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1
--Converted with ttyyuu12345's model to script plugin v4
2
function sandbox(var,func)
3
	local env = getfenv(func)
4
	local newenv = setmetatable({},{
5
		__index = function(self,k)
6
			if k=="script" then
7
				return var
8
			else
9
				return env[k]
10
			end
11
		end,
12
	})
13
	setfenv(func,newenv)
14
	return func
15
end
16
cors = {}
17
mas = Instance.new("Model",game:GetService("Lighting"))
18
Model0 = Instance.new("Model")
19
Model1 = Instance.new("Model")
20
Part2 = Instance.new("Part")
21
WedgePart3 = Instance.new("WedgePart")
22
Part4 = Instance.new("Part")
23
BlockMesh5 = Instance.new("BlockMesh")
24
Part6 = Instance.new("Part")
25
BlockMesh7 = Instance.new("BlockMesh")
26
Part8 = Instance.new("Part")
27
BlockMesh9 = Instance.new("BlockMesh")
28
Part10 = Instance.new("Part")
29
BlockMesh11 = Instance.new("BlockMesh")
30
WedgePart12 = Instance.new("WedgePart")
31
WedgePart13 = Instance.new("WedgePart")
32
WedgePart14 = Instance.new("WedgePart")
33
WedgePart15 = Instance.new("WedgePart")
34
WedgePart16 = Instance.new("WedgePart")
35
WedgePart17 = Instance.new("WedgePart")
36
WedgePart18 = Instance.new("WedgePart")
37
WedgePart19 = Instance.new("WedgePart")
38
WedgePart20 = Instance.new("WedgePart")
39
WedgePart21 = Instance.new("WedgePart")
40
WedgePart22 = Instance.new("WedgePart")
41
WedgePart23 = Instance.new("WedgePart")
42
Part24 = Instance.new("Part")
43
BlockMesh25 = Instance.new("BlockMesh")
44
Part26 = Instance.new("Part")
45
BlockMesh27 = Instance.new("BlockMesh")
46
Part28 = Instance.new("Part")
47
BlockMesh29 = Instance.new("BlockMesh")
48
Part30 = Instance.new("Part")
49
BlockMesh31 = Instance.new("BlockMesh")
50
Part32 = Instance.new("Part")
51
BlockMesh33 = Instance.new("BlockMesh")
52
Part34 = Instance.new("Part")
53
BlockMesh35 = Instance.new("BlockMesh")
54
Part36 = Instance.new("Part")
55
BlockMesh37 = Instance.new("BlockMesh")
56
Part38 = Instance.new("Part")
57
BlockMesh39 = Instance.new("BlockMesh")
58
Part40 = Instance.new("Part")
59
BlockMesh41 = Instance.new("BlockMesh")
60
Part42 = Instance.new("Part")
61
BlockMesh43 = Instance.new("BlockMesh")
62
Part44 = Instance.new("Part")
63
BlockMesh45 = Instance.new("BlockMesh")
64
Part46 = Instance.new("Part")
65
BlockMesh47 = Instance.new("BlockMesh")
66
Part48 = Instance.new("Part")
67
Decal49 = Instance.new("Decal")
68
Part50 = Instance.new("Part")
69
Part51 = Instance.new("Part")
70
WedgePart52 = Instance.new("WedgePart")
71
WedgePart53 = Instance.new("WedgePart")
72
WedgePart54 = Instance.new("WedgePart")
73
Model55 = Instance.new("Model")
74
Part56 = Instance.new("Part")
75
Model57 = Instance.new("Model")
76
Part58 = Instance.new("Part")
77
WedgePart59 = Instance.new("WedgePart")
78
Part60 = Instance.new("Part")
79
BlockMesh61 = Instance.new("BlockMesh")
80
Part62 = Instance.new("Part")
81
BlockMesh63 = Instance.new("BlockMesh")
82
WedgePart64 = Instance.new("WedgePart")
83
WedgePart65 = Instance.new("WedgePart")
84
WedgePart66 = Instance.new("WedgePart")
85
WedgePart67 = Instance.new("WedgePart")
86
WedgePart68 = Instance.new("WedgePart")
87
WedgePart69 = Instance.new("WedgePart")
88
WedgePart70 = Instance.new("WedgePart")
89
WedgePart71 = Instance.new("WedgePart")
90
WedgePart72 = Instance.new("WedgePart")
91
WedgePart73 = Instance.new("WedgePart")
92
WedgePart74 = Instance.new("WedgePart")
93
WedgePart75 = Instance.new("WedgePart")
94
WedgePart76 = Instance.new("WedgePart")
95
Part77 = Instance.new("Part")
96
BlockMesh78 = Instance.new("BlockMesh")
97
Part79 = Instance.new("Part")
98
BlockMesh80 = Instance.new("BlockMesh")
99
Part81 = Instance.new("Part")
100
BlockMesh82 = Instance.new("BlockMesh")
101
Part83 = Instance.new("Part")
102
BlockMesh84 = Instance.new("BlockMesh")
103
Part85 = Instance.new("Part")
104
BlockMesh86 = Instance.new("BlockMesh")
105
Part87 = Instance.new("Part")
106
BlockMesh88 = Instance.new("BlockMesh")
107
Part89 = Instance.new("Part")
108
BlockMesh90 = Instance.new("BlockMesh")
109
Part91 = Instance.new("Part")
110
BlockMesh92 = Instance.new("BlockMesh")
111
Part93 = Instance.new("Part")
112
BlockMesh94 = Instance.new("BlockMesh")
113
Part95 = Instance.new("Part")
114
BlockMesh96 = Instance.new("BlockMesh")
115
Part97 = Instance.new("Part")
116
BlockMesh98 = Instance.new("BlockMesh")
117
Part99 = Instance.new("Part")
118
BlockMesh100 = Instance.new("BlockMesh")
119
Part101 = Instance.new("Part")
120
BlockMesh102 = Instance.new("BlockMesh")
121
Part103 = Instance.new("Part")
122
BlockMesh104 = Instance.new("BlockMesh")
123
Part105 = Instance.new("Part")
124
Part106 = Instance.new("Part")
125
WedgePart107 = Instance.new("WedgePart")
126
WedgePart108 = Instance.new("WedgePart")
127
Model109 = Instance.new("Model")
128
Part110 = Instance.new("Part")
129
Model111 = Instance.new("Model")
130
Part112 = Instance.new("Part")
131
Part113 = Instance.new("Part")
132
BlockMesh114 = Instance.new("BlockMesh")
133
Part115 = Instance.new("Part")
134
BlockMesh116 = Instance.new("BlockMesh")
135
Part117 = Instance.new("Part")
136
BlockMesh118 = Instance.new("BlockMesh")
137
Part119 = Instance.new("Part")
138
CylinderMesh120 = Instance.new("CylinderMesh")
139
Part121 = Instance.new("Part")
140
CylinderMesh122 = Instance.new("CylinderMesh")
141
Part123 = Instance.new("Part")
142
BlockMesh124 = Instance.new("BlockMesh")
143
Part125 = Instance.new("Part")
144
CylinderMesh126 = Instance.new("CylinderMesh")
145
Part127 = Instance.new("Part")
146
CylinderMesh128 = Instance.new("CylinderMesh")
147
Part129 = Instance.new("Part")
148
BlockMesh130 = Instance.new("BlockMesh")
149
Part131 = Instance.new("Part")
150
BlockMesh132 = Instance.new("BlockMesh")
151
WedgePart133 = Instance.new("WedgePart")
152
SpecialMesh134 = Instance.new("SpecialMesh")
153
WedgePart135 = Instance.new("WedgePart")
154
SpecialMesh136 = Instance.new("SpecialMesh")
155
WedgePart137 = Instance.new("WedgePart")
156
WedgePart138 = Instance.new("WedgePart")
157
WedgePart139 = Instance.new("WedgePart")
158
SpecialMesh140 = Instance.new("SpecialMesh")
159
WedgePart141 = Instance.new("WedgePart")
160
SpecialMesh142 = Instance.new("SpecialMesh")
161
WedgePart143 = Instance.new("WedgePart")
162
SpecialMesh144 = Instance.new("SpecialMesh")
163
WedgePart145 = Instance.new("WedgePart")
164
WedgePart146 = Instance.new("WedgePart")
165
WedgePart147 = Instance.new("WedgePart")
166
WedgePart148 = Instance.new("WedgePart")
167
WedgePart149 = Instance.new("WedgePart")
168
SpecialMesh150 = Instance.new("SpecialMesh")
169
WedgePart151 = Instance.new("WedgePart")
170
SpecialMesh152 = Instance.new("SpecialMesh")
171
WedgePart153 = Instance.new("WedgePart")
172
SpecialMesh154 = Instance.new("SpecialMesh")
173
WedgePart155 = Instance.new("WedgePart")
174
SpecialMesh156 = Instance.new("SpecialMesh")
175
WedgePart157 = Instance.new("WedgePart")
176
SpecialMesh158 = Instance.new("SpecialMesh")
177
WedgePart159 = Instance.new("WedgePart")
178
SpecialMesh160 = Instance.new("SpecialMesh")
179
WedgePart161 = Instance.new("WedgePart")
180
SpecialMesh162 = Instance.new("SpecialMesh")
181
WedgePart163 = Instance.new("WedgePart")
182
SpecialMesh164 = Instance.new("SpecialMesh")
183
WedgePart165 = Instance.new("WedgePart")
184
SpecialMesh166 = Instance.new("SpecialMesh")
185
WedgePart167 = Instance.new("WedgePart")
186
SpecialMesh168 = Instance.new("SpecialMesh")
187
WedgePart169 = Instance.new("WedgePart")
188
SpecialMesh170 = Instance.new("SpecialMesh")
189
WedgePart171 = Instance.new("WedgePart")
190
SpecialMesh172 = Instance.new("SpecialMesh")
191
WedgePart173 = Instance.new("WedgePart")
192
SpecialMesh174 = Instance.new("SpecialMesh")
193
WedgePart175 = Instance.new("WedgePart")
194
SpecialMesh176 = Instance.new("SpecialMesh")
195
WedgePart177 = Instance.new("WedgePart")
196
SpecialMesh178 = Instance.new("SpecialMesh")
197
WedgePart179 = Instance.new("WedgePart")
198
WedgePart180 = Instance.new("WedgePart")
199
SpecialMesh181 = Instance.new("SpecialMesh")
200
WedgePart182 = Instance.new("WedgePart")
201
SpecialMesh183 = Instance.new("SpecialMesh")
202
WedgePart184 = Instance.new("WedgePart")
203
SpecialMesh185 = Instance.new("SpecialMesh")
204
WedgePart186 = Instance.new("WedgePart")
205
SpecialMesh187 = Instance.new("SpecialMesh")
206
WedgePart188 = Instance.new("WedgePart")
207
SpecialMesh189 = Instance.new("SpecialMesh")
208
WedgePart190 = Instance.new("WedgePart")
209
Part191 = Instance.new("Part")
210
BlockMesh192 = Instance.new("BlockMesh")
211
Part193 = Instance.new("Part")
212
BlockMesh194 = Instance.new("BlockMesh")
213
Part195 = Instance.new("Part")
214
BlockMesh196 = Instance.new("BlockMesh")
215
Part197 = Instance.new("Part")
216
BlockMesh198 = Instance.new("BlockMesh")
217
Part199 = Instance.new("Part")
218
BlockMesh200 = Instance.new("BlockMesh")
219
Part201 = Instance.new("Part")
220
BlockMesh202 = Instance.new("BlockMesh")
221
Part203 = Instance.new("Part")
222
CylinderMesh204 = Instance.new("CylinderMesh")
223
Part205 = Instance.new("Part")
224
CylinderMesh206 = Instance.new("CylinderMesh")
225
Part207 = Instance.new("Part")
226
CylinderMesh208 = Instance.new("CylinderMesh")
227
Part209 = Instance.new("Part")
228
CylinderMesh210 = Instance.new("CylinderMesh")
229
Part211 = Instance.new("Part")
230
CylinderMesh212 = Instance.new("CylinderMesh")
231
Part213 = Instance.new("Part")
232
CylinderMesh214 = Instance.new("CylinderMesh")
233
Part215 = Instance.new("Part")
234
BlockMesh216 = Instance.new("BlockMesh")
235
Part217 = Instance.new("Part")
236
BlockMesh218 = Instance.new("BlockMesh")
237
Part219 = Instance.new("Part")
238
BlockMesh220 = Instance.new("BlockMesh")
239
Part221 = Instance.new("Part")
240
BlockMesh222 = Instance.new("BlockMesh")
241
Part223 = Instance.new("Part")
242
BlockMesh224 = Instance.new("BlockMesh")
243
Part225 = Instance.new("Part")
244
BlockMesh226 = Instance.new("BlockMesh")
245
Part227 = Instance.new("Part")
246
BlockMesh228 = Instance.new("BlockMesh")
247
Part229 = Instance.new("Part")
248
BlockMesh230 = Instance.new("BlockMesh")
249
Part231 = Instance.new("Part")
250
BlockMesh232 = Instance.new("BlockMesh")
251
Part233 = Instance.new("Part")
252
BlockMesh234 = Instance.new("BlockMesh")
253
Part235 = Instance.new("Part")
254
BlockMesh236 = Instance.new("BlockMesh")
255
Part237 = Instance.new("Part")
256
BlockMesh238 = Instance.new("BlockMesh")
257
Part239 = Instance.new("Part")
258
BlockMesh240 = Instance.new("BlockMesh")
259
Part241 = Instance.new("Part")
260
BlockMesh242 = Instance.new("BlockMesh")
261
Part243 = Instance.new("Part")
262
BlockMesh244 = Instance.new("BlockMesh")
263
Part245 = Instance.new("Part")
264
BlockMesh246 = Instance.new("BlockMesh")
265
Part247 = Instance.new("Part")
266
BlockMesh248 = Instance.new("BlockMesh")
267
Part249 = Instance.new("Part")
268
BlockMesh250 = Instance.new("BlockMesh")
269
Part251 = Instance.new("Part")
270
BlockMesh252 = Instance.new("BlockMesh")
271
Part253 = Instance.new("Part")
272
BlockMesh254 = Instance.new("BlockMesh")
273
Part255 = Instance.new("Part")
274
BlockMesh256 = Instance.new("BlockMesh")
275
Part257 = Instance.new("Part")
276
BlockMesh258 = Instance.new("BlockMesh")
277
Part259 = Instance.new("Part")
278
BlockMesh260 = Instance.new("BlockMesh")
279
Part261 = Instance.new("Part")
280
BlockMesh262 = Instance.new("BlockMesh")
281
Part263 = Instance.new("Part")
282
BlockMesh264 = Instance.new("BlockMesh")
283
Part265 = Instance.new("Part")
284
BlockMesh266 = Instance.new("BlockMesh")
285
Part267 = Instance.new("Part")
286
BlockMesh268 = Instance.new("BlockMesh")
287
Part269 = Instance.new("Part")
288
BlockMesh270 = Instance.new("BlockMesh")
289
Part271 = Instance.new("Part")
290
BlockMesh272 = Instance.new("BlockMesh")
291
Part273 = Instance.new("Part")
292
BlockMesh274 = Instance.new("BlockMesh")
293
Part275 = Instance.new("Part")
294
BlockMesh276 = Instance.new("BlockMesh")
295
Part277 = Instance.new("Part")
296
BlockMesh278 = Instance.new("BlockMesh")
297
Part279 = Instance.new("Part")
298
BlockMesh280 = Instance.new("BlockMesh")
299
local cR=255
300
local cG=0
301
local cB=0
302
local flg5=1 local omgidk=1
303
local add=15
304
game:GetService("RunService"):BindToRenderStep("Ghost",1,function()
305
	if omgidk>10000 then omgidk=0 end
306
	omgidk=omgidk+1
307
	if cR>=255 then flg5=1 end
308
	if cG>=255 then flg5=2 end
309
	if cB>=255 then flg5=3 end
310
	if flg5==1 then cR=cR-add cG=cG+add end
311
	if flg5==2 then cG=cG-add cB=cB+add end
312
	if flg5==3 then cB=cB-add cR=cR+add end
313
	color=Color3.fromRGB(cR,cG,cB)
314
Script281 = Instance.new("Script")
315
Model0.Name = "Sonarmor"
316
Model0.Parent = mas
317
Model1.Name = "LeftArm"
318
Model1.Parent = Model0
319
Part2.Name = "Left Arm1"
320
Part2.Parent = Model1
321
Part2.BrickColor = BrickColor.new("Pastel yellow")
322
Part2.Transparency = 1
323
Part2.Rotation = Vector3.new(-180, -90, 0)
324
Part2.Anchored = true
325
Part2.CanCollide = false
326
Part2.FormFactor = Enum.FormFactor.Symmetric
327
Part2.Size = Vector3.new(1, 2, 1)
328
Part2.CFrame = CFrame.new(84.721138, 2.97380614, 69.5937424, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
329
Part2.Color = Color3.new(1, 1, 0.8)
330
Part2.Position = Vector3.new(84.721138, 2.97380614, 69.5937424)
331
Part2.Orientation = Vector3.new(0, -90, 180)
332
Part2.Color = color
333
WedgePart3.Parent = Model1
334
WedgePart3.Material = Enum.Material.SmoothPlastic
335
WedgePart3.BrickColor = BrickColor.new("Navy blue")
336
WedgePart3.Reflectance = 0.0049999998882413
337
WedgePart3.Rotation = Vector3.new(13.4300003, 0, 90)
338
WedgePart3.Anchored = true
339
WedgePart3.CanCollide = false
340
WedgePart3.FormFactor = Enum.FormFactor.Symmetric
341
WedgePart3.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
342
WedgePart3.CFrame = CFrame.new(84.5220337, 5.39255524, 67.3724747, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
343
WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
344
WedgePart3.Color = color
345-
Part4.Color = Color3.new(0, 0.12549, 0.376471)
345+
346
WedgePart3.Orientation = Vector3.new(13.4300003, 0, 90)
347
WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
348-
Part4.Color = Color3.new(0, 0.12549, 0.376471)
348+
349
Part4.Parent = Model1
350
Part4.Material = Enum.Material.SmoothPlastic
351
Part4.BrickColor = BrickColor.new("Navy blue")
352
Part4.Rotation = Vector3.new(0, 90, 0)
353
Part4.Anchored = true
354
Part4.CanCollide = false
355
Part4.FormFactor = Enum.FormFactor.Symmetric
356
Part4.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
357
Part4.CFrame = CFrame.new(84.7160492, 2.46017599, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
358
Part4.BottomSurface = Enum.SurfaceType.Smooth
359
Part4.TopSurface = Enum.SurfaceType.Smooth
360
Part4.Color = color
361
Part4.Position = Vector3.new(84.7160492, 2.46017599, 69.6111679)
362
Part4.Orientation = Vector3.new(0, 90, 0)
363
Part4.Color = color
364
BlockMesh5.Parent = Part4
365
Part6.Name = "Brick"
366
Part6.Parent = Model1
367
Part6.Material = Enum.Material.SmoothPlastic
368
Part6.BrickColor = BrickColor.new("Black")
369
Part6.Reflectance = 0.0049999998882413
370
Part6.Rotation = Vector3.new(79.2300034, 0, 0)
371
Part6.Anchored = true
372
Part6.CanCollide = false
373
Part6.FormFactor = Enum.FormFactor.Symmetric
374
Part6.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
375
Part6.CFrame = CFrame.new(84.713829, 4.26771784, 69.8875198, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
376
Part6.BottomSurface = Enum.SurfaceType.Smooth
377
Part6.TopSurface = Enum.SurfaceType.Smooth
378
Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
379
Part6.Position = Vector3.new(84.713829, 4.26771784, 69.8875198)
380
Part6.Orientation = Vector3.new(79.2300034, 0, 0)
381
Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
382
BlockMesh7.Parent = Part6
383
Part8.Name = "Brick"
384
Part8.Parent = Model1
385
Part8.Material = Enum.Material.SmoothPlastic
386
Part8.BrickColor = BrickColor.new("Black")
387
Part8.Reflectance = 0.0049999998882413
388
Part8.Rotation = Vector3.new(79.2300034, 0, 0)
389
Part8.Anchored = true
390
Part8.CanCollide = false
391
Part8.FormFactor = Enum.FormFactor.Symmetric
392
Part8.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
393
Part8.CFrame = CFrame.new(85.166626, 4.1874733, 69.4766769, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
394
Part8.BottomSurface = Enum.SurfaceType.Smooth
395
Part8.TopSurface = Enum.SurfaceType.Smooth
396
Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
397
Part8.Position = Vector3.new(85.166626, 4.1874733, 69.4766769)
398
Part8.Orientation = Vector3.new(79.2300034, 0, 0)
399
Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
400
BlockMesh9.Parent = Part8
401
Part10.Name = "Brick"
402
Part10.Parent = Model1
403
Part10.Material = Enum.Material.SmoothPlastic
404
Part10.BrickColor = BrickColor.new("Black")
405
Part10.Reflectance = 0.0049999998882413
406
Part10.Rotation = Vector3.new(88.4300003, 0, 0)
407
Part10.Anchored = true
408
Part10.CanCollide = false
409
Part10.FormFactor = Enum.FormFactor.Symmetric
410
Part10.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
411
Part10.CFrame = CFrame.new(85.166626, 4.22347689, 68.9344482, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
412
Part10.BottomSurface = Enum.SurfaceType.Smooth
413
Part10.TopSurface = Enum.SurfaceType.Smooth
414
Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
415
Part10.Position = Vector3.new(85.166626, 4.22347689, 68.9344482)
416
Part10.Orientation = Vector3.new(88.4300003, 0, 0)
417
Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
418
BlockMesh11.Parent = Part10
419
WedgePart12.Parent = Model1
420
WedgePart12.Material = Enum.Material.SmoothPlastic
421
WedgePart12.BrickColor = BrickColor.new("Black")
422
WedgePart12.Reflectance = 0.0049999998882413
423
WedgePart12.Rotation = Vector3.new(13.4300003, 0, 90)
424
WedgePart12.Anchored = true
425
WedgePart12.CanCollide = false
426
WedgePart12.FormFactor = Enum.FormFactor.Symmetric
427
WedgePart12.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
428
WedgePart12.CFrame = CFrame.new(84.2616959, 4.99800968, 68.1583786, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
429
WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
430
WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
431
WedgePart12.Position = Vector3.new(84.2616959, 4.99800968, 68.1583786)
432
WedgePart12.Orientation = Vector3.new(13.4300003, 0, 90)
433
WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
434
WedgePart13.Parent = Model1
435
WedgePart13.Material = Enum.Material.SmoothPlastic
436
WedgePart13.BrickColor = BrickColor.new("Black")
437
WedgePart13.Reflectance = 0.0049999998882413
438
WedgePart13.Rotation = Vector3.new(13.4300003, 0, -90)
439
WedgePart13.Anchored = true
440
WedgePart13.CanCollide = false
441
WedgePart13.FormFactor = Enum.FormFactor.Symmetric
442
WedgePart13.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
443
WedgePart13.CFrame = CFrame.new(84.8906479, 5.15557432, 67.4995956, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
444
WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
445
WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
446
WedgePart13.Position = Vector3.new(84.8906479, 5.15557432, 67.4995956)
447
WedgePart13.Orientation = Vector3.new(13.4300003, 0, -90)
448
WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
449
WedgePart14.Parent = Model1
450
WedgePart14.Material = Enum.Material.SmoothPlastic
451
WedgePart14.BrickColor = BrickColor.new("Black")
452
WedgePart14.Reflectance = 0.0049999998882413
453
WedgePart14.Rotation = Vector3.new(13.4300003, 0, -180)
454
WedgePart14.Anchored = true
455
WedgePart14.CanCollide = false
456
WedgePart14.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
457
WedgePart14.CFrame = CFrame.new(84.2610245, 4.65805483, 68.6664963, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
458
WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
459
WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
460
WedgePart14.Position = Vector3.new(84.2610245, 4.65805483, 68.6664963)
461
WedgePart14.Orientation = Vector3.new(13.4300003, 0, -180)
462
WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
463
WedgePart15.Parent = Model1
464
WedgePart15.Material = Enum.Material.SmoothPlastic
465
WedgePart15.BrickColor = BrickColor.new("Black")
466
WedgePart15.Reflectance = 0.0049999998882413
467
WedgePart15.Rotation = Vector3.new(-166.570007, 0, 0)
468
WedgePart15.Anchored = true
469
WedgePart15.CanCollide = false
470
WedgePart15.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
471
WedgePart15.CFrame = CFrame.new(85.166626, 4.53830528, 69.1634369, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
472
WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
473
WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
474
WedgePart15.Position = Vector3.new(85.166626, 4.53830528, 69.1634369)
475
WedgePart15.Orientation = Vector3.new(-13.4300003, 180, -180)
476
WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
477
WedgePart16.Parent = Model1
478
WedgePart16.Material = Enum.Material.SmoothPlastic
479
WedgePart16.BrickColor = BrickColor.new("Black")
480
WedgePart16.Reflectance = 0.0049999998882413
481
WedgePart16.Rotation = Vector3.new(13.4300003, 0, 90)
482
WedgePart16.Anchored = true
483
WedgePart16.CanCollide = false
484
WedgePart16.FormFactor = Enum.FormFactor.Symmetric
485
WedgePart16.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
486
WedgePart16.CFrame = CFrame.new(84.5387802, 5.15557432, 67.4995956, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
487
WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
488
WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
489
WedgePart16.Position = Vector3.new(84.5387802, 5.15557432, 67.4995956)
490
WedgePart16.Orientation = Vector3.new(13.4300003, 0, 90)
491
WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
492
WedgePart17.Parent = Model1
493
WedgePart17.Material = Enum.Material.SmoothPlastic
494
WedgePart17.BrickColor = BrickColor.new("Black")
495
WedgePart17.Reflectance = 0.0049999998882413
496
WedgePart17.Rotation = Vector3.new(-166.570007, 0, 0)
497
WedgePart17.Anchored = true
498
WedgePart17.CanCollide = false
499
WedgePart17.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
500
WedgePart17.CFrame = CFrame.new(84.2610321, 4.54004574, 69.1608963, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
501
WedgePart17.BottomSurface = Enum.SurfaceType.Smooth
502
WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
503
WedgePart17.Position = Vector3.new(84.2610321, 4.54004574, 69.1608963)
504
WedgePart17.Orientation = Vector3.new(-13.4300003, -180, 180)
505
WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
506
WedgePart18.Parent = Model1
507
WedgePart18.Material = Enum.Material.SmoothPlastic
508
WedgePart18.BrickColor = BrickColor.new("Black")
509
WedgePart18.Reflectance = 0.0049999998882413
510
WedgePart18.Rotation = Vector3.new(13.4300003, 0, -90)
511
WedgePart18.Anchored = true
512
WedgePart18.CanCollide = false
513
WedgePart18.FormFactor = Enum.FormFactor.Symmetric
514
WedgePart18.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
515
WedgePart18.CFrame = CFrame.new(85.1665039, 4.99800968, 68.1583786, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
516
WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
517
WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
518
WedgePart18.Position = Vector3.new(85.1665039, 4.99800968, 68.1583786)
519
WedgePart18.Orientation = Vector3.new(13.4300003, 0, -90)
520
WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
521
WedgePart19.Parent = Model1
522
WedgePart19.Material = Enum.Material.SmoothPlastic
523
WedgePart19.BrickColor = BrickColor.new("Black")
524
WedgePart19.Reflectance = 0.0049999998882413
525
WedgePart19.Rotation = Vector3.new(13.4300003, 0, 180)
526
WedgePart19.Anchored = true
527
WedgePart19.CanCollide = false
528
WedgePart19.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
529
WedgePart19.CFrame = CFrame.new(85.166626, 4.6569376, 68.6664658, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
530-
WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
530+
531
WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
532
WedgePart19.Position = Vector3.new(85.166626, 4.6569376, 68.6664658)
533-
WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
533+
534
WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
535
WedgePart20.Parent = Model1
536
WedgePart20.Material = Enum.Material.SmoothPlastic
537
WedgePart20.BrickColor = BrickColor.new("Navy blue")
538
WedgePart20.Reflectance = 0.0049999998882413
539
WedgePart20.Rotation = Vector3.new(13.4300003, 0, 180)
540
WedgePart20.Anchored = true
541
WedgePart20.CanCollide = false
542
WedgePart20.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
543
WedgePart20.CFrame = CFrame.new(85.2099533, 4.84621525, 68.6509476, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
544
WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
545
WedgePart20.Color = color
546
WedgePart20.Position = Vector3.new(85.2099533, 4.84621525, 68.6509476)
547
WedgePart20.Orientation = Vector3.new(13.4300003, 0, 180)
548
WedgePart20.Color = color
549
WedgePart21.Parent = Model1
550
WedgePart21.Material = Enum.Material.SmoothPlastic
551
WedgePart21.BrickColor = BrickColor.new("Navy blue")
552
WedgePart21.Reflectance = 0.0049999998882413
553
WedgePart21.Rotation = Vector3.new(-166.570007, 0, 0)
554
WedgePart21.Anchored = true
555
WedgePart21.CanCollide = false
556
WedgePart21.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
557
WedgePart21.CFrame = CFrame.new(84.2177048, 4.7181406, 69.1926804, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
558
WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
559
WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
560
WedgePart21.Position = Vector3.new(84.2177048, 4.7181406, 69.1926804)
561
WedgePart21.Orientation = Vector3.new(-13.4300003, -180, 180)
562
WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
563
WedgePart22.Parent = Model1
564
WedgePart22.Material = Enum.Material.SmoothPlastic
565
WedgePart22.BrickColor = BrickColor.new("Navy blue")
566
WedgePart22.Reflectance = 0.0049999998882413
567
WedgePart22.Rotation = Vector3.new(13.4300003, 0, 90)
568
WedgePart22.Anchored = true
569
WedgePart22.CanCollide = false
570
WedgePart22.FormFactor = Enum.FormFactor.Symmetric
571
WedgePart22.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
572
WedgePart22.CFrame = CFrame.new(84.2184372, 5.2199173, 68.0942612, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
573
WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
574-
WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
574+
WedgePart22.Color = color
575
WedgePart22.Position = Vector3.new(84.2184372, 5.2199173, 68.0942612)
576
WedgePart22.Orientation = Vector3.new(13.4300003, 0, 90)
577-
WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
577+
578
WedgePart23.Parent = Model1
579
WedgePart23.Material = Enum.Material.SmoothPlastic
580
WedgePart23.BrickColor = BrickColor.new("Navy blue")
581
WedgePart23.Reflectance = 0.0049999998882413
582
WedgePart23.Rotation = Vector3.new(13.4300003, 0, -90)
583
WedgePart23.Anchored = true
584
WedgePart23.CanCollide = false
585
WedgePart23.FormFactor = Enum.FormFactor.Symmetric
586
WedgePart23.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
587
WedgePart23.CFrame = CFrame.new(85.2098083, 5.2199173, 68.0942612, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
588
WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
589
WedgePart23.Color = color
590
WedgePart23.Position = Vector3.new(85.2098083, 5.2199173, 68.0942612)
591
WedgePart23.Orientation = Vector3.new(13.4300003, 0, -90)
592
WedgePart23.Color = color
593
Part24.Name = "Brick"
594
Part24.Parent = Model1
595
Part24.Material = Enum.Material.SmoothPlastic
596
Part24.BrickColor = BrickColor.new("Medium blue")
597
Part24.Rotation = Vector3.new(0, 90, 0)
598
Part24.Anchored = true
599
Part24.CanCollide = false
600
Part24.FormFactor = Enum.FormFactor.Symmetric
601
Part24.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
602
Part24.CFrame = CFrame.new(84.7160416, 2.58101511, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
603
Part24.BottomSurface = Enum.SurfaceType.Smooth
604
Part24.TopSurface = Enum.SurfaceType.Smooth
605
Part24.Color = color
606
Part24.Position = Vector3.new(84.7160416, 2.58101511, 69.6111679)
607
Part24.Orientation = Vector3.new(0, 90, 0)
608
Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
609
BlockMesh25.Parent = Part24
610
Part26.Name = "Brick"
611
Part26.Parent = Model1
612
Part26.Material = Enum.Material.SmoothPlastic
613
Part26.BrickColor = BrickColor.new("Really black")
614
Part26.Rotation = Vector3.new(0, 90, 0)
615
Part26.Anchored = true
616
Part26.CanCollide = false
617
Part26.FormFactor = Enum.FormFactor.Symmetric
618
Part26.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
619
Part26.CFrame = CFrame.new(84.7160492, 3.10478282, 69.611145, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
620
Part26.BottomSurface = Enum.SurfaceType.Smooth
621
Part26.TopSurface = Enum.SurfaceType.Smooth
622
Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
623
Part26.Position = Vector3.new(84.7160492, 3.10478282, 69.611145)
624
Part26.Orientation = Vector3.new(0, 90, 0)
625
Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
626
BlockMesh27.Parent = Part26
627
Part28.Name = "Brick"
628
Part28.Parent = Model1
629
Part28.Material = Enum.Material.SmoothPlastic
630
Part28.BrickColor = BrickColor.new("Medium blue")
631
Part28.Rotation = Vector3.new(0, 90, 0)
632
Part28.Anchored = true
633
Part28.CanCollide = false
634
Part28.FormFactor = Enum.FormFactor.Symmetric
635
Part28.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
636
Part28.CFrame = CFrame.new(84.7160492, 2.31716251, 69.6111603, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
637
Part28.BottomSurface = Enum.SurfaceType.Smooth
638
Part28.TopSurface = Enum.SurfaceType.Smooth
639
Part28.Color = color
640
Part28.Position = Vector3.new(84.7160492, 2.31716251, 69.6111603)
641
Part28.Orientation = Vector3.new(0, 90, 0)
642
Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
643
BlockMesh29.Parent = Part28
644
Part30.Name = "Brick"
645
Part30.Parent = Model1
646
Part30.Material = Enum.Material.SmoothPlastic
647
Part30.BrickColor = BrickColor.new("Black")
648
Part30.Reflectance = 0.0049999998882413
649
Part30.Rotation = Vector3.new(88.4300003, 0, 0)
650
Part30.Anchored = true
651
Part30.CanCollide = false
652
Part30.FormFactor = Enum.FormFactor.Symmetric
653
Part30.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
654
Part30.CFrame = CFrame.new(84.6228867, 4.22645569, 68.9277115, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
655
Part30.BottomSurface = Enum.SurfaceType.Smooth
656
Part30.TopSurface = Enum.SurfaceType.Smooth
657
Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
658
Part30.Position = Vector3.new(84.6228867, 4.22645569, 68.9277115)
659
Part30.Orientation = Vector3.new(88.4300003, 0, 0)
660
Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
661
BlockMesh31.Parent = Part30
662
Part32.Name = "Brick"
663
Part32.Parent = Model1
664
Part32.Material = Enum.Material.SmoothPlastic
665
Part32.BrickColor = BrickColor.new("Black")
666
Part32.Reflectance = 0.0049999998882413
667
Part32.Rotation = Vector3.new(79.2300034, 0, 0)
668
Part32.Anchored = true
669
Part32.CanCollide = false
670
Part32.FormFactor = Enum.FormFactor.Symmetric
671
Part32.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
672
Part32.CFrame = CFrame.new(84.2610245, 4.18971729, 69.4767838, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
673
Part32.BottomSurface = Enum.SurfaceType.Smooth
674
Part32.TopSurface = Enum.SurfaceType.Smooth
675
Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
676
Part32.Position = Vector3.new(84.2610245, 4.18971729, 69.4767838)
677
Part32.Orientation = Vector3.new(79.2300034, 0, 0)
678
Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
679
BlockMesh33.Parent = Part32
680
Part34.Name = "Brick"
681
Part34.Parent = Model1
682
Part34.Material = Enum.Material.SmoothPlastic
683
Part34.BrickColor = BrickColor.new("Navy blue")
684
Part34.Reflectance = 0.0049999998882413
685
Part34.Rotation = Vector3.new(79.2300034, 0, 0)
686
Part34.Anchored = true
687
Part34.CanCollide = false
688
Part34.FormFactor = Enum.FormFactor.Symmetric
689
Part34.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
690
Part34.CFrame = CFrame.new(84.2177048, 4.3342948, 69.5388107, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
691
Part34.BottomSurface = Enum.SurfaceType.Smooth
692
Part34.TopSurface = Enum.SurfaceType.Smooth
693
Part34.Color = color
694
Part34.Position = Vector3.new(84.2177048, 4.3342948, 69.5388107)
695
Part34.Orientation = Vector3.new(79.2300034, 0, 0)
696
Part34.Color = Color3.new(0, 0.12549, 0.376471)
697
BlockMesh35.Parent = Part34
698
Part36.Name = "Brick"
699
Part36.Parent = Model1
700
Part36.Material = Enum.Material.SmoothPlastic
701
Part36.BrickColor = BrickColor.new("Navy blue")
702
Part36.Reflectance = 0.0049999998882413
703
Part36.Rotation = Vector3.new(79.2300034, 0, 0)
704
Part36.Anchored = true
705
Part36.CanCollide = false
706
Part36.FormFactor = Enum.FormFactor.Symmetric
707
Part36.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
708
Part36.CFrame = CFrame.new(85.2099533, 4.33183575, 69.5387192, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
709
Part36.BottomSurface = Enum.SurfaceType.Smooth
710
Part36.TopSurface = Enum.SurfaceType.Smooth
711
Part36.Color = color
712
Part36.Position = Vector3.new(85.2099533, 4.33183575, 69.5387192)
713
Part36.Orientation = Vector3.new(79.2300034, 0, 0)
714
Part36.Color = Color3.new(0, 0.12549, 0.376471)
715
BlockMesh37.Parent = Part36
716
Part38.Name = "Brick"
717
Part38.Parent = Model1
718
Part38.Material = Enum.Material.SmoothPlastic
719
Part38.BrickColor = BrickColor.new("Navy blue")
720
Part38.Reflectance = 0.0049999998882413
721
Part38.Rotation = Vector3.new(103.43, 0, 0)
722
Part38.Anchored = true
723
Part38.CanCollide = false
724
Part38.FormFactor = Enum.FormFactor.Symmetric
725
Part38.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
726
Part38.CFrame = CFrame.new(84.713829, 4.95423746, 69.2073441, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
727
Part38.BottomSurface = Enum.SurfaceType.Smooth
728
Part38.TopSurface = Enum.SurfaceType.Smooth
729
Part38.Color = color
730
Part38.Position = Vector3.new(84.713829, 4.95423746, 69.2073441)
731
Part38.Orientation = Vector3.new(76.5699997, 180, -180)
732
Part38.Color = Color3.new(0, 0.12549, 0.376471)
733
BlockMesh39.Parent = Part38
734
Part40.Name = "Brick"
735
Part40.Parent = Model1
736
Part40.Material = Enum.Material.SmoothPlastic
737
Part40.BrickColor = BrickColor.new("Navy blue")
738
Part40.Reflectance = 0.0049999998882413
739
Part40.Rotation = Vector3.new(79.2300034, 0, 0)
740
Part40.Anchored = true
741
Part40.CanCollide = false
742
Part40.FormFactor = Enum.FormFactor.Symmetric
743
Part40.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
744
Part40.CFrame = CFrame.new(84.713829, 4.41975594, 69.9888382, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
745
Part40.BottomSurface = Enum.SurfaceType.Smooth
746
Part40.TopSurface = Enum.SurfaceType.Smooth
747
Part40.Color = color
748
Part40.Position = Vector3.new(84.713829, 4.41975594, 69.9888382)
749
Part40.Orientation = Vector3.new(79.2300034, 0, 0)
750
Part40.Color = Color3.new(0, 0.12549, 0.376471)
751
BlockMesh41.Parent = Part40
752
Part42.Name = "Brick"
753
Part42.Parent = Model1
754
Part42.Material = Enum.Material.SmoothPlastic
755
Part42.BrickColor = BrickColor.new("Navy blue")
756
Part42.Reflectance = 0.0049999998882413
757
Part42.Rotation = Vector3.new(88.4300003, 0, 0)
758
Part42.Anchored = true
759
Part42.CanCollide = false
760
Part42.FormFactor = Enum.FormFactor.Symmetric
761
Part42.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
762
Part42.CFrame = CFrame.new(84.6141891, 4.37454987, 68.9372253, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
763
Part42.BottomSurface = Enum.SurfaceType.Smooth
764
Part42.TopSurface = Enum.SurfaceType.Smooth
765
Part42.Color = color
766
Part42.Position = Vector3.new(84.6141891, 4.37454987, 68.9372253)
767
Part42.Orientation = Vector3.new(88.4300003, 0, 0)
768
Part42.Color = Color3.new(0, 0.12549, 0.376471)
769
BlockMesh43.Parent = Part42
770
Part44.Name = "Brick"
771
Part44.Parent = Model1
772
Part44.Material = Enum.Material.SmoothPlastic
773
Part44.BrickColor = BrickColor.new("Navy blue")
774
Part44.Reflectance = 0.0049999998882413
775
Part44.Rotation = Vector3.new(88.4300003, 0, 0)
776
Part44.Anchored = true
777
Part44.CanCollide = false
778
Part44.FormFactor = Enum.FormFactor.Symmetric
779
Part44.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
780
Part44.CFrame = CFrame.new(85.2099533, 4.37127972, 68.9445953, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
781
Part44.BottomSurface = Enum.SurfaceType.Smooth
782
Part44.TopSurface = Enum.SurfaceType.Smooth
783
Part44.Color = color
784
Part44.Position = Vector3.new(85.2099533, 4.37127972, 68.9445953)
785
Part44.Orientation = Vector3.new(88.4300003, 0, 0)
786
Part44.Color = Color3.new(0, 0.12549, 0.376471)
787
BlockMesh45.Parent = Part44
788
Part46.Name = "Brick"
789
Part46.Parent = Model1
790
Part46.Material = Enum.Material.SmoothPlastic
791
Part46.BrickColor = BrickColor.new("Black")
792
Part46.Reflectance = 0.0049999998882413
793
Part46.Rotation = Vector3.new(103.43, 0, 0)
794
Part46.Anchored = true
795
Part46.CanCollide = false
796
Part46.FormFactor = Enum.FormFactor.Symmetric
797
Part46.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
798
Part46.CFrame = CFrame.new(84.713829, 4.75552416, 69.1742554, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
799
Part46.BottomSurface = Enum.SurfaceType.Smooth
800
Part46.TopSurface = Enum.SurfaceType.Smooth
801
Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
802
Part46.Position = Vector3.new(84.713829, 4.75552416, 69.1742554)
803
Part46.Orientation = Vector3.new(76.5699997, 180, -180)
804
Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
805
BlockMesh47.Parent = Part46
806
Part48.Parent = Model1
807
Part48.Transparency = 1
808
Part48.Rotation = Vector3.new(103.43, 0, 0)
809
Part48.Anchored = true
810
Part48.CanCollide = false
811
Part48.FormFactor = Enum.FormFactor.Symmetric
812
Part48.Size = Vector3.new(1.15937805, 1.40214789, 0.200000048)
813
Part48.CFrame = CFrame.new(84.7078781, 4.9594717, 69.2473831, 1, -2.23584706e-08, 2.78033477e-12, -5.19422949e-09, -0.232183963, -0.972671866, 2.17484519e-08, 0.972671866, -0.232183963)
814
Part48.Position = Vector3.new(84.7078781, 4.9594717, 69.2473831)
815
Part48.Orientation = Vector3.new(76.5699997, 180, -180)
816
Decal49.Parent = Part48
817
Decal49.Texture = "http://www.roblox.com/asset/?id=590273972"
818
Part50.Parent = Model1
819
Part50.Material = Enum.Material.SmoothPlastic
820
Part50.BrickColor = BrickColor.new("Navy blue")
821
Part50.Reflectance = 0.0049999998882413
822
Part50.Rotation = Vector3.new(13.4300003, 0, -180)
823
Part50.Anchored = true
824
Part50.CanCollide = false
825
Part50.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
826
Part50.CFrame = CFrame.new(84.7141266, 5.2199173, 68.0942612, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
827
Part50.BottomSurface = Enum.SurfaceType.Smooth
828
Part50.TopSurface = Enum.SurfaceType.Smooth
829
Part50.Color = color
830
Part50.Position = Vector3.new(84.7141266, 5.2199173, 68.0942612)
831
Part50.Orientation = Vector3.new(13.4300003, 0, 180)
832
Part50.Color = Color3.new(0, 0.12549, 0.376471)
833
Part51.Parent = Model1
834
Part51.Material = Enum.Material.SmoothPlastic
835
Part51.BrickColor = BrickColor.new("Black")
836
Part51.Reflectance = 0.0049999998882413
837
Part51.Rotation = Vector3.new(13.4300003, 0, -180)
838
Part51.Anchored = true
839
Part51.CanCollide = false
840
Part51.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
841
Part51.CFrame = CFrame.new(84.7140961, 4.99800968, 68.1583786, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
842
Part51.BottomSurface = Enum.SurfaceType.Smooth
843
Part51.TopSurface = Enum.SurfaceType.Smooth
844
Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
845
Part51.Position = Vector3.new(84.7140961, 4.99800968, 68.1583786)
846
Part51.Orientation = Vector3.new(13.4300003, 0, 180)
847
Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
848
WedgePart52.Parent = Model1
849
WedgePart52.Material = Enum.Material.SmoothPlastic
850
WedgePart52.BrickColor = BrickColor.new("Navy blue")
851
WedgePart52.Reflectance = 0.0049999998882413
852
WedgePart52.Rotation = Vector3.new(-166.570007, 0, 0)
853
WedgePart52.Anchored = true
854
WedgePart52.CanCollide = false
855
WedgePart52.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
856
WedgePart52.CFrame = CFrame.new(85.2099533, 4.71623325, 69.1954803, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
857
WedgePart52.BottomSurface = Enum.SurfaceType.Smooth
858
WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
859
WedgePart52.Position = Vector3.new(85.2099533, 4.71623325, 69.1954803)
860
WedgePart52.Orientation = Vector3.new(-13.4300003, 180, -180)
861
WedgePart52.Color = color
862
WedgePart53.Parent = Model1
863
WedgePart53.Material = Enum.Material.SmoothPlastic
864
WedgePart53.BrickColor = BrickColor.new("Navy blue")
865
WedgePart53.Reflectance = 0.0049999998882413
866
WedgePart53.Rotation = Vector3.new(13.4300003, 0, -90)
867
WedgePart53.Anchored = true
868
WedgePart53.CanCollide = false
869
WedgePart53.FormFactor = Enum.FormFactor.Symmetric
870
WedgePart53.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
871
WedgePart53.CFrame = CFrame.new(84.9075699, 5.39255524, 67.3724747, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
872-
WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
872+
873
WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
874
WedgePart53.Position = Vector3.new(84.9075699, 5.39255524, 67.3724747)
875-
WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
875+
876
WedgePart53.Color = color
877
WedgePart54.Parent = Model1
878
WedgePart54.Material = Enum.Material.SmoothPlastic
879
WedgePart54.BrickColor = BrickColor.new("Navy blue")
880
WedgePart54.Reflectance = 0.0049999998882413
881
WedgePart54.Rotation = Vector3.new(13.4300003, 0, -180)
882
WedgePart54.Anchored = true
883
WedgePart54.CanCollide = false
884
WedgePart54.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
885
WedgePart54.CFrame = CFrame.new(84.2177048, 4.8474412, 68.6509781, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
886
WedgePart54.BottomSurface = Enum.SurfaceType.Smooth
887
WedgePart54.Color = color
888
WedgePart54.Position = Vector3.new(84.2177048, 4.8474412, 68.6509781)
889
WedgePart54.Orientation = Vector3.new(13.4300003, 0, -180)
890
WedgePart54.Color = color
891
Model55.Name = "LeftLeg"
892
Model55.Parent = Model0
893
Part56.Name = "Left Leg1"
894
Part56.Parent = Model55
895
Part56.BrickColor = BrickColor.new("Pastel yellow")
896
Part56.Transparency = 1
897
Part56.Rotation = Vector3.new(0, -90, 0)
898
Part56.Anchored = true
899
Part56.CanCollide = false
900
Part56.FormFactor = Enum.FormFactor.Symmetric
901
Part56.Size = Vector3.new(1, 2, 1)
902
Part56.CFrame = CFrame.new(84.6178741, 1.43210542, 70.6219406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
903
Part56.BottomSurface = Enum.SurfaceType.Smooth
904
Part56.Color = Color3.new(1, 1, 0.8)
905
Part56.Position = Vector3.new(84.6178741, 1.43210542, 70.6219406)
906
Part56.Orientation = Vector3.new(0, -90, 0)
907
Part56.Color = Color3.new(1, 1, 0.8)
908
Model57.Name = "RightArm"
909
Model57.Parent = Model0
910
Part58.Name = "Right Arm1"
911
Part58.Parent = Model57
912
Part58.BrickColor = BrickColor.new("Pastel yellow")
913
Part58.Transparency = 1
914
Part58.Rotation = Vector3.new(0, -90, 0)
915
Part58.Anchored = true
916
Part58.CanCollide = false
917
Part58.FormFactor = Enum.FormFactor.Symmetric
918
Part58.Size = Vector3.new(1, 2, 1)
919
Part58.CFrame = CFrame.new(84.7411346, 2.97469735, 72.663681, 8.15269212e-21, -2.35065841e-06, -1, -9.82558219e-19, 1, -2.35065841e-06, 1, 9.82558219e-19, 8.15038264e-21)
920
Part58.Color = Color3.new(1, 1, 0.8)
921
Part58.Position = Vector3.new(84.7411346, 2.97469735, 72.663681)
922
Part58.Orientation = Vector3.new(0, -90, 0)
923
Part58.Color = Color3.new(1, 1, 0.8)
924
WedgePart59.Parent = Model57
925
WedgePart59.Material = Enum.Material.SmoothPlastic
926
WedgePart59.BrickColor = BrickColor.new("Black")
927
WedgePart59.Reflectance = 0.0049999998882413
928
WedgePart59.Rotation = Vector3.new(166.570007, 0, 90)
929
WedgePart59.Anchored = true
930
WedgePart59.CanCollide = false
931
WedgePart59.FormFactor = Enum.FormFactor.Symmetric
932
WedgePart59.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
933
WedgePart59.CFrame = CFrame.new(84.2616959, 4.99801111, 74.0790176, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
934
WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
935
WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
936-
Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
936+
937
WedgePart59.Orientation = Vector3.new(13.4300003, -180, -90)
938
WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
939-
Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
939+
940
Part60.Parent = Model57
941
Part60.Material = Enum.Material.SmoothPlastic
942
Part60.BrickColor = BrickColor.new("Medium blue")
943
Part60.Rotation = Vector3.new(0, 90, 0)
944
Part60.Anchored = true
945
Part60.CanCollide = false
946
Part60.FormFactor = Enum.FormFactor.Symmetric
947
Part60.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
948
Part60.CFrame = CFrame.new(84.7160492, 2.58102369, 72.6230316, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
949
Part60.BottomSurface = Enum.SurfaceType.Smooth
950
Part60.TopSurface = Enum.SurfaceType.Smooth
951
Part60.Color = color
952
Part60.Position = Vector3.new(84.7160492, 2.58102369, 72.6230316)
953
Part60.Orientation = Vector3.new(0, 90, 0)
954-
Part62.Color = Color3.new(0, 0.12549, 0.376471)
954+
Part60.Color = color
955
BlockMesh61.Parent = Part60
956
Part62.Name = "Brick"
957-
Part62.Color = Color3.new(0, 0.12549, 0.376471)
957+
958
Part62.Material = Enum.Material.SmoothPlastic
959
Part62.BrickColor = BrickColor.new("Navy blue")
960
Part62.Reflectance = 0.0049999998882413
961
Part62.Rotation = Vector3.new(91.5699997, 0, 180)
962
Part62.Anchored = true
963
Part62.CanCollide = false
964
Part62.FormFactor = Enum.FormFactor.Symmetric
965
Part62.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
966
Part62.CFrame = CFrame.new(85.2099533, 4.37128067, 73.2928162, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
967
Part62.BottomSurface = Enum.SurfaceType.Smooth
968
Part62.TopSurface = Enum.SurfaceType.Smooth
969
Part62.Color = color
970
Part62.Position = Vector3.new(85.2099533, 4.37128067, 73.2928162)
971
Part62.Orientation = Vector3.new(88.4300003, 180, 0)
972
Part62.Color = color
973
BlockMesh63.Parent = Part62
974
WedgePart64.Parent = Model57
975
WedgePart64.Material = Enum.Material.SmoothPlastic
976
WedgePart64.BrickColor = BrickColor.new("Navy blue")
977
WedgePart64.Reflectance = 0.0049999998882413
978
WedgePart64.Rotation = Vector3.new(166.570007, 0, 0)
979
WedgePart64.Anchored = true
980
WedgePart64.CanCollide = false
981
WedgePart64.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
982
WedgePart64.CFrame = CFrame.new(85.2099533, 4.84621668, 73.5864563, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
983-
WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
983+
984
WedgePart64.Color = color
985
WedgePart64.Position = Vector3.new(85.2099533, 4.84621668, 73.5864563)
986-
WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
986+
987
WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
988
WedgePart65.Parent = Model57
989
WedgePart65.Material = Enum.Material.SmoothPlastic
990
WedgePart65.BrickColor = BrickColor.new("Navy blue")
991
WedgePart65.Reflectance = 0.0049999998882413
992
WedgePart65.Rotation = Vector3.new(166.570007, 0, 0)
993
WedgePart65.Anchored = true
994
WedgePart65.CanCollide = false
995
WedgePart65.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
996
WedgePart65.CFrame = CFrame.new(84.2177048, 4.84744263, 73.5864029, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
997-
WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
997+
998
WedgePart65.Color = color
999
WedgePart65.Position = Vector3.new(84.2177048, 4.84744263, 73.5864029)
1000-
WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
1000+
1001
WedgePart65.Color = color
1002
WedgePart66.Parent = Model57
1003
WedgePart66.Material = Enum.Material.SmoothPlastic
1004
WedgePart66.BrickColor = BrickColor.new("Navy blue")
1005
WedgePart66.Reflectance = 0.0049999998882413
1006
WedgePart66.Rotation = Vector3.new(-13.4300003, 0, 180)
1007
WedgePart66.Anchored = true
1008
WedgePart66.CanCollide = false
1009
WedgePart66.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
1010
WedgePart66.CFrame = CFrame.new(85.2099533, 4.71623421, 73.0419388, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
1011
WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
1012-
WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
1012+
WedgePart66.Color = color
1013
WedgePart66.Position = Vector3.new(85.2099533, 4.71623421, 73.0419388)
1014
WedgePart66.Orientation = Vector3.new(-13.4300003, 0, 180)
1015-
WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
1015+
WedgePart66.Color = color
1016
WedgePart67.Parent = Model57
1017
WedgePart67.Material = Enum.Material.SmoothPlastic
1018
WedgePart67.BrickColor = BrickColor.new("Navy blue")
1019
WedgePart67.Reflectance = 0.0049999998882413
1020
WedgePart67.Rotation = Vector3.new(166.570007, 0, -90)
1021
WedgePart67.Anchored = true
1022
WedgePart67.CanCollide = false
1023
WedgePart67.FormFactor = Enum.FormFactor.Symmetric
1024
WedgePart67.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
1025
WedgePart67.CFrame = CFrame.new(85.209816, 5.21992493, 74.1431198, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
1026
WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
1027-
WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
1027+
WedgePart67.Color = color
1028
WedgePart67.Position = Vector3.new(85.209816, 5.21992493, 74.1431198)
1029
WedgePart67.Orientation = Vector3.new(13.4300003, 180, 90)
1030-
WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
1030+
WedgePart67.Color = color
1031
WedgePart68.Parent = Model57
1032
WedgePart68.Material = Enum.Material.SmoothPlastic
1033
WedgePart68.BrickColor = BrickColor.new("Navy blue")
1034
WedgePart68.Reflectance = 0.0049999998882413
1035
WedgePart68.Rotation = Vector3.new(166.570007, 0, -90)
1036
WedgePart68.Anchored = true
1037
WedgePart68.CanCollide = false
1038
WedgePart68.FormFactor = Enum.FormFactor.Symmetric
1039
WedgePart68.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
1040
WedgePart68.CFrame = CFrame.new(84.9075699, 5.39256382, 74.8649445, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
1041-
WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
1041+
1042
WedgePart68.Color = color
1043
WedgePart68.Position = Vector3.new(84.9075699, 5.39256382, 74.8649445)
1044-
WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
1044+
1045
WedgePart68.Color = color
1046
WedgePart69.Parent = Model57
1047
WedgePart69.Material = Enum.Material.SmoothPlastic
1048
WedgePart69.BrickColor = BrickColor.new("Navy blue")
1049
WedgePart69.Reflectance = 0.0049999998882413
1050
WedgePart69.Rotation = Vector3.new(-13.4300003, 0, -180)
1051
WedgePart69.Anchored = true
1052
WedgePart69.CanCollide = false
1053
WedgePart69.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
1054
WedgePart69.CFrame = CFrame.new(84.2177048, 4.71814156, 73.0447464, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
1055
WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
1056-
WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
1056+
WedgePart69.Color = color
1057
WedgePart69.Position = Vector3.new(84.2177048, 4.71814156, 73.0447464)
1058
WedgePart69.Orientation = Vector3.new(-13.4300003, 0, -180)
1059-
WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
1059+
WedgePart69.Color = color
1060
WedgePart70.Parent = Model57
1061
WedgePart70.Material = Enum.Material.SmoothPlastic
1062
WedgePart70.BrickColor = BrickColor.new("Navy blue")
1063
WedgePart70.Reflectance = 0.0049999998882413
1064
WedgePart70.Rotation = Vector3.new(166.570007, 0, 90)
1065
WedgePart70.Anchored = true
1066
WedgePart70.CanCollide = false
1067
WedgePart70.FormFactor = Enum.FormFactor.Symmetric
1068
WedgePart70.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
1069
WedgePart70.CFrame = CFrame.new(84.5220337, 5.39256382, 74.8649445, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
1070
WedgePart70.BottomSurface = Enum.SurfaceType.Smooth
1071-
WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
1071+
WedgePart70.Color = color
1072
WedgePart70.Position = Vector3.new(84.5220337, 5.39256382, 74.8649445)
1073
WedgePart70.Orientation = Vector3.new(13.4300003, 180, -90)
1074-
WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
1074+
WedgePart70.Color = color)
1075
WedgePart71.Parent = Model57
1076
WedgePart71.Material = Enum.Material.SmoothPlastic
1077
WedgePart71.BrickColor = BrickColor.new("Navy blue")
1078
WedgePart71.Reflectance = 0.0049999998882413
1079
WedgePart71.Rotation = Vector3.new(166.570007, 0, 90)
1080
WedgePart71.Anchored = true
1081
WedgePart71.CanCollide = false
1082
WedgePart71.FormFactor = Enum.FormFactor.Symmetric
1083
WedgePart71.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
1084
WedgePart71.CFrame = CFrame.new(84.2184372, 5.21992493, 74.1431198, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
1085
WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
1086
WedgePart71.Color = color
1087
WedgePart71.Position = Vector3.new(84.2184372, 5.21992493, 74.1431198)
1088
WedgePart71.Orientation = Vector3.new(13.4300003, -180, -90)
1089
WedgePart71.Color = color
1090
WedgePart72.Parent = Model57
1091
WedgePart72.Material = Enum.Material.SmoothPlastic
1092
WedgePart72.BrickColor = BrickColor.new("Black")
1093
WedgePart72.Reflectance = 0.0049999998882413
1094
WedgePart72.Rotation = Vector3.new(166.570007, 0, 0)
1095
WedgePart72.Anchored = true
1096
WedgePart72.CanCollide = false
1097
WedgePart72.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
1098
WedgePart72.CFrame = CFrame.new(85.166626, 4.65694332, 73.5709457, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
1099
WedgePart72.BottomSurface = Enum.SurfaceType.Smooth
1100
WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
1101
WedgePart72.Position = Vector3.new(85.166626, 4.65694332, 73.5709457)
1102
WedgePart72.Orientation = Vector3.new(13.4300003, -180, -180)
1103
WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
1104
WedgePart73.Parent = Model57
1105
WedgePart73.Material = Enum.Material.SmoothPlastic
1106
WedgePart73.BrickColor = BrickColor.new("Black")
1107
WedgePart73.Reflectance = 0.0049999998882413
1108
WedgePart73.Rotation = Vector3.new(-13.4300003, 0, 180)
1109
WedgePart73.Anchored = true
1110
WedgePart73.CanCollide = false
1111
WedgePart73.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
1112
WedgePart73.CFrame = CFrame.new(85.166626, 4.53830671, 73.0739899, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
1113
WedgePart73.BottomSurface = Enum.SurfaceType.Smooth
1114
WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
1115
WedgePart73.Position = Vector3.new(85.166626, 4.53830671, 73.0739899)
1116
WedgePart73.Orientation = Vector3.new(-13.4300003, 0, 180)
1117
WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
1118
WedgePart74.Parent = Model57
1119
WedgePart74.Material = Enum.Material.SmoothPlastic
1120
WedgePart74.BrickColor = BrickColor.new("Black")
1121
WedgePart74.Reflectance = 0.0049999998882413
1122
WedgePart74.Rotation = Vector3.new(166.570007, 0, 90)
1123
WedgePart74.Anchored = true
1124
WedgePart74.CanCollide = false
1125
WedgePart74.FormFactor = Enum.FormFactor.Symmetric
1126
WedgePart74.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
1127
WedgePart74.CFrame = CFrame.new(84.5387802, 5.15557623, 74.7378082, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
1128
WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
1129
WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
1130
WedgePart74.Position = Vector3.new(84.5387802, 5.15557623, 74.7378082)
1131
WedgePart74.Orientation = Vector3.new(13.4300003, 180, -90)
1132
WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
1133
WedgePart75.Parent = Model57
1134
WedgePart75.Material = Enum.Material.SmoothPlastic
1135
WedgePart75.BrickColor = BrickColor.new("Black")
1136
WedgePart75.Reflectance = 0.0049999998882413
1137
WedgePart75.Rotation = Vector3.new(166.570007, 0, -90)
1138
WedgePart75.Anchored = true
1139
WedgePart75.CanCollide = false
1140
WedgePart75.FormFactor = Enum.FormFactor.Symmetric
1141
WedgePart75.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
1142
WedgePart75.CFrame = CFrame.new(85.1665039, 4.99801111, 74.0790176, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
1143
WedgePart75.BottomSurface = Enum.SurfaceType.Smooth
1144
WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
1145
WedgePart75.Position = Vector3.new(85.1665039, 4.99801111, 74.0790176)
1146
WedgePart75.Orientation = Vector3.new(13.4300003, 180, 90)
1147
WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
1148
WedgePart76.Parent = Model57
1149
WedgePart76.Material = Enum.Material.SmoothPlastic
1150
WedgePart76.BrickColor = BrickColor.new("Black")
1151
WedgePart76.Reflectance = 0.0049999998882413
1152
WedgePart76.Rotation = Vector3.new(-13.4300003, 0, -180)
1153
WedgePart76.Anchored = true
1154
WedgePart76.CanCollide = false
1155
WedgePart76.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
1156
WedgePart76.CFrame = CFrame.new(84.2610245, 4.54004765, 73.0765152, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
1157
WedgePart76.BottomSurface = Enum.SurfaceType.Smooth
1158
WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
1159-
Part77.Color = Color3.new(0, 0.12549, 0.376471)
1159+
1160
WedgePart76.Orientation = Vector3.new(-13.4300003, 0, -180)
1161
WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
1162-
Part77.Color = Color3.new(0, 0.12549, 0.376471)
1162+
1163
Part77.Parent = Model57
1164
Part77.Material = Enum.Material.SmoothPlastic
1165
Part77.BrickColor = BrickColor.new("Navy blue")
1166
Part77.Rotation = Vector3.new(0, 90, 0)
1167
Part77.Anchored = true
1168
Part77.CanCollide = false
1169
Part77.FormFactor = Enum.FormFactor.Symmetric
1170
Part77.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
1171
Part77.CFrame = CFrame.new(84.7160492, 2.46018195, 72.6230011, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1172
Part77.BottomSurface = Enum.SurfaceType.Smooth
1173
Part77.TopSurface = Enum.SurfaceType.Smooth
1174
Part77.Color = color
1175
Part77.Position = Vector3.new(84.7160492, 2.46018195, 72.6230011)
1176-
Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
1176+
1177
Part77.Color = color
1178
BlockMesh78.Parent = Part77
1179-
Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
1179+
1180
Part79.Parent = Model57
1181
Part79.Material = Enum.Material.SmoothPlastic
1182
Part79.BrickColor = BrickColor.new("Medium blue")
1183
Part79.Rotation = Vector3.new(0, 90, 0)
1184
Part79.Anchored = true
1185
Part79.CanCollide = false
1186
Part79.FormFactor = Enum.FormFactor.Symmetric
1187
Part79.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
1188
Part79.CFrame = CFrame.new(84.7160492, 2.31716919, 72.6229935, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1189
Part79.BottomSurface = Enum.SurfaceType.Smooth
1190
Part79.TopSurface = Enum.SurfaceType.Smooth
1191
Part79.Color = color
1192
Part79.Position = Vector3.new(84.7160492, 2.31716919, 72.6229935)
1193
Part79.Orientation = Vector3.new(0, 90, 0)
1194
Part79.Color = color
1195
BlockMesh80.Parent = Part79
1196
Part81.Name = "Brick"
1197
Part81.Parent = Model57
1198
Part81.Material = Enum.Material.SmoothPlastic
1199
Part81.BrickColor = BrickColor.new("Really black")
1200
Part81.Rotation = Vector3.new(0, 90, 0)
1201
Part81.Anchored = true
1202
Part81.CanCollide = false
1203
Part81.FormFactor = Enum.FormFactor.Symmetric
1204
Part81.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
1205
Part81.CFrame = CFrame.new(84.7160492, 3.1047945, 72.6229782, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1206
Part81.BottomSurface = Enum.SurfaceType.Smooth
1207
Part81.TopSurface = Enum.SurfaceType.Smooth
1208
Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1209
Part81.Position = Vector3.new(84.7160492, 3.1047945, 72.6229782)
1210
Part81.Orientation = Vector3.new(0, 90, 0)
1211-
Part83.Color = Color3.new(0, 0.12549, 0.376471)
1211+
1212
BlockMesh82.Parent = Part81
1213
Part83.Name = "Brick"
1214-
Part83.Color = Color3.new(0, 0.12549, 0.376471)
1214+
1215
Part83.Material = Enum.Material.SmoothPlastic
1216
Part83.BrickColor = BrickColor.new("Navy blue")
1217
Part83.Reflectance = 0.0049999998882413
1218
Part83.Rotation = Vector3.new(91.5699997, 0, 180)
1219
Part83.Anchored = true
1220
Part83.CanCollide = false
1221
Part83.FormFactor = Enum.FormFactor.Symmetric
1222
Part83.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
1223
Part83.CFrame = CFrame.new(84.6141891, 4.37454891, 73.3001938, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
1224
Part83.BottomSurface = Enum.SurfaceType.Smooth
1225
Part83.TopSurface = Enum.SurfaceType.Smooth
1226
Part83.Color = color
1227
Part83.Position = Vector3.new(84.6141891, 4.37454891, 73.3001938)
1228
Part83.Orientation = Vector3.new(88.4300003, 180, 0)
1229
Part83.Color = color
1230
BlockMesh84.Parent = Part83
1231
Part85.Name = "Brick"
1232
Part85.Parent = Model57
1233
Part85.Material = Enum.Material.SmoothPlastic
1234
Part85.BrickColor = BrickColor.new("Black")
1235
Part85.Reflectance = 0.0049999998882413
1236
Part85.Rotation = Vector3.new(76.5699997, 0, -180)
1237
Part85.Anchored = true
1238
Part85.CanCollide = false
1239
Part85.FormFactor = Enum.FormFactor.Symmetric
1240
Part85.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
1241
Part85.CFrame = CFrame.new(84.713829, 4.75552559, 73.0631714, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
1242
Part85.BottomSurface = Enum.SurfaceType.Smooth
1243
Part85.TopSurface = Enum.SurfaceType.Smooth
1244
Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
1245
Part85.Position = Vector3.new(84.713829, 4.75552559, 73.0631714)
1246
Part85.Orientation = Vector3.new(76.5699997, 0, 180)
1247
Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
1248
BlockMesh86.Parent = Part85
1249
Part87.Name = "Brick"
1250
Part87.Parent = Model57
1251
Part87.Material = Enum.Material.SmoothPlastic
1252
Part87.BrickColor = BrickColor.new("Black")
1253
Part87.Reflectance = 0.0049999998882413
1254
Part87.Rotation = Vector3.new(91.5699997, 0, 180)
1255
Part87.Anchored = true
1256
Part87.CanCollide = false
1257
Part87.FormFactor = Enum.FormFactor.Symmetric
1258
Part87.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
1259
Part87.CFrame = CFrame.new(84.6228943, 4.22646284, 73.3096848, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
1260
Part87.BottomSurface = Enum.SurfaceType.Smooth
1261
Part87.TopSurface = Enum.SurfaceType.Smooth
1262
Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
1263
Part87.Position = Vector3.new(84.6228943, 4.22646284, 73.3096848)
1264
Part87.Orientation = Vector3.new(88.4300003, 180, 0)
1265
Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
1266
BlockMesh88.Parent = Part87
1267
Part89.Name = "Brick"
1268
Part89.Parent = Model57
1269
Part89.Material = Enum.Material.SmoothPlastic
1270
Part89.BrickColor = BrickColor.new("Black")
1271
Part89.Reflectance = 0.0049999998882413
1272
Part89.Rotation = Vector3.new(91.5699997, 0, 180)
1273
Part89.Anchored = true
1274
Part89.CanCollide = false
1275
Part89.FormFactor = Enum.FormFactor.Symmetric
1276
Part89.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
1277
Part89.CFrame = CFrame.new(85.166626, 4.22347784, 73.3029556, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
1278
Part89.BottomSurface = Enum.SurfaceType.Smooth
1279
Part89.TopSurface = Enum.SurfaceType.Smooth
1280
Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
1281
Part89.Position = Vector3.new(85.166626, 4.22347784, 73.3029556)
1282
Part89.Orientation = Vector3.new(88.4300003, 180, 0)
1283
Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
1284
BlockMesh90.Parent = Part89
1285
Part91.Name = "Brick"
1286
Part91.Parent = Model57
1287
Part91.Material = Enum.Material.SmoothPlastic
1288
Part91.BrickColor = BrickColor.new("Black")
1289
Part91.Reflectance = 0.0049999998882413
1290
Part91.Rotation = Vector3.new(100.769997, 0, 180)
1291
Part91.Anchored = true
1292
Part91.CanCollide = false
1293
Part91.FormFactor = Enum.FormFactor.Symmetric
1294
Part91.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
1295
Part91.CFrame = CFrame.new(84.2610321, 4.18972492, 72.7606277, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1296
Part91.BottomSurface = Enum.SurfaceType.Smooth
1297
Part91.TopSurface = Enum.SurfaceType.Smooth
1298
Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
1299
Part91.Position = Vector3.new(84.2610321, 4.18972492, 72.7606277)
1300
Part91.Orientation = Vector3.new(79.2300034, 180, 0)
1301-
Part93.Color = Color3.new(0, 0.12549, 0.376471)
1301+
1302
BlockMesh92.Parent = Part91
1303
Part93.Name = "Brick"
1304-
Part93.Color = Color3.new(0, 0.12549, 0.376471)
1304+
1305
Part93.Material = Enum.Material.SmoothPlastic
1306
Part93.BrickColor = BrickColor.new("Navy blue")
1307
Part93.Reflectance = 0.0049999998882413
1308
Part93.Rotation = Vector3.new(100.769997, 0, 180)
1309
Part93.Anchored = true
1310
Part93.CanCollide = false
1311
Part93.FormFactor = Enum.FormFactor.Symmetric
1312
Part93.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
1313
Part93.CFrame = CFrame.new(84.713829, 4.4197588, 72.2485504, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1314
Part93.BottomSurface = Enum.SurfaceType.Smooth
1315
Part93.TopSurface = Enum.SurfaceType.Smooth
1316
Part93.Color = color
1317
Part93.Position = Vector3.new(84.713829, 4.4197588, 72.2485504)
1318
Part93.Orientation = Vector3.new(79.2300034, 180, 0)
1319-
Part95.Color = Color3.new(0, 0.12549, 0.376471)
1319+
Part93.Color = color
1320
BlockMesh94.Parent = Part93
1321
Part95.Name = "Brick"
1322-
Part95.Color = Color3.new(0, 0.12549, 0.376471)
1322+
1323
Part95.Material = Enum.Material.SmoothPlastic
1324
Part95.BrickColor = BrickColor.new("Navy blue")
1325
Part95.Reflectance = 0.0049999998882413
1326
Part95.Rotation = Vector3.new(76.5699997, 0, -180)
1327
Part95.Anchored = true
1328
Part95.CanCollide = false
1329
Part95.FormFactor = Enum.FormFactor.Symmetric
1330
Part95.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
1331
Part95.CFrame = CFrame.new(84.713829, 4.95423937, 73.0300903, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
1332
Part95.BottomSurface = Enum.SurfaceType.Smooth
1333
Part95.TopSurface = Enum.SurfaceType.Smooth
1334
Part95.Color = color
1335
Part95.Position = Vector3.new(84.713829, 4.95423937, 73.0300903)
1336
Part95.Orientation = Vector3.new(76.5699997, 0, 180)
1337-
Part97.Color = Color3.new(0, 0.12549, 0.376471)
1337+
Part95.Color = color
1338
BlockMesh96.Parent = Part95
1339
Part97.Name = "Brick"
1340-
Part97.Color = Color3.new(0, 0.12549, 0.376471)
1340+
1341
Part97.Material = Enum.Material.SmoothPlastic
1342
Part97.BrickColor = BrickColor.new("Navy blue")
1343
Part97.Reflectance = 0.0049999998882413
1344
Part97.Rotation = Vector3.new(100.769997, 0, 180)
1345
Part97.Anchored = true
1346
Part97.CanCollide = false
1347
Part97.FormFactor = Enum.FormFactor.Symmetric
1348
Part97.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
1349
Part97.CFrame = CFrame.new(85.2099533, 4.3318367, 72.6986923, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1350
Part97.BottomSurface = Enum.SurfaceType.Smooth
1351
Part97.TopSurface = Enum.SurfaceType.Smooth
1352
Part97.Color = color
1353
Part97.Position = Vector3.new(85.2099533, 4.3318367, 72.6986923)
1354
Part97.Orientation = Vector3.new(79.2300034, 180, 0)
1355-
Part99.Color = Color3.new(0, 0.12549, 0.376471)
1355+
Part97.Color = color
1356
BlockMesh98.Parent = Part97
1357
Part99.Name = "Brick"
1358-
Part99.Color = Color3.new(0, 0.12549, 0.376471)
1358+
1359
Part99.Material = Enum.Material.SmoothPlastic
1360
Part99.BrickColor = BrickColor.new("Navy blue")
1361
Part99.Reflectance = 0.0049999998882413
1362
Part99.Rotation = Vector3.new(100.769997, 0, 180)
1363
Part99.Anchored = true
1364
Part99.CanCollide = false
1365
Part99.FormFactor = Enum.FormFactor.Symmetric
1366
Part99.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
1367
Part99.CFrame = CFrame.new(84.2177048, 4.33429432, 72.6985855, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1368
Part99.BottomSurface = Enum.SurfaceType.Smooth
1369
Part99.TopSurface = Enum.SurfaceType.Smooth
1370
Part99.Color = color
1371
Part99.Position = Vector3.new(84.2177048, 4.33429432, 72.6985855)
1372
Part99.Orientation = Vector3.new(79.2300034, 180, 0)
1373
Part99.Color = color
1374
BlockMesh100.Parent = Part99
1375
Part101.Name = "Brick"
1376
Part101.Parent = Model57
1377
Part101.Material = Enum.Material.SmoothPlastic
1378
Part101.BrickColor = BrickColor.new("Black")
1379
Part101.Reflectance = 0.0049999998882413
1380
Part101.Rotation = Vector3.new(100.769997, 0, 180)
1381
Part101.Anchored = true
1382
Part101.CanCollide = false
1383
Part101.FormFactor = Enum.FormFactor.Symmetric
1384
Part101.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
1385
Part101.CFrame = CFrame.new(85.166626, 4.18747377, 72.7607269, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1386
Part101.BottomSurface = Enum.SurfaceType.Smooth
1387
Part101.TopSurface = Enum.SurfaceType.Smooth
1388
Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
1389
Part101.Position = Vector3.new(85.166626, 4.18747377, 72.7607269)
1390
Part101.Orientation = Vector3.new(79.2300034, 180, 0)
1391
Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
1392
BlockMesh102.Parent = Part101
1393
Part103.Name = "Brick"
1394
Part103.Parent = Model57
1395
Part103.Material = Enum.Material.SmoothPlastic
1396
Part103.BrickColor = BrickColor.new("Black")
1397
Part103.Reflectance = 0.0049999998882413
1398
Part103.Rotation = Vector3.new(100.769997, 0, 180)
1399
Part103.Anchored = true
1400
Part103.CanCollide = false
1401
Part103.FormFactor = Enum.FormFactor.Symmetric
1402
Part103.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
1403
Part103.CFrame = CFrame.new(84.713829, 4.2677207, 72.3498917, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
1404
Part103.BottomSurface = Enum.SurfaceType.Smooth
1405
Part103.TopSurface = Enum.SurfaceType.Smooth
1406
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
1407
Part103.Position = Vector3.new(84.713829, 4.2677207, 72.3498917)
1408
Part103.Orientation = Vector3.new(79.2300034, 180, 0)
1409
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
1410
BlockMesh104.Parent = Part103
1411
Part105.Parent = Model57
1412
Part105.Material = Enum.Material.SmoothPlastic
1413
Part105.BrickColor = BrickColor.new("Black")
1414
Part105.Reflectance = 0.0049999998882413
1415
Part105.Rotation = Vector3.new(166.570007, 0, 0)
1416
Part105.Anchored = true
1417
Part105.CanCollide = false
1418
Part105.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
1419
Part105.CFrame = CFrame.new(84.7140961, 4.99801111, 74.0790176, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
1420
Part105.BottomSurface = Enum.SurfaceType.Smooth
1421
Part105.TopSurface = Enum.SurfaceType.Smooth
1422-
Part106.Color = Color3.new(0, 0.12549, 0.376471)
1422+
1423
Part105.Position = Vector3.new(84.7140961, 4.99801111, 74.0790176)
1424
Part105.Orientation = Vector3.new(13.4300003, 180, -180)
1425-
Part106.Color = Color3.new(0, 0.12549, 0.376471)
1425+
1426
Part106.Parent = Model57
1427
Part106.Material = Enum.Material.SmoothPlastic
1428
Part106.BrickColor = BrickColor.new("Navy blue")
1429
Part106.Reflectance = 0.0049999998882413
1430
Part106.Rotation = Vector3.new(166.570007, 0, 0)
1431
Part106.Anchored = true
1432
Part106.CanCollide = false
1433
Part106.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
1434
Part106.CFrame = CFrame.new(84.7141266, 5.21992493, 74.1431198, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
1435
Part106.BottomSurface = Enum.SurfaceType.Smooth
1436
Part106.TopSurface = Enum.SurfaceType.Smooth
1437
Part106.Color = color
1438
Part106.Position = Vector3.new(84.7141266, 5.21992493, 74.1431198)
1439
Part106.Orientation = Vector3.new(13.4300003, 180, -180)
1440
Part106.Color = color
1441
WedgePart107.Parent = Model57
1442
WedgePart107.Material = Enum.Material.SmoothPlastic
1443
WedgePart107.BrickColor = BrickColor.new("Black")
1444
WedgePart107.Reflectance = 0.0049999998882413
1445
WedgePart107.Rotation = Vector3.new(166.570007, 0, 0)
1446
WedgePart107.Anchored = true
1447
WedgePart107.CanCollide = false
1448
WedgePart107.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
1449
WedgePart107.CFrame = CFrame.new(84.2610245, 4.65805626, 73.5709, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
1450
WedgePart107.BottomSurface = Enum.SurfaceType.Smooth
1451
WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
1452
WedgePart107.Position = Vector3.new(84.2610245, 4.65805626, 73.5709)
1453
WedgePart107.Orientation = Vector3.new(13.4300003, 180, 180)
1454
WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
1455
WedgePart108.Parent = Model57
1456
WedgePart108.Material = Enum.Material.SmoothPlastic
1457
WedgePart108.BrickColor = BrickColor.new("Black")
1458
WedgePart108.Reflectance = 0.0049999998882413
1459
WedgePart108.Rotation = Vector3.new(166.570007, 0, -90)
1460
WedgePart108.Anchored = true
1461
WedgePart108.CanCollide = false
1462
WedgePart108.FormFactor = Enum.FormFactor.Symmetric
1463
WedgePart108.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
1464
WedgePart108.CFrame = CFrame.new(84.8906479, 5.15557623, 74.7378082, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
1465
WedgePart108.BottomSurface = Enum.SurfaceType.Smooth
1466
WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
1467
WedgePart108.Position = Vector3.new(84.8906479, 5.15557623, 74.7378082)
1468
WedgePart108.Orientation = Vector3.new(13.4300003, -180, 90)
1469
WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
1470
Model109.Name = "RightLeg"
1471
Model109.Parent = Model0
1472
Part110.Name = "Right Leg1"
1473
Part110.Parent = Model109
1474
Part110.BrickColor = BrickColor.new("Pastel yellow")
1475
Part110.Transparency = 1
1476
Part110.Rotation = Vector3.new(-0.980000019, -90, 0)
1477
Part110.Anchored = true
1478
Part110.CanCollide = false
1479
Part110.FormFactor = Enum.FormFactor.Symmetric
1480
Part110.Size = Vector3.new(1, 2, 1)
1481
Part110.CFrame = CFrame.new(84.6179352, 1.43810642, 71.6209641, -6.09021917e-17, -7.13092728e-15, -1, 0.0170776155, 0.999854267, -7.13092644e-15, 0.999854267, -0.0170776155, 6.08859128e-17)
1482
Part110.BottomSurface = Enum.SurfaceType.Smooth
1483
Part110.Color = Color3.new(1, 1, 0.8)
1484
Part110.Position = Vector3.new(84.6179352, 1.43810642, 71.6209641)
1485
Part110.Orientation = Vector3.new(0, -90, 0.980000019)
1486
Part110.Color = Color3.new(1, 1, 0.8)
1487
Model111.Name = "Torso"
1488
Model111.Parent = Model0
1489
Part112.Name = "Torso1"
1490
Part112.Parent = Model111
1491
Part112.BrickColor = BrickColor.new("Pastel yellow")
1492
Part112.Transparency = 1
1493
Part112.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
1494
Part112.Anchored = true
1495
Part112.CanCollide = false
1496
Part112.FormFactor = Enum.FormFactor.Symmetric
1497
Part112.Size = Vector3.new(2, 2, 1)
1498
Part112.CFrame = CFrame.new(84.7530441, 2.97952414, 71.1198654, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
1499
Part112.LeftSurface = Enum.SurfaceType.Weld
1500
Part112.RightSurface = Enum.SurfaceType.Weld
1501
Part112.Color = Color3.new(1, 1, 0.8)
1502-
Part113.Color = Color3.new(0, 0.12549, 0.376471)
1502+
1503
Part112.Orientation = Vector3.new(0.980000019, -90, 180)
1504
Part112.Color = Color3.new(1, 1, 0.8)
1505-
Part113.Color = Color3.new(0, 0.12549, 0.376471)
1505+
1506
Part113.Parent = Model111
1507
Part113.Material = Enum.Material.SmoothPlastic
1508
Part113.BrickColor = BrickColor.new("Navy blue")
1509
Part113.Rotation = Vector3.new(153.779999, 55.4099998, -160.850006)
1510
Part113.Anchored = true
1511
Part113.CanCollide = false
1512
Part113.FormFactor = Enum.FormFactor.Symmetric
1513
Part113.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
1514
Part113.CFrame = CFrame.new(84.077301, 4.22622871, 71.6350861, -0.53629142, 0.186246887, 0.823227525, -0.0492874496, 0.966775298, -0.250831395, -0.842592597, -0.175093502, -0.509293735)
1515
Part113.BottomSurface = Enum.SurfaceType.Smooth
1516
Part113.TopSurface = Enum.SurfaceType.Smooth
1517
Part113.Color = color
1518
Part113.Position = Vector3.new(84.077301, 4.22622871, 71.6350861)
1519
Part113.Orientation = Vector3.new(14.5299997, 121.739998, -2.92000008)
1520
Part113.Color = color
1521
BlockMesh114.Parent = Part113
1522
Part115.Name = "Brick"
1523
Part115.Parent = Model111
1524
Part115.Material = Enum.Material.SmoothPlastic
1525
Part115.BrickColor = BrickColor.new("Lapis")
1526
Part115.Rotation = Vector3.new(98.8700027, 0, -90)
1527
Part115.Anchored = true
1528
Part115.CanCollide = false
1529
Part115.FormFactor = Enum.FormFactor.Symmetric
1530
Part115.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
1531
Part115.CFrame = CFrame.new(85.0661545, 0.575267553, 69.5961533, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
1532
Part115.BottomSurface = Enum.SurfaceType.Smooth
1533
Part115.TopSurface = Enum.SurfaceType.Smooth
1534
Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
1535
Part115.Position = Vector3.new(85.0661545, 0.575267553, 69.5961533)
1536
Part115.Orientation = Vector3.new(81.1299973, 180, 90)
1537
Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
1538
BlockMesh116.Parent = Part115
1539-
Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
1539+
1540
BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
1541
Part117.Name = "1"
1542-
Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
1542+
1543
Part117.Material = Enum.Material.SmoothPlastic
1544
Part117.BrickColor = BrickColor.new("Pastel Blue")
1545
Part117.Reflectance = 0.20000000298023
1546
Part117.Rotation = Vector3.new(90, 90, 0)
1547
Part117.Anchored = true
1548
Part117.CanCollide = false
1549
Part117.FormFactor = Enum.FormFactor.Symmetric
1550
Part117.Size = Vector3.new(0.200000003, 1.48148215, 0.200000003)
1551
Part117.CFrame = CFrame.new(85.1873627, 3.88405132, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
1552
Part117.BottomSurface = Enum.SurfaceType.Smooth
1553
Part117.TopSurface = Enum.SurfaceType.Smooth
1554
Part117.Color = color
1555
Part117.Position = Vector3.new(85.1873627, 3.88405132, 71.120018)
1556
Part117.Orientation = Vector3.new(0, 90, 90)
1557
Part117.Color = color
1558
BlockMesh118.Parent = Part117
1559-
Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
1559+
1560
BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
1561
Part119.Name = "1"
1562-
Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
1562+
1563
Part119.Material = Enum.Material.SmoothPlastic
1564
Part119.BrickColor = BrickColor.new("Pastel Blue")
1565
Part119.Reflectance = 0.20000000298023
1566
Part119.Rotation = Vector3.new(-90, 0, 90)
1567
Part119.Anchored = true
1568
Part119.CanCollide = false
1569
Part119.FormFactor = Enum.FormFactor.Symmetric
1570
Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1571
Part119.CFrame = CFrame.new(85.1887817, 3.88477206, 70.3631363, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
1572
Part119.BottomSurface = Enum.SurfaceType.Smooth
1573
Part119.TopSurface = Enum.SurfaceType.Smooth
1574
Part119.Color = color
1575
Part119.Position = Vector3.new(85.1887817, 3.88477206, 70.3631363)
1576
Part119.Orientation = Vector3.new(-90, 90, 0)
1577
Part119.Color = color
1578
CylinderMesh120.Parent = Part119
1579-
Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
1579+
1580
CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
1581
Part121.Name = "1"
1582-
Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
1582+
1583
Part121.Material = Enum.Material.SmoothPlastic
1584
Part121.BrickColor = BrickColor.new("Pastel Blue")
1585
Part121.Reflectance = 0.20000000298023
1586
Part121.Rotation = Vector3.new(-90, 0, 90)
1587
Part121.Anchored = true
1588
Part121.CanCollide = false
1589
Part121.FormFactor = Enum.FormFactor.Symmetric
1590
Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1591
Part121.CFrame = CFrame.new(85.1887817, 3.88585806, 71.872261, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
1592
Part121.BottomSurface = Enum.SurfaceType.Smooth
1593
Part121.TopSurface = Enum.SurfaceType.Smooth
1594
Part121.Color = color
1595
Part121.Position = Vector3.new(85.1887817, 3.88585806, 71.872261)
1596
Part121.Orientation = Vector3.new(-90, 90, 0)
1597
Part121.Color = color
1598
CylinderMesh122.Parent = Part121
1599-
Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
1599+
1600
CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
1601
Part123.Name = "1"
1602-
Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
1602+
1603
Part123.Material = Enum.Material.SmoothPlastic
1604
Part123.BrickColor = BrickColor.new("Pastel Blue")
1605
Part123.Reflectance = 0.20000000298023
1606
Part123.Rotation = Vector3.new(90, 90, 0)
1607
Part123.Anchored = true
1608
Part123.CanCollide = false
1609
Part123.FormFactor = Enum.FormFactor.Symmetric
1610
Part123.Size = Vector3.new(0.200000003, 1.2814821, 0.200000003)
1611
Part123.CFrame = CFrame.new(85.1873627, 3.37702417, 71.1200256, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
1612
Part123.BottomSurface = Enum.SurfaceType.Smooth
1613
Part123.TopSurface = Enum.SurfaceType.Smooth
1614
Part123.Color = color
1615
Part123.Position = Vector3.new(85.1873627, 3.37702417, 71.1200256)
1616
Part123.Orientation = Vector3.new(0, 90, 90)
1617
Part123.Color = color
1618
BlockMesh124.Parent = Part123
1619-
Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
1619+
1620
BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
1621
Part125.Name = "1"
1622-
Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
1622+
1623
Part125.Material = Enum.Material.SmoothPlastic
1624
Part125.BrickColor = BrickColor.new("Pastel Blue")
1625
Part125.Reflectance = 0.20000000298023
1626
Part125.Rotation = Vector3.new(-90, 0, 90)
1627
Part125.Anchored = true
1628
Part125.CanCollide = false
1629
Part125.FormFactor = Enum.FormFactor.Symmetric
1630
Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1631
Part125.CFrame = CFrame.new(85.1887817, 3.3777411, 70.4631577, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
1632
Part125.BottomSurface = Enum.SurfaceType.Smooth
1633
Part125.TopSurface = Enum.SurfaceType.Smooth
1634
Part125.Color = color
1635
Part125.Position = Vector3.new(85.1887817, 3.3777411, 70.4631577)
1636
Part125.Orientation = Vector3.new(-90, 90, 0)
1637
Part125.Color = color
1638
CylinderMesh126.Parent = Part125
1639-
Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
1639+
1640
CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
1641
Part127.Name = "1"
1642-
Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
1642+
1643
Part127.Material = Enum.Material.SmoothPlastic
1644
Part127.BrickColor = BrickColor.new("Pastel Blue")
1645
Part127.Reflectance = 0.20000000298023
1646
Part127.Rotation = Vector3.new(-90, 0, 90)
1647
Part127.Anchored = true
1648
Part127.CanCollide = false
1649
Part127.FormFactor = Enum.FormFactor.Symmetric
1650
Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1651
Part127.CFrame = CFrame.new(85.1887817, 3.37882566, 71.7722549, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
1652
Part127.BottomSurface = Enum.SurfaceType.Smooth
1653
Part127.TopSurface = Enum.SurfaceType.Smooth
1654
Part127.Color = color
1655
Part127.Position = Vector3.new(85.1887817, 3.37882566, 71.7722549)
1656
Part127.Orientation = Vector3.new(-90, 90, 0)
1657
Part127.Color = color
1658
CylinderMesh128.Parent = Part127
1659-
Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
1659+
1660
CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
1661
Part129.Name = "Brick"
1662-
Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
1662+
1663
Part129.Material = Enum.Material.SmoothPlastic
1664
Part129.BrickColor = BrickColor.new("Pastel Blue")
1665
Part129.Reflectance = 0.20000000298023
1666
Part129.Rotation = Vector3.new(0, 90, 0)
1667
Part129.Anchored = true
1668
Part129.CanCollide = false
1669
Part129.FormFactor = Enum.FormFactor.Symmetric
1670
Part129.Size = Vector3.new(0.200000003, 1.90897512, 0.200000003)
1671
Part129.CFrame = CFrame.new(85.1915894, 2.922647, 71.1200027, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1672
Part129.BottomSurface = Enum.SurfaceType.Smooth
1673
Part129.TopSurface = Enum.SurfaceType.Smooth
1674
Part129.Color = color
1675
Part129.Position = Vector3.new(85.1915894, 2.922647, 71.1200027)
1676
Part129.Orientation = Vector3.new(0, 90, 0)
1677
Part129.Color = color
1678
BlockMesh130.Parent = Part129
1679
BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
1680
BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
1681
Part131.Name = "Brick"
1682
Part131.Parent = Model111
1683
Part131.Material = Enum.Material.SmoothPlastic
1684
Part131.BrickColor = BrickColor.new("Really black")
1685
Part131.Rotation = Vector3.new(0, 90, 0)
1686
Part131.Anchored = true
1687
Part131.CanCollide = false
1688
Part131.FormFactor = Enum.FormFactor.Symmetric
1689
Part131.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
1690
Part131.CFrame = CFrame.new(85.182869, 2.9881115, 70.2552872, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
1691
Part131.BottomSurface = Enum.SurfaceType.Smooth
1692
Part131.TopSurface = Enum.SurfaceType.Smooth
1693
Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1694
Part131.Position = Vector3.new(85.182869, 2.9881115, 70.2552872)
1695
Part131.Orientation = Vector3.new(0, 90, 0)
1696
Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1697
BlockMesh132.Parent = Part131
1698
WedgePart133.Parent = Model111
1699
WedgePart133.Material = Enum.Material.SmoothPlastic
1700
WedgePart133.BrickColor = BrickColor.new("Really black")
1701
WedgePart133.Rotation = Vector3.new(0, -0.0500000007, 0.129999995)
1702
WedgePart133.Anchored = true
1703
WedgePart133.CanCollide = false
1704
WedgePart133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1705
WedgePart133.CFrame = CFrame.new(85.181488, 3.09613848, 70.5079117, 0.999997199, -0.00223094225, -0.000802747905, 0.00223094458, 0.999997556, 2.0340085e-06, 0.000802741386, -3.83704901e-06, 0.999999702)
1706
WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
1707
WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1708
WedgePart133.Position = Vector3.new(85.181488, 3.09613848, 70.5079117)
1709
WedgePart133.Orientation = Vector3.new(0, -0.0500000007, 0.129999995)
1710
WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1711
SpecialMesh134.Parent = WedgePart133
1712
SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
1713
SpecialMesh134.MeshType = Enum.MeshType.Wedge
1714
SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
1715
WedgePart135.Parent = Model111
1716
WedgePart135.Material = Enum.Material.SmoothPlastic
1717
WedgePart135.BrickColor = BrickColor.new("Really black")
1718
WedgePart135.Rotation = Vector3.new(180, 0.0500000007, 179.869995)
1719
WedgePart135.Anchored = true
1720
WedgePart135.CanCollide = false
1721
WedgePart135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1722
WedgePart135.CFrame = CFrame.new(85.1811981, 3.09613752, 70.8738403, -0.999997199, -0.00223094225, 0.000802747731, -0.00223094458, 0.999997556, -1.94460154e-06, -0.000802741386, -3.74764204e-06, -0.999999702)
1723
WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
1724
WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1725
WedgePart135.Position = Vector3.new(85.1811981, 3.09613752, 70.8738403)
1726
WedgePart135.Orientation = Vector3.new(0, 179.949997, -0.129999995)
1727
WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1728
SpecialMesh136.Parent = WedgePart135
1729
SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
1730
SpecialMesh136.MeshType = Enum.MeshType.Wedge
1731
SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
1732
WedgePart137.Parent = Model111
1733
WedgePart137.Material = Enum.Material.SmoothPlastic
1734
WedgePart137.BrickColor = BrickColor.new("Really black")
1735
WedgePart137.Rotation = Vector3.new(-90, 0, 179.910004)
1736
WedgePart137.Anchored = true
1737
WedgePart137.CanCollide = false
1738
WedgePart137.Size = Vector3.new(0.200412184, 0.389923543, 1.16091728)
1739
WedgePart137.CFrame = CFrame.new(85.1823654, 2.54573298, 70.5879745, -0.999998868, -0.00150661916, -1.4348019e-06, -1.44066507e-06, 3.88361514e-06, 1, -0.00150661927, 0.999998868, -3.89665365e-06)
1740
WedgePart137.BottomSurface = Enum.SurfaceType.Smooth
1741
WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1742
WedgePart137.Position = Vector3.new(85.1823654, 2.54573298, 70.5879745)
1743
WedgePart137.Orientation = Vector3.new(-90, 179.910004, 0)
1744
WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1745
WedgePart138.Parent = Model111
1746
WedgePart138.Material = Enum.Material.SmoothPlastic
1747
WedgePart138.BrickColor = BrickColor.new("Really black")
1748
WedgePart138.Rotation = Vector3.new(90, 0, 0.0900000036)
1749
WedgePart138.Anchored = true
1750
WedgePart138.CanCollide = false
1751
WedgePart138.Size = Vector3.new(0.200412184, 0.389923543, 0.347238541)
1752
WedgePart138.CFrame = CFrame.new(85.1823654, 3.29980421, 70.587944, 0.999998868, -0.00150661916, 1.43467025e-06, 1.44066507e-06, 3.98792326e-06, -1, 0.00150661927, 0.999998868, 4.00096178e-06)
1753
WedgePart138.BottomSurface = Enum.SurfaceType.Smooth
1754
WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1755
WedgePart138.Position = Vector3.new(85.1823654, 3.29980421, 70.587944)
1756
WedgePart138.Orientation = Vector3.new(90, -0.0900000036, 0)
1757
WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1758
WedgePart139.Parent = Model111
1759
WedgePart139.Material = Enum.Material.SmoothPlastic
1760
WedgePart139.BrickColor = BrickColor.new("Really black")
1761
WedgePart139.Rotation = Vector3.new(-55.7200012, 0, -180)
1762
WedgePart139.Anchored = true
1763
WedgePart139.CanCollide = false
1764
WedgePart139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1765
WedgePart139.CFrame = CFrame.new(85.1822815, 3.04279566, 71.1207199, -1, 9.39884956e-07, -1.14377758e-06, -1.47446929e-06, -0.563230097, 0.826300144, 1.32416773e-07, 0.826300204, 0.563229978)
1766
WedgePart139.BottomSurface = Enum.SurfaceType.Smooth
1767
WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1768
WedgePart139.Position = Vector3.new(85.1822815, 3.04279566, 71.1207199)
1769
WedgePart139.Orientation = Vector3.new(-55.7200012, 0, -180)
1770
WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1771
SpecialMesh140.Parent = WedgePart139
1772
SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
1773
SpecialMesh140.MeshType = Enum.MeshType.Wedge
1774
SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
1775
WedgePart141.Parent = Model111
1776
WedgePart141.Material = Enum.Material.SmoothPlastic
1777
WedgePart141.BrickColor = BrickColor.new("Really black")
1778
WedgePart141.Rotation = Vector3.new(90, 0.0199999996, 0.0299999993)
1779
WedgePart141.Anchored = true
1780
WedgePart141.CanCollide = false
1781
WedgePart141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1782
WedgePart141.CFrame = CFrame.new(85.1822052, 3.45734429, 70.4930878, 0.999999762, -0.000579246494, 0.000356322125, 0.000356324395, 3.86871397e-06, -1, 0.000579245039, 0.999999881, 4.07546759e-06)
1783
WedgePart141.BottomSurface = Enum.SurfaceType.Smooth
1784
WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1785
WedgePart141.Position = Vector3.new(85.1822052, 3.45734429, 70.4930878)
1786
WedgePart141.Orientation = Vector3.new(90, -0.0299999993, 0)
1787
WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1788
SpecialMesh142.Parent = WedgePart141
1789
SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
1790
SpecialMesh142.MeshType = Enum.MeshType.Wedge
1791
SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
1792
WedgePart143.Parent = Model111
1793
WedgePart143.Material = Enum.Material.SmoothPlastic
1794
WedgePart143.BrickColor = BrickColor.new("Really black")
1795
WedgePart143.Rotation = Vector3.new(-90, -0.0199999996, 179.970001)
1796
WedgePart143.Anchored = true
1797
WedgePart143.CanCollide = false
1798
WedgePart143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1799
WedgePart143.CFrame = CFrame.new(85.1824951, 2.62967396, 70.4931183, -0.999999762, -0.000579246436, -0.000356322184, -0.000356324395, 3.79420817e-06, 1, -0.000579245039, 0.999999881, -4.00096178e-06)
1800
WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
1801
WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1802
WedgePart143.Position = Vector3.new(85.1824951, 2.62967396, 70.4931183)
1803
WedgePart143.Orientation = Vector3.new(-90, 179.970001, 0)
1804
WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1805
SpecialMesh144.Parent = WedgePart143
1806
SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
1807
SpecialMesh144.MeshType = Enum.MeshType.Wedge
1808
SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
1809
WedgePart145.Parent = Model111
1810
WedgePart145.Material = Enum.Material.SmoothPlastic
1811
WedgePart145.BrickColor = BrickColor.new("Really black")
1812
WedgePart145.Rotation = Vector3.new(90, 0, 179.919998)
1813
WedgePart145.Anchored = true
1814
WedgePart145.CanCollide = false
1815
WedgePart145.Size = Vector3.new(0.200395763, 0.405991018, 0.36154747)
1816
WedgePart145.CFrame = CFrame.new(85.182373, 3.30695724, 71.6614609, -0.999999046, -0.00144700008, 1.60951686e-06, -1.6037302e-06, -3.98606062e-06, -1, 0.00144700019, -0.999999046, 4.00096178e-06)
1817
WedgePart145.BottomSurface = Enum.SurfaceType.Smooth
1818
WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1819
WedgePart145.Position = Vector3.new(85.182373, 3.30695724, 71.6614609)
1820
WedgePart145.Orientation = Vector3.new(90, -179.919998, 0)
1821
WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1822
WedgePart146.Parent = Model111
1823
WedgePart146.Material = Enum.Material.SmoothPlastic
1824
WedgePart146.BrickColor = BrickColor.new("Really black")
1825
WedgePart146.Rotation = Vector3.new(-90, 0, 0.0799999982)
1826
WedgePart146.Anchored = true
1827
WedgePart146.CanCollide = false
1828
WedgePart146.Size = Vector3.new(0.200395763, 0.405991018, 1.16122246)
1829
WedgePart146.CFrame = CFrame.new(85.182373, 2.54558897, 71.6615067, 0.999999046, -0.00144700008, -1.60964339e-06, 1.6037302e-06, -4.07546759e-06, 1, -0.00144700019, -0.999999046, -4.07546759e-06)
1830
WedgePart146.BottomSurface = Enum.SurfaceType.Smooth
1831
WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1832
WedgePart146.Position = Vector3.new(85.182373, 2.54558897, 71.6615067)
1833
WedgePart146.Orientation = Vector3.new(-90, 0.0799999982, 0)
1834
WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1835
WedgePart147.Parent = Model111
1836
WedgePart147.Material = Enum.Material.SmoothPlastic
1837
WedgePart147.BrickColor = BrickColor.new("Really black")
1838
WedgePart147.Rotation = Vector3.new(90, 0.0199999996, 179.970001)
1839
WedgePart147.Anchored = true
1840
WedgePart147.CanCollide = false
1841
WedgePart147.Size = Vector3.new(0.200154141, 0.216064483, 0.35271439)
1842
WedgePart147.CFrame = CFrame.new(85.1822052, 3.47046447, 71.7563477, -0.999999762, -0.000570286938, 0.000350898132, -0.000350895803, -4.10526991e-06, -0.99999994, 0.000570288335, -1, 3.91341746e-06)
1843
WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
1844
WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1845
WedgePart147.Position = Vector3.new(85.1822052, 3.47046447, 71.7563477)
1846
WedgePart147.Orientation = Vector3.new(89.9800034, 89.3600006, -90.6699982)
1847
WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1848
WedgePart148.Parent = Model111
1849
WedgePart148.Material = Enum.Material.SmoothPlastic
1850
WedgePart148.BrickColor = BrickColor.new("Really black")
1851
WedgePart148.Rotation = Vector3.new(-90, -0.0199999996, 0.0299999993)
1852
WedgePart148.Anchored = true
1853
WedgePart148.CanCollide = false
1854
WedgePart148.Size = Vector3.new(0.200154141, 0.216064483, 1.32918274)
1855
WedgePart148.CFrame = CFrame.new(85.1824951, 2.62952924, 71.7563782, 0.999999762, -0.000570286938, -0.000350898161, 0.000350895803, -4.18163836e-06, 1, -0.000570288335, -0.99999994, -4.00096178e-06)
1856
WedgePart148.BottomSurface = Enum.SurfaceType.Smooth
1857
WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1858
WedgePart148.Position = Vector3.new(85.1824951, 2.62952924, 71.7563782)
1859
WedgePart148.Orientation = Vector3.new(-90, 0.0299999993, 0)
1860
WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1861
WedgePart149.Parent = Model111
1862
WedgePart149.Material = Enum.Material.SmoothPlastic
1863
WedgePart149.BrickColor = BrickColor.new("Really black")
1864
WedgePart149.Rotation = Vector3.new(180, -0.0500000007, 179.869995)
1865
WedgePart149.Anchored = true
1866
WedgePart149.CanCollide = false
1867
WedgePart149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1868
WedgePart149.CFrame = CFrame.new(85.1814804, 3.09614229, 71.7310715, -0.999997199, -0.00224562106, -0.000807990902, -0.00224561989, 0.999997437, -2.03587115e-06, 0.000807993289, -2.16066837e-07, -0.999999762)
1869
WedgePart149.BottomSurface = Enum.SurfaceType.Smooth
1870
WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1871
WedgePart149.Position = Vector3.new(85.1814804, 3.09614229, 71.7310715)
1872
WedgePart149.Orientation = Vector3.new(0, -179.949997, -0.129999995)
1873
WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1874
SpecialMesh150.Parent = WedgePart149
1875
SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
1876
SpecialMesh150.MeshType = Enum.MeshType.Wedge
1877
SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
1878
WedgePart151.Parent = Model111
1879
WedgePart151.Material = Enum.Material.SmoothPlastic
1880
WedgePart151.BrickColor = BrickColor.new("Really black")
1881
WedgePart151.Rotation = Vector3.new(0, 0.0500000007, 0.129999995)
1882
WedgePart151.Anchored = true
1883
WedgePart151.CanCollide = false
1884
WedgePart151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1885
WedgePart151.CFrame = CFrame.new(85.1811905, 3.09613752, 71.3675842, 0.999997199, -0.00224562106, 0.000807990727, 0.00224561989, 0.999997437, 2.12527812e-06, -0.000807993289, -3.05473804e-07, 0.999999821)
1886
WedgePart151.BottomSurface = Enum.SurfaceType.Smooth
1887
WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1888
WedgePart151.Position = Vector3.new(85.1811905, 3.09613752, 71.3675842)
1889-
WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
1889+
1890
WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1891
SpecialMesh152.Parent = WedgePart151
1892-
WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
1892+
1893
SpecialMesh152.MeshType = Enum.MeshType.Wedge
1894
SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
1895
WedgePart153.Parent = Model111
1896
WedgePart153.Material = Enum.Material.SmoothPlastic
1897
WedgePart153.BrickColor = BrickColor.new("Navy blue")
1898
WedgePart153.Rotation = Vector3.new(86.8799973, 15.1499996, -7.48000002)
1899
WedgePart153.Anchored = true
1900
WedgePart153.CanCollide = false
1901
WedgePart153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1902
WedgePart153.CFrame = CFrame.new(84.1446457, 4.05169582, 70.7639236, 0.957038879, 0.125684932, 0.261304408, 0.251607925, 0.087944001, -0.963825464, -0.144118473, 0.988164604, 0.0525425151)
1903
WedgePart153.BottomSurface = Enum.SurfaceType.Smooth
1904
WedgePart153.Color = color
1905
WedgePart153.Position = Vector3.new(84.1446457, 4.05169582, 70.7639236)
1906-
WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
1906+
1907
WedgePart153.Color = color
1908
SpecialMesh154.Parent = WedgePart153
1909-
WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
1909+
1910
SpecialMesh154.MeshType = Enum.MeshType.Wedge
1911
SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
1912
WedgePart155.Parent = Model111
1913
WedgePart155.Material = Enum.Material.SmoothPlastic
1914
WedgePart155.BrickColor = BrickColor.new("Navy blue")
1915
WedgePart155.Rotation = Vector3.new(-173.649994, 48.3899994, -169.940002)
1916
WedgePart155.Anchored = true
1917
WedgePart155.CanCollide = false
1918
WedgePart155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1919
WedgePart155.CFrame = CFrame.new(84.4218597, 4.16451406, 70.582016, -0.65387702, 0.11601074, 0.747653902, 0.254984111, 0.964155555, 0.073397398, -0.712339818, 0.238632768, -0.660020113)
1920
WedgePart155.BottomSurface = Enum.SurfaceType.Smooth
1921
WedgePart155.Color = color
1922
WedgePart155.Position = Vector3.new(84.4218597, 4.16451406, 70.582016)
1923-
WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
1923+
1924
WedgePart155.Color = color
1925
SpecialMesh156.Parent = WedgePart155
1926-
WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
1926+
1927
SpecialMesh156.MeshType = Enum.MeshType.Wedge
1928
SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
1929
WedgePart157.Parent = Model111
1930
WedgePart157.Material = Enum.Material.SmoothPlastic
1931
WedgePart157.BrickColor = BrickColor.new("Navy blue")
1932
WedgePart157.Rotation = Vector3.new(6.3499999, -48.3899994, -10.0600004)
1933
WedgePart157.Anchored = true
1934
WedgePart157.CanCollide = false
1935
WedgePart157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1936
WedgePart157.CFrame = CFrame.new(84.4620514, 4.16846418, 70.5465317, 0.65387702, 0.116010807, -0.747653902, -0.254984111, 0.964155555, -0.0733973011, 0.712339818, 0.238632709, 0.660020053)
1937
WedgePart157.BottomSurface = Enum.SurfaceType.Smooth
1938
WedgePart157.Color = color
1939
WedgePart157.Position = Vector3.new(84.4620514, 4.16846418, 70.5465317)
1940-
WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
1940+
1941
WedgePart157.Color = color
1942
SpecialMesh158.Parent = WedgePart157
1943-
WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
1943+
1944
SpecialMesh158.MeshType = Enum.MeshType.Wedge
1945
SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
1946
WedgePart159.Parent = Model111
1947
WedgePart159.Material = Enum.Material.SmoothPlastic
1948
WedgePart159.BrickColor = BrickColor.new("Navy blue")
1949
WedgePart159.Rotation = Vector3.new(90, -9.51000023, 38.2000008)
1950
WedgePart159.Anchored = true
1951
WedgePart159.CanCollide = false
1952
WedgePart159.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1953
WedgePart159.CFrame = CFrame.new(84.0250778, 4.48755217, 70.9831467, 0.775091887, -0.609853208, -0.16526258, -0.129877046, 0.102194309, -0.986249685, 0.618356287, 0.785897911, 4.05497849e-06)
1954
WedgePart159.BottomSurface = Enum.SurfaceType.Smooth
1955
WedgePart159.Color = color
1956
WedgePart159.Position = Vector3.new(84.0250778, 4.48755217, 70.9831467)
1957-
WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
1957+
1958
WedgePart159.Color = color
1959
SpecialMesh160.Parent = WedgePart159
1960-
WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
1960+
1961
SpecialMesh160.MeshType = Enum.MeshType.Wedge
1962
SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
1963
WedgePart161.Parent = Model111
1964
WedgePart161.Material = Enum.Material.SmoothPlastic
1965
WedgePart161.BrickColor = BrickColor.new("Navy blue")
1966
WedgePart161.Rotation = Vector3.new(-90, 9.51000023, 141.800003)
1967
WedgePart161.Anchored = true
1968
WedgePart161.CanCollide = false
1969
WedgePart161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1970
WedgePart161.CFrame = CFrame.new(83.9779968, 4.20658875, 70.9831314, -0.775091887, -0.609853208, 0.165262535, 0.129877046, 0.10219422, 0.986249685, -0.618356287, 0.785897911, -3.98047268e-06)
1971
WedgePart161.BottomSurface = Enum.SurfaceType.Smooth
1972
WedgePart161.Color = color
1973
WedgePart161.Position = Vector3.new(83.9779968, 4.20658875, 70.9831314)
1974-
WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
1974+
1975
WedgePart161.Color = color
1976
SpecialMesh162.Parent = WedgePart161
1977-
WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
1977+
1978
SpecialMesh162.MeshType = Enum.MeshType.Wedge
1979
SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
1980
WedgePart163.Parent = Model111
1981
WedgePart163.Material = Enum.Material.SmoothPlastic
1982
WedgePart163.BrickColor = BrickColor.new("Navy blue")
1983
WedgePart163.Rotation = Vector3.new(-173.649994, -9.22999954, -169.990005)
1984
WedgePart163.Anchored = true
1985
WedgePart163.CanCollide = false
1986
WedgePart163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1987
WedgePart163.CFrame = CFrame.new(84.1072159, 4.18705034, 70.8189468, -0.972012162, 0.171640545, -0.16041176, 0.155350938, 0.981806695, 0.109186664, 0.176234171, 0.0812106356, -0.980992436)
1988
WedgePart163.BottomSurface = Enum.SurfaceType.Smooth
1989
WedgePart163.Color = color
1990
WedgePart163.Position = Vector3.new(84.1072159, 4.18705034, 70.8189468)
1991-
WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
1991+
1992
WedgePart163.Color = color
1993
SpecialMesh164.Parent = WedgePart163
1994-
WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
1994+
1995
SpecialMesh164.MeshType = Enum.MeshType.Wedge
1996
SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
1997
WedgePart165.Parent = Model111
1998
WedgePart165.Material = Enum.Material.SmoothPlastic
1999
WedgePart165.BrickColor = BrickColor.new("Navy blue")
2000
WedgePart165.Rotation = Vector3.new(6.3499999, 9.22999954, -10.0100002)
2001
WedgePart165.Anchored = true
2002
WedgePart165.CanCollide = false
2003
WedgePart165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2004
WedgePart165.CFrame = CFrame.new(84.0994263, 4.19235182, 70.7712784, 0.972012162, 0.171640515, 0.160411775, -0.155350938, 0.981806695, -0.10918659, -0.176234171, 0.0812105462, 0.980992496)
2005
WedgePart165.BottomSurface = Enum.SurfaceType.Smooth
2006
WedgePart165.Color = color
2007
WedgePart165.Position = Vector3.new(84.0994263, 4.19235182, 70.7712784)
2008-
WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
2008+
2009
WedgePart165.Color = color
2010
SpecialMesh166.Parent = WedgePart165
2011-
WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
2011+
2012
SpecialMesh166.MeshType = Enum.MeshType.Wedge
2013
SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
2014
WedgePart167.Parent = Model111
2015
WedgePart167.Material = Enum.Material.SmoothPlastic
2016
WedgePart167.BrickColor = BrickColor.new("Navy blue")
2017
WedgePart167.Rotation = Vector3.new(173.649994, -48.3899994, -169.940002)
2018
WedgePart167.Anchored = true
2019
WedgePart167.CanCollide = false
2020
WedgePart167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2021
WedgePart167.CFrame = CFrame.new(84.4638138, 4.16846514, 71.6982422, -0.653876841, 0.116011359, -0.747654021, 0.254989713, 0.964153886, -0.0734017119, 0.712337971, -0.238639727, -0.660019517)
2022
WedgePart167.BottomSurface = Enum.SurfaceType.Smooth
2023
WedgePart167.Color = color
2024
WedgePart167.Position = Vector3.new(84.4638138, 4.16846514, 71.6982422)
2025-
WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
2025+
2026
WedgePart167.Color = color
2027
SpecialMesh168.Parent = WedgePart167
2028-
WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
2028+
2029
SpecialMesh168.MeshType = Enum.MeshType.Wedge
2030
SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
2031
WedgePart169.Parent = Model111
2032
WedgePart169.Material = Enum.Material.SmoothPlastic
2033
WedgePart169.BrickColor = BrickColor.new("Navy blue")
2034
WedgePart169.Rotation = Vector3.new(173.649994, 9.22999954, -169.990005)
2035
WedgePart169.Anchored = true
2036
WedgePart169.CanCollide = false
2037
WedgePart169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2038
WedgePart169.CFrame = CFrame.new(84.1011887, 4.19235182, 71.4734879, -0.972012162, 0.171640277, 0.16041179, 0.155349508, 0.981806219, -0.109193146, -0.176235214, -0.0812171847, -0.980991721)
2039
WedgePart169.BottomSurface = Enum.SurfaceType.Smooth
2040
WedgePart169.Color = color
2041
WedgePart169.Position = Vector3.new(84.1011887, 4.19235182, 71.4734879)
2042-
WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
2042+
2043
WedgePart169.Color = color
2044
SpecialMesh170.Parent = WedgePart169
2045-
WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
2045+
2046
SpecialMesh170.MeshType = Enum.MeshType.Wedge
2047
SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
2048
WedgePart171.Parent = Model111
2049
WedgePart171.Material = Enum.Material.SmoothPlastic
2050
WedgePart171.BrickColor = BrickColor.new("Navy blue")
2051
WedgePart171.Rotation = Vector3.new(90, -9.51000023, 141.800003)
2052
WedgePart171.Anchored = true
2053
WedgePart171.CanCollide = false
2054
WedgePart171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2055
WedgePart171.CFrame = CFrame.new(84.0268402, 4.48755026, 71.2616348, -0.775091708, -0.609853506, -0.16526255, 0.129881904, 0.102188051, -0.986249685, 0.618355632, -0.785898507, 3.83146107e-06)
2056
WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
2057
WedgePart171.Color = color
2058
WedgePart171.Position = Vector3.new(84.0268402, 4.48755026, 71.2616348)
2059-
WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
2059+
2060
WedgePart171.Color = color
2061
SpecialMesh172.Parent = WedgePart171
2062-
WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
2062+
2063
SpecialMesh172.MeshType = Enum.MeshType.Wedge
2064
SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
2065
WedgePart173.Parent = Model111
2066
WedgePart173.Material = Enum.Material.SmoothPlastic
2067
WedgePart173.BrickColor = BrickColor.new("Navy blue")
2068
WedgePart173.Rotation = Vector3.new(-6.3499999, -9.22999954, -10.0100002)
2069
WedgePart173.Anchored = true
2070
WedgePart173.CanCollide = false
2071
WedgePart173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2072
WedgePart173.CFrame = CFrame.new(84.1089783, 4.18705225, 71.4258041, 0.972012162, 0.171640292, -0.160411775, -0.155349508, 0.981806219, 0.109193236, 0.176235214, -0.0812172741, 0.980991721)
2073
WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
2074
WedgePart173.Color = color
2075
WedgePart173.Position = Vector3.new(84.1089783, 4.18705225, 71.4258041)
2076-
WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
2076+
2077
WedgePart173.Color = color
2078
SpecialMesh174.Parent = WedgePart173
2079-
WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
2079+
2080
SpecialMesh174.MeshType = Enum.MeshType.Wedge
2081
SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
2082
WedgePart175.Parent = Model111
2083
WedgePart175.Material = Enum.Material.SmoothPlastic
2084
WedgePart175.BrickColor = BrickColor.new("Navy blue")
2085
WedgePart175.Rotation = Vector3.new(-90, 9.51000023, 38.2000008)
2086
WedgePart175.Anchored = true
2087
WedgePart175.CanCollide = false
2088
WedgePart175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2089
WedgePart175.CFrame = CFrame.new(83.9797592, 4.20658875, 71.2616196, 0.775091708, -0.609853506, 0.165262491, -0.129881904, 0.102187976, 0.986249685, -0.618355632, -0.785898507, -3.89106572e-06)
2090
WedgePart175.BottomSurface = Enum.SurfaceType.Smooth
2091
WedgePart175.Color = color
2092
WedgePart175.Position = Vector3.new(83.9797592, 4.20658875, 71.2616196)
2093-
WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
2093+
2094
WedgePart175.Color = color
2095
SpecialMesh176.Parent = WedgePart175
2096-
WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
2096+
2097
SpecialMesh176.MeshType = Enum.MeshType.Wedge
2098
SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
2099
WedgePart177.Parent = Model111
2100
WedgePart177.Material = Enum.Material.SmoothPlastic
2101
WedgePart177.BrickColor = BrickColor.new("Navy blue")
2102
WedgePart177.Rotation = Vector3.new(-6.3499999, 48.3899994, -10.0600004)
2103
WedgePart177.Anchored = true
2104
WedgePart177.CanCollide = false
2105
WedgePart177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2106
WedgePart177.CFrame = CFrame.new(84.4236221, 4.16451979, 71.6627731, 0.653876841, 0.116011299, 0.74765408, -0.254989713, 0.964153886, 0.0734018013, -0.712337971, -0.238639787, 0.660019517)
2107
WedgePart177.BottomSurface = Enum.SurfaceType.Smooth
2108
WedgePart177.Color = color
2109
WedgePart177.Position = Vector3.new(84.4236221, 4.16451979, 71.6627731)
2110
WedgePart177.Orientation = Vector3.new(-4.21000004, 48.5600014, -14.8100004)
2111
WedgePart177.Color = color
2112
SpecialMesh178.Parent = WedgePart177
2113
SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
2114
SpecialMesh178.MeshType = Enum.MeshType.Wedge
2115
SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
2116
WedgePart179.Parent = Model111
2117
WedgePart179.Material = Enum.Material.SmoothPlastic
2118
WedgePart179.BrickColor = BrickColor.new("Really black")
2119
WedgePart179.Rotation = Vector3.new(176.649994, -32.4300003, -16.2800007)
2120
WedgePart179.Anchored = true
2121
WedgePart179.CanCollide = false
2122
WedgePart179.Size = Vector3.new(0.501514971, 1.8123908, 0.540661097)
2123
WedgePart179.CFrame = CFrame.new(84.3812408, 3.16418386, 71.5519867, 0.810205579, 0.236556157, -0.536291003, 0.249728575, -0.967060745, -0.049287919, -0.530285299, -0.0939938203, -0.842592716)
2124
WedgePart179.BottomSurface = Enum.SurfaceType.Smooth
2125
WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2126
WedgePart179.Position = Vector3.new(84.3812408, 3.16418386, 71.5519867)
2127
WedgePart179.Orientation = Vector3.new(2.82999992, -147.520004, 165.520004)
2128
WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2129
WedgePart180.Parent = Model111
2130
WedgePart180.Material = Enum.Material.SmoothPlastic
2131
WedgePart180.BrickColor = BrickColor.new("Really black")
2132
WedgePart180.Rotation = Vector3.new(-3.3499999, 32.4300003, -163.720001)
2133
WedgePart180.Anchored = true
2134
WedgePart180.CanCollide = false
2135
WedgePart180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2136
WedgePart180.CFrame = CFrame.new(84.2144699, 3.1488595, 71.289978, -0.810205579, 0.236556113, 0.536291063, -0.249728575, -0.967060685, 0.0492878295, 0.530285299, -0.093993932, 0.842592835)
2137
WedgePart180.BottomSurface = Enum.SurfaceType.Smooth
2138
WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2139
WedgePart180.Position = Vector3.new(84.2144699, 3.1488595, 71.289978)
2140-
WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
2140+
2141
WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2142
SpecialMesh181.Parent = WedgePart180
2143-
WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
2143+
2144
SpecialMesh181.MeshType = Enum.MeshType.Wedge
2145
SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
2146
WedgePart182.Parent = Model111
2147
WedgePart182.Material = Enum.Material.SmoothPlastic
2148
WedgePart182.BrickColor = BrickColor.new("Navy blue")
2149
WedgePart182.Rotation = Vector3.new(93.3300018, 15.0900002, -174.039993)
2150
WedgePart182.Anchored = true
2151
WedgePart182.CanCollide = false
2152
WedgePart182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2153
WedgePart182.CFrame = CFrame.new(84.1439896, 4.05129576, 71.4676208, -0.960297585, 0.10023734, 0.260348022, -0.252465844, 0.0848200619, -0.963881016, -0.118699588, -0.991341591, -0.0561460108)
2154
WedgePart182.BottomSurface = Enum.SurfaceType.Smooth
2155
WedgePart182.Color = color
2156
WedgePart182.Position = Vector3.new(84.1439896, 4.05129576, 71.4676208)
2157
WedgePart182.Orientation = Vector3.new(74.5500031, 102.169998, -71.4300003)
2158
WedgePart182.Color = color
2159
SpecialMesh183.Parent = WedgePart182
2160
SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
2161
SpecialMesh183.MeshType = Enum.MeshType.Wedge
2162
SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
2163
WedgePart184.Parent = Model111
2164
WedgePart184.Material = Enum.Material.SmoothPlastic
2165
WedgePart184.BrickColor = BrickColor.new("Really black")
2166
WedgePart184.Rotation = Vector3.new(-86.6699982, -15.0900002, -5.96000004)
2167
WedgePart184.Anchored = true
2168
WedgePart184.CanCollide = false
2169
WedgePart184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2170
WedgePart184.CFrame = CFrame.new(84.3801498, 3.17696238, 71.4166794, 0.960297585, 0.100237362, -0.260347992, 0.252465844, 0.0848200023, 0.963881075, 0.118699588, -0.991341591, 0.0561459363)
2171
WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
2172
WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2173
WedgePart184.Position = Vector3.new(84.3801498, 3.17696238, 71.4166794)
2174
WedgePart184.Orientation = Vector3.new(-74.5500031, -77.8300018, 71.4300003)
2175
WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2176
SpecialMesh185.Parent = WedgePart184
2177
SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
2178
SpecialMesh185.MeshType = Enum.MeshType.Wedge
2179
SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
2180
WedgePart186.Parent = Model111
2181
WedgePart186.Material = Enum.Material.SmoothPlastic
2182
WedgePart186.BrickColor = BrickColor.new("Really black")
2183
WedgePart186.Rotation = Vector3.new(-176.649994, 32.4300003, -16.2099991)
2184
WedgePart186.Anchored = true
2185
WedgePart186.CanCollide = false
2186
WedgePart186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2187
WedgePart186.CFrame = CFrame.new(84.2128601, 3.14833856, 70.9510422, 0.810471892, 0.235643119, 0.536290646, 0.248642325, -0.967340946, 0.049282223, 0.530388892, 0.093402721, -0.842593253)
2188
WedgePart186.BottomSurface = Enum.SurfaceType.Smooth
2189
WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2190
WedgePart186.Position = Vector3.new(84.2128601, 3.14833856, 70.9510422)
2191
WedgePart186.Orientation = Vector3.new(-2.81999993, 147.520004, 165.580002)
2192
WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2193
SpecialMesh187.Parent = WedgePart186
2194
SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
2195
SpecialMesh187.MeshType = Enum.MeshType.Wedge
2196
SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
2197
WedgePart188.Parent = Model111
2198
WedgePart188.Material = Enum.Material.SmoothPlastic
2199
WedgePart188.BrickColor = BrickColor.new("Really black")
2200
WedgePart188.Rotation = Vector3.new(-93.1200027, -15.1499996, -172.520004)
2201
WedgePart188.Anchored = true
2202
WedgePart188.CanCollide = false
2203
WedgePart188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2204
WedgePart188.CFrame = CFrame.new(84.3816833, 3.17736506, 70.8115616, -0.957038879, 0.125684962, -0.261304379, -0.251607925, 0.0879439265, 0.963825405, 0.144118473, 0.988164663, -0.0525424257)
2205
WedgePart188.BottomSurface = Enum.SurfaceType.Smooth
2206
WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2207
WedgePart188.Position = Vector3.new(84.3816833, 3.17736506, 70.8115616)
2208
WedgePart188.Orientation = Vector3.new(-74.5400009, -101.370003, -70.7300034)
2209
WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2210
SpecialMesh189.Parent = WedgePart188
2211
SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
2212
SpecialMesh189.MeshType = Enum.MeshType.Wedge
2213
SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
2214
WedgePart190.Parent = Model111
2215
WedgePart190.Material = Enum.Material.SmoothPlastic
2216
WedgePart190.BrickColor = BrickColor.new("Really black")
2217
WedgePart190.Rotation = Vector3.new(3.3499999, -32.4300003, -163.789993)
2218
WedgePart190.Anchored = true
2219
WedgePart190.CanCollide = false
2220
WedgePart190.Size = Vector3.new(0.49954474, 1.81219304, 0.534200132)
2221
WedgePart190.CFrame = CFrame.new(84.379631, 3.16365862, 70.689003, -0.810471892, 0.235643178, -0.536290705, -0.248642325, -0.967340887, -0.0492823087, -0.530388892, 0.093402639, 0.842593431)
2222
WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
2223
WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2224-
Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2224+
2225
WedgePart190.Orientation = Vector3.new(2.81999993, -32.4799995, -165.580002)
2226
WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2227-
Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2227+
2228
Part191.Material = Enum.Material.SmoothPlastic
2229
Part191.BrickColor = BrickColor.new("Bright blue")
2230
Part191.Reflectance = 0.20000000298023
2231
Part191.Rotation = Vector3.new(180, 0, 0)
2232
Part191.Anchored = true
2233
Part191.CanCollide = false
2234
Part191.FormFactor = Enum.FormFactor.Symmetric
2235
Part191.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
2236
Part191.CFrame = CFrame.new(85.2290497, 2.24749422, 71.4875183, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
2237
Part191.BottomSurface = Enum.SurfaceType.Smooth
2238
Part191.TopSurface = Enum.SurfaceType.Smooth
2239
Part191.Color = color
2240
Part191.Position = Vector3.new(85.2290497, 2.24749422, 71.4875183)
2241
Part191.Orientation = Vector3.new(0, -180, 180)
2242
Part191.Color = color
2243-
Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2243+
2244
BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
2245
BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
2246-
Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2246+
2247
Part193.Material = Enum.Material.SmoothPlastic
2248
Part193.BrickColor = BrickColor.new("Bright blue")
2249
Part193.Reflectance = 0.20000000298023
2250
Part193.Rotation = Vector3.new(90, 0, 0)
2251
Part193.Anchored = true
2252
Part193.CanCollide = false
2253
Part193.FormFactor = Enum.FormFactor.Symmetric
2254
Part193.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
2255
Part193.CFrame = CFrame.new(85.2290497, 2.37356567, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
2256
Part193.BottomSurface = Enum.SurfaceType.Smooth
2257
Part193.TopSurface = Enum.SurfaceType.Smooth
2258
Part193.Color = color
2259
Part193.Position = Vector3.new(85.2290497, 2.37356567, 71.1549301)
2260
Part193.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
2261
Part193.Color = color
2262
BlockMesh194.Parent = Part193
2263
BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
2264
BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
2265
Part195.Parent = Model111
2266
Part195.Material = Enum.Material.SmoothPlastic
2267
Part195.BrickColor = BrickColor.new("Black")
2268
Part195.Rotation = Vector3.new(180, 0, 180)
2269
Part195.Anchored = true
2270
Part195.CanCollide = false
2271
Part195.FormFactor = Enum.FormFactor.Symmetric
2272
Part195.Size = Vector3.new(1.12655747, 0.300000042, 2.07369661)
2273
Part195.CFrame = CFrame.new(84.7367096, 2.24362898, 71.1229401, -0.999990463, -1.68663564e-06, -5.21395265e-08, -1.52207053e-06, 0.99999398, -3.68990004e-06, 4.70573482e-08, -3.34531069e-06, -0.99999404)
2274
Part195.BottomSurface = Enum.SurfaceType.Smooth
2275
Part195.TopSurface = Enum.SurfaceType.Smooth
2276
Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
2277
Part195.Position = Vector3.new(84.7367096, 2.24362898, 71.1229401)
2278-
Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2278+
2279
Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
2280
BlockMesh196.Parent = Part195
2281-
Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2281+
2282
Part197.Material = Enum.Material.SmoothPlastic
2283
Part197.BrickColor = BrickColor.new("Bright blue")
2284
Part197.Reflectance = 0.20000000298023
2285
Part197.Rotation = Vector3.new(180, 0, 0)
2286
Part197.Anchored = true
2287
Part197.CanCollide = false
2288
Part197.FormFactor = Enum.FormFactor.Symmetric
2289
Part197.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
2290
Part197.CFrame = CFrame.new(85.2290497, 2.2483387, 70.8214417, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
2291
Part197.BottomSurface = Enum.SurfaceType.Smooth
2292
Part197.TopSurface = Enum.SurfaceType.Smooth
2293
Part197.Color = color
2294
Part197.Position = Vector3.new(85.2290497, 2.2483387, 70.8214417)
2295
Part197.Orientation = Vector3.new(0, -180, 180)
2296
Part197.Color = color
2297-
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2297+
2298
BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
2299
BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
2300-
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2300+
2301
Part199.Material = Enum.Material.SmoothPlastic
2302
Part199.BrickColor = BrickColor.new("Bright blue")
2303
Part199.Reflectance = 0.20000000298023
2304
Part199.Rotation = Vector3.new(90, 0, 0)
2305
Part199.Anchored = true
2306
Part199.CanCollide = false
2307
Part199.FormFactor = Enum.FormFactor.Symmetric
2308
Part199.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
2309
Part199.CFrame = CFrame.new(85.2290497, 2.10725856, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
2310
Part199.BottomSurface = Enum.SurfaceType.Smooth
2311
Part199.TopSurface = Enum.SurfaceType.Smooth
2312
Part199.Color = color
2313
Part199.Position = Vector3.new(85.2290497, 2.10725856, 71.1549301)
2314
Part199.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
2315
Part199.Color = color
2316-
Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2316+
2317
BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
2318
BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
2319-
Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2319+
2320
Part201.Material = Enum.Material.SmoothPlastic
2321
Part201.BrickColor = BrickColor.new("Bright blue")
2322
Part201.Reflectance = 0.20000000298023
2323
Part201.Rotation = Vector3.new(-90, 0, 0)
2324
Part201.Anchored = true
2325
Part201.CanCollide = false
2326
Part201.FormFactor = Enum.FormFactor.Symmetric
2327
Part201.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
2328
Part201.CFrame = CFrame.new(85.2290497, 2.24585271, 71.3620148, 0.999990463, -5.21390859e-08, -1.68663564e-06, 1.52207053e-06, -3.92831862e-06, 0.99999404, -4.70573482e-08, -0.99999404, -3.60049307e-06)
2329
Part201.BottomSurface = Enum.SurfaceType.Smooth
2330
Part201.TopSurface = Enum.SurfaceType.Smooth
2331
Part201.Color = color
2332
Part201.Position = Vector3.new(85.2290497, 2.24585271, 71.3620148)
2333
Part201.Orientation = Vector3.new(-89.8000031, -154.899994, 158.820007)
2334
Part201.Color = color
2335
BlockMesh202.Parent = Part201
2336
BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
2337
BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
2338
Part203.Name = "Cylinder"
2339
Part203.Parent = Model111
2340
Part203.Material = Enum.Material.SmoothPlastic
2341
Part203.BrickColor = BrickColor.new("Really black")
2342
Part203.Rotation = Vector3.new(-90, 0, 90)
2343
Part203.Anchored = true
2344
Part203.CanCollide = false
2345
Part203.FormFactor = Enum.FormFactor.Symmetric
2346
Part203.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2347
Part203.CFrame = CFrame.new(85.2129898, 2.2316227, 71.4693756, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2348
Part203.BottomSurface = Enum.SurfaceType.Smooth
2349
Part203.TopSurface = Enum.SurfaceType.Smooth
2350
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2351
Part203.Position = Vector3.new(85.2129898, 2.2316227, 71.4693756)
2352
Part203.Orientation = Vector3.new(-90, 90, 0)
2353
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2354
CylinderMesh204.Parent = Part203
2355
CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
2356
CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
2357
Part205.Name = "Cylinder"
2358
Part205.Parent = Model111
2359
Part205.Material = Enum.Material.SmoothPlastic
2360
Part205.BrickColor = BrickColor.new("Really black")
2361
Part205.Rotation = Vector3.new(-90, 0, 90)
2362
Part205.Anchored = true
2363
Part205.CanCollide = false
2364
Part205.FormFactor = Enum.FormFactor.Symmetric
2365
Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2366
Part205.CFrame = CFrame.new(85.2129898, 2.23079395, 70.7659149, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2367
Part205.BottomSurface = Enum.SurfaceType.Smooth
2368
Part205.TopSurface = Enum.SurfaceType.Smooth
2369
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2370
Part205.Position = Vector3.new(85.2129898, 2.23079395, 70.7659149)
2371
Part205.Orientation = Vector3.new(-90, 90, 0)
2372
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2373
CylinderMesh206.Parent = Part205
2374-
Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
2374+
2375
CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
2376
Part207.Name = "Cylinder"
2377-
Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
2377+
2378
Part207.Material = Enum.Material.SmoothPlastic
2379
Part207.BrickColor = BrickColor.new("Pastel Blue")
2380
Part207.Reflectance = 0.20000000298023
2381
Part207.Rotation = Vector3.new(-90, 0, 90)
2382
Part207.Anchored = true
2383
Part207.CanCollide = false
2384
Part207.FormFactor = Enum.FormFactor.Symmetric
2385
Part207.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2386
Part207.CFrame = CFrame.new(85.2065201, 2.60235643, 71.5077591, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2387
Part207.BottomSurface = Enum.SurfaceType.Smooth
2388
Part207.TopSurface = Enum.SurfaceType.Smooth
2389
Part207.Color = color
2390
Part207.Position = Vector3.new(85.2065201, 2.60235643, 71.5077591)
2391
Part207.Orientation = Vector3.new(-90, 90, 0)
2392
Part207.Color = color
2393
CylinderMesh208.Parent = Part207
2394-
Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
2394+
2395
CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
2396
Part209.Name = "1"
2397-
Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
2397+
2398
Part209.Material = Enum.Material.SmoothPlastic
2399
Part209.BrickColor = BrickColor.new("Pastel Blue")
2400
Part209.Reflectance = 0.20000000298023
2401
Part209.Rotation = Vector3.new(-90, 0, 90)
2402
Part209.Anchored = true
2403
Part209.CanCollide = false
2404
Part209.FormFactor = Enum.FormFactor.Symmetric
2405
Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2406
Part209.CFrame = CFrame.new(85.1887817, 2.975389, 70.6631317, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2407
Part209.BottomSurface = Enum.SurfaceType.Smooth
2408
Part209.TopSurface = Enum.SurfaceType.Smooth
2409
Part209.Color = color
2410
Part209.Position = Vector3.new(85.1887817, 2.975389, 70.6631317)
2411
Part209.Orientation = Vector3.new(-90, 90, 0)
2412
Part209.Color = color
2413
CylinderMesh210.Parent = Part209
2414-
Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
2414+
2415
CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
2416
Part211.Name = "Cylinder"
2417-
Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
2417+
2418
Part211.Material = Enum.Material.SmoothPlastic
2419
Part211.BrickColor = BrickColor.new("Pastel Blue")
2420
Part211.Reflectance = 0.20000000298023
2421
Part211.Rotation = Vector3.new(-90, 0, 90)
2422
Part211.Anchored = true
2423
Part211.CanCollide = false
2424
Part211.FormFactor = Enum.FormFactor.Symmetric
2425
Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2426
Part211.CFrame = CFrame.new(85.2065201, 2.60143566, 70.7283096, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2427
Part211.BottomSurface = Enum.SurfaceType.Smooth
2428
Part211.TopSurface = Enum.SurfaceType.Smooth
2429
Part211.Color = color
2430
Part211.Position = Vector3.new(85.2065201, 2.60143566, 70.7283096)
2431
Part211.Orientation = Vector3.new(-90, 90, 0)
2432
Part211.Color = color
2433
CylinderMesh212.Parent = Part211
2434-
Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
2434+
2435
CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
2436
Part213.Name = "1"
2437-
Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
2437+
2438
Part213.Material = Enum.Material.SmoothPlastic
2439
Part213.BrickColor = BrickColor.new("Pastel Blue")
2440
Part213.Reflectance = 0.20000000298023
2441
Part213.Rotation = Vector3.new(-90, 0, 90)
2442
Part213.Anchored = true
2443
Part213.CanCollide = false
2444
Part213.FormFactor = Enum.FormFactor.Symmetric
2445
Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2446
Part213.CFrame = CFrame.new(85.1887817, 2.97647023, 71.5722427, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
2447
Part213.BottomSurface = Enum.SurfaceType.Smooth
2448
Part213.TopSurface = Enum.SurfaceType.Smooth
2449
Part213.Color = color
2450
Part213.Position = Vector3.new(85.1887817, 2.97647023, 71.5722427)
2451
Part213.Orientation = Vector3.new(-90, 90, 0)
2452
Part213.Color = color
2453
CylinderMesh214.Parent = Part213
2454
CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
2455
CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
2456
Part215.Name = "Brick"
2457
Part215.Parent = Model111
2458
Part215.Material = Enum.Material.SmoothPlastic
2459
Part215.BrickColor = BrickColor.new("Lapis")
2460
Part215.Rotation = Vector3.new(-98.8700027, 0, 90)
2461
Part215.Anchored = true
2462
Part215.CanCollide = false
2463
Part215.FormFactor = Enum.FormFactor.Symmetric
2464
Part215.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
2465
Part215.CFrame = CFrame.new(85.334816, 2.19722486, 72.4109573, 3.44653273e-07, -1, -1.53493693e-06, -0.154159606, -1.56971362e-06, 0.98804605, -0.98804605, -1.03908391e-07, -0.154159606)
2466
Part215.BottomSurface = Enum.SurfaceType.Smooth
2467
Part215.TopSurface = Enum.SurfaceType.Smooth
2468
Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2469
Part215.Position = Vector3.new(85.334816, 2.19722486, 72.4109573)
2470
Part215.Orientation = Vector3.new(-81.1299973, -180, -90)
2471
Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2472
BlockMesh216.Parent = Part215
2473
BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2474
BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2475
Part217.Name = "Brick"
2476
Part217.Parent = Model111
2477
Part217.Material = Enum.Material.SmoothPlastic
2478
Part217.BrickColor = BrickColor.new("Lapis")
2479
Part217.Rotation = Vector3.new(81.1299973, 0, -90)
2480
Part217.Anchored = true
2481
Part217.CanCollide = false
2482
Part217.FormFactor = Enum.FormFactor.Symmetric
2483
Part217.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2484
Part217.CFrame = CFrame.new(85.2253647, 0.689384937, 72.6472626, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
2485
Part217.BottomSurface = Enum.SurfaceType.Smooth
2486
Part217.TopSurface = Enum.SurfaceType.Smooth
2487
Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2488
Part217.Position = Vector3.new(85.2253647, 0.689384937, 72.6472626)
2489
Part217.Orientation = Vector3.new(81.1299973, 0, -90)
2490
Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2491
BlockMesh218.Parent = Part217
2492
BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
2493
BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
2494
Part219.Name = "Brick"
2495
Part219.Parent = Model111
2496
Part219.Material = Enum.Material.SmoothPlastic
2497
Part219.BrickColor = BrickColor.new("Lapis")
2498
Part219.Rotation = Vector3.new(171.130005, -90, 0)
2499
Part219.Anchored = true
2500
Part219.CanCollide = false
2501
Part219.FormFactor = Enum.FormFactor.Symmetric
2502
Part219.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
2503
Part219.CFrame = CFrame.new(84.7113571, 0.642819166, 72.6564255, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
2504
Part219.BottomSurface = Enum.SurfaceType.Smooth
2505
Part219.TopSurface = Enum.SurfaceType.Smooth
2506
Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2507
Part219.Position = Vector3.new(84.7113571, 0.642819166, 72.6564255)
2508
Part219.Orientation = Vector3.new(0, -90, -171.130005)
2509
Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2510
BlockMesh220.Parent = Part219
2511
BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2512
BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2513
Part221.Name = "Brick"
2514
Part221.Parent = Model111
2515
Part221.Material = Enum.Material.SmoothPlastic
2516
Part221.BrickColor = BrickColor.new("Lapis")
2517
Part221.Rotation = Vector3.new(81.1299973, 0, -90)
2518
Part221.Anchored = true
2519
Part221.CanCollide = false
2520
Part221.FormFactor = Enum.FormFactor.Symmetric
2521
Part221.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
2522
Part221.CFrame = CFrame.new(85.0661621, 0.575264692, 72.6628799, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
2523
Part221.BottomSurface = Enum.SurfaceType.Smooth
2524
Part221.TopSurface = Enum.SurfaceType.Smooth
2525
Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2526
Part221.Position = Vector3.new(85.0661621, 0.575264692, 72.6628799)
2527
Part221.Orientation = Vector3.new(81.1299973, 0, -90)
2528
Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2529
BlockMesh222.Parent = Part221
2530
BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2531
BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2532
Part223.Name = "Brick"
2533
Part223.Parent = Model111
2534
Part223.Material = Enum.Material.SmoothPlastic
2535
Part223.BrickColor = BrickColor.new("Really black")
2536
Part223.Rotation = Vector3.new(0, 90, 0)
2537
Part223.Anchored = true
2538
Part223.CanCollide = false
2539
Part223.FormFactor = Enum.FormFactor.Symmetric
2540
Part223.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
2541
Part223.CFrame = CFrame.new(85.182869, 2.98781443, 72.0021896, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
2542
Part223.BottomSurface = Enum.SurfaceType.Smooth
2543
Part223.TopSurface = Enum.SurfaceType.Smooth
2544
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2545
Part223.Position = Vector3.new(85.182869, 2.98781443, 72.0021896)
2546
Part223.Orientation = Vector3.new(0, 90, 0)
2547
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2548
BlockMesh224.Parent = Part223
2549
Part225.Name = "Brick"
2550
Part225.Parent = Model111
2551
Part225.Material = Enum.Material.SmoothPlastic
2552
Part225.BrickColor = BrickColor.new("Really black")
2553
Part225.Rotation = Vector3.new(90, 90, 0)
2554
Part225.Anchored = true
2555
Part225.CanCollide = false
2556
Part225.FormFactor = Enum.FormFactor.Symmetric
2557
Part225.Size = Vector3.new(0.200000003, 0.682073951, 0.200000003)
2558
Part225.CFrame = CFrame.new(85.2118912, 2.23023295, 71.1194458, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
2559
Part225.BottomSurface = Enum.SurfaceType.Smooth
2560
Part225.TopSurface = Enum.SurfaceType.Smooth
2561
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2562
Part225.Position = Vector3.new(85.2118912, 2.23023295, 71.1194458)
2563
Part225.Orientation = Vector3.new(0, 90, 90)
2564
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2565
BlockMesh226.Parent = Part225
2566
BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
2567
BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
2568
Part227.Name = "Brick"
2569
Part227.Parent = Model111
2570
Part227.Material = Enum.Material.SmoothPlastic
2571
Part227.BrickColor = BrickColor.new("Really black")
2572
Part227.Rotation = Vector3.new(0, 90, 0)
2573
Part227.Anchored = true
2574
Part227.CanCollide = false
2575
Part227.FormFactor = Enum.FormFactor.Symmetric
2576
Part227.Size = Vector3.new(2.0220542, 0.200000048, 0.909533679)
2577
Part227.CFrame = CFrame.new(84.7550049, 3.90972233, 71.1290512, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
2578
Part227.BottomSurface = Enum.SurfaceType.Smooth
2579
Part227.TopSurface = Enum.SurfaceType.Smooth
2580
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2581
Part227.Position = Vector3.new(84.7550049, 3.90972233, 71.1290512)
2582-
Part229.Color = Color3.new(0, 0.12549, 0.376471)
2582+
2583
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2584
BlockMesh228.Parent = Part227
2585-
Part229.Color = Color3.new(0, 0.12549, 0.376471)
2585+
2586
Part229.Parent = Model111
2587
Part229.Material = Enum.Material.SmoothPlastic
2588
Part229.BrickColor = BrickColor.new("Navy blue")
2589
Part229.Rotation = Vector3.new(26.2199993, 55.4099998, -19.1499996)
2590
Part229.Anchored = true
2591
Part229.CanCollide = false
2592
Part229.FormFactor = Enum.FormFactor.Symmetric
2593
Part229.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
2594
Part229.CFrame = CFrame.new(84.0755386, 4.22622585, 70.6097031, 0.536291659, 0.186247364, 0.823227346, 0.0492807105, 0.96677655, -0.250827938, -0.842592955, 0.175086141, 0.509295702)
2595
Part229.BottomSurface = Enum.SurfaceType.Smooth
2596
Part229.TopSurface = Enum.SurfaceType.Smooth
2597
Part229.Color = color
2598
Part229.Position = Vector3.new(84.0755386, 4.22622585, 70.6097031)
2599
Part229.Orientation = Vector3.new(14.5299997, 58.2599983, 2.92000008)
2600
Part229.Color = color
2601
BlockMesh230.Parent = Part229
2602
Part231.Name = "Brick"
2603
Part231.Parent = Model111
2604
Part231.Material = Enum.Material.SmoothPlastic
2605
Part231.BrickColor = BrickColor.new("Really black")
2606
Part231.Rotation = Vector3.new(3.86999989, 9.71000004, -0.649999976)
2607
Part231.Anchored = true
2608
Part231.CanCollide = false
2609
Part231.FormFactor = Enum.FormFactor.Symmetric
2610
Part231.Size = Vector3.new(1, 0.569770336, 0.200000003)
2611
Part231.CFrame = CFrame.new(84.7363968, 4.22474575, 70.4194794, 0.985605001, 0.0112363026, 0.168690681, 8.23754817e-07, 0.997788668, -0.0664664507, -0.169064462, 0.0655097961, 0.983425617)
2612
Part231.BottomSurface = Enum.SurfaceType.Smooth
2613
Part231.TopSurface = Enum.SurfaceType.Smooth
2614
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2615
Part231.Position = Vector3.new(84.7363968, 4.22474575, 70.4194794)
2616
Part231.Orientation = Vector3.new(3.80999994, 9.72999954, 0)
2617
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2618
BlockMesh232.Parent = Part231
2619
Part233.Name = "Brick"
2620
Part233.Parent = Model111
2621
Part233.Material = Enum.Material.SmoothPlastic
2622
Part233.BrickColor = BrickColor.new("Really black")
2623
Part233.Rotation = Vector3.new(0, 90, 0)
2624
Part233.Anchored = true
2625
Part233.CanCollide = false
2626
Part233.FormFactor = Enum.FormFactor.Symmetric
2627
Part233.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
2628
Part233.CFrame = CFrame.new(84.1144104, 4.1997714, 71.0390701, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
2629
Part233.BottomSurface = Enum.SurfaceType.Smooth
2630
Part233.TopSurface = Enum.SurfaceType.Smooth
2631
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2632
Part233.Position = Vector3.new(84.1144104, 4.1997714, 71.0390701)
2633-
Part235.Color = Color3.new(0, 0.12549, 0.376471)
2633+
2634
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2635
BlockMesh234.Parent = Part233
2636-
Part235.Color = Color3.new(0, 0.12549, 0.376471)
2636+
2637
Part235.Parent = Model111
2638
Part235.Material = Enum.Material.SmoothPlastic
2639
Part235.BrickColor = BrickColor.new("Navy blue")
2640
Part235.Rotation = Vector3.new(90, 80.4899979, -90)
2641
Part235.Anchored = true
2642
Part235.CanCollide = false
2643
Part235.FormFactor = Enum.FormFactor.Symmetric
2644
Part235.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
2645
Part235.CFrame = CFrame.new(83.9347992, 4.21437454, 71.0390854, 5.99961609e-08, 0.165252075, 0.986251473, -3.37511301e-06, 0.986251295, -0.16525206, -0.99999994, -3.30992043e-06, 6.14672899e-07)
2646
Part235.BottomSurface = Enum.SurfaceType.Smooth
2647
Part235.TopSurface = Enum.SurfaceType.Smooth
2648
Part235.Color = color
2649
Part235.Position = Vector3.new(83.9347992, 4.21437454, 71.0390854)
2650
Part235.Orientation = Vector3.new(9.51000023, 90, 0)
2651
Part235.Color = color
2652
BlockMesh236.Parent = Part235
2653
Part237.Name = "Brick"
2654
Part237.Parent = Model111
2655
Part237.Material = Enum.Material.SmoothPlastic
2656
Part237.BrickColor = BrickColor.new("Really black")
2657
Part237.Rotation = Vector3.new(4.76999998, 57.5600014, -1.20000005)
2658
Part237.Anchored = true
2659
Part237.CanCollide = false
2660
Part237.FormFactor = Enum.FormFactor.Symmetric
2661
Part237.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
2662
Part237.CFrame = CFrame.new(84.1754456, 4.21170378, 70.7049713, 0.536291659, 0.0112361535, 0.84395802, 0.0492807105, 0.997788727, -0.0445995405, -0.842592955, 0.0655092001, 0.534552038)
2663
Part237.BottomSurface = Enum.SurfaceType.Smooth
2664
Part237.TopSurface = Enum.SurfaceType.Smooth
2665
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2666
Part237.Position = Vector3.new(84.1754456, 4.21170378, 70.7049713)
2667-
Part239.Color = Color3.new(0, 0.12549, 0.376471)
2667+
2668
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2669
BlockMesh238.Parent = Part237
2670-
Part239.Color = Color3.new(0, 0.12549, 0.376471)
2670+
2671
Part239.Parent = Model111
2672
Part239.Material = Enum.Material.SmoothPlastic
2673
Part239.BrickColor = BrickColor.new("Navy blue")
2674
Part239.Rotation = Vector3.new(17.3299999, 9.30000019, -2.8900001)
2675
Part239.Anchored = true
2676
Part239.CanCollide = false
2677
Part239.FormFactor = Enum.FormFactor.Symmetric
2678
Part239.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
2679
Part239.CFrame = CFrame.new(84.8112564, 4.24095535, 70.2542725, 0.985605001, 0.0496909469, 0.161597043, 8.23754817e-07, 0.955829561, -0.293921709, -0.169064462, 0.289690852, 0.942070186)
2680
Part239.BottomSurface = Enum.SurfaceType.Smooth
2681
Part239.TopSurface = Enum.SurfaceType.Smooth
2682
Part239.Color = color
2683
Part239.Position = Vector3.new(84.8112564, 4.24095535, 70.2542725)
2684-
Part241.Color = Color3.new(0, 0.12549, 0.376471)
2684+
2685
Part239.Color = color
2686
BlockMesh240.Parent = Part239
2687-
Part241.Color = Color3.new(0, 0.12549, 0.376471)
2687+
2688
Part241.Parent = Model111
2689
Part241.Material = Enum.Material.SmoothPlastic
2690
Part241.BrickColor = BrickColor.new("Navy blue")
2691
Part241.Rotation = Vector3.new(162.669998, 9.30000019, -177.110001)
2692
Part241.Anchored = true
2693
Part241.CanCollide = false
2694
Part241.FormFactor = Enum.FormFactor.Symmetric
2695
Part241.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
2696
Part241.CFrame = CFrame.new(84.8130112, 4.24096441, 71.9904709, -0.985605001, 0.0496907383, 0.161597133, -2.17696652e-06, 0.955827594, -0.293928027, -0.169064477, -0.28969726, -0.942068219)
2697
Part241.BottomSurface = Enum.SurfaceType.Smooth
2698
Part241.TopSurface = Enum.SurfaceType.Smooth
2699
Part241.Color = color
2700
Part241.Position = Vector3.new(84.8130112, 4.24096441, 71.9904709)
2701
Part241.Orientation = Vector3.new(17.0900002, 170.270004, 0)
2702
Part241.Color = color
2703
BlockMesh242.Parent = Part241
2704
Part243.Name = "Brick"
2705
Part243.Parent = Model111
2706
Part243.Material = Enum.Material.SmoothPlastic
2707
Part243.BrickColor = BrickColor.new("Really black")
2708
Part243.Rotation = Vector3.new(175.229996, 57.5600014, -178.800003)
2709
Part243.Anchored = true
2710
Part243.CanCollide = false
2711
Part243.FormFactor = Enum.FormFactor.Symmetric
2712
Part243.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
2713
Part243.CFrame = CFrame.new(84.1772079, 4.21171141, 71.5398026, -0.53629142, 0.0112355668, 0.843958139, -0.0492874496, 0.99778825, -0.0446031094, -0.842592597, -0.0655167922, -0.534551501)
2714
Part243.BottomSurface = Enum.SurfaceType.Smooth
2715
Part243.TopSurface = Enum.SurfaceType.Smooth
2716
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2717
Part243.Position = Vector3.new(84.1772079, 4.21171141, 71.5398026)
2718
Part243.Orientation = Vector3.new(2.55999994, 122.349998, -2.82999992)
2719
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2720
BlockMesh244.Parent = Part243
2721
Part245.Name = "Brick"
2722
Part245.Parent = Model111
2723
Part245.Material = Enum.Material.SmoothPlastic
2724
Part245.BrickColor = BrickColor.new("Lapis")
2725
Part245.Rotation = Vector3.new(-171.130005, -90, 0)
2726
Part245.Anchored = true
2727
Part245.CanCollide = false
2728
Part245.FormFactor = Enum.FormFactor.Symmetric
2729
Part245.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
2730
Part245.CFrame = CFrame.new(84.7113571, 0.642818213, 69.6025925, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
2731
Part245.BottomSurface = Enum.SurfaceType.Smooth
2732
Part245.TopSurface = Enum.SurfaceType.Smooth
2733
Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2734
Part245.Position = Vector3.new(84.7113571, 0.642818213, 69.6025925)
2735
Part245.Orientation = Vector3.new(0, -90, 171.130005)
2736
Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2737
BlockMesh246.Parent = Part245
2738
BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2739
BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2740
Part247.Name = "Brick"
2741
Part247.Parent = Model111
2742
Part247.Material = Enum.Material.SmoothPlastic
2743
Part247.BrickColor = BrickColor.new("Lapis")
2744
Part247.Rotation = Vector3.new(98.8700027, 0, -90)
2745
Part247.Anchored = true
2746
Part247.CanCollide = false
2747
Part247.FormFactor = Enum.FormFactor.Symmetric
2748
Part247.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2749
Part247.CFrame = CFrame.new(85.2253647, 0.689387798, 69.6117401, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
2750
Part247.BottomSurface = Enum.SurfaceType.Smooth
2751
Part247.TopSurface = Enum.SurfaceType.Smooth
2752
Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2753
Part247.Position = Vector3.new(85.2253647, 0.689387798, 69.6117401)
2754
Part247.Orientation = Vector3.new(81.1299973, 180, 90)
2755
Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2756
BlockMesh248.Parent = Part247
2757
BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
2758
BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
2759
Part249.Name = "Brick"
2760
Part249.Parent = Model111
2761
Part249.Material = Enum.Material.SmoothPlastic
2762
Part249.BrickColor = BrickColor.new("Lapis")
2763
Part249.Rotation = Vector3.new(-81.1299973, 0, 90)
2764
Part249.Anchored = true
2765
Part249.CanCollide = false
2766
Part249.FormFactor = Enum.FormFactor.Symmetric
2767
Part249.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
2768
Part249.CFrame = CFrame.new(85.334816, 2.19723153, 69.8480835, -4.57742686e-07, -1, -1.52042981e-06, 0.154153615, -1.57281283e-06, 0.988046944, -0.988047063, 2.17891056e-07, 0.154153585)
2769
Part249.BottomSurface = Enum.SurfaceType.Smooth
2770
Part249.TopSurface = Enum.SurfaceType.Smooth
2771
Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2772
Part249.Position = Vector3.new(85.334816, 2.19723153, 69.8480835)
2773
Part249.Orientation = Vector3.new(-81.1299973, 0, 90)
2774
Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2775
BlockMesh250.Parent = Part249
2776
BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2777
BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2778
Part251.Name = "Brick"
2779
Part251.Parent = Model111
2780
Part251.Material = Enum.Material.SmoothPlastic
2781
Part251.BrickColor = BrickColor.new("Lapis")
2782
Part251.Rotation = Vector3.new(-171.130005, -90, 0)
2783
Part251.Anchored = true
2784
Part251.CanCollide = false
2785
Part251.FormFactor = Enum.FormFactor.Symmetric
2786
Part251.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2787
Part251.CFrame = CFrame.new(85.1451187, 0.752628565, 69.6220932, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
2788
Part251.BottomSurface = Enum.SurfaceType.Smooth
2789
Part251.TopSurface = Enum.SurfaceType.Smooth
2790
Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2791
Part251.Position = Vector3.new(85.1451187, 0.752628565, 69.6220932)
2792
Part251.Orientation = Vector3.new(0, -90, 171.130005)
2793
Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2794
BlockMesh252.Parent = Part251
2795
BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2796
BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2797
Part253.Name = "Brick"
2798
Part253.Parent = Model111
2799
Part253.Material = Enum.Material.SmoothPlastic
2800
Part253.BrickColor = BrickColor.new("Lapis")
2801
Part253.Rotation = Vector3.new(-171.130005, -90, 0)
2802
Part253.Anchored = true
2803
Part253.CanCollide = false
2804
Part253.FormFactor = Enum.FormFactor.Symmetric
2805
Part253.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
2806
Part253.CFrame = CFrame.new(85.1951294, 0.359328985, 69.561882, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
2807
Part253.BottomSurface = Enum.SurfaceType.Smooth
2808
Part253.TopSurface = Enum.SurfaceType.Smooth
2809
Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2810
Part253.Position = Vector3.new(85.1951294, 0.359328985, 69.561882)
2811
Part253.Orientation = Vector3.new(0, -90, 171.130005)
2812
Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2813
BlockMesh254.Parent = Part253
2814
BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2815
BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2816
Part255.Name = "Brick"
2817
Part255.Parent = Model111
2818
Part255.Material = Enum.Material.SmoothPlastic
2819
Part255.BrickColor = BrickColor.new("Really black")
2820
Part255.Rotation = Vector3.new(8.86999989, 90, 0)
2821
Part255.Anchored = true
2822
Part255.CanCollide = false
2823
Part255.FormFactor = Enum.FormFactor.Symmetric
2824
Part255.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
2825
Part255.CFrame = CFrame.new(84.7666321, 2.1597805, 69.9367294, -4.57742686e-07, -1.8021799e-06, 1, 0.154153615, 0.988046944, 1.85119518e-06, -0.988047063, 0.154153585, -1.74458279e-07)
2826
Part255.BottomSurface = Enum.SurfaceType.Smooth
2827
Part255.TopSurface = Enum.SurfaceType.Smooth
2828
Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2829
Part255.Position = Vector3.new(84.7666321, 2.1597805, 69.9367294)
2830
Part255.Orientation = Vector3.new(0, 90, 8.86999989)
2831-
Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
2831+
2832
BlockMesh256.Parent = Part255
2833
Part257.Name = "Brick"
2834-
Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
2834+
2835
Part257.Material = Enum.Material.SmoothPlastic
2836
Part257.BrickColor = BrickColor.new("Pastel Blue")
2837
Part257.Reflectance = 0.20000000298023
2838
Part257.Rotation = Vector3.new(90, 90, 0)
2839
Part257.Anchored = true
2840
Part257.CanCollide = false
2841
Part257.FormFactor = Enum.FormFactor.Symmetric
2842
Part257.Size = Vector3.new(0.200000003, 0.75576061, 0.200000003)
2843
Part257.CFrame = CFrame.new(85.2052994, 2.60081959, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
2844
Part257.BottomSurface = Enum.SurfaceType.Smooth
2845
Part257.TopSurface = Enum.SurfaceType.Smooth
2846
Part257.Color = color
2847
Part257.Position = Vector3.new(85.2052994, 2.60081959, 71.120018)
2848
Part257.Orientation = Vector3.new(0, 90, 90)
2849
Part257.Color = color
2850
BlockMesh258.Parent = Part257
2851-
Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
2851+
2852
BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
2853
Part259.Name = "1"
2854-
Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
2854+
2855
Part259.Material = Enum.Material.SmoothPlastic
2856
Part259.BrickColor = BrickColor.new("Pastel Blue")
2857
Part259.Reflectance = 0.20000000298023
2858
Part259.Rotation = Vector3.new(90, 90, 0)
2859
Part259.Anchored = true
2860
Part259.CanCollide = false
2861
Part259.FormFactor = Enum.FormFactor.Symmetric
2862
Part259.Size = Vector3.new(0.200000003, 0.881482005, 0.200000003)
2863
Part259.CFrame = CFrame.new(85.1873627, 2.97467303, 71.1199875, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
2864
Part259.BottomSurface = Enum.SurfaceType.Smooth
2865
Part259.TopSurface = Enum.SurfaceType.Smooth
2866
Part259.Color = color
2867
Part259.Position = Vector3.new(85.1873627, 2.97467303, 71.1199875)
2868
Part259.Orientation = Vector3.new(0, 90, 90)
2869
Part259.Color = color
2870
BlockMesh260.Parent = Part259
2871
BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
2872
BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
2873
Part261.Name = "Brick"
2874
Part261.Parent = Model111
2875
Part261.Material = Enum.Material.SmoothPlastic
2876
Part261.BrickColor = BrickColor.new("Really black")
2877
Part261.Rotation = Vector3.new(-8.86999989, 90, 0)
2878
Part261.Anchored = true
2879
Part261.CanCollide = false
2880
Part261.FormFactor = Enum.FormFactor.Symmetric
2881
Part261.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
2882
Part261.CFrame = CFrame.new(84.7666321, 2.15977883, 72.3222961, 3.44653273e-07, -1.81982534e-06, 1, -0.154159606, 0.98804605, 1.85119666e-06, -0.98804605, -0.154159606, 5.99901497e-08)
2883
Part261.BottomSurface = Enum.SurfaceType.Smooth
2884
Part261.TopSurface = Enum.SurfaceType.Smooth
2885
Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2886
Part261.Position = Vector3.new(84.7666321, 2.15977883, 72.3222961)
2887
Part261.Orientation = Vector3.new(0, 90, -8.86999989)
2888
Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2889
BlockMesh262.Parent = Part261
2890
Part263.Name = "Brick"
2891
Part263.Parent = Model111
2892
Part263.Material = Enum.Material.SmoothPlastic
2893
Part263.BrickColor = BrickColor.new("Really black")
2894
Part263.Rotation = Vector3.new(0, 90, 0)
2895
Part263.Anchored = true
2896
Part263.CanCollide = false
2897
Part263.FormFactor = Enum.FormFactor.Symmetric
2898
Part263.Size = Vector3.new(2.0220542, 2.03246331, 0.909533679)
2899
Part263.CFrame = CFrame.new(84.8275146, 2.97960472, 71.1290741, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
2900
Part263.BottomSurface = Enum.SurfaceType.Smooth
2901
Part263.TopSurface = Enum.SurfaceType.Smooth
2902
Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2903
Part263.Position = Vector3.new(84.8275146, 2.97960472, 71.1290741)
2904
Part263.Orientation = Vector3.new(0, 90, 0)
2905
Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2906
BlockMesh264.Parent = Part263
2907
Part265.Name = "Brick"
2908
Part265.Parent = Model111
2909
Part265.Material = Enum.Material.SmoothPlastic
2910
Part265.BrickColor = BrickColor.new("Lapis")
2911
Part265.Rotation = Vector3.new(171.130005, -90, 0)
2912
Part265.Anchored = true
2913
Part265.CanCollide = false
2914
Part265.FormFactor = Enum.FormFactor.Symmetric
2915
Part265.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
2916
Part265.CFrame = CFrame.new(85.1951294, 0.359324932, 72.6971664, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
2917
Part265.BottomSurface = Enum.SurfaceType.Smooth
2918
Part265.TopSurface = Enum.SurfaceType.Smooth
2919
Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2920
Part265.Position = Vector3.new(85.1951294, 0.359324932, 72.6971664)
2921
Part265.Orientation = Vector3.new(0, -90, -171.130005)
2922
Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2923
BlockMesh266.Parent = Part265
2924
BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2925
BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2926
Part267.Name = "Brick"
2927
Part267.Parent = Model111
2928
Part267.Material = Enum.Material.SmoothPlastic
2929
Part267.BrickColor = BrickColor.new("Lapis")
2930
Part267.Rotation = Vector3.new(171.130005, -90, 0)
2931
Part267.Anchored = true
2932
Part267.CanCollide = false
2933
Part267.FormFactor = Enum.FormFactor.Symmetric
2934
Part267.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
2935
Part267.CFrame = CFrame.new(85.1451187, 0.752625465, 72.6368942, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
2936
Part267.BottomSurface = Enum.SurfaceType.Smooth
2937
Part267.TopSurface = Enum.SurfaceType.Smooth
2938
Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2939
Part267.Position = Vector3.new(85.1451187, 0.752625465, 72.6368942)
2940
Part267.Orientation = Vector3.new(0, -90, -171.130005)
2941
Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
2942
BlockMesh268.Parent = Part267
2943
BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2944
BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
2945
Part269.Name = "Brick"
2946
Part269.Parent = Model111
2947
Part269.Material = Enum.Material.SmoothPlastic
2948
Part269.BrickColor = BrickColor.new("Really black")
2949
Part269.Rotation = Vector3.new(0, 90, 0)
2950
Part269.Anchored = true
2951
Part269.CanCollide = false
2952
Part269.FormFactor = Enum.FormFactor.Symmetric
2953
Part269.Size = Vector3.new(1.76480412, 0.974218845, 0.200000003)
2954
Part269.CFrame = CFrame.new(85.182869, 2.57548046, 71.1183243, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
2955
Part269.BottomSurface = Enum.SurfaceType.Smooth
2956
Part269.TopSurface = Enum.SurfaceType.Smooth
2957
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2958
Part269.Position = Vector3.new(85.182869, 2.57548046, 71.1183243)
2959
Part269.Orientation = Vector3.new(0, 90, 0)
2960
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2961
BlockMesh270.Parent = Part269
2962
Part271.Name = "Brick"
2963
Part271.Parent = Model111
2964
Part271.Material = Enum.Material.SmoothPlastic
2965
Part271.BrickColor = BrickColor.new("Really black")
2966
Part271.Rotation = Vector3.new(176.130005, 9.71000004, -179.350006)
2967
Part271.Anchored = true
2968
Part271.CanCollide = false
2969
Part271.FormFactor = Enum.FormFactor.Symmetric
2970
Part271.Size = Vector3.new(1, 0.569770336, 0.200000003)
2971
Part271.CFrame = CFrame.new(84.7381592, 4.22474623, 71.8252945, -0.985605001, 0.0112360846, 0.168690681, -2.17696652e-06, 0.99778825, -0.0664730072, -0.169064477, -0.0655165017, -0.983425081)
2972
Part271.BottomSurface = Enum.SurfaceType.Smooth
2973
Part271.TopSurface = Enum.SurfaceType.Smooth
2974
Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2975
Part271.Position = Vector3.new(84.7381592, 4.22474623, 71.8252945)
2976
Part271.Orientation = Vector3.new(3.80999994, 170.270004, 0)
2977
Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2978
BlockMesh272.Parent = Part271
2979
Part273.Name = "Brick"
2980
Part273.Parent = Model111
2981
Part273.Material = Enum.Material.SmoothPlastic
2982
Part273.BrickColor = BrickColor.new("Really black")
2983
Part273.Rotation = Vector3.new(0, 90, 0)
2984
Part273.Anchored = true
2985
Part273.CanCollide = false
2986
Part273.FormFactor = Enum.FormFactor.Symmetric
2987
Part273.Size = Vector3.new(2.0220542, 2.04569292, 0.909533679)
2988
Part273.CFrame = CFrame.new(84.636734, 2.98868513, 71.1290665, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
2989
Part273.BottomSurface = Enum.SurfaceType.Smooth
2990
Part273.TopSurface = Enum.SurfaceType.Smooth
2991
Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2992
Part273.Position = Vector3.new(84.636734, 2.98868513, 71.1290665)
2993
Part273.Orientation = Vector3.new(0, 90, 0)
2994
Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2995
BlockMesh274.Parent = Part273
2996
Part275.Name = "Brick"
2997
Part275.Parent = Model111
2998
Part275.Material = Enum.Material.SmoothPlastic
2999
Part275.BrickColor = BrickColor.new("Really black")
3000
Part275.Rotation = Vector3.new(-90, 75.2699966, 90)
3001
Part275.Anchored = true
3002
Part275.CanCollide = false
3003
Part275.FormFactor = Enum.FormFactor.Symmetric
3004
Part275.Size = Vector3.new(0.505757809, 1.79923868, 0.200000003)
3005
Part275.CFrame = CFrame.new(84.115448, 3.10737085, 71.1191025, 5.99961609e-08, -0.254260689, 0.967135847, -3.37511301e-06, 0.967135787, 0.254260719, -0.99999994, -3.27453017e-06, -7.97212124e-07)
3006
Part275.BottomSurface = Enum.SurfaceType.Smooth
3007
Part275.TopSurface = Enum.SurfaceType.Smooth
3008
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3009
Part275.Position = Vector3.new(84.115448, 3.10737085, 71.1191025)
3010-
Part277.Color = Color3.new(0, 0.12549, 0.376471)
3010+
3011
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3012
BlockMesh276.Parent = Part275
3013-
Part277.Color = Color3.new(0, 0.12549, 0.376471)
3013+
3014
Part277.Parent = Model111
3015
Part277.Material = Enum.Material.SmoothPlastic
3016
Part277.BrickColor = BrickColor.new("Navy blue")
3017
Part277.Rotation = Vector3.new(90, 80.4899979, -90)
3018
Part277.Anchored = true
3019
Part277.CanCollide = false
3020
Part277.FormFactor = Enum.FormFactor.Symmetric
3021
Part277.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
3022
Part277.CFrame = CFrame.new(83.9343872, 4.21474218, 71.2056961, -8.70278996e-08, 0.165252075, 0.986251473, -4.62681055e-06, 0.986251414, -0.16525206, -0.99999994, -4.57838178e-06, 6.77537173e-07)
3023
Part277.BottomSurface = Enum.SurfaceType.Smooth
3024
Part277.TopSurface = Enum.SurfaceType.Smooth
3025
Part277.Color = color
3026
Part277.Position = Vector3.new(83.9343872, 4.21474218, 71.2056961)
3027
Part277.Orientation = Vector3.new(9.51000023, 90, 0)
3028
Part277.Color = color
3029
BlockMesh278.Parent = Part277
3030
Part279.Name = "Brick"
3031
Part279.Parent = Model111
3032
Part279.Material = Enum.Material.SmoothPlastic
3033
Part279.BrickColor = BrickColor.new("Really black")
3034
Part279.Rotation = Vector3.new(0, 90, 0)
3035
Part279.Anchored = true
3036
Part279.CanCollide = false
3037
Part279.FormFactor = Enum.FormFactor.Symmetric
3038
Part279.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
3039
Part279.CFrame = CFrame.new(84.1161728, 4.19977188, 71.2057037, -8.70278996e-08, -1.85120132e-06, 1, -4.62681055e-06, 0.99999994, 1.85119541e-06, -0.99999994, -4.62681055e-06, -8.70361063e-08)
3040
Part279.BottomSurface = Enum.SurfaceType.Smooth
3041
Part279.TopSurface = Enum.SurfaceType.Smooth
3042
Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3043
Part279.Position = Vector3.new(84.1161728, 4.19977188, 71.2057037)
3044
Part279.Orientation = Vector3.new(0, 90, 0)
3045
Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3046
BlockMesh280.Parent = Part279
3047
Script281.Name = "Welds"
3048
Script281.Parent = Model0
3049
Script281.Disabled = true
3050
end
3051
table.insert(cors,sandbox(Script281,function()
3052
3053
wait(.33)
3054
3055
Tool=script.Parent
3056
Nib=Tool.Parent
3057
3058
demodel=function()
3059
	for _,v in pairs(script.Parent["RightLeg"]:children()) do
3060
		v.Parent=Nib
3061
	end	
3062
	for _,v in pairs(script.Parent["LeftLeg"]:children()) do
3063
		v.Parent=Nib
3064
	end	
3065
	for _,v in pairs(script.Parent["Torso"]:children()) do
3066
		v.Parent=Nib
3067
	end	
3068
	for _,v in pairs(script.Parent["LeftArm"]:children()) do
3069
		v.Parent=Nib
3070
	end	
3071
	for _,v in pairs(script.Parent["RightArm"]:children()) do
3072
		v.Parent=Nib
3073
	end	
3074
end
3075
3076
3077
3078
weldparts=function()
3079
	print("Welding")
3080
	lel={}
3081
	function jarate(p)
3082
		for i=1, #p do
3083
			table.insert(lel,p[i])
3084
			k=p[i]:children()
3085
			if #k>0 then
3086
				jarate(k)
3087
			end
3088
		end
3089
	end
3090
	for _,v in pairs(script.Parent:children()) do
3091
		if v.Name~="Cloak" and v.className~="Script" then
3092
			v:BreakJoints()
3093
			jarate(v:children())
3094
		end
3095
	end
3096
	for _,v in pairs(lel) do
3097
		if v.className=="Weld" or v.className=="Motor6D" then
3098
			v:Remove()
3099
		end
3100
	end
3101
	for _,v in pairs(script.Parent["RightLeg"]:children()) do
3102
		if v.Name~="Right Leg1" then
3103
			w=Instance.new("Weld")
3104
			w.Part0=script.Parent["RightLeg"]["Right Leg1"]
3105
			w.Part1=v
3106
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
3107
			w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
3108
			w.Parent=w.Part0
3109
		end
3110
	end
3111
	w=Instance.new("Weld")
3112
	w.Part0=Nib["Right Leg"]
3113
	w.Part1=script.Parent["RightLeg"]["Right Leg1"]
3114
	w.Parent=w.Part0
3115
	w.C0=CFrame.new(0,-.1,0)
3116
	for _,v in pairs(script.Parent["LeftLeg"]:children()) do
3117
		if v.Name~="Left Leg1" then
3118
			w=Instance.new("Weld")
3119
			w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
3120
			w.Part1=v
3121
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
3122
			w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
3123
			w.Parent=w.Part0
3124
		end
3125
	end
3126
	w=Instance.new("Weld")
3127
	w.Part0=Nib["Left Leg"]
3128
	w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
3129
	w.Parent=w.Part0
3130
	w.C0=CFrame.new(0,-.1,0)
3131
	for _,v in pairs(script.Parent["RightArm"]:children()) do
3132
		if v.Name~="Right Arm1" then
3133
			w=Instance.new("Weld")
3134
			w.Part0=script.Parent["RightArm"]["Right Arm1"]
3135
			w.Part1=v
3136
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
3137
			w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
3138
			w.Parent=w.Part1
3139
		end
3140
	end
3141
	w=Instance.new("Weld")
3142
	w.Part0=Nib["Right Arm"]
3143
	w.Part1=script.Parent["RightArm"]["Right Arm1"]
3144
	w.Parent=w.Part0
3145
	w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
3146
	for _,v in pairs(script.Parent["LeftArm"]:children()) do
3147
		if v.Name~="Left Arm1" then
3148
			w=Instance.new("Weld")
3149
			w.Part0=script.Parent["LeftArm"]["Left Arm1"]
3150
			w.Part1=v
3151
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
3152
			w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
3153
			w.Parent=w.Part0
3154
		end
3155
	end
3156
	w=Instance.new("Weld")
3157
	w.Part0=Nib["Left Arm"]
3158
	w.Part1=script.Parent["LeftArm"]["Left Arm1"]
3159
	w.Parent=w.Part0
3160
	
3161
	for _,v in pairs(script.Parent["Torso"]:children()) do
3162
		if v.Name~="Torso1" then
3163
			w=Instance.new("Weld")
3164
			w.Part0=script.Parent["Torso"]["Torso1"]
3165
			w.Part1=v
3166
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
3167
			w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
3168
			w.Parent=script.Parent["Torso"]["Torso1"]
3169
		end
3170
	end
3171
	
3172
	w=Instance.new("Weld")
3173
	w.Part0=Nib["Torso"]
3174
	w.Part1=script.Parent["Torso"]["Torso1"]
3175
	w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
3176
	w.Parent=w.Part0
3177
3178
	for _,v in pairs(lel) do
3179
		if v:IsA("BasePart") then v.Anchored=false end
3180
	end
3181
	
3182
	
3183
	
3184
	wait(1)
3185
	
3186
	w=Instance.new("Weld")
3187
	w.Part0=Nib.Torso
3188
	w.Part1=Tool.Torso.Torso1
3189
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
3190
	w.C1=CFrame.new(0,0,0)
3191
	w.Parent=w.Part1
3192
	w.Name="ClothingWeld"
3193
	
3194
	wait(.06)
3195
	
3196
	while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
3197
		wait(.03)
3198
		w=Instance.new("Weld")
3199
		w.Part0=Nib.Torso
3200
		w.Part1=Tool.Torso.Torso1
3201
		w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
3202
		w.C1=CFrame.new(0,0,0)
3203
		w.Parent=w.Part1
3204
		w.Name="ClothingWeld"
3205
	end
3206
	
3207
	w=Instance.new("Weld")
3208
	w.Part0=Nib["Right Leg"]
3209
	w.Part1=Tool.RightLeg["Right Leg1"]
3210
	w.C0=CFrame.new(0,0,0)
3211
	w.C1=CFrame.new(0,0,0)
3212
	w.Parent=w.Part1
3213
	w.Name="ClothingWeld"
3214
	
3215
	w=Instance.new("Weld")
3216
	w.Part0=Nib["Left Leg"]
3217
	w.Part1=Tool.LeftLeg["Left Leg1"]
3218
	w.C0=CFrame.new(0,0,0)
3219
	w.C1=CFrame.new(0,0,0)
3220
	w.Parent=w.Part1
3221
	w.Name="ClothingWeld"
3222
	
3223
	w=Instance.new("Weld")
3224
	w.Part0=Nib["Right Arm"]
3225
	w.Part1=Tool.RightArm["Right Arm1"]
3226
	w.C0=CFrame.new(0,0,0)
3227
	w.C1=CFrame.new(0,0,0)
3228
	w.Parent=w.Part1
3229
	w.Name="ClothingWeld"
3230
	
3231
	w=Instance.new("Weld")
3232
	w.Part0=Nib["Left Arm"]
3233
	w.Part1=Tool.LeftArm["Left Arm1"]
3234
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
3235
	w.C1=CFrame.new(0,0,0)
3236
	w.Parent=w.Part1
3237
	w.Name="ClothingWeld"
3238
	
3239
	wait()
3240
	
3241
end
3242
weldparts()
3243
3244
wait(.5)
3245
demodel()
3246
end))
3247
for i,v in pairs(mas:GetChildren()) do
3248
	v.Parent = game:GetService("Players").LocalPlayer.Character
3249
	pcall(function() v:MakeJoints() end)
3250
end
3251
mas:Destroy()
3252
for i,v in pairs(cors) do
3253
	spawn(function()
3254
		pcall(v)
3255
	end)
3256
end
3257
p = game.Players.LocalPlayer
3258
char = p.Character
3259
des = false
3260
fling = true
3261
dot = false
3262
falling = false
3263
jump = true
3264
--char.Shirt:Remove()
3265
--for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
3266
for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end
3267
wait()--shirt = Instance.new("Shirt", char)
3268
--shirt.Name = "Shirt"
3269
--pants = Instance.new("Pants", char)
3270
--pants.Name = "Pants"
3271
3272
--char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=451927425"
3273
--char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
3274
tp = true
3275
shoot = true
3276
hum = char.Humanoid
3277
punch = true
3278
neckp = char.Torso.Neck.C0
3279
neck = char.Torso.Neck
3280
hum.MaxHealth = 9999999999999999999999999999999999999999
3281
wait()
3282
hum.Health =hum.MaxHealth
3283
des = false
3284
root=char.HumanoidRootPart
3285
torso = char.Torso
3286
char.Head.face.Texture = "rbxassetid://332768867"
3287
local ChatService = game:GetService("Chat")
3288
local player = game.Players.LocalPlayer
3289
lig = Instance.new("PointLight",player.Character.Torso)
3290
lig.Color=Color3.new(255,0,0)
3291
m=player:GetMouse()
3292
bb = Instance.new("BillboardGui",player.Character.Head)
3293
bb.Enabled = true
3294
function newRay(start,face,range,wat)
3295
       local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
3296
       local hit,pos=workspace:FindPartOnRayWithIgnoreList(rey,wat)
3297
       return rey,hit,pos
3298
end
3299
aa1={}
3300
aa2={}
3301
torso=game.Players.LocalPlayer.Character.Torso
3302
3303
local WorldUp = Vector3.new(0,1,0)
3304
function look2(Vec1,Vec2)
3305
   local Orig = Vec1
3306
   Vec1 = Vec1+Vector3.new(0,1,0)
3307
   Vec2 = Vec2+Vector3.new(0,1,0)
3308
   local Forward = (Vec2-Vec1).unit
3309
   local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit
3310
   local Right = Up:Cross(Forward).unit
3311
   Forward = -Forward
3312
   Right = -Right
3313
   return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
3314
end
3315
3316
function look(CFr,Vec2)
3317
   local A = Vector3.new(0,0,0)
3318
   local B = CFr:inverse()*Vec2
3319
   local CF = look2(A,Vector3.new(A.X,B.Y,B.Z))
3320
   if B.Z > 0 then
3321
       CF = CFr*(CF*CFrame.Angles(0,0,math.pi))
3322
   elseif B.Z == 0 then
3323
       if B.Y > 0 then
3324
           CF = CFr*CFrame.Angles(math.pi/2,0,0)
3325
       elseif B.Y < 0 then
3326
           CF = CFr*CFrame.Angles(-math.pi/2,0,0)
3327
       else
3328
           CF = CFr
3329
       end
3330
   end
3331
   local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components()
3332
   local Up = Vector3.new(X,Y,Z)
3333
   local Forward = (Vec2-CFr.p).unit
3334
   local Right = Up:Cross(Forward)
3335
   Forward = -Forward
3336
   Right = -Right
3337
   return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
3338
end
3339
3340
function simulate(j,d,m,r,t)
3341
       local joint = j
3342
       for i,v in ipairs(t) do
3343
               if v[1]:FindFirstChild("Weld") then
3344
                       local stiff = m.CFrame.lookVector*0.03
3345
                       if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end
3346
                       local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit
3347
                       local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude
3348
                       local pos = joint.p+(dir*(d*0.5))
3349
                     --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end
3350
                       local inv = v[1].Weld.Part0.CFrame
3351
                       local rel1 = inv:inverse()*pos
3352
                       local rel2 = inv:inverse()*(pos-(dir*dis))
3353
                       local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z)
3354
                       v[1].Weld.C0 = cf
3355
                       v[2] = inv*cf
3356
                       --v[1].CFrame = cf
3357
               end
3358
       end
3359
end
3360
for i=1,8 do
3361
local p = Instance.new("Part",char)
3362
p.Anchored = false
3363
p.BrickColor = BrickColor.new("Institutional white")
3364
p.CanCollide = false
3365
p.FormFactor="Custom"
3366
p.Material = "SmoothPlastic"
3367
p.TopSurface = "SmoothNoOutlines"
3368
p.BottomSurface = "SmoothNoOutlines"
3369
p.RightSurface = "SmoothNoOutlines"
3370
p.LeftSurface = "SmoothNoOutlines"
3371
p.FrontSurface = "SmoothNoOutlines"
3372
p.BackSurface = "SmoothNoOutlines"
3373
p.Size=Vector3.new(0.4,.2,0.2)
3374
p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them
3375
mesh = Instance.new("BlockMesh",p)
3376
mesh.Scale = Vector3.new(1,1,4)
3377
local w = Instance.new("Motor6D",p)
3378
w.Part0 = aa1[i-1] and aa1[i-1][1] or torso
3379
w.Part1 = p
3380
w.Name = "Weld"
3381
--table.insert(aa1,p)
3382
aa1[i] = {p,p.CFrame}
3383
end
3384
game:service"RunService".Stepped:connect(function()
3385
simulate(torso.CFrame*CFrame.new(0.4,0.9,.5),.6,torso,Vector3.new(),aa1)
3386
end)
3387
function simulate2(j,d,m,r,t)
3388
       local joint = j
3389
       for i,v in ipairs(t) do
3390
               if v[1]:FindFirstChild("Weld") then
3391
                       local stiff = m.CFrame.lookVector*0.03
3392
                       if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end
3393
                       local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit
3394
                       local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude
3395
                       local pos = joint.p+(dir*(d*0.5))
3396
                     --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end
3397
                       local inv = v[1].Weld.Part0.CFrame
3398
                       local rel1 = inv:inverse()*pos
3399
                       local rel2 = inv:inverse()*(pos-(dir*dis))
3400
                       local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z)
3401
                       v[1].Weld.C0 = cf
3402
                       v[2] = inv*cf
3403
                       --v[1].CFrame = cf
3404
               end
3405
       end
3406
end
3407
for i=1,8 do
3408
local p2 = Instance.new("Part",char)
3409
p2.Anchored = false
3410
p2.BrickColor = BrickColor.new("Institutional white")
3411
p2.CanCollide = false
3412
p2.FormFactor="Custom"
3413
p2.Material = "SmoothPlastic"
3414
p2.TopSurface = "SmoothNoOutlines"
3415
p2.BottomSurface = "SmoothNoOutlines"
3416
p2.RightSurface = "SmoothNoOutlines"
3417
p2.LeftSurface = "SmoothNoOutlines"
3418
p2.FrontSurface = "SmoothNoOutlines"
3419
p2.BackSurface = "SmoothNoOutlines"
3420
3421
p2.Size=Vector3.new(0.4,.2,0.2)
3422
p2:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them
3423
mesh = Instance.new("BlockMesh",p2)
3424
mesh.Scale = Vector3.new(1,1,4)
3425
local w = Instance.new("Motor6D",p2)
3426
w.Part0 = aa1[i-1] and aa1[i-1][1] or torso
3427
w.Part1 = p2
3428
w.Name = "Weld"
3429
--table.insert(aa1,p)
3430
aa2[i] = {p2,p2.CFrame}
3431
end
3432
game:service"RunService".Stepped:connect(function()
3433
simulate2(torso.CFrame*CFrame.new(-0.4,0.9,.5),.6,torso,Vector3.new(),aa2)
3434
end)