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| 1 | TestPack[18] = SinglePlayerLevel.new({
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| 2 | name = "To and Fro", | |
| 3 | entry = Vector3.new(6,1,2), | |
| 4 | awaitOutcome = commonWinConditions.allBlocksTouched, | |
| 5 | gameModes = { commonGameModes.multiStepBlocks, },
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| 6 | instructions = "Clear all the blocks", | |
| 7 | blockPropertyOverrides = {
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| 8 | --1 jump blocks | |
| 9 | {
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| 10 | blockPositions = {
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| 11 | Vector3.new(6,1,2), | |
| 12 | Vector3.new(6,1,10), | |
| 13 | }, | |
| 14 | overrides = { BrickColor = multiStepBrickColors[1] }
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| 15 | }, | |
| 16 | --2 jump blocks | |
| 17 | {
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| 18 | blockPositions = {
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| 19 | Vector3.new(6,1,3), | |
| 20 | Vector3.new(6,1,9), | |
| 21 | }, | |
| 22 | overrides = { BrickColor = multiStepBrickColors[2] }
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| 23 | }, | |
| 24 | --3 jump blocks | |
| 25 | {
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| 26 | blockPositions = {
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| 27 | Vector3.new(6,1,4), | |
| 28 | Vector3.new(6,1,8), | |
| 29 | }, | |
| 30 | overrides = { BrickColor = multiStepBrickColors[3] }
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| 31 | }, | |
| 32 | --4 jump blocks | |
| 33 | {
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| 34 | blockPositions = {
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| 35 | Vector3.new(6,1,5), | |
| 36 | Vector3.new(6,1,7), | |
| 37 | }, | |
| 38 | overrides = { BrickColor = multiStepBrickColors[4] }
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| 39 | }, | |
| 40 | --5 jump blocks | |
| 41 | blockPositions = {
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| 42 | Vector3.new(6,1,6), | |
| 43 | }, | |
| 44 | overrides = { BrickColor = multiStepBrickColors[5] }
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| 45 | }, | |
| 46 | }, | |
| 47 | map = {
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| 48 | {
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| 49 | {0,0,0,0,0,0,0,0,0,0,0},
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| 50 | {0,0,0,0,0,1,0,0,0,0,0},
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| 51 | {0,0,0,0,0,1,0,0,0,0,0},
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| 52 | {0,0,0,0,0,1,0,0,0,0,0},
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| 53 | {0,0,0,0,0,1,0,0,0,0,0},
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| 54 | {0,0,0,0,0,1,0,0,0,0,0}, --LAVA FLOW
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| 55 | {0,0,0,0,0,1,0,0,0,0,0},
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| 56 | {0,0,0,0,0,1,0,0,0,0,0},
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| 57 | {0,0,0,0,0,1,0,0,0,0,0},
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| 58 | {0,0,0,0,0,1,0,0,0,0,0},
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| 59 | {0,0,0,0,0,0,0,0,0,0,0},
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| 60 | } | |
| 61 | } | |
| 62 | }) |