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1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10-
local p = game.Players.LocalPlayer
10+
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12-
local mouse = p:GetMouse()
12+
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = owner
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
--Ok go abuse this. I dare you. Anyways enjoy little brats.
88
89
--[[
90
User: TheDarkRevenant
91
Script: DSSJ3
92
Pass: CENSORED
93
94
]]
95
96
local p = owner
97
local char = p.Character
98
local larm = char["Left Arm"]
99
local rarm = char["Right Arm"]
100
local lleg = char["Left Leg"]
101
local rleg = char["Right Leg"]
102
local hed = char.Head
103
local torso = char.Torso
104
local hum = char.Humanoid
105
local cam = game.Workspace.CurrentCamera
106
local root = char.HumanoidRootPart
107
local deb = false
108
local shot = 0
109
local debris=game:service"Debris"
110
local l = game:GetService("Lighting")
111
local rs = game:GetService("RunService").RenderStepped
112
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
113
math.randomseed(os.time())
114
for i,v in pairs(char:children()) do
115
    if v:IsA("Hat") then
116
        v:Destroy()
117
    end
118
end
119
for i,v in pairs (hed:GetChildren()) do
120
        if v:IsA("Sound") then
121
                v:Destroy()
122
        end
123
end
124
----------------------------------------------------
125
Debounces = {
126
CanAttack = true;
127
NoIdl = false;
128
Slashing = false;
129
Slashed = false;
130
RPunch = false;
131
RPunched = false;
132
LPunch = false;
133
LPunched = false;
134
}
135
local Touche = {char.Name, }
136
----------------------------------------------------
137
hed.face.Texture = "rbxassetid://34668268"
138
char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
139
char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
140
char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
141
char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
142
----------------------------------------------------
143
ypcall(function()
144
char.Shirt:Destroy()
145
char.Pants:Destroy()
146
shirt = Instance.new("Shirt", char)
147
shirt.Name = "Shirt"
148
pants = Instance.new("Pants", char)
149
pants.Name = "Pants"
150
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
151
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
152
end)
153
----------------------------------------------------
154
function lerp(a, b, t) -- Linear interpolation
155
        return a + (b - a)*t
156
end
157
158
function slerp(a, b, t) --Spherical interpolation
159
        dot = a:Dot(b)
160
        if dot > 0.99999 or dot < -0.99999 then
161
                return t <= 0.5 and a or b
162
        else
163
                r = math.acos(dot)
164
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
165
        end
166
end
167
168
function matrixInterpolate(a, b, t)
169
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
170
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
171
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
172
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
173
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
174
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
175
        local t = v1:Dot(v2)
176
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
177
                return CFrame.new()
178
        end
179
        return CFrame.new(
180
        v0.x, v0.y, v0.z,
181
        v1.x, v1.y, v1.z,
182
        v2.x, v2.y, v2.z,
183
        v3.x, v3.y, v3.z)
184
end
185
----------------------------------------------------
186
function genWeld(a,b)
187
    local w = Instance.new("Weld",a)
188
    w.Part0 = a
189
    w.Part1 = b
190
    return w
191
end
192
function weld(a, b)
193
    local weld = Instance.new("Weld")
194
    weld.Name = "W"
195
    weld.Part0 = a
196
    weld.Part1 = b
197
    weld.C0 = a.CFrame:inverse() * b.CFrame
198
    weld.Parent = a
199
    return weld;
200
end
201
----------------------------------------------------
202
function Lerp(c1,c2,al)
203
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
204
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
205
for i,v in pairs(com1) do
206
com1[i] = v+(com2[i]-v)*al
207
end
208
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
209
end
210
----------------------------------------------------
211
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
212
local wld = Instance.new("Weld", wp1)
213
wld.Part0 = wp0
214
wld.Part1 = wp1
215
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
216
end
217
----------------------------------------------------
218
function weld5(part0, part1, c0, c1)
219
    weeld=Instance.new("Weld", part0)
220
    weeld.Part0=part0
221
    weeld.Part1=part1
222
    weeld.C0=c0
223
    weeld.C1=c1
224
    return weeld
225
end
226
----------------------------------------------------
227
function HasntTouched(plrname)
228
local ret = true
229
for _, v in pairs(Touche) do
230
if v == plrname then
231
ret = false
232
end
233
end
234
return ret
235
end
236
----------------------------------------------------
237
newWeld(torso, larm, -1.5, 0.5, 0)
238
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
239
newWeld(torso, rarm, 1.5, 0.5, 0)
240
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
241
newWeld(torso, hed, 0, 1.5, 0)
242
newWeld(torso, lleg, -0.5, -1, 0)
243
lleg.Weld.C1 = CFrame.new(0, 1, 0)
244
newWeld(torso, rleg, 0.5, -1, 0)
245
rleg.Weld.C1 = CFrame.new(0, 1, 0)
246
newWeld(root, torso, 0, -1, 0)
247
torso.Weld.C1 = CFrame.new(0, -1, 0)
248
----------------------------------------------------
249
z = Instance.new("Sound", char)
250
z.SoundId = "rbxassetid://303570180"--303570180
251
z.Looped = true
252
z.Pitch = 1
253
z.Volume = 1
254
wait(.1)
255
z:Play()
256
----------------------------------------------------
257
local Transforming = true
258
hum.WalkSpeed = 0
259
local fx = Instance.new("Part",torso)
260
fx.Anchored = true
261
fx.Material = "Neon"
262
fx.CanCollide = false
263
fx.Locked = true
264
fx.Transparency = 1
265
fx.Material = "SmoothPlastic"
266
fx.Size = Vector3.new(1,1,1)
267
fx.TopSurface = "SmoothNoOutlines"
268
fx.BottomSurface = "SmoothNoOutlines"
269
fx.BrickColor = BrickColor.new("New Yeller")
270
fxm = Instance.new("SpecialMesh",fx)
271
fxm.MeshType = "Sphere"
272
fxm.Scale = Vector3.new(1,1,1)
273
for i = 1, 20 do rs:wait()
274
        fx.Transparency = fx.Transparency - (1/20)
275
        fx.CFrame = torso.CFrame
276
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
277
        rs:wait()
278
end
279
----------------------------------------------------
280
local m = Instance.new("Model")
281
m.Name = "Hair"
282
p1 = Instance.new("Part", m)
283
p1.BrickColor = BrickColor.new("New Yeller")
284
p1.FormFactor = Enum.FormFactor.Symmetric
285
p1.Size = Vector3.new(1, 1, 1)
286
p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
287
p1.CanCollide = false
288
p1.Locked = true
289
p1.BottomSurface = Enum.SurfaceType.Smooth
290
p1.TopSurface = Enum.SurfaceType.Smooth
291
b1 = Instance.new("SpecialMesh", p1)
292
b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
293
b1.TextureId = ""
294
b1.MeshType = Enum.MeshType.FileMesh
295
b1.Name = "Mesh"
296
b1.VertexColor = Vector3.new(0, 0, 0)
297
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
298
p2 = Instance.new("Part", m)
299
p2.BrickColor = BrickColor.new("Pastel brown")
300
p2.Transparency = 1
301
p2.Name = "Head"
302
p2.FormFactor = Enum.FormFactor.Symmetric
303
p2.Size = Vector3.new(2, 1, 1)
304
p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
305
p2.CanCollide = false
306
p2.Locked = true
307
p2.TopSurface = Enum.SurfaceType.Smooth
308
b2 = Instance.new("SpecialMesh", p2)
309
b2.MeshType = Enum.MeshType.Head
310
b2.Name = "Mesh"
311
b2.Scale = Vector3.new(1.25, 1.25, 1.25)
312
p3 = Instance.new("Part", m)
313
p3.BrickColor = BrickColor.new("New Yeller")
314
p3.FormFactor = Enum.FormFactor.Symmetric
315
p3.Size = Vector3.new(2, 2, 2)
316
p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
317
p3.CanCollide = false
318
p3.Locked = true
319
p3.BottomSurface = Enum.SurfaceType.Smooth
320
p3.TopSurface = Enum.SurfaceType.Smooth
321
b3 = Instance.new("SpecialMesh", p3)
322
b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
323
b3.TextureId = ""
324
b3.MeshType = Enum.MeshType.FileMesh
325
b3.Name = "Mesh"
326
b3.VertexColor = Vector3.new(0, 0, 0)
327
b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
328
p4 = Instance.new("Part", m)
329
p4.BrickColor = BrickColor.new("New Yeller")
330
p4.FormFactor = Enum.FormFactor.Symmetric
331
p4.Size = Vector3.new(1, 1, 1)
332
p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
333
p4.CanCollide = false
334
p4.Locked = true
335
p4.BottomSurface = Enum.SurfaceType.Smooth
336
p4.TopSurface = Enum.SurfaceType.Smooth
337
b4 = Instance.new("SpecialMesh", p4)
338
b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
339
b4.TextureId = ""
340
b4.MeshType = Enum.MeshType.FileMesh
341
b4.Name = "Mesh"
342
b4.VertexColor = Vector3.new(0, 0, 0)
343
p5 = Instance.new("Part", m)
344
p5.BrickColor = BrickColor.new("New Yeller")
345
p5.FormFactor = Enum.FormFactor.Symmetric
346
p5.Size = Vector3.new(1, 1, 1)
347
p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
348
p5.CanCollide = false
349
p5.Locked = true
350
p5.BottomSurface = Enum.SurfaceType.Smooth
351
p5.TopSurface = Enum.SurfaceType.Smooth
352
b5 = Instance.new("SpecialMesh", p5)
353
b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
354
b5.TextureId = ""
355
b5.MeshType = Enum.MeshType.FileMesh
356
b5.Name = "Mesh"
357
b5.VertexColor = Vector3.new(0, 0, 0)
358
b5.Scale = Vector3.new(1, 0.899999976, 1)
359
p6 = Instance.new("Part", m)
360
p6.BrickColor = BrickColor.new("New Yeller")
361
p6.FormFactor = Enum.FormFactor.Symmetric
362
p6.Size = Vector3.new(1, 1, 1)
363
p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
364
p6.CanCollide = false
365
p6.Locked = true
366
p6.BottomSurface = Enum.SurfaceType.Smooth
367
p6.TopSurface = Enum.SurfaceType.Smooth
368
b6 = Instance.new("SpecialMesh", p6)
369
b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
370
b6.TextureId = ""
371
b6.MeshType = Enum.MeshType.FileMesh
372
b6.Name = "Mesh"
373
b6.VertexColor = Vector3.new(0, 0, 0)
374
p7 = Instance.new("Part", m)
375
p7.BrickColor = BrickColor.new("New Yeller")
376
p7.FormFactor = Enum.FormFactor.Symmetric
377
p7.Size = Vector3.new(1, 1, 1)
378
p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
379
p7.CanCollide = false
380
p7.Locked = true
381
p7.BottomSurface = Enum.SurfaceType.Smooth
382
p7.TopSurface = Enum.SurfaceType.Smooth
383
b7 = Instance.new("SpecialMesh", p7)
384
b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
385
b7.TextureId = ""
386
b7.MeshType = Enum.MeshType.FileMesh
387
b7.Name = "Mesh"
388
b7.VertexColor = Vector3.new(0, 0, 0)
389
p8 = Instance.new("Part", m)
390
p8.BrickColor = BrickColor.new("New Yeller")
391
p8.FormFactor = Enum.FormFactor.Symmetric
392
p8.Size = Vector3.new(1, 1, 1)
393
p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
394
p8.CanCollide = false
395
p8.Locked = true
396
p8.BottomSurface = Enum.SurfaceType.Smooth
397
p8.TopSurface = Enum.SurfaceType.Smooth
398
b8 = Instance.new("SpecialMesh", p8)
399
b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
400
b8.TextureId = ""
401
b8.MeshType = Enum.MeshType.FileMesh
402
b8.Name = "Mesh"
403
b8.VertexColor = Vector3.new(0, 0, 0)
404
b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
405
p9 = Instance.new("Part", m)
406
p9.BrickColor = BrickColor.new("New Yeller")
407
p9.FormFactor = Enum.FormFactor.Symmetric
408
p9.Size = Vector3.new(2, 1, 2)
409
p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
410
p9.CanCollide = false
411
p9.Locked = true
412
p9.BottomSurface = Enum.SurfaceType.Smooth
413
p9.TopSurface = Enum.SurfaceType.Smooth
414
b9 = Instance.new("SpecialMesh", p9)
415
b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
416
b9.TextureId = ""
417
b9.MeshType = Enum.MeshType.FileMesh
418
b9.Name = "Mesh"
419
b9.VertexColor = Vector3.new(0, 0, 0)
420
b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
421
p10 = Instance.new("Part", m)
422
p10.BrickColor = BrickColor.new("New Yeller")
423
p10.FormFactor = Enum.FormFactor.Symmetric
424
p10.Size = Vector3.new(1, 1, 1)
425
p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
426
p10.CanCollide = false
427
p10.Locked = true
428
p10.BottomSurface = Enum.SurfaceType.Smooth
429
p10.TopSurface = Enum.SurfaceType.Smooth
430
b10 = Instance.new("SpecialMesh", p10)
431
b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
432
b10.TextureId = ""
433
b10.MeshType = Enum.MeshType.FileMesh
434
b10.Name = "Mesh"
435
b10.VertexColor = Vector3.new(0, 0, 0)
436
b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
437
p11 = Instance.new("Part", m)
438
p11.BrickColor = BrickColor.new("New Yeller")
439
p11.FormFactor = Enum.FormFactor.Symmetric
440
p11.Size = Vector3.new(1, 1, 1)
441
p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
442
p11.CanCollide = false
443
p11.Locked = true
444
p11.BottomSurface = Enum.SurfaceType.Smooth
445
p11.TopSurface = Enum.SurfaceType.Smooth
446
b11 = Instance.new("SpecialMesh", p11)
447
b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
448
b11.TextureId = ""
449
b11.MeshType = Enum.MeshType.FileMesh
450
b11.Name = "Mesh"
451
b11.VertexColor = Vector3.new(0, 0, 0)
452
b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
453
p12 = Instance.new("Part", m)
454
p12.BrickColor = BrickColor.new("New Yeller")
455
p12.FormFactor = Enum.FormFactor.Custom
456
p12.Size = Vector3.new(1, 3.5, 1)
457
p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
458
p12.CanCollide = false
459
p12.Locked = true
460
p12.BottomSurface = Enum.SurfaceType.Smooth
461
p12.TopSurface = Enum.SurfaceType.Smooth
462
b12 = Instance.new("SpecialMesh", p12)
463
b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
464
b12.TextureId = ""
465
b12.MeshType = Enum.MeshType.FileMesh
466
b12.Name = "Mesh"
467
b12.VertexColor = Vector3.new(0, 0, 0)
468
b12.Scale = Vector3.new(1, 3, 1.29999995)
469
p13 = Instance.new("Part", m)
470
p13.BrickColor = BrickColor.new("New Yeller")
471
p13.FormFactor = Enum.FormFactor.Custom
472
p13.Size = Vector3.new(1, 2, 1)
473
p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
474
p13.CanCollide = false
475
p13.Locked = true
476
p13.BottomSurface = Enum.SurfaceType.Smooth
477
p13.TopSurface = Enum.SurfaceType.Smooth
478
b13 = Instance.new("SpecialMesh", p13)
479
b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
480
b13.TextureId = ""
481
b13.MeshType = Enum.MeshType.FileMesh
482
b13.Name = "Mesh"
483
b13.VertexColor = Vector3.new(0, 0, 0)
484
b13.Scale = Vector3.new(1, 3, 1.29999995)
485
p14 = Instance.new("Part", m)
486
p14.BrickColor = BrickColor.new("New Yeller")
487
p14.FormFactor = Enum.FormFactor.Custom
488
p14.Size = Vector3.new(1, 2, 1)
489
p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
490
p14.CanCollide = false
491
p14.Locked = true
492
p14.BottomSurface = Enum.SurfaceType.Smooth
493
p14.TopSurface = Enum.SurfaceType.Smooth
494
b14 = Instance.new("SpecialMesh", p14)
495
b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
496
b14.TextureId = ""
497
b14.MeshType = Enum.MeshType.FileMesh
498
b14.Name = "Mesh"
499
b14.VertexColor = Vector3.new(0, 0, 0)
500
b14.Scale = Vector3.new(1, 3, 1.29999995)
501
p15 = Instance.new("Part", m)
502
p15.BrickColor = BrickColor.new("New Yeller")
503
p15.FormFactor = Enum.FormFactor.Custom
504
p15.Size = Vector3.new(1, 2.5, 1)
505
p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
506
p15.CanCollide = false
507
p15.Locked = true
508
p15.BottomSurface = Enum.SurfaceType.Smooth
509
p15.TopSurface = Enum.SurfaceType.Smooth
510
b15 = Instance.new("SpecialMesh", p15)
511
b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
512
b15.TextureId = ""
513
b15.MeshType = Enum.MeshType.FileMesh
514
b15.Name = "Mesh"
515
b15.VertexColor = Vector3.new(0, 0, 0)
516
b15.Scale = Vector3.new(1, 3, 1.29999995)
517
p16 = Instance.new("Part", m)
518
p16.BrickColor = BrickColor.new("New Yeller")
519
p16.FormFactor = Enum.FormFactor.Custom
520
p16.Size = Vector3.new(1, 2.5, 1)
521
p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
522
p16.CanCollide = false
523
p16.Locked = true
524
p16.BottomSurface = Enum.SurfaceType.Smooth
525
p16.TopSurface = Enum.SurfaceType.Smooth
526
b16 = Instance.new("SpecialMesh", p16)
527
b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
528
b16.TextureId = ""
529
b16.MeshType = Enum.MeshType.FileMesh
530
b16.Name = "Mesh"
531
b16.VertexColor = Vector3.new(0, 0, 0)
532
b16.Scale = Vector3.new(1, 3, 1.29999995)
533
p17 = Instance.new("Part", m)
534
p17.BrickColor = BrickColor.new("New Yeller")
535
p17.FormFactor = Enum.FormFactor.Custom
536
p17.Size = Vector3.new(1, 2.4000001, 1)
537
p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
538
p17.CanCollide = false
539
p17.Locked = true
540
p17.BottomSurface = Enum.SurfaceType.Smooth
541
p17.TopSurface = Enum.SurfaceType.Smooth
542
b17 = Instance.new("SpecialMesh", p17)
543
b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
544
b17.TextureId = ""
545
b17.MeshType = Enum.MeshType.FileMesh
546
b17.Name = "Mesh"
547
b17.VertexColor = Vector3.new(0, 0, 0)
548
b17.Scale = Vector3.new(1, 3, 1.29999995)
549
p18 = Instance.new("Part", m)
550
p18.BrickColor = BrickColor.new("New Yeller")
551
p18.FormFactor = Enum.FormFactor.Custom
552
p18.Size = Vector3.new(2, 2, 2)
553
p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
554
p18.CanCollide = false
555
p18.Locked = true
556
p18.BottomSurface = Enum.SurfaceType.Smooth
557
p18.TopSurface = Enum.SurfaceType.Smooth
558
b18 = Instance.new("SpecialMesh", p18)
559
b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
560
b18.TextureId = ""
561
b18.MeshType = Enum.MeshType.FileMesh
562
b18.Name = "Mesh"
563
b18.VertexColor = Vector3.new(0, 0, 0)
564
b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
565
w1 = Instance.new("Weld", p1)
566
w1.Name = "Head_Weld"
567
w1.Part0 = p1
568
w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
569
w1.Part1 = p2
570
w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
571
w2 = Instance.new("Weld", p2)
572
w2.Name = "Part_Weld"
573
w2.Part0 = p2
574
w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
575
w2.Part1 = p3
576
w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
577
w3 = Instance.new("Weld", p3)
578
w3.Name = "Part_Weld"
579
w3.Part0 = p3
580
w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
581
w3.Part1 = p4
582
w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
583
w4 = Instance.new("Weld", p4)
584
w4.Name = "Part_Weld"
585
w4.Part0 = p4
586
w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
587
w4.Part1 = p5
588
w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
589
w5 = Instance.new("Weld", p5)
590
w5.Name = "Part_Weld"
591
w5.Part0 = p5
592
w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
593
w5.Part1 = p6
594
w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
595
w6 = Instance.new("Weld", p6)
596
w6.Name = "Part_Weld"
597
w6.Part0 = p6
598
w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
599
w6.Part1 = p7
600
w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
601
w7 = Instance.new("Weld", p7)
602
w7.Name = "Part_Weld"
603
w7.Part0 = p7
604
w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
605
w7.Part1 = p8
606
w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
607
w8 = Instance.new("Weld", p8)
608
w8.Name = "Part_Weld"
609
w8.Part0 = p8
610
w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
611
w8.Part1 = p9
612
w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
613
w9 = Instance.new("Weld", p9)
614
w9.Name = "Part_Weld"
615
w9.Part0 = p9
616
w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
617
w9.Part1 = p10
618
w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
619
w10 = Instance.new("Weld", p10)
620
w10.Name = "Part_Weld"
621
w10.Part0 = p10
622
w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
623
w10.Part1 = p11
624
w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
625
w11 = Instance.new("Weld", p11)
626
w11.Name = "Part_Weld"
627
w11.Part0 = p11
628
w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
629
w11.Part1 = p12
630
w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
631
w12 = Instance.new("Weld", p12)
632
w12.Name = "Part_Weld"
633
w12.Part0 = p12
634
w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
635
w12.Part1 = p13
636
w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
637
w13 = Instance.new("Weld", p13)
638
w13.Name = "Part_Weld"
639
w13.Part0 = p13
640
w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
641
w13.Part1 = p14
642
w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
643
w14 = Instance.new("Weld", p14)
644
w14.Name = "Part_Weld"
645
w14.Part0 = p14
646
w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
647
w14.Part1 = p15
648
w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
649
w15 = Instance.new("Weld", p15)
650
w15.Name = "Part_Weld"
651
w15.Part0 = p15
652
w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
653
w15.Part1 = p16
654
w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
655
w16 = Instance.new("Weld", p16)
656
w16.Name = "Part_Weld"
657
w16.Part0 = p16
658
w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
659
w16.Part1 = p17
660
w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
661
w17 = Instance.new("Weld", p17)
662
w17.Name = "Part_Weld"
663
w17.Part0 = p17
664
w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
665
w17.Part1 = p18
666
w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
667
m.Parent = char
668
m:MakeJoints()
669
----------------------------------------------------
670
local cor = Instance.new("Part", char.Hair)
671
cor.Name = "Link"
672
cor.Locked = true
673
cor.BottomSurface = 0
674
cor.CanCollide = false
675
cor.Size = Vector3.new(1, 9, 1)
676
cor.Transparency = 1
677
cor.TopSurface = 0
678
corw = Instance.new("Weld", cor)
679
corw.Part0 = hed
680
corw.Part1 = cor
681
corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
682
corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
683
weld1 = Instance.new("Weld", char.Hair)
684
weld1.Part0 = cor
685
weld1.Part1 = char.Hair.Head
686
weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
687
----------------------------------------------------
688
GroundWave1 = function()
689
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
690
	local Colors = {"New Yeller", "New Yeller"}
691
		local wave = Instance.new("Part", torso)
692
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
693
		wave.Anchored = true
694
		wave.CanCollide = false
695
		wave.Locked = true
696
		wave.Size = Vector3.new(1, 1, 1)
697
		wave.TopSurface = "Smooth"
698
		wave.BottomSurface = "Smooth"
699
		wave.Transparency = 0.35
700
		wave.CFrame = HandCF
701
		wm = Instance.new("SpecialMesh", wave)
702
		wm.MeshId = "rbxassetid://3270017"
703
		coroutine.wrap(function()
704
		for i = 1, 30, 1 do
705
		wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
706
		wave.Size = wm.Scale
707
		wave.CFrame = HandCF
708
		wave.Transparency = i/30
709
		wait()
710
		end
711
		wait()
712
		wave:Destroy()
713
	end)()
714
end
715
----------------------------------------------------
716
GroundWave = function()
717
        if Transforming == true then
718
                local wave = Instance.new("Part", torso)
719
                wave.BrickColor = BrickColor.new("New Yeller")
720
                wave.Anchored = true
721
                wave.CanCollide = false
722
                wave.Locked = true
723
                wave.Size = Vector3.new(1, 1, 1)
724
                wave.TopSurface = "Smooth"
725
                wave.BottomSurface = "Smooth"
726
                wave.Transparency = 0.35
727
                wave.CFrame = fx.CFrame
728
                wm = Instance.new("SpecialMesh", wave)
729
                wm.MeshType = "Sphere"
730
                wm.Scale = Vector3.new(1,1,1)
731
                coroutine.wrap(function()
732
                for i = 1, 18, 1 do
733
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
734
                --wave.Size = wm.Scale
735
                wave.CFrame = fx.CFrame
736
                wave.Transparency = i/14
737
                wait()
738
                end
739
                wait()
740
                wave:Destroy()
741
        end)()
742
        elseif Transforming == false then
743
        wait()
744
        end
745
end
746
747
for i = 1, 100 do rs:wait()
748
        fx.CFrame = torso.CFrame
749
end
750
751
Spawn(function()
752
	while wait(1) do
753
		GroundWave()
754
	end
755
end)
756
757
wait(4)
758
759
Transforming = false
760
761
for i = 1, 20 do rs:wait()
762
        fx.Transparency = fx.Transparency + (1/20)
763
        fx.CFrame = torso.CFrame
764
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
765
        rs:wait()
766
end
767
768
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
769
        local wave = Instance.new("Part", torso)
770
        wave.BrickColor = BrickColor.new("Institutional white")
771
        wave.Anchored = true
772
        wave.CanCollide = false
773
        wave.Locked = true
774
        wave.Size = Vector3.new(1, 1, 1)
775
        wave.TopSurface = "Smooth"
776
        wave.BottomSurface = "Smooth"
777
        wave.Transparency = 0.35
778
        wave.CFrame = HandCF
779
        wm = Instance.new("SpecialMesh", wave)
780
        wm.MeshId = "rbxassetid://3270017"
781
        coroutine.wrap(function()
782
        for i = 1, 14, 1 do
783
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
784
        wave.Size = wm.Scale
785
        wave.CFrame = HandCF
786
        wave.Transparency = i/14
787
        wait()
788
        end
789
        wait()
790
        wave:Destroy()
791
end)()
792
hum.WalkSpeed = 16
793
----------------------------------------------------
794
Blast = function()
795
	local Colors = {"New Yeller", "New Yeller"}
796
		local wave = Instance.new("Part", torso)
797
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
798
		wave.Anchored = true
799
		wave.CanCollide = false
800
		wave.Locked = true
801
		wave.Size = Vector3.new(1, 1, 1)
802
		wave.TopSurface = "Smooth"
803
		wave.BottomSurface = "Smooth"
804
		wave.Transparency = 0.35
805
		wave.CFrame = rarm.CFrame
806
		wm = Instance.new("SpecialMesh", wave)
807
		wm.MeshType = "Sphere"
808
		wm.Scale = Vector3.new(1,1,1)
809
		z = Instance.new("Sound",wave)
810
		z.SoundId = "rbxassetid://237035051"
811
		z.Volume = 1
812
		z.Pitch = .9
813
		z:Play()
814
		coroutine.wrap(function()
815
		for i = 1, 30, 1 do
816
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
817
		--wave.Size = wm.Scale
818
		wave.CFrame = rarm.CFrame
819
		wave.Transparency = (1/14)
820
		rs:wait()
821
		end
822
		rs:wait()
823
		wave:Destroy()
824
		z:Destroy()
825
	end)()
826
end
827
----------------------------------------------------
828
rarm.Touched:connect(function(ht)
829
    hit = ht.Parent
830
    if ht and hit:IsA("Model") then
831
            if hit:FindFirstChild("Humanoid") then
832
                if hit.Name ~= p.Name then
833
                    if Debounces.RPunch == true and Debounces.RPunched == false then
834
                            Debounces.RPunched = true
835
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
836
                                    if Debounces.ks==true then
837
                                    z = Instance.new("Sound",hed)
838
                                    z.SoundId = "rbxassetid://169380525"
839
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
840
                                    z.Volume = 1
841
                                    z:Play()
842
                                    end
843
                            wait(.2)
844
                            Debounces.RPunched = false
845
                    end
846
                end
847
            end
848
    elseif ht and hit:IsA("Hat") then
849
        if hit.Parent.Name ~= p.Name then
850
            if hit.Parent:FindFirstChild("Humanoid") then
851
                   if Debounces.RPunch == true and Debounces.RPunched == false then
852
                            Debounces.RPunched = true
853
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
854
                                    if Debounces.ks==true then
855
                                    z = Instance.new("Sound",hed)
856
                                    z.SoundId = "rbxassetid://169380525"
857
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
858
                                    z.Volume = 1
859
                                    z:Play()
860
                                    end
861
                            wait(.2)
862
                Debounces.RPunched = false
863
                                end
864
            end
865
        end
866
    end
867
end)
868
larm.Touched:connect(function(ht)
869
    hit = ht.Parent
870
    if ht and hit:IsA("Model") then
871
            if hit:FindFirstChild("Humanoid") then
872
                if hit.Name ~= p.Name then
873
                    if Debounces.LPunch == true and Debounces.LPunched == false then
874
                            Debounces.LPunched = true
875
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
876
                                    if Debounces.ks2==true then
877
                                    z = Instance.new("Sound",hed)
878
                                    z.SoundId = "rbxassetid://169380525"
879
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
880
                                    z.Volume = 1
881
                                    z:Play()
882
                                    end
883
                            wait(.2)
884
                        Debounces.LPunched = false
885
                    end
886
                end
887
            end
888
    elseif ht and hit:IsA("Hat") then
889
        if hit.Parent.Name ~= p.Name then
890
            if hit.Parent:FindFirstChild("Humanoid") then
891
                   if Debounces.LPunch == true and Debounces.LPunched == false then
892
                            Debounces.LPunched = true
893
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
894
                                    if Debounces.ks2==true then
895
                                    z = Instance.new("Sound",hed)
896
                                    z.SoundId = "rbxassetid://169380525"
897
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
898
                                    z.Volume = 1
899
                                    z:Play()
900
                                    end
901
                            wait(.2)
902
                Debounces.LPunched = false
903
                                end
904
            end
905
        end
906
    end
907
end)
908
----------------------------------------------------
909
mod4 = Instance.new("Model",char)
910
911
ptez = {0.7, 0.8, 0.9, 1}
912
913
function FindNearestTorso(Position,Distance,SinglePlayer)
914
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
915
        local List = {}
916
        for i,v in pairs(workspace:GetChildren())do
917
            if v:IsA("Model")then
918
                if v:findFirstChild("Torso")then
919
                    if v ~= char then
920
                        if(v.Torso.Position -Position).magnitude <= Distance then
921
                            table.insert(List,v)
922
                        end
923
                    end
924
                end
925
            end
926
        end
927
    return List
928
end
929
930
function Punch()
931
    part=Instance.new('Part',mod4)
932
    part.Anchored=true
933
    part.CanCollide=false
934
    part.FormFactor='Custom'
935
    part.Size=Vector3.new(.2,.2,.2)
936
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
937
    part.Transparency=.7
938
    part.BrickColor=BrickColor.new('New Yeller')
939
    mesh=Instance.new('SpecialMesh',part)
940
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
941
    mesh.Scale=Vector3.new(3,3,3)
942
    part2=Instance.new('Part',mod4)
943
    part2.Anchored=true
944
    part2.CanCollide=false
945
    part2.FormFactor='Custom'
946
    part2.Size=Vector3.new(.2,.2,.2)
947
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
948
    part2.Transparency=.7
949
    part2.BrickColor=BrickColor.new('New Yeller')
950
    mesh2=Instance.new('SpecialMesh',part2)
951
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
952
    mesh2.Scale=Vector3.new(3,1.5,3)
953
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
954
        if v:FindFirstChild('Humanoid') then
955
            v.Humanoid:TakeDamage(math.random(2,6))
956
        end
957
    end
958
    coroutine.resume(coroutine.create(function()
959
        for i=0,0.62,0.4 do
960
            wait()
961
            part.CFrame=part.CFrame
962
            part.Transparency=i
963
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
964
            part2.CFrame=part2.CFrame
965
            part2.Transparency=i
966
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
967
            end
968
        part.Parent=nil
969-
local player = game.Players.LocalPlayer
969+
970
    end))
971-
local mouse = player:GetMouse()
971+
972
----------------------------------------------------
973
rarm.Touched:connect(function(ht)
974
    hit = ht.Parent
975
    if ht and hit:IsA("Model") then
976
            if hit:FindFirstChild("Humanoid") then
977
                if hit.Name ~= p.Name then
978
                    if Debounces.RPunch == true and Debounces.RPunched == false then
979
                            Debounces.RPunched = true
980
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
981
                                    if Debounces.ks==true then
982
                                    z = Instance.new("Sound",hed)
983
                                    z.SoundId = "rbxassetid://169380525"
984
									z.Pitch = ptz[math.random(1,#ptz)]
985
                                    z.Volume = 1
986
                                    z:Play()
987
                                    end
988
                            wait(.2)
989
                            Debounces.RPunched = false
990
                    end
991
                end
992
            end
993
    elseif ht and hit:IsA("Hat") then
994
        if hit.Parent.Name ~= p.Name then
995
            if hit.Parent:FindFirstChild("Humanoid") then
996
                   if Debounces.RPunch == true and Debounces.RPunched == false then
997
                            Debounces.RPunched = true
998
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
999
                                    if Debounces.ks==true then
1000
                                    z = Instance.new("Sound",hed)
1001
                                    z.SoundId = "rbxassetid://169380525"
1002
									z.Pitch = ptz[math.random(1,#ptz)]
1003
                                    z.Volume = 1
1004
                                    z:Play()
1005
                                    end
1006
                            wait(.2)
1007
                Debounces.RPunched = false
1008
				end
1009
            end
1010
        end
1011
    end
1012
end)
1013
larm.Touched:connect(function(ht)
1014
    hit = ht.Parent
1015
    if ht and hit:IsA("Model") then
1016
            if hit:FindFirstChild("Humanoid") then
1017
                if hit.Name ~= p.Name then
1018
                    if Debounces.LPunch == true and Debounces.LPunched == false then
1019
                            Debounces.LPunched = true
1020
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1021
                                    if Debounces.ks2==true then
1022
                                    z = Instance.new("Sound",hed)
1023
                                    z.SoundId = "rbxassetid://169380525"
1024
									z.Pitch = ptz[math.random(1,#ptz)]
1025
                                    z.Volume = 1
1026
                                    z:Play()
1027
                                    end
1028
                            wait(.2)
1029
                            Debounces.LPunched = false
1030
                    end
1031
                end
1032
            end
1033
    elseif ht and hit:IsA("Hat") then
1034
        if hit.Parent.Name ~= p.Name then
1035
            if hit.Parent:FindFirstChild("Humanoid") then
1036
                   if Debounces.LPunch == true and Debounces.LPunched == false then
1037
                            Debounces.LPunched = true
1038
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1039
                                    if Debounces.ks2==true then
1040
                                    z = Instance.new("Sound",hed)
1041
                                    z.SoundId = "rbxassetid://169380525"
1042
									z.Pitch = ptz[math.random(1,#ptz)]
1043
                                    z.Volume = 1
1044
                                    z:Play()
1045
                                    end
1046
                            wait(.2)
1047
                Debounces.LPunched = false
1048
				end
1049
            end
1050
        end
1051
    end
1052
end)
1053
----------------------------------------------------
1054
local player = owner
1055
local pchar = player.Character
1056
local cam = workspace.CurrentCamera
1057
1058
local rad = math.rad
1059
1060
local keysDown = {}
1061
local flySpeed = 0
1062
local MAX_FLY_SPEED = 150
1063
1064
local canFly = false
1065
local flyToggled = false
1066
1067
local forward, side = 0, 0
1068
local lastForward, lastSide = 0, 0
1069
1070
local floatBP = Instance.new("BodyPosition")
1071
floatBP.maxForce = Vector3.new(0, math.huge, 0)
1072
local flyBV = Instance.new("BodyVelocity")
1073
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
1074
local turnBG = Instance.new("BodyGyro")
1075
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
1076
1077
mouse.KeyDown:connect(function(key)
1078
        keysDown[key] = true
1079
1080
        if key == "f" then
1081
                flyToggled = not flyToggled
1082
1083
        if not flyToggled then
1084
                stanceToggle = "Normal"
1085
                floatBP.Parent = nil
1086
                flyBV.Parent = nil
1087
                turnBG.Parent = nil
1088
                root.Velocity = Vector3.new()
1089
                pchar.Humanoid.PlatformStand = false
1090
        end
1091
end
1092
1093
end)
1094
mouse.KeyUp:connect(function(key)
1095
        keysDown[key] = nil
1096
end)
1097
1098
local function updateFly()
1099
1100
        if not flyToggled then return end
1101
1102
        lastForward = forward
1103
        lastSide = side
1104
1105
        forward = 0
1106
        side = 0
1107
1108
        if keysDown.w then
1109
                forward = forward + 1
1110
        end
1111
        if keysDown.s then
1112
                forward = forward - 1
1113
        end
1114
        if keysDown.a then
1115
                side = side - 1
1116
        end
1117
        if keysDown.d then
1118
                side = side + 1
1119
        end
1120
1121
        canFly = (forward ~= 0 or side ~= 0)
1122
1123
        if canFly then
1124
                stanceToggle = "Floating"
1125
                turnBG.Parent = root
1126
                floatBP.Parent = nil
1127
                flyBV.Parent = root
1128
1129
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1130
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1131
        else
1132
                floatBP.position = root.Position
1133
                floatBP.Parent = root
1134
1135
                flySpeed = flySpeed - 1
1136
                if flySpeed < 0 then flySpeed = 0 end
1137
        end
1138
1139
        local camCF = cam.CoordinateFrame
1140
        local in_forward = canFly and forward or lastForward
1141
        local in_side = canFly and side or lastSide
1142
1143
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1144
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1145
1146
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1147
0)
1148
end
1149
1150
game:service'RunService'.RenderStepped:connect(function()
1151
        if flyToggled then
1152
                pchar.Humanoid.PlatformStand = true
1153
        end
1154
        updateFly()
1155
end)
1156
-------------------------------
1157
mouse.KeyDown:connect(function(key)
1158
	if key == "q" then
1159
		if Debounces.CanAttack == true then
1160
			Debounces.CanAttack = false
1161
			Debounces.NoIdl = true
1162
			Debounces.on = true
1163
			function FindNearestTorso(Position,Distance,SinglePlayer)
1164
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1165
					local List = {}
1166
					for i,v in pairs(workspace:GetChildren())do
1167
						if v:IsA("Model")then
1168
							if v:findFirstChild("Torso")then
1169
								if v ~= char then
1170
									if(v.Torso.Position -Position).magnitude <= Distance then
1171
										table.insert(List,v)
1172
									end
1173
								end
1174
							end
1175
						end
1176
					end
1177
				return List
1178
			end
1179
	z = Instance.new("Sound",hed)
1180
	z.SoundId = "rbxassetid://232213955"
1181
	z.Pitch = 1
1182
	z.Volume = 1
1183
	wait(0.2)
1184
	z:Play()
1185
	sp = Instance.new("Part",rarm)
1186
	sp.Anchored = true
1187
	sp.CanCollide = false
1188
	sp.Locked = true
1189
	sp.Transparency = 0
1190
	sp.Material = "Neon"
1191
	sp.Size = Vector3.new(1,1,1)
1192
	sp.TopSurface = "SmoothNoOutlines"
1193
	sp.BottomSurface = "SmoothNoOutlines"
1194
	sp.BrickColor = BrickColor.new("New Yeller")
1195
	spm = Instance.new("SpecialMesh",sp)
1196
	spm.MeshType = "Sphere"
1197
	spm.Scale = Vector3.new(21,21,21)
1198
	sp2 = Instance.new("Part", rarm)
1199
	sp2.Name = "Energy"
1200
	sp2.BrickColor = BrickColor.new("New Yeller")
1201
	sp2.Size = Vector3.new(1, 1, 1)
1202
	sp2.Shape = "Ball"
1203
	sp2.CanCollide = false
1204
	sp2.Anchored = true
1205
	sp2.Locked = true
1206
	sp2.TopSurface = 0
1207
	sp2.BottomSurface = 0
1208
	sp2.Transparency = 1
1209
	spm2 = Instance.new("SpecialMesh",sp2)
1210
	spm2.MeshId = "rbxassetid://9982590"
1211
	spm2.Scale = Vector3.new(2,2,2)
1212
	for i = 1, 20 do
1213
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
1214
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1215
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
1216
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
1217
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1218
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1219
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1220
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1221
		if Debounces.on == false then break end
1222
		rs:wait()
1223
	end
1224
	for i = 1, 100, 20 do rs:wait()
1225
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1226
	end
1227
	for i = 1, 20 do
1228
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1229
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1230
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
1231
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
1232
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
1233
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1234
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1235
		if Debounces.on == false then break end
1236
		rs:wait()
1237
	end
1238
	sp.Transparency = 1
1239
	for i = 1, 20 do
1240
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1241
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
1242
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
1243
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
1244
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1245
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1246
		if Debounces.on == false then break end
1247
		rs:wait()
1248
	end
1249
	wait(1)
1250
	sp.Transparency = 0
1251
	sp2.Transparency = 0.84
1252
	for i = 1, 20 do
1253
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
1254
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1255
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
1256
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
1257
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
1258
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
1259
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
1260
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
1261
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
1262
		if Debounces.on == false then break end
1263
		rs:wait()
1264
	end
1265
	for i = 1, 2880, 50 do
1266
		rs:wait()
1267
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1268
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
1269
		rs:wait()
1270
	end
1271
	sp:Destroy()
1272
	sp2:Destroy()
1273
	local X = Instance.new("Part",char)
1274
	local O = Instance.new("ObjectValue",X)
1275
	O.Name = "creator"
1276
	X.Locked = true
1277
	X.Name = "Shell"
1278
	X.Anchored = false
1279
	X.CanCollide = false
1280
	X.Transparency = 0
1281
	X.Reflectance = 0
1282
	X.BottomSurface = 0
1283
	X.TopSurface = 0
1284
	X.Shape = 0
1285
	local V = Instance.new("ObjectValue",X)
1286
	V.Value = char
1287
	V.Name = "creator"
1288
	X.BrickColor = BrickColor.new("New Yeller")
1289
	X.Size = Vector3.new(2,2,2)
1290
	X.Material = "Neon"
1291
	local Z = Instance.new("SpecialMesh",X)
1292
	Z.MeshType = "Sphere"
1293
	Z.Scale = Vector3.new(0.5,0.5,1)
1294
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
1295
	local bv = Instance.new("BodyVelocity",X)
1296
	bv.maxForce = Vector3.new(99999,99999,99999)
1297
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
1298
	bv.velocity = X.CFrame.lookVector*65
1299
1300
	Explode = X.Touched:connect(function(hit)
1301
		if hit ~= char and hit.Name ~= "Shell" then
1302
			local cf = X.CFrame
1303
			bv:Destroy()
1304
			X.Anchored = true
1305
			Z:Remove()
1306
			Explode:disconnect()
1307
			X.Size = Vector3.new(3,3,3)
1308
			X.Touched:connect(function(hit) end)
1309
			X.CanCollide = false
1310
			local part3 = Instance.new("Part", rarm)
1311
			part3.Anchored=true
1312
			part3.CanCollide=false
1313
			part3.Locked = true
1314
			part3.TopSurface = "SmoothNoOutlines"
1315
			part3.BottomSurface = "SmoothNoOutlines"
1316
			part3.FormFactor='Custom'
1317
			part3.Size=Vector3.new(1,1, 1)
1318
			part3.CFrame=X.CFrame
1319
			part3.Transparency=0
1320
			part3.BrickColor=BrickColor.new("New Yeller")
1321
			local mesh3 = Instance.new("SpecialMesh",part3)
1322
			mesh3.MeshType = "Sphere"
1323
			mesh3.Scale = Vector3.new(1,1,1)
1324
			--debris:AddItem(X,8)
1325
			local part4 = Instance.new("Part", rarm)
1326
			part4.Material = "Neon"
1327
			part4.Anchored=true
1328
			part4.CanCollide=false
1329
			part4.Locked = true
1330
			part4.TopSurface = "SmoothNoOutlines"
1331
			part4.BottomSurface = "SmoothNoOutlines"
1332
			part4.FormFactor='Custom'
1333
			part4.Size=Vector3.new(1,1, 1)
1334
			part4.CFrame=X.CFrame
1335
			part4.Transparency=0
1336
			part4.BrickColor=BrickColor.new("Hot pink")
1337
			local mesh4 = Instance.new("SpecialMesh",part4)
1338
			mesh4.MeshType = "Sphere"
1339
			mesh4.Scale = Vector3.new(.5,.5,.5)
1340
			local part7 = Instance.new("Part", rarm)
1341
			part7.Material = "Neon"
1342
			part7.Anchored=true
1343
			part7.CanCollide=false
1344
			part7.Locked = true
1345
			part7.TopSurface = "SmoothNoOutlines"
1346
			part7.BottomSurface = "SmoothNoOutlines"
1347
			part7.FormFactor='Custom'
1348
			part7.Size=Vector3.new(1,1, 1)
1349
			part7.CFrame=X.CFrame
1350
			part7.Transparency=0
1351
			part7.BrickColor=BrickColor.new("New Yeller")
1352
			local mesh7 = Instance.new("SpecialMesh",part7)
1353
			mesh7.MeshType = "Sphere"
1354
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
1355
		--[[X.Touched:connect(function(ht)
1356
				hit = ht.Parent
1357
			if ht and hit:IsA("Model") then
1358
					if hit:FindFirstChild("Humanoid") then
1359
						if hit.Name ~= p.Name then
1360
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1361
							wait(.3)
1362
						end
1363
					end
1364
			elseif ht and hit:IsA("Hat") then
1365
				if hit.Parent.Name ~= p.Name then
1366
					if hit.Parent:FindFirstChild("Humanoid") then
1367
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1368
						wait(.3)
1369
					end
1370
				end
1371
			end
1372
		end)
1373
		part3.Touched:connect(function(ht)
1374
				hit = ht.Parent
1375
			if ht and hit:IsA("Model") then
1376
					if hit:FindFirstChild("Humanoid") then
1377
						if hit.Name ~= p.Name then
1378
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1379
							wait(.3)
1380
						end
1381
					end
1382
			elseif ht and hit:IsA("Hat") then
1383
				if hit.Parent.Name ~= p.Name then
1384
					if hit.Parent:FindFirstChild("Humanoid") then
1385
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1386
						wait(.3)
1387
					end
1388
				end
1389
			end
1390
		end)]]--
1391
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
1392
			if v:FindFirstChild('Humanoid') then
1393
				v.Humanoid:TakeDamage(math.random(60,90))
1394
				v.Humanoid.PlatformStand = true
1395
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1396
			end
1397
		end
1398
1399
		local acos = math.acos
1400
		local sqrt = math.sqrt
1401
		local Vec3 = Vector3.new
1402
		local fromAxisAngle = CFrame.fromAxisAngle
1403
1404
		local function toAxisAngle(CFr)
1405
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1406
			local Angle = math.acos((R00+R11+R22-1)/2)
1407
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1408
			A = A == 0 and 0.00001 or A
1409
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1410
			B = B == 0 and 0.00001 or B
1411
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1412
			C = C == 0 and 0.00001 or C
1413
			local x = (R21-R12)/sqrt(A)
1414
			local y = (R02-R20)/sqrt(B)
1415
			local z = (R10-R01)/sqrt(C)
1416
			return Vec3(x,y,z),Angle
1417
		end
1418
1419
		function ApplyTrig(Num,Func)
1420
			local Min,Max = Func(0),Func(1)
1421
			local i = Func(Num)
1422
			return (i-Min)/(Max-Min)
1423
		end
1424
1425
		function LerpCFrame(CFrame1,CFrame2,Num)
1426
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1427
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1428
		end
1429
1430
		function Crater(Torso,Radius)
1431
			Spawn(function()
1432
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1433
				local Ignore = {}
1434
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1435
					if v.Character ~= nil then
1436
						Ignore[#Ignore+1] = v.Character
1437
					end
1438
				end
1439
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1440
				if Hit == nil then return end
1441
					local Parts = {}
1442
					for i = 1,360,10 do
1443
						local P = Instance.new("Part",Torso.Parent)
1444
						P.Anchored = true
1445
						P.FormFactor = "Custom"
1446
						P.BrickColor = Hit.BrickColor
1447
						P.Material = Hit.Material
1448
						P.TopSurface = "Smooth"
1449
						P.BottomSurface = "Smooth"
1450
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1451
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1452
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1453
						if math.random(0,5) == 0 then -- rubble
1454
							local P = Instance.new("Part",Torso.Parent)
1455
							P.Anchored = true
1456
							P.FormFactor = "Custom"
1457
							P.BrickColor = Hit.BrickColor
1458
							P.Material = Hit.Material
1459
							P.TopSurface = "Smooth"
1460
							P.BottomSurface = "Smooth"
1461
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1462
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1463
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1464
							end
1465
						end
1466
						for i = 0,1,0.05 do
1467
							for i2,v in pairs(Parts) do
1468
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1469
							end
1470
							wait(0.02)
1471
						end
1472
						for i,v in pairs(Parts) do
1473
							if v[1].Size.X > 2.1 then
1474
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1475
							end
1476
							v[1].Anchored = false
1477
						end
1478
						for i = 0,1,0.05 do
1479
							for i2,v in pairs(Parts) do
1480
								v[1].Transparency = i
1481
								if i == 1 then
1482
									v[1]:Destroy()
1483
								elseif i >= 0.25 then
1484
									v[1].CanCollide = false
1485
								end
1486
							end
1487
						wait(0.02)
1488
						end
1489
					Parts = nil
1490
					end)
1491
				end
1492
1493
				ROW = function(out, trans, s, wt, t, ang, plus)
1494
					for i = 1, 360, 360/t do
1495
						local c = Instance.new("Part", game.Workspace)
1496
						c.FormFactor = 3
1497
						c.TopSurface = 0
1498
						c.BottomSurface = 0
1499
						c.Size = s
1500
						c.Anchored = true
1501
						c.CanCollide = wt
1502
						c.Material=workspace.Base.Material
1503
						c.Transparency = trans
1504
						c.BrickColor = workspace.Base.BrickColor
1505
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
1506
						c.Locked=true
1507
						game.Debris:AddItem(c,15)
1508
					end
1509
				end
1510
1511
				Part = function(x,y,z,color,tr,cc,an,parent)
1512
					local p = Instance.new('Part',parent or Weapon)
1513
					p.formFactor = 'Custom'
1514
					p.Size = Vector3.new(x,y,z)
1515
					p.BrickColor = BrickColor.new(color)
1516
					p.CanCollide = cc
1517
					p.Transparency = tr
1518
					p.Anchored = an
1519
					p.TopSurface,p.BottomSurface = 0,0
1520
					p.Locked=true
1521
					p:BreakJoints()
1522
				return p end
1523
1524
			Mesh = function(par,num,x,y,z)
1525
			local msh = _
1526
			if num == 1 then msh = Instance.new("CylinderMesh",par)
1527
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
1528
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
1529
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
1530
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
1531
			end msh.Scale = Vector3.new(x,y,z)
1532
			return msh end
1533
1534
			function explosion(col1,col2,cfr,sz,rng,dmg)
1535
				local a= Part(1,1,1,col1,.5,false,true,workspace)
1536
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
1537
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
1538
				v1,v2,v3=sz.x,sz.y,sz.z
1539
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1540
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1541
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1542
				a.CFrame=cfr
1543
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1544
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1545
1546
				Spawn(function()
1547
					while wait() do
1548
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1549
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1550
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1551
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1552
							a.Transparency=a.Transparency+0.05
1553
							a2.Transparency=a2.Transparency+0.05
1554
							a3.Transparency=a3.Transparency+0.05
1555
						end
1556
					end)
1557
				end
1558
1559
				Crater(X,20)
1560
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
1561
				z = Instance.new("Sound",X)
1562
				z.SoundId = "rbxassetid://231917744"
1563
				z.Pitch = .5
1564
				z.Volume = 10
1565
				z1 = Instance.new("Sound",X)
1566
				z1.SoundId = "rbxassetid://231917744"
1567
				z1.Pitch = .5
1568
				z1.Volume = 10
1569
				z2 = Instance.new("Sound",X)
1570
				z2.SoundId = "rbxassetid://231917744"
1571
				z2.Pitch = .5
1572
				z2.Volume = 10
1573
				z3 = Instance.new("Sound",X)
1574
				z3.SoundId = "rbxassetid://245537790"
1575
				z3.Pitch = .7
1576
				z3.Volume = 1
1577
				z4 = Instance.new("Sound",X)
1578
				z4.SoundId = "rbxassetid://245537790"
1579
				z4.Pitch = .7
1580
				z4.Volume = 1
1581
				wait(0.1)
1582
				z:Play()
1583
				z1:Play()
1584
				z2:Play()
1585
				z3:Play()
1586
				z4:Play()
1587
1588
				local part=Instance.new('Part',rarm)
1589
				part.Anchored=true
1590
				part.CanCollide=false
1591
				part.Locked = true
1592
				part.FormFactor='Custom'
1593
				part.Size=Vector3.new(1,1,1)
1594
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
1595
				part.Transparency=0
1596
				part.BrickColor=BrickColor.new('New Yeller')
1597
				local mesh=Instance.new('SpecialMesh',part)
1598
				mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1599
				mesh.Scale=Vector3.new(2,2,2)
1600
				local part2=part:clone()
1601
				part2.Parent = rarm
1602
				part2.BrickColor=BrickColor.new("New Yeller")
1603
				local part5=part:clone()
1604
				part5.Parent = rarm
1605
				part5.BrickColor=BrickColor.new("Magenta")
1606
				local part6=part:clone()
1607
				part6.Parent = rarm
1608
				part6.BrickColor=BrickColor.new("Black")
1609
				local mesh2=mesh:clone()
1610
				mesh2.Parent=part2
1611
				mesh2.Scale=Vector3.new(3, 3, 3)
1612
				local mesh5=mesh:clone()
1613
				mesh5.Parent=part5
1614
				mesh5.Scale=Vector3.new(3, 3, 3)
1615
				local mesh6=mesh:clone()
1616
				mesh6.Parent=part6
1617
				mesh6.Scale=Vector3.new(3, 3, 3)
1618
				local blast = Instance.new("Part", rarm)
1619
				blast.BrickColor = BrickColor.new("New Yeller")
1620
				blast.Anchored = true
1621
				blast.CanCollide = false
1622
				blast.Locked = true
1623
				blast.Size = Vector3.new(1, 1, 1)
1624
				blast.TopSurface = "Smooth"
1625
				blast.BottomSurface = "Smooth"
1626
				blast.Transparency = 0
1627
				blast.CFrame = HandCF
1628
				local bm = Instance.new("SpecialMesh", blast)
1629
				bm.Scale = Vector3.new(5,1,5)
1630
				bm.MeshId = "rbxassetid://3270017"
1631
				local blast2 = Instance.new("Part", rarm)
1632
				blast2.BrickColor = BrickColor.new("New Yeller")
1633
				blast2.Anchored = true
1634
				blast2.CanCollide = false
1635
				blast2.Locked = true
1636
				blast2.Size = Vector3.new(1, 1, 1)
1637
				blast2.TopSurface = "Smooth"
1638
				blast2.BottomSurface = "Smooth"
1639
				blast2.Transparency = 0
1640
				blast2.CFrame = HandCF
1641
				local bm2 = Instance.new("SpecialMesh", blast2)
1642
				bm2.Scale = Vector3.new(3,1,3)
1643
				bm2.MeshId = "rbxassetid://3270017"
1644
				local blast3 = Instance.new("Part", rarm)
1645
				blast3.BrickColor = BrickColor.new("New Yeller")
1646
				blast3.Anchored = true
1647
				blast3.CanCollide = false
1648
				blast3.Locked = true
1649
				blast3.Size = Vector3.new(1, 1, 1)
1650
				blast3.TopSurface = "Smooth"
1651
				blast3.BottomSurface = "Smooth"
1652
				blast3.Transparency = 0
1653
				blast3.CFrame = HandCF
1654
				local bm3 = Instance.new("SpecialMesh", blast3)
1655
				bm3.Scale = Vector3.new(3,1,3)
1656
				bm3.MeshId = "rbxassetid://3270017"
1657
				for i = 1,120 do rs:wait()
1658
					X.Transparency = X.Transparency + (1/120)
1659
					part.Transparency = part.Transparency + (1/120)
1660
					part2.Transparency = part2.Transparency + (1/120)
1661
					part3.Transparency = part3.Transparency + (1/120)
1662
					part4.Transparency = part4.Transparency + (1/120)
1663
					part5.Transparency = part5.Transparency + (1/120)
1664
					part6.Transparency = part6.Transparency + (1/120)
1665
					part7.Transparency = part7.Transparency + (1/120)
1666
					blast.Transparency = blast.Transparency + (1/120)
1667
					blast2.Transparency = blast2.Transparency + (1/120)
1668
					blast3.Transparency = blast3.Transparency + (1/120)
1669
					X.Size = X.Size + Vector3.new(.8,.8,.8)
1670
					--part3.Size = part3.Size + Vector3.new(3,3,3)
1671
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
1672
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
1673
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
1674
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
1675
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
1676
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
1677
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
1678
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
1679
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
1680
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
1681
					X.CFrame = cf
1682
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
1683
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
1684
					part3.CFrame=X.CFrame
1685
					part4.CFrame=X.CFrame
1686
					part7.CFrame=X.CFrame
1687
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
1688
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
1689
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1690
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
1691
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
1692
					rs:wait()
1693
					end
1694
					X:Destroy()
1695
					part:Destroy()
1696
					part2:Destroy()
1697
					part3:Destroy()
1698
					part4:Destroy()
1699
					part5:Destroy()
1700
					part6:Destroy()
1701
					blast:Destroy()
1702
					blast2:Destroy()
1703
					blast3:Destroy()
1704
					z:Destroy()
1705
					z1:Destroy()
1706
					z2:Destroy()
1707
					z3:Destroy()
1708
					z4:Destroy()
1709
				end
1710
			end)
1711
			for i = 1, 20 do
1712
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
1713
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
1714
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
1715
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
1716
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
1717
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
1718
				if Debounces.on == false then break end
1719
				rs:wait()
1720
			end
1721
			if Debounces.CanAttack == false then
1722
				Debounces.CanAttack = true
1723
				Debounces.NoIdl = false
1724
				Debounces.on = false
1725
			end
1726
		end
1727
	end
1728
end)
1729
----------------------------------------------------
1730
mouse.KeyDown:connect(function(key)
1731
	if key == "e" then
1732
		if Debounces.CanAttack == true then
1733
		Debounces.CanAttack = false
1734
		Debounces.on = true
1735
		Debounces.NoIdl = true
1736
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
1737
z = Instance.new("Sound", rarm)
1738
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1739
z.Volume = .6
1740
z.Pitch = pt[math.random(1,#pt)]
1741
z.Looped = false
1742
z:Play()
1743
Debounces.RPunch = true
1744
Debounces.LPunch = true
1745
Debounces.ks = true
1746
Debounces.ks2 = true
1747
for i = 1, 3 do
1748
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1749
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1750
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1751
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1752
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1753
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1754
if Debounces.on == false then break end
1755
wait()
1756
end
1757
z2 = Instance.new("Sound", larm)
1758
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
1759
z2.Volume = .6
1760
z2.Pitch = pt[math.random(1,#pt)]
1761
z2.Looped = false
1762
z2:Play()
1763
for i = 1, 3 do
1764
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1765
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1766
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1767
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1768
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1769
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1770
if Debounces.on == false then break end
1771
wait()
1772
end
1773
z3 = Instance.new("Sound", rarm)
1774
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
1775
z3.Volume = 0.6
1776
z3.Pitch = pt[math.random(1,#pt)]
1777
z3.Looped = false
1778
z3:Play()
1779
for i = 1, 3 do
1780
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1781
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1782
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1783
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1784
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1785
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1786
if Debounces.on == false then break end
1787
wait()
1788
end
1789
z4 = Instance.new("Sound", larm)
1790
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
1791
z4.Volume = .6
1792
z4.Pitch = pt[math.random(1,#pt)]
1793
z4.Looped = false
1794
z4:Play()
1795
for i = 1, 3 do
1796
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1797
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1798
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1799
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1800
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1801
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1802
if Debounces.on == false then break end
1803
wait()
1804
end
1805
z5 = Instance.new("Sound", rarm)
1806
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
1807
z5.Volume = .6
1808
z5.Pitch = pt[math.random(1,#pt)]
1809
z5.Looped = false
1810
z5:Play()
1811
for i = 1, 3 do
1812
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1813
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1814
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1815
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1816
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1817
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1818
if Debounces.on == false then break end
1819
wait()
1820
end
1821
z6 = Instance.new("Sound", larm)
1822
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
1823
z6.Volume = .6
1824
z6.Pitch = pt[math.random(1,#pt)]
1825
z6.Looped = false
1826
z6:Play()
1827
for i = 1, 3 do
1828
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1829
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1830
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1831
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1832
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1833
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1834
if Debounces.on == false then break end
1835
wait()
1836
end
1837
z7 = Instance.new("Sound", rarm)
1838
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1839
z7.Volume = .6
1840
z7.Pitch = pt[math.random(1,#pt)]
1841
z7.Looped = false
1842
z7:Play()
1843
for i = 1, 3 do
1844
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1845
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1846
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1847
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1848
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1849
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1850
if Debounces.on == false then break end
1851
wait()
1852
end
1853
z8 = Instance.new("Sound", larm)
1854
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
1855
z8.Volume = .6
1856
z8.Pitch = pt[math.random(1,#pt)]
1857
z8.Looped = false
1858
z8:Play()
1859
for i = 1, 3 do
1860
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1861
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1862
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1863
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1864
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1865
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1866
if Debounces.on == false then break end
1867
wait()
1868
end
1869
z9 = Instance.new("Sound", rarm)
1870
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
1871
z9.Volume = 0.6
1872
z9.Pitch = pt[math.random(1,#pt)]
1873
z9.Looped = false
1874
z9:Play()
1875
for i = 1, 3 do
1876
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1877
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1878
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1879
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1880
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1881
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1882
if Debounces.on == false then break end
1883
wait()
1884
end
1885
z10 = Instance.new("Sound", larm)
1886
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
1887
z10.Volume = .6
1888
z10.Pitch = pt[math.random(1,#pt)]
1889
z10.Looped = false
1890
z10:Play()
1891
for i = 1, 3 do
1892
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1893
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1894
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1895
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1896
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1897
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1898
if Debounces.on == false then break end
1899
wait()
1900
end
1901
z11 = Instance.new("Sound", rarm)
1902
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
1903
z11.Volume = .6
1904
z11.Pitch = pt[math.random(1,#pt)]
1905
z11.Looped = false
1906
z11:Play()
1907
for i = 1, 3 do
1908
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1909
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1910
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1911
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1912
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1913
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1914
if Debounces.on == false then break end
1915
wait()
1916
end
1917
z12 = Instance.new("Sound", larm)
1918
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
1919
z12.Volume = .6
1920
z12.Pitch = pt[math.random(1,#pt)]
1921
z12.Looped = false
1922
z12:Play()
1923
for i = 1, 3 do
1924
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1925
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1926
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1927
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1928
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1929
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1930
if Debounces.on == false then break end
1931
wait()
1932
end
1933
z13 = Instance.new("Sound", rarm)
1934
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
1935
z13.Volume = 0.6
1936
z13.Pitch = pt[math.random(1,#pt)]
1937
z13.Looped = false
1938
z13:Play()
1939
for i = 1, 3 do
1940
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1941
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1942
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1943
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1944
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1945
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1946
if Debounces.on == false then break end
1947
wait()
1948
end
1949
z14 = Instance.new("Sound", larm)
1950
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
1951
z14.Volume = .6
1952
z14.Pitch = pt[math.random(1,#pt)]
1953
z14.Looped = false
1954
z14:Play()
1955
for i = 1, 3 do
1956
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1957
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1958
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1959
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1960
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1961
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1962
if Debounces.on == false then break end
1963
wait()
1964
end
1965
z15 = Instance.new("Sound", rarm)
1966
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
1967
z15.Volume = .6
1968
z15.Pitch = pt[math.random(1,#pt)]
1969
z15.Looped = false
1970
z15:Play()
1971
for i = 1, 3 do
1972
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1973
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1974
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1975
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1976
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1977
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1978
if Debounces.on == false then break end
1979
wait()
1980
end
1981
z16 = Instance.new("Sound", larm)
1982
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
1983
z16.Volume = .6
1984
z16.Pitch = pt[math.random(1,#pt)]
1985
z16.Looped = false
1986
z16:Play()
1987
for i = 1, 3 do
1988
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1989
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1990
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1991
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1992
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1993
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1994
if Debounces.on == false then break end
1995
wait()
1996
end
1997
z17 = Instance.new("Sound", rarm)
1998
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1999
z17.Volume = .6
2000
z17.Pitch = pt[math.random(1,#pt)]
2001
z17.Looped = false
2002
z17:Play()
2003
for i = 1, 3 do
2004
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
2005
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
2006
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2007
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2008
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2009
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2010
if Debounces.on == false then break end
2011
wait()
2012
end
2013
z18 = Instance.new("Sound", larm)
2014
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
2015
z18.Volume = .6
2016
z18.Pitch = pt[math.random(1,#pt)]
2017
z18.Looped = false
2018
z18:Play()
2019
for i = 1, 3 do
2020
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2021
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
2022
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2023
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2024
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2025
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2026
if Debounces.on == false then break end
2027
wait()
2028
end
2029
z19 = Instance.new("Sound", rarm)
2030
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
2031
z19.Volume = 0.6
2032
z19.Pitch = pt[math.random(1,#pt)]
2033
z19.Looped = false
2034
z19:Play()
2035
for i = 1, 3 do
2036
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2037
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2038
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2039
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2040
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2041
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2042
if Debounces.on == false then break end
2043
wait()
2044
end
2045
z20 = Instance.new("Sound", larm)
2046
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
2047
z20.Volume = .6
2048
z20.Pitch = pt[math.random(1,#pt)]
2049
z20.Looped = false
2050
z20:Play()
2051
for i = 1, 3 do
2052
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2053
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2054
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2055
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2056
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2057
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2058
if Debounces.on == false then break end
2059
wait()
2060
end
2061
z:Destroy()
2062
z2:Destroy()
2063
z3:Destroy()
2064
z4:Destroy()
2065
z5:Destroy()
2066
z6:Destroy()
2067
z7:Destroy()
2068
z8:Destroy()
2069
z9:Destroy()
2070
z10:Destroy()
2071
z11:Destroy()
2072
z12:Destroy()
2073
z13:Destroy()
2074
z14:Destroy()
2075
z15:Destroy()
2076
z16:Destroy()
2077
z17:Destroy()
2078
z18:Destroy()
2079
z19:Destroy()
2080
z20:Destroy()
2081
Debounces.LPunch = false
2082
Debounces.RPunch = false
2083
Debounces.ks = false
2084
Debounces.ks2 = false
2085
if Debounces.CanAttack == false then
2086
Debounces.CanAttack = true
2087
Debounces.on = false
2088
Debounces.NoIdl = false
2089
end
2090
end
2091
end
2092
end)
2093
-------------------------------
2094
mouse.KeyDown:connect(function(key)
2095
	if key == "t" then
2096
		if Debounces.CanAttack == true then
2097
			Debounces.CanAttack = false
2098
			Debounces.NoIdl = true
2099
			Debounces.on = true
2100
			Debounces.ks = true
2101
    kik = rleg.Touched:connect(function(ht)
2102
        hit = ht.Parent
2103
            if ht and hit:IsA("Model") then
2104
                    if hit:FindFirstChild("Humanoid") then
2105
                        if hit.Name ~= p.Name then
2106
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2107
                                    Debounces.Slashed = true]]--
2108
                                    if Debounces.ks==true then
2109
                                    z = Instance.new("Sound",hed)
2110
                                    z.SoundId = "rbxassetid://169380525"
2111
                                    z.Volume = 1
2112
                                    z:Play()
2113
                                    Debounces.ks=false
2114
                                    end
2115
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2116
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2117
                            --Debounces.Slashed = false
2118
                        --end
2119
                    end
2120
                end
2121
            elseif ht and hit:IsA("Hat") then
2122
                if hit.Parent.Name ~= p.Name then
2123
                    if hit.Parent:FindFirstChild("Humanoid") then
2124
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2125
                                    Debounces.Slashed = true]]--
2126
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2127
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2128
                            --Debounces.Slashed = false
2129
                        --end
2130
                    end
2131
                end
2132
            end
2133
        end)
2134
			for i = 1,20 do
2135
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2136
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
2137
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2138
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
2139
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
2140
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2141
				if Debounces.on == false then break end
2142
				rs:wait()
2143
			end
2144
			kik:disconnect()
2145
			if Debounces.CanAttack == false then
2146
				Debounces.CanAttack = true
2147
				Debounces.NoIdl = false
2148
				Debounces.on = false
2149
            end
2150
        end
2151
    end
2152
end)
2153
----------------------------------------------------
2154
mouse.KeyDown:connect(function(key)
2155
	if key == "y" then
2156
		if Debounces.CanAttack == true then
2157
            Debounces.CanAttack = false
2158
            Debounces.on = true
2159
            Debounces.NoIdl = true
2160
				for i = 1, 15 do
2161
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
2162
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
2163
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2164
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
2165
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2166
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2167
                    if Debounces.on == false then break end
2168
                    rs:wait(2.7)
2169
                end
2170
				x = Instance.new("Sound",char)
2171
				x.SoundId = "rbxassetid://228343271"
2172
				x.Pitch = 1
2173
				x.Volume = .8
2174
				wait(.1)
2175
				x:Play()
2176
				Debounces.on = false
2177
				Debounces.Here = false
2178
				shot = shot + 1
2179
local rng = Instance.new("Part", larm)
2180
rng.Anchored = true
2181
rng.BrickColor = BrickColor.new("New Yeller")
2182
rng.CanCollide = false
2183
rng.FormFactor = 3
2184
rng.Name = "Ring"
2185
rng.Size = Vector3.new(1, 1, 1)
2186
rng.Transparency = 0.35
2187
rng.TopSurface = 0
2188
rng.BottomSurface = 0
2189
rng2 = rng:clone()
2190
rng3 = rng2:clone()
2191
rng4 = rng2:clone()
2192
local rngm = Instance.new("SpecialMesh", rng)
2193
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2194
rngm.Scale = Vector3.new(10, 10, 1)
2195
rngm2 = rngm:clone()
2196
rngm2.Scale = Vector3.new(5, 5, 3)
2197
rngm3=rngm2:clone()
2198
rngm3.Parent = rng3
2199
rngm3.Scale = Vector3.new(8, 8, 1)
2200
rngm4 = rngm2:clone()
2201
rngm4.Parent = rng4
2202
rngm4.Scale = Vector3.new(6, 6, 1)
2203
local bem = Instance.new("Part", larm)
2204
bem.Anchored = true
2205
bem.BrickColor = BrickColor.new("New Yeller")
2206
bem.CanCollide = false
2207
bem.FormFactor = 3
2208
bem.Name = "Beam" .. shot
2209
bem.Size = Vector3.new(1, 1, 1)
2210
bem.Transparency = 0.35
2211
bem.TopSurface = 0
2212
bem.BottomSurface = 0
2213
local bemm = Instance.new("SpecialMesh", bem)
2214
bemm.MeshType = 4
2215
bemm.Scale = Vector3.new(1, 4, 4)
2216
local out = Instance.new("Part", larm)
2217
out.Anchored = true
2218
out.BrickColor = BrickColor.new("New Yeller")
2219
out.CanCollide = false
2220
out.FormFactor = 3
2221
out.Name = "Out"
2222
out.Size = Vector3.new(4, 4, 4)
2223
out.Transparency = 0.35
2224
out.TopSurface = 0
2225
out.BottomSurface = 0
2226
local outm = Instance.new("SpecialMesh", out)
2227
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2228
outm.Scale = Vector3.new(6, 4, 6)
2229
local bnd = Instance.new("Part", larm)
2230
bnd.Anchored = true
2231
bnd.BrickColor = BrickColor.new("New Yeller")
2232
bnd.CanCollide = false
2233
bnd.FormFactor = 3
2234
bnd.Name = "Bend"
2235
bnd.Size = Vector3.new(1, 1, 1)
2236
bnd.Transparency = 1
2237
bnd.TopSurface = 0
2238
bnd.BottomSurface = 0
2239
local bndm = Instance.new("SpecialMesh", bnd)
2240
bndm.MeshType = 3
2241
bndm.Scale = Vector3.new(8, 8, 8)
2242
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2243
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2244
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2245
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2246
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2247
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
2248
Debounces.Shewt = true
2249
coroutine.wrap(function()
2250
for i = 1, 20, 0.2 do
2251
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2252
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
2253
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
2254
rng.Transparency = i/20
2255
rng3.Transparency = 1/24
2256
rng4.Transparency = i/26
2257
wait()
2258
end
2259
wait()
2260
rng:Destroy()
2261
end)()
2262
if Debounces.Shewt == true then
2263
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2264
hit = ht.Parent
2265
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2266
if HasntTouched(hit.Name) == true and deb == false then
2267
deb = true
2268
coroutine.wrap(function()
2269
hit:FindFirstChild("Humanoid").PlatformStand = true
2270
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2271
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2272
end)()
2273
table.insert(Touche, hit.Name)
2274
deb = false
2275
end
2276
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2277
if HasntTouched(hit.Parent.Name) == true and deb == false then
2278
deb = true
2279
coroutine.wrap(function()
2280
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2281
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2282
wait(1)
2283
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2284
end)()
2285
table.insert(Touche, hit.Parent.Name)
2286
deb = false
2287
for i, v in pairs(Touche) do
2288
print(v)
2289
end
2290
end
2291
end
2292
end)
2293
end
2294
for i = 0, 260, 8 do
2295
bem.Size = Vector3.new(i, 3, 3)
2296
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2297
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2298
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2299
bnd.Size = Vector3.new(1,1,1)
2300
bndm.Scale = Vector3.new(8,8,8)
2301
if i % 10 == 0 then
2302
local newRng = rng2:Clone()
2303
newRng.Parent = larm
2304
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2305
local newRngm = rngm2:clone()
2306
newRngm.Parent=newRng
2307
coroutine.wrap(function()
2308
for i = 1, 10, 0.2 do
2309
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
2310
newRng.Transparency = i/10
2311
wait()
2312
end
2313
wait()
2314
newRng:Destroy()
2315
end)()
2316
end
2317
wait()
2318
end
2319
wait()
2320
Debounces.Shewt = false
2321
bem:Destroy()
2322
out:Destroy()
2323
bnd:Destroy()
2324
Debounces.Ready = false
2325
for i, v in pairs(Touche) do
2326
table.remove(Touche, i)
2327
end
2328
wait()
2329
table.insert(Touche, char.Name)
2330
Debounces.NoIdl = false
2331
if Debounces.CanAttack == false then
2332
Debounces.CanAttack = true
2333
end
2334
end
2335
end
2336
end)
2337
----------------------------------------------------
2338
--[[mouse.KeyDown:connect(function(key)
2339
	if key == "y" then
2340
		if Debounces.CanAttack == true then
2341
			Debounces.CanAttack = false
2342
			Debounces.NoIdl = true
2343
			Debounces.on = true
2344
				local shell = Instance.new("Part",torso)
2345
				shell.BrickColor = BrickColor.new("New Yeller")
2346
				shell.Anchored = false
2347
				shell.CanCollide = false
2348
				shell.Locked = true
2349
				shell.TopSurface = "SmoothNoOutlines"
2350
				shell.BottomSurface = "SmoothNoOutlines"
2351
				shell.Size = Vector3.new(1.2,1.2,1.2)
2352
				shell.FormFactor = 3
2353
				local shellm = Instance.new("SpecialMesh",shell)
2354
				shellm.MeshType = "Sphere"
2355
				shellm.Scale = Vector3.new(1.2,1.2,1.2)
2356
				Omega = function()
2357
					local X = Instance.new("Part",char)
2358
					local O = Instance.new("ObjectValue",X)
2359
					O.Name = "creator"
2360
					X.Locked = true
2361
					X.Name = "Shell"
2362
					X.Anchored = false
2363
					X.CanCollide = false
2364
					X.Transparency = 0.5
2365
					X.Reflectance = 0
2366
					X.BottomSurface = 0
2367
					X.TopSurface = 0
2368
					X.Shape = 0
2369
					local V = Instance.new("ObjectValue",X)
2370
					V.Value = char
2371
					V.Name = "creator"
2372
					X.BrickColor = BrickColor.new("New Yeller")
2373
					X.Size = Vector3.new(40,40,40)
2374
					--X.Material = "Neon"
2375
					local Z = Instance.new("SpecialMesh",X)
2376
					Z.MeshType = "Sphere"
2377
					Z.Scale = Vector3.new(0.2,0.2,0.2)
2378
					X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2379
					local bv = Instance.new("BodyVelocity",X)
2380
					bv.maxForce = Vector3.new(99999,99999,99999)
2381
					X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2382
					bv.velocity = root.CFrame.lookVector*10
2383
					Explode = X.Touched:connect(function(hit)
2384
						if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
2385
							local cf = X.CFrame
2386
							bv:Destroy()
2387
							X.Anchored = true
2388
							Z:Remove()
2389
							Explode:disconnect()
2390
							X.Size = Vector3.new(3,3,3)
2391
							X.Touched:connect(function(hit) end)
2392
							X.CanCollide = false
2393
							for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
2394
								if v:FindFirstChild('Humanoid') then
2395
									v.Humanoid:TakeDamage(math.random(80,120))
2396
								end
2397
							end
2398
								for i = 1, (40) do rs:wait()
2399
									X.Transparency = X.Transparency + (1/40)
2400
									X.Size = X.Size + Vector3.new(1,1,1)
2401
									X.CFrame = root.CFrame * CFrame.new(0,0,-10)
2402
								end
2403
							X:Destroy()
2404
							end
2405
						end)
2406
					end
2407
			for i = 1,200 do
2408
				shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2409
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
2410
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2411
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2412
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2413
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2414
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2415
				if Debounces.on == false then break end
2416
				rs:wait()
2417
			end
2418
			for i = 1,30 do
2419
				shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
2420
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
2421
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
2422
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2423
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2424
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2425
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2426
				if Debounces.on == false then break end
2427
				rs:wait()
2428
			end
2429
			for i = 1,40 do
2430
				shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
2431
				shell.Size = shell.Size + Vector3.new(1,1,1)
2432
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
2433
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
2434
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2435
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2436
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2437
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2438
				if Debounces.on == false then break end
2439
				rs:wait()
2440
			end
2441
			for i = 1,40 do
2442
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
2443
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
2444
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
2445
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2446
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2447
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2448
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2449
				if Debounces.on == false then break end
2450
				rs:wait()
2451
			end
2452
			for i = 1,60 do
2453
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2454
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
2455
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
2456
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2457
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2458
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2459
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2460
				if Debounces.on == false then break end
2461
				rs:wait()
2462
			end
2463
			for i = 1,60 do
2464
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2465
				shell.Size = shell.Size + Vector3.new(1,1,1)
2466
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
2467
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
2468
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2469
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2470
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2471
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2472
				if Debounces.on == false then break end
2473
				rs:wait()
2474
			end
2475
			if Debounces.CanAttack == false then
2476
				Debounces.CanAttack = true
2477
				Debounces.NoIdl = false
2478
				Debounces.on = false
2479
            end
2480
        end
2481
    end
2482
end)]]--
2483
----------------------------------------------------
2484
Charging = false
2485
mouse.KeyDown:connect(function(key)
2486
	if key == "r" then
2487
		if Charging == false then
2488
			Charging = true
2489
			if Debounces.CanAttack == true then
2490
				Debounces.CanAttack = false
2491
				Debounces.NoIdl = true
2492
				Debounces.on = true
2493
				for i = 1,20 do
2494
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
2495
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
2496
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2497
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
2498
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2499
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2500
					if Debounces.on == false then break end
2501
					rs:wait()
2502
				end
2503
				--[[for i = 1,20 do
2504
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
2505
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
2506
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
2507
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
2508
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
2509
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
2510
					if Debounces.on == false then break end
2511
					rs:wait()
2512
				end]]--
2513
pt=Instance.new('Part',torso)
2514
pt.Anchored=true
2515
pt.CanCollide=false
2516
pt.Locked = true
2517
pt.FormFactor='Custom'
2518
pt.Size=Vector3.new(1,1,1)
2519
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
2520
pt.Transparency=.6
2521
pt.BrickColor=BrickColor.new('New Yeller')
2522
msh=Instance.new('SpecialMesh',pt)
2523
msh.MeshId='http://www.roblox.com/asset/?id=20329976'
2524
msh.Scale=Vector3.new(8,4,8)
2525
pt2=pt:clone()
2526
pt2.Parent = torso
2527
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
2528
pt2.BrickColor=BrickColor.new("New Yeller")
2529
msh2=msh:clone()
2530
msh2.Parent=pt2
2531
msh2.Scale=Vector3.new(10,5,10)
2532
2533
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
2534
2535
bl = Instance.new("Part", char)
2536
bl.Locked = true
2537
bl.Name = "Shell"
2538
bl.BrickColor = BrickColor.new("New Yeller")
2539
bl.Anchored = true
2540
bl.CanCollide = false
2541
bl.Transparency = 0
2542
bl.Reflectance = 0
2543
bl.BottomSurface = 0
2544
bl.TopSurface = 0
2545
bl.Shape = 0
2546
blm = Instance.new("SpecialMesh",bl)
2547
blm.MeshType = "Sphere"
2548
blm.Scale = Vector3.new(1,1,1)
2549
blm.MeshId = "rbxassetid://9982590"
2550
2551
	coroutine.resume(coroutine.create(function()
2552
        for i=1, math.huge, 4 do
2553
			if Charging == true then
2554
				rs:wait()
2555
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
2556
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
2557
				bl.Transparency = bl.Transparency + 0.005
2558
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
2559
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
2560
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
2561
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
2562
				elseif Charging == false then break
2563
			end
2564
		end
2565
    end))
2566
2567
repeat
2568
    local p = Instance.new('Part',torso)
2569
    p.formFactor = 'Custom'
2570
    p.Size = Vector3.new(1,1,1)
2571
    p.BrickColor = workspace.Base.BrickColor
2572
    p.CanCollide = false
2573
    p.Transparency = 0
2574
    p.Anchored = true
2575
    p.Locked=true
2576
    p.Material = workspace.Base.Material
2577
    s = math.random(1,40)/10
2578
    local m = Instance.new("BlockMesh",p)
2579
    m.Scale = Vector3.new(s,s,s)
2580
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
2581
	--[[coroutine.wrap(function()
2582
		wait(2)
2583
		while Charging == true do
2584
		wait(2)
2585
		GroundWave1()
2586
		wait(2)
2587
		end
2588
	end)()]]--
2589
	Spawn(function()
2590
		while rs:wait() do
2591
			if Charging == true then
2592
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
2593
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
2594
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
2595
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
2596
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
2597
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
2598
			elseif Charging == false then break
2599
			end
2600
		end
2601
	end)
2602
	Spawn(function()
2603
        while rs:wait() do
2604
            if p.Transparency >= 1 then p:Destroy() break end
2605
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
2606
            p.Transparency = p.Transparency+0.01
2607
        end
2608
    end)
2609
    wait(.3)
2610
until Charging == false
2611
			end
2612
		end
2613
	end
2614
end)
2615
----------------------------------------------------
2616
mouse.KeyUp:connect(function(key)
2617
	if key == "r" then
2618
		if Charging == true then
2619
			Charging = false
2620
				pt:Destroy()
2621
				pt2:Destroy()
2622
				bl:Destroy()
2623
			if Debounces.CanAttack == false then
2624
				Debounces.CanAttack = true
2625
				Debounces.NoIdl = false
2626
				Debounces.on = false
2627
			end
2628
		end
2629
	end
2630
end)
2631
----------------------------------------------------
2632
mouse.KeyDown:connect(function(key)
2633
	if key == "g" then
2634
		if Debounces.CanAttack == true then
2635
			Debounces.CanAttack = false
2636
			Debounces.NoIdl = true
2637
			Debounces.on = true
2638
				local shell = Instance.new("Part",torso)
2639
				shell.BrickColor = BrickColor.new("New Yeller")
2640
				shell.Anchored = true
2641
				shell.CanCollide = false
2642
				shell.Locked = true
2643
				shell.TopSurface = "SmoothNoOutlines"
2644
				shell.BottomSurface = "SmoothNoOutlines"
2645
				shell.Size = Vector3.new(1,1,1)
2646
				shellm = Instance.new("SpecialMesh",shell)
2647
				shellm.MeshType = "Sphere"
2648
				shellm.Scale = Vector3.new(1,1,1)
2649
				local shell2 = Instance.new("Part",torso)
2650
				shell2.BrickColor = BrickColor.new("New Yeller")
2651
				shell2.Anchored = true
2652
				shell2.CanCollide = false
2653
				shell2.Locked = true
2654
				shell2.TopSurface = "SmoothNoOutlines"
2655
				shell2.BottomSurface = "SmoothNoOutlines"
2656
				shell2.Size = Vector3.new(1,1,1)
2657
				shellm2 = Instance.new("SpecialMesh",shell2)
2658
				shellm2.MeshType = "Sphere"
2659
				shellm2.Scale = Vector3.new(1,1,1)
2660
2661
function FindNearestTorso(Position,Distance,SinglePlayer)
2662
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2663
        local List = {}
2664
        for i,v in pairs(workspace:GetChildren())do
2665
            if v:IsA("Model")then
2666
                if v:findFirstChild("Torso")then
2667
                    if v ~= char then
2668
                        if(v.Torso.Position -Position).magnitude <= Distance then
2669
                            table.insert(List,v)
2670
                        end
2671
                    end
2672
                end
2673
            end
2674
        end
2675
    return List
2676
end
2677
2678
Shell = function()
2679
local X = Instance.new("Part",char)
2680
local O = Instance.new("ObjectValue",X)
2681
        O.Name = "creator"
2682
        X.Locked = true
2683
		X.Name = "Shell"
2684
        X.Anchored = false
2685
        X.CanCollide = false
2686
        X.Transparency = 0
2687
        X.Reflectance = 0
2688
        X.BottomSurface = 0
2689
        X.TopSurface = 0
2690
        X.Shape = 0
2691
        local V = Instance.new("ObjectValue",X)
2692
        V.Value = char
2693
        V.Name = "creator"
2694
        X.BrickColor = BrickColor.new("New Yeller")
2695
        X.Size = Vector3.new(1,1,1)
2696
        --X.Material = "Neon"
2697
        local Z = Instance.new("SpecialMesh",X)
2698
        Z.MeshType = "Sphere"
2699
        Z.Scale = Vector3.new(1,1,1)
2700
        X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2701
        local bv = Instance.new("BodyVelocity",X)
2702
        bv.maxForce = Vector3.new(99999,99999,99999)
2703
        X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2704
        bv.velocity = root.CFrame.lookVector*65
2705
Explode = X.Touched:connect(function(hit)
2706
        if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
2707
        local cf = X.CFrame
2708
        bv:Destroy()
2709
        X.Anchored = true
2710
        Z:Remove()
2711
        Explode:disconnect()
2712
        X.Size = Vector3.new(3,3,3)
2713
        X.Touched:connect(function(hit) end)
2714
        X.CanCollide = false
2715
		for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
2716
			if v:FindFirstChild('Humanoid') then
2717
				v.Humanoid:TakeDamage(math.random(6,12))
2718
			end
2719
		end
2720
			for i = 1, (40) do rs:wait()
2721
				X.Transparency = X.Transparency + (1/40)
2722
				X.Size = X.Size + Vector3.new(1,1,1)
2723
				X.CFrame = cf
2724
			end
2725
		X:Destroy()
2726
		end
2727
	end)
2728
end
2729
				Shell()
2730
				for i = 1, 10 do
2731
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2732
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2733
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2734
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2735
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
2736
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
2737
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
2738
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
2739
					if Debounces.on == false then break end
2740
					rs:wait()
2741
				end
2742
				Shell()
2743
				shell.Transparency = 1
2744
				for i = 1, 10 do
2745
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2746
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2747
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2748
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2749
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2750
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2751
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2752
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2753
					if Debounces.on == false then break end
2754
					rs:wait()
2755
				end
2756
				Shell()
2757
				shell.Transparency = 0
2758
				shell2.Transparency = 1
2759
				for i = 1, 10 do
2760
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2761
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2762
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2763
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2764
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2765
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2766
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2767
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2768
					if Debounces.on == false then break end
2769
					rs:wait()
2770
				end
2771
				Shell()
2772
				shell2.Transparency = 0
2773
				shell.Transparency = 1
2774
				for i = 1, 10 do
2775
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2776
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2777
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2778
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2779
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2780
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2781
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2782
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2783
					if Debounces.on == false then break end
2784
					rs:wait()
2785
				end
2786
				Shell()
2787
				shell.Transparency = 0
2788
				shell2.Transparency = 1
2789
				for i = 1, 10 do
2790
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2791
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2792
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2793
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2794
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2795
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2796
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2797
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2798
					if Debounces.on == false then break end
2799
					rs:wait()
2800
				end
2801
				Shell()
2802
				shell2.Transparency = 0
2803
				shell.Transparency = 1
2804
				for i = 1, 10 do
2805
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2806
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2807
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2808
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2809
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2810
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2811
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2812
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2813
					if Debounces.on == false then break end
2814
					rs:wait()
2815
				end
2816
				Shell()
2817
				shell.Transparency = 0
2818
				shell2.Transparency = 1
2819
				for i = 1, 10 do
2820
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2821
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2822
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2823
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
2824
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2825
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2826
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2827
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2828
					if Debounces.on == false then break end
2829
					rs:wait()
2830
				end
2831
				Shell()
2832
				shell2.Transparency = 0
2833
				shell.Transparency = 1
2834
				for i = 1, 10 do
2835
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2836
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2837
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2838
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2839
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2840
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2841
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2842
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2843
					if Debounces.on == false then break end
2844
					rs:wait()
2845
				end
2846
				Shell()
2847
				shell.Transparency = 0
2848
				shell2.Transparency = 1
2849
				for i = 1, 10 do
2850
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2851
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2852
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2853
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2854
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2855
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2856
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2857
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2858
					if Debounces.on == false then break end
2859
					rs:wait()
2860
				end
2861
				Shell()
2862
				shell2.Transparency = 0
2863
				shell.Transparency = 1
2864
				for i = 1, 10 do
2865
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2866
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2867
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2868
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2869
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2870
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2871
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2872
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2873
					if Debounces.on == false then break end
2874
					rs:wait()
2875
				end
2876
				Shell()
2877
				shell.Transparency = 0
2878
				shell2.Transparency = 1
2879
				for i = 1, 10 do
2880
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2881
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2882
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2883
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2884
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2885
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2886
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2887
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2888
					if Debounces.on == false then break end
2889
					rs:wait()
2890
				end
2891
				Shell()
2892
				shell2.Transparency = 0
2893
				shell.Transparency = 1
2894
				for i = 1, 10 do
2895
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2896
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2897
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2898
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2899
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2900
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2901
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2902
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2903
					if Debounces.on == false then break end
2904
					rs:wait()
2905
				end
2906
				Shell()
2907
				shell.Transparency = 0
2908
				shell2.Transparency = 1
2909
				for i = 1, 10 do
2910
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2911
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2912
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2913
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2914
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2915
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2916
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2917
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2918
					if Debounces.on == false then break end
2919
					rs:wait()
2920
				end
2921
				shell.Transparency = 1
2922
			if Debounces.CanAttack == false then
2923
				Debounces.CanAttack = true
2924
				Debounces.NoIdl = false
2925
				Debounces.on = false
2926
			end
2927
		end
2928
	end
2929
end)
2930
----------------------------------------------------
2931
Search = false
2932
mouse.KeyDown:connect(function(key)
2933
	if key == "n" then
2934
		if Search == false then
2935
			Search = true
2936
			for i,v in pairs(game.Players:getPlayers()) do
2937
				if v.Name~=char.Name then
2938
					for j,k in pairs(v.Character:GetChildren()) do
2939
						if k:IsA("BasePart") and k.Transparency >= 1 then
2940
							bawx=Instance.new("SelectionBox",cam)
2941
							bawx.Color = BrickColor.new("Bright red")
2942
							bawx.Transparency = .5
2943
							bawx.Adornee = k
2944
						end
2945
                    end
2946
                end
2947
            end
2948
		elseif Search == true then
2949
			Search = false
2950
			for i, v in pairs(cam:GetChildren()) do
2951
				if v:IsA("SelectionBox") then
2952
					v:Destroy()
2953
				end
2954
			end
2955
	    end
2956
    end
2957
end)
2958
----------------------------------------------------
2959
Grab = false
2960
mouse.KeyDown:connect(function(key)
2961
    if key == "z" then
2962
        Debounces.on = true
2963
        Debounces.NoIdl = true
2964
		Debounces.ks = true
2965
        if Grab == false then
2966
        gp = nil
2967
		for i = 1, 20 do
2968
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
2969
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
2970
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2971
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2972
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
2973
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
2974
			if Debounces.on == false then break end
2975
			rs:wait()
2976
		end
2977
        con1=larm.Touched:connect(function(hit) -- this is grab
2978
            ht = hit.Parent
2979
            hum1=ht:FindFirstChild('Humanoid')
2980
            if hum1 ~= nil then
2981
			    if Debounces.ks==true then
2982
                z = Instance.new("Sound",hed)
2983
                z.SoundId = "rbxassetid://169380525"
2984
                z.Volume = 1
2985
                z:Play()
2986
                Debounces.ks=false
2987
				end
2988
                hum1.PlatformStand=true
2989
                gp = ht
2990
                Grab = true
2991
                asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
2992
                asd.Parent = larm
2993
                asd.Name = "asd"
2994
                asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
2995
            --[[elseif hum1 == nil then
2996
                con1:disconnect()
2997
                wait() return]]--
2998
            end
2999
        end)
3000
		for i = 1, 20 do
3001
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
3002
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
3003
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
3004
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3005
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
3006
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
3007
			if Debounces.on == false then break end
3008
			rs:wait()
3009
		end
3010
	if hum1 == nil then
3011
    Debounces.on = false
3012
    Debounces.NoIdl = false
3013
	end
3014
	con1:disconnect()
3015
    elseif Grab == true then
3016
        Grab = false
3017
		Punch()
3018
		z = Instance.new("Sound",hed)
3019
		z.SoundId = "rbxassetid://169380525"
3020
		z.Pitch = ptz[math.random(1,#ptz)]
3021
		z.Volume = 1
3022
		z:Play()
3023
		for i = 1, 10 do
3024
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3025
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3026
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3027
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3028
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3029
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3030
			if Debounces.on == false then break end
3031
			rs:wait()
3032
		end
3033
		Punch()
3034
		z = Instance.new("Sound",hed)
3035
		z.SoundId = "rbxassetid://169380525"
3036
		z.Pitch = ptz[math.random(1,#ptz)]
3037
		z.Volume = 1
3038
		z:Play()
3039
		for i = 1, 10 do
3040
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3041
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3042
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3043
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3044
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3045
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3046
			if Debounces.on == false then break end
3047
			rs:wait()
3048
		end
3049
		Punch()
3050
		z = Instance.new("Sound",hed)
3051
		z.SoundId = "rbxassetid://169380525"
3052
		z.Pitch = ptz[math.random(1,#ptz)]
3053
		z.Volume = 1
3054
		z:Play()
3055
		for i = 1, 10 do
3056
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3057
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3058
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3059
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3060
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3061
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3062
			if Debounces.on == false then break end
3063
			rs:wait()
3064
		end
3065
		Punch()
3066
		z = Instance.new("Sound",hed)
3067
		z.SoundId = "rbxassetid://169380525"
3068
		z.Pitch = ptz[math.random(1,#ptz)]
3069
		z.Volume = 1
3070
		z:Play()
3071
		for i = 1, 10 do
3072
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3073
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3074
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3075
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3076
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3077
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3078
			if Debounces.on == false then break end
3079
			rs:wait()
3080
		end
3081
		Punch()
3082
		z = Instance.new("Sound",hed)
3083
		z.SoundId = "rbxassetid://169380525"
3084
		z.Pitch = ptz[math.random(1,#ptz)]
3085
		z.Volume = 1
3086
		z:Play()
3087
		for i = 1, 10 do
3088
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3089
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3090
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3091
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3092
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3093
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3094
			if Debounces.on == false then break end
3095
			rs:wait()
3096
		end
3097
		Punch()
3098
		z = Instance.new("Sound",hed)
3099
		z.SoundId = "rbxassetid://169380525"
3100
		z.Pitch = ptz[math.random(1,#ptz)]
3101
		z.Volume = 1
3102
		z:Play()
3103
		for i = 1, 10 do
3104
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3105
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3106
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3107
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3108
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3109
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3110
			if Debounces.on == false then break end
3111
			rs:wait()
3112
		end
3113
		Punch()
3114
		z = Instance.new("Sound",hed)
3115
		z.SoundId = "rbxassetid://169380525"
3116
		z.Pitch = ptz[math.random(1,#ptz)]
3117
		z.Volume = 1
3118
		z:Play()
3119
		for i = 1, 10 do
3120
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3121
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3122
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3123
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3124
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3125
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3126
			if Debounces.on == false then break end
3127
			rs:wait()
3128
		end
3129
		Punch()
3130
		z = Instance.new("Sound",hed)
3131
		z.SoundId = "rbxassetid://169380525"
3132
		z.Pitch = ptz[math.random(1,#ptz)]
3133
		z.Volume = 1
3134
		z:Play()
3135
		for i = 1, 10 do
3136
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3137
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3138
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3139
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3140
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3141
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3142
			if Debounces.on == false then break end
3143
			rs:wait()
3144
		end
3145
		Punch()
3146
		z = Instance.new("Sound",hed)
3147
		z.SoundId = "rbxassetid://169380525"
3148
		z.Pitch = ptz[math.random(1,#ptz)]
3149
		z.Volume = 1
3150
		z:Play()
3151
		for i = 1, 10 do
3152
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3153
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3154
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3155
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3156
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3157
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3158
			if Debounces.on == false then break end
3159
			rs:wait()
3160
		end
3161
		Punch()
3162
		z = Instance.new("Sound",hed)
3163
		z.SoundId = "rbxassetid://169380525"
3164
		z.Pitch = ptz[math.random(1,#ptz)]
3165
		z.Volume = 1
3166
		z:Play()
3167
		for i = 1, 10 do
3168
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3169
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3170
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3171
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3172
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3173
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3174
			if Debounces.on == false then break end
3175
			rs:wait()
3176
		end
3177
		Punch()
3178
		z = Instance.new("Sound",hed)
3179
		z.SoundId = "rbxassetid://169380525"
3180
		z.Pitch = ptz[math.random(1,#ptz)]
3181
		z.Volume = 1
3182
		z:Play()
3183
		for i = 1, 10 do
3184
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3185
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3186
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3187
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3188
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3189
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3190
			if Debounces.on == false then break end
3191
			rs:wait()
3192
		end
3193
		Punch()
3194
		z = Instance.new("Sound",hed)
3195
		z.SoundId = "rbxassetid://169380525"
3196
		z.Pitch = ptz[math.random(1,#ptz)]
3197
		z.Volume = 1
3198
		z:Play()
3199
		for i = 1, 10 do
3200
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3201
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3202
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3203
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3204
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3205
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3206
			if Debounces.on == false then break end
3207
			rs:wait()
3208
		end
3209
		con1:disconnect()
3210
		Debounces.on = false
3211
		Debounces.NoIdl = false
3212
		if gp ~= nil then
3213
			gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
3214
				for i,v in pairs(larm:GetChildren()) do
3215
					if v.Name == "asd" and v:IsA("Weld") then
3216
				v:Remove()
3217
			end
3218
		end
3219
        --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3220
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3221
        bv.P = 125000
3222
        bv.velocity = char.Head.CFrame.lookVector * 200]]--
3223
        hum1=nil
3224
		ht=nil
3225
        Debounces.on = false
3226
        Debounces.NoIdl = false
3227
        elseif ht == nil then wait()
3228
        Grab = false
3229
        Debounces.on = false
3230
        Debounces.NoIdl = false
3231
            end
3232
        end
3233
    end
3234
end)
3235
----------------------------------------------------
3236
mouse.KeyDown:connect(function(key)
3237
    if string.byte(key) == 52 then
3238
        char.Humanoid.WalkSpeed = 60
3239
    end
3240
end)
3241
mouse.KeyUp:connect(function(key)
3242
    if string.byte(key) == 52 then
3243
        char.Humanoid.WalkSpeed = 8
3244
    end
3245
end)
3246
-------------------------------
3247
local animpose = "Idle"
3248
local lastanimpose = "Idle"
3249
local sine = 0
3250
local change = 1
3251
local val = 0
3252
local ffing = false
3253
-------------------------------
3254
game:GetService("RunService").RenderStepped:connect(function()
3255
--[[if char.Humanoid.Jump == true then
3256
jump = true
3257
else
3258
jump = false
3259
end]]
3260
char.Humanoid.FreeFalling:connect(function(f)
3261
if f then
3262
ffing = true
3263
else
3264
ffing = false
3265
end
3266
end)
3267
sine = sine + change
3268
if jumpn == true then
3269
animpose = "Jumping"
3270
elseif ffing == true then
3271
animpose = "Freefalling"
3272
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3273
animpose = "Idle"
3274
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3275
animpose = "Walking"
3276
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3277
animpose = "Running"
3278
end
3279
if animpose ~= lastanimpose then
3280
sine = 0
3281
if Debounces.NoIdl == false then
3282
if animpose == "Idle" then
3283
for i = 1, 2 do
3284
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3285
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3286
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3287
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3288
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3289
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3290
end
3291
elseif animpose == "Walking" then
3292
for i = 1, 2 do
3293
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3294
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3295
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3296
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3297
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3298
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3299
end
3300
elseif animpose == "Running" then
3301
for i = 1, 2 do
3302
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
3303
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
3304
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
3305
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
3306
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
3307
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
3308
wait()
3309
end
3310
end
3311
else
3312
end
3313
end
3314
lastanimpose = animpose
3315
if Debounces.NoIdl == false then
3316
if animpose == "Idle" then
3317
change = 0.5
3318
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
3319
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
3320
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
3321
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
3322
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
3323
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
3324
elseif animpose == "Walking" then
3325
change = 1
3326
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3327
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3328
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3329
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3330
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3331
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3332
elseif animpose == "Running" then
3333
change = 1
3334
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
3335
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
3336
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
3337
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
3338
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
3339
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
3340
end
3341
end
3342
end)
3343
3344
hum.MaxHealth = 9001
3345
wait(3)
3346
hum.Health = 9001
3347
3348
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
3349
    --[[Part0 = Vector3 (Start pos)
3350
		Part1 = Vector3 (End pos)
3351
		Times = number (Amount of lightning parts)
3352
		Offset = number (Offset)
3353
		Color = color (brickcolor value)
3354
		Thickness = number (thickness)
3355
		Trans = number (transparency)
3356
    ]]--
3357
    local magz = (Part0 - Part1).magnitude
3358
    local curpos = Part0
3359
    local trz = {-Offset,Offset}
3360
    for i=1,Times do
3361
        local li = Instance.new("Part", torso)
3362
		li.Name = "Lightning"
3363
		li.TopSurface =0
3364
		li.Material = "Neon"
3365
		li.BottomSurface = 0
3366
		li.Anchored = true
3367
		li.Locked = true
3368
		li.Transparency = Trans or 0.4
3369
		li.BrickColor = BrickColor.new(Color)
3370
		li.formFactor = "Custom"
3371
		li.CanCollide = false
3372
		li.Size = Vector3.new(Thickness,Thickness,magz/Times)
3373
        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
3374
        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
3375
        if Times == i then
3376
        local magz2 = (curpos - Part1).magnitude
3377
        li.Size = Vector3.new(Thickness,Thickness,magz2)
3378
        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
3379
        else
3380
        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
3381
        end
3382
        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
3383
        game.Debris:AddItem(li,.1)
3384
    end
3385
end
3386
3387
BodyParts = {} -- Parts to emit lightning effects from
3388
for _, v in pairs(char:GetChildren()) do
3389
    if v:IsA("Part") then
3390
        table.insert(BodyParts, v)
3391
    end
3392
end
3393
3394
Bounding = {} -- Calculate the bounding boxes
3395
for _, v in pairs(BodyParts) do
3396
	local temp = {X=nil, Y=nil, Z=nil}
3397
	temp.X = v.Size.X/2 * 10
3398
	temp.Y = v.Size.Y/2 * 10
3399
	temp.Z = v.Size.Z/2 * 10
3400
	Bounding[v.Name] = temp
3401
	--table.insert(Bounding, v.Name, temp)
3402
end
3403
3404
while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
3405
	local Body1 = BodyParts[math.random(#BodyParts)]
3406
	local Body2 = BodyParts[math.random(#BodyParts)]
3407
	local Pos1 = Vector3.new(
3408
		math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
3409
		math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
3410
		math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
3411
)
3412
	local Pos2 = Vector3.new(
3413
		math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
3414
		math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
3415
		math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
3416
)
3417
	local SPos1 = Body1.Position + Pos1
3418
	local SPos2 = Body2.Position + Pos2
3419
	Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
3420
end