectModel, "Neon", 0, 0, l_31_0, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 2065 | prt.Anchored = false | |
| 2066 | prt.CFrame = l_31_1 | |
| 2067 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_31_2, l_31_3, l_31_4))
| |
| 2068 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 2069 | Effects[#Effects + 1] = {prt, "Cylinder", l_31_8, l_31_5, l_31_6, l_31_7}
| |
| 2070 | end | |
| 2071 | }, Head = {Create = function(l_32_0, l_32_1, l_32_2, l_32_3, l_32_4, l_32_5, l_32_6, l_32_7, l_32_8)
| |
| 2072 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_32_0, "Effect", Vector3.new()) | |
| 2073 | prt.Anchored = false | |
| 2074 | prt.CFrame = l_32_1 | |
| 2075 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(l_32_2, l_32_3, l_32_4))
| |
| 2076 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2077 | table.insert(Effects, {prt, "Cylinder", l_32_8, l_32_5, l_32_6, l_32_7, msh})
| |
| 2078 | end | |
| 2079 | }, Sphere = {Create = function(l_33_0, l_33_1, l_33_2, l_33_3, l_33_4, l_33_5, l_33_6, l_33_7, l_33_8)
| |
| 2080 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_33_0, "Effect", Vector3.new()) | |
| 2081 | prt.Anchored = false | |
| 2082 | prt.CFrame = l_33_1 | |
| 2083 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(l_33_2, l_33_3, l_33_4))
| |
| 2084 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2085 | table.insert(Effects, {prt, "Cylinder", l_33_8, l_33_5, l_33_6, l_33_7, msh})
| |
| 2086 | end | |
| 2087 | }, Sphere2 = {Create = function(l_34_0, l_34_1, l_34_2, l_34_3, l_34_4, l_34_5, l_34_6, l_34_7, l_34_8)
| |
| 2088 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_34_0, "Effect", Vector3.new()) | |
| 2089 | prt.Anchored = false | |
| 2090 | prt.CFrame = l_34_1 | |
| 2091 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(l_34_2, l_34_3, l_34_4))
| |
| 2092 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2093 | table.insert(Effects, {prt, "Cylinder", l_34_8, l_34_5, l_34_6, l_34_7, msh})
| |
| 2094 | end | |
| 2095 | }, Elec = {Create = function(l_35_0, l_35_1, l_35_2, l_35_3)
| |
| 2096 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Really red"), "Part", Vector3.new(1, 1, 1))
| |
| 2097 | prt.Anchored = false | |
| 2098 | prt.CFrame = l_35_0 * CFrame.new(math.random(-l_35_1, l_35_1), math.random(-l_35_2, l_35_2), math.random(-l_35_3, l_35_3)) | |
| 2099 | prt.CFrame = CFrame.new(prt.Position) | |
| 2100 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 2101 | local xval = math.random() / 2 | |
| 2102 | local yval = math.random() / 2 | |
| 2103 | local zval = math.random() / 2 | |
| 2104 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
| |
| 2105 | table.insert(Effects, {prt, "Elec", 0.1, l_35_1, l_35_2, l_35_3, xval, yval, zval})
| |
| 2106 | end | |
| 2107 | }, Ring = {Create = function(l_36_0, l_36_1, l_36_2, l_36_3, l_36_4, l_36_5, l_36_6, l_36_7, l_36_8)
| |
| 2108 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, l_36_0, "Effect", Vector3.new()) | |
| 2109 | prt.Anchored = false | |
| 2110 | prt.CFrame = l_36_1 | |
| 2111 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_36_2, l_36_3, l_36_4))
| |
| 2112 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2113 | table.insert(Effects, {prt, "Cylinder", l_36_8, l_36_5, l_36_6, l_36_7, msh})
| |
| 2114 | end | |
| 2115 | }, Wave = {Create = function(l_37_0, l_37_1, l_37_2, l_37_3, l_37_4, l_37_5, l_37_6, l_37_7, l_37_8)
| |
| 2116 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, l_37_0, "Effect", Vector3.new()) | |
| 2117 | prt.Anchored = false | |
| 2118 | prt.CFrame = l_37_1 | |
| 2119 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(l_37_2, l_37_3, l_37_4))
| |
| 2120 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2121 | table.insert(Effects, {prt, "Cylinder", l_37_8, l_37_5, l_37_6, l_37_7, msh})
| |
| 2122 | end | |
| 2123 | }, Break = {Create = function(l_38_0, l_38_1, l_38_2, l_38_3, l_38_4)
| |
| 2124 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_38_0, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 2125 | prt.Anchored = false | |
| 2126 | prt.CFrame = l_38_1 * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2127 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(l_38_2, l_38_3, l_38_4))
| |
| 2128 | local num = math.random(10, 50) / 1000 | |
| 2129 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2130 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
| |
| 2131 | end | |
| 2132 | }, Fire = {Create = function(l_39_0, l_39_1, l_39_2, l_39_3, l_39_4, l_39_5)
| |
| 2133 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_39_0, "Effect", Vector3.new()) | |
| 2134 | prt.Anchored = false | |
| 2135 | prt.CFrame = l_39_1 | |
| 2136 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_39_2, l_39_3, l_39_4))
| |
| 2137 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2138 | table.insert(Effects, {prt, "Fire", l_39_5, 1, 1, 1, msh})
| |
| 2139 | end | |
| 2140 | }}.EffectTemplate = {}
| |
| 2141 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2142 | ||
| 2143 | Effects = {Block = {Create = function(l_30_0, l_30_1, l_30_2, l_30_3, l_30_4, l_30_5, l_30_6, l_30_7, l_30_8, l_30_9)
| |
| 2144 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_30_0, "Effect", Vector3.new()) | |
| 2145 | prt.Anchored = false | |
| 2146 | prt.CFrame = l_30_1 | |
| 2147 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_30_2, l_30_3, l_30_4))
| |
| 2148 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2149 | if l_30_9 == 1 or l_30_9 == nil then | |
| 2150 | table.insert(Effects, {prt, "Block1", l_30_8, l_30_5, l_30_6, l_30_7, msh})
| |
| 2151 | elseif l_30_9 == 2 then | |
| 2152 | table.insert(Effects, {prt, "Block2", l_30_8, l_30_5, l_30_6, l_30_7, msh})
| |
| 2153 | end | |
| 2154 | end | |
| 2155 | }, Cylinder = {Create = function(l_31_0, l_31_1, l_31_2, l_31_3, l_31_4, l_31_5, l_31_6, l_31_7, l_31_8)
| |
| 2156 | local prt = CFuncs.Part .. Create(EffectModel, "Neon", 0, 0, l_31_0, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
| 2157 | prt.Anchored = false | |
| 2158 | prt.CFrame = l_31_1 | |
| 2159 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_31_2, l_31_3, l_31_4))
| |
| 2160 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 2161 | Effects[#Effects + 1] = {prt, "Cylinder", l_31_8, l_31_5, l_31_6, l_31_7}
| |
| 2162 | end | |
| 2163 | }, Head = {Create = function(l_32_0, l_32_1, l_32_2, l_32_3, l_32_4, l_32_5, l_32_6, l_32_7, l_32_8)
| |
| 2164 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_32_0, "Effect", Vector3.new()) | |
| 2165 | prt.Anchored = false | |
| 2166 | prt.CFrame = l_32_1 | |
| 2167 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(l_32_2, l_32_3, l_32_4))
| |
| 2168 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2169 | table.insert(Effects, {prt, "Cylinder", l_32_8, l_32_5, l_32_6, l_32_7, msh})
| |
| 2170 | end | |
| 2171 | }, Sphere = {Create = function(l_33_0, l_33_1, l_33_2, l_33_3, l_33_4, l_33_5, l_33_6, l_33_7, l_33_8)
| |
| 2172 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_33_0, "Effect", Vector3.new()) | |
| 2173 | prt.Anchored = false | |
| 2174 | prt.CFrame = l_33_1 | |
| 2175 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(l_33_2, l_33_3, l_33_4))
| |
| 2176 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2177 | table.insert(Effects, {prt, "Cylinder", l_33_8, l_33_5, l_33_6, l_33_7, msh})
| |
| 2178 | end | |
| 2179 | }, Sphere2 = {Create = function(l_34_0, l_34_1, l_34_2, l_34_3, l_34_4, l_34_5, l_34_6, l_34_7, l_34_8)
| |
| 2180 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_34_0, "Effect", Vector3.new()) | |
| 2181 | prt.Anchored = false | |
| 2182 | prt.CFrame = l_34_1 | |
| 2183 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(l_34_2, l_34_3, l_34_4))
| |
| 2184 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2185 | table.insert(Effects, {prt, "Cylinder", l_34_8, l_34_5, l_34_6, l_34_7, msh})
| |
| 2186 | end | |
| 2187 | }, Elec = {Create = function(l_35_0, l_35_1, l_35_2, l_35_3)
| |
| 2188 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Really red"), "Part", Vector3.new(1, 1, 1))
| |
| 2189 | prt.Anchored = false | |
| 2190 | prt.CFrame = l_35_0 * CFrame.new(math.random(-l_35_1, l_35_1), math.random(-l_35_2, l_35_2), math.random(-l_35_3, l_35_3)) | |
| 2191 | prt.CFrame = CFrame.new(prt.Position) | |
| 2192 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 2193 | local xval = math.random() / 2 | |
| 2194 | local yval = math.random() / 2 | |
| 2195 | local zval = math.random() / 2 | |
| 2196 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
| |
| 2197 | table.insert(Effects, {prt, "Elec", 0.1, l_35_1, l_35_2, l_35_3, xval, yval, zval})
| |
| 2198 | end | |
| 2199 | }, Ring = {Create = function(l_36_0, l_36_1, l_36_2, l_36_3, l_36_4, l_36_5, l_36_6, l_36_7, l_36_8)
| |
| 2200 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, l_36_0, "Effect", Vector3.new()) | |
| 2201 | prt.Anchored = false | |
| 2202 | prt.CFrame = l_36_1 | |
| 2203 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_36_2, l_36_3, l_36_4))
| |
| 2204 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2205 | table.insert(Effects, {prt, "Cylinder", l_36_8, l_36_5, l_36_6, l_36_7, msh})
| |
| 2206 | end | |
| 2207 | }, Wave = {Create = function(l_37_0, l_37_1, l_37_2, l_37_3, l_37_4, l_37_5, l_37_6, l_37_7, l_37_8)
| |
| 2208 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, l_37_0, "Effect", Vector3.new()) | |
| 2209 | prt.Anchored = false | |
| 2210 | prt.CFrame = l_37_1 | |
| 2211 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(l_37_2, l_37_3, l_37_4))
| |
| 2212 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2213 | table.insert(Effects, {prt, "Cylinder", l_37_8, l_37_5, l_37_6, l_37_7, msh})
| |
| 2214 | end | |
| 2215 | }, Break = {Create = function(l_38_0, l_38_1, l_38_2, l_38_3, l_38_4)
| |
| 2216 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_38_0, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 2217 | prt.Anchored = false | |
| 2218 | prt.CFrame = l_38_1 * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2219 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(l_38_2, l_38_3, l_38_4))
| |
| 2220 | local num = math.random(10, 50) / 1000 | |
| 2221 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2222 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
| |
| 2223 | end | |
| 2224 | }, Fire = {Create = function(l_39_0, l_39_1, l_39_2, l_39_3, l_39_4, l_39_5)
| |
| 2225 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, l_39_0, "Effect", Vector3.new()) | |
| 2226 | prt.Anchored = false | |
| 2227 | prt.CFrame = l_39_1 | |
| 2228 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(l_39_2, l_39_3, l_39_4))
| |
| 2229 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2230 | table.insert(Effects, {prt, "Fire", l_39_5, 1, 1, 1, msh})
| |
| 2231 | end | |
| 2232 | }} | |
| 2233 | local Invisible = true | |
| 2234 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2235 | ||
| 2236 | ReappearArmorOnly = functionfor _,i in pairs(Character.KingCrimson:children()) do | |
| 2237 | if i:IsA("Model") then
| |
| 2238 | for _,v in pairs(i:GetChildren()) do | |
| 2239 | if v:IsA("Part") then
| |
| 2240 | coroutine.resume(coroutine.create(function(l_1_0) | |
| 2241 | for v = 0, 1, 0.3 do | |
| 2242 | swait() | |
| 2243 | l_1_0.Transparency = -v | |
| 2244 | end | |
| 2245 | l_1_0.Transparency = 0 | |
| 2246 | for _,v in pairs(KQ) do | |
| 2247 | v.Transparency = 0 | |
| 2248 | end | |
| 2249 | end), v) | |
| 2250 | end | |
| 2251 | end | |
| 2252 | end | |
| 2253 | end | |
| 2254 | for _,i in pairs(m:children()) do | |
| 2255 | if i:IsA("BasePart") then
| |
| 2256 | coroutine.resume(coroutine.create(function(l_2_0) | |
| 2257 | for i = 0, 1, 0.3 do | |
| 2258 | swait() | |
| 2259 | l_2_0.Transparency = i | |
| 2260 | end | |
| 2261 | l_2_0.Transparency = 0 | |
| 2262 | end), i) | |
| 2263 | end | |
| 2264 | end | |
| 2265 | end | |
| 2266 | ||
| 2267 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2268 | ||
| 2269 | DisappearArmorOnly = functionfor _,i in pairs(Character.KingCrimson:children()) do | |
| 2270 | if i:IsA("Model") then
| |
| 2271 | for _,v in pairs(i:GetChildren()) do | |
| 2272 | if v:IsA("Part") then
| |
| 2273 | coroutine.resume(coroutine.create(function(l_1_0) | |
| 2274 | for v = 0, 1, 0.3 do | |
| 2275 | swait() | |
| 2276 | l_1_0.Transparency = v | |
| 2277 | end | |
| 2278 | l_1_0.Transparency = 1 | |
| 2279 | for _,v in pairs(KQ) do | |
| 2280 | v.Transparency = 1 | |
| 2281 | end | |
| 2282 | end), v) | |
| 2283 | end | |
| 2284 | end | |
| 2285 | end | |
| 2286 | end | |
| 2287 | for _,i in pairs(m:children()) do | |
| 2288 | if i:IsA("BasePart") then
| |
| 2289 | coroutine.resume(coroutine.create(function(l_2_0) | |
| 2290 | for i = 0, 1, 0.3 do | |
| 2291 | swait() | |
| 2292 | l_2_0.Transparency = i | |
| 2293 | end | |
| 2294 | l_2_0.Transparency = 1 | |
| 2295 | end), i) | |
| 2296 | end | |
| 2297 | end | |
| 2298 | end | |
| 2299 | ||
| 2300 | CamShake = function(l_46_0, l_46_1) | |
| 2301 | coroutine.resume(coroutine.create(functionlocal cam = game:GetService("Workspace").CurrentCamera
| |
| 2302 | local time = 10 | |
| 2303 | local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0) | |
| 2304 | if math.random(1, 2) == 1 then | |
| 2305 | seed = Vector3.new(-seed.x, seed.y, 0) | |
| 2306 | end | |
| 2307 | if math.random(1, 2) == 1 then | |
| 2308 | seed = Vector3.new(seed.x, -seed.y, 0) | |
| 2309 | end | |
| 2310 | cam.CoordinateFrame = CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0) * CFrame.new(0, 0, cam.CoordinateFrame.p - cam.Focus.p.magnitude) | |
| 2311 | for i = 1, time do | |
| 2312 | cam.CoordinateFrame = CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0) * CFrame.new(0, 0, cam.CoordinateFrame.p - cam.Focus.p.magnitude) | |
| 2313 | wait() | |
| 2314 | end | |
| 2315 | end | |
| 2316 | )) | |
| 2317 | end | |
| 2318 | ||
| 2319 | local ora = false | |
| 2320 | Disappear() | |
| 2321 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2322 | ||
| 2323 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2324 | ||
| 2325 | CastleCrusherFist, Players = functionupvalue_304 = true | |
| 2326 | local S = CFuncs.Sound.Create("", Torso, 3, 1)
| |
| 2327 | S.Looped = false | |
| 2328 | if ora == false and ora == false then | |
| 2329 | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2))
| |
| 2330 | MagnitudeDamage(HitboxL, 5, 4, 10, 0, "Normal", "260430117", 1) | |
| 2331 | for i = 0, 1, 0.8 do | |
| 2332 | swait() | |
| 2333 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) | |
| 2334 | PlayAnimationFromTable({CFrame.new(-0.561874092, -0.346845925, -0.435822666, 0.64278698, -0.323744029, 0.694272816, 0, 0.906308115, 0.422617555, -0.766044974, -0.271653026, 0.582563102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(8.9481473e-06, 1.49999249, 5.2684918e-06, 0.704669476, 0.0560214818, -0.707321048, -0.0868221819, 0.996195257, -0.0075956285, 0.704204142, 0.0667634308, 0.706852198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.97048378, 0.808467984, -0.254994273, -0.457079947, -0.7819345, 0.423859, 0.842444837, -0.227779076, 0.488266319, -0.285246044, 0.580254436, 0.762849629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.18535733, 0.530705392, -0.713678956, 0.778861284, -0.400152355, 0.482962847, 0.492400557, -0.0868335962, -0.866026342, 0.388479888, 0.912325621, 0.129403993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.708622813, -1.45549953, -0.199998885, 0.984808087, -0.167729571, -0.0449446738, 0.173646823, 0.951251328, 0.254887581, 1.4603138e-06, -0.258819878, 0.965925694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.604502141, -1.943735, 0.000515520573, 0.982544005, 0.00845471025, 0.185841322, -0.0717865527, 0.938827574, 0.336824685, -0.17162481, -0.34428525, 0.923045695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.8, false)
| |
| 2335 | end | |
| 2336 | CFuncs.Sound.Create("200632136", HitboxR, 0.3, math.random(1, 1.2))
| |
| 2337 | MagnitudeDamage(HitboxR, 5, 4, 10, 0, "Normal", "260430117", 1) | |
| 2338 | for i = 0, 1, 0.8 do | |
| 2339 | swait() | |
| 2340 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) | |
| 2341 | PlayAnimationFromTable({CFrame.new(1.1920929e-06, -0.0170394331, -0.52941519, 0.70710516, -2.21270369e-07, -0.707108498, 0.18301405, 0.965925574, 0.183012888, 0.683014154, -0.258820117, 0.683010995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.22189522e-06, 1.49999356, 1.04308128e-06, 0.707110465, 0.122788236, 0.696360528, -1.4748274e-06, 0.98480773, -0.173648238, -0.707103193, 0.122787461, 0.696368098) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.44562268, 0.333473027, -0.475224167, 0.907739162, 0.217196256, 0.358959734, 0.40125221, -0.199453548, -0.893991232, -0.122576535, 0.955528319, -0.268199235) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.884794, 0.881342709, -0.770847201, 0.0912726, 0.688403964, -0.719562054, -0.91795665, -0.221949756, -0.328776807, -0.386037856, 0.690535009, 0.611666858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.789779902, -1.8586235, 0.161380947, 0.965926766, -0.258817255, -8.10623169e-06, 0.243211254, 0.907672405, 0.342022836, -0.0885141194, -0.330371499, 0.939691722) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.73783946, -1.45406294, -0.215006173, 0.882573366, -0.0180292428, 0.469829261, -0.163172901, 0.925412893, 0.342031717, -0.440952569, -0.378531486, 0.813802838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.8, false)
| |
| 2342 | end | |
| 2343 | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2))
| |
| 2344 | MagnitudeDamage(HitboxL, 5, 4, 10, 0, "Normal", "260430117", 1) | |
| 2345 | for i = 0, 1, 0.8 do | |
| 2346 | swait() | |
| 2347 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) | |
| 2348 | PlayAnimationFromTable({CFrame.new(0.215482175, -0.0393944569, -0.126133978, 0.259671897, -0.351393819, 0.8994959, -0.075478971, 0.921212733, 0.381667405, -0.962742627, -0.167001322, 0.212690249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.26510859e-05, 1.49999118, -2.16066837e-07, 0.420251548, -0.0215960592, -0.90715003, -0.100918382, 0.992402375, -0.0703775883, 0.901778162, 0.12112467, 0.414879382) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.81840861, 0.705381036, -0.347923756, -0.236346364, -0.883376777, 0.404705286, 0.945798516, -0.113677993, 0.304209948, -0.222726092, 0.454668403, 0.862362981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.21960759, 0.420275182, -0.728423595, -0.57802856, -0.255150676, 0.775100708, 0.665436089, -0.697164714, 0.266751111, 0.472311139, 0.669969678, 0.572767615) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.620917439, -1.53014767, -0.12091887, 0.707106113, 0.241845652, -0.66446346, -1.2293458e-06, 0.939692676, 0.342019886, 0.707107484, -0.241843566, 0.664462805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.873213649, -1.89646459, -0.100004375, 0.933012128, 0.353242815, -0.0686147735, -0.258823931, 0.791241407, 0.554028153, 0.249997303, -0.499155849, 0.829665601) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.8, false)
| |
| 2349 | end | |
| 2350 | CFuncs.Sound.Create("200632136", HitboxR, 0.3, math.random(1, 1.2))
| |
| 2351 | MagnitudeDamage(HitboxR, 5, 4, 10, 0, "Normal", "260430117", 1) | |
| 2352 | for i = 0, 1, 0.8 do | |
| 2353 | swait() | |
| 2354 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -4), 0.5) | |
| 2355 | PlayAnimationFromTable({CFrame.new(0.299998224, -0.0468490347, -0.211314023, 0.642786682, -2.87348001e-07, -0.766045272, 0.323744863, 0.906307757, 0.271653205, 0.694272637, -0.42261824, 0.582562685) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(2.71201134e-06, 1.4999969, 8.94069672e-07, 0.642777503, 0.133020476, 0.754416466, 4.31999706e-06, 0.984809279, -0.173647597, -0.766052961, 0.111620098, 0.633012772) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.27057993, 0.327670783, -0.599993467, 0.638493001, 0.280156553, -0.716825664, -0.769049883, 0.196164608, -0.608343422, -0.0298155248, 0.939697862, 0.340704083) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.86040878, 1.02262986, -0.452570885, 0.386218816, 0.717701018, -0.579433978, -0.403004408, -0.433759809, -0.805879354, -0.829712272, 0.544763446, 0.121709965) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.779964924, -1.75316048, -0.0263362825, 0.826099217, -0.36394459, 0.43023771, 0.181541473, 0.894650102, 0.40822047, -0.533481896, -0.259124577, 0.805140793) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.724003315, -1.47219872, -0.266945302, 0.766038954, -0.166370958, 0.620890498, 4.09781933e-06, 0.965925932, 0.258819997, -0.642794192, -0.198263675, 0.739937425) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.8, false)
| |
| 2356 | end | |
| 2357 | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2))
| |
| 2358 | MagnitudeDamage(HitboxL, 5, 4, 10, 0, "Normal", "260430117", 1) | |
| 2359 | else | |
| 2360 | S:Stop() | |
| 2361 | local S2 = CFuncs.Sound.Create("", Torso, 1.5, 1)
| |
| 2362 | for i = 0, 1, 0.13 do | |
| 2363 | swait() | |
| 2364 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -3), 0.5) | |
| 2365 | PlayAnimationFromTable({CFrame.new(2.68220901e-06, -0.0739577487, 0.0232374109, 0.707105994, -3.47710994e-07, -0.707107604, -0.122787997, 0.98480767, -0.122788213, 0.696364999, 0.173648596, 0.696363389) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-5.36441803e-07, 1.49999356, -1.28149986e-06, 0.707105994, -0.122788511, 0.696365297, -3.47710994e-07, 0.984808028, 0.173649326, -0.707107604, -0.122788727, 0.696363688) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.13747835, 0.382733107, -0.729447305, 0.579597414, 0.772029877, -0.260839432, -0.351051509, -0.0523141921, -0.934893906, -0.735411942, 0.633429527, 0.240701318) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.53455412, 0.605712295, -0.542039633, 0.786121905, 0.427828372, -0.446066588, -0.606968522, 0.398195386, -0.687771559, -0.116626531, 0.811420619, 0.572708428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.903839946, -1.70734286, 0.373858094, 0.863655448, -0.430708885, 0.261895239, 0.187955216, 0.757234871, 0.625514567, -0.46773085, -0.491004646, 0.734943748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.596739769, -1.62411702, -0.0967329144, 0.725493789, -0.291957259, 0.623233199, -0.081900157, 0.86250174, 0.499382436, -0.683338165, -0.41334182, 0.601828396) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.2, false)
| |
| 2366 | end | |
| 2367 | CFuncs.Sound.Create("471881954", HitboxR, 1, 1)
| |
| 2368 | MagnitudeDamage(HitboxR, 7, 10, 15, 50, "Normal", "610359590", 1) | |
| 2369 | for i = 0, 1, 0.1 do | |
| 2370 | swait() | |
| 2371 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -5), 0.3) | |
| 2372 | PlayAnimationFromTable({CFrame.new(-0.338160992, -0.0772590488, -0.484170675, 0.307024002, -0.153706044, 0.939207554, -0.403236002, 0.872901201, 0.274671286, -0.86205399, -0.463052958, 0.206021816) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.0502282679, 1.50051379, -0.0864891857, 0.502356887, -0.246090144, -0.828901231, -0.00520065427, 0.957766473, -0.287500501, 0.864644766, 0.148738697, 0.479860842) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.81698525, 1.20575511, -0.168038458, 0.0800605565, -0.859217465, 0.505307972, 0.457053572, -0.418860257, -0.784640014, 0.885828495, 0.293771386, 0.359173566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.66351938, 0.691055655, 0.203685582, 0.309526145, 0.793331623, -0.524231553, -0.937197804, 0.347743452, -0.0271089375, 0.160791725, 0.499699503, 0.851144433) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.971616864, -1.6145575, 0.096719563, 0.544056833, -0.203144252, -0.814085484, 0.51142931, 0.849463344, 0.129818588, 0.665161908, -0.486975014, 0.566052973) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.676943898, -1.44413579, 0.206094518, 0.884253025, 0.0570309162, -0.463512957, 0.209485695, 0.838620007, 0.502824426, 0.417387724, -0.541723251, 0.729605079) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.6, false)
| |
| 2373 | end | |
| 2374 | upvalue_48 = false | |
| 2375 | end | |
| 2376 | , attack * STDamage | |
| 2377 | distance2__ = functionupvalue_304 = true | |
| 2378 | upvalue_968 = true | |
| 2379 | local S2 = CFuncs.Sound.Create("", Torso, 1, 1)
| |
| 2380 | for i = 0, 1, 0.1 do | |
| 2381 | swait() | |
| 2382 | Effects.Block.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, 0.3, 1)
| |
| 2383 | Effects.Break.Create(BrickColor.new("Really red"), HitboxR.CFrame, 0.5, 0.5, 0.5)
| |
| 2384 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -2), 0.5) | |
| 2385 | PlayAnimationFromTable({CFrame.new(-5.99771738e-07, -0.00717129931, 0.169464022, 0.422617912, -2.2671e-07, -0.906308055, -0.309975952, 0.939692557, -0.144544229, 0.851650834, 0.342020661, 0.397130787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.0102166235, 1.52751005, -0.239579424, 0.456926107, -0.171424359, 0.872835577, -0.167732254, 0.94705075, 0.273807496, -0.87355268, -0.271512181, 0.403976858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.944673777, 0.474064022, -0.539126158, 0.229199454, 0.762564063, 0.604949772, 0.809601307, 0.195682317, -0.553402781, -0.540382624, 0.616607308, -0.572522938) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.61232829, 0.309644789, -0.24482432, 0.455398798, 0.536860108, -0.710207343, -0.887026072, 0.205374956, -0.413530886, -0.076149486, 0.818293095, 0.569735885) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.08113468, -1.48232126, 0.656104684, 0.81421864, -0.517612338, 0.262917578, 0.175395042, 0.651024699, 0.738514543, -0.553430021, -0.555197835, 0.620862961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.427128136, -1.50760674, -0.0473105907, 0.804508269, -0.373179317, 0.462065101, -0.173640698, 0.596196175, 0.783836842, -0.567992628, -0.71083647, 0.414845526) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.2, false)
| |
| 2386 | end | |
| 2387 | Effects.Wave.Create(BrickColor.new("Really red"), RootPart.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.5, 0.6, 0.6, 0.6, 0.06)
| |
| 2388 | Character.HumanoidRootPart.Velocity = Character.HumanoidRootPart.CFrame.lookVector * 140 | |
| 2389 | CFuncs.Sound.Create("471881980", HitboxR, 1, 0.9)
| |
| 2390 | CFuncs.Sound.Create("471881954", HitboxR, 1, 0.8)
| |
| 2391 | for i = 0, 1, 0.08 do | |
| 2392 | swait() | |
| 2393 | MagnitudeDamage(HitboxR, 5, 50, 80, 100, "Normal", "610359515", 1) | |
| 2394 | Effects.Block.Create(BrickColor.new("Really red"), HitboxR.CFrame, 1, 1, 1, 4, 4, 4, 0.3, 1)
| |
| 2395 | Effects.Break.Create(BrickColor.new("Really red"), HitboxR.CFrame, 0.5, 0.5, 0.5)
| |
| 2396 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -5), 1) | |
| 2397 | PlayAnimationFromTable({CFrame.new(-3.57627869e-07, -0.116980031, -2.22140098, 0.342020035, -6.11579551e-08, 0.939692736, -0.604023039, 0.766044259, 0.219846413, -0.71984607, -0.642787933, 0.262002468) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.13248825e-06, 1.49999046, 8.94069672e-07, 0.422608167, -0.383014679, -0.82140249, -1.36196613e-05, 0.906310022, -0.422613323, 0.906312764, 0.17861104, 0.383008778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.72490048, 1.25688744, -0.021425128, -0.678134382, -0.731868863, 0.0670941696, 0.667953849, -0.575675249, 0.47163111, -0.306547582, 0.364645123, 0.879239857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.70565486, 0.469353855, 0.162862837, 0.82686162, 0.55728358, 0.0757693052, -0.414878726, 0.513436973, 0.751176, 0.379712611, -0.652546048, 0.655748963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.757160306, -1.48393714, -0.193787217, 0.601814985, 0.305624545, -0.737842917, -2.98023224e-08, 0.923879623, 0.382683486, 0.798635662, -0.230304718, 0.556004763) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.908789515, -1.60188651, -0.0663503706, 0.696367741, 0.548584938, -0.462741733, -0.173660636, 0.7544052, 0.633021533, 0.696362019, -0.360454619, 0.620610356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.6, false)
| |
| 2398 | end | |
| 2399 | upvalue_864 = false | |
| 2400 | upvalue_264 = false | |
| 2401 | end | |
| 2402 | ||
| 2403 | AdvancingFortress.FHead.face:remove() | |
| 2404 | dimension = functionupvalue_304 = true | |
| 2405 | local S = CFuncs.Sound.Create("", Torso, 3, 1)
| |
| 2406 | S.Looped = false | |
| 2407 | if Long then | |
| 2408 | if Long then | |
| 2409 | for i = 0, 1, 0.8 do | |
| 2410 | swait() | |
| 2411 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, distance2__) * CFrame.Angles(0, 0, 0), 0.5) | |
| 2412 | PlayAnimationFromTable({CFrame.new(-0.561874092, -0.346845925, -0.435822666, 0.64278698, -0.323744029, 0.694272816, 0, 0.906308115, 0.422617555, -0.766044974, -0.271653026, 0.582563102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(8.9481473e-06, 1.49999249, 5.2684918e-06, 0.704669476, 0.0560214818, -0.707321048, -0.0868221819, 0.996195257, -0.0075956285, 0.704204142, 0.0667634308, 0.706852198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.97048378, 0.808467984, -0.254994273, -0.457079947, -0.7819345, 0.423859, 0.842444837, -0.227779076, 0.488266319, -0.285246044, 0.580254436, 0.762849629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.18535733, 0.530705392, -0.713678956, 0.778861284, -0.400152355, 0.482962847, 0.492400557, -0.0868335962, -0.866026342, 0.388479888, 0.912325621, 0.129403993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.708622813, -1.45549953, -0.199998885, 0.984808087, -0.167729571, -0.0449446738, 0.173646823, 0.951251328, 0.254887581, 1.4603138e-06, -0.258819878, 0.965925694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.604502141, -1.943735, 0.000515520573, 0.982544005, 0.00845471025, 0.185841322, -0.0717865527, 0.938827574, 0.336824685, -0.17162481, -0.34428525, 0.923045695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.8, false)
| |
| 2413 | end | |
| 2414 | else | |
| 2415 | for i = 0, 1, 0.8 do | |
| 2416 | swait() | |
| 2417 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, distance2__) * CFrame.Angles(0, 1, 0), 0.5) | |
| 2418 | PlayAnimationFromTable({CFrame.new(-0.561874092, -0.346845925, -0.435822666, 0.64278698, -0.323744029, 0.694272816, 0, 0.906308115, 0.422617555, -0.766044974, -0.271653026, 0.582563102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), CFrame.new(8.9481473e-06, 1.49999249, 5.2684918e-06, 0.704669476, 0.0560214818, -0.707321048, -0.0868221819, 0.996195257, -0.0075956285, 0.704204142, 0.0667634308, 0.706852198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.97048378, 0.808467984, -0.254994273, -0.457079947, -0.7819345, 0.423859, 0.842444837, -0.227779076, 0.488266319, -0.285246044, 0.580254436, 0.762849629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.18535733, 0.530705392, -0.713678956, 0.778861284, -0.400152355, 0.482962847, 0.492400557, -0.0868335962, -0.866026342, 0.388479888, 0.912325621, 0.129403993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.708622813, -1.45549953, -0.199998885, 0.984808087, -0.167729571, -0.0449446738, 0.173646823, 0.951251328, 0.254887581, 1.4603138e-06, -0.258819878, 0.965925694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.604502141, -1.943735, 0.000515520573, 0.982544005, 0.00845471025, 0.185841322, -0.0717865527, 0.938827574, 0.336824685, -0.17162481, -0.34428525, 0.923045695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.8, false)
| |
| 2419 | end | |
| 2420 | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2))
| |
| 2421 | MagnitudeDamage(HitboxL, 5, 50, 50, 0, "Normal", "260430117", 1) | |
| 2422 | PlayAnimationFromTable({CFrame.new(-0.561874092, -0.346845925, -0.435822666, 0.64278698, -0.323744029, 0.694272816, 0, 0.906308115, 0.422617555, -0.766044974, -0.271653026, 0.582563102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1, 0), CFrame.new(8.9481473e-06, 1.49999249, 5.2684918e-06, 0.704669476, 0.0560214818, -0.707321048, -0.0868221819, 0.996195257, -0.0075956285, 0.704204142, 0.0667634308, 0.706852198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.97048378, 0.808467984, -0.254994273, -0.457079947, -0.7819345, 0.423859, 0.842444837, -0.227779076, 0.488266319, -0.285246044, 0.580254436, 0.762849629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.18535733, 0.530705392, -0.713678956, 0.778861284, -0.400152355, 0.482962847, 0.492400557, -0.0868335962, -0.866026342, 0.388479888, 0.912325621, 0.129403993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.708622813, -1.45549953, -0.199998885, 0.984808087, -0.167729571, -0.0449446738, 0.173646823, 0.951251328, 0.254887581, 1.4603138e-06, -0.258819878, 0.965925694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.604502141, -1.943735, 0.000515520573, 0.982544005, 0.00845471025, 0.185841322, -0.0717865527, 0.938827574, 0.336824685, -0.17162481, -0.34428525, 0.923045695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.8, false)
| |
| 2423 | end | |
| 2424 | wait(1) | |
| 2425 | upvalue_2448 = false | |
| 2426 | upvalue_408 = false | |
| 2427 | end | |
| 2428 | ||
| 2429 | weld5 = functionkickR = true | |
| 2430 | upvalue_448 = true | |
| 2431 | local S = CFuncs.Sound.Create("", Torso, 3, 1)
| |
| 2432 | S.Looped = false | |
| 2433 | if kick then | |
| 2434 | if kick then | |
| 2435 | for i = 0, 1, 0.8 do | |
| 2436 | swait() | |
| 2437 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, distance2__) * CFrame.Angles(-1, 1, 0), 0.5) | |
| 2438 | PlayAnimationFromTable({CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.0364859998, 1.79243505, -0.121018998, 0.998374999, 0.0542896278, -0.0173208918, -0.0535430014, 0.789630473, -0.611242175, -0.0195070002, 0.611176372, 0.791254103) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.64196205, 0.612737, 0.52879101, 0.585766852, -0.748857617, -0.309983313, 0.797697842, 0.600352347, 0.0570565537, 0.143371969, -0.280694902, 0.949028373) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-2.03040195, 0.59969002, -0.0860619992, 0.72224164, 0.689503849, -0.0543274544, -0.691111624, 0.716387451, -0.095675312, -0.0270489864, 0.106647037, 0.993929029) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.548841, -1.27147198, -0.345768005, 0.999999881, -2.65485113e-07, 0.000577550789, -0.000453999935, 0.617766023, 0.786361873, -0.000356999983, -0.786361992, 0.617765963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.3, false)
| |
| 2439 | end | |
| 2440 | else | |
| 2441 | for i = 0, 1, 0.8 do | |
| 2442 | swait() | |
| 2443 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, distance2__) * CFrame.Angles(1, 0, 0), 0.5) | |
| 2444 | PlayAnimationFromTable({CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.0364859998, 1.79243505, -0.121018998, 0.998374999, 0.0542896278, -0.0173208918, -0.0535430014, 0.789630473, -0.611242175, -0.0195070002, 0.611176372, 0.791254103) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.64196205, 0.612737, 0.52879101, 0.585766852, -0.748857617, -0.309983313, 0.797697842, 0.600352347, 0.0570565537, 0.143371969, -0.280694902, 0.949028373) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-2.03040195, 0.59969002, -0.0860619992, 0.72224164, 0.689503849, -0.0543274544, -0.691111624, 0.716387451, -0.095675312, -0.0270489864, 0.106647037, 0.993929029) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.548841, -1.27147198, -0.345768005, 0.999999881, -2.65485113e-07, 0.000577550789, -0.000453999935, 0.617766023, 0.786361873, -0.000356999983, -0.786361992, 0.617765963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.3, false)
| |
| 2445 | end | |
| 2446 | CFuncs.Sound.Create("200632136", HitboxL, 0.3, math.random(1, 1.2))
| |
| 2447 | MagnitudeDamage(AdvancingFortress["Left Leg"], 5, 50, 50, 0, "Normal", "260430117", 1) | |
| 2448 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, distance2__) * CFrame.Angles(1, 0, 0), 0.5) | |
| 2449 | PlayAnimationFromTable({CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.0364859998, 1.79243505, -0.121018998, 0.998374999, 0.0542896278, -0.0173208918, -0.0535430014, 0.789630473, -0.611242175, -0.0195070002, 0.611176372, 0.791254103) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.64196205, 0.612737, 0.52879101, 0.585766852, -0.748857617, -0.309983313, 0.797697842, 0.600352347, 0.0570565537, 0.143371969, -0.280694902, 0.949028373) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-2.03040195, 0.59969002, -0.0860619992, 0.72224164, 0.689503849, -0.0543274544, -0.691111624, 0.716387451, -0.095675312, -0.0270489864, 0.106647037, 0.993929029) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.548841, -1.27147198, -0.345768005, 0.999999881, -2.65485113e-07, 0.000577550789, -0.000453999935, 0.617766023, 0.786361873, -0.000356999983, -0.786361992, 0.617765963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.3, false)
| |
| 2450 | end | |
| 2451 | wait(1) | |
| 2452 | upvalue_2328 = false | |
| 2453 | upvalue_496 = false | |
| 2454 | wait(4) | |
| 2455 | kickR = false | |
| 2456 | end | |
| 2457 | ||
| 2458 | local Grab = false | |
| 2459 | Players = attack * functionupvalue_304 = true | |
| 2460 | gp = nil | |
| 2461 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2462 | ||
| 2463 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2464 | ||
| 2465 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2466 | ||
| 2467 | for i = HitboxR.Touched:connect, HitboxR.Touched, function(l_1_0) | |
| 2468 | local ht = l_1_0.Parent | |
| 2469 | local hum1 = ht:FindFirstChild("Humanoid")
| |
| 2470 | if Grab == false then | |
| 2471 | if hum1 ~= nil and l_1_0.Parent ~= Character then | |
| 2472 | hum1.PlatformStand = false | |
| 2473 | gp = ht | |
| 2474 | upvalue_376 = true | |
| 2475 | local asd = weld5(RightArm, ht:FindFirstChild("Torso"), CFrame.new(0, -1.5, 0), CFrame.new(0, 0, 0))
| |
| 2476 | asd.Parent = RightArm | |
| 2477 | asd.Name = "asd" | |
| 2478 | asd.C0 = asd.C0 * CFrame.Angles(math.rad(-90), 0, 0) | |
| 2479 | CFuncs.Sound.Create("200632821", Torso, 1, 1)
| |
| 2480 | elseif hum1 == nil then | |
| 2481 | con1:disconnect() | |
| 2482 | wait() | |
| 2483 | return | |
| 2484 | end | |
| 2485 | end | |
| 2486 | end | |
| 2487 | do | |
| 2488 | swait() | |
| 2489 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -2), 0.3) | |
| 2490 | PlayAnimationFromTable({CFrame.new(-0.000108022243, -0.233785003, -0.0873367637, 0.499999821, -1.78813863e-07, -0.866025507, 0.150383934, 0.984807789, 0.0868239477, 0.852868676, -0.173648283, 0.492403716) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.2665987e-07, 1.49999368, -1.02072954e-06, 0.573575675, 0.0713936985, 0.816035628, -5.01982868e-07, 0.996194899, -0.0871551931, -0.819152594, 0.049989678, 0.571393132) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.47017705, 0.884583473, 0.0280318335, 0.886720777, -0.205462068, 0.414139926, 0.236241817, -0.568640172, -0.787933052, 0.397386849, 0.796513736, -0.455686152) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.76647317, 0.409804255, -0.03838256, 0.444113791, 0.836516619, -0.320940912, -0.836516619, 0.258818626, -0.482962757, -0.320940822, 0.482962757, 0.814704895) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.838749349, -1.98392951, 0.15807499, 0.830397308, -0.277826965, 0.48296237, 0.167731524, 0.951251447, 0.258818328, -0.53132534, -0.133914024, 0.836516857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.811016142, -1.63281643, -0.179561377, 0.642214835, 0.00870995224, 0.76647532, -0.0151349902, 0.999884725, 0.00131897628, -0.766375303, -0.0124476701, 0.642272472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.3, false)
| |
| 2491 | end | |
| 2492 | for i = 0, 1, 0.1 do | |
| 2493 | swait() | |
| 2494 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -6), 0.3) | |
| 2495 | PlayAnimationFromTable({CFrame.new(0.159273595, -0.292363107, -0.115490548, 0.0844330043, -0.144068986, 0.985959053, -0.357129037, 0.919379771, 0.164923266, -0.930231094, -0.366039604, 0.0261747837) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(4.81307507e-06, 1.49999106, -3.65450978e-06, 0.171444774, -0.100317284, -0.980072975, -0.0616287738, 0.991762042, -0.11229457, 0.983264267, 0.0796530023, 0.163850009) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.73932612, 1.06159639, 0.141945362, -0.153680667, -0.913934886, 0.375639945, 0.659919798, -0.377877831, -0.649395287, 0.735450923, 0.148092732, 0.661196351) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.68730593, 0.429691374, -0.418232322, 0.633863091, 0.519853055, -0.57268703, -0.772902489, 0.453472316, -0.443829596, 0.028971523, 0.723958433, 0.689235032) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.51381135, -1.74729896, 0.0663300753, 0.422899842, 0.615153313, -0.665388703, -0.0435856879, 0.747240186, 0.66312325, 0.905127704, -0.251433372, 0.342819571) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.991570175, -1.5009346, -0.1830419, 0.415304065, 0.586875141, -0.695054054, -0.166150108, 0.800146103, 0.576333642, 0.894380629, -0.123870395, 0.429813296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.3, false)
| |
| 2496 | end | |
| 2497 | if Grab == false then | |
| 2498 | for i = 1, 5 do | |
| 2499 | for i = 0, 1, 0.35 do | |
| 2500 | swait() | |
| 2501 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 13, -6), 0.3) | |
| 2502 | PlayAnimationFromTable({CFrame.new(-0.0701122433, -0.336599797, -0.467321932, 0.694850504, -0.140219957, -0.70535183, 0.704946458, 0.326802045, 0.629484713, 0.142244101, -0.934633017, 0.325926095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-3.05473804e-06, 1.49998987, 8.94069672e-07, 0.707109332, 0.122785509, 0.696362555, 1.49011612e-06, 0.984807491, -0.173649877, -0.707104206, 0.122789055, 0.696367502) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.23286271, 0.549701929, -0.640782475, 0.740093768, 0.612683415, 0.277277708, 0.0735714883, 0.336068332, -0.938959956, -0.668469429, 0.715318501, 0.203645304) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.63418663, 0.202915072, -0.0286649466, 0.865367413, 0.490698665, 0.101754986, -0.445756227, 0.846484005, -0.291146517, -0.228999093, 0.206590697, 0.951251805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.702593744, -1.71321297, 0.369734973, 0.965928972, -0.148447216, 0.212003857, 1.10641122e-06, 0.819153726, 0.573574424, -0.258809477, -0.554031372, 0.791244447) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.577289343, -1.34221494, -0.247686923, 0.766049445, -0.219846189, 0.604016602, 1.58697367e-06, 0.939692199, 0.342021465, -0.642781496, -0.262004316, 0.719851196) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.4, false)
| |
| 2503 | end | |
| 2504 | for i = 0, 1, 0.3 do | |
| 2505 | swait() | |
| 2506 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -6), 0.3) | |
| 2507 | PlayAnimationFromTable({CFrame.new(-0.170705646, -0.774955988, -0.472947001, 0.827218175, 0.130671635, 0.546475112, -0.561879098, 0.194839522, 0.803946257, -0.00142200035, -0.972091854, 0.234596446) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.76951289e-07, 1.49999058, 2.2649765e-06, 0.80180192, -0.161171481, -0.575445414, 0.176131338, 0.983905077, -0.0301590711, 0.571044207, -0.0771723837, 0.817283988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.59014189, 0.537312388, -0.263691217, 0.798337102, -0.524361372, 0.296147287, 0.455999702, 0.205153137, -0.866011977, 0.393347621, 0.826412499, 0.402889967) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.41546631, 0.414666086, 0.337005794, 0.716736436, 0.581529975, 0.384852976, -0.56681174, 0.807305396, -0.164264664, -0.406218559, -0.100404784, 0.908243656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.793360233, -1.59947133, 0.0620805621, 0.876221955, -0.148448378, -0.458477885, 0.368687749, 0.81915307, 0.439383447, 0.310339272, -0.55403173, 0.772486985) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.535338402, -1.81867206, 0.817932665, 0.829598367, 0.11430642, -0.546535134, 0.32139504, 0.702652454, 0.634810925, 0.456587166, -0.702291727, 0.546181798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.7, false)
| |
| 2508 | end | |
| 2509 | local hit, pos = rayCast(HitboxR.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 100, Character) | |
| 2510 | if hit ~= nil then | |
| 2511 | MagnitudeDamage(HitboxR, 5, 10, 30, 0, "Normal", "610359515", 1.3) | |
| 2512 | Effects.Block.Create(BrickColor.new("Really red"), CFrame.new(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.09, 1)
| |
| 2513 | Effects.Wave.Create(BrickColor.new("Really red"), CFrame.new(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.09)
| |
| 2514 | Effects.Sphere.Create(BrickColor.new("Really red"), CFrame.new(pos), 3, 3, 3, 5, 5, 5, 0.09)
| |
| 2515 | end | |
| 2516 | end | |
| 2517 | end | |
| 2518 | for i,v in pairs(RightArm:GetChildren()) do | |
| 2519 | if v.Name == "asd" and v:IsA("Weld") then
| |
| 2520 | v:Remove() | |
| 2521 | end | |
| 2522 | end | |
| 2523 | upvalue_600 = false | |
| 2524 | con1:disconnect() | |
| 2525 | upvalue_344 = false | |
| 2526 | end | |
| 2527 | ||
| 2528 | Players = Character * RightArm | |
| 2529 | Players = LeftArm + Players | |
| 2530 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2531 | ||
| 2532 | Armor = "remove" | |
| 2533 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2534 | ||
| 2535 | do | |
| 2536 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2537 | ||
| 2538 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2539 | ||
| 2540 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2541 | ||
| 2542 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2543 | ||
| 2544 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2545 | ||
| 2546 | Mouse.KeyUp:connect(function(l_62_0) | |
| 2547 | if l_62_0 == "e" then | |
| 2548 | Long = false | |
| 2549 | ChopR = true | |
| 2550 | wait(10) | |
| 2551 | ChopR = false | |
| 2552 | end | |
| 2553 | end | |
| 2554 | ) | |
| 2555 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2556 | ||
| 2557 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2558 | ||
| 2559 | repeat | |
| 2560 | repeat | |
| 2561 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2562 | ||
| 2563 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2564 | ||
| 2565 | if Counter then | |
| 2566 | PlayAnimationFromTable({CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.0250119995, 1.72981095, -0.138321996, 0.994188011, -0.0359275341, 0.101486236, 0.036040999, 0.999350131, 0.000715873321, -0.101446003, 0.00294595282, 0.994836748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(2.03401423, 0.701586962, 0.147005975, -0.0803290382, -0.996719241, 0.00989919901, 0.0203110091, -0.0115660029, -0.999726892, 0.996561468, -0.0801060349, 0.0211734585) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-2.06117105, 0.658681154, 0.0243838727, -0.0705350041, 0.997406185, 0.0143421628, 0.0482420065, 0.0177720431, -0.998677611, -0.996342123, -0.0697498247, -0.0493704267) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.548841, -1.84610319, 0.00016105175, 0.999999881, -3.30748589e-05, 0.000577731698, -2.79999967e-05, 0.994430363, 0.105396047, -0.000577999919, -0.10539604, 0.994430244) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.3, false)
| |
| 2567 | end | |
| 2568 | if epitpah then | |
| 2569 | Effects.Sphere.Create(BrickColor.new("Really red"), Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1)
| |
| 2570 | Effects.Block.Create(BrickColor.new("Really red"), Character.Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1)
| |
| 2571 | end | |
| 2572 | for _,v in pairs(AdvancingFortress.FTorso:GetChildren()) do | |
| 2573 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2574 | ||
| 2575 | end | |
| 2576 | swait() | |
| 2577 | for i,v in pairs(Character:children()) do | |
| 2578 | do | |
| 2579 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2580 | ||
| 2581 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2582 | ||
| 2583 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2584 | ||
| 2585 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2586 | ||
| 2587 | end | |
| 2588 | if 1:IsA("Part") and functionupvalue_304 = true
| |
| 2589 | gp = nil | |
| 2590 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2591 | ||
| 2592 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2593 | ||
| 2594 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2595 | ||
| 2596 | for i = HitboxR.Touched:connect, HitboxR.Touched, function(l_1_0) | |
| 2597 | local ht = l_1_0.Parent | |
| 2598 | local hum1 = ht:FindFirstChild("Humanoid")
| |
| 2599 | if Grab == false then | |
| 2600 | if hum1 ~= nil and l_1_0.Parent ~= Character then | |
| 2601 | hum1.PlatformStand = false | |
| 2602 | gp = ht | |
| 2603 | upvalue_376 = true | |
| 2604 | local asd = weld5(RightArm, ht:FindFirstChild("Torso"), CFrame.new(0, -1.5, 0), CFrame.new(0, 0, 0))
| |
| 2605 | asd.Parent = RightArm | |
| 2606 | asd.Name = "asd" | |
| 2607 | asd.C0 = asd.C0 * CFrame.Angles(math.rad(-90), 0, 0) | |
| 2608 | CFuncs.Sound.Create("200632821", Torso, 1, 1)
| |
| 2609 | elseif hum1 == nil then | |
| 2610 | con1:disconnect() | |
| 2611 | wait() | |
| 2612 | return | |
| 2613 | end | |
| 2614 | end | |
| 2615 | end | |
| 2616 | do | |
| 2617 | swait() | |
| 2618 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -2), 0.3) | |
| 2619 | PlayAnimationFromTable({CFrame.new(-0.000108022243, -0.233785003, -0.0873367637, 0.499999821, -1.78813863e-07, -0.866025507, 0.150383934, 0.984807789, 0.0868239477, 0.852868676, -0.173648283, 0.492403716) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.2665987e-07, 1.49999368, -1.02072954e-06, 0.573575675, 0.0713936985, 0.816035628, -5.01982868e-07, 0.996194899, -0.0871551931, -0.819152594, 0.049989678, 0.571393132) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.47017705, 0.884583473, 0.0280318335, 0.886720777, -0.205462068, 0.414139926, 0.236241817, -0.568640172, -0.787933052, 0.397386849, 0.796513736, -0.455686152) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.76647317, 0.409804255, -0.03838256, 0.444113791, 0.836516619, -0.320940912, -0.836516619, 0.258818626, -0.482962757, -0.320940822, 0.482962757, 0.814704895) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.838749349, -1.98392951, 0.15807499, 0.830397308, -0.277826965, 0.48296237, 0.167731524, 0.951251447, 0.258818328, -0.53132534, -0.133914024, 0.836516857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.811016142, -1.63281643, -0.179561377, 0.642214835, 0.00870995224, 0.76647532, -0.0151349902, 0.999884725, 0.00131897628, -0.766375303, -0.0124476701, 0.642272472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.3, false)
| |
| 2620 | end | |
| 2621 | for i = 0, 1, 0.1 do | |
| 2622 | swait() | |
| 2623 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -6), 0.3) | |
| 2624 | PlayAnimationFromTable({CFrame.new(0.159273595, -0.292363107, -0.115490548, 0.0844330043, -0.144068986, 0.985959053, -0.357129037, 0.919379771, 0.164923266, -0.930231094, -0.366039604, 0.0261747837) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(4.81307507e-06, 1.49999106, -3.65450978e-06, 0.171444774, -0.100317284, -0.980072975, -0.0616287738, 0.991762042, -0.11229457, 0.983264267, 0.0796530023, 0.163850009) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.73932612, 1.06159639, 0.141945362, -0.153680667, -0.913934886, 0.375639945, 0.659919798, -0.377877831, -0.649395287, 0.735450923, 0.148092732, 0.661196351) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.68730593, 0.429691374, -0.418232322, 0.633863091, 0.519853055, -0.57268703, -0.772902489, 0.453472316, -0.443829596, 0.028971523, 0.723958433, 0.689235032) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.51381135, -1.74729896, 0.0663300753, 0.422899842, 0.615153313, -0.665388703, -0.0435856879, 0.747240186, 0.66312325, 0.905127704, -0.251433372, 0.342819571) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.991570175, -1.5009346, -0.1830419, 0.415304065, 0.586875141, -0.695054054, -0.166150108, 0.800146103, 0.576333642, 0.894380629, -0.123870395, 0.429813296) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.3, false)
| |
| 2625 | end | |
| 2626 | if Grab == false then | |
| 2627 | for i = 1, 5 do | |
| 2628 | for i = 0, 1, 0.35 do | |
| 2629 | swait() | |
| 2630 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 13, -6), 0.3) | |
| 2631 | PlayAnimationFromTable({CFrame.new(-0.0701122433, -0.336599797, -0.467321932, 0.694850504, -0.140219957, -0.70535183, 0.704946458, 0.326802045, 0.629484713, 0.142244101, -0.934633017, 0.325926095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-3.05473804e-06, 1.49998987, 8.94069672e-07, 0.707109332, 0.122785509, 0.696362555, 1.49011612e-06, 0.984807491, -0.173649877, -0.707104206, 0.122789055, 0.696367502) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.23286271, 0.549701929, -0.640782475, 0.740093768, 0.612683415, 0.277277708, 0.0735714883, 0.336068332, -0.938959956, -0.668469429, 0.715318501, 0.203645304) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.63418663, 0.202915072, -0.0286649466, 0.865367413, 0.490698665, 0.101754986, -0.445756227, 0.846484005, -0.291146517, -0.228999093, 0.206590697, 0.951251805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.702593744, -1.71321297, 0.369734973, 0.965928972, -0.148447216, 0.212003857, 1.10641122e-06, 0.819153726, 0.573574424, -0.258809477, -0.554031372, 0.791244447) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.577289343, -1.34221494, -0.247686923, 0.766049445, -0.219846189, 0.604016602, 1.58697367e-06, 0.939692199, 0.342021465, -0.642781496, -0.262004316, 0.719851196) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.4, false)
| |
| 2632 | end | |
| 2633 | for i = 0, 1, 0.3 do | |
| 2634 | swait() | |
| 2635 | RootPart.CFrame = RootPart.CFrame:lerp(Character.HumanoidRootPart.CFrame * CFrame.new(0, 1, -6), 0.3) | |
| 2636 | PlayAnimationFromTable({CFrame.new(-0.170705646, -0.774955988, -0.472947001, 0.827218175, 0.130671635, 0.546475112, -0.561879098, 0.194839522, 0.803946257, -0.00142200035, -0.972091854, 0.234596446) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.76951289e-07, 1.49999058, 2.2649765e-06, 0.80180192, -0.161171481, -0.575445414, 0.176131338, 0.983905077, -0.0301590711, 0.571044207, -0.0771723837, 0.817283988) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.59014189, 0.537312388, -0.263691217, 0.798337102, -0.524361372, 0.296147287, 0.455999702, 0.205153137, -0.866011977, 0.393347621, 0.826412499, 0.402889967) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.41546631, 0.414666086, 0.337005794, 0.716736436, 0.581529975, 0.384852976, -0.56681174, 0.807305396, -0.164264664, -0.406218559, -0.100404784, 0.908243656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.793360233, -1.59947133, 0.0620805621, 0.876221955, -0.148448378, -0.458477885, 0.368687749, 0.81915307, 0.439383447, 0.310339272, -0.55403173, 0.772486985) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.535338402, -1.81867206, 0.817932665, 0.829598367, 0.11430642, -0.546535134, 0.32139504, 0.702652454, 0.634810925, 0.456587166, -0.702291727, 0.546181798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.7, false)
| |
| 2637 | end | |
| 2638 | local hit, pos = rayCast(HitboxR.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 100, Character) | |
| 2639 | if hit ~= nil then | |
| 2640 | MagnitudeDamage(HitboxR, 5, 10, 30, 0, "Normal", "610359515", 1.3) | |
| 2641 | Effects.Block.Create(BrickColor.new("Really red"), CFrame.new(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.09, 1)
| |
| 2642 | Effects.Wave.Create(BrickColor.new("Really red"), CFrame.new(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.09)
| |
| 2643 | Effects.Sphere.Create(BrickColor.new("Really red"), CFrame.new(pos), 3, 3, 3, 5, 5, 5, 0.09)
| |
| 2644 | end | |
| 2645 | end | |
| 2646 | end | |
| 2647 | for i,v in pairs(RightArm:GetChildren()) do | |
| 2648 | if v.Name == "asd" and v:IsA("Weld") then
| |
| 2649 | v:Remove() | |
| 2650 | end | |
| 2651 | end | |
| 2652 | upvalue_600 = false | |
| 2653 | con1:disconnect() | |
| 2654 | upvalue_344 = false | |
| 2655 | end | |
| 2656 | == true then | |
| 2657 | end | |
| 2658 | for i,v in pairs(AdvancingFortress:GetChildren()) do | |
| 2659 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2660 | ||
| 2661 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2662 | ||
| 2663 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2664 | ||
| 2665 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2666 | ||
| 2667 | if 1:IsA("Part") then
| |
| 2668 | for i_1,i_2 in pairs(AdvancingFortress:GetChildren()) do | |
| 2669 | end | |
| 2670 | if i_2:IsA("Humanoid") then
| |
| 2671 | i_2:remove() | |
| 2672 | for i_1,i_2 in pairs(AdvancingFortress:GetChildren()) do | |
| 2673 | end | |
| 2674 | if i_2:IsA("Accessory") then
| |
| 2675 | i_2:remove() | |
| 2676 | for i_1,i_2 in pairs(AdvancingFortress:GetChildren()) do | |
| 2677 | end | |
| 2678 | if i_2:IsA("Shirt") then
| |
| 2679 | i_2:remove() | |
| 2680 | for i_1,i_2 in pairs(AdvancingFortress:GetChildren()) do | |
| 2681 | end | |
| 2682 | if i_2:IsA("Pants") then
| |
| 2683 | i_2:remove() | |
| 2684 | for i_1,i_2 in pairs(AdvancingFortress:GetChildren()) do | |
| 2685 | end | |
| 2686 | if i_2:IsA("Script") or i_2:IsA("LocalScript") then
| |
| 2687 | i_2:remove() | |
| 2688 | for i_1,i_2 in pairs(AdvancingFortress:GetChildren()) do | |
| 2689 | end | |
| 2690 | if i_2:IsA("BodyColors") then
| |
| 2691 | i_2:remove() | |
| 2692 | end | |
| 2693 | end | |
| 2694 | do | |
| 2695 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2696 | ||
| 2697 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2698 | ||
| 2699 | if Counter and (rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, AdvancingFortress.FTorso.Position).lookVector, 4, Character)) ~= nil and (rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, AdvancingFortress.FTorso.Position).lookVector, 4, Character)).Parent ~= Character and (rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, AdvancingFortress.FTorso.Position).lookVector, 4, Character)).Parent.Parent ~= Character and hj ~= nil then | |
| 2700 | Effects.Sphere.Create(BrickColor.new("Really red"), (rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, AdvancingFortress.FTorso.Position).lookVector, 4, Character)).Parent.Head.CFrame, 1, 1, 1, 4, 4, 4, 0.1)
| |
| 2701 | Effects.Block.Create(BrickColor.new("Really red"), (rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, AdvancingFortress.FTorso.Position).lookVector, 4, Character)).Parent.Head.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1)
| |
| 2702 | for i = 1, 2 do | |
| 2703 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2704 | ||
| 2705 | Effects.Block.Create(BrickColor.new("Really red"), (rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, AdvancingFortress.FTorso.Position).lookVector, 4, Character)).Parent.Head.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1)
| |
| 2706 | end | |
| 2707 | for i = 1, 20 do | |
| 2708 | local (for index), (for limit), (for step), i = sine | |
| 2709 | Effects.Break.Create(BrickColor.new("Really red"), (rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, AdvancingFortress.FTorso.Position).lookVector, 4, Character)).Parent.Head.CFrame, 1, 1, 1)
| |
| 2710 | end | |
| 2711 | CFuncs.Sound.Create("842772792", (rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, AdvancingFortress.FTorso.Position).lookVector, 4, Character)), 3, 1)
| |
| 2712 | Effects.Sphere.Create(BrickColor.new("Really red"), Character.Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1)
| |
| 2713 | Effects.Block.Create(BrickColor.new("Really red"), Character.Torso.CFrame, 1, 1, 1, 4, 4, 4, 0.1, 1)
| |
| 2714 | end | |
| 2715 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2716 | ||
| 2717 | -- DECOMPILER ERROR: unhandled construct in 'if' | |
| 2718 | ||
| 2719 | if 1 < Character.HumanoidRootPart.Velocity.y and rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) == nil and attack == false then | |
| 2720 | PlayAnimationFromTable({CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, -1, 0), CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 1, 0), CFrame.new(1.5, 0, 0) * CFrame.new(-1, 0, -0.3) * CFrame.Angles(1.5, 0, -1.5), CFrame.new(-1.5, 0, 0) * CFrame.new(1, 0, -0.5) * CFrame.Angles(3, 0, 1), CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0.5, -0.3) * CFrame.Angles(-0.5, 0, 0)}, 0.3, false)
| |
| 2721 | do return end | |
| 2722 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2723 | ||
| 2724 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2725 | ||
| 2726 | -- DECOMPILER ERROR: unhandled construct in 'if' | |
| 2727 | ||
| 2728 | if Character.HumanoidRootPart.Velocity.y < -1 and rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) == nil and attack == false then | |
| 2729 | PlayAnimationFromTable({CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1, -1, 1), CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 1, 0.5), CFrame.new(1.5, 0, 0) * CFrame.new(-1, 0, -0.3) * CFrame.Angles(1.5, 0, -1.5), CFrame.new(-1.5, 0, 0) * CFrame.new(1, 0, -0.5) * CFrame.Angles(3, 0, 1), CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0.5, -0.3) * CFrame.Angles(-0.5, 0, 0)}, 0.3, false)
| |
| 2730 | do return end | |
| 2731 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2732 | ||
| 2733 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2734 | ||
| 2735 | -- DECOMPILER ERROR: unhandled construct in 'if' | |
| 2736 | ||
| 2737 | -- DECOMPILER ERROR: unhandled construct in 'if' | |
| 2738 | ||
| 2739 | if Torsovelocity < 1 and rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) ~= nil and changeidle == 1 and attack == false then | |
| 2740 | PlayAnimationFromTable({CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.136710003, 1.73489296, -0.0338380001, -0.0593669862, -0.0516000427, -0.996901751, -0.0550749861, 0.997311354, -0.0483414494, 0.996715784, 0.0520344637, -0.0620492361) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.62340999, 0.131766006, -0.737138987, 0.485451072, -0.460053951, 0.743429601, 0.733702064, 0.676791966, -0.0602823012, -0.475414068, 0.574719965, 0.666091919) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.918160975, 0.172160029, -0.835460007, 0.717120051, -0.489527851, -0.496086031, -0.243526027, 0.490930051, -0.836470425, 0.653019071, 0.720659554, 0.232843012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.548841, -1.27147198, -0.345768005, 0.999999881, -2.65485113e-07, 0.000577550789, -0.000453999935, 0.617766023, 0.786361873, -0.000356999983, -0.786361992, 0.617765963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.3, false)
| |
| 2741 | do return end | |
| 2742 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2743 | ||
| 2744 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2745 | ||
| 2746 | if changeidle == 2 and not attack then | |
| 2747 | PlayAnimationFromTable({CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.00841400027, 1.58682406, -0.133435905, 0.946006656, 0.199146166, 0.255758166, -0.239108905, 0.961451054, 0.135789752, -0.218856931, -0.189612061, 0.957156718) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.72808003, -0.108690001, 0.530041695, 0.709815204, -0.589883208, -0.384967893, 0.390265077, 0.784318268, -0.48222208, 0.586392105, 0.192049056, 0.786931694) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.58884203, 0.466091007, -0.80333817, 0.745909214, 0.109370492, 0.657006502, 0.39590016, -0.866056919, -0.305300593, 0.535614192, 0.487835497, -0.689299643) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.548841, -1.27999496, -0.283292025, 0.999999881, 0, 0.000577999919, 0, 1, 0, -0.000577999919, 0, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.3, false)
| |
| 2748 | do return end | |
| 2749 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2750 | ||
| 2751 | if 2 < Torsovelocity and rayCast(Character.HumanoidRootPart.Position, CFrame.new(Character.HumanoidRootPart.Position, Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) ~= nil and attack == false then | |
| 2752 | PlayAnimationFromTable({CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.0364859998, 1.79243505, -0.121018998, 0.998374999, 0.0542896278, -0.0173208918, -0.0535430014, 0.789630473, -0.611242175, -0.0195070002, 0.611176372, 0.791254103) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(1.60313475, 0.610876083, -0.741172016, 0.129928008, -0.343205035, 0.930230677, 0.978899121, 0.193634897, -0.0652848259, -0.157719016, 0.919084311, 0.361121684) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-1.41306806, 0.557738006, -0.902216911, 0.017620001, -0.391262084, -0.920110643, -0.9992311, 0.0253460091, -0.0299131274, 0.0350250043, 0.91993022, -0.390514612) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(0.656431019, -1.893978, 0.346643776, 0.990569651, -0.13402614, -0.0284412913, 0.133786961, 0.901427865, 0.411738783, -0.0295459889, -0.411660939, 0.910857975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), CFrame.new(-0.548841, -1.27147198, -0.345768005, 0.999999881, -2.65485113e-07, 0.000577550789, -0.000453999935, 0.617766023, 0.786361873, -0.000356999983, -0.786361992, 0.617765963) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)}, 0.3, false)
| |
| 2753 | end | |
| 2754 | end | |
| 2755 | end | |
| 2756 | end | |
| 2757 | end | |
| 2758 | until 0 < #Effects | |
| 2759 | for e = 1, #Effects do | |
| 2760 | local (for index), (for limit), (for step), e = velocity, 1 | |
| 2761 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2762 | ||
| 2763 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2764 | ||
| 2765 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2766 | ||
| 2767 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2768 | ||
| 2769 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2770 | ||
| 2771 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2772 | ||
| 2773 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2774 | ||
| 2775 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2776 | ||
| 2777 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2778 | ||
| 2779 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2780 | ||
| 2781 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2782 | ||
| 2783 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2784 | ||
| 2785 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2786 | ||
| 2787 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2788 | ||
| 2789 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2790 | ||
| 2791 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2792 | ||
| 2793 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2794 | ||
| 2795 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2796 | ||
| 2797 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2798 | ||
| 2799 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2800 | ||
| 2801 | -- DECOMPILER ERROR: Overwrote pending register. | |
| 2802 | ||
| 2803 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2804 | ||
| 2805 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2806 | ||
| 2807 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2808 | ||
| 2809 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2810 | ||
| 2811 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2812 | ||
| 2813 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2814 | ||
| 2815 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2816 | ||
| 2817 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2818 | ||
| 2819 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2820 | ||
| 2821 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2822 | ||
| 2823 | -- DECOMPILER ERROR: Confused at declaration of local variable | |
| 2824 | ||
| 2825 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2826 | ||
| 2827 | if Effects[false] ~= nil and Effects[false] ~= nil then | |
| 2828 | if Effects[false][2] == "Shoot" then | |
| 2829 | -- DECOMPILER ERROR: Confused while interpreting a jump as a 'while' | |
| 2830 | ||
| 2831 | end | |
| 2832 | Effects.Head.Create(Torso.BrickColor, CFrame.new((Effects[false][4] + Effects[false][4]) / 2, ) * CFrame.Angles(1.57, 0, 0), 1, Effects[false][4] - Effects[false][4].magnitude * 5, 1, 0.5, 0, 0.5, 0.2) | |
| 2833 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2834 | ||
| 2835 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2836 | ||
| 2837 | if Effects[false][8] == 2 then | |
| 2838 | Effects.Ring.Create(Torso.BrickColor, CFrame.new((Effects[false][4] + Effects[false][4]) / 2, ) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) | |
| 2839 | end | |
| 2840 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2841 | ||
| 2842 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2843 | ||
| 2844 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2845 | ||
| 2846 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2847 | ||
| 2848 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2849 | ||
| 2850 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2851 | ||
| 2852 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2853 | ||
| 2854 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2855 | ||
| 2856 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2857 | ||
| 2858 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2859 | ||
| 2860 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2861 | ||
| 2862 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2863 | ||
| 2864 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2865 | ||
| 2866 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2867 | ||
| 2868 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2869 | ||
| 2870 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2871 | ||
| 2872 | if 2 >= Effects[false][5] or rayCast(Effects[false][4], Effects[false][1], 30, m) ~= nil then | |
| 2873 | if Effects[false][8] == 1 or Effects[false][8] == 3 then | |
| 2874 | Damage(rayCast(Effects[false][4], Effects[false][1], 30, m), rayCast(Effects[false][4], Effects[false][1], 30, m), Effects[false][5], Effects[false][6], Effects[false][7], "Normal", RootPart, 0, "", 1) | |
| 2875 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2876 | ||
| 2877 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2878 | ||
| 2879 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2880 | ||
| 2881 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2882 | ||
| 2883 | else | |
| 2884 | if Effects[false][8] == 2 then | |
| 2885 | Damage(rayCast(Effects[false][4], Effects[false][1], 30, m), rayCast(Effects[false][4], Effects[false][1], 30, m), Effects[false][5], Effects[false][6], Effects[false][7], "Normal", RootPart, 0, "", 1) | |
| 2886 | if (rayCast(Effects[false][4], Effects[false][1], 30, m).Parent:findFirstChild("Humanoid")) ~= nil or (rayCast(Effects[false][4], Effects[false][1], 30, m).Parent.Parent:findFirstChild("Humanoid")) ~= nil then
| |
| 2887 | CFuncs.Sound.Create("161006093", ref, 1, 1.2)
| |
| 2888 | game:GetService("Debris"):AddItem(ref, 0.2)
| |
| 2889 | Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) | |
| 2890 | Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
| |
| 2891 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2892 | ||
| 2893 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2894 | ||
| 2895 | MagnitudeDamage(ref, 15, Effects[false][5] / 1.5, Effects[false][6] / 1.5, 0, "Normal", "", 1) | |
| 2896 | end | |
| 2897 | end | |
| 2898 | end | |
| 2899 | Effects.Sphere.Create(Torso.BrickColor, CFrame.new(), 5, 5, 5, 1, 1, 1, 0.07) | |
| 2900 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 2901 | end | |
| 2902 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2903 | ||
| 2904 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2905 | ||
| 2906 | if Effects[false][3] <= 0 then | |
| 2907 | table.remove(Effects, false) | |
| 2908 | end | |
| 2909 | end | |
| 2910 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2911 | ||
| 2912 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2913 | ||
| 2914 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2915 | ||
| 2916 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2917 | ||
| 2918 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2919 | ||
| 2920 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2921 | ||
| 2922 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2923 | ||
| 2924 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2925 | ||
| 2926 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2927 | ||
| 2928 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2929 | ||
| 2930 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2931 | ||
| 2932 | if Effects[false][2] == "FireWave" then | |
| 2933 | if Effects[false][3] <= Effects[false][4] then | |
| 2934 | do return end | |
| 2935 | end | |
| 2936 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2937 | ||
| 2938 | table.remove(Effects, false) | |
| 2939 | end | |
| 2940 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2941 | ||
| 2942 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2943 | ||
| 2944 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2945 | ||
| 2946 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2947 | ||
| 2948 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2949 | ||
| 2950 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2951 | ||
| 2952 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2953 | ||
| 2954 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2955 | ||
| 2956 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2957 | ||
| 2958 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2959 | ||
| 2960 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2961 | ||
| 2962 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2963 | ||
| 2964 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2965 | ||
| 2966 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2967 | ||
| 2968 | if Effects[false][2] ~= "Shoot" and Effects[false][2] ~= "Wave" and Effects[false][2] ~= "FireWave" then | |
| 2969 | if Effects[false][1].Transparency <= 1 then | |
| 2970 | if Effects[false][2] == "Block1" then | |
| 2971 | do return end | |
| 2972 | end | |
| 2973 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2974 | ||
| 2975 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2976 | ||
| 2977 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2978 | ||
| 2979 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2980 | ||
| 2981 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2982 | ||
| 2983 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2984 | ||
| 2985 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2986 | ||
| 2987 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2988 | ||
| 2989 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2990 | ||
| 2991 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2992 | ||
| 2993 | if Effects[false][2] == "Block2" then | |
| 2994 | do return end | |
| 2995 | end | |
| 2996 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2997 | ||
| 2998 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 2999 | ||
| 3000 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3001 | ||
| 3002 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3003 | ||
| 3004 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3005 | ||
| 3006 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3007 | ||
| 3008 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3009 | ||
| 3010 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3011 | ||
| 3012 | if Effects[false][2] == "Fire" then | |
| 3013 | do return end | |
| 3014 | end | |
| 3015 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3016 | ||
| 3017 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3018 | ||
| 3019 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3020 | ||
| 3021 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3022 | ||
| 3023 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3024 | ||
| 3025 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3026 | ||
| 3027 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3028 | ||
| 3029 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3030 | ||
| 3031 | if Effects[false][2] == "Cylinder" then | |
| 3032 | do return end | |
| 3033 | end | |
| 3034 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3035 | ||
| 3036 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3037 | ||
| 3038 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3039 | ||
| 3040 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3041 | ||
| 3042 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3043 | ||
| 3044 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3045 | ||
| 3046 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3047 | ||
| 3048 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3049 | ||
| 3050 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3051 | ||
| 3052 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3053 | ||
| 3054 | if Effects[false][2] == "Blood" then | |
| 3055 | do return end | |
| 3056 | end | |
| 3057 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3058 | ||
| 3059 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3060 | ||
| 3061 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3062 | ||
| 3063 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3064 | ||
| 3065 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3066 | ||
| 3067 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3068 | ||
| 3069 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3070 | ||
| 3071 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3072 | ||
| 3073 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3074 | ||
| 3075 | if Effects[false][2] == "Elec" then | |
| 3076 | do return end | |
| 3077 | end | |
| 3078 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3079 | ||
| 3080 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3081 | ||
| 3082 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3083 | ||
| 3084 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3085 | ||
| 3086 | if Effects[false][2] == "Disappear" then | |
| 3087 | do return end | |
| 3088 | end | |
| 3089 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3090 | ||
| 3091 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3092 | ||
| 3093 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3094 | ||
| 3095 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3096 | ||
| 3097 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3098 | ||
| 3099 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3100 | ||
| 3101 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3102 | ||
| 3103 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3104 | ||
| 3105 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3106 | ||
| 3107 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3108 | ||
| 3109 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3110 | ||
| 3111 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3112 | ||
| 3113 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3114 | ||
| 3115 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3116 | ||
| 3117 | -- DECOMPILER ERROR: Confused about usage of registers! | |
| 3118 | ||
| 3119 | else | |
| 3120 | if Effects[false][2] == "Shatter" then | |
| 3121 | table.remove(Effects, false) | |
| 3122 | end | |
| 3123 | end | |
| 3124 | end | |
| 3125 | end | |
| 3126 | end | |
| 3127 | end | |
| 3128 | do return end | |
| 3129 | end | |
| 3130 | -- DECOMPILER ERROR: Confused about usage of registers for local variables. | |
| 3131 | ||
| 3132 | -- Warning: undefined locals caused missing assignments! | |
| 3133 | -- Warning: missing end command somewhere! Added here | |
| 3134 | end | |
| 3135 | -- Warning: missing end command somewhere! Added here | |
| 3136 | end | |
| 3137 | -- Warning: missing end command somewhere! Added here | |
| 3138 | end | |
| 3139 | -- Warning: missing end command somewhere! Added here | |
| 3140 | end | |
| 3141 | -- Warning: missing end command somewhere! Added here | |
| 3142 | end | |
| 3143 | -- Warning: missing end command somewhere! Added here | |
| 3144 | end |