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1
-- this script is the roadroller rom jojo's bizarre adventure stardust crusaders, DIO vs jotaro kujo
2
3
A = true
4
if A == true then
5
	Model = Instance.new("Model")
6
	Model.Name = "Weapon"
7
	p = Instance.new("Part", Model)
8
	p.Name = "Part"
9
	p.TopSurface = 0
10
	p.BottomSurface = 0
11
	p.formFactor = "Custom"
12
	p.Size = Vector3.new(10, 12, 10)
13
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
14
	p.BrickColor = BrickColor.new("Medium stone grey")
15
	p.Transparency = 0
16
	p.Reflectance = .1
17
	p.Material = Enum.Material.Concrete
18
	m = Instance.new("CylinderMesh")
19
	m.Scale = Vector3.new(1, 1.02999997, 1)
20
	m.Parent = p
21
	p = Instance.new("Part", Model)
22
	p.Name = "Part"
23
	p.TopSurface = 0
24
	p.BottomSurface = 0
25
	p.formFactor = "Custom"
26
	p.Size = Vector3.new(2, 12.8, 2)
27
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
28
	p.BrickColor = BrickColor.new("Bright yellow")
29
	p.Transparency = 0
30
	p.Reflectance = .1
31
	p.Material = Enum.Material.Plastic
32
	m = Instance.new("CylinderMesh")
33
	m.Scale = Vector3.new(1, 1, 1)
34
	m.Parent = p
35
	p = Instance.new("Part", Model)
36
	p.Name = "Part"
37
	p.TopSurface = 0
38
	p.BottomSurface = 0
39
	p.formFactor = "Custom"
40
	p.Size = Vector3.new(1.79, 5, 1)
41
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
42
	p.BrickColor = BrickColor.new("Bright yellow")
43
	p.Transparency = 0
44
	p.Reflectance = .1
45
	p.Material = Enum.Material.Plastic
46
	p = Instance.new("Part", Model)
47
	p.Name = "Part"
48
	p.TopSurface = 0
49
	p.BottomSurface = 0
50
	p.formFactor = "Custom"
51
	p.Size = Vector3.new(5, 1.40, 0.99)
52
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
53
	p.BrickColor = BrickColor.new("Bright yellow")
54
	p.Transparency = 0
55
	p.Reflectance = .1
56
	p.Material = Enum.Material.Plastic
57
	m = Instance.new("SpecialMesh")
58
	m.Scale = Vector3.new(1, 1, 1)
59
	m.Parent = p
60
	m.MeshType = Enum.MeshType.Wedge
61
	p = Instance.new("Part", Model)
62
	p.Name = "Center"
63
	p.TopSurface = 0
64
	p.BottomSurface = 0
65
	p.formFactor = "Custom"
66
	p.Size = Vector3.new(12.5, 5.80, 27.6)
67
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
68
	p.BrickColor = BrickColor.new("Bright yellow")
69
	p.Transparency = 1
70
	p.Reflectance = .1
71
	p.Material = Enum.Material.Plastic
72
	p = Instance.new("Part", Model)
73
	p.Name = "Part"
74
	p.TopSurface = 0
75
	p.BottomSurface = 0
76
	p.formFactor = "Custom"
77
	p.Size = Vector3.new(6.80, 1, 6.00)
78
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
79
	p.BrickColor = BrickColor.new("Bright yellow")
80
	p.Transparency = 0
81
	p.Reflectance = .1
82
	p.Material = Enum.Material.Plastic
83
	p = Instance.new("Part", Model)
84
	p.Name = "Part"
85
	p.TopSurface = 0
86
	p.BottomSurface = 0
87
	p.formFactor = "Custom"
88
	p.Size = Vector3.new(11, 5.40, 2.79)
89
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
90
	p.BrickColor = BrickColor.new("Bright yellow")
91
	p.Transparency = 0
92
	p.Reflectance = .1
93
	p.Material = Enum.Material.Plastic
94
	m = Instance.new("SpecialMesh")
95
	m.Scale = Vector3.new(1, 1, 1)
96
	m.Parent = p
97
	m.MeshType = Enum.MeshType.Wedge
98
	p = Instance.new("Part", Model)
99
	p.Name = "Part"
100
	p.TopSurface = 0
101
	p.BottomSurface = 0
102
	p.formFactor = "Custom"
103
	p.Size = Vector3.new(2.60, 11, 1.99)
104
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
105
	p.BrickColor = BrickColor.new("Bright yellow")
106
	p.Transparency = 0
107
	p.Reflectance = .1
108
	p.Material = Enum.Material.Plastic
109
	p = Instance.new("Part", Model)
110
	p.Name = "Part"
111
	p.TopSurface = 0
112
	p.BottomSurface = 0
113
	p.formFactor = "Custom"
114
	p.Size = Vector3.new(3.20, 11.0, 5)
115
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
116
	p.BrickColor = BrickColor.new("Bright yellow")
117
	p.Transparency = 0
118
	p.Reflectance = .1
119
	p.Material = Enum.Material.Plastic
120
	p = Instance.new("Part", Model)
121
	p.Name = "Part"
122
	p.TopSurface = 0
123
	p.BottomSurface = 0
124
	p.formFactor = "Custom"
125
	p.Size = Vector3.new(1.99, 1, 1)
126
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
127
	p.BrickColor = BrickColor.new("Mid gray")
128
	p.Transparency = 0
129
	p.Reflectance = .1
130
	p.Material = Enum.Material.Plastic
131
	p = Instance.new("Part", Model)
132
	p.Name = "Part"
133
	p.TopSurface = 0
134
	p.BottomSurface = 0
135
	p.formFactor = "Custom"
136
	p.Size = Vector3.new(1, 1, 4.59)
137
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
138
	p.BrickColor = BrickColor.new("Mid gray")
139
	p.Transparency = 0
140
	p.Reflectance = .1
141
	p.Material = Enum.Material.Plastic
142
	p = Instance.new("Part", Model)
143
	p.Name = "Part"
144
	p.TopSurface = 0
145
	p.BottomSurface = 0
146
	p.formFactor = "Custom"
147
	p.Size = Vector3.new(1, 12.6, 9.80)
148
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
149
	p.BrickColor = BrickColor.new("Bright yellow")
150
	p.Transparency = 0
151
	p.Reflectance = .1
152
	p.Material = Enum.Material.Plastic
153
	p = Instance.new("Part", Model)
154
	p.Name = "Part"
155
	p.TopSurface = 0
156
	p.BottomSurface = 0
157
	p.formFactor = "Custom"
158
	p.Size = Vector3.new(5.19, 1.39, 2.39)
159
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
160
	p.BrickColor = BrickColor.new("Bright yellow")
161
	p.Transparency = 0
162
	p.Reflectance = .1
163
	p.Material = Enum.Material.Plastic
164
	m = Instance.new("SpecialMesh")
165
	m.Scale = Vector3.new(1, 1, 1)
166
	m.Parent = p
167
	m.MeshType = Enum.MeshType.Wedge
168
	p = Instance.new("Part", Model)
169
	p.Name = "Part"
170
	p.TopSurface = 0
171
	p.BottomSurface = 0
172
	p.formFactor = "Custom"
173
	p.Size = Vector3.new(11, 0.60, 1.99)
174
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
175
	p.BrickColor = BrickColor.new("Bright yellow")
176
	p.Transparency = 0
177
	p.Reflectance = .1
178
	p.Material = Enum.Material.Plastic
179
	m = Instance.new("SpecialMesh")
180
	m.Scale = Vector3.new(1, 1, 1)
181
	m.Parent = p
182
	m.MeshType = Enum.MeshType.Wedge
183
	p = Instance.new("Part", Model)
184
	p.Name = "Part"
185
	p.TopSurface = 0
186
	p.BottomSurface = 0
187
	p.formFactor = "Custom"
188
	p.Size = Vector3.new(3.20, 11, 5.60)
189
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
190
	p.BrickColor = BrickColor.new("Bright yellow")
191
	p.Transparency = 0
192
	p.Reflectance = .1
193
	p.Material = Enum.Material.Plastic
194
	p = Instance.new("Part", Model)
195
	p.Name = "Part"
196
	p.TopSurface = 0
197
	p.BottomSurface = 0
198
	p.formFactor = "Custom"
199
	p.Size = Vector3.new(5, 13, 3.79)
200
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
201
	p.BrickColor = BrickColor.new("Bright yellow")
202
	p.Transparency = 0
203
	p.Reflectance = .1
204
	p.Material = Enum.Material.Plastic
205
	p = Instance.new("Part", Model)
206
	p.Name = "Part"
207
	p.TopSurface = 0
208
	p.BottomSurface = 0
209
	p.formFactor = "Custom"
210
	p.Size = Vector3.new(5.19, 1.39, 2.39)
211
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
212
	p.BrickColor = BrickColor.new("Bright yellow")
213
	p.Transparency = 0
214
	p.Reflectance = .1
215
	p.Material = Enum.Material.Plastic
216
	m = Instance.new("SpecialMesh")
217
	m.Scale = Vector3.new(1, 1, 1)
218
	m.Parent = p
219
	m.MeshType = Enum.MeshType.Wedge
220
	p = Instance.new("Part", Model)
221
	p.Name = "Part"
222
	p.TopSurface = 0
223
	p.BottomSurface = 0
224
	p.formFactor = "Custom"
225
	p.Size = Vector3.new(5.19, 1, 1)
226
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
227
	p.BrickColor = BrickColor.new("Mid gray")
228
	p.Transparency = 0
229
	p.Reflectance = .1
230
	p.Material = Enum.Material.Plastic
231
	p = Instance.new("Part", Model)
232
	p.Name = "Part"
233
	p.TopSurface = 0
234
	p.BottomSurface = 0
235
	p.formFactor = "Custom"
236
	p.Size = Vector3.new(3.20, 5, 4)
237
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
238
	p.BrickColor = BrickColor.new("Bright yellow")
239
	p.Transparency = 0
240
	p.Reflectance = .1
241
	p.Material = Enum.Material.Plastic
242
	p = Instance.new("Part", Model)
243
	p.Name = "Part"
244
	p.TopSurface = 0
245
	p.BottomSurface = 0
246
	p.formFactor = "Custom"
247
	p.Size = Vector3.new(6, 6.79, 2.79)
248
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
249
	p.BrickColor = BrickColor.new("Bright yellow")
250
	p.Transparency = 0
251
	p.Reflectance = .1
252
	p.Material = Enum.Material.Plastic
253
	m = Instance.new("SpecialMesh")
254
	m.Scale = Vector3.new(1, 1, 1)
255
	m.Parent = p
256
	m.MeshType = Enum.MeshType.Wedge
257
	p = Instance.new("Part", Model)
258
	p.Name = "Part"
259
	p.TopSurface = 0
260
	p.BottomSurface = 0
261
	p.formFactor = "Custom"
262
	p.Size = Vector3.new(0.60, 7.40, 3.79)
263
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
264
	p.BrickColor = BrickColor.new("Black")
265
	p.Transparency = 0
266
	p.Reflectance = .1
267
	p.Material = Enum.Material.Plastic
268
	p = Instance.new("Part", Model)
269
	p.Name = "Part"
270
	p.TopSurface = 0
271
	p.BottomSurface = 0
272
	p.formFactor = "Custom"
273
	p.Size = Vector3.new(6.80, 1, 6.00)
274
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
275
	p.BrickColor = BrickColor.new("Bright yellow")
276
	p.Transparency = 0
277
	p.Reflectance = .1
278
	p.Material = Enum.Material.Plastic
279
	p = Instance.new("Part", Model)
280
	p.Name = "Part"
281
	p.TopSurface = 0
282
	p.BottomSurface = 0
283
	p.formFactor = "Custom"
284
	p.Size = Vector3.new(11, 3.20, 2.19)
285
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
286
	p.BrickColor = BrickColor.new("Bright yellow")
287
	p.Transparency = 0
288
	p.Reflectance = .1
289
	p.Material = Enum.Material.Plastic
290
	m = Instance.new("SpecialMesh")
291
	m.Scale = Vector3.new(1, 1, 1)
292
	m.Parent = p
293
	m.MeshType = Enum.MeshType.Wedge
294
	p = Instance.new("Part", Model)
295
	p.Name = "Part"
296
	p.TopSurface = 0
297
	p.BottomSurface = 0
298
	p.formFactor = "Custom"
299
	p.Size = Vector3.new(2.60, 11, 2.39)
300
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
301
	p.BrickColor = BrickColor.new("Bright yellow")
302
	p.Transparency = 0
303
	p.Reflectance = .1
304
	p.Material = Enum.Material.Plastic
305
	p = Instance.new("Part", Model)
306
	p.Name = "Part"
307
	p.TopSurface = 0
308
	p.BottomSurface = 0
309
	p.formFactor = "Custom"
310
	p.Size = Vector3.new(5.19, 1, 1)
311
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
312
	p.BrickColor = BrickColor.new("Mid gray")
313
	p.Transparency = 0
314
	p.Reflectance = .1
315
	p.Material = Enum.Material.Plastic
316
	p = Instance.new("Part", Model)
317
	p.Name = "Part"
318
	p.TopSurface = 0
319
	p.BottomSurface = 0
320
	p.formFactor = "Custom"
321
	p.Size = Vector3.new(5, 0.80, 0.79)
322
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
323
	p.BrickColor = BrickColor.new("Bright yellow")
324
	p.Transparency = 0
325
	p.Reflectance = .1
326
	p.Material = Enum.Material.Plastic
327
	m = Instance.new("SpecialMesh")
328
	m.Scale = Vector3.new(1, 1, 1)
329
	m.Parent = p
330
	m.MeshType = Enum.MeshType.Wedge
331
	p = Instance.new("Part", Model)
332
	p.Name = "Part"
333
	p.TopSurface = 0
334
	p.BottomSurface = 0
335
	p.formFactor = "Custom"
336
	p.Size = Vector3.new(10, 12, 10)
337
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
338
	p.BrickColor = BrickColor.new("Medium stone grey")
339
	p.Transparency = 0
340
	p.Reflectance = .1
341
	p.Material = Enum.Material.Concrete
342
	m = Instance.new("CylinderMesh")
343
	m.Scale = Vector3.new(1, 1.02999997, 1)
344
	m.Parent = p
345
	p = Instance.new("Part", Model)
346
	p.Name = "Part"
347
	p.TopSurface = 0
348
	p.BottomSurface = 0
349
	p.formFactor = "Custom"
350
	p.Size = Vector3.new(0.60, 5.19, 5)
351
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
352
	p.BrickColor = BrickColor.new("Bright yellow")
353
	p.Transparency = 0
354
	p.Reflectance = .1
355
	p.Material = Enum.Material.Plastic
356
	p = Instance.new("Part", Model)
357
	p.Name = "Part"
358
	p.TopSurface = 0
359
	p.BottomSurface = 0
360
	p.formFactor = "Custom"
361
	p.Size = Vector3.new(6, 6.79, 2.79)
362
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
363
	p.BrickColor = BrickColor.new("Bright yellow")
364
	p.Transparency = 0
365
	p.Reflectance = .1
366
	p.Material = Enum.Material.Plastic
367
	m = Instance.new("SpecialMesh")
368
	m.Scale = Vector3.new(1, 1, 1)
369
	m.Parent = p
370
	m.MeshType = Enum.MeshType.Wedge
371
	p = Instance.new("Part", Model)
372
	p.Name = "Part"
373
	p.TopSurface = 0
374
	p.BottomSurface = 0
375
	p.formFactor = "Custom"
376
	p.Size = Vector3.new(2.79, 7.40, 0.79)
377
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
378
	p.BrickColor = BrickColor.new("Black")
379
	p.Transparency = 0
380
	p.Reflectance = .1
381
	p.Material = Enum.Material.Plastic
382
	p = Instance.new("Part", Model)
383
	p.Name = "Part"
384
	p.TopSurface = 0
385
	p.BottomSurface = 0
386
	p.formFactor = "Custom"
387
	p.Size = Vector3.new(5.40, 11, 10)
388
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
389
	p.BrickColor = BrickColor.new("Bright yellow")
390
	p.Transparency = 0
391
	p.Reflectance = .1
392
	p.Material = Enum.Material.Plastic
393
	p = Instance.new("Part", Model)
394
	p.Name = "Part"
395
	p.TopSurface = 0
396
	p.BottomSurface = 0
397
	p.formFactor = "Custom"
398
	p.Size = Vector3.new(11, 0.60, 2.39)
399
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
400
	p.BrickColor = BrickColor.new("Bright yellow")
401
	p.Transparency = 0
402
	p.Reflectance = .1
403
	p.Material = Enum.Material.Plastic
404
	m = Instance.new("SpecialMesh")
405
	m.Scale = Vector3.new(1, 1, 1)
406
	m.Parent = p
407
	m.MeshType = Enum.MeshType.Wedge
408
	p = Instance.new("Part", Model)
409
	p.Name = "Part"
410
	p.TopSurface = 0
411
	p.BottomSurface = 0
412
	p.formFactor = "Custom"
413
	p.Size = Vector3.new(4, 13, 1)
414
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
415
	p.BrickColor = BrickColor.new("Bright yellow")
416
	p.Transparency = 0
417
	p.Reflectance = .1
418
	p.Material = Enum.Material.Plastic
419
	p = Instance.new("Part", Model)
420
	p.Name = "Part"
421
	p.TopSurface = 0
422
	p.BottomSurface = 0
423
	p.formFactor = "Custom"
424
	p.Size = Vector3.new(10.1, 1, 0.99)
425
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
426
	p.BrickColor = BrickColor.new("Mid gray")
427
	p.Transparency = 0
428
	p.Reflectance = .1
429
	p.Material = Enum.Material.Plastic
430
	m = Instance.new("SpecialMesh")
431
	m.Scale = Vector3.new(1, 1, 1)
432
	m.Parent = p
433
	m.MeshType = Enum.MeshType.Wedge
434
	p = Instance.new("Part", Model)
435
	p.Name = "Part"
436
	p.TopSurface = 0
437
	p.BottomSurface = 0
438
	p.formFactor = "Custom"
439
	p.Size = Vector3.new(1, 1, 4.59)
440
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
441
	p.BrickColor = BrickColor.new("Mid gray")
442
	p.Transparency = 0
443
	p.Reflectance = .1
444
	p.Material = Enum.Material.Plastic
445
	p = Instance.new("Part", Model)
446
	p.Name = "Part"
447
	p.TopSurface = 0
448
	p.BottomSurface = 0
449
	p.formFactor = "Custom"
450
	p.Size = Vector3.new(1.99, 1, 1)
451
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
452
	p.BrickColor = BrickColor.new("Mid gray")
453
	p.Transparency = 0
454
	p.Reflectance = .1
455
	p.Material = Enum.Material.Plastic
456
	p = Instance.new("Part", Model)
457
	p.Name = "Part"
458
	p.TopSurface = 0
459
	p.BottomSurface = 0
460
	p.formFactor = "Custom"
461
	p.Size = Vector3.new(1, 1, 4.59)
462
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
463
	p.BrickColor = BrickColor.new("Mid gray")
464
	p.Transparency = 0
465
	p.Reflectance = .1
466
	p.Material = Enum.Material.Plastic
467
	p = Instance.new("Part", Model)
468
	p.Name = "Part"
469
	p.TopSurface = 0
470
	p.BottomSurface = 0
471
	p.formFactor = "Custom"
472
	p.Size = Vector3.new(10.1, 1, 0.99)
473
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
474
	p.BrickColor = BrickColor.new("Mid gray")
475
	p.Transparency = 0
476
	p.Reflectance = .1
477
	p.Material = Enum.Material.Plastic
478
	m = Instance.new("SpecialMesh")
479
	m.Scale = Vector3.new(1, 1, 1)
480
	m.Parent = p
481
	m.MeshType = Enum.MeshType.Wedge
482
 
483
	Spawn = function()
484
		Modelc = Model:clone()
485
		for _, v in pairs(Modelc:children()) do
486
			if v.className == "Part" then
487
				if v.Name ~= "Center" then
488
					w = Instance.new("Weld")
489
					w.Part0 = Modelc.Center
490
					w.Part1 = v
491
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
492
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
493
					w.Parent = w.Part0
494
				end
495
			end
496
		end
497
		return Modelc
498
	end
499
 
500
	CameraRadius = 66
501
	TimeStopRadius = 66
502
 
503
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
504
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
505
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
506
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
507
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
508
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
509
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
510
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
511
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
512
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
513
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
514
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
515
 
516
	getWelds = function(c) --designate weld variables
517
		local t = c.Torso
518
		local hrp = c.HumanoidRootPart.RootJoint
519
		RightShoulder = t:FindFirstChild("Right Shoulder")
520
		LeftShoulder = t:FindFirstChild("Left Shoulder")
521
		RightHip = t:FindFirstChild("Right Hip")
522
		LeftHip = t:FindFirstChild("Left Hip")
523
		RootJoint = hrp
524
		Neck = t:FindFirstChild("Neck")
525
	end
526
	resetWelds = function(ext, occ) --extent 1-3; occlusion
527
                --1 == reset desiredangle/currentangle
528
                --2 == reset C0/C1
529
                --3 == reset both des/cur/c0/c1
530
		local r = {
531
			RightShoulder,
532
			LeftShoulder,
533
			RightHip,
534
			LeftHip,
535
			RootJoint,
536
			Neck,
537
			Grip
538
		}
539
		for _, v in pairs(r) do
540
			for i = 1, #occ do
541
				if occ[i] == v then
542
					table.remove(r, _)
543
				end
544
			end
545
		end
546
		for _, v in pairs(r) do
547
			if v.Name == "Right Shoulder" then
548
				if ext == 1 then
549
					v.DesiredAngle = 0
550
					v.CurrentAngle = 0
551
				elseif ext == 2 then
552
					v.C0 = RightShoulderC0
553
					v.C1 = RightShoulderC1
554
				elseif ext == 3 then
555
					v.DesiredAngle = 0
556
					v.CurrentAngle = 0
557
					v.C0 = RightShoulderC0
558
					v.C1 = RightShoulderC1
559
				end
560
			elseif v.Name == "Left Shoulder" then
561
				if ext == 1 then
562
					v.DesiredAngle = 0
563
					v.CurrentAngle = 0
564
				elseif ext == 2 then
565
					v.C0 = LeftShoulderC0
566
					v.C1 = LeftShoulderC1
567
				elseif ext == 3 then
568
					v.DesiredAngle = 0
569
					v.CurrentAngle = 0
570
					v.C0 = LeftShoulderC0
571
					v.C1 = LeftShoulderC1
572
				end
573
			elseif v.Name == "Right Hip" then
574
				if ext == 1 then
575
					v.DesiredAngle = 0
576
					v.CurrentAngle = 0
577
				elseif ext == 2 then
578
					v.C0 = RightHipC0
579
					v.C1 = RightHipC1
580
				elseif ext == 3 then
581
					v.DesiredAngle = 0
582
					v.CurrentAngle = 0
583
					v.C0 = RightHipC0
584
					v.C1 = RightHipC1
585
				end
586
			elseif v.Name == "Left Hip" then
587
				if ext == 1 then
588
					v.DesiredAngle = 0
589
					v.CurrentAngle = 0
590
				elseif ext == 2 then
591
					v.C0 = LeftHipC0
592
					v.C1 = LeftHipC1
593
				elseif ext == 3 then
594
					v.DesiredAngle = 0
595
					v.CurrentAngle = 0
596
					v.C0 = LeftHipC0
597
					v.C1 = LeftHipC1
598
				end
599
			elseif v.Name == "Neck" then
600
				if ext == 1 then
601
					v.DesiredAngle = 0
602
					v.CurrentAngle = 0
603
				elseif ext == 2 then
604
					v.C0 = NeckC0
605
					v.C1 = NeckC1
606
				elseif ext == 3 then
607
					v.DesiredAngle = 0
608
					v.CurrentAngle = 0
609
					v.C0 = NeckC0
610
					v.C1 = NeckC1
611
				end
612
			elseif v.Name == "RootJoint" then
613
				if ext == 1 then
614
					v.DesiredAngle = 0
615
					v.CurrentAngle = 0
616
				elseif ext == 2 then
617
					v.C0 = RootJointC0
618
					v.C1 = RootJointC1
619
				elseif ext == 3 then
620
					v.DesiredAngle = 0
621
					v.CurrentAngle = 0
622
					v.C0 = RootJointC0
623
					v.C1 = RootJointC1
624
				end
625
			elseif v.Name == "RightGrip" then
626
				if ext == 1 then
627
				elseif ext == 2 then
628
					Grip.C0 = nGrip.C0
629
					Grip.C1 = nGrip.C1
630
				elseif ext == 3 then
631
					Grip.C0 = nGrip.C0
632
					Grip.C1 = nGrip.C1
633
				end
634
			end
635
		end
636
	end
637
 
638
 
639
	doitdocdoit = function()
640
		if deb == false then
641
			return
642
		end
643
		deb = false
644
                
645
		vPlayer = game.Players.LocalPlayer
646
		cPlayer = vPlayer.Character
647
		Anim = cPlayer.Animate
648
		Anim.Disabled = true
649
		Hum = cPlayer.Humanoid
650
		Hum.Name = "NOPE"
651
		Hum.WalkSpeed = 0
652
		getWelds(cPlayer)
653
		resetWelds(3, {})
654
                
655
		bodypos = Instance.new("BodyPosition")
656
		bodypos.P = 4000
657
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
658
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
659
		bodypos.Parent = cPlayer.Torso
660
                
661
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
662
		CPlayer = cPlayer
663
		partpos = Instance.new("Part", workspace)
664
		partpos.Transparency = 1
665
		partpos.CanCollide = false
666
		partpos.Anchored = true
667
		partpos.CFrame = cPlayer.Torso.CFrame
668
                
669
		sound = Instance.new("Sound")
670
		sound.Parent = partpos
671
		sound.Volume = 1
672
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
673
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
674
		sound2 = Instance.new("Sound")
675
		sound2.Parent = workspace.CurrentCamera
676
		sound2.Volume = 1
677
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
678
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
679
		sound:Play()
680
		sound2:Play()
681
		expected = 10
682
		did = false
683
		pooted = 0
684
		sos = game:GetService("RunService").Stepped:connect(function()
685
			pooted = pooted + 1
686
			if pooted >= expected + 1 then
687
				sos:disconnect()
688
				did = true
689
				return
690
			end
691
			resetWelds(3, {})
692
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
693
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
694
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
695
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
696
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
697
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
698
		end)
699
                --[[sound=Instance.new("Sound")
700
                sound.Parent=cPlayer.Torso
701
                sound.Volume=1
702
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
703
                sound:Play()]]--
704
		while did == false do
705
			wait()
706
		end
707
                
708
		expected = 10
709
		did = false
710
		pooted = 0
711
		sos = game:GetService("RunService").Stepped:connect(function()
712
			pooted = pooted + 1
713
			if pooted >= expected + 1 then
714
				sos:disconnect()
715
				did = true
716
				return
717
			end
718
			resetWelds(3, {})
719
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
720
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
721
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
722
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
723
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
724
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
725
		end)
726
		while did == false do
727
			wait()
728
		end
729
		wait(.2)
730
		expected = 5
731
		did = false
732
		pooted = 0
733
		nubhit = nil
734
		sos = game:GetService("RunService").Stepped:connect(function()
735
			pooted = pooted + 1
736
			if pooted >= expected + 1 then
737
				sos:disconnect()
738
				did = true
739
				return
740
			end
741
			resetWelds(3, {})
742
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
743
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
744
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
745
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
746
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
747
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
748
			if nubhit == nil then
749
				bodypos.position = bodypos.position + dir * 4
750
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
751
                                --bodypos.position=bodypos.position + dir*9
752
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
753
			end
754
			if nubhit == nil and pooted >= 2 then
755
				pos = bodypos.position + dir * 2
756
				radi = 6
757
				for _, v in pairs(workspace:children()) do
758
					h = v:FindFirstChild("Humanoid")
759
					t = v:FindFirstChild("Torso")
760
					if h ~= nil and t ~= nil and v ~= cPlayer then
761
						if (t.Position - pos).magnitude <= radi then
762
							print(":>")
763
							nubhit = v
764
							break
765
						end
766
					end
767
				end
768
			end
769
			if nubhit ~= nil then
770
				if nubhit.Torso:FindFirstChild("PART1") == nil then
771
					v = Instance.new("BodyVelocity")
772
					v.P = 4000
773
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
774
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
775
					v.Name = "PART1"
776
					v.Parent = nubhit.Torso
777
					game:GetService("Debris"):AddItem(v, 5)
778
					coroutine.resume(coroutine.create(function(v)
779
						for i = 1, 100 do
780
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
781
							wait()
782
						end
783
					end), v)
784
					v = Instance.new("BodyGyro")
785
					v.P = 20
786
					v.D = 30
787
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
788
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
789
					v.Name = "PART1"
790
					v.Parent = nubhit.Torso
791
					game:GetService("Debris"):AddItem(v, 5)
792
				end
793
			end
794
		end)
795
		while did == false do
796
			wait()
797
		end
798
		if nubhit == nil then
799
			sound:Stop()
800
			wait(.5)
801
			sound2:Stop()
802
		else
803
			expected = 32
804
			did = false
805
			pooted = 0
806
			sos = game:GetService("RunService").Stepped:connect(function()
807
				pooted = pooted + 1
808
				if pooted >= expected + 1 then
809
					sos:disconnect()
810
					did = true
811
					return
812
				end
813
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
814
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
815
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
816
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
817
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
818
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
819
				bodypos.position = bodypos.position + dir * .05
820
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
821
			end)
822
			while did == false do
823
				wait()
824
			end
825
			bodypos.Parent = nil
826
			expected = 12
827
			did = false
828
			pooted = 0
829
			sos = game:GetService("RunService").Stepped:connect(function()
830
				pooted = pooted + 1
831
				if pooted >= expected + 1 then
832
					sos:disconnect()
833
					did = true
834
					return
835
				end
836
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
837
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
838
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
839
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
840
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
841
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
842
			end)
843
 
844
			while did == false do
845
				wait()
846
			end
847
			expected = 6
848
			did = false
849
			pooted = 0
850
			sos = game:GetService("RunService").Stepped:connect(function()
851
				pooted = pooted + 1
852
				if pooted >= expected + 1 then
853
					sos:disconnect()
854
					did = true
855
					return
856
				end
857
				resetWelds(3, {})
858
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
859
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
860
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
861
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
862
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
863
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
864
				print(":(")
865
			end)
866
			wait(.3)
867
			while did == false do
868
				wait()
869
			end
870
			resetWelds(3, {
871
				"Neck"
872
			})
873
			expected = 5
874
			did = false
875
			pooted = 0
876
			p = Instance.new("Part", workspace)
877
			p.Name = "ORB"
878
			p.TopSurface = 0
879
			p.BottomSurface = 0
880
			p.formFactor = "Custom"
881
			p.CFrame = cPlayer.Torso.CFrame
882
			m = Instance.new("SpecialMesh", p)
883
			m.MeshType = "Sphere"
884
			p.BrickColor = BrickColor:White()
885
			p.Size = Vector3.new(1, 1, 1)
886
			p.CanCollide = false
887
			p.Anchored = true
888
			game:GetService("Debris"):AddItem(p, 5)
889
			coroutine.resume(coroutine.create(function(p)
890
				nubhit.Torso.Anchored = true
891
				for i = 1, 10 do
892
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
893
					p.Transparency = .5 + i / 20
894
					wait()
895
				end
896
				p:Remove()
897
			end), p)
898
			sos = game:GetService("RunService").Stepped:connect(function()
899
				pooted = pooted + 1
900
				if pooted >= expected + 1 then
901
					sos:disconnect()
902
					did = true
903
					return
904
				end
905
				resetWelds(3, {})
906
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
907
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
908
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
909
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
910
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
911
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
912
				print(":(")
913
			end)
914
                
915
			while did == false do
916
				wait()
917
			end
918
			wait(1)
919
			expected = 5
920
			did = false
921
			pooted = 0
922
			sos = game:GetService("RunService").Stepped:connect(function()
923
				pooted = pooted + 1
924
				if pooted >= expected + 1 then
925
					sos:disconnect()
926
					did = true
927
					return
928
				end
929
				resetWelds(3, {})
930
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
931
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
932
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
933
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
934
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
935
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
936
				print(":(")
937
			end)
938
			while did == false do
939
				wait()
940
			end
941
			wait(.8)
942
			expected = 5
943
			did = false
944
			pooted = 0
945
			bodypos.Parent = cPlayer.Torso
946
			workspace.CurrentCamera.CameraType = "Follow"
947
			sos = game:GetService("RunService").Stepped:connect(function()
948
				pooted = pooted + 1
949
				if pooted >= expected + 1 then
950
					sos:disconnect()
951
					did = true
952
					return
953
				end
954
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
955
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
956
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
957
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
958
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
959
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
960
                        
961
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
962
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
963
                        
964
				print(":(")
965
			end)
966
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
967
			DIOPLS.SoundId = "rbxassetid://316900066"
968
			DIOPLS.Volume = 1
969
			DIOPLS:Play()
970-
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
970+
971
			while did == false do
972
				wait()
973
			end
974
			wait(.8)
975
			LOL = Spawn()
976
			LOL.Parent = workspace
977
			LOL:MakeJoints()
978
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
979
			C = LOL.Center
980
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
981
                
982
			bb = Instance.new("BodyPosition")
983
			bb.Parent = C
984
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
985
			bb.position = bb.Parent.Position
986
			C.CFrame = CFrame.new(bb.position)
987
			orig = bb.position
988
                
989
			gg = Instance.new("BodyGyro")
990
			gg.P = 15000
991
			gg.D = 100
992
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
993
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
994
			gg.Parent = C
995
                
996
			expected = 80
997
			did = false
998
			pooted = 0
999
                
1000
			resetWelds(3, {})
1001
                
1002
			Hum.PlatformStand = true
1003
                
1004
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1005
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1006
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1007
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1008
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1009
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1010
                
1011
			bodypos.Parent = nil
1012
			w = Instance.new("Weld")
1013
			w.Part0 = C
1014
			w.Part1 = cPlayer.Torso
1015
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1016
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1017
			w.Parent = w.Part0
1018
                
1019
			sos = game:GetService("RunService").Stepped:connect(function()
1020
				pooted = pooted + 1
1021
				if pooted >= expected + 1 then
1022
					sos:disconnect()
1023
					did = true
1024
					return
1025
				end
1026
                        
1027
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1028
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1029
				print(":(")
1030
			end)
1031
1032
			while did == false do
1033
				wait()
1034
			end
1035
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1036
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1037
			bl2 = Instance.new("Part")
1038
			bl2.TopSurface = 0
1039
			bl2.BottomSurface = 0
1040
			bl2.CanCollide = false
1041
			bl2.formFactor = "Symmetric"
1042
			local ShockWaveSound = Instance.new("Sound", bl2)
1043
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1044
			ShockWaveSound.Pitch = 0.8
1045
			ShockWaveSound.Volume = 1
1046
			ShockWaveSound:Play()
1047
			m = Instance.new("SpecialMesh")
1048-
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1048+
1049
			m.Scale = Vector3.new(1, 4, 1)
1050
			m.Parent = bl2
1051
			bl2.Size = Vector3.new(1, 1, 1)
1052
			bl2.Anchored = false
1053
			bl2.Name = "c"
1054
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1055
			bl2.BrickColor = BrickColor.new("White")
1056
			bl2.Parent = CPlayer
1057
			coroutine.resume(coroutine.create(function(p)
1058
				for i = 1, 10 do
1059
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1060
					p.Transparency = .25 + i * .075
1061
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1062
					wait()
1063
				end
1064
				p:Remove()
1065
			end), bl2)
1066
			bl2.Anchored = true
1067
 
1068
			bl2 = Instance.new("Part")
1069
			bl2.TopSurface = 0
1070
			bl2.BottomSurface = 0
1071
			bl2.CanCollide = false
1072
			bl2.formFactor = "Symmetric"
1073
			m = Instance.new("SpecialMesh")
1074
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1075
			m.Scale = Vector3.new(1, 6, 1)
1076
			m.Parent = bl2
1077
			bl2.Size = Vector3.new(1, 1, 1)
1078
			bl2.Anchored = false
1079
			bl2.Name = "c"
1080
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1081
			bl2.BrickColor = BrickColor.new("White")
1082
			bl2.Parent = CPlayer
1083
			coroutine.resume(coroutine.create(function(p)
1084
				for i = 1, 20 do
1085
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1086
					p.Transparency = i / 20
1087
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1088
					wait()
1089
				end
1090
				p:Remove()
1091
			end), bl2)
1092
			bl2.Anchored = true
1093
                
1094
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1095
			expected = 3
1096
			did = false
1097
			pooted = 0
1098
			workspace.CurrentCamera.CameraType = "Follow"
1099
			sos = game:GetService("RunService").Stepped:connect(function()
1100
				pooted = pooted + 1
1101
				if pooted >= expected + 1 then
1102
					sos:disconnect()
1103
					did = true
1104
					return
1105
				end
1106
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1107
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1108
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1109
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1110
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1111
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1112
                        
1113
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1114
                        
1115
				print(":(")
1116
			end)
1117
			while did == false do
1118
				wait()
1119
			end
1120
			wait(.3)
1121
			expected = 5
1122
			did = false
1123
			pooted = 0
1124
			workspace.CurrentCamera.CameraType = "Follow"
1125
			sos = game:GetService("RunService").Stepped:connect(function()
1126
				pooted = pooted + 1
1127
				if pooted >= expected + 1 then
1128
					sos:disconnect()
1129
					did = true
1130
					return
1131
				end
1132
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1133
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1134
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1135
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1136
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1137
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1138
                        
1139
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1140
                        
1141
				print(":(")
1142
			end)
1143
			while did == false do
1144
				wait()
1145
			end
1146
			expected = 203
1147
			did = false
1148
			pooted = 0
1149
			workspace.CurrentCamera.CameraType = "Follow"
1150
			sos = game:GetService("RunService").Stepped:connect(function()
1151
				pooted = pooted + 1
1152
				if pooted >= expected + 1 then
1153
					sos:disconnect()
1154
					did = true
1155
					return
1156
				end
1157
				resetWelds(3, {
1158
					RightHip,
1159
					LeftHip,
1160
					RootJoint,
1161
					Neck
1162
				})
1163
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1164
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1165
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1166
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1167
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1168
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1169
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1170
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1171
                        
1172
				if pooted / 2 == math.floor(pooted / 2) then
1173
					p = cPlayer["Right Arm"]:clone()
1174
					p.Anchored = true
1175
					p.CanCollide = false
1176
					p.Parent = workspace
1177
					p.Transparency = .5
1178
					game:GetService("Debris"):AddItem(p, .2)
1179
					p = cPlayer["Left Arm"]:clone()
1180
					p.Anchored = true
1181
					p.CanCollide = false
1182
					p.Parent = workspace
1183
					p.Transparency = .5
1184
					game:GetService("Debris"):AddItem(p, .2)
1185
                                
1186
					p = Instance.new("Part", workspace)
1187
					p.Name = "ORB"
1188
					p.TopSurface = 0
1189
					p.BottomSurface = 0
1190
					p.formFactor = "Custom"
1191
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1192
					m = Instance.new("SpecialMesh", p)
1193
					m.MeshType = "Sphere"
1194
					p.BrickColor = BrickColor:White()
1195
					p.Size = Vector3.new(.4, .4, .4)
1196
					p.CanCollide = false
1197
					p.Anchored = true
1198
					game:GetService("Debris"):AddItem(p, 5)
1199
					coroutine.resume(coroutine.create(function(p)
1200
						for i = 1, 8 do
1201
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1202
							p.Transparency = i / 8
1203
							wait()
1204
						end
1205
						p:Remove()
1206
					end), p)
1207
                                
1208
				end
1209
                        
1210
				print(":)")
1211
			end)
1212
			while did == false do
1213
				wait()
1214
			end
1215
			wait(.5)
1216
			expected = 20
1217
			did = false
1218
			pooted = 0
1219
			workspace.CurrentCamera.CameraType = "Follow"
1220
			sos = game:GetService("RunService").Stepped:connect(function()
1221
				pooted = pooted + 1
1222
				if pooted >= expected + 1 then
1223
					sos:disconnect()
1224
					did = true
1225
					return
1226
				end
1227
				resetWelds(3, {
1228
					Neck,
1229
					RootJoint,
1230
					RightHip,
1231
					LeftHip
1232
				})
1233
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1234
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1235
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1236
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1237
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1238
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1239
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1240
				print(":)")
1241
			end)
1242
			while did == false do
1243
				wait()
1244
			end
1245
			wait(2)
1246
			expected = 5
1247
			did = false
1248
			pooted = 0
1249
			workspace.CurrentCamera.CameraType = "Follow"
1250
			w.Parent = nil
1251
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1252
			poo = cPlayer.Torso.CFrame.lookVector
1253
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1254
			bodypos.Parent = cPlayer.Torso
1255
			sos = game:GetService("RunService").Stepped:connect(function()
1256
				pooted = pooted + 1
1257
				if pooted >= expected + 1 then
1258
					sos:disconnect()
1259
					did = true
1260
					return
1261
				end
1262
				resetWelds(3, {})
1263
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1264
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1265
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1266
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1267
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1268
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1269
				print(":)")
1270
			end)
1271
			while did == false do
1272
				wait()
1273
			end
1274
			wait(.7)
1275
			expected = 5
1276
			did = false
1277
			pooted = 0
1278
			sos = game:GetService("RunService").Stepped:connect(function()
1279
				pooted = pooted + 1
1280
				if pooted >= expected + 1 then
1281
					sos:disconnect()
1282
					did = true
1283
					return
1284
				end
1285
				resetWelds(3, {})
1286
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1287
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1288
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1289
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1290
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1291
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1292
				print(":(")
1293
			end)
1294
			while did == false do
1295
				wait()
1296
			end
1297
			wait(.2)
1298
			expected = 10
1299
			did = false
1300
			pooted = 0
1301
			workspace.CurrentCamera.CameraType = "Follow"
1302
			g = Instance.new("BodyGyro")
1303
			g.Parent = cPlayer.Torso
1304
			sos = game:GetService("RunService").Stepped:connect(function()
1305
				pooted = pooted + 1
1306
				if pooted >= expected + 1 then
1307
					sos:disconnect()
1308
					did = true
1309
					return
1310
				end
1311
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1312
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1313
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1314
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1315
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1316
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1317
				if pooted >= 2 then
1318
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1319
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1320
				end
1321
				print(":(")
1322
			end)
1323
			while did == false do
1324
				wait()
1325
			end
1326
			wait(.2)
1327
			bodypos:Remove()
1328
			wait(.5)
1329
                
1330
			e = Instance.new("Explosion")
1331
			e.BlastRadius = 30
1332
			e.Position = C.Position
1333
			e.BlastPressure = e.BlastPressure * 2.5
1334
			e.Parent = workspace
1335
			s = Instance.new("Sound", C)
1336
			s.SoundId = "rbxassetid://258057783"
1337
			s.Volume = 1
1338
			s:Play()
1339
			Instance.new("DistortionSoundEffect", s).Level = 1
1340
			g:Remove()
1341
                --dun
1342
			nubhit.Torso.Anchored = false
1343
			Hum.PlatformStand = false
1344
			C.Anchored = true
1345
1346
			coroutine.resume(coroutine.create(function(t)
1347
				wait(3)
1348
				p = Instance.new("Sound")
1349
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1350
				p.Parent = t
1351
				p.Volume = 1
1352
				p:Play()
1353
			end), C)
1354
			game:GetService("Debris"):AddItem(LOL, 5)
1355
		end
1356
		resetWelds(3, {})
1357
		workspace.CurrentCamera.CameraType = "Custom"
1358
		Hum.WalkSpeed = 16
1359
		Hum.Name = "Humanoid"
1360
		bodypos:Remove()
1361
		partpos:Remove()
1362
		Anim.Parent = nil
1363
		wait(.1)
1364
		Anim.Disabled = false
1365
		Anim.Parent = cPlayer
1366
		deb = true
1367
	end
1368
1369
	Tool = Instance.new("HopperBin")
1370
	Tool.Name = "ROAD ROLLER DA"
1371
	Tool.Parent = game.Players.LocalPlayer.Backpack
1372
	Tool.Selected:connect(function(mouse)
1373
		mouse.Button1Down:connect(function()
1374
			doitdocdoit()
1375
		end)
1376
	end)
1377
1378
end