SHOW:
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| 1 | on chat: | |
| 2 | cancel event | |
| 3 | set {_chat} to the chat message
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| 4 | ||
| 5 | if player has iron horse armor: | |
| 6 | set {tuusin::%player%} to true
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| 7 | else: | |
| 8 | set {tuusin::%player%} to false
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| 9 | ||
| 10 | if player is holding a hopper: | |
| 11 | broadcast "&c[拡声] &r<???> %{_chat}%"
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| 12 | stop | |
| 13 | ||
| 14 | if player is holding a iron horse armor: | |
| 15 | - | loop all players: |
| 15 | + | loop all players |
| 16 | - | if {tuusin::%loop-player%} is true:
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| 16 | + | if {tuusin::%loop-player%} is true:
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| 17 | - | send "&b[通信] &r<???> %{_chat}%" to loop-player
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| 17 | + | send "&b[通信] &r<???> %{_chat}%" to loop-player
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| 18 | - | stop |
| 18 | + | stop |
| 19 | ||
| 20 | loop all players in radius 4 around player: | |
| 21 | send "<???> %{_chat}%" to loop-player
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| 22 |