carlosname

Untitled

Nov 24th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151.  
  152. function sandbox(var,func)
  153. local env = getfenv(func)
  154. local newenv = setmetatable({},{
  155. __index = function(self,k)
  156. if k=="script" then
  157. return var
  158. else
  159. return env[k]
  160. end
  161. end,
  162. })
  163. setfenv(func,newenv)
  164. return func
  165. end
  166. cors = {}
  167. mas = Instance.new("Model",game:GetService("Lighting"))
  168. Folder0 = Instance.new("Folder")
  169. Folder1 = Instance.new("Folder")
  170. Folder2 = Instance.new("Folder")
  171. Part3 = Instance.new("Part")
  172. Part4 = Instance.new("Part")
  173. Part5 = Instance.new("Part")
  174. Part6 = Instance.new("Part")
  175. Part7 = Instance.new("Part")
  176. Part8 = Instance.new("Part")
  177. Part9 = Instance.new("Part")
  178. Part10 = Instance.new("Part")
  179. Part11 = Instance.new("Part")
  180. Part12 = Instance.new("Part")
  181. Part13 = Instance.new("Part")
  182. Part14 = Instance.new("Part")
  183. Part15 = Instance.new("Part")
  184. Part16 = Instance.new("Part")
  185. Part17 = Instance.new("Part")
  186. Part18 = Instance.new("Part")
  187. Part19 = Instance.new("Part")
  188. Part20 = Instance.new("Part")
  189. Part21 = Instance.new("Part")
  190. Part22 = Instance.new("Part")
  191. Part23 = Instance.new("Part")
  192. Part24 = Instance.new("Part")
  193. Part25 = Instance.new("Part")
  194. Part26 = Instance.new("Part")
  195. Part27 = Instance.new("Part")
  196. Part28 = Instance.new("Part")
  197. Part29 = Instance.new("Part")
  198. Part30 = Instance.new("Part")
  199. Part31 = Instance.new("Part")
  200. Part32 = Instance.new("Part")
  201. Part33 = Instance.new("Part")
  202. Part34 = Instance.new("Part")
  203. Part35 = Instance.new("Part")
  204. Part36 = Instance.new("Part")
  205. Part37 = Instance.new("Part")
  206. Part38 = Instance.new("Part")
  207. Part39 = Instance.new("Part")
  208. Part40 = Instance.new("Part")
  209. Folder41 = Instance.new("Folder")
  210. Part42 = Instance.new("Part")
  211. Part43 = Instance.new("Part")
  212. Part44 = Instance.new("Part")
  213. Part45 = Instance.new("Part")
  214. Part46 = Instance.new("Part")
  215. Part47 = Instance.new("Part")
  216. Part48 = Instance.new("Part")
  217. Part49 = Instance.new("Part")
  218. Part50 = Instance.new("Part")
  219. Part51 = Instance.new("Part")
  220. Part52 = Instance.new("Part")
  221. Part53 = Instance.new("Part")
  222. Part54 = Instance.new("Part")
  223. Part55 = Instance.new("Part")
  224. Part56 = Instance.new("Part")
  225. Part57 = Instance.new("Part")
  226. Part58 = Instance.new("Part")
  227. Part59 = Instance.new("Part")
  228. Part60 = Instance.new("Part")
  229. Part61 = Instance.new("Part")
  230. Part62 = Instance.new("Part")
  231. Part63 = Instance.new("Part")
  232. Part64 = Instance.new("Part")
  233. Part65 = Instance.new("Part")
  234. Part66 = Instance.new("Part")
  235. Part67 = Instance.new("Part")
  236. Part68 = Instance.new("Part")
  237. Part69 = Instance.new("Part")
  238. Part70 = Instance.new("Part")
  239. Part71 = Instance.new("Part")
  240. Part72 = Instance.new("Part")
  241. Part73 = Instance.new("Part")
  242. Part74 = Instance.new("Part")
  243. Part75 = Instance.new("Part")
  244. Part76 = Instance.new("Part")
  245. Folder77 = Instance.new("Folder")
  246. Part78 = Instance.new("Part")
  247. Part79 = Instance.new("Part")
  248. Part80 = Instance.new("Part")
  249. Part81 = Instance.new("Part")
  250. Folder82 = Instance.new("Folder")
  251. Part83 = Instance.new("Part")
  252. Part84 = Instance.new("Part")
  253. Part85 = Instance.new("Part")
  254. Part86 = Instance.new("Part")
  255. Part87 = Instance.new("Part")
  256. Part88 = Instance.new("Part")
  257. Part89 = Instance.new("Part")
  258. Part90 = Instance.new("Part")
  259. Part91 = Instance.new("Part")
  260. Part92 = Instance.new("Part")
  261. Part93 = Instance.new("Part")
  262. Part94 = Instance.new("Part")
  263. Part95 = Instance.new("Part")
  264. Part96 = Instance.new("Part")
  265. Part97 = Instance.new("Part")
  266. Part98 = Instance.new("Part")
  267. Part99 = Instance.new("Part")
  268. Part100 = Instance.new("Part")
  269. Part101 = Instance.new("Part")
  270. Part102 = Instance.new("Part")
  271. Part103 = Instance.new("Part")
  272. Part104 = Instance.new("Part")
  273. Part105 = Instance.new("Part")
  274. Part106 = Instance.new("Part")
  275. Part107 = Instance.new("Part")
  276. Part108 = Instance.new("Part")
  277. Part109 = Instance.new("Part")
  278. Part110 = Instance.new("Part")
  279. Part111 = Instance.new("Part")
  280. Part112 = Instance.new("Part")
  281. Part113 = Instance.new("Part")
  282. Part114 = Instance.new("Part")
  283. Part115 = Instance.new("Part")
  284. Part116 = Instance.new("Part")
  285. Part117 = Instance.new("Part")
  286. Part118 = Instance.new("Part")
  287. Part119 = Instance.new("Part")
  288. Part120 = Instance.new("Part")
  289. Part121 = Instance.new("Part")
  290. Folder122 = Instance.new("Folder")
  291. Part123 = Instance.new("Part")
  292. Part124 = Instance.new("Part")
  293. Part125 = Instance.new("Part")
  294. Part126 = Instance.new("Part")
  295. Part127 = Instance.new("Part")
  296. Part128 = Instance.new("Part")
  297. Part129 = Instance.new("Part")
  298. Part130 = Instance.new("Part")
  299. Part131 = Instance.new("Part")
  300. Part132 = Instance.new("Part")
  301. Part133 = Instance.new("Part")
  302. Part134 = Instance.new("Part")
  303. Part135 = Instance.new("Part")
  304. Part136 = Instance.new("Part")
  305. Part137 = Instance.new("Part")
  306. Part138 = Instance.new("Part")
  307. Part139 = Instance.new("Part")
  308. Part140 = Instance.new("Part")
  309. Part141 = Instance.new("Part")
  310. Part142 = Instance.new("Part")
  311. Part143 = Instance.new("Part")
  312. Part144 = Instance.new("Part")
  313. Part145 = Instance.new("Part")
  314. Part146 = Instance.new("Part")
  315. Part147 = Instance.new("Part")
  316. Part148 = Instance.new("Part")
  317. Part149 = Instance.new("Part")
  318. Part150 = Instance.new("Part")
  319. Part151 = Instance.new("Part")
  320. Part152 = Instance.new("Part")
  321. Part153 = Instance.new("Part")
  322. Part154 = Instance.new("Part")
  323. Part155 = Instance.new("Part")
  324. Part156 = Instance.new("Part")
  325. Folder0.Name = "Artic"
  326. Folder0.Parent = mas
  327. Folder1.Name = "Trees"
  328. Folder1.Parent = Folder0
  329. Folder2.Name = "Rocks"
  330. Folder2.Parent = Folder0
  331. Part3.Parent = Folder2
  332. Part3.Material = Enum.Material.Slate
  333. Part3.BrickColor = BrickColor.new("Dark stone grey")
  334. Part3.Rotation = Vector3.new(0, -6.01000023, 0)
  335. Part3.Anchored = true
  336. Part3.Locked = true
  337. Part3.Size = Vector3.new(40.4000015, 35.2000008, 5.80000019)
  338. Part3.CFrame = CFrame.new(408.721283, 7.14936399, -395.356262, 0.994509757, 0, -0.104643978, 0, 1, 0, 0.104643978, 0, 0.994509757)
  339. Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  340. Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  341. Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  342. Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  343. Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  344. Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  345. Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
  346. Part3.Position = Vector3.new(408.721283, 7.14936399, -395.356262)
  347. Part3.Orientation = Vector3.new(0, -6.01000023, 0)
  348. Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
  349. Part4.Parent = Folder2
  350. Part4.Material = Enum.Material.Slate
  351. Part4.BrickColor = BrickColor.new("Dark stone grey")
  352. Part4.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
  353. Part4.Anchored = true
  354. Part4.Locked = true
  355. Part4.Size = Vector3.new(9.57999992, 9.35999966, 7.44000006)
  356. Part4.CFrame = CFrame.new(399.573669, 10.2755423, -395.152954, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
  357. Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  358. Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  359. Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  360. Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  361. Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  362. Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  363. Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  364. Part4.Position = Vector3.new(399.573669, 10.2755423, -395.152954)
  365. Part4.Orientation = Vector3.new(25, -6.01000023, 0)
  366. Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  367. Part5.Parent = Folder2
  368. Part5.Material = Enum.Material.Slate
  369. Part5.BrickColor = BrickColor.new("Dark stone grey")
  370. Part5.Rotation = Vector3.new(41.7999992, -77.8799973, -12.0100002)
  371. Part5.Anchored = true
  372. Part5.Locked = true
  373. Part5.Size = Vector3.new(9.57999992, 9.35999966, 7.44000006)
  374. Part5.CFrame = CFrame.new(414.638397, 17.1756363, -394.357025, 0.205297023, 0.043665126, -0.977725208, -0.792477131, 0.593642592, -0.139887691, 0.574311078, 0.803543448, 0.156476647)
  375. Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  376. Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  377. Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  378. Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  379. Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  380. Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  381. Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  382. Part5.Position = Vector3.new(414.638397, 17.1756363, -394.357025)
  383. Part5.Orientation = Vector3.new(8.03999996, -80.9100037, -53.1599998)
  384. Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  385. Part6.Parent = Folder2
  386. Part6.Material = Enum.Material.Slate
  387. Part6.BrickColor = BrickColor.new("Dark stone grey")
  388. Part6.Rotation = Vector3.new(-180, -33.9900017, -180)
  389. Part6.Anchored = true
  390. Part6.Locked = true
  391. Part6.Size = Vector3.new(15.3999996, 34.4000015, 6.67000008)
  392. Part6.CFrame = CFrame.new(384.579803, 8.34938431, -394.205292, -0.829101443, 0, -0.559098244, 0, 1, 0, 0.559098244, 0, -0.829101443)
  393. Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  394. Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  395. Part6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  396. Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  397. Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  398. Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  399. Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
  400. Part6.Position = Vector3.new(384.579803, 8.34938431, -394.205292)
  401. Part6.Orientation = Vector3.new(0, -146.009995, 0)
  402. Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
  403. Part7.Parent = Folder2
  404. Part7.Material = Enum.Material.Slate
  405. Part7.BrickColor = BrickColor.new("Dark stone grey")
  406. Part7.Rotation = Vector3.new(-180, -33.9900017, -180)
  407. Part7.Anchored = true
  408. Part7.Locked = true
  409. Part7.Size = Vector3.new(15.3999996, 34.4000015, 6)
  410. Part7.CFrame = CFrame.new(374.703308, 8.34938431, -408.851379, -0.829101443, 0, -0.559098244, 0, 1, 0, 0.559098244, 0, -0.829101443)
  411. Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  412. Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  413. Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  414. Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  415. Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  416. Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  417. Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
  418. Part7.Position = Vector3.new(374.703308, 8.34938431, -408.851379)
  419. Part7.Orientation = Vector3.new(0, -146.009995, 0)
  420. Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
  421. Part8.Parent = Folder2
  422. Part8.Material = Enum.Material.Slate
  423. Part8.BrickColor = BrickColor.new("Dark stone grey")
  424. Part8.Rotation = Vector3.new(17.1800003, 55.3899994, 0.949999988)
  425. Part8.Anchored = true
  426. Part8.Locked = true
  427. Part8.Size = Vector3.new(14, 14.4000006, 15.8000002)
  428. Part8.CFrame = CFrame.new(371.748749, -5.8506012, -416.082642, 0.567848802, -0.0093699852, 0.823079586, 0.258818924, 0.951251209, -0.16773203, -0.781383693, 0.308275014, 0.542591989)
  429. Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  430. Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  431. Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  432. Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  433. Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  434. Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  435. Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  436. Part8.Position = Vector3.new(371.748749, -5.8506012, -416.082642)
  437. Part8.Orientation = Vector3.new(9.65999985, 56.6100006, 15.2200003)
  438. Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  439. Part9.Parent = Folder2
  440. Part9.Material = Enum.Material.Slate
  441. Part9.BrickColor = BrickColor.new("Dark stone grey")
  442. Part9.Rotation = Vector3.new(0, 53.9900017, 0)
  443. Part9.Anchored = true
  444. Part9.Locked = true
  445. Part9.Size = Vector3.new(23.7999992, 35.2000008, 5.80000019)
  446. Part9.CFrame = CFrame.new(386.686279, 7.14936399, -421.668396, 0.58787787, 0, 0.808949828, 0, 1, 0, -0.808949828, 0, 0.58787787)
  447. Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  448. Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  449. Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  450. Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  451. Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  452. Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  453. Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
  454. Part9.Position = Vector3.new(386.686279, 7.14936399, -421.668396)
  455. Part9.Orientation = Vector3.new(0, 53.9900017, 0)
  456. Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
  457. Part10.Parent = Folder2
  458. Part10.Material = Enum.Material.Slate
  459. Part10.BrickColor = BrickColor.new("Dark stone grey")
  460. Part10.Rotation = Vector3.new(17.1800003, 55.3899994, 0.949999988)
  461. Part10.Anchored = true
  462. Part10.Locked = true
  463. Part10.Size = Vector3.new(14, 25.3999996, 15.8000002)
  464. Part10.CFrame = CFrame.new(395.741211, 1.18126702, -430.600952, 0.567848802, -0.0093699852, 0.823079586, 0.258818924, 0.951251209, -0.16773203, -0.781383693, 0.308275014, 0.542591989)
  465. Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  466. Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  467. Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  468. Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  469. Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  470. Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  471. Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
  472. Part10.Position = Vector3.new(395.741211, 1.18126702, -430.600952)
  473. Part10.Orientation = Vector3.new(9.65999985, 56.6100006, 15.2200003)
  474. Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
  475. Part11.Parent = Folder2
  476. Part11.Material = Enum.Material.Slate
  477. Part11.BrickColor = BrickColor.new("Dark stone grey")
  478. Part11.Rotation = Vector3.new(174.470001, -9.69999981, 155.550003)
  479. Part11.Anchored = true
  480. Part11.Locked = true
  481. Part11.Size = Vector3.new(19, 34, 21)
  482. Part11.CFrame = CFrame.new(401.979248, -11.9626122, -437.079468, -0.897326767, -0.407917261, -0.168547243, -0.397132903, 0.912836194, -0.0949505046, 0.192587957, -0.0182659682, -0.981109738)
  483. Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  484. Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  485. Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  486. Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  487. Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  488. Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  489. Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  490. Part11.Position = Vector3.new(401.979248, -11.9626122, -437.079468)
  491. Part11.Orientation = Vector3.new(5.44999981, -170.25, -23.5100002)
  492. Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  493. Part12.Parent = Folder2
  494. Part12.Material = Enum.Material.Slate
  495. Part12.BrickColor = BrickColor.new("Dark stone grey")
  496. Part12.Rotation = Vector3.new(0, -46.0099983, 0)
  497. Part12.Anchored = true
  498. Part12.Locked = true
  499. Part12.Size = Vector3.new(53, 35, 5.80000019)
  500. Part12.CFrame = CFrame.new(411.25293, 7.04937315, -410.520081, 0.694575191, 0, -0.719420195, 0, 1, 0, 0.719420195, 0, 0.694575191)
  501. Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  502. Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  503. Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  504. Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  505. Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  506. Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  507. Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  508. Part12.Position = Vector3.new(411.25293, 7.04937315, -410.520081)
  509. Part12.Orientation = Vector3.new(0, -46.0099983, 0)
  510. Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  511. Part13.Parent = Folder2
  512. Part13.Material = Enum.Material.Slate
  513. Part13.BrickColor = BrickColor.new("Dark stone grey")
  514. Part13.Rotation = Vector3.new(-33.8800011, -40.6899986, -23.6399994)
  515. Part13.Anchored = true
  516. Part13.Locked = true
  517. Part13.Size = Vector3.new(4, 10.6000004, 4)
  518. Part13.CFrame = CFrame.new(416.326294, 9.81386757, -409.779083, 0.694575191, 0.304039925, -0.652016163, 0, 0.906307876, 0.422618091, 0.719420195, -0.293540001, 0.629498959)
  519. Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  520. Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  521. Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  522. Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  523. Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  524. Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  525. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  526. Part13.Position = Vector3.new(416.326294, 9.81386757, -409.779083)
  527. Part13.Orientation = Vector3.new(-25, -46.0099983, 0)
  528. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  529. Part14.Parent = Folder2
  530. Part14.Material = Enum.Material.Slate
  531. Part14.BrickColor = BrickColor.new("Dark stone grey")
  532. Part14.Rotation = Vector3.new(-167.949997, -11.5100002, -177.759995)
  533. Part14.Anchored = true
  534. Part14.Locked = true
  535. Part14.Size = Vector3.new(19, 34, 21)
  536. Part14.CFrame = CFrame.new(408.200073, -20.2936058, -429.761292, -0.97912699, 0.0383698605, -0.19959493, -0.0033460001, 0.978842974, 0.204585537, 0.203222007, 0.200983033, -0.958283246)
  537. Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  538. Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  539. Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  540. Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  541. Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  542. Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  543. Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
  544. Part14.Position = Vector3.new(408.200073, -20.2936058, -429.761292)
  545. Part14.Orientation = Vector3.new(-11.8100004, -168.229996, -0.200000003)
  546. Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
  547. Part15.Parent = Folder2
  548. Part15.Material = Enum.Material.Slate
  549. Part15.BrickColor = BrickColor.new("Dark stone grey")
  550. Part15.Rotation = Vector3.new(45.2299995, -36.1100006, 50.7099991)
  551. Part15.Anchored = true
  552. Part15.Locked = true
  553. Part15.Size = Vector3.new(39.5999985, 14, 3.79999971)
  554. Part15.CFrame = CFrame.new(404.378174, 24.6909409, -413.014954, 0.511555076, -0.625316858, -0.589313447, 0.28016603, 0.769750059, -0.573578119, 0.812292099, 0.128311202, 0.568962038)
  555. Part15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  556. Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  557. Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  558. Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  559. Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  560. Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  561. Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
  562. Part15.Position = Vector3.new(404.378174, 24.6909409, -413.014954)
  563. Part15.Orientation = Vector3.new(35, -46.0099983, 20)
  564. Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
  565. Part16.Parent = Folder2
  566. Part16.Material = Enum.Material.Slate
  567. Part16.BrickColor = BrickColor.new("Dark stone grey")
  568. Part16.Rotation = Vector3.new(-15.0799999, -5.80000019, -1.55999994)
  569. Part16.Anchored = true
  570. Part16.Locked = true
  571. Part16.Size = Vector3.new(25.5999985, 10.6000004, 12.6000004)
  572. Part16.CFrame = CFrame.new(402.175781, 29.1521683, -405.337738, 0.994509757, 0.0270838439, -0.101078331, 0, 0.965925872, 0.258818984, 0.104643978, -0.257398009, 0.960622728)
  573. Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  574. Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  575. Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  576. Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  577. Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  578. Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  579. Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  580. Part16.Position = Vector3.new(402.175781, 29.1521683, -405.337738)
  581. Part16.Orientation = Vector3.new(-15, -6.01000023, 0)
  582. Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  583. Part17.Parent = Folder2
  584. Part17.Material = Enum.Material.Slate
  585. Part17.BrickColor = BrickColor.new("Dark stone grey")
  586. Part17.Rotation = Vector3.new(31.7600002, 49.4799995, -25.2000008)
  587. Part17.Anchored = true
  588. Part17.Locked = true
  589. Part17.Size = Vector3.new(18.2000008, 12.6000004, 32)
  590. Part17.CFrame = CFrame.new(398.538025, 24.6761703, -410.58316, 0.58787787, 0.276676953, 0.760164142, 0, 0.939692736, -0.342019916, -0.808949828, 0.201065943, 0.55242449)
  591. Part17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  592. Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  593. Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  594. Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  595. Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  596. Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  597. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  598. Part17.Position = Vector3.new(398.538025, 24.6761703, -410.58316)
  599. Part17.Orientation = Vector3.new(20, 53.9900017, 0)
  600. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  601. Part18.Parent = Folder2
  602. Part18.Material = Enum.Material.Slate
  603. Part18.BrickColor = BrickColor.new("Dark stone grey")
  604. Part18.Rotation = Vector3.new(0, 33.9900017, 0)
  605. Part18.Anchored = true
  606. Part18.Locked = true
  607. Part18.Size = Vector3.new(0.76000011, 4.76000023, 2.9599998)
  608. Part18.CFrame = CFrame.new(382.065674, 26.9978714, -411.741516, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
  609. Part18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  610. Part18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  611. Part18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  612. Part18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  613. Part18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  614. Part18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  615. Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
  616. Part18.Position = Vector3.new(382.065674, 26.9978714, -411.741516)
  617. Part18.Orientation = Vector3.new(0, 33.9900017, 0)
  618. Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
  619. Part19.Parent = Folder2
  620. Part19.Material = Enum.Material.Slate
  621. Part19.BrickColor = BrickColor.new("Dark stone grey")
  622. Part19.Rotation = Vector3.new(0, 33.9900017, 0)
  623. Part19.Anchored = true
  624. Part19.Locked = true
  625. Part19.Size = Vector3.new(0.76000011, 4.76000023, 2.75999975)
  626. Part19.CFrame = CFrame.new(389.725281, 26.9978714, -400.382874, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
  627. Part19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  628. Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  629. Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  630. Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  631. Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  632. Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  633. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  634. Part19.Position = Vector3.new(389.725281, 26.9978714, -400.382874)
  635. Part19.Orientation = Vector3.new(0, 33.9900017, 0)
  636. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  637. Part20.Parent = Folder2
  638. Part20.Material = Enum.Material.Slate
  639. Part20.BrickColor = BrickColor.new("Dark stone grey")
  640. Part20.Rotation = Vector3.new(13.75, 31.4599991, 17.4400005)
  641. Part20.Anchored = true
  642. Part20.Locked = true
  643. Part20.Size = Vector3.new(23.7999992, 34, 24.5999985)
  644. Part20.CFrame = CFrame.new(419.234131, -15.1544876, -488.041565, 0.813814819, -0.255687654, 0.521851838, 0.409473896, 0.889510274, -0.202737972, -0.412354916, 0.378675848, 0.828594089)
  645. Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  646. Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  647. Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  648. Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  649. Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  650. Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  651. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  652. Part20.Position = Vector3.new(419.234131, -15.1544876, -488.041565)
  653. Part20.Orientation = Vector3.new(11.6999998, 32.2000008, 24.7199993)
  654. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  655. Part21.Parent = Folder2
  656. Part21.Material = Enum.Material.Slate
  657. Part21.BrickColor = BrickColor.new("Dark stone grey")
  658. Part21.Rotation = Vector3.new(-4.01000023, 0.670000017, 20.3899994)
  659. Part21.Anchored = true
  660. Part21.Locked = true
  661. Part21.Size = Vector3.new(23.7999992, 34, 31.5999985)
  662. Part21.CFrame = CFrame.new(327.537598, -5.04517698, -430.054413, 0.937259972, -0.348435849, 0.0116760982, 0.346841007, 0.935313463, 0.0699302107, -0.0352870002, -0.0614930317, 0.997483611)
  663. Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  664. Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  665. Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  666. Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  667. Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  668. Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  669. Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
  670. Part21.Position = Vector3.new(327.537598, -5.04517698, -430.054413)
  671. Part21.Orientation = Vector3.new(-4.01000023, 0.670000017, 20.3500004)
  672. Part21.Color = Color3.new(0.388235, 0.372549, 0.384314)
  673. Part22.Parent = Folder2
  674. Part22.Material = Enum.Material.Slate
  675. Part22.BrickColor = BrickColor.new("Dark stone grey")
  676. Part22.Rotation = Vector3.new(-25.3799992, -43.6500015, -54.6899986)
  677. Part22.Anchored = true
  678. Part22.Locked = true
  679. Part22.Size = Vector3.new(19, 35.7599983, 21)
  680. Part22.CFrame = CFrame.new(333.690643, -5.18087721, -528.7146, 0.418246061, 0.590400875, -0.69028765, -0.566175044, 0.763709128, 0.310151964, 0.710293055, 0.261103809, 0.65368849)
  681. Part22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  682. Part22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  683. Part22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  684. Part22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  685. Part22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  686. Part22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  687. Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
  688. Part22.Position = Vector3.new(333.690643, -5.18087721, -528.7146)
  689. Part22.Orientation = Vector3.new(-18.0699997, -46.5600014, -36.5499992)
  690. Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
  691. Part23.Parent = Folder2
  692. Part23.Material = Enum.Material.Slate
  693. Part23.BrickColor = BrickColor.new("Dark stone grey")
  694. Part23.Rotation = Vector3.new(5.53000021, 9.69999981, -24.4500008)
  695. Part23.Anchored = true
  696. Part23.Locked = true
  697. Part23.Size = Vector3.new(19, 34, 21)
  698. Part23.CFrame = CFrame.new(265.07312, -4.59830093, -481.64328, 0.897327721, 0.407916188, 0.168545008, -0.39713186, 0.912836671, -0.0949505866, -0.19258593, 0.0182671975, 0.981110156)
  699. Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  700. Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  701. Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  702. Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  703. Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  704. Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  705. Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  706. Part23.Position = Vector3.new(265.07312, -4.59830093, -481.64328)
  707. Part23.Orientation = Vector3.new(5.44999981, 9.75, -23.5100002)
  708. Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  709. Part24.Parent = Folder2
  710. Part24.Material = Enum.Material.Slate
  711. Part24.BrickColor = BrickColor.new("Dark stone grey")
  712. Part24.Rotation = Vector3.new(-85.4800034, 76.2900009, 117.519997)
  713. Part24.Anchored = true
  714. Part24.Locked = true
  715. Part24.Size = Vector3.new(32, 34, 23.9999981)
  716. Part24.CFrame = CFrame.new(302.616791, -13.0640783, -360.425354, -0.109509028, -0.210205004, 0.971504867, 0.517342091, 0.822512984, 0.2362829, -0.8487432, 0.528475463, 0.0186753012)
  717. Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  718. Part24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  719. Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  720. Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  721. Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  722. Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  723. Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  724. Part24.Position = Vector3.new(302.616791, -13.0640783, -360.425354)
  725. Part24.Orientation = Vector3.new(-13.6700001, 88.9000015, 32.1699982)
  726. Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  727. Part25.Parent = Folder2
  728. Part25.Material = Enum.Material.Slate
  729. Part25.BrickColor = BrickColor.new("Dark stone grey")
  730. Part25.Rotation = Vector3.new(83.4700012, 70.5999985, -73.9599991)
  731. Part25.Anchored = true
  732. Part25.Locked = true
  733. Part25.Size = Vector3.new(32, 34, 23.9999981)
  734. Part25.CFrame = CFrame.new(297.940979, -21.0731831, -366.679993, 0.0917670056, 0.319260001, 0.943213642, 0.149645016, 0.932032049, -0.330034494, -0.984472096, 0.171433479, 0.0377541259)
  735. Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  736. Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  737. Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  738. Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  739. Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  740. Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  741. Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
  742. Part25.Position = Vector3.new(297.940979, -21.0731831, -366.679993)
  743. Part25.Orientation = Vector3.new(19.2700005, 87.7099991, 9.11999989)
  744. Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
  745. Part26.Parent = Folder2
  746. Part26.Material = Enum.Material.Slate
  747. Part26.BrickColor = BrickColor.new("Dark stone grey")
  748. Part26.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
  749. Part26.Anchored = true
  750. Part26.Locked = true
  751. Part26.Size = Vector3.new(26.5999985, 34, 18.3999977)
  752. Part26.CFrame = CFrame.new(340.457733, -15.2465858, -254.337036, 0.459802181, 0.137269855, 0.877347708, -0.169518054, 0.983380079, -0.0650183111, -0.871691287, -0.118830711, 0.475429982)
  753. Part26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  754. Part26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  755. Part26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  756. Part26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  757. Part26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  758. Part26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  759. Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  760. Part26.Position = Vector3.new(340.457733, -15.2465858, -254.337036)
  761. Part26.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
  762. Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  763. Part27.Parent = Folder2
  764. Part27.Material = Enum.Material.Slate
  765. Part27.BrickColor = BrickColor.new("Dark stone grey")
  766. Part27.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
  767. Part27.Anchored = true
  768. Part27.Locked = true
  769. Part27.Size = Vector3.new(9.57999992, 9.35999966, 7.44000006)
  770. Part27.CFrame = CFrame.new(444.525024, -6.72442198, -328.493164, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
  771. Part27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  772. Part27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  773. Part27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  774. Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  775. Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  776. Part27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  777. Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
  778. Part27.Position = Vector3.new(444.525024, -6.72442198, -328.493164)
  779. Part27.Orientation = Vector3.new(25, -6.01000023, 0)
  780. Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
  781. Part28.Parent = Folder2
  782. Part28.Material = Enum.Material.Slate
  783. Part28.BrickColor = BrickColor.new("Dark stone grey")
  784. Part28.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
  785. Part28.Anchored = true
  786. Part28.Locked = true
  787. Part28.Size = Vector3.new(23.7999992, 34, 24.5999985)
  788. Part28.CFrame = CFrame.new(504.540314, -15.2108116, -360.890564, 0.459802181, 0.137269855, 0.877347708, -0.169518054, 0.983380079, -0.0650183111, -0.871691287, -0.118830711, 0.475429982)
  789. Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  790. Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  791. Part28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  792. Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  793. Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  794. Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  795. Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
  796. Part28.Position = Vector3.new(504.540314, -15.2108116, -360.890564)
  797. Part28.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
  798. Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
  799. Part29.Parent = Folder2
  800. Part29.Material = Enum.Material.Slate
  801. Part29.BrickColor = BrickColor.new("Dark stone grey")
  802. Part29.Rotation = Vector3.new(-14.5500002, -24.2900009, -17.0699997)
  803. Part29.Anchored = true
  804. Part29.Locked = true
  805. Part29.Size = Vector3.new(23.7999992, 34, 31.5999985)
  806. Part29.CFrame = CFrame.new(171.291779, -20.6414585, -516.958618, 0.871357679, 0.267494142, -0.411318332, -0.185281947, 0.955637097, 0.228972346, 0.454319865, -0.123306945, 0.882263482)
  807. Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  808. Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  809. Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  810. Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  811. Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  812. Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  813. Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
  814. Part29.Position = Vector3.new(171.291779, -20.6414585, -516.958618)
  815. Part29.Orientation = Vector3.new(-13.2399998, -25, -10.9700003)
  816. Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
  817. Part30.Parent = Folder2
  818. Part30.Material = Enum.Material.Slate
  819. Part30.BrickColor = BrickColor.new("Dark stone grey")
  820. Part30.Rotation = Vector3.new(44.2799988, 49.0600014, -57.7200012)
  821. Part30.Anchored = true
  822. Part30.Locked = true
  823. Part30.Size = Vector3.new(19, 34, 21)
  824. Part30.CFrame = CFrame.new(254.003784, -4.54752684, -565.118103, 0.349969923, 0.553971708, 0.75540483, -0.323659897, 0.828246057, -0.457441628, -0.879070759, -0.0844034478, 0.469159603)
  825. Part30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  826. Part30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  827. Part30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  828. Part30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  829. Part30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  830. Part30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  831. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  832. Part30.Position = Vector3.new(254.003784, -4.54752684, -565.118103)
  833. Part30.Orientation = Vector3.new(27.2199993, 58.1599998, -21.3400002)
  834. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  835. Part31.Parent = Folder2
  836. Part31.Material = Enum.Material.Slate
  837. Part31.BrickColor = BrickColor.new("Dark stone grey")
  838. Part31.Rotation = Vector3.new(31.9799995, -26.0400009, -7.73999977)
  839. Part31.Anchored = true
  840. Part31.Locked = true
  841. Part31.Size = Vector3.new(23.7999992, 34, 31.5999985)
  842. Part31.CFrame = CFrame.new(324.594849, -20.624073, -620.710876, 0.89027667, 0.121071853, -0.439032137, -0.344687879, 0.809192419, -0.475813001, 0.297653884, 0.574934244, 0.762137115)
  843. Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  844. Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  845. Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  846. Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  847. Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  848. Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  849. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  850. Part31.Position = Vector3.new(324.594849, -20.624073, -620.710876)
  851. Part31.Orientation = Vector3.new(28.4099998, -29.9400005, -23.0699997)
  852. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  853. Part32.Parent = Folder2
  854. Part32.Material = Enum.Material.Slate
  855. Part32.BrickColor = BrickColor.new("Dark stone grey")
  856. Part32.Rotation = Vector3.new(0, 33.9900017, 0)
  857. Part32.Anchored = true
  858. Part32.Locked = true
  859. Part32.Shape = Enum.PartType.Ball
  860. Part32.Size = Vector3.new(4, 4, 4)
  861. Part32.CFrame = CFrame.new(342.989441, -9.65061569, -431.609558, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
  862. Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  863. Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  864. Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  865. Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  866. Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  867. Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  868. Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
  869. Part32.Position = Vector3.new(342.989441, -9.65061569, -431.609558)
  870. Part32.Orientation = Vector3.new(0, 33.9900017, 0)
  871. Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
  872. Part33.Parent = Folder2
  873. Part33.Material = Enum.Material.Slate
  874. Part33.BrickColor = BrickColor.new("Dark stone grey")
  875. Part33.Rotation = Vector3.new(5, 4.36000013, 8.30000019)
  876. Part33.Anchored = true
  877. Part33.Locked = true
  878. Part33.Shape = Enum.PartType.Ball
  879. Part33.Size = Vector3.new(4, 4, 4)
  880. Part33.CFrame = CFrame.new(325.554565, 12.4499855, -427.089203, 0.98666364, -0.143972248, 0.0759398937, 0.150383934, 0.984807789, -0.0868237764, -0.0622859783, 0.0970859975, 0.993325174)
  881. Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  882. Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  883. Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  884. Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  885. Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  886. Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  887. Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
  888. Part33.Position = Vector3.new(325.554565, 12.4499855, -427.089203)
  889. Part33.Orientation = Vector3.new(4.98000002, 4.36999989, 8.68000031)
  890. Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
  891. Part34.Parent = Folder2
  892. Part34.Material = Enum.Material.Slate
  893. Part34.BrickColor = BrickColor.new("Dark stone grey")
  894. Part34.Rotation = Vector3.new(0, 33.9900017, 0)
  895. Part34.Anchored = true
  896. Part34.Locked = true
  897. Part34.Size = Vector3.new(4.80000019, 3.60000014, 11.3999996)
  898. Part34.CFrame = CFrame.new(388.43869, 34.1493607, -407.137909, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
  899. Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  900. Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  901. Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  902. Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  903. Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  904. Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  905. Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
  906. Part34.Position = Vector3.new(388.43869, 34.1493607, -407.137909)
  907. Part34.Orientation = Vector3.new(0, 33.9900017, 0)
  908. Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
  909. Part35.Parent = Folder2
  910. Part35.Material = Enum.Material.Slate
  911. Part35.BrickColor = BrickColor.new("Dark stone grey")
  912. Part35.Rotation = Vector3.new(16.9599991, 11.0600004, 14.46)
  913. Part35.Anchored = true
  914. Part35.Locked = true
  915. Part35.Size = Vector3.new(23.7999992, 34, 26.5999985)
  916. Part35.CFrame = CFrame.new(481.406677, -14.8818521, -442.962097, 0.950344741, -0.245050907, 0.191820264, 0.293009937, 0.912244201, -0.286279112, -0.104833975, 0.328269035, 0.938748777)
  917. Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  918. Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  919. Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  920. Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  921. Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  922. Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  923. Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
  924. Part35.Position = Vector3.new(481.406677, -14.8818521, -442.962097)
  925. Part35.Orientation = Vector3.new(16.6399994, 11.5500002, 17.8099995)
  926. Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
  927. Part36.Parent = Folder2
  928. Part36.Material = Enum.Material.Slate
  929. Part36.BrickColor = BrickColor.new("Dark stone grey")
  930. Part36.Rotation = Vector3.new(-24.7000008, -5.76999998, 6.53000021)
  931. Part36.Anchored = true
  932. Part36.Locked = true
  933. Part36.Size = Vector3.new(23.7999992, 34, 26.5999985)
  934. Part36.CFrame = CFrame.new(549.117371, -14.873148, -420.68045, 0.98847276, -0.113130778, -0.100613743, 0.145076975, 0.897815168, 0.415789217, 0.0432939902, -0.425593048, 0.90387845)
  935. Part36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  936. Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  937. Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  938. Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  939. Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  940. Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  941. Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
  942. Part36.Position = Vector3.new(549.117371, -14.873148, -420.68045)
  943. Part36.Orientation = Vector3.new(-24.5699997, -6.3499999, 9.18000031)
  944. Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
  945. Part37.Parent = Folder2
  946. Part37.Material = Enum.Material.Slate
  947. Part37.BrickColor = BrickColor.new("Dark stone grey")
  948. Part37.Rotation = Vector3.new(-19.0200005, -19.6499996, 2.5999999)
  949. Part37.Anchored = true
  950. Part37.Locked = true
  951. Part37.Size = Vector3.new(23.7999992, 34, 26.5999985)
  952. Part37.CFrame = CFrame.new(366.476593, -14.8981476, -596.716736, 0.940799773, -0.0427198559, -0.33626017, 0.152353972, 0.93946588, 0.306907356, 0.30279395, -0.33996892, 0.890357792)
  953. Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  954. Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  955. Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  956. Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  957. Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  958. Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  959. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  960. Part37.Position = Vector3.new(366.476593, -14.8981476, -596.716736)
  961. Part37.Orientation = Vector3.new(-17.8700008, -20.6900005, 9.21000004)
  962. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  963. Part38.Parent = Folder2
  964. Part38.Material = Enum.Material.Slate
  965. Part38.BrickColor = BrickColor.new("Dark stone grey")
  966. Part38.Rotation = Vector3.new(12.2299995, -15.6599998, 12.3000002)
  967. Part38.Anchored = true
  968. Part38.Locked = true
  969. Part38.Size = Vector3.new(12.3999987, 34, 15.7999983)
  970. Part38.CFrame = CFrame.new(363.395355, 13.2802696, -600.715576, 0.940799773, -0.205126822, -0.269849777, 0.152353972, 0.967054784, -0.203944281, 0.30279395, 0.150758013, 0.941056848)
  971. Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  972. Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  973. Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  974. Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  975. Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  976. Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  977. Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
  978. Part38.Position = Vector3.new(363.395355, 13.2802696, -600.715576)
  979. Part38.Orientation = Vector3.new(11.7700005, -16, 8.94999981)
  980. Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
  981. Part39.Parent = Folder2
  982. Part39.Material = Enum.Material.Slate
  983. Part39.BrickColor = BrickColor.new("Dark stone grey")
  984. Part39.Rotation = Vector3.new(-90.9800034, 76.2099991, 97.0899963)
  985. Part39.Anchored = true
  986. Part39.Locked = true
  987. Part39.Size = Vector3.new(23.7999992, 34, 24.5999985)
  988. Part39.CFrame = CFrame.new(446.2966, -15.200222, -560.411255, -0.0294020083, -0.236464113, 0.971195281, 0.102908023, 0.965736449, 0.23825039, -0.994256258, 0.10694883, -0.00406053709)
  989. Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  990. Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  991. Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  992. Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  993. Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  994. Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  995. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  996. Part39.Position = Vector3.new(446.2966, -15.200222, -560.411255)
  997. Part39.Orientation = Vector3.new(-13.7799997, 90.2399979, 6.07999992)
  998. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  999. Part40.Parent = Folder2
  1000. Part40.Material = Enum.Material.Slate
  1001. Part40.BrickColor = BrickColor.new("Dark stone grey")
  1002. Part40.Rotation = Vector3.new(103.129997, 63.3800011, -99.5)
  1003. Part40.Anchored = true
  1004. Part40.Locked = true
  1005. Part40.Size = Vector3.new(23.7999992, 34, 24.5999985)
  1006. Part40.CFrame = CFrame.new(482.901825, -15.1584816, -505.484253, -0.0739860088, 0.44196111, 0.89397788, 0.0803010091, 0.896164238, -0.436396122, -0.994021118, 0.0395001173, -0.101793513)
  1007. Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1008. Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1009. Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1010. Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1011. Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1012. Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1013. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1014. Part40.Position = Vector3.new(482.901825, -15.1584816, -505.484253)
  1015. Part40.Orientation = Vector3.new(25.8700008, 96.5, 5.11999989)
  1016. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1017. Folder41.Name = "Snow"
  1018. Folder41.Parent = Folder0
  1019. Part42.Parent = Folder41
  1020. Part42.Material = Enum.Material.Sand
  1021. Part42.BrickColor = BrickColor.new("Lily white")
  1022. Part42.Rotation = Vector3.new(5.53000021, 9.69999981, -24.4500008)
  1023. Part42.Anchored = true
  1024. Part42.Locked = true
  1025. Part42.Size = Vector3.new(19, 0.200000003, 21)
  1026. Part42.CFrame = CFrame.new(272.456421, 11.9239998, -481.312683, 0.897327721, 0.407916188, 0.168545008, -0.39713186, 0.912836671, -0.0949505866, -0.19258593, 0.0182671975, 0.981110156)
  1027. Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1028. Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1029. Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1030. Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1031. Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1032. Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1033. Part42.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1034. Part42.Position = Vector3.new(272.456421, 11.9239998, -481.312683)
  1035. Part42.Orientation = Vector3.new(5.44999981, 9.75, -23.5100002)
  1036. Part42.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1037. Part43.Parent = Folder41
  1038. Part43.Material = Enum.Material.Sand
  1039. Part43.BrickColor = BrickColor.new("Lily white")
  1040. Part43.Rotation = Vector3.new(44.2799988, 49.0600014, -57.7200012)
  1041. Part43.Anchored = true
  1042. Part43.Locked = true
  1043. Part43.Size = Vector3.new(19, 0.200000003, 21)
  1044. Part43.CFrame = CFrame.new(264.030762, 10.4436436, -566.645691, 0.349969923, 0.553971708, 0.75540483, -0.323659897, 0.828246057, -0.457441628, -0.879070759, -0.0844034478, 0.469159603)
  1045. Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1046. Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1047. Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1048. Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1049. Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1050. Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1051. Part43.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1052. Part43.Position = Vector3.new(264.030762, 10.4436436, -566.645691)
  1053. Part43.Orientation = Vector3.new(27.2199993, 58.1599998, -21.3400002)
  1054. Part43.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1055. Part44.Parent = Folder41
  1056. Part44.Material = Enum.Material.Sand
  1057. Part44.BrickColor = BrickColor.new("Lily white")
  1058. Part44.Rotation = Vector3.new(-14.5500002, -24.2900009, -17.0699997)
  1059. Part44.Anchored = true
  1060. Part44.Locked = true
  1061. Part44.Size = Vector3.new(23.8000011, 0.200000003, 31.8000011)
  1062. Part44.CFrame = CFrame.new(176.1745, -3.36731696, -519.278748, 0.871358573, 0.267495722, -0.411315322, -0.185284913, 0.955636919, 0.228970751, 0.454316795, -0.123305105, 0.882265329)
  1063. Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1064. Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1065. Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1066. Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1067. Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1068. Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1069. Part44.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1070. Part44.Position = Vector3.new(176.1745, -3.36731696, -519.278748)
  1071. Part44.Orientation = Vector3.new(-13.2399998, -25, -10.9700003)
  1072. Part44.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1073. Part45.Parent = Folder41
  1074. Part45.Material = Enum.Material.Sand
  1075. Part45.BrickColor = BrickColor.new("Lily white")
  1076. Part45.Rotation = Vector3.new(31.9799995, -26.0400009, -7.73999977)
  1077. Part45.Anchored = true
  1078. Part45.Locked = true
  1079. Part45.Size = Vector3.new(23.6000004, 0.200000003, 31.8000011)
  1080. Part45.CFrame = CFrame.new(326.741058, -5.89565277, -610.410583, 0.890277863, 0.121075056, -0.43902871, -0.344688982, 0.809191167, -0.475814164, 0.297648966, 0.574935138, 0.762138247)
  1081. Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1082. Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1083. Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1084. Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1085. Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1086. Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. Part45.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1088. Part45.Position = Vector3.new(326.741058, -5.89565277, -610.410583)
  1089. Part45.Orientation = Vector3.new(28.4099998, -29.9400005, -23.0699997)
  1090. Part45.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1091. Part46.Parent = Folder41
  1092. Part46.Material = Enum.Material.Sand
  1093. Part46.BrickColor = BrickColor.new("Lily white")
  1094. Part46.Rotation = Vector3.new(-25.3799992, -43.6500015, -54.6899986)
  1095. Part46.Anchored = true
  1096. Part46.Locked = true
  1097. Part46.Size = Vector3.new(19, 0.200000003, 21)
  1098. Part46.CFrame = CFrame.new(344.896484, 9.31424618, -523.758911, 0.418246061, 0.590400875, -0.69028765, -0.566175044, 0.763709128, 0.310151964, 0.710293055, 0.261103809, 0.65368849)
  1099. Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1100. Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1101. Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1102. Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1103. Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1104. Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1105. Part46.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1106. Part46.Position = Vector3.new(344.896484, 9.31424618, -523.758911)
  1107. Part46.Orientation = Vector3.new(-18.0699997, -46.5600014, -36.5499992)
  1108. Part46.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1109. Part47.Parent = Folder41
  1110. Part47.Material = Enum.Material.Sand
  1111. Part47.BrickColor = BrickColor.new("Lily white")
  1112. Part47.Rotation = Vector3.new(13.75, 31.4599991, 17.4400005)
  1113. Part47.Anchored = true
  1114. Part47.Locked = true
  1115. Part47.Size = Vector3.new(23.6000004, 0.200000003, 24.6000004)
  1116. Part47.CFrame = CFrame.new(414.52475, 0.904648006, -481.146362, 0.813814819, -0.25568527, 0.52185303, 0.409470916, 0.889512122, -0.20273602, -0.412357897, 0.378673196, 0.828593791)
  1117. Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1118. Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1119. Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1120. Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1121. Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1122. Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1123. Part47.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1124. Part47.Position = Vector3.new(414.52475, 0.904648006, -481.146362)
  1125. Part47.Orientation = Vector3.new(11.6999998, 32.2000008, 24.7199993)
  1126. Part47.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1127. Part48.Parent = Folder41
  1128. Part48.Material = Enum.Material.Sand
  1129. Part48.BrickColor = BrickColor.new("Lily white")
  1130. Part48.Rotation = Vector3.new(-167.949997, -11.5100002, -177.759995)
  1131. Part48.Anchored = true
  1132. Part48.Locked = true
  1133. Part48.Size = Vector3.new(19, 0.200000003, 21)
  1134. Part48.CFrame = CFrame.new(408.894623, -2.57652998, -426.123505, -0.97912699, 0.0383698605, -0.19959493, -0.0033460001, 0.978842974, 0.204585537, 0.203222007, 0.200983033, -0.958283246)
  1135. Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1136. Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1137. Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1138. Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1139. Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1140. Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1141. Part48.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1142. Part48.Position = Vector3.new(408.894623, -2.57652998, -426.123505)
  1143. Part48.Orientation = Vector3.new(-11.8100004, -168.229996, -0.200000003)
  1144. Part48.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1145. Part49.Parent = Folder41
  1146. Part49.Material = Enum.Material.Sand
  1147. Part49.BrickColor = BrickColor.new("Lily white")
  1148. Part49.Rotation = Vector3.new(174.470001, -9.69999981, 155.550003)
  1149. Part49.Anchored = true
  1150. Part49.Locked = true
  1151. Part49.Size = Vector3.new(19, 0.200000003, 21)
  1152. Part49.CFrame = CFrame.new(394.596008, 4.55966902, -437.410065, -0.897326767, -0.407917261, -0.168547243, -0.397132903, 0.912836194, -0.0949505046, 0.192587957, -0.0182659682, -0.981109738)
  1153. Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1154. Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1155. Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1156. Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1157. Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1158. Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1159. Part49.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1160. Part49.Position = Vector3.new(394.596008, 4.55966902, -437.410065)
  1161. Part49.Orientation = Vector3.new(5.44999981, -170.25, -23.5100002)
  1162. Part49.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1163. Part50.Parent = Folder41
  1164. Part50.Material = Enum.Material.Sand
  1165. Part50.BrickColor = BrickColor.new("Lily white")
  1166. Part50.Rotation = Vector3.new(-4.01000023, 0.670000017, 20.3899994)
  1167. Part50.Anchored = true
  1168. Part50.Locked = true
  1169. Part50.Size = Vector3.new(23.6000004, 0.200000003, 31.8000011)
  1170. Part50.CFrame = CFrame.new(321.135986, 11.8422422, -431.263763, 0.937261343, -0.348432124, 0.0116792135, 0.346837133, 0.935314715, 0.0699311569, -0.0352900103, -0.0614929758, 0.997483492)
  1171. Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1172. Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1173. Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1174. Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1175. Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1176. Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1177. Part50.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1178. Part50.Position = Vector3.new(321.135986, 11.8422422, -431.263763)
  1179. Part50.Orientation = Vector3.new(-4.01000023, 0.670000017, 20.3500004)
  1180. Part50.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1181. Part51.Parent = Folder41
  1182. Part51.Material = Enum.Material.Sand
  1183. Part51.BrickColor = BrickColor.new("Lily white")
  1184. Part51.Rotation = Vector3.new(5, 4.36000013, 8.30000019)
  1185. Part51.Anchored = true
  1186. Part51.Locked = true
  1187. Part51.Shape = Enum.PartType.Ball
  1188. Part51.Size = Vector3.new(2.80000019, 2.80000019, 2.80000019)
  1189. Part51.CFrame = CFrame.new(325.439392, 13.2377815, -427.011566, 0.98666364, -0.143972248, 0.0759398937, 0.150383934, 0.984807789, -0.0868237764, -0.0622859783, 0.0970859975, 0.993325174)
  1190. Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1191. Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1192. Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1193. Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1194. Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1195. Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1196. Part51.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1197. Part51.Position = Vector3.new(325.439392, 13.2377815, -427.011566)
  1198. Part51.Orientation = Vector3.new(4.98000002, 4.36999989, 8.68000031)
  1199. Part51.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1200. Part52.Parent = Folder41
  1201. Part52.Material = Enum.Material.Sand
  1202. Part52.BrickColor = BrickColor.new("Lily white")
  1203. Part52.Rotation = Vector3.new(0, 33.9900017, 0)
  1204. Part52.Anchored = true
  1205. Part52.Locked = true
  1206. Part52.Shape = Enum.PartType.Ball
  1207. Part52.Size = Vector3.new(39.6000023, 39.6000023, 39.6000023)
  1208. Part52.CFrame = CFrame.new(392.679565, -21.8505974, -423.868164, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
  1209. Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1210. Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1211. Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1212. Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1213. Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1214. Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1215. Part52.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1216. Part52.Position = Vector3.new(392.679565, -21.8505974, -423.868164)
  1217. Part52.Orientation = Vector3.new(0, 33.9900017, 0)
  1218. Part52.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1219. Part53.Parent = Folder41
  1220. Part53.Material = Enum.Material.Sand
  1221. Part53.BrickColor = BrickColor.new("Institutional white")
  1222. Part53.Rotation = Vector3.new(-162.820007, -55.3899994, 179.050003)
  1223. Part53.Anchored = true
  1224. Part53.Locked = true
  1225. Part53.Size = Vector3.new(14, 0.200000003, 12.5999994)
  1226. Part53.CFrame = CFrame.new(370.348114, 2.03582406, -414.460754, -0.567847013, -0.0093698157, -0.823080778, -0.258819014, 0.951251268, 0.167731464, 0.781385005, 0.308274776, -0.542590261)
  1227. Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1228. Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1229. Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1230. Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1231. Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1232. Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1233. Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1234. Part53.Position = Vector3.new(370.348114, 2.03582406, -414.460754)
  1235. Part53.Orientation = Vector3.new(-9.65999985, -123.389999, -15.2200003)
  1236. Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1237. Part54.Parent = Folder41
  1238. Part54.Material = Enum.Material.Sand
  1239. Part54.BrickColor = BrickColor.new("Institutional white")
  1240. Part54.Rotation = Vector3.new(17.1800003, 55.3899994, 0.949999988)
  1241. Part54.Anchored = true
  1242. Part54.Locked = true
  1243. Part54.Size = Vector3.new(14, 0.200000003, 15.8000002)
  1244. Part54.CFrame = CFrame.new(395.613708, 14.3182564, -426.408539, 0.567848802, -0.0093699852, 0.823079586, 0.258818924, 0.951251209, -0.16773203, -0.781383693, 0.308275014, 0.542591989)
  1245. Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1246. Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1247. Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1248. Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1249. Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1250. Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1251. Part54.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1252. Part54.Position = Vector3.new(395.613708, 14.3182564, -426.408539)
  1253. Part54.Orientation = Vector3.new(9.65999985, 56.6100006, 15.2200003)
  1254. Part54.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1255. Part55.Parent = Folder41
  1256. Part55.Material = Enum.Material.Sand
  1257. Part55.BrickColor = BrickColor.new("Lily white")
  1258. Part55.Rotation = Vector3.new(0, 43.9900017, -25)
  1259. Part55.Anchored = true
  1260. Part55.Locked = true
  1261. Part55.Size = Vector3.new(4, 0.200000003, 4)
  1262. Part55.CFrame = CFrame.new(418.335632, 15.5389404, -411.687531, 0.652014792, 0.304040074, 0.694576383, -0.422618896, 0.906307459, -3.23250262e-08, -0.629499793, -0.293541074, 0.719419003)
  1263. Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1264. Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1265. Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1266. Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1267. Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1268. Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1269. Part55.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1270. Part55.Position = Vector3.new(418.335632, 15.5389404, -411.687531)
  1271. Part55.Orientation = Vector3.new(0, 43.9900017, -25)
  1272. Part55.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1273. Part56.Parent = Folder41
  1274. Part56.Material = Enum.Material.Sand
  1275. Part56.BrickColor = BrickColor.new("Lily white")
  1276. Part56.Rotation = Vector3.new(-180, 46.0099983, -180)
  1277. Part56.Anchored = true
  1278. Part56.Locked = true
  1279. Part56.Size = Vector3.new(53, 0.200000003, 5.80000019)
  1280. Part56.CFrame = CFrame.new(411.25293, 24.6493607, -410.520081, -0.694575191, 0, 0.719420195, 0, 1, 0, -0.719420195, 0, -0.694575191)
  1281. Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1282. Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1283. Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1284. Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1285. Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1286. Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1287. Part56.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1288. Part56.Position = Vector3.new(411.25293, 24.6493607, -410.520081)
  1289. Part56.Orientation = Vector3.new(0, 133.990005, 0)
  1290. Part56.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1291. Part57.Parent = Folder41
  1292. Part57.Material = Enum.Material.Sand
  1293. Part57.BrickColor = BrickColor.new("Lily white")
  1294. Part57.Rotation = Vector3.new(0, 53.9900017, 0)
  1295. Part57.Anchored = true
  1296. Part57.Locked = true
  1297. Part57.Size = Vector3.new(22.4000015, 0.200000003, 5.80000019)
  1298. Part57.CFrame = CFrame.new(386.980225, 24.8493729, -422.072876, 0.58787787, 0, 0.808949828, 0, 1, 0, -0.808949828, 0, 0.58787787)
  1299. Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1300. Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1301. Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1302. Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1303. Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1304. Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1305. Part57.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1306. Part57.Position = Vector3.new(386.980225, 24.8493729, -422.072876)
  1307. Part57.Orientation = Vector3.new(0, 53.9900017, 0)
  1308. Part57.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1309. Part58.Parent = Folder41
  1310. Part58.Material = Enum.Material.Sand
  1311. Part58.BrickColor = BrickColor.new("Lily white")
  1312. Part58.Rotation = Vector3.new(0, -6.01000023, 0)
  1313. Part58.Anchored = true
  1314. Part58.Locked = true
  1315. Part58.Size = Vector3.new(40, 0.200000003, 5.80000019)
  1316. Part58.CFrame = CFrame.new(408.920105, 25.0493393, -395.335297, 0.994509757, 0, -0.104643978, 0, 1, 0, 0.104643978, 0, 0.994509757)
  1317. Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1318. Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1319. Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1320. Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1321. Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1322. Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1323. Part58.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1324. Part58.Position = Vector3.new(408.920105, 25.0493393, -395.335297)
  1325. Part58.Orientation = Vector3.new(0, -6.01000023, 0)
  1326. Part58.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1327. Part59.Parent = Folder41
  1328. Part59.Material = Enum.Material.Sand
  1329. Part59.BrickColor = BrickColor.new("Lily white")
  1330. Part59.Rotation = Vector3.new(41.7999992, -77.8799973, -12.0100002)
  1331. Part59.Anchored = true
  1332. Part59.Locked = true
  1333. Part59.Size = Vector3.new(9.57999992, 0.200000003, 7.44000006)
  1334. Part59.CFrame = CFrame.new(414.866333, 20.274498, -390.162567, 0.205297023, 0.043665126, -0.977725208, -0.792477131, 0.593642592, -0.139887691, 0.574311078, 0.803543448, 0.156476647)
  1335. Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1336. Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1337. Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1338. Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1339. Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1340. Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1341. Part59.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1342. Part59.Position = Vector3.new(414.866333, 20.274498, -390.162567)
  1343. Part59.Orientation = Vector3.new(8.03999996, -80.9100037, -53.1599998)
  1344. Part59.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1345. Part60.Parent = Folder41
  1346. Part60.Material = Enum.Material.Sand
  1347. Part60.BrickColor = BrickColor.new("Lily white")
  1348. Part60.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
  1349. Part60.Anchored = true
  1350. Part60.Locked = true
  1351. Part60.Size = Vector3.new(9.57999992, 0.200000003, 7.44000006)
  1352. Part60.CFrame = CFrame.new(399.342773, 15.0064735, -392.959045, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
  1353. Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1354. Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1355. Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1356. Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1357. Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1358. Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1359. Part60.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1360. Part60.Position = Vector3.new(399.342773, 15.0064735, -392.959045)
  1361. Part60.Orientation = Vector3.new(25, -6.01000023, 0)
  1362. Part60.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1363. Part61.Parent = Folder41
  1364. Part61.Material = Enum.Material.Sand
  1365. Part61.BrickColor = BrickColor.new("Lily white")
  1366. Part61.Rotation = Vector3.new(0, 33.9900017, 0)
  1367. Part61.Anchored = true
  1368. Part61.Locked = true
  1369. Part61.Size = Vector3.new(15.4000015, 0.200000003, 6.60000038)
  1370. Part61.CFrame = CFrame.new(384.599396, 25.6493607, -394.17627, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
  1371. Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1372. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1373. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1374. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1375. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1376. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1377. Part61.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1378. Part61.Position = Vector3.new(384.599396, 25.6493607, -394.17627)
  1379. Part61.Orientation = Vector3.new(0, 33.9900017, 0)
  1380. Part61.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1381. Part62.Parent = Folder41
  1382. Part62.Material = Enum.Material.Sand
  1383. Part62.BrickColor = BrickColor.new("Institutional white")
  1384. Part62.Rotation = Vector3.new(0, -11.0100002, 0)
  1385. Part62.Anchored = true
  1386. Part62.Locked = true
  1387. Part62.Size = Vector3.new(18, 0.200000003, 5)
  1388. Part62.CFrame = CFrame.new(368.425354, -6.15061522, -405.462097, 0.981605232, 0, -0.190922052, 0, 1, 0, 0.190922052, 0, 0.981605232)
  1389. Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1390. Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1391. Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1392. Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1393. Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1394. Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1395. Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1396. Part62.Position = Vector3.new(368.425354, -6.15061522, -405.462097)
  1397. Part62.Orientation = Vector3.new(0, -11.0100002, 0)
  1398. Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1399. Part63.Parent = Folder41
  1400. Part63.Material = Enum.Material.Sand
  1401. Part63.BrickColor = BrickColor.new("Institutional white")
  1402. Part63.Rotation = Vector3.new(0, 53.9900017, 0)
  1403. Part63.Anchored = true
  1404. Part63.Locked = true
  1405. Part63.Size = Vector3.new(18, 0.200000003, 5)
  1406. Part63.CFrame = CFrame.new(378.878601, -6.15061522, -390.318512, 0.58787787, 0, 0.808949828, 0, 1, 0, -0.808949828, 0, 0.58787787)
  1407. Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1408. Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1409. Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1410. Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1411. Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1412. Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1413. Part63.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1414. Part63.Position = Vector3.new(378.878601, -6.15061522, -390.318512)
  1415. Part63.Orientation = Vector3.new(0, 53.9900017, 0)
  1416. Part63.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1417. Part64.Parent = Folder41
  1418. Part64.Material = Enum.Material.Sand
  1419. Part64.BrickColor = BrickColor.new("Institutional white")
  1420. Part64.Rotation = Vector3.new(0, 13.9899998, 0)
  1421. Part64.Anchored = true
  1422. Part64.Locked = true
  1423. Part64.Size = Vector3.new(18, 0.200000003, 5)
  1424. Part64.CFrame = CFrame.new(366.773682, -6.55065107, -382.155701, 0.970323622, 0, 0.241809905, 0, 1, 0, -0.241809905, 0, 0.970323622)
  1425. Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1426. Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1427. Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1428. Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1429. Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1430. Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1431. Part64.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1432. Part64.Position = Vector3.new(366.773682, -6.55065107, -382.155701)
  1433. Part64.Orientation = Vector3.new(0, 13.9899998, 0)
  1434. Part64.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1435. Part65.Parent = Folder41
  1436. Part65.Material = Enum.Material.Sand
  1437. Part65.BrickColor = BrickColor.new("Institutional white")
  1438. Part65.Rotation = Vector3.new(0, -86.0100021, 0)
  1439. Part65.Anchored = true
  1440. Part65.Locked = true
  1441. Part65.Size = Vector3.new(27.2000008, 0.200000003, 5.19999981)
  1442. Part65.CFrame = CFrame.new(359.462036, -6.95059919, -395.478302, 0.0696429983, 0, -0.997572005, 0, 1, 0, 0.997572005, 0, 0.0696429983)
  1443. Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1444. Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1445. Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1446. Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1447. Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1448. Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1449. Part65.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1450. Part65.Position = Vector3.new(359.462036, -6.95059919, -395.478302)
  1451. Part65.Orientation = Vector3.new(0, -86.0100021, 0)
  1452. Part65.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1453. Part66.Parent = Folder41
  1454. Part66.Material = Enum.Material.Sand
  1455. Part66.BrickColor = BrickColor.new("Lily white")
  1456. Part66.Rotation = Vector3.new(12.2299995, -15.6599998, 12.3000002)
  1457. Part66.Anchored = true
  1458. Part66.Locked = true
  1459. Part66.Size = Vector3.new(12.6000004, 0.200000003, 15.8000002)
  1460. Part66.CFrame = CFrame.new(359.776642, 30.7992325, -597.956726, 0.94080013, -0.205127418, -0.269847751, 0.152355015, 0.967054725, -0.203943923, 0.302792042, 0.150757819, 0.941057384)
  1461. Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1462. Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1463. Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1464. Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1465. Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1466. Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1467. Part66.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1468. Part66.Position = Vector3.new(359.776642, 30.7992325, -597.956726)
  1469. Part66.Orientation = Vector3.new(11.7700005, -16, 8.94999981)
  1470. Part66.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1471. Part67.Parent = Folder41
  1472. Part67.Material = Enum.Material.Sand
  1473. Part67.BrickColor = BrickColor.new("Lily white")
  1474. Part67.Rotation = Vector3.new(83.4800034, 70.5999985, -73.9599991)
  1475. Part67.Anchored = true
  1476. Part67.Locked = true
  1477. Part67.Size = Vector3.new(32, 0.200000003, 24.1999989)
  1478. Part67.CFrame = CFrame.new(303.813843, -4.23650312, -363.573364, 0.0917610079, 0.319264174, 0.943212807, 0.14964202, 0.932031453, -0.330037475, -0.984473109, 0.171428815, 0.0377488062)
  1479. Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1480. Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1481. Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1482. Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1483. Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1484. Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1485. Part67.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1486. Part67.Position = Vector3.new(303.813843, -4.23650312, -363.573364)
  1487. Part67.Orientation = Vector3.new(19.2700005, 87.7099991, 9.11999989)
  1488. Part67.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1489. Part68.Parent = Folder41
  1490. Part68.Material = Enum.Material.Sand
  1491. Part68.BrickColor = BrickColor.new("Lily white")
  1492. Part68.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
  1493. Part68.Anchored = true
  1494. Part68.Locked = true
  1495. Part68.Size = Vector3.new(26.8000011, 0.200000003, 18.3999996)
  1496. Part68.CFrame = CFrame.new(342.98819, 2.53559089, -256.575073, 0.459798813, 0.137270778, 0.877349377, -0.169519946, 0.983379722, -0.0650188327, -0.871692717, -0.118832625, 0.475426883)
  1497. Part68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1498. Part68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1499. Part68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1500. Part68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1501. Part68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1502. Part68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1503. Part68.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1504. Part68.Position = Vector3.new(342.98819, 2.53559089, -256.575073)
  1505. Part68.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
  1506. Part68.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1507. Part69.Parent = Folder41
  1508. Part69.Material = Enum.Material.Sand
  1509. Part69.BrickColor = BrickColor.new("Lily white")
  1510. Part69.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
  1511. Part69.Anchored = true
  1512. Part69.Locked = true
  1513. Part69.Size = Vector3.new(9.57999992, 0.200000003, 7.44000006)
  1514. Part69.CFrame = CFrame.new(444.29425, -1.99350405, -326.299194, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
  1515. Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1516. Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1517. Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1518. Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1519. Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1520. Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1521. Part69.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1522. Part69.Position = Vector3.new(444.29425, -1.99350405, -326.299194)
  1523. Part69.Orientation = Vector3.new(25, -6.01000023, 0)
  1524. Part69.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1525. Part70.Parent = Folder41
  1526. Part70.Material = Enum.Material.Sand
  1527. Part70.BrickColor = BrickColor.new("Lily white")
  1528. Part70.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
  1529. Part70.Anchored = true
  1530. Part70.Locked = true
  1531. Part70.Size = Vector3.new(23.6000004, 0.200000003, 24.6000004)
  1532. Part70.CFrame = CFrame.new(506.978821, 2.60528588, -362.954193, 0.459798813, 0.137270778, 0.877349377, -0.169519946, 0.983379722, -0.0650188327, -0.871692717, -0.118832625, 0.475426883)
  1533. Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1534. Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1535. Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1536. Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1537. Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1538. Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1539. Part70.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1540. Part70.Position = Vector3.new(506.978821, 2.60528588, -362.954193)
  1541. Part70.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
  1542. Part70.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1543. Part71.Parent = Folder41
  1544. Part71.Material = Enum.Material.Sand
  1545. Part71.BrickColor = BrickColor.new("Lily white")
  1546. Part71.Rotation = Vector3.new(103.129997, 63.3800011, -99.5)
  1547. Part71.Anchored = true
  1548. Part71.Locked = true
  1549. Part71.Size = Vector3.new(23.7999992, 0.200000003, 24.6000004)
  1550. Part71.CFrame = CFrame.new(490.901306, 1.06208003, -504.769226, -0.0739899948, 0.441961169, 0.893977582, 0.0802999958, 0.896164238, -0.436396211, -0.994020879, 0.0394974463, -0.101796664)
  1551. Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1552. Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1553. Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1554. Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1555. Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1556. Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1557. Part71.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1558. Part71.Position = Vector3.new(490.901306, 1.06208003, -504.769226)
  1559. Part71.Orientation = Vector3.new(25.8700008, 96.5, 5.11999989)
  1560. Part71.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1561. Part72.Parent = Folder41
  1562. Part72.Material = Enum.Material.Sand
  1563. Part72.BrickColor = BrickColor.new("Lily white")
  1564. Part72.Rotation = Vector3.new(0, 33.9900017, 0)
  1565. Part72.Anchored = true
  1566. Part72.Locked = true
  1567. Part72.Shape = Enum.PartType.Ball
  1568. Part72.Size = Vector3.new(2.80000019, 2.80000019, 2.80000019)
  1569. Part72.CFrame = CFrame.new(342.989441, -8.85057354, -431.609558, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
  1570. Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1571. Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1572. Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1573. Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1574. Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1575. Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1576. Part72.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1577. Part72.Position = Vector3.new(342.989441, -8.85057354, -431.609558)
  1578. Part72.Orientation = Vector3.new(0, 33.9900017, 0)
  1579. Part72.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1580. Part73.Parent = Folder41
  1581. Part73.Material = Enum.Material.Sand
  1582. Part73.BrickColor = BrickColor.new("Lily white")
  1583. Part73.Rotation = Vector3.new(16.9599991, 11.0600004, 14.46)
  1584. Part73.Anchored = true
  1585. Part73.Locked = true
  1586. Part73.Size = Vector3.new(23.6000004, 0.200000003, 26.6000004)
  1587. Part73.CFrame = CFrame.new(476.87616, 1.60042894, -437.010071, 0.950344861, -0.245048091, 0.191823125, 0.29300797, 0.912245274, -0.286277592, -0.104837984, 0.328268111, 0.938748658)
  1588. Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1589. Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1590. Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1591. Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1592. Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1593. Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1594. Part73.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1595. Part73.Position = Vector3.new(476.87616, 1.60042894, -437.010071)
  1596. Part73.Orientation = Vector3.new(16.6399994, 11.5500002, 17.8099995)
  1597. Part73.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1598. Part74.Parent = Folder41
  1599. Part74.Material = Enum.Material.Sand
  1600. Part74.BrickColor = BrickColor.new("Lily white")
  1601. Part74.Rotation = Vector3.new(-24.7000008, -5.76999998, 6.53000021)
  1602. Part74.Anchored = true
  1603. Part74.Locked = true
  1604. Part74.Size = Vector3.new(23.6000004, 0.200000003, 26.6000004)
  1605. Part74.CFrame = CFrame.new(546.970886, 1.36265194, -428.388031, 0.988473356, -0.113129765, -0.100608952, 0.14507404, 0.897815287, 0.415790051, 0.0432900153, -0.425593078, 0.903878629)
  1606. Part74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1607. Part74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1608. Part74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1609. Part74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1610. Part74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1611. Part74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1612. Part74.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1613. Part74.Position = Vector3.new(546.970886, 1.36265194, -428.388031)
  1614. Part74.Orientation = Vector3.new(-24.5699997, -6.3499999, 9.18000031)
  1615. Part74.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1616. Part75.Parent = Folder41
  1617. Part75.Material = Enum.Material.Sand
  1618. Part75.BrickColor = BrickColor.new("Lily white")
  1619. Part75.Rotation = Vector3.new(-19.0200005, -19.6499996, 2.5999999)
  1620. Part75.Anchored = true
  1621. Part75.Locked = true
  1622. Part75.Size = Vector3.new(23.6000004, 0.200000003, 26.6000004)
  1623. Part75.CFrame = CFrame.new(365.609253, 2.09080505, -602.900513, 0.940800667, -0.0427169576, -0.336257815, 0.152349934, 0.939466774, 0.30690673, 0.302792877, -0.339966923, 0.890358925)
  1624. Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1625. Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1626. Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1627. Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1628. Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1629. Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1630. Part75.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1631. Part75.Position = Vector3.new(365.609253, 2.09080505, -602.900513)
  1632. Part75.Orientation = Vector3.new(-17.8700008, -20.6900005, 9.21000004)
  1633. Part75.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1634. Part76.Parent = Folder41
  1635. Part76.Material = Enum.Material.Sand
  1636. Part76.BrickColor = BrickColor.new("Lily white")
  1637. Part76.Rotation = Vector3.new(-90.9800034, 76.2099991, 97.0899963)
  1638. Part76.Anchored = true
  1639. Part76.Locked = true
  1640. Part76.Size = Vector3.new(23.7999992, 0.200000003, 24.6000004)
  1641. Part76.CFrame = CFrame.new(442.016602, 2.27958703, -558.475464, -0.0294039883, -0.236462072, 0.971195698, 0.102903962, 0.965737283, 0.238248587, -0.994256616, 0.106945351, -0.00406364258)
  1642. Part76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1643. Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1644. Part76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1645. Part76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1646. Part76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1647. Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1648. Part76.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1649. Part76.Position = Vector3.new(442.016602, 2.27958703, -558.475464)
  1650. Part76.Orientation = Vector3.new(-13.7799997, 90.2399979, 6.07999992)
  1651. Part76.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1652. Folder77.Name = "Other"
  1653. Folder77.Parent = Folder0
  1654. Part78.Parent = Folder77
  1655. Part78.Material = Enum.Material.Ice
  1656. Part78.BrickColor = BrickColor.new("Baby blue")
  1657. Part78.Rotation = Vector3.new(0, 33.9900017, 0)
  1658. Part78.Anchored = true
  1659. Part78.Locked = true
  1660. Part78.Size = Vector3.new(11.8000011, 1.60000002, 22.7999992)
  1661. Part78.CFrame = CFrame.new(368.451752, -8.65061569, -395.227905, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
  1662. Part78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1663. Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1664. Part78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1665. Part78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1666. Part78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1667. Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1668. Part78.Color = Color3.new(0.596078, 0.760784, 0.858824)
  1669. Part78.Position = Vector3.new(368.451752, -8.65061569, -395.227905)
  1670. Part78.Orientation = Vector3.new(0, 33.9900017, 0)
  1671. Part78.Color = Color3.new(0.596078, 0.760784, 0.858824)
  1672. Part79.Parent = Folder77
  1673. Part79.Material = Enum.Material.Ice
  1674. Part79.BrickColor = BrickColor.new("Baby blue")
  1675. Part79.Rotation = Vector3.new(0, 33.9900017, 0)
  1676. Part79.Anchored = true
  1677. Part79.Locked = true
  1678. Part79.Size = Vector3.new(5.5999999, 1.5999999, 10.8000002)
  1679. Part79.CFrame = CFrame.new(363.027679, -8.65063381, -387.710632, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
  1680. Part79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1681. Part79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1682. Part79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1683. Part79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1684. Part79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1685. Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1686. Part79.Color = Color3.new(0.596078, 0.760784, 0.858824)
  1687. Part79.Position = Vector3.new(363.027679, -8.65063381, -387.710632)
  1688. Part79.Orientation = Vector3.new(0, 33.9900017, 0)
  1689. Part79.Color = Color3.new(0.596078, 0.760784, 0.858824)
  1690. Part80.Parent = Folder77
  1691. Part80.Material = Enum.Material.Ice
  1692. Part80.BrickColor = BrickColor.new("Baby blue")
  1693. Part80.Rotation = Vector3.new(-180, 56.0099983, -180)
  1694. Part80.Anchored = true
  1695. Part80.Locked = true
  1696. Part80.Size = Vector3.new(12, 34, 18.3599987)
  1697. Part80.CFrame = CFrame.new(381.459686, 6.54937315, -402.552429, -0.559098244, 0, 0.829101443, 0, 1, 0, -0.829101443, 0, -0.559098244)
  1698. Part80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1699. Part80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1700. Part80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1701. Part80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1702. Part80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1703. Part80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1704. Part80.Color = Color3.new(0.596078, 0.760784, 0.858824)
  1705. Part80.Position = Vector3.new(381.459686, 6.54937315, -402.552429)
  1706. Part80.Orientation = Vector3.new(0, 123.989998, 0)
  1707. Part80.Color = Color3.new(0.596078, 0.760784, 0.858824)
  1708. Part81.Parent = Folder77
  1709. Part81.Material = Enum.Material.SmoothPlastic
  1710. Part81.BrickColor = BrickColor.new("Really black")
  1711. Part81.Rotation = Vector3.new(-180, -33.9900017, -180)
  1712. Part81.Anchored = true
  1713. Part81.Locked = true
  1714. Part81.Size = Vector3.new(4.5999999, 12.000001, 11.8999987)
  1715. Part81.CFrame = CFrame.new(387.994232, 28.9493484, -407.260406, -0.829101443, 0, -0.559098244, 0, 1, 0, 0.559098244, 0, -0.829101443)
  1716. Part81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1717. Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1718. Part81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1719. Part81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1720. Part81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1721. Part81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1722. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1723. Part81.Position = Vector3.new(387.994232, 28.9493484, -407.260406)
  1724. Part81.Orientation = Vector3.new(0, -146.009995, 0)
  1725. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1726. Folder82.Name = "Grass"
  1727. Folder82.Parent = Folder0
  1728. Part83.Parent = Folder82
  1729. Part83.Material = Enum.Material.Slate
  1730. Part83.BrickColor = BrickColor.new("Dark stone grey")
  1731. Part83.Rotation = Vector3.new(0, 33.9900017, 0)
  1732. Part83.Anchored = true
  1733. Part83.Locked = true
  1734. Part83.Size = Vector3.new(12.8000011, 1, 12.1999998)
  1735. Part83.CFrame = CFrame.new(380.868958, 22.6493835, -402.033356, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
  1736. Part83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1737. Part83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1738. Part83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1739. Part83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1740. Part83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1741. Part83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1742. Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1743. Part83.Position = Vector3.new(380.868958, 22.6493835, -402.033356)
  1744. Part83.Orientation = Vector3.new(0, 33.9900017, 0)
  1745. Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1746. Part84.Parent = Folder82
  1747. Part84.Material = Enum.Material.Sand
  1748. Part84.BrickColor = BrickColor.new("Lily white")
  1749. Part84.Rotation = Vector3.new(0, 33.9900017, 0)
  1750. Part84.Anchored = true
  1751. Part84.Locked = true
  1752. Part84.Size = Vector3.new(15.4000015, 0.200000003, 5.80000019)
  1753. Part84.CFrame = CFrame.new(374.647461, 25.6493607, -408.934265, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
  1754. Part84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1755. Part84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1756. Part84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1757. Part84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1758. Part84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1759. Part84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1760. Part84.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1761. Part84.Position = Vector3.new(374.647461, 25.6493607, -408.934265)
  1762. Part84.Orientation = Vector3.new(0, 33.9900017, 0)
  1763. Part84.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1764. Part85.Parent = Folder82
  1765. Part85.Material = Enum.Material.Grass
  1766. Part85.BrickColor = BrickColor.new("Camo")
  1767. Part85.Rotation = Vector3.new(0, 13.9899998, 0)
  1768. Part85.Anchored = true
  1769. Part85.Locked = true
  1770. Part85.Size = Vector3.new(18, 4, 5)
  1771. Part85.CFrame = CFrame.new(366.773682, -8.65063381, -382.155701, 0.970323622, 0, 0.241809905, 0, 1, 0, -0.241809905, 0, 0.970323622)
  1772. Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1773. Part85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1774. Part85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1775. Part85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1776. Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1777. Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1778. Part85.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1779. Part85.Position = Vector3.new(366.773682, -8.65063381, -382.155701)
  1780. Part85.Orientation = Vector3.new(0, 13.9899998, 0)
  1781. Part85.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1782. Part86.Parent = Folder82
  1783. Part86.Material = Enum.Material.Grass
  1784. Part86.BrickColor = BrickColor.new("Camo")
  1785. Part86.Rotation = Vector3.new(-33.8800011, -40.6899986, -23.6399994)
  1786. Part86.Anchored = true
  1787. Part86.Locked = true
  1788. Part86.Size = Vector3.new(4, 1, 4)
  1789. Part86.CFrame = CFrame.new(418.153168, 14.9951658, -411.511322, 0.694575191, 0.304039925, -0.652016163, 0, 0.906307876, 0.422618091, 0.719420195, -0.293540001, 0.629498959)
  1790. Part86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1791. Part86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1792. Part86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1793. Part86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1794. Part86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1795. Part86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1796. Part86.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1797. Part86.Position = Vector3.new(418.153168, 14.9951658, -411.511322)
  1798. Part86.Orientation = Vector3.new(-25, -46.0099983, 0)
  1799. Part86.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1800. Part87.Parent = Folder82
  1801. Part87.Material = Enum.Material.Grass
  1802. Part87.BrickColor = BrickColor.new("Camo")
  1803. Part87.Rotation = Vector3.new(-25.3799992, -43.6500015, -54.6899986)
  1804. Part87.Anchored = true
  1805. Part87.Locked = true
  1806. Part87.Size = Vector3.new(19, 1, 21)
  1807. Part87.CFrame = CFrame.new(344.542236, 8.85602951, -523.915527, 0.418246061, 0.590400875, -0.69028765, -0.566175044, 0.763709128, 0.310151964, 0.710293055, 0.261103809, 0.65368849)
  1808. Part87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1809. Part87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1810. Part87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1811. Part87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1812. Part87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1813. Part87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1814. Part87.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1815. Part87.Position = Vector3.new(344.542236, 8.85602951, -523.915527)
  1816. Part87.Orientation = Vector3.new(-18.0699997, -46.5600014, -36.5499992)
  1817. Part87.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1818. Part88.Parent = Folder82
  1819. Part88.Material = Enum.Material.Grass
  1820. Part88.BrickColor = BrickColor.new("Camo")
  1821. Part88.Rotation = Vector3.new(0, 53.9900017, 0)
  1822. Part88.Anchored = true
  1823. Part88.Locked = true
  1824. Part88.Size = Vector3.new(18, 4, 5)
  1825. Part88.CFrame = CFrame.new(378.878601, -8.25059128, -390.318512, 0.58787787, 0, 0.808949828, 0, 1, 0, -0.808949828, 0, 0.58787787)
  1826. Part88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1827. Part88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1828. Part88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1829. Part88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1830. Part88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1831. Part88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1832. Part88.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1833. Part88.Position = Vector3.new(378.878601, -8.25059128, -390.318512)
  1834. Part88.Orientation = Vector3.new(0, 53.9900017, 0)
  1835. Part88.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1836. Part89.Parent = Folder82
  1837. Part89.Material = Enum.Material.Grass
  1838. Part89.BrickColor = BrickColor.new("Camo")
  1839. Part89.Rotation = Vector3.new(0, -86.0100021, 0)
  1840. Part89.Anchored = true
  1841. Part89.Locked = true
  1842. Part89.Size = Vector3.new(27.2000008, 4, 5.19999981)
  1843. Part89.CFrame = CFrame.new(359.462036, -9.05061626, -395.478302, 0.0696429983, 0, -0.997572005, 0, 1, 0, 0.997572005, 0, 0.0696429983)
  1844. Part89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1845. Part89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1846. Part89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1847. Part89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1848. Part89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1849. Part89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1850. Part89.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1851. Part89.Position = Vector3.new(359.462036, -9.05061626, -395.478302)
  1852. Part89.Orientation = Vector3.new(0, -86.0100021, 0)
  1853. Part89.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1854. Part90.Parent = Folder82
  1855. Part90.Material = Enum.Material.Grass
  1856. Part90.BrickColor = BrickColor.new("Camo")
  1857. Part90.Rotation = Vector3.new(12.2299995, -15.6599998, 12.3000002)
  1858. Part90.Anchored = true
  1859. Part90.Locked = true
  1860. Part90.Size = Vector3.new(12.3999996, 1, 15.8000002)
  1861. Part90.CFrame = CFrame.new(359.805634, 30.2037659, -598.077393, 0.940799773, -0.205126822, -0.269849777, 0.152353972, 0.967054784, -0.203944281, 0.30279395, 0.150758013, 0.941056848)
  1862. Part90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1863. Part90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1864. Part90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1865. Part90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1866. Part90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1867. Part90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1868. Part90.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1869. Part90.Position = Vector3.new(359.805634, 30.2037659, -598.077393)
  1870. Part90.Orientation = Vector3.new(11.7700005, -16, 8.94999981)
  1871. Part90.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1872. Part91.Parent = Folder82
  1873. Part91.Material = Enum.Material.Grass
  1874. Part91.BrickColor = BrickColor.new("Camo")
  1875. Part91.Rotation = Vector3.new(83.4700012, 70.5999985, -73.9599991)
  1876. Part91.Anchored = true
  1877. Part91.Locked = true
  1878. Part91.Size = Vector3.new(32, 1, 24.2000027)
  1879. Part91.CFrame = CFrame.new(303.622345, -4.79562712, -363.676208, 0.0917670056, 0.319260001, 0.943213642, 0.149645016, 0.932032049, -0.330034494, -0.984472096, 0.171433479, 0.0377541259)
  1880. Part91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1881. Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1882. Part91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1883. Part91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1884. Part91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1885. Part91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1886. Part91.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1887. Part91.Position = Vector3.new(303.622345, -4.79562712, -363.676208)
  1888. Part91.Orientation = Vector3.new(19.2700005, 87.7099991, 9.11999989)
  1889. Part91.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1890. Part92.Parent = Folder82
  1891. Part92.Material = Enum.Material.Grass
  1892. Part92.BrickColor = BrickColor.new("Camo")
  1893. Part92.Rotation = Vector3.new(44.2799988, 49.0600014, -57.7200012)
  1894. Part92.Anchored = true
  1895. Part92.Locked = true
  1896. Part92.Size = Vector3.new(19, 1, 21)
  1897. Part92.CFrame = CFrame.new(263.698273, 9.94673824, -566.595093, 0.349969923, 0.553971708, 0.75540483, -0.323659897, 0.828246057, -0.457441628, -0.879070759, -0.0844034478, 0.469159603)
  1898. Part92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1899. Part92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1900. Part92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1901. Part92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1902. Part92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1903. Part92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1904. Part92.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1905. Part92.Position = Vector3.new(263.698273, 9.94673824, -566.595093)
  1906. Part92.Orientation = Vector3.new(27.2199993, 58.1599998, -21.3400002)
  1907. Part92.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1908. Part93.Parent = Folder82
  1909. Part93.Material = Enum.Material.Grass
  1910. Part93.BrickColor = BrickColor.new("Camo")
  1911. Part93.Rotation = Vector3.new(13.75, 31.4599991, 17.4400005)
  1912. Part93.Anchored = true
  1913. Part93.Locked = true
  1914. Part93.Size = Vector3.new(23.7999992, 1, 24.6000004)
  1915. Part93.CFrame = CFrame.new(414.759552, 0.41188401, -481.414795, 0.813814819, -0.255687654, 0.521851838, 0.409473896, 0.889510274, -0.202737972, -0.412354916, 0.378675848, 0.828594089)
  1916. Part93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1917. Part93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1918. Part93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1919. Part93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1920. Part93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1921. Part93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1922. Part93.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1923. Part93.Position = Vector3.new(414.759552, 0.41188401, -481.414795)
  1924. Part93.Orientation = Vector3.new(11.6999998, 32.2000008, 24.7199993)
  1925. Part93.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1926. Part94.Parent = Folder82
  1927. Part94.Material = Enum.Material.Ice
  1928. Part94.BrickColor = BrickColor.new("Light blue")
  1929. Part94.Rotation = Vector3.new(-147.929993, -13.3500004, -135.639999)
  1930. Part94.Anchored = true
  1931. Part94.Locked = true
  1932. Part94.Size = Vector3.new(0.799999952, 1, 1)
  1933. Part94.CFrame = CFrame.new(400.877106, -4.57453108, -418.963898, -0.695666909, 0.680238187, -0.230919123, 0.504766941, 0.691595197, 0.516629934, 0.511133969, 0.242842048, -0.824481606)
  1934. Part94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1935. Part94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1936. Part94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1937. Part94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1938. Part94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1939. Part94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1940. Part94.Color = Color3.new(0.705882, 0.823529, 0.894118)
  1941. Part94.Position = Vector3.new(400.877106, -4.57453108, -418.963898)
  1942. Part94.Orientation = Vector3.new(-31.1100006, -164.350006, 36.1199989)
  1943. Part94.Color = Color3.new(0.705882, 0.823529, 0.894118)
  1944. Part95.Parent = Folder82
  1945. Part95.Material = Enum.Material.Ice
  1946. Part95.BrickColor = BrickColor.new("Light blue")
  1947. Part95.Rotation = Vector3.new(-159.759995, -17.0400009, -172.679993)
  1948. Part95.Anchored = true
  1949. Part95.Locked = true
  1950. Part95.Size = Vector3.new(0.200000003, 1, 0.200000003)
  1951. Part95.CFrame = CFrame.new(399.19223, -4.47695112, -425.567749, -0.948300481, 0.121740945, -0.293096155, 0.0188750084, 0.943503141, 0.330825776, 0.316812158, 0.308190048, -0.897022307)
  1952. Part95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1953. Part95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1954. Part95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1955. Part95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1956. Part95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1957. Part95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1958. Part95.Color = Color3.new(0.705882, 0.823529, 0.894118)
  1959. Part95.Position = Vector3.new(399.19223, -4.47695112, -425.567749)
  1960. Part95.Orientation = Vector3.new(-19.3199997, -161.910004, 1.14999998)
  1961. Part95.Color = Color3.new(0.705882, 0.823529, 0.894118)
  1962. Part96.Parent = Folder82
  1963. Part96.Material = Enum.Material.Grass
  1964. Part96.BrickColor = BrickColor.new("Camo")
  1965. Part96.Rotation = Vector3.new(-167.949997, -11.5100002, -177.759995)
  1966. Part96.Anchored = true
  1967. Part96.Locked = true
  1968. Part96.Size = Vector3.new(19, 1, 21)
  1969. Part96.CFrame = CFrame.new(408.871643, -3.1638751, -426.244049, -0.97912699, 0.0383698605, -0.19959493, -0.0033460001, 0.978842974, 0.204585537, 0.203222007, 0.200983033, -0.958283246)
  1970. Part96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1971. Part96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1972. Part96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1973. Part96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1974. Part96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1975. Part96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1976. Part96.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1977. Part96.Position = Vector3.new(408.871643, -3.1638751, -426.244049)
  1978. Part96.Orientation = Vector3.new(-11.8100004, -168.229996, -0.200000003)
  1979. Part96.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  1980. Part97.Parent = Folder82
  1981. Part97.Material = Enum.Material.Ice
  1982. Part97.BrickColor = BrickColor.new("Light blue")
  1983. Part97.Rotation = Vector3.new(-159.759995, -17.0400009, -172.679993)
  1984. Part97.Anchored = true
  1985. Part97.Locked = true
  1986. Part97.Size = Vector3.new(0.600000024, 1, 0.600000024)
  1987. Part97.CFrame = CFrame.new(399.413635, -4.05320311, -425.469849, -0.948300481, 0.121740945, -0.293096155, 0.0188750084, 0.943503141, 0.330825776, 0.316812158, 0.308190048, -0.897022307)
  1988. Part97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1989. Part97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1990. Part97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1991. Part97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1992. Part97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1993. Part97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1994. Part97.Color = Color3.new(0.705882, 0.823529, 0.894118)
  1995. Part97.Position = Vector3.new(399.413635, -4.05320311, -425.469849)
  1996. Part97.Orientation = Vector3.new(-19.3199997, -161.910004, 1.14999998)
  1997. Part97.Color = Color3.new(0.705882, 0.823529, 0.894118)
  1998. Part98.Parent = Folder82
  1999. Part98.Material = Enum.Material.Ice
  2000. Part98.BrickColor = BrickColor.new("Light blue")
  2001. Part98.Rotation = Vector3.new(-147.929993, -13.3500004, -135.639999)
  2002. Part98.Anchored = true
  2003. Part98.Locked = true
  2004. Part98.Size = Vector3.new(0.600000024, 1, 0.600000024)
  2005. Part98.CFrame = CFrame.new(400.255676, -5.1102562, -419.183044, -0.695666909, 0.680238187, -0.230919123, 0.504766941, 0.691595197, 0.516629934, 0.511133969, 0.242842048, -0.824481606)
  2006. Part98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2007. Part98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2008. Part98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2009. Part98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2010. Part98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2011. Part98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2012. Part98.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2013. Part98.Position = Vector3.new(400.255676, -5.1102562, -419.183044)
  2014. Part98.Orientation = Vector3.new(-31.1100006, -164.350006, 36.1199989)
  2015. Part98.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2016. Part99.Parent = Folder82
  2017. Part99.Material = Enum.Material.Ice
  2018. Part99.BrickColor = BrickColor.new("Light blue")
  2019. Part99.Rotation = Vector3.new(-147.929993, -13.3500004, -135.639999)
  2020. Part99.Anchored = true
  2021. Part99.Locked = true
  2022. Part99.Size = Vector3.new(0.200000003, 1, 0.200000003)
  2023. Part99.CFrame = CFrame.new(399.823029, -5.33350706, -419.216919, -0.695666909, 0.680238187, -0.230919123, 0.504766941, 0.691595197, 0.516629934, 0.511133969, 0.242842048, -0.824481606)
  2024. Part99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2025. Part99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2026. Part99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2027. Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2028. Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2029. Part99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2030. Part99.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2031. Part99.Position = Vector3.new(399.823029, -5.33350706, -419.216919)
  2032. Part99.Orientation = Vector3.new(-31.1100006, -164.350006, 36.1199989)
  2033. Part99.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2034. Part100.Parent = Folder82
  2035. Part100.Material = Enum.Material.Ice
  2036. Part100.BrickColor = BrickColor.new("Light blue")
  2037. Part100.Rotation = Vector3.new(-159.759995, -17.0400009, -172.679993)
  2038. Part100.Anchored = true
  2039. Part100.Locked = true
  2040. Part100.Size = Vector3.new(0.799999952, 1, 1)
  2041. Part100.CFrame = CFrame.new(399.57785, -3.2713089, -425.182281, -0.948300481, 0.121740945, -0.293096155, 0.0188750084, 0.943503141, 0.330825776, 0.316812158, 0.308190048, -0.897022307)
  2042. Part100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2043. Part100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2044. Part100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2045. Part100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2046. Part100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2047. Part100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2048. Part100.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2049. Part100.Position = Vector3.new(399.57785, -3.2713089, -425.182281)
  2050. Part100.Orientation = Vector3.new(-19.3199997, -161.910004, 1.14999998)
  2051. Part100.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2052. Part101.Parent = Folder82
  2053. Part101.Material = Enum.Material.Grass
  2054. Part101.BrickColor = BrickColor.new("Camo")
  2055. Part101.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
  2056. Part101.Anchored = true
  2057. Part101.Locked = true
  2058. Part101.Size = Vector3.new(9.58000088, 0.490000159, 7.44000006)
  2059. Part101.CFrame = CFrame.new(399.356689, 14.7209816, -393.091339, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
  2060. Part101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2061. Part101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2062. Part101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2063. Part101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2064. Part101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2065. Part101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2066. Part101.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2067. Part101.Position = Vector3.new(399.356689, 14.7209816, -393.091339)
  2068. Part101.Orientation = Vector3.new(25, -6.01000023, 0)
  2069. Part101.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2070. Part102.Parent = Folder82
  2071. Part102.Material = Enum.Material.Grass
  2072. Part102.BrickColor = BrickColor.new("Camo")
  2073. Part102.Rotation = Vector3.new(31.9799995, -26.0400009, -7.73999977)
  2074. Part102.Anchored = true
  2075. Part102.Locked = true
  2076. Part102.Size = Vector3.new(23.7999992, 1, 31.6000004)
  2077. Part102.CFrame = CFrame.new(326.713623, -6.46318817, -610.649536, 0.89027667, 0.121071853, -0.439032137, -0.344687879, 0.809192419, -0.475813001, 0.297653884, 0.574934244, 0.762137115)
  2078. Part102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2079. Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2080. Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2081. Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2082. Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2083. Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2084. Part102.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2085. Part102.Position = Vector3.new(326.713623, -6.46318817, -610.649536)
  2086. Part102.Orientation = Vector3.new(28.4099998, -29.9400005, -23.0699997)
  2087. Part102.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2088. Part103.Parent = Folder82
  2089. Part103.Material = Enum.Material.Grass
  2090. Part103.BrickColor = BrickColor.new("Camo")
  2091. Part103.Rotation = Vector3.new(5.53000021, 9.69999981, -24.4500008)
  2092. Part103.Anchored = true
  2093. Part103.Locked = true
  2094. Part103.Size = Vector3.new(19, 1, 21)
  2095. Part103.CFrame = CFrame.new(272.211609, 11.3762856, -481.323669, 0.897327721, 0.407916188, 0.168545008, -0.39713186, 0.912836671, -0.0949505866, -0.19258593, 0.0182671975, 0.981110156)
  2096. Part103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2097. Part103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2098. Part103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2099. Part103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2100. Part103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2101. Part103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2102. Part103.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2103. Part103.Position = Vector3.new(272.211609, 11.3762856, -481.323669)
  2104. Part103.Orientation = Vector3.new(5.44999981, 9.75, -23.5100002)
  2105. Part103.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2106. Part104.Parent = Folder82
  2107. Part104.Material = Enum.Material.Slate
  2108. Part104.BrickColor = BrickColor.new("Dark stone grey")
  2109. Part104.Rotation = Vector3.new(-14.3999996, 24.3799992, 57.7299995)
  2110. Part104.Anchored = true
  2111. Part104.Locked = true
  2112. Part104.Size = Vector3.new(5, 4.80000019, 5.00000048)
  2113. Part104.CFrame = CFrame.new(315.541809, -9.45059967, -435.413696, 0.486227065, -0.770147264, 0.412863851, 0.764207125, 0.603895187, 0.226491168, -0.42375806, 0.205387339, 0.882182062)
  2114. Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2115. Part104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2116. Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2117. Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2118. Part104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2119. Part104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2120. Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2121. Part104.Position = Vector3.new(315.541809, -9.45059967, -435.413696)
  2122. Part104.Orientation = Vector3.new(-13.0900002, 25.0799999, 51.6800003)
  2123. Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2124. Part105.Parent = Folder82
  2125. Part105.Material = Enum.Material.Grass
  2126. Part105.BrickColor = BrickColor.new("Camo")
  2127. Part105.Rotation = Vector3.new(-4.01000023, 0.670000017, 20.3899994)
  2128. Part105.Anchored = true
  2129. Part105.Locked = true
  2130. Part105.Size = Vector3.new(23.7999992, 1, 31.6000004)
  2131. Part105.CFrame = CFrame.new(321.439941, 11.3227844, -431.130615, 0.937259972, -0.348435879, 0.0116770351, 0.346841007, 0.935313404, 0.069930546, -0.0352879986, -0.061493028, 0.997483552)
  2132. Part105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2133. Part105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2134. Part105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2135. Part105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2136. Part105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2137. Part105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2138. Part105.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2139. Part105.Position = Vector3.new(321.439941, 11.3227844, -431.130615)
  2140. Part105.Orientation = Vector3.new(-4.01000023, 0.670000017, 20.3500004)
  2141. Part105.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2142. Part106.Parent = Folder82
  2143. Part106.Material = Enum.Material.Slate
  2144. Part106.BrickColor = BrickColor.new("Dark stone grey")
  2145. Part106.Rotation = Vector3.new(-32.8800011, -40.8699989, 45.6399994)
  2146. Part106.Anchored = true
  2147. Part106.Locked = true
  2148. Part106.Size = Vector3.new(5, 4.80000019, 5.00000048)
  2149. Part106.CFrame = CFrame.new(316.358887, -9.45059967, -427.763092, 0.528696179, -0.540617824, -0.654379725, 0.848802269, 0.333193421, 0.410508126, -0.00389300147, -0.772473097, 0.635035634)
  2150. Part106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2151. Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2152. Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2153. Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2154. Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2155. Part106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2156. Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2157. Part106.Position = Vector3.new(316.358887, -9.45059967, -427.763092)
  2158. Part106.Orientation = Vector3.new(-24.2399998, -45.8600006, 68.5699997)
  2159. Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2160. Part107.Parent = Folder82
  2161. Part107.Material = Enum.Material.Grass
  2162. Part107.BrickColor = BrickColor.new("Camo")
  2163. Part107.Rotation = Vector3.new(17.1800003, 55.3899994, 0.949999988)
  2164. Part107.Anchored = true
  2165. Part107.Locked = true
  2166. Part107.Size = Vector3.new(14, 0.779999971, 15.8000002)
  2167. Part107.CFrame = CFrame.new(371.669617, 1.30135, -413.743652, 0.567848802, -0.0093699852, 0.823079586, 0.258818924, 0.951251209, -0.16773203, -0.781383693, 0.308275014, 0.542591989)
  2168. Part107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2169. Part107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2170. Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2171. Part107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2172. Part107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2173. Part107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2174. Part107.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2175. Part107.Position = Vector3.new(371.669617, 1.30135, -413.743652)
  2176. Part107.Orientation = Vector3.new(9.65999985, 56.6100006, 15.2200003)
  2177. Part107.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2178. Part108.Parent = Folder82
  2179. Part108.Material = Enum.Material.Slate
  2180. Part108.BrickColor = BrickColor.new("Dark stone grey")
  2181. Part108.Rotation = Vector3.new(-66.0599976, 47.0099983, 109.720001)
  2182. Part108.Anchored = true
  2183. Part108.Locked = true
  2184. Part108.Size = Vector3.new(5.5999999, 5.4000001, 5.4000001)
  2185. Part108.CFrame = CFrame.new(384.726807, -8.95059967, -424.341858, -0.230084091, -0.641855896, 0.731493235, 0.607604265, 0.49240464, 0.623181164, -0.760183275, 0.587842464, 0.276699841)
  2186. Part108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2187. Part108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2188. Part108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2189. Part108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2190. Part108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2191. Part108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2192. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2193. Part108.Position = Vector3.new(384.726807, -8.95059967, -424.341858)
  2194. Part108.Orientation = Vector3.new(-38.5499992, 69.2799988, 50.9799995)
  2195. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2196. Part109.Parent = Folder82
  2197. Part109.Material = Enum.Material.Grass
  2198. Part109.BrickColor = BrickColor.new("Camo")
  2199. Part109.Rotation = Vector3.new(17.1800003, 55.3899994, 0.949999988)
  2200. Part109.Anchored = true
  2201. Part109.Locked = true
  2202. Part109.Size = Vector3.new(14, 1, 15.8000002)
  2203. Part109.CFrame = CFrame.new(395.617462, 13.7377462, -426.531891, 0.567848802, -0.0093699852, 0.823079586, 0.258818924, 0.951251209, -0.16773203, -0.781383693, 0.308275014, 0.542591989)
  2204. Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2205. Part109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2206. Part109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2207. Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2208. Part109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2209. Part109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2210. Part109.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2211. Part109.Position = Vector3.new(395.617462, 13.7377462, -426.531891)
  2212. Part109.Orientation = Vector3.new(9.65999985, 56.6100006, 15.2200003)
  2213. Part109.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2214. Part110.Parent = Folder82
  2215. Part110.Material = Enum.Material.Grass
  2216. Part110.BrickColor = BrickColor.new("Camo")
  2217. Part110.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
  2218. Part110.Anchored = true
  2219. Part110.Locked = true
  2220. Part110.Size = Vector3.new(26.5999985, 1, 18.4000015)
  2221. Part110.CFrame = CFrame.new(342.859894, 1.96252394, -256.416565, 0.459802181, 0.137269855, 0.877347708, -0.169518054, 0.983380079, -0.0650183111, -0.871691287, -0.118830711, 0.475429982)
  2222. Part110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2223. Part110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2224. Part110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2225. Part110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2226. Part110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2227. Part110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2228. Part110.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2229. Part110.Position = Vector3.new(342.859894, 1.96252394, -256.416565)
  2230. Part110.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
  2231. Part110.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2232. Part111.Parent = Folder82
  2233. Part111.Material = Enum.Material.Grass
  2234. Part111.BrickColor = BrickColor.new("Camo")
  2235. Part111.Rotation = Vector3.new(41.7999992, -77.8799973, -12.0100002)
  2236. Part111.Anchored = true
  2237. Part111.Locked = true
  2238. Part111.Size = Vector3.new(9.58000088, 0.490000159, 7.44000006)
  2239. Part111.CFrame = CFrame.new(414.85257, 20.0875015, -390.415649, 0.205297023, 0.043665126, -0.977725208, -0.792477131, 0.593642592, -0.139887691, 0.574311078, 0.803543448, 0.156476647)
  2240. Part111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2241. Part111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2242. Part111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2243. Part111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2244. Part111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2245. Part111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2246. Part111.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2247. Part111.Position = Vector3.new(414.85257, 20.0875015, -390.415649)
  2248. Part111.Orientation = Vector3.new(8.03999996, -80.9100037, -53.1599998)
  2249. Part111.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2250. Part112.Parent = Folder82
  2251. Part112.Material = Enum.Material.Grass
  2252. Part112.BrickColor = BrickColor.new("Camo")
  2253. Part112.Rotation = Vector3.new(-14.5500002, -24.2900009, -17.0699997)
  2254. Part112.Anchored = true
  2255. Part112.Locked = true
  2256. Part112.Size = Vector3.new(23.7999992, 1, 31.6000004)
  2257. Part112.CFrame = CFrame.new(175.972946, -3.91781592, -519.116516, 0.871357679, 0.267494142, -0.411318332, -0.185281947, 0.955637097, 0.228972346, 0.454319865, -0.123306945, 0.882263482)
  2258. Part112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2259. Part112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2260. Part112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2261. Part112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2262. Part112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2263. Part112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2264. Part112.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2265. Part112.Position = Vector3.new(175.972946, -3.91781592, -519.116516)
  2266. Part112.Orientation = Vector3.new(-13.2399998, -25, -10.9700003)
  2267. Part112.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2268. Part113.Parent = Folder82
  2269. Part113.Material = Enum.Material.Grass
  2270. Part113.BrickColor = BrickColor.new("Camo")
  2271. Part113.Rotation = Vector3.new(7.78999996, 61.3199997, -16.6200008)
  2272. Part113.Anchored = true
  2273. Part113.Locked = true
  2274. Part113.Size = Vector3.new(23.7999992, 1, 24.6000004)
  2275. Part113.CFrame = CFrame.new(506.942413, 1.99829495, -362.970001, 0.459802181, 0.137269855, 0.877347708, -0.169518054, 0.983380079, -0.0650183111, -0.871691287, -0.118830711, 0.475429982)
  2276. Part113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2277. Part113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2278. Part113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2279. Part113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2280. Part113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2281. Part113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2282. Part113.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2283. Part113.Position = Vector3.new(506.942413, 1.99829495, -362.970001)
  2284. Part113.Orientation = Vector3.new(3.73000002, 61.5499992, -9.77999973)
  2285. Part113.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2286. Part114.Parent = Folder82
  2287. Part114.Material = Enum.Material.Grass
  2288. Part114.BrickColor = BrickColor.new("Camo")
  2289. Part114.Rotation = Vector3.new(25.1200008, -5.44000006, 2.54999995)
  2290. Part114.Anchored = true
  2291. Part114.Locked = true
  2292. Part114.Size = Vector3.new(9.58000088, 0.490000159, 7.44000006)
  2293. Part114.CFrame = CFrame.new(444.308105, -2.27899194, -326.431641, 0.994509757, -0.0442243554, -0.0948396996, 0, 0.906308234, -0.422617286, 0.104643978, 0.420297056, 0.901332378)
  2294. Part114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2295. Part114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2296. Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2297. Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2298. Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2299. Part114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2300. Part114.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2301. Part114.Position = Vector3.new(444.308105, -2.27899194, -326.431641)
  2302. Part114.Orientation = Vector3.new(25, -6.01000023, 0)
  2303. Part114.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2304. Part115.Parent = Folder82
  2305. Part115.Material = Enum.Material.Grass
  2306. Part115.BrickColor = BrickColor.new("Camo")
  2307. Part115.Rotation = Vector3.new(103.129997, 63.3800011, -99.5)
  2308. Part115.Anchored = true
  2309. Part115.Locked = true
  2310. Part115.Size = Vector3.new(23.7999992, 1, 24.6000004)
  2311. Part115.CFrame = CFrame.new(490.636017, 0.524398983, -504.793091, -0.0739860088, 0.44196111, 0.89397788, 0.0803010091, 0.896164238, -0.436396122, -0.994021118, 0.0395001173, -0.101793513)
  2312. Part115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2313. Part115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2314. Part115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2315. Part115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2316. Part115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2317. Part115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2318. Part115.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2319. Part115.Position = Vector3.new(490.636017, 0.524398983, -504.793091)
  2320. Part115.Orientation = Vector3.new(25.8700008, 96.5, 5.11999989)
  2321. Part115.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2322. Part116.Parent = Folder82
  2323. Part116.Material = Enum.Material.Grass
  2324. Part116.BrickColor = BrickColor.new("Camo")
  2325. Part116.Rotation = Vector3.new(174.470001, -9.69999981, 155.550003)
  2326. Part116.Anchored = true
  2327. Part116.Locked = true
  2328. Part116.Size = Vector3.new(19, 1, 21)
  2329. Part116.CFrame = CFrame.new(394.840698, 4.01199722, -437.399109, -0.897326767, -0.407917261, -0.168547243, -0.397132903, 0.912836194, -0.0949505046, 0.192587957, -0.0182659682, -0.981109738)
  2330. Part116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2331. Part116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2332. Part116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2333. Part116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2334. Part116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2335. Part116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2336. Part116.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2337. Part116.Position = Vector3.new(394.840698, 4.01199722, -437.399109)
  2338. Part116.Orientation = Vector3.new(5.44999981, -170.25, -23.5100002)
  2339. Part116.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2340. Part117.Parent = Folder82
  2341. Part117.Material = Enum.Material.Grass
  2342. Part117.BrickColor = BrickColor.new("Camo")
  2343. Part117.Rotation = Vector3.new(0, -11.0100002, 0)
  2344. Part117.Anchored = true
  2345. Part117.Locked = true
  2346. Part117.Size = Vector3.new(18, 4, 5)
  2347. Part117.CFrame = CFrame.new(368.425354, -8.25059128, -405.462097, 0.981605232, 0, -0.190922052, 0, 1, 0, 0.190922052, 0, 0.981605232)
  2348. Part117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2349. Part117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2350. Part117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2351. Part117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2352. Part117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2353. Part117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2354. Part117.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2355. Part117.Position = Vector3.new(368.425354, -8.25059128, -405.462097)
  2356. Part117.Orientation = Vector3.new(0, -11.0100002, 0)
  2357. Part117.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2358. Part118.Parent = Folder82
  2359. Part118.Material = Enum.Material.Grass
  2360. Part118.BrickColor = BrickColor.new("Camo")
  2361. Part118.Rotation = Vector3.new(16.9599991, 11.0600004, 14.46)
  2362. Part118.Anchored = true
  2363. Part118.Locked = true
  2364. Part118.Size = Vector3.new(23.7999992, 1, 26.6000004)
  2365. Part118.CFrame = CFrame.new(477.118225, 1.082394, -437.217468, 0.950344741, -0.245050907, 0.191820264, 0.293009937, 0.912244201, -0.286279112, -0.104833975, 0.328269035, 0.938748777)
  2366. Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2367. Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2368. Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2369. Part118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2370. Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2371. Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2372. Part118.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2373. Part118.Position = Vector3.new(477.118225, 1.082394, -437.217468)
  2374. Part118.Orientation = Vector3.new(16.6399994, 11.5500002, 17.8099995)
  2375. Part118.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2376. Part119.Parent = Folder82
  2377. Part119.Material = Enum.Material.Grass
  2378. Part119.BrickColor = BrickColor.new("Camo")
  2379. Part119.Rotation = Vector3.new(-24.7000008, -5.76999998, 6.53000021)
  2380. Part119.Anchored = true
  2381. Part119.Locked = true
  2382. Part119.Size = Vector3.new(23.7999992, 1, 26.6000004)
  2383. Part119.CFrame = CFrame.new(547.137573, 0.838539004, -428.128296, 0.98847276, -0.113130778, -0.100613743, 0.145076975, 0.897815168, 0.415789217, 0.0432939902, -0.425593048, 0.90387845)
  2384. Part119.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2385. Part119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2386. Part119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2387. Part119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2388. Part119.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2389. Part119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2390. Part119.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2391. Part119.Position = Vector3.new(547.137573, 0.838539004, -428.128296)
  2392. Part119.Orientation = Vector3.new(-24.5699997, -6.3499999, 9.18000031)
  2393. Part119.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2394. Part120.Parent = Folder82
  2395. Part120.Material = Enum.Material.Grass
  2396. Part120.BrickColor = BrickColor.new("Camo")
  2397. Part120.Rotation = Vector3.new(-19.0200005, -19.6499996, 2.5999999)
  2398. Part120.Anchored = true
  2399. Part120.Locked = true
  2400. Part120.Size = Vector3.new(23.7999992, 1, 26.6000004)
  2401. Part120.CFrame = CFrame.new(365.728912, 1.54245794, -602.666321, 0.940799773, -0.0427198559, -0.33626017, 0.152353972, 0.93946588, 0.306907356, 0.30279395, -0.33996892, 0.890357792)
  2402. Part120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2403. Part120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2404. Part120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2405. Part120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2406. Part120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2407. Part120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2408. Part120.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2409. Part120.Position = Vector3.new(365.728912, 1.54245794, -602.666321)
  2410. Part120.Orientation = Vector3.new(-17.8700008, -20.6900005, 9.21000004)
  2411. Part120.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2412. Part121.Parent = Folder82
  2413. Part121.Material = Enum.Material.Grass
  2414. Part121.BrickColor = BrickColor.new("Camo")
  2415. Part121.Rotation = Vector3.new(-90.9800034, 76.2099991, 97.0899963)
  2416. Part121.Anchored = true
  2417. Part121.Locked = true
  2418. Part121.Size = Vector3.new(23.7999992, 1, 24.6000004)
  2419. Part121.CFrame = CFrame.new(442.158417, 1.70014894, -558.539734, -0.0294020083, -0.236464113, 0.971195281, 0.102908023, 0.965736449, 0.23825039, -0.994256258, 0.10694883, -0.00406053709)
  2420. Part121.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2421. Part121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2422. Part121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2423. Part121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2424. Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2425. Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2426. Part121.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2427. Part121.Position = Vector3.new(442.158417, 1.70014894, -558.539734)
  2428. Part121.Orientation = Vector3.new(-13.7799997, 90.2399979, 6.07999992)
  2429. Part121.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  2430. Folder122.Name = "Icicles"
  2431. Folder122.Parent = Folder0
  2432. Part123.Parent = Folder122
  2433. Part123.Material = Enum.Material.Ice
  2434. Part123.BrickColor = BrickColor.new("Light blue")
  2435. Part123.Rotation = Vector3.new(11.9899998, -52.2000008, 12.4399996)
  2436. Part123.Anchored = true
  2437. Part123.Locked = true
  2438. Part123.Size = Vector3.new(0.799999952, 1, 1)
  2439. Part123.CFrame = CFrame.new(347.433777, 3.46118188, -516.578491, 0.598556995, -0.132034898, -0.790124238, 0.0504820012, 0.990580142, -0.127289817, 0.799488008, 0.0363031663, 0.599584043)
  2440. Part123.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2441. Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2442. Part123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2443. Part123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2444. Part123.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2445. Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2446. Part123.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2447. Part123.Position = Vector3.new(347.433777, 3.46118188, -516.578491)
  2448. Part123.Orientation = Vector3.new(7.30999994, -52.8100014, 2.92000008)
  2449. Part123.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2450. Part124.Parent = Folder122
  2451. Part124.Material = Enum.Material.Ice
  2452. Part124.BrickColor = BrickColor.new("Light blue")
  2453. Part124.Rotation = Vector3.new(-34.6300011, -25.5200005, -22.25)
  2454. Part124.Anchored = true
  2455. Part124.Locked = true
  2456. Part124.Size = Vector3.new(0.200000003, 1, 0.200000003)
  2457. Part124.CFrame = CFrame.new(351.931213, 0.552691996, -520.391052, 0.835205138, 0.341701031, -0.430897653, -0.0849160105, 0.854271829, 0.512843966, 0.543343067, -0.391739815, 0.742508113)
  2458. Part124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2459. Part124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2460. Part124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2461. Part124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2462. Part124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2463. Part124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2464. Part124.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2465. Part124.Position = Vector3.new(351.931213, 0.552691996, -520.391052)
  2466. Part124.Orientation = Vector3.new(-30.8500004, -30.1299992, -5.67999983)
  2467. Part124.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2468. Part125.Parent = Folder122
  2469. Part125.Material = Enum.Material.Ice
  2470. Part125.BrickColor = BrickColor.new("Light blue")
  2471. Part125.Rotation = Vector3.new(11.9899998, -52.2000008, 12.4399996)
  2472. Part125.Anchored = true
  2473. Part125.Locked = true
  2474. Part125.Size = Vector3.new(0.200000003, 1, 0.200000003)
  2475. Part125.CFrame = CFrame.new(347.690704, 2.1736331, -516.41333, 0.598556995, -0.132034898, -0.790124238, 0.0504820012, 0.990580142, -0.127289817, 0.799488008, 0.0363031663, 0.599584043)
  2476. Part125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2477. Part125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2478. Part125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2479. Part125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2480. Part125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2481. Part125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2482. Part125.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2483. Part125.Position = Vector3.new(347.690704, 2.1736331, -516.41333)
  2484. Part125.Orientation = Vector3.new(7.30999994, -52.8100014, 2.92000008)
  2485. Part125.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2486. Part126.Parent = Folder122
  2487. Part126.Material = Enum.Material.Ice
  2488. Part126.BrickColor = BrickColor.new("Light blue")
  2489. Part126.Rotation = Vector3.new(-34.6300011, -25.5200005, -22.25)
  2490. Part126.Anchored = true
  2491. Part126.Locked = true
  2492. Part126.Size = Vector3.new(0.799999952, 1, 1)
  2493. Part126.CFrame = CFrame.new(352.217896, 1.65417504, -521.066101, 0.835205138, 0.341701031, -0.430897653, -0.0849160105, 0.854271829, 0.512843966, 0.543343067, -0.391739815, 0.742508113)
  2494. Part126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2495. Part126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2496. Part126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2497. Part126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2498. Part126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2499. Part126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2500. Part126.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2501. Part126.Position = Vector3.new(352.217896, 1.65417504, -521.066101)
  2502. Part126.Orientation = Vector3.new(-30.8500004, -30.1299992, -5.67999983)
  2503. Part126.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2504. Part127.Parent = Folder122
  2505. Part127.Material = Enum.Material.Ice
  2506. Part127.BrickColor = BrickColor.new("Light blue")
  2507. Part127.Rotation = Vector3.new(11.9899998, -52.2000008, 12.4399996)
  2508. Part127.Anchored = true
  2509. Part127.Locked = true
  2510. Part127.Size = Vector3.new(0.600000024, 1, 0.600000024)
  2511. Part127.CFrame = CFrame.new(347.537872, 2.61928511, -516.540894, 0.598556995, -0.132034898, -0.790124238, 0.0504820012, 0.990580142, -0.127289817, 0.799488008, 0.0363031663, 0.599584043)
  2512. Part127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2513. Part127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2514. Part127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2515. Part127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2516. Part127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2517. Part127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2518. Part127.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2519. Part127.Position = Vector3.new(347.537872, 2.61928511, -516.540894)
  2520. Part127.Orientation = Vector3.new(7.30999994, -52.8100014, 2.92000008)
  2521. Part127.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2522. Part128.Parent = Folder122
  2523. Part128.Material = Enum.Material.Ice
  2524. Part128.BrickColor = BrickColor.new("Light blue")
  2525. Part128.Rotation = Vector3.new(-34.6300011, -25.5200005, -22.25)
  2526. Part128.Anchored = true
  2527. Part128.Locked = true
  2528. Part128.Size = Vector3.new(0.600000024, 1, 0.600000024)
  2529. Part128.CFrame = CFrame.new(351.950012, 0.951187015, -520.67218, 0.835205138, 0.341701031, -0.430897653, -0.0849160105, 0.854271829, 0.512843966, 0.543343067, -0.391739815, 0.742508113)
  2530. Part128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2531. Part128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2532. Part128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2533. Part128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2534. Part128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2535. Part128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2536. Part128.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2537. Part128.Position = Vector3.new(351.950012, 0.951187015, -520.67218)
  2538. Part128.Orientation = Vector3.new(-30.8500004, -30.1299992, -5.67999983)
  2539. Part128.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2540. Part129.Parent = Folder122
  2541. Part129.Material = Enum.Material.Ice
  2542. Part129.BrickColor = BrickColor.new("Light blue")
  2543. Part129.Rotation = Vector3.new(179.160004, -18.2399998, 159.729996)
  2544. Part129.Anchored = true
  2545. Part129.Locked = true
  2546. Part129.Size = Vector3.new(0.799999952, 1, 1)
  2547. Part129.CFrame = CFrame.new(386.44519, 0.00820900034, -436.400543, -0.890940011, -0.328968704, -0.313058227, -0.342022002, 0.93958813, -0.013971664, 0.298741996, 0.0946248993, -0.949631155)
  2548. Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2549. Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2550. Part129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2551. Part129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2552. Part129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2553. Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2554. Part129.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2555. Part129.Position = Vector3.new(386.44519, 0.00820900034, -436.400543)
  2556. Part129.Orientation = Vector3.new(0.800000012, -161.75, -20)
  2557. Part129.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2558. Part130.Parent = Folder122
  2559. Part130.Material = Enum.Material.Ice
  2560. Part130.BrickColor = BrickColor.new("Light blue")
  2561. Part130.Rotation = Vector3.new(179.160004, -18.2399998, 159.729996)
  2562. Part130.Anchored = true
  2563. Part130.Locked = true
  2564. Part130.Size = Vector3.new(0.600000024, 1, 0.600000024)
  2565. Part130.CFrame = CFrame.new(386.664337, -0.804768026, -436.510803, -0.890940011, -0.328968704, -0.313058227, -0.342022002, 0.93958813, -0.013971664, 0.298741996, 0.0946248993, -0.949631155)
  2566. Part130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2567. Part130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2568. Part130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2569. Part130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2570. Part130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2571. Part130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2572. Part130.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2573. Part130.Position = Vector3.new(386.664337, -0.804768026, -436.510803)
  2574. Part130.Orientation = Vector3.new(0.800000012, -161.75, -20)
  2575. Part130.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2576. Part131.Parent = Folder122
  2577. Part131.Material = Enum.Material.Ice
  2578. Part131.BrickColor = BrickColor.new("Light blue")
  2579. Part131.Rotation = Vector3.new(179.160004, -18.2399998, 159.729996)
  2580. Part131.Anchored = true
  2581. Part131.Locked = true
  2582. Part131.Size = Vector3.new(0.200000003, 1, 0.200000003)
  2583. Part131.CFrame = CFrame.new(386.658417, -1.29271305, -436.514801, -0.890940011, -0.328968704, -0.313058227, -0.342022002, 0.93958813, -0.013971664, 0.298741996, 0.0946248993, -0.949631155)
  2584. Part131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2585. Part131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2586. Part131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2587. Part131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2588. Part131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2589. Part131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2590. Part131.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2591. Part131.Position = Vector3.new(386.658417, -1.29271305, -436.514801)
  2592. Part131.Orientation = Vector3.new(0.800000012, -161.75, -20)
  2593. Part131.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2594. Part132.Parent = Folder122
  2595. Part132.Material = Enum.Material.Ice
  2596. Part132.BrickColor = BrickColor.new("Light blue")
  2597. Part132.Rotation = Vector3.new(-168.300003, -20.1700001, -162.199997)
  2598. Part132.Anchored = true
  2599. Part132.Locked = true
  2600. Part132.Size = Vector3.new(0.200000003, 1, 0.200000003)
  2601. Part132.CFrame = CFrame.new(386.940002, -0.532779992, -430.12674, -0.893720269, 0.287005603, -0.344807118, 0.232862085, 0.953714371, 0.190273985, 0.383457154, 0.0897592157, -0.919186532)
  2602. Part132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2603. Part132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2604. Part132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2605. Part132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2606. Part132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2607. Part132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2608. Part132.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2609. Part132.Position = Vector3.new(386.940002, -0.532779992, -430.12674)
  2610. Part132.Orientation = Vector3.new(-10.9700003, -159.440002, 13.7200003)
  2611. Part132.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2612. Part133.Parent = Folder122
  2613. Part133.Material = Enum.Material.Ice
  2614. Part133.BrickColor = BrickColor.new("Light blue")
  2615. Part133.Rotation = Vector3.new(-168.300003, -20.1700001, -162.199997)
  2616. Part133.Anchored = true
  2617. Part133.Locked = true
  2618. Part133.Size = Vector3.new(0.600000024, 1, 0.600000024)
  2619. Part133.CFrame = CFrame.new(387.22821, -0.139172003, -430.139801, -0.893720269, 0.287005603, -0.344807118, 0.232862085, 0.953714371, 0.190273985, 0.383457154, 0.0897592157, -0.919186532)
  2620. Part133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2621. Part133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2622. Part133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2623. Part133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2624. Part133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2625. Part133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2626. Part133.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2627. Part133.Position = Vector3.new(387.22821, -0.139172003, -430.139801)
  2628. Part133.Orientation = Vector3.new(-10.9700003, -159.440002, 13.7200003)
  2629. Part133.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2630. Part134.Parent = Folder122
  2631. Part134.Material = Enum.Material.Ice
  2632. Part134.BrickColor = BrickColor.new("Light blue")
  2633. Part134.Rotation = Vector3.new(-168.300003, -20.1700001, -162.199997)
  2634. Part134.Anchored = true
  2635. Part134.Locked = true
  2636. Part134.Size = Vector3.new(0.799999952, 1, 1)
  2637. Part134.CFrame = CFrame.new(387.532043, 0.647422969, -430.039246, -0.893720269, 0.287005603, -0.344807118, 0.232862085, 0.953714371, 0.190273985, 0.383457154, 0.0897592157, -0.919186532)
  2638. Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2639. Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2640. Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2641. Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2642. Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2643. Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2644. Part134.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2645. Part134.Position = Vector3.new(387.532043, 0.647422969, -430.039246)
  2646. Part134.Orientation = Vector3.new(-10.9700003, -159.440002, 13.7200003)
  2647. Part134.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2648. Part135.Parent = Folder122
  2649. Part135.Material = Enum.Material.Ice
  2650. Part135.BrickColor = BrickColor.new("Light blue")
  2651. Part135.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
  2652. Part135.Anchored = true
  2653. Part135.Locked = true
  2654. Part135.Size = Vector3.new(0.200000003, 1, 0.200000003)
  2655. Part135.CFrame = CFrame.new(280.393921, 6.07160902, -482.207977, 0.890940785, 0.32896781, 0.313056946, -0.342020899, 0.939588487, -0.0139718344, -0.298740953, -0.0946239382, 0.949631631)
  2656. Part135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2657. Part135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2658. Part135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2659. Part135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2660. Part135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2661. Part135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2662. Part135.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2663. Part135.Position = Vector3.new(280.393921, 6.07160902, -482.207977)
  2664. Part135.Orientation = Vector3.new(0.800000012, 18.25, -20)
  2665. Part135.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2666. Part136.Parent = Folder122
  2667. Part136.Material = Enum.Material.Ice
  2668. Part136.BrickColor = BrickColor.new("Light blue")
  2669. Part136.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
  2670. Part136.Anchored = true
  2671. Part136.Locked = true
  2672. Part136.Size = Vector3.new(0.600000024, 1, 0.600000024)
  2673. Part136.CFrame = CFrame.new(280.388062, 6.55960798, -482.211945, 0.890940785, 0.32896781, 0.313056946, -0.342020899, 0.939588487, -0.0139718344, -0.298740953, -0.0946239382, 0.949631631)
  2674. Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2675. Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2676. Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2677. Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2678. Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2679. Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2680. Part136.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2681. Part136.Position = Vector3.new(280.388062, 6.55960798, -482.211945)
  2682. Part136.Orientation = Vector3.new(0.800000012, 18.25, -20)
  2683. Part136.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2684. Part137.Parent = Folder122
  2685. Part137.Material = Enum.Material.Ice
  2686. Part137.BrickColor = BrickColor.new("Light blue")
  2687. Part137.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
  2688. Part137.Anchored = true
  2689. Part137.Locked = true
  2690. Part137.Size = Vector3.new(0.799999952, 1, 1)
  2691. Part137.CFrame = CFrame.new(280.607178, 7.37251997, -482.322266, 0.890940785, 0.32896781, 0.313056946, -0.342020899, 0.939588487, -0.0139718344, -0.298740953, -0.0946239382, 0.949631631)
  2692. Part137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2693. Part137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2694. Part137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2695. Part137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2696. Part137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2697. Part137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2698. Part137.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2699. Part137.Position = Vector3.new(280.607178, 7.37251997, -482.322266)
  2700. Part137.Orientation = Vector3.new(0.800000012, 18.25, -20)
  2701. Part137.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2702. Part138.Parent = Folder122
  2703. Part138.Material = Enum.Material.Ice
  2704. Part138.BrickColor = BrickColor.new("Light blue")
  2705. Part138.Rotation = Vector3.new(-11.6999998, 20.1700001, 17.7999992)
  2706. Part138.Anchored = true
  2707. Part138.Locked = true
  2708. Part138.Size = Vector3.new(0.600000024, 1, 0.600000024)
  2709. Part138.CFrame = CFrame.new(279.824158, 7.22520399, -488.583008, 0.89372009, -0.28700614, 0.344807148, 0.232863024, 0.953714371, 0.190273046, -0.383457065, -0.0897580087, 0.919186652)
  2710. Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2711. Part138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2712. Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2713. Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2714. Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2715. Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2716. Part138.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2717. Part138.Position = Vector3.new(279.824158, 7.22520399, -488.583008)
  2718. Part138.Orientation = Vector3.new(-10.9700003, 20.5599995, 13.7200003)
  2719. Part138.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2720. Part139.Parent = Folder122
  2721. Part139.Material = Enum.Material.Ice
  2722. Part139.BrickColor = BrickColor.new("Light blue")
  2723. Part139.Rotation = Vector3.new(-11.6999998, 20.1700001, 17.7999992)
  2724. Part139.Anchored = true
  2725. Part139.Locked = true
  2726. Part139.Size = Vector3.new(0.200000003, 1, 0.200000003)
  2727. Part139.CFrame = CFrame.new(280.112366, 6.83154583, -488.596069, 0.89372009, -0.28700614, 0.344807148, 0.232863024, 0.953714371, 0.190273046, -0.383457065, -0.0897580087, 0.919186652)
  2728. Part139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2729. Part139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2730. Part139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2731. Part139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2732. Part139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2733. Part139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2734. Part139.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2735. Part139.Position = Vector3.new(280.112366, 6.83154583, -488.596069)
  2736. Part139.Orientation = Vector3.new(-10.9700003, 20.5599995, 13.7200003)
  2737. Part139.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2738. Part140.Parent = Folder122
  2739. Part140.Material = Enum.Material.Ice
  2740. Part140.BrickColor = BrickColor.new("Light blue")
  2741. Part140.Rotation = Vector3.new(-11.6999998, 20.1700001, 17.7999992)
  2742. Part140.Anchored = true
  2743. Part140.Locked = true
  2744. Part140.Size = Vector3.new(0.799999952, 1, 1)
  2745. Part140.CFrame = CFrame.new(279.520325, 8.01174068, -488.683472, 0.89372009, -0.28700614, 0.344807148, 0.232863024, 0.953714371, 0.190273046, -0.383457065, -0.0897580087, 0.919186652)
  2746. Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2747. Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2748. Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2749. Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2750. Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2751. Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2752. Part140.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2753. Part140.Position = Vector3.new(279.520325, 8.01174068, -488.683472)
  2754. Part140.Orientation = Vector3.new(-10.9700003, 20.5599995, 13.7200003)
  2755. Part140.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2756. Part141.Parent = Folder122
  2757. Part141.Material = Enum.Material.Ice
  2758. Part141.BrickColor = BrickColor.new("Light blue")
  2759. Part141.Rotation = Vector3.new(25.6800003, 66.1800003, -4.03000021)
  2760. Part141.Anchored = true
  2761. Part141.Locked = true
  2762. Part141.Size = Vector3.new(0.799999952, 1, 1)
  2763. Part141.CFrame = CFrame.new(262.550079, 9.34043026, -577.421814, 0.402867049, 0.0284118596, 0.914817512, 0.33197403, 0.926916659, -0.17498225, -0.852931142, 0.374190181, 0.363992214)
  2764. Part141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2765. Part141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2766. Part141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2767. Part141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2768. Part141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2769. Part141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2770. Part141.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2771. Part141.Position = Vector3.new(262.550079, 9.34043026, -577.421814)
  2772. Part141.Orientation = Vector3.new(10.0799999, 68.3000031, 19.7000008)
  2773. Part141.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2774. Part142.Parent = Folder122
  2775. Part142.Material = Enum.Material.Ice
  2776. Part142.BrickColor = BrickColor.new("Light blue")
  2777. Part142.Rotation = Vector3.new(25.6800003, 66.1800003, -4.03000021)
  2778. Part142.Anchored = true
  2779. Part142.Locked = true
  2780. Part142.Size = Vector3.new(0.600000024, 1, 0.600000024)
  2781. Part142.CFrame = CFrame.new(262.589508, 8.56416225, -577.763794, 0.402867049, 0.0284118596, 0.914817512, 0.33197403, 0.926916659, -0.17498225, -0.852931142, 0.374190181, 0.363992214)
  2782. Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2783. Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2784. Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2785. Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2786. Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2787. Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2788. Part142.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2789. Part142.Position = Vector3.new(262.589508, 8.56416225, -577.763794)
  2790. Part142.Orientation = Vector3.new(10.0799999, 68.3000031, 19.7000008)
  2791. Part142.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2792. Part143.Parent = Folder122
  2793. Part143.Material = Enum.Material.Ice
  2794. Part143.BrickColor = BrickColor.new("Light blue")
  2795. Part143.Rotation = Vector3.new(46.1399994, 58.6699982, -56.1800003)
  2796. Part143.Anchored = true
  2797. Part143.Locked = true
  2798. Part143.Size = Vector3.new(0.200000003, 1, 0.200000003)
  2799. Part143.CFrame = CFrame.new(266.989044, 5.10942793, -574.446411, 0.289371073, 0.431977123, 0.854201496, -0.23290506, 0.897336066, -0.374891162, -0.928450227, -0.0904651806, 0.360272706)
  2800. Part143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2801. Part143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2802. Part143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2803. Part143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2804. Part143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2805. Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2806. Part143.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2807. Part143.Position = Vector3.new(266.989044, 5.10942793, -574.446411)
  2808. Part143.Orientation = Vector3.new(22.0200005, 67.1299973, -14.5500002)
  2809. Part143.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2810. Part144.Parent = Folder122
  2811. Part144.Material = Enum.Material.Ice
  2812. Part144.BrickColor = BrickColor.new("Light blue")
  2813. Part144.Rotation = Vector3.new(46.1399994, 58.6699982, -56.1800003)
  2814. Part144.Anchored = true
  2815. Part144.Locked = true
  2816. Part144.Size = Vector3.new(0.600000024, 1, 0.600000024)
  2817. Part144.CFrame = CFrame.new(267.126343, 5.563972, -574.333496, 0.289371073, 0.431977123, 0.854201496, -0.23290506, 0.897336066, -0.374891162, -0.928450227, -0.0904651806, 0.360272706)
  2818. Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2819. Part144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2820. Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2821. Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2822. Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2823. Part144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2824. Part144.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2825. Part144.Position = Vector3.new(267.126343, 5.563972, -574.333496)
  2826. Part144.Orientation = Vector3.new(22.0200005, 67.1299973, -14.5500002)
  2827. Part144.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2828. Part145.Parent = Folder122
  2829. Part145.Material = Enum.Material.Ice
  2830. Part145.BrickColor = BrickColor.new("Light blue")
  2831. Part145.Rotation = Vector3.new(46.1399994, 58.6699982, -56.1800003)
  2832. Part145.Anchored = true
  2833. Part145.Locked = true
  2834. Part145.Size = Vector3.new(0.799999952, 1, 1)
  2835. Part145.CFrame = CFrame.new(267.437042, 6.35283995, -574.380859, 0.289371073, 0.431977123, 0.854201496, -0.23290506, 0.897336066, -0.374891162, -0.928450227, -0.0904651806, 0.360272706)
  2836. Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2837. Part145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2838. Part145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2839. Part145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2840. Part145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2841. Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2842. Part145.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2843. Part145.Position = Vector3.new(267.437042, 6.35283995, -574.380859)
  2844. Part145.Orientation = Vector3.new(22.0200005, 67.1299973, -14.5500002)
  2845. Part145.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2846. Part146.Parent = Folder122
  2847. Part146.Material = Enum.Material.Ice
  2848. Part146.BrickColor = BrickColor.new("Light blue")
  2849. Part146.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
  2850. Part146.Anchored = true
  2851. Part146.Locked = true
  2852. Part146.Size = Vector3.new(0.799999952, 1, 1)
  2853. Part146.CFrame = CFrame.new(310.576599, 6.88094616, -428.113983, 0.890940785, 0.328967482, 0.313057244, -0.342020899, 0.939588487, -0.0139709273, -0.298740953, -0.0946248397, 0.949631512)
  2854. Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2855. Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2856. Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2857. Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2858. Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2859. Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2860. Part146.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2861. Part146.Position = Vector3.new(310.576599, 6.88094616, -428.113983)
  2862. Part146.Orientation = Vector3.new(0.800000012, 18.25, -20)
  2863. Part146.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2864. Part147.Parent = Folder122
  2865. Part147.Material = Enum.Material.Ice
  2866. Part147.BrickColor = BrickColor.new("Light blue")
  2867. Part147.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
  2868. Part147.Anchored = true
  2869. Part147.Locked = true
  2870. Part147.Size = Vector3.new(0.200000003, 1, 0.200000003)
  2871. Part147.CFrame = CFrame.new(310.956635, 5.73983717, -424.061646, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
  2872. Part147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2873. Part147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2874. Part147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2875. Part147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2876. Part147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2877. Part147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2878. Part147.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2879. Part147.Position = Vector3.new(310.956635, 5.73983717, -424.061646)
  2880. Part147.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
  2881. Part147.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2882. Part148.Parent = Folder122
  2883. Part148.Material = Enum.Material.Ice
  2884. Part148.BrickColor = BrickColor.new("Light blue")
  2885. Part148.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
  2886. Part148.Anchored = true
  2887. Part148.Locked = true
  2888. Part148.Size = Vector3.new(0.799999952, 1, 1)
  2889. Part148.CFrame = CFrame.new(310.294617, 6.45201015, -437.055115, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
  2890. Part148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2891. Part148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2892. Part148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2893. Part148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2894. Part148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2895. Part148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2896. Part148.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2897. Part148.Position = Vector3.new(310.294617, 6.45201015, -437.055115)
  2898. Part148.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
  2899. Part148.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2900. Part149.Parent = Folder122
  2901. Part149.Material = Enum.Material.Ice
  2902. Part149.BrickColor = BrickColor.new("Light blue")
  2903. Part149.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
  2904. Part149.Anchored = true
  2905. Part149.Locked = true
  2906. Part149.Size = Vector3.new(0.799999952, 1, 1)
  2907. Part149.CFrame = CFrame.new(310.703369, 7.02200985, -424.268433, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
  2908. Part149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2909. Part149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2910. Part149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2911. Part149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2912. Part149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2913. Part149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2914. Part149.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2915. Part149.Position = Vector3.new(310.703369, 7.02200985, -424.268433)
  2916. Part149.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
  2917. Part149.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2918. Part150.Parent = Folder122
  2919. Part150.Material = Enum.Material.Ice
  2920. Part150.BrickColor = BrickColor.new("Light blue")
  2921. Part150.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
  2922. Part150.Anchored = true
  2923. Part150.Locked = true
  2924. Part150.Size = Vector3.new(0.200000003, 1, 0.200000003)
  2925. Part150.CFrame = CFrame.new(310.54776, 5.16986799, -436.848328, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
  2926. Part150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2927. Part150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2928. Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2929. Part150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2930. Part150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2931. Part150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2932. Part150.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2933. Part150.Position = Vector3.new(310.54776, 5.16986799, -436.848328)
  2934. Part150.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
  2935. Part150.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2936. Part151.Parent = Folder122
  2937. Part151.Material = Enum.Material.Ice
  2938. Part151.BrickColor = BrickColor.new("Light blue")
  2939. Part151.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
  2940. Part151.Anchored = true
  2941. Part151.Locked = true
  2942. Part151.Size = Vector3.new(0.600000024, 1, 0.600000024)
  2943. Part151.CFrame = CFrame.new(310.357452, 6.06800795, -428.003723, 0.890940785, 0.328967482, 0.313057244, -0.342020899, 0.939588487, -0.0139709273, -0.298740953, -0.0946248397, 0.949631512)
  2944. Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2945. Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2946. Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2947. Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2948. Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2949. Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2950. Part151.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2951. Part151.Position = Vector3.new(310.357452, 6.06800795, -428.003723)
  2952. Part151.Orientation = Vector3.new(0.800000012, 18.25, -20)
  2953. Part151.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2954. Part152.Parent = Folder122
  2955. Part152.Material = Enum.Material.Ice
  2956. Part152.BrickColor = BrickColor.new("Light blue")
  2957. Part152.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
  2958. Part152.Anchored = true
  2959. Part152.Locked = true
  2960. Part152.Size = Vector3.new(0.600000024, 1, 0.600000024)
  2961. Part152.CFrame = CFrame.new(310.370697, 5.62276793, -436.888977, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
  2962. Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2963. Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2964. Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2965. Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2966. Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2967. Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2968. Part152.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2969. Part152.Position = Vector3.new(310.370697, 5.62276793, -436.888977)
  2970. Part152.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
  2971. Part152.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2972. Part153.Parent = Folder122
  2973. Part153.Material = Enum.Material.Ice
  2974. Part153.BrickColor = BrickColor.new("Light blue")
  2975. Part153.Rotation = Vector3.new(0.839999974, 18.2399998, -20.2700005)
  2976. Part153.Anchored = true
  2977. Part153.Locked = true
  2978. Part153.Size = Vector3.new(0.200000003, 1, 0.200000003)
  2979. Part153.CFrame = CFrame.new(310.363281, 5.58005476, -427.999664, 0.890940785, 0.328967482, 0.313057244, -0.342020899, 0.939588487, -0.0139709273, -0.298740953, -0.0946248397, 0.949631512)
  2980. Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2981. Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2982. Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2983. Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2984. Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2985. Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2986. Part153.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2987. Part153.Position = Vector3.new(310.363281, 5.58005476, -427.999664)
  2988. Part153.Orientation = Vector3.new(0.800000012, 18.25, -20)
  2989. Part153.Color = Color3.new(0.705882, 0.823529, 0.894118)
  2990. Part154.Parent = Folder122
  2991. Part154.Material = Enum.Material.Ice
  2992. Part154.BrickColor = BrickColor.new("Light blue")
  2993. Part154.Rotation = Vector3.new(-9.35999966, 14.71, 1.11000001)
  2994. Part154.Anchored = true
  2995. Part154.Locked = true
  2996. Part154.Size = Vector3.new(0.600000024, 1, 0.600000024)
  2997. Part154.CFrame = CFrame.new(310.779572, 6.19279385, -424.102356, 0.967058361, -0.0188169256, 0.253858596, -0.0220860075, 0.987301111, 0.157317623, -0.253595084, -0.157742023, 0.954362214)
  2998. Part154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2999. Part154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3000. Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3001. Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3002. Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3003. Part154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3004. Part154.Color = Color3.new(0.705882, 0.823529, 0.894118)
  3005. Part154.Position = Vector3.new(310.779572, 6.19279385, -424.102356)
  3006. Part154.Orientation = Vector3.new(-9.05000019, 14.8999996, -1.27999997)
  3007. Part154.Color = Color3.new(0.705882, 0.823529, 0.894118)
  3008. Part155.Name = "BasePlate"
  3009. Part155.Parent = Folder0
  3010. Part155.Material = Enum.Material.Sand
  3011. Part155.BrickColor = BrickColor.new("Institutional white")
  3012. Part155.Rotation = Vector3.new(0, 33.9900017, 0)
  3013. Part155.Anchored = true
  3014. Part155.Locked = true
  3015. Part155.Size = Vector3.new(333, 1, 375)
  3016. Part155.CFrame = CFrame.new(373.984955, -9.95060635, -460.712799, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
  3017. Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3018. Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3019. Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3020. Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3021. Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3022. Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3023. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3024. Part155.Position = Vector3.new(373.984955, -9.95060635, -460.712799)
  3025. Part155.Orientation = Vector3.new(0, 33.9900017, 0)
  3026. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3027. Part156.Name = "BasePlate"
  3028. Part156.Parent = Folder0
  3029. Part156.Material = Enum.Material.Ice
  3030. Part156.BrickColor = BrickColor.new("Baby blue")
  3031. Part156.Rotation = Vector3.new(0, 33.9900017, 0)
  3032. Part156.Anchored = true
  3033. Part156.Locked = true
  3034. Part156.Size = Vector3.new(353, 1, 395)
  3035. Part156.CFrame = CFrame.new(373.985046, -10.4506063, -460.712769, 0.829101443, 0, 0.559098244, 0, 1, 0, -0.559098244, 0, 0.829101443)
  3036. Part156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3037. Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3038. Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3039. Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3040. Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3041. Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3042. Part156.Color = Color3.new(0.596078, 0.760784, 0.858824)
  3043. Part156.Position = Vector3.new(373.985046, -10.4506063, -460.712769)
  3044. Part156.Orientation = Vector3.new(0, 33.9900017, 0)
  3045. Part156.Color = Color3.new(0.596078, 0.760784, 0.858824)
  3046. for i,v in pairs(mas:GetChildren()) do
  3047. v.Parent = workspace
  3048. pcall(function() v:MakeJoints() end)
  3049. end
  3050. mas:Destroy()
  3051. for i,v in pairs(cors) do
  3052. spawn(function()
  3053. pcall(v)
  3054. end)
  3055. end
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