boiyaaeaea

Untitled

May 19th, 2018
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  1. -- this script is the roadroller rom jojo's bizarre adventure stardust crusaders, DIO vs jotaro kujo
  2.  
  3. A = true
  4. if A == true then
  5. Model = Instance.new("Model")
  6. Model.Name = "Weapon"
  7. p = Instance.new("Part", Model)
  8. p.Name = "Part"
  9. p.TopSurface = 0
  10. p.BottomSurface = 0
  11. p.formFactor = "Custom"
  12. p.Size = Vector3.new(10, 12, 10)
  13. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  14. p.BrickColor = BrickColor.new("Medium stone grey")
  15. p.Transparency = 0
  16. p.Reflectance = .1
  17. p.Material = Enum.Material.Concrete
  18. m = Instance.new("CylinderMesh")
  19. m.Scale = Vector3.new(1, 1.02999997, 1)
  20. m.Parent = p
  21. p = Instance.new("Part", Model)
  22. p.Name = "Part"
  23. p.TopSurface = 0
  24. p.BottomSurface = 0
  25. p.formFactor = "Custom"
  26. p.Size = Vector3.new(2, 12.8, 2)
  27. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  28. p.BrickColor = BrickColor.new("Bright yellow")
  29. p.Transparency = 0
  30. p.Reflectance = .1
  31. p.Material = Enum.Material.Plastic
  32. m = Instance.new("CylinderMesh")
  33. m.Scale = Vector3.new(1, 1, 1)
  34. m.Parent = p
  35. p = Instance.new("Part", Model)
  36. p.Name = "Part"
  37. p.TopSurface = 0
  38. p.BottomSurface = 0
  39. p.formFactor = "Custom"
  40. p.Size = Vector3.new(1.79, 5, 1)
  41. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  42. p.BrickColor = BrickColor.new("Bright yellow")
  43. p.Transparency = 0
  44. p.Reflectance = .1
  45. p.Material = Enum.Material.Plastic
  46. p = Instance.new("Part", Model)
  47. p.Name = "Part"
  48. p.TopSurface = 0
  49. p.BottomSurface = 0
  50. p.formFactor = "Custom"
  51. p.Size = Vector3.new(5, 1.40, 0.99)
  52. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  53. p.BrickColor = BrickColor.new("Bright yellow")
  54. p.Transparency = 0
  55. p.Reflectance = .1
  56. p.Material = Enum.Material.Plastic
  57. m = Instance.new("SpecialMesh")
  58. m.Scale = Vector3.new(1, 1, 1)
  59. m.Parent = p
  60. m.MeshType = Enum.MeshType.Wedge
  61. p = Instance.new("Part", Model)
  62. p.Name = "Center"
  63. p.TopSurface = 0
  64. p.BottomSurface = 0
  65. p.formFactor = "Custom"
  66. p.Size = Vector3.new(12.5, 5.80, 27.6)
  67. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  68. p.BrickColor = BrickColor.new("Bright yellow")
  69. p.Transparency = 1
  70. p.Reflectance = .1
  71. p.Material = Enum.Material.Plastic
  72. p = Instance.new("Part", Model)
  73. p.Name = "Part"
  74. p.TopSurface = 0
  75. p.BottomSurface = 0
  76. p.formFactor = "Custom"
  77. p.Size = Vector3.new(6.80, 1, 6.00)
  78. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  79. p.BrickColor = BrickColor.new("Bright yellow")
  80. p.Transparency = 0
  81. p.Reflectance = .1
  82. p.Material = Enum.Material.Plastic
  83. p = Instance.new("Part", Model)
  84. p.Name = "Part"
  85. p.TopSurface = 0
  86. p.BottomSurface = 0
  87. p.formFactor = "Custom"
  88. p.Size = Vector3.new(11, 5.40, 2.79)
  89. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  90. p.BrickColor = BrickColor.new("Bright yellow")
  91. p.Transparency = 0
  92. p.Reflectance = .1
  93. p.Material = Enum.Material.Plastic
  94. m = Instance.new("SpecialMesh")
  95. m.Scale = Vector3.new(1, 1, 1)
  96. m.Parent = p
  97. m.MeshType = Enum.MeshType.Wedge
  98. p = Instance.new("Part", Model)
  99. p.Name = "Part"
  100. p.TopSurface = 0
  101. p.BottomSurface = 0
  102. p.formFactor = "Custom"
  103. p.Size = Vector3.new(2.60, 11, 1.99)
  104. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  105. p.BrickColor = BrickColor.new("Bright yellow")
  106. p.Transparency = 0
  107. p.Reflectance = .1
  108. p.Material = Enum.Material.Plastic
  109. p = Instance.new("Part", Model)
  110. p.Name = "Part"
  111. p.TopSurface = 0
  112. p.BottomSurface = 0
  113. p.formFactor = "Custom"
  114. p.Size = Vector3.new(3.20, 11.0, 5)
  115. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  116. p.BrickColor = BrickColor.new("Bright yellow")
  117. p.Transparency = 0
  118. p.Reflectance = .1
  119. p.Material = Enum.Material.Plastic
  120. p = Instance.new("Part", Model)
  121. p.Name = "Part"
  122. p.TopSurface = 0
  123. p.BottomSurface = 0
  124. p.formFactor = "Custom"
  125. p.Size = Vector3.new(1.99, 1, 1)
  126. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  127. p.BrickColor = BrickColor.new("Mid gray")
  128. p.Transparency = 0
  129. p.Reflectance = .1
  130. p.Material = Enum.Material.Plastic
  131. p = Instance.new("Part", Model)
  132. p.Name = "Part"
  133. p.TopSurface = 0
  134. p.BottomSurface = 0
  135. p.formFactor = "Custom"
  136. p.Size = Vector3.new(1, 1, 4.59)
  137. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  138. p.BrickColor = BrickColor.new("Mid gray")
  139. p.Transparency = 0
  140. p.Reflectance = .1
  141. p.Material = Enum.Material.Plastic
  142. p = Instance.new("Part", Model)
  143. p.Name = "Part"
  144. p.TopSurface = 0
  145. p.BottomSurface = 0
  146. p.formFactor = "Custom"
  147. p.Size = Vector3.new(1, 12.6, 9.80)
  148. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  149. p.BrickColor = BrickColor.new("Bright yellow")
  150. p.Transparency = 0
  151. p.Reflectance = .1
  152. p.Material = Enum.Material.Plastic
  153. p = Instance.new("Part", Model)
  154. p.Name = "Part"
  155. p.TopSurface = 0
  156. p.BottomSurface = 0
  157. p.formFactor = "Custom"
  158. p.Size = Vector3.new(5.19, 1.39, 2.39)
  159. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  160. p.BrickColor = BrickColor.new("Bright yellow")
  161. p.Transparency = 0
  162. p.Reflectance = .1
  163. p.Material = Enum.Material.Plastic
  164. m = Instance.new("SpecialMesh")
  165. m.Scale = Vector3.new(1, 1, 1)
  166. m.Parent = p
  167. m.MeshType = Enum.MeshType.Wedge
  168. p = Instance.new("Part", Model)
  169. p.Name = "Part"
  170. p.TopSurface = 0
  171. p.BottomSurface = 0
  172. p.formFactor = "Custom"
  173. p.Size = Vector3.new(11, 0.60, 1.99)
  174. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  175. p.BrickColor = BrickColor.new("Bright yellow")
  176. p.Transparency = 0
  177. p.Reflectance = .1
  178. p.Material = Enum.Material.Plastic
  179. m = Instance.new("SpecialMesh")
  180. m.Scale = Vector3.new(1, 1, 1)
  181. m.Parent = p
  182. m.MeshType = Enum.MeshType.Wedge
  183. p = Instance.new("Part", Model)
  184. p.Name = "Part"
  185. p.TopSurface = 0
  186. p.BottomSurface = 0
  187. p.formFactor = "Custom"
  188. p.Size = Vector3.new(3.20, 11, 5.60)
  189. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  190. p.BrickColor = BrickColor.new("Bright yellow")
  191. p.Transparency = 0
  192. p.Reflectance = .1
  193. p.Material = Enum.Material.Plastic
  194. p = Instance.new("Part", Model)
  195. p.Name = "Part"
  196. p.TopSurface = 0
  197. p.BottomSurface = 0
  198. p.formFactor = "Custom"
  199. p.Size = Vector3.new(5, 13, 3.79)
  200. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  201. p.BrickColor = BrickColor.new("Bright yellow")
  202. p.Transparency = 0
  203. p.Reflectance = .1
  204. p.Material = Enum.Material.Plastic
  205. p = Instance.new("Part", Model)
  206. p.Name = "Part"
  207. p.TopSurface = 0
  208. p.BottomSurface = 0
  209. p.formFactor = "Custom"
  210. p.Size = Vector3.new(5.19, 1.39, 2.39)
  211. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  212. p.BrickColor = BrickColor.new("Bright yellow")
  213. p.Transparency = 0
  214. p.Reflectance = .1
  215. p.Material = Enum.Material.Plastic
  216. m = Instance.new("SpecialMesh")
  217. m.Scale = Vector3.new(1, 1, 1)
  218. m.Parent = p
  219. m.MeshType = Enum.MeshType.Wedge
  220. p = Instance.new("Part", Model)
  221. p.Name = "Part"
  222. p.TopSurface = 0
  223. p.BottomSurface = 0
  224. p.formFactor = "Custom"
  225. p.Size = Vector3.new(5.19, 1, 1)
  226. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  227. p.BrickColor = BrickColor.new("Mid gray")
  228. p.Transparency = 0
  229. p.Reflectance = .1
  230. p.Material = Enum.Material.Plastic
  231. p = Instance.new("Part", Model)
  232. p.Name = "Part"
  233. p.TopSurface = 0
  234. p.BottomSurface = 0
  235. p.formFactor = "Custom"
  236. p.Size = Vector3.new(3.20, 5, 4)
  237. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  238. p.BrickColor = BrickColor.new("Bright yellow")
  239. p.Transparency = 0
  240. p.Reflectance = .1
  241. p.Material = Enum.Material.Plastic
  242. p = Instance.new("Part", Model)
  243. p.Name = "Part"
  244. p.TopSurface = 0
  245. p.BottomSurface = 0
  246. p.formFactor = "Custom"
  247. p.Size = Vector3.new(6, 6.79, 2.79)
  248. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  249. p.BrickColor = BrickColor.new("Bright yellow")
  250. p.Transparency = 0
  251. p.Reflectance = .1
  252. p.Material = Enum.Material.Plastic
  253. m = Instance.new("SpecialMesh")
  254. m.Scale = Vector3.new(1, 1, 1)
  255. m.Parent = p
  256. m.MeshType = Enum.MeshType.Wedge
  257. p = Instance.new("Part", Model)
  258. p.Name = "Part"
  259. p.TopSurface = 0
  260. p.BottomSurface = 0
  261. p.formFactor = "Custom"
  262. p.Size = Vector3.new(0.60, 7.40, 3.79)
  263. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  264. p.BrickColor = BrickColor.new("Black")
  265. p.Transparency = 0
  266. p.Reflectance = .1
  267. p.Material = Enum.Material.Plastic
  268. p = Instance.new("Part", Model)
  269. p.Name = "Part"
  270. p.TopSurface = 0
  271. p.BottomSurface = 0
  272. p.formFactor = "Custom"
  273. p.Size = Vector3.new(6.80, 1, 6.00)
  274. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  275. p.BrickColor = BrickColor.new("Bright yellow")
  276. p.Transparency = 0
  277. p.Reflectance = .1
  278. p.Material = Enum.Material.Plastic
  279. p = Instance.new("Part", Model)
  280. p.Name = "Part"
  281. p.TopSurface = 0
  282. p.BottomSurface = 0
  283. p.formFactor = "Custom"
  284. p.Size = Vector3.new(11, 3.20, 2.19)
  285. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  286. p.BrickColor = BrickColor.new("Bright yellow")
  287. p.Transparency = 0
  288. p.Reflectance = .1
  289. p.Material = Enum.Material.Plastic
  290. m = Instance.new("SpecialMesh")
  291. m.Scale = Vector3.new(1, 1, 1)
  292. m.Parent = p
  293. m.MeshType = Enum.MeshType.Wedge
  294. p = Instance.new("Part", Model)
  295. p.Name = "Part"
  296. p.TopSurface = 0
  297. p.BottomSurface = 0
  298. p.formFactor = "Custom"
  299. p.Size = Vector3.new(2.60, 11, 2.39)
  300. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  301. p.BrickColor = BrickColor.new("Bright yellow")
  302. p.Transparency = 0
  303. p.Reflectance = .1
  304. p.Material = Enum.Material.Plastic
  305. p = Instance.new("Part", Model)
  306. p.Name = "Part"
  307. p.TopSurface = 0
  308. p.BottomSurface = 0
  309. p.formFactor = "Custom"
  310. p.Size = Vector3.new(5.19, 1, 1)
  311. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  312. p.BrickColor = BrickColor.new("Mid gray")
  313. p.Transparency = 0
  314. p.Reflectance = .1
  315. p.Material = Enum.Material.Plastic
  316. p = Instance.new("Part", Model)
  317. p.Name = "Part"
  318. p.TopSurface = 0
  319. p.BottomSurface = 0
  320. p.formFactor = "Custom"
  321. p.Size = Vector3.new(5, 0.80, 0.79)
  322. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  323. p.BrickColor = BrickColor.new("Bright yellow")
  324. p.Transparency = 0
  325. p.Reflectance = .1
  326. p.Material = Enum.Material.Plastic
  327. m = Instance.new("SpecialMesh")
  328. m.Scale = Vector3.new(1, 1, 1)
  329. m.Parent = p
  330. m.MeshType = Enum.MeshType.Wedge
  331. p = Instance.new("Part", Model)
  332. p.Name = "Part"
  333. p.TopSurface = 0
  334. p.BottomSurface = 0
  335. p.formFactor = "Custom"
  336. p.Size = Vector3.new(10, 12, 10)
  337. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  338. p.BrickColor = BrickColor.new("Medium stone grey")
  339. p.Transparency = 0
  340. p.Reflectance = .1
  341. p.Material = Enum.Material.Concrete
  342. m = Instance.new("CylinderMesh")
  343. m.Scale = Vector3.new(1, 1.02999997, 1)
  344. m.Parent = p
  345. p = Instance.new("Part", Model)
  346. p.Name = "Part"
  347. p.TopSurface = 0
  348. p.BottomSurface = 0
  349. p.formFactor = "Custom"
  350. p.Size = Vector3.new(0.60, 5.19, 5)
  351. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  352. p.BrickColor = BrickColor.new("Bright yellow")
  353. p.Transparency = 0
  354. p.Reflectance = .1
  355. p.Material = Enum.Material.Plastic
  356. p = Instance.new("Part", Model)
  357. p.Name = "Part"
  358. p.TopSurface = 0
  359. p.BottomSurface = 0
  360. p.formFactor = "Custom"
  361. p.Size = Vector3.new(6, 6.79, 2.79)
  362. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  363. p.BrickColor = BrickColor.new("Bright yellow")
  364. p.Transparency = 0
  365. p.Reflectance = .1
  366. p.Material = Enum.Material.Plastic
  367. m = Instance.new("SpecialMesh")
  368. m.Scale = Vector3.new(1, 1, 1)
  369. m.Parent = p
  370. m.MeshType = Enum.MeshType.Wedge
  371. p = Instance.new("Part", Model)
  372. p.Name = "Part"
  373. p.TopSurface = 0
  374. p.BottomSurface = 0
  375. p.formFactor = "Custom"
  376. p.Size = Vector3.new(2.79, 7.40, 0.79)
  377. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  378. p.BrickColor = BrickColor.new("Black")
  379. p.Transparency = 0
  380. p.Reflectance = .1
  381. p.Material = Enum.Material.Plastic
  382. p = Instance.new("Part", Model)
  383. p.Name = "Part"
  384. p.TopSurface = 0
  385. p.BottomSurface = 0
  386. p.formFactor = "Custom"
  387. p.Size = Vector3.new(5.40, 11, 10)
  388. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  389. p.BrickColor = BrickColor.new("Bright yellow")
  390. p.Transparency = 0
  391. p.Reflectance = .1
  392. p.Material = Enum.Material.Plastic
  393. p = Instance.new("Part", Model)
  394. p.Name = "Part"
  395. p.TopSurface = 0
  396. p.BottomSurface = 0
  397. p.formFactor = "Custom"
  398. p.Size = Vector3.new(11, 0.60, 2.39)
  399. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  400. p.BrickColor = BrickColor.new("Bright yellow")
  401. p.Transparency = 0
  402. p.Reflectance = .1
  403. p.Material = Enum.Material.Plastic
  404. m = Instance.new("SpecialMesh")
  405. m.Scale = Vector3.new(1, 1, 1)
  406. m.Parent = p
  407. m.MeshType = Enum.MeshType.Wedge
  408. p = Instance.new("Part", Model)
  409. p.Name = "Part"
  410. p.TopSurface = 0
  411. p.BottomSurface = 0
  412. p.formFactor = "Custom"
  413. p.Size = Vector3.new(4, 13, 1)
  414. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  415. p.BrickColor = BrickColor.new("Bright yellow")
  416. p.Transparency = 0
  417. p.Reflectance = .1
  418. p.Material = Enum.Material.Plastic
  419. p = Instance.new("Part", Model)
  420. p.Name = "Part"
  421. p.TopSurface = 0
  422. p.BottomSurface = 0
  423. p.formFactor = "Custom"
  424. p.Size = Vector3.new(10.1, 1, 0.99)
  425. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  426. p.BrickColor = BrickColor.new("Mid gray")
  427. p.Transparency = 0
  428. p.Reflectance = .1
  429. p.Material = Enum.Material.Plastic
  430. m = Instance.new("SpecialMesh")
  431. m.Scale = Vector3.new(1, 1, 1)
  432. m.Parent = p
  433. m.MeshType = Enum.MeshType.Wedge
  434. p = Instance.new("Part", Model)
  435. p.Name = "Part"
  436. p.TopSurface = 0
  437. p.BottomSurface = 0
  438. p.formFactor = "Custom"
  439. p.Size = Vector3.new(1, 1, 4.59)
  440. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  441. p.BrickColor = BrickColor.new("Mid gray")
  442. p.Transparency = 0
  443. p.Reflectance = .1
  444. p.Material = Enum.Material.Plastic
  445. p = Instance.new("Part", Model)
  446. p.Name = "Part"
  447. p.TopSurface = 0
  448. p.BottomSurface = 0
  449. p.formFactor = "Custom"
  450. p.Size = Vector3.new(1.99, 1, 1)
  451. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  452. p.BrickColor = BrickColor.new("Mid gray")
  453. p.Transparency = 0
  454. p.Reflectance = .1
  455. p.Material = Enum.Material.Plastic
  456. p = Instance.new("Part", Model)
  457. p.Name = "Part"
  458. p.TopSurface = 0
  459. p.BottomSurface = 0
  460. p.formFactor = "Custom"
  461. p.Size = Vector3.new(1, 1, 4.59)
  462. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  463. p.BrickColor = BrickColor.new("Mid gray")
  464. p.Transparency = 0
  465. p.Reflectance = .1
  466. p.Material = Enum.Material.Plastic
  467. p = Instance.new("Part", Model)
  468. p.Name = "Part"
  469. p.TopSurface = 0
  470. p.BottomSurface = 0
  471. p.formFactor = "Custom"
  472. p.Size = Vector3.new(10.1, 1, 0.99)
  473. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  474. p.BrickColor = BrickColor.new("Mid gray")
  475. p.Transparency = 0
  476. p.Reflectance = .1
  477. p.Material = Enum.Material.Plastic
  478. m = Instance.new("SpecialMesh")
  479. m.Scale = Vector3.new(1, 1, 1)
  480. m.Parent = p
  481. m.MeshType = Enum.MeshType.Wedge
  482.  
  483. Spawn = function()
  484. Modelc = Model:clone()
  485. for _, v in pairs(Modelc:children()) do
  486. if v.className == "Part" then
  487. if v.Name ~= "Center" then
  488. w = Instance.new("Weld")
  489. w.Part0 = Modelc.Center
  490. w.Part1 = v
  491. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  492. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  493. w.Parent = w.Part0
  494. end
  495. end
  496. end
  497. return Modelc
  498. end
  499.  
  500. CameraRadius = 66
  501. TimeStopRadius = 66
  502.  
  503. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  504. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  505. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  506. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  507. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  508. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  509. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  510. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  511. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  512. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  513. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  514. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  515.  
  516. getWelds = function(c) --designate weld variables
  517. local t = c.Torso
  518. local hrp = c.HumanoidRootPart.RootJoint
  519. RightShoulder = t:FindFirstChild("Right Shoulder")
  520. LeftShoulder = t:FindFirstChild("Left Shoulder")
  521. RightHip = t:FindFirstChild("Right Hip")
  522. LeftHip = t:FindFirstChild("Left Hip")
  523. RootJoint = hrp
  524. Neck = t:FindFirstChild("Neck")
  525. end
  526. resetWelds = function(ext, occ) --extent 1-3; occlusion
  527. --1 == reset desiredangle/currentangle
  528. --2 == reset C0/C1
  529. --3 == reset both des/cur/c0/c1
  530. local r = {
  531. RightShoulder,
  532. LeftShoulder,
  533. RightHip,
  534. LeftHip,
  535. RootJoint,
  536. Neck,
  537. Grip
  538. }
  539. for _, v in pairs(r) do
  540. for i = 1, #occ do
  541. if occ[i] == v then
  542. table.remove(r, _)
  543. end
  544. end
  545. end
  546. for _, v in pairs(r) do
  547. if v.Name == "Right Shoulder" then
  548. if ext == 1 then
  549. v.DesiredAngle = 0
  550. v.CurrentAngle = 0
  551. elseif ext == 2 then
  552. v.C0 = RightShoulderC0
  553. v.C1 = RightShoulderC1
  554. elseif ext == 3 then
  555. v.DesiredAngle = 0
  556. v.CurrentAngle = 0
  557. v.C0 = RightShoulderC0
  558. v.C1 = RightShoulderC1
  559. end
  560. elseif v.Name == "Left Shoulder" then
  561. if ext == 1 then
  562. v.DesiredAngle = 0
  563. v.CurrentAngle = 0
  564. elseif ext == 2 then
  565. v.C0 = LeftShoulderC0
  566. v.C1 = LeftShoulderC1
  567. elseif ext == 3 then
  568. v.DesiredAngle = 0
  569. v.CurrentAngle = 0
  570. v.C0 = LeftShoulderC0
  571. v.C1 = LeftShoulderC1
  572. end
  573. elseif v.Name == "Right Hip" then
  574. if ext == 1 then
  575. v.DesiredAngle = 0
  576. v.CurrentAngle = 0
  577. elseif ext == 2 then
  578. v.C0 = RightHipC0
  579. v.C1 = RightHipC1
  580. elseif ext == 3 then
  581. v.DesiredAngle = 0
  582. v.CurrentAngle = 0
  583. v.C0 = RightHipC0
  584. v.C1 = RightHipC1
  585. end
  586. elseif v.Name == "Left Hip" then
  587. if ext == 1 then
  588. v.DesiredAngle = 0
  589. v.CurrentAngle = 0
  590. elseif ext == 2 then
  591. v.C0 = LeftHipC0
  592. v.C1 = LeftHipC1
  593. elseif ext == 3 then
  594. v.DesiredAngle = 0
  595. v.CurrentAngle = 0
  596. v.C0 = LeftHipC0
  597. v.C1 = LeftHipC1
  598. end
  599. elseif v.Name == "Neck" then
  600. if ext == 1 then
  601. v.DesiredAngle = 0
  602. v.CurrentAngle = 0
  603. elseif ext == 2 then
  604. v.C0 = NeckC0
  605. v.C1 = NeckC1
  606. elseif ext == 3 then
  607. v.DesiredAngle = 0
  608. v.CurrentAngle = 0
  609. v.C0 = NeckC0
  610. v.C1 = NeckC1
  611. end
  612. elseif v.Name == "RootJoint" then
  613. if ext == 1 then
  614. v.DesiredAngle = 0
  615. v.CurrentAngle = 0
  616. elseif ext == 2 then
  617. v.C0 = RootJointC0
  618. v.C1 = RootJointC1
  619. elseif ext == 3 then
  620. v.DesiredAngle = 0
  621. v.CurrentAngle = 0
  622. v.C0 = RootJointC0
  623. v.C1 = RootJointC1
  624. end
  625. elseif v.Name == "RightGrip" then
  626. if ext == 1 then
  627. elseif ext == 2 then
  628. Grip.C0 = nGrip.C0
  629. Grip.C1 = nGrip.C1
  630. elseif ext == 3 then
  631. Grip.C0 = nGrip.C0
  632. Grip.C1 = nGrip.C1
  633. end
  634. end
  635. end
  636. end
  637.  
  638.  
  639. doitdocdoit = function()
  640. if deb == false then
  641. return
  642. end
  643. deb = false
  644.  
  645. vPlayer = game.Players.LocalPlayer
  646. cPlayer = vPlayer.Character
  647. Anim = cPlayer.Animate
  648. Anim.Disabled = true
  649. Hum = cPlayer.Humanoid
  650. Hum.Name = "NOPE"
  651. Hum.WalkSpeed = 0
  652. getWelds(cPlayer)
  653. resetWelds(3, {})
  654.  
  655. bodypos = Instance.new("BodyPosition")
  656. bodypos.P = 4000
  657. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  658. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  659. bodypos.Parent = cPlayer.Torso
  660.  
  661. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  662. CPlayer = cPlayer
  663. partpos = Instance.new("Part", workspace)
  664. partpos.Transparency = 1
  665. partpos.CanCollide = false
  666. partpos.Anchored = true
  667. partpos.CFrame = cPlayer.Torso.CFrame
  668.  
  669. sound = Instance.new("Sound")
  670. sound.Parent = partpos
  671. sound.Volume = 1
  672. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  673. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  674. sound2 = Instance.new("Sound")
  675. sound2.Parent = workspace.CurrentCamera
  676. sound2.Volume = 1
  677. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  678. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  679. sound:Play()
  680. sound2:Play()
  681. expected = 10
  682. did = false
  683. pooted = 0
  684. sos = game:GetService("RunService").Stepped:connect(function()
  685. pooted = pooted + 1
  686. if pooted >= expected + 1 then
  687. sos:disconnect()
  688. did = true
  689. return
  690. end
  691. resetWelds(3, {})
  692. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  693. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  694. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  695. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  696. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  697. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  698. end)
  699. --[[sound=Instance.new("Sound")
  700. sound.Parent=cPlayer.Torso
  701. sound.Volume=1
  702. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  703. sound:Play()]]--
  704. while did == false do
  705. wait()
  706. end
  707.  
  708. expected = 10
  709. did = false
  710. pooted = 0
  711. sos = game:GetService("RunService").Stepped:connect(function()
  712. pooted = pooted + 1
  713. if pooted >= expected + 1 then
  714. sos:disconnect()
  715. did = true
  716. return
  717. end
  718. resetWelds(3, {})
  719. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  720. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  721. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  722. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  723. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  724. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  725. end)
  726. while did == false do
  727. wait()
  728. end
  729. wait(.2)
  730. expected = 5
  731. did = false
  732. pooted = 0
  733. nubhit = nil
  734. sos = game:GetService("RunService").Stepped:connect(function()
  735. pooted = pooted + 1
  736. if pooted >= expected + 1 then
  737. sos:disconnect()
  738. did = true
  739. return
  740. end
  741. resetWelds(3, {})
  742. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  743. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  744. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  745. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  746. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  747. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  748. if nubhit == nil then
  749. bodypos.position = bodypos.position + dir * 4
  750. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  751. --bodypos.position=bodypos.position + dir*9
  752. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  753. end
  754. if nubhit == nil and pooted >= 2 then
  755. pos = bodypos.position + dir * 2
  756. radi = 6
  757. for _, v in pairs(workspace:children()) do
  758. h = v:FindFirstChild("Humanoid")
  759. t = v:FindFirstChild("Torso")
  760. if h ~= nil and t ~= nil and v ~= cPlayer then
  761. if (t.Position - pos).magnitude <= radi then
  762. print(":>")
  763. nubhit = v
  764. break
  765. end
  766. end
  767. end
  768. end
  769. if nubhit ~= nil then
  770. if nubhit.Torso:FindFirstChild("PART1") == nil then
  771. v = Instance.new("BodyVelocity")
  772. v.P = 4000
  773. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  774. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  775. v.Name = "PART1"
  776. v.Parent = nubhit.Torso
  777. game:GetService("Debris"):AddItem(v, 5)
  778. coroutine.resume(coroutine.create(function(v)
  779. for i = 1, 100 do
  780. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  781. wait()
  782. end
  783. end), v)
  784. v = Instance.new("BodyGyro")
  785. v.P = 20
  786. v.D = 30
  787. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  788. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  789. v.Name = "PART1"
  790. v.Parent = nubhit.Torso
  791. game:GetService("Debris"):AddItem(v, 5)
  792. end
  793. end
  794. end)
  795. while did == false do
  796. wait()
  797. end
  798. if nubhit == nil then
  799. sound:Stop()
  800. wait(.5)
  801. sound2:Stop()
  802. else
  803. expected = 32
  804. did = false
  805. pooted = 0
  806. sos = game:GetService("RunService").Stepped:connect(function()
  807. pooted = pooted + 1
  808. if pooted >= expected + 1 then
  809. sos:disconnect()
  810. did = true
  811. return
  812. end
  813. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  814. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  815. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  816. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  817. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  818. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  819. bodypos.position = bodypos.position + dir * .05
  820. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  821. end)
  822. while did == false do
  823. wait()
  824. end
  825. bodypos.Parent = nil
  826. expected = 12
  827. did = false
  828. pooted = 0
  829. sos = game:GetService("RunService").Stepped:connect(function()
  830. pooted = pooted + 1
  831. if pooted >= expected + 1 then
  832. sos:disconnect()
  833. did = true
  834. return
  835. end
  836. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  837. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  838. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  839. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  840. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  841. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  842. end)
  843.  
  844. while did == false do
  845. wait()
  846. end
  847. expected = 6
  848. did = false
  849. pooted = 0
  850. sos = game:GetService("RunService").Stepped:connect(function()
  851. pooted = pooted + 1
  852. if pooted >= expected + 1 then
  853. sos:disconnect()
  854. did = true
  855. return
  856. end
  857. resetWelds(3, {})
  858. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  859. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  860. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  861. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  862. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  863. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  864. print(":(")
  865. end)
  866. wait(.3)
  867. while did == false do
  868. wait()
  869. end
  870. resetWelds(3, {
  871. "Neck"
  872. })
  873. expected = 5
  874. did = false
  875. pooted = 0
  876. p = Instance.new("Part", workspace)
  877. p.Name = "ORB"
  878. p.TopSurface = 0
  879. p.BottomSurface = 0
  880. p.formFactor = "Custom"
  881. p.CFrame = cPlayer.Torso.CFrame
  882. m = Instance.new("SpecialMesh", p)
  883. m.MeshType = "Sphere"
  884. p.BrickColor = BrickColor:White()
  885. p.Size = Vector3.new(1, 1, 1)
  886. p.CanCollide = false
  887. p.Anchored = true
  888. game:GetService("Debris"):AddItem(p, 5)
  889. coroutine.resume(coroutine.create(function(p)
  890. nubhit.Torso.Anchored = true
  891. for i = 1, 10 do
  892. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  893. p.Transparency = .5 + i / 20
  894. wait()
  895. end
  896. p:Remove()
  897. end), p)
  898. sos = game:GetService("RunService").Stepped:connect(function()
  899. pooted = pooted + 1
  900. if pooted >= expected + 1 then
  901. sos:disconnect()
  902. did = true
  903. return
  904. end
  905. resetWelds(3, {})
  906. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  907. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  908. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  909. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  910. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  911. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  912. print(":(")
  913. end)
  914.  
  915. while did == false do
  916. wait()
  917. end
  918. wait(1)
  919. expected = 5
  920. did = false
  921. pooted = 0
  922. sos = game:GetService("RunService").Stepped:connect(function()
  923. pooted = pooted + 1
  924. if pooted >= expected + 1 then
  925. sos:disconnect()
  926. did = true
  927. return
  928. end
  929. resetWelds(3, {})
  930. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  931. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  932. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  933. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  934. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  935. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  936. print(":(")
  937. end)
  938. while did == false do
  939. wait()
  940. end
  941. wait(.8)
  942. expected = 5
  943. did = false
  944. pooted = 0
  945. bodypos.Parent = cPlayer.Torso
  946. workspace.CurrentCamera.CameraType = "Follow"
  947. sos = game:GetService("RunService").Stepped:connect(function()
  948. pooted = pooted + 1
  949. if pooted >= expected + 1 then
  950. sos:disconnect()
  951. did = true
  952. return
  953. end
  954. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  955. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  956. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  957. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  958. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  959. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  960.  
  961. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  962. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  963.  
  964. print(":(")
  965. end)
  966. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  967. DIOPLS.SoundId = "rbxassetid://316900066"
  968. DIOPLS.Volume = 1
  969. DIOPLS:Play()
  970. game:GetService("Debris"):AddItem(DIOPLS, 19)
  971. while did == false do
  972. wait()
  973. end
  974. wait(.8)
  975. LOL = Spawn()
  976. LOL.Parent = workspace
  977. LOL:MakeJoints()
  978. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  979. C = LOL.Center
  980. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  981.  
  982. bb = Instance.new("BodyPosition")
  983. bb.Parent = C
  984. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  985. bb.position = bb.Parent.Position
  986. C.CFrame = CFrame.new(bb.position)
  987. orig = bb.position
  988.  
  989. gg = Instance.new("BodyGyro")
  990. gg.P = 15000
  991. gg.D = 100
  992. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  993. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  994. gg.Parent = C
  995.  
  996. expected = 80
  997. did = false
  998. pooted = 0
  999.  
  1000. resetWelds(3, {})
  1001.  
  1002. Hum.PlatformStand = true
  1003.  
  1004. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1005. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1006. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1007. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1008. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1009. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1010.  
  1011. bodypos.Parent = nil
  1012. w = Instance.new("Weld")
  1013. w.Part0 = C
  1014. w.Part1 = cPlayer.Torso
  1015. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1016. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1017. w.Parent = w.Part0
  1018.  
  1019. sos = game:GetService("RunService").Stepped:connect(function()
  1020. pooted = pooted + 1
  1021. if pooted >= expected + 1 then
  1022. sos:disconnect()
  1023. did = true
  1024. return
  1025. end
  1026.  
  1027. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1028. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1029. print(":(")
  1030. end)
  1031.  
  1032. while did == false do
  1033. wait()
  1034. end
  1035. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1036. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1037. bl2 = Instance.new("Part")
  1038. bl2.TopSurface = 0
  1039. bl2.BottomSurface = 0
  1040. bl2.CanCollide = false
  1041. bl2.formFactor = "Symmetric"
  1042. local ShockWaveSound = Instance.new("Sound", bl2)
  1043. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1044. ShockWaveSound.Pitch = 0.8
  1045. ShockWaveSound.Volume = 1
  1046. ShockWaveSound:Play()
  1047. m = Instance.new("SpecialMesh")
  1048. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1049. m.Scale = Vector3.new(1, 4, 1)
  1050. m.Parent = bl2
  1051. bl2.Size = Vector3.new(1, 1, 1)
  1052. bl2.Anchored = false
  1053. bl2.Name = "c"
  1054. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1055. bl2.BrickColor = BrickColor.new("White")
  1056. bl2.Parent = CPlayer
  1057. coroutine.resume(coroutine.create(function(p)
  1058. for i = 1, 10 do
  1059. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1060. p.Transparency = .25 + i * .075
  1061. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1062. wait()
  1063. end
  1064. p:Remove()
  1065. end), bl2)
  1066. bl2.Anchored = true
  1067.  
  1068. bl2 = Instance.new("Part")
  1069. bl2.TopSurface = 0
  1070. bl2.BottomSurface = 0
  1071. bl2.CanCollide = false
  1072. bl2.formFactor = "Symmetric"
  1073. m = Instance.new("SpecialMesh")
  1074. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1075. m.Scale = Vector3.new(1, 6, 1)
  1076. m.Parent = bl2
  1077. bl2.Size = Vector3.new(1, 1, 1)
  1078. bl2.Anchored = false
  1079. bl2.Name = "c"
  1080. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1081. bl2.BrickColor = BrickColor.new("White")
  1082. bl2.Parent = CPlayer
  1083. coroutine.resume(coroutine.create(function(p)
  1084. for i = 1, 20 do
  1085. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1086. p.Transparency = i / 20
  1087. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1088. wait()
  1089. end
  1090. p:Remove()
  1091. end), bl2)
  1092. bl2.Anchored = true
  1093.  
  1094. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1095. expected = 3
  1096. did = false
  1097. pooted = 0
  1098. workspace.CurrentCamera.CameraType = "Follow"
  1099. sos = game:GetService("RunService").Stepped:connect(function()
  1100. pooted = pooted + 1
  1101. if pooted >= expected + 1 then
  1102. sos:disconnect()
  1103. did = true
  1104. return
  1105. end
  1106. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1107. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1108. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1109. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1110. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1111. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1112.  
  1113. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1114.  
  1115. print(":(")
  1116. end)
  1117. while did == false do
  1118. wait()
  1119. end
  1120. wait(.3)
  1121. expected = 5
  1122. did = false
  1123. pooted = 0
  1124. workspace.CurrentCamera.CameraType = "Follow"
  1125. sos = game:GetService("RunService").Stepped:connect(function()
  1126. pooted = pooted + 1
  1127. if pooted >= expected + 1 then
  1128. sos:disconnect()
  1129. did = true
  1130. return
  1131. end
  1132. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1133. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1134. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1135. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1136. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1137. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1138.  
  1139. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1140.  
  1141. print(":(")
  1142. end)
  1143. while did == false do
  1144. wait()
  1145. end
  1146. expected = 203
  1147. did = false
  1148. pooted = 0
  1149. workspace.CurrentCamera.CameraType = "Follow"
  1150. sos = game:GetService("RunService").Stepped:connect(function()
  1151. pooted = pooted + 1
  1152. if pooted >= expected + 1 then
  1153. sos:disconnect()
  1154. did = true
  1155. return
  1156. end
  1157. resetWelds(3, {
  1158. RightHip,
  1159. LeftHip,
  1160. RootJoint,
  1161. Neck
  1162. })
  1163. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1164. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1165. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1166. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1167. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1168. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1169. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1170. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1171.  
  1172. if pooted / 2 == math.floor(pooted / 2) then
  1173. p = cPlayer["Right Arm"]:clone()
  1174. p.Anchored = true
  1175. p.CanCollide = false
  1176. p.Parent = workspace
  1177. p.Transparency = .5
  1178. game:GetService("Debris"):AddItem(p, .2)
  1179. p = cPlayer["Left Arm"]:clone()
  1180. p.Anchored = true
  1181. p.CanCollide = false
  1182. p.Parent = workspace
  1183. p.Transparency = .5
  1184. game:GetService("Debris"):AddItem(p, .2)
  1185.  
  1186. p = Instance.new("Part", workspace)
  1187. p.Name = "ORB"
  1188. p.TopSurface = 0
  1189. p.BottomSurface = 0
  1190. p.formFactor = "Custom"
  1191. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1192. m = Instance.new("SpecialMesh", p)
  1193. m.MeshType = "Sphere"
  1194. p.BrickColor = BrickColor:White()
  1195. p.Size = Vector3.new(.4, .4, .4)
  1196. p.CanCollide = false
  1197. p.Anchored = true
  1198. game:GetService("Debris"):AddItem(p, 5)
  1199. coroutine.resume(coroutine.create(function(p)
  1200. for i = 1, 8 do
  1201. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1202. p.Transparency = i / 8
  1203. wait()
  1204. end
  1205. p:Remove()
  1206. end), p)
  1207.  
  1208. end
  1209.  
  1210. print(":)")
  1211. end)
  1212. while did == false do
  1213. wait()
  1214. end
  1215. wait(.5)
  1216. expected = 20
  1217. did = false
  1218. pooted = 0
  1219. workspace.CurrentCamera.CameraType = "Follow"
  1220. sos = game:GetService("RunService").Stepped:connect(function()
  1221. pooted = pooted + 1
  1222. if pooted >= expected + 1 then
  1223. sos:disconnect()
  1224. did = true
  1225. return
  1226. end
  1227. resetWelds(3, {
  1228. Neck,
  1229. RootJoint,
  1230. RightHip,
  1231. LeftHip
  1232. })
  1233. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1234. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1235. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1236. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1237. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1238. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1239. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1240. print(":)")
  1241. end)
  1242. while did == false do
  1243. wait()
  1244. end
  1245. wait(2)
  1246. expected = 5
  1247. did = false
  1248. pooted = 0
  1249. workspace.CurrentCamera.CameraType = "Follow"
  1250. w.Parent = nil
  1251. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1252. poo = cPlayer.Torso.CFrame.lookVector
  1253. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1254. bodypos.Parent = cPlayer.Torso
  1255. sos = game:GetService("RunService").Stepped:connect(function()
  1256. pooted = pooted + 1
  1257. if pooted >= expected + 1 then
  1258. sos:disconnect()
  1259. did = true
  1260. return
  1261. end
  1262. resetWelds(3, {})
  1263. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1264. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1265. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1266. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1267. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1268. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1269. print(":)")
  1270. end)
  1271. while did == false do
  1272. wait()
  1273. end
  1274. wait(.7)
  1275. expected = 5
  1276. did = false
  1277. pooted = 0
  1278. sos = game:GetService("RunService").Stepped:connect(function()
  1279. pooted = pooted + 1
  1280. if pooted >= expected + 1 then
  1281. sos:disconnect()
  1282. did = true
  1283. return
  1284. end
  1285. resetWelds(3, {})
  1286. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1287. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1288. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1289. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1290. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1291. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1292. print(":(")
  1293. end)
  1294. while did == false do
  1295. wait()
  1296. end
  1297. wait(.2)
  1298. expected = 10
  1299. did = false
  1300. pooted = 0
  1301. workspace.CurrentCamera.CameraType = "Follow"
  1302. g = Instance.new("BodyGyro")
  1303. g.Parent = cPlayer.Torso
  1304. sos = game:GetService("RunService").Stepped:connect(function()
  1305. pooted = pooted + 1
  1306. if pooted >= expected + 1 then
  1307. sos:disconnect()
  1308. did = true
  1309. return
  1310. end
  1311. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1312. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1313. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1314. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1315. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1316. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1317. if pooted >= 2 then
  1318. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1319. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1320. end
  1321. print(":(")
  1322. end)
  1323. while did == false do
  1324. wait()
  1325. end
  1326. wait(.2)
  1327. bodypos:Remove()
  1328. wait(.5)
  1329.  
  1330. e = Instance.new("Explosion")
  1331. e.BlastRadius = 30
  1332. e.Position = C.Position
  1333. e.BlastPressure = e.BlastPressure * 2.5
  1334. e.Parent = workspace
  1335. s = Instance.new("Sound", C)
  1336. s.SoundId = "rbxassetid://258057783"
  1337. s.Volume = 1
  1338. s:Play()
  1339. Instance.new("DistortionSoundEffect", s).Level = 1
  1340. g:Remove()
  1341. --dun
  1342. nubhit.Torso.Anchored = false
  1343. Hum.PlatformStand = false
  1344. C.Anchored = true
  1345.  
  1346. coroutine.resume(coroutine.create(function(t)
  1347. wait(3)
  1348. p = Instance.new("Sound")
  1349. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1350. p.Parent = t
  1351. p.Volume = 1
  1352. p:Play()
  1353. end), C)
  1354. game:GetService("Debris"):AddItem(LOL, 5)
  1355. end
  1356. resetWelds(3, {})
  1357. workspace.CurrentCamera.CameraType = "Custom"
  1358. Hum.WalkSpeed = 16
  1359. Hum.Name = "Humanoid"
  1360. bodypos:Remove()
  1361. partpos:Remove()
  1362. Anim.Parent = nil
  1363. wait(.1)
  1364. Anim.Disabled = false
  1365. Anim.Parent = cPlayer
  1366. deb = true
  1367. end
  1368.  
  1369. Tool = Instance.new("HopperBin")
  1370. Tool.Name = "ROAD ROLLER DA"
  1371. Tool.Parent = game.Players.LocalPlayer.Backpack
  1372. Tool.Selected:connect(function(mouse)
  1373. mouse.Button1Down:connect(function()
  1374. doitdocdoit()
  1375. end)
  1376. end)
  1377.  
  1378. end
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