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TestPack[18] = SinglePlayerLevel.new({
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	name = "To and Fro",
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	entry = Vector3.new(6,1,2),
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	awaitOutcome = commonWinConditions.allBlocksTouched,
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	gameModes = { commonGameModes.multiStepBlocks, },	
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	instructions = "Clear all the blocks",
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	blockPropertyOverrides = {
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		--1 jump blocks
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		{ 
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			blockPositions = { 
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				Vector3.new(6,1,2),
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				Vector3.new(6,1,10),
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			}, 
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			overrides = { BrickColor = multiStepBrickColors[1] } 
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		},
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		--2 jump blocks
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		{ 
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			blockPositions = { 
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				Vector3.new(6,1,3),
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				Vector3.new(6,1,9),
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			}, 
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			overrides = { BrickColor = multiStepBrickColors[2] } 
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		},
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		--3 jump blocks
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		{ 
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			blockPositions = { 
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				Vector3.new(6,1,4),
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				Vector3.new(6,1,8),
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			}, 
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			overrides = { BrickColor = multiStepBrickColors[3] } 
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		},
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		--4 jump blocks
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		{ 
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			blockPositions = { 
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				Vector3.new(6,1,5),
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				Vector3.new(6,1,7),
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			}, 
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			overrides = { BrickColor = multiStepBrickColors[4] } 
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		},
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		--5 jump blocks
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			blockPositions = {
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				Vector3.new(6,1,6),
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			},
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			overrides = { BrickColor = multiStepBrickColors[5] }
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		},
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	},
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	    map = {
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        {
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            {0,0,0,0,0,0,0,0,0,0,0},
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            {0,0,0,0,0,1,0,0,0,0,0},
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            {0,0,0,0,0,1,0,0,0,0,0},
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            {0,0,0,0,0,1,0,0,0,0,0},
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            {0,0,0,0,0,1,0,0,0,0,0},
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            {0,0,0,0,0,1,0,0,0,0,0}, --LAVA FLOW
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            {0,0,0,0,0,1,0,0,0,0,0},
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            {0,0,0,0,0,1,0,0,0,0,0},
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            {0,0,0,0,0,1,0,0,0,0,0},
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            {0,0,0,0,0,1,0,0,0,0,0},
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            {0,0,0,0,0,0,0,0,0,0,0},
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        }
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    }
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})