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1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do
6
	print("FE Compatibility code V2 by Mokiros")
7
	local RealPlayer = RealPlayer
8
	script.Parent = RealPlayer.Character
9
10
	--Fake event to make stuff like Mouse.KeyDown work
11
	local Disconnect_Function = function(this)
12
		this[1].Functions[this[2]] = nil
13
	end
14
	local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
15
	local FakeEvent_Metatable = {__index={
16
		Connect = function(this,f)
17
			local i = tostring(math.random(0,10000))
18
			while this.Functions[i] do
19
				i = tostring(math.random(0,10000))
20
			end
21
			this.Functions[i] = f
22
			return setmetatable({this,i},Disconnect_Metatable)
23
		end
24
	}}
25
	FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
26
	local function fakeEvent()
27
		return setmetatable({Functions={}},FakeEvent_Metatable)
28
	end
29
30
	--Creating fake input objects with fake variables
31
    local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
32
    FakeMouse.keyUp = FakeMouse.KeyUp
33
    FakeMouse.keyDown = FakeMouse.KeyDown
34
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
35
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
36
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
37
	end}
38
	--Merged 2 functions into one by checking amount of arguments
39
	CAS.UnbindAction = CAS.BindAction
40
41
	--This function will trigger the events that have been :Connect()'ed
42
	local function TriggerEvent(self,ev,...)
43
		for _,f in pairs(self[ev].Functions) do
44
			f(...)
45
		end
46
	end
47
	FakeMouse.TriggerEvent = TriggerEvent
48
	UIS.TriggerEvent = TriggerEvent
49
50
	--Client communication
51
	local Event = Instance.new("RemoteEvent")
52
	Event.Name = "UserInput_Event"
53
	Event.OnServerEvent:Connect(function(plr,io)
54
	    if plr~=RealPlayer then return end
55
		FakeMouse.Target = io.Target
56
		FakeMouse.Hit = io.Hit
57
		if not io.isMouse then
58
			local b = io.UserInputState == Enum.UserInputState.Begin
59
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
60
				return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
61
			end
62
			if io.UserInputType == Enum.UserInputType.MouseButton2 then
63
				return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
64
			end
65
			for _,t in pairs(CAS.Actions) do
66
				for _,k in pairs(t.Keys) do
67
					if k==io.KeyCode then
68
						t.Function(t.Name,io.UserInputState,io)
69
					end
70
				end
71
			end
72
			FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
73
			UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
74
	    end
75
	end)
76
	Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
77
	local Mouse = owner:GetMouse()
78
	local UIS = game:GetService("UserInputService")
79
	local input = function(io,RobloxHandled)
80
		if RobloxHandled then return end
81
		--Since InputObject is a client-side instance, we create and pass table instead
82
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
83
	end
84
	UIS.InputBegan:Connect(input)
85
	UIS.InputEnded:Connect(input)
86
	local h,t
87
	--Give the server mouse data every second frame, but only if the values changed
88
	--If player is not moving their mouse, client won't fire events
89
	local HB = game:GetService("RunService").Heartbeat
90
	while true do
91
		if h~=Mouse.Hit or t~=Mouse.Target then
92
			h,t=Mouse.Hit,Mouse.Target
93
			Event:FireServer({isMouse=true,Target=t,Hit=h})
94
		end
95
		--Wait 2 frames
96
		for i=1,2 do
97
			HB:Wait()
98
		end
99
	end]==],script)
100
101
	----Sandboxed game object that allows the usage of client-side methods and services
102
	--Real game object
103
	local RealGame = game
104
105
	--Metatable for fake service
106
	local FakeService_Metatable = {
107
		__index = function(self,k)
108
			local s = rawget(self,"_RealService")
109
			if s then
110
				return typeof(s[k])=="function"
111
				and function(_,...)return s[k](s,...)end or s[k]
112
			end
113
		end,
114
		__newindex = function(self,k,v)
115
			local s = rawget(self,"_RealService")
116
			if s then s[k]=v end
117
		end
118
	}
119
	local function FakeService(t,RealService)
120
		t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
121
		return setmetatable(t,FakeService_Metatable)
122
	end
123
124
	--Fake game object
125
	local FakeGame = {
126
		GetService = function(self,s)
127
			return rawget(self,s) or RealGame:GetService(s)
128
		end,
129
		Players = FakeService({
130
			LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
131
		},"Players"),
132
		UserInputService = FakeService(UIS,"UserInputService"),
133
		ContextActionService = FakeService(CAS,"ContextActionService"),
134
		RunService = FakeService({
135
			_btrs = {},
136
			RenderStepped = RealGame:GetService("RunService").Heartbeat,
137
			BindToRenderStep = function(self,name,_,fun)
138
				self._btrs[name] = self.Heartbeat:Connect(fun)
139
			end,
140
			UnbindFromRenderStep = function(self,name)
141
				self._btrs[name]:Disconnect()
142
			end,
143
		},"RunService")
144
	}
145
	rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
146
	FakeGame.service = FakeGame.GetService
147
	FakeService(FakeGame,game)
148
	--Changing owner to fake player object to support owner:GetMouse()
149
	game,owner = FakeGame,FakeGame.Players.LocalPlayer
150
end
151
152
function sandbox(var,func)
153
	local env = getfenv(func)
154
	local newenv = setmetatable({},{
155
		__index = function(self,k)
156
			if k=="script" then
157
				return var
158
			else
159
				return env[k]
160
			end
161
		end,
162
	})
163
	setfenv(func,newenv)
164
	return func
165
end
166
cors = {}
167
mas = Instance.new("Model",game:GetService("Lighting"))
168
Folder0 = Instance.new("Folder")
169
Folder1 = Instance.new("Folder")
170
Folder2 = Instance.new("Folder")
171
Part3 = Instance.new("Part")
172
Part4 = Instance.new("Part")
173
Part5 = Instance.new("Part")
174
Part6 = Instance.new("Part")
175
Part7 = Instance.new("Part")
176
Part8 = Instance.new("Part")
177
Part9 = Instance.new("Part")
178
Part10 = Instance.new("Part")
179
Part11 = Instance.new("Part")
180
Part12 = Instance.new("Part")
181
Part13 = Instance.new("Part")
182
Part14 = Instance.new("Part")
183
Part15 = Instance.new("Part")
184
Part16 = Instance.new("Part")
185
Part17 = Instance.new("Part")
186
Part18 = Instance.new("Part")
187
Part19 = Instance.new("Part")
188
Part20 = Instance.new("Part")
189
Part21 = Instance.new("Part")
190
Part22 = Instance.new("Part")
191
Part23 = Instance.new("Part")
192
Part24 = Instance.new("Part")
193
Part25 = Instance.new("Part")
194
Part26 = Instance.new("Part")
195
Part27 = Instance.new("Part")
196
Part28 = Instance.new("Part")
197
Part29 = Instance.new("Part")
198
Part30 = Instance.new("Part")
199
Part31 = Instance.new("Part")
200
Part32 = Instance.new("Part")
201
Part33 = Instance.new("Part")
202
Part34 = Instance.new("Part")
203
Part35 = Instance.new("Part")
204
Part36 = Instance.new("Part")
205
Part37 = Instance.new("Part")
206
Part38 = Instance.new("Part")
207
Part39 = Instance.new("Part")
208
Part40 = Instance.new("Part")
209
Folder41 = Instance.new("Folder")
210
Part42 = Instance.new("Part")
211
Part43 = Instance.new("Part")
212
Part44 = Instance.new("Part")
213
Part45 = Instance.new("Part")
214
Part46 = Instance.new("Part")
215
Part47 = Instance.new("Part")
216
Part48 = Instance.new("Part")
217
Part49 = Instance.new("Part")
218
Part50 = Instance.new("Part")
219
Part51 = Instance.new("Part")
220
Part52 = Instance.new("Part")
221
Part53 = Instance.new("Part")
222
Part54 = Instance.new("Part")
223
Part55 = Instance.new("Part")
224
Part56 = Instance.new("Part")
225
Part57 = Instance.new("Part")
226
Part58 = Instance.new("Part")
227
Part59 = Instance.new("Part")
228
Part60 = Instance.new("Part")
229
Part61 = Instance.new("Part")
230
Part62 = Instance.new("Part")
231
Part63 = Instance.new("Part")
232
Part64 = Instance.new("Part")
233
Part65 = Instance.new("Part")
234
Part66 = Instance.new("Part")
235
Part67 = Instance.new("Part")
236
Part68 = Instance.new("Part")
237
Part69 = Instance.new("Part")
238
Part70 = Instance.new("Part")
239
Part71 = Instance.new("Part")
240
Part72 = Instance.new("Part")
241
Part73 = Instance.new("Part")
242
Part74 = Instance.new("Part")
243
Part75 = Instance.new("Part")
244
Part76 = Instance.new("Part")
245
Folder77 = Instance.new("Folder")
246
Part78 = Instance.new("Part")
247
Part79 = Instance.new("Part")
248
Part80 = Instance.new("Part")
249
Part81 = Instance.new("Part")
250
Folder82 = Instance.new("Folder")
251
Part83 = Instance.new("Part")
252
Part84 = Instance.new("Part")
253
Part85 = Instance.new("Part")
254
Part86 = Instance.new("Part")
255
Part87 = Instance.new("Part")
256
Part88 = Instance.new("Part")
257
Part89 = Instance.new("Part")
258
Part90 = Instance.new("Part")
259
Part91 = Instance.new("Part")
260
Part92 = Instance.new("Part")
261
Part93 = Instance.new("Part")
262
Part94 = Instance.new("Part")
263
Part95 = Instance.new("Part")
264
Part96 = Instance.new("Part")
265
Part97 = Instance.new("Part")
266
Part98 = Instance.new("Part")
267
Part99 = Instance.new("Part")
268
Part100 = Instance.new("Part")
269
Part101 = Instance.new("Part")
270
Part102 = Instance.new("Part")
271
Part103 = Instance.new("Part")
272
Part104 = Instance.new("Part")
273
Part105 = Instance.new("Part")
274
Part106 = Instance.new("Part")
275
Part107 = Instance.new("Part")
276
Part108 = Instance.new("Part")
277
Part109 = Instance.new("Part")
278
Part110 = Instance.new("Part")
279
Part111 = Instance.new("Part")
280
Part112 = Instance.new("Part")
281
Part113 = Instance.new("Part")
282
Part114 = Instance.new("Part")
283
Part115 = Instance.new("Part")
284
Part116 = Instance.new("Part")
285
Part117 = Instance.new("Part")
286
Part118 = Instance.new("Part")
287
Part119 = Instance.new("Part")
288
Part120 = Instance.new("Part")
289
Part121 = Instance.new("Part")
290
Folder122 = Instance.new("Folder")
291
Part123 = Instance.new("Part")
292
Part124 = Instance.new("Part")
293
Part125 = Instance.new("Part")
294
Part126 = Instance.new("Part")
295
Part127 = Instance.new("Part")
296
Part128 = Instance.new("Part")
297
Part129 = Instance.new("Part")
298
Part130 = Instance.new("Part")
299
Part131 = Instance.new("Part")
300
Part132 = Instance.new("Part")
301
Part133 = Instance.new("Part")
302
Part134 = Instance.new("Part")
303
Part135 = Instance.new("Part")
304
Part136 = Instance.new("Part")
305
Part137 = Instance.new("Part")
306
Part138 = Instance.new("Part")
307
Part139 = Instance.new("Part")
308
Part140 = Instance.new("Part")
309
Part141 = Instance.new("Part")
310
Part142 = Instance.new("Part")
311
Part143 = Instance.new("Part")
312
Part144 = Instance.new("Part")
313
Part145 = Instance.new("Part")
314
Part146 = Instance.new("Part")
315
Part147 = Instance.new("Part")
316
Part148 = Instance.new("Part")
317
Part149 = Instance.new("Part")
318
Part150 = Instance.new("Part")
319
Part151 = Instance.new("Part")
320
Part152 = Instance.new("Part")
321
Part153 = Instance.new("Part")
322
Part154 = Instance.new("Part")
323
Part155 = Instance.new("Part")
324
Part156 = Instance.new("Part")
325
Folder0.Name = "Artic"
326
Folder0.Parent = mas
327
Folder1.Name = "Trees"
328
Folder1.Parent = Folder0
329
Folder2.Name = "Rocks"
330
Folder2.Parent = Folder0
331
Part3.Parent = Folder2
332
Part3.Material = Enum.Material.Slate
333
Part3.BrickColor = BrickColor.new("Dark stone grey")
334
Part3.Rotation = Vector3.new(0, -6.01000023, 0)
335
Part3.Anchored = true
336
Part3.Locked = true
337
Part3.Size = Vector3.new(40.4000015, 35.2000008, 5.80000019)
338
Part3.CFrame = CFrame.new(408.721283, 7.14936399, -395.356262, 0.994509757, 0, -0.104643978, 0, 1, 0, 0.104643978, 0, 0.994509757)
339
Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
340
Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
341
Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
342
Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
343
Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
344
Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
345
Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
346
Part3.Position = Vector3.new(408.721283, 7.14936399, -395.356262)
347
Part3.Orientation = Vector3.new(0, -6.01000023, 0)
348
Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
349
Part4.Parent = Folder2
350
Part4.Material = Enum.Material.Slate
351
Part4.BrickColor = BrickColor.new("Dark stone grey")
352
Part4.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
353
Part4.Anchored = true
354
Part4.Locked = true
355
Part4.Size = Vector3.new(9.57999992, 9.35999966, 7.44000006)
356
Part4.CFrame = CFrame.new(399.573669, 10.2755423, -395.152954, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
357
Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
358
Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
359
Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
360
Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
361
Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
362
Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
363
Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
364
Part4.Position = Vector3.new(399.573669, 10.2755423, -395.152954)
365
Part4.Orientation = Vector3.new(25, -6.01000023, 0)
366
Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
367
Part5.Parent = Folder2
368
Part5.Material = Enum.Material.Slate
369
Part5.BrickColor = BrickColor.new("Dark stone grey")
370
Part5.Rotation = Vector3.new(41.7999992, -77.8799973, -12.0100002)
371
Part5.Anchored = true
372
Part5.Locked = true
373
Part5.Size = Vector3.new(9.57999992, 9.35999966, 7.44000006)
374
Part5.CFrame = CFrame.new(414.638397, 17.1756363, -394.357025, 0.205297023, 0.043665126, -0.977725208, -0.792477131, 0.593642592, -0.139887691, 0.574311078, 0.803543448, 0.156476647)
375
Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
376
Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
377
Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
378
Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
379
Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
380
Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
381
Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
382
Part5.Position = Vector3.new(414.638397, 17.1756363, -394.357025)
383
Part5.Orientation = Vector3.new(8.03999996, -80.9100037, -53.1599998)
384
Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
385
Part6.Parent = Folder2
386
Part6.Material = Enum.Material.Slate
387
Part6.BrickColor = BrickColor.new("Dark stone grey")
388
Part6.Rotation = Vector3.new(-180, -33.9900017, -180)
389
Part6.Anchored = true
390
Part6.Locked = true
391
Part6.Size = Vector3.new(15.3999996, 34.4000015, 6.67000008)
392
Part6.CFrame = CFrame.new(384.579803, 8.34938431, -394.205292, -0.829101443, 0, -0.559098244, 0, 1, 0, 0.559098244, 0, -0.829101443)
393
Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
394
Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
395
Part6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
396
Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
397
Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
398
Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
399
Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
400
Part6.Position = Vector3.new(384.579803, 8.34938431, -394.205292)
401
Part6.Orientation = Vector3.new(0, -146.009995, 0)
402
Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
403
Part7.Parent = Folder2
404
Part7.Material = Enum.Material.Slate
405
Part7.BrickColor = BrickColor.new("Dark stone grey")
406
Part7.Rotation = Vector3.new(-180, -33.9900017, -180)
407
Part7.Anchored = true
408
Part7.Locked = true
409
Part7.Size = Vector3.new(15.3999996, 34.4000015, 6)
410
Part7.CFrame = CFrame.new(374.703308, 8.34938431, -408.851379, -0.829101443, 0, -0.559098244, 0, 1, 0, 0.559098244, 0, -0.829101443)
411
Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
412
Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
413
Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
414
Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
415
Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
416
Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
417
Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
418
Part7.Position = Vector3.new(374.703308, 8.34938431, -408.851379)
419
Part7.Orientation = Vector3.new(0, -146.009995, 0)
420
Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
421
Part8.Parent = Folder2
422
Part8.Material = Enum.Material.Slate
423
Part8.BrickColor = BrickColor.new("Dark stone grey")
424
Part8.Rotation = Vector3.new(17.1800003, 55.3899994, 0.949999988)
425
Part8.Anchored = true
426
Part8.Locked = true
427
Part8.Size = Vector3.new(14, 14.4000006, 15.8000002)
428
Part8.CFrame = CFrame.new(371.748749, -5.8506012, -416.082642, 0.567848802, -0.0093699852, 0.823079586, 0.258818924, 0.951251209, -0.16773203, -0.781383693, 0.308275014, 0.542591989)
429
Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
430
Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
431
Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
432
Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
433
Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
434
Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
435
Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
436
Part8.Position = Vector3.new(371.748749, -5.8506012, -416.082642)
437
Part8.Orientation = Vector3.new(9.65999985, 56.6100006, 15.2200003)
438
Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
439
Part9.Parent = Folder2
440
Part9.Material = Enum.Material.Slate
441
Part9.BrickColor = BrickColor.new("Dark stone grey")
442
Part9.Rotation = Vector3.new(0, 53.9900017, 0)
443
Part9.Anchored = true
444
Part9.Locked = true
445
Part9.Size = Vector3.new(23.7999992, 35.2000008, 5.80000019)
446
Part9.CFrame = CFrame.new(386.686279, 7.14936399, -421.668396, 0.58787787, 0, 0.808949828, 0, 1, 0, -0.808949828, 0, 0.58787787)
447
Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
448
Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
449
Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
450
Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
451
Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
452
Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
453
Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
454
Part9.Position = Vector3.new(386.686279, 7.14936399, -421.668396)
455
Part9.Orientation = Vector3.new(0, 53.9900017, 0)
456
Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
457
Part10.Parent = Folder2
458
Part10.Material = Enum.Material.Slate
459
Part10.BrickColor = BrickColor.new("Dark stone grey")
460
Part10.Rotation = Vector3.new(17.1800003, 55.3899994, 0.949999988)
461
Part10.Anchored = true
462
Part10.Locked = true
463
Part10.Size = Vector3.new(14, 25.3999996, 15.8000002)
464
Part10.CFrame = CFrame.new(395.741211, 1.18126702, -430.600952, 0.567848802, -0.0093699852, 0.823079586, 0.258818924, 0.951251209, -0.16773203, -0.781383693, 0.308275014, 0.542591989)
465
Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
466
Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
467
Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
468
Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
469
Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
470
Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
471
Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
472
Part10.Position = Vector3.new(395.741211, 1.18126702, -430.600952)
473
Part10.Orientation = Vector3.new(9.65999985, 56.6100006, 15.2200003)
474
Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
475
Part11.Parent = Folder2
476
Part11.Material = Enum.Material.Slate
477
Part11.BrickColor = BrickColor.new("Dark stone grey")
478
Part11.Rotation = Vector3.new(174.470001, -9.69999981, 155.550003)
479
Part11.Anchored = true
480
Part11.Locked = true
481
Part11.Size = Vector3.new(19, 34, 21)
482
Part11.CFrame = CFrame.new(401.979248, -11.9626122, -437.079468, -0.897326767, -0.407917261, -0.168547243, -0.397132903, 0.912836194, -0.0949505046, 0.192587957, -0.0182659682, -0.981109738)
483
Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
484
Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
485
Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
486
Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
487
Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
488
Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
489
Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
490
Part11.Position = Vector3.new(401.979248, -11.9626122, -437.079468)
491
Part11.Orientation = Vector3.new(5.44999981, -170.25, -23.5100002)
492
Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
493
Part12.Parent = Folder2
494
Part12.Material = Enum.Material.Slate
495
Part12.BrickColor = BrickColor.new("Dark stone grey")
496
Part12.Rotation = Vector3.new(0, -46.0099983, 0)
497
Part12.Anchored = true
498
Part12.Locked = true
499
Part12.Size = Vector3.new(53, 35, 5.80000019)
500
Part12.CFrame = CFrame.new(411.25293, 7.04937315, -410.520081, 0.694575191, 0, -0.719420195, 0, 1, 0, 0.719420195, 0, 0.694575191)
501
Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
502
Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
503
Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
504
Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
505
Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
506
Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
507
Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
508
Part12.Position = Vector3.new(411.25293, 7.04937315, -410.520081)
509
Part12.Orientation = Vector3.new(0, -46.0099983, 0)
510
Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
511
Part13.Parent = Folder2
512
Part13.Material = Enum.Material.Slate
513
Part13.BrickColor = BrickColor.new("Dark stone grey")
514
Part13.Rotation = Vector3.new(-33.8800011, -40.6899986, -23.6399994)
515
Part13.Anchored = true
516
Part13.Locked = true
517
Part13.Size = Vector3.new(4, 10.6000004, 4)
518
Part13.CFrame = CFrame.new(416.326294, 9.81386757, -409.779083, 0.694575191, 0.304039925, -0.652016163, 0, 0.906307876, 0.422618091, 0.719420195, -0.293540001, 0.629498959)
519
Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
520
Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
521
Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
522
Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
523
Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
524
Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
525
Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
526
Part13.Position = Vector3.new(416.326294, 9.81386757, -409.779083)
527
Part13.Orientation = Vector3.new(-25, -46.0099983, 0)
528
Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
529
Part14.Parent = Folder2
530
Part14.Material = Enum.Material.Slate
531
Part14.BrickColor = BrickColor.new("Dark stone grey")
532
Part14.Rotation = Vector3.new(-167.949997, -11.5100002, -177.759995)
533
Part14.Anchored = true
534
Part14.Locked = true
535
Part14.Size = Vector3.new(19, 34, 21)
536
Part14.CFrame = CFrame.new(408.200073, -20.2936058, -429.761292, -0.97912699, 0.0383698605, -0.19959493, -0.0033460001, 0.978842974, 0.204585537, 0.203222007, 0.200983033, -0.958283246)
537
Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
538
Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
539
Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
540
Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
541
Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
542
Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
543
Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
544
Part14.Position = Vector3.new(408.200073, -20.2936058, -429.761292)
545
Part14.Orientation = Vector3.new(-11.8100004, -168.229996, -0.200000003)
546
Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
547
Part15.Parent = Folder2
548
Part15.Material = Enum.Material.Slate
549
Part15.BrickColor = BrickColor.new("Dark stone grey")
550
Part15.Rotation = Vector3.new(45.2299995, -36.1100006, 50.7099991)
551
Part15.Anchored = true
552
Part15.Locked = true
553
Part15.Size = Vector3.new(39.5999985, 14, 3.79999971)
554
Part15.CFrame = CFrame.new(404.378174, 24.6909409, -413.014954, 0.511555076, -0.625316858, -0.589313447, 0.28016603, 0.769750059, -0.573578119, 0.812292099, 0.128311202, 0.568962038)
555
Part15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
556
Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
557
Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
558
Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
559
Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
560
Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
561
Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
562
Part15.Position = Vector3.new(404.378174, 24.6909409, -413.014954)
563
Part15.Orientation = Vector3.new(35, -46.0099983, 20)
564
Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
565
Part16.Parent = Folder2
566
Part16.Material = Enum.Material.Slate
567
Part16.BrickColor = BrickColor.new("Dark stone grey")
568
Part16.Rotation = Vector3.new(-15.0799999, -5.80000019, -1.55999994)
569
Part16.Anchored = true
570
Part16.Locked = true
571
Part16.Size = Vector3.new(25.5999985, 10.6000004, 12.6000004)
572
Part16.CFrame = CFrame.new(402.175781, 29.1521683, -405.337738, 0.994509757, 0.0270838439, -0.101078331, 0, 0.965925872, 0.258818984, 0.104643978, -0.257398009, 0.960622728)
573
Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
574
Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
575
Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
576
Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
577
Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
578
Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
579
Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
580
Part16.Position = Vector3.new(402.175781, 29.1521683, -405.337738)
581
Part16.Orientation = Vector3.new(-15, -6.01000023, 0)
582
Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
583
Part17.Parent = Folder2
584
Part17.Material = Enum.Material.Slate
585
Part17.BrickColor = BrickColor.new("Dark stone grey")
586
Part17.Rotation = Vector3.new(31.7600002, 49.4799995, -25.2000008)
587
Part17.Anchored = true
588
Part17.Locked = true
589
Part17.Size = Vector3.new(18.2000008, 12.6000004, 32)
590
Part17.CFrame = CFrame.new(398.538025, 24.6761703, -410.58316, 0.58787787, 0.276676953, 0.760164142, 0, 0.939692736, -0.342019916, -0.808949828, 0.201065943, 0.55242449)
591
Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
592
Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
593
Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
594
Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
595
Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
596
Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
597
Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
598
Part17.Position = Vector3.new(398.538025, 24.6761703, -410.58316)
599
Part17.Orientation = Vector3.new(20, 53.9900017, 0)
600
Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
601
Part18.Parent = Folder2
602
Part18.Material = Enum.Material.Slate
603
Part18.BrickColor = BrickColor.new("Dark stone grey")
604
Part18.Rotation = Vector3.new(0, 33.9900017, 0)
605
Part18.Anchored = true
606
Part18.Locked = true
607
Part18.Size = Vector3.new(0.76000011, 4.76000023, 2.9599998)
608
Part18.CFrame = CFrame.new(382.065674, 26.9978714, -411.741516, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
609
Part18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
610
Part18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
611
Part18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
612
Part18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
613
Part18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
614
Part18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
615
Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
616
Part18.Position = Vector3.new(382.065674, 26.9978714, -411.741516)
617
Part18.Orientation = Vector3.new(0, 33.9900017, 0)
618
Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
619
Part19.Parent = Folder2
620
Part19.Material = Enum.Material.Slate
621
Part19.BrickColor = BrickColor.new("Dark stone grey")
622
Part19.Rotation = Vector3.new(0, 33.9900017, 0)
623
Part19.Anchored = true
624
Part19.Locked = true
625
Part19.Size = Vector3.new(0.76000011, 4.76000023, 2.75999975)
626
Part19.CFrame = CFrame.new(389.725281, 26.9978714, -400.382874, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
627
Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
628
Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
629
Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
630
Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
631
Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
632
Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
633
Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
634
Part19.Position = Vector3.new(389.725281, 26.9978714, -400.382874)
635
Part19.Orientation = Vector3.new(0, 33.9900017, 0)
636
Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
637
Part20.Parent = Folder2
638
Part20.Material = Enum.Material.Slate
639
Part20.BrickColor = BrickColor.new("Dark stone grey")
640
Part20.Rotation = Vector3.new(13.75, 31.4599991, 17.4400005)
641
Part20.Anchored = true
642
Part20.Locked = true
643
Part20.Size = Vector3.new(23.7999992, 34, 24.5999985)
644
Part20.CFrame = CFrame.new(419.234131, -15.1544876, -488.041565, 0.813814819, -0.255687654, 0.521851838, 0.409473896, 0.889510274, -0.202737972, -0.412354916, 0.378675848, 0.828594089)
645
Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
646
Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
647
Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
648
Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
649
Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
650
Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
651
Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
652
Part20.Position = Vector3.new(419.234131, -15.1544876, -488.041565)
653
Part20.Orientation = Vector3.new(11.6999998, 32.2000008, 24.7199993)
654
Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
655
Part21.Parent = Folder2
656
Part21.Material = Enum.Material.Slate
657
Part21.BrickColor = BrickColor.new("Dark stone grey")
658
Part21.Rotation = Vector3.new(-4.01000023, 0.670000017, 20.3899994)
659
Part21.Anchored = true
660
Part21.Locked = true
661
Part21.Size = Vector3.new(23.7999992, 34, 31.5999985)
662
Part21.CFrame = CFrame.new(327.537598, -5.04517698, -430.054413, 0.937259972, -0.348435849, 0.0116760982, 0.346841007, 0.935313463, 0.0699302107, -0.0352870002, -0.0614930317, 0.997483611)
663
Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
664
Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
665
Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
666
Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
667
Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
668
Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
669
Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
670
Part21.Position = Vector3.new(327.537598, -5.04517698, -430.054413)
671
Part21.Orientation = Vector3.new(-4.01000023, 0.670000017, 20.3500004)
672
Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
673
Part22.Parent = Folder2
674
Part22.Material = Enum.Material.Slate
675
Part22.BrickColor = BrickColor.new("Dark stone grey")
676
Part22.Rotation = Vector3.new(-25.3799992, -43.6500015, -54.6899986)
677
Part22.Anchored = true
678
Part22.Locked = true
679
Part22.Size = Vector3.new(19, 35.7599983, 21)
680
Part22.CFrame = CFrame.new(333.690643, -5.18087721, -528.7146, 0.418246061, 0.590400875, -0.69028765, -0.566175044, 0.763709128, 0.310151964, 0.710293055, 0.261103809, 0.65368849)
681
Part22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
682
Part22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
683
Part22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
684
Part22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
685
Part22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
686
Part22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
687
Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
688
Part22.Position = Vector3.new(333.690643, -5.18087721, -528.7146)
689
Part22.Orientation = Vector3.new(-18.0699997, -46.5600014, -36.5499992)
690
Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
691
Part23.Parent = Folder2
692
Part23.Material = Enum.Material.Slate
693
Part23.BrickColor = BrickColor.new("Dark stone grey")
694
Part23.Rotation = Vector3.new(5.53000021, 9.69999981, -24.4500008)
695
Part23.Anchored = true
696
Part23.Locked = true
697
Part23.Size = Vector3.new(19, 34, 21)
698
Part23.CFrame = CFrame.new(265.07312, -4.59830093, -481.64328, 0.897327721, 0.407916188, 0.168545008, -0.39713186, 0.912836671, -0.0949505866, -0.19258593, 0.0182671975, 0.981110156)
699
Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
700
Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
701
Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
702
Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
703
Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
704
Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
705
Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
706
Part23.Position = Vector3.new(265.07312, -4.59830093, -481.64328)
707
Part23.Orientation = Vector3.new(5.44999981, 9.75, -23.5100002)
708
Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
709
Part24.Parent = Folder2
710
Part24.Material = Enum.Material.Slate
711
Part24.BrickColor = BrickColor.new("Dark stone grey")
712
Part24.Rotation = Vector3.new(-85.4800034, 76.2900009, 117.519997)
713
Part24.Anchored = true
714
Part24.Locked = true
715
Part24.Size = Vector3.new(32, 34, 23.9999981)
716
Part24.CFrame = CFrame.new(302.616791, -13.0640783, -360.425354, -0.109509028, -0.210205004, 0.971504867, 0.517342091, 0.822512984, 0.2362829, -0.8487432, 0.528475463, 0.0186753012)
717
Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
718
Part24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
719
Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
720
Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
721
Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
722
Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
723
Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
724
Part24.Position = Vector3.new(302.616791, -13.0640783, -360.425354)
725
Part24.Orientation = Vector3.new(-13.6700001, 88.9000015, 32.1699982)
726
Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
727
Part25.Parent = Folder2
728
Part25.Material = Enum.Material.Slate
729
Part25.BrickColor = BrickColor.new("Dark stone grey")
730
Part25.Rotation = Vector3.new(83.4700012, 70.5999985, -73.9599991)
731
Part25.Anchored = true
732
Part25.Locked = true
733
Part25.Size = Vector3.new(32, 34, 23.9999981)
734
Part25.CFrame = CFrame.new(297.940979, -21.0731831, -366.679993, 0.0917670056, 0.319260001, 0.943213642, 0.149645016, 0.932032049, -0.330034494, -0.984472096, 0.171433479, 0.0377541259)
735
Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
736
Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
737
Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
738
Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
739
Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
740
Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
741
Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
742
Part25.Position = Vector3.new(297.940979, -21.0731831, -366.679993)
743
Part25.Orientation = Vector3.new(19.2700005, 87.7099991, 9.11999989)
744
Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
745
Part26.Parent = Folder2
746
Part26.Material = Enum.Material.Slate
747
Part26.BrickColor = BrickColor.new("Dark stone grey")
748
Part26.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
749
Part26.Anchored = true
750
Part26.Locked = true
751
Part26.Size = Vector3.new(26.5999985, 34, 18.3999977)
752
Part26.CFrame = CFrame.new(340.457733, -15.2465858, -254.337036, 0.459802181, 0.137269855, 0.877347708, -0.169518054, 0.983380079, -0.0650183111, -0.871691287, -0.118830711, 0.475429982)
753
Part26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
754
Part26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
755
Part26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
756
Part26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
757
Part26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
758
Part26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
759
Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
760
Part26.Position = Vector3.new(340.457733, -15.2465858, -254.337036)
761
Part26.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
762
Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
763
Part27.Parent = Folder2
764
Part27.Material = Enum.Material.Slate
765
Part27.BrickColor = BrickColor.new("Dark stone grey")
766
Part27.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
767
Part27.Anchored = true
768
Part27.Locked = true
769
Part27.Size = Vector3.new(9.57999992, 9.35999966, 7.44000006)
770
Part27.CFrame = CFrame.new(444.525024, -6.72442198, -328.493164, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
771
Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
772
Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
773
Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
774
Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
775
Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
776
Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
777
Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
778
Part27.Position = Vector3.new(444.525024, -6.72442198, -328.493164)
779
Part27.Orientation = Vector3.new(25, -6.01000023, 0)
780
Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
781
Part28.Parent = Folder2
782
Part28.Material = Enum.Material.Slate
783
Part28.BrickColor = BrickColor.new("Dark stone grey")
784
Part28.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
785
Part28.Anchored = true
786
Part28.Locked = true
787
Part28.Size = Vector3.new(23.7999992, 34, 24.5999985)
788
Part28.CFrame = CFrame.new(504.540314, -15.2108116, -360.890564, 0.459802181, 0.137269855, 0.877347708, -0.169518054, 0.983380079, -0.0650183111, -0.871691287, -0.118830711, 0.475429982)
789
Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
790
Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
791
Part28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
792
Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
793
Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
794
Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
795
Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
796
Part28.Position = Vector3.new(504.540314, -15.2108116, -360.890564)
797
Part28.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
798
Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
799
Part29.Parent = Folder2
800
Part29.Material = Enum.Material.Slate
801
Part29.BrickColor = BrickColor.new("Dark stone grey")
802
Part29.Rotation = Vector3.new(-14.5500002, -24.2900009, -17.0699997)
803
Part29.Anchored = true
804
Part29.Locked = true
805
Part29.Size = Vector3.new(23.7999992, 34, 31.5999985)
806
Part29.CFrame = CFrame.new(171.291779, -20.6414585, -516.958618, 0.871357679, 0.267494142, -0.411318332, -0.185281947, 0.955637097, 0.228972346, 0.454319865, -0.123306945, 0.882263482)
807
Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
808
Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
809
Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
810
Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
811
Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
812
Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
813
Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
814
Part29.Position = Vector3.new(171.291779, -20.6414585, -516.958618)
815
Part29.Orientation = Vector3.new(-13.2399998, -25, -10.9700003)
816
Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
817
Part30.Parent = Folder2
818
Part30.Material = Enum.Material.Slate
819
Part30.BrickColor = BrickColor.new("Dark stone grey")
820
Part30.Rotation = Vector3.new(44.2799988, 49.0600014, -57.7200012)
821
Part30.Anchored = true
822
Part30.Locked = true
823
Part30.Size = Vector3.new(19, 34, 21)
824
Part30.CFrame = CFrame.new(254.003784, -4.54752684, -565.118103, 0.349969923, 0.553971708, 0.75540483, -0.323659897, 0.828246057, -0.457441628, -0.879070759, -0.0844034478, 0.469159603)
825
Part30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
826
Part30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
827
Part30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
828
Part30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
829
Part30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
830
Part30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
831
Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
832
Part30.Position = Vector3.new(254.003784, -4.54752684, -565.118103)
833
Part30.Orientation = Vector3.new(27.2199993, 58.1599998, -21.3400002)
834
Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
835
Part31.Parent = Folder2
836
Part31.Material = Enum.Material.Slate
837
Part31.BrickColor = BrickColor.new("Dark stone grey")
838
Part31.Rotation = Vector3.new(31.9799995, -26.0400009, -7.73999977)
839
Part31.Anchored = true
840
Part31.Locked = true
841
Part31.Size = Vector3.new(23.7999992, 34, 31.5999985)
842
Part31.CFrame = CFrame.new(324.594849, -20.624073, -620.710876, 0.89027667, 0.121071853, -0.439032137, -0.344687879, 0.809192419, -0.475813001, 0.297653884, 0.574934244, 0.762137115)
843
Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
844
Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
845
Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
846
Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
847
Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
848
Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
849
Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
850
Part31.Position = Vector3.new(324.594849, -20.624073, -620.710876)
851
Part31.Orientation = Vector3.new(28.4099998, -29.9400005, -23.0699997)
852
Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
853
Part32.Parent = Folder2
854
Part32.Material = Enum.Material.Slate
855
Part32.BrickColor = BrickColor.new("Dark stone grey")
856
Part32.Rotation = Vector3.new(0, 33.9900017, 0)
857
Part32.Anchored = true
858
Part32.Locked = true
859
Part32.Shape = Enum.PartType.Ball
860
Part32.Size = Vector3.new(4, 4, 4)
861
Part32.CFrame = CFrame.new(342.989441, -9.65061569, -431.609558, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
862
Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
863
Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
864
Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
865
Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
866
Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
867
Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
868
Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
869
Part32.Position = Vector3.new(342.989441, -9.65061569, -431.609558)
870
Part32.Orientation = Vector3.new(0, 33.9900017, 0)
871
Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
872
Part33.Parent = Folder2
873
Part33.Material = Enum.Material.Slate
874
Part33.BrickColor = BrickColor.new("Dark stone grey")
875
Part33.Rotation = Vector3.new(5, 4.36000013, 8.30000019)
876
Part33.Anchored = true
877
Part33.Locked = true
878
Part33.Shape = Enum.PartType.Ball
879
Part33.Size = Vector3.new(4, 4, 4)
880
Part33.CFrame = CFrame.new(325.554565, 12.4499855, -427.089203, 0.98666364, -0.143972248, 0.0759398937, 0.150383934, 0.984807789, -0.0868237764, -0.0622859783, 0.0970859975, 0.993325174)
881
Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
882
Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
883
Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
884
Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
885
Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
886
Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
887
Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
888
Part33.Position = Vector3.new(325.554565, 12.4499855, -427.089203)
889
Part33.Orientation = Vector3.new(4.98000002, 4.36999989, 8.68000031)
890
Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
891
Part34.Parent = Folder2
892
Part34.Material = Enum.Material.Slate
893
Part34.BrickColor = BrickColor.new("Dark stone grey")
894
Part34.Rotation = Vector3.new(0, 33.9900017, 0)
895
Part34.Anchored = true
896
Part34.Locked = true
897
Part34.Size = Vector3.new(4.80000019, 3.60000014, 11.3999996)
898
Part34.CFrame = CFrame.new(388.43869, 34.1493607, -407.137909, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
899
Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
900
Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
901
Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
902
Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
903
Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
904
Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
905
Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
906
Part34.Position = Vector3.new(388.43869, 34.1493607, -407.137909)
907
Part34.Orientation = Vector3.new(0, 33.9900017, 0)
908
Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
909
Part35.Parent = Folder2
910
Part35.Material = Enum.Material.Slate
911
Part35.BrickColor = BrickColor.new("Dark stone grey")
912
Part35.Rotation = Vector3.new(16.9599991, 11.0600004, 14.46)
913
Part35.Anchored = true
914
Part35.Locked = true
915
Part35.Size = Vector3.new(23.7999992, 34, 26.5999985)
916
Part35.CFrame = CFrame.new(481.406677, -14.8818521, -442.962097, 0.950344741, -0.245050907, 0.191820264, 0.293009937, 0.912244201, -0.286279112, -0.104833975, 0.328269035, 0.938748777)
917
Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
918
Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
919
Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
920
Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
921
Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
922
Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
923
Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
924
Part35.Position = Vector3.new(481.406677, -14.8818521, -442.962097)
925
Part35.Orientation = Vector3.new(16.6399994, 11.5500002, 17.8099995)
926
Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
927
Part36.Parent = Folder2
928
Part36.Material = Enum.Material.Slate
929
Part36.BrickColor = BrickColor.new("Dark stone grey")
930
Part36.Rotation = Vector3.new(-24.7000008, -5.76999998, 6.53000021)
931
Part36.Anchored = true
932
Part36.Locked = true
933
Part36.Size = Vector3.new(23.7999992, 34, 26.5999985)
934
Part36.CFrame = CFrame.new(549.117371, -14.873148, -420.68045, 0.98847276, -0.113130778, -0.100613743, 0.145076975, 0.897815168, 0.415789217, 0.0432939902, -0.425593048, 0.90387845)
935
Part36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
936
Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
937
Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
938
Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
939
Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
940
Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
941
Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
942
Part36.Position = Vector3.new(549.117371, -14.873148, -420.68045)
943
Part36.Orientation = Vector3.new(-24.5699997, -6.3499999, 9.18000031)
944
Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
945
Part37.Parent = Folder2
946
Part37.Material = Enum.Material.Slate
947
Part37.BrickColor = BrickColor.new("Dark stone grey")
948
Part37.Rotation = Vector3.new(-19.0200005, -19.6499996, 2.5999999)
949
Part37.Anchored = true
950
Part37.Locked = true
951
Part37.Size = Vector3.new(23.7999992, 34, 26.5999985)
952
Part37.CFrame = CFrame.new(366.476593, -14.8981476, -596.716736, 0.940799773, -0.0427198559, -0.33626017, 0.152353972, 0.93946588, 0.306907356, 0.30279395, -0.33996892, 0.890357792)
953
Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
954
Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
955
Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
956
Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
957
Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
958
Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
959
Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
960
Part37.Position = Vector3.new(366.476593, -14.8981476, -596.716736)
961
Part37.Orientation = Vector3.new(-17.8700008, -20.6900005, 9.21000004)
962
Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
963
Part38.Parent = Folder2
964
Part38.Material = Enum.Material.Slate
965
Part38.BrickColor = BrickColor.new("Dark stone grey")
966
Part38.Rotation = Vector3.new(12.2299995, -15.6599998, 12.3000002)
967
Part38.Anchored = true
968
Part38.Locked = true
969
Part38.Size = Vector3.new(12.3999987, 34, 15.7999983)
970
Part38.CFrame = CFrame.new(363.395355, 13.2802696, -600.715576, 0.940799773, -0.205126822, -0.269849777, 0.152353972, 0.967054784, -0.203944281, 0.30279395, 0.150758013, 0.941056848)
971
Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
972
Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
973
Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
974
Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
975
Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
976
Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
977
Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
978
Part38.Position = Vector3.new(363.395355, 13.2802696, -600.715576)
979
Part38.Orientation = Vector3.new(11.7700005, -16, 8.94999981)
980
Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
981
Part39.Parent = Folder2
982
Part39.Material = Enum.Material.Slate
983
Part39.BrickColor = BrickColor.new("Dark stone grey")
984
Part39.Rotation = Vector3.new(-90.9800034, 76.2099991, 97.0899963)
985
Part39.Anchored = true
986
Part39.Locked = true
987
Part39.Size = Vector3.new(23.7999992, 34, 24.5999985)
988
Part39.CFrame = CFrame.new(446.2966, -15.200222, -560.411255, -0.0294020083, -0.236464113, 0.971195281, 0.102908023, 0.965736449, 0.23825039, -0.994256258, 0.10694883, -0.00406053709)
989
Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
990
Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
991
Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
992
Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
993
Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
994
Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
995
Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
996
Part39.Position = Vector3.new(446.2966, -15.200222, -560.411255)
997
Part39.Orientation = Vector3.new(-13.7799997, 90.2399979, 6.07999992)
998
Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
999
Part40.Parent = Folder2
1000
Part40.Material = Enum.Material.Slate
1001
Part40.BrickColor = BrickColor.new("Dark stone grey")
1002
Part40.Rotation = Vector3.new(103.129997, 63.3800011, -99.5)
1003
Part40.Anchored = true
1004
Part40.Locked = true
1005
Part40.Size = Vector3.new(23.7999992, 34, 24.5999985)
1006
Part40.CFrame = CFrame.new(482.901825, -15.1584816, -505.484253, -0.0739860088, 0.44196111, 0.89397788, 0.0803010091, 0.896164238, -0.436396122, -0.994021118, 0.0395001173, -0.101793513)
1007
Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1008
Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1009
Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1010
Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1011
Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1012
Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1013
Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
1014
Part40.Position = Vector3.new(482.901825, -15.1584816, -505.484253)
1015
Part40.Orientation = Vector3.new(25.8700008, 96.5, 5.11999989)
1016
Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
1017
Folder41.Name = "Snow"
1018
Folder41.Parent = Folder0
1019
Part42.Parent = Folder41
1020
Part42.Material = Enum.Material.Sand
1021
Part42.BrickColor = BrickColor.new("Lily white")
1022
Part42.Rotation = Vector3.new(5.53000021, 9.69999981, -24.4500008)
1023
Part42.Anchored = true
1024
Part42.Locked = true
1025
Part42.Size = Vector3.new(19, 0.200000003, 21)
1026
Part42.CFrame = CFrame.new(272.456421, 11.9239998, -481.312683, 0.897327721, 0.407916188, 0.168545008, -0.39713186, 0.912836671, -0.0949505866, -0.19258593, 0.0182671975, 0.981110156)
1027
Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1028
Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1029
Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1030
Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1031
Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1032
Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1033
Part42.Color = Color3.new(0.929412, 0.917647, 0.917647)
1034
Part42.Position = Vector3.new(272.456421, 11.9239998, -481.312683)
1035
Part42.Orientation = Vector3.new(5.44999981, 9.75, -23.5100002)
1036
Part42.Color = Color3.new(0.929412, 0.917647, 0.917647)
1037
Part43.Parent = Folder41
1038
Part43.Material = Enum.Material.Sand
1039
Part43.BrickColor = BrickColor.new("Lily white")
1040
Part43.Rotation = Vector3.new(44.2799988, 49.0600014, -57.7200012)
1041
Part43.Anchored = true
1042
Part43.Locked = true
1043
Part43.Size = Vector3.new(19, 0.200000003, 21)
1044
Part43.CFrame = CFrame.new(264.030762, 10.4436436, -566.645691, 0.349969923, 0.553971708, 0.75540483, -0.323659897, 0.828246057, -0.457441628, -0.879070759, -0.0844034478, 0.469159603)
1045
Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1046
Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1047
Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1048
Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1049
Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1050
Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1051
Part43.Color = Color3.new(0.929412, 0.917647, 0.917647)
1052
Part43.Position = Vector3.new(264.030762, 10.4436436, -566.645691)
1053
Part43.Orientation = Vector3.new(27.2199993, 58.1599998, -21.3400002)
1054
Part43.Color = Color3.new(0.929412, 0.917647, 0.917647)
1055
Part44.Parent = Folder41
1056
Part44.Material = Enum.Material.Sand
1057
Part44.BrickColor = BrickColor.new("Lily white")
1058
Part44.Rotation = Vector3.new(-14.5500002, -24.2900009, -17.0699997)
1059
Part44.Anchored = true
1060
Part44.Locked = true
1061
Part44.Size = Vector3.new(23.8000011, 0.200000003, 31.8000011)
1062
Part44.CFrame = CFrame.new(176.1745, -3.36731696, -519.278748, 0.871358573, 0.267495722, -0.411315322, -0.185284913, 0.955636919, 0.228970751, 0.454316795, -0.123305105, 0.882265329)
1063
Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1064
Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1065
Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1066
Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1067
Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1068
Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1069
Part44.Color = Color3.new(0.929412, 0.917647, 0.917647)
1070
Part44.Position = Vector3.new(176.1745, -3.36731696, -519.278748)
1071
Part44.Orientation = Vector3.new(-13.2399998, -25, -10.9700003)
1072
Part44.Color = Color3.new(0.929412, 0.917647, 0.917647)
1073
Part45.Parent = Folder41
1074
Part45.Material = Enum.Material.Sand
1075
Part45.BrickColor = BrickColor.new("Lily white")
1076
Part45.Rotation = Vector3.new(31.9799995, -26.0400009, -7.73999977)
1077
Part45.Anchored = true
1078
Part45.Locked = true
1079
Part45.Size = Vector3.new(23.6000004, 0.200000003, 31.8000011)
1080
Part45.CFrame = CFrame.new(326.741058, -5.89565277, -610.410583, 0.890277863, 0.121075056, -0.43902871, -0.344688982, 0.809191167, -0.475814164, 0.297648966, 0.574935138, 0.762138247)
1081
Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1082
Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1083
Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1084
Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1085
Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1086
Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1087
Part45.Color = Color3.new(0.929412, 0.917647, 0.917647)
1088
Part45.Position = Vector3.new(326.741058, -5.89565277, -610.410583)
1089
Part45.Orientation = Vector3.new(28.4099998, -29.9400005, -23.0699997)
1090
Part45.Color = Color3.new(0.929412, 0.917647, 0.917647)
1091
Part46.Parent = Folder41
1092
Part46.Material = Enum.Material.Sand
1093
Part46.BrickColor = BrickColor.new("Lily white")
1094
Part46.Rotation = Vector3.new(-25.3799992, -43.6500015, -54.6899986)
1095
Part46.Anchored = true
1096
Part46.Locked = true
1097
Part46.Size = Vector3.new(19, 0.200000003, 21)
1098
Part46.CFrame = CFrame.new(344.896484, 9.31424618, -523.758911, 0.418246061, 0.590400875, -0.69028765, -0.566175044, 0.763709128, 0.310151964, 0.710293055, 0.261103809, 0.65368849)
1099
Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1100
Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1101
Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1102
Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1103
Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1104
Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1105
Part46.Color = Color3.new(0.929412, 0.917647, 0.917647)
1106
Part46.Position = Vector3.new(344.896484, 9.31424618, -523.758911)
1107
Part46.Orientation = Vector3.new(-18.0699997, -46.5600014, -36.5499992)
1108
Part46.Color = Color3.new(0.929412, 0.917647, 0.917647)
1109
Part47.Parent = Folder41
1110
Part47.Material = Enum.Material.Sand
1111
Part47.BrickColor = BrickColor.new("Lily white")
1112
Part47.Rotation = Vector3.new(13.75, 31.4599991, 17.4400005)
1113
Part47.Anchored = true
1114
Part47.Locked = true
1115
Part47.Size = Vector3.new(23.6000004, 0.200000003, 24.6000004)
1116
Part47.CFrame = CFrame.new(414.52475, 0.904648006, -481.146362, 0.813814819, -0.25568527, 0.52185303, 0.409470916, 0.889512122, -0.20273602, -0.412357897, 0.378673196, 0.828593791)
1117
Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1118
Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1119
Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1120
Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1121
Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1122
Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1123
Part47.Color = Color3.new(0.929412, 0.917647, 0.917647)
1124
Part47.Position = Vector3.new(414.52475, 0.904648006, -481.146362)
1125
Part47.Orientation = Vector3.new(11.6999998, 32.2000008, 24.7199993)
1126
Part47.Color = Color3.new(0.929412, 0.917647, 0.917647)
1127
Part48.Parent = Folder41
1128
Part48.Material = Enum.Material.Sand
1129
Part48.BrickColor = BrickColor.new("Lily white")
1130
Part48.Rotation = Vector3.new(-167.949997, -11.5100002, -177.759995)
1131
Part48.Anchored = true
1132
Part48.Locked = true
1133
Part48.Size = Vector3.new(19, 0.200000003, 21)
1134
Part48.CFrame = CFrame.new(408.894623, -2.57652998, -426.123505, -0.97912699, 0.0383698605, -0.19959493, -0.0033460001, 0.978842974, 0.204585537, 0.203222007, 0.200983033, -0.958283246)
1135
Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1136
Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1137
Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1138
Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1139
Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1140
Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1141
Part48.Color = Color3.new(0.929412, 0.917647, 0.917647)
1142
Part48.Position = Vector3.new(408.894623, -2.57652998, -426.123505)
1143
Part48.Orientation = Vector3.new(-11.8100004, -168.229996, -0.200000003)
1144
Part48.Color = Color3.new(0.929412, 0.917647, 0.917647)
1145
Part49.Parent = Folder41
1146
Part49.Material = Enum.Material.Sand
1147
Part49.BrickColor = BrickColor.new("Lily white")
1148
Part49.Rotation = Vector3.new(174.470001, -9.69999981, 155.550003)
1149
Part49.Anchored = true
1150
Part49.Locked = true
1151
Part49.Size = Vector3.new(19, 0.200000003, 21)
1152
Part49.CFrame = CFrame.new(394.596008, 4.55966902, -437.410065, -0.897326767, -0.407917261, -0.168547243, -0.397132903, 0.912836194, -0.0949505046, 0.192587957, -0.0182659682, -0.981109738)
1153
Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1154
Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1155
Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1156
Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1157
Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1158
Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1159
Part49.Color = Color3.new(0.929412, 0.917647, 0.917647)
1160
Part49.Position = Vector3.new(394.596008, 4.55966902, -437.410065)
1161
Part49.Orientation = Vector3.new(5.44999981, -170.25, -23.5100002)
1162
Part49.Color = Color3.new(0.929412, 0.917647, 0.917647)
1163
Part50.Parent = Folder41
1164
Part50.Material = Enum.Material.Sand
1165
Part50.BrickColor = BrickColor.new("Lily white")
1166
Part50.Rotation = Vector3.new(-4.01000023, 0.670000017, 20.3899994)
1167
Part50.Anchored = true
1168
Part50.Locked = true
1169
Part50.Size = Vector3.new(23.6000004, 0.200000003, 31.8000011)
1170
Part50.CFrame = CFrame.new(321.135986, 11.8422422, -431.263763, 0.937261343, -0.348432124, 0.0116792135, 0.346837133, 0.935314715, 0.0699311569, -0.0352900103, -0.0614929758, 0.997483492)
1171
Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1172
Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1173
Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1174
Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1175
Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1176
Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1177
Part50.Color = Color3.new(0.929412, 0.917647, 0.917647)
1178
Part50.Position = Vector3.new(321.135986, 11.8422422, -431.263763)
1179
Part50.Orientation = Vector3.new(-4.01000023, 0.670000017, 20.3500004)
1180
Part50.Color = Color3.new(0.929412, 0.917647, 0.917647)
1181
Part51.Parent = Folder41
1182
Part51.Material = Enum.Material.Sand
1183
Part51.BrickColor = BrickColor.new("Lily white")
1184
Part51.Rotation = Vector3.new(5, 4.36000013, 8.30000019)
1185
Part51.Anchored = true
1186
Part51.Locked = true
1187
Part51.Shape = Enum.PartType.Ball
1188
Part51.Size = Vector3.new(2.80000019, 2.80000019, 2.80000019)
1189
Part51.CFrame = CFrame.new(325.439392, 13.2377815, -427.011566, 0.98666364, -0.143972248, 0.0759398937, 0.150383934, 0.984807789, -0.0868237764, -0.0622859783, 0.0970859975, 0.993325174)
1190
Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1191
Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1192
Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1193
Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1194
Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1195
Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1196
Part51.Color = Color3.new(0.929412, 0.917647, 0.917647)
1197
Part51.Position = Vector3.new(325.439392, 13.2377815, -427.011566)
1198
Part51.Orientation = Vector3.new(4.98000002, 4.36999989, 8.68000031)
1199
Part51.Color = Color3.new(0.929412, 0.917647, 0.917647)
1200
Part52.Parent = Folder41
1201
Part52.Material = Enum.Material.Sand
1202
Part52.BrickColor = BrickColor.new("Lily white")
1203
Part52.Rotation = Vector3.new(0, 33.9900017, 0)
1204
Part52.Anchored = true
1205
Part52.Locked = true
1206
Part52.Shape = Enum.PartType.Ball
1207
Part52.Size = Vector3.new(39.6000023, 39.6000023, 39.6000023)
1208
Part52.CFrame = CFrame.new(392.679565, -21.8505974, -423.868164, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
1209
Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1210
Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1211
Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1212
Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1213
Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1214
Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1215
Part52.Color = Color3.new(0.929412, 0.917647, 0.917647)
1216
Part52.Position = Vector3.new(392.679565, -21.8505974, -423.868164)
1217
Part52.Orientation = Vector3.new(0, 33.9900017, 0)
1218
Part52.Color = Color3.new(0.929412, 0.917647, 0.917647)
1219
Part53.Parent = Folder41
1220
Part53.Material = Enum.Material.Sand
1221
Part53.BrickColor = BrickColor.new("Institutional white")
1222
Part53.Rotation = Vector3.new(-162.820007, -55.3899994, 179.050003)
1223
Part53.Anchored = true
1224
Part53.Locked = true
1225
Part53.Size = Vector3.new(14, 0.200000003, 12.5999994)
1226
Part53.CFrame = CFrame.new(370.348114, 2.03582406, -414.460754, -0.567847013, -0.0093698157, -0.823080778, -0.258819014, 0.951251268, 0.167731464, 0.781385005, 0.308274776, -0.542590261)
1227
Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1228
Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1229
Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1230
Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1231
Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1232
Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1233
Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
1234
Part53.Position = Vector3.new(370.348114, 2.03582406, -414.460754)
1235
Part53.Orientation = Vector3.new(-9.65999985, -123.389999, -15.2200003)
1236
Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
1237
Part54.Parent = Folder41
1238
Part54.Material = Enum.Material.Sand
1239
Part54.BrickColor = BrickColor.new("Institutional white")
1240
Part54.Rotation = Vector3.new(17.1800003, 55.3899994, 0.949999988)
1241
Part54.Anchored = true
1242
Part54.Locked = true
1243
Part54.Size = Vector3.new(14, 0.200000003, 15.8000002)
1244
Part54.CFrame = CFrame.new(395.613708, 14.3182564, -426.408539, 0.567848802, -0.0093699852, 0.823079586, 0.258818924, 0.951251209, -0.16773203, -0.781383693, 0.308275014, 0.542591989)
1245
Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1246
Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1247
Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1248
Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1249
Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1250
Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1251
Part54.Color = Color3.new(0.972549, 0.972549, 0.972549)
1252
Part54.Position = Vector3.new(395.613708, 14.3182564, -426.408539)
1253
Part54.Orientation = Vector3.new(9.65999985, 56.6100006, 15.2200003)
1254
Part54.Color = Color3.new(0.972549, 0.972549, 0.972549)
1255
Part55.Parent = Folder41
1256
Part55.Material = Enum.Material.Sand
1257
Part55.BrickColor = BrickColor.new("Lily white")
1258
Part55.Rotation = Vector3.new(0, 43.9900017, -25)
1259
Part55.Anchored = true
1260
Part55.Locked = true
1261
Part55.Size = Vector3.new(4, 0.200000003, 4)
1262
Part55.CFrame = CFrame.new(418.335632, 15.5389404, -411.687531, 0.652014792, 0.304040074, 0.694576383, -0.422618896, 0.906307459, -3.23250262e-08, -0.629499793, -0.293541074, 0.719419003)
1263
Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1264
Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1265
Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1266
Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1267
Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1268
Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1269
Part55.Color = Color3.new(0.929412, 0.917647, 0.917647)
1270
Part55.Position = Vector3.new(418.335632, 15.5389404, -411.687531)
1271
Part55.Orientation = Vector3.new(0, 43.9900017, -25)
1272
Part55.Color = Color3.new(0.929412, 0.917647, 0.917647)
1273
Part56.Parent = Folder41
1274
Part56.Material = Enum.Material.Sand
1275
Part56.BrickColor = BrickColor.new("Lily white")
1276
Part56.Rotation = Vector3.new(-180, 46.0099983, -180)
1277
Part56.Anchored = true
1278
Part56.Locked = true
1279
Part56.Size = Vector3.new(53, 0.200000003, 5.80000019)
1280
Part56.CFrame = CFrame.new(411.25293, 24.6493607, -410.520081, -0.694575191, 0, 0.719420195, 0, 1, 0, -0.719420195, 0, -0.694575191)
1281
Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1282
Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1283
Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1284
Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1285
Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1286
Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1287
Part56.Color = Color3.new(0.929412, 0.917647, 0.917647)
1288
Part56.Position = Vector3.new(411.25293, 24.6493607, -410.520081)
1289
Part56.Orientation = Vector3.new(0, 133.990005, 0)
1290
Part56.Color = Color3.new(0.929412, 0.917647, 0.917647)
1291
Part57.Parent = Folder41
1292
Part57.Material = Enum.Material.Sand
1293
Part57.BrickColor = BrickColor.new("Lily white")
1294
Part57.Rotation = Vector3.new(0, 53.9900017, 0)
1295
Part57.Anchored = true
1296
Part57.Locked = true
1297
Part57.Size = Vector3.new(22.4000015, 0.200000003, 5.80000019)
1298
Part57.CFrame = CFrame.new(386.980225, 24.8493729, -422.072876, 0.58787787, 0, 0.808949828, 0, 1, 0, -0.808949828, 0, 0.58787787)
1299
Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1300
Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1301
Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1302
Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1303
Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1304
Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1305
Part57.Color = Color3.new(0.929412, 0.917647, 0.917647)
1306
Part57.Position = Vector3.new(386.980225, 24.8493729, -422.072876)
1307
Part57.Orientation = Vector3.new(0, 53.9900017, 0)
1308
Part57.Color = Color3.new(0.929412, 0.917647, 0.917647)
1309
Part58.Parent = Folder41
1310
Part58.Material = Enum.Material.Sand
1311
Part58.BrickColor = BrickColor.new("Lily white")
1312
Part58.Rotation = Vector3.new(0, -6.01000023, 0)
1313
Part58.Anchored = true
1314
Part58.Locked = true
1315
Part58.Size = Vector3.new(40, 0.200000003, 5.80000019)
1316
Part58.CFrame = CFrame.new(408.920105, 25.0493393, -395.335297, 0.994509757, 0, -0.104643978, 0, 1, 0, 0.104643978, 0, 0.994509757)
1317
Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1318
Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1319
Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1320
Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1321
Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1322
Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1323
Part58.Color = Color3.new(0.929412, 0.917647, 0.917647)
1324
Part58.Position = Vector3.new(408.920105, 25.0493393, -395.335297)
1325
Part58.Orientation = Vector3.new(0, -6.01000023, 0)
1326
Part58.Color = Color3.new(0.929412, 0.917647, 0.917647)
1327
Part59.Parent = Folder41
1328
Part59.Material = Enum.Material.Sand
1329
Part59.BrickColor = BrickColor.new("Lily white")
1330
Part59.Rotation = Vector3.new(41.7999992, -77.8799973, -12.0100002)
1331
Part59.Anchored = true
1332
Part59.Locked = true
1333
Part59.Size = Vector3.new(9.57999992, 0.200000003, 7.44000006)
1334
Part59.CFrame = CFrame.new(414.866333, 20.274498, -390.162567, 0.205297023, 0.043665126, -0.977725208, -0.792477131, 0.593642592, -0.139887691, 0.574311078, 0.803543448, 0.156476647)
1335
Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1336
Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1337
Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1338
Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1339
Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1340
Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1341
Part59.Color = Color3.new(0.929412, 0.917647, 0.917647)
1342
Part59.Position = Vector3.new(414.866333, 20.274498, -390.162567)
1343
Part59.Orientation = Vector3.new(8.03999996, -80.9100037, -53.1599998)
1344
Part59.Color = Color3.new(0.929412, 0.917647, 0.917647)
1345
Part60.Parent = Folder41
1346
Part60.Material = Enum.Material.Sand
1347
Part60.BrickColor = BrickColor.new("Lily white")
1348
Part60.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
1349
Part60.Anchored = true
1350
Part60.Locked = true
1351
Part60.Size = Vector3.new(9.57999992, 0.200000003, 7.44000006)
1352
Part60.CFrame = CFrame.new(399.342773, 15.0064735, -392.959045, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
1353
Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1354
Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1355
Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1356
Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1357
Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1358
Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1359
Part60.Color = Color3.new(0.929412, 0.917647, 0.917647)
1360
Part60.Position = Vector3.new(399.342773, 15.0064735, -392.959045)
1361
Part60.Orientation = Vector3.new(25, -6.01000023, 0)
1362
Part60.Color = Color3.new(0.929412, 0.917647, 0.917647)
1363
Part61.Parent = Folder41
1364
Part61.Material = Enum.Material.Sand
1365
Part61.BrickColor = BrickColor.new("Lily white")
1366
Part61.Rotation = Vector3.new(0, 33.9900017, 0)
1367
Part61.Anchored = true
1368
Part61.Locked = true
1369
Part61.Size = Vector3.new(15.4000015, 0.200000003, 6.60000038)
1370
Part61.CFrame = CFrame.new(384.599396, 25.6493607, -394.17627, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
1371
Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1372
Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1373
Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1374
Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1375
Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1376
Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1377
Part61.Color = Color3.new(0.929412, 0.917647, 0.917647)
1378
Part61.Position = Vector3.new(384.599396, 25.6493607, -394.17627)
1379
Part61.Orientation = Vector3.new(0, 33.9900017, 0)
1380
Part61.Color = Color3.new(0.929412, 0.917647, 0.917647)
1381
Part62.Parent = Folder41
1382
Part62.Material = Enum.Material.Sand
1383
Part62.BrickColor = BrickColor.new("Institutional white")
1384
Part62.Rotation = Vector3.new(0, -11.0100002, 0)
1385
Part62.Anchored = true
1386
Part62.Locked = true
1387
Part62.Size = Vector3.new(18, 0.200000003, 5)
1388
Part62.CFrame = CFrame.new(368.425354, -6.15061522, -405.462097, 0.981605232, 0, -0.190922052, 0, 1, 0, 0.190922052, 0, 0.981605232)
1389
Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1390
Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1391
Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1392
Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1393
Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1394
Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1395
Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
1396
Part62.Position = Vector3.new(368.425354, -6.15061522, -405.462097)
1397
Part62.Orientation = Vector3.new(0, -11.0100002, 0)
1398
Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
1399
Part63.Parent = Folder41
1400
Part63.Material = Enum.Material.Sand
1401
Part63.BrickColor = BrickColor.new("Institutional white")
1402
Part63.Rotation = Vector3.new(0, 53.9900017, 0)
1403
Part63.Anchored = true
1404
Part63.Locked = true
1405
Part63.Size = Vector3.new(18, 0.200000003, 5)
1406
Part63.CFrame = CFrame.new(378.878601, -6.15061522, -390.318512, 0.58787787, 0, 0.808949828, 0, 1, 0, -0.808949828, 0, 0.58787787)
1407
Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1408
Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1409
Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1410
Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1411
Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1412
Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1413
Part63.Color = Color3.new(0.972549, 0.972549, 0.972549)
1414
Part63.Position = Vector3.new(378.878601, -6.15061522, -390.318512)
1415
Part63.Orientation = Vector3.new(0, 53.9900017, 0)
1416
Part63.Color = Color3.new(0.972549, 0.972549, 0.972549)
1417
Part64.Parent = Folder41
1418
Part64.Material = Enum.Material.Sand
1419
Part64.BrickColor = BrickColor.new("Institutional white")
1420
Part64.Rotation = Vector3.new(0, 13.9899998, 0)
1421
Part64.Anchored = true
1422
Part64.Locked = true
1423
Part64.Size = Vector3.new(18, 0.200000003, 5)
1424
Part64.CFrame = CFrame.new(366.773682, -6.55065107, -382.155701, 0.970323622, 0, 0.241809905, 0, 1, 0, -0.241809905, 0, 0.970323622)
1425
Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1426
Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1427
Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1428
Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1429
Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1430
Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1431
Part64.Color = Color3.new(0.972549, 0.972549, 0.972549)
1432
Part64.Position = Vector3.new(366.773682, -6.55065107, -382.155701)
1433
Part64.Orientation = Vector3.new(0, 13.9899998, 0)
1434
Part64.Color = Color3.new(0.972549, 0.972549, 0.972549)
1435
Part65.Parent = Folder41
1436
Part65.Material = Enum.Material.Sand
1437
Part65.BrickColor = BrickColor.new("Institutional white")
1438
Part65.Rotation = Vector3.new(0, -86.0100021, 0)
1439
Part65.Anchored = true
1440
Part65.Locked = true
1441
Part65.Size = Vector3.new(27.2000008, 0.200000003, 5.19999981)
1442
Part65.CFrame = CFrame.new(359.462036, -6.95059919, -395.478302, 0.0696429983, 0, -0.997572005, 0, 1, 0, 0.997572005, 0, 0.0696429983)
1443
Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1444
Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1445
Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1446
Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1447
Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1448
Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1449
Part65.Color = Color3.new(0.972549, 0.972549, 0.972549)
1450
Part65.Position = Vector3.new(359.462036, -6.95059919, -395.478302)
1451
Part65.Orientation = Vector3.new(0, -86.0100021, 0)
1452
Part65.Color = Color3.new(0.972549, 0.972549, 0.972549)
1453
Part66.Parent = Folder41
1454
Part66.Material = Enum.Material.Sand
1455
Part66.BrickColor = BrickColor.new("Lily white")
1456
Part66.Rotation = Vector3.new(12.2299995, -15.6599998, 12.3000002)
1457
Part66.Anchored = true
1458
Part66.Locked = true
1459
Part66.Size = Vector3.new(12.6000004, 0.200000003, 15.8000002)
1460
Part66.CFrame = CFrame.new(359.776642, 30.7992325, -597.956726, 0.94080013, -0.205127418, -0.269847751, 0.152355015, 0.967054725, -0.203943923, 0.302792042, 0.150757819, 0.941057384)
1461
Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1462
Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1463
Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1464
Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1465
Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1466
Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1467
Part66.Color = Color3.new(0.929412, 0.917647, 0.917647)
1468
Part66.Position = Vector3.new(359.776642, 30.7992325, -597.956726)
1469
Part66.Orientation = Vector3.new(11.7700005, -16, 8.94999981)
1470
Part66.Color = Color3.new(0.929412, 0.917647, 0.917647)
1471
Part67.Parent = Folder41
1472
Part67.Material = Enum.Material.Sand
1473
Part67.BrickColor = BrickColor.new("Lily white")
1474
Part67.Rotation = Vector3.new(83.4800034, 70.5999985, -73.9599991)
1475
Part67.Anchored = true
1476
Part67.Locked = true
1477
Part67.Size = Vector3.new(32, 0.200000003, 24.1999989)
1478
Part67.CFrame = CFrame.new(303.813843, -4.23650312, -363.573364, 0.0917610079, 0.319264174, 0.943212807, 0.14964202, 0.932031453, -0.330037475, -0.984473109, 0.171428815, 0.0377488062)
1479
Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1480
Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1481
Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1482
Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1483
Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1484
Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1485
Part67.Color = Color3.new(0.929412, 0.917647, 0.917647)
1486
Part67.Position = Vector3.new(303.813843, -4.23650312, -363.573364)
1487
Part67.Orientation = Vector3.new(19.2700005, 87.7099991, 9.11999989)
1488
Part67.Color = Color3.new(0.929412, 0.917647, 0.917647)
1489
Part68.Parent = Folder41
1490
Part68.Material = Enum.Material.Sand
1491
Part68.BrickColor = BrickColor.new("Lily white")
1492
Part68.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
1493
Part68.Anchored = true
1494
Part68.Locked = true
1495
Part68.Size = Vector3.new(26.8000011, 0.200000003, 18.3999996)
1496
Part68.CFrame = CFrame.new(342.98819, 2.53559089, -256.575073, 0.459798813, 0.137270778, 0.877349377, -0.169519946, 0.983379722, -0.0650188327, -0.871692717, -0.118832625, 0.475426883)
1497
Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1498
Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1499
Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1500
Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1501
Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1502
Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1503
Part68.Color = Color3.new(0.929412, 0.917647, 0.917647)
1504
Part68.Position = Vector3.new(342.98819, 2.53559089, -256.575073)
1505
Part68.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
1506
Part68.Color = Color3.new(0.929412, 0.917647, 0.917647)
1507
Part69.Parent = Folder41
1508
Part69.Material = Enum.Material.Sand
1509
Part69.BrickColor = BrickColor.new("Lily white")
1510
Part69.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
1511
Part69.Anchored = true
1512
Part69.Locked = true
1513
Part69.Size = Vector3.new(9.57999992, 0.200000003, 7.44000006)
1514
Part69.CFrame = CFrame.new(444.29425, -1.99350405, -326.299194, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
1515
Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1516
Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1517
Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1518
Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1519
Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1520
Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1521
Part69.Color = Color3.new(0.929412, 0.917647, 0.917647)
1522
Part69.Position = Vector3.new(444.29425, -1.99350405, -326.299194)
1523
Part69.Orientation = Vector3.new(25, -6.01000023, 0)
1524
Part69.Color = Color3.new(0.929412, 0.917647, 0.917647)
1525
Part70.Parent = Folder41
1526
Part70.Material = Enum.Material.Sand
1527
Part70.BrickColor = BrickColor.new("Lily white")
1528
Part70.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
1529
Part70.Anchored = true
1530
Part70.Locked = true
1531
Part70.Size = Vector3.new(23.6000004, 0.200000003, 24.6000004)
1532
Part70.CFrame = CFrame.new(506.978821, 2.60528588, -362.954193, 0.459798813, 0.137270778, 0.877349377, -0.169519946, 0.983379722, -0.0650188327, -0.871692717, -0.118832625, 0.475426883)
1533
Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1534
Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1535
Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1536
Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1537
Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1538
Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1539
Part70.Color = Color3.new(0.929412, 0.917647, 0.917647)
1540
Part70.Position = Vector3.new(506.978821, 2.60528588, -362.954193)
1541
Part70.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
1542
Part70.Color = Color3.new(0.929412, 0.917647, 0.917647)
1543
Part71.Parent = Folder41
1544
Part71.Material = Enum.Material.Sand
1545
Part71.BrickColor = BrickColor.new("Lily white")
1546
Part71.Rotation = Vector3.new(103.129997, 63.3800011, -99.5)
1547
Part71.Anchored = true
1548
Part71.Locked = true
1549
Part71.Size = Vector3.new(23.7999992, 0.200000003, 24.6000004)
1550
Part71.CFrame = CFrame.new(490.901306, 1.06208003, -504.769226, -0.0739899948, 0.441961169, 0.893977582, 0.0802999958, 0.896164238, -0.436396211, -0.994020879, 0.0394974463, -0.101796664)
1551
Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1552
Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1553
Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1554
Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1555
Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1556
Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1557
Part71.Color = Color3.new(0.929412, 0.917647, 0.917647)
1558
Part71.Position = Vector3.new(490.901306, 1.06208003, -504.769226)
1559
Part71.Orientation = Vector3.new(25.8700008, 96.5, 5.11999989)
1560
Part71.Color = Color3.new(0.929412, 0.917647, 0.917647)
1561
Part72.Parent = Folder41
1562
Part72.Material = Enum.Material.Sand
1563
Part72.BrickColor = BrickColor.new("Lily white")
1564
Part72.Rotation = Vector3.new(0, 33.9900017, 0)
1565
Part72.Anchored = true
1566
Part72.Locked = true
1567
Part72.Shape = Enum.PartType.Ball
1568
Part72.Size = Vector3.new(2.80000019, 2.80000019, 2.80000019)
1569
Part72.CFrame = CFrame.new(342.989441, -8.85057354, -431.609558, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
1570
Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1571
Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1572
Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1573
Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1574
Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1575
Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1576
Part72.Color = Color3.new(0.929412, 0.917647, 0.917647)
1577
Part72.Position = Vector3.new(342.989441, -8.85057354, -431.609558)
1578
Part72.Orientation = Vector3.new(0, 33.9900017, 0)
1579
Part72.Color = Color3.new(0.929412, 0.917647, 0.917647)
1580
Part73.Parent = Folder41
1581
Part73.Material = Enum.Material.Sand
1582
Part73.BrickColor = BrickColor.new("Lily white")
1583
Part73.Rotation = Vector3.new(16.9599991, 11.0600004, 14.46)
1584
Part73.Anchored = true
1585
Part73.Locked = true
1586
Part73.Size = Vector3.new(23.6000004, 0.200000003, 26.6000004)
1587
Part73.CFrame = CFrame.new(476.87616, 1.60042894, -437.010071, 0.950344861, -0.245048091, 0.191823125, 0.29300797, 0.912245274, -0.286277592, -0.104837984, 0.328268111, 0.938748658)
1588
Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1589
Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1590
Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1591
Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1592
Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1593
Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1594
Part73.Color = Color3.new(0.929412, 0.917647, 0.917647)
1595
Part73.Position = Vector3.new(476.87616, 1.60042894, -437.010071)
1596
Part73.Orientation = Vector3.new(16.6399994, 11.5500002, 17.8099995)
1597
Part73.Color = Color3.new(0.929412, 0.917647, 0.917647)
1598
Part74.Parent = Folder41
1599
Part74.Material = Enum.Material.Sand
1600
Part74.BrickColor = BrickColor.new("Lily white")
1601
Part74.Rotation = Vector3.new(-24.7000008, -5.76999998, 6.53000021)
1602
Part74.Anchored = true
1603
Part74.Locked = true
1604
Part74.Size = Vector3.new(23.6000004, 0.200000003, 26.6000004)
1605
Part74.CFrame = CFrame.new(546.970886, 1.36265194, -428.388031, 0.988473356, -0.113129765, -0.100608952, 0.14507404, 0.897815287, 0.415790051, 0.0432900153, -0.425593078, 0.903878629)
1606
Part74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1607
Part74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1608
Part74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1609
Part74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1610
Part74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1611
Part74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1612
Part74.Color = Color3.new(0.929412, 0.917647, 0.917647)
1613
Part74.Position = Vector3.new(546.970886, 1.36265194, -428.388031)
1614
Part74.Orientation = Vector3.new(-24.5699997, -6.3499999, 9.18000031)
1615
Part74.Color = Color3.new(0.929412, 0.917647, 0.917647)
1616
Part75.Parent = Folder41
1617
Part75.Material = Enum.Material.Sand
1618
Part75.BrickColor = BrickColor.new("Lily white")
1619
Part75.Rotation = Vector3.new(-19.0200005, -19.6499996, 2.5999999)
1620
Part75.Anchored = true
1621
Part75.Locked = true
1622
Part75.Size = Vector3.new(23.6000004, 0.200000003, 26.6000004)
1623
Part75.CFrame = CFrame.new(365.609253, 2.09080505, -602.900513, 0.940800667, -0.0427169576, -0.336257815, 0.152349934, 0.939466774, 0.30690673, 0.302792877, -0.339966923, 0.890358925)
1624
Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1625
Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1626
Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1627
Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1628
Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1629
Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1630
Part75.Color = Color3.new(0.929412, 0.917647, 0.917647)
1631
Part75.Position = Vector3.new(365.609253, 2.09080505, -602.900513)
1632
Part75.Orientation = Vector3.new(-17.8700008, -20.6900005, 9.21000004)
1633
Part75.Color = Color3.new(0.929412, 0.917647, 0.917647)
1634
Part76.Parent = Folder41
1635
Part76.Material = Enum.Material.Sand
1636
Part76.BrickColor = BrickColor.new("Lily white")
1637
Part76.Rotation = Vector3.new(-90.9800034, 76.2099991, 97.0899963)
1638
Part76.Anchored = true
1639
Part76.Locked = true
1640
Part76.Size = Vector3.new(23.7999992, 0.200000003, 24.6000004)
1641
Part76.CFrame = CFrame.new(442.016602, 2.27958703, -558.475464, -0.0294039883, -0.236462072, 0.971195698, 0.102903962, 0.965737283, 0.238248587, -0.994256616, 0.106945351, -0.00406364258)
1642
Part76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1643
Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1644
Part76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1645
Part76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1646
Part76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1647
Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1648
Part76.Color = Color3.new(0.929412, 0.917647, 0.917647)
1649
Part76.Position = Vector3.new(442.016602, 2.27958703, -558.475464)
1650
Part76.Orientation = Vector3.new(-13.7799997, 90.2399979, 6.07999992)
1651
Part76.Color = Color3.new(0.929412, 0.917647, 0.917647)
1652
Folder77.Name = "Other"
1653
Folder77.Parent = Folder0
1654
Part78.Parent = Folder77
1655
Part78.Material = Enum.Material.Ice
1656
Part78.BrickColor = BrickColor.new("Baby blue")
1657
Part78.Rotation = Vector3.new(0, 33.9900017, 0)
1658
Part78.Anchored = true
1659
Part78.Locked = true
1660
Part78.Size = Vector3.new(11.8000011, 1.60000002, 22.7999992)
1661
Part78.CFrame = CFrame.new(368.451752, -8.65061569, -395.227905, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
1662
Part78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1663
Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1664
Part78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1665
Part78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1666
Part78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1667
Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1668
Part78.Color = Color3.new(0.596078, 0.760784, 0.858824)
1669
Part78.Position = Vector3.new(368.451752, -8.65061569, -395.227905)
1670
Part78.Orientation = Vector3.new(0, 33.9900017, 0)
1671
Part78.Color = Color3.new(0.596078, 0.760784, 0.858824)
1672
Part79.Parent = Folder77
1673
Part79.Material = Enum.Material.Ice
1674
Part79.BrickColor = BrickColor.new("Baby blue")
1675
Part79.Rotation = Vector3.new(0, 33.9900017, 0)
1676
Part79.Anchored = true
1677
Part79.Locked = true
1678
Part79.Size = Vector3.new(5.5999999, 1.5999999, 10.8000002)
1679
Part79.CFrame = CFrame.new(363.027679, -8.65063381, -387.710632, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
1680
Part79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1681
Part79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1682
Part79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1683
Part79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1684
Part79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1685
Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1686
Part79.Color = Color3.new(0.596078, 0.760784, 0.858824)
1687
Part79.Position = Vector3.new(363.027679, -8.65063381, -387.710632)
1688
Part79.Orientation = Vector3.new(0, 33.9900017, 0)
1689
Part79.Color = Color3.new(0.596078, 0.760784, 0.858824)
1690
Part80.Parent = Folder77
1691
Part80.Material = Enum.Material.Ice
1692
Part80.BrickColor = BrickColor.new("Baby blue")
1693
Part80.Rotation = Vector3.new(-180, 56.0099983, -180)
1694
Part80.Anchored = true
1695
Part80.Locked = true
1696
Part80.Size = Vector3.new(12, 34, 18.3599987)
1697
Part80.CFrame = CFrame.new(381.459686, 6.54937315, -402.552429, -0.559098244, 0, 0.829101443, 0, 1, 0, -0.829101443, 0, -0.559098244)
1698
Part80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1699
Part80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1700
Part80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1701
Part80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1702
Part80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1703
Part80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1704
Part80.Color = Color3.new(0.596078, 0.760784, 0.858824)
1705
Part80.Position = Vector3.new(381.459686, 6.54937315, -402.552429)
1706
Part80.Orientation = Vector3.new(0, 123.989998, 0)
1707
Part80.Color = Color3.new(0.596078, 0.760784, 0.858824)
1708
Part81.Parent = Folder77
1709
Part81.Material = Enum.Material.SmoothPlastic
1710
Part81.BrickColor = BrickColor.new("Really black")
1711
Part81.Rotation = Vector3.new(-180, -33.9900017, -180)
1712
Part81.Anchored = true
1713
Part81.Locked = true
1714
Part81.Size = Vector3.new(4.5999999, 12.000001, 11.8999987)
1715
Part81.CFrame = CFrame.new(387.994232, 28.9493484, -407.260406, -0.829101443, 0, -0.559098244, 0, 1, 0, 0.559098244, 0, -0.829101443)
1716
Part81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1717
Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1718
Part81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1719
Part81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1720
Part81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1721
Part81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1722
Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1723
Part81.Position = Vector3.new(387.994232, 28.9493484, -407.260406)
1724
Part81.Orientation = Vector3.new(0, -146.009995, 0)
1725
Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1726
Folder82.Name = "Grass"
1727
Folder82.Parent = Folder0
1728
Part83.Parent = Folder82
1729
Part83.Material = Enum.Material.Slate
1730
Part83.BrickColor = BrickColor.new("Dark stone grey")
1731
Part83.Rotation = Vector3.new(0, 33.9900017, 0)
1732
Part83.Anchored = true
1733
Part83.Locked = true
1734
Part83.Size = Vector3.new(12.8000011, 1, 12.1999998)
1735
Part83.CFrame = CFrame.new(380.868958, 22.6493835, -402.033356, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
1736
Part83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1737
Part83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1738
Part83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1739
Part83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1740
Part83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1741
Part83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1742
Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
1743
Part83.Position = Vector3.new(380.868958, 22.6493835, -402.033356)
1744
Part83.Orientation = Vector3.new(0, 33.9900017, 0)
1745
Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
1746
Part84.Parent = Folder82
1747
Part84.Material = Enum.Material.Sand
1748
Part84.BrickColor = BrickColor.new("Lily white")
1749
Part84.Rotation = Vector3.new(0, 33.9900017, 0)
1750
Part84.Anchored = true
1751
Part84.Locked = true
1752
Part84.Size = Vector3.new(15.4000015, 0.200000003, 5.80000019)
1753
Part84.CFrame = CFrame.new(374.647461, 25.6493607, -408.934265, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
1754
Part84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1755
Part84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1756
Part84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1757
Part84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1758
Part84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1759
Part84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1760
Part84.Color = Color3.new(0.929412, 0.917647, 0.917647)
1761
Part84.Position = Vector3.new(374.647461, 25.6493607, -408.934265)
1762
Part84.Orientation = Vector3.new(0, 33.9900017, 0)
1763
Part84.Color = Color3.new(0.929412, 0.917647, 0.917647)
1764
Part85.Parent = Folder82
1765
Part85.Material = Enum.Material.Grass
1766
Part85.BrickColor = BrickColor.new("Camo")
1767
Part85.Rotation = Vector3.new(0, 13.9899998, 0)
1768
Part85.Anchored = true
1769
Part85.Locked = true
1770
Part85.Size = Vector3.new(18, 4, 5)
1771
Part85.CFrame = CFrame.new(366.773682, -8.65063381, -382.155701, 0.970323622, 0, 0.241809905, 0, 1, 0, -0.241809905, 0, 0.970323622)
1772
Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1773
Part85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1774
Part85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1775
Part85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1776
Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1777
Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1778
Part85.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1779
Part85.Position = Vector3.new(366.773682, -8.65063381, -382.155701)
1780
Part85.Orientation = Vector3.new(0, 13.9899998, 0)
1781
Part85.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1782
Part86.Parent = Folder82
1783
Part86.Material = Enum.Material.Grass
1784
Part86.BrickColor = BrickColor.new("Camo")
1785
Part86.Rotation = Vector3.new(-33.8800011, -40.6899986, -23.6399994)
1786
Part86.Anchored = true
1787
Part86.Locked = true
1788
Part86.Size = Vector3.new(4, 1, 4)
1789
Part86.CFrame = CFrame.new(418.153168, 14.9951658, -411.511322, 0.694575191, 0.304039925, -0.652016163, 0, 0.906307876, 0.422618091, 0.719420195, -0.293540001, 0.629498959)
1790
Part86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1791
Part86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1792
Part86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1793
Part86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1794
Part86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1795
Part86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1796
Part86.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1797
Part86.Position = Vector3.new(418.153168, 14.9951658, -411.511322)
1798
Part86.Orientation = Vector3.new(-25, -46.0099983, 0)
1799
Part86.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1800
Part87.Parent = Folder82
1801
Part87.Material = Enum.Material.Grass
1802
Part87.BrickColor = BrickColor.new("Camo")
1803
Part87.Rotation = Vector3.new(-25.3799992, -43.6500015, -54.6899986)
1804
Part87.Anchored = true
1805
Part87.Locked = true
1806
Part87.Size = Vector3.new(19, 1, 21)
1807
Part87.CFrame = CFrame.new(344.542236, 8.85602951, -523.915527, 0.418246061, 0.590400875, -0.69028765, -0.566175044, 0.763709128, 0.310151964, 0.710293055, 0.261103809, 0.65368849)
1808
Part87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1809
Part87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1810
Part87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1811
Part87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1812
Part87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1813
Part87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1814
Part87.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1815
Part87.Position = Vector3.new(344.542236, 8.85602951, -523.915527)
1816
Part87.Orientation = Vector3.new(-18.0699997, -46.5600014, -36.5499992)
1817
Part87.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1818
Part88.Parent = Folder82
1819
Part88.Material = Enum.Material.Grass
1820
Part88.BrickColor = BrickColor.new("Camo")
1821
Part88.Rotation = Vector3.new(0, 53.9900017, 0)
1822
Part88.Anchored = true
1823
Part88.Locked = true
1824
Part88.Size = Vector3.new(18, 4, 5)
1825
Part88.CFrame = CFrame.new(378.878601, -8.25059128, -390.318512, 0.58787787, 0, 0.808949828, 0, 1, 0, -0.808949828, 0, 0.58787787)
1826
Part88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1827
Part88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1828
Part88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1829
Part88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1830
Part88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1831
Part88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1832
Part88.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1833
Part88.Position = Vector3.new(378.878601, -8.25059128, -390.318512)
1834
Part88.Orientation = Vector3.new(0, 53.9900017, 0)
1835
Part88.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1836
Part89.Parent = Folder82
1837
Part89.Material = Enum.Material.Grass
1838
Part89.BrickColor = BrickColor.new("Camo")
1839
Part89.Rotation = Vector3.new(0, -86.0100021, 0)
1840
Part89.Anchored = true
1841
Part89.Locked = true
1842
Part89.Size = Vector3.new(27.2000008, 4, 5.19999981)
1843
Part89.CFrame = CFrame.new(359.462036, -9.05061626, -395.478302, 0.0696429983, 0, -0.997572005, 0, 1, 0, 0.997572005, 0, 0.0696429983)
1844
Part89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1845
Part89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1846
Part89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1847
Part89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1848
Part89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1849
Part89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1850
Part89.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1851
Part89.Position = Vector3.new(359.462036, -9.05061626, -395.478302)
1852
Part89.Orientation = Vector3.new(0, -86.0100021, 0)
1853
Part89.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1854
Part90.Parent = Folder82
1855
Part90.Material = Enum.Material.Grass
1856
Part90.BrickColor = BrickColor.new("Camo")
1857
Part90.Rotation = Vector3.new(12.2299995, -15.6599998, 12.3000002)
1858
Part90.Anchored = true
1859
Part90.Locked = true
1860
Part90.Size = Vector3.new(12.3999996, 1, 15.8000002)
1861
Part90.CFrame = CFrame.new(359.805634, 30.2037659, -598.077393, 0.940799773, -0.205126822, -0.269849777, 0.152353972, 0.967054784, -0.203944281, 0.30279395, 0.150758013, 0.941056848)
1862
Part90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1863
Part90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1864
Part90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1865
Part90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1866
Part90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1867
Part90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1868
Part90.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1869
Part90.Position = Vector3.new(359.805634, 30.2037659, -598.077393)
1870
Part90.Orientation = Vector3.new(11.7700005, -16, 8.94999981)
1871
Part90.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1872
Part91.Parent = Folder82
1873
Part91.Material = Enum.Material.Grass
1874
Part91.BrickColor = BrickColor.new("Camo")
1875
Part91.Rotation = Vector3.new(83.4700012, 70.5999985, -73.9599991)
1876
Part91.Anchored = true
1877
Part91.Locked = true
1878
Part91.Size = Vector3.new(32, 1, 24.2000027)
1879
Part91.CFrame = CFrame.new(303.622345, -4.79562712, -363.676208, 0.0917670056, 0.319260001, 0.943213642, 0.149645016, 0.932032049, -0.330034494, -0.984472096, 0.171433479, 0.0377541259)
1880
Part91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1881
Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1882
Part91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1883
Part91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1884
Part91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1885
Part91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1886
Part91.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1887
Part91.Position = Vector3.new(303.622345, -4.79562712, -363.676208)
1888
Part91.Orientation = Vector3.new(19.2700005, 87.7099991, 9.11999989)
1889
Part91.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1890
Part92.Parent = Folder82
1891
Part92.Material = Enum.Material.Grass
1892
Part92.BrickColor = BrickColor.new("Camo")
1893
Part92.Rotation = Vector3.new(44.2799988, 49.0600014, -57.7200012)
1894
Part92.Anchored = true
1895
Part92.Locked = true
1896
Part92.Size = Vector3.new(19, 1, 21)
1897
Part92.CFrame = CFrame.new(263.698273, 9.94673824, -566.595093, 0.349969923, 0.553971708, 0.75540483, -0.323659897, 0.828246057, -0.457441628, -0.879070759, -0.0844034478, 0.469159603)
1898
Part92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1899
Part92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1900
Part92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1901
Part92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1902
Part92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1903
Part92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1904
Part92.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1905
Part92.Position = Vector3.new(263.698273, 9.94673824, -566.595093)
1906
Part92.Orientation = Vector3.new(27.2199993, 58.1599998, -21.3400002)
1907
Part92.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1908
Part93.Parent = Folder82
1909
Part93.Material = Enum.Material.Grass
1910
Part93.BrickColor = BrickColor.new("Camo")
1911
Part93.Rotation = Vector3.new(13.75, 31.4599991, 17.4400005)
1912
Part93.Anchored = true
1913
Part93.Locked = true
1914
Part93.Size = Vector3.new(23.7999992, 1, 24.6000004)
1915
Part93.CFrame = CFrame.new(414.759552, 0.41188401, -481.414795, 0.813814819, -0.255687654, 0.521851838, 0.409473896, 0.889510274, -0.202737972, -0.412354916, 0.378675848, 0.828594089)
1916
Part93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1917
Part93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1918
Part93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1919
Part93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1920
Part93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1921
Part93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1922
Part93.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1923
Part93.Position = Vector3.new(414.759552, 0.41188401, -481.414795)
1924
Part93.Orientation = Vector3.new(11.6999998, 32.2000008, 24.7199993)
1925
Part93.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1926
Part94.Parent = Folder82
1927
Part94.Material = Enum.Material.Ice
1928
Part94.BrickColor = BrickColor.new("Light blue")
1929
Part94.Rotation = Vector3.new(-147.929993, -13.3500004, -135.639999)
1930
Part94.Anchored = true
1931
Part94.Locked = true
1932
Part94.Size = Vector3.new(0.799999952, 1, 1)
1933
Part94.CFrame = CFrame.new(400.877106, -4.57453108, -418.963898, -0.695666909, 0.680238187, -0.230919123, 0.504766941, 0.691595197, 0.516629934, 0.511133969, 0.242842048, -0.824481606)
1934
Part94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1935
Part94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1936
Part94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1937
Part94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1938
Part94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1939
Part94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1940
Part94.Color = Color3.new(0.705882, 0.823529, 0.894118)
1941
Part94.Position = Vector3.new(400.877106, -4.57453108, -418.963898)
1942
Part94.Orientation = Vector3.new(-31.1100006, -164.350006, 36.1199989)
1943
Part94.Color = Color3.new(0.705882, 0.823529, 0.894118)
1944
Part95.Parent = Folder82
1945
Part95.Material = Enum.Material.Ice
1946
Part95.BrickColor = BrickColor.new("Light blue")
1947
Part95.Rotation = Vector3.new(-159.759995, -17.0400009, -172.679993)
1948
Part95.Anchored = true
1949
Part95.Locked = true
1950
Part95.Size = Vector3.new(0.200000003, 1, 0.200000003)
1951
Part95.CFrame = CFrame.new(399.19223, -4.47695112, -425.567749, -0.948300481, 0.121740945, -0.293096155, 0.0188750084, 0.943503141, 0.330825776, 0.316812158, 0.308190048, -0.897022307)
1952
Part95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1953
Part95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1954
Part95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1955
Part95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1956
Part95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1957
Part95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1958
Part95.Color = Color3.new(0.705882, 0.823529, 0.894118)
1959
Part95.Position = Vector3.new(399.19223, -4.47695112, -425.567749)
1960
Part95.Orientation = Vector3.new(-19.3199997, -161.910004, 1.14999998)
1961
Part95.Color = Color3.new(0.705882, 0.823529, 0.894118)
1962
Part96.Parent = Folder82
1963
Part96.Material = Enum.Material.Grass
1964
Part96.BrickColor = BrickColor.new("Camo")
1965
Part96.Rotation = Vector3.new(-167.949997, -11.5100002, -177.759995)
1966
Part96.Anchored = true
1967
Part96.Locked = true
1968
Part96.Size = Vector3.new(19, 1, 21)
1969
Part96.CFrame = CFrame.new(408.871643, -3.1638751, -426.244049, -0.97912699, 0.0383698605, -0.19959493, -0.0033460001, 0.978842974, 0.204585537, 0.203222007, 0.200983033, -0.958283246)
1970
Part96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1971
Part96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1972
Part96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1973
Part96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1974
Part96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1975
Part96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1976
Part96.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1977
Part96.Position = Vector3.new(408.871643, -3.1638751, -426.244049)
1978
Part96.Orientation = Vector3.new(-11.8100004, -168.229996, -0.200000003)
1979
Part96.Color = Color3.new(0.227451, 0.490196, 0.0823529)
1980
Part97.Parent = Folder82
1981
Part97.Material = Enum.Material.Ice
1982
Part97.BrickColor = BrickColor.new("Light blue")
1983
Part97.Rotation = Vector3.new(-159.759995, -17.0400009, -172.679993)
1984
Part97.Anchored = true
1985
Part97.Locked = true
1986
Part97.Size = Vector3.new(0.600000024, 1, 0.600000024)
1987
Part97.CFrame = CFrame.new(399.413635, -4.05320311, -425.469849, -0.948300481, 0.121740945, -0.293096155, 0.0188750084, 0.943503141, 0.330825776, 0.316812158, 0.308190048, -0.897022307)
1988
Part97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1989
Part97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1990
Part97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1991
Part97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1992
Part97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1993
Part97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1994
Part97.Color = Color3.new(0.705882, 0.823529, 0.894118)
1995
Part97.Position = Vector3.new(399.413635, -4.05320311, -425.469849)
1996
Part97.Orientation = Vector3.new(-19.3199997, -161.910004, 1.14999998)
1997
Part97.Color = Color3.new(0.705882, 0.823529, 0.894118)
1998
Part98.Parent = Folder82
1999
Part98.Material = Enum.Material.Ice
2000
Part98.BrickColor = BrickColor.new("Light blue")
2001
Part98.Rotation = Vector3.new(-147.929993, -13.3500004, -135.639999)
2002
Part98.Anchored = true
2003
Part98.Locked = true
2004
Part98.Size = Vector3.new(0.600000024, 1, 0.600000024)
2005
Part98.CFrame = CFrame.new(400.255676, -5.1102562, -419.183044, -0.695666909, 0.680238187, -0.230919123, 0.504766941, 0.691595197, 0.516629934, 0.511133969, 0.242842048, -0.824481606)
2006
Part98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2007
Part98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2008
Part98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2009
Part98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2010
Part98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2011
Part98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2012
Part98.Color = Color3.new(0.705882, 0.823529, 0.894118)
2013
Part98.Position = Vector3.new(400.255676, -5.1102562, -419.183044)
2014
Part98.Orientation = Vector3.new(-31.1100006, -164.350006, 36.1199989)
2015
Part98.Color = Color3.new(0.705882, 0.823529, 0.894118)
2016
Part99.Parent = Folder82
2017
Part99.Material = Enum.Material.Ice
2018
Part99.BrickColor = BrickColor.new("Light blue")
2019
Part99.Rotation = Vector3.new(-147.929993, -13.3500004, -135.639999)
2020
Part99.Anchored = true
2021
Part99.Locked = true
2022
Part99.Size = Vector3.new(0.200000003, 1, 0.200000003)
2023
Part99.CFrame = CFrame.new(399.823029, -5.33350706, -419.216919, -0.695666909, 0.680238187, -0.230919123, 0.504766941, 0.691595197, 0.516629934, 0.511133969, 0.242842048, -0.824481606)
2024
Part99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2025
Part99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2026
Part99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2027
Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2028
Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2029
Part99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2030
Part99.Color = Color3.new(0.705882, 0.823529, 0.894118)
2031
Part99.Position = Vector3.new(399.823029, -5.33350706, -419.216919)
2032
Part99.Orientation = Vector3.new(-31.1100006, -164.350006, 36.1199989)
2033
Part99.Color = Color3.new(0.705882, 0.823529, 0.894118)
2034
Part100.Parent = Folder82
2035
Part100.Material = Enum.Material.Ice
2036
Part100.BrickColor = BrickColor.new("Light blue")
2037
Part100.Rotation = Vector3.new(-159.759995, -17.0400009, -172.679993)
2038
Part100.Anchored = true
2039
Part100.Locked = true
2040
Part100.Size = Vector3.new(0.799999952, 1, 1)
2041
Part100.CFrame = CFrame.new(399.57785, -3.2713089, -425.182281, -0.948300481, 0.121740945, -0.293096155, 0.0188750084, 0.943503141, 0.330825776, 0.316812158, 0.308190048, -0.897022307)
2042
Part100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2043
Part100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2044
Part100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2045
Part100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2046
Part100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2047
Part100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2048
Part100.Color = Color3.new(0.705882, 0.823529, 0.894118)
2049
Part100.Position = Vector3.new(399.57785, -3.2713089, -425.182281)
2050
Part100.Orientation = Vector3.new(-19.3199997, -161.910004, 1.14999998)
2051
Part100.Color = Color3.new(0.705882, 0.823529, 0.894118)
2052
Part101.Parent = Folder82
2053
Part101.Material = Enum.Material.Grass
2054
Part101.BrickColor = BrickColor.new("Camo")
2055
Part101.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
2056
Part101.Anchored = true
2057
Part101.Locked = true
2058
Part101.Size = Vector3.new(9.58000088, 0.490000159, 7.44000006)
2059
Part101.CFrame = CFrame.new(399.356689, 14.7209816, -393.091339, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
2060
Part101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2061
Part101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2062
Part101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2063
Part101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2064
Part101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2065
Part101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2066
Part101.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2067
Part101.Position = Vector3.new(399.356689, 14.7209816, -393.091339)
2068
Part101.Orientation = Vector3.new(25, -6.01000023, 0)
2069
Part101.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2070
Part102.Parent = Folder82
2071
Part102.Material = Enum.Material.Grass
2072
Part102.BrickColor = BrickColor.new("Camo")
2073
Part102.Rotation = Vector3.new(31.9799995, -26.0400009, -7.73999977)
2074
Part102.Anchored = true
2075
Part102.Locked = true
2076
Part102.Size = Vector3.new(23.7999992, 1, 31.6000004)
2077
Part102.CFrame = CFrame.new(326.713623, -6.46318817, -610.649536, 0.89027667, 0.121071853, -0.439032137, -0.344687879, 0.809192419, -0.475813001, 0.297653884, 0.574934244, 0.762137115)
2078
Part102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2079
Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2080
Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2081
Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2082
Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2083
Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2084
Part102.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2085
Part102.Position = Vector3.new(326.713623, -6.46318817, -610.649536)
2086
Part102.Orientation = Vector3.new(28.4099998, -29.9400005, -23.0699997)
2087
Part102.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2088
Part103.Parent = Folder82
2089
Part103.Material = Enum.Material.Grass
2090
Part103.BrickColor = BrickColor.new("Camo")
2091
Part103.Rotation = Vector3.new(5.53000021, 9.69999981, -24.4500008)
2092
Part103.Anchored = true
2093
Part103.Locked = true
2094
Part103.Size = Vector3.new(19, 1, 21)
2095
Part103.CFrame = CFrame.new(272.211609, 11.3762856, -481.323669, 0.897327721, 0.407916188, 0.168545008, -0.39713186, 0.912836671, -0.0949505866, -0.19258593, 0.0182671975, 0.981110156)
2096
Part103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2097
Part103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2098
Part103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2099
Part103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2100
Part103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2101
Part103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2102
Part103.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2103
Part103.Position = Vector3.new(272.211609, 11.3762856, -481.323669)
2104
Part103.Orientation = Vector3.new(5.44999981, 9.75, -23.5100002)
2105
Part103.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2106
Part104.Parent = Folder82
2107
Part104.Material = Enum.Material.Slate
2108
Part104.BrickColor = BrickColor.new("Dark stone grey")
2109
Part104.Rotation = Vector3.new(-14.3999996, 24.3799992, 57.7299995)
2110
Part104.Anchored = true
2111
Part104.Locked = true
2112
Part104.Size = Vector3.new(5, 4.80000019, 5.00000048)
2113
Part104.CFrame = CFrame.new(315.541809, -9.45059967, -435.413696, 0.486227065, -0.770147264, 0.412863851, 0.764207125, 0.603895187, 0.226491168, -0.42375806, 0.205387339, 0.882182062)
2114
Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2115
Part104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2116
Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2117
Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2118
Part104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2119
Part104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2120
Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
2121
Part104.Position = Vector3.new(315.541809, -9.45059967, -435.413696)
2122
Part104.Orientation = Vector3.new(-13.0900002, 25.0799999, 51.6800003)
2123
Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
2124
Part105.Parent = Folder82
2125
Part105.Material = Enum.Material.Grass
2126
Part105.BrickColor = BrickColor.new("Camo")
2127
Part105.Rotation = Vector3.new(-4.01000023, 0.670000017, 20.3899994)
2128
Part105.Anchored = true
2129
Part105.Locked = true
2130
Part105.Size = Vector3.new(23.7999992, 1, 31.6000004)
2131
Part105.CFrame = CFrame.new(321.439941, 11.3227844, -431.130615, 0.937259972, -0.348435879, 0.0116770351, 0.346841007, 0.935313404, 0.069930546, -0.0352879986, -0.061493028, 0.997483552)
2132
Part105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2133
Part105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2134
Part105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2135
Part105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2136
Part105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2137
Part105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2138
Part105.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2139
Part105.Position = Vector3.new(321.439941, 11.3227844, -431.130615)
2140
Part105.Orientation = Vector3.new(-4.01000023, 0.670000017, 20.3500004)
2141
Part105.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2142
Part106.Parent = Folder82
2143
Part106.Material = Enum.Material.Slate
2144
Part106.BrickColor = BrickColor.new("Dark stone grey")
2145
Part106.Rotation = Vector3.new(-32.8800011, -40.8699989, 45.6399994)
2146
Part106.Anchored = true
2147
Part106.Locked = true
2148
Part106.Size = Vector3.new(5, 4.80000019, 5.00000048)
2149
Part106.CFrame = CFrame.new(316.358887, -9.45059967, -427.763092, 0.528696179, -0.540617824, -0.654379725, 0.848802269, 0.333193421, 0.410508126, -0.00389300147, -0.772473097, 0.635035634)
2150
Part106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2151
Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2152
Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2153
Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2154
Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2155
Part106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2156
Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
2157
Part106.Position = Vector3.new(316.358887, -9.45059967, -427.763092)
2158
Part106.Orientation = Vector3.new(-24.2399998, -45.8600006, 68.5699997)
2159
Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
2160
Part107.Parent = Folder82
2161
Part107.Material = Enum.Material.Grass
2162
Part107.BrickColor = BrickColor.new("Camo")
2163
Part107.Rotation = Vector3.new(17.1800003, 55.3899994, 0.949999988)
2164
Part107.Anchored = true
2165
Part107.Locked = true
2166
Part107.Size = Vector3.new(14, 0.779999971, 15.8000002)
2167
Part107.CFrame = CFrame.new(371.669617, 1.30135, -413.743652, 0.567848802, -0.0093699852, 0.823079586, 0.258818924, 0.951251209, -0.16773203, -0.781383693, 0.308275014, 0.542591989)
2168
Part107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2169
Part107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2170
Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2171
Part107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2172
Part107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2173
Part107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2174
Part107.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2175
Part107.Position = Vector3.new(371.669617, 1.30135, -413.743652)
2176
Part107.Orientation = Vector3.new(9.65999985, 56.6100006, 15.2200003)
2177
Part107.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2178
Part108.Parent = Folder82
2179
Part108.Material = Enum.Material.Slate
2180
Part108.BrickColor = BrickColor.new("Dark stone grey")
2181
Part108.Rotation = Vector3.new(-66.0599976, 47.0099983, 109.720001)
2182
Part108.Anchored = true
2183
Part108.Locked = true
2184
Part108.Size = Vector3.new(5.5999999, 5.4000001, 5.4000001)
2185
Part108.CFrame = CFrame.new(384.726807, -8.95059967, -424.341858, -0.230084091, -0.641855896, 0.731493235, 0.607604265, 0.49240464, 0.623181164, -0.760183275, 0.587842464, 0.276699841)
2186
Part108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2187
Part108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2188
Part108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2189
Part108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2190
Part108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2191
Part108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2192
Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
2193
Part108.Position = Vector3.new(384.726807, -8.95059967, -424.341858)
2194
Part108.Orientation = Vector3.new(-38.5499992, 69.2799988, 50.9799995)
2195
Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
2196
Part109.Parent = Folder82
2197
Part109.Material = Enum.Material.Grass
2198
Part109.BrickColor = BrickColor.new("Camo")
2199
Part109.Rotation = Vector3.new(17.1800003, 55.3899994, 0.949999988)
2200
Part109.Anchored = true
2201
Part109.Locked = true
2202
Part109.Size = Vector3.new(14, 1, 15.8000002)
2203
Part109.CFrame = CFrame.new(395.617462, 13.7377462, -426.531891, 0.567848802, -0.0093699852, 0.823079586, 0.258818924, 0.951251209, -0.16773203, -0.781383693, 0.308275014, 0.542591989)
2204
Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2205
Part109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2206
Part109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2207
Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2208
Part109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2209
Part109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2210
Part109.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2211
Part109.Position = Vector3.new(395.617462, 13.7377462, -426.531891)
2212
Part109.Orientation = Vector3.new(9.65999985, 56.6100006, 15.2200003)
2213
Part109.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2214
Part110.Parent = Folder82
2215
Part110.Material = Enum.Material.Grass
2216
Part110.BrickColor = BrickColor.new("Camo")
2217
Part110.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
2218
Part110.Anchored = true
2219
Part110.Locked = true
2220
Part110.Size = Vector3.new(26.5999985, 1, 18.4000015)
2221
Part110.CFrame = CFrame.new(342.859894, 1.96252394, -256.416565, 0.459802181, 0.137269855, 0.877347708, -0.169518054, 0.983380079, -0.0650183111, -0.871691287, -0.118830711, 0.475429982)
2222
Part110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2223
Part110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2224
Part110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2225
Part110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2226
Part110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2227
Part110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2228
Part110.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2229
Part110.Position = Vector3.new(342.859894, 1.96252394, -256.416565)
2230
Part110.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
2231
Part110.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2232
Part111.Parent = Folder82
2233
Part111.Material = Enum.Material.Grass
2234
Part111.BrickColor = BrickColor.new("Camo")
2235
Part111.Rotation = Vector3.new(41.7999992, -77.8799973, -12.0100002)
2236
Part111.Anchored = true
2237
Part111.Locked = true
2238
Part111.Size = Vector3.new(9.58000088, 0.490000159, 7.44000006)
2239
Part111.CFrame = CFrame.new(414.85257, 20.0875015, -390.415649, 0.205297023, 0.043665126, -0.977725208, -0.792477131, 0.593642592, -0.139887691, 0.574311078, 0.803543448, 0.156476647)
2240
Part111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2241
Part111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2242
Part111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2243
Part111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2244
Part111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2245
Part111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2246
Part111.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2247
Part111.Position = Vector3.new(414.85257, 20.0875015, -390.415649)
2248
Part111.Orientation = Vector3.new(8.03999996, -80.9100037, -53.1599998)
2249
Part111.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2250
Part112.Parent = Folder82
2251
Part112.Material = Enum.Material.Grass
2252
Part112.BrickColor = BrickColor.new("Camo")
2253
Part112.Rotation = Vector3.new(-14.5500002, -24.2900009, -17.0699997)
2254
Part112.Anchored = true
2255
Part112.Locked = true
2256
Part112.Size = Vector3.new(23.7999992, 1, 31.6000004)
2257
Part112.CFrame = CFrame.new(175.972946, -3.91781592, -519.116516, 0.871357679, 0.267494142, -0.411318332, -0.185281947, 0.955637097, 0.228972346, 0.454319865, -0.123306945, 0.882263482)
2258
Part112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2259
Part112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2260
Part112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2261
Part112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2262
Part112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2263
Part112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2264
Part112.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2265
Part112.Position = Vector3.new(175.972946, -3.91781592, -519.116516)
2266
Part112.Orientation = Vector3.new(-13.2399998, -25, -10.9700003)
2267
Part112.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2268
Part113.Parent = Folder82
2269
Part113.Material = Enum.Material.Grass
2270
Part113.BrickColor = BrickColor.new("Camo")
2271
Part113.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
2272
Part113.Anchored = true
2273
Part113.Locked = true
2274
Part113.Size = Vector3.new(23.7999992, 1, 24.6000004)
2275
Part113.CFrame = CFrame.new(506.942413, 1.99829495, -362.970001, 0.459802181, 0.137269855, 0.877347708, -0.169518054, 0.983380079, -0.0650183111, -0.871691287, -0.118830711, 0.475429982)
2276
Part113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2277
Part113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2278
Part113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2279
Part113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2280
Part113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2281
Part113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2282
Part113.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2283
Part113.Position = Vector3.new(506.942413, 1.99829495, -362.970001)
2284
Part113.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
2285
Part113.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2286
Part114.Parent = Folder82
2287
Part114.Material = Enum.Material.Grass
2288
Part114.BrickColor = BrickColor.new("Camo")
2289
Part114.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
2290
Part114.Anchored = true
2291
Part114.Locked = true
2292
Part114.Size = Vector3.new(9.58000088, 0.490000159, 7.44000006)
2293
Part114.CFrame = CFrame.new(444.308105, -2.27899194, -326.431641, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
2294
Part114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2295
Part114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2296
Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2297
Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2298
Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2299
Part114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2300
Part114.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2301
Part114.Position = Vector3.new(444.308105, -2.27899194, -326.431641)
2302
Part114.Orientation = Vector3.new(25, -6.01000023, 0)
2303
Part114.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2304
Part115.Parent = Folder82
2305
Part115.Material = Enum.Material.Grass
2306
Part115.BrickColor = BrickColor.new("Camo")
2307
Part115.Rotation = Vector3.new(103.129997, 63.3800011, -99.5)
2308
Part115.Anchored = true
2309
Part115.Locked = true
2310
Part115.Size = Vector3.new(23.7999992, 1, 24.6000004)
2311
Part115.CFrame = CFrame.new(490.636017, 0.524398983, -504.793091, -0.0739860088, 0.44196111, 0.89397788, 0.0803010091, 0.896164238, -0.436396122, -0.994021118, 0.0395001173, -0.101793513)
2312
Part115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2313
Part115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2314
Part115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2315
Part115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2316
Part115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2317
Part115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2318
Part115.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2319
Part115.Position = Vector3.new(490.636017, 0.524398983, -504.793091)
2320
Part115.Orientation = Vector3.new(25.8700008, 96.5, 5.11999989)
2321
Part115.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2322
Part116.Parent = Folder82
2323
Part116.Material = Enum.Material.Grass
2324
Part116.BrickColor = BrickColor.new("Camo")
2325
Part116.Rotation = Vector3.new(174.470001, -9.69999981, 155.550003)
2326
Part116.Anchored = true
2327
Part116.Locked = true
2328
Part116.Size = Vector3.new(19, 1, 21)
2329
Part116.CFrame = CFrame.new(394.840698, 4.01199722, -437.399109, -0.897326767, -0.407917261, -0.168547243, -0.397132903, 0.912836194, -0.0949505046, 0.192587957, -0.0182659682, -0.981109738)
2330
Part116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2331
Part116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2332
Part116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2333
Part116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2334
Part116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2335
Part116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2336
Part116.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2337
Part116.Position = Vector3.new(394.840698, 4.01199722, -437.399109)
2338
Part116.Orientation = Vector3.new(5.44999981, -170.25, -23.5100002)
2339
Part116.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2340
Part117.Parent = Folder82
2341
Part117.Material = Enum.Material.Grass
2342
Part117.BrickColor = BrickColor.new("Camo")
2343
Part117.Rotation = Vector3.new(0, -11.0100002, 0)
2344
Part117.Anchored = true
2345
Part117.Locked = true
2346
Part117.Size = Vector3.new(18, 4, 5)
2347
Part117.CFrame = CFrame.new(368.425354, -8.25059128, -405.462097, 0.981605232, 0, -0.190922052, 0, 1, 0, 0.190922052, 0, 0.981605232)
2348
Part117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2349
Part117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2350
Part117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2351
Part117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2352
Part117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2353
Part117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2354
Part117.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2355
Part117.Position = Vector3.new(368.425354, -8.25059128, -405.462097)
2356
Part117.Orientation = Vector3.new(0, -11.0100002, 0)
2357
Part117.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2358
Part118.Parent = Folder82
2359
Part118.Material = Enum.Material.Grass
2360
Part118.BrickColor = BrickColor.new("Camo")
2361
Part118.Rotation = Vector3.new(16.9599991, 11.0600004, 14.46)
2362
Part118.Anchored = true
2363
Part118.Locked = true
2364
Part118.Size = Vector3.new(23.7999992, 1, 26.6000004)
2365
Part118.CFrame = CFrame.new(477.118225, 1.082394, -437.217468, 0.950344741, -0.245050907, 0.191820264, 0.293009937, 0.912244201, -0.286279112, -0.104833975, 0.328269035, 0.938748777)
2366
Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2367
Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2368
Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2369
Part118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2370
Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2371
Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2372
Part118.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2373
Part118.Position = Vector3.new(477.118225, 1.082394, -437.217468)
2374
Part118.Orientation = Vector3.new(16.6399994, 11.5500002, 17.8099995)
2375
Part118.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2376
Part119.Parent = Folder82
2377
Part119.Material = Enum.Material.Grass
2378
Part119.BrickColor = BrickColor.new("Camo")
2379
Part119.Rotation = Vector3.new(-24.7000008, -5.76999998, 6.53000021)
2380
Part119.Anchored = true
2381
Part119.Locked = true
2382
Part119.Size = Vector3.new(23.7999992, 1, 26.6000004)
2383
Part119.CFrame = CFrame.new(547.137573, 0.838539004, -428.128296, 0.98847276, -0.113130778, -0.100613743, 0.145076975, 0.897815168, 0.415789217, 0.0432939902, -0.425593048, 0.90387845)
2384
Part119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2385
Part119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2386
Part119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2387
Part119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2388
Part119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2389
Part119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2390
Part119.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2391
Part119.Position = Vector3.new(547.137573, 0.838539004, -428.128296)
2392
Part119.Orientation = Vector3.new(-24.5699997, -6.3499999, 9.18000031)
2393
Part119.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2394
Part120.Parent = Folder82
2395
Part120.Material = Enum.Material.Grass
2396
Part120.BrickColor = BrickColor.new("Camo")
2397
Part120.Rotation = Vector3.new(-19.0200005, -19.6499996, 2.5999999)
2398
Part120.Anchored = true
2399
Part120.Locked = true
2400
Part120.Size = Vector3.new(23.7999992, 1, 26.6000004)
2401
Part120.CFrame = CFrame.new(365.728912, 1.54245794, -602.666321, 0.940799773, -0.0427198559, -0.33626017, 0.152353972, 0.93946588, 0.306907356, 0.30279395, -0.33996892, 0.890357792)
2402
Part120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2403
Part120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2404
Part120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2405
Part120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2406
Part120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2407
Part120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2408
Part120.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2409
Part120.Position = Vector3.new(365.728912, 1.54245794, -602.666321)
2410
Part120.Orientation = Vector3.new(-17.8700008, -20.6900005, 9.21000004)
2411
Part120.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2412
Part121.Parent = Folder82
2413
Part121.Material = Enum.Material.Grass
2414
Part121.BrickColor = BrickColor.new("Camo")
2415
Part121.Rotation = Vector3.new(-90.9800034, 76.2099991, 97.0899963)
2416
Part121.Anchored = true
2417
Part121.Locked = true
2418
Part121.Size = Vector3.new(23.7999992, 1, 24.6000004)
2419
Part121.CFrame = CFrame.new(442.158417, 1.70014894, -558.539734, -0.0294020083, -0.236464113, 0.971195281, 0.102908023, 0.965736449, 0.23825039, -0.994256258, 0.10694883, -0.00406053709)
2420
Part121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2421
Part121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2422
Part121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2423
Part121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2424
Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2425
Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2426
Part121.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2427
Part121.Position = Vector3.new(442.158417, 1.70014894, -558.539734)
2428
Part121.Orientation = Vector3.new(-13.7799997, 90.2399979, 6.07999992)
2429
Part121.Color = Color3.new(0.227451, 0.490196, 0.0823529)
2430
Folder122.Name = "Icicles"
2431
Folder122.Parent = Folder0
2432
Part123.Parent = Folder122
2433
Part123.Material = Enum.Material.Ice
2434
Part123.BrickColor = BrickColor.new("Light blue")
2435
Part123.Rotation = Vector3.new(11.9899998, -52.2000008, 12.4399996)
2436
Part123.Anchored = true
2437
Part123.Locked = true
2438
Part123.Size = Vector3.new(0.799999952, 1, 1)
2439
Part123.CFrame = CFrame.new(347.433777, 3.46118188, -516.578491, 0.598556995, -0.132034898, -0.790124238, 0.0504820012, 0.990580142, -0.127289817, 0.799488008, 0.0363031663, 0.599584043)
2440
Part123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2441
Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2442
Part123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2443
Part123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2444
Part123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2445
Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2446
Part123.Color = Color3.new(0.705882, 0.823529, 0.894118)
2447
Part123.Position = Vector3.new(347.433777, 3.46118188, -516.578491)
2448
Part123.Orientation = Vector3.new(7.30999994, -52.8100014, 2.92000008)
2449
Part123.Color = Color3.new(0.705882, 0.823529, 0.894118)
2450
Part124.Parent = Folder122
2451
Part124.Material = Enum.Material.Ice
2452
Part124.BrickColor = BrickColor.new("Light blue")
2453
Part124.Rotation = Vector3.new(-34.6300011, -25.5200005, -22.25)
2454
Part124.Anchored = true
2455
Part124.Locked = true
2456
Part124.Size = Vector3.new(0.200000003, 1, 0.200000003)
2457
Part124.CFrame = CFrame.new(351.931213, 0.552691996, -520.391052, 0.835205138, 0.341701031, -0.430897653, -0.0849160105, 0.854271829, 0.512843966, 0.543343067, -0.391739815, 0.742508113)
2458
Part124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2459
Part124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2460
Part124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2461
Part124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2462
Part124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2463
Part124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2464
Part124.Color = Color3.new(0.705882, 0.823529, 0.894118)
2465
Part124.Position = Vector3.new(351.931213, 0.552691996, -520.391052)
2466
Part124.Orientation = Vector3.new(-30.8500004, -30.1299992, -5.67999983)
2467
Part124.Color = Color3.new(0.705882, 0.823529, 0.894118)
2468
Part125.Parent = Folder122
2469
Part125.Material = Enum.Material.Ice
2470
Part125.BrickColor = BrickColor.new("Light blue")
2471
Part125.Rotation = Vector3.new(11.9899998, -52.2000008, 12.4399996)
2472
Part125.Anchored = true
2473
Part125.Locked = true
2474
Part125.Size = Vector3.new(0.200000003, 1, 0.200000003)
2475
Part125.CFrame = CFrame.new(347.690704, 2.1736331, -516.41333, 0.598556995, -0.132034898, -0.790124238, 0.0504820012, 0.990580142, -0.127289817, 0.799488008, 0.0363031663, 0.599584043)
2476
Part125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2477
Part125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2478
Part125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2479
Part125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2480
Part125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2481
Part125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2482
Part125.Color = Color3.new(0.705882, 0.823529, 0.894118)
2483
Part125.Position = Vector3.new(347.690704, 2.1736331, -516.41333)
2484
Part125.Orientation = Vector3.new(7.30999994, -52.8100014, 2.92000008)
2485
Part125.Color = Color3.new(0.705882, 0.823529, 0.894118)
2486
Part126.Parent = Folder122
2487
Part126.Material = Enum.Material.Ice
2488
Part126.BrickColor = BrickColor.new("Light blue")
2489
Part126.Rotation = Vector3.new(-34.6300011, -25.5200005, -22.25)
2490
Part126.Anchored = true
2491
Part126.Locked = true
2492
Part126.Size = Vector3.new(0.799999952, 1, 1)
2493
Part126.CFrame = CFrame.new(352.217896, 1.65417504, -521.066101, 0.835205138, 0.341701031, -0.430897653, -0.0849160105, 0.854271829, 0.512843966, 0.543343067, -0.391739815, 0.742508113)
2494
Part126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2495
Part126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2496
Part126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2497
Part126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2498
Part126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2499
Part126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2500
Part126.Color = Color3.new(0.705882, 0.823529, 0.894118)
2501
Part126.Position = Vector3.new(352.217896, 1.65417504, -521.066101)
2502
Part126.Orientation = Vector3.new(-30.8500004, -30.1299992, -5.67999983)
2503
Part126.Color = Color3.new(0.705882, 0.823529, 0.894118)
2504
Part127.Parent = Folder122
2505
Part127.Material = Enum.Material.Ice
2506
Part127.BrickColor = BrickColor.new("Light blue")
2507
Part127.Rotation = Vector3.new(11.9899998, -52.2000008, 12.4399996)
2508
Part127.Anchored = true
2509
Part127.Locked = true
2510
Part127.Size = Vector3.new(0.600000024, 1, 0.600000024)
2511
Part127.CFrame = CFrame.new(347.537872, 2.61928511, -516.540894, 0.598556995, -0.132034898, -0.790124238, 0.0504820012, 0.990580142, -0.127289817, 0.799488008, 0.0363031663, 0.599584043)
2512
Part127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2513
Part127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2514
Part127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2515
Part127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2516
Part127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2517
Part127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2518
Part127.Color = Color3.new(0.705882, 0.823529, 0.894118)
2519
Part127.Position = Vector3.new(347.537872, 2.61928511, -516.540894)
2520
Part127.Orientation = Vector3.new(7.30999994, -52.8100014, 2.92000008)
2521
Part127.Color = Color3.new(0.705882, 0.823529, 0.894118)
2522
Part128.Parent = Folder122
2523
Part128.Material = Enum.Material.Ice
2524
Part128.BrickColor = BrickColor.new("Light blue")
2525
Part128.Rotation = Vector3.new(-34.6300011, -25.5200005, -22.25)
2526
Part128.Anchored = true
2527
Part128.Locked = true
2528
Part128.Size = Vector3.new(0.600000024, 1, 0.600000024)
2529
Part128.CFrame = CFrame.new(351.950012, 0.951187015, -520.67218, 0.835205138, 0.341701031, -0.430897653, -0.0849160105, 0.854271829, 0.512843966, 0.543343067, -0.391739815, 0.742508113)
2530
Part128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2531
Part128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2532
Part128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2533
Part128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2534
Part128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2535
Part128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2536
Part128.Color = Color3.new(0.705882, 0.823529, 0.894118)
2537
Part128.Position = Vector3.new(351.950012, 0.951187015, -520.67218)
2538
Part128.Orientation = Vector3.new(-30.8500004, -30.1299992, -5.67999983)
2539
Part128.Color = Color3.new(0.705882, 0.823529, 0.894118)
2540
Part129.Parent = Folder122
2541
Part129.Material = Enum.Material.Ice
2542
Part129.BrickColor = BrickColor.new("Light blue")
2543
Part129.Rotation = Vector3.new(179.160004, -18.2399998, 159.729996)
2544
Part129.Anchored = true
2545
Part129.Locked = true
2546
Part129.Size = Vector3.new(0.799999952, 1, 1)
2547
Part129.CFrame = CFrame.new(386.44519, 0.00820900034, -436.400543, -0.890940011, -0.328968704, -0.313058227, -0.342022002, 0.93958813, -0.013971664, 0.298741996, 0.0946248993, -0.949631155)
2548
Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2549
Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2550
Part129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2551
Part129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2552
Part129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2553
Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2554
Part129.Color = Color3.new(0.705882, 0.823529, 0.894118)
2555
Part129.Position = Vector3.new(386.44519, 0.00820900034, -436.400543)
2556
Part129.Orientation = Vector3.new(0.800000012, -161.75, -20)
2557
Part129.Color = Color3.new(0.705882, 0.823529, 0.894118)
2558
Part130.Parent = Folder122
2559
Part130.Material = Enum.Material.Ice
2560
Part130.BrickColor = BrickColor.new("Light blue")
2561
Part130.Rotation = Vector3.new(179.160004, -18.2399998, 159.729996)
2562
Part130.Anchored = true
2563
Part130.Locked = true
2564
Part130.Size = Vector3.new(0.600000024, 1, 0.600000024)
2565
Part130.CFrame = CFrame.new(386.664337, -0.804768026, -436.510803, -0.890940011, -0.328968704, -0.313058227, -0.342022002, 0.93958813, -0.013971664, 0.298741996, 0.0946248993, -0.949631155)
2566
Part130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2567
Part130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2568
Part130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2569
Part130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2570
Part130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2571
Part130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2572
Part130.Color = Color3.new(0.705882, 0.823529, 0.894118)
2573
Part130.Position = Vector3.new(386.664337, -0.804768026, -436.510803)
2574
Part130.Orientation = Vector3.new(0.800000012, -161.75, -20)
2575
Part130.Color = Color3.new(0.705882, 0.823529, 0.894118)
2576
Part131.Parent = Folder122
2577
Part131.Material = Enum.Material.Ice
2578
Part131.BrickColor = BrickColor.new("Light blue")
2579
Part131.Rotation = Vector3.new(179.160004, -18.2399998, 159.729996)
2580
Part131.Anchored = true
2581
Part131.Locked = true
2582
Part131.Size = Vector3.new(0.200000003, 1, 0.200000003)
2583
Part131.CFrame = CFrame.new(386.658417, -1.29271305, -436.514801, -0.890940011, -0.328968704, -0.313058227, -0.342022002, 0.93958813, -0.013971664, 0.298741996, 0.0946248993, -0.949631155)
2584
Part131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2585
Part131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2586
Part131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2587
Part131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2588
Part131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2589
Part131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2590
Part131.Color = Color3.new(0.705882, 0.823529, 0.894118)
2591
Part131.Position = Vector3.new(386.658417, -1.29271305, -436.514801)
2592
Part131.Orientation = Vector3.new(0.800000012, -161.75, -20)
2593
Part131.Color = Color3.new(0.705882, 0.823529, 0.894118)
2594
Part132.Parent = Folder122
2595
Part132.Material = Enum.Material.Ice
2596
Part132.BrickColor = BrickColor.new("Light blue")
2597
Part132.Rotation = Vector3.new(-168.300003, -20.1700001, -162.199997)
2598
Part132.Anchored = true
2599
Part132.Locked = true
2600
Part132.Size = Vector3.new(0.200000003, 1, 0.200000003)
2601
Part132.CFrame = CFrame.new(386.940002, -0.532779992, -430.12674, -0.893720269, 0.287005603, -0.344807118, 0.232862085, 0.953714371, 0.190273985, 0.383457154, 0.0897592157, -0.919186532)
2602
Part132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2603
Part132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2604
Part132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2605
Part132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2606
Part132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2607
Part132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2608
Part132.Color = Color3.new(0.705882, 0.823529, 0.894118)
2609
Part132.Position = Vector3.new(386.940002, -0.532779992, -430.12674)
2610
Part132.Orientation = Vector3.new(-10.9700003, -159.440002, 13.7200003)
2611
Part132.Color = Color3.new(0.705882, 0.823529, 0.894118)
2612
Part133.Parent = Folder122
2613
Part133.Material = Enum.Material.Ice
2614
Part133.BrickColor = BrickColor.new("Light blue")
2615
Part133.Rotation = Vector3.new(-168.300003, -20.1700001, -162.199997)
2616
Part133.Anchored = true
2617
Part133.Locked = true
2618
Part133.Size = Vector3.new(0.600000024, 1, 0.600000024)
2619
Part133.CFrame = CFrame.new(387.22821, -0.139172003, -430.139801, -0.893720269, 0.287005603, -0.344807118, 0.232862085, 0.953714371, 0.190273985, 0.383457154, 0.0897592157, -0.919186532)
2620
Part133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2621
Part133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2622
Part133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2623
Part133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2624
Part133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2625
Part133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2626
Part133.Color = Color3.new(0.705882, 0.823529, 0.894118)
2627
Part133.Position = Vector3.new(387.22821, -0.139172003, -430.139801)
2628
Part133.Orientation = Vector3.new(-10.9700003, -159.440002, 13.7200003)
2629
Part133.Color = Color3.new(0.705882, 0.823529, 0.894118)
2630
Part134.Parent = Folder122
2631
Part134.Material = Enum.Material.Ice
2632
Part134.BrickColor = BrickColor.new("Light blue")
2633
Part134.Rotation = Vector3.new(-168.300003, -20.1700001, -162.199997)
2634
Part134.Anchored = true
2635
Part134.Locked = true
2636
Part134.Size = Vector3.new(0.799999952, 1, 1)
2637
Part134.CFrame = CFrame.new(387.532043, 0.647422969, -430.039246, -0.893720269, 0.287005603, -0.344807118, 0.232862085, 0.953714371, 0.190273985, 0.383457154, 0.0897592157, -0.919186532)
2638
Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2639
Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2640
Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2641
Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2642
Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2643
Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2644
Part134.Color = Color3.new(0.705882, 0.823529, 0.894118)
2645
Part134.Position = Vector3.new(387.532043, 0.647422969, -430.039246)
2646
Part134.Orientation = Vector3.new(-10.9700003, -159.440002, 13.7200003)
2647
Part134.Color = Color3.new(0.705882, 0.823529, 0.894118)
2648
Part135.Parent = Folder122
2649
Part135.Material = Enum.Material.Ice
2650
Part135.BrickColor = BrickColor.new("Light blue")
2651
Part135.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
2652
Part135.Anchored = true
2653
Part135.Locked = true
2654
Part135.Size = Vector3.new(0.200000003, 1, 0.200000003)
2655
Part135.CFrame = CFrame.new(280.393921, 6.07160902, -482.207977, 0.890940785, 0.32896781, 0.313056946, -0.342020899, 0.939588487, -0.0139718344, -0.298740953, -0.0946239382, 0.949631631)
2656
Part135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2657
Part135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2658
Part135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2659
Part135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2660
Part135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2661
Part135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2662
Part135.Color = Color3.new(0.705882, 0.823529, 0.894118)
2663
Part135.Position = Vector3.new(280.393921, 6.07160902, -482.207977)
2664
Part135.Orientation = Vector3.new(0.800000012, 18.25, -20)
2665
Part135.Color = Color3.new(0.705882, 0.823529, 0.894118)
2666
Part136.Parent = Folder122
2667
Part136.Material = Enum.Material.Ice
2668
Part136.BrickColor = BrickColor.new("Light blue")
2669
Part136.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
2670
Part136.Anchored = true
2671
Part136.Locked = true
2672
Part136.Size = Vector3.new(0.600000024, 1, 0.600000024)
2673
Part136.CFrame = CFrame.new(280.388062, 6.55960798, -482.211945, 0.890940785, 0.32896781, 0.313056946, -0.342020899, 0.939588487, -0.0139718344, -0.298740953, -0.0946239382, 0.949631631)
2674
Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2675
Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2676
Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2677
Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2678
Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2679
Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2680
Part136.Color = Color3.new(0.705882, 0.823529, 0.894118)
2681
Part136.Position = Vector3.new(280.388062, 6.55960798, -482.211945)
2682
Part136.Orientation = Vector3.new(0.800000012, 18.25, -20)
2683
Part136.Color = Color3.new(0.705882, 0.823529, 0.894118)
2684
Part137.Parent = Folder122
2685
Part137.Material = Enum.Material.Ice
2686
Part137.BrickColor = BrickColor.new("Light blue")
2687
Part137.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
2688
Part137.Anchored = true
2689
Part137.Locked = true
2690
Part137.Size = Vector3.new(0.799999952, 1, 1)
2691
Part137.CFrame = CFrame.new(280.607178, 7.37251997, -482.322266, 0.890940785, 0.32896781, 0.313056946, -0.342020899, 0.939588487, -0.0139718344, -0.298740953, -0.0946239382, 0.949631631)
2692
Part137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2693
Part137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2694
Part137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2695
Part137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2696
Part137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2697
Part137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2698
Part137.Color = Color3.new(0.705882, 0.823529, 0.894118)
2699
Part137.Position = Vector3.new(280.607178, 7.37251997, -482.322266)
2700
Part137.Orientation = Vector3.new(0.800000012, 18.25, -20)
2701
Part137.Color = Color3.new(0.705882, 0.823529, 0.894118)
2702
Part138.Parent = Folder122
2703
Part138.Material = Enum.Material.Ice
2704
Part138.BrickColor = BrickColor.new("Light blue")
2705
Part138.Rotation = Vector3.new(-11.6999998, 20.1700001, 17.7999992)
2706
Part138.Anchored = true
2707
Part138.Locked = true
2708
Part138.Size = Vector3.new(0.600000024, 1, 0.600000024)
2709
Part138.CFrame = CFrame.new(279.824158, 7.22520399, -488.583008, 0.89372009, -0.28700614, 0.344807148, 0.232863024, 0.953714371, 0.190273046, -0.383457065, -0.0897580087, 0.919186652)
2710
Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2711
Part138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2712
Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2713
Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2714
Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2715
Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2716
Part138.Color = Color3.new(0.705882, 0.823529, 0.894118)
2717
Part138.Position = Vector3.new(279.824158, 7.22520399, -488.583008)
2718
Part138.Orientation = Vector3.new(-10.9700003, 20.5599995, 13.7200003)
2719
Part138.Color = Color3.new(0.705882, 0.823529, 0.894118)
2720
Part139.Parent = Folder122
2721
Part139.Material = Enum.Material.Ice
2722
Part139.BrickColor = BrickColor.new("Light blue")
2723
Part139.Rotation = Vector3.new(-11.6999998, 20.1700001, 17.7999992)
2724
Part139.Anchored = true
2725
Part139.Locked = true
2726
Part139.Size = Vector3.new(0.200000003, 1, 0.200000003)
2727
Part139.CFrame = CFrame.new(280.112366, 6.83154583, -488.596069, 0.89372009, -0.28700614, 0.344807148, 0.232863024, 0.953714371, 0.190273046, -0.383457065, -0.0897580087, 0.919186652)
2728
Part139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2729
Part139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2730
Part139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2731
Part139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2732
Part139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2733
Part139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2734
Part139.Color = Color3.new(0.705882, 0.823529, 0.894118)
2735
Part139.Position = Vector3.new(280.112366, 6.83154583, -488.596069)
2736
Part139.Orientation = Vector3.new(-10.9700003, 20.5599995, 13.7200003)
2737
Part139.Color = Color3.new(0.705882, 0.823529, 0.894118)
2738
Part140.Parent = Folder122
2739
Part140.Material = Enum.Material.Ice
2740
Part140.BrickColor = BrickColor.new("Light blue")
2741
Part140.Rotation = Vector3.new(-11.6999998, 20.1700001, 17.7999992)
2742
Part140.Anchored = true
2743
Part140.Locked = true
2744
Part140.Size = Vector3.new(0.799999952, 1, 1)
2745
Part140.CFrame = CFrame.new(279.520325, 8.01174068, -488.683472, 0.89372009, -0.28700614, 0.344807148, 0.232863024, 0.953714371, 0.190273046, -0.383457065, -0.0897580087, 0.919186652)
2746
Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2747
Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2748
Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2749
Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2750
Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2751
Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2752
Part140.Color = Color3.new(0.705882, 0.823529, 0.894118)
2753
Part140.Position = Vector3.new(279.520325, 8.01174068, -488.683472)
2754
Part140.Orientation = Vector3.new(-10.9700003, 20.5599995, 13.7200003)
2755
Part140.Color = Color3.new(0.705882, 0.823529, 0.894118)
2756
Part141.Parent = Folder122
2757
Part141.Material = Enum.Material.Ice
2758
Part141.BrickColor = BrickColor.new("Light blue")
2759
Part141.Rotation = Vector3.new(25.6800003, 66.1800003, -4.03000021)
2760
Part141.Anchored = true
2761
Part141.Locked = true
2762
Part141.Size = Vector3.new(0.799999952, 1, 1)
2763
Part141.CFrame = CFrame.new(262.550079, 9.34043026, -577.421814, 0.402867049, 0.0284118596, 0.914817512, 0.33197403, 0.926916659, -0.17498225, -0.852931142, 0.374190181, 0.363992214)
2764
Part141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2765
Part141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2766
Part141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2767
Part141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2768
Part141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2769
Part141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2770
Part141.Color = Color3.new(0.705882, 0.823529, 0.894118)
2771
Part141.Position = Vector3.new(262.550079, 9.34043026, -577.421814)
2772
Part141.Orientation = Vector3.new(10.0799999, 68.3000031, 19.7000008)
2773
Part141.Color = Color3.new(0.705882, 0.823529, 0.894118)
2774
Part142.Parent = Folder122
2775
Part142.Material = Enum.Material.Ice
2776
Part142.BrickColor = BrickColor.new("Light blue")
2777
Part142.Rotation = Vector3.new(25.6800003, 66.1800003, -4.03000021)
2778
Part142.Anchored = true
2779
Part142.Locked = true
2780
Part142.Size = Vector3.new(0.600000024, 1, 0.600000024)
2781
Part142.CFrame = CFrame.new(262.589508, 8.56416225, -577.763794, 0.402867049, 0.0284118596, 0.914817512, 0.33197403, 0.926916659, -0.17498225, -0.852931142, 0.374190181, 0.363992214)
2782
Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2783
Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2784
Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2785
Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2786
Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2787
Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2788
Part142.Color = Color3.new(0.705882, 0.823529, 0.894118)
2789
Part142.Position = Vector3.new(262.589508, 8.56416225, -577.763794)
2790
Part142.Orientation = Vector3.new(10.0799999, 68.3000031, 19.7000008)
2791
Part142.Color = Color3.new(0.705882, 0.823529, 0.894118)
2792
Part143.Parent = Folder122
2793
Part143.Material = Enum.Material.Ice
2794
Part143.BrickColor = BrickColor.new("Light blue")
2795
Part143.Rotation = Vector3.new(46.1399994, 58.6699982, -56.1800003)
2796
Part143.Anchored = true
2797
Part143.Locked = true
2798
Part143.Size = Vector3.new(0.200000003, 1, 0.200000003)
2799
Part143.CFrame = CFrame.new(266.989044, 5.10942793, -574.446411, 0.289371073, 0.431977123, 0.854201496, -0.23290506, 0.897336066, -0.374891162, -0.928450227, -0.0904651806, 0.360272706)
2800
Part143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2801
Part143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2802
Part143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2803
Part143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2804
Part143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2805
Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2806
Part143.Color = Color3.new(0.705882, 0.823529, 0.894118)
2807
Part143.Position = Vector3.new(266.989044, 5.10942793, -574.446411)
2808
Part143.Orientation = Vector3.new(22.0200005, 67.1299973, -14.5500002)
2809
Part143.Color = Color3.new(0.705882, 0.823529, 0.894118)
2810
Part144.Parent = Folder122
2811
Part144.Material = Enum.Material.Ice
2812
Part144.BrickColor = BrickColor.new("Light blue")
2813
Part144.Rotation = Vector3.new(46.1399994, 58.6699982, -56.1800003)
2814
Part144.Anchored = true
2815
Part144.Locked = true
2816
Part144.Size = Vector3.new(0.600000024, 1, 0.600000024)
2817
Part144.CFrame = CFrame.new(267.126343, 5.563972, -574.333496, 0.289371073, 0.431977123, 0.854201496, -0.23290506, 0.897336066, -0.374891162, -0.928450227, -0.0904651806, 0.360272706)
2818
Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2819
Part144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2820
Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2821
Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2822
Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2823
Part144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2824
Part144.Color = Color3.new(0.705882, 0.823529, 0.894118)
2825
Part144.Position = Vector3.new(267.126343, 5.563972, -574.333496)
2826
Part144.Orientation = Vector3.new(22.0200005, 67.1299973, -14.5500002)
2827
Part144.Color = Color3.new(0.705882, 0.823529, 0.894118)
2828
Part145.Parent = Folder122
2829
Part145.Material = Enum.Material.Ice
2830
Part145.BrickColor = BrickColor.new("Light blue")
2831
Part145.Rotation = Vector3.new(46.1399994, 58.6699982, -56.1800003)
2832
Part145.Anchored = true
2833
Part145.Locked = true
2834
Part145.Size = Vector3.new(0.799999952, 1, 1)
2835
Part145.CFrame = CFrame.new(267.437042, 6.35283995, -574.380859, 0.289371073, 0.431977123, 0.854201496, -0.23290506, 0.897336066, -0.374891162, -0.928450227, -0.0904651806, 0.360272706)
2836
Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2837
Part145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2838
Part145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2839
Part145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2840
Part145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2841
Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2842
Part145.Color = Color3.new(0.705882, 0.823529, 0.894118)
2843
Part145.Position = Vector3.new(267.437042, 6.35283995, -574.380859)
2844
Part145.Orientation = Vector3.new(22.0200005, 67.1299973, -14.5500002)
2845
Part145.Color = Color3.new(0.705882, 0.823529, 0.894118)
2846
Part146.Parent = Folder122
2847
Part146.Material = Enum.Material.Ice
2848
Part146.BrickColor = BrickColor.new("Light blue")
2849
Part146.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
2850
Part146.Anchored = true
2851
Part146.Locked = true
2852
Part146.Size = Vector3.new(0.799999952, 1, 1)
2853
Part146.CFrame = CFrame.new(310.576599, 6.88094616, -428.113983, 0.890940785, 0.328967482, 0.313057244, -0.342020899, 0.939588487, -0.0139709273, -0.298740953, -0.0946248397, 0.949631512)
2854
Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2855
Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2856
Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2857
Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2858
Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2859
Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2860
Part146.Color = Color3.new(0.705882, 0.823529, 0.894118)
2861
Part146.Position = Vector3.new(310.576599, 6.88094616, -428.113983)
2862
Part146.Orientation = Vector3.new(0.800000012, 18.25, -20)
2863
Part146.Color = Color3.new(0.705882, 0.823529, 0.894118)
2864
Part147.Parent = Folder122
2865
Part147.Material = Enum.Material.Ice
2866
Part147.BrickColor = BrickColor.new("Light blue")
2867
Part147.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
2868
Part147.Anchored = true
2869
Part147.Locked = true
2870
Part147.Size = Vector3.new(0.200000003, 1, 0.200000003)
2871
Part147.CFrame = CFrame.new(310.956635, 5.73983717, -424.061646, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
2872
Part147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2873
Part147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2874
Part147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2875
Part147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2876
Part147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2877
Part147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2878
Part147.Color = Color3.new(0.705882, 0.823529, 0.894118)
2879
Part147.Position = Vector3.new(310.956635, 5.73983717, -424.061646)
2880
Part147.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
2881
Part147.Color = Color3.new(0.705882, 0.823529, 0.894118)
2882
Part148.Parent = Folder122
2883
Part148.Material = Enum.Material.Ice
2884
Part148.BrickColor = BrickColor.new("Light blue")
2885
Part148.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
2886
Part148.Anchored = true
2887
Part148.Locked = true
2888
Part148.Size = Vector3.new(0.799999952, 1, 1)
2889
Part148.CFrame = CFrame.new(310.294617, 6.45201015, -437.055115, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
2890
Part148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2891
Part148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2892
Part148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2893
Part148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2894
Part148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2895
Part148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2896
Part148.Color = Color3.new(0.705882, 0.823529, 0.894118)
2897
Part148.Position = Vector3.new(310.294617, 6.45201015, -437.055115)
2898
Part148.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
2899
Part148.Color = Color3.new(0.705882, 0.823529, 0.894118)
2900
Part149.Parent = Folder122
2901
Part149.Material = Enum.Material.Ice
2902
Part149.BrickColor = BrickColor.new("Light blue")
2903
Part149.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
2904
Part149.Anchored = true
2905
Part149.Locked = true
2906
Part149.Size = Vector3.new(0.799999952, 1, 1)
2907
Part149.CFrame = CFrame.new(310.703369, 7.02200985, -424.268433, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
2908
Part149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2909
Part149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2910
Part149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2911
Part149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2912
Part149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2913
Part149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2914
Part149.Color = Color3.new(0.705882, 0.823529, 0.894118)
2915
Part149.Position = Vector3.new(310.703369, 7.02200985, -424.268433)
2916
Part149.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
2917
Part149.Color = Color3.new(0.705882, 0.823529, 0.894118)
2918
Part150.Parent = Folder122
2919
Part150.Material = Enum.Material.Ice
2920
Part150.BrickColor = BrickColor.new("Light blue")
2921
Part150.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
2922
Part150.Anchored = true
2923
Part150.Locked = true
2924
Part150.Size = Vector3.new(0.200000003, 1, 0.200000003)
2925
Part150.CFrame = CFrame.new(310.54776, 5.16986799, -436.848328, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
2926
Part150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2927
Part150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2928
Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2929
Part150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2930
Part150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2931
Part150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2932
Part150.Color = Color3.new(0.705882, 0.823529, 0.894118)
2933
Part150.Position = Vector3.new(310.54776, 5.16986799, -436.848328)
2934
Part150.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
2935
Part150.Color = Color3.new(0.705882, 0.823529, 0.894118)
2936
Part151.Parent = Folder122
2937
Part151.Material = Enum.Material.Ice
2938
Part151.BrickColor = BrickColor.new("Light blue")
2939
Part151.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
2940
Part151.Anchored = true
2941
Part151.Locked = true
2942
Part151.Size = Vector3.new(0.600000024, 1, 0.600000024)
2943
Part151.CFrame = CFrame.new(310.357452, 6.06800795, -428.003723, 0.890940785, 0.328967482, 0.313057244, -0.342020899, 0.939588487, -0.0139709273, -0.298740953, -0.0946248397, 0.949631512)
2944
Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2945
Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2946
Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2947
Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2948
Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2949
Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2950
Part151.Color = Color3.new(0.705882, 0.823529, 0.894118)
2951
Part151.Position = Vector3.new(310.357452, 6.06800795, -428.003723)
2952
Part151.Orientation = Vector3.new(0.800000012, 18.25, -20)
2953
Part151.Color = Color3.new(0.705882, 0.823529, 0.894118)
2954
Part152.Parent = Folder122
2955
Part152.Material = Enum.Material.Ice
2956
Part152.BrickColor = BrickColor.new("Light blue")
2957
Part152.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
2958
Part152.Anchored = true
2959
Part152.Locked = true
2960
Part152.Size = Vector3.new(0.600000024, 1, 0.600000024)
2961
Part152.CFrame = CFrame.new(310.370697, 5.62276793, -436.888977, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
2962
Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2963
Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2964
Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2965
Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2966
Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2967
Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2968
Part152.Color = Color3.new(0.705882, 0.823529, 0.894118)
2969
Part152.Position = Vector3.new(310.370697, 5.62276793, -436.888977)
2970
Part152.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
2971
Part152.Color = Color3.new(0.705882, 0.823529, 0.894118)
2972
Part153.Parent = Folder122
2973
Part153.Material = Enum.Material.Ice
2974
Part153.BrickColor = BrickColor.new("Light blue")
2975
Part153.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
2976
Part153.Anchored = true
2977
Part153.Locked = true
2978
Part153.Size = Vector3.new(0.200000003, 1, 0.200000003)
2979
Part153.CFrame = CFrame.new(310.363281, 5.58005476, -427.999664, 0.890940785, 0.328967482, 0.313057244, -0.342020899, 0.939588487, -0.0139709273, -0.298740953, -0.0946248397, 0.949631512)
2980
Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2981
Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2982
Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2983
Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2984
Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2985
Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2986
Part153.Color = Color3.new(0.705882, 0.823529, 0.894118)
2987
Part153.Position = Vector3.new(310.363281, 5.58005476, -427.999664)
2988
Part153.Orientation = Vector3.new(0.800000012, 18.25, -20)
2989
Part153.Color = Color3.new(0.705882, 0.823529, 0.894118)
2990
Part154.Parent = Folder122
2991
Part154.Material = Enum.Material.Ice
2992
Part154.BrickColor = BrickColor.new("Light blue")
2993
Part154.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
2994
Part154.Anchored = true
2995
Part154.Locked = true
2996
Part154.Size = Vector3.new(0.600000024, 1, 0.600000024)
2997
Part154.CFrame = CFrame.new(310.779572, 6.19279385, -424.102356, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
2998
Part154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2999
Part154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3000
Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3001
Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3002
Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3003
Part154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3004
Part154.Color = Color3.new(0.705882, 0.823529, 0.894118)
3005
Part154.Position = Vector3.new(310.779572, 6.19279385, -424.102356)
3006
Part154.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
3007
Part154.Color = Color3.new(0.705882, 0.823529, 0.894118)
3008
Part155.Name = "BasePlate"
3009
Part155.Parent = Folder0
3010
Part155.Material = Enum.Material.Sand
3011
Part155.BrickColor = BrickColor.new("Institutional white")
3012
Part155.Rotation = Vector3.new(0, 33.9900017, 0)
3013
Part155.Anchored = true
3014
Part155.Locked = true
3015
Part155.Size = Vector3.new(333, 1, 375)
3016
Part155.CFrame = CFrame.new(373.984955, -9.95060635, -460.712799, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
3017
Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3018
Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3019
Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3020
Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3021
Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3022
Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3023
Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
3024
Part155.Position = Vector3.new(373.984955, -9.95060635, -460.712799)
3025
Part155.Orientation = Vector3.new(0, 33.9900017, 0)
3026
Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
3027
Part156.Name = "BasePlate"
3028
Part156.Parent = Folder0
3029
Part156.Material = Enum.Material.Ice
3030
Part156.BrickColor = BrickColor.new("Baby blue")
3031
Part156.Rotation = Vector3.new(0, 33.9900017, 0)
3032
Part156.Anchored = true
3033
Part156.Locked = true
3034
Part156.Size = Vector3.new(353, 1, 395)
3035
Part156.CFrame = CFrame.new(373.985046, -10.4506063, -460.712769, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
3036
Part156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3037
Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3038
Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3039
Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3040
Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3041
Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3042
Part156.Color = Color3.new(0.596078, 0.760784, 0.858824)
3043
Part156.Position = Vector3.new(373.985046, -10.4506063, -460.712769)
3044
Part156.Orientation = Vector3.new(0, 33.9900017, 0)
3045
Part156.Color = Color3.new(0.596078, 0.760784, 0.858824)
3046
for i,v in pairs(mas:GetChildren()) do
3047
	v.Parent = workspace
3048
	pcall(function() v:MakeJoints() end)
3049
end
3050
mas:Destroy()
3051
for i,v in pairs(cors) do
3052
	spawn(function()
3053
		pcall(v)
3054
	end)
3055
end