hackvshack

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Mar 2nd, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. --Ok go abuse this. I dare you. Anyways enjoy little brats.
  88.  
  89. --[[
  90. User: TheDarkRevenant
  91. Script: DSSJ3
  92. Pass: CENSORED
  93.  
  94. ]]
  95.  
  96. local p = owner
  97. local char = p.Character
  98. local larm = char["Left Arm"]
  99. local rarm = char["Right Arm"]
  100. local lleg = char["Left Leg"]
  101. local rleg = char["Right Leg"]
  102. local hed = char.Head
  103. local torso = char.Torso
  104. local hum = char.Humanoid
  105. local cam = game.Workspace.CurrentCamera
  106. local root = char.HumanoidRootPart
  107. local deb = false
  108. local shot = 0
  109. local debris=game:service"Debris"
  110. local l = game:GetService("Lighting")
  111. local rs = game:GetService("RunService").RenderStepped
  112. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  113. math.randomseed(os.time())
  114. for i,v in pairs(char:children()) do
  115. if v:IsA("Hat") then
  116. v:Destroy()
  117. end
  118. end
  119. for i,v in pairs (hed:GetChildren()) do
  120. if v:IsA("Sound") then
  121. v:Destroy()
  122. end
  123. end
  124. ----------------------------------------------------
  125. Debounces = {
  126. CanAttack = true;
  127. NoIdl = false;
  128. Slashing = false;
  129. Slashed = false;
  130. RPunch = false;
  131. RPunched = false;
  132. LPunch = false;
  133. LPunched = false;
  134. }
  135. local Touche = {char.Name, }
  136. ----------------------------------------------------
  137. hed.face.Texture = "rbxassetid://34668268"
  138. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  139. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  140. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  141. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  142. ----------------------------------------------------
  143. ypcall(function()
  144. char.Shirt:Destroy()
  145. char.Pants:Destroy()
  146. shirt = Instance.new("Shirt", char)
  147. shirt.Name = "Shirt"
  148. pants = Instance.new("Pants", char)
  149. pants.Name = "Pants"
  150. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  151. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  152. end)
  153. ----------------------------------------------------
  154. function lerp(a, b, t) -- Linear interpolation
  155. return a + (b - a)*t
  156. end
  157.  
  158. function slerp(a, b, t) --Spherical interpolation
  159. dot = a:Dot(b)
  160. if dot > 0.99999 or dot < -0.99999 then
  161. return t <= 0.5 and a or b
  162. else
  163. r = math.acos(dot)
  164. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  165. end
  166. end
  167.  
  168. function matrixInterpolate(a, b, t)
  169. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  170. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  171. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  172. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  173. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  174. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  175. local t = v1:Dot(v2)
  176. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  177. return CFrame.new()
  178. end
  179. return CFrame.new(
  180. v0.x, v0.y, v0.z,
  181. v1.x, v1.y, v1.z,
  182. v2.x, v2.y, v2.z,
  183. v3.x, v3.y, v3.z)
  184. end
  185. ----------------------------------------------------
  186. function genWeld(a,b)
  187. local w = Instance.new("Weld",a)
  188. w.Part0 = a
  189. w.Part1 = b
  190. return w
  191. end
  192. function weld(a, b)
  193. local weld = Instance.new("Weld")
  194. weld.Name = "W"
  195. weld.Part0 = a
  196. weld.Part1 = b
  197. weld.C0 = a.CFrame:inverse() * b.CFrame
  198. weld.Parent = a
  199. return weld;
  200. end
  201. ----------------------------------------------------
  202. function Lerp(c1,c2,al)
  203. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  204. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  205. for i,v in pairs(com1) do
  206. com1[i] = v+(com2[i]-v)*al
  207. end
  208. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  209. end
  210. ----------------------------------------------------
  211. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  212. local wld = Instance.new("Weld", wp1)
  213. wld.Part0 = wp0
  214. wld.Part1 = wp1
  215. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  216. end
  217. ----------------------------------------------------
  218. function weld5(part0, part1, c0, c1)
  219. weeld=Instance.new("Weld", part0)
  220. weeld.Part0=part0
  221. weeld.Part1=part1
  222. weeld.C0=c0
  223. weeld.C1=c1
  224. return weeld
  225. end
  226. ----------------------------------------------------
  227. function HasntTouched(plrname)
  228. local ret = true
  229. for _, v in pairs(Touche) do
  230. if v == plrname then
  231. ret = false
  232. end
  233. end
  234. return ret
  235. end
  236. ----------------------------------------------------
  237. newWeld(torso, larm, -1.5, 0.5, 0)
  238. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  239. newWeld(torso, rarm, 1.5, 0.5, 0)
  240. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  241. newWeld(torso, hed, 0, 1.5, 0)
  242. newWeld(torso, lleg, -0.5, -1, 0)
  243. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  244. newWeld(torso, rleg, 0.5, -1, 0)
  245. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  246. newWeld(root, torso, 0, -1, 0)
  247. torso.Weld.C1 = CFrame.new(0, -1, 0)
  248. ----------------------------------------------------
  249. z = Instance.new("Sound", char)
  250. z.SoundId = "rbxassetid://303570180"--303570180
  251. z.Looped = true
  252. z.Pitch = 1
  253. z.Volume = 1
  254. wait(.1)
  255. z:Play()
  256. ----------------------------------------------------
  257. local Transforming = true
  258. hum.WalkSpeed = 0
  259. local fx = Instance.new("Part",torso)
  260. fx.Anchored = true
  261. fx.Material = "Neon"
  262. fx.CanCollide = false
  263. fx.Locked = true
  264. fx.Transparency = 1
  265. fx.Material = "SmoothPlastic"
  266. fx.Size = Vector3.new(1,1,1)
  267. fx.TopSurface = "SmoothNoOutlines"
  268. fx.BottomSurface = "SmoothNoOutlines"
  269. fx.BrickColor = BrickColor.new("New Yeller")
  270. fxm = Instance.new("SpecialMesh",fx)
  271. fxm.MeshType = "Sphere"
  272. fxm.Scale = Vector3.new(1,1,1)
  273. for i = 1, 20 do rs:wait()
  274. fx.Transparency = fx.Transparency - (1/20)
  275. fx.CFrame = torso.CFrame
  276. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  277. rs:wait()
  278. end
  279. ----------------------------------------------------
  280. local m = Instance.new("Model")
  281. m.Name = "Hair"
  282. p1 = Instance.new("Part", m)
  283. p1.BrickColor = BrickColor.new("New Yeller")
  284. p1.FormFactor = Enum.FormFactor.Symmetric
  285. p1.Size = Vector3.new(1, 1, 1)
  286. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  287. p1.CanCollide = false
  288. p1.Locked = true
  289. p1.BottomSurface = Enum.SurfaceType.Smooth
  290. p1.TopSurface = Enum.SurfaceType.Smooth
  291. b1 = Instance.new("SpecialMesh", p1)
  292. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  293. b1.TextureId = ""
  294. b1.MeshType = Enum.MeshType.FileMesh
  295. b1.Name = "Mesh"
  296. b1.VertexColor = Vector3.new(0, 0, 0)
  297. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  298. p2 = Instance.new("Part", m)
  299. p2.BrickColor = BrickColor.new("Pastel brown")
  300. p2.Transparency = 1
  301. p2.Name = "Head"
  302. p2.FormFactor = Enum.FormFactor.Symmetric
  303. p2.Size = Vector3.new(2, 1, 1)
  304. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  305. p2.CanCollide = false
  306. p2.Locked = true
  307. p2.TopSurface = Enum.SurfaceType.Smooth
  308. b2 = Instance.new("SpecialMesh", p2)
  309. b2.MeshType = Enum.MeshType.Head
  310. b2.Name = "Mesh"
  311. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  312. p3 = Instance.new("Part", m)
  313. p3.BrickColor = BrickColor.new("New Yeller")
  314. p3.FormFactor = Enum.FormFactor.Symmetric
  315. p3.Size = Vector3.new(2, 2, 2)
  316. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  317. p3.CanCollide = false
  318. p3.Locked = true
  319. p3.BottomSurface = Enum.SurfaceType.Smooth
  320. p3.TopSurface = Enum.SurfaceType.Smooth
  321. b3 = Instance.new("SpecialMesh", p3)
  322. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  323. b3.TextureId = ""
  324. b3.MeshType = Enum.MeshType.FileMesh
  325. b3.Name = "Mesh"
  326. b3.VertexColor = Vector3.new(0, 0, 0)
  327. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  328. p4 = Instance.new("Part", m)
  329. p4.BrickColor = BrickColor.new("New Yeller")
  330. p4.FormFactor = Enum.FormFactor.Symmetric
  331. p4.Size = Vector3.new(1, 1, 1)
  332. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  333. p4.CanCollide = false
  334. p4.Locked = true
  335. p4.BottomSurface = Enum.SurfaceType.Smooth
  336. p4.TopSurface = Enum.SurfaceType.Smooth
  337. b4 = Instance.new("SpecialMesh", p4)
  338. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  339. b4.TextureId = ""
  340. b4.MeshType = Enum.MeshType.FileMesh
  341. b4.Name = "Mesh"
  342. b4.VertexColor = Vector3.new(0, 0, 0)
  343. p5 = Instance.new("Part", m)
  344. p5.BrickColor = BrickColor.new("New Yeller")
  345. p5.FormFactor = Enum.FormFactor.Symmetric
  346. p5.Size = Vector3.new(1, 1, 1)
  347. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  348. p5.CanCollide = false
  349. p5.Locked = true
  350. p5.BottomSurface = Enum.SurfaceType.Smooth
  351. p5.TopSurface = Enum.SurfaceType.Smooth
  352. b5 = Instance.new("SpecialMesh", p5)
  353. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  354. b5.TextureId = ""
  355. b5.MeshType = Enum.MeshType.FileMesh
  356. b5.Name = "Mesh"
  357. b5.VertexColor = Vector3.new(0, 0, 0)
  358. b5.Scale = Vector3.new(1, 0.899999976, 1)
  359. p6 = Instance.new("Part", m)
  360. p6.BrickColor = BrickColor.new("New Yeller")
  361. p6.FormFactor = Enum.FormFactor.Symmetric
  362. p6.Size = Vector3.new(1, 1, 1)
  363. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  364. p6.CanCollide = false
  365. p6.Locked = true
  366. p6.BottomSurface = Enum.SurfaceType.Smooth
  367. p6.TopSurface = Enum.SurfaceType.Smooth
  368. b6 = Instance.new("SpecialMesh", p6)
  369. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  370. b6.TextureId = ""
  371. b6.MeshType = Enum.MeshType.FileMesh
  372. b6.Name = "Mesh"
  373. b6.VertexColor = Vector3.new(0, 0, 0)
  374. p7 = Instance.new("Part", m)
  375. p7.BrickColor = BrickColor.new("New Yeller")
  376. p7.FormFactor = Enum.FormFactor.Symmetric
  377. p7.Size = Vector3.new(1, 1, 1)
  378. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  379. p7.CanCollide = false
  380. p7.Locked = true
  381. p7.BottomSurface = Enum.SurfaceType.Smooth
  382. p7.TopSurface = Enum.SurfaceType.Smooth
  383. b7 = Instance.new("SpecialMesh", p7)
  384. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  385. b7.TextureId = ""
  386. b7.MeshType = Enum.MeshType.FileMesh
  387. b7.Name = "Mesh"
  388. b7.VertexColor = Vector3.new(0, 0, 0)
  389. p8 = Instance.new("Part", m)
  390. p8.BrickColor = BrickColor.new("New Yeller")
  391. p8.FormFactor = Enum.FormFactor.Symmetric
  392. p8.Size = Vector3.new(1, 1, 1)
  393. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  394. p8.CanCollide = false
  395. p8.Locked = true
  396. p8.BottomSurface = Enum.SurfaceType.Smooth
  397. p8.TopSurface = Enum.SurfaceType.Smooth
  398. b8 = Instance.new("SpecialMesh", p8)
  399. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  400. b8.TextureId = ""
  401. b8.MeshType = Enum.MeshType.FileMesh
  402. b8.Name = "Mesh"
  403. b8.VertexColor = Vector3.new(0, 0, 0)
  404. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  405. p9 = Instance.new("Part", m)
  406. p9.BrickColor = BrickColor.new("New Yeller")
  407. p9.FormFactor = Enum.FormFactor.Symmetric
  408. p9.Size = Vector3.new(2, 1, 2)
  409. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  410. p9.CanCollide = false
  411. p9.Locked = true
  412. p9.BottomSurface = Enum.SurfaceType.Smooth
  413. p9.TopSurface = Enum.SurfaceType.Smooth
  414. b9 = Instance.new("SpecialMesh", p9)
  415. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  416. b9.TextureId = ""
  417. b9.MeshType = Enum.MeshType.FileMesh
  418. b9.Name = "Mesh"
  419. b9.VertexColor = Vector3.new(0, 0, 0)
  420. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  421. p10 = Instance.new("Part", m)
  422. p10.BrickColor = BrickColor.new("New Yeller")
  423. p10.FormFactor = Enum.FormFactor.Symmetric
  424. p10.Size = Vector3.new(1, 1, 1)
  425. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  426. p10.CanCollide = false
  427. p10.Locked = true
  428. p10.BottomSurface = Enum.SurfaceType.Smooth
  429. p10.TopSurface = Enum.SurfaceType.Smooth
  430. b10 = Instance.new("SpecialMesh", p10)
  431. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  432. b10.TextureId = ""
  433. b10.MeshType = Enum.MeshType.FileMesh
  434. b10.Name = "Mesh"
  435. b10.VertexColor = Vector3.new(0, 0, 0)
  436. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  437. p11 = Instance.new("Part", m)
  438. p11.BrickColor = BrickColor.new("New Yeller")
  439. p11.FormFactor = Enum.FormFactor.Symmetric
  440. p11.Size = Vector3.new(1, 1, 1)
  441. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  442. p11.CanCollide = false
  443. p11.Locked = true
  444. p11.BottomSurface = Enum.SurfaceType.Smooth
  445. p11.TopSurface = Enum.SurfaceType.Smooth
  446. b11 = Instance.new("SpecialMesh", p11)
  447. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  448. b11.TextureId = ""
  449. b11.MeshType = Enum.MeshType.FileMesh
  450. b11.Name = "Mesh"
  451. b11.VertexColor = Vector3.new(0, 0, 0)
  452. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  453. p12 = Instance.new("Part", m)
  454. p12.BrickColor = BrickColor.new("New Yeller")
  455. p12.FormFactor = Enum.FormFactor.Custom
  456. p12.Size = Vector3.new(1, 3.5, 1)
  457. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  458. p12.CanCollide = false
  459. p12.Locked = true
  460. p12.BottomSurface = Enum.SurfaceType.Smooth
  461. p12.TopSurface = Enum.SurfaceType.Smooth
  462. b12 = Instance.new("SpecialMesh", p12)
  463. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  464. b12.TextureId = ""
  465. b12.MeshType = Enum.MeshType.FileMesh
  466. b12.Name = "Mesh"
  467. b12.VertexColor = Vector3.new(0, 0, 0)
  468. b12.Scale = Vector3.new(1, 3, 1.29999995)
  469. p13 = Instance.new("Part", m)
  470. p13.BrickColor = BrickColor.new("New Yeller")
  471. p13.FormFactor = Enum.FormFactor.Custom
  472. p13.Size = Vector3.new(1, 2, 1)
  473. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  474. p13.CanCollide = false
  475. p13.Locked = true
  476. p13.BottomSurface = Enum.SurfaceType.Smooth
  477. p13.TopSurface = Enum.SurfaceType.Smooth
  478. b13 = Instance.new("SpecialMesh", p13)
  479. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  480. b13.TextureId = ""
  481. b13.MeshType = Enum.MeshType.FileMesh
  482. b13.Name = "Mesh"
  483. b13.VertexColor = Vector3.new(0, 0, 0)
  484. b13.Scale = Vector3.new(1, 3, 1.29999995)
  485. p14 = Instance.new("Part", m)
  486. p14.BrickColor = BrickColor.new("New Yeller")
  487. p14.FormFactor = Enum.FormFactor.Custom
  488. p14.Size = Vector3.new(1, 2, 1)
  489. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  490. p14.CanCollide = false
  491. p14.Locked = true
  492. p14.BottomSurface = Enum.SurfaceType.Smooth
  493. p14.TopSurface = Enum.SurfaceType.Smooth
  494. b14 = Instance.new("SpecialMesh", p14)
  495. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  496. b14.TextureId = ""
  497. b14.MeshType = Enum.MeshType.FileMesh
  498. b14.Name = "Mesh"
  499. b14.VertexColor = Vector3.new(0, 0, 0)
  500. b14.Scale = Vector3.new(1, 3, 1.29999995)
  501. p15 = Instance.new("Part", m)
  502. p15.BrickColor = BrickColor.new("New Yeller")
  503. p15.FormFactor = Enum.FormFactor.Custom
  504. p15.Size = Vector3.new(1, 2.5, 1)
  505. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  506. p15.CanCollide = false
  507. p15.Locked = true
  508. p15.BottomSurface = Enum.SurfaceType.Smooth
  509. p15.TopSurface = Enum.SurfaceType.Smooth
  510. b15 = Instance.new("SpecialMesh", p15)
  511. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  512. b15.TextureId = ""
  513. b15.MeshType = Enum.MeshType.FileMesh
  514. b15.Name = "Mesh"
  515. b15.VertexColor = Vector3.new(0, 0, 0)
  516. b15.Scale = Vector3.new(1, 3, 1.29999995)
  517. p16 = Instance.new("Part", m)
  518. p16.BrickColor = BrickColor.new("New Yeller")
  519. p16.FormFactor = Enum.FormFactor.Custom
  520. p16.Size = Vector3.new(1, 2.5, 1)
  521. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  522. p16.CanCollide = false
  523. p16.Locked = true
  524. p16.BottomSurface = Enum.SurfaceType.Smooth
  525. p16.TopSurface = Enum.SurfaceType.Smooth
  526. b16 = Instance.new("SpecialMesh", p16)
  527. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  528. b16.TextureId = ""
  529. b16.MeshType = Enum.MeshType.FileMesh
  530. b16.Name = "Mesh"
  531. b16.VertexColor = Vector3.new(0, 0, 0)
  532. b16.Scale = Vector3.new(1, 3, 1.29999995)
  533. p17 = Instance.new("Part", m)
  534. p17.BrickColor = BrickColor.new("New Yeller")
  535. p17.FormFactor = Enum.FormFactor.Custom
  536. p17.Size = Vector3.new(1, 2.4000001, 1)
  537. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  538. p17.CanCollide = false
  539. p17.Locked = true
  540. p17.BottomSurface = Enum.SurfaceType.Smooth
  541. p17.TopSurface = Enum.SurfaceType.Smooth
  542. b17 = Instance.new("SpecialMesh", p17)
  543. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  544. b17.TextureId = ""
  545. b17.MeshType = Enum.MeshType.FileMesh
  546. b17.Name = "Mesh"
  547. b17.VertexColor = Vector3.new(0, 0, 0)
  548. b17.Scale = Vector3.new(1, 3, 1.29999995)
  549. p18 = Instance.new("Part", m)
  550. p18.BrickColor = BrickColor.new("New Yeller")
  551. p18.FormFactor = Enum.FormFactor.Custom
  552. p18.Size = Vector3.new(2, 2, 2)
  553. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  554. p18.CanCollide = false
  555. p18.Locked = true
  556. p18.BottomSurface = Enum.SurfaceType.Smooth
  557. p18.TopSurface = Enum.SurfaceType.Smooth
  558. b18 = Instance.new("SpecialMesh", p18)
  559. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  560. b18.TextureId = ""
  561. b18.MeshType = Enum.MeshType.FileMesh
  562. b18.Name = "Mesh"
  563. b18.VertexColor = Vector3.new(0, 0, 0)
  564. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  565. w1 = Instance.new("Weld", p1)
  566. w1.Name = "Head_Weld"
  567. w1.Part0 = p1
  568. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  569. w1.Part1 = p2
  570. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  571. w2 = Instance.new("Weld", p2)
  572. w2.Name = "Part_Weld"
  573. w2.Part0 = p2
  574. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  575. w2.Part1 = p3
  576. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  577. w3 = Instance.new("Weld", p3)
  578. w3.Name = "Part_Weld"
  579. w3.Part0 = p3
  580. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  581. w3.Part1 = p4
  582. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  583. w4 = Instance.new("Weld", p4)
  584. w4.Name = "Part_Weld"
  585. w4.Part0 = p4
  586. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  587. w4.Part1 = p5
  588. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  589. w5 = Instance.new("Weld", p5)
  590. w5.Name = "Part_Weld"
  591. w5.Part0 = p5
  592. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  593. w5.Part1 = p6
  594. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  595. w6 = Instance.new("Weld", p6)
  596. w6.Name = "Part_Weld"
  597. w6.Part0 = p6
  598. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  599. w6.Part1 = p7
  600. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  601. w7 = Instance.new("Weld", p7)
  602. w7.Name = "Part_Weld"
  603. w7.Part0 = p7
  604. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  605. w7.Part1 = p8
  606. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  607. w8 = Instance.new("Weld", p8)
  608. w8.Name = "Part_Weld"
  609. w8.Part0 = p8
  610. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  611. w8.Part1 = p9
  612. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  613. w9 = Instance.new("Weld", p9)
  614. w9.Name = "Part_Weld"
  615. w9.Part0 = p9
  616. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  617. w9.Part1 = p10
  618. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  619. w10 = Instance.new("Weld", p10)
  620. w10.Name = "Part_Weld"
  621. w10.Part0 = p10
  622. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  623. w10.Part1 = p11
  624. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  625. w11 = Instance.new("Weld", p11)
  626. w11.Name = "Part_Weld"
  627. w11.Part0 = p11
  628. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  629. w11.Part1 = p12
  630. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  631. w12 = Instance.new("Weld", p12)
  632. w12.Name = "Part_Weld"
  633. w12.Part0 = p12
  634. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  635. w12.Part1 = p13
  636. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  637. w13 = Instance.new("Weld", p13)
  638. w13.Name = "Part_Weld"
  639. w13.Part0 = p13
  640. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  641. w13.Part1 = p14
  642. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  643. w14 = Instance.new("Weld", p14)
  644. w14.Name = "Part_Weld"
  645. w14.Part0 = p14
  646. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  647. w14.Part1 = p15
  648. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  649. w15 = Instance.new("Weld", p15)
  650. w15.Name = "Part_Weld"
  651. w15.Part0 = p15
  652. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  653. w15.Part1 = p16
  654. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  655. w16 = Instance.new("Weld", p16)
  656. w16.Name = "Part_Weld"
  657. w16.Part0 = p16
  658. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  659. w16.Part1 = p17
  660. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  661. w17 = Instance.new("Weld", p17)
  662. w17.Name = "Part_Weld"
  663. w17.Part0 = p17
  664. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  665. w17.Part1 = p18
  666. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  667. m.Parent = char
  668. m:MakeJoints()
  669. ----------------------------------------------------
  670. local cor = Instance.new("Part", char.Hair)
  671. cor.Name = "Link"
  672. cor.Locked = true
  673. cor.BottomSurface = 0
  674. cor.CanCollide = false
  675. cor.Size = Vector3.new(1, 9, 1)
  676. cor.Transparency = 1
  677. cor.TopSurface = 0
  678. corw = Instance.new("Weld", cor)
  679. corw.Part0 = hed
  680. corw.Part1 = cor
  681. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  682. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  683. weld1 = Instance.new("Weld", char.Hair)
  684. weld1.Part0 = cor
  685. weld1.Part1 = char.Hair.Head
  686. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  687. ----------------------------------------------------
  688. GroundWave1 = function()
  689. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  690. local Colors = {"New Yeller", "New Yeller"}
  691. local wave = Instance.new("Part", torso)
  692. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  693. wave.Anchored = true
  694. wave.CanCollide = false
  695. wave.Locked = true
  696. wave.Size = Vector3.new(1, 1, 1)
  697. wave.TopSurface = "Smooth"
  698. wave.BottomSurface = "Smooth"
  699. wave.Transparency = 0.35
  700. wave.CFrame = HandCF
  701. wm = Instance.new("SpecialMesh", wave)
  702. wm.MeshId = "rbxassetid://3270017"
  703. coroutine.wrap(function()
  704. for i = 1, 30, 1 do
  705. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  706. wave.Size = wm.Scale
  707. wave.CFrame = HandCF
  708. wave.Transparency = i/30
  709. wait()
  710. end
  711. wait()
  712. wave:Destroy()
  713. end)()
  714. end
  715. ----------------------------------------------------
  716. GroundWave = function()
  717. if Transforming == true then
  718. local wave = Instance.new("Part", torso)
  719. wave.BrickColor = BrickColor.new("New Yeller")
  720. wave.Anchored = true
  721. wave.CanCollide = false
  722. wave.Locked = true
  723. wave.Size = Vector3.new(1, 1, 1)
  724. wave.TopSurface = "Smooth"
  725. wave.BottomSurface = "Smooth"
  726. wave.Transparency = 0.35
  727. wave.CFrame = fx.CFrame
  728. wm = Instance.new("SpecialMesh", wave)
  729. wm.MeshType = "Sphere"
  730. wm.Scale = Vector3.new(1,1,1)
  731. coroutine.wrap(function()
  732. for i = 1, 18, 1 do
  733. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  734. --wave.Size = wm.Scale
  735. wave.CFrame = fx.CFrame
  736. wave.Transparency = i/14
  737. wait()
  738. end
  739. wait()
  740. wave:Destroy()
  741. end)()
  742. elseif Transforming == false then
  743. wait()
  744. end
  745. end
  746.  
  747. for i = 1, 100 do rs:wait()
  748. fx.CFrame = torso.CFrame
  749. end
  750.  
  751. Spawn(function()
  752. while wait(1) do
  753. GroundWave()
  754. end
  755. end)
  756.  
  757. wait(4)
  758.  
  759. Transforming = false
  760.  
  761. for i = 1, 20 do rs:wait()
  762. fx.Transparency = fx.Transparency + (1/20)
  763. fx.CFrame = torso.CFrame
  764. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  765. rs:wait()
  766. end
  767.  
  768. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  769. local wave = Instance.new("Part", torso)
  770. wave.BrickColor = BrickColor.new("Institutional white")
  771. wave.Anchored = true
  772. wave.CanCollide = false
  773. wave.Locked = true
  774. wave.Size = Vector3.new(1, 1, 1)
  775. wave.TopSurface = "Smooth"
  776. wave.BottomSurface = "Smooth"
  777. wave.Transparency = 0.35
  778. wave.CFrame = HandCF
  779. wm = Instance.new("SpecialMesh", wave)
  780. wm.MeshId = "rbxassetid://3270017"
  781. coroutine.wrap(function()
  782. for i = 1, 14, 1 do
  783. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  784. wave.Size = wm.Scale
  785. wave.CFrame = HandCF
  786. wave.Transparency = i/14
  787. wait()
  788. end
  789. wait()
  790. wave:Destroy()
  791. end)()
  792. hum.WalkSpeed = 16
  793. ----------------------------------------------------
  794. Blast = function()
  795. local Colors = {"New Yeller", "New Yeller"}
  796. local wave = Instance.new("Part", torso)
  797. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  798. wave.Anchored = true
  799. wave.CanCollide = false
  800. wave.Locked = true
  801. wave.Size = Vector3.new(1, 1, 1)
  802. wave.TopSurface = "Smooth"
  803. wave.BottomSurface = "Smooth"
  804. wave.Transparency = 0.35
  805. wave.CFrame = rarm.CFrame
  806. wm = Instance.new("SpecialMesh", wave)
  807. wm.MeshType = "Sphere"
  808. wm.Scale = Vector3.new(1,1,1)
  809. z = Instance.new("Sound",wave)
  810. z.SoundId = "rbxassetid://237035051"
  811. z.Volume = 1
  812. z.Pitch = .9
  813. z:Play()
  814. coroutine.wrap(function()
  815. for i = 1, 30, 1 do
  816. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  817. --wave.Size = wm.Scale
  818. wave.CFrame = rarm.CFrame
  819. wave.Transparency = (1/14)
  820. rs:wait()
  821. end
  822. rs:wait()
  823. wave:Destroy()
  824. z:Destroy()
  825. end)()
  826. end
  827. ----------------------------------------------------
  828. rarm.Touched:connect(function(ht)
  829. hit = ht.Parent
  830. if ht and hit:IsA("Model") then
  831. if hit:FindFirstChild("Humanoid") then
  832. if hit.Name ~= p.Name then
  833. if Debounces.RPunch == true and Debounces.RPunched == false then
  834. Debounces.RPunched = true
  835. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  836. if Debounces.ks==true then
  837. z = Instance.new("Sound",hed)
  838. z.SoundId = "rbxassetid://169380525"
  839. z.Pitch = ptz[math.random(1,#ptz)]
  840. z.Volume = 1
  841. z:Play()
  842. end
  843. wait(.2)
  844. Debounces.RPunched = false
  845. end
  846. end
  847. end
  848. elseif ht and hit:IsA("Hat") then
  849. if hit.Parent.Name ~= p.Name then
  850. if hit.Parent:FindFirstChild("Humanoid") then
  851. if Debounces.RPunch == true and Debounces.RPunched == false then
  852. Debounces.RPunched = true
  853. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  854. if Debounces.ks==true then
  855. z = Instance.new("Sound",hed)
  856. z.SoundId = "rbxassetid://169380525"
  857. z.Pitch = ptz[math.random(1,#ptz)]
  858. z.Volume = 1
  859. z:Play()
  860. end
  861. wait(.2)
  862. Debounces.RPunched = false
  863. end
  864. end
  865. end
  866. end
  867. end)
  868. larm.Touched:connect(function(ht)
  869. hit = ht.Parent
  870. if ht and hit:IsA("Model") then
  871. if hit:FindFirstChild("Humanoid") then
  872. if hit.Name ~= p.Name then
  873. if Debounces.LPunch == true and Debounces.LPunched == false then
  874. Debounces.LPunched = true
  875. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  876. if Debounces.ks2==true then
  877. z = Instance.new("Sound",hed)
  878. z.SoundId = "rbxassetid://169380525"
  879. z.Pitch = ptz[math.random(1,#ptz)]
  880. z.Volume = 1
  881. z:Play()
  882. end
  883. wait(.2)
  884. Debounces.LPunched = false
  885. end
  886. end
  887. end
  888. elseif ht and hit:IsA("Hat") then
  889. if hit.Parent.Name ~= p.Name then
  890. if hit.Parent:FindFirstChild("Humanoid") then
  891. if Debounces.LPunch == true and Debounces.LPunched == false then
  892. Debounces.LPunched = true
  893. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  894. if Debounces.ks2==true then
  895. z = Instance.new("Sound",hed)
  896. z.SoundId = "rbxassetid://169380525"
  897. z.Pitch = ptz[math.random(1,#ptz)]
  898. z.Volume = 1
  899. z:Play()
  900. end
  901. wait(.2)
  902. Debounces.LPunched = false
  903. end
  904. end
  905. end
  906. end
  907. end)
  908. ----------------------------------------------------
  909. mod4 = Instance.new("Model",char)
  910.  
  911. ptez = {0.7, 0.8, 0.9, 1}
  912.  
  913. function FindNearestTorso(Position,Distance,SinglePlayer)
  914. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  915. local List = {}
  916. for i,v in pairs(workspace:GetChildren())do
  917. if v:IsA("Model")then
  918. if v:findFirstChild("Torso")then
  919. if v ~= char then
  920. if(v.Torso.Position -Position).magnitude <= Distance then
  921. table.insert(List,v)
  922. end
  923. end
  924. end
  925. end
  926. end
  927. return List
  928. end
  929.  
  930. function Punch()
  931. part=Instance.new('Part',mod4)
  932. part.Anchored=true
  933. part.CanCollide=false
  934. part.FormFactor='Custom'
  935. part.Size=Vector3.new(.2,.2,.2)
  936. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  937. part.Transparency=.7
  938. part.BrickColor=BrickColor.new('New Yeller')
  939. mesh=Instance.new('SpecialMesh',part)
  940. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  941. mesh.Scale=Vector3.new(3,3,3)
  942. part2=Instance.new('Part',mod4)
  943. part2.Anchored=true
  944. part2.CanCollide=false
  945. part2.FormFactor='Custom'
  946. part2.Size=Vector3.new(.2,.2,.2)
  947. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  948. part2.Transparency=.7
  949. part2.BrickColor=BrickColor.new('New Yeller')
  950. mesh2=Instance.new('SpecialMesh',part2)
  951. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  952. mesh2.Scale=Vector3.new(3,1.5,3)
  953. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  954. if v:FindFirstChild('Humanoid') then
  955. v.Humanoid:TakeDamage(math.random(2,6))
  956. end
  957. end
  958. coroutine.resume(coroutine.create(function()
  959. for i=0,0.62,0.4 do
  960. wait()
  961. part.CFrame=part.CFrame
  962. part.Transparency=i
  963. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  964. part2.CFrame=part2.CFrame
  965. part2.Transparency=i
  966. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  967. end
  968. part.Parent=nil
  969. part2.Parent=nil
  970. end))
  971. end
  972. ----------------------------------------------------
  973. rarm.Touched:connect(function(ht)
  974. hit = ht.Parent
  975. if ht and hit:IsA("Model") then
  976. if hit:FindFirstChild("Humanoid") then
  977. if hit.Name ~= p.Name then
  978. if Debounces.RPunch == true and Debounces.RPunched == false then
  979. Debounces.RPunched = true
  980. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  981. if Debounces.ks==true then
  982. z = Instance.new("Sound",hed)
  983. z.SoundId = "rbxassetid://169380525"
  984. z.Pitch = ptz[math.random(1,#ptz)]
  985. z.Volume = 1
  986. z:Play()
  987. end
  988. wait(.2)
  989. Debounces.RPunched = false
  990. end
  991. end
  992. end
  993. elseif ht and hit:IsA("Hat") then
  994. if hit.Parent.Name ~= p.Name then
  995. if hit.Parent:FindFirstChild("Humanoid") then
  996. if Debounces.RPunch == true and Debounces.RPunched == false then
  997. Debounces.RPunched = true
  998. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  999. if Debounces.ks==true then
  1000. z = Instance.new("Sound",hed)
  1001. z.SoundId = "rbxassetid://169380525"
  1002. z.Pitch = ptz[math.random(1,#ptz)]
  1003. z.Volume = 1
  1004. z:Play()
  1005. end
  1006. wait(.2)
  1007. Debounces.RPunched = false
  1008. end
  1009. end
  1010. end
  1011. end
  1012. end)
  1013. larm.Touched:connect(function(ht)
  1014. hit = ht.Parent
  1015. if ht and hit:IsA("Model") then
  1016. if hit:FindFirstChild("Humanoid") then
  1017. if hit.Name ~= p.Name then
  1018. if Debounces.LPunch == true and Debounces.LPunched == false then
  1019. Debounces.LPunched = true
  1020. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1021. if Debounces.ks2==true then
  1022. z = Instance.new("Sound",hed)
  1023. z.SoundId = "rbxassetid://169380525"
  1024. z.Pitch = ptz[math.random(1,#ptz)]
  1025. z.Volume = 1
  1026. z:Play()
  1027. end
  1028. wait(.2)
  1029. Debounces.LPunched = false
  1030. end
  1031. end
  1032. end
  1033. elseif ht and hit:IsA("Hat") then
  1034. if hit.Parent.Name ~= p.Name then
  1035. if hit.Parent:FindFirstChild("Humanoid") then
  1036. if Debounces.LPunch == true and Debounces.LPunched == false then
  1037. Debounces.LPunched = true
  1038. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1039. if Debounces.ks2==true then
  1040. z = Instance.new("Sound",hed)
  1041. z.SoundId = "rbxassetid://169380525"
  1042. z.Pitch = ptz[math.random(1,#ptz)]
  1043. z.Volume = 1
  1044. z:Play()
  1045. end
  1046. wait(.2)
  1047. Debounces.LPunched = false
  1048. end
  1049. end
  1050. end
  1051. end
  1052. end)
  1053. ----------------------------------------------------
  1054. local player = owner
  1055. local pchar = player.Character
  1056. local cam = workspace.CurrentCamera
  1057.  
  1058. local rad = math.rad
  1059.  
  1060. local keysDown = {}
  1061. local flySpeed = 0
  1062. local MAX_FLY_SPEED = 150
  1063.  
  1064. local canFly = false
  1065. local flyToggled = false
  1066.  
  1067. local forward, side = 0, 0
  1068. local lastForward, lastSide = 0, 0
  1069.  
  1070. local floatBP = Instance.new("BodyPosition")
  1071. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1072. local flyBV = Instance.new("BodyVelocity")
  1073. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1074. local turnBG = Instance.new("BodyGyro")
  1075. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1076.  
  1077. mouse.KeyDown:connect(function(key)
  1078. keysDown[key] = true
  1079.  
  1080. if key == "f" then
  1081. flyToggled = not flyToggled
  1082.  
  1083. if not flyToggled then
  1084. stanceToggle = "Normal"
  1085. floatBP.Parent = nil
  1086. flyBV.Parent = nil
  1087. turnBG.Parent = nil
  1088. root.Velocity = Vector3.new()
  1089. pchar.Humanoid.PlatformStand = false
  1090. end
  1091. end
  1092.  
  1093. end)
  1094. mouse.KeyUp:connect(function(key)
  1095. keysDown[key] = nil
  1096. end)
  1097.  
  1098. local function updateFly()
  1099.  
  1100. if not flyToggled then return end
  1101.  
  1102. lastForward = forward
  1103. lastSide = side
  1104.  
  1105. forward = 0
  1106. side = 0
  1107.  
  1108. if keysDown.w then
  1109. forward = forward + 1
  1110. end
  1111. if keysDown.s then
  1112. forward = forward - 1
  1113. end
  1114. if keysDown.a then
  1115. side = side - 1
  1116. end
  1117. if keysDown.d then
  1118. side = side + 1
  1119. end
  1120.  
  1121. canFly = (forward ~= 0 or side ~= 0)
  1122.  
  1123. if canFly then
  1124. stanceToggle = "Floating"
  1125. turnBG.Parent = root
  1126. floatBP.Parent = nil
  1127. flyBV.Parent = root
  1128.  
  1129. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1130. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1131. else
  1132. floatBP.position = root.Position
  1133. floatBP.Parent = root
  1134.  
  1135. flySpeed = flySpeed - 1
  1136. if flySpeed < 0 then flySpeed = 0 end
  1137. end
  1138.  
  1139. local camCF = cam.CoordinateFrame
  1140. local in_forward = canFly and forward or lastForward
  1141. local in_side = canFly and side or lastSide
  1142.  
  1143. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1144. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1145.  
  1146. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1147. 0)
  1148. end
  1149.  
  1150. game:service'RunService'.RenderStepped:connect(function()
  1151. if flyToggled then
  1152. pchar.Humanoid.PlatformStand = true
  1153. end
  1154. updateFly()
  1155. end)
  1156. -------------------------------
  1157. mouse.KeyDown:connect(function(key)
  1158. if key == "q" then
  1159. if Debounces.CanAttack == true then
  1160. Debounces.CanAttack = false
  1161. Debounces.NoIdl = true
  1162. Debounces.on = true
  1163. function FindNearestTorso(Position,Distance,SinglePlayer)
  1164. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1165. local List = {}
  1166. for i,v in pairs(workspace:GetChildren())do
  1167. if v:IsA("Model")then
  1168. if v:findFirstChild("Torso")then
  1169. if v ~= char then
  1170. if(v.Torso.Position -Position).magnitude <= Distance then
  1171. table.insert(List,v)
  1172. end
  1173. end
  1174. end
  1175. end
  1176. end
  1177. return List
  1178. end
  1179. z = Instance.new("Sound",hed)
  1180. z.SoundId = "rbxassetid://232213955"
  1181. z.Pitch = 1
  1182. z.Volume = 1
  1183. wait(0.2)
  1184. z:Play()
  1185. sp = Instance.new("Part",rarm)
  1186. sp.Anchored = true
  1187. sp.CanCollide = false
  1188. sp.Locked = true
  1189. sp.Transparency = 0
  1190. sp.Material = "Neon"
  1191. sp.Size = Vector3.new(1,1,1)
  1192. sp.TopSurface = "SmoothNoOutlines"
  1193. sp.BottomSurface = "SmoothNoOutlines"
  1194. sp.BrickColor = BrickColor.new("New Yeller")
  1195. spm = Instance.new("SpecialMesh",sp)
  1196. spm.MeshType = "Sphere"
  1197. spm.Scale = Vector3.new(21,21,21)
  1198. sp2 = Instance.new("Part", rarm)
  1199. sp2.Name = "Energy"
  1200. sp2.BrickColor = BrickColor.new("New Yeller")
  1201. sp2.Size = Vector3.new(1, 1, 1)
  1202. sp2.Shape = "Ball"
  1203. sp2.CanCollide = false
  1204. sp2.Anchored = true
  1205. sp2.Locked = true
  1206. sp2.TopSurface = 0
  1207. sp2.BottomSurface = 0
  1208. sp2.Transparency = 1
  1209. spm2 = Instance.new("SpecialMesh",sp2)
  1210. spm2.MeshId = "rbxassetid://9982590"
  1211. spm2.Scale = Vector3.new(2,2,2)
  1212. for i = 1, 20 do
  1213. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1214. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1215. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1216. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1217. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1218. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1221. if Debounces.on == false then break end
  1222. rs:wait()
  1223. end
  1224. for i = 1, 100, 20 do rs:wait()
  1225. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1226. end
  1227. for i = 1, 20 do
  1228. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1229. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1230. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1231. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1233. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1234. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1235. if Debounces.on == false then break end
  1236. rs:wait()
  1237. end
  1238. sp.Transparency = 1
  1239. for i = 1, 20 do
  1240. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1241. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1242. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1243. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1244. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1245. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1246. if Debounces.on == false then break end
  1247. rs:wait()
  1248. end
  1249. wait(1)
  1250. sp.Transparency = 0
  1251. sp2.Transparency = 0.84
  1252. for i = 1, 20 do
  1253. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1254. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1255. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1256. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1257. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1258. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1259. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1260. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1261. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1262. if Debounces.on == false then break end
  1263. rs:wait()
  1264. end
  1265. for i = 1, 2880, 50 do
  1266. rs:wait()
  1267. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1268. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1269. rs:wait()
  1270. end
  1271. sp:Destroy()
  1272. sp2:Destroy()
  1273. local X = Instance.new("Part",char)
  1274. local O = Instance.new("ObjectValue",X)
  1275. O.Name = "creator"
  1276. X.Locked = true
  1277. X.Name = "Shell"
  1278. X.Anchored = false
  1279. X.CanCollide = false
  1280. X.Transparency = 0
  1281. X.Reflectance = 0
  1282. X.BottomSurface = 0
  1283. X.TopSurface = 0
  1284. X.Shape = 0
  1285. local V = Instance.new("ObjectValue",X)
  1286. V.Value = char
  1287. V.Name = "creator"
  1288. X.BrickColor = BrickColor.new("New Yeller")
  1289. X.Size = Vector3.new(2,2,2)
  1290. X.Material = "Neon"
  1291. local Z = Instance.new("SpecialMesh",X)
  1292. Z.MeshType = "Sphere"
  1293. Z.Scale = Vector3.new(0.5,0.5,1)
  1294. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1295. local bv = Instance.new("BodyVelocity",X)
  1296. bv.maxForce = Vector3.new(99999,99999,99999)
  1297. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1298. bv.velocity = X.CFrame.lookVector*65
  1299.  
  1300. Explode = X.Touched:connect(function(hit)
  1301. if hit ~= char and hit.Name ~= "Shell" then
  1302. local cf = X.CFrame
  1303. bv:Destroy()
  1304. X.Anchored = true
  1305. Z:Remove()
  1306. Explode:disconnect()
  1307. X.Size = Vector3.new(3,3,3)
  1308. X.Touched:connect(function(hit) end)
  1309. X.CanCollide = false
  1310. local part3 = Instance.new("Part", rarm)
  1311. part3.Anchored=true
  1312. part3.CanCollide=false
  1313. part3.Locked = true
  1314. part3.TopSurface = "SmoothNoOutlines"
  1315. part3.BottomSurface = "SmoothNoOutlines"
  1316. part3.FormFactor='Custom'
  1317. part3.Size=Vector3.new(1,1, 1)
  1318. part3.CFrame=X.CFrame
  1319. part3.Transparency=0
  1320. part3.BrickColor=BrickColor.new("New Yeller")
  1321. local mesh3 = Instance.new("SpecialMesh",part3)
  1322. mesh3.MeshType = "Sphere"
  1323. mesh3.Scale = Vector3.new(1,1,1)
  1324. --debris:AddItem(X,8)
  1325. local part4 = Instance.new("Part", rarm)
  1326. part4.Material = "Neon"
  1327. part4.Anchored=true
  1328. part4.CanCollide=false
  1329. part4.Locked = true
  1330. part4.TopSurface = "SmoothNoOutlines"
  1331. part4.BottomSurface = "SmoothNoOutlines"
  1332. part4.FormFactor='Custom'
  1333. part4.Size=Vector3.new(1,1, 1)
  1334. part4.CFrame=X.CFrame
  1335. part4.Transparency=0
  1336. part4.BrickColor=BrickColor.new("Hot pink")
  1337. local mesh4 = Instance.new("SpecialMesh",part4)
  1338. mesh4.MeshType = "Sphere"
  1339. mesh4.Scale = Vector3.new(.5,.5,.5)
  1340. local part7 = Instance.new("Part", rarm)
  1341. part7.Material = "Neon"
  1342. part7.Anchored=true
  1343. part7.CanCollide=false
  1344. part7.Locked = true
  1345. part7.TopSurface = "SmoothNoOutlines"
  1346. part7.BottomSurface = "SmoothNoOutlines"
  1347. part7.FormFactor='Custom'
  1348. part7.Size=Vector3.new(1,1, 1)
  1349. part7.CFrame=X.CFrame
  1350. part7.Transparency=0
  1351. part7.BrickColor=BrickColor.new("New Yeller")
  1352. local mesh7 = Instance.new("SpecialMesh",part7)
  1353. mesh7.MeshType = "Sphere"
  1354. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1355. --[[X.Touched:connect(function(ht)
  1356. hit = ht.Parent
  1357. if ht and hit:IsA("Model") then
  1358. if hit:FindFirstChild("Humanoid") then
  1359. if hit.Name ~= p.Name then
  1360. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1361. wait(.3)
  1362. end
  1363. end
  1364. elseif ht and hit:IsA("Hat") then
  1365. if hit.Parent.Name ~= p.Name then
  1366. if hit.Parent:FindFirstChild("Humanoid") then
  1367. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1368. wait(.3)
  1369. end
  1370. end
  1371. end
  1372. end)
  1373. part3.Touched:connect(function(ht)
  1374. hit = ht.Parent
  1375. if ht and hit:IsA("Model") then
  1376. if hit:FindFirstChild("Humanoid") then
  1377. if hit.Name ~= p.Name then
  1378. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1379. wait(.3)
  1380. end
  1381. end
  1382. elseif ht and hit:IsA("Hat") then
  1383. if hit.Parent.Name ~= p.Name then
  1384. if hit.Parent:FindFirstChild("Humanoid") then
  1385. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1386. wait(.3)
  1387. end
  1388. end
  1389. end
  1390. end)]]--
  1391. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1392. if v:FindFirstChild('Humanoid') then
  1393. v.Humanoid:TakeDamage(math.random(60,90))
  1394. v.Humanoid.PlatformStand = true
  1395. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1396. end
  1397. end
  1398.  
  1399. local acos = math.acos
  1400. local sqrt = math.sqrt
  1401. local Vec3 = Vector3.new
  1402. local fromAxisAngle = CFrame.fromAxisAngle
  1403.  
  1404. local function toAxisAngle(CFr)
  1405. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1406. local Angle = math.acos((R00+R11+R22-1)/2)
  1407. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1408. A = A == 0 and 0.00001 or A
  1409. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1410. B = B == 0 and 0.00001 or B
  1411. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1412. C = C == 0 and 0.00001 or C
  1413. local x = (R21-R12)/sqrt(A)
  1414. local y = (R02-R20)/sqrt(B)
  1415. local z = (R10-R01)/sqrt(C)
  1416. return Vec3(x,y,z),Angle
  1417. end
  1418.  
  1419. function ApplyTrig(Num,Func)
  1420. local Min,Max = Func(0),Func(1)
  1421. local i = Func(Num)
  1422. return (i-Min)/(Max-Min)
  1423. end
  1424.  
  1425. function LerpCFrame(CFrame1,CFrame2,Num)
  1426. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1427. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1428. end
  1429.  
  1430. function Crater(Torso,Radius)
  1431. Spawn(function()
  1432. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1433. local Ignore = {}
  1434. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1435. if v.Character ~= nil then
  1436. Ignore[#Ignore+1] = v.Character
  1437. end
  1438. end
  1439. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1440. if Hit == nil then return end
  1441. local Parts = {}
  1442. for i = 1,360,10 do
  1443. local P = Instance.new("Part",Torso.Parent)
  1444. P.Anchored = true
  1445. P.FormFactor = "Custom"
  1446. P.BrickColor = Hit.BrickColor
  1447. P.Material = Hit.Material
  1448. P.TopSurface = "Smooth"
  1449. P.BottomSurface = "Smooth"
  1450. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1451. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1452. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1453. if math.random(0,5) == 0 then -- rubble
  1454. local P = Instance.new("Part",Torso.Parent)
  1455. P.Anchored = true
  1456. P.FormFactor = "Custom"
  1457. P.BrickColor = Hit.BrickColor
  1458. P.Material = Hit.Material
  1459. P.TopSurface = "Smooth"
  1460. P.BottomSurface = "Smooth"
  1461. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1462. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1463. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1464. end
  1465. end
  1466. for i = 0,1,0.05 do
  1467. for i2,v in pairs(Parts) do
  1468. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1469. end
  1470. wait(0.02)
  1471. end
  1472. for i,v in pairs(Parts) do
  1473. if v[1].Size.X > 2.1 then
  1474. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1475. end
  1476. v[1].Anchored = false
  1477. end
  1478. for i = 0,1,0.05 do
  1479. for i2,v in pairs(Parts) do
  1480. v[1].Transparency = i
  1481. if i == 1 then
  1482. v[1]:Destroy()
  1483. elseif i >= 0.25 then
  1484. v[1].CanCollide = false
  1485. end
  1486. end
  1487. wait(0.02)
  1488. end
  1489. Parts = nil
  1490. end)
  1491. end
  1492.  
  1493. ROW = function(out, trans, s, wt, t, ang, plus)
  1494. for i = 1, 360, 360/t do
  1495. local c = Instance.new("Part", game.Workspace)
  1496. c.FormFactor = 3
  1497. c.TopSurface = 0
  1498. c.BottomSurface = 0
  1499. c.Size = s
  1500. c.Anchored = true
  1501. c.CanCollide = wt
  1502. c.Material=workspace.Base.Material
  1503. c.Transparency = trans
  1504. c.BrickColor = workspace.Base.BrickColor
  1505. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1506. c.Locked=true
  1507. game.Debris:AddItem(c,15)
  1508. end
  1509. end
  1510.  
  1511. Part = function(x,y,z,color,tr,cc,an,parent)
  1512. local p = Instance.new('Part',parent or Weapon)
  1513. p.formFactor = 'Custom'
  1514. p.Size = Vector3.new(x,y,z)
  1515. p.BrickColor = BrickColor.new(color)
  1516. p.CanCollide = cc
  1517. p.Transparency = tr
  1518. p.Anchored = an
  1519. p.TopSurface,p.BottomSurface = 0,0
  1520. p.Locked=true
  1521. p:BreakJoints()
  1522. return p end
  1523.  
  1524. Mesh = function(par,num,x,y,z)
  1525. local msh = _
  1526. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1527. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1528. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1529. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1530. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1531. end msh.Scale = Vector3.new(x,y,z)
  1532. return msh end
  1533.  
  1534. function explosion(col1,col2,cfr,sz,rng,dmg)
  1535. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1536. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1537. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1538. v1,v2,v3=sz.x,sz.y,sz.z
  1539. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1540. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1541. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1542. a.CFrame=cfr
  1543. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1544. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1545.  
  1546. Spawn(function()
  1547. while wait() do
  1548. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1549. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1550. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1551. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1552. a.Transparency=a.Transparency+0.05
  1553. a2.Transparency=a2.Transparency+0.05
  1554. a3.Transparency=a3.Transparency+0.05
  1555. end
  1556. end)
  1557. end
  1558.  
  1559. Crater(X,20)
  1560. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1561. z = Instance.new("Sound",X)
  1562. z.SoundId = "rbxassetid://231917744"
  1563. z.Pitch = .5
  1564. z.Volume = 10
  1565. z1 = Instance.new("Sound",X)
  1566. z1.SoundId = "rbxassetid://231917744"
  1567. z1.Pitch = .5
  1568. z1.Volume = 10
  1569. z2 = Instance.new("Sound",X)
  1570. z2.SoundId = "rbxassetid://231917744"
  1571. z2.Pitch = .5
  1572. z2.Volume = 10
  1573. z3 = Instance.new("Sound",X)
  1574. z3.SoundId = "rbxassetid://245537790"
  1575. z3.Pitch = .7
  1576. z3.Volume = 1
  1577. z4 = Instance.new("Sound",X)
  1578. z4.SoundId = "rbxassetid://245537790"
  1579. z4.Pitch = .7
  1580. z4.Volume = 1
  1581. wait(0.1)
  1582. z:Play()
  1583. z1:Play()
  1584. z2:Play()
  1585. z3:Play()
  1586. z4:Play()
  1587.  
  1588. local part=Instance.new('Part',rarm)
  1589. part.Anchored=true
  1590. part.CanCollide=false
  1591. part.Locked = true
  1592. part.FormFactor='Custom'
  1593. part.Size=Vector3.new(1,1,1)
  1594. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1595. part.Transparency=0
  1596. part.BrickColor=BrickColor.new('New Yeller')
  1597. local mesh=Instance.new('SpecialMesh',part)
  1598. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1599. mesh.Scale=Vector3.new(2,2,2)
  1600. local part2=part:clone()
  1601. part2.Parent = rarm
  1602. part2.BrickColor=BrickColor.new("New Yeller")
  1603. local part5=part:clone()
  1604. part5.Parent = rarm
  1605. part5.BrickColor=BrickColor.new("Magenta")
  1606. local part6=part:clone()
  1607. part6.Parent = rarm
  1608. part6.BrickColor=BrickColor.new("Black")
  1609. local mesh2=mesh:clone()
  1610. mesh2.Parent=part2
  1611. mesh2.Scale=Vector3.new(3, 3, 3)
  1612. local mesh5=mesh:clone()
  1613. mesh5.Parent=part5
  1614. mesh5.Scale=Vector3.new(3, 3, 3)
  1615. local mesh6=mesh:clone()
  1616. mesh6.Parent=part6
  1617. mesh6.Scale=Vector3.new(3, 3, 3)
  1618. local blast = Instance.new("Part", rarm)
  1619. blast.BrickColor = BrickColor.new("New Yeller")
  1620. blast.Anchored = true
  1621. blast.CanCollide = false
  1622. blast.Locked = true
  1623. blast.Size = Vector3.new(1, 1, 1)
  1624. blast.TopSurface = "Smooth"
  1625. blast.BottomSurface = "Smooth"
  1626. blast.Transparency = 0
  1627. blast.CFrame = HandCF
  1628. local bm = Instance.new("SpecialMesh", blast)
  1629. bm.Scale = Vector3.new(5,1,5)
  1630. bm.MeshId = "rbxassetid://3270017"
  1631. local blast2 = Instance.new("Part", rarm)
  1632. blast2.BrickColor = BrickColor.new("New Yeller")
  1633. blast2.Anchored = true
  1634. blast2.CanCollide = false
  1635. blast2.Locked = true
  1636. blast2.Size = Vector3.new(1, 1, 1)
  1637. blast2.TopSurface = "Smooth"
  1638. blast2.BottomSurface = "Smooth"
  1639. blast2.Transparency = 0
  1640. blast2.CFrame = HandCF
  1641. local bm2 = Instance.new("SpecialMesh", blast2)
  1642. bm2.Scale = Vector3.new(3,1,3)
  1643. bm2.MeshId = "rbxassetid://3270017"
  1644. local blast3 = Instance.new("Part", rarm)
  1645. blast3.BrickColor = BrickColor.new("New Yeller")
  1646. blast3.Anchored = true
  1647. blast3.CanCollide = false
  1648. blast3.Locked = true
  1649. blast3.Size = Vector3.new(1, 1, 1)
  1650. blast3.TopSurface = "Smooth"
  1651. blast3.BottomSurface = "Smooth"
  1652. blast3.Transparency = 0
  1653. blast3.CFrame = HandCF
  1654. local bm3 = Instance.new("SpecialMesh", blast3)
  1655. bm3.Scale = Vector3.new(3,1,3)
  1656. bm3.MeshId = "rbxassetid://3270017"
  1657. for i = 1,120 do rs:wait()
  1658. X.Transparency = X.Transparency + (1/120)
  1659. part.Transparency = part.Transparency + (1/120)
  1660. part2.Transparency = part2.Transparency + (1/120)
  1661. part3.Transparency = part3.Transparency + (1/120)
  1662. part4.Transparency = part4.Transparency + (1/120)
  1663. part5.Transparency = part5.Transparency + (1/120)
  1664. part6.Transparency = part6.Transparency + (1/120)
  1665. part7.Transparency = part7.Transparency + (1/120)
  1666. blast.Transparency = blast.Transparency + (1/120)
  1667. blast2.Transparency = blast2.Transparency + (1/120)
  1668. blast3.Transparency = blast3.Transparency + (1/120)
  1669. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1670. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1671. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1672. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1673. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1674. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1675. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1676. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1677. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1678. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1679. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1680. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1681. X.CFrame = cf
  1682. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1683. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1684. part3.CFrame=X.CFrame
  1685. part4.CFrame=X.CFrame
  1686. part7.CFrame=X.CFrame
  1687. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1688. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1689. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1690. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1691. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1692. rs:wait()
  1693. end
  1694. X:Destroy()
  1695. part:Destroy()
  1696. part2:Destroy()
  1697. part3:Destroy()
  1698. part4:Destroy()
  1699. part5:Destroy()
  1700. part6:Destroy()
  1701. blast:Destroy()
  1702. blast2:Destroy()
  1703. blast3:Destroy()
  1704. z:Destroy()
  1705. z1:Destroy()
  1706. z2:Destroy()
  1707. z3:Destroy()
  1708. z4:Destroy()
  1709. end
  1710. end)
  1711. for i = 1, 20 do
  1712. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1714. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1716. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1717. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1718. if Debounces.on == false then break end
  1719. rs:wait()
  1720. end
  1721. if Debounces.CanAttack == false then
  1722. Debounces.CanAttack = true
  1723. Debounces.NoIdl = false
  1724. Debounces.on = false
  1725. end
  1726. end
  1727. end
  1728. end)
  1729. ----------------------------------------------------
  1730. mouse.KeyDown:connect(function(key)
  1731. if key == "e" then
  1732. if Debounces.CanAttack == true then
  1733. Debounces.CanAttack = false
  1734. Debounces.on = true
  1735. Debounces.NoIdl = true
  1736. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1737. z = Instance.new("Sound", rarm)
  1738. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1739. z.Volume = .6
  1740. z.Pitch = pt[math.random(1,#pt)]
  1741. z.Looped = false
  1742. z:Play()
  1743. Debounces.RPunch = true
  1744. Debounces.LPunch = true
  1745. Debounces.ks = true
  1746. Debounces.ks2 = true
  1747. for i = 1, 3 do
  1748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1754. if Debounces.on == false then break end
  1755. wait()
  1756. end
  1757. z2 = Instance.new("Sound", larm)
  1758. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1759. z2.Volume = .6
  1760. z2.Pitch = pt[math.random(1,#pt)]
  1761. z2.Looped = false
  1762. z2:Play()
  1763. for i = 1, 3 do
  1764. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1765. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1766. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1767. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1768. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1769. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1770. if Debounces.on == false then break end
  1771. wait()
  1772. end
  1773. z3 = Instance.new("Sound", rarm)
  1774. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1775. z3.Volume = 0.6
  1776. z3.Pitch = pt[math.random(1,#pt)]
  1777. z3.Looped = false
  1778. z3:Play()
  1779. for i = 1, 3 do
  1780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1781. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1782. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1783. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1786. if Debounces.on == false then break end
  1787. wait()
  1788. end
  1789. z4 = Instance.new("Sound", larm)
  1790. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1791. z4.Volume = .6
  1792. z4.Pitch = pt[math.random(1,#pt)]
  1793. z4.Looped = false
  1794. z4:Play()
  1795. for i = 1, 3 do
  1796. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1797. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1798. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1799. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1800. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1801. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1802. if Debounces.on == false then break end
  1803. wait()
  1804. end
  1805. z5 = Instance.new("Sound", rarm)
  1806. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1807. z5.Volume = .6
  1808. z5.Pitch = pt[math.random(1,#pt)]
  1809. z5.Looped = false
  1810. z5:Play()
  1811. for i = 1, 3 do
  1812. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1813. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1814. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1815. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1816. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1817. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1818. if Debounces.on == false then break end
  1819. wait()
  1820. end
  1821. z6 = Instance.new("Sound", larm)
  1822. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1823. z6.Volume = .6
  1824. z6.Pitch = pt[math.random(1,#pt)]
  1825. z6.Looped = false
  1826. z6:Play()
  1827. for i = 1, 3 do
  1828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1830. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1831. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1832. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1834. if Debounces.on == false then break end
  1835. wait()
  1836. end
  1837. z7 = Instance.new("Sound", rarm)
  1838. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1839. z7.Volume = .6
  1840. z7.Pitch = pt[math.random(1,#pt)]
  1841. z7.Looped = false
  1842. z7:Play()
  1843. for i = 1, 3 do
  1844. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1845. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1846. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1847. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1848. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1849. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1850. if Debounces.on == false then break end
  1851. wait()
  1852. end
  1853. z8 = Instance.new("Sound", larm)
  1854. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1855. z8.Volume = .6
  1856. z8.Pitch = pt[math.random(1,#pt)]
  1857. z8.Looped = false
  1858. z8:Play()
  1859. for i = 1, 3 do
  1860. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1861. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1862. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1863. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1864. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1865. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1866. if Debounces.on == false then break end
  1867. wait()
  1868. end
  1869. z9 = Instance.new("Sound", rarm)
  1870. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1871. z9.Volume = 0.6
  1872. z9.Pitch = pt[math.random(1,#pt)]
  1873. z9.Looped = false
  1874. z9:Play()
  1875. for i = 1, 3 do
  1876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1878. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1879. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1880. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1881. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1882. if Debounces.on == false then break end
  1883. wait()
  1884. end
  1885. z10 = Instance.new("Sound", larm)
  1886. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1887. z10.Volume = .6
  1888. z10.Pitch = pt[math.random(1,#pt)]
  1889. z10.Looped = false
  1890. z10:Play()
  1891. for i = 1, 3 do
  1892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1898. if Debounces.on == false then break end
  1899. wait()
  1900. end
  1901. z11 = Instance.new("Sound", rarm)
  1902. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1903. z11.Volume = .6
  1904. z11.Pitch = pt[math.random(1,#pt)]
  1905. z11.Looped = false
  1906. z11:Play()
  1907. for i = 1, 3 do
  1908. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1909. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1912. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1913. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1914. if Debounces.on == false then break end
  1915. wait()
  1916. end
  1917. z12 = Instance.new("Sound", larm)
  1918. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1919. z12.Volume = .6
  1920. z12.Pitch = pt[math.random(1,#pt)]
  1921. z12.Looped = false
  1922. z12:Play()
  1923. for i = 1, 3 do
  1924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1926. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1927. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1928. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1929. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1930. if Debounces.on == false then break end
  1931. wait()
  1932. end
  1933. z13 = Instance.new("Sound", rarm)
  1934. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1935. z13.Volume = 0.6
  1936. z13.Pitch = pt[math.random(1,#pt)]
  1937. z13.Looped = false
  1938. z13:Play()
  1939. for i = 1, 3 do
  1940. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1941. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1944. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1945. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1946. if Debounces.on == false then break end
  1947. wait()
  1948. end
  1949. z14 = Instance.new("Sound", larm)
  1950. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1951. z14.Volume = .6
  1952. z14.Pitch = pt[math.random(1,#pt)]
  1953. z14.Looped = false
  1954. z14:Play()
  1955. for i = 1, 3 do
  1956. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1957. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1958. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1959. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1960. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1961. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1962. if Debounces.on == false then break end
  1963. wait()
  1964. end
  1965. z15 = Instance.new("Sound", rarm)
  1966. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1967. z15.Volume = .6
  1968. z15.Pitch = pt[math.random(1,#pt)]
  1969. z15.Looped = false
  1970. z15:Play()
  1971. for i = 1, 3 do
  1972. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1973. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1974. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1975. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1976. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1977. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1978. if Debounces.on == false then break end
  1979. wait()
  1980. end
  1981. z16 = Instance.new("Sound", larm)
  1982. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1983. z16.Volume = .6
  1984. z16.Pitch = pt[math.random(1,#pt)]
  1985. z16.Looped = false
  1986. z16:Play()
  1987. for i = 1, 3 do
  1988. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1989. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1990. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1991. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1992. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1993. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1994. if Debounces.on == false then break end
  1995. wait()
  1996. end
  1997. z17 = Instance.new("Sound", rarm)
  1998. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1999. z17.Volume = .6
  2000. z17.Pitch = pt[math.random(1,#pt)]
  2001. z17.Looped = false
  2002. z17:Play()
  2003. for i = 1, 3 do
  2004. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2005. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2006. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2007. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2008. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2009. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2010. if Debounces.on == false then break end
  2011. wait()
  2012. end
  2013. z18 = Instance.new("Sound", larm)
  2014. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2015. z18.Volume = .6
  2016. z18.Pitch = pt[math.random(1,#pt)]
  2017. z18.Looped = false
  2018. z18:Play()
  2019. for i = 1, 3 do
  2020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2021. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2022. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2023. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2024. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2025. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2026. if Debounces.on == false then break end
  2027. wait()
  2028. end
  2029. z19 = Instance.new("Sound", rarm)
  2030. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2031. z19.Volume = 0.6
  2032. z19.Pitch = pt[math.random(1,#pt)]
  2033. z19.Looped = false
  2034. z19:Play()
  2035. for i = 1, 3 do
  2036. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2037. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2038. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2039. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2040. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2042. if Debounces.on == false then break end
  2043. wait()
  2044. end
  2045. z20 = Instance.new("Sound", larm)
  2046. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2047. z20.Volume = .6
  2048. z20.Pitch = pt[math.random(1,#pt)]
  2049. z20.Looped = false
  2050. z20:Play()
  2051. for i = 1, 3 do
  2052. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2055. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2056. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2057. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2058. if Debounces.on == false then break end
  2059. wait()
  2060. end
  2061. z:Destroy()
  2062. z2:Destroy()
  2063. z3:Destroy()
  2064. z4:Destroy()
  2065. z5:Destroy()
  2066. z6:Destroy()
  2067. z7:Destroy()
  2068. z8:Destroy()
  2069. z9:Destroy()
  2070. z10:Destroy()
  2071. z11:Destroy()
  2072. z12:Destroy()
  2073. z13:Destroy()
  2074. z14:Destroy()
  2075. z15:Destroy()
  2076. z16:Destroy()
  2077. z17:Destroy()
  2078. z18:Destroy()
  2079. z19:Destroy()
  2080. z20:Destroy()
  2081. Debounces.LPunch = false
  2082. Debounces.RPunch = false
  2083. Debounces.ks = false
  2084. Debounces.ks2 = false
  2085. if Debounces.CanAttack == false then
  2086. Debounces.CanAttack = true
  2087. Debounces.on = false
  2088. Debounces.NoIdl = false
  2089. end
  2090. end
  2091. end
  2092. end)
  2093. -------------------------------
  2094. mouse.KeyDown:connect(function(key)
  2095. if key == "t" then
  2096. if Debounces.CanAttack == true then
  2097. Debounces.CanAttack = false
  2098. Debounces.NoIdl = true
  2099. Debounces.on = true
  2100. Debounces.ks = true
  2101. kik = rleg.Touched:connect(function(ht)
  2102. hit = ht.Parent
  2103. if ht and hit:IsA("Model") then
  2104. if hit:FindFirstChild("Humanoid") then
  2105. if hit.Name ~= p.Name then
  2106. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2107. Debounces.Slashed = true]]--
  2108. if Debounces.ks==true then
  2109. z = Instance.new("Sound",hed)
  2110. z.SoundId = "rbxassetid://169380525"
  2111. z.Volume = 1
  2112. z:Play()
  2113. Debounces.ks=false
  2114. end
  2115. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2116. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2117. --Debounces.Slashed = false
  2118. --end
  2119. end
  2120. end
  2121. elseif ht and hit:IsA("Hat") then
  2122. if hit.Parent.Name ~= p.Name then
  2123. if hit.Parent:FindFirstChild("Humanoid") then
  2124. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2125. Debounces.Slashed = true]]--
  2126. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2127. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2128. --Debounces.Slashed = false
  2129. --end
  2130. end
  2131. end
  2132. end
  2133. end)
  2134. for i = 1,20 do
  2135. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2136. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2137. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2138. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2139. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2141. if Debounces.on == false then break end
  2142. rs:wait()
  2143. end
  2144. kik:disconnect()
  2145. if Debounces.CanAttack == false then
  2146. Debounces.CanAttack = true
  2147. Debounces.NoIdl = false
  2148. Debounces.on = false
  2149. end
  2150. end
  2151. end
  2152. end)
  2153. ----------------------------------------------------
  2154. mouse.KeyDown:connect(function(key)
  2155. if key == "y" then
  2156. if Debounces.CanAttack == true then
  2157. Debounces.CanAttack = false
  2158. Debounces.on = true
  2159. Debounces.NoIdl = true
  2160. for i = 1, 15 do
  2161. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2162. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2163. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2164. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2165. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2166. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2167. if Debounces.on == false then break end
  2168. rs:wait(2.7)
  2169. end
  2170. x = Instance.new("Sound",char)
  2171. x.SoundId = "rbxassetid://228343271"
  2172. x.Pitch = 1
  2173. x.Volume = .8
  2174. wait(.1)
  2175. x:Play()
  2176. Debounces.on = false
  2177. Debounces.Here = false
  2178. shot = shot + 1
  2179. local rng = Instance.new("Part", larm)
  2180. rng.Anchored = true
  2181. rng.BrickColor = BrickColor.new("New Yeller")
  2182. rng.CanCollide = false
  2183. rng.FormFactor = 3
  2184. rng.Name = "Ring"
  2185. rng.Size = Vector3.new(1, 1, 1)
  2186. rng.Transparency = 0.35
  2187. rng.TopSurface = 0
  2188. rng.BottomSurface = 0
  2189. rng2 = rng:clone()
  2190. rng3 = rng2:clone()
  2191. rng4 = rng2:clone()
  2192. local rngm = Instance.new("SpecialMesh", rng)
  2193. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2194. rngm.Scale = Vector3.new(10, 10, 1)
  2195. rngm2 = rngm:clone()
  2196. rngm2.Scale = Vector3.new(5, 5, 3)
  2197. rngm3=rngm2:clone()
  2198. rngm3.Parent = rng3
  2199. rngm3.Scale = Vector3.new(8, 8, 1)
  2200. rngm4 = rngm2:clone()
  2201. rngm4.Parent = rng4
  2202. rngm4.Scale = Vector3.new(6, 6, 1)
  2203. local bem = Instance.new("Part", larm)
  2204. bem.Anchored = true
  2205. bem.BrickColor = BrickColor.new("New Yeller")
  2206. bem.CanCollide = false
  2207. bem.FormFactor = 3
  2208. bem.Name = "Beam" .. shot
  2209. bem.Size = Vector3.new(1, 1, 1)
  2210. bem.Transparency = 0.35
  2211. bem.TopSurface = 0
  2212. bem.BottomSurface = 0
  2213. local bemm = Instance.new("SpecialMesh", bem)
  2214. bemm.MeshType = 4
  2215. bemm.Scale = Vector3.new(1, 4, 4)
  2216. local out = Instance.new("Part", larm)
  2217. out.Anchored = true
  2218. out.BrickColor = BrickColor.new("New Yeller")
  2219. out.CanCollide = false
  2220. out.FormFactor = 3
  2221. out.Name = "Out"
  2222. out.Size = Vector3.new(4, 4, 4)
  2223. out.Transparency = 0.35
  2224. out.TopSurface = 0
  2225. out.BottomSurface = 0
  2226. local outm = Instance.new("SpecialMesh", out)
  2227. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2228. outm.Scale = Vector3.new(6, 4, 6)
  2229. local bnd = Instance.new("Part", larm)
  2230. bnd.Anchored = true
  2231. bnd.BrickColor = BrickColor.new("New Yeller")
  2232. bnd.CanCollide = false
  2233. bnd.FormFactor = 3
  2234. bnd.Name = "Bend"
  2235. bnd.Size = Vector3.new(1, 1, 1)
  2236. bnd.Transparency = 1
  2237. bnd.TopSurface = 0
  2238. bnd.BottomSurface = 0
  2239. local bndm = Instance.new("SpecialMesh", bnd)
  2240. bndm.MeshType = 3
  2241. bndm.Scale = Vector3.new(8, 8, 8)
  2242. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2243. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2244. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2245. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2246. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2247. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2248. Debounces.Shewt = true
  2249. coroutine.wrap(function()
  2250. for i = 1, 20, 0.2 do
  2251. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2252. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2253. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2254. rng.Transparency = i/20
  2255. rng3.Transparency = 1/24
  2256. rng4.Transparency = i/26
  2257. wait()
  2258. end
  2259. wait()
  2260. rng:Destroy()
  2261. end)()
  2262. if Debounces.Shewt == true then
  2263. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2264. hit = ht.Parent
  2265. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2266. if HasntTouched(hit.Name) == true and deb == false then
  2267. deb = true
  2268. coroutine.wrap(function()
  2269. hit:FindFirstChild("Humanoid").PlatformStand = true
  2270. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2271. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2272. end)()
  2273. table.insert(Touche, hit.Name)
  2274. deb = false
  2275. end
  2276. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2277. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2278. deb = true
  2279. coroutine.wrap(function()
  2280. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2281. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2282. wait(1)
  2283. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2284. end)()
  2285. table.insert(Touche, hit.Parent.Name)
  2286. deb = false
  2287. for i, v in pairs(Touche) do
  2288. print(v)
  2289. end
  2290. end
  2291. end
  2292. end)
  2293. end
  2294. for i = 0, 260, 8 do
  2295. bem.Size = Vector3.new(i, 3, 3)
  2296. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2297. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2298. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2299. bnd.Size = Vector3.new(1,1,1)
  2300. bndm.Scale = Vector3.new(8,8,8)
  2301. if i % 10 == 0 then
  2302. local newRng = rng2:Clone()
  2303. newRng.Parent = larm
  2304. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2305. local newRngm = rngm2:clone()
  2306. newRngm.Parent=newRng
  2307. coroutine.wrap(function()
  2308. for i = 1, 10, 0.2 do
  2309. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2310. newRng.Transparency = i/10
  2311. wait()
  2312. end
  2313. wait()
  2314. newRng:Destroy()
  2315. end)()
  2316. end
  2317. wait()
  2318. end
  2319. wait()
  2320. Debounces.Shewt = false
  2321. bem:Destroy()
  2322. out:Destroy()
  2323. bnd:Destroy()
  2324. Debounces.Ready = false
  2325. for i, v in pairs(Touche) do
  2326. table.remove(Touche, i)
  2327. end
  2328. wait()
  2329. table.insert(Touche, char.Name)
  2330. Debounces.NoIdl = false
  2331. if Debounces.CanAttack == false then
  2332. Debounces.CanAttack = true
  2333. end
  2334. end
  2335. end
  2336. end)
  2337. ----------------------------------------------------
  2338. --[[mouse.KeyDown:connect(function(key)
  2339. if key == "y" then
  2340. if Debounces.CanAttack == true then
  2341. Debounces.CanAttack = false
  2342. Debounces.NoIdl = true
  2343. Debounces.on = true
  2344. local shell = Instance.new("Part",torso)
  2345. shell.BrickColor = BrickColor.new("New Yeller")
  2346. shell.Anchored = false
  2347. shell.CanCollide = false
  2348. shell.Locked = true
  2349. shell.TopSurface = "SmoothNoOutlines"
  2350. shell.BottomSurface = "SmoothNoOutlines"
  2351. shell.Size = Vector3.new(1.2,1.2,1.2)
  2352. shell.FormFactor = 3
  2353. local shellm = Instance.new("SpecialMesh",shell)
  2354. shellm.MeshType = "Sphere"
  2355. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2356. Omega = function()
  2357. local X = Instance.new("Part",char)
  2358. local O = Instance.new("ObjectValue",X)
  2359. O.Name = "creator"
  2360. X.Locked = true
  2361. X.Name = "Shell"
  2362. X.Anchored = false
  2363. X.CanCollide = false
  2364. X.Transparency = 0.5
  2365. X.Reflectance = 0
  2366. X.BottomSurface = 0
  2367. X.TopSurface = 0
  2368. X.Shape = 0
  2369. local V = Instance.new("ObjectValue",X)
  2370. V.Value = char
  2371. V.Name = "creator"
  2372. X.BrickColor = BrickColor.new("New Yeller")
  2373. X.Size = Vector3.new(40,40,40)
  2374. --X.Material = "Neon"
  2375. local Z = Instance.new("SpecialMesh",X)
  2376. Z.MeshType = "Sphere"
  2377. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2378. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2379. local bv = Instance.new("BodyVelocity",X)
  2380. bv.maxForce = Vector3.new(99999,99999,99999)
  2381. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2382. bv.velocity = root.CFrame.lookVector*10
  2383. Explode = X.Touched:connect(function(hit)
  2384. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2385. local cf = X.CFrame
  2386. bv:Destroy()
  2387. X.Anchored = true
  2388. Z:Remove()
  2389. Explode:disconnect()
  2390. X.Size = Vector3.new(3,3,3)
  2391. X.Touched:connect(function(hit) end)
  2392. X.CanCollide = false
  2393. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2394. if v:FindFirstChild('Humanoid') then
  2395. v.Humanoid:TakeDamage(math.random(80,120))
  2396. end
  2397. end
  2398. for i = 1, (40) do rs:wait()
  2399. X.Transparency = X.Transparency + (1/40)
  2400. X.Size = X.Size + Vector3.new(1,1,1)
  2401. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2402. end
  2403. X:Destroy()
  2404. end
  2405. end)
  2406. end
  2407. for i = 1,200 do
  2408. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2413. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2414. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2415. if Debounces.on == false then break end
  2416. rs:wait()
  2417. end
  2418. for i = 1,30 do
  2419. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2424. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2425. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2426. if Debounces.on == false then break end
  2427. rs:wait()
  2428. end
  2429. for i = 1,40 do
  2430. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2431. shell.Size = shell.Size + Vector3.new(1,1,1)
  2432. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2433. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2434. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2435. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2436. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2437. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2438. if Debounces.on == false then break end
  2439. rs:wait()
  2440. end
  2441. for i = 1,40 do
  2442. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2445. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2446. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2447. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2448. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2449. if Debounces.on == false then break end
  2450. rs:wait()
  2451. end
  2452. for i = 1,60 do
  2453. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2456. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2457. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2460. if Debounces.on == false then break end
  2461. rs:wait()
  2462. end
  2463. for i = 1,60 do
  2464. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2465. shell.Size = shell.Size + Vector3.new(1,1,1)
  2466. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2467. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2468. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2469. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2470. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2471. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2472. if Debounces.on == false then break end
  2473. rs:wait()
  2474. end
  2475. if Debounces.CanAttack == false then
  2476. Debounces.CanAttack = true
  2477. Debounces.NoIdl = false
  2478. Debounces.on = false
  2479. end
  2480. end
  2481. end
  2482. end)]]--
  2483. ----------------------------------------------------
  2484. Charging = false
  2485. mouse.KeyDown:connect(function(key)
  2486. if key == "r" then
  2487. if Charging == false then
  2488. Charging = true
  2489. if Debounces.CanAttack == true then
  2490. Debounces.CanAttack = false
  2491. Debounces.NoIdl = true
  2492. Debounces.on = true
  2493. for i = 1,20 do
  2494. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2500. if Debounces.on == false then break end
  2501. rs:wait()
  2502. end
  2503. --[[for i = 1,20 do
  2504. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2510. if Debounces.on == false then break end
  2511. rs:wait()
  2512. end]]--
  2513. pt=Instance.new('Part',torso)
  2514. pt.Anchored=true
  2515. pt.CanCollide=false
  2516. pt.Locked = true
  2517. pt.FormFactor='Custom'
  2518. pt.Size=Vector3.new(1,1,1)
  2519. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2520. pt.Transparency=.6
  2521. pt.BrickColor=BrickColor.new('New Yeller')
  2522. msh=Instance.new('SpecialMesh',pt)
  2523. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2524. msh.Scale=Vector3.new(8,4,8)
  2525. pt2=pt:clone()
  2526. pt2.Parent = torso
  2527. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2528. pt2.BrickColor=BrickColor.new("New Yeller")
  2529. msh2=msh:clone()
  2530. msh2.Parent=pt2
  2531. msh2.Scale=Vector3.new(10,5,10)
  2532.  
  2533. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2534.  
  2535. bl = Instance.new("Part", char)
  2536. bl.Locked = true
  2537. bl.Name = "Shell"
  2538. bl.BrickColor = BrickColor.new("New Yeller")
  2539. bl.Anchored = true
  2540. bl.CanCollide = false
  2541. bl.Transparency = 0
  2542. bl.Reflectance = 0
  2543. bl.BottomSurface = 0
  2544. bl.TopSurface = 0
  2545. bl.Shape = 0
  2546. blm = Instance.new("SpecialMesh",bl)
  2547. blm.MeshType = "Sphere"
  2548. blm.Scale = Vector3.new(1,1,1)
  2549. blm.MeshId = "rbxassetid://9982590"
  2550.  
  2551. coroutine.resume(coroutine.create(function()
  2552. for i=1, math.huge, 4 do
  2553. if Charging == true then
  2554. rs:wait()
  2555. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2556. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2557. bl.Transparency = bl.Transparency + 0.005
  2558. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2559. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2560. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2561. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2562. elseif Charging == false then break
  2563. end
  2564. end
  2565. end))
  2566.  
  2567. repeat
  2568. local p = Instance.new('Part',torso)
  2569. p.formFactor = 'Custom'
  2570. p.Size = Vector3.new(1,1,1)
  2571. p.BrickColor = workspace.Base.BrickColor
  2572. p.CanCollide = false
  2573. p.Transparency = 0
  2574. p.Anchored = true
  2575. p.Locked=true
  2576. p.Material = workspace.Base.Material
  2577. s = math.random(1,40)/10
  2578. local m = Instance.new("BlockMesh",p)
  2579. m.Scale = Vector3.new(s,s,s)
  2580. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2581. --[[coroutine.wrap(function()
  2582. wait(2)
  2583. while Charging == true do
  2584. wait(2)
  2585. GroundWave1()
  2586. wait(2)
  2587. end
  2588. end)()]]--
  2589. Spawn(function()
  2590. while rs:wait() do
  2591. if Charging == true then
  2592. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2593. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2594. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2595. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2596. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2597. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2598. elseif Charging == false then break
  2599. end
  2600. end
  2601. end)
  2602. Spawn(function()
  2603. while rs:wait() do
  2604. if p.Transparency >= 1 then p:Destroy() break end
  2605. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2606. p.Transparency = p.Transparency+0.01
  2607. end
  2608. end)
  2609. wait(.3)
  2610. until Charging == false
  2611. end
  2612. end
  2613. end
  2614. end)
  2615. ----------------------------------------------------
  2616. mouse.KeyUp:connect(function(key)
  2617. if key == "r" then
  2618. if Charging == true then
  2619. Charging = false
  2620. pt:Destroy()
  2621. pt2:Destroy()
  2622. bl:Destroy()
  2623. if Debounces.CanAttack == false then
  2624. Debounces.CanAttack = true
  2625. Debounces.NoIdl = false
  2626. Debounces.on = false
  2627. end
  2628. end
  2629. end
  2630. end)
  2631. ----------------------------------------------------
  2632. mouse.KeyDown:connect(function(key)
  2633. if key == "g" then
  2634. if Debounces.CanAttack == true then
  2635. Debounces.CanAttack = false
  2636. Debounces.NoIdl = true
  2637. Debounces.on = true
  2638. local shell = Instance.new("Part",torso)
  2639. shell.BrickColor = BrickColor.new("New Yeller")
  2640. shell.Anchored = true
  2641. shell.CanCollide = false
  2642. shell.Locked = true
  2643. shell.TopSurface = "SmoothNoOutlines"
  2644. shell.BottomSurface = "SmoothNoOutlines"
  2645. shell.Size = Vector3.new(1,1,1)
  2646. shellm = Instance.new("SpecialMesh",shell)
  2647. shellm.MeshType = "Sphere"
  2648. shellm.Scale = Vector3.new(1,1,1)
  2649. local shell2 = Instance.new("Part",torso)
  2650. shell2.BrickColor = BrickColor.new("New Yeller")
  2651. shell2.Anchored = true
  2652. shell2.CanCollide = false
  2653. shell2.Locked = true
  2654. shell2.TopSurface = "SmoothNoOutlines"
  2655. shell2.BottomSurface = "SmoothNoOutlines"
  2656. shell2.Size = Vector3.new(1,1,1)
  2657. shellm2 = Instance.new("SpecialMesh",shell2)
  2658. shellm2.MeshType = "Sphere"
  2659. shellm2.Scale = Vector3.new(1,1,1)
  2660.  
  2661. function FindNearestTorso(Position,Distance,SinglePlayer)
  2662. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2663. local List = {}
  2664. for i,v in pairs(workspace:GetChildren())do
  2665. if v:IsA("Model")then
  2666. if v:findFirstChild("Torso")then
  2667. if v ~= char then
  2668. if(v.Torso.Position -Position).magnitude <= Distance then
  2669. table.insert(List,v)
  2670. end
  2671. end
  2672. end
  2673. end
  2674. end
  2675. return List
  2676. end
  2677.  
  2678. Shell = function()
  2679. local X = Instance.new("Part",char)
  2680. local O = Instance.new("ObjectValue",X)
  2681. O.Name = "creator"
  2682. X.Locked = true
  2683. X.Name = "Shell"
  2684. X.Anchored = false
  2685. X.CanCollide = false
  2686. X.Transparency = 0
  2687. X.Reflectance = 0
  2688. X.BottomSurface = 0
  2689. X.TopSurface = 0
  2690. X.Shape = 0
  2691. local V = Instance.new("ObjectValue",X)
  2692. V.Value = char
  2693. V.Name = "creator"
  2694. X.BrickColor = BrickColor.new("New Yeller")
  2695. X.Size = Vector3.new(1,1,1)
  2696. --X.Material = "Neon"
  2697. local Z = Instance.new("SpecialMesh",X)
  2698. Z.MeshType = "Sphere"
  2699. Z.Scale = Vector3.new(1,1,1)
  2700. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2701. local bv = Instance.new("BodyVelocity",X)
  2702. bv.maxForce = Vector3.new(99999,99999,99999)
  2703. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2704. bv.velocity = root.CFrame.lookVector*65
  2705. Explode = X.Touched:connect(function(hit)
  2706. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2707. local cf = X.CFrame
  2708. bv:Destroy()
  2709. X.Anchored = true
  2710. Z:Remove()
  2711. Explode:disconnect()
  2712. X.Size = Vector3.new(3,3,3)
  2713. X.Touched:connect(function(hit) end)
  2714. X.CanCollide = false
  2715. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2716. if v:FindFirstChild('Humanoid') then
  2717. v.Humanoid:TakeDamage(math.random(6,12))
  2718. end
  2719. end
  2720. for i = 1, (40) do rs:wait()
  2721. X.Transparency = X.Transparency + (1/40)
  2722. X.Size = X.Size + Vector3.new(1,1,1)
  2723. X.CFrame = cf
  2724. end
  2725. X:Destroy()
  2726. end
  2727. end)
  2728. end
  2729. Shell()
  2730. for i = 1, 10 do
  2731. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2732. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2739. if Debounces.on == false then break end
  2740. rs:wait()
  2741. end
  2742. Shell()
  2743. shell.Transparency = 1
  2744. for i = 1, 10 do
  2745. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2746. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2748. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2749. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2750. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2753. if Debounces.on == false then break end
  2754. rs:wait()
  2755. end
  2756. Shell()
  2757. shell.Transparency = 0
  2758. shell2.Transparency = 1
  2759. for i = 1, 10 do
  2760. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2761. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2768. if Debounces.on == false then break end
  2769. rs:wait()
  2770. end
  2771. Shell()
  2772. shell2.Transparency = 0
  2773. shell.Transparency = 1
  2774. for i = 1, 10 do
  2775. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2776. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2783. if Debounces.on == false then break end
  2784. rs:wait()
  2785. end
  2786. Shell()
  2787. shell.Transparency = 0
  2788. shell2.Transparency = 1
  2789. for i = 1, 10 do
  2790. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2791. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2792. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2793. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2794. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2795. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2796. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2797. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2798. if Debounces.on == false then break end
  2799. rs:wait()
  2800. end
  2801. Shell()
  2802. shell2.Transparency = 0
  2803. shell.Transparency = 1
  2804. for i = 1, 10 do
  2805. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2806. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2809. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2810. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2813. if Debounces.on == false then break end
  2814. rs:wait()
  2815. end
  2816. Shell()
  2817. shell.Transparency = 0
  2818. shell2.Transparency = 1
  2819. for i = 1, 10 do
  2820. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2821. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2828. if Debounces.on == false then break end
  2829. rs:wait()
  2830. end
  2831. Shell()
  2832. shell2.Transparency = 0
  2833. shell.Transparency = 1
  2834. for i = 1, 10 do
  2835. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2836. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2837. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2838. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2839. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2840. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2841. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2842. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2843. if Debounces.on == false then break end
  2844. rs:wait()
  2845. end
  2846. Shell()
  2847. shell.Transparency = 0
  2848. shell2.Transparency = 1
  2849. for i = 1, 10 do
  2850. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2851. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2852. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2853. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2855. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2856. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2857. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2858. if Debounces.on == false then break end
  2859. rs:wait()
  2860. end
  2861. Shell()
  2862. shell2.Transparency = 0
  2863. shell.Transparency = 1
  2864. for i = 1, 10 do
  2865. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2866. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2867. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2869. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2870. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2871. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2872. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2873. if Debounces.on == false then break end
  2874. rs:wait()
  2875. end
  2876. Shell()
  2877. shell.Transparency = 0
  2878. shell2.Transparency = 1
  2879. for i = 1, 10 do
  2880. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2881. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2882. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2883. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2884. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2885. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2886. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2887. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2888. if Debounces.on == false then break end
  2889. rs:wait()
  2890. end
  2891. Shell()
  2892. shell2.Transparency = 0
  2893. shell.Transparency = 1
  2894. for i = 1, 10 do
  2895. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2896. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2897. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2898. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2901. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2902. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2903. if Debounces.on == false then break end
  2904. rs:wait()
  2905. end
  2906. Shell()
  2907. shell.Transparency = 0
  2908. shell2.Transparency = 1
  2909. for i = 1, 10 do
  2910. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2911. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2916. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2917. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2918. if Debounces.on == false then break end
  2919. rs:wait()
  2920. end
  2921. shell.Transparency = 1
  2922. if Debounces.CanAttack == false then
  2923. Debounces.CanAttack = true
  2924. Debounces.NoIdl = false
  2925. Debounces.on = false
  2926. end
  2927. end
  2928. end
  2929. end)
  2930. ----------------------------------------------------
  2931. Search = false
  2932. mouse.KeyDown:connect(function(key)
  2933. if key == "n" then
  2934. if Search == false then
  2935. Search = true
  2936. for i,v in pairs(game.Players:getPlayers()) do
  2937. if v.Name~=char.Name then
  2938. for j,k in pairs(v.Character:GetChildren()) do
  2939. if k:IsA("BasePart") and k.Transparency >= 1 then
  2940. bawx=Instance.new("SelectionBox",cam)
  2941. bawx.Color = BrickColor.new("Bright red")
  2942. bawx.Transparency = .5
  2943. bawx.Adornee = k
  2944. end
  2945. end
  2946. end
  2947. end
  2948. elseif Search == true then
  2949. Search = false
  2950. for i, v in pairs(cam:GetChildren()) do
  2951. if v:IsA("SelectionBox") then
  2952. v:Destroy()
  2953. end
  2954. end
  2955. end
  2956. end
  2957. end)
  2958. ----------------------------------------------------
  2959. Grab = false
  2960. mouse.KeyDown:connect(function(key)
  2961. if key == "z" then
  2962. Debounces.on = true
  2963. Debounces.NoIdl = true
  2964. Debounces.ks = true
  2965. if Grab == false then
  2966. gp = nil
  2967. for i = 1, 20 do
  2968. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2969. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2970. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2971. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2973. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2974. if Debounces.on == false then break end
  2975. rs:wait()
  2976. end
  2977. con1=larm.Touched:connect(function(hit) -- this is grab
  2978. ht = hit.Parent
  2979. hum1=ht:FindFirstChild('Humanoid')
  2980. if hum1 ~= nil then
  2981. if Debounces.ks==true then
  2982. z = Instance.new("Sound",hed)
  2983. z.SoundId = "rbxassetid://169380525"
  2984. z.Volume = 1
  2985. z:Play()
  2986. Debounces.ks=false
  2987. end
  2988. hum1.PlatformStand=true
  2989. gp = ht
  2990. Grab = true
  2991. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2992. asd.Parent = larm
  2993. asd.Name = "asd"
  2994. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2995. --[[elseif hum1 == nil then
  2996. con1:disconnect()
  2997. wait() return]]--
  2998. end
  2999. end)
  3000. for i = 1, 20 do
  3001. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3002. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3003. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3004. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3005. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3006. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3007. if Debounces.on == false then break end
  3008. rs:wait()
  3009. end
  3010. if hum1 == nil then
  3011. Debounces.on = false
  3012. Debounces.NoIdl = false
  3013. end
  3014. con1:disconnect()
  3015. elseif Grab == true then
  3016. Grab = false
  3017. Punch()
  3018. z = Instance.new("Sound",hed)
  3019. z.SoundId = "rbxassetid://169380525"
  3020. z.Pitch = ptz[math.random(1,#ptz)]
  3021. z.Volume = 1
  3022. z:Play()
  3023. for i = 1, 10 do
  3024. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3025. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3026. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3027. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3028. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3029. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3030. if Debounces.on == false then break end
  3031. rs:wait()
  3032. end
  3033. Punch()
  3034. z = Instance.new("Sound",hed)
  3035. z.SoundId = "rbxassetid://169380525"
  3036. z.Pitch = ptz[math.random(1,#ptz)]
  3037. z.Volume = 1
  3038. z:Play()
  3039. for i = 1, 10 do
  3040. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3041. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3042. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3043. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3044. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3045. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3046. if Debounces.on == false then break end
  3047. rs:wait()
  3048. end
  3049. Punch()
  3050. z = Instance.new("Sound",hed)
  3051. z.SoundId = "rbxassetid://169380525"
  3052. z.Pitch = ptz[math.random(1,#ptz)]
  3053. z.Volume = 1
  3054. z:Play()
  3055. for i = 1, 10 do
  3056. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3057. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3058. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3059. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3060. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3061. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3062. if Debounces.on == false then break end
  3063. rs:wait()
  3064. end
  3065. Punch()
  3066. z = Instance.new("Sound",hed)
  3067. z.SoundId = "rbxassetid://169380525"
  3068. z.Pitch = ptz[math.random(1,#ptz)]
  3069. z.Volume = 1
  3070. z:Play()
  3071. for i = 1, 10 do
  3072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3074. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3075. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3076. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3077. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3078. if Debounces.on == false then break end
  3079. rs:wait()
  3080. end
  3081. Punch()
  3082. z = Instance.new("Sound",hed)
  3083. z.SoundId = "rbxassetid://169380525"
  3084. z.Pitch = ptz[math.random(1,#ptz)]
  3085. z.Volume = 1
  3086. z:Play()
  3087. for i = 1, 10 do
  3088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3090. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3091. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3092. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3093. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3094. if Debounces.on == false then break end
  3095. rs:wait()
  3096. end
  3097. Punch()
  3098. z = Instance.new("Sound",hed)
  3099. z.SoundId = "rbxassetid://169380525"
  3100. z.Pitch = ptz[math.random(1,#ptz)]
  3101. z.Volume = 1
  3102. z:Play()
  3103. for i = 1, 10 do
  3104. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3105. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3106. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3107. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3108. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3109. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3110. if Debounces.on == false then break end
  3111. rs:wait()
  3112. end
  3113. Punch()
  3114. z = Instance.new("Sound",hed)
  3115. z.SoundId = "rbxassetid://169380525"
  3116. z.Pitch = ptz[math.random(1,#ptz)]
  3117. z.Volume = 1
  3118. z:Play()
  3119. for i = 1, 10 do
  3120. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3121. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3124. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3125. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3126. if Debounces.on == false then break end
  3127. rs:wait()
  3128. end
  3129. Punch()
  3130. z = Instance.new("Sound",hed)
  3131. z.SoundId = "rbxassetid://169380525"
  3132. z.Pitch = ptz[math.random(1,#ptz)]
  3133. z.Volume = 1
  3134. z:Play()
  3135. for i = 1, 10 do
  3136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3140. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3142. if Debounces.on == false then break end
  3143. rs:wait()
  3144. end
  3145. Punch()
  3146. z = Instance.new("Sound",hed)
  3147. z.SoundId = "rbxassetid://169380525"
  3148. z.Pitch = ptz[math.random(1,#ptz)]
  3149. z.Volume = 1
  3150. z:Play()
  3151. for i = 1, 10 do
  3152. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3153. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3154. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3155. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3156. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3157. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3158. if Debounces.on == false then break end
  3159. rs:wait()
  3160. end
  3161. Punch()
  3162. z = Instance.new("Sound",hed)
  3163. z.SoundId = "rbxassetid://169380525"
  3164. z.Pitch = ptz[math.random(1,#ptz)]
  3165. z.Volume = 1
  3166. z:Play()
  3167. for i = 1, 10 do
  3168. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3169. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3170. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3171. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3172. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3173. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3174. if Debounces.on == false then break end
  3175. rs:wait()
  3176. end
  3177. Punch()
  3178. z = Instance.new("Sound",hed)
  3179. z.SoundId = "rbxassetid://169380525"
  3180. z.Pitch = ptz[math.random(1,#ptz)]
  3181. z.Volume = 1
  3182. z:Play()
  3183. for i = 1, 10 do
  3184. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3185. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3186. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3187. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3188. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3189. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3190. if Debounces.on == false then break end
  3191. rs:wait()
  3192. end
  3193. Punch()
  3194. z = Instance.new("Sound",hed)
  3195. z.SoundId = "rbxassetid://169380525"
  3196. z.Pitch = ptz[math.random(1,#ptz)]
  3197. z.Volume = 1
  3198. z:Play()
  3199. for i = 1, 10 do
  3200. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3202. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3203. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3206. if Debounces.on == false then break end
  3207. rs:wait()
  3208. end
  3209. con1:disconnect()
  3210. Debounces.on = false
  3211. Debounces.NoIdl = false
  3212. if gp ~= nil then
  3213. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3214. for i,v in pairs(larm:GetChildren()) do
  3215. if v.Name == "asd" and v:IsA("Weld") then
  3216. v:Remove()
  3217. end
  3218. end
  3219. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3220. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3221. bv.P = 125000
  3222. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3223. hum1=nil
  3224. ht=nil
  3225. Debounces.on = false
  3226. Debounces.NoIdl = false
  3227. elseif ht == nil then wait()
  3228. Grab = false
  3229. Debounces.on = false
  3230. Debounces.NoIdl = false
  3231. end
  3232. end
  3233. end
  3234. end)
  3235. ----------------------------------------------------
  3236. mouse.KeyDown:connect(function(key)
  3237. if string.byte(key) == 52 then
  3238. char.Humanoid.WalkSpeed = 60
  3239. end
  3240. end)
  3241. mouse.KeyUp:connect(function(key)
  3242. if string.byte(key) == 52 then
  3243. char.Humanoid.WalkSpeed = 8
  3244. end
  3245. end)
  3246. -------------------------------
  3247. local animpose = "Idle"
  3248. local lastanimpose = "Idle"
  3249. local sine = 0
  3250. local change = 1
  3251. local val = 0
  3252. local ffing = false
  3253. -------------------------------
  3254. game:GetService("RunService").RenderStepped:connect(function()
  3255. --[[if char.Humanoid.Jump == true then
  3256. jump = true
  3257. else
  3258. jump = false
  3259. end]]
  3260. char.Humanoid.FreeFalling:connect(function(f)
  3261. if f then
  3262. ffing = true
  3263. else
  3264. ffing = false
  3265. end
  3266. end)
  3267. sine = sine + change
  3268. if jumpn == true then
  3269. animpose = "Jumping"
  3270. elseif ffing == true then
  3271. animpose = "Freefalling"
  3272. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3273. animpose = "Idle"
  3274. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3275. animpose = "Walking"
  3276. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3277. animpose = "Running"
  3278. end
  3279. if animpose ~= lastanimpose then
  3280. sine = 0
  3281. if Debounces.NoIdl == false then
  3282. if animpose == "Idle" then
  3283. for i = 1, 2 do
  3284. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3285. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3286. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3287. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3288. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3289. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3290. end
  3291. elseif animpose == "Walking" then
  3292. for i = 1, 2 do
  3293. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3294. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3295. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3296. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3297. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3298. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3299. end
  3300. elseif animpose == "Running" then
  3301. for i = 1, 2 do
  3302. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3303. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3304. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3305. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3306. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3307. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3308. wait()
  3309. end
  3310. end
  3311. else
  3312. end
  3313. end
  3314. lastanimpose = animpose
  3315. if Debounces.NoIdl == false then
  3316. if animpose == "Idle" then
  3317. change = 0.5
  3318. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3319. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3320. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3321. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3322. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3323. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3324. elseif animpose == "Walking" then
  3325. change = 1
  3326. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3327. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3328. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3329. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3330. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3331. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3332. elseif animpose == "Running" then
  3333. change = 1
  3334. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3335. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3336. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3337. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3338. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3339. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3340. end
  3341. end
  3342. end)
  3343.  
  3344. hum.MaxHealth = 9001
  3345. wait(3)
  3346. hum.Health = 9001
  3347.  
  3348. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3349. --[[Part0 = Vector3 (Start pos)
  3350. Part1 = Vector3 (End pos)
  3351. Times = number (Amount of lightning parts)
  3352. Offset = number (Offset)
  3353. Color = color (brickcolor value)
  3354. Thickness = number (thickness)
  3355. Trans = number (transparency)
  3356. ]]--
  3357. local magz = (Part0 - Part1).magnitude
  3358. local curpos = Part0
  3359. local trz = {-Offset,Offset}
  3360. for i=1,Times do
  3361. local li = Instance.new("Part", torso)
  3362. li.Name = "Lightning"
  3363. li.TopSurface =0
  3364. li.Material = "Neon"
  3365. li.BottomSurface = 0
  3366. li.Anchored = true
  3367. li.Locked = true
  3368. li.Transparency = Trans or 0.4
  3369. li.BrickColor = BrickColor.new(Color)
  3370. li.formFactor = "Custom"
  3371. li.CanCollide = false
  3372. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3373. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3374. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3375. if Times == i then
  3376. local magz2 = (curpos - Part1).magnitude
  3377. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3378. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3379. else
  3380. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3381. end
  3382. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3383. game.Debris:AddItem(li,.1)
  3384. end
  3385. end
  3386.  
  3387. BodyParts = {} -- Parts to emit lightning effects from
  3388. for _, v in pairs(char:GetChildren()) do
  3389. if v:IsA("Part") then
  3390. table.insert(BodyParts, v)
  3391. end
  3392. end
  3393.  
  3394. Bounding = {} -- Calculate the bounding boxes
  3395. for _, v in pairs(BodyParts) do
  3396. local temp = {X=nil, Y=nil, Z=nil}
  3397. temp.X = v.Size.X/2 * 10
  3398. temp.Y = v.Size.Y/2 * 10
  3399. temp.Z = v.Size.Z/2 * 10
  3400. Bounding[v.Name] = temp
  3401. --table.insert(Bounding, v.Name, temp)
  3402. end
  3403.  
  3404. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3405. local Body1 = BodyParts[math.random(#BodyParts)]
  3406. local Body2 = BodyParts[math.random(#BodyParts)]
  3407. local Pos1 = Vector3.new(
  3408. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3409. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3410. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3411. )
  3412. local Pos2 = Vector3.new(
  3413. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3414. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3415. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3416. )
  3417. local SPos1 = Body1.Position + Pos1
  3418. local SPos2 = Body2.Position + Pos2
  3419. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3420. end
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