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| 1 | - | Player=game:GetService('Players').Xoxanityz
|
| 1 | + | Player=game:GetService('Players').MomoHextler
|
| 2 | Character=Player.Character | |
| 3 | Mouse=Player:GetMouse() | |
| 4 | m=Instance.new('Model',Character)
| |
| 5 | m.Name="CryogenArm" | |
| 6 | ||
| 7 | ||
| 8 | local function weldBetween(a, b) | |
| 9 | local weldd = Instance.new("ManualWeld")
| |
| 10 | weldd.Part0 = a | |
| 11 | weldd.Part1 = b | |
| 12 | weldd.C0 = CFrame.new() | |
| 13 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 14 | weldd.Parent = a | |
| 15 | return weldd | |
| 16 | end | |
| 17 | ||
| 18 | it=Instance.new | |
| 19 | ||
| 20 | function nooutline(part) | |
| 21 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
| 22 | end | |
| 23 | ||
| 24 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
| 25 | local fp=it("Part")
| |
| 26 | fp.formFactor=formfactor | |
| 27 | fp.Parent=parent | |
| 28 | fp.Reflectance=reflectance | |
| 29 | fp.Transparency=transparency | |
| 30 | fp.CanCollide=false | |
| 31 | fp.Locked=true | |
| 32 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
| 33 | fp.Name=name | |
| 34 | fp.Size=size | |
| 35 | fp.Position=Character.Torso.Position | |
| 36 | nooutline(fp) | |
| 37 | fp.Material=material | |
| 38 | fp:BreakJoints() | |
| 39 | return fp | |
| 40 | end | |
| 41 | ||
| 42 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 43 | local mesh=it(Mesh) | |
| 44 | mesh.Parent=part | |
| 45 | if Mesh=="SpecialMesh" then | |
| 46 | mesh.MeshType=meshtype | |
| 47 | mesh.MeshId=meshid | |
| 48 | end | |
| 49 | mesh.Offset=offset | |
| 50 | mesh.Scale=scale | |
| 51 | return mesh | |
| 52 | end | |
| 53 | ||
| 54 | function weld(parent,part0,part1,c0,c1) | |
| 55 | local weld=it("Weld")
| |
| 56 | weld.Parent=parent | |
| 57 | weld.Part0=part0 | |
| 58 | weld.Part1=part1 | |
| 59 | weld.C0=c0 | |
| 60 | weld.C1=c1 | |
| 61 | return weld | |
| 62 | end | |
| 63 | ||
| 64 | MN=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854)) | |
| 65 | MNweld=weld(m,Character["Right Arm"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935)) | |
| 66 | TR7=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 67 | TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
| 68 | mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
| |
| 69 | MD9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"really red","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 70 | MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158)) | |
| 71 | mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
| |
| 72 | MD1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
| 73 | MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
| 74 | mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 75 | MD10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 76 | MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 77 | mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 78 | MD11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
| 79 | MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 80 | mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
| |
| 81 | MD12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
| 82 | MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 83 | mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
| |
| 84 | MD13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854)) | |
| 85 | MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 86 | mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 87 | MD14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 88 | MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 89 | mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
| |
| 90 | MD15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 91 | MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381)) | |
| 92 | mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 93 | MD16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"really red","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 94 | MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 95 | mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
| |
| 96 | MD19=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 97 | MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
| 98 | mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
| |
| 99 | MD18=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 100 | MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 101 | mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
| |
| 102 | MD2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
| 103 | MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
| 104 | mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 105 | MD3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
| 106 | MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
| 107 | mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 108 | MD4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
| 109 | MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
| 110 | mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 111 | MD5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
| 112 | MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
| 113 | mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 114 | MD6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
| 115 | MD6weld=weld(m,MN,MD6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417263031, -0.972257376, 0.702233315, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
| 116 | mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 117 | MD7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 118 | MD7weld=weld(m,MN,MD7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
| 119 | mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 120 | MD8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 121 | MD8weld=weld(m,MN,MD8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 122 | mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
| |
| 123 | MD21=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272)) | |
| 124 | MD21weld=weld(m,MN,MD21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548921585, 0.301375628, 0.000118255615, -0.000262488145, -9.39509191e-05, -1.00000393, -0.000154611655, 1, -9.38984886e-05, 1.00000393, 0.000154557638, -0.000262471847)) | |
| 125 | mesh("SpecialMesh",MD21,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.900000036, 0.900000036))
| |
| 126 | --opoop you found me | |
| 127 | AM2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","AM2",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
| 128 | AM2weld=weld(m,TG2,AM2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.64780426e-05, 2.43186951e-05, -0.000192319567, -1, -0.000198441558, 0.99999994, -0.000192359177, 0.000197284782, -0.000197345667, -0.000198401511, 1)) | |
| 129 | mesh("SpecialMesh",AM2,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))
| |
| 130 | --pls stop | |
| 131 | AM3=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","AM3",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
| 132 | AM3weld=weld(m,TG3,AM3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.67164612e-05, 1.04904175e-05, -0.000191303392, -1.00000393, -0.000253161415, 1.00000441, -0.000187523692, 0.000130466695, -0.000134325906, -0.000248713419, 1.00000381)) | |
| 133 | mesh("SpecialMesh",AM3,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5))
| |
| 134 | ||
| 135 | ||
| 136 | --[[MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854)) | |
| 137 | MNweld=weld(m,Character["Right Arm"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935)) | |
| 138 | TR7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Maroon","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 139 | TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
| 140 | mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997))
| |
| 141 | MD9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 142 | MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158)) | |
| 143 | mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
| |
| 144 | MD1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
| 145 | MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
| 146 | mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 147 | MD10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 148 | MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 149 | mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 150 | MD11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
| 151 | MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 152 | mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
| |
| 153 | MD12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
| 154 | MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 155 | mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999))
| |
| 156 | MD13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854)) | |
| 157 | MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 158 | mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 159 | MD14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 160 | MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 161 | mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
| |
| 162 | MD15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 163 | MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381)) | |
| 164 | mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 165 | MD16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 166 | MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 167 | mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995))
| |
| 168 | MD19=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 169 | MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
| 170 | mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998))
| |
| 171 | MD18=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
| 172 | MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 173 | mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998))
| |
| 174 | MD2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
| 175 | MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
| 176 | mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 177 | MD3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
| 178 | MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
| 179 | mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 180 | MD4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
| 181 | MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
| 182 | mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 183 | MD5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
| 184 | MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
| 185 | mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 186 | MD6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
| 187 | MD6weld=weld(m,MN,MD6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417263031, -0.972257376, 0.702233315, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
| 188 | mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999))
| |
| 189 | MD7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 190 | MD7weld=weld(m,MN,MD7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
| 191 | mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
| |
| 192 | MD8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
| 193 | MD8weld=weld(m,MN,MD8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
| 194 | mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998)) ]]
| |
| 195 | ----------------------- | |
| 196 | local p = game.Players.LocalPlayer | |
| 197 | local char = p.Character | |
| 198 | local mouse = p:GetMouse() | |
| 199 | local larm = char["Left Arm"] | |
| 200 | local rarm = char["Right Arm"] | |
| 201 | local lleg = char["Left Leg"] | |
| 202 | local rleg = char["Right Leg"] | |
| 203 | local hed = char.Head | |
| 204 | local torso = char.Torso | |
| 205 | local hum = char.Humanoid | |
| 206 | local cam = game.Workspace.CurrentCamera | |
| 207 | local root = char.HumanoidRootPart | |
| 208 | local deb = false | |
| 209 | local shot = 0 | |
| 210 | local stanceToggle = "Normal" | |
| 211 | local laststanceToggle = "Normal" | |
| 212 | local l = game:GetService("Lighting")
| |
| 213 | local debris=game:service"Debris" | |
| 214 | local rs = game:GetService("RunService").RenderStepped
| |
| 215 | math.randomseed(os.time()) | |
| 216 | hum.MaxHealth = 9001 | |
| 217 | wait(1) | |
| 218 | hum.Health = 9001 | |
| 219 | for i,v in pairs(char:children()) do | |
| 220 | if v:IsA("Hat") then
| |
| 221 | v:Destroy() | |
| 222 | end | |
| 223 | end | |
| 224 | for i,v in pairs (hed:GetChildren()) do | |
| 225 | if v:IsA("Sound") then
| |
| 226 | v:Destroy() | |
| 227 | end | |
| 228 | end | |
| 229 | ---------------------------------------------------- | |
| 230 | ypcall(function() | |
| 231 | char.Shirt:Destroy() | |
| 232 | char.Pants:Destroy() | |
| 233 | shirt = Instance.new("Shirt", char)
| |
| 234 | shirt.Name = "Shirt" | |
| 235 | pants = Instance.new("Pants", char)
| |
| 236 | pants.Name = "Pants" | |
| 237 | char.Shirt.ShirtTemplate = "rbxassetid://246438816" | |
| 238 | char.Pants.PantsTemplate = "rbxassetid://267068334" | |
| 239 | end) | |
| 240 | ---------------------------------------------------- | |
| 241 | Debounces = {
| |
| 242 | CanAttack = true; | |
| 243 | CanJoke = true; | |
| 244 | NoIdl = false; | |
| 245 | Slashing = false; | |
| 246 | Slashed = false; | |
| 247 | Slapping = false; | |
| 248 | Slapped = false; | |
| 249 | ks = false; | |
| 250 | Shewt = false; | |
| 251 | } | |
| 252 | local Touche = {char.Name, }
| |
| 253 | ---------------------------------------------------- | |
| 254 | function Tween(a,b,c) | |
| 255 | return a+(b-a)*c | |
| 256 | end | |
| 257 | ---------------------------------------------------- | |
| 258 | function nwPrt(prnt,siz,cf,col) | |
| 259 | local prt=Instance.new("Part")
| |
| 260 | prt.Parent=prnt | |
| 261 | prt.FormFactor=3 | |
| 262 | prt.Name="Part" | |
| 263 | prt.Size=siz | |
| 264 | prt.CanCollide=false | |
| 265 | prt.Anchored=true | |
| 266 | prt.Locked=true | |
| 267 | prt.TopSurface=10 | |
| 268 | prt.BottomSurface=10 | |
| 269 | prt.FrontSurface=10 | |
| 270 | prt.BackSurface=10 | |
| 271 | prt.LeftSurface=10 | |
| 272 | prt.RightSurface=10 | |
| 273 | prt:BreakJoints() | |
| 274 | prt.CFrame=cf or CFrame.new(30,10,30) | |
| 275 | prt.Material="Neon" | |
| 276 | prt.BrickColor=BrickColor.new(col) | |
| 277 | m=Instance.new("SpecialMesh",prt)
| |
| 278 | m.MeshType=6 | |
| 279 | return prt | |
| 280 | end | |
| 281 | ---------------------------------------------------- | |
| 282 | function nwSnd(prnt,pch,vol,id) | |
| 283 | local s=Instance.new("Sound",prnt)
| |
| 284 | s.Pitch=pch | |
| 285 | s.Volume=vol | |
| 286 | s.SoundId="rbxassetid://"..id | |
| 287 | s.PlayOnRemove=true | |
| 288 | return s | |
| 289 | end | |
| 290 | ---------------------------------------------------- | |
| 291 | function weld5(part0, part1, c0, c1) | |
| 292 | weeld=Instance.new("Weld", part0)
| |
| 293 | weeld.Part0=part0 | |
| 294 | weeld.Part1=part1 | |
| 295 | weeld.C0=c0 | |
| 296 | weeld.C1=c1 | |
| 297 | return weeld | |
| 298 | end | |
| 299 | ---------------------------------------------------- | |
| 300 | function newRay(start,face,range,wat) | |
| 301 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
| 302 | hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
| 303 | return rey,hit,pos | |
| 304 | end | |
| 305 | ---------------------------------------------------- | |
| 306 | function HasntTouched(plrname) | |
| 307 | local ret = true | |
| 308 | for _, v in pairs(Touche) do | |
| 309 | if v == plrname then | |
| 310 | ret = false | |
| 311 | end | |
| 312 | end | |
| 313 | return ret | |
| 314 | end | |
| 315 | ---------------------------------------------------- | |
| 316 | mod=Instance.new('Model',char)
| |
| 317 | ||
| 318 | function Burst() | |
| 319 | part=Instance.new('Part',mod)
| |
| 320 | part.Anchored=true | |
| 321 | part.CanCollide=false | |
| 322 | part.FormFactor='Custom' | |
| 323 | part.Size=Vector3.new(.2,.2,.2) | |
| 324 | part.CFrame=root.CFrame*CFrame.new(0,1,0)*CFrame.Angles(math.rad(90),0,0) | |
| 325 | part.Transparency=.7 | |
| 326 | part.BrickColor=BrickColor.new('Really red')
| |
| 327 | mesh=Instance.new('SpecialMesh',part)
| |
| 328 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
| 329 | mesh.Scale=Vector3.new(10,5,10) | |
| 330 | part2=part:clone() | |
| 331 | part2.Parent=mod | |
| 332 | part2.BrickColor=BrickColor.new('Bright red')
| |
| 333 | mesh2=mesh:clone() | |
| 334 | mesh2.Parent=part2 | |
| 335 | mesh2.Scale=Vector3.new(5,2.5,5) | |
| 336 | coroutine.resume(coroutine.create(function() | |
| 337 | for i=0,1,0.1 do | |
| 338 | wait() | |
| 339 | part.CFrame=part.CFrame | |
| 340 | part.Transparency=i | |
| 341 | mesh.Scale=mesh.Scale+Vector3.new(1,1,1) | |
| 342 | part2.CFrame=part2.CFrame | |
| 343 | part2.Transparency=i | |
| 344 | mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1) | |
| 345 | end | |
| 346 | part.Parent=nil | |
| 347 | part2.Parent=nil | |
| 348 | end)) | |
| 349 | end | |
| 350 | ---------------------------------------------------- | |
| 351 | mod4 = Instance.new("Model",char)
| |
| 352 | ||
| 353 | ptez = {0.7, 0.8, 0.9, 1}
| |
| 354 | ||
| 355 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
| 356 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
| 357 | local List = {}
| |
| 358 | for i,v in pairs(workspace:GetChildren())do | |
| 359 | if v:IsA("Model")then
| |
| 360 | if v:findFirstChild("Torso")then
| |
| 361 | if v ~= char then | |
| 362 | if(v.Torso.Position -Position).magnitude <= Distance then | |
| 363 | table.insert(List,v) | |
| 364 | end | |
| 365 | end | |
| 366 | end | |
| 367 | end | |
| 368 | end | |
| 369 | return List | |
| 370 | end | |
| 371 | ||
| 372 | function Slam() | |
| 373 | part=Instance.new('Part',mod4)
| |
| 374 | part.Anchored=true | |
| 375 | part.CanCollide=false | |
| 376 | part.FormFactor='Custom' | |
| 377 | part.Size=Vector3.new(.2,.2,.2) | |
| 378 | part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0) | |
| 379 | part.Transparency=.7 | |
| 380 | part.BrickColor=BrickColor.new('Really black')
| |
| 381 | mesh=Instance.new('SpecialMesh',part)
| |
| 382 | mesh.MeshId='http://www.roblox.com/asset/?id=3270017' | |
| 383 | mesh.Scale=Vector3.new(3,3,3) | |
| 384 | part2=Instance.new('Part',mod4)
| |
| 385 | part2.Anchored=true | |
| 386 | part2.CanCollide=false | |
| 387 | part2.FormFactor='Custom' | |
| 388 | part2.Size=Vector3.new(.2,.2,.2) | |
| 389 | part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6) | |
| 390 | part2.Transparency=.7 | |
| 391 | part2.BrickColor=BrickColor.new('Really red')
| |
| 392 | mesh2=Instance.new('SpecialMesh',part2)
| |
| 393 | mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' | |
| 394 | mesh2.Scale=Vector3.new(3,1.5,3) | |
| 395 | x = Instance.new("Sound",char)
| |
| 396 | x.SoundId = "http://www.roblox.com/asset/?id=142070127" | |
| 397 | x.Pitch = ptez[math.random(1,#ptez)] | |
| 398 | x.Volume = 1 | |
| 399 | wait(.1) | |
| 400 | x1 = Instance.new("Sound",char)
| |
| 401 | x1.SoundId = "http://www.roblox.com/asset/?id=206082327" | |
| 402 | x1.Pitch = ptez[math.random(1,#ptez)] | |
| 403 | x1.Volume = 1 | |
| 404 | wait(.1) | |
| 405 | x:Play() | |
| 406 | x1:Play() | |
| 407 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do | |
| 408 | if v:FindFirstChild('Humanoid') then
| |
| 409 | v.Humanoid:TakeDamage(math.random(30,45)) | |
| 410 | end | |
| 411 | end | |
| 412 | coroutine.resume(coroutine.create(function() | |
| 413 | for i=0,0.62,0.13 do | |
| 414 | wait() | |
| 415 | part.CFrame=part.CFrame | |
| 416 | part.Transparency=i | |
| 417 | mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) | |
| 418 | part2.CFrame=part2.CFrame | |
| 419 | part2.Transparency=i | |
| 420 | mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) | |
| 421 | end | |
| 422 | part.Parent=nil | |
| 423 | part2.Parent=nil | |
| 424 | x:Destroy() | |
| 425 | end)) | |
| 426 | end | |
| 427 | ---------------------------------------------------- | |
| 428 | GroundWave = function() | |
| 429 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 430 | local Colors = {"Really red", "Really red"}
| |
| 431 | local wave = Instance.new("Part", torso)
| |
| 432 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 433 | wave.Anchored = true | |
| 434 | wave.CanCollide = false | |
| 435 | wave.Locked = true | |
| 436 | wave.Size = Vector3.new(1, 1, 1) | |
| 437 | wave.TopSurface = "Smooth" | |
| 438 | wave.BottomSurface = "Smooth" | |
| 439 | wave.Transparency = 0.35 | |
| 440 | wave.CFrame = HandCF | |
| 441 | wm = Instance.new("SpecialMesh", wave)
| |
| 442 | wm.MeshId = "rbxassetid://3270017" | |
| 443 | coroutine.wrap(function() | |
| 444 | for i = 1, 14, 1 do | |
| 445 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
| 446 | wave.Size = wm.Scale | |
| 447 | wave.CFrame = HandCF | |
| 448 | wave.Transparency = i/14 | |
| 449 | wait() | |
| 450 | end | |
| 451 | wait() | |
| 452 | wave:Destroy() | |
| 453 | end)() | |
| 454 | end | |
| 455 | ---------------------------------------------------- | |
| 456 | Magik = function() | |
| 457 | Spawn(function() | |
| 458 | if stanceToggle == "Normal" or stanceToggle == "Melee" then | |
| 459 | local function lerp(a,b,c) | |
| 460 | return a+(b-a)*c | |
| 461 | end | |
| 462 | local function rndRange(rng) | |
| 463 | return math.random(-rng*1000,rng*1000)/1000 | |
| 464 | end | |
| 465 | local magik = Instance.new("Part", larm)
| |
| 466 | local Colors = {"Really red", "Really black"}
| |
| 467 | magik.Anchored = true | |
| 468 | magik.Locked = true | |
| 469 | magik.FormFactor = "Custom" | |
| 470 | magik.Size = Vector3.new(1.2, 1.2, 1.2) | |
| 471 | magik.TopSurface = "Smooth" | |
| 472 | magik.BottomSurface = "Smooth" | |
| 473 | magik.Transparency = 0 | |
| 474 | magik.CanCollide = false | |
| 475 | magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 476 | local mr = math.rad | |
| 477 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
| 478 | local cf = larm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
| 479 | magik.CFrame = cf | |
| 480 | for i = 0, 1, .05 do | |
| 481 | local newTrans = lerp(0.5, 1, i) | |
| 482 | local ns = lerp(1,1.2,i) | |
| 483 | magik.Transparency = newTrans | |
| 484 | magik.Size = Vector3.new(ns,ns,ns) | |
| 485 | magik.CFrame = cf | |
| 486 | rs:wait() | |
| 487 | end | |
| 488 | magik:Destroy() | |
| 489 | elseif stanceToggle ~= "Normal" or stanceToggle ~= "Melee" then | |
| 490 | wait() | |
| 491 | end | |
| 492 | end) | |
| 493 | end | |
| 494 | ---------------------------------------------------- | |
| 495 | Magik2 = function() | |
| 496 | Spawn(function() | |
| 497 | if stanceToggle == "Melee" then | |
| 498 | local function lerp(a,b,c) | |
| 499 | return a+(b-a)*c | |
| 500 | end | |
| 501 | local function rndRange(rng) | |
| 502 | return math.random(-rng*1000,rng*1000)/1000 | |
| 503 | end | |
| 504 | local magik2 = Instance.new("Part", rarm)
| |
| 505 | local Colors = {"Really red", "Really red"}
| |
| 506 | magik2.Anchored = true | |
| 507 | magik2.Locked = true | |
| 508 | magik2.FormFactor = "Custom" | |
| 509 | magik2.Size = Vector3.new(1.2, 1.2, 1.2) | |
| 510 | magik2.TopSurface = "Smooth" | |
| 511 | magik2.BottomSurface = "Smooth" | |
| 512 | magik2.Transparency = 0 | |
| 513 | magik2.CanCollide = false | |
| 514 | magik2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 515 | local mr = math.rad | |
| 516 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
| 517 | local cf = rarm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
| 518 | magik2.CFrame = cf | |
| 519 | for i = 0, 1, .05 do | |
| 520 | local newTrans = lerp(0.5, 1, i) | |
| 521 | local ns = lerp(1,1.2,i) | |
| 522 | magik2.Transparency = newTrans | |
| 523 | magik2.Size = Vector3.new(ns,ns,ns) | |
| 524 | magik2.CFrame = cf | |
| 525 | rs:wait() | |
| 526 | end | |
| 527 | magik2:Destroy() | |
| 528 | elseif stanceToggle ~= "Melee" then | |
| 529 | wait() | |
| 530 | end | |
| 531 | end) | |
| 532 | end | |
| 533 | ---------------------------------------------------- | |
| 534 | Magik3 = function() | |
| 535 | Spawn(function() | |
| 536 | if stanceToggle == "Devil" then | |
| 537 | local function lerp(a,b,c) | |
| 538 | return a+(b-a)*c | |
| 539 | end | |
| 540 | local function rndRange(rng) | |
| 541 | return math.random(-rng*1000,rng*1000)/1000 | |
| 542 | end | |
| 543 | local magik3 = Instance.new("Part", rarm)
| |
| 544 | local Colors = {"Really red", "Really black"}
| |
| 545 | magik3.Anchored = true | |
| 546 | magik3.Locked = true | |
| 547 | magik3.FormFactor = "Custom" | |
| 548 | magik3.Size = Vector3.new(1.2, 1.2, 1.2) | |
| 549 | magik3.TopSurface = "Smooth" | |
| 550 | magik3.BottomSurface = "Smooth" | |
| 551 | magik3.Transparency = 0 | |
| 552 | magik3.CanCollide = false | |
| 553 | magik3.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 554 | local mr = math.rad | |
| 555 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
| 556 | local cf = rarm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
| 557 | magik3.CFrame = cf | |
| 558 | for i = 0, 1, .05 do | |
| 559 | local newTrans = lerp(0.5, 1, i) | |
| 560 | local ns = lerp(1,1.2,i) | |
| 561 | magik3.Transparency = newTrans | |
| 562 | magik3.Size = Vector3.new(ns,ns,ns) | |
| 563 | magik3.CFrame = cf | |
| 564 | rs:wait() | |
| 565 | end | |
| 566 | magik3:Destroy() | |
| 567 | elseif stanceToggle ~= "Devil" then | |
| 568 | wait() | |
| 569 | end | |
| 570 | end) | |
| 571 | end | |
| 572 | ---------------------------------------------------- | |
| 573 | Magik4 = function() | |
| 574 | Spawn(function() | |
| 575 | if stanceToggle == "Devil" then | |
| 576 | local function lerp(a,b,c) | |
| 577 | return a+(b-a)*c | |
| 578 | end | |
| 579 | local function rndRange(rng) | |
| 580 | return math.random(-rng*1000,rng*1000)/1000 | |
| 581 | end | |
| 582 | local magik4 = Instance.new("Part", larm)
| |
| 583 | local Colors = {"Really red", "Really red"}
| |
| 584 | magik4.Anchored = true | |
| 585 | magik4.Locked = true | |
| 586 | magik4.FormFactor = "Custom" | |
| 587 | magik4.Size = Vector3.new(1.2, 1.2, 1.2) | |
| 588 | magik4.TopSurface = "Smooth" | |
| 589 | magik4.BottomSurface = "Smooth" | |
| 590 | magik4.Transparency = 0 | |
| 591 | magik4.CanCollide = false | |
| 592 | magik4.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
| 593 | local mr = math.rad | |
| 594 | local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180)) | |
| 595 | local cf = larm.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz) | |
| 596 | magik4.CFrame = cf | |
| 597 | for i = 0, 1, .05 do | |
| 598 | local newTrans = lerp(0.5, 1, i) | |
| 599 | local ns = lerp(1,1.2,i) | |
| 600 | magik4.Transparency = newTrans | |
| 601 | magik4.Size = Vector3.new(ns,ns,ns) | |
| 602 | magik4.CFrame = cf | |
| 603 | rs:wait() | |
| 604 | end | |
| 605 | magik4:Destroy() | |
| 606 | elseif stanceToggle ~= "Devil" then | |
| 607 | wait() | |
| 608 | end | |
| 609 | end) | |
| 610 | end | |
| 611 | ---------------------------------------------------- | |
| 612 | function lerp(a, b, t) -- Linear interpolation | |
| 613 | return a + (b - a)*t | |
| 614 | end | |
| 615 | ||
| 616 | function slerp(a, b, t) --Spherical interpolation | |
| 617 | dot = a:Dot(b) | |
| 618 | if dot > 0.99999 or dot < -0.99999 then | |
| 619 | return t <= 0.5 and a or b | |
| 620 | else | |
| 621 | r = math.acos(dot) | |
| 622 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
| 623 | end | |
| 624 | end | |
| 625 | ||
| 626 | function matrixInterpolate(a, b, t) | |
| 627 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
| 628 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
| 629 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
| 630 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
| 631 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
| 632 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
| 633 | local t = v1:Dot(v2) | |
| 634 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
| 635 | return CFrame.new() | |
| 636 | end | |
| 637 | return CFrame.new( | |
| 638 | v0.x, v0.y, v0.z, | |
| 639 | v1.x, v1.y, v1.z, | |
| 640 | v2.x, v2.y, v2.z, | |
| 641 | v3.x, v3.y, v3.z) | |
| 642 | end | |
| 643 | ---------------------------------------------------- | |
| 644 | function genWeld(a,b) | |
| 645 | local w = Instance.new("Weld",a)
| |
| 646 | w.Part0 = a | |
| 647 | w.Part1 = b | |
| 648 | return w | |
| 649 | end | |
| 650 | function weld(a, b) | |
| 651 | local weld = Instance.new("Weld")
| |
| 652 | weld.Name = "W" | |
| 653 | weld.Part0 = a | |
| 654 | weld.Part1 = b | |
| 655 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
| 656 | weld.Parent = a | |
| 657 | return weld; | |
| 658 | end | |
| 659 | ---------------------------------------------------- | |
| 660 | function Lerp(c1,c2,al) | |
| 661 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 662 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 663 | for i,v in pairs(com1) do | |
| 664 | com1[i] = v+(com2[i]-v)*al | |
| 665 | end | |
| 666 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 667 | end | |
| 668 | ---------------------------------------------------- | |
| 669 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 670 | local wld = Instance.new("Weld", wp1)
| |
| 671 | wld.Part0 = wp0 | |
| 672 | wld.Part1 = wp1 | |
| 673 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 674 | end | |
| 675 | ---------------------------------------------------- | |
| 676 | newWeld(torso, larm, -1.5, 0.5, 0) | |
| 677 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 678 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
| 679 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 680 | newWeld(torso, hed, 0, 1.5, 0) | |
| 681 | newWeld(torso, lleg, -0.5, -1, 0) | |
| 682 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 683 | newWeld(torso, rleg, 0.5, -1, 0) | |
| 684 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 685 | newWeld(root, torso, 0, -1, 0) | |
| 686 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 687 | ---------------------------------------------------- | |
| 688 | --local SIDz = {"167985102"}--181449739, 167161785, 148274436, 167985102
| |
| 689 | z = Instance.new("Sound",char)
| |
| 690 | z.SoundId = "rbxassetid://148274436"--..SIDz[math.random(1,#SIDz)] | |
| 691 | z.Looped = true | |
| 692 | z.Volume = 1 | |
| 693 | z.Pitch = .72 | |
| 694 | wait(1) | |
| 695 | z:Play() | |
| 696 | hum.WalkSpeed = 16 | |
| 697 | lite = Instance.new("PointLight",torso)
| |
| 698 | lite.Brightness = 16 | |
| 699 | lite.Range = 12 | |
| 700 | lite.Color = Color3.new(255/255,0,0) | |
| 701 | ---------------------------------------------------- | |
| 702 | l = game.Lighting | |
| 703 | rb = Color3.new(0,0,0) | |
| 704 | nb = Color3.new(0.1,0.1,0.1) | |
| 705 | --l.TimeOfDay = 0 | |
| 706 | --[[l.Ambient = rb | |
| 707 | l.OutdoorAmbient = rb | |
| 708 | l.FogColor = rb | |
| 709 | l.FogEnd = 100 | |
| 710 | s = Instance.new("Sky",l)
| |
| 711 | s.CelestialBodiesShown = false | |
| 712 | workspace.Base.Material = "Plastic" | |
| 713 | workspace.Base.BrickColor = BrickColor.new("Really black")]]--
| |
| 714 | ---------------------------------------------------- | |
| 715 | local m = Instance.new("Model")
| |
| 716 | m.Name = "Genkadda" | |
| 717 | p1 = Instance.new("Part", m)
| |
| 718 | p1.Material = "Metal" | |
| 719 | p1.BrickColor = BrickColor.new("Really red")
| |
| 720 | p1.Name = "BladePart" | |
| 721 | p1.FormFactor = Enum.FormFactor.Symmetric | |
| 722 | p1.Size = Vector3.new(1, 1, 1) | |
| 723 | p1.CFrame = CFrame.new(103.003883, 10.755723, -7.61905956, 5.61699271e-005, -7.1823597e-006, 0.999998987, -0.984785616, -0.173714966, 3.55839729e-005, 0.173720747, -0.984761655, 5.9530139e-006) | |
| 724 | p1.CanCollide = false | |
| 725 | p1.Locked = true | |
| 726 | p1.Elasticity = 0 | |
| 727 | p1.BottomSurface = Enum.SurfaceType.Smooth | |
| 728 | p1.TopSurface = Enum.SurfaceType.Smooth | |
| 729 | b1 = Instance.new("BlockMesh", p1)
| |
| 730 | b1.Name = "Mesh" | |
| 731 | b1.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
| 732 | p2 = Instance.new("Part", m)
| |
| 733 | p2.Material = "Metal" | |
| 734 | p2.BrickColor = BrickColor.new("Really black")
| |
| 735 | p2.FormFactor = Enum.FormFactor.Symmetric | |
| 736 | p2.Size = Vector3.new(1, 1, 1) | |
| 737 | p2.CFrame = CFrame.new(103.00399, 10.7255898, -6.52608919, 0.00135809346, 0.00169118668, -0.999996662, 0.965820193, 0.259168088, 0.0017684648, 0.259154975, -0.965800881, -0.00130418094) | |
| 738 | p2.CanCollide = false | |
| 739 | p2.Locked = true | |
| 740 | p2.Elasticity = 0 | |
| 741 | p2.BottomSurface = Enum.SurfaceType.Smooth | |
| 742 | p2.TopSurface = Enum.SurfaceType.Smooth | |
| 743 | b2 = Instance.new("BlockMesh", p2)
| |
| 744 | b2.Name = "Mesh" | |
| 745 | b2.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927) | |
| 746 | p3 = Instance.new("Part", m)
| |
| 747 | p3.Material = "Metal" | |
| 748 | p3.BrickColor = BrickColor.new("Really red")
| |
| 749 | p3.FormFactor = Enum.FormFactor.Symmetric | |
| 750 | p3.Size = Vector3.new(1, 2, 1) | |
| 751 | p3.CFrame = CFrame.new(103.004028, 11.1456547, -6.819067, 1.43263023e-005, -2.88564479e-006, 0.999998987, -0.882936299, -0.469471544, -7.18829688e-006, 0.469469696, -0.882911503, 1.35099981e-005) | |
| 752 | p3.CanCollide = false | |
| 753 | p3.Locked = true | |
| 754 | p3.Elasticity = 0 | |
| 755 | p3.BottomSurface = Enum.SurfaceType.Smooth | |
| 756 | p3.TopSurface = Enum.SurfaceType.Smooth | |
| 757 | b3 = Instance.new("BlockMesh", p3)
| |
| 758 | b3.Name = "Mesh" | |
| 759 | b3.Scale = Vector3.new(0.099999927, 0.699999928, 0.099999927) | |
| 760 | p4 = Instance.new("Part", m)
| |
| 761 | p4.Material = "Metal" | |
| 762 | p4.BrickColor = BrickColor.new("Really black")
| |
| 763 | p4.Name = "BladePart" | |
| 764 | p4.FormFactor = Enum.FormFactor.Symmetric | |
| 765 | p4.Size = Vector3.new(1, 1, 1) | |
| 766 | p4.CFrame = CFrame.new(103.003372, 10.965373, -6.66876507, 1.57370523e-005, -6.04354591e-006, 0.999996603, -0.965898931, -0.25886938, -7.14969246e-006, 0.258875549, -0.965874314, 1.58735529e-005) | |
| 767 | p4.CanCollide = false | |
| 768 | p4.Locked = true | |
| 769 | p4.Elasticity = 0 | |
| 770 | p4.BottomSurface = Enum.SurfaceType.Smooth | |
| 771 | p4.TopSurface = Enum.SurfaceType.Smooth | |
| 772 | b4 = Instance.new("BlockMesh", p4)
| |
| 773 | b4.Name = "Mesh" | |
| 774 | b4.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
| 775 | p5 = Instance.new("Part", m)
| |
| 776 | p5.Material = "Metal" | |
| 777 | p5.BrickColor = BrickColor.new("Really red")
| |
| 778 | p5.Name = "Hilt" | |
| 779 | p5.FormFactor = Enum.FormFactor.Custom | |
| 780 | p5.Size = Vector3.new(1, 0.400000006, 1.60000014) | |
| 781 | p5.CFrame = CFrame.new(103.003395, 11.0653381, -6.1687479, -0.99999404, 5.54991711e-005, -0.000617815298, -0.000594727404, -0.000124425016, 0.999983907, 2.66434654e-005, 0.999962509, 0.000109782166) | |
| 782 | p5.CanCollide = false | |
| 783 | p5.Locked = true | |
| 784 | p5.BottomSurface = Enum.SurfaceType.Smooth | |
| 785 | p5.TopSurface = Enum.SurfaceType.Smooth | |
| 786 | b5 = Instance.new("BlockMesh", p5)
| |
| 787 | b5.Name = "Mesh" | |
| 788 | b5.Scale = Vector3.new(0.299999923, 0.399999917, 0.799999952) | |
| 789 | p6 = Instance.new("Part", m)
| |
| 790 | p6.Material = "Metal" | |
| 791 | p6.BrickColor = BrickColor.new("Really black")
| |
| 792 | p6.Name = "Handle" | |
| 793 | p6.FormFactor = Enum.FormFactor.Custom | |
| 794 | p6.Size = Vector3.new(1.29999995, 1, 1) | |
| 795 | p6.CFrame = CFrame.new(103.000061, 11.0688219, -5.5480547, -1.23393656e-005, -1.36360759e-005, 0.999994218, 5.37017331e-006, 0.999984086, -9.45257489e-006, -0.999962509, -9.28580994e-006, 1.64470257e-005) | |
| 796 | p6.CanCollide = false | |
| 797 | p6.Locked = true | |
| 798 | p6.BottomSurface = Enum.SurfaceType.Smooth | |
| 799 | p6.TopSurface = Enum.SurfaceType.Smooth | |
| 800 | b6 = Instance.new("SpecialMesh", p6)
| |
| 801 | b6.MeshType = Enum.MeshType.Cylinder | |
| 802 | b6.Name = "Mesh" | |
| 803 | b6.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
| 804 | p7 = Instance.new("Part", m)
| |
| 805 | p7.Material = "Metal" | |
| 806 | p7.BrickColor = BrickColor.new("Really red")
| |
| 807 | p7.FormFactor = Enum.FormFactor.Symmetric | |
| 808 | p7.Size = Vector3.new(1, 1, 1) | |
| 809 | p7.CFrame = CFrame.new(103.000099, 11.0688391, -4.79808855, -0.000332629686, 0.00429873355, -0.99998492, -4.5920292e-006, 0.999974728, 0.00432178052, 0.999962449, -8.49941443e-006, -0.000361445156) | |
| 810 | p7.CanCollide = false | |
| 811 | p7.Locked = true | |
| 812 | b7 = Instance.new("SpecialMesh", p7)
| |
| 813 | b7.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 814 | b7.TextureId = "" | |
| 815 | b7.MeshType = Enum.MeshType.FileMesh | |
| 816 | b7.Name = "Mesh" | |
| 817 | b7.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006) | |
| 818 | p8 = Instance.new("Part", m)
| |
| 819 | p8.Material = "Metal" | |
| 820 | p8.BrickColor = BrickColor.new("Really black")
| |
| 821 | p8.Name = "BladePart" | |
| 822 | p8.FormFactor = Enum.FormFactor.Symmetric | |
| 823 | p8.Size = Vector3.new(1, 1, 1) | |
| 824 | p8.CFrame = CFrame.new(103.003326, 10.6254845, -8.59870911, -2.92104669e-005, -1.10579058e-005, 0.999994218, -0.996175766, -0.0871899351, -5.3152442e-005, 0.0872026458, -0.996152997, 2.03179661e-005) | |
| 825 | p8.CanCollide = false | |
| 826 | p8.Locked = true | |
| 827 | p8.Elasticity = 0 | |
| 828 | p8.BottomSurface = Enum.SurfaceType.Smooth | |
| 829 | p8.TopSurface = Enum.SurfaceType.Smooth | |
| 830 | b8 = Instance.new("BlockMesh", p8)
| |
| 831 | b8.Name = "Mesh" | |
| 832 | b8.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
| 833 | p9 = Instance.new("Part", m)
| |
| 834 | p9.Material = "Metal" | |
| 835 | p9.BrickColor = BrickColor.new("Really red")
| |
| 836 | p9.Name = "BladePart" | |
| 837 | p9.FormFactor = Enum.FormFactor.Symmetric | |
| 838 | p9.Size = Vector3.new(1, 1, 1) | |
| 839 | p9.CFrame = CFrame.new(103.003311, 10.625597, -9.51878738, -2.59891603e-005, -1.34348729e-005, 0.999994218, -0.996185422, 0.087079078, -4.78096408e-005, -0.0870626047, -0.996165276, 1.31400229e-005) | |
| 840 | p9.CanCollide = false | |
| 841 | p9.Locked = true | |
| 842 | p9.Elasticity = 0 | |
| 843 | p9.BottomSurface = Enum.SurfaceType.Smooth | |
| 844 | p9.TopSurface = Enum.SurfaceType.Smooth | |
| 845 | b9 = Instance.new("BlockMesh", p9)
| |
| 846 | b9.Name = "Mesh" | |
| 847 | b9.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
| 848 | p10 = Instance.new("Part", m)
| |
| 849 | p10.Material = "Metal" | |
| 850 | p10.BrickColor = BrickColor.new("Really red")
| |
| 851 | p10.Name = "BladeTip" | |
| 852 | p10.FormFactor = Enum.FormFactor.Symmetric | |
| 853 | p10.Size = Vector3.new(1, 1, 2) | |
| 854 | p10.CFrame = CFrame.new(103.00309, 11.1081867, -11.6109829, -0.999994099, -0.000455793255, 4.643387e-005, 0.00045133481, -0.965918779, -0.25878337, 0.000134008093, -0.258763671, 0.965901971) | |
| 855 | p10.CanCollide = false | |
| 856 | p10.Locked = true | |
| 857 | p10.Elasticity = 0 | |
| 858 | p10.BottomSurface = Enum.SurfaceType.Smooth | |
| 859 | p10.TopSurface = Enum.SurfaceType.Smooth | |
| 860 | b10 = Instance.new("SpecialMesh", p10)
| |
| 861 | b10.MeshType = Enum.MeshType.Wedge | |
| 862 | b10.Name = "Mesh" | |
| 863 | b10.Scale = Vector3.new(0.119999997, 0.299999923, 0.699999928) | |
| 864 | p11 = Instance.new("Part", m)
| |
| 865 | p11.Material = "Metal" | |
| 866 | p11.BrickColor = BrickColor.new("Really black")
| |
| 867 | p11.Name = "BladePart" | |
| 868 | p11.FormFactor = Enum.FormFactor.Symmetric | |
| 869 | p11.Size = Vector3.new(1, 1, 1) | |
| 870 | p11.CFrame = CFrame.new(103.003296, 10.7956495, -10.4587727, 2.83485351e-005, -1.54050977e-005, 0.999994218, -0.96592474, 0.258761972, 8.27970416e-006, -0.258742362, -0.965907693, 2.1241216e-005) | |
| 871 | p11.CanCollide = false | |
| 872 | p11.Locked = true | |
| 873 | p11.Elasticity = 0 | |
| 874 | p11.BottomSurface = Enum.SurfaceType.Smooth | |
| 875 | p11.TopSurface = Enum.SurfaceType.Smooth | |
| 876 | b11 = Instance.new("BlockMesh", p11)
| |
| 877 | b11.Name = "Mesh" | |
| 878 | b11.Scale = Vector3.new(0.299999923, 1, 0.120000005) | |
| 879 | p12 = Instance.new("Part", m)
| |
| 880 | p12.Material = "Metal" | |
| 881 | p12.BrickColor = BrickColor.new("Really red")
| |
| 882 | p12.Name = "BladeTip2" | |
| 883 | p12.FormFactor = Enum.FormFactor.Custom | |
| 884 | p12.Size = Vector3.new(1, 1, 2.4000001) | |
| 885 | p12.CFrame = CFrame.new(102.999977, 10.6319504, -10.4398403, -0.999994218, -5.5769262e-005, 6.55075928e-005, 4.61044419e-006, 0.882887006, 0.469551951, -0.000112806956, 0.469529003, -0.882874727) | |
| 886 | p12.CanCollide = false | |
| 887 | p12.Locked = true | |
| 888 | p12.Elasticity = 0 | |
| 889 | p12.BottomSurface = Enum.SurfaceType.Smooth | |
| 890 | p12.TopSurface = Enum.SurfaceType.Smooth | |
| 891 | b12 = Instance.new("SpecialMesh", p12)
| |
| 892 | b12.MeshType = Enum.MeshType.Wedge | |
| 893 | b12.Name = "Mesh" | |
| 894 | b12.Scale = Vector3.new(0.119999997, 0.239999995, 0.699999928) | |
| 895 | p13 = Instance.new("Part", m)
| |
| 896 | p13.Material = "Metal" | |
| 897 | p13.BrickColor = BrickColor.new("Medium stone grey")
| |
| 898 | p13.Transparency = 1 | |
| 899 | p13.Name = "HitBox" | |
| 900 | p13.FormFactor = Enum.FormFactor.Custom | |
| 901 | p13.Size = Vector3.new(6.0999999, 0.400000006, 1.5999999) | |
| 902 | p13.CFrame = CFrame.new(103.009995, 10.9988394, -9.2679081, 1.22519814e-005, -0.999994218, 1.36361559e-005, -5.27501106e-006, 9.45320426e-006, -0.999984264, 0.999962687, -1.65344682e-005, 9.20891762e-006) | |
| 903 | p13.CanCollide = false | |
| 904 | p13.Locked = true | |
| 905 | p13.BottomSurface = Enum.SurfaceType.Smooth | |
| 906 | p13.TopSurface = Enum.SurfaceType.Smooth | |
| 907 | w1 = Instance.new("Weld", p1)
| |
| 908 | w1.Name = "Part_Weld" | |
| 909 | w1.Part0 = p1 | |
| 910 | w1.C0 = CFrame.new(11.9124546, -5.63626003, -103.00383, 4.33940659e-005, -0.984795153, 0.173719674, 1.85460614e-009, -0.173719659, -0.984795094, 1, 4.27345876e-005, -7.53657105e-006) | |
| 911 | w1.Part1 = p2 | |
| 912 | w1.C1 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159) | |
| 913 | w2 = Instance.new("Weld", p2)
| |
| 914 | w2.Name = "Part_Weld" | |
| 915 | w2.Part0 = p2 | |
| 916 | w2.C0 = CFrame.new(-8.80891991, -9.26009178, 102.975845, 0.00136663229, 0.965830803, 0.259170175, 0.00170310249, 0.25916782, -0.965830863, -0.999997616, 0.00176132878, -0.00129072159) | |
| 917 | w2.Part1 = p3 | |
| 918 | w2.C1 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008) | |
| 919 | w3 = Instance.new("Weld", p3)
| |
| 920 | w3.Name = "BladePart_Weld" | |
| 921 | w3.Part0 = p3 | |
| 922 | w3.C0 = CFrame.new(13.0439634, -0.78926897, -103.003448, -4.37113883e-008, -0.88294369, 0.469478935, 0, -0.469478935, -0.88294369, 1, -3.85946954e-008, 2.05215755e-008) | |
| 923 | w3.Part1 = p4 | |
| 924 | w3.C1 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006) | |
| 925 | w4 = Instance.new("Weld", p4)
| |
| 926 | w4.Name = "Hilt_Weld" | |
| 927 | w4.Part0 = p4 | |
| 928 | w4.C0 = CFrame.new(12.3193283, -3.60437131, -103.003067, 2.38418579e-006, -0.965907753, 0.258877277, 0, -0.258874893, -0.965907753, 0.999997616, 0, 2.38418579e-006) | |
| 929 | w4.Part1 = p5 | |
| 930 | w4.C1 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243) | |
| 931 | w5 = Instance.new("Weld", p5)
| |
| 932 | w5.Name = "Handle_Weld" | |
| 933 | w5.Part0 = p5 | |
| 934 | w5.C0 = CFrame.new(103.010277, 6.16758585, -11.003541, -0.999999821, -0.00060418935, 4.31301851e-005, 4.32021443e-005, -0.000119086159, 1, -0.000604184228, 0.999999821, 0.000119112243) | |
| 935 | w5.Part1 = p6 | |
| 936 | w5.C1 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008) | |
| 937 | w6 = Instance.new("Weld", p6)
| |
| 938 | w6.Name = "Part_Weld" | |
| 939 | w6.Part0 = p6 | |
| 940 | w6.C0 = CFrame.new(-5.54999733, -11.0699978, -103, -4.37113883e-008, 2.98366913e-008, -1, 0, 1, 2.98366913e-008, 1, 1.3042032e-015, -4.37113883e-008) | |
| 941 | w6.Part1 = p7 | |
| 942 | w6.C1 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335) | |
| 943 | w7 = Instance.new("Weld", p7)
| |
| 944 | w7.Name = "BladePart_Weld" | |
| 945 | w7.Part0 = p7 | |
| 946 | w7.C0 = CFrame.new(4.83552647, -11.5140886, 102.949669, -0.000344927335, 7.4505806e-007, 0.99999994, 0.00431239465, 0.999990702, 7.4505806e-007, -0.999990642, 0.00431239465, -0.000344927335) | |
| 947 | w7.Part1 = p8 | |
| 948 | w7.C1 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006) | |
| 949 | w8 = Instance.new("Weld", p8)
| |
| 950 | w8.Name = "BladePart_Weld" | |
| 951 | w8.Part0 = p8 | |
| 952 | w8.C0 = CFrame.new(11.3406382, -7.6414094, -103.0028, -4.38670977e-005, -0.996191144, 0.0871966407, 1.91451011e-009, -0.0871966407, -0.996191144, 1, -4.36998489e-005, 3.82696771e-006) | |
| 953 | w8.Part1 = p9 | |
| 954 | w8.C1 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006) | |
| 955 | w9 = Instance.new("Weld", p9)
| |
| 956 | w9.Name = "BladeTip_Weld" | |
| 957 | w9.Part0 = p9 | |
| 958 | w9.C0 = CFrame.new(9.76131344, -10.4100504, -103.002922, -3.85031162e-005, -0.996201694, -0.0870751292, 1.47589729e-009, 0.0870751366, -0.996201754, 1, -3.83570004e-005, -3.35119148e-006) | |
| 959 | w9.Part1 = p10 | |
| 960 | w9.C1 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647) | |
| 961 | w10 = Instance.new("Weld", p10)
| |
| 962 | w10.Name = "BladePart_Weld" | |
| 963 | w10.Part0 = p10 | |
| 964 | w10.C0 = CFrame.new(102.999939, 7.7735939, 14.0892649, -0.999999881, 0.000441889424, 0.000150508567, -0.000465785735, -0.965935588, -0.258782327, 3.10284122e-005, -0.258782327, 0.965935647) | |
| 965 | w10.Part1 = p11 | |
| 966 | w10.C1 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006) | |
| 967 | w11 = Instance.new("Weld", p11)
| |
| 968 | w11.Name = "BladeTip2_Weld" | |
| 969 | w11.Part0 = p11 | |
| 970 | w11.C0 = CFrame.new(7.72030354, -12.8984127, -103.003448, 1.83585671e-005, -0.965941429, -0.258760989, 3.25545535e-010, 0.258760959, -0.96594137, 1, 1.77332167e-005, 4.7507956e-006) | |
| 971 | w11.Part1 = p12 | |
| 972 | w11.C1 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397) | |
| 973 | w12 = Instance.new("Weld", p12)
| |
| 974 | w12.Name = "HitBox_Weld" | |
| 975 | w12.Part0 = p12 | |
| 976 | w12.C0 = CFrame.new(102.999031, -4.47981405, -14.2206001, -1, -4.84334305e-006, -9.63198472e-005, -4.95036402e-005, 0.882903397, 0.469554722, 8.27668991e-005, 0.469554722, -0.882903397) | |
| 977 | w12.Part1 = p13 | |
| 978 | w12.C1 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008) | |
| 979 | w13 = Instance.new("Weld", p13)
| |
| 980 | w13.Name = "Weld" | |
| 981 | w13.Part0 = p13 | |
| 982 | w13.C0 = CFrame.new(9.27000427, 103.009995, 10.9999933, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008) | |
| 983 | m.Parent = char | |
| 984 | m:MakeJoints() | |
| 985 | ---------------------------------------------------- | |
| 986 | local cor = Instance.new("Part", char.Genkadda)
| |
| 987 | cor.Name = "Thingy" | |
| 988 | cor.Locked = true | |
| 989 | cor.BottomSurface = 0 | |
| 990 | cor.CanCollide = false | |
| 991 | cor.Size = Vector3.new(1, 9, 1) | |
| 992 | cor.Transparency = 1 | |
| 993 | cor.TopSurface = 0 | |
| 994 | corw = Instance.new("Weld", cor)
| |
| 995 | corw.Part0 = rarm | |
| 996 | corw.Part1 = cor | |
| 997 | corw.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(90)) | |
| 998 | corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 999 | weld1 = Instance.new("Weld", char.Genkadda)
| |
| 1000 | weld1.Part0 = cor | |
| 1001 | weld1.Part1 = char.Genkadda.Handle | |
| 1002 | weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 1003 | ---------------------------------------------------- | |
| 1004 | function Vanish() | |
| 1005 | for i = 1, 10 do wait() | |
| 1006 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
| 1007 | if v:IsA("Part") or v:IsA("WedgePart") then
| |
| 1008 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
| 1009 | v.Transparency = v.Transparency + 0.1 | |
| 1010 | end | |
| 1011 | end | |
| 1012 | end | |
| 1013 | end | |
| 1014 | end | |
| 1015 | ---------------------------------------------------- | |
| 1016 | function Appear() | |
| 1017 | for i = 1, 10 do wait() | |
| 1018 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
| 1019 | if v:IsA("Part") or v:IsA("WedgePart") then
| |
| 1020 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
| 1021 | v.Transparency = v.Transparency - 0.1 | |
| 1022 | end | |
| 1023 | end | |
| 1024 | end | |
| 1025 | end | |
| 1026 | end | |
| 1027 | ---------------------------------------------------- | |
| 1028 | function devilcr() | |
| 1029 | for i = 1, 10 do wait() | |
| 1030 | for i,v in pairs(char.CryogenArm:GetChildren()) do | |
| 1031 | if v:IsA("Part") or v:IsA("WedgePart") then
| |
| 1032 | if v.BrickColor==BrickColor.new("Really red") then
| |
| 1033 | v.BrickColor=BrickColor.new("Bright red") --("Really red")
| |
| 1034 | end | |
| 1035 | end | |
| 1036 | end | |
| 1037 | end | |
| 1038 | end | |
| 1039 | ---------------------------------------------------- | |
| 1040 | function normalcr() | |
| 1041 | for i = 1, 10 do wait() | |
| 1042 | for i,v in pairs(char.CryogenArm:GetChildren()) do | |
| 1043 | if v:IsA("Part") or v:IsA("WedgePart") then
| |
| 1044 | if v.BrickColor==BrickColor.new("Bright red") then --("Really red") then
| |
| 1045 | v.BrickColor=BrickColor.new("Really red")
| |
| 1046 | end | |
| 1047 | end | |
| 1048 | end | |
| 1049 | end | |
| 1050 | end | |
| 1051 | ---------------------------------------------------- | |
| 1052 | local player = game.Players.LocalPlayer | |
| 1053 | local pchar = player.Character | |
| 1054 | local mouse = player:GetMouse() | |
| 1055 | local cam = workspace.CurrentCamera | |
| 1056 | ||
| 1057 | local rad = math.rad | |
| 1058 | ||
| 1059 | local keysDown = {}
| |
| 1060 | local flySpeed = 0 | |
| 1061 | local MAX_FLY_SPEED = 50 | |
| 1062 | ||
| 1063 | local canFly = false | |
| 1064 | local flyToggled = false | |
| 1065 | ||
| 1066 | local forward, side = 0, 0 | |
| 1067 | local lastForward, lastSide = 0, 0 | |
| 1068 | ||
| 1069 | local floatBP = Instance.new("BodyPosition")
| |
| 1070 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
| 1071 | local flyBV = Instance.new("BodyVelocity")
| |
| 1072 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
| 1073 | local turnBG = Instance.new("BodyGyro")
| |
| 1074 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 1075 | ||
| 1076 | mouse.KeyDown:connect(function(key) | |
| 1077 | keysDown[key] = true | |
| 1078 | ||
| 1079 | if key == "f" then | |
| 1080 | flyToggled = not flyToggled | |
| 1081 | ||
| 1082 | if not flyToggled then | |
| 1083 | stanceToggle = "Normal" | |
| 1084 | floatBP.Parent = nil | |
| 1085 | flyBV.Parent = nil | |
| 1086 | turnBG.Parent = nil | |
| 1087 | root.Velocity = Vector3.new() | |
| 1088 | pchar.Humanoid.PlatformStand = false | |
| 1089 | end | |
| 1090 | end | |
| 1091 | ||
| 1092 | end) | |
| 1093 | mouse.KeyUp:connect(function(key) | |
| 1094 | keysDown[key] = nil | |
| 1095 | end) | |
| 1096 | ||
| 1097 | local function updateFly() | |
| 1098 | ||
| 1099 | if not flyToggled then return end | |
| 1100 | ||
| 1101 | lastForward = forward | |
| 1102 | lastSide = side | |
| 1103 | ||
| 1104 | forward = 0 | |
| 1105 | side = 0 | |
| 1106 | ||
| 1107 | if keysDown.w then | |
| 1108 | forward = forward + 1 | |
| 1109 | end | |
| 1110 | if keysDown.s then | |
| 1111 | forward = forward - 1 | |
| 1112 | end | |
| 1113 | if keysDown.a then | |
| 1114 | side = side - 1 | |
| 1115 | end | |
| 1116 | if keysDown.d then | |
| 1117 | side = side + 1 | |
| 1118 | end | |
| 1119 | ||
| 1120 | canFly = (forward ~= 0 or side ~= 0) | |
| 1121 | ||
| 1122 | if canFly then | |
| 1123 | stanceToggle = "Floating" | |
| 1124 | turnBG.Parent = root | |
| 1125 | floatBP.Parent = nil | |
| 1126 | flyBV.Parent = root | |
| 1127 | ||
| 1128 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
| 1129 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
| 1130 | else | |
| 1131 | floatBP.position = root.Position | |
| 1132 | floatBP.Parent = root | |
| 1133 | ||
| 1134 | flySpeed = flySpeed - 1 | |
| 1135 | if flySpeed < 0 then flySpeed = 0 end | |
| 1136 | end | |
| 1137 | ||
| 1138 | local camCF = cam.CoordinateFrame | |
| 1139 | local in_forward = canFly and forward or lastForward | |
| 1140 | local in_side = canFly and side or lastSide | |
| 1141 | ||
| 1142 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
| 1143 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
| 1144 | ||
| 1145 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
| 1146 | 0) | |
| 1147 | end | |
| 1148 | ||
| 1149 | game:service'RunService'.RenderStepped:connect(function() | |
| 1150 | if flyToggled then | |
| 1151 | pchar.Humanoid.PlatformStand = true | |
| 1152 | end | |
| 1153 | updateFly() | |
| 1154 | end) | |
| 1155 | ---------------------------------------------------- | |
| 1156 | p13.Touched:connect(function(ht) | |
| 1157 | hit = ht.Parent | |
| 1158 | if ht and hit:IsA("Model") then
| |
| 1159 | if hit:FindFirstChild("Humanoid") then
| |
| 1160 | if hit.Name ~= p.Name then | |
| 1161 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
| 1162 | Debounces.Slashed = true | |
| 1163 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(8,10))
| |
| 1164 | wait(.3) | |
| 1165 | Debounces.Slashed = false | |
| 1166 | end | |
| 1167 | end | |
| 1168 | end | |
| 1169 | elseif ht and hit:IsA("Hat") then
| |
| 1170 | if hit.Parent.Name ~= p.Name then | |
| 1171 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 1172 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
| 1173 | Debounces.Slashed = true | |
| 1174 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(8,10))
| |
| 1175 | wait(.3) | |
| 1176 | Debounces.Slashed = false | |
| 1177 | end | |
| 1178 | end | |
| 1179 | end | |
| 1180 | end | |
| 1181 | end) | |
| 1182 | ---------------------------------------------------- | |
| 1183 | blocks = {}
| |
| 1184 | last_block = nil | |
| 1185 | function ezBlock(type, name, cframe, size, rotation, material, parent, BrickColor, transparency, | |
| 1186 | ||
| 1187 | weldToThis, formFactor) | |
| 1188 | block = Instance.new(type, parent) | |
| 1189 | block.Name = name | |
| 1190 | block.FormFactor=formFactor | |
| 1191 | block.Size = size | |
| 1192 | block.CanCollide = false | |
| 1193 | block.Anchored = false | |
| 1194 | block.BrickColor = BrickColor | |
| 1195 | block.Transparency=transparency | |
| 1196 | block.TopSurface = 'SmoothNoOutlines' | |
| 1197 | block.BottomSurface = 'SmoothNoOutlines' | |
| 1198 | block.FrontSurface = 'SmoothNoOutlines' | |
| 1199 | block.BackSurface = 'SmoothNoOutlines' | |
| 1200 | block.LeftSurface = 'SmoothNoOutlines' | |
| 1201 | block.RightSurface = 'SmoothNoOutlines' | |
| 1202 | block.Material = material | |
| 1203 | block.formFactor = 'Custom' | |
| 1204 | block.CFrame = cframe | |
| 1205 | ||
| 1206 | if weldToThis then | |
| 1207 | stick(weldToThis, block) | |
| 1208 | elseif last_block ~= nil then | |
| 1209 | stick(block, last_block) | |
| 1210 | last_block = block | |
| 1211 | else | |
| 1212 | last_block = block | |
| 1213 | end | |
| 1214 | table.insert(blocks, block) | |
| 1215 | ||
| 1216 | return #blocks | |
| 1217 | end | |
| 1218 | ---------------------------------------------------- | |
| 1219 | for i, v in pairs(blocks) do | |
| 1220 | v.Parent = char.Genkadda | |
| 1221 | end | |
| 1222 | ---------------------------------------------------- | |
| 1223 | local LastCFr = nil | |
| 1224 | local Trails = Instance.new("Model",char)
| |
| 1225 | local Trail = {}
| |
| 1226 | local Tip = char.Genkadda.BladeTip --blocks[test] | |
| 1227 | local number = 0 | |
| 1228 | local num2 = 1 | |
| 1229 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 1230 | local start = nil | |
| 1231 | for i = num2,number do | |
| 1232 | local v = Trail[i] | |
| 1233 | if v ~= nil then | |
| 1234 | local cfr = v.CFrame | |
| 1235 | local Amount = v.Size.Y/4 | |
| 1236 | v.Size = v.Size-Vector3.new(0,Amount,0) | |
| 1237 | v.Transparency = v.Transparency+0.05 | |
| 1238 | v.CFrame = cfr*CFrame.new(0,Amount/2,0) | |
| 1239 | if v.Size.Y <= 0.205 or v.Transparency > 0.95 then | |
| 1240 | v:Destroy() | |
| 1241 | Trail[i] = nil | |
| 1242 | num2=num2+1 | |
| 1243 | end | |
| 1244 | break | |
| 1245 | end | |
| 1246 | end | |
| 1247 | if Debounces.Slashing then | |
| 1248 | if LastCFr ~= nil and (Tip.Position-LastCFr.p).Magnitude > 0.01 then | |
| 1249 | local cfr = Tip.CFrame | |
| 1250 | local T = Instance.new("Part",Trails)
| |
| 1251 | number = number+1 | |
| 1252 | Trail[number] = T | |
| 1253 | T.FormFactor = "Custom" | |
| 1254 | T.Name = "Trail" | |
| 1255 | T.Anchored = true | |
| 1256 | T.CanCollide = false | |
| 1257 | T.Size = Vector3.new(0.5,(LastCFr.p-cfr.p).Magnitude,0.5) | |
| 1258 | T.TopSurface = "SmoothNoOutlines" | |
| 1259 | T.BottomSurface = "SmoothNoOutlines" | |
| 1260 | T.FrontSurface = "SmoothNoOutlines" | |
| 1261 | T.BackSurface = "SmoothNoOutlines" | |
| 1262 | T.LeftSurface = "SmoothNoOutlines" | |
| 1263 | T.RightSurface = "SmoothNoOutlines" | |
| 1264 | --[[local m = Instance.new("SpecialMesh",T)
| |
| 1265 | m.MeshType = "Head" | |
| 1266 | m.Name = "Mesh"]] | |
| 1267 | T.BrickColor = BrickColor.new("Really black")
| |
| 1268 | T.Transparency = 0.4 | |
| 1269 | T.CFrame = CFrame.new(cfr.p, LastCFr.p)* CFrame.Angles(math.rad(90),0,0) * CFrame.new(0, -(LastCFr.p-cfr.p).Magnitude/2, 0) | |
| 1270 | LastCFr = cfr | |
| 1271 | else | |
| 1272 | LastCFr = Tip.CFrame | |
| 1273 | end | |
| 1274 | else | |
| 1275 | if LastCFr ~= nil then LastCFr = nil Trails:ClearAllChildren() Trail = {} end
| |
| 1276 | end | |
| 1277 | end) | |
| 1278 | ---------------------------------------------------- | |
| 1279 | local orbt={}
| |
| 1280 | local stlt={}
| |
| 1281 | local chot={}
| |
| 1282 | local cfxt={}
| |
| 1283 | local pfxt={}
| |
| 1284 | local cns=0 | |
| 1285 | local cnOrb=nil | |
| 1286 | mouse.KeyDown:connect(function(key) | |
| 1287 | if key == "j" and stanceToggle == "Devil" then | |
| 1288 | if Debounces.CanAttack == true then | |
| 1289 | Debounces.CanAttack = false | |
| 1290 | Debounces.NoIdl = true | |
| 1291 | Debounces.on = true | |
| 1292 | orbt={}
| |
| 1293 | stlt={}
| |
| 1294 | chot={}
| |
| 1295 | cfxt={}
| |
| 1296 | --lol | |
| 1297 | for i = 1, 20 do | |
| 1298 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.3,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(30)), 0.2) | |
| 1299 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(170),math.rad(-20),math.rad(-30)), 0.2) | |
| 1300 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-40),0), 0.2) | |
| 1301 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.2) | |
| 1302 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0.15) * CFrame.Angles(math.rad(-20), math.rad(20), math.rad(-10)), 0.2) | |
| 1303 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, -0.15) * CFrame.Angles(math.rad(20), math.rad(-10), math.rad(10)), 0.2) | |
| 1304 | if Debounces.on == false then end | |
| 1305 | rs:wait() | |
| 1306 | end | |
| 1307 | z = Instance.new("Sound",char)
| |
| 1308 | z.SoundId = "rbxassetid://170053944" | |
| 1309 | z.Pitch = 1.07 | |
| 1310 | z.Volume = 1 | |
| 1311 | wait(0.1) | |
| 1312 | z:Play() | |
| 1313 | cnOrb=nwPrt(char,Vector3.new(1,1,1),larm.CFrame*CFrame.new(0,-3.4,-0.1),"Really red") | |
| 1314 | debris:AddItem(cnOrb,50) | |
| 1315 | cnOrb.Mesh.MeshType=3 | |
| 1316 | table.insert(orbt,cnOrb) | |
| 1317 | table.insert(stlt,cnOrb) | |
| 1318 | local nt=0 | |
| 1319 | for i=0,5,0.02 do | |
| 1320 | nt=nt+1 | |
| 1321 | cns=i | |
| 1322 | if nt>=2 then | |
| 1323 | nt=0 | |
| 1324 | local cho=nwPrt(mod3,Vector3.new(2,2,2),cnOrb.CFrame*CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))*CFrame.new(0,5+cns,0),"Really black") | |
| 1325 | debris:AddItem(cho,1) | |
| 1326 | cho.Mesh.MeshType=3 | |
| 1327 | table.insert(chot,cho) | |
| 1328 | end | |
| 1329 | cnOrb.CFrame=larm.CFrame*CFrame.new(0,-3.4-(cns/2),-0.1) | |
| 1330 | cnOrb.Mesh.Scale=Vector3.new(i,i,i) | |
| 1331 | wait() | |
| 1332 | end | |
| 1333 | ||
| 1334 | --lol | |
| 1335 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
| 1336 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
| 1337 | local List = {}
| |
| 1338 | for i,v in pairs(workspace:GetChildren())do | |
| 1339 | if v:IsA("Model")then
| |
| 1340 | if v:findFirstChild("Torso")then
| |
| 1341 | if v ~= char then | |
| 1342 | if(v.Torso.Position -Position).magnitude <= Distance then | |
| 1343 | table.insert(List,v) | |
| 1344 | end | |
| 1345 | end | |
| 1346 | end | |
| 1347 | end | |
| 1348 | end | |
| 1349 | return List | |
| 1350 | end | |
| 1351 | --[[ z = Instance.new("Sound",hed)
| |
| 1352 | z.SoundId = "rbxassetid://232213955" | |
| 1353 | z.Pitch = 1 | |
| 1354 | z.Volume = 1 | |
| 1355 | wait(0.2) | |
| 1356 | z:Play() | |
| 1357 | sp = Instance.new("Part",rarm)
| |
| 1358 | sp.Anchored = true | |
| 1359 | sp.CanCollide = false | |
| 1360 | sp.Locked = true | |
| 1361 | sp.Transparency = 0 | |
| 1362 | sp.Material = "Neon" | |
| 1363 | sp.Size = Vector3.new(1,1,1) | |
| 1364 | sp.TopSurface = "SmoothNoOutlines" | |
| 1365 | sp.BottomSurface = "SmoothNoOutlines" | |
| 1366 | sp.BrickColor = BrickColor.new("Really red")
| |
| 1367 | spm = Instance.new("SpecialMesh",sp)
| |
| 1368 | spm.MeshType = "Sphere" | |
| 1369 | spm.Scale = Vector3.new(21,21,21) | |
| 1370 | sp2 = Instance.new("Part", rarm)
| |
| 1371 | sp2.Name = "Energy" | |
| 1372 | sp2.BrickColor = BrickColor.new("Really red")
| |
| 1373 | sp2.Size = Vector3.new(1, 1, 1) | |
| 1374 | sp2.Shape = "Ball" | |
| 1375 | sp2.CanCollide = false | |
| 1376 | sp2.Anchored = true | |
| 1377 | sp2.Locked = true | |
| 1378 | sp2.TopSurface = 0 | |
| 1379 | sp2.BottomSurface = 0 | |
| 1380 | sp2.Transparency = 1 | |
| 1381 | spm2 = Instance.new("SpecialMesh",sp2)
| |
| 1382 | spm2.MeshId = "rbxassetid://9982590" | |
| 1383 | spm2.Scale = Vector3.new(2,2,2) | |
| 1384 | for i = 1, 20 do | |
| 1385 | spm.Scale = spm.Scale - Vector3.new(1,1,1) | |
| 1386 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
| 1387 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4) | |
| 1388 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4) | |
| 1389 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4) | |
| 1390 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
| 1391 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
| 1392 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
| 1393 | if Debounces.on == false then break end | |
| 1394 | rs:wait() | |
| 1395 | end | |
| 1396 | for i = 1, 100, 20 do rs:wait() | |
| 1397 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
| 1398 | end | |
| 1399 | for i = 1, 20 do | |
| 1400 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
| 1401 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
| 1402 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4) | |
| 1403 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4) | |
| 1404 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4) | |
| 1405 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
| 1406 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
| 1407 | if Debounces.on == false then break end | |
| 1408 | rs:wait() | |
| 1409 | end | |
| 1410 | sp.Transparency = 1 | |
| 1411 | for i = 1, 20 do | |
| 1412 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
| 1413 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4) | |
| 1414 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4) | |
| 1415 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4) | |
| 1416 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
| 1417 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
| 1418 | if Debounces.on == false then break end | |
| 1419 | rs:wait() | |
| 1420 | end | |
| 1421 | wait(1) | |
| 1422 | sp.Transparency = 0 | |
| 1423 | sp2.Transparency = 0.84 ]] | |
| 1424 | for i = 1, 20 do | |
| 1425 | --spm.Scale = spm.Scale - Vector3.new(1,1,1) | |
| 1426 | --sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0) | |
| 1427 | --sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i)) | |
| 1428 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4) | |
| 1429 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2) | |
| 1430 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2) | |
| 1431 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
| 1432 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2) | |
| 1433 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2) | |
| 1434 | if Debounces.on == false then break end | |
| 1435 | rs:wait() | |
| 1436 | end | |
| 1437 | --[[for i = 1, 2880, 50 do | |
| 1438 | rs:wait() | |
| 1439 | sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0) | |
| 1440 | sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
| 1441 | rs:wait() | |
| 1442 | end | |
| 1443 | sp:Destroy() | |
| 1444 | sp2:Destroy() ]] | |
| 1445 | cnOrb:Destroy() | |
| 1446 | local X = Instance.new("Part",char)
| |
| 1447 | local O = Instance.new("ObjectValue",X)
| |
| 1448 | O.Name = "creator" | |
| 1449 | X.Locked = true | |
| 1450 | X.Name = "Shell" | |
| 1451 | X.Anchored = false | |
| 1452 | X.CanCollide = false | |
| 1453 | X.Transparency = 0 | |
| 1454 | X.Reflectance = 0 | |
| 1455 | X.BottomSurface = 0 | |
| 1456 | X.TopSurface = 0 | |
| 1457 | X.Shape = 0 | |
| 1458 | local V = Instance.new("ObjectValue",X)
| |
| 1459 | V.Value = char | |
| 1460 | V.Name = "creator" | |
| 1461 | --X.BrickColor = BrickColor.new("Really red")
| |
| 1462 | X.BrickColor = BrickColor.new("Really red")
| |
| 1463 | X.Size = Vector3.new(2,2,2) | |
| 1464 | X.Material = "Neon" | |
| 1465 | local Z = Instance.new("SpecialMesh",X)
| |
| 1466 | Z.MeshType = "Sphere" | |
| 1467 | Z.Scale = Vector3.new(0.5,0.5,1) | |
| 1468 | X.CFrame = rarm.CFrame*CFrame.new(-3,0,0) | |
| 1469 | local bv = Instance.new("BodyVelocity",X)
| |
| 1470 | bv.maxForce = Vector3.new(99999,99999,99999) | |
| 1471 | X.CFrame = CFrame.new(X.Position,mouse.Hit.p) | |
| 1472 | bv.velocity = X.CFrame.lookVector*65 | |
| 1473 | ||
| 1474 | Explode = X.Touched:connect(function(hit) | |
| 1475 | if hit ~= char and hit.Name ~= "Shell" then | |
| 1476 | local cf = X.CFrame | |
| 1477 | bv:Destroy() | |
| 1478 | X.Anchored = true | |
| 1479 | Z:Remove() | |
| 1480 | Explode:disconnect() | |
| 1481 | X.Size = Vector3.new(3,3,3) | |
| 1482 | X.Touched:connect(function(hit) end) | |
| 1483 | X.CanCollide = false | |
| 1484 | local part3 = Instance.new("Part", rarm)
| |
| 1485 | part3.Anchored=true | |
| 1486 | part3.CanCollide=false | |
| 1487 | part3.Locked = true | |
| 1488 | part3.TopSurface = "SmoothNoOutlines" | |
| 1489 | part3.BottomSurface = "SmoothNoOutlines" | |
| 1490 | part3.FormFactor='Custom' | |
| 1491 | part3.Size=Vector3.new(1,1, 1) | |
| 1492 | part3.CFrame=X.CFrame | |
| 1493 | part3.Transparency=0 | |
| 1494 | --part3.BrickColor=BrickColor.new("Really red")
| |
| 1495 | part3.BrickColor=BrickColor.new("Really black")
| |
| 1496 | local mesh3 = Instance.new("SpecialMesh",part3)
| |
| 1497 | mesh3.MeshType = "Sphere" | |
| 1498 | mesh3.Scale = Vector3.new(1,1,1) | |
| 1499 | --debris:AddItem(X,8) | |
| 1500 | local part4 = Instance.new("Part", rarm)
| |
| 1501 | part4.Material = "Neon" | |
| 1502 | part4.Anchored=true | |
| 1503 | part4.CanCollide=false | |
| 1504 | part4.Locked = true | |
| 1505 | part4.TopSurface = "SmoothNoOutlines" | |
| 1506 | part4.BottomSurface = "SmoothNoOutlines" | |
| 1507 | part4.FormFactor='Custom' | |
| 1508 | part4.Size=Vector3.new(1,1, 1) | |
| 1509 | part4.CFrame=X.CFrame | |
| 1510 | part4.Transparency=0 | |
| 1511 | --part4.BrickColor=BrickColor.new("Hot pink")
| |
| 1512 | part4.BrickColor=BrickColor.new("Really red")
| |
| 1513 | local mesh4 = Instance.new("SpecialMesh",part4)
| |
| 1514 | mesh4.MeshType = "Sphere" | |
| 1515 | mesh4.Scale = Vector3.new(.5,.5,.5) | |
| 1516 | local part7 = Instance.new("Part", rarm)
| |
| 1517 | part7.Material = "Neon" | |
| 1518 | part7.Anchored=true | |
| 1519 | part7.CanCollide=false | |
| 1520 | part7.Locked = true | |
| 1521 | part7.TopSurface = "SmoothNoOutlines" | |
| 1522 | part7.BottomSurface = "SmoothNoOutlines" | |
| 1523 | part7.FormFactor='Custom' | |
| 1524 | part7.Size=Vector3.new(1,1, 1) | |
| 1525 | part7.CFrame=X.CFrame | |
| 1526 | part7.Transparency=0 | |
| 1527 | part7.BrickColor=BrickColor.new("Really black")
| |
| 1528 | local mesh7 = Instance.new("SpecialMesh",part7)
| |
| 1529 | mesh7.MeshType = "Sphere" | |
| 1530 | mesh7.Scale = Vector3.new(0.1, 0.1, 0.1) | |
| 1531 | --[[X.Touched:connect(function(ht) | |
| 1532 | hit = ht.Parent | |
| 1533 | if ht and hit:IsA("Model") then
| |
| 1534 | if hit:FindFirstChild("Humanoid") then
| |
| 1535 | if hit.Name ~= p.Name then | |
| 1536 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
| |
| 1537 | wait(.3) | |
| 1538 | end | |
| 1539 | end | |
| 1540 | elseif ht and hit:IsA("Hat") then
| |
| 1541 | if hit.Parent.Name ~= p.Name then | |
| 1542 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 1543 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
| |
| 1544 | wait(.3) | |
| 1545 | end | |
| 1546 | end | |
| 1547 | end | |
| 1548 | end) | |
| 1549 | part3.Touched:connect(function(ht) | |
| 1550 | hit = ht.Parent | |
| 1551 | if ht and hit:IsA("Model") then
| |
| 1552 | if hit:FindFirstChild("Humanoid") then
| |
| 1553 | if hit.Name ~= p.Name then | |
| 1554 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
| |
| 1555 | wait(.3) | |
| 1556 | end | |
| 1557 | end | |
| 1558 | elseif ht and hit:IsA("Hat") then
| |
| 1559 | if hit.Parent.Name ~= p.Name then | |
| 1560 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 1561 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
| |
| 1562 | wait(.3) | |
| 1563 | end | |
| 1564 | end | |
| 1565 | end | |
| 1566 | end)]]-- | |
| 1567 | for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do | |
| 1568 | if v:FindFirstChild('Humanoid') then
| |
| 1569 | v.Humanoid:TakeDamage(math.random(60,90)) | |
| 1570 | v.Humanoid.PlatformStand = true | |
| 1571 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
| |
| 1572 | end | |
| 1573 | end | |
| 1574 | ||
| 1575 | local acos = math.acos | |
| 1576 | local sqrt = math.sqrt | |
| 1577 | local Vec3 = Vector3.new | |
| 1578 | local fromAxisAngle = CFrame.fromAxisAngle | |
| 1579 | ||
| 1580 | local function toAxisAngle(CFr) | |
| 1581 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
| 1582 | local Angle = math.acos((R00+R11+R22-1)/2) | |
| 1583 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 1584 | A = A == 0 and 0.00001 or A | |
| 1585 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 1586 | B = B == 0 and 0.00001 or B | |
| 1587 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 1588 | C = C == 0 and 0.00001 or C | |
| 1589 | local x = (R21-R12)/sqrt(A) | |
| 1590 | local y = (R02-R20)/sqrt(B) | |
| 1591 | local z = (R10-R01)/sqrt(C) | |
| 1592 | return Vec3(x,y,z),Angle | |
| 1593 | end | |
| 1594 | ||
| 1595 | function ApplyTrig(Num,Func) | |
| 1596 | local Min,Max = Func(0),Func(1) | |
| 1597 | local i = Func(Num) | |
| 1598 | return (i-Min)/(Max-Min) | |
| 1599 | end | |
| 1600 | ||
| 1601 | function LerpCFrame(CFrame1,CFrame2,Num) | |
| 1602 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
| 1603 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
| 1604 | end | |
| 1605 | ||
| 1606 | function Crater(Torso,Radius) | |
| 1607 | Spawn(function() | |
| 1608 | local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
| 1609 | local Ignore = {}
| |
| 1610 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do
| |
| 1611 | if v.Character ~= nil then | |
| 1612 | Ignore[#Ignore+1] = v.Character | |
| 1613 | end | |
| 1614 | end | |
| 1615 | local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
| 1616 | if Hit == nil then return end | |
| 1617 | local Parts = {}
| |
| 1618 | for i = 1,360,10 do | |
| 1619 | local P = Instance.new("Part",Torso.Parent)
| |
| 1620 | P.Anchored = true | |
| 1621 | P.FormFactor = "Custom" | |
| 1622 | P.BrickColor = Hit.BrickColor | |
| 1623 | P.Material = Hit.Material | |
| 1624 | P.TopSurface = "Smooth" | |
| 1625 | P.BottomSurface = "Smooth" | |
| 1626 | P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) | |
| 1627 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
| 1628 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
| |
| 1629 | if math.random(0,5) == 0 then -- rubble | |
| 1630 | local P = Instance.new("Part",Torso.Parent)
| |
| 1631 | P.Anchored = true | |
| 1632 | P.FormFactor = "Custom" | |
| 1633 | P.BrickColor = Hit.BrickColor | |
| 1634 | P.Material = Hit.Material | |
| 1635 | P.TopSurface = "Smooth" | |
| 1636 | P.BottomSurface = "Smooth" | |
| 1637 | P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100) | |
| 1638 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
| 1639 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
| |
| 1640 | end | |
| 1641 | end | |
| 1642 | for i = 0,1,0.05 do | |
| 1643 | for i2,v in pairs(Parts) do | |
| 1644 | v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
| 1645 | end | |
| 1646 | wait(0.02) | |
| 1647 | end | |
| 1648 | for i,v in pairs(Parts) do | |
| 1649 | if v[1].Size.X > 2.1 then | |
| 1650 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
| 1651 | end | |
| 1652 | v[1].Anchored = false | |
| 1653 | end | |
| 1654 | for i = 0,1,0.05 do | |
| 1655 | for i2,v in pairs(Parts) do | |
| 1656 | v[1].Transparency = i | |
| 1657 | if i == 1 then | |
| 1658 | v[1]:Destroy() | |
| 1659 | elseif i >= 0.25 then | |
| 1660 | v[1].CanCollide = false | |
| 1661 | end | |
| 1662 | end | |
| 1663 | wait(0.02) | |
| 1664 | end | |
| 1665 | Parts = nil | |
| 1666 | end) | |
| 1667 | end | |
| 1668 | ||
| 1669 | ROW = function(out, trans, s, wt, t, ang, plus) | |
| 1670 | for i = 1, 360, 360/t do | |
| 1671 | local c = Instance.new("Part", game.Workspace)
| |
| 1672 | c.FormFactor = 3 | |
| 1673 | c.TopSurface = 0 | |
| 1674 | c.BottomSurface = 0 | |
| 1675 | c.Size = s | |
| 1676 | c.Anchored = true | |
| 1677 | c.CanCollide = wt | |
| 1678 | c.Material=workspace.Base.Material | |
| 1679 | c.Transparency = trans | |
| 1680 | c.BrickColor = workspace.Base.BrickColor | |
| 1681 | c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
| 1682 | c.Locked=true | |
| 1683 | game.Debris:AddItem(c,15) | |
| 1684 | end | |
| 1685 | end | |
| 1686 | ||
| 1687 | Part = function(x,y,z,color,tr,cc,an,parent) | |
| 1688 | local p = Instance.new('Part',parent or Weapon)
| |
| 1689 | p.formFactor = 'Custom' | |
| 1690 | p.Size = Vector3.new(x,y,z) | |
| 1691 | p.BrickColor = BrickColor.new(color) | |
| 1692 | p.CanCollide = cc | |
| 1693 | p.Transparency = tr | |
| 1694 | p.Anchored = an | |
| 1695 | p.TopSurface,p.BottomSurface = 0,0 | |
| 1696 | p.Locked=true | |
| 1697 | p:BreakJoints() | |
| 1698 | return p end | |
| 1699 | ||
| 1700 | Mesh = function(par,num,x,y,z) | |
| 1701 | local msh = _ | |
| 1702 | if num == 1 then msh = Instance.new("CylinderMesh",par)
| |
| 1703 | elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
| |
| 1704 | elseif num == 3 then msh = Instance.new("BlockMesh",par)
| |
| 1705 | elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
| |
| 1706 | elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
| |
| 1707 | end msh.Scale = Vector3.new(x,y,z) | |
| 1708 | return msh end | |
| 1709 | ||
| 1710 | function explosion(col1,col2,cfr,sz,rng,dmg) | |
| 1711 | local a= Part(1,1,1,col1,.5,false,true,workspace) | |
| 1712 | local a2= Part(1,1,1,col2,.5,false,true,workspace) | |
| 1713 | local a3= Part(1,1,1,col2,.5,false,true,workspace) | |
| 1714 | v1,v2,v3=sz.x,sz.y,sz.z | |
| 1715 | local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3) | |
| 1716 | local m2= Mesh(a2,3,v1/3,v2/3,v3/3) | |
| 1717 | local m3= Mesh(a3,3,v1/3,v2/3,v3/3) | |
| 1718 | a.CFrame=cfr | |
| 1719 | a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
| 1720 | a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
| 1721 | ||
| 1722 | Spawn(function() | |
| 1723 | while wait() do | |
| 1724 | if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end | |
| 1725 | m.Scale=m.Scale+Vector3.new(.1,0.1,0.1) | |
| 1726 | m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1) | |
| 1727 | m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1) | |
| 1728 | a.Transparency=a.Transparency+0.05 | |
| 1729 | a2.Transparency=a2.Transparency+0.05 | |
| 1730 | a3.Transparency=a3.Transparency+0.05 | |
| 1731 | end | |
| 1732 | end) | |
| 1733 | end | |
| 1734 | ||
| 1735 | Crater(X,20) | |
| 1736 | ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
| 1737 | z = Instance.new("Sound",X)
| |
| 1738 | z.SoundId = "rbxassetid://231917744" | |
| 1739 | z.Pitch = .5 | |
| 1740 | z.Volume = 10 | |
| 1741 | z1 = Instance.new("Sound",X)
| |
| 1742 | z1.SoundId = "rbxassetid://231917744" | |
| 1743 | z1.Pitch = .5 | |
| 1744 | z1.Volume = 10 | |
| 1745 | z2 = Instance.new("Sound",X)
| |
| 1746 | z2.SoundId = "rbxassetid://231917744" | |
| 1747 | z2.Pitch = .5 | |
| 1748 | z2.Volume = 10 | |
| 1749 | z3 = Instance.new("Sound",X)
| |
| 1750 | z3.SoundId = "rbxassetid://245537790" | |
| 1751 | z3.Pitch = .7 | |
| 1752 | z3.Volume = 1 | |
| 1753 | z4 = Instance.new("Sound",X)
| |
| 1754 | z4.SoundId = "rbxassetid://245537790" | |
| 1755 | z4.Pitch = .7 | |
| 1756 | z4.Volume = 1 | |
| 1757 | wait(0.1) | |
| 1758 | z:Play() | |
| 1759 | z1:Play() | |
| 1760 | z2:Play() | |
| 1761 | z3:Play() | |
| 1762 | z4:Play() | |
| 1763 | ||
| 1764 | local part=Instance.new('Part',rarm)
| |
| 1765 | part.Anchored=true | |
| 1766 | part.CanCollide=false | |
| 1767 | part.Locked = true | |
| 1768 | part.FormFactor='Custom' | |
| 1769 | part.Size=Vector3.new(1,1,1) | |
| 1770 | part.CFrame=X.CFrame*CFrame.new(0,0,0) | |
| 1771 | part.Transparency=0 | |
| 1772 | part.BrickColor=BrickColor.new('Really red')
| |
| 1773 | local mesh=Instance.new('SpecialMesh',part)
| |
| 1774 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
| 1775 | mesh.Scale=Vector3.new(2,2,2) | |
| 1776 | local part2=part:clone() | |
| 1777 | part2.Parent = rarm | |
| 1778 | --part2.BrickColor=BrickColor.new("Really red")
| |
| 1779 | part2.BrickColor=BrickColor.new("Really black")
| |
| 1780 | local part5=part:clone() | |
| 1781 | part5.Parent = rarm | |
| 1782 | --part5.BrickColor=BrickColor.new("Magenta")
| |
| 1783 | part5.BrickColor=BrickColor.new("Really black")
| |
| 1784 | local part6=part:clone() | |
| 1785 | part6.Parent = rarm | |
| 1786 | --part6.BrickColor=BrickColor.new("Black")
| |
| 1787 | part6.BrickColor=BrickColor.new("Really red")
| |
| 1788 | local mesh2=mesh:clone() | |
| 1789 | mesh2.Parent=part2 | |
| 1790 | mesh2.Scale=Vector3.new(3, 3, 3) | |
| 1791 | local mesh5=mesh:clone() | |
| 1792 | mesh5.Parent=part5 | |
| 1793 | mesh5.Scale=Vector3.new(3, 3, 3) | |
| 1794 | local mesh6=mesh:clone() | |
| 1795 | mesh6.Parent=part6 | |
| 1796 | mesh6.Scale=Vector3.new(3, 3, 3) | |
| 1797 | local blast = Instance.new("Part", rarm)
| |
| 1798 | blast.BrickColor = BrickColor.new("Really black")
| |
| 1799 | blast.Anchored = true | |
| 1800 | blast.CanCollide = false | |
| 1801 | blast.Locked = true | |
| 1802 | blast.Size = Vector3.new(1, 1, 1) | |
| 1803 | blast.TopSurface = "Smooth" | |
| 1804 | blast.BottomSurface = "Smooth" | |
| 1805 | blast.Transparency = 0 | |
| 1806 | blast.CFrame = HandCF | |
| 1807 | local bm = Instance.new("SpecialMesh", blast)
| |
| 1808 | bm.Scale = Vector3.new(5,1,5) | |
| 1809 | bm.MeshId = "rbxassetid://3270017" | |
| 1810 | local blast2 = Instance.new("Part", rarm)
| |
| 1811 | blast2.BrickColor = BrickColor.new("Really red")
| |
| 1812 | blast2.Anchored = true | |
| 1813 | blast2.CanCollide = false | |
| 1814 | blast2.Locked = true | |
| 1815 | blast2.Size = Vector3.new(1, 1, 1) | |
| 1816 | blast2.TopSurface = "Smooth" | |
| 1817 | blast2.BottomSurface = "Smooth" | |
| 1818 | blast2.Transparency = 0 | |
| 1819 | blast2.CFrame = HandCF | |
| 1820 | local bm2 = Instance.new("SpecialMesh", blast2)
| |
| 1821 | bm2.Scale = Vector3.new(3,1,3) | |
| 1822 | bm2.MeshId = "rbxassetid://3270017" | |
| 1823 | local blast3 = Instance.new("Part", rarm)
| |
| 1824 | blast3.BrickColor = BrickColor.new("Really black")
| |
| 1825 | blast3.Anchored = true | |
| 1826 | blast3.CanCollide = false | |
| 1827 | blast3.Locked = true | |
| 1828 | blast3.Size = Vector3.new(1, 1, 1) | |
| 1829 | blast3.TopSurface = "Smooth" | |
| 1830 | blast3.BottomSurface = "Smooth" | |
| 1831 | blast3.Transparency = 0 | |
| 1832 | blast3.CFrame = HandCF | |
| 1833 | local bm3 = Instance.new("SpecialMesh", blast3)
| |
| 1834 | bm3.Scale = Vector3.new(3,1,3) | |
| 1835 | bm3.MeshId = "rbxassetid://3270017" | |
| 1836 | for i = 1,120 do rs:wait() | |
| 1837 | X.Transparency = X.Transparency + (1/120) | |
| 1838 | part.Transparency = part.Transparency + (1/120) | |
| 1839 | part2.Transparency = part2.Transparency + (1/120) | |
| 1840 | part3.Transparency = part3.Transparency + (1/120) | |
| 1841 | part4.Transparency = part4.Transparency + (1/120) | |
| 1842 | part5.Transparency = part5.Transparency + (1/120) | |
| 1843 | part6.Transparency = part6.Transparency + (1/120) | |
| 1844 | part7.Transparency = part7.Transparency + (1/120) | |
| 1845 | blast.Transparency = blast.Transparency + (1/120) | |
| 1846 | blast2.Transparency = blast2.Transparency + (1/120) | |
| 1847 | blast3.Transparency = blast3.Transparency + (1/120) | |
| 1848 | X.Size = X.Size + Vector3.new(.8,.8,.8) | |
| 1849 | --part3.Size = part3.Size + Vector3.new(3,3,3) | |
| 1850 | mesh.Scale = mesh.Scale + Vector3.new(1,.2,1) | |
| 1851 | mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1) | |
| 1852 | mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3) | |
| 1853 | mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7) | |
| 1854 | mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6) | |
| 1855 | mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2) | |
| 1856 | mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4) | |
| 1857 | bm.Scale = bm.Scale + Vector3.new(6,6,.2) | |
| 1858 | bm2.Scale = bm2.Scale + Vector3.new(4,4,.2) | |
| 1859 | bm3.Scale = bm3.Scale + Vector3.new(4,4,.2) | |
| 1860 | X.CFrame = cf | |
| 1861 | part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0) | |
| 1862 | part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0) | |
| 1863 | part3.CFrame=X.CFrame | |
| 1864 | part4.CFrame=X.CFrame | |
| 1865 | part7.CFrame=X.CFrame | |
| 1866 | part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0) | |
| 1867 | part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0) | |
| 1868 | blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 1869 | blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0)) | |
| 1870 | blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0)) | |
| 1871 | rs:wait() | |
| 1872 | end | |
| 1873 | X:Destroy() | |
| 1874 | part:Destroy() | |
| 1875 | part2:Destroy() | |
| 1876 | part3:Destroy() | |
| 1877 | part4:Destroy() | |
| 1878 | part5:Destroy() | |
| 1879 | part6:Destroy() | |
| 1880 | blast:Destroy() | |
| 1881 | blast2:Destroy() | |
| 1882 | blast3:Destroy() | |
| 1883 | z:Destroy() | |
| 1884 | z1:Destroy() | |
| 1885 | z2:Destroy() | |
| 1886 | z3:Destroy() | |
| 1887 | z4:Destroy() | |
| 1888 | end | |
| 1889 | end) | |
| 1890 | for i = 1, 20 do | |
| 1891 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2) | |
| 1892 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2) | |
| 1893 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
| 1894 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
| 1895 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
| 1896 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
| 1897 | if Debounces.on == false then break end | |
| 1898 | rs:wait() | |
| 1899 | end | |
| 1900 | if Debounces.CanAttack == false then | |
| 1901 | Debounces.CanAttack = true | |
| 1902 | Debounces.NoIdl = false | |
| 1903 | Debounces.on = false | |
| 1904 | end | |
| 1905 | end | |
| 1906 | end | |
| 1907 | end) | |
| 1908 | ---------------------------------------------------- | |
| 1909 | ptz = {0.7, 0.8, 0.9, 1}
| |
| 1910 | idz = {"161006212", "161006195"}
| |
| 1911 | mouse.KeyDown:connect(function(key) | |
| 1912 | if key == "q" then | |
| 1913 | if Debounces.CanAttack == true then | |
| 1914 | Debounces.CanAttack = false | |
| 1915 | Debounces.NoIdl = true | |
| 1916 | Debounces.on = true | |
| 1917 | for i = 1, 20 do | |
| 1918 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (60),math.rad(70),math.rad(70)), 0.2) | |
| 1919 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2) | |
| 1920 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2) | |
| 1921 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2) | |
| 1922 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2) | |
| 1923 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2) | |
| 1924 | if Debounces.on == false then break end | |
| 1925 | rs:wait(2) | |
| 1926 | end | |
| 1927 | z = Instance.new("Sound", hed)
| |
| 1928 | z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
| 1929 | z.Pitch = ptz[math.random(1,#ptz)] | |
| 1930 | z.Volume = 1 | |
| 1931 | wait(.01) | |
| 1932 | z:Play() | |
| 1933 | Debounces.Slashing = true | |
| 1934 | for i = 1, 20 do | |
| 1935 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3) | |
| 1936 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3) | |
| 1937 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3) | |
| 1938 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3) | |
| 1939 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3) | |
| 1940 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3) | |
| 1941 | if Debounces.on == false then break end | |
| 1942 | rs:wait(2) | |
| 1943 | end | |
| 1944 | z1 = Instance.new("Sound", hed)
| |
| 1945 | z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
| 1946 | z1.Pitch = ptz[math.random(1,#ptz)] | |
| 1947 | z1.Volume = 1 | |
| 1948 | wait(.01) | |
| 1949 | z1:Play() | |
| 1950 | Debounces.Slashing = true | |
| 1951 | for i = 1, 26 do | |
| 1952 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad (90),math.rad(-40),math.rad(80)), 0.35) | |
| 1953 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (- 70)), 0.35) | |
| 1954 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.35) | |
| 1955 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.35) | |
| 1956 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.35) | |
| 1957 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.35) | |
| 1958 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(0), math.rad(-30), math.rad(0)), 0.35) | |
| 1959 | if Debounces.on == false then break end | |
| 1960 | rs:wait(2) | |
| 1961 | end | |
| 1962 | Debounces.Slashing = false | |
| 1963 | z:Destroy() | |
| 1964 | z1:Destroy() | |
| 1965 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
| 1966 | if Debounces.CanAttack == false then | |
| 1967 | Debounces.CanAttack = true | |
| 1968 | Debounces.NoIdl = false | |
| 1969 | Debounces.on = false | |
| 1970 | end | |
| 1971 | end | |
| 1972 | end | |
| 1973 | end) | |
| 1974 | ------------------------------- | |
| 1975 | pts = {4, 4.2, 4.4, 4.6, 4.8, 5, 5.2, 5.4}
| |
| 1976 | mouse.KeyDown:connect(function(key) | |
| 1977 | if key == "e" then | |
| 1978 | if Debounces.CanAttack == true then | |
| 1979 | Debounces.CanAttack = false | |
| 1980 | Debounces.NoIdl = true | |
| 1981 | Debounces.on = true | |
| 1982 | Debounces.ks = true | |
| 1983 | larm.Touched:connect(function(ht) | |
| 1984 | hit = ht.Parent | |
| 1985 | if ht and hit:IsA("Model") then
| |
| 1986 | if hit:FindFirstChild("Humanoid") then
| |
| 1987 | if hit.Name ~= p.Name then | |
| 1988 | if Debounces.Slapping == true and Debounces.Slapped == false then | |
| 1989 | Debounces.Slapped = true | |
| 1990 | if Debounces.ks==true then | |
| 1991 | z = Instance.new("Sound",hed)
| |
| 1992 | z.SoundId = "rbxassetid://169380525" | |
| 1993 | z.Volume = 1 | |
| 1994 | z:Play() | |
| 1995 | z1 = Instance.new("Sound",char)
| |
| 1996 | z1.SoundId = "rbxassetid://261010715" | |
| 1997 | z1.Pitch = pts[math.random(1,#pts)] | |
| 1998 | z1.Volume = 1 | |
| 1999 | z2 = Instance.new("Sound",char)
| |
| 2000 | z2.SoundId = "rbxassetid://261010715" | |
| 2001 | z2.Pitch = z1.Pitch | |
| 2002 | z2.Volume = 1 | |
| 2003 | z3 = Instance.new("Sound",char)
| |
| 2004 | z3.SoundId = "rbxassetid://261010715" | |
| 2005 | z3.Pitch = z1.Pitch | |
| 2006 | z3.Volume = 1 | |
| 2007 | z1:Play() | |
| 2008 | z2:Play() | |
| 2009 | z3:Play() | |
| 2010 | Debounces.ks=false | |
| 2011 | end | |
| 2012 | hit:FindFirstChild("Humanoid"):TakeDamage(10)
| |
| 2013 | hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 90
| |
| 2014 | wait(.5) | |
| 2015 | Debounces.Slapped = false | |
| 2016 | z:Destroy() | |
| 2017 | z1:Destroy() | |
| 2018 | z2:Destroy() | |
| 2019 | z3:Destroy() | |
| 2020 | end | |
| 2021 | end | |
| 2022 | end | |
| 2023 | elseif ht and hit:IsA("Hat") then
| |
| 2024 | if hit.Parent.Name ~= p.Name then | |
| 2025 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 2026 | if Debounces.Slapping == true and Debounces.Slapped == false then | |
| 2027 | Debounces.Slapped = true | |
| 2028 | if Debounces.ks==true then | |
| 2029 | z = Instance.new("Sound",hed)
| |
| 2030 | z.SoundId = "rbxassetid://169380525" | |
| 2031 | z.Volume = 1 | |
| 2032 | z:Play() | |
| 2033 | z1 = Instance.new("Sound",char)
| |
| 2034 | z1.SoundId = "rbxassetid://261010715" | |
| 2035 | z1.Pitch = pts[math.random(1,#pts)] | |
| 2036 | z1.Volume = 1 | |
| 2037 | z2 = Instance.new("Sound",char)
| |
| 2038 | z2.SoundId = "rbxassetid://261010715" | |
| 2039 | z2.Pitch = z1.Pitch | |
| 2040 | z2.Volume = 1 | |
| 2041 | z3 = Instance.new("Sound",char)
| |
| 2042 | z3.SoundId = "rbxassetid://261010715" | |
| 2043 | z3.Pitch = z1.Pitch | |
| 2044 | z3.Volume = 1 | |
| 2045 | z1:Play() | |
| 2046 | z2:Play() | |
| 2047 | z3:Play() | |
| 2048 | Debounces.ks=false | |
| 2049 | end | |
| 2050 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
| |
| 2051 | wait(.5) | |
| 2052 | Debounces.Slapped = false | |
| 2053 | z:Destroy() | |
| 2054 | z1:Destroy() | |
| 2055 | z2:Destroy() | |
| 2056 | z3:Destroy() | |
| 2057 | end | |
| 2058 | end | |
| 2059 | end | |
| 2060 | end | |
| 2061 | end) | |
| 2062 | for i = 1, 14 do | |
| 2063 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.5, -.3) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.5) | |
| 2064 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.5) | |
| 2065 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5) | |
| 2066 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5) | |
| 2067 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5) | |
| 2068 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.5) | |
| 2069 | if Debounces.on==false then break end | |
| 2070 | rs:wait(2) | |
| 2071 | end | |
| 2072 | Debounces.Slapping = true | |
| 2073 | for i = 1, 20 do | |
| 2074 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.7, .3) * CFrame.Angles(math.rad(50), 0, math.rad(-110)), 0.6) | |
| 2075 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40)), 0.6) | |
| 2076 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.6) | |
| 2077 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.6) | |
| 2078 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6) | |
| 2079 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.6) | |
| 2080 | if Debounces.on==false then break end | |
| 2081 | rs:wait(2) | |
| 2082 | end | |
| 2083 | Debounces.Slapping = false | |
| 2084 | if Debounces.CanAttack == false then | |
| 2085 | Debounces.CanAttack = true | |
| 2086 | Debounces.NoIdl = false | |
| 2087 | Debounces.on = false | |
| 2088 | end | |
| 2089 | end | |
| 2090 | end | |
| 2091 | end) | |
| 2092 | ------------------------------- | |
| 2093 | mouse.KeyDown:connect(function(key) | |
| 2094 | if key == "y" then | |
| 2095 | if Debounces.CanAttack == true then | |
| 2096 | Debounces.CanAttack = false | |
| 2097 | Debounces.on = true | |
| 2098 | Debounces.NoIdl = true | |
| 2099 | --[[for i,v in pairs (char.Claw:GetChildren()) do | |
| 2100 | if v:IsA("Part") then
| |
| 2101 | v.Transparency=0 | |
| 2102 | end | |
| 2103 | end | |
| 2104 | for i,v in pairs (char.Claw:GetChildren()) do | |
| 2105 | if v:IsA("WedgePart") then
| |
| 2106 | v.Transparency=0 | |
| 2107 | end | |
| 2108 | end ]] | |
| 2109 | for i = 1, 15 do | |
| 2110 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2) | |
| 2111 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6) | |
| 2112 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
| 2113 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
| 2114 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
| 2115 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
| 2116 | if Debounces.on == false then break end | |
| 2117 | rs:wait(2.7) | |
| 2118 | end | |
| 2119 | x = Instance.new("Sound",char)
| |
| 2120 | x.SoundId = "rbxassetid://228343271" | |
| 2121 | x.Pitch = 1 | |
| 2122 | x.Volume = .8 | |
| 2123 | wait(.1) | |
| 2124 | x:Play() | |
| 2125 | Debounces.on = false | |
| 2126 | Debounces.Here = false | |
| 2127 | shot = shot + 1 | |
| 2128 | local rng = Instance.new("Part", larm)
| |
| 2129 | rng.Anchored = true | |
| 2130 | rng.BrickColor = BrickColor.new("Crimson")
| |
| 2131 | rng.CanCollide = false | |
| 2132 | rng.FormFactor = 3 | |
| 2133 | rng.Name = "Ring" | |
| 2134 | rng.Size = Vector3.new(1, 1, 1) | |
| 2135 | rng.Transparency = 0.35 | |
| 2136 | rng.TopSurface = 0 | |
| 2137 | rng.BottomSurface = 0 | |
| 2138 | rng2 = rng:clone() | |
| 2139 | rng3 = rng2:clone() | |
| 2140 | rng4 = rng2:clone() | |
| 2141 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2142 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2143 | rngm.Scale = Vector3.new(10, 10, 1) | |
| 2144 | rngm2 = rngm:clone() | |
| 2145 | rngm2.Scale = Vector3.new(5, 5, 3) | |
| 2146 | rngm3=rngm2:clone() | |
| 2147 | rngm3.Parent = rng3 | |
| 2148 | rngm3.Scale = Vector3.new(8, 8, 1) | |
| 2149 | rngm4 = rngm2:clone() | |
| 2150 | rngm4.Parent = rng4 | |
| 2151 | rngm4.Scale = Vector3.new(6, 6, 1) | |
| 2152 | local bem = Instance.new("Part", larm)
| |
| 2153 | bem.Anchored = true | |
| 2154 | bem.BrickColor = BrickColor.new("Really red")
| |
| 2155 | bem.CanCollide = false | |
| 2156 | bem.FormFactor = 3 | |
| 2157 | bem.Name = "Beam" .. shot | |
| 2158 | bem.Size = Vector3.new(1, 1, 1) | |
| 2159 | bem.Transparency = 0.35 | |
| 2160 | bem.TopSurface = 0 | |
| 2161 | bem.BottomSurface = 0 | |
| 2162 | local bemm = Instance.new("SpecialMesh", bem)
| |
| 2163 | bemm.MeshType = 4 | |
| 2164 | bemm.Scale = Vector3.new(1, 4, 4) | |
| 2165 | local out = Instance.new("Part", larm)
| |
| 2166 | out.Anchored = true | |
| 2167 | out.BrickColor = BrickColor.new("Really black")
| |
| 2168 | out.CanCollide = false | |
| 2169 | out.FormFactor = 3 | |
| 2170 | out.Name = "Out" | |
| 2171 | out.Size = Vector3.new(4, 4, 4) | |
| 2172 | out.Transparency = 0.35 | |
| 2173 | out.TopSurface = 0 | |
| 2174 | out.BottomSurface = 0 | |
| 2175 | local outm = Instance.new("SpecialMesh", out)
| |
| 2176 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
| 2177 | outm.Scale = Vector3.new(6, 4, 6) | |
| 2178 | local bnd = Instance.new("Part", larm)
| |
| 2179 | bnd.Anchored = true | |
| 2180 | bnd.BrickColor = BrickColor.new("Really red")
| |
| 2181 | bnd.CanCollide = false | |
| 2182 | bnd.FormFactor = 3 | |
| 2183 | bnd.Name = "Bend" | |
| 2184 | bnd.Size = Vector3.new(1, 1, 1) | |
| 2185 | bnd.Transparency = 1 | |
| 2186 | bnd.TopSurface = 0 | |
| 2187 | bnd.BottomSurface = 0 | |
| 2188 | local bndm = Instance.new("SpecialMesh", bnd)
| |
| 2189 | bndm.MeshType = 3 | |
| 2190 | bndm.Scale = Vector3.new(8, 8, 8) | |
| 2191 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
| 2192 | bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 2193 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
| 2194 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
| 2195 | rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0) | |
| 2196 | rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0) | |
| 2197 | Debounces.Shewt = true | |
| 2198 | coroutine.wrap(function() | |
| 2199 | for i = 1, 20, 0.2 do | |
| 2200 | rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1) | |
| 2201 | rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1) | |
| 2202 | rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1) | |
| 2203 | rng.Transparency = i/20 | |
| 2204 | rng3.Transparency = 1/24 | |
| 2205 | rng4.Transparency = i/26 | |
| 2206 | wait() | |
| 2207 | end | |
| 2208 | wait() | |
| 2209 | rng:Destroy() | |
| 2210 | end)() | |
| 2211 | if Debounces.Shewt == true then | |
| 2212 | larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
| |
| 2213 | hit = ht.Parent | |
| 2214 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
| |
| 2215 | if HasntTouched(hit.Name) == true and deb == false then | |
| 2216 | deb = true | |
| 2217 | coroutine.wrap(function() | |
| 2218 | hit:FindFirstChild("Humanoid").PlatformStand = true
| |
| 2219 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
| |
| 2220 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
| |
| 2221 | end)() | |
| 2222 | table.insert(Touche, hit.Name) | |
| 2223 | deb = false | |
| 2224 | end | |
| 2225 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
| |
| 2226 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
| 2227 | deb = true | |
| 2228 | coroutine.wrap(function() | |
| 2229 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
| |
| 2230 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
| |
| 2231 | wait(1) | |
| 2232 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
| |
| 2233 | end)() | |
| 2234 | table.insert(Touche, hit.Parent.Name) | |
| 2235 | deb = false | |
| 2236 | for i, v in pairs(Touche) do | |
| 2237 | print(v) | |
| 2238 | end | |
| 2239 | end | |
| 2240 | end | |
| 2241 | end) | |
| 2242 | end | |
| 2243 | for i = 0, 260, 8 do | |
| 2244 | bem.Size = Vector3.new(i, 3, 3) | |
| 2245 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
| 2246 | bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
| 2247 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2) | |
| 2248 | bnd.Size = Vector3.new(1,1,1) | |
| 2249 | bndm.Scale = Vector3.new(8,8,8) | |
| 2250 | if i % 10 == 0 then | |
| 2251 | local newRng = rng2:Clone() | |
| 2252 | newRng.Parent = larm | |
| 2253 | newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 2254 | local newRngm = rngm2:clone() | |
| 2255 | newRngm.Parent=newRng | |
| 2256 | coroutine.wrap(function() | |
| 2257 | for i = 1, 10, 0.2 do | |
| 2258 | newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3) | |
| 2259 | newRng.Transparency = i/10 | |
| 2260 | wait() | |
| 2261 | end | |
| 2262 | wait() | |
| 2263 | newRng:Destroy() | |
| 2264 | end)() | |
| 2265 | end | |
| 2266 | wait() | |
| 2267 | end | |
| 2268 | wait() | |
| 2269 | Debounces.Shewt = false | |
| 2270 | bem:Destroy() | |
| 2271 | out:Destroy() | |
| 2272 | bnd:Destroy() | |
| 2273 | Debounces.Ready = false | |
| 2274 | for i, v in pairs(Touche) do | |
| 2275 | table.remove(Touche, i) | |
| 2276 | end | |
| 2277 | wait() | |
| 2278 | --[[for i,v in pairs (char.Claw:GetChildren()) do | |
| 2279 | if v:IsA("Part") then
| |
| 2280 | v.Transparency=1 | |
| 2281 | end | |
| 2282 | end | |
| 2283 | for i,v in pairs (char.Claw:GetChildren()) do | |
| 2284 | if v:IsA("WedgePart") then
| |
| 2285 | v.Transparency=1 | |
| 2286 | end | |
| 2287 | end ]] | |
| 2288 | table.insert(Touche, char.Name) | |
| 2289 | Debounces.NoIdl = false | |
| 2290 | if Debounces.CanAttack == false then | |
| 2291 | Debounces.CanAttack = true | |
| 2292 | end | |
| 2293 | end | |
| 2294 | end | |
| 2295 | end) | |
| 2296 | ------------------------------- | |
| 2297 | mouse.KeyDown:connect(function(key) | |
| 2298 | if key == "u" then | |
| 2299 | if Debounces.CanAttack == true then | |
| 2300 | Debounces.CanAttack = false | |
| 2301 | Debounces.on = true | |
| 2302 | Debounces.NoIdl = true | |
| 2303 | for i = 1, 20 do | |
| 2304 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3) | |
| 2305 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3) | |
| 2306 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3) | |
| 2307 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3) | |
| 2308 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
| 2309 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
| 2310 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35) | |
| 2311 | if Debounces.on == false then break end | |
| 2312 | wait() | |
| 2313 | end | |
| 2314 | Spawn(function() | |
| 2315 | local Parts = {}
| |
| 2316 | for Y = -5,5 do | |
| 2317 | local P = Instance.new("Part",char)
| |
| 2318 | P.Anchored = true | |
| 2319 | P.FormFactor = "Custom" | |
| 2320 | P.CanCollide = false | |
| 2321 | P.Size = Vector3.new(1,2,1) | |
| 2322 | P.TopSurface = "SmoothNoOutlines" | |
| 2323 | P.BottomSurface = "SmoothNoOutlines" | |
| 2324 | P.BrickColor = BrickColor.new("Really red")
| |
| 2325 | P.Name = tostring(Y) | |
| 2326 | local i = (Y+5)/(10) | |
| 2327 | i = 1-math.cos(math.pi*i-(math.pi/2)) | |
| 2328 | P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0) | |
| 2329 | --[[P.Touched:connect(function(ht) | |
| 2330 | local hit = ht.Parent | |
| 2331 | if hit:FindFirstChild("Humanoid") then
| |
| 2332 | hit.Humanoid:TakeDamage(math.random(20,50)) | |
| 2333 | end | |
| 2334 | end)]]-- | |
| 2335 | s = Instance.new("Sound",P)
| |
| 2336 | s.SoundId = "rbxassetid://228343271" | |
| 2337 | s.Volume = .7 | |
| 2338 | s.Pitch = 0.9 | |
| 2339 | s:Play() | |
| 2340 | P.Touched:connect(function(ht) | |
| 2341 | hit = ht.Parent | |
| 2342 | if ht and hit:IsA("Model") then
| |
| 2343 | if hit:FindFirstChild("Humanoid") then
| |
| 2344 | if hit.Name ~= p.Name then | |
| 2345 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
| 2346 | Debounces.Slashed = true]]-- | |
| 2347 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
| |
| 2348 | hit:FindFirstChild("Humanoid").PlatformStand = true
| |
| 2349 | wait(1) | |
| 2350 | --Debounces.Slashed = false | |
| 2351 | --end | |
| 2352 | end | |
| 2353 | end | |
| 2354 | elseif ht and hit:IsA("Hat") then
| |
| 2355 | if hit.Parent.Name ~= p.Name then | |
| 2356 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 2357 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
| 2358 | Debounces.Slashed = true]]-- | |
| 2359 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
| |
| 2360 | hit:FindFirstChild("Humanoid").PlatformStand = true
| |
| 2361 | wait(1) | |
| 2362 | --Debounces.Slashed = false | |
| 2363 | --end | |
| 2364 | end | |
| 2365 | end | |
| 2366 | end | |
| 2367 | end) | |
| 2368 | Parts[#Parts+1] = P | |
| 2369 | end | |
| 2370 | local BREAKIT = false | |
| 2371 | local CParts = {}
| |
| 2372 | local Rocks = {}
| |
| 2373 | local LastPos = nil | |
| 2374 | for i = 1,70 do | |
| 2375 | for i2,v in pairs(Parts) do | |
| 2376 | v.CFrame = v.CFrame*CFrame.new(0,0,-4) | |
| 2377 | local cf = v.CFrame | |
| 2378 | v.Size = v.Size+Vector3.new(0.4,0.35,0) | |
| 2379 | v.CFrame = cf | |
| 2380 | v.Transparency = v.Transparency+0.02 | |
| 2381 | if v.Transparency >= 0.975 then BREAKIT = true end | |
| 2382 | if v.Name == "0" then | |
| 2383 | local Ignore = {}
| |
| 2384 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do
| |
| 2385 | if v.Character ~= nil then | |
| 2386 | Ignore[#Ignore+1] = v.Character | |
| 2387 | end | |
| 2388 | end | |
| 2389 | local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0)) | |
| 2390 | local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore) | |
| 2391 | if Hit ~= nil then | |
| 2392 | if #Rocks == 0 then | |
| 2393 | for i = 1,5 do | |
| 2394 | local P = Instance.new("Part",char)
| |
| 2395 | Rocks[#Rocks+1] = P | |
| 2396 | P.Anchored = true | |
| 2397 | P.FormFactor = "Custom" | |
| 2398 | P.BrickColor = Hit.BrickColor | |
| 2399 | P.Material = Hit.Material | |
| 2400 | P.TopSurface = "Smooth" | |
| 2401 | P.BottomSurface = "Smooth" | |
| 2402 | P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100) | |
| 2403 | end | |
| 2404 | end | |
| 2405 | for i,P in pairs(Rocks) do | |
| 2406 | P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
| 2407 | end | |
| 2408 | local P = Instance.new("Part",char)
| |
| 2409 | CParts[#CParts+1] = {P,tick()}
| |
| 2410 | P.Anchored = true | |
| 2411 | P.FormFactor = "Custom" | |
| 2412 | P.BrickColor = Hit.BrickColor | |
| 2413 | P.Material = Hit.Material | |
| 2414 | P.TopSurface = "Smooth" | |
| 2415 | P.BottomSurface = "Smooth" | |
| 2416 | P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100) | |
| 2417 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
| 2418 | Pos = Pos.p | |
| 2419 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
| 2420 | local P = P:Clone() | |
| 2421 | CParts[#CParts+1] = {P,tick()}
| |
| 2422 | P.Parent = char | |
| 2423 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0) | |
| 2424 | Pos = Pos.p | |
| 2425 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20))) | |
| 2426 | if LastPos ~= nil then | |
| 2427 | local P = P:Clone() | |
| 2428 | CParts[#CParts+1] = {P,tick()}
| |
| 2429 | P.Parent = char | |
| 2430 | P.BrickColor = BrickColor.new("Really black")
| |
| 2431 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
| 2432 | Pos = Pos.p | |
| 2433 | local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
| 2434 | P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25) | |
| 2435 | --P.Velocity = Vector3.new(0,-1000,0) | |
| 2436 | P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2) | |
| 2437 | end | |
| 2438 | LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
| 2439 | end | |
| 2440 | end | |
| 2441 | end | |
| 2442 | if BREAKIT then break end | |
| 2443 | wait(0.002) | |
| 2444 | end | |
| 2445 | for i,v in pairs(Rocks) do | |
| 2446 | CParts[#CParts+1] = {v,tick()}
| |
| 2447 | end | |
| 2448 | for i,v in pairs(Parts) do | |
| 2449 | v:Destroy() | |
| 2450 | end | |
| 2451 | Parts = nil | |
| 2452 | while true do | |
| 2453 | local t = tick() | |
| 2454 | local p = nil | |
| 2455 | for i,v in pairs(CParts) do | |
| 2456 | if t-v[2] > 4 then | |
| 2457 | v[1].Transparency = v[1].Transparency+0.05 | |
| 2458 | if v[1].Transparency >= 1 then | |
| 2459 | v[1]:Destroy() | |
| 2460 | CParts[i] = nil | |
| 2461 | end | |
| 2462 | end | |
| 2463 | p = v | |
| 2464 | end | |
| 2465 | if p == nil then break end | |
| 2466 | wait(0.002) | |
| 2467 | end | |
| 2468 | for i,v in pairs(CParts) do | |
| 2469 | v:Destroy() | |
| 2470 | end | |
| 2471 | CParts = {}
| |
| 2472 | end) | |
| 2473 | for i = 1, 20 do | |
| 2474 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3) | |
| 2475 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3) | |
| 2476 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
| 2477 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
| 2478 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
| 2479 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3) | |
| 2480 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35) | |
| 2481 | if Debounces.on == false then break end | |
| 2482 | wait() | |
| 2483 | end | |
| 2484 | if Debounces.CanAttack == false then | |
| 2485 | Debounces.CanAttack = true | |
| 2486 | Debounces.on = false | |
| 2487 | Debounces.NoIdl = false | |
| 2488 | end | |
| 2489 | end | |
| 2490 | end | |
| 2491 | end) | |
| 2492 | ------------------------------- | |
| 2493 | function Landing() | |
| 2494 | part=Instance.new('Part',mod5)
| |
| 2495 | part.Anchored=true | |
| 2496 | part.CanCollide=false | |
| 2497 | part.FormFactor='Custom' | |
| 2498 | part.Size=Vector3.new(.2,.2,.2) | |
| 2499 | part.CFrame=root.CFrame*CFrame.new(0,-2,0) | |
| 2500 | part.Transparency=.7 | |
| 2501 | part.BrickColor=BrickColor.new('Really red')
| |
| 2502 | mesh=Instance.new('SpecialMesh',part)
| |
| 2503 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
| 2504 | mesh.Scale=Vector3.new(10,5,10) | |
| 2505 | ||
| 2506 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do | |
| 2507 | if v:FindFirstChild('Humanoid') then
| |
| 2508 | v.Humanoid:TakeDamage(math.random(20,30)) | |
| 2509 | v.Humanoid.PlatformStand = true | |
| 2510 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
| |
| 2511 | end | |
| 2512 | end | |
| 2513 | ||
| 2514 | coroutine.resume(coroutine.create(function() | |
| 2515 | for i=0,3.8,0.05 do | |
| 2516 | wait() | |
| 2517 | part.CFrame=part.CFrame | |
| 2518 | part.Transparency=i | |
| 2519 | mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1) | |
| 2520 | end | |
| 2521 | part.Parent = nil | |
| 2522 | end)) | |
| 2523 | end | |
| 2524 | ------------------------------- | |
| 2525 | mouse.KeyDown:connect(function(key) | |
| 2526 | if key == "x" and stanceToggle=="Devil" then | |
| 2527 | hum.WalkSpeed = 0 | |
| 2528 | if Debounces.CanAttack == true then | |
| 2529 | Debounces.CanAttack = false | |
| 2530 | Debounces.on = true | |
| 2531 | Debounces.NoIdl = true | |
| 2532 | --[[x = Instance.new("Sound",char)
| |
| 2533 | x.SoundId = "http://www.roblox.com/asset/?id=169445572" | |
| 2534 | x.Looped = false | |
| 2535 | x.Pitch = 1.1 | |
| 2536 | x.Volume = 1 | |
| 2537 | x:Play() | |
| 2538 | x2 = Instance.new("Sound",char)
| |
| 2539 | x2.SoundId = "http://www.roblox.com/asset/?id=169380495" | |
| 2540 | x2.Looped = false | |
| 2541 | x2.Pitch = .7 | |
| 2542 | x2.Volume = 1 | |
| 2543 | wait(.1) | |
| 2544 | x:Play() | |
| 2545 | x2:Play() | |
| 2546 | for i = 1, 20 do | |
| 2547 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2) | |
| 2548 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2) | |
| 2549 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2) | |
| 2550 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2) | |
| 2551 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2) | |
| 2552 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2) | |
| 2553 | --cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4) | |
| 2554 | if Debounces.on == false then break end | |
| 2555 | wait() | |
| 2556 | x:Destroy() | |
| 2557 | x2:Destroy() | |
| 2558 | end | |
| 2559 | wait(1)]]-- | |
| 2560 | local rng = Instance.new("Part", char)
| |
| 2561 | rng.Anchored = true | |
| 2562 | rng.BrickColor = BrickColor.new("Really black")
| |
| 2563 | rng.CanCollide = false | |
| 2564 | rng.FormFactor = 3 | |
| 2565 | rng.Name = "Ring" | |
| 2566 | rng.Size = Vector3.new(1, 1, 1) | |
| 2567 | rng.Transparency = 0.35 | |
| 2568 | rng.TopSurface = 0 | |
| 2569 | rng.BottomSurface = 0 | |
| 2570 | rng.Position = torso.Position - Vector3.new(0,2,0) | |
| 2571 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 2572 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 2573 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2574 | rngm.Scale = Vector3.new(1, 1, 2) | |
| 2575 | x = Instance.new("Sound",char)
| |
| 2576 | x.SoundId = "http://www.roblox.com/asset/?id=169445602" | |
| 2577 | x.Looped = false | |
| 2578 | x.Pitch = .7 | |
| 2579 | x.Volume = 1 | |
| 2580 | x:Play() | |
| 2581 | coroutine.wrap(function() | |
| 2582 | for i = 1, 60, 2 do | |
| 2583 | rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1) | |
| 2584 | rng.Transparency = i/60 | |
| 2585 | wait() | |
| 2586 | end | |
| 2587 | wait() | |
| 2588 | rng:Destroy() | |
| 2589 | end)() | |
| 2590 | hum.WalkSpeed = 50 | |
| 2591 | BV = Instance.new("BodyVelocity", torso)
| |
| 2592 | BV.maxForce = Vector3.new(0,200000,0) | |
| 2593 | BV.P = 50000 | |
| 2594 | BV.velocity = Vector3.new(0,800,0) | |
| 2595 | for i = 1, 20 do | |
| 2596 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7) | |
| 2597 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7) | |
| 2598 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7) | |
| 2599 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
| 2600 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
| 2601 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.6) * CFrame.Angles(math.rad(0), 0, 0), 0.7) | |
| 2602 | --cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
| 2603 | if Debounces.on == false then break end | |
| 2604 | wait() | |
| 2605 | end | |
| 2606 | x:Destroy() | |
| 2607 | BV:Destroy() | |
| 2608 | --[[for i = 1, 30 do | |
| 2609 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3) | |
| 2610 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3) | |
| 2611 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
| 2612 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
| 2613 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.2, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
| 2614 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
| 2615 | if Debounces.on == false then break end | |
| 2616 | wait() | |
| 2617 | end]]-- | |
| 2618 | if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then | |
| 2619 | for i = 1, 30 do | |
| 2620 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3) | |
| 2621 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 2622 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
| 2623 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
| 2624 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
| 2625 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
| 2626 | --cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1) | |
| 2627 | if Debounces.on == false then break end | |
| 2628 | wait() | |
| 2629 | end | |
| 2630 | end | |
| 2631 | Debounces.on = false | |
| 2632 | Debounces.NoIdl = false | |
| 2633 | local ry,ht,ps=nil,nil,nil | |
| 2634 | while ht==nil do | |
| 2635 | ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
| |
| 2636 | wait() | |
| 2637 | end | |
| 2638 | z = Instance.new("Sound",char)
| |
| 2639 | z.SoundId = "rbxassetid://142070127" | |
| 2640 | z.Volume = 1 | |
| 2641 | wait(.1) | |
| 2642 | z:Play() | |
| 2643 | Landing() | |
| 2644 | hum.WalkSpeed = 16 | |
| 2645 | if Debounces.CanAttack == false then | |
| 2646 | Debounces.CanAttack = true | |
| 2647 | end | |
| 2648 | end | |
| 2649 | end | |
| 2650 | end) | |
| 2651 | ------------------------------- | |
| 2652 | mouse.KeyDown:connect(function(key) | |
| 2653 | if key == "r" then | |
| 2654 | if Debounces.CanAttack == true then | |
| 2655 | Debounces.CanAttack = false | |
| 2656 | Debounces.NoIdl = true | |
| 2657 | Debounces.on = true | |
| 2658 | for i = 1, 20 do | |
| 2659 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3) | |
| 2660 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3) | |
| 2661 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3) | |
| 2662 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3) | |
| 2663 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
| 2664 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
| 2665 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35) | |
| 2666 | if Debounces.on==false then break end | |
| 2667 | rs:wait(2) | |
| 2668 | end | |
| 2669 | Debounces.Slashing = true | |
| 2670 | z = Instance.new("Sound",hed)
| |
| 2671 | z.SoundId = "rbxassetid://206083107" | |
| 2672 | z.Pitch = .75 | |
| 2673 | z.Volume = .65 | |
| 2674 | wait(0.1) | |
| 2675 | z:Play() | |
| 2676 | z1 = Instance.new("Sound", hed)
| |
| 2677 | z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
| 2678 | z1.Pitch = ptz[math.random(1,#ptz)] | |
| 2679 | z1.Volume = 1 | |
| 2680 | wait(.01) | |
| 2681 | z1:Play() | |
| 2682 | for i = 1, 20 do | |
| 2683 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3) | |
| 2684 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3) | |
| 2685 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
| 2686 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
| 2687 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
| 2688 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3) | |
| 2689 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, -.2, 0) * CFrame.Angles (math.rad(40), math.rad(-20), math.rad(20)), 0.35) | |
| 2690 | if Debounces.on==false then break end | |
| 2691 | rs:wait(2) | |
| 2692 | end | |
| 2693 | Debounces.Slashing = false | |
| 2694 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
| 2695 | if Debounces.CanAttack == false then | |
| 2696 | Debounces.CanAttack = true | |
| 2697 | Debounces.NoIdl = false | |
| 2698 | Debounces.on = false | |
| 2699 | end | |
| 2700 | end | |
| 2701 | end | |
| 2702 | end) | |
| 2703 | ------------------------------- | |
| 2704 | mouse.KeyDown:connect(function(key) | |
| 2705 | if key == "t" then | |
| 2706 | if Debounces.CanAttack == true then | |
| 2707 | Debounces.CanAttack = false | |
| 2708 | Debounces.on = true | |
| 2709 | Debounces.NoIdl = true | |
| 2710 | for i = 1,20 do | |
| 2711 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2) | |
| 2712 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(0)), 0.2) | |
| 2713 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.2) | |
| 2714 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, .4) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.2) | |
| 2715 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2) | |
| 2716 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2) | |
| 2717 | if Debounces.on==false then break end | |
| 2718 | rs:wait(2) | |
| 2719 | end | |
| 2720 | for i = 1,20 do | |
| 2721 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2) | |
| 2722 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.2) | |
| 2723 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20),math.rad(0),0), 0.2) | |
| 2724 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -.4) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.2) | |
| 2725 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.2) | |
| 2726 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.2) | |
| 2727 | if Debounces.on==false then break end | |
| 2728 | rs:wait(2) | |
| 2729 | end | |
| 2730 | if Debounces.CanAttack == false then | |
| 2731 | Debounces.CanAttack = true | |
| 2732 | Debounces.on = false | |
| 2733 | Debounces.NoIdl = false | |
| 2734 | end | |
| 2735 | end | |
| 2736 | end | |
| 2737 | end) | |
| 2738 | ------------------------------- | |
| 2739 | mouse.KeyDown:connect(function(key) | |
| 2740 | if key == "g" then | |
| 2741 | if Debounces.CanAttack == true then | |
| 2742 | Debounces.CanAttack = false | |
| 2743 | Debounces.NoIdl = true | |
| 2744 | Debounces.on = true | |
| 2745 | Debounces.Slashing = true | |
| 2746 | for i = 1, 8 do | |
| 2747 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-90)), 0.8) | |
| 2748 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(90)), 0.8) | |
| 2749 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, 0, 0), 0.8) | |
| 2750 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), 0.8) | |
| 2751 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8) | |
| 2752 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8) | |
| 2753 | if Debounces.on==false then break end | |
| 2754 | rs:wait(2) | |
| 2755 | end | |
| 2756 | for i = 1, 1440, 48 do | |
| 2757 | torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(i), math.rad(0)) | |
| 2758 | rs:wait(4) | |
| 2759 | end | |
| 2760 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 2761 | Debounces.Slashing = false | |
| 2762 | if Debounces.CanAttack == false then | |
| 2763 | Debounces.CanAttack = true | |
| 2764 | Debounces.NoIdl = false | |
| 2765 | Debounces.on = false | |
| 2766 | end | |
| 2767 | end | |
| 2768 | end | |
| 2769 | end) | |
| 2770 | ---------------------------------------------------- | |
| 2771 | pt = {6.6, 6.8, 7, 7.2, 7.4}
| |
| 2772 | mouse.KeyDown:connect(function(key) | |
| 2773 | if key == "h" then | |
| 2774 | if Debounces.CanJoke == true then | |
| 2775 | Debounces.CanJoke = false | |
| 2776 | u = Instance.new("Sound",char)
| |
| 2777 | u.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
| 2778 | u.Pitch = pt[math.random(1,#pt)] | |
| 2779 | u.Volume = 1 | |
| 2780 | u2 = Instance.new("Sound",char)
| |
| 2781 | u2.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
| 2782 | u2.Pitch = u.Pitch | |
| 2783 | u2.Volume = 1 | |
| 2784 | u3 = Instance.new("Sound",char)
| |
| 2785 | u3.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
| 2786 | u3.Pitch = u.Pitch | |
| 2787 | u3.Volume = 1 | |
| 2788 | wait(.01) | |
| 2789 | u:Play() | |
| 2790 | u2:Play() | |
| 2791 | u3:Play() | |
| 2792 | wait(1.5) | |
| 2793 | u:Destroy() | |
| 2794 | u2:Destroy() | |
| 2795 | u3:Destroy() | |
| 2796 | if Debounces.CanJoke == false then | |
| 2797 | Debounces.CanJoke = true | |
| 2798 | end | |
| 2799 | end | |
| 2800 | end | |
| 2801 | end) | |
| 2802 | ---------------------------------------------------- | |
| 2803 | Grab = false | |
| 2804 | mouse.KeyDown:connect(function(key) | |
| 2805 | if key == "z" then | |
| 2806 | Debounces.on = true | |
| 2807 | Debounces.NoIdl = true | |
| 2808 | Debounces.ks = true | |
| 2809 | if Grab == false then | |
| 2810 | gp = nil | |
| 2811 | for i = 1, 20 do | |
| 2812 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
| 2813 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2) | |
| 2814 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2) | |
| 2815 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2) | |
| 2816 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) | |
| 2817 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) | |
| 2818 | if Debounces.on == false then break end | |
| 2819 | rs:wait(2) | |
| 2820 | end | |
| 2821 | con1=larm.Touched:connect(function(hit) -- this is grab | |
| 2822 | ht = hit.Parent | |
| 2823 | hum1=ht:FindFirstChild('Humanoid')
| |
| 2824 | if hum1 ~= nil then | |
| 2825 | if Debounces.ks==true then | |
| 2826 | z = Instance.new("Sound",hed)
| |
| 2827 | z.SoundId = "rbxassetid://169380525" | |
| 2828 | z.Volume = 1 | |
| 2829 | z:Play() | |
| 2830 | Debounces.ks=false | |
| 2831 | end | |
| 2832 | hum1.PlatformStand=true | |
| 2833 | gp = ht | |
| 2834 | Grab = true | |
| 2835 | asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
| |
| 2836 | asd.Parent = larm | |
| 2837 | asd.Name = "asd" | |
| 2838 | asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0) | |
| 2839 | stanceToggle = "Grabbed" | |
| 2840 | --[[elseif hum1 == nil then | |
| 2841 | con1:disconnect() | |
| 2842 | wait() return]]-- | |
| 2843 | end | |
| 2844 | end) | |
| 2845 | for i = 1, 20 do | |
| 2846 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
| 2847 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2) | |
| 2848 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2) | |
| 2849 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2) | |
| 2850 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
| 2851 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) | |
| 2852 | if Debounces.on == false then break end | |
| 2853 | rs:wait(2) | |
| 2854 | end | |
| 2855 | con1:disconnect() | |
| 2856 | Debounces.on = false | |
| 2857 | Debounces.NoIdl = false | |
| 2858 | elseif Grab == true then | |
| 2859 | Grab = false | |
| 2860 | --[[for i = 1, 16 do | |
| 2861 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3) | |
| 2862 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3) | |
| 2863 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3) | |
| 2864 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
| 2865 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
| 2866 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
| 2867 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3) | |
| 2868 | if Debounces.on == false then end | |
| 2869 | rs:wait() | |
| 2870 | end]]-- | |
| 2871 | for i = 1, 16 do | |
| 2872 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
| 2873 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-50)), 0.3) | |
| 2874 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3) | |
| 2875 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3) | |
| 2876 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3) | |
| 2877 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
| 2878 | if Debounces.on == false then end | |
| 2879 | rs:wait() | |
| 2880 | end | |
| 2881 | Slam() | |
| 2882 | if gp ~= nil then | |
| 2883 | for i,v in pairs(larm:GetChildren()) do | |
| 2884 | if v.Name == "asd" and v:IsA("Weld") then
| |
| 2885 | v:Remove() | |
| 2886 | end | |
| 2887 | end | |
| 2888 | for i = 1, 16 do | |
| 2889 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
| 2890 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.3) | |
| 2891 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3) | |
| 2892 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3) | |
| 2893 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3) | |
| 2894 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3) | |
| 2895 | if Debounces.on == false then end | |
| 2896 | rs:wait() | |
| 2897 | end | |
| 2898 | stanceToggle = "Normal" | |
| 2899 | --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
| |
| 2900 | bv.maxForce = Vector3.new(400000, 400000, 400000) | |
| 2901 | bv.P = 125000 | |
| 2902 | bv.velocity = char.Head.CFrame.lookVector * 200]]-- | |
| 2903 | ht=nil | |
| 2904 | Debounces.on = false | |
| 2905 | Debounces.NoIdl = false | |
| 2906 | elseif ht == nil then wait() | |
| 2907 | Grab = false | |
| 2908 | Debounces.on = false | |
| 2909 | Debounces.NoIdl = false | |
| 2910 | end | |
| 2911 | end | |
| 2912 | end | |
| 2913 | end) | |
| 2914 | ------------------------------- | |
| 2915 | Sit = false | |
| 2916 | mouse.KeyDown:connect(function(key) | |
| 2917 | if key == "v" then | |
| 2918 | if Sit == false then | |
| 2919 | Sit = true | |
| 2920 | hum.WalkSpeed = 0.1 | |
| 2921 | stanceToggle = "Sitting" | |
| 2922 | elseif Sit == true then | |
| 2923 | Sit = false | |
| 2924 | hum.WalkSpeed = 7 | |
| 2925 | stanceToggle = "Normal" | |
| 2926 | end | |
| 2927 | end | |
| 2928 | end) | |
| 2929 | ------------------------------- | |
| 2930 | Melee = false | |
| 2931 | mouse.KeyDown:connect(function(key) | |
| 2932 | if key == "m" then | |
| 2933 | if Melee == false then | |
| 2934 | Melee = true | |
| 2935 | Vanish() | |
| 2936 | stanceToggle = "Melee" | |
| 2937 | elseif Melee == true then | |
| 2938 | Melee = false | |
| 2939 | Appear() | |
| 2940 | stanceToggle = "Normal" | |
| 2941 | end | |
| 2942 | end | |
| 2943 | end) | |
| 2944 | ------------------------------- | |
| 2945 | smashso = function(parent, pitch) | |
| 2946 | smash = Instance.new("Sound")
| |
| 2947 | smash.Parent=parent | |
| 2948 | smash.SoundId="rbxassetid://193444173" | |
| 2949 | smash.Volume=100 | |
| 2950 | smash.Pitch=pitch | |
| 2951 | wait(0.001) | |
| 2952 | smash:Play() | |
| 2953 | end | |
| 2954 | ------------------------------- | |
| 2955 | devil = false | |
| 2956 | devilform = false | |
| 2957 | ------------------------------- | |
| 2958 | Vanish() | |
| 2959 | ------------------------------- | |
| 2960 | local fx = Instance.new("Part",torso)
| |
| 2961 | fx.Anchored = true | |
| 2962 | fx.Material = "Neon" | |
| 2963 | fx.CanCollide = false | |
| 2964 | fx.Locked = true | |
| 2965 | fx.Transparency = 1 | |
| 2966 | fx.Material = "SmoothPlastic" | |
| 2967 | fx.Size = Vector3.new(1,1,1) | |
| 2968 | fx.TopSurface = "SmoothNoOutlines" | |
| 2969 | fx.BottomSurface = "SmoothNoOutlines" | |
| 2970 | fx.BrickColor = BrickColor.new("Really red")
| |
| 2971 | fxm = Instance.new("SpecialMesh",fx)
| |
| 2972 | fxm.MeshType = "Sphere" | |
| 2973 | fxm.Scale = Vector3.new(1,1,1) | |
| 2974 | for i = 1, 20 do rs:wait() | |
| 2975 | fx.Transparency = fx.Transparency - (1/20) | |
| 2976 | fx.CFrame = torso.CFrame | |
| 2977 | fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5) | |
| 2978 | rs:wait() | |
| 2979 | end | |
| 2980 | ------------------------------- | |
| 2981 | hum.WalkSpeed=16 | |
| 2982 | ------------------------------- | |
| 2983 | wavesdev = function() | |
| 2984 | if devilform == true then | |
| 2985 | local wave = Instance.new("Part", torso)
| |
| 2986 | wave.BrickColor = BrickColor.new("Really red")
| |
| 2987 | wave.Anchored = true | |
| 2988 | wave.CanCollide = false | |
| 2989 | wave.Locked = true | |
| 2990 | wave.Size = Vector3.new(1, 1, 1) | |
| 2991 | wave.TopSurface = "Smooth" | |
| 2992 | wave.BottomSurface = "Smooth" | |
| 2993 | wave.Transparency = 0.35 | |
| 2994 | wave.CFrame = fx.CFrame | |
| 2995 | wm = Instance.new("SpecialMesh", wave)
| |
| 2996 | wm.MeshType = "Sphere" | |
| 2997 | wm.Scale = Vector3.new(1,1,1) | |
| 2998 | coroutine.wrap(function() | |
| 2999 | for i = 1, 18, 1 do | |
| 3000 | wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
| 3001 | --wave.Size = wm.Scale | |
| 3002 | fx.CFrame=char.Torso.CFrame | |
| 3003 | wave.CFrame = fx.CFrame | |
| 3004 | wave.Transparency = i/14 | |
| 3005 | wait() | |
| 3006 | end | |
| 3007 | wait() | |
| 3008 | wave:Destroy() | |
| 3009 | end)() | |
| 3010 | elseif devilform == false then | |
| 3011 | wait() | |
| 3012 | end | |
| 3013 | end | |
| 3014 | ||
| 3015 | for i = 1, 100 do rs:wait() | |
| 3016 | fx.CFrame = torso.CFrame | |
| 3017 | end | |
| 3018 | ||
| 3019 | Spawn(function() | |
| 3020 | while wait(1) do | |
| 3021 | if devilform==true then | |
| 3022 | wavesdev() | |
| 3023 | end | |
| 3024 | end | |
| 3025 | end) | |
| 3026 | ||
| 3027 | wait(4) | |
| 3028 | ||
| 3029 | for i = 1, 20 do rs:wait() | |
| 3030 | fx.Transparency = fx.Transparency + (1/20) | |
| 3031 | fx.CFrame = torso.CFrame | |
| 3032 | fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5) | |
| 3033 | rs:wait() | |
| 3034 | end | |
| 3035 | ||
| 3036 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 3037 | local wave = Instance.new("Part", torso)
| |
| 3038 | wave.BrickColor = BrickColor.new("Institutional white")
| |
| 3039 | wave.Anchored = true | |
| 3040 | wave.CanCollide = false | |
| 3041 | wave.Locked = true | |
| 3042 | wave.Size = Vector3.new(1, 1, 1) | |
| 3043 | wave.TopSurface = "Smooth" | |
| 3044 | wave.BottomSurface = "Smooth" | |
| 3045 | wave.Transparency = 0.35 | |
| 3046 | wave.CFrame = HandCF | |
| 3047 | wm = Instance.new("SpecialMesh", wave)
| |
| 3048 | wm.MeshId = "rbxassetid://3270017" | |
| 3049 | coroutine.wrap(function() | |
| 3050 | for i = 1, 14, 1 do | |
| 3051 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
| 3052 | wave.Size = wm.Scale | |
| 3053 | wave.CFrame = HandCF | |
| 3054 | wave.Transparency = i/14 | |
| 3055 | wait() | |
| 3056 | end | |
| 3057 | wait() | |
| 3058 | wave:Destroy() | |
| 3059 | end)() | |
| 3060 | ------------------------------- | |
| 3061 | mouse.KeyDown:connect(function(key) | |
| 3062 | if key == "n" then | |
| 3063 | if devilform == false then | |
| 3064 | devilform = true | |
| 3065 | devilcr() | |
| 3066 | Vanish() | |
| 3067 | stanceToggle = "Devil" | |
| 3068 | elseif devilform == true then | |
| 3069 | devilform = false | |
| 3070 | Appear() | |
| 3071 | normalcr() | |
| 3072 | stanceToggle = "Normal" | |
| 3073 | end | |
| 3074 | end | |
| 3075 | end) | |
| 3076 | ------------------------------- | |
| 3077 | Appear() | |
| 3078 | ------------------------------- | |
| 3079 | mouse.KeyDown:connect(function(key) | |
| 3080 | if string.byte(key) == 52 then | |
| 3081 | if Debounces.CanAttack == true then | |
| 3082 | if stanceToggle ~= "Floating" then | |
| 3083 | char.Humanoid.WalkSpeed = 60 | |
| 3084 | Burst() | |
| 3085 | elseif Debounces.CanAttack == false then | |
| 3086 | elseif stanceToggle == "Floating" then | |
| 3087 | wait() | |
| 3088 | end | |
| 3089 | end | |
| 3090 | end | |
| 3091 | end) | |
| 3092 | mouse.KeyUp:connect(function(key) | |
| 3093 | if string.byte(key) == 52 then | |
| 3094 | char.Humanoid.WalkSpeed = 16 | |
| 3095 | end | |
| 3096 | end) | |
| 3097 | ------------------------------- | |
| 3098 | local animpose = "Idle" | |
| 3099 | local lastanimpose = "Idle" | |
| 3100 | local grab = false | |
| 3101 | local sine = 0 | |
| 3102 | local change = 1 | |
| 3103 | local val = 0 | |
| 3104 | local ffing = false | |
| 3105 | ------------------------------- | |
| 3106 | --[[if stanceToggle == "Sitting" then | |
| 3107 | if wait(math.random(1,2)) == 1 then | |
| 3108 | stanceToggle = "Sitting2" | |
| 3109 | wait(8) | |
| 3110 | stanceToggle = "Sitting" | |
| 3111 | end | |
| 3112 | end]]-- | |
| 3113 | ------------------------------- | |
| 3114 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 3115 | --[[if char.Humanoid.Jump == true then | |
| 3116 | jump = true | |
| 3117 | else | |
| 3118 | jump = false | |
| 3119 | end]] | |
| 3120 | char.Humanoid.FreeFalling:connect(function(f) | |
| 3121 | if f then | |
| 3122 | ffing = true | |
| 3123 | else | |
| 3124 | ffing = false | |
| 3125 | end | |
| 3126 | end) | |
| 3127 | sine = sine + change | |
| 3128 | if jumpn == true then | |
| 3129 | animpose = "Jumping" | |
| 3130 | elseif ffing == true then | |
| 3131 | animpose = "Freefalling" | |
| 3132 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
| 3133 | animpose = "Idle" | |
| 3134 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
| 3135 | animpose = "Walking" | |
| 3136 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
| 3137 | animpose = "Running" | |
| 3138 | end | |
| 3139 | if animpose ~= lastanimpose then | |
| 3140 | sine = 0 | |
| 3141 | if Debounces.NoIdl == false then | |
| 3142 | if stanceToggle == "Normal" then | |
| 3143 | for i = 1, 2 do | |
| 3144 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2) | |
| 3145 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2) | |
| 3146 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2) | |
| 3147 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
| 3148 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
| 3149 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
| 3150 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3151 | end | |
| 3152 | elseif stanceToggle == "Sitting" then | |
| 3153 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/30),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20+2*math.cos(sine/30))), 0.2) | |
| 3154 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6) | |
| 3155 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
| 3156 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-20), math.sin(sine/60)/3, 0), 0.3) | |
| 3157 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3) | |
| 3158 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3) | |
| 3159 | elseif stanceToggle == "Floating" then | |
| 3160 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
| 3161 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
| 3162 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
| 3163 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
| 3164 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
| 3165 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
| 3166 | wait() | |
| 3167 | end | |
| 3168 | else | |
| 3169 | end | |
| 3170 | end | |
| 3171 | lastanimpose = animpose | |
| 3172 | if Debounces.NoIdl == false then | |
| 3173 | if animpose == "Idle" then | |
| 3174 | if stanceToggle == "Normal" then | |
| 3175 | change = 0.5 | |
| 3176 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
| 3177 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
| 3178 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(50),0), 0.2) | |
| 3179 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
| 3180 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
| 3181 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
| 3182 | elseif stanceToggle == "Melee" then | |
| 3183 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2) | |
| 3184 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
| 3185 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
| 3186 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
| 3187 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
| 3188 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
| 3189 | elseif stanceToggle == "Sitting" then | |
| 3190 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20)), 0.2) | |
| 3191 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.5, -.54) * CFrame.Angles(math.rad(88), 0, math.rad(48)), 0.6) | |
| 3192 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
| 3193 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5-0.06*math.cos(sine/25), -.2) * CFrame.Angles(math.rad(0-20*math.cos(sine/25)/2), math.sin(sine/50)/2.4, 0), 0.3) | |
| 3194 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1) * CFrame.Angles(math.rad(-6), 0, 0), 0.3) | |
| 3195 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56), 0, 0), 0.3) | |
| 3196 | elseif stanceToggle == "Floating" then | |
| 3197 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
| 3198 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
| 3199 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
| 3200 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
| 3201 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
| 3202 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
| 3203 | elseif stanceToggle == "Devil" then | |
| 3204 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4) | |
| 3205 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4) | |
| 3206 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
| 3207 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
| 3208 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
| 3209 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
| 3210 | elseif stanceToggle == "Grabbed" then | |
| 3211 | grab = true | |
| 3212 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
| 3213 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(130+4*math.cos(sine/14)),math.rad(0),math.rad(-60+4*math.cos(sine/14))), 0.3) | |
| 3214 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3) | |
| 3215 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
| 3216 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
| 3217 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
| 3218 | end | |
| 3219 | elseif animpose == "Walking" then | |
| 3220 | if stanceToggle == "Normal" then | |
| 3221 | change = 1 | |
| 3222 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
| 3223 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2) | |
| 3224 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
| 3225 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
| 3226 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
| 3227 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
| 3228 | elseif stanceToggle == "Melee" then | |
| 3229 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2) | |
| 3230 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2) | |
| 3231 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
| 3232 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
| 3233 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
| 3234 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
| 3235 | elseif stanceToggle == "Devil" then | |
| 3236 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
| 3237 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
| 3238 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4) | |
| 3239 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
| 3240 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4) | |
| 3241 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4) | |
| 3242 | elseif stanceToggle == "Floating" then | |
| 3243 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
| 3244 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
| 3245 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
| 3246 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
| 3247 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4) | |
| 3248 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
| 3249 | elseif stanceToggle == "Grabbed" then | |
| 3250 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
| 3251 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3) | |
| 3252 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
| 3253 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
| 3254 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
| 3255 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
| 3256 | end | |
| 3257 | elseif animpose == "Running" then | |
| 3258 | if stanceToggle == "Normal" then | |
| 3259 | change = 1 | |
| 3260 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15) | |
| 3261 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15) | |
| 3262 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15) | |
| 3263 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15) | |
| 3264 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15) | |
| 3265 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15) | |
| 3266 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(0), math.rad(-50), math.rad(0)), 0.35) | |
| 3267 | elseif stanceToggle == "Floating" then | |
| 3268 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
| 3269 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
| 3270 | hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0) | |
| 3271 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4) | |
| 3272 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4) | |
| 3273 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05) | |
| 3274 | elseif stanceToggle == "Melee" then | |
| 3275 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15) | |
| 3276 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15) | |
| 3277 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15) | |
| 3278 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15) | |
| 3279 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15) | |
| 3280 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15) | |
| 3281 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles (math.rad(0), math.rad(-50), math.rad(0)), 0.35) | |
| 3282 | elseif stanceToggle == "Devil" then | |
| 3283 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2) | |
| 3284 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2) | |
| 3285 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4) | |
| 3286 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2) | |
| 3287 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4) | |
| 3288 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4) | |
| 3289 | end | |
| 3290 | end | |
| 3291 | end | |
| 3292 | end) | |
| 3293 | ||
| 3294 | hed.face.Texture = "rbxassetid://257837512" | |
| 3295 | ---------------------------------------------------- | |
| 3296 | p1 = Instance.new("Part",char)
| |
| 3297 | p1.BrickColor = BrickColor.new("Really red")
| |
| 3298 | p1.FormFactor = Enum.FormFactor.Custom | |
| 3299 | p1.Size = Vector3.new(2, 2, 2) | |
| 3300 | p1.CanCollide = false | |
| 3301 | p1.Locked = true | |
| 3302 | p1.BottomSurface = Enum.SurfaceType.Smooth | |
| 3303 | p1.TopSurface = Enum.SurfaceType.Smooth | |
| 3304 | SMesh = Instance.new("SpecialMesh", p1)
| |
| 3305 | SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529" | |
| 3306 | SMesh.TextureId = "" | |
| 3307 | SMesh.MeshType = Enum.MeshType.FileMesh | |
| 3308 | SMesh.Name = "Mesh" | |
| 3309 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
| 3310 | SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995) | |
| 3311 | w1 = Instance.new("Weld", hed)
| |
| 3312 | w1.Part0 = hed | |
| 3313 | w1.C0 = CFrame.new(0,-1.5,0) | |
| 3314 | w1.Part1 = p1 | |
| 3315 | w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535) | |
| 3316 | p2 = Instance.new("Part",char)
| |
| 3317 | p2.BrickColor = BrickColor.new("Really black")
| |
| 3318 | p2.FormFactor = Enum.FormFactor.Custom | |
| 3319 | p2.Size = Vector3.new(1, 1, 1) | |
| 3320 | p2.CanCollide = false | |
| 3321 | p2.Locked = true | |
| 3322 | p2.BottomSurface = Enum.SurfaceType.Smooth | |
| 3323 | p2.TopSurface = Enum.SurfaceType.Smooth | |
| 3324 | SMesh = Instance.new("SpecialMesh", p2)
| |
| 3325 | SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884" | |
| 3326 | SMesh.TextureId = "" | |
| 3327 | SMesh.MeshType = Enum.MeshType.FileMesh | |
| 3328 | SMesh.Name = "Mesh" | |
| 3329 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
| 3330 | SMesh.Scale = Vector3.new(1, 0.9, 1) | |
| 3331 | w1 = Instance.new("Weld", hed)
| |
| 3332 | w1.Part0 = hed | |
| 3333 | w1.C0 = CFrame.new(0,-1.5,0) | |
| 3334 | w1.Part1 = p2 | |
| 3335 | w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1) | |
| 3336 | p3 = Instance.new("Part",char)
| |
| 3337 | p3.BrickColor = BrickColor.new("Really red")
| |
| 3338 | p3.FormFactor = Enum.FormFactor.Custom | |
| 3339 | p3.Size = Vector3.new(1, 1, 1) | |
| 3340 | p3.CanCollide = false | |
| 3341 | p3.Locked = true | |
| 3342 | p3.BottomSurface = Enum.SurfaceType.Smooth | |
| 3343 | p3.TopSurface = Enum.SurfaceType.Smooth | |
| 3344 | SMesh = Instance.new("SpecialMesh", p3)
| |
| 3345 | SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019" | |
| 3346 | SMesh.TextureId = "" | |
| 3347 | SMesh.MeshType = Enum.MeshType.FileMesh | |
| 3348 | SMesh.Name = "Mesh" | |
| 3349 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
| 3350 | SMesh.Scale = Vector3.new(1, 1, 1) | |
| 3351 | w1 = Instance.new("Weld", hed)
| |
| 3352 | w1.Part0 = hed | |
| 3353 | w1.C0 = CFrame.new(0,-1.5,0) | |
| 3354 | w1.Part1 = p3 | |
| 3355 | w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994) | |
| 3356 | p4 = Instance.new("Part",char)
| |
| 3357 | p4.BrickColor = BrickColor.new("Really black")
| |
| 3358 | p4.FormFactor = Enum.FormFactor.Custom | |
| 3359 | p4.Size = Vector3.new(1, 1, 1) | |
| 3360 | p4.CanCollide = false | |
| 3361 | p4.Locked = true | |
| 3362 | p4.BottomSurface = Enum.SurfaceType.Smooth | |
| 3363 | p4.TopSurface = Enum.SurfaceType.Smooth | |
| 3364 | SMesh = Instance.new("SpecialMesh", p4)
| |
| 3365 | SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089" | |
| 3366 | SMesh.TextureId = "" | |
| 3367 | SMesh.MeshType = Enum.MeshType.FileMesh | |
| 3368 | SMesh.Name = "Mesh" | |
| 3369 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
| 3370 | SMesh.Scale = Vector3.new(1.02, 1.05, 1.05) | |
| 3371 | w1 = Instance.new("Weld", hed)
| |
| 3372 | w1.Part0 = hed | |
| 3373 | w1.C0 = CFrame.new(0,-1.5,0) | |
| 3374 | w1.Part1 = p4 | |
| 3375 | w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436) | |
| 3376 | p5 = Instance.new("Part",char)
| |
| 3377 | p5.BrickColor = BrickColor.new("Really red")
| |
| 3378 | p5.FormFactor = Enum.FormFactor.Custom | |
| 3379 | p5.Size = Vector3.new(1, 1, 1) | |
| 3380 | p5.CanCollide = false | |
| 3381 | p5.Locked = true | |
| 3382 | p5.BottomSurface = Enum.SurfaceType.Smooth | |
| 3383 | p5.TopSurface = Enum.SurfaceType.Smooth | |
| 3384 | SMesh = Instance.new("SpecialMesh", p5)
| |
| 3385 | SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520" | |
| 3386 | SMesh.TextureId = "" | |
| 3387 | SMesh.MeshType = Enum.MeshType.FileMesh | |
| 3388 | SMesh.Name = "Mesh" | |
| 3389 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
| 3390 | SMesh.Scale = Vector3.new(1, 1.6, 1.3) | |
| 3391 | w1 = Instance.new("Weld", hed)
| |
| 3392 | w1.Part0 = hed | |
| 3393 | w1.C0 = CFrame.new(0,-1.5,0) | |
| 3394 | w1.Part1 = p5 | |
| 3395 | w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519) | |
| 3396 | p6 = Instance.new("Part",char)
| |
| 3397 | p6.BrickColor = BrickColor.new("Really black")
| |
| 3398 | p6.FormFactor = Enum.FormFactor.Custom | |
| 3399 | p6.Size = Vector3.new(1, 1, 1) | |
| 3400 | p6.CanCollide = false | |
| 3401 | p6.Locked = true | |
| 3402 | p6.BottomSurface = Enum.SurfaceType.Smooth | |
| 3403 | p6.TopSurface = Enum.SurfaceType.Smooth | |
| 3404 | SMesh = Instance.new("SpecialMesh", p6)
| |
| 3405 | SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912" | |
| 3406 | SMesh.TextureId = "" | |
| 3407 | SMesh.MeshType = Enum.MeshType.FileMesh | |
| 3408 | SMesh.Name = "Mesh" | |
| 3409 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
| 3410 | SMesh.Scale = Vector3.new(1, 1, 1) | |
| 3411 | w1 = Instance.new("Weld", hed)
| |
| 3412 | w1.Part0 = hed | |
| 3413 | w1.C0 = CFrame.new(0,-1.5,0) | |
| 3414 | w1.Part1 = p6 | |
| 3415 | w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012) | |
| 3416 | p7 = Instance.new("Part",char)
| |
| 3417 | p7.BrickColor = BrickColor.new("Really red")
| |
| 3418 | p7.FormFactor = Enum.FormFactor.Custom | |
| 3419 | p7.Size = Vector3.new(1, 1, 1) | |
| 3420 | p7.CanCollide = false | |
| 3421 | p7.Locked = true | |
| 3422 | p7.BottomSurface = Enum.SurfaceType.Smooth | |
| 3423 | p7.TopSurface = Enum.SurfaceType.Smooth | |
| 3424 | SMesh = Instance.new("SpecialMesh", p7)
| |
| 3425 | SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520" | |
| 3426 | SMesh.TextureId = "" | |
| 3427 | SMesh.MeshType = Enum.MeshType.FileMesh | |
| 3428 | SMesh.Name = "Mesh" | |
| 3429 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
| 3430 | SMesh.Scale = Vector3.new(1, 1.6, 1.3) | |
| 3431 | w1 = Instance.new("Weld", hed)
| |
| 3432 | w1.Part0 = hed | |
| 3433 | w1.C0 = CFrame.new(0,-1.5,0) | |
| 3434 | w1.Part1 = p7 | |
| 3435 | w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216) | |
| 3436 | p8 = Instance.new("Part",char)
| |
| 3437 | p8.BrickColor = BrickColor.new("Really black")
| |
| 3438 | p8.FormFactor = Enum.FormFactor.Custom | |
| 3439 | p8.Size = Vector3.new(1, 1, 1) | |
| 3440 | p8.CanCollide = false | |
| 3441 | p8.Locked = true | |
| 3442 | p8.BottomSurface = Enum.SurfaceType.Smooth | |
| 3443 | p8.TopSurface = Enum.SurfaceType.Smooth | |
| 3444 | SMesh = Instance.new("SpecialMesh", p8)
| |
| 3445 | SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520" | |
| 3446 | SMesh.TextureId = "" | |
| 3447 | SMesh.MeshType = Enum.MeshType.FileMesh | |
| 3448 | SMesh.Name = "Mesh" | |
| 3449 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
| 3450 | SMesh.Scale = Vector3.new(1, 1.6, 1.3) | |
| 3451 | w1 = Instance.new("Weld", hed)
| |
| 3452 | w1.Part0 = hed | |
| 3453 | w1.C0 = CFrame.new(0,-1.5,0) | |
| 3454 | w1.Part1 = p8 | |
| 3455 | w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216) | |
| 3456 | p9 = Instance.new("Part",char)
| |
| 3457 | p9.BrickColor = BrickColor.new("Really red")
| |
| 3458 | p9.FormFactor = Enum.FormFactor.Custom | |
| 3459 | p9.Size = Vector3.new(1, 1, 1) | |
| 3460 | p9.CanCollide = false | |
| 3461 | p9.Locked = true | |
| 3462 | p9.BottomSurface = Enum.SurfaceType.Smooth | |
| 3463 | p9.TopSurface = Enum.SurfaceType.Smooth | |
| 3464 | SMesh = Instance.new("SpecialMesh", p9)
| |
| 3465 | SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263" | |
| 3466 | SMesh.TextureId = "" | |
| 3467 | SMesh.MeshType = Enum.MeshType.FileMesh | |
| 3468 | SMesh.Name = "Mesh" | |
| 3469 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
| 3470 | SMesh.Scale = Vector3.new(1, 1, 1) | |
| 3471 | w1 = Instance.new("Weld", hed)
| |
| 3472 | w1.Part0 = hed | |
| 3473 | w1.C0 = CFrame.new(0,-1.5,0) | |
| 3474 | w1.Part1 = p9 | |
| 3475 | w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881) | |
| 3476 | p10 = Instance.new("Part",char)
| |
| 3477 | p10.BrickColor = BrickColor.new("Really black")
| |
| 3478 | p10.FormFactor = Enum.FormFactor.Custom | |
| 3479 | p10.Size = Vector3.new(1, 1, 1) | |
| 3480 | p10.CanCollide = false | |
| 3481 | p10.Locked = true | |
| 3482 | p10.BottomSurface = Enum.SurfaceType.Smooth | |
| 3483 | p10.TopSurface = Enum.SurfaceType.Smooth | |
| 3484 | SMesh = Instance.new("SpecialMesh", p10)
| |
| 3485 | SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529" | |
| 3486 | SMesh.TextureId = "" | |
| 3487 | SMesh.MeshType = Enum.MeshType.FileMesh | |
| 3488 | SMesh.Name = "Mesh" | |
| 3489 | SMesh.VertexColor = Vector3.new(0, 0, 0) | |
| 3490 | SMesh.Scale = Vector3.new(1.05, 1.05, 1.05) | |
| 3491 | w1 = Instance.new("Weld", hed)
| |
| 3492 | w1.Part0 = hed | |
| 3493 | w1.C0 = CFrame.new(0,-1.5,0) | |
| 3494 | w1.Part1 = p10 | |
| 3495 | w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012) | |
| 3496 | ||
| 3497 | print"Absolute v7 loaded" | |
| 3498 | ||
| 3499 | Spawn(function() | |
| 3500 | while wait() do | |
| 3501 | updateFly() | |
| 3502 | end | |
| 3503 | end) | |
| 3504 | ||
| 3505 | Spawn(function() | |
| 3506 | while wait(.1) do | |
| 3507 | Magik() | |
| 3508 | end | |
| 3509 | end) | |
| 3510 | ||
| 3511 | Spawn(function() | |
| 3512 | while wait(.1) do | |
| 3513 | Magik2() | |
| 3514 | end | |
| 3515 | end) | |
| 3516 | ||
| 3517 | Spawn(function() | |
| 3518 | while wait(.1) do | |
| 3519 | Magik3() | |
| 3520 | end | |
| 3521 | end) | |
| 3522 | ||
| 3523 | Spawn(function() | |
| 3524 | while wait(.1) do | |
| 3525 | Magik4() | |
| 3526 | end | |
| 3527 | end) | |
| 3528 | ||
| 3529 | Spawn(function() | |
| 3530 | while wait(4) do | |
| 3531 | if stanceToggle==("Normal" or "Normal2") then
| |
| 3532 | GroundWave() | |
| 3533 | end | |
| 3534 | end | |
| 3535 | end) | |
| 3536 | ||
| 3537 | ----------------------------------------------------------------------------- | |
| 3538 | ||
| 3539 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module | |
| 3540 | --[[Part0 = Vector3 (Start pos) | |
| 3541 | Part1 = Vector3 (End pos) | |
| 3542 | Times = number (Amount of lightning parts) | |
| 3543 | Offset = number (Offset) | |
| 3544 | Color = color (brickcolor value) | |
| 3545 | Thickness = number (thickness) | |
| 3546 | Trans = number (transparency) | |
| 3547 | ]]-- | |
| 3548 | local magz = (Part0 - Part1).magnitude | |
| 3549 | local curpos = Part0 | |
| 3550 | local trz = {-Offset,Offset}
| |
| 3551 | for i=1,Times do | |
| 3552 | local li = Instance.new("Part", torso)
| |
| 3553 | li.Name = "Lightning" | |
| 3554 | li.TopSurface =0 | |
| 3555 | li.Material = "Neon" | |
| 3556 | li.BottomSurface = 0 | |
| 3557 | li.Anchored = true | |
| 3558 | li.Locked = true | |
| 3559 | li.Transparency = Trans or 0.4 | |
| 3560 | li.BrickColor = BrickColor.new(Color) | |
| 3561 | li.formFactor = "Custom" | |
| 3562 | li.CanCollide = false | |
| 3563 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
| 3564 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 3565 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
| 3566 | if Times == i then | |
| 3567 | local magz2 = (curpos - Part1).magnitude | |
| 3568 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
| 3569 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
| 3570 | else | |
| 3571 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
| 3572 | end | |
| 3573 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
| 3574 | game.Debris:AddItem(li,.1) | |
| 3575 | end | |
| 3576 | end | |
| 3577 | ||
| 3578 | BodyParts = {} -- Parts to emit lightning effects from
| |
| 3579 | for _, v in pairs(char.Genkadda:GetChildren()) do | |
| 3580 | if v:IsA("Part") then
| |
| 3581 | table.insert(BodyParts, v) | |
| 3582 | end | |
| 3583 | end | |
| 3584 | ||
| 3585 | Bounding = {} -- Calculate the bounding boxes
| |
| 3586 | for _, v in pairs(BodyParts) do | |
| 3587 | local temp = {X=nil, Y=nil, Z=nil}
| |
| 3588 | temp.X = v.Size.X/2 * 15 | |
| 3589 | temp.Y = v.Size.Y/2 * 15 | |
| 3590 | temp.Z = v.Size.Z/2 * 15 | |
| 3591 | Bounding[v.Name] = temp | |
| 3592 | --table.insert(Bounding, v.Name, temp) | |
| 3593 | end | |
| 3594 | ||
| 3595 | while wait(0.001) do if stanceToggle=="Normal" then -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original | |
| 3596 | local ArmColor = MN.Color | |
| 3597 | local Body1 = BodyParts[math.random(#BodyParts)] | |
| 3598 | local Body2 = BodyParts[math.random(#BodyParts)] | |
| 3599 | local Pos1 = Vector3.new( | |
| 3600 | --[[math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10, | |
| 3601 | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10, | |
| 3602 | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10 ]] | |
| 3603 | math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/1000, | |
| 3604 | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/1000, | |
| 3605 | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/1000 | |
| 3606 | ) | |
| 3607 | local Pos2 = Vector3.new( | |
| 3608 | --[[math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10, | |
| 3609 | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10, | |
| 3610 | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10 ]] | |
| 3611 | math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/1000, | |
| 3612 | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/1000, | |
| 3613 | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/1000 | |
| 3614 | ) | |
| 3615 | local SPos1 = Body1.Position --Body1.Position + Pos1 | |
| 3616 | local SPos2 = Body2.Position --Body2.Position + Pos2 | |
| 3617 | --Lightning(SPos1, SPos2, 1, .5, ArmColor, .3, .56) | |
| 3618 | Lightning(SPos1, SPos2, 1, .5, "Really red", .3, .56) | |
| 3619 | --Lightning(SPos1, SPos2, 4, 3, "Really red", .3, .56) | |
| 3620 | end | |
| 3621 | end |