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| 1 | - | (6 min mash.. cats fight, enter manor, Breaking & Entering music - "Weaver of Fate") |
| 1 | + | !! indicates a non-default choice which was a default choice in English. |
| 2 | (4 of the 5 changes are RED DOORS, and 1 is a Wooden Door.) | |
| 3 | - | v 2/3 "Keep going down the hallway." |
| 3 | + | !() indicates an event to mash through which was non-default in English. |
| 4 | - | Red Door...KICK/THUMP |
| 4 | + | |
| 5 | - | v 2 "Head back towards the terrace." |
| 5 | + | |
| 6 | - | 1st WOODEN DOOR |
| 6 | + | |
| 7 | - | v 2/3 "Proceed on towards the terrace." |
| 7 | + | [*3 min mash.. cats fight, enter manor, Breaking and Entering music - "命运的编织者" Weaver of Fate] |
| 8 | 1st WOODEN DOOR "Quiet as a church mouse. No one's there mate." | |
| 9 | - | (2 min mash.. downstairs, 2nd Red Door, mirror - opens eyes) |
| 9 | + | v 2/3 "继续走。" (Keep going down the hallway.) |
| 10 | - | OPENS EYES "Wow... a million questions come to mind": |
| 10 | + | !!RED DOOR... |
| 11 | - | v 2/3 "Ask where the key to the treasure vault is" |
| 11 | + | v 2/3 "进门。" |
| 12 | Kick/thump | |
| 13 | - | (45 sec..) |
| 13 | + | v 2 "返回露台那里。" (Head back towards the terrace.) |
| 14 | - | 1st RED DOOR |
| 14 | + | !(WOODEN DOOR: mash) |
| 15 | - | v 2/3 "Keep on walking" |
| 15 | + | |
| 16 | - | UPSTAIRS "We've ascended the staircase" |
| 16 | + | |
| 17 | - | vv 3/4 "Proceed ahead into the dark passageway" |
| 17 | + | (*20 sec mash.. downstairs, 2nd Red Door) |
| 18 | !!2nd RED DOOR: | |
| 19 | - | (30 sec..) |
| 19 | + | v 2 "进入。" |
| 20 | (*1 min mash) | |
| 21 | - | ^^^ 7/9 "Purple book in back" (3rd-from-bottom) |
| 21 | + | ! (mash through mirror and red door) |
| 22 | ||
| 23 | BACK UP STAIRS | |
| 24 | - | v 2/4 "Head towards the terrace." |
| 24 | + | vv 3/4 "走正面的通道。" (Proceed ahead into the dark passageway) |
| 25 | !!WOODEN DOOR | |
| 26 | - | v 2/3 "Keep going down the hallway." |
| 26 | + | v 2 "进去。" |
| 27 | (*15 sec..) | |
| 28 | - | (1:30 mash... Frozen flame, alarm/crash, battle music) |
| 28 | + | |
| 29 | - | BATTLE MUSIC "Dammit!" |
| 29 | + | ^^^ 7/9 "远外的书架,紫色脊的那本。" (3rd-from-bottom) |
| 30 | - | v 2 "We all could have been more careful..." |
| 30 | + | |
| 31 | "There's a descending staircase in front of us," | |
| 32 | - | (2:20 mash... still in the vault) |
| 32 | + | v 2/4 "从右边的走廊回到露台那里。" (Head towards the terrace.) |
| 33 | 1st WOODEN DOOR "Quiet as a church mouse. No one's there mate." | |
| 34 | v 2/3 "继续走。" (Keep going down the hallway.) | |
| 35 | !!RED DOOR... | |
| 36 | - | (1 min AFTER fight ends) |
| 36 | + | v 2/3 "进门。" |
| 37 | - | 1st WOODEN DOOR "After a little while," |
| 37 | + | |
| 38 | - | v 2/3 "Proceed on towards the terrace." |
| 38 | + | (0:45 mash... Frozen flame, alarm/crash, battle music) |
| 39 | - | BLACK SCREEN Downstairs "We've descended the staircase." |
| 39 | + | BATTLE MUSIC "Dammit!" (2nd choice text in the room) |
| 40 | - | v 2/3 "Go through the archway on the left." |
| 40 | + | v 2 "唉,都是我的错。" (We all could have been more careful...) (100 frames faster?) |
| 41 | ----------------------------------------------------------------- | |
| 42 | - | (~1 min.. creepy fountain) |
| 42 | + | (*1:20 mash... still in the vault) |
| 43 | - | BATTLE MUSIC "We might be able to make it a safe distance.." |
| 43 | + | |
| 44 | - | v 2/3 "Head back to the staircase!" |
| 44 | + | |
| 45 | ||
| 46 | - | (1:40 mash.. stone face) |
| 46 | + | (*50 sec mash AFTER fight ends) |
| 47 | !(mash through 1st WOODEN DOOR) | |
| 48 | - | ^ 9 "Try using the hand-shaped plate." |
| 48 | + | GOING DOWN STAIRS |
| 49 | v 2/3 "去左边的拱门。" (Go through the archway on the left.) | |
| 50 | - | (1:20 mash.. find wood door) |
| 50 | + | |
| 51 | (*30 sec.. creepy fountain) | |
| 52 | - | v 2/3 "Keep on going forward." (go downstairs) |
| 52 | + | GURGLE/NOISES (DON'T WAIT FOR BATTLE MUSIC) |
| 53 | - | BLACK SCREEN "Once we reach the bottom," |
| 53 | + | v 2/3 "快,原路返回!" (Head back to the staircase!) |
| 54 | - | v 2/3 "I think we should try the left path." |
| 54 | + | |
| 55 | - | RED DOOR |
| 55 | + | (*0:50 mash.. stone face) |
| 56 | - | v 2 "Go in." (to Armory) |
| 56 | + | |
| 57 | ^ 9 "试试那快手形铁板。"(Try using the hand-shaped plate.) | |
| 58 | - | ?(1:20.. Tea with Goblin, "Take a seat next to Magil", Heals) |
| 58 | + | |
| 59 | (*0:30 mash.. find wood door) | |
| 60 | - | v 2 "Is there something you'd like in exchange?" |
| 60 | + | |
| 61 | v 2/3 "继续前进。" (Keep on going forward.) (go downstairs) | |
| 62 | - | v 2 "The girl suddenly came across a large beetle." |
| 62 | + | mash next choice |
| 63 | - | |
| 63 | + | GOING DOWN STAIRS |
| 64 | - | (1 min.. leave and go up stairs) |
| 64 | + | v 2/3 "沿左边的通道前进。" (I think we should try the left path.) |
| 65 | - | TUNNEL up Stairs "If we turn left, we'll be taken back to the atrium." |
| 65 | + | RED DOOR (CAREFUL!) |
| 66 | - | v 2/3 "Proceed on ahead, towards the catacombs." |
| 66 | + | v 2 "进入。" (Go in.) (to Armory) |
| 67 | ----------------------------------------------------------------- | |
| 68 | - | (2 min.. man behind bars, "'Does this make sense to you, Serge?' 'Yeah.'") |
| 68 | + | (*0:25.. Tea with Goblin, "Take a seat next to Magil", Heals) |
| 69 | HEALS "So, let's get down to business." | |
| 70 | v 2 "你想要什么?" (Is there something you'd like in exchange?—) | |
| 71 | - | v 2 "Say nothing, confused." |
| 71 | + | (mash the next 1-item "choice") |
| 72 | "On one particular evening, a small girl walked through a dark dreary forest"" | |
| 73 | - | (45 sec.. leave and pass fountain) |
| 73 | + | v 2 "那个女孩,在捉甲虫。" (The girl suddenly came across a large beetle.) |
| 74 | ||
| 75 | - | v 2/3 "Head down the passageway." |
| 75 | + | (*0:25.. leave and go up stairs) |
| 76 | TUNNEL after Stairs "If we turn left, we'll be taken back to the atrium." | |
| 77 | - | v 2/3 "Enter the room." |
| 77 | + | v 2/3 "一直走,前往牢房。" (Proceed on ahead, towards the catacombs.) |
| 78 | ----------------------------------------------------------------- | |
| 79 | - | (2.5 min.. meet RIDDEL, leave) |
| 79 | + | (*40 sec.. man behind bars, "'Does this make sense to you, Serge?' 'Yeah.'") |
| 80 | "I have a feeling his knowledge will prove to be useful" | |
| 81 | - | v 2 "Let's head left, toward the atrium." |
| 81 | + | |
| 82 | v 2 ".........." (Say nothing, confused.) | |
| 83 | - | v 2/4 "Turn right, heading towards the terrace." |
| 83 | + | |
| 84 | (*30 sec.. leave and pass fountain) | |
| 85 | - | (1 min.. open wood door, clock/machinery room) |
| 85 | + | |
| 86 | - | "..........." |
| 86 | + | v 2/3 "沿正面的走廊继续前进。" (Head down the passageway.) |
| 87 | - | "Huh...? Come on, ya don't expect a fair maiden to carry.." |
| 87 | + | |
| 88 | - | v 2 "I swallow my pride and pick it up." |
| 88 | + | v 2/3 "进入房间。" (Enter the room.) |
| 89 | - | RED DOOR |
| 89 | + | |
| 90 | - | v 2/3 "Proceed ahead to the stairs." |
| 90 | + | (*50 sec.. meet RIDDEL, leave) |
| 91 | BLACK SCREEN "From here, the passageway stretches to the right and left." | |
| 92 | - | v 2 "Open the door." |
| 92 | + | v 2 "走左边,去喷泉广场。" (Let's head left, toward the atrium.) |
| 93 | BLACK SCREEN Upstairs "We've ascended the staircase." | |
| 94 | - | (1 min) |
| 94 | + | v 2/4 "走左边的走廊,回到露台。" (TYPO HERE: Turn "LEFT," heading towards the terrace.) |
| 95 | ||
| 96 | - | v 2/3 "Thrust the sword into the floor!" |
| 96 | + | (*25 sec.. open wood door, clock/machinery room) |
| 97 | "哎......?" | |
| 98 | - | (<1 min.. downstairs) |
| 98 | + | "哎什么哎。" |
| 99 | - | RED DOOR |
| 99 | + | v 2 "拿着吧,什么也别说了。" (I swallow my pride and pick it up.) |
| 100 | - | v 2/3 "Proceed ahead to the terrace." |
| 100 | + | (*20 sec..) |
| 101 | - | WOODEN DOOR |
| 101 | + | !(RED DOOR: mash to go up Stairs) |
| 102 | - | v 2/3 "Proceed on towards the terrace." |
| 102 | + | |
| 103 | v 2 "进入房间。" (Open the door.) | |
| 104 | - | (30 sec.. down stairs) |
| 104 | + | |
| 105 | - | BLACK SCREEN Downstairs "We've descended the staircase." |
| 105 | + | (*35 sec..) |
| 106 | - | v 2/3 "Go through the archway on the left." (pass fountain) |
| 106 | + | |
| 107 | v 2/3 "用剑刺地面!" (Thrust the sword into the floor!) | |
| 108 | - | v 2 "Go in." |
| 108 | + | |
| 109 | - | (20 sec..) |
| 109 | + | (*30 sec.. until stairs) |
| 110 | !(RED DOOR: mash through) | |
| 111 | - | v 2 "Ask Magil if what she's doing is right." |
| 111 | + | !(WOODEN DOOR: mash through) |
| 112 | GOING DOWN STAIRS | |
| 113 | - | (2 min.. fountain, upstairs, open Red Door, MACHINERY NOISE) |
| 113 | + | v 2/3 "去左边的拱门。" (Go through the archway on the left.) (pass fountain) |
| 114 | - | SENTIMENTAL MUSIC "Looking over at her, I realize this is the Kid I usually see." |
| 114 | + | |
| 115 | - | v 2/3 "Don't worry, we can't lose, there's no doubt!" (dramatic organ music) |
| 115 | + | v 2 "进去。" (Go in.) |
| 116 | - | MUSIC FADES in Tunnel "I try to offer some conversation," |
| 116 | + | (*8 sec..) |
| 117 | - | v 2 "Why are we after the Frozen Flame?" |
| 117 | + | |
| 118 | v 2 "问问盖尔该什么办。" (Ask Magil if what she's doing is right.) (saves tiny bit of time?) | |
| 119 | - | (1.5 min.. Devil's Circle - SPINNING ROOM) |
| 119 | + | |
| 120 | (*40 sec.. fountain, UPSTAIRS) | |
| 121 | - | v^v "Three steps to the Right" (5 choices) |
| 121 | + | !!RED DOOR: |
| 122 | - | v^v "Two steps to the Left" (5 choices) |
| 122 | + | v 2 "进去。" (Go in.) |
| 123 | - | v^v "Two steps to the Right" (5 choices) |
| 123 | + | (*30 sec..) |
| 124 | SENTIMENTAL MUSIC (2nd page) "Looking over at her, I realize this is the Kid I usually see." | |
| 125 | - | (5 min.. mash through LYNX fight) |
| 125 | + | v 2/3 "无论如何,我们都要赢。" (Don't worry, we can't lose, there's no doubt!) (dramatic organ music) |
| 126 | - | (1:45 Autotext during close-up of Frozen Flame / Music) |
| 126 | + | (*15 sec..) |
| 127 | MUSIC *WRAPS UP* in Tunnel "I try to offer some conversation," | |
| 128 | - | (1 min Autotext during text centered on Planet Earth: "Resting in eternity") |
| 128 | + | v 2 "冰冻之炎对我们来说很重要吗?" (Why are we after the Frozen Flame?) |
| 129 | ||
| 130 | - | v 2 "Protect Kid!" |
| 130 | + | (*45 sec.. "BLOOD CIRCLE" in Chinese - SPINNING ROOM) |
| 131 | BATTLE MUSIC "Unable to see any gaps whatsoever, I hesitantly.." | |
| 132 | v^v "向右三步。" (Three steps Right) | |
| 133 | - | (2 min.. Outside) |
| 133 | + | v^v "向左两步。" (Two steps Left) |
| 134 | - | [Sentimental Music outside] "Unable to control my feelings, I start to rush after her," |
| 134 | + | v^v "向右两步。" (Two steps Right) |
| 135 | - | "Magil?!" |
| 135 | + | |
| 136 | - | "Kid?!" |
| 136 | + | (*3:40.. mash through LYNX fight until PLANETS autotext) |
| 137 | - | .DONE on fade-to-black |
| 137 | + | !(NO AUTOTEXT during close-up of Frozen Flame / Music) |
| 138 | ..more mashing | |
| 139 | (*55 sec AUTOTEXT during text centered on Planet Earth: "Resting in eternity") | |
| 140 | LYNX FACE "And now," "What do I do?!?!?!" | |
| 141 | v 2 "挡在基德面前!" (Protect Kid!) | |
| 142 | ----------------------------------------------------------------- | |
| 143 | ----------------------------------------------------------------- | |
| 144 | (66 sec mash from final Lynx choice until END) | |
| 145 | [outside: Sentimental Music] 3 long final pages with this kind of stuff: | |
| 146 | "基德...!" | |
| 147 | 别过来!... | |
| 148 | ||
| 149 | "基德...! | |
| 150 | "盖尔!?" | |
| 151 | ||
| 152 | "盖尔...!? | |
| 153 | 基德!? | |
| 154 | 你们两个......等等我!!" | |
| 155 | ... | |
| 156 | .DONE on fade-to-black | |
| 157 |