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9Simplicity9

Untitled

Jul 13th, 2018
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  1. --Converted with ttyyuu12345's model to script plugin v4
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Model0 = Instance.new("Model")
  19. Model1 = Instance.new("Model")
  20. Part2 = Instance.new("Part")
  21. WedgePart3 = Instance.new("WedgePart")
  22. Part4 = Instance.new("Part")
  23. BlockMesh5 = Instance.new("BlockMesh")
  24. Part6 = Instance.new("Part")
  25. BlockMesh7 = Instance.new("BlockMesh")
  26. Part8 = Instance.new("Part")
  27. BlockMesh9 = Instance.new("BlockMesh")
  28. Part10 = Instance.new("Part")
  29. BlockMesh11 = Instance.new("BlockMesh")
  30. WedgePart12 = Instance.new("WedgePart")
  31. WedgePart13 = Instance.new("WedgePart")
  32. WedgePart14 = Instance.new("WedgePart")
  33. WedgePart15 = Instance.new("WedgePart")
  34. WedgePart16 = Instance.new("WedgePart")
  35. WedgePart17 = Instance.new("WedgePart")
  36. WedgePart18 = Instance.new("WedgePart")
  37. WedgePart19 = Instance.new("WedgePart")
  38. WedgePart20 = Instance.new("WedgePart")
  39. WedgePart21 = Instance.new("WedgePart")
  40. WedgePart22 = Instance.new("WedgePart")
  41. WedgePart23 = Instance.new("WedgePart")
  42. Part24 = Instance.new("Part")
  43. BlockMesh25 = Instance.new("BlockMesh")
  44. Part26 = Instance.new("Part")
  45. BlockMesh27 = Instance.new("BlockMesh")
  46. Part28 = Instance.new("Part")
  47. BlockMesh29 = Instance.new("BlockMesh")
  48. Part30 = Instance.new("Part")
  49. BlockMesh31 = Instance.new("BlockMesh")
  50. Part32 = Instance.new("Part")
  51. BlockMesh33 = Instance.new("BlockMesh")
  52. Part34 = Instance.new("Part")
  53. BlockMesh35 = Instance.new("BlockMesh")
  54. Part36 = Instance.new("Part")
  55. BlockMesh37 = Instance.new("BlockMesh")
  56. Part38 = Instance.new("Part")
  57. BlockMesh39 = Instance.new("BlockMesh")
  58. Part40 = Instance.new("Part")
  59. BlockMesh41 = Instance.new("BlockMesh")
  60. Part42 = Instance.new("Part")
  61. BlockMesh43 = Instance.new("BlockMesh")
  62. Part44 = Instance.new("Part")
  63. BlockMesh45 = Instance.new("BlockMesh")
  64. Part46 = Instance.new("Part")
  65. BlockMesh47 = Instance.new("BlockMesh")
  66. Part48 = Instance.new("Part")
  67. Decal49 = Instance.new("Decal")
  68. Part50 = Instance.new("Part")
  69. Part51 = Instance.new("Part")
  70. WedgePart52 = Instance.new("WedgePart")
  71. WedgePart53 = Instance.new("WedgePart")
  72. WedgePart54 = Instance.new("WedgePart")
  73. Model55 = Instance.new("Model")
  74. Part56 = Instance.new("Part")
  75. Model57 = Instance.new("Model")
  76. Part58 = Instance.new("Part")
  77. WedgePart59 = Instance.new("WedgePart")
  78. Part60 = Instance.new("Part")
  79. BlockMesh61 = Instance.new("BlockMesh")
  80. Part62 = Instance.new("Part")
  81. BlockMesh63 = Instance.new("BlockMesh")
  82. WedgePart64 = Instance.new("WedgePart")
  83. WedgePart65 = Instance.new("WedgePart")
  84. WedgePart66 = Instance.new("WedgePart")
  85. WedgePart67 = Instance.new("WedgePart")
  86. WedgePart68 = Instance.new("WedgePart")
  87. WedgePart69 = Instance.new("WedgePart")
  88. WedgePart70 = Instance.new("WedgePart")
  89. WedgePart71 = Instance.new("WedgePart")
  90. WedgePart72 = Instance.new("WedgePart")
  91. WedgePart73 = Instance.new("WedgePart")
  92. WedgePart74 = Instance.new("WedgePart")
  93. WedgePart75 = Instance.new("WedgePart")
  94. WedgePart76 = Instance.new("WedgePart")
  95. Part77 = Instance.new("Part")
  96. BlockMesh78 = Instance.new("BlockMesh")
  97. Part79 = Instance.new("Part")
  98. BlockMesh80 = Instance.new("BlockMesh")
  99. Part81 = Instance.new("Part")
  100. BlockMesh82 = Instance.new("BlockMesh")
  101. Part83 = Instance.new("Part")
  102. BlockMesh84 = Instance.new("BlockMesh")
  103. Part85 = Instance.new("Part")
  104. BlockMesh86 = Instance.new("BlockMesh")
  105. Part87 = Instance.new("Part")
  106. BlockMesh88 = Instance.new("BlockMesh")
  107. Part89 = Instance.new("Part")
  108. BlockMesh90 = Instance.new("BlockMesh")
  109. Part91 = Instance.new("Part")
  110. BlockMesh92 = Instance.new("BlockMesh")
  111. Part93 = Instance.new("Part")
  112. BlockMesh94 = Instance.new("BlockMesh")
  113. Part95 = Instance.new("Part")
  114. BlockMesh96 = Instance.new("BlockMesh")
  115. Part97 = Instance.new("Part")
  116. BlockMesh98 = Instance.new("BlockMesh")
  117. Part99 = Instance.new("Part")
  118. BlockMesh100 = Instance.new("BlockMesh")
  119. Part101 = Instance.new("Part")
  120. BlockMesh102 = Instance.new("BlockMesh")
  121. Part103 = Instance.new("Part")
  122. BlockMesh104 = Instance.new("BlockMesh")
  123. Part105 = Instance.new("Part")
  124. Part106 = Instance.new("Part")
  125. WedgePart107 = Instance.new("WedgePart")
  126. WedgePart108 = Instance.new("WedgePart")
  127. Model109 = Instance.new("Model")
  128. Part110 = Instance.new("Part")
  129. Model111 = Instance.new("Model")
  130. Part112 = Instance.new("Part")
  131. Part113 = Instance.new("Part")
  132. BlockMesh114 = Instance.new("BlockMesh")
  133. Part115 = Instance.new("Part")
  134. BlockMesh116 = Instance.new("BlockMesh")
  135. Part117 = Instance.new("Part")
  136. BlockMesh118 = Instance.new("BlockMesh")
  137. Part119 = Instance.new("Part")
  138. CylinderMesh120 = Instance.new("CylinderMesh")
  139. Part121 = Instance.new("Part")
  140. CylinderMesh122 = Instance.new("CylinderMesh")
  141. Part123 = Instance.new("Part")
  142. BlockMesh124 = Instance.new("BlockMesh")
  143. Part125 = Instance.new("Part")
  144. CylinderMesh126 = Instance.new("CylinderMesh")
  145. Part127 = Instance.new("Part")
  146. CylinderMesh128 = Instance.new("CylinderMesh")
  147. Part129 = Instance.new("Part")
  148. BlockMesh130 = Instance.new("BlockMesh")
  149. Part131 = Instance.new("Part")
  150. BlockMesh132 = Instance.new("BlockMesh")
  151. WedgePart133 = Instance.new("WedgePart")
  152. SpecialMesh134 = Instance.new("SpecialMesh")
  153. WedgePart135 = Instance.new("WedgePart")
  154. SpecialMesh136 = Instance.new("SpecialMesh")
  155. WedgePart137 = Instance.new("WedgePart")
  156. WedgePart138 = Instance.new("WedgePart")
  157. WedgePart139 = Instance.new("WedgePart")
  158. SpecialMesh140 = Instance.new("SpecialMesh")
  159. WedgePart141 = Instance.new("WedgePart")
  160. SpecialMesh142 = Instance.new("SpecialMesh")
  161. WedgePart143 = Instance.new("WedgePart")
  162. SpecialMesh144 = Instance.new("SpecialMesh")
  163. WedgePart145 = Instance.new("WedgePart")
  164. WedgePart146 = Instance.new("WedgePart")
  165. WedgePart147 = Instance.new("WedgePart")
  166. WedgePart148 = Instance.new("WedgePart")
  167. WedgePart149 = Instance.new("WedgePart")
  168. SpecialMesh150 = Instance.new("SpecialMesh")
  169. WedgePart151 = Instance.new("WedgePart")
  170. SpecialMesh152 = Instance.new("SpecialMesh")
  171. WedgePart153 = Instance.new("WedgePart")
  172. SpecialMesh154 = Instance.new("SpecialMesh")
  173. WedgePart155 = Instance.new("WedgePart")
  174. SpecialMesh156 = Instance.new("SpecialMesh")
  175. WedgePart157 = Instance.new("WedgePart")
  176. SpecialMesh158 = Instance.new("SpecialMesh")
  177. WedgePart159 = Instance.new("WedgePart")
  178. SpecialMesh160 = Instance.new("SpecialMesh")
  179. WedgePart161 = Instance.new("WedgePart")
  180. SpecialMesh162 = Instance.new("SpecialMesh")
  181. WedgePart163 = Instance.new("WedgePart")
  182. SpecialMesh164 = Instance.new("SpecialMesh")
  183. WedgePart165 = Instance.new("WedgePart")
  184. SpecialMesh166 = Instance.new("SpecialMesh")
  185. WedgePart167 = Instance.new("WedgePart")
  186. SpecialMesh168 = Instance.new("SpecialMesh")
  187. WedgePart169 = Instance.new("WedgePart")
  188. SpecialMesh170 = Instance.new("SpecialMesh")
  189. WedgePart171 = Instance.new("WedgePart")
  190. SpecialMesh172 = Instance.new("SpecialMesh")
  191. WedgePart173 = Instance.new("WedgePart")
  192. SpecialMesh174 = Instance.new("SpecialMesh")
  193. WedgePart175 = Instance.new("WedgePart")
  194. SpecialMesh176 = Instance.new("SpecialMesh")
  195. WedgePart177 = Instance.new("WedgePart")
  196. SpecialMesh178 = Instance.new("SpecialMesh")
  197. WedgePart179 = Instance.new("WedgePart")
  198. WedgePart180 = Instance.new("WedgePart")
  199. SpecialMesh181 = Instance.new("SpecialMesh")
  200. WedgePart182 = Instance.new("WedgePart")
  201. SpecialMesh183 = Instance.new("SpecialMesh")
  202. WedgePart184 = Instance.new("WedgePart")
  203. SpecialMesh185 = Instance.new("SpecialMesh")
  204. WedgePart186 = Instance.new("WedgePart")
  205. SpecialMesh187 = Instance.new("SpecialMesh")
  206. WedgePart188 = Instance.new("WedgePart")
  207. SpecialMesh189 = Instance.new("SpecialMesh")
  208. WedgePart190 = Instance.new("WedgePart")
  209. Part191 = Instance.new("Part")
  210. BlockMesh192 = Instance.new("BlockMesh")
  211. Part193 = Instance.new("Part")
  212. BlockMesh194 = Instance.new("BlockMesh")
  213. Part195 = Instance.new("Part")
  214. BlockMesh196 = Instance.new("BlockMesh")
  215. Part197 = Instance.new("Part")
  216. BlockMesh198 = Instance.new("BlockMesh")
  217. Part199 = Instance.new("Part")
  218. BlockMesh200 = Instance.new("BlockMesh")
  219. Part201 = Instance.new("Part")
  220. BlockMesh202 = Instance.new("BlockMesh")
  221. Part203 = Instance.new("Part")
  222. CylinderMesh204 = Instance.new("CylinderMesh")
  223. Part205 = Instance.new("Part")
  224. CylinderMesh206 = Instance.new("CylinderMesh")
  225. Part207 = Instance.new("Part")
  226. CylinderMesh208 = Instance.new("CylinderMesh")
  227. Part209 = Instance.new("Part")
  228. CylinderMesh210 = Instance.new("CylinderMesh")
  229. Part211 = Instance.new("Part")
  230. CylinderMesh212 = Instance.new("CylinderMesh")
  231. Part213 = Instance.new("Part")
  232. CylinderMesh214 = Instance.new("CylinderMesh")
  233. Part215 = Instance.new("Part")
  234. BlockMesh216 = Instance.new("BlockMesh")
  235. Part217 = Instance.new("Part")
  236. BlockMesh218 = Instance.new("BlockMesh")
  237. Part219 = Instance.new("Part")
  238. BlockMesh220 = Instance.new("BlockMesh")
  239. Part221 = Instance.new("Part")
  240. BlockMesh222 = Instance.new("BlockMesh")
  241. Part223 = Instance.new("Part")
  242. BlockMesh224 = Instance.new("BlockMesh")
  243. Part225 = Instance.new("Part")
  244. BlockMesh226 = Instance.new("BlockMesh")
  245. Part227 = Instance.new("Part")
  246. BlockMesh228 = Instance.new("BlockMesh")
  247. Part229 = Instance.new("Part")
  248. BlockMesh230 = Instance.new("BlockMesh")
  249. Part231 = Instance.new("Part")
  250. BlockMesh232 = Instance.new("BlockMesh")
  251. Part233 = Instance.new("Part")
  252. BlockMesh234 = Instance.new("BlockMesh")
  253. Part235 = Instance.new("Part")
  254. BlockMesh236 = Instance.new("BlockMesh")
  255. Part237 = Instance.new("Part")
  256. BlockMesh238 = Instance.new("BlockMesh")
  257. Part239 = Instance.new("Part")
  258. BlockMesh240 = Instance.new("BlockMesh")
  259. Part241 = Instance.new("Part")
  260. BlockMesh242 = Instance.new("BlockMesh")
  261. Part243 = Instance.new("Part")
  262. BlockMesh244 = Instance.new("BlockMesh")
  263. Part245 = Instance.new("Part")
  264. BlockMesh246 = Instance.new("BlockMesh")
  265. Part247 = Instance.new("Part")
  266. BlockMesh248 = Instance.new("BlockMesh")
  267. Part249 = Instance.new("Part")
  268. BlockMesh250 = Instance.new("BlockMesh")
  269. Part251 = Instance.new("Part")
  270. BlockMesh252 = Instance.new("BlockMesh")
  271. Part253 = Instance.new("Part")
  272. BlockMesh254 = Instance.new("BlockMesh")
  273. Part255 = Instance.new("Part")
  274. BlockMesh256 = Instance.new("BlockMesh")
  275. Part257 = Instance.new("Part")
  276. BlockMesh258 = Instance.new("BlockMesh")
  277. Part259 = Instance.new("Part")
  278. BlockMesh260 = Instance.new("BlockMesh")
  279. Part261 = Instance.new("Part")
  280. BlockMesh262 = Instance.new("BlockMesh")
  281. Part263 = Instance.new("Part")
  282. BlockMesh264 = Instance.new("BlockMesh")
  283. Part265 = Instance.new("Part")
  284. BlockMesh266 = Instance.new("BlockMesh")
  285. Part267 = Instance.new("Part")
  286. BlockMesh268 = Instance.new("BlockMesh")
  287. Part269 = Instance.new("Part")
  288. BlockMesh270 = Instance.new("BlockMesh")
  289. Part271 = Instance.new("Part")
  290. BlockMesh272 = Instance.new("BlockMesh")
  291. Part273 = Instance.new("Part")
  292. BlockMesh274 = Instance.new("BlockMesh")
  293. Part275 = Instance.new("Part")
  294. BlockMesh276 = Instance.new("BlockMesh")
  295. Part277 = Instance.new("Part")
  296. BlockMesh278 = Instance.new("BlockMesh")
  297. Part279 = Instance.new("Part")
  298. BlockMesh280 = Instance.new("BlockMesh")
  299. Script281 = Instance.new("Script")
  300. Model0.Name = "Sonarmor"
  301. Model0.Parent = mas
  302. Model1.Name = "LeftArm"
  303. Model1.Parent = Model0
  304. Part2.Name = "Left Arm1"
  305. Part2.Parent = Model1
  306. Part2.BrickColor = BrickColor.new("Pastel yellow")
  307. Part2.Transparency = 1
  308. Part2.Rotation = Vector3.new(-180, -90, 0)
  309. Part2.Anchored = true
  310. Part2.CanCollide = false
  311. Part2.FormFactor = Enum.FormFactor.Symmetric
  312. Part2.Size = Vector3.new(1, 2, 1)
  313. Part2.CFrame = CFrame.new(84.721138, 2.97380614, 69.5937424, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
  314. Part2.Color = Color3.new(1, 1, 0.8)
  315. Part2.Position = Vector3.new(84.721138, 2.97380614, 69.5937424)
  316. Part2.Orientation = Vector3.new(0, -90, 180)
  317. Part2.Color = Color3.new(1, 1, 0.8)
  318. WedgePart3.Parent = Model1
  319. WedgePart3.Material = Enum.Material.SmoothPlastic
  320. WedgePart3.BrickColor = BrickColor.new("Navy blue")
  321. WedgePart3.Reflectance = 0.0049999998882413
  322. WedgePart3.Rotation = Vector3.new(13.4300003, 0, 90)
  323. WedgePart3.Anchored = true
  324. WedgePart3.CanCollide = false
  325. WedgePart3.FormFactor = Enum.FormFactor.Symmetric
  326. WedgePart3.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  327. WedgePart3.CFrame = CFrame.new(84.5220337, 5.39255524, 67.3724747, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  328. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  329. WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
  330. WedgePart3.Position = Vector3.new(84.5220337, 5.39255524, 67.3724747)
  331. WedgePart3.Orientation = Vector3.new(13.4300003, 0, 90)
  332. WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
  333. Part4.Name = "Brick"
  334. Part4.Parent = Model1
  335. Part4.Material = Enum.Material.SmoothPlastic
  336. Part4.BrickColor = BrickColor.new("Navy blue")
  337. Part4.Rotation = Vector3.new(0, 90, 0)
  338. Part4.Anchored = true
  339. Part4.CanCollide = false
  340. Part4.FormFactor = Enum.FormFactor.Symmetric
  341. Part4.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  342. Part4.CFrame = CFrame.new(84.7160492, 2.46017599, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  343. Part4.BottomSurface = Enum.SurfaceType.Smooth
  344. Part4.TopSurface = Enum.SurfaceType.Smooth
  345. Part4.Color = Color3.new(0, 0.12549, 0.376471)
  346. Part4.Position = Vector3.new(84.7160492, 2.46017599, 69.6111679)
  347. Part4.Orientation = Vector3.new(0, 90, 0)
  348. Part4.Color = Color3.new(0, 0.12549, 0.376471)
  349. BlockMesh5.Parent = Part4
  350. Part6.Name = "Brick"
  351. Part6.Parent = Model1
  352. Part6.Material = Enum.Material.SmoothPlastic
  353. Part6.BrickColor = BrickColor.new("Black")
  354. Part6.Reflectance = 0.0049999998882413
  355. Part6.Rotation = Vector3.new(79.2300034, 0, 0)
  356. Part6.Anchored = true
  357. Part6.CanCollide = false
  358. Part6.FormFactor = Enum.FormFactor.Symmetric
  359. Part6.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  360. Part6.CFrame = CFrame.new(84.713829, 4.26771784, 69.8875198, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  361. Part6.BottomSurface = Enum.SurfaceType.Smooth
  362. Part6.TopSurface = Enum.SurfaceType.Smooth
  363. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  364. Part6.Position = Vector3.new(84.713829, 4.26771784, 69.8875198)
  365. Part6.Orientation = Vector3.new(79.2300034, 0, 0)
  366. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  367. BlockMesh7.Parent = Part6
  368. Part8.Name = "Brick"
  369. Part8.Parent = Model1
  370. Part8.Material = Enum.Material.SmoothPlastic
  371. Part8.BrickColor = BrickColor.new("Black")
  372. Part8.Reflectance = 0.0049999998882413
  373. Part8.Rotation = Vector3.new(79.2300034, 0, 0)
  374. Part8.Anchored = true
  375. Part8.CanCollide = false
  376. Part8.FormFactor = Enum.FormFactor.Symmetric
  377. Part8.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  378. Part8.CFrame = CFrame.new(85.166626, 4.1874733, 69.4766769, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  379. Part8.BottomSurface = Enum.SurfaceType.Smooth
  380. Part8.TopSurface = Enum.SurfaceType.Smooth
  381. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  382. Part8.Position = Vector3.new(85.166626, 4.1874733, 69.4766769)
  383. Part8.Orientation = Vector3.new(79.2300034, 0, 0)
  384. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  385. BlockMesh9.Parent = Part8
  386. Part10.Name = "Brick"
  387. Part10.Parent = Model1
  388. Part10.Material = Enum.Material.SmoothPlastic
  389. Part10.BrickColor = BrickColor.new("Black")
  390. Part10.Reflectance = 0.0049999998882413
  391. Part10.Rotation = Vector3.new(88.4300003, 0, 0)
  392. Part10.Anchored = true
  393. Part10.CanCollide = false
  394. Part10.FormFactor = Enum.FormFactor.Symmetric
  395. Part10.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  396. Part10.CFrame = CFrame.new(85.166626, 4.22347689, 68.9344482, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  397. Part10.BottomSurface = Enum.SurfaceType.Smooth
  398. Part10.TopSurface = Enum.SurfaceType.Smooth
  399. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  400. Part10.Position = Vector3.new(85.166626, 4.22347689, 68.9344482)
  401. Part10.Orientation = Vector3.new(88.4300003, 0, 0)
  402. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  403. BlockMesh11.Parent = Part10
  404. WedgePart12.Parent = Model1
  405. WedgePart12.Material = Enum.Material.SmoothPlastic
  406. WedgePart12.BrickColor = BrickColor.new("Black")
  407. WedgePart12.Reflectance = 0.0049999998882413
  408. WedgePart12.Rotation = Vector3.new(13.4300003, 0, 90)
  409. WedgePart12.Anchored = true
  410. WedgePart12.CanCollide = false
  411. WedgePart12.FormFactor = Enum.FormFactor.Symmetric
  412. WedgePart12.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  413. WedgePart12.CFrame = CFrame.new(84.2616959, 4.99800968, 68.1583786, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  414. WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
  415. WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  416. WedgePart12.Position = Vector3.new(84.2616959, 4.99800968, 68.1583786)
  417. WedgePart12.Orientation = Vector3.new(13.4300003, 0, 90)
  418. WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  419. WedgePart13.Parent = Model1
  420. WedgePart13.Material = Enum.Material.SmoothPlastic
  421. WedgePart13.BrickColor = BrickColor.new("Black")
  422. WedgePart13.Reflectance = 0.0049999998882413
  423. WedgePart13.Rotation = Vector3.new(13.4300003, 0, -90)
  424. WedgePart13.Anchored = true
  425. WedgePart13.CanCollide = false
  426. WedgePart13.FormFactor = Enum.FormFactor.Symmetric
  427. WedgePart13.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  428. WedgePart13.CFrame = CFrame.new(84.8906479, 5.15557432, 67.4995956, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  429. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  430. WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  431. WedgePart13.Position = Vector3.new(84.8906479, 5.15557432, 67.4995956)
  432. WedgePart13.Orientation = Vector3.new(13.4300003, 0, -90)
  433. WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  434. WedgePart14.Parent = Model1
  435. WedgePart14.Material = Enum.Material.SmoothPlastic
  436. WedgePart14.BrickColor = BrickColor.new("Black")
  437. WedgePart14.Reflectance = 0.0049999998882413
  438. WedgePart14.Rotation = Vector3.new(13.4300003, 0, -180)
  439. WedgePart14.Anchored = true
  440. WedgePart14.CanCollide = false
  441. WedgePart14.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  442. WedgePart14.CFrame = CFrame.new(84.2610245, 4.65805483, 68.6664963, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  443. WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
  444. WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  445. WedgePart14.Position = Vector3.new(84.2610245, 4.65805483, 68.6664963)
  446. WedgePart14.Orientation = Vector3.new(13.4300003, 0, -180)
  447. WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  448. WedgePart15.Parent = Model1
  449. WedgePart15.Material = Enum.Material.SmoothPlastic
  450. WedgePart15.BrickColor = BrickColor.new("Black")
  451. WedgePart15.Reflectance = 0.0049999998882413
  452. WedgePart15.Rotation = Vector3.new(-166.570007, 0, 0)
  453. WedgePart15.Anchored = true
  454. WedgePart15.CanCollide = false
  455. WedgePart15.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  456. WedgePart15.CFrame = CFrame.new(85.166626, 4.53830528, 69.1634369, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  457. WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
  458. WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  459. WedgePart15.Position = Vector3.new(85.166626, 4.53830528, 69.1634369)
  460. WedgePart15.Orientation = Vector3.new(-13.4300003, 180, -180)
  461. WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  462. WedgePart16.Parent = Model1
  463. WedgePart16.Material = Enum.Material.SmoothPlastic
  464. WedgePart16.BrickColor = BrickColor.new("Black")
  465. WedgePart16.Reflectance = 0.0049999998882413
  466. WedgePart16.Rotation = Vector3.new(13.4300003, 0, 90)
  467. WedgePart16.Anchored = true
  468. WedgePart16.CanCollide = false
  469. WedgePart16.FormFactor = Enum.FormFactor.Symmetric
  470. WedgePart16.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  471. WedgePart16.CFrame = CFrame.new(84.5387802, 5.15557432, 67.4995956, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  472. WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
  473. WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  474. WedgePart16.Position = Vector3.new(84.5387802, 5.15557432, 67.4995956)
  475. WedgePart16.Orientation = Vector3.new(13.4300003, 0, 90)
  476. WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  477. WedgePart17.Parent = Model1
  478. WedgePart17.Material = Enum.Material.SmoothPlastic
  479. WedgePart17.BrickColor = BrickColor.new("Black")
  480. WedgePart17.Reflectance = 0.0049999998882413
  481. WedgePart17.Rotation = Vector3.new(-166.570007, 0, 0)
  482. WedgePart17.Anchored = true
  483. WedgePart17.CanCollide = false
  484. WedgePart17.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  485. WedgePart17.CFrame = CFrame.new(84.2610321, 4.54004574, 69.1608963, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  486. WedgePart17.BottomSurface = Enum.SurfaceType.Smooth
  487. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  488. WedgePart17.Position = Vector3.new(84.2610321, 4.54004574, 69.1608963)
  489. WedgePart17.Orientation = Vector3.new(-13.4300003, -180, 180)
  490. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  491. WedgePart18.Parent = Model1
  492. WedgePart18.Material = Enum.Material.SmoothPlastic
  493. WedgePart18.BrickColor = BrickColor.new("Black")
  494. WedgePart18.Reflectance = 0.0049999998882413
  495. WedgePart18.Rotation = Vector3.new(13.4300003, 0, -90)
  496. WedgePart18.Anchored = true
  497. WedgePart18.CanCollide = false
  498. WedgePart18.FormFactor = Enum.FormFactor.Symmetric
  499. WedgePart18.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  500. WedgePart18.CFrame = CFrame.new(85.1665039, 4.99800968, 68.1583786, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  501. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  502. WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  503. WedgePart18.Position = Vector3.new(85.1665039, 4.99800968, 68.1583786)
  504. WedgePart18.Orientation = Vector3.new(13.4300003, 0, -90)
  505. WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  506. WedgePart19.Parent = Model1
  507. WedgePart19.Material = Enum.Material.SmoothPlastic
  508. WedgePart19.BrickColor = BrickColor.new("Black")
  509. WedgePart19.Reflectance = 0.0049999998882413
  510. WedgePart19.Rotation = Vector3.new(13.4300003, 0, 180)
  511. WedgePart19.Anchored = true
  512. WedgePart19.CanCollide = false
  513. WedgePart19.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  514. WedgePart19.CFrame = CFrame.new(85.166626, 4.6569376, 68.6664658, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  515. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  516. WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  517. WedgePart19.Position = Vector3.new(85.166626, 4.6569376, 68.6664658)
  518. WedgePart19.Orientation = Vector3.new(13.4300003, 0, 180)
  519. WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  520. WedgePart20.Parent = Model1
  521. WedgePart20.Material = Enum.Material.SmoothPlastic
  522. WedgePart20.BrickColor = BrickColor.new("Navy blue")
  523. WedgePart20.Reflectance = 0.0049999998882413
  524. WedgePart20.Rotation = Vector3.new(13.4300003, 0, 180)
  525. WedgePart20.Anchored = true
  526. WedgePart20.CanCollide = false
  527. WedgePart20.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  528. WedgePart20.CFrame = CFrame.new(85.2099533, 4.84621525, 68.6509476, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  529. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  530. WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
  531. WedgePart20.Position = Vector3.new(85.2099533, 4.84621525, 68.6509476)
  532. WedgePart20.Orientation = Vector3.new(13.4300003, 0, 180)
  533. WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
  534. WedgePart21.Parent = Model1
  535. WedgePart21.Material = Enum.Material.SmoothPlastic
  536. WedgePart21.BrickColor = BrickColor.new("Navy blue")
  537. WedgePart21.Reflectance = 0.0049999998882413
  538. WedgePart21.Rotation = Vector3.new(-166.570007, 0, 0)
  539. WedgePart21.Anchored = true
  540. WedgePart21.CanCollide = false
  541. WedgePart21.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  542. WedgePart21.CFrame = CFrame.new(84.2177048, 4.7181406, 69.1926804, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  543. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  544. WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
  545. WedgePart21.Position = Vector3.new(84.2177048, 4.7181406, 69.1926804)
  546. WedgePart21.Orientation = Vector3.new(-13.4300003, -180, 180)
  547. WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
  548. WedgePart22.Parent = Model1
  549. WedgePart22.Material = Enum.Material.SmoothPlastic
  550. WedgePart22.BrickColor = BrickColor.new("Navy blue")
  551. WedgePart22.Reflectance = 0.0049999998882413
  552. WedgePart22.Rotation = Vector3.new(13.4300003, 0, 90)
  553. WedgePart22.Anchored = true
  554. WedgePart22.CanCollide = false
  555. WedgePart22.FormFactor = Enum.FormFactor.Symmetric
  556. WedgePart22.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  557. WedgePart22.CFrame = CFrame.new(84.2184372, 5.2199173, 68.0942612, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  558. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  559. WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
  560. WedgePart22.Position = Vector3.new(84.2184372, 5.2199173, 68.0942612)
  561. WedgePart22.Orientation = Vector3.new(13.4300003, 0, 90)
  562. WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
  563. WedgePart23.Parent = Model1
  564. WedgePart23.Material = Enum.Material.SmoothPlastic
  565. WedgePart23.BrickColor = BrickColor.new("Navy blue")
  566. WedgePart23.Reflectance = 0.0049999998882413
  567. WedgePart23.Rotation = Vector3.new(13.4300003, 0, -90)
  568. WedgePart23.Anchored = true
  569. WedgePart23.CanCollide = false
  570. WedgePart23.FormFactor = Enum.FormFactor.Symmetric
  571. WedgePart23.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  572. WedgePart23.CFrame = CFrame.new(85.2098083, 5.2199173, 68.0942612, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  573. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  574. WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
  575. WedgePart23.Position = Vector3.new(85.2098083, 5.2199173, 68.0942612)
  576. WedgePart23.Orientation = Vector3.new(13.4300003, 0, -90)
  577. WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
  578. Part24.Name = "Brick"
  579. Part24.Parent = Model1
  580. Part24.Material = Enum.Material.SmoothPlastic
  581. Part24.BrickColor = BrickColor.new("Medium blue")
  582. Part24.Rotation = Vector3.new(0, 90, 0)
  583. Part24.Anchored = true
  584. Part24.CanCollide = false
  585. Part24.FormFactor = Enum.FormFactor.Symmetric
  586. Part24.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  587. Part24.CFrame = CFrame.new(84.7160416, 2.58101511, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  588. Part24.BottomSurface = Enum.SurfaceType.Smooth
  589. Part24.TopSurface = Enum.SurfaceType.Smooth
  590. Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
  591. Part24.Position = Vector3.new(84.7160416, 2.58101511, 69.6111679)
  592. Part24.Orientation = Vector3.new(0, 90, 0)
  593. Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
  594. BlockMesh25.Parent = Part24
  595. Part26.Name = "Brick"
  596. Part26.Parent = Model1
  597. Part26.Material = Enum.Material.SmoothPlastic
  598. Part26.BrickColor = BrickColor.new("Really black")
  599. Part26.Rotation = Vector3.new(0, 90, 0)
  600. Part26.Anchored = true
  601. Part26.CanCollide = false
  602. Part26.FormFactor = Enum.FormFactor.Symmetric
  603. Part26.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  604. Part26.CFrame = CFrame.new(84.7160492, 3.10478282, 69.611145, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  605. Part26.BottomSurface = Enum.SurfaceType.Smooth
  606. Part26.TopSurface = Enum.SurfaceType.Smooth
  607. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  608. Part26.Position = Vector3.new(84.7160492, 3.10478282, 69.611145)
  609. Part26.Orientation = Vector3.new(0, 90, 0)
  610. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  611. BlockMesh27.Parent = Part26
  612. Part28.Name = "Brick"
  613. Part28.Parent = Model1
  614. Part28.Material = Enum.Material.SmoothPlastic
  615. Part28.BrickColor = BrickColor.new("Medium blue")
  616. Part28.Rotation = Vector3.new(0, 90, 0)
  617. Part28.Anchored = true
  618. Part28.CanCollide = false
  619. Part28.FormFactor = Enum.FormFactor.Symmetric
  620. Part28.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  621. Part28.CFrame = CFrame.new(84.7160492, 2.31716251, 69.6111603, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  622. Part28.BottomSurface = Enum.SurfaceType.Smooth
  623. Part28.TopSurface = Enum.SurfaceType.Smooth
  624. Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
  625. Part28.Position = Vector3.new(84.7160492, 2.31716251, 69.6111603)
  626. Part28.Orientation = Vector3.new(0, 90, 0)
  627. Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
  628. BlockMesh29.Parent = Part28
  629. Part30.Name = "Brick"
  630. Part30.Parent = Model1
  631. Part30.Material = Enum.Material.SmoothPlastic
  632. Part30.BrickColor = BrickColor.new("Black")
  633. Part30.Reflectance = 0.0049999998882413
  634. Part30.Rotation = Vector3.new(88.4300003, 0, 0)
  635. Part30.Anchored = true
  636. Part30.CanCollide = false
  637. Part30.FormFactor = Enum.FormFactor.Symmetric
  638. Part30.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  639. Part30.CFrame = CFrame.new(84.6228867, 4.22645569, 68.9277115, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  640. Part30.BottomSurface = Enum.SurfaceType.Smooth
  641. Part30.TopSurface = Enum.SurfaceType.Smooth
  642. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  643. Part30.Position = Vector3.new(84.6228867, 4.22645569, 68.9277115)
  644. Part30.Orientation = Vector3.new(88.4300003, 0, 0)
  645. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  646. BlockMesh31.Parent = Part30
  647. Part32.Name = "Brick"
  648. Part32.Parent = Model1
  649. Part32.Material = Enum.Material.SmoothPlastic
  650. Part32.BrickColor = BrickColor.new("Black")
  651. Part32.Reflectance = 0.0049999998882413
  652. Part32.Rotation = Vector3.new(79.2300034, 0, 0)
  653. Part32.Anchored = true
  654. Part32.CanCollide = false
  655. Part32.FormFactor = Enum.FormFactor.Symmetric
  656. Part32.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  657. Part32.CFrame = CFrame.new(84.2610245, 4.18971729, 69.4767838, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  658. Part32.BottomSurface = Enum.SurfaceType.Smooth
  659. Part32.TopSurface = Enum.SurfaceType.Smooth
  660. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  661. Part32.Position = Vector3.new(84.2610245, 4.18971729, 69.4767838)
  662. Part32.Orientation = Vector3.new(79.2300034, 0, 0)
  663. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  664. BlockMesh33.Parent = Part32
  665. Part34.Name = "Brick"
  666. Part34.Parent = Model1
  667. Part34.Material = Enum.Material.SmoothPlastic
  668. Part34.BrickColor = BrickColor.new("Navy blue")
  669. Part34.Reflectance = 0.0049999998882413
  670. Part34.Rotation = Vector3.new(79.2300034, 0, 0)
  671. Part34.Anchored = true
  672. Part34.CanCollide = false
  673. Part34.FormFactor = Enum.FormFactor.Symmetric
  674. Part34.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  675. Part34.CFrame = CFrame.new(84.2177048, 4.3342948, 69.5388107, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  676. Part34.BottomSurface = Enum.SurfaceType.Smooth
  677. Part34.TopSurface = Enum.SurfaceType.Smooth
  678. Part34.Color = Color3.new(0, 0.12549, 0.376471)
  679. Part34.Position = Vector3.new(84.2177048, 4.3342948, 69.5388107)
  680. Part34.Orientation = Vector3.new(79.2300034, 0, 0)
  681. Part34.Color = Color3.new(0, 0.12549, 0.376471)
  682. BlockMesh35.Parent = Part34
  683. Part36.Name = "Brick"
  684. Part36.Parent = Model1
  685. Part36.Material = Enum.Material.SmoothPlastic
  686. Part36.BrickColor = BrickColor.new("Navy blue")
  687. Part36.Reflectance = 0.0049999998882413
  688. Part36.Rotation = Vector3.new(79.2300034, 0, 0)
  689. Part36.Anchored = true
  690. Part36.CanCollide = false
  691. Part36.FormFactor = Enum.FormFactor.Symmetric
  692. Part36.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  693. Part36.CFrame = CFrame.new(85.2099533, 4.33183575, 69.5387192, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  694. Part36.BottomSurface = Enum.SurfaceType.Smooth
  695. Part36.TopSurface = Enum.SurfaceType.Smooth
  696. Part36.Color = Color3.new(0, 0.12549, 0.376471)
  697. Part36.Position = Vector3.new(85.2099533, 4.33183575, 69.5387192)
  698. Part36.Orientation = Vector3.new(79.2300034, 0, 0)
  699. Part36.Color = Color3.new(0, 0.12549, 0.376471)
  700. BlockMesh37.Parent = Part36
  701. Part38.Name = "Brick"
  702. Part38.Parent = Model1
  703. Part38.Material = Enum.Material.SmoothPlastic
  704. Part38.BrickColor = BrickColor.new("Navy blue")
  705. Part38.Reflectance = 0.0049999998882413
  706. Part38.Rotation = Vector3.new(103.43, 0, 0)
  707. Part38.Anchored = true
  708. Part38.CanCollide = false
  709. Part38.FormFactor = Enum.FormFactor.Symmetric
  710. Part38.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  711. Part38.CFrame = CFrame.new(84.713829, 4.95423746, 69.2073441, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  712. Part38.BottomSurface = Enum.SurfaceType.Smooth
  713. Part38.TopSurface = Enum.SurfaceType.Smooth
  714. Part38.Color = Color3.new(0, 0.12549, 0.376471)
  715. Part38.Position = Vector3.new(84.713829, 4.95423746, 69.2073441)
  716. Part38.Orientation = Vector3.new(76.5699997, 180, -180)
  717. Part38.Color = Color3.new(0, 0.12549, 0.376471)
  718. BlockMesh39.Parent = Part38
  719. Part40.Name = "Brick"
  720. Part40.Parent = Model1
  721. Part40.Material = Enum.Material.SmoothPlastic
  722. Part40.BrickColor = BrickColor.new("Navy blue")
  723. Part40.Reflectance = 0.0049999998882413
  724. Part40.Rotation = Vector3.new(79.2300034, 0, 0)
  725. Part40.Anchored = true
  726. Part40.CanCollide = false
  727. Part40.FormFactor = Enum.FormFactor.Symmetric
  728. Part40.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  729. Part40.CFrame = CFrame.new(84.713829, 4.41975594, 69.9888382, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  730. Part40.BottomSurface = Enum.SurfaceType.Smooth
  731. Part40.TopSurface = Enum.SurfaceType.Smooth
  732. Part40.Color = Color3.new(0, 0.12549, 0.376471)
  733. Part40.Position = Vector3.new(84.713829, 4.41975594, 69.9888382)
  734. Part40.Orientation = Vector3.new(79.2300034, 0, 0)
  735. Part40.Color = Color3.new(0, 0.12549, 0.376471)
  736. BlockMesh41.Parent = Part40
  737. Part42.Name = "Brick"
  738. Part42.Parent = Model1
  739. Part42.Material = Enum.Material.SmoothPlastic
  740. Part42.BrickColor = BrickColor.new("Navy blue")
  741. Part42.Reflectance = 0.0049999998882413
  742. Part42.Rotation = Vector3.new(88.4300003, 0, 0)
  743. Part42.Anchored = true
  744. Part42.CanCollide = false
  745. Part42.FormFactor = Enum.FormFactor.Symmetric
  746. Part42.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  747. Part42.CFrame = CFrame.new(84.6141891, 4.37454987, 68.9372253, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  748. Part42.BottomSurface = Enum.SurfaceType.Smooth
  749. Part42.TopSurface = Enum.SurfaceType.Smooth
  750. Part42.Color = Color3.new(0, 0.12549, 0.376471)
  751. Part42.Position = Vector3.new(84.6141891, 4.37454987, 68.9372253)
  752. Part42.Orientation = Vector3.new(88.4300003, 0, 0)
  753. Part42.Color = Color3.new(0, 0.12549, 0.376471)
  754. BlockMesh43.Parent = Part42
  755. Part44.Name = "Brick"
  756. Part44.Parent = Model1
  757. Part44.Material = Enum.Material.SmoothPlastic
  758. Part44.BrickColor = BrickColor.new("Navy blue")
  759. Part44.Reflectance = 0.0049999998882413
  760. Part44.Rotation = Vector3.new(88.4300003, 0, 0)
  761. Part44.Anchored = true
  762. Part44.CanCollide = false
  763. Part44.FormFactor = Enum.FormFactor.Symmetric
  764. Part44.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  765. Part44.CFrame = CFrame.new(85.2099533, 4.37127972, 68.9445953, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  766. Part44.BottomSurface = Enum.SurfaceType.Smooth
  767. Part44.TopSurface = Enum.SurfaceType.Smooth
  768. Part44.Color = Color3.new(0, 0.12549, 0.376471)
  769. Part44.Position = Vector3.new(85.2099533, 4.37127972, 68.9445953)
  770. Part44.Orientation = Vector3.new(88.4300003, 0, 0)
  771. Part44.Color = Color3.new(0, 0.12549, 0.376471)
  772. BlockMesh45.Parent = Part44
  773. Part46.Name = "Brick"
  774. Part46.Parent = Model1
  775. Part46.Material = Enum.Material.SmoothPlastic
  776. Part46.BrickColor = BrickColor.new("Black")
  777. Part46.Reflectance = 0.0049999998882413
  778. Part46.Rotation = Vector3.new(103.43, 0, 0)
  779. Part46.Anchored = true
  780. Part46.CanCollide = false
  781. Part46.FormFactor = Enum.FormFactor.Symmetric
  782. Part46.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  783. Part46.CFrame = CFrame.new(84.713829, 4.75552416, 69.1742554, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  784. Part46.BottomSurface = Enum.SurfaceType.Smooth
  785. Part46.TopSurface = Enum.SurfaceType.Smooth
  786. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  787. Part46.Position = Vector3.new(84.713829, 4.75552416, 69.1742554)
  788. Part46.Orientation = Vector3.new(76.5699997, 180, -180)
  789. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  790. BlockMesh47.Parent = Part46
  791. Part48.Parent = Model1
  792. Part48.Transparency = 1
  793. Part48.Rotation = Vector3.new(103.43, 0, 0)
  794. Part48.Anchored = true
  795. Part48.CanCollide = false
  796. Part48.FormFactor = Enum.FormFactor.Symmetric
  797. Part48.Size = Vector3.new(1.15937805, 1.40214789, 0.200000048)
  798. Part48.CFrame = CFrame.new(84.7078781, 4.9594717, 69.2473831, 1, -2.23584706e-08, 2.78033477e-12, -5.19422949e-09, -0.232183963, -0.972671866, 2.17484519e-08, 0.972671866, -0.232183963)
  799. Part48.Position = Vector3.new(84.7078781, 4.9594717, 69.2473831)
  800. Part48.Orientation = Vector3.new(76.5699997, 180, -180)
  801. Decal49.Parent = Part48
  802. Decal49.Texture = "http://www.roblox.com/asset/?id=590273972"
  803. Part50.Parent = Model1
  804. Part50.Material = Enum.Material.SmoothPlastic
  805. Part50.BrickColor = BrickColor.new("Navy blue")
  806. Part50.Reflectance = 0.0049999998882413
  807. Part50.Rotation = Vector3.new(13.4300003, 0, -180)
  808. Part50.Anchored = true
  809. Part50.CanCollide = false
  810. Part50.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  811. Part50.CFrame = CFrame.new(84.7141266, 5.2199173, 68.0942612, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  812. Part50.BottomSurface = Enum.SurfaceType.Smooth
  813. Part50.TopSurface = Enum.SurfaceType.Smooth
  814. Part50.Color = Color3.new(0, 0.12549, 0.376471)
  815. Part50.Position = Vector3.new(84.7141266, 5.2199173, 68.0942612)
  816. Part50.Orientation = Vector3.new(13.4300003, 0, 180)
  817. Part50.Color = Color3.new(0, 0.12549, 0.376471)
  818. Part51.Parent = Model1
  819. Part51.Material = Enum.Material.SmoothPlastic
  820. Part51.BrickColor = BrickColor.new("Black")
  821. Part51.Reflectance = 0.0049999998882413
  822. Part51.Rotation = Vector3.new(13.4300003, 0, -180)
  823. Part51.Anchored = true
  824. Part51.CanCollide = false
  825. Part51.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  826. Part51.CFrame = CFrame.new(84.7140961, 4.99800968, 68.1583786, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  827. Part51.BottomSurface = Enum.SurfaceType.Smooth
  828. Part51.TopSurface = Enum.SurfaceType.Smooth
  829. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  830. Part51.Position = Vector3.new(84.7140961, 4.99800968, 68.1583786)
  831. Part51.Orientation = Vector3.new(13.4300003, 0, 180)
  832. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  833. WedgePart52.Parent = Model1
  834. WedgePart52.Material = Enum.Material.SmoothPlastic
  835. WedgePart52.BrickColor = BrickColor.new("Navy blue")
  836. WedgePart52.Reflectance = 0.0049999998882413
  837. WedgePart52.Rotation = Vector3.new(-166.570007, 0, 0)
  838. WedgePart52.Anchored = true
  839. WedgePart52.CanCollide = false
  840. WedgePart52.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  841. WedgePart52.CFrame = CFrame.new(85.2099533, 4.71623325, 69.1954803, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  842. WedgePart52.BottomSurface = Enum.SurfaceType.Smooth
  843. WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
  844. WedgePart52.Position = Vector3.new(85.2099533, 4.71623325, 69.1954803)
  845. WedgePart52.Orientation = Vector3.new(-13.4300003, 180, -180)
  846. WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
  847. WedgePart53.Parent = Model1
  848. WedgePart53.Material = Enum.Material.SmoothPlastic
  849. WedgePart53.BrickColor = BrickColor.new("Navy blue")
  850. WedgePart53.Reflectance = 0.0049999998882413
  851. WedgePart53.Rotation = Vector3.new(13.4300003, 0, -90)
  852. WedgePart53.Anchored = true
  853. WedgePart53.CanCollide = false
  854. WedgePart53.FormFactor = Enum.FormFactor.Symmetric
  855. WedgePart53.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  856. WedgePart53.CFrame = CFrame.new(84.9075699, 5.39255524, 67.3724747, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  857. WedgePart53.BottomSurface = Enum.SurfaceType.Smooth
  858. WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
  859. WedgePart53.Position = Vector3.new(84.9075699, 5.39255524, 67.3724747)
  860. WedgePart53.Orientation = Vector3.new(13.4300003, 0, -90)
  861. WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
  862. WedgePart54.Parent = Model1
  863. WedgePart54.Material = Enum.Material.SmoothPlastic
  864. WedgePart54.BrickColor = BrickColor.new("Navy blue")
  865. WedgePart54.Reflectance = 0.0049999998882413
  866. WedgePart54.Rotation = Vector3.new(13.4300003, 0, -180)
  867. WedgePart54.Anchored = true
  868. WedgePart54.CanCollide = false
  869. WedgePart54.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  870. WedgePart54.CFrame = CFrame.new(84.2177048, 4.8474412, 68.6509781, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  871. WedgePart54.BottomSurface = Enum.SurfaceType.Smooth
  872. WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
  873. WedgePart54.Position = Vector3.new(84.2177048, 4.8474412, 68.6509781)
  874. WedgePart54.Orientation = Vector3.new(13.4300003, 0, -180)
  875. WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
  876. Model55.Name = "LeftLeg"
  877. Model55.Parent = Model0
  878. Part56.Name = "Left Leg1"
  879. Part56.Parent = Model55
  880. Part56.BrickColor = BrickColor.new("Pastel yellow")
  881. Part56.Transparency = 1
  882. Part56.Rotation = Vector3.new(0, -90, 0)
  883. Part56.Anchored = true
  884. Part56.CanCollide = false
  885. Part56.FormFactor = Enum.FormFactor.Symmetric
  886. Part56.Size = Vector3.new(1, 2, 1)
  887. Part56.CFrame = CFrame.new(84.6178741, 1.43210542, 70.6219406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  888. Part56.BottomSurface = Enum.SurfaceType.Smooth
  889. Part56.Color = Color3.new(1, 1, 0.8)
  890. Part56.Position = Vector3.new(84.6178741, 1.43210542, 70.6219406)
  891. Part56.Orientation = Vector3.new(0, -90, 0)
  892. Part56.Color = Color3.new(1, 1, 0.8)
  893. Model57.Name = "RightArm"
  894. Model57.Parent = Model0
  895. Part58.Name = "Right Arm1"
  896. Part58.Parent = Model57
  897. Part58.BrickColor = BrickColor.new("Pastel yellow")
  898. Part58.Transparency = 1
  899. Part58.Rotation = Vector3.new(0, -90, 0)
  900. Part58.Anchored = true
  901. Part58.CanCollide = false
  902. Part58.FormFactor = Enum.FormFactor.Symmetric
  903. Part58.Size = Vector3.new(1, 2, 1)
  904. Part58.CFrame = CFrame.new(84.7411346, 2.97469735, 72.663681, 8.15269212e-21, -2.35065841e-06, -1, -9.82558219e-19, 1, -2.35065841e-06, 1, 9.82558219e-19, 8.15038264e-21)
  905. Part58.Color = Color3.new(1, 1, 0.8)
  906. Part58.Position = Vector3.new(84.7411346, 2.97469735, 72.663681)
  907. Part58.Orientation = Vector3.new(0, -90, 0)
  908. Part58.Color = Color3.new(1, 1, 0.8)
  909. WedgePart59.Parent = Model57
  910. WedgePart59.Material = Enum.Material.SmoothPlastic
  911. WedgePart59.BrickColor = BrickColor.new("Black")
  912. WedgePart59.Reflectance = 0.0049999998882413
  913. WedgePart59.Rotation = Vector3.new(166.570007, 0, 90)
  914. WedgePart59.Anchored = true
  915. WedgePart59.CanCollide = false
  916. WedgePart59.FormFactor = Enum.FormFactor.Symmetric
  917. WedgePart59.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  918. WedgePart59.CFrame = CFrame.new(84.2616959, 4.99801111, 74.0790176, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  919. WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
  920. WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  921. WedgePart59.Position = Vector3.new(84.2616959, 4.99801111, 74.0790176)
  922. WedgePart59.Orientation = Vector3.new(13.4300003, -180, -90)
  923. WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  924. Part60.Name = "Brick"
  925. Part60.Parent = Model57
  926. Part60.Material = Enum.Material.SmoothPlastic
  927. Part60.BrickColor = BrickColor.new("Medium blue")
  928. Part60.Rotation = Vector3.new(0, 90, 0)
  929. Part60.Anchored = true
  930. Part60.CanCollide = false
  931. Part60.FormFactor = Enum.FormFactor.Symmetric
  932. Part60.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  933. Part60.CFrame = CFrame.new(84.7160492, 2.58102369, 72.6230316, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  934. Part60.BottomSurface = Enum.SurfaceType.Smooth
  935. Part60.TopSurface = Enum.SurfaceType.Smooth
  936. Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
  937. Part60.Position = Vector3.new(84.7160492, 2.58102369, 72.6230316)
  938. Part60.Orientation = Vector3.new(0, 90, 0)
  939. Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
  940. BlockMesh61.Parent = Part60
  941. Part62.Name = "Brick"
  942. Part62.Parent = Model57
  943. Part62.Material = Enum.Material.SmoothPlastic
  944. Part62.BrickColor = BrickColor.new("Navy blue")
  945. Part62.Reflectance = 0.0049999998882413
  946. Part62.Rotation = Vector3.new(91.5699997, 0, 180)
  947. Part62.Anchored = true
  948. Part62.CanCollide = false
  949. Part62.FormFactor = Enum.FormFactor.Symmetric
  950. Part62.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  951. Part62.CFrame = CFrame.new(85.2099533, 4.37128067, 73.2928162, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  952. Part62.BottomSurface = Enum.SurfaceType.Smooth
  953. Part62.TopSurface = Enum.SurfaceType.Smooth
  954. Part62.Color = Color3.new(0, 0.12549, 0.376471)
  955. Part62.Position = Vector3.new(85.2099533, 4.37128067, 73.2928162)
  956. Part62.Orientation = Vector3.new(88.4300003, 180, 0)
  957. Part62.Color = Color3.new(0, 0.12549, 0.376471)
  958. BlockMesh63.Parent = Part62
  959. WedgePart64.Parent = Model57
  960. WedgePart64.Material = Enum.Material.SmoothPlastic
  961. WedgePart64.BrickColor = BrickColor.new("Navy blue")
  962. WedgePart64.Reflectance = 0.0049999998882413
  963. WedgePart64.Rotation = Vector3.new(166.570007, 0, 0)
  964. WedgePart64.Anchored = true
  965. WedgePart64.CanCollide = false
  966. WedgePart64.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  967. WedgePart64.CFrame = CFrame.new(85.2099533, 4.84621668, 73.5864563, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  968. WedgePart64.BottomSurface = Enum.SurfaceType.Smooth
  969. WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
  970. WedgePart64.Position = Vector3.new(85.2099533, 4.84621668, 73.5864563)
  971. WedgePart64.Orientation = Vector3.new(13.4300003, -180, -180)
  972. WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
  973. WedgePart65.Parent = Model57
  974. WedgePart65.Material = Enum.Material.SmoothPlastic
  975. WedgePart65.BrickColor = BrickColor.new("Navy blue")
  976. WedgePart65.Reflectance = 0.0049999998882413
  977. WedgePart65.Rotation = Vector3.new(166.570007, 0, 0)
  978. WedgePart65.Anchored = true
  979. WedgePart65.CanCollide = false
  980. WedgePart65.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  981. WedgePart65.CFrame = CFrame.new(84.2177048, 4.84744263, 73.5864029, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  982. WedgePart65.BottomSurface = Enum.SurfaceType.Smooth
  983. WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
  984. WedgePart65.Position = Vector3.new(84.2177048, 4.84744263, 73.5864029)
  985. WedgePart65.Orientation = Vector3.new(13.4300003, 180, 180)
  986. WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
  987. WedgePart66.Parent = Model57
  988. WedgePart66.Material = Enum.Material.SmoothPlastic
  989. WedgePart66.BrickColor = BrickColor.new("Navy blue")
  990. WedgePart66.Reflectance = 0.0049999998882413
  991. WedgePart66.Rotation = Vector3.new(-13.4300003, 0, 180)
  992. WedgePart66.Anchored = true
  993. WedgePart66.CanCollide = false
  994. WedgePart66.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  995. WedgePart66.CFrame = CFrame.new(85.2099533, 4.71623421, 73.0419388, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  996. WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
  997. WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
  998. WedgePart66.Position = Vector3.new(85.2099533, 4.71623421, 73.0419388)
  999. WedgePart66.Orientation = Vector3.new(-13.4300003, 0, 180)
  1000. WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
  1001. WedgePart67.Parent = Model57
  1002. WedgePart67.Material = Enum.Material.SmoothPlastic
  1003. WedgePart67.BrickColor = BrickColor.new("Navy blue")
  1004. WedgePart67.Reflectance = 0.0049999998882413
  1005. WedgePart67.Rotation = Vector3.new(166.570007, 0, -90)
  1006. WedgePart67.Anchored = true
  1007. WedgePart67.CanCollide = false
  1008. WedgePart67.FormFactor = Enum.FormFactor.Symmetric
  1009. WedgePart67.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1010. WedgePart67.CFrame = CFrame.new(85.209816, 5.21992493, 74.1431198, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  1011. WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
  1012. WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
  1013. WedgePart67.Position = Vector3.new(85.209816, 5.21992493, 74.1431198)
  1014. WedgePart67.Orientation = Vector3.new(13.4300003, 180, 90)
  1015. WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
  1016. WedgePart68.Parent = Model57
  1017. WedgePart68.Material = Enum.Material.SmoothPlastic
  1018. WedgePart68.BrickColor = BrickColor.new("Navy blue")
  1019. WedgePart68.Reflectance = 0.0049999998882413
  1020. WedgePart68.Rotation = Vector3.new(166.570007, 0, -90)
  1021. WedgePart68.Anchored = true
  1022. WedgePart68.CanCollide = false
  1023. WedgePart68.FormFactor = Enum.FormFactor.Symmetric
  1024. WedgePart68.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1025. WedgePart68.CFrame = CFrame.new(84.9075699, 5.39256382, 74.8649445, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  1026. WedgePart68.BottomSurface = Enum.SurfaceType.Smooth
  1027. WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
  1028. WedgePart68.Position = Vector3.new(84.9075699, 5.39256382, 74.8649445)
  1029. WedgePart68.Orientation = Vector3.new(13.4300003, -180, 90)
  1030. WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
  1031. WedgePart69.Parent = Model57
  1032. WedgePart69.Material = Enum.Material.SmoothPlastic
  1033. WedgePart69.BrickColor = BrickColor.new("Navy blue")
  1034. WedgePart69.Reflectance = 0.0049999998882413
  1035. WedgePart69.Rotation = Vector3.new(-13.4300003, 0, -180)
  1036. WedgePart69.Anchored = true
  1037. WedgePart69.CanCollide = false
  1038. WedgePart69.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  1039. WedgePart69.CFrame = CFrame.new(84.2177048, 4.71814156, 73.0447464, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  1040. WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
  1041. WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
  1042. WedgePart69.Position = Vector3.new(84.2177048, 4.71814156, 73.0447464)
  1043. WedgePart69.Orientation = Vector3.new(-13.4300003, 0, -180)
  1044. WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
  1045. WedgePart70.Parent = Model57
  1046. WedgePart70.Material = Enum.Material.SmoothPlastic
  1047. WedgePart70.BrickColor = BrickColor.new("Navy blue")
  1048. WedgePart70.Reflectance = 0.0049999998882413
  1049. WedgePart70.Rotation = Vector3.new(166.570007, 0, 90)
  1050. WedgePart70.Anchored = true
  1051. WedgePart70.CanCollide = false
  1052. WedgePart70.FormFactor = Enum.FormFactor.Symmetric
  1053. WedgePart70.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1054. WedgePart70.CFrame = CFrame.new(84.5220337, 5.39256382, 74.8649445, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  1055. WedgePart70.BottomSurface = Enum.SurfaceType.Smooth
  1056. WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
  1057. WedgePart70.Position = Vector3.new(84.5220337, 5.39256382, 74.8649445)
  1058. WedgePart70.Orientation = Vector3.new(13.4300003, 180, -90)
  1059. WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
  1060. WedgePart71.Parent = Model57
  1061. WedgePart71.Material = Enum.Material.SmoothPlastic
  1062. WedgePart71.BrickColor = BrickColor.new("Navy blue")
  1063. WedgePart71.Reflectance = 0.0049999998882413
  1064. WedgePart71.Rotation = Vector3.new(166.570007, 0, 90)
  1065. WedgePart71.Anchored = true
  1066. WedgePart71.CanCollide = false
  1067. WedgePart71.FormFactor = Enum.FormFactor.Symmetric
  1068. WedgePart71.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1069. WedgePart71.CFrame = CFrame.new(84.2184372, 5.21992493, 74.1431198, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  1070. WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
  1071. WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
  1072. WedgePart71.Position = Vector3.new(84.2184372, 5.21992493, 74.1431198)
  1073. WedgePart71.Orientation = Vector3.new(13.4300003, -180, -90)
  1074. WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
  1075. WedgePart72.Parent = Model57
  1076. WedgePart72.Material = Enum.Material.SmoothPlastic
  1077. WedgePart72.BrickColor = BrickColor.new("Black")
  1078. WedgePart72.Reflectance = 0.0049999998882413
  1079. WedgePart72.Rotation = Vector3.new(166.570007, 0, 0)
  1080. WedgePart72.Anchored = true
  1081. WedgePart72.CanCollide = false
  1082. WedgePart72.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  1083. WedgePart72.CFrame = CFrame.new(85.166626, 4.65694332, 73.5709457, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  1084. WedgePart72.BottomSurface = Enum.SurfaceType.Smooth
  1085. WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1086. WedgePart72.Position = Vector3.new(85.166626, 4.65694332, 73.5709457)
  1087. WedgePart72.Orientation = Vector3.new(13.4300003, -180, -180)
  1088. WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1089. WedgePart73.Parent = Model57
  1090. WedgePart73.Material = Enum.Material.SmoothPlastic
  1091. WedgePart73.BrickColor = BrickColor.new("Black")
  1092. WedgePart73.Reflectance = 0.0049999998882413
  1093. WedgePart73.Rotation = Vector3.new(-13.4300003, 0, 180)
  1094. WedgePart73.Anchored = true
  1095. WedgePart73.CanCollide = false
  1096. WedgePart73.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  1097. WedgePart73.CFrame = CFrame.new(85.166626, 4.53830671, 73.0739899, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  1098. WedgePart73.BottomSurface = Enum.SurfaceType.Smooth
  1099. WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1100. WedgePart73.Position = Vector3.new(85.166626, 4.53830671, 73.0739899)
  1101. WedgePart73.Orientation = Vector3.new(-13.4300003, 0, 180)
  1102. WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1103. WedgePart74.Parent = Model57
  1104. WedgePart74.Material = Enum.Material.SmoothPlastic
  1105. WedgePart74.BrickColor = BrickColor.new("Black")
  1106. WedgePart74.Reflectance = 0.0049999998882413
  1107. WedgePart74.Rotation = Vector3.new(166.570007, 0, 90)
  1108. WedgePart74.Anchored = true
  1109. WedgePart74.CanCollide = false
  1110. WedgePart74.FormFactor = Enum.FormFactor.Symmetric
  1111. WedgePart74.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1112. WedgePart74.CFrame = CFrame.new(84.5387802, 5.15557623, 74.7378082, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  1113. WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
  1114. WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1115. WedgePart74.Position = Vector3.new(84.5387802, 5.15557623, 74.7378082)
  1116. WedgePart74.Orientation = Vector3.new(13.4300003, 180, -90)
  1117. WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1118. WedgePart75.Parent = Model57
  1119. WedgePart75.Material = Enum.Material.SmoothPlastic
  1120. WedgePart75.BrickColor = BrickColor.new("Black")
  1121. WedgePart75.Reflectance = 0.0049999998882413
  1122. WedgePart75.Rotation = Vector3.new(166.570007, 0, -90)
  1123. WedgePart75.Anchored = true
  1124. WedgePart75.CanCollide = false
  1125. WedgePart75.FormFactor = Enum.FormFactor.Symmetric
  1126. WedgePart75.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  1127. WedgePart75.CFrame = CFrame.new(85.1665039, 4.99801111, 74.0790176, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  1128. WedgePart75.BottomSurface = Enum.SurfaceType.Smooth
  1129. WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1130. WedgePart75.Position = Vector3.new(85.1665039, 4.99801111, 74.0790176)
  1131. WedgePart75.Orientation = Vector3.new(13.4300003, 180, 90)
  1132. WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1133. WedgePart76.Parent = Model57
  1134. WedgePart76.Material = Enum.Material.SmoothPlastic
  1135. WedgePart76.BrickColor = BrickColor.new("Black")
  1136. WedgePart76.Reflectance = 0.0049999998882413
  1137. WedgePart76.Rotation = Vector3.new(-13.4300003, 0, -180)
  1138. WedgePart76.Anchored = true
  1139. WedgePart76.CanCollide = false
  1140. WedgePart76.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  1141. WedgePart76.CFrame = CFrame.new(84.2610245, 4.54004765, 73.0765152, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  1142. WedgePart76.BottomSurface = Enum.SurfaceType.Smooth
  1143. WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1144. WedgePart76.Position = Vector3.new(84.2610245, 4.54004765, 73.0765152)
  1145. WedgePart76.Orientation = Vector3.new(-13.4300003, 0, -180)
  1146. WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1147. Part77.Name = "Brick"
  1148. Part77.Parent = Model57
  1149. Part77.Material = Enum.Material.SmoothPlastic
  1150. Part77.BrickColor = BrickColor.new("Navy blue")
  1151. Part77.Rotation = Vector3.new(0, 90, 0)
  1152. Part77.Anchored = true
  1153. Part77.CanCollide = false
  1154. Part77.FormFactor = Enum.FormFactor.Symmetric
  1155. Part77.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  1156. Part77.CFrame = CFrame.new(84.7160492, 2.46018195, 72.6230011, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1157. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1158. Part77.TopSurface = Enum.SurfaceType.Smooth
  1159. Part77.Color = Color3.new(0, 0.12549, 0.376471)
  1160. Part77.Position = Vector3.new(84.7160492, 2.46018195, 72.6230011)
  1161. Part77.Orientation = Vector3.new(0, 90, 0)
  1162. Part77.Color = Color3.new(0, 0.12549, 0.376471)
  1163. BlockMesh78.Parent = Part77
  1164. Part79.Name = "Brick"
  1165. Part79.Parent = Model57
  1166. Part79.Material = Enum.Material.SmoothPlastic
  1167. Part79.BrickColor = BrickColor.new("Medium blue")
  1168. Part79.Rotation = Vector3.new(0, 90, 0)
  1169. Part79.Anchored = true
  1170. Part79.CanCollide = false
  1171. Part79.FormFactor = Enum.FormFactor.Symmetric
  1172. Part79.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  1173. Part79.CFrame = CFrame.new(84.7160492, 2.31716919, 72.6229935, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1174. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1175. Part79.TopSurface = Enum.SurfaceType.Smooth
  1176. Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
  1177. Part79.Position = Vector3.new(84.7160492, 2.31716919, 72.6229935)
  1178. Part79.Orientation = Vector3.new(0, 90, 0)
  1179. Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
  1180. BlockMesh80.Parent = Part79
  1181. Part81.Name = "Brick"
  1182. Part81.Parent = Model57
  1183. Part81.Material = Enum.Material.SmoothPlastic
  1184. Part81.BrickColor = BrickColor.new("Really black")
  1185. Part81.Rotation = Vector3.new(0, 90, 0)
  1186. Part81.Anchored = true
  1187. Part81.CanCollide = false
  1188. Part81.FormFactor = Enum.FormFactor.Symmetric
  1189. Part81.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  1190. Part81.CFrame = CFrame.new(84.7160492, 3.1047945, 72.6229782, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1191. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1192. Part81.TopSurface = Enum.SurfaceType.Smooth
  1193. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1194. Part81.Position = Vector3.new(84.7160492, 3.1047945, 72.6229782)
  1195. Part81.Orientation = Vector3.new(0, 90, 0)
  1196. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1197. BlockMesh82.Parent = Part81
  1198. Part83.Name = "Brick"
  1199. Part83.Parent = Model57
  1200. Part83.Material = Enum.Material.SmoothPlastic
  1201. Part83.BrickColor = BrickColor.new("Navy blue")
  1202. Part83.Reflectance = 0.0049999998882413
  1203. Part83.Rotation = Vector3.new(91.5699997, 0, 180)
  1204. Part83.Anchored = true
  1205. Part83.CanCollide = false
  1206. Part83.FormFactor = Enum.FormFactor.Symmetric
  1207. Part83.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  1208. Part83.CFrame = CFrame.new(84.6141891, 4.37454891, 73.3001938, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1209. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1210. Part83.TopSurface = Enum.SurfaceType.Smooth
  1211. Part83.Color = Color3.new(0, 0.12549, 0.376471)
  1212. Part83.Position = Vector3.new(84.6141891, 4.37454891, 73.3001938)
  1213. Part83.Orientation = Vector3.new(88.4300003, 180, 0)
  1214. Part83.Color = Color3.new(0, 0.12549, 0.376471)
  1215. BlockMesh84.Parent = Part83
  1216. Part85.Name = "Brick"
  1217. Part85.Parent = Model57
  1218. Part85.Material = Enum.Material.SmoothPlastic
  1219. Part85.BrickColor = BrickColor.new("Black")
  1220. Part85.Reflectance = 0.0049999998882413
  1221. Part85.Rotation = Vector3.new(76.5699997, 0, -180)
  1222. Part85.Anchored = true
  1223. Part85.CanCollide = false
  1224. Part85.FormFactor = Enum.FormFactor.Symmetric
  1225. Part85.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  1226. Part85.CFrame = CFrame.new(84.713829, 4.75552559, 73.0631714, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  1227. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1228. Part85.TopSurface = Enum.SurfaceType.Smooth
  1229. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1230. Part85.Position = Vector3.new(84.713829, 4.75552559, 73.0631714)
  1231. Part85.Orientation = Vector3.new(76.5699997, 0, 180)
  1232. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1233. BlockMesh86.Parent = Part85
  1234. Part87.Name = "Brick"
  1235. Part87.Parent = Model57
  1236. Part87.Material = Enum.Material.SmoothPlastic
  1237. Part87.BrickColor = BrickColor.new("Black")
  1238. Part87.Reflectance = 0.0049999998882413
  1239. Part87.Rotation = Vector3.new(91.5699997, 0, 180)
  1240. Part87.Anchored = true
  1241. Part87.CanCollide = false
  1242. Part87.FormFactor = Enum.FormFactor.Symmetric
  1243. Part87.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  1244. Part87.CFrame = CFrame.new(84.6228943, 4.22646284, 73.3096848, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1245. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1246. Part87.TopSurface = Enum.SurfaceType.Smooth
  1247. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1248. Part87.Position = Vector3.new(84.6228943, 4.22646284, 73.3096848)
  1249. Part87.Orientation = Vector3.new(88.4300003, 180, 0)
  1250. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1251. BlockMesh88.Parent = Part87
  1252. Part89.Name = "Brick"
  1253. Part89.Parent = Model57
  1254. Part89.Material = Enum.Material.SmoothPlastic
  1255. Part89.BrickColor = BrickColor.new("Black")
  1256. Part89.Reflectance = 0.0049999998882413
  1257. Part89.Rotation = Vector3.new(91.5699997, 0, 180)
  1258. Part89.Anchored = true
  1259. Part89.CanCollide = false
  1260. Part89.FormFactor = Enum.FormFactor.Symmetric
  1261. Part89.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  1262. Part89.CFrame = CFrame.new(85.166626, 4.22347784, 73.3029556, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1263. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1264. Part89.TopSurface = Enum.SurfaceType.Smooth
  1265. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1266. Part89.Position = Vector3.new(85.166626, 4.22347784, 73.3029556)
  1267. Part89.Orientation = Vector3.new(88.4300003, 180, 0)
  1268. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1269. BlockMesh90.Parent = Part89
  1270. Part91.Name = "Brick"
  1271. Part91.Parent = Model57
  1272. Part91.Material = Enum.Material.SmoothPlastic
  1273. Part91.BrickColor = BrickColor.new("Black")
  1274. Part91.Reflectance = 0.0049999998882413
  1275. Part91.Rotation = Vector3.new(100.769997, 0, 180)
  1276. Part91.Anchored = true
  1277. Part91.CanCollide = false
  1278. Part91.FormFactor = Enum.FormFactor.Symmetric
  1279. Part91.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1280. Part91.CFrame = CFrame.new(84.2610321, 4.18972492, 72.7606277, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1281. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1282. Part91.TopSurface = Enum.SurfaceType.Smooth
  1283. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1284. Part91.Position = Vector3.new(84.2610321, 4.18972492, 72.7606277)
  1285. Part91.Orientation = Vector3.new(79.2300034, 180, 0)
  1286. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1287. BlockMesh92.Parent = Part91
  1288. Part93.Name = "Brick"
  1289. Part93.Parent = Model57
  1290. Part93.Material = Enum.Material.SmoothPlastic
  1291. Part93.BrickColor = BrickColor.new("Navy blue")
  1292. Part93.Reflectance = 0.0049999998882413
  1293. Part93.Rotation = Vector3.new(100.769997, 0, 180)
  1294. Part93.Anchored = true
  1295. Part93.CanCollide = false
  1296. Part93.FormFactor = Enum.FormFactor.Symmetric
  1297. Part93.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  1298. Part93.CFrame = CFrame.new(84.713829, 4.4197588, 72.2485504, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1299. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1300. Part93.TopSurface = Enum.SurfaceType.Smooth
  1301. Part93.Color = Color3.new(0, 0.12549, 0.376471)
  1302. Part93.Position = Vector3.new(84.713829, 4.4197588, 72.2485504)
  1303. Part93.Orientation = Vector3.new(79.2300034, 180, 0)
  1304. Part93.Color = Color3.new(0, 0.12549, 0.376471)
  1305. BlockMesh94.Parent = Part93
  1306. Part95.Name = "Brick"
  1307. Part95.Parent = Model57
  1308. Part95.Material = Enum.Material.SmoothPlastic
  1309. Part95.BrickColor = BrickColor.new("Navy blue")
  1310. Part95.Reflectance = 0.0049999998882413
  1311. Part95.Rotation = Vector3.new(76.5699997, 0, -180)
  1312. Part95.Anchored = true
  1313. Part95.CanCollide = false
  1314. Part95.FormFactor = Enum.FormFactor.Symmetric
  1315. Part95.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  1316. Part95.CFrame = CFrame.new(84.713829, 4.95423937, 73.0300903, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  1317. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1318. Part95.TopSurface = Enum.SurfaceType.Smooth
  1319. Part95.Color = Color3.new(0, 0.12549, 0.376471)
  1320. Part95.Position = Vector3.new(84.713829, 4.95423937, 73.0300903)
  1321. Part95.Orientation = Vector3.new(76.5699997, 0, 180)
  1322. Part95.Color = Color3.new(0, 0.12549, 0.376471)
  1323. BlockMesh96.Parent = Part95
  1324. Part97.Name = "Brick"
  1325. Part97.Parent = Model57
  1326. Part97.Material = Enum.Material.SmoothPlastic
  1327. Part97.BrickColor = BrickColor.new("Navy blue")
  1328. Part97.Reflectance = 0.0049999998882413
  1329. Part97.Rotation = Vector3.new(100.769997, 0, 180)
  1330. Part97.Anchored = true
  1331. Part97.CanCollide = false
  1332. Part97.FormFactor = Enum.FormFactor.Symmetric
  1333. Part97.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1334. Part97.CFrame = CFrame.new(85.2099533, 4.3318367, 72.6986923, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1335. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1336. Part97.TopSurface = Enum.SurfaceType.Smooth
  1337. Part97.Color = Color3.new(0, 0.12549, 0.376471)
  1338. Part97.Position = Vector3.new(85.2099533, 4.3318367, 72.6986923)
  1339. Part97.Orientation = Vector3.new(79.2300034, 180, 0)
  1340. Part97.Color = Color3.new(0, 0.12549, 0.376471)
  1341. BlockMesh98.Parent = Part97
  1342. Part99.Name = "Brick"
  1343. Part99.Parent = Model57
  1344. Part99.Material = Enum.Material.SmoothPlastic
  1345. Part99.BrickColor = BrickColor.new("Navy blue")
  1346. Part99.Reflectance = 0.0049999998882413
  1347. Part99.Rotation = Vector3.new(100.769997, 0, 180)
  1348. Part99.Anchored = true
  1349. Part99.CanCollide = false
  1350. Part99.FormFactor = Enum.FormFactor.Symmetric
  1351. Part99.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1352. Part99.CFrame = CFrame.new(84.2177048, 4.33429432, 72.6985855, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1353. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1354. Part99.TopSurface = Enum.SurfaceType.Smooth
  1355. Part99.Color = Color3.new(0, 0.12549, 0.376471)
  1356. Part99.Position = Vector3.new(84.2177048, 4.33429432, 72.6985855)
  1357. Part99.Orientation = Vector3.new(79.2300034, 180, 0)
  1358. Part99.Color = Color3.new(0, 0.12549, 0.376471)
  1359. BlockMesh100.Parent = Part99
  1360. Part101.Name = "Brick"
  1361. Part101.Parent = Model57
  1362. Part101.Material = Enum.Material.SmoothPlastic
  1363. Part101.BrickColor = BrickColor.new("Black")
  1364. Part101.Reflectance = 0.0049999998882413
  1365. Part101.Rotation = Vector3.new(100.769997, 0, 180)
  1366. Part101.Anchored = true
  1367. Part101.CanCollide = false
  1368. Part101.FormFactor = Enum.FormFactor.Symmetric
  1369. Part101.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1370. Part101.CFrame = CFrame.new(85.166626, 4.18747377, 72.7607269, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1371. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1372. Part101.TopSurface = Enum.SurfaceType.Smooth
  1373. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1374. Part101.Position = Vector3.new(85.166626, 4.18747377, 72.7607269)
  1375. Part101.Orientation = Vector3.new(79.2300034, 180, 0)
  1376. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1377. BlockMesh102.Parent = Part101
  1378. Part103.Name = "Brick"
  1379. Part103.Parent = Model57
  1380. Part103.Material = Enum.Material.SmoothPlastic
  1381. Part103.BrickColor = BrickColor.new("Black")
  1382. Part103.Reflectance = 0.0049999998882413
  1383. Part103.Rotation = Vector3.new(100.769997, 0, 180)
  1384. Part103.Anchored = true
  1385. Part103.CanCollide = false
  1386. Part103.FormFactor = Enum.FormFactor.Symmetric
  1387. Part103.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  1388. Part103.CFrame = CFrame.new(84.713829, 4.2677207, 72.3498917, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1389. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1390. Part103.TopSurface = Enum.SurfaceType.Smooth
  1391. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1392. Part103.Position = Vector3.new(84.713829, 4.2677207, 72.3498917)
  1393. Part103.Orientation = Vector3.new(79.2300034, 180, 0)
  1394. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1395. BlockMesh104.Parent = Part103
  1396. Part105.Parent = Model57
  1397. Part105.Material = Enum.Material.SmoothPlastic
  1398. Part105.BrickColor = BrickColor.new("Black")
  1399. Part105.Reflectance = 0.0049999998882413
  1400. Part105.Rotation = Vector3.new(166.570007, 0, 0)
  1401. Part105.Anchored = true
  1402. Part105.CanCollide = false
  1403. Part105.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  1404. Part105.CFrame = CFrame.new(84.7140961, 4.99801111, 74.0790176, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  1405. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1406. Part105.TopSurface = Enum.SurfaceType.Smooth
  1407. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1408. Part105.Position = Vector3.new(84.7140961, 4.99801111, 74.0790176)
  1409. Part105.Orientation = Vector3.new(13.4300003, 180, -180)
  1410. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1411. Part106.Parent = Model57
  1412. Part106.Material = Enum.Material.SmoothPlastic
  1413. Part106.BrickColor = BrickColor.new("Navy blue")
  1414. Part106.Reflectance = 0.0049999998882413
  1415. Part106.Rotation = Vector3.new(166.570007, 0, 0)
  1416. Part106.Anchored = true
  1417. Part106.CanCollide = false
  1418. Part106.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  1419. Part106.CFrame = CFrame.new(84.7141266, 5.21992493, 74.1431198, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  1420. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1421. Part106.TopSurface = Enum.SurfaceType.Smooth
  1422. Part106.Color = Color3.new(0, 0.12549, 0.376471)
  1423. Part106.Position = Vector3.new(84.7141266, 5.21992493, 74.1431198)
  1424. Part106.Orientation = Vector3.new(13.4300003, 180, -180)
  1425. Part106.Color = Color3.new(0, 0.12549, 0.376471)
  1426. WedgePart107.Parent = Model57
  1427. WedgePart107.Material = Enum.Material.SmoothPlastic
  1428. WedgePart107.BrickColor = BrickColor.new("Black")
  1429. WedgePart107.Reflectance = 0.0049999998882413
  1430. WedgePart107.Rotation = Vector3.new(166.570007, 0, 0)
  1431. WedgePart107.Anchored = true
  1432. WedgePart107.CanCollide = false
  1433. WedgePart107.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  1434. WedgePart107.CFrame = CFrame.new(84.2610245, 4.65805626, 73.5709, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  1435. WedgePart107.BottomSurface = Enum.SurfaceType.Smooth
  1436. WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1437. WedgePart107.Position = Vector3.new(84.2610245, 4.65805626, 73.5709)
  1438. WedgePart107.Orientation = Vector3.new(13.4300003, 180, 180)
  1439. WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1440. WedgePart108.Parent = Model57
  1441. WedgePart108.Material = Enum.Material.SmoothPlastic
  1442. WedgePart108.BrickColor = BrickColor.new("Black")
  1443. WedgePart108.Reflectance = 0.0049999998882413
  1444. WedgePart108.Rotation = Vector3.new(166.570007, 0, -90)
  1445. WedgePart108.Anchored = true
  1446. WedgePart108.CanCollide = false
  1447. WedgePart108.FormFactor = Enum.FormFactor.Symmetric
  1448. WedgePart108.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1449. WedgePart108.CFrame = CFrame.new(84.8906479, 5.15557623, 74.7378082, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  1450. WedgePart108.BottomSurface = Enum.SurfaceType.Smooth
  1451. WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1452. WedgePart108.Position = Vector3.new(84.8906479, 5.15557623, 74.7378082)
  1453. WedgePart108.Orientation = Vector3.new(13.4300003, -180, 90)
  1454. WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1455. Model109.Name = "RightLeg"
  1456. Model109.Parent = Model0
  1457. Part110.Name = "Right Leg1"
  1458. Part110.Parent = Model109
  1459. Part110.BrickColor = BrickColor.new("Pastel yellow")
  1460. Part110.Transparency = 1
  1461. Part110.Rotation = Vector3.new(-0.980000019, -90, 0)
  1462. Part110.Anchored = true
  1463. Part110.CanCollide = false
  1464. Part110.FormFactor = Enum.FormFactor.Symmetric
  1465. Part110.Size = Vector3.new(1, 2, 1)
  1466. Part110.CFrame = CFrame.new(84.6179352, 1.43810642, 71.6209641, -6.09021917e-17, -7.13092728e-15, -1, 0.0170776155, 0.999854267, -7.13092644e-15, 0.999854267, -0.0170776155, 6.08859128e-17)
  1467. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1468. Part110.Color = Color3.new(1, 1, 0.8)
  1469. Part110.Position = Vector3.new(84.6179352, 1.43810642, 71.6209641)
  1470. Part110.Orientation = Vector3.new(0, -90, 0.980000019)
  1471. Part110.Color = Color3.new(1, 1, 0.8)
  1472. Model111.Name = "Torso"
  1473. Model111.Parent = Model0
  1474. Part112.Name = "Torso1"
  1475. Part112.Parent = Model111
  1476. Part112.BrickColor = BrickColor.new("Pastel yellow")
  1477. Part112.Transparency = 1
  1478. Part112.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
  1479. Part112.Anchored = true
  1480. Part112.CanCollide = false
  1481. Part112.FormFactor = Enum.FormFactor.Symmetric
  1482. Part112.Size = Vector3.new(2, 2, 1)
  1483. Part112.CFrame = CFrame.new(84.7530441, 2.97952414, 71.1198654, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
  1484. Part112.LeftSurface = Enum.SurfaceType.Weld
  1485. Part112.RightSurface = Enum.SurfaceType.Weld
  1486. Part112.Color = Color3.new(1, 1, 0.8)
  1487. Part112.Position = Vector3.new(84.7530441, 2.97952414, 71.1198654)
  1488. Part112.Orientation = Vector3.new(0.980000019, -90, 180)
  1489. Part112.Color = Color3.new(1, 1, 0.8)
  1490. Part113.Name = "Brick"
  1491. Part113.Parent = Model111
  1492. Part113.Material = Enum.Material.SmoothPlastic
  1493. Part113.BrickColor = BrickColor.new("Navy blue")
  1494. Part113.Rotation = Vector3.new(153.779999, 55.4099998, -160.850006)
  1495. Part113.Anchored = true
  1496. Part113.CanCollide = false
  1497. Part113.FormFactor = Enum.FormFactor.Symmetric
  1498. Part113.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  1499. Part113.CFrame = CFrame.new(84.077301, 4.22622871, 71.6350861, -0.53629142, 0.186246887, 0.823227525, -0.0492874496, 0.966775298, -0.250831395, -0.842592597, -0.175093502, -0.509293735)
  1500. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1501. Part113.TopSurface = Enum.SurfaceType.Smooth
  1502. Part113.Color = Color3.new(0, 0.12549, 0.376471)
  1503. Part113.Position = Vector3.new(84.077301, 4.22622871, 71.6350861)
  1504. Part113.Orientation = Vector3.new(14.5299997, 121.739998, -2.92000008)
  1505. Part113.Color = Color3.new(0, 0.12549, 0.376471)
  1506. BlockMesh114.Parent = Part113
  1507. Part115.Name = "Brick"
  1508. Part115.Parent = Model111
  1509. Part115.Material = Enum.Material.SmoothPlastic
  1510. Part115.BrickColor = BrickColor.new("Lapis")
  1511. Part115.Rotation = Vector3.new(98.8700027, 0, -90)
  1512. Part115.Anchored = true
  1513. Part115.CanCollide = false
  1514. Part115.FormFactor = Enum.FormFactor.Symmetric
  1515. Part115.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  1516. Part115.CFrame = CFrame.new(85.0661545, 0.575267553, 69.5961533, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  1517. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1518. Part115.TopSurface = Enum.SurfaceType.Smooth
  1519. Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  1520. Part115.Position = Vector3.new(85.0661545, 0.575267553, 69.5961533)
  1521. Part115.Orientation = Vector3.new(81.1299973, 180, 90)
  1522. Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  1523. BlockMesh116.Parent = Part115
  1524. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  1525. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  1526. Part117.Name = "1"
  1527. Part117.Parent = Model111
  1528. Part117.Material = Enum.Material.SmoothPlastic
  1529. Part117.BrickColor = BrickColor.new("Pastel Blue")
  1530. Part117.Reflectance = 0.20000000298023
  1531. Part117.Rotation = Vector3.new(90, 90, 0)
  1532. Part117.Anchored = true
  1533. Part117.CanCollide = false
  1534. Part117.FormFactor = Enum.FormFactor.Symmetric
  1535. Part117.Size = Vector3.new(0.200000003, 1.48148215, 0.200000003)
  1536. Part117.CFrame = CFrame.new(85.1873627, 3.88405132, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  1537. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1538. Part117.TopSurface = Enum.SurfaceType.Smooth
  1539. Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1540. Part117.Position = Vector3.new(85.1873627, 3.88405132, 71.120018)
  1541. Part117.Orientation = Vector3.new(0, 90, 90)
  1542. Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1543. BlockMesh118.Parent = Part117
  1544. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  1545. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  1546. Part119.Name = "1"
  1547. Part119.Parent = Model111
  1548. Part119.Material = Enum.Material.SmoothPlastic
  1549. Part119.BrickColor = BrickColor.new("Pastel Blue")
  1550. Part119.Reflectance = 0.20000000298023
  1551. Part119.Rotation = Vector3.new(-90, 0, 90)
  1552. Part119.Anchored = true
  1553. Part119.CanCollide = false
  1554. Part119.FormFactor = Enum.FormFactor.Symmetric
  1555. Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1556. Part119.CFrame = CFrame.new(85.1887817, 3.88477206, 70.3631363, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1557. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1558. Part119.TopSurface = Enum.SurfaceType.Smooth
  1559. Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1560. Part119.Position = Vector3.new(85.1887817, 3.88477206, 70.3631363)
  1561. Part119.Orientation = Vector3.new(-90, 90, 0)
  1562. Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1563. CylinderMesh120.Parent = Part119
  1564. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  1565. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  1566. Part121.Name = "1"
  1567. Part121.Parent = Model111
  1568. Part121.Material = Enum.Material.SmoothPlastic
  1569. Part121.BrickColor = BrickColor.new("Pastel Blue")
  1570. Part121.Reflectance = 0.20000000298023
  1571. Part121.Rotation = Vector3.new(-90, 0, 90)
  1572. Part121.Anchored = true
  1573. Part121.CanCollide = false
  1574. Part121.FormFactor = Enum.FormFactor.Symmetric
  1575. Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1576. Part121.CFrame = CFrame.new(85.1887817, 3.88585806, 71.872261, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1577. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1578. Part121.TopSurface = Enum.SurfaceType.Smooth
  1579. Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1580. Part121.Position = Vector3.new(85.1887817, 3.88585806, 71.872261)
  1581. Part121.Orientation = Vector3.new(-90, 90, 0)
  1582. Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1583. CylinderMesh122.Parent = Part121
  1584. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  1585. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  1586. Part123.Name = "1"
  1587. Part123.Parent = Model111
  1588. Part123.Material = Enum.Material.SmoothPlastic
  1589. Part123.BrickColor = BrickColor.new("Pastel Blue")
  1590. Part123.Reflectance = 0.20000000298023
  1591. Part123.Rotation = Vector3.new(90, 90, 0)
  1592. Part123.Anchored = true
  1593. Part123.CanCollide = false
  1594. Part123.FormFactor = Enum.FormFactor.Symmetric
  1595. Part123.Size = Vector3.new(0.200000003, 1.2814821, 0.200000003)
  1596. Part123.CFrame = CFrame.new(85.1873627, 3.37702417, 71.1200256, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  1597. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1598. Part123.TopSurface = Enum.SurfaceType.Smooth
  1599. Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1600. Part123.Position = Vector3.new(85.1873627, 3.37702417, 71.1200256)
  1601. Part123.Orientation = Vector3.new(0, 90, 90)
  1602. Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1603. BlockMesh124.Parent = Part123
  1604. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  1605. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  1606. Part125.Name = "1"
  1607. Part125.Parent = Model111
  1608. Part125.Material = Enum.Material.SmoothPlastic
  1609. Part125.BrickColor = BrickColor.new("Pastel Blue")
  1610. Part125.Reflectance = 0.20000000298023
  1611. Part125.Rotation = Vector3.new(-90, 0, 90)
  1612. Part125.Anchored = true
  1613. Part125.CanCollide = false
  1614. Part125.FormFactor = Enum.FormFactor.Symmetric
  1615. Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1616. Part125.CFrame = CFrame.new(85.1887817, 3.3777411, 70.4631577, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1617. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1618. Part125.TopSurface = Enum.SurfaceType.Smooth
  1619. Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1620. Part125.Position = Vector3.new(85.1887817, 3.3777411, 70.4631577)
  1621. Part125.Orientation = Vector3.new(-90, 90, 0)
  1622. Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1623. CylinderMesh126.Parent = Part125
  1624. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  1625. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  1626. Part127.Name = "1"
  1627. Part127.Parent = Model111
  1628. Part127.Material = Enum.Material.SmoothPlastic
  1629. Part127.BrickColor = BrickColor.new("Pastel Blue")
  1630. Part127.Reflectance = 0.20000000298023
  1631. Part127.Rotation = Vector3.new(-90, 0, 90)
  1632. Part127.Anchored = true
  1633. Part127.CanCollide = false
  1634. Part127.FormFactor = Enum.FormFactor.Symmetric
  1635. Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1636. Part127.CFrame = CFrame.new(85.1887817, 3.37882566, 71.7722549, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1637. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1638. Part127.TopSurface = Enum.SurfaceType.Smooth
  1639. Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1640. Part127.Position = Vector3.new(85.1887817, 3.37882566, 71.7722549)
  1641. Part127.Orientation = Vector3.new(-90, 90, 0)
  1642. Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1643. CylinderMesh128.Parent = Part127
  1644. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  1645. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  1646. Part129.Name = "Brick"
  1647. Part129.Parent = Model111
  1648. Part129.Material = Enum.Material.SmoothPlastic
  1649. Part129.BrickColor = BrickColor.new("Pastel Blue")
  1650. Part129.Reflectance = 0.20000000298023
  1651. Part129.Rotation = Vector3.new(0, 90, 0)
  1652. Part129.Anchored = true
  1653. Part129.CanCollide = false
  1654. Part129.FormFactor = Enum.FormFactor.Symmetric
  1655. Part129.Size = Vector3.new(0.200000003, 1.90897512, 0.200000003)
  1656. Part129.CFrame = CFrame.new(85.1915894, 2.922647, 71.1200027, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1657. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1658. Part129.TopSurface = Enum.SurfaceType.Smooth
  1659. Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1660. Part129.Position = Vector3.new(85.1915894, 2.922647, 71.1200027)
  1661. Part129.Orientation = Vector3.new(0, 90, 0)
  1662. Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1663. BlockMesh130.Parent = Part129
  1664. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  1665. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  1666. Part131.Name = "Brick"
  1667. Part131.Parent = Model111
  1668. Part131.Material = Enum.Material.SmoothPlastic
  1669. Part131.BrickColor = BrickColor.new("Really black")
  1670. Part131.Rotation = Vector3.new(0, 90, 0)
  1671. Part131.Anchored = true
  1672. Part131.CanCollide = false
  1673. Part131.FormFactor = Enum.FormFactor.Symmetric
  1674. Part131.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  1675. Part131.CFrame = CFrame.new(85.182869, 2.9881115, 70.2552872, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1676. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1677. Part131.TopSurface = Enum.SurfaceType.Smooth
  1678. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1679. Part131.Position = Vector3.new(85.182869, 2.9881115, 70.2552872)
  1680. Part131.Orientation = Vector3.new(0, 90, 0)
  1681. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1682. BlockMesh132.Parent = Part131
  1683. WedgePart133.Parent = Model111
  1684. WedgePart133.Material = Enum.Material.SmoothPlastic
  1685. WedgePart133.BrickColor = BrickColor.new("Really black")
  1686. WedgePart133.Rotation = Vector3.new(0, -0.0500000007, 0.129999995)
  1687. WedgePart133.Anchored = true
  1688. WedgePart133.CanCollide = false
  1689. WedgePart133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1690. WedgePart133.CFrame = CFrame.new(85.181488, 3.09613848, 70.5079117, 0.999997199, -0.00223094225, -0.000802747905, 0.00223094458, 0.999997556, 2.0340085e-06, 0.000802741386, -3.83704901e-06, 0.999999702)
  1691. WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
  1692. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1693. WedgePart133.Position = Vector3.new(85.181488, 3.09613848, 70.5079117)
  1694. WedgePart133.Orientation = Vector3.new(0, -0.0500000007, 0.129999995)
  1695. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1696. SpecialMesh134.Parent = WedgePart133
  1697. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  1698. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  1699. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  1700. WedgePart135.Parent = Model111
  1701. WedgePart135.Material = Enum.Material.SmoothPlastic
  1702. WedgePart135.BrickColor = BrickColor.new("Really black")
  1703. WedgePart135.Rotation = Vector3.new(180, 0.0500000007, 179.869995)
  1704. WedgePart135.Anchored = true
  1705. WedgePart135.CanCollide = false
  1706. WedgePart135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1707. WedgePart135.CFrame = CFrame.new(85.1811981, 3.09613752, 70.8738403, -0.999997199, -0.00223094225, 0.000802747731, -0.00223094458, 0.999997556, -1.94460154e-06, -0.000802741386, -3.74764204e-06, -0.999999702)
  1708. WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
  1709. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1710. WedgePart135.Position = Vector3.new(85.1811981, 3.09613752, 70.8738403)
  1711. WedgePart135.Orientation = Vector3.new(0, 179.949997, -0.129999995)
  1712. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1713. SpecialMesh136.Parent = WedgePart135
  1714. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  1715. SpecialMesh136.MeshType = Enum.MeshType.Wedge
  1716. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  1717. WedgePart137.Parent = Model111
  1718. WedgePart137.Material = Enum.Material.SmoothPlastic
  1719. WedgePart137.BrickColor = BrickColor.new("Really black")
  1720. WedgePart137.Rotation = Vector3.new(-90, 0, 179.910004)
  1721. WedgePart137.Anchored = true
  1722. WedgePart137.CanCollide = false
  1723. WedgePart137.Size = Vector3.new(0.200412184, 0.389923543, 1.16091728)
  1724. WedgePart137.CFrame = CFrame.new(85.1823654, 2.54573298, 70.5879745, -0.999998868, -0.00150661916, -1.4348019e-06, -1.44066507e-06, 3.88361514e-06, 1, -0.00150661927, 0.999998868, -3.89665365e-06)
  1725. WedgePart137.BottomSurface = Enum.SurfaceType.Smooth
  1726. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1727. WedgePart137.Position = Vector3.new(85.1823654, 2.54573298, 70.5879745)
  1728. WedgePart137.Orientation = Vector3.new(-90, 179.910004, 0)
  1729. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1730. WedgePart138.Parent = Model111
  1731. WedgePart138.Material = Enum.Material.SmoothPlastic
  1732. WedgePart138.BrickColor = BrickColor.new("Really black")
  1733. WedgePart138.Rotation = Vector3.new(90, 0, 0.0900000036)
  1734. WedgePart138.Anchored = true
  1735. WedgePart138.CanCollide = false
  1736. WedgePart138.Size = Vector3.new(0.200412184, 0.389923543, 0.347238541)
  1737. WedgePart138.CFrame = CFrame.new(85.1823654, 3.29980421, 70.587944, 0.999998868, -0.00150661916, 1.43467025e-06, 1.44066507e-06, 3.98792326e-06, -1, 0.00150661927, 0.999998868, 4.00096178e-06)
  1738. WedgePart138.BottomSurface = Enum.SurfaceType.Smooth
  1739. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1740. WedgePart138.Position = Vector3.new(85.1823654, 3.29980421, 70.587944)
  1741. WedgePart138.Orientation = Vector3.new(90, -0.0900000036, 0)
  1742. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1743. WedgePart139.Parent = Model111
  1744. WedgePart139.Material = Enum.Material.SmoothPlastic
  1745. WedgePart139.BrickColor = BrickColor.new("Really black")
  1746. WedgePart139.Rotation = Vector3.new(-55.7200012, 0, -180)
  1747. WedgePart139.Anchored = true
  1748. WedgePart139.CanCollide = false
  1749. WedgePart139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1750. WedgePart139.CFrame = CFrame.new(85.1822815, 3.04279566, 71.1207199, -1, 9.39884956e-07, -1.14377758e-06, -1.47446929e-06, -0.563230097, 0.826300144, 1.32416773e-07, 0.826300204, 0.563229978)
  1751. WedgePart139.BottomSurface = Enum.SurfaceType.Smooth
  1752. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1753. WedgePart139.Position = Vector3.new(85.1822815, 3.04279566, 71.1207199)
  1754. WedgePart139.Orientation = Vector3.new(-55.7200012, 0, -180)
  1755. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1756. SpecialMesh140.Parent = WedgePart139
  1757. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  1758. SpecialMesh140.MeshType = Enum.MeshType.Wedge
  1759. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  1760. WedgePart141.Parent = Model111
  1761. WedgePart141.Material = Enum.Material.SmoothPlastic
  1762. WedgePart141.BrickColor = BrickColor.new("Really black")
  1763. WedgePart141.Rotation = Vector3.new(90, 0.0199999996, 0.0299999993)
  1764. WedgePart141.Anchored = true
  1765. WedgePart141.CanCollide = false
  1766. WedgePart141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1767. WedgePart141.CFrame = CFrame.new(85.1822052, 3.45734429, 70.4930878, 0.999999762, -0.000579246494, 0.000356322125, 0.000356324395, 3.86871397e-06, -1, 0.000579245039, 0.999999881, 4.07546759e-06)
  1768. WedgePart141.BottomSurface = Enum.SurfaceType.Smooth
  1769. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1770. WedgePart141.Position = Vector3.new(85.1822052, 3.45734429, 70.4930878)
  1771. WedgePart141.Orientation = Vector3.new(90, -0.0299999993, 0)
  1772. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1773. SpecialMesh142.Parent = WedgePart141
  1774. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  1775. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  1776. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  1777. WedgePart143.Parent = Model111
  1778. WedgePart143.Material = Enum.Material.SmoothPlastic
  1779. WedgePart143.BrickColor = BrickColor.new("Really black")
  1780. WedgePart143.Rotation = Vector3.new(-90, -0.0199999996, 179.970001)
  1781. WedgePart143.Anchored = true
  1782. WedgePart143.CanCollide = false
  1783. WedgePart143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1784. WedgePart143.CFrame = CFrame.new(85.1824951, 2.62967396, 70.4931183, -0.999999762, -0.000579246436, -0.000356322184, -0.000356324395, 3.79420817e-06, 1, -0.000579245039, 0.999999881, -4.00096178e-06)
  1785. WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
  1786. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1787. WedgePart143.Position = Vector3.new(85.1824951, 2.62967396, 70.4931183)
  1788. WedgePart143.Orientation = Vector3.new(-90, 179.970001, 0)
  1789. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1790. SpecialMesh144.Parent = WedgePart143
  1791. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  1792. SpecialMesh144.MeshType = Enum.MeshType.Wedge
  1793. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  1794. WedgePart145.Parent = Model111
  1795. WedgePart145.Material = Enum.Material.SmoothPlastic
  1796. WedgePart145.BrickColor = BrickColor.new("Really black")
  1797. WedgePart145.Rotation = Vector3.new(90, 0, 179.919998)
  1798. WedgePart145.Anchored = true
  1799. WedgePart145.CanCollide = false
  1800. WedgePart145.Size = Vector3.new(0.200395763, 0.405991018, 0.36154747)
  1801. WedgePart145.CFrame = CFrame.new(85.182373, 3.30695724, 71.6614609, -0.999999046, -0.00144700008, 1.60951686e-06, -1.6037302e-06, -3.98606062e-06, -1, 0.00144700019, -0.999999046, 4.00096178e-06)
  1802. WedgePart145.BottomSurface = Enum.SurfaceType.Smooth
  1803. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1804. WedgePart145.Position = Vector3.new(85.182373, 3.30695724, 71.6614609)
  1805. WedgePart145.Orientation = Vector3.new(90, -179.919998, 0)
  1806. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1807. WedgePart146.Parent = Model111
  1808. WedgePart146.Material = Enum.Material.SmoothPlastic
  1809. WedgePart146.BrickColor = BrickColor.new("Really black")
  1810. WedgePart146.Rotation = Vector3.new(-90, 0, 0.0799999982)
  1811. WedgePart146.Anchored = true
  1812. WedgePart146.CanCollide = false
  1813. WedgePart146.Size = Vector3.new(0.200395763, 0.405991018, 1.16122246)
  1814. WedgePart146.CFrame = CFrame.new(85.182373, 2.54558897, 71.6615067, 0.999999046, -0.00144700008, -1.60964339e-06, 1.6037302e-06, -4.07546759e-06, 1, -0.00144700019, -0.999999046, -4.07546759e-06)
  1815. WedgePart146.BottomSurface = Enum.SurfaceType.Smooth
  1816. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1817. WedgePart146.Position = Vector3.new(85.182373, 2.54558897, 71.6615067)
  1818. WedgePart146.Orientation = Vector3.new(-90, 0.0799999982, 0)
  1819. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1820. WedgePart147.Parent = Model111
  1821. WedgePart147.Material = Enum.Material.SmoothPlastic
  1822. WedgePart147.BrickColor = BrickColor.new("Really black")
  1823. WedgePart147.Rotation = Vector3.new(90, 0.0199999996, 179.970001)
  1824. WedgePart147.Anchored = true
  1825. WedgePart147.CanCollide = false
  1826. WedgePart147.Size = Vector3.new(0.200154141, 0.216064483, 0.35271439)
  1827. WedgePart147.CFrame = CFrame.new(85.1822052, 3.47046447, 71.7563477, -0.999999762, -0.000570286938, 0.000350898132, -0.000350895803, -4.10526991e-06, -0.99999994, 0.000570288335, -1, 3.91341746e-06)
  1828. WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
  1829. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1830. WedgePart147.Position = Vector3.new(85.1822052, 3.47046447, 71.7563477)
  1831. WedgePart147.Orientation = Vector3.new(89.9800034, 89.3600006, -90.6699982)
  1832. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1833. WedgePart148.Parent = Model111
  1834. WedgePart148.Material = Enum.Material.SmoothPlastic
  1835. WedgePart148.BrickColor = BrickColor.new("Really black")
  1836. WedgePart148.Rotation = Vector3.new(-90, -0.0199999996, 0.0299999993)
  1837. WedgePart148.Anchored = true
  1838. WedgePart148.CanCollide = false
  1839. WedgePart148.Size = Vector3.new(0.200154141, 0.216064483, 1.32918274)
  1840. WedgePart148.CFrame = CFrame.new(85.1824951, 2.62952924, 71.7563782, 0.999999762, -0.000570286938, -0.000350898161, 0.000350895803, -4.18163836e-06, 1, -0.000570288335, -0.99999994, -4.00096178e-06)
  1841. WedgePart148.BottomSurface = Enum.SurfaceType.Smooth
  1842. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1843. WedgePart148.Position = Vector3.new(85.1824951, 2.62952924, 71.7563782)
  1844. WedgePart148.Orientation = Vector3.new(-90, 0.0299999993, 0)
  1845. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1846. WedgePart149.Parent = Model111
  1847. WedgePart149.Material = Enum.Material.SmoothPlastic
  1848. WedgePart149.BrickColor = BrickColor.new("Really black")
  1849. WedgePart149.Rotation = Vector3.new(180, -0.0500000007, 179.869995)
  1850. WedgePart149.Anchored = true
  1851. WedgePart149.CanCollide = false
  1852. WedgePart149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1853. WedgePart149.CFrame = CFrame.new(85.1814804, 3.09614229, 71.7310715, -0.999997199, -0.00224562106, -0.000807990902, -0.00224561989, 0.999997437, -2.03587115e-06, 0.000807993289, -2.16066837e-07, -0.999999762)
  1854. WedgePart149.BottomSurface = Enum.SurfaceType.Smooth
  1855. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1856. WedgePart149.Position = Vector3.new(85.1814804, 3.09614229, 71.7310715)
  1857. WedgePart149.Orientation = Vector3.new(0, -179.949997, -0.129999995)
  1858. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1859. SpecialMesh150.Parent = WedgePart149
  1860. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  1861. SpecialMesh150.MeshType = Enum.MeshType.Wedge
  1862. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  1863. WedgePart151.Parent = Model111
  1864. WedgePart151.Material = Enum.Material.SmoothPlastic
  1865. WedgePart151.BrickColor = BrickColor.new("Really black")
  1866. WedgePart151.Rotation = Vector3.new(0, 0.0500000007, 0.129999995)
  1867. WedgePart151.Anchored = true
  1868. WedgePart151.CanCollide = false
  1869. WedgePart151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1870. WedgePart151.CFrame = CFrame.new(85.1811905, 3.09613752, 71.3675842, 0.999997199, -0.00224562106, 0.000807990727, 0.00224561989, 0.999997437, 2.12527812e-06, -0.000807993289, -3.05473804e-07, 0.999999821)
  1871. WedgePart151.BottomSurface = Enum.SurfaceType.Smooth
  1872. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1873. WedgePart151.Position = Vector3.new(85.1811905, 3.09613752, 71.3675842)
  1874. WedgePart151.Orientation = Vector3.new(0, 0.0500000007, 0.129999995)
  1875. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1876. SpecialMesh152.Parent = WedgePart151
  1877. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  1878. SpecialMesh152.MeshType = Enum.MeshType.Wedge
  1879. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  1880. WedgePart153.Parent = Model111
  1881. WedgePart153.Material = Enum.Material.SmoothPlastic
  1882. WedgePart153.BrickColor = BrickColor.new("Navy blue")
  1883. WedgePart153.Rotation = Vector3.new(86.8799973, 15.1499996, -7.48000002)
  1884. WedgePart153.Anchored = true
  1885. WedgePart153.CanCollide = false
  1886. WedgePart153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1887. WedgePart153.CFrame = CFrame.new(84.1446457, 4.05169582, 70.7639236, 0.957038879, 0.125684932, 0.261304408, 0.251607925, 0.087944001, -0.963825464, -0.144118473, 0.988164604, 0.0525425151)
  1888. WedgePart153.BottomSurface = Enum.SurfaceType.Smooth
  1889. WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
  1890. WedgePart153.Position = Vector3.new(84.1446457, 4.05169582, 70.7639236)
  1891. WedgePart153.Orientation = Vector3.new(74.5400009, 78.6299973, 70.7300034)
  1892. WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
  1893. SpecialMesh154.Parent = WedgePart153
  1894. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  1895. SpecialMesh154.MeshType = Enum.MeshType.Wedge
  1896. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  1897. WedgePart155.Parent = Model111
  1898. WedgePart155.Material = Enum.Material.SmoothPlastic
  1899. WedgePart155.BrickColor = BrickColor.new("Navy blue")
  1900. WedgePart155.Rotation = Vector3.new(-173.649994, 48.3899994, -169.940002)
  1901. WedgePart155.Anchored = true
  1902. WedgePart155.CanCollide = false
  1903. WedgePart155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1904. WedgePart155.CFrame = CFrame.new(84.4218597, 4.16451406, 70.582016, -0.65387702, 0.11601074, 0.747653902, 0.254984111, 0.964155555, 0.073397398, -0.712339818, 0.238632768, -0.660020113)
  1905. WedgePart155.BottomSurface = Enum.SurfaceType.Smooth
  1906. WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
  1907. WedgePart155.Position = Vector3.new(84.4218597, 4.16451406, 70.582016)
  1908. WedgePart155.Orientation = Vector3.new(-4.21000004, 131.440002, 14.8100004)
  1909. WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
  1910. SpecialMesh156.Parent = WedgePart155
  1911. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  1912. SpecialMesh156.MeshType = Enum.MeshType.Wedge
  1913. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  1914. WedgePart157.Parent = Model111
  1915. WedgePart157.Material = Enum.Material.SmoothPlastic
  1916. WedgePart157.BrickColor = BrickColor.new("Navy blue")
  1917. WedgePart157.Rotation = Vector3.new(6.3499999, -48.3899994, -10.0600004)
  1918. WedgePart157.Anchored = true
  1919. WedgePart157.CanCollide = false
  1920. WedgePart157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1921. WedgePart157.CFrame = CFrame.new(84.4620514, 4.16846418, 70.5465317, 0.65387702, 0.116010807, -0.747653902, -0.254984111, 0.964155555, -0.0733973011, 0.712339818, 0.238632709, 0.660020053)
  1922. WedgePart157.BottomSurface = Enum.SurfaceType.Smooth
  1923. WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
  1924. WedgePart157.Position = Vector3.new(84.4620514, 4.16846418, 70.5465317)
  1925. WedgePart157.Orientation = Vector3.new(4.21000004, -48.5600014, -14.8100004)
  1926. WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
  1927. SpecialMesh158.Parent = WedgePart157
  1928. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  1929. SpecialMesh158.MeshType = Enum.MeshType.Wedge
  1930. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  1931. WedgePart159.Parent = Model111
  1932. WedgePart159.Material = Enum.Material.SmoothPlastic
  1933. WedgePart159.BrickColor = BrickColor.new("Navy blue")
  1934. WedgePart159.Rotation = Vector3.new(90, -9.51000023, 38.2000008)
  1935. WedgePart159.Anchored = true
  1936. WedgePart159.CanCollide = false
  1937. WedgePart159.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1938. WedgePart159.CFrame = CFrame.new(84.0250778, 4.48755217, 70.9831467, 0.775091887, -0.609853208, -0.16526258, -0.129877046, 0.102194309, -0.986249685, 0.618356287, 0.785897911, 4.05497849e-06)
  1939. WedgePart159.BottomSurface = Enum.SurfaceType.Smooth
  1940. WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
  1941. WedgePart159.Position = Vector3.new(84.0250778, 4.48755217, 70.9831467)
  1942. WedgePart159.Orientation = Vector3.new(80.4899979, -90, -51.7999992)
  1943. WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
  1944. SpecialMesh160.Parent = WedgePart159
  1945. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  1946. SpecialMesh160.MeshType = Enum.MeshType.Wedge
  1947. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  1948. WedgePart161.Parent = Model111
  1949. WedgePart161.Material = Enum.Material.SmoothPlastic
  1950. WedgePart161.BrickColor = BrickColor.new("Navy blue")
  1951. WedgePart161.Rotation = Vector3.new(-90, 9.51000023, 141.800003)
  1952. WedgePart161.Anchored = true
  1953. WedgePart161.CanCollide = false
  1954. WedgePart161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1955. WedgePart161.CFrame = CFrame.new(83.9779968, 4.20658875, 70.9831314, -0.775091887, -0.609853208, 0.165262535, 0.129877046, 0.10219422, 0.986249685, -0.618356287, 0.785897911, -3.98047268e-06)
  1956. WedgePart161.BottomSurface = Enum.SurfaceType.Smooth
  1957. WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
  1958. WedgePart161.Position = Vector3.new(83.9779968, 4.20658875, 70.9831314)
  1959. WedgePart161.Orientation = Vector3.new(-80.4899979, 90, 51.7999992)
  1960. WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
  1961. SpecialMesh162.Parent = WedgePart161
  1962. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  1963. SpecialMesh162.MeshType = Enum.MeshType.Wedge
  1964. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  1965. WedgePart163.Parent = Model111
  1966. WedgePart163.Material = Enum.Material.SmoothPlastic
  1967. WedgePart163.BrickColor = BrickColor.new("Navy blue")
  1968. WedgePart163.Rotation = Vector3.new(-173.649994, -9.22999954, -169.990005)
  1969. WedgePart163.Anchored = true
  1970. WedgePart163.CanCollide = false
  1971. WedgePart163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1972. WedgePart163.CFrame = CFrame.new(84.1072159, 4.18705034, 70.8189468, -0.972012162, 0.171640545, -0.16041176, 0.155350938, 0.981806695, 0.109186664, 0.176234171, 0.0812106356, -0.980992436)
  1973. WedgePart163.BottomSurface = Enum.SurfaceType.Smooth
  1974. WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
  1975. WedgePart163.Position = Vector3.new(84.1072159, 4.18705034, 70.8189468)
  1976. WedgePart163.Orientation = Vector3.new(-6.26999998, -170.710007, 8.98999977)
  1977. WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
  1978. SpecialMesh164.Parent = WedgePart163
  1979. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  1980. SpecialMesh164.MeshType = Enum.MeshType.Wedge
  1981. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  1982. WedgePart165.Parent = Model111
  1983. WedgePart165.Material = Enum.Material.SmoothPlastic
  1984. WedgePart165.BrickColor = BrickColor.new("Navy blue")
  1985. WedgePart165.Rotation = Vector3.new(6.3499999, 9.22999954, -10.0100002)
  1986. WedgePart165.Anchored = true
  1987. WedgePart165.CanCollide = false
  1988. WedgePart165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1989. WedgePart165.CFrame = CFrame.new(84.0994263, 4.19235182, 70.7712784, 0.972012162, 0.171640515, 0.160411775, -0.155350938, 0.981806695, -0.10918659, -0.176234171, 0.0812105462, 0.980992496)
  1990. WedgePart165.BottomSurface = Enum.SurfaceType.Smooth
  1991. WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
  1992. WedgePart165.Position = Vector3.new(84.0994263, 4.19235182, 70.7712784)
  1993. WedgePart165.Orientation = Vector3.new(6.26999998, 9.28999996, -8.98999977)
  1994. WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
  1995. SpecialMesh166.Parent = WedgePart165
  1996. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  1997. SpecialMesh166.MeshType = Enum.MeshType.Wedge
  1998. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  1999. WedgePart167.Parent = Model111
  2000. WedgePart167.Material = Enum.Material.SmoothPlastic
  2001. WedgePart167.BrickColor = BrickColor.new("Navy blue")
  2002. WedgePart167.Rotation = Vector3.new(173.649994, -48.3899994, -169.940002)
  2003. WedgePart167.Anchored = true
  2004. WedgePart167.CanCollide = false
  2005. WedgePart167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2006. WedgePart167.CFrame = CFrame.new(84.4638138, 4.16846514, 71.6982422, -0.653876841, 0.116011359, -0.747654021, 0.254989713, 0.964153886, -0.0734017119, 0.712337971, -0.238639727, -0.660019517)
  2007. WedgePart167.BottomSurface = Enum.SurfaceType.Smooth
  2008. WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
  2009. WedgePart167.Position = Vector3.new(84.4638138, 4.16846514, 71.6982422)
  2010. WedgePart167.Orientation = Vector3.new(4.21000004, -131.440002, 14.8100004)
  2011. WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
  2012. SpecialMesh168.Parent = WedgePart167
  2013. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2014. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  2015. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2016. WedgePart169.Parent = Model111
  2017. WedgePart169.Material = Enum.Material.SmoothPlastic
  2018. WedgePart169.BrickColor = BrickColor.new("Navy blue")
  2019. WedgePart169.Rotation = Vector3.new(173.649994, 9.22999954, -169.990005)
  2020. WedgePart169.Anchored = true
  2021. WedgePart169.CanCollide = false
  2022. WedgePart169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2023. WedgePart169.CFrame = CFrame.new(84.1011887, 4.19235182, 71.4734879, -0.972012162, 0.171640277, 0.16041179, 0.155349508, 0.981806219, -0.109193146, -0.176235214, -0.0812171847, -0.980991721)
  2024. WedgePart169.BottomSurface = Enum.SurfaceType.Smooth
  2025. WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
  2026. WedgePart169.Position = Vector3.new(84.1011887, 4.19235182, 71.4734879)
  2027. WedgePart169.Orientation = Vector3.new(6.26999998, 170.710007, 8.98999977)
  2028. WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
  2029. SpecialMesh170.Parent = WedgePart169
  2030. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2031. SpecialMesh170.MeshType = Enum.MeshType.Wedge
  2032. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2033. WedgePart171.Parent = Model111
  2034. WedgePart171.Material = Enum.Material.SmoothPlastic
  2035. WedgePart171.BrickColor = BrickColor.new("Navy blue")
  2036. WedgePart171.Rotation = Vector3.new(90, -9.51000023, 141.800003)
  2037. WedgePart171.Anchored = true
  2038. WedgePart171.CanCollide = false
  2039. WedgePart171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2040. WedgePart171.CFrame = CFrame.new(84.0268402, 4.48755026, 71.2616348, -0.775091708, -0.609853506, -0.16526255, 0.129881904, 0.102188051, -0.986249685, 0.618355632, -0.785898507, 3.83146107e-06)
  2041. WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
  2042. WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
  2043. WedgePart171.Position = Vector3.new(84.0268402, 4.48755026, 71.2616348)
  2044. WedgePart171.Orientation = Vector3.new(80.4899979, -90, 51.8100014)
  2045. WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
  2046. SpecialMesh172.Parent = WedgePart171
  2047. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2048. SpecialMesh172.MeshType = Enum.MeshType.Wedge
  2049. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2050. WedgePart173.Parent = Model111
  2051. WedgePart173.Material = Enum.Material.SmoothPlastic
  2052. WedgePart173.BrickColor = BrickColor.new("Navy blue")
  2053. WedgePart173.Rotation = Vector3.new(-6.3499999, -9.22999954, -10.0100002)
  2054. WedgePart173.Anchored = true
  2055. WedgePart173.CanCollide = false
  2056. WedgePart173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2057. WedgePart173.CFrame = CFrame.new(84.1089783, 4.18705225, 71.4258041, 0.972012162, 0.171640292, -0.160411775, -0.155349508, 0.981806219, 0.109193236, 0.176235214, -0.0812172741, 0.980991721)
  2058. WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
  2059. WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
  2060. WedgePart173.Position = Vector3.new(84.1089783, 4.18705225, 71.4258041)
  2061. WedgePart173.Orientation = Vector3.new(-6.26999998, -9.28999996, -8.98999977)
  2062. WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
  2063. SpecialMesh174.Parent = WedgePart173
  2064. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2065. SpecialMesh174.MeshType = Enum.MeshType.Wedge
  2066. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2067. WedgePart175.Parent = Model111
  2068. WedgePart175.Material = Enum.Material.SmoothPlastic
  2069. WedgePart175.BrickColor = BrickColor.new("Navy blue")
  2070. WedgePart175.Rotation = Vector3.new(-90, 9.51000023, 38.2000008)
  2071. WedgePart175.Anchored = true
  2072. WedgePart175.CanCollide = false
  2073. WedgePart175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2074. WedgePart175.CFrame = CFrame.new(83.9797592, 4.20658875, 71.2616196, 0.775091708, -0.609853506, 0.165262491, -0.129881904, 0.102187976, 0.986249685, -0.618355632, -0.785898507, -3.89106572e-06)
  2075. WedgePart175.BottomSurface = Enum.SurfaceType.Smooth
  2076. WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
  2077. WedgePart175.Position = Vector3.new(83.9797592, 4.20658875, 71.2616196)
  2078. WedgePart175.Orientation = Vector3.new(-80.4899979, 90, -51.8100014)
  2079. WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
  2080. SpecialMesh176.Parent = WedgePart175
  2081. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2082. SpecialMesh176.MeshType = Enum.MeshType.Wedge
  2083. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2084. WedgePart177.Parent = Model111
  2085. WedgePart177.Material = Enum.Material.SmoothPlastic
  2086. WedgePart177.BrickColor = BrickColor.new("Navy blue")
  2087. WedgePart177.Rotation = Vector3.new(-6.3499999, 48.3899994, -10.0600004)
  2088. WedgePart177.Anchored = true
  2089. WedgePart177.CanCollide = false
  2090. WedgePart177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2091. WedgePart177.CFrame = CFrame.new(84.4236221, 4.16451979, 71.6627731, 0.653876841, 0.116011299, 0.74765408, -0.254989713, 0.964153886, 0.0734018013, -0.712337971, -0.238639787, 0.660019517)
  2092. WedgePart177.BottomSurface = Enum.SurfaceType.Smooth
  2093. WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
  2094. WedgePart177.Position = Vector3.new(84.4236221, 4.16451979, 71.6627731)
  2095. WedgePart177.Orientation = Vector3.new(-4.21000004, 48.5600014, -14.8100004)
  2096. WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
  2097. SpecialMesh178.Parent = WedgePart177
  2098. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2099. SpecialMesh178.MeshType = Enum.MeshType.Wedge
  2100. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2101. WedgePart179.Parent = Model111
  2102. WedgePart179.Material = Enum.Material.SmoothPlastic
  2103. WedgePart179.BrickColor = BrickColor.new("Really black")
  2104. WedgePart179.Rotation = Vector3.new(176.649994, -32.4300003, -16.2800007)
  2105. WedgePart179.Anchored = true
  2106. WedgePart179.CanCollide = false
  2107. WedgePart179.Size = Vector3.new(0.501514971, 1.8123908, 0.540661097)
  2108. WedgePart179.CFrame = CFrame.new(84.3812408, 3.16418386, 71.5519867, 0.810205579, 0.236556157, -0.536291003, 0.249728575, -0.967060745, -0.049287919, -0.530285299, -0.0939938203, -0.842592716)
  2109. WedgePart179.BottomSurface = Enum.SurfaceType.Smooth
  2110. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2111. WedgePart179.Position = Vector3.new(84.3812408, 3.16418386, 71.5519867)
  2112. WedgePart179.Orientation = Vector3.new(2.82999992, -147.520004, 165.520004)
  2113. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2114. WedgePart180.Parent = Model111
  2115. WedgePart180.Material = Enum.Material.SmoothPlastic
  2116. WedgePart180.BrickColor = BrickColor.new("Really black")
  2117. WedgePart180.Rotation = Vector3.new(-3.3499999, 32.4300003, -163.720001)
  2118. WedgePart180.Anchored = true
  2119. WedgePart180.CanCollide = false
  2120. WedgePart180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2121. WedgePart180.CFrame = CFrame.new(84.2144699, 3.1488595, 71.289978, -0.810205579, 0.236556113, 0.536291063, -0.249728575, -0.967060685, 0.0492878295, 0.530285299, -0.093993932, 0.842592835)
  2122. WedgePart180.BottomSurface = Enum.SurfaceType.Smooth
  2123. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2124. WedgePart180.Position = Vector3.new(84.2144699, 3.1488595, 71.289978)
  2125. WedgePart180.Orientation = Vector3.new(-2.82999992, 32.4799995, -165.520004)
  2126. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2127. SpecialMesh181.Parent = WedgePart180
  2128. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  2129. SpecialMesh181.MeshType = Enum.MeshType.Wedge
  2130. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  2131. WedgePart182.Parent = Model111
  2132. WedgePart182.Material = Enum.Material.SmoothPlastic
  2133. WedgePart182.BrickColor = BrickColor.new("Navy blue")
  2134. WedgePart182.Rotation = Vector3.new(93.3300018, 15.0900002, -174.039993)
  2135. WedgePart182.Anchored = true
  2136. WedgePart182.CanCollide = false
  2137. WedgePart182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2138. WedgePart182.CFrame = CFrame.new(84.1439896, 4.05129576, 71.4676208, -0.960297585, 0.10023734, 0.260348022, -0.252465844, 0.0848200619, -0.963881016, -0.118699588, -0.991341591, -0.0561460108)
  2139. WedgePart182.BottomSurface = Enum.SurfaceType.Smooth
  2140. WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
  2141. WedgePart182.Position = Vector3.new(84.1439896, 4.05129576, 71.4676208)
  2142. WedgePart182.Orientation = Vector3.new(74.5500031, 102.169998, -71.4300003)
  2143. WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
  2144. SpecialMesh183.Parent = WedgePart182
  2145. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  2146. SpecialMesh183.MeshType = Enum.MeshType.Wedge
  2147. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  2148. WedgePart184.Parent = Model111
  2149. WedgePart184.Material = Enum.Material.SmoothPlastic
  2150. WedgePart184.BrickColor = BrickColor.new("Really black")
  2151. WedgePart184.Rotation = Vector3.new(-86.6699982, -15.0900002, -5.96000004)
  2152. WedgePart184.Anchored = true
  2153. WedgePart184.CanCollide = false
  2154. WedgePart184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2155. WedgePart184.CFrame = CFrame.new(84.3801498, 3.17696238, 71.4166794, 0.960297585, 0.100237362, -0.260347992, 0.252465844, 0.0848200023, 0.963881075, 0.118699588, -0.991341591, 0.0561459363)
  2156. WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
  2157. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2158. WedgePart184.Position = Vector3.new(84.3801498, 3.17696238, 71.4166794)
  2159. WedgePart184.Orientation = Vector3.new(-74.5500031, -77.8300018, 71.4300003)
  2160. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2161. SpecialMesh185.Parent = WedgePart184
  2162. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  2163. SpecialMesh185.MeshType = Enum.MeshType.Wedge
  2164. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  2165. WedgePart186.Parent = Model111
  2166. WedgePart186.Material = Enum.Material.SmoothPlastic
  2167. WedgePart186.BrickColor = BrickColor.new("Really black")
  2168. WedgePart186.Rotation = Vector3.new(-176.649994, 32.4300003, -16.2099991)
  2169. WedgePart186.Anchored = true
  2170. WedgePart186.CanCollide = false
  2171. WedgePart186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2172. WedgePart186.CFrame = CFrame.new(84.2128601, 3.14833856, 70.9510422, 0.810471892, 0.235643119, 0.536290646, 0.248642325, -0.967340946, 0.049282223, 0.530388892, 0.093402721, -0.842593253)
  2173. WedgePart186.BottomSurface = Enum.SurfaceType.Smooth
  2174. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2175. WedgePart186.Position = Vector3.new(84.2128601, 3.14833856, 70.9510422)
  2176. WedgePart186.Orientation = Vector3.new(-2.81999993, 147.520004, 165.580002)
  2177. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2178. SpecialMesh187.Parent = WedgePart186
  2179. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  2180. SpecialMesh187.MeshType = Enum.MeshType.Wedge
  2181. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  2182. WedgePart188.Parent = Model111
  2183. WedgePart188.Material = Enum.Material.SmoothPlastic
  2184. WedgePart188.BrickColor = BrickColor.new("Really black")
  2185. WedgePart188.Rotation = Vector3.new(-93.1200027, -15.1499996, -172.520004)
  2186. WedgePart188.Anchored = true
  2187. WedgePart188.CanCollide = false
  2188. WedgePart188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2189. WedgePart188.CFrame = CFrame.new(84.3816833, 3.17736506, 70.8115616, -0.957038879, 0.125684962, -0.261304379, -0.251607925, 0.0879439265, 0.963825405, 0.144118473, 0.988164663, -0.0525424257)
  2190. WedgePart188.BottomSurface = Enum.SurfaceType.Smooth
  2191. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2192. WedgePart188.Position = Vector3.new(84.3816833, 3.17736506, 70.8115616)
  2193. WedgePart188.Orientation = Vector3.new(-74.5400009, -101.370003, -70.7300034)
  2194. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2195. SpecialMesh189.Parent = WedgePart188
  2196. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  2197. SpecialMesh189.MeshType = Enum.MeshType.Wedge
  2198. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  2199. WedgePart190.Parent = Model111
  2200. WedgePart190.Material = Enum.Material.SmoothPlastic
  2201. WedgePart190.BrickColor = BrickColor.new("Really black")
  2202. WedgePart190.Rotation = Vector3.new(3.3499999, -32.4300003, -163.789993)
  2203. WedgePart190.Anchored = true
  2204. WedgePart190.CanCollide = false
  2205. WedgePart190.Size = Vector3.new(0.49954474, 1.81219304, 0.534200132)
  2206. WedgePart190.CFrame = CFrame.new(84.379631, 3.16365862, 70.689003, -0.810471892, 0.235643178, -0.536290705, -0.248642325, -0.967340887, -0.0492823087, -0.530388892, 0.093402639, 0.842593431)
  2207. WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
  2208. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2209. WedgePart190.Position = Vector3.new(84.379631, 3.16365862, 70.689003)
  2210. WedgePart190.Orientation = Vector3.new(2.81999993, -32.4799995, -165.580002)
  2211. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2212. Part191.Parent = Model111
  2213. Part191.Material = Enum.Material.SmoothPlastic
  2214. Part191.BrickColor = BrickColor.new("Bright blue")
  2215. Part191.Reflectance = 0.20000000298023
  2216. Part191.Rotation = Vector3.new(180, 0, 0)
  2217. Part191.Anchored = true
  2218. Part191.CanCollide = false
  2219. Part191.FormFactor = Enum.FormFactor.Symmetric
  2220. Part191.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2221. Part191.CFrame = CFrame.new(85.2290497, 2.24749422, 71.4875183, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  2222. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2223. Part191.TopSurface = Enum.SurfaceType.Smooth
  2224. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2225. Part191.Position = Vector3.new(85.2290497, 2.24749422, 71.4875183)
  2226. Part191.Orientation = Vector3.new(0, -180, 180)
  2227. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2228. BlockMesh192.Parent = Part191
  2229. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  2230. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  2231. Part193.Parent = Model111
  2232. Part193.Material = Enum.Material.SmoothPlastic
  2233. Part193.BrickColor = BrickColor.new("Bright blue")
  2234. Part193.Reflectance = 0.20000000298023
  2235. Part193.Rotation = Vector3.new(90, 0, 0)
  2236. Part193.Anchored = true
  2237. Part193.CanCollide = false
  2238. Part193.FormFactor = Enum.FormFactor.Symmetric
  2239. Part193.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  2240. Part193.CFrame = CFrame.new(85.2290497, 2.37356567, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  2241. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2242. Part193.TopSurface = Enum.SurfaceType.Smooth
  2243. Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2244. Part193.Position = Vector3.new(85.2290497, 2.37356567, 71.1549301)
  2245. Part193.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  2246. Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2247. BlockMesh194.Parent = Part193
  2248. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  2249. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  2250. Part195.Parent = Model111
  2251. Part195.Material = Enum.Material.SmoothPlastic
  2252. Part195.BrickColor = BrickColor.new("Black")
  2253. Part195.Rotation = Vector3.new(180, 0, 180)
  2254. Part195.Anchored = true
  2255. Part195.CanCollide = false
  2256. Part195.FormFactor = Enum.FormFactor.Symmetric
  2257. Part195.Size = Vector3.new(1.12655747, 0.300000042, 2.07369661)
  2258. Part195.CFrame = CFrame.new(84.7367096, 2.24362898, 71.1229401, -0.999990463, -1.68663564e-06, -5.21395265e-08, -1.52207053e-06, 0.99999398, -3.68990004e-06, 4.70573482e-08, -3.34531069e-06, -0.99999404)
  2259. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2260. Part195.TopSurface = Enum.SurfaceType.Smooth
  2261. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2262. Part195.Position = Vector3.new(84.7367096, 2.24362898, 71.1229401)
  2263. Part195.Orientation = Vector3.new(0, -180, 0)
  2264. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2265. BlockMesh196.Parent = Part195
  2266. Part197.Parent = Model111
  2267. Part197.Material = Enum.Material.SmoothPlastic
  2268. Part197.BrickColor = BrickColor.new("Bright blue")
  2269. Part197.Reflectance = 0.20000000298023
  2270. Part197.Rotation = Vector3.new(180, 0, 0)
  2271. Part197.Anchored = true
  2272. Part197.CanCollide = false
  2273. Part197.FormFactor = Enum.FormFactor.Symmetric
  2274. Part197.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2275. Part197.CFrame = CFrame.new(85.2290497, 2.2483387, 70.8214417, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  2276. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2277. Part197.TopSurface = Enum.SurfaceType.Smooth
  2278. Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2279. Part197.Position = Vector3.new(85.2290497, 2.2483387, 70.8214417)
  2280. Part197.Orientation = Vector3.new(0, -180, 180)
  2281. Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2282. BlockMesh198.Parent = Part197
  2283. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  2284. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  2285. Part199.Parent = Model111
  2286. Part199.Material = Enum.Material.SmoothPlastic
  2287. Part199.BrickColor = BrickColor.new("Bright blue")
  2288. Part199.Reflectance = 0.20000000298023
  2289. Part199.Rotation = Vector3.new(90, 0, 0)
  2290. Part199.Anchored = true
  2291. Part199.CanCollide = false
  2292. Part199.FormFactor = Enum.FormFactor.Symmetric
  2293. Part199.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  2294. Part199.CFrame = CFrame.new(85.2290497, 2.10725856, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  2295. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2296. Part199.TopSurface = Enum.SurfaceType.Smooth
  2297. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2298. Part199.Position = Vector3.new(85.2290497, 2.10725856, 71.1549301)
  2299. Part199.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  2300. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2301. BlockMesh200.Parent = Part199
  2302. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  2303. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  2304. Part201.Parent = Model111
  2305. Part201.Material = Enum.Material.SmoothPlastic
  2306. Part201.BrickColor = BrickColor.new("Bright blue")
  2307. Part201.Reflectance = 0.20000000298023
  2308. Part201.Rotation = Vector3.new(-90, 0, 0)
  2309. Part201.Anchored = true
  2310. Part201.CanCollide = false
  2311. Part201.FormFactor = Enum.FormFactor.Symmetric
  2312. Part201.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2313. Part201.CFrame = CFrame.new(85.2290497, 2.24585271, 71.3620148, 0.999990463, -5.21390859e-08, -1.68663564e-06, 1.52207053e-06, -3.92831862e-06, 0.99999404, -4.70573482e-08, -0.99999404, -3.60049307e-06)
  2314. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2315. Part201.TopSurface = Enum.SurfaceType.Smooth
  2316. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2317. Part201.Position = Vector3.new(85.2290497, 2.24585271, 71.3620148)
  2318. Part201.Orientation = Vector3.new(-89.8000031, -154.899994, 158.820007)
  2319. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2320. BlockMesh202.Parent = Part201
  2321. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  2322. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  2323. Part203.Name = "Cylinder"
  2324. Part203.Parent = Model111
  2325. Part203.Material = Enum.Material.SmoothPlastic
  2326. Part203.BrickColor = BrickColor.new("Really black")
  2327. Part203.Rotation = Vector3.new(-90, 0, 90)
  2328. Part203.Anchored = true
  2329. Part203.CanCollide = false
  2330. Part203.FormFactor = Enum.FormFactor.Symmetric
  2331. Part203.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2332. Part203.CFrame = CFrame.new(85.2129898, 2.2316227, 71.4693756, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2333. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2334. Part203.TopSurface = Enum.SurfaceType.Smooth
  2335. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2336. Part203.Position = Vector3.new(85.2129898, 2.2316227, 71.4693756)
  2337. Part203.Orientation = Vector3.new(-90, 90, 0)
  2338. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2339. CylinderMesh204.Parent = Part203
  2340. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2341. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2342. Part205.Name = "Cylinder"
  2343. Part205.Parent = Model111
  2344. Part205.Material = Enum.Material.SmoothPlastic
  2345. Part205.BrickColor = BrickColor.new("Really black")
  2346. Part205.Rotation = Vector3.new(-90, 0, 90)
  2347. Part205.Anchored = true
  2348. Part205.CanCollide = false
  2349. Part205.FormFactor = Enum.FormFactor.Symmetric
  2350. Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2351. Part205.CFrame = CFrame.new(85.2129898, 2.23079395, 70.7659149, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2352. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2353. Part205.TopSurface = Enum.SurfaceType.Smooth
  2354. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2355. Part205.Position = Vector3.new(85.2129898, 2.23079395, 70.7659149)
  2356. Part205.Orientation = Vector3.new(-90, 90, 0)
  2357. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2358. CylinderMesh206.Parent = Part205
  2359. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2360. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2361. Part207.Name = "Cylinder"
  2362. Part207.Parent = Model111
  2363. Part207.Material = Enum.Material.SmoothPlastic
  2364. Part207.BrickColor = BrickColor.new("Pastel Blue")
  2365. Part207.Reflectance = 0.20000000298023
  2366. Part207.Rotation = Vector3.new(-90, 0, 90)
  2367. Part207.Anchored = true
  2368. Part207.CanCollide = false
  2369. Part207.FormFactor = Enum.FormFactor.Symmetric
  2370. Part207.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2371. Part207.CFrame = CFrame.new(85.2065201, 2.60235643, 71.5077591, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2372. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2373. Part207.TopSurface = Enum.SurfaceType.Smooth
  2374. Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2375. Part207.Position = Vector3.new(85.2065201, 2.60235643, 71.5077591)
  2376. Part207.Orientation = Vector3.new(-90, 90, 0)
  2377. Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2378. CylinderMesh208.Parent = Part207
  2379. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2380. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2381. Part209.Name = "1"
  2382. Part209.Parent = Model111
  2383. Part209.Material = Enum.Material.SmoothPlastic
  2384. Part209.BrickColor = BrickColor.new("Pastel Blue")
  2385. Part209.Reflectance = 0.20000000298023
  2386. Part209.Rotation = Vector3.new(-90, 0, 90)
  2387. Part209.Anchored = true
  2388. Part209.CanCollide = false
  2389. Part209.FormFactor = Enum.FormFactor.Symmetric
  2390. Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2391. Part209.CFrame = CFrame.new(85.1887817, 2.975389, 70.6631317, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2392. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2393. Part209.TopSurface = Enum.SurfaceType.Smooth
  2394. Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2395. Part209.Position = Vector3.new(85.1887817, 2.975389, 70.6631317)
  2396. Part209.Orientation = Vector3.new(-90, 90, 0)
  2397. Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2398. CylinderMesh210.Parent = Part209
  2399. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  2400. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  2401. Part211.Name = "Cylinder"
  2402. Part211.Parent = Model111
  2403. Part211.Material = Enum.Material.SmoothPlastic
  2404. Part211.BrickColor = BrickColor.new("Pastel Blue")
  2405. Part211.Reflectance = 0.20000000298023
  2406. Part211.Rotation = Vector3.new(-90, 0, 90)
  2407. Part211.Anchored = true
  2408. Part211.CanCollide = false
  2409. Part211.FormFactor = Enum.FormFactor.Symmetric
  2410. Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2411. Part211.CFrame = CFrame.new(85.2065201, 2.60143566, 70.7283096, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2412. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2413. Part211.TopSurface = Enum.SurfaceType.Smooth
  2414. Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2415. Part211.Position = Vector3.new(85.2065201, 2.60143566, 70.7283096)
  2416. Part211.Orientation = Vector3.new(-90, 90, 0)
  2417. Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2418. CylinderMesh212.Parent = Part211
  2419. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2420. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2421. Part213.Name = "1"
  2422. Part213.Parent = Model111
  2423. Part213.Material = Enum.Material.SmoothPlastic
  2424. Part213.BrickColor = BrickColor.new("Pastel Blue")
  2425. Part213.Reflectance = 0.20000000298023
  2426. Part213.Rotation = Vector3.new(-90, 0, 90)
  2427. Part213.Anchored = true
  2428. Part213.CanCollide = false
  2429. Part213.FormFactor = Enum.FormFactor.Symmetric
  2430. Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2431. Part213.CFrame = CFrame.new(85.1887817, 2.97647023, 71.5722427, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2432. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2433. Part213.TopSurface = Enum.SurfaceType.Smooth
  2434. Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2435. Part213.Position = Vector3.new(85.1887817, 2.97647023, 71.5722427)
  2436. Part213.Orientation = Vector3.new(-90, 90, 0)
  2437. Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2438. CylinderMesh214.Parent = Part213
  2439. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  2440. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  2441. Part215.Name = "Brick"
  2442. Part215.Parent = Model111
  2443. Part215.Material = Enum.Material.SmoothPlastic
  2444. Part215.BrickColor = BrickColor.new("Lapis")
  2445. Part215.Rotation = Vector3.new(-98.8700027, 0, 90)
  2446. Part215.Anchored = true
  2447. Part215.CanCollide = false
  2448. Part215.FormFactor = Enum.FormFactor.Symmetric
  2449. Part215.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  2450. Part215.CFrame = CFrame.new(85.334816, 2.19722486, 72.4109573, 3.44653273e-07, -1, -1.53493693e-06, -0.154159606, -1.56971362e-06, 0.98804605, -0.98804605, -1.03908391e-07, -0.154159606)
  2451. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2452. Part215.TopSurface = Enum.SurfaceType.Smooth
  2453. Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2454. Part215.Position = Vector3.new(85.334816, 2.19722486, 72.4109573)
  2455. Part215.Orientation = Vector3.new(-81.1299973, -180, -90)
  2456. Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2457. BlockMesh216.Parent = Part215
  2458. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2459. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2460. Part217.Name = "Brick"
  2461. Part217.Parent = Model111
  2462. Part217.Material = Enum.Material.SmoothPlastic
  2463. Part217.BrickColor = BrickColor.new("Lapis")
  2464. Part217.Rotation = Vector3.new(81.1299973, 0, -90)
  2465. Part217.Anchored = true
  2466. Part217.CanCollide = false
  2467. Part217.FormFactor = Enum.FormFactor.Symmetric
  2468. Part217.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2469. Part217.CFrame = CFrame.new(85.2253647, 0.689384937, 72.6472626, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  2470. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2471. Part217.TopSurface = Enum.SurfaceType.Smooth
  2472. Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2473. Part217.Position = Vector3.new(85.2253647, 0.689384937, 72.6472626)
  2474. Part217.Orientation = Vector3.new(81.1299973, 0, -90)
  2475. Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2476. BlockMesh218.Parent = Part217
  2477. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2478. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2479. Part219.Name = "Brick"
  2480. Part219.Parent = Model111
  2481. Part219.Material = Enum.Material.SmoothPlastic
  2482. Part219.BrickColor = BrickColor.new("Lapis")
  2483. Part219.Rotation = Vector3.new(171.130005, -90, 0)
  2484. Part219.Anchored = true
  2485. Part219.CanCollide = false
  2486. Part219.FormFactor = Enum.FormFactor.Symmetric
  2487. Part219.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  2488. Part219.CFrame = CFrame.new(84.7113571, 0.642819166, 72.6564255, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  2489. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2490. Part219.TopSurface = Enum.SurfaceType.Smooth
  2491. Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2492. Part219.Position = Vector3.new(84.7113571, 0.642819166, 72.6564255)
  2493. Part219.Orientation = Vector3.new(0, -90, -171.130005)
  2494. Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2495. BlockMesh220.Parent = Part219
  2496. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2497. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2498. Part221.Name = "Brick"
  2499. Part221.Parent = Model111
  2500. Part221.Material = Enum.Material.SmoothPlastic
  2501. Part221.BrickColor = BrickColor.new("Lapis")
  2502. Part221.Rotation = Vector3.new(81.1299973, 0, -90)
  2503. Part221.Anchored = true
  2504. Part221.CanCollide = false
  2505. Part221.FormFactor = Enum.FormFactor.Symmetric
  2506. Part221.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  2507. Part221.CFrame = CFrame.new(85.0661621, 0.575264692, 72.6628799, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  2508. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2509. Part221.TopSurface = Enum.SurfaceType.Smooth
  2510. Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2511. Part221.Position = Vector3.new(85.0661621, 0.575264692, 72.6628799)
  2512. Part221.Orientation = Vector3.new(81.1299973, 0, -90)
  2513. Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2514. BlockMesh222.Parent = Part221
  2515. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2516. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2517. Part223.Name = "Brick"
  2518. Part223.Parent = Model111
  2519. Part223.Material = Enum.Material.SmoothPlastic
  2520. Part223.BrickColor = BrickColor.new("Really black")
  2521. Part223.Rotation = Vector3.new(0, 90, 0)
  2522. Part223.Anchored = true
  2523. Part223.CanCollide = false
  2524. Part223.FormFactor = Enum.FormFactor.Symmetric
  2525. Part223.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  2526. Part223.CFrame = CFrame.new(85.182869, 2.98781443, 72.0021896, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2527. Part223.BottomSurface = Enum.SurfaceType.Smooth
  2528. Part223.TopSurface = Enum.SurfaceType.Smooth
  2529. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2530. Part223.Position = Vector3.new(85.182869, 2.98781443, 72.0021896)
  2531. Part223.Orientation = Vector3.new(0, 90, 0)
  2532. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2533. BlockMesh224.Parent = Part223
  2534. Part225.Name = "Brick"
  2535. Part225.Parent = Model111
  2536. Part225.Material = Enum.Material.SmoothPlastic
  2537. Part225.BrickColor = BrickColor.new("Really black")
  2538. Part225.Rotation = Vector3.new(90, 90, 0)
  2539. Part225.Anchored = true
  2540. Part225.CanCollide = false
  2541. Part225.FormFactor = Enum.FormFactor.Symmetric
  2542. Part225.Size = Vector3.new(0.200000003, 0.682073951, 0.200000003)
  2543. Part225.CFrame = CFrame.new(85.2118912, 2.23023295, 71.1194458, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2544. Part225.BottomSurface = Enum.SurfaceType.Smooth
  2545. Part225.TopSurface = Enum.SurfaceType.Smooth
  2546. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2547. Part225.Position = Vector3.new(85.2118912, 2.23023295, 71.1194458)
  2548. Part225.Orientation = Vector3.new(0, 90, 90)
  2549. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2550. BlockMesh226.Parent = Part225
  2551. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  2552. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  2553. Part227.Name = "Brick"
  2554. Part227.Parent = Model111
  2555. Part227.Material = Enum.Material.SmoothPlastic
  2556. Part227.BrickColor = BrickColor.new("Really black")
  2557. Part227.Rotation = Vector3.new(0, 90, 0)
  2558. Part227.Anchored = true
  2559. Part227.CanCollide = false
  2560. Part227.FormFactor = Enum.FormFactor.Symmetric
  2561. Part227.Size = Vector3.new(2.0220542, 0.200000048, 0.909533679)
  2562. Part227.CFrame = CFrame.new(84.7550049, 3.90972233, 71.1290512, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2563. Part227.BottomSurface = Enum.SurfaceType.Smooth
  2564. Part227.TopSurface = Enum.SurfaceType.Smooth
  2565. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2566. Part227.Position = Vector3.new(84.7550049, 3.90972233, 71.1290512)
  2567. Part227.Orientation = Vector3.new(0, 90, 0)
  2568. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2569. BlockMesh228.Parent = Part227
  2570. Part229.Name = "Brick"
  2571. Part229.Parent = Model111
  2572. Part229.Material = Enum.Material.SmoothPlastic
  2573. Part229.BrickColor = BrickColor.new("Navy blue")
  2574. Part229.Rotation = Vector3.new(26.2199993, 55.4099998, -19.1499996)
  2575. Part229.Anchored = true
  2576. Part229.CanCollide = false
  2577. Part229.FormFactor = Enum.FormFactor.Symmetric
  2578. Part229.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  2579. Part229.CFrame = CFrame.new(84.0755386, 4.22622585, 70.6097031, 0.536291659, 0.186247364, 0.823227346, 0.0492807105, 0.96677655, -0.250827938, -0.842592955, 0.175086141, 0.509295702)
  2580. Part229.BottomSurface = Enum.SurfaceType.Smooth
  2581. Part229.TopSurface = Enum.SurfaceType.Smooth
  2582. Part229.Color = Color3.new(0, 0.12549, 0.376471)
  2583. Part229.Position = Vector3.new(84.0755386, 4.22622585, 70.6097031)
  2584. Part229.Orientation = Vector3.new(14.5299997, 58.2599983, 2.92000008)
  2585. Part229.Color = Color3.new(0, 0.12549, 0.376471)
  2586. BlockMesh230.Parent = Part229
  2587. Part231.Name = "Brick"
  2588. Part231.Parent = Model111
  2589. Part231.Material = Enum.Material.SmoothPlastic
  2590. Part231.BrickColor = BrickColor.new("Really black")
  2591. Part231.Rotation = Vector3.new(3.86999989, 9.71000004, -0.649999976)
  2592. Part231.Anchored = true
  2593. Part231.CanCollide = false
  2594. Part231.FormFactor = Enum.FormFactor.Symmetric
  2595. Part231.Size = Vector3.new(1, 0.569770336, 0.200000003)
  2596. Part231.CFrame = CFrame.new(84.7363968, 4.22474575, 70.4194794, 0.985605001, 0.0112363026, 0.168690681, 8.23754817e-07, 0.997788668, -0.0664664507, -0.169064462, 0.0655097961, 0.983425617)
  2597. Part231.BottomSurface = Enum.SurfaceType.Smooth
  2598. Part231.TopSurface = Enum.SurfaceType.Smooth
  2599. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2600. Part231.Position = Vector3.new(84.7363968, 4.22474575, 70.4194794)
  2601. Part231.Orientation = Vector3.new(3.80999994, 9.72999954, 0)
  2602. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2603. BlockMesh232.Parent = Part231
  2604. Part233.Name = "Brick"
  2605. Part233.Parent = Model111
  2606. Part233.Material = Enum.Material.SmoothPlastic
  2607. Part233.BrickColor = BrickColor.new("Really black")
  2608. Part233.Rotation = Vector3.new(0, 90, 0)
  2609. Part233.Anchored = true
  2610. Part233.CanCollide = false
  2611. Part233.FormFactor = Enum.FormFactor.Symmetric
  2612. Part233.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  2613. Part233.CFrame = CFrame.new(84.1144104, 4.1997714, 71.0390701, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2614. Part233.BottomSurface = Enum.SurfaceType.Smooth
  2615. Part233.TopSurface = Enum.SurfaceType.Smooth
  2616. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2617. Part233.Position = Vector3.new(84.1144104, 4.1997714, 71.0390701)
  2618. Part233.Orientation = Vector3.new(0, 90, 0)
  2619. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2620. BlockMesh234.Parent = Part233
  2621. Part235.Name = "Brick"
  2622. Part235.Parent = Model111
  2623. Part235.Material = Enum.Material.SmoothPlastic
  2624. Part235.BrickColor = BrickColor.new("Navy blue")
  2625. Part235.Rotation = Vector3.new(90, 80.4899979, -90)
  2626. Part235.Anchored = true
  2627. Part235.CanCollide = false
  2628. Part235.FormFactor = Enum.FormFactor.Symmetric
  2629. Part235.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  2630. Part235.CFrame = CFrame.new(83.9347992, 4.21437454, 71.0390854, 5.99961609e-08, 0.165252075, 0.986251473, -3.37511301e-06, 0.986251295, -0.16525206, -0.99999994, -3.30992043e-06, 6.14672899e-07)
  2631. Part235.BottomSurface = Enum.SurfaceType.Smooth
  2632. Part235.TopSurface = Enum.SurfaceType.Smooth
  2633. Part235.Color = Color3.new(0, 0.12549, 0.376471)
  2634. Part235.Position = Vector3.new(83.9347992, 4.21437454, 71.0390854)
  2635. Part235.Orientation = Vector3.new(9.51000023, 90, 0)
  2636. Part235.Color = Color3.new(0, 0.12549, 0.376471)
  2637. BlockMesh236.Parent = Part235
  2638. Part237.Name = "Brick"
  2639. Part237.Parent = Model111
  2640. Part237.Material = Enum.Material.SmoothPlastic
  2641. Part237.BrickColor = BrickColor.new("Really black")
  2642. Part237.Rotation = Vector3.new(4.76999998, 57.5600014, -1.20000005)
  2643. Part237.Anchored = true
  2644. Part237.CanCollide = false
  2645. Part237.FormFactor = Enum.FormFactor.Symmetric
  2646. Part237.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  2647. Part237.CFrame = CFrame.new(84.1754456, 4.21170378, 70.7049713, 0.536291659, 0.0112361535, 0.84395802, 0.0492807105, 0.997788727, -0.0445995405, -0.842592955, 0.0655092001, 0.534552038)
  2648. Part237.BottomSurface = Enum.SurfaceType.Smooth
  2649. Part237.TopSurface = Enum.SurfaceType.Smooth
  2650. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2651. Part237.Position = Vector3.new(84.1754456, 4.21170378, 70.7049713)
  2652. Part237.Orientation = Vector3.new(2.55999994, 57.6500015, 2.82999992)
  2653. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2654. BlockMesh238.Parent = Part237
  2655. Part239.Name = "Brick"
  2656. Part239.Parent = Model111
  2657. Part239.Material = Enum.Material.SmoothPlastic
  2658. Part239.BrickColor = BrickColor.new("Navy blue")
  2659. Part239.Rotation = Vector3.new(17.3299999, 9.30000019, -2.8900001)
  2660. Part239.Anchored = true
  2661. Part239.CanCollide = false
  2662. Part239.FormFactor = Enum.FormFactor.Symmetric
  2663. Part239.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  2664. Part239.CFrame = CFrame.new(84.8112564, 4.24095535, 70.2542725, 0.985605001, 0.0496909469, 0.161597043, 8.23754817e-07, 0.955829561, -0.293921709, -0.169064462, 0.289690852, 0.942070186)
  2665. Part239.BottomSurface = Enum.SurfaceType.Smooth
  2666. Part239.TopSurface = Enum.SurfaceType.Smooth
  2667. Part239.Color = Color3.new(0, 0.12549, 0.376471)
  2668. Part239.Position = Vector3.new(84.8112564, 4.24095535, 70.2542725)
  2669. Part239.Orientation = Vector3.new(17.0900002, 9.72999954, 0)
  2670. Part239.Color = Color3.new(0, 0.12549, 0.376471)
  2671. BlockMesh240.Parent = Part239
  2672. Part241.Name = "Brick"
  2673. Part241.Parent = Model111
  2674. Part241.Material = Enum.Material.SmoothPlastic
  2675. Part241.BrickColor = BrickColor.new("Navy blue")
  2676. Part241.Rotation = Vector3.new(162.669998, 9.30000019, -177.110001)
  2677. Part241.Anchored = true
  2678. Part241.CanCollide = false
  2679. Part241.FormFactor = Enum.FormFactor.Symmetric
  2680. Part241.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  2681. Part241.CFrame = CFrame.new(84.8130112, 4.24096441, 71.9904709, -0.985605001, 0.0496907383, 0.161597133, -2.17696652e-06, 0.955827594, -0.293928027, -0.169064477, -0.28969726, -0.942068219)
  2682. Part241.BottomSurface = Enum.SurfaceType.Smooth
  2683. Part241.TopSurface = Enum.SurfaceType.Smooth
  2684. Part241.Color = Color3.new(0, 0.12549, 0.376471)
  2685. Part241.Position = Vector3.new(84.8130112, 4.24096441, 71.9904709)
  2686. Part241.Orientation = Vector3.new(17.0900002, 170.270004, 0)
  2687. Part241.Color = Color3.new(0, 0.12549, 0.376471)
  2688. BlockMesh242.Parent = Part241
  2689. Part243.Name = "Brick"
  2690. Part243.Parent = Model111
  2691. Part243.Material = Enum.Material.SmoothPlastic
  2692. Part243.BrickColor = BrickColor.new("Really black")
  2693. Part243.Rotation = Vector3.new(175.229996, 57.5600014, -178.800003)
  2694. Part243.Anchored = true
  2695. Part243.CanCollide = false
  2696. Part243.FormFactor = Enum.FormFactor.Symmetric
  2697. Part243.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  2698. Part243.CFrame = CFrame.new(84.1772079, 4.21171141, 71.5398026, -0.53629142, 0.0112355668, 0.843958139, -0.0492874496, 0.99778825, -0.0446031094, -0.842592597, -0.0655167922, -0.534551501)
  2699. Part243.BottomSurface = Enum.SurfaceType.Smooth
  2700. Part243.TopSurface = Enum.SurfaceType.Smooth
  2701. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2702. Part243.Position = Vector3.new(84.1772079, 4.21171141, 71.5398026)
  2703. Part243.Orientation = Vector3.new(2.55999994, 122.349998, -2.82999992)
  2704. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2705. BlockMesh244.Parent = Part243
  2706. Part245.Name = "Brick"
  2707. Part245.Parent = Model111
  2708. Part245.Material = Enum.Material.SmoothPlastic
  2709. Part245.BrickColor = BrickColor.new("Lapis")
  2710. Part245.Rotation = Vector3.new(-171.130005, -90, 0)
  2711. Part245.Anchored = true
  2712. Part245.CanCollide = false
  2713. Part245.FormFactor = Enum.FormFactor.Symmetric
  2714. Part245.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  2715. Part245.CFrame = CFrame.new(84.7113571, 0.642818213, 69.6025925, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2716. Part245.BottomSurface = Enum.SurfaceType.Smooth
  2717. Part245.TopSurface = Enum.SurfaceType.Smooth
  2718. Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2719. Part245.Position = Vector3.new(84.7113571, 0.642818213, 69.6025925)
  2720. Part245.Orientation = Vector3.new(0, -90, 171.130005)
  2721. Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2722. BlockMesh246.Parent = Part245
  2723. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2724. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2725. Part247.Name = "Brick"
  2726. Part247.Parent = Model111
  2727. Part247.Material = Enum.Material.SmoothPlastic
  2728. Part247.BrickColor = BrickColor.new("Lapis")
  2729. Part247.Rotation = Vector3.new(98.8700027, 0, -90)
  2730. Part247.Anchored = true
  2731. Part247.CanCollide = false
  2732. Part247.FormFactor = Enum.FormFactor.Symmetric
  2733. Part247.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2734. Part247.CFrame = CFrame.new(85.2253647, 0.689387798, 69.6117401, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  2735. Part247.BottomSurface = Enum.SurfaceType.Smooth
  2736. Part247.TopSurface = Enum.SurfaceType.Smooth
  2737. Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2738. Part247.Position = Vector3.new(85.2253647, 0.689387798, 69.6117401)
  2739. Part247.Orientation = Vector3.new(81.1299973, 180, 90)
  2740. Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2741. BlockMesh248.Parent = Part247
  2742. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2743. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2744. Part249.Name = "Brick"
  2745. Part249.Parent = Model111
  2746. Part249.Material = Enum.Material.SmoothPlastic
  2747. Part249.BrickColor = BrickColor.new("Lapis")
  2748. Part249.Rotation = Vector3.new(-81.1299973, 0, 90)
  2749. Part249.Anchored = true
  2750. Part249.CanCollide = false
  2751. Part249.FormFactor = Enum.FormFactor.Symmetric
  2752. Part249.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  2753. Part249.CFrame = CFrame.new(85.334816, 2.19723153, 69.8480835, -4.57742686e-07, -1, -1.52042981e-06, 0.154153615, -1.57281283e-06, 0.988046944, -0.988047063, 2.17891056e-07, 0.154153585)
  2754. Part249.BottomSurface = Enum.SurfaceType.Smooth
  2755. Part249.TopSurface = Enum.SurfaceType.Smooth
  2756. Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2757. Part249.Position = Vector3.new(85.334816, 2.19723153, 69.8480835)
  2758. Part249.Orientation = Vector3.new(-81.1299973, 0, 90)
  2759. Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2760. BlockMesh250.Parent = Part249
  2761. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2762. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2763. Part251.Name = "Brick"
  2764. Part251.Parent = Model111
  2765. Part251.Material = Enum.Material.SmoothPlastic
  2766. Part251.BrickColor = BrickColor.new("Lapis")
  2767. Part251.Rotation = Vector3.new(-171.130005, -90, 0)
  2768. Part251.Anchored = true
  2769. Part251.CanCollide = false
  2770. Part251.FormFactor = Enum.FormFactor.Symmetric
  2771. Part251.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2772. Part251.CFrame = CFrame.new(85.1451187, 0.752628565, 69.6220932, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2773. Part251.BottomSurface = Enum.SurfaceType.Smooth
  2774. Part251.TopSurface = Enum.SurfaceType.Smooth
  2775. Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2776. Part251.Position = Vector3.new(85.1451187, 0.752628565, 69.6220932)
  2777. Part251.Orientation = Vector3.new(0, -90, 171.130005)
  2778. Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2779. BlockMesh252.Parent = Part251
  2780. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2781. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2782. Part253.Name = "Brick"
  2783. Part253.Parent = Model111
  2784. Part253.Material = Enum.Material.SmoothPlastic
  2785. Part253.BrickColor = BrickColor.new("Lapis")
  2786. Part253.Rotation = Vector3.new(-171.130005, -90, 0)
  2787. Part253.Anchored = true
  2788. Part253.CanCollide = false
  2789. Part253.FormFactor = Enum.FormFactor.Symmetric
  2790. Part253.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  2791. Part253.CFrame = CFrame.new(85.1951294, 0.359328985, 69.561882, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2792. Part253.BottomSurface = Enum.SurfaceType.Smooth
  2793. Part253.TopSurface = Enum.SurfaceType.Smooth
  2794. Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2795. Part253.Position = Vector3.new(85.1951294, 0.359328985, 69.561882)
  2796. Part253.Orientation = Vector3.new(0, -90, 171.130005)
  2797. Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2798. BlockMesh254.Parent = Part253
  2799. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2800. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2801. Part255.Name = "Brick"
  2802. Part255.Parent = Model111
  2803. Part255.Material = Enum.Material.SmoothPlastic
  2804. Part255.BrickColor = BrickColor.new("Really black")
  2805. Part255.Rotation = Vector3.new(8.86999989, 90, 0)
  2806. Part255.Anchored = true
  2807. Part255.CanCollide = false
  2808. Part255.FormFactor = Enum.FormFactor.Symmetric
  2809. Part255.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  2810. Part255.CFrame = CFrame.new(84.7666321, 2.1597805, 69.9367294, -4.57742686e-07, -1.8021799e-06, 1, 0.154153615, 0.988046944, 1.85119518e-06, -0.988047063, 0.154153585, -1.74458279e-07)
  2811. Part255.BottomSurface = Enum.SurfaceType.Smooth
  2812. Part255.TopSurface = Enum.SurfaceType.Smooth
  2813. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2814. Part255.Position = Vector3.new(84.7666321, 2.1597805, 69.9367294)
  2815. Part255.Orientation = Vector3.new(0, 90, 8.86999989)
  2816. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2817. BlockMesh256.Parent = Part255
  2818. Part257.Name = "Brick"
  2819. Part257.Parent = Model111
  2820. Part257.Material = Enum.Material.SmoothPlastic
  2821. Part257.BrickColor = BrickColor.new("Pastel Blue")
  2822. Part257.Reflectance = 0.20000000298023
  2823. Part257.Rotation = Vector3.new(90, 90, 0)
  2824. Part257.Anchored = true
  2825. Part257.CanCollide = false
  2826. Part257.FormFactor = Enum.FormFactor.Symmetric
  2827. Part257.Size = Vector3.new(0.200000003, 0.75576061, 0.200000003)
  2828. Part257.CFrame = CFrame.new(85.2052994, 2.60081959, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2829. Part257.BottomSurface = Enum.SurfaceType.Smooth
  2830. Part257.TopSurface = Enum.SurfaceType.Smooth
  2831. Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2832. Part257.Position = Vector3.new(85.2052994, 2.60081959, 71.120018)
  2833. Part257.Orientation = Vector3.new(0, 90, 90)
  2834. Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2835. BlockMesh258.Parent = Part257
  2836. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  2837. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  2838. Part259.Name = "1"
  2839. Part259.Parent = Model111
  2840. Part259.Material = Enum.Material.SmoothPlastic
  2841. Part259.BrickColor = BrickColor.new("Pastel Blue")
  2842. Part259.Reflectance = 0.20000000298023
  2843. Part259.Rotation = Vector3.new(90, 90, 0)
  2844. Part259.Anchored = true
  2845. Part259.CanCollide = false
  2846. Part259.FormFactor = Enum.FormFactor.Symmetric
  2847. Part259.Size = Vector3.new(0.200000003, 0.881482005, 0.200000003)
  2848. Part259.CFrame = CFrame.new(85.1873627, 2.97467303, 71.1199875, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2849. Part259.BottomSurface = Enum.SurfaceType.Smooth
  2850. Part259.TopSurface = Enum.SurfaceType.Smooth
  2851. Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2852. Part259.Position = Vector3.new(85.1873627, 2.97467303, 71.1199875)
  2853. Part259.Orientation = Vector3.new(0, 90, 90)
  2854. Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2855. BlockMesh260.Parent = Part259
  2856. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  2857. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  2858. Part261.Name = "Brick"
  2859. Part261.Parent = Model111
  2860. Part261.Material = Enum.Material.SmoothPlastic
  2861. Part261.BrickColor = BrickColor.new("Really black")
  2862. Part261.Rotation = Vector3.new(-8.86999989, 90, 0)
  2863. Part261.Anchored = true
  2864. Part261.CanCollide = false
  2865. Part261.FormFactor = Enum.FormFactor.Symmetric
  2866. Part261.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  2867. Part261.CFrame = CFrame.new(84.7666321, 2.15977883, 72.3222961, 3.44653273e-07, -1.81982534e-06, 1, -0.154159606, 0.98804605, 1.85119666e-06, -0.98804605, -0.154159606, 5.99901497e-08)
  2868. Part261.BottomSurface = Enum.SurfaceType.Smooth
  2869. Part261.TopSurface = Enum.SurfaceType.Smooth
  2870. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2871. Part261.Position = Vector3.new(84.7666321, 2.15977883, 72.3222961)
  2872. Part261.Orientation = Vector3.new(0, 90, -8.86999989)
  2873. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2874. BlockMesh262.Parent = Part261
  2875. Part263.Name = "Brick"
  2876. Part263.Parent = Model111
  2877. Part263.Material = Enum.Material.SmoothPlastic
  2878. Part263.BrickColor = BrickColor.new("Really black")
  2879. Part263.Rotation = Vector3.new(0, 90, 0)
  2880. Part263.Anchored = true
  2881. Part263.CanCollide = false
  2882. Part263.FormFactor = Enum.FormFactor.Symmetric
  2883. Part263.Size = Vector3.new(2.0220542, 2.03246331, 0.909533679)
  2884. Part263.CFrame = CFrame.new(84.8275146, 2.97960472, 71.1290741, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2885. Part263.BottomSurface = Enum.SurfaceType.Smooth
  2886. Part263.TopSurface = Enum.SurfaceType.Smooth
  2887. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2888. Part263.Position = Vector3.new(84.8275146, 2.97960472, 71.1290741)
  2889. Part263.Orientation = Vector3.new(0, 90, 0)
  2890. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2891. BlockMesh264.Parent = Part263
  2892. Part265.Name = "Brick"
  2893. Part265.Parent = Model111
  2894. Part265.Material = Enum.Material.SmoothPlastic
  2895. Part265.BrickColor = BrickColor.new("Lapis")
  2896. Part265.Rotation = Vector3.new(171.130005, -90, 0)
  2897. Part265.Anchored = true
  2898. Part265.CanCollide = false
  2899. Part265.FormFactor = Enum.FormFactor.Symmetric
  2900. Part265.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  2901. Part265.CFrame = CFrame.new(85.1951294, 0.359324932, 72.6971664, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  2902. Part265.BottomSurface = Enum.SurfaceType.Smooth
  2903. Part265.TopSurface = Enum.SurfaceType.Smooth
  2904. Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2905. Part265.Position = Vector3.new(85.1951294, 0.359324932, 72.6971664)
  2906. Part265.Orientation = Vector3.new(0, -90, -171.130005)
  2907. Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2908. BlockMesh266.Parent = Part265
  2909. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2910. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2911. Part267.Name = "Brick"
  2912. Part267.Parent = Model111
  2913. Part267.Material = Enum.Material.SmoothPlastic
  2914. Part267.BrickColor = BrickColor.new("Lapis")
  2915. Part267.Rotation = Vector3.new(171.130005, -90, 0)
  2916. Part267.Anchored = true
  2917. Part267.CanCollide = false
  2918. Part267.FormFactor = Enum.FormFactor.Symmetric
  2919. Part267.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2920. Part267.CFrame = CFrame.new(85.1451187, 0.752625465, 72.6368942, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  2921. Part267.BottomSurface = Enum.SurfaceType.Smooth
  2922. Part267.TopSurface = Enum.SurfaceType.Smooth
  2923. Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2924. Part267.Position = Vector3.new(85.1451187, 0.752625465, 72.6368942)
  2925. Part267.Orientation = Vector3.new(0, -90, -171.130005)
  2926. Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2927. BlockMesh268.Parent = Part267
  2928. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2929. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2930. Part269.Name = "Brick"
  2931. Part269.Parent = Model111
  2932. Part269.Material = Enum.Material.SmoothPlastic
  2933. Part269.BrickColor = BrickColor.new("Really black")
  2934. Part269.Rotation = Vector3.new(0, 90, 0)
  2935. Part269.Anchored = true
  2936. Part269.CanCollide = false
  2937. Part269.FormFactor = Enum.FormFactor.Symmetric
  2938. Part269.Size = Vector3.new(1.76480412, 0.974218845, 0.200000003)
  2939. Part269.CFrame = CFrame.new(85.182869, 2.57548046, 71.1183243, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2940. Part269.BottomSurface = Enum.SurfaceType.Smooth
  2941. Part269.TopSurface = Enum.SurfaceType.Smooth
  2942. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2943. Part269.Position = Vector3.new(85.182869, 2.57548046, 71.1183243)
  2944. Part269.Orientation = Vector3.new(0, 90, 0)
  2945. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2946. BlockMesh270.Parent = Part269
  2947. Part271.Name = "Brick"
  2948. Part271.Parent = Model111
  2949. Part271.Material = Enum.Material.SmoothPlastic
  2950. Part271.BrickColor = BrickColor.new("Really black")
  2951. Part271.Rotation = Vector3.new(176.130005, 9.71000004, -179.350006)
  2952. Part271.Anchored = true
  2953. Part271.CanCollide = false
  2954. Part271.FormFactor = Enum.FormFactor.Symmetric
  2955. Part271.Size = Vector3.new(1, 0.569770336, 0.200000003)
  2956. Part271.CFrame = CFrame.new(84.7381592, 4.22474623, 71.8252945, -0.985605001, 0.0112360846, 0.168690681, -2.17696652e-06, 0.99778825, -0.0664730072, -0.169064477, -0.0655165017, -0.983425081)
  2957. Part271.BottomSurface = Enum.SurfaceType.Smooth
  2958. Part271.TopSurface = Enum.SurfaceType.Smooth
  2959. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2960. Part271.Position = Vector3.new(84.7381592, 4.22474623, 71.8252945)
  2961. Part271.Orientation = Vector3.new(3.80999994, 170.270004, 0)
  2962. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2963. BlockMesh272.Parent = Part271
  2964. Part273.Name = "Brick"
  2965. Part273.Parent = Model111
  2966. Part273.Material = Enum.Material.SmoothPlastic
  2967. Part273.BrickColor = BrickColor.new("Really black")
  2968. Part273.Rotation = Vector3.new(0, 90, 0)
  2969. Part273.Anchored = true
  2970. Part273.CanCollide = false
  2971. Part273.FormFactor = Enum.FormFactor.Symmetric
  2972. Part273.Size = Vector3.new(2.0220542, 2.04569292, 0.909533679)
  2973. Part273.CFrame = CFrame.new(84.636734, 2.98868513, 71.1290665, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2974. Part273.BottomSurface = Enum.SurfaceType.Smooth
  2975. Part273.TopSurface = Enum.SurfaceType.Smooth
  2976. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2977. Part273.Position = Vector3.new(84.636734, 2.98868513, 71.1290665)
  2978. Part273.Orientation = Vector3.new(0, 90, 0)
  2979. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2980. BlockMesh274.Parent = Part273
  2981. Part275.Name = "Brick"
  2982. Part275.Parent = Model111
  2983. Part275.Material = Enum.Material.SmoothPlastic
  2984. Part275.BrickColor = BrickColor.new("Really black")
  2985. Part275.Rotation = Vector3.new(-90, 75.2699966, 90)
  2986. Part275.Anchored = true
  2987. Part275.CanCollide = false
  2988. Part275.FormFactor = Enum.FormFactor.Symmetric
  2989. Part275.Size = Vector3.new(0.505757809, 1.79923868, 0.200000003)
  2990. Part275.CFrame = CFrame.new(84.115448, 3.10737085, 71.1191025, 5.99961609e-08, -0.254260689, 0.967135847, -3.37511301e-06, 0.967135787, 0.254260719, -0.99999994, -3.27453017e-06, -7.97212124e-07)
  2991. Part275.BottomSurface = Enum.SurfaceType.Smooth
  2992. Part275.TopSurface = Enum.SurfaceType.Smooth
  2993. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2994. Part275.Position = Vector3.new(84.115448, 3.10737085, 71.1191025)
  2995. Part275.Orientation = Vector3.new(-14.7299995, 90, 0)
  2996. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2997. BlockMesh276.Parent = Part275
  2998. Part277.Name = "Brick"
  2999. Part277.Parent = Model111
  3000. Part277.Material = Enum.Material.SmoothPlastic
  3001. Part277.BrickColor = BrickColor.new("Navy blue")
  3002. Part277.Rotation = Vector3.new(90, 80.4899979, -90)
  3003. Part277.Anchored = true
  3004. Part277.CanCollide = false
  3005. Part277.FormFactor = Enum.FormFactor.Symmetric
  3006. Part277.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3007. Part277.CFrame = CFrame.new(83.9343872, 4.21474218, 71.2056961, -8.70278996e-08, 0.165252075, 0.986251473, -4.62681055e-06, 0.986251414, -0.16525206, -0.99999994, -4.57838178e-06, 6.77537173e-07)
  3008. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3009. Part277.TopSurface = Enum.SurfaceType.Smooth
  3010. Part277.Color = Color3.new(0, 0.12549, 0.376471)
  3011. Part277.Position = Vector3.new(83.9343872, 4.21474218, 71.2056961)
  3012. Part277.Orientation = Vector3.new(9.51000023, 90, 0)
  3013. Part277.Color = Color3.new(0, 0.12549, 0.376471)
  3014. BlockMesh278.Parent = Part277
  3015. Part279.Name = "Brick"
  3016. Part279.Parent = Model111
  3017. Part279.Material = Enum.Material.SmoothPlastic
  3018. Part279.BrickColor = BrickColor.new("Really black")
  3019. Part279.Rotation = Vector3.new(0, 90, 0)
  3020. Part279.Anchored = true
  3021. Part279.CanCollide = false
  3022. Part279.FormFactor = Enum.FormFactor.Symmetric
  3023. Part279.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3024. Part279.CFrame = CFrame.new(84.1161728, 4.19977188, 71.2057037, -8.70278996e-08, -1.85120132e-06, 1, -4.62681055e-06, 0.99999994, 1.85119541e-06, -0.99999994, -4.62681055e-06, -8.70361063e-08)
  3025. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3026. Part279.TopSurface = Enum.SurfaceType.Smooth
  3027. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3028. Part279.Position = Vector3.new(84.1161728, 4.19977188, 71.2057037)
  3029. Part279.Orientation = Vector3.new(0, 90, 0)
  3030. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3031. BlockMesh280.Parent = Part279
  3032. Script281.Name = "Welds"
  3033. Script281.Parent = Model0
  3034. Script281.Disabled = true
  3035. table.insert(cors,sandbox(Script281,function()
  3036.  
  3037. wait(.33)
  3038.  
  3039. Tool=script.Parent
  3040. Nib=Tool.Parent
  3041.  
  3042. demodel=function()
  3043. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  3044. v.Parent=Nib
  3045. end
  3046. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  3047. v.Parent=Nib
  3048. end
  3049. for _,v in pairs(script.Parent["Torso"]:children()) do
  3050. v.Parent=Nib
  3051. end
  3052. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  3053. v.Parent=Nib
  3054. end
  3055. for _,v in pairs(script.Parent["RightArm"]:children()) do
  3056. v.Parent=Nib
  3057. end
  3058. end
  3059.  
  3060.  
  3061.  
  3062. weldparts=function()
  3063. print("Welding")
  3064. lel={}
  3065. function jarate(p)
  3066. for i=1, #p do
  3067. table.insert(lel,p[i])
  3068. k=p[i]:children()
  3069. if #k>0 then
  3070. jarate(k)
  3071. end
  3072. end
  3073. end
  3074. for _,v in pairs(script.Parent:children()) do
  3075. if v.Name~="Cloak" and v.className~="Script" then
  3076. v:BreakJoints()
  3077. jarate(v:children())
  3078. end
  3079. end
  3080. for _,v in pairs(lel) do
  3081. if v.className=="Weld" or v.className=="Motor6D" then
  3082. v:Remove()
  3083. end
  3084. end
  3085. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  3086. if v.Name~="Right Leg1" then
  3087. w=Instance.new("Weld")
  3088. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  3089. w.Part1=v
  3090. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3091. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  3092. w.Parent=w.Part0
  3093. end
  3094. end
  3095. w=Instance.new("Weld")
  3096. w.Part0=Nib["Right Leg"]
  3097. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  3098. w.Parent=w.Part0
  3099. w.C0=CFrame.new(0,-.1,0)
  3100. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  3101. if v.Name~="Left Leg1" then
  3102. w=Instance.new("Weld")
  3103. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  3104. w.Part1=v
  3105. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3106. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  3107. w.Parent=w.Part0
  3108. end
  3109. end
  3110. w=Instance.new("Weld")
  3111. w.Part0=Nib["Left Leg"]
  3112. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  3113. w.Parent=w.Part0
  3114. w.C0=CFrame.new(0,-.1,0)
  3115. for _,v in pairs(script.Parent["RightArm"]:children()) do
  3116. if v.Name~="Right Arm1" then
  3117. w=Instance.new("Weld")
  3118. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  3119. w.Part1=v
  3120. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3121. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  3122. w.Parent=w.Part1
  3123. end
  3124. end
  3125. w=Instance.new("Weld")
  3126. w.Part0=Nib["Right Arm"]
  3127. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  3128. w.Parent=w.Part0
  3129. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  3130. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  3131. if v.Name~="Left Arm1" then
  3132. w=Instance.new("Weld")
  3133. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  3134. w.Part1=v
  3135. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3136. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  3137. w.Parent=w.Part0
  3138. end
  3139. end
  3140. w=Instance.new("Weld")
  3141. w.Part0=Nib["Left Arm"]
  3142. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  3143. w.Parent=w.Part0
  3144.  
  3145. for _,v in pairs(script.Parent["Torso"]:children()) do
  3146. if v.Name~="Torso1" then
  3147. w=Instance.new("Weld")
  3148. w.Part0=script.Parent["Torso"]["Torso1"]
  3149. w.Part1=v
  3150. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3151. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  3152. w.Parent=script.Parent["Torso"]["Torso1"]
  3153. end
  3154. end
  3155.  
  3156. w=Instance.new("Weld")
  3157. w.Part0=Nib["Torso"]
  3158. w.Part1=script.Parent["Torso"]["Torso1"]
  3159. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  3160. w.Parent=w.Part0
  3161.  
  3162. for _,v in pairs(lel) do
  3163. if v:IsA("BasePart") then v.Anchored=false end
  3164. end
  3165.  
  3166.  
  3167.  
  3168. wait(1)
  3169.  
  3170. w=Instance.new("Weld")
  3171. w.Part0=Nib.Torso
  3172. w.Part1=Tool.Torso.Torso1
  3173. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3174. w.C1=CFrame.new(0,0,0)
  3175. w.Parent=w.Part1
  3176. w.Name="ClothingWeld"
  3177.  
  3178. wait(.06)
  3179.  
  3180. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  3181. wait(.03)
  3182. w=Instance.new("Weld")
  3183. w.Part0=Nib.Torso
  3184. w.Part1=Tool.Torso.Torso1
  3185. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3186. w.C1=CFrame.new(0,0,0)
  3187. w.Parent=w.Part1
  3188. w.Name="ClothingWeld"
  3189. end
  3190.  
  3191. w=Instance.new("Weld")
  3192. w.Part0=Nib["Right Leg"]
  3193. w.Part1=Tool.RightLeg["Right Leg1"]
  3194. w.C0=CFrame.new(0,0,0)
  3195. w.C1=CFrame.new(0,0,0)
  3196. w.Parent=w.Part1
  3197. w.Name="ClothingWeld"
  3198.  
  3199. w=Instance.new("Weld")
  3200. w.Part0=Nib["Left Leg"]
  3201. w.Part1=Tool.LeftLeg["Left Leg1"]
  3202. w.C0=CFrame.new(0,0,0)
  3203. w.C1=CFrame.new(0,0,0)
  3204. w.Parent=w.Part1
  3205. w.Name="ClothingWeld"
  3206.  
  3207. w=Instance.new("Weld")
  3208. w.Part0=Nib["Right Arm"]
  3209. w.Part1=Tool.RightArm["Right Arm1"]
  3210. w.C0=CFrame.new(0,0,0)
  3211. w.C1=CFrame.new(0,0,0)
  3212. w.Parent=w.Part1
  3213. w.Name="ClothingWeld"
  3214.  
  3215. w=Instance.new("Weld")
  3216. w.Part0=Nib["Left Arm"]
  3217. w.Part1=Tool.LeftArm["Left Arm1"]
  3218. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3219. w.C1=CFrame.new(0,0,0)
  3220. w.Parent=w.Part1
  3221. w.Name="ClothingWeld"
  3222.  
  3223. wait()
  3224.  
  3225. end
  3226. weldparts()
  3227.  
  3228. wait(.5)
  3229. demodel()
  3230. end))
  3231. for i,v in pairs(mas:GetChildren()) do
  3232. v.Parent = game:GetService("Players").LocalPlayer.Character
  3233. pcall(function() v:MakeJoints() end)
  3234. end
  3235. mas:Destroy()
  3236. for i,v in pairs(cors) do
  3237. spawn(function()
  3238. pcall(v)
  3239. end)
  3240. end
  3241. p = game.Players.LocalPlayer
  3242. char = p.Character
  3243. des = false
  3244. fling = true
  3245. dot = false
  3246. falling = false
  3247. jump = true
  3248. --char.Shirt:Remove()
  3249. --for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  3250. for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end
  3251. wait()--shirt = Instance.new("Shirt", char)
  3252. --shirt.Name = "Shirt"
  3253. --pants = Instance.new("Pants", char)
  3254. --pants.Name = "Pants"
  3255.  
  3256. --char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=451927425"
  3257. --char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  3258. tp = true
  3259. shoot = true
  3260. hum = char.Humanoid
  3261. punch = true
  3262. neckp = char.Torso.Neck.C0
  3263. neck = char.Torso.Neck
  3264. hum.MaxHealth = 9999999999999999999999999999999999999999
  3265. wait()
  3266. hum.Health =hum.MaxHealth
  3267. des = false
  3268. root=char.HumanoidRootPart
  3269. torso = char.Torso
  3270. char.Head.face.Texture = "rbxassetid://332768867"
  3271. local ChatService = game:GetService("Chat")
  3272. local player = game.Players.LocalPlayer
  3273. lig = Instance.new("PointLight",player.Character.Torso)
  3274. lig.Color=Color3.new(255,0,0)
  3275. m=player:GetMouse()
  3276. bb = Instance.new("BillboardGui",player.Character.Head)
  3277. bb.Enabled = true
  3278. function newRay(start,face,range,wat)
  3279. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  3280. local hit,pos=workspace:FindPartOnRayWithIgnoreList(rey,wat)
  3281. return rey,hit,pos
  3282. end
  3283. aa1={}
  3284. aa2={}
  3285. torso=game.Players.LocalPlayer.Character.Torso
  3286.  
  3287. local WorldUp = Vector3.new(0,1,0)
  3288. function look2(Vec1,Vec2)
  3289. local Orig = Vec1
  3290. Vec1 = Vec1+Vector3.new(0,1,0)
  3291. Vec2 = Vec2+Vector3.new(0,1,0)
  3292. local Forward = (Vec2-Vec1).unit
  3293. local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit
  3294. local Right = Up:Cross(Forward).unit
  3295. Forward = -Forward
  3296. Right = -Right
  3297. return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  3298. end
  3299.  
  3300. function look(CFr,Vec2)
  3301. local A = Vector3.new(0,0,0)
  3302. local B = CFr:inverse()*Vec2
  3303. local CF = look2(A,Vector3.new(A.X,B.Y,B.Z))
  3304. if B.Z > 0 then
  3305. CF = CFr*(CF*CFrame.Angles(0,0,math.pi))
  3306. elseif B.Z == 0 then
  3307. if B.Y > 0 then
  3308. CF = CFr*CFrame.Angles(math.pi/2,0,0)
  3309. elseif B.Y < 0 then
  3310. CF = CFr*CFrame.Angles(-math.pi/2,0,0)
  3311. else
  3312. CF = CFr
  3313. end
  3314. end
  3315. local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components()
  3316. local Up = Vector3.new(X,Y,Z)
  3317. local Forward = (Vec2-CFr.p).unit
  3318. local Right = Up:Cross(Forward)
  3319. Forward = -Forward
  3320. Right = -Right
  3321. return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  3322. end
  3323.  
  3324. function simulate(j,d,m,r,t)
  3325. local joint = j
  3326. for i,v in ipairs(t) do
  3327. if v[1]:FindFirstChild("Weld") then
  3328. local stiff = m.CFrame.lookVector*0.03
  3329. if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end
  3330. local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit
  3331. local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude
  3332. local pos = joint.p+(dir*(d*0.5))
  3333. --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end
  3334. local inv = v[1].Weld.Part0.CFrame
  3335. local rel1 = inv:inverse()*pos
  3336. local rel2 = inv:inverse()*(pos-(dir*dis))
  3337. local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z)
  3338. v[1].Weld.C0 = cf
  3339. v[2] = inv*cf
  3340. --v[1].CFrame = cf
  3341. end
  3342. end
  3343. end
  3344. for i=1,8 do
  3345. local p = Instance.new("Part",char)
  3346. p.Anchored = false
  3347. p.BrickColor = BrickColor.new("Institutional white")
  3348. p.CanCollide = false
  3349. p.FormFactor="Custom"
  3350. p.Material = "SmoothPlastic"
  3351. p.TopSurface = "SmoothNoOutlines"
  3352. p.BottomSurface = "SmoothNoOutlines"
  3353. p.RightSurface = "SmoothNoOutlines"
  3354. p.LeftSurface = "SmoothNoOutlines"
  3355. p.FrontSurface = "SmoothNoOutlines"
  3356. p.BackSurface = "SmoothNoOutlines"
  3357. p.Size=Vector3.new(0.4,.2,0.2)
  3358. p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them
  3359. mesh = Instance.new("BlockMesh",p)
  3360. mesh.Scale = Vector3.new(1,1,4)
  3361. local w = Instance.new("Motor6D",p)
  3362. w.Part0 = aa1[i-1] and aa1[i-1][1] or torso
  3363. w.Part1 = p
  3364. w.Name = "Weld"
  3365. --table.insert(aa1,p)
  3366. aa1[i] = {p,p.CFrame}
  3367. end
  3368. game:service"RunService".Stepped:connect(function()
  3369. simulate(torso.CFrame*CFrame.new(0.4,0.9,.5),.6,torso,Vector3.new(),aa1)
  3370. end)
  3371. function simulate2(j,d,m,r,t)
  3372. local joint = j
  3373. for i,v in ipairs(t) do
  3374. if v[1]:FindFirstChild("Weld") then
  3375. local stiff = m.CFrame.lookVector*0.03
  3376. if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end
  3377. local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit
  3378. local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude
  3379. local pos = joint.p+(dir*(d*0.5))
  3380. --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end
  3381. local inv = v[1].Weld.Part0.CFrame
  3382. local rel1 = inv:inverse()*pos
  3383. local rel2 = inv:inverse()*(pos-(dir*dis))
  3384. local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z)
  3385. v[1].Weld.C0 = cf
  3386. v[2] = inv*cf
  3387. --v[1].CFrame = cf
  3388. end
  3389. end
  3390. end
  3391. for i=1,8 do
  3392. local p2 = Instance.new("Part",char)
  3393. p2.Anchored = false
  3394. p2.BrickColor = BrickColor.new("Institutional white")
  3395. p2.CanCollide = false
  3396. p2.FormFactor="Custom"
  3397. p2.Material = "SmoothPlastic"
  3398. p2.TopSurface = "SmoothNoOutlines"
  3399. p2.BottomSurface = "SmoothNoOutlines"
  3400. p2.RightSurface = "SmoothNoOutlines"
  3401. p2.LeftSurface = "SmoothNoOutlines"
  3402. p2.FrontSurface = "SmoothNoOutlines"
  3403. p2.BackSurface = "SmoothNoOutlines"
  3404.  
  3405. p2.Size=Vector3.new(0.4,.2,0.2)
  3406. p2:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them
  3407. mesh = Instance.new("BlockMesh",p2)
  3408. mesh.Scale = Vector3.new(1,1,4)
  3409. local w = Instance.new("Motor6D",p2)
  3410. w.Part0 = aa1[i-1] and aa1[i-1][1] or torso
  3411. w.Part1 = p2
  3412. w.Name = "Weld"
  3413. --table.insert(aa1,p)
  3414. aa2[i] = {p2,p2.CFrame}
  3415. end
  3416. game:service"RunService".Stepped:connect(function()
  3417. simulate2(torso.CFrame*CFrame.new(-0.4,0.9,.5),.6,torso,Vector3.new(),aa2)
  3418. end)
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