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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | local RealPlayer = Player | |
| 4 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
| |
| 5 | ||
| 6 | ||
| 7 | local p = owner | |
| 8 | local go = true --for normal shouts | |
| 9 | local skygo = true --for sky-related shouts | |
| 10 | ||
| 11 | --Shouts: Fus Ro Dah, Wuld Nah Kest, Liz Slen Nus, Yol Toor Shul, Feim Zii Gron, Strun Bah Qo, Fo Krah Diin, Laas Yah Nir, Zun Haal Viik, Krii Lun Aus, Tiid Klo Ul, Faas Ru Maar, and Toor Bah Yol | |
| 12 | ||
| 13 | p.Chatted:connect(function(message) | |
| 14 | local msg = string.lower(message) | |
| 15 | if string.find(msg, "fus ro dah") and go == true then | |
| 16 | go = false | |
| 17 | local rodah = Instance.new("Sound")
| |
| 18 | rodah.Parent = game.workspace | |
| 19 | rodah.Volume = 50 | |
| 20 | rodah.SoundId = "rbxassetid://149576324" | |
| 21 | rodah:Play() | |
| 22 | wait(0.7) | |
| 23 | fus = Instance.new("Part")
| |
| 24 | fus.formFactor = "Custom" | |
| 25 | fus.Size = Vector3.new(1, 1, 4) | |
| 26 | fus.TopSurface = "Smooth" | |
| 27 | fus.BottomSurface = "Smooth" | |
| 28 | fus.Anchored = false | |
| 29 | fus.CanCollide = false | |
| 30 | fus.BrickColor = BrickColor.new("Bright blue")
| |
| 31 | fus.Transparency = 0.6 | |
| 32 | fus.Reflectance = 0.5 | |
| 33 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
| 34 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 35 | ||
| 36 | ||
| 37 | local mesh = Instance.new("SpecialMesh")
| |
| 38 | mesh.MeshType = "Sphere" | |
| 39 | mesh.Parent = fus | |
| 40 | ||
| 41 | local bp = Instance.new("BodyPosition")
| |
| 42 | bp.position = p.Character.Head.Position | |
| 43 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 44 | bp.Parent = fus | |
| 45 | ||
| 46 | fus.Parent = workspace | |
| 47 | fus.Touched:connect(fused) | |
| 48 | - | fus.Size = fus.Size + Vector3.new(100, 100, 100) |
| 48 | + | |
| 49 | coroutine.resume(coroutine.create(function() | |
| 50 | wait(0.5) | |
| 51 | for i = 1, 20 do | |
| 52 | wait(0.01) | |
| 53 | local cf = fus.CFrame | |
| 54 | fus.Size = fus.Size + Vector3.new(100, 100, 0) | |
| 55 | f.Size = fus:GetMass()/2 | |
| 56 | fus.CFrame = cf | |
| 57 | end | |
| 58 | wait(3) | |
| 59 | for i = 1, 40 do | |
| 60 | fus.Transparency = fus.Transparency + 0.1 | |
| 61 | f.Size = f.Size - (fus:GetMass()/40) | |
| 62 | wait(0.1) | |
| 63 | end | |
| 64 | wait() | |
| 65 | fus.Transparency = 1 | |
| 66 | f:remove() | |
| 67 | fus:remove() | |
| 68 | go = true | |
| 69 | end)) | |
| 70 | ||
| 71 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 72 | elseif string.find(msg, "wuld nah kest") then | |
| 73 | local speed = p.Character.Humanoid.WalkSpeed --Speed prior to sprinting | |
| 74 | local cf = p.Character.Torso.CFrame * CFrame.new(0, 0, -50) | |
| 75 | local pos = cf.p | |
| 76 | p.Character.Humanoid.WalkSpeed = 200 | |
| 77 | p.Character.Humanoid:MoveTo(pos, workspace.Base) | |
| 78 | wait(0.275) | |
| 79 | p.Character.Humanoid.WalkSpeed = speed | |
| 80 | p.Character.Humanoid:MoveTo(p.Character.Torso.Position, p.Character.Torso) | |
| 81 | elseif string.find(msg, "liz slen nus") and go == true then | |
| 82 | --local succ, ret = pcall(function() | |
| 83 | go = false | |
| 84 | fus = Instance.new("Part")
| |
| 85 | fus.formFactor = "Custom" | |
| 86 | fus.Size = Vector3.new(3, 3, 6) | |
| 87 | fus.TopSurface = "Smooth" | |
| 88 | fus.BottomSurface = "Smooth" | |
| 89 | fus.Anchored = false | |
| 90 | fus.CanCollide = false | |
| 91 | fus.BrickColor = BrickColor.new("White")
| |
| 92 | fus.Transparency = 0.5 | |
| 93 | fus.Reflectance = 0.6 | |
| 94 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6) | |
| 95 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 96 | ||
| 97 | local s = Instance.new("Sparkles")
| |
| 98 | s.Name = "LizSparkle" | |
| 99 | s.SparkleColor = Color3.new(1, 1, 1) | |
| 100 | s.Parent = fus | |
| 101 | ||
| 102 | local mesh = Instance.new("SpecialMesh")
| |
| 103 | mesh.MeshType = "Sphere" | |
| 104 | mesh.Parent = fus | |
| 105 | ||
| 106 | local bp = Instance.new("BodyPosition")
| |
| 107 | bp.position = p.Character.Head.Position | |
| 108 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 109 | bp.Parent = fus | |
| 110 | ||
| 111 | fus.Parent = workspace | |
| 112 | fus.Touched:connect(lized) | |
| 113 | --[[end) | |
| 114 | if ret then | |
| 115 | local m = Instance.new("Part", p.PlayerGui)
| |
| 116 | m.Text = "ERROR: " ..ret | |
| 117 | game:GetService("Debris"):AddItem(m, 15)
| |
| 118 | end]] | |
| 119 | ||
| 120 | coroutine.resume(coroutine.create(function() | |
| 121 | wait(3) | |
| 122 | for i = 1, 40 do | |
| 123 | fus.Transparency = fus.Transparency + 0.1 | |
| 124 | wait(0.1) | |
| 125 | end | |
| 126 | wait() | |
| 127 | fus.Transparency = 1 | |
| 128 | fus:remove() | |
| 129 | go = true | |
| 130 | end)) | |
| 131 | ||
| 132 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 133 | elseif string.find(msg, "yol toor shul") and go == true then | |
| 134 | go = false | |
| 135 | fus = Instance.new("Part")
| |
| 136 | fus.formFactor = "Custom" | |
| 137 | fus.Size = Vector3.new(3, 3, 6) | |
| 138 | fus.TopSurface = "Smooth" | |
| 139 | fus.BottomSurface = "Smooth" | |
| 140 | fus.Anchored = false | |
| 141 | fus.CanCollide = false | |
| 142 | fus.BrickColor = BrickColor.new("Bright orange")
| |
| 143 | fus.Transparency = 0.5 | |
| 144 | fus.Reflectance = 0.6 | |
| 145 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6) | |
| 146 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 147 | ||
| 148 | local f = Instance.new("Fire")
| |
| 149 | f.Name = "FusFire" | |
| 150 | f.Size = fus:GetMass()/3 | |
| 151 | f.Heat = 0 | |
| 152 | f.Parent = fus | |
| 153 | ||
| 154 | local mesh = Instance.new("SpecialMesh")
| |
| 155 | mesh.MeshType = "Sphere" | |
| 156 | mesh.Parent = fus | |
| 157 | ||
| 158 | local bp = Instance.new("BodyPosition")
| |
| 159 | bp.position = p.Character.Head.Position | |
| 160 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 161 | bp.Parent = fus | |
| 162 | ||
| 163 | fus.Parent = workspace | |
| 164 | fus.Touched:connect(yoled) | |
| 165 | ||
| 166 | coroutine.resume(coroutine.create(function() | |
| 167 | wait(0.5) | |
| 168 | for i = 1, 20 do | |
| 169 | wait(0.01) | |
| 170 | local cf = fus.CFrame | |
| 171 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
| 172 | f.Size = fus:GetMass()/2 | |
| 173 | fus.CFrame = cf | |
| 174 | end | |
| 175 | wait(3) | |
| 176 | for i = 1, 40 do | |
| 177 | fus.Transparency = fus.Transparency + 0.1 | |
| 178 | f.Size = f.Size - (fus:GetMass()/3)/40 | |
| 179 | wait(0.1) | |
| 180 | end | |
| 181 | wait() | |
| 182 | fus.Transparency = 1 | |
| 183 | f:remove() | |
| 184 | fus:remove() | |
| 185 | go = true | |
| 186 | end)) | |
| 187 | ||
| 188 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 189 | elseif string.find(msg, "feim zii gron") then | |
| 190 | p.Character.Humanoid.WalkSpeed = 30 | |
| 191 | for a, b in pairs(p.Character:children()) do | |
| 192 | if b.Name == "Head" then | |
| 193 | if b:findFirstChild("face") ~= nil then
| |
| 194 | coroutine.resume(coroutine.create(function() | |
| 195 | for i = 1, 110 do | |
| 196 | b.face.Transparency = b.face.Transparency + 0.01 | |
| 197 | wait(0.01) | |
| 198 | end | |
| 199 | b.face.Transparency = 1 | |
| 200 | end)) | |
| 201 | end | |
| 202 | end | |
| 203 | if b.className == "Part" then | |
| 204 | coroutine.resume(coroutine.create(function() | |
| 205 | for i = 1, 110 do | |
| 206 | b.Transparency = b.Transparency + 0.01 | |
| 207 | wait(0.01) | |
| 208 | end | |
| 209 | b.Transparency = 1 | |
| 210 | end)) | |
| 211 | elseif b.className == "Hat" then | |
| 212 | coroutine.resume(coroutine.create(function() | |
| 213 | for i = 1, 110 do | |
| 214 | b.Handle.Transparency = b.Handle.Transparency + 0.01 | |
| 215 | wait(0.01) | |
| 216 | end | |
| 217 | b.Handle.Transparency = 1 | |
| 218 | end)) | |
| 219 | end | |
| 220 | end | |
| 221 | wait(15) | |
| 222 | p.Character.Humanoid.WalkSpeed = 16 | |
| 223 | for a, b in pairs(p.Character:children()) do | |
| 224 | if b.Name == "Head" then | |
| 225 | if b:findFirstChild("face") ~= nil then
| |
| 226 | coroutine.resume(coroutine.create(function() | |
| 227 | for i = 1, 110 do | |
| 228 | b.face.Transparency = b.face.Transparency - 0.01 | |
| 229 | wait(0.01) | |
| 230 | end | |
| 231 | b.face.Transparency = 0 | |
| 232 | end)) | |
| 233 | end | |
| 234 | end | |
| 235 | if b.className == "Part" then | |
| 236 | coroutine.resume(coroutine.create(function() | |
| 237 | for i = 1, 110 do | |
| 238 | b.Transparency = b.Transparency - 0.01 | |
| 239 | wait(0.01) | |
| 240 | end | |
| 241 | b.Transparency = 0 | |
| 242 | end)) | |
| 243 | elseif b.className == "Hat" then | |
| 244 | coroutine.resume(coroutine.create(function() | |
| 245 | for i = 1, 110 do | |
| 246 | b.Handle.Transparency = b.Handle.Transparency - 0.01 | |
| 247 | wait(0.01) | |
| 248 | end | |
| 249 | b.Handle.Transparency = 0 | |
| 250 | end)) | |
| 251 | end | |
| 252 | end | |
| 253 | elseif string.find(msg, "strun bah qo") and skygo == true then | |
| 254 | skygo = false | |
| 255 | local clouds = {}
| |
| 256 | ||
| 257 | function lightning(cl) | |
| 258 | local lights = {}
| |
| 259 | for i = 1, 15 do | |
| 260 | local l = Instance.new("Part")
| |
| 261 | l.Name = "FusLightning" | |
| 262 | table.insert(lights, l) | |
| 263 | game:GetService("Debris"):AddItem(l, 15)
| |
| 264 | l.formFactor = "Custom" | |
| 265 | l.Size = Vector3.new(1, math.random(50, 75), 1) | |
| 266 | l.BrickColor = BrickColor.new("Institutional white")
| |
| 267 | l.Transparency = 0.45 | |
| 268 | l.Reflectance = 0.5 | |
| 269 | l.Anchored = true | |
| 270 | local xnum = 4 | |
| 271 | local znum = 4 | |
| 272 | if i == 1 then | |
| 273 | l.CFrame = cl.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0) | |
| 274 | elseif i > 1 then | |
| 275 | local llight = lights[i - 1] | |
| 276 | l.CFrame = llight.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0) | |
| 277 | end | |
| 278 | l.Parent = workspace | |
| 279 | l.Touched:connect(function(part) struned(part, l) end) | |
| 280 | coroutine.resume(coroutine.create(function() | |
| 281 | repeat | |
| 282 | l.Transparency = l.Transparency + 0.02 | |
| 283 | wait() | |
| 284 | until l.Transparency >= 1 | |
| 285 | l:remove() | |
| 286 | end)) | |
| 287 | end | |
| 288 | end | |
| 289 | ||
| 290 | for i = 1, 100 do | |
| 291 | game.Lighting.Brightness = game.Lighting.Brightness - 0.01 | |
| 292 | wait(0.05) | |
| 293 | end | |
| 294 | game.Lighting.Brightness = 0 | |
| 295 | local cloud = Instance.new("Part")
| |
| 296 | cloud.Name = "StrunCloud" | |
| 297 | cloud.Size = Vector3.new(1, 1, 1) | |
| 298 | cloud.Anchored = true | |
| 299 | cloud.CanCollide = false | |
| 300 | cloud.BrickColor = BrickColor.new("Black")
| |
| 301 | cloud.Transparency = 1 | |
| 302 | ||
| 303 | local mesh = Instance.new("SpecialMesh")
| |
| 304 | mesh.MeshType = "FileMesh" | |
| 305 | mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150)) | |
| 306 | mesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
| 307 | mesh.Parent = cloud | |
| 308 | ||
| 309 | for i = 1, (math.random(4, 8)) do | |
| 310 | local newc = cloud:clone() | |
| 311 | newc.Parent = workspace | |
| 312 | game:GetService("Debris"):AddItem(newc, 300)
| |
| 313 | table.insert(clouds, newc) | |
| 314 | newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250))) | |
| 315 | coroutine.resume(coroutine.create(function() | |
| 316 | repeat | |
| 317 | newc.Transparency = newc.Transparency - 0.01 | |
| 318 | wait() | |
| 319 | until newc.Transparency <= 0.2 | |
| 320 | newc.Transparency = 0.2 | |
| 321 | end)) | |
| 322 | end | |
| 323 | for i = 1, (math.random(7, 15)) do | |
| 324 | local s = Instance.new("Sound")
| |
| 325 | game:GetService("Debris"):AddItem(s, 5)
| |
| 326 | s.Name = "Lighting" | |
| 327 | s.SoundId = "rbxasset://sounds/HalloweenLightning.wav" | |
| 328 | s.Pitch = (math.random(10, 15) * 0.1) | |
| 329 | s.PlayOnRemove = true | |
| 330 | s.Looped = false | |
| 331 | s.Parent = workspace | |
| 332 | wait(0.5) | |
| 333 | s:play() | |
| 334 | for i = 1, #clouds do | |
| 335 | lightning(clouds[i]) | |
| 336 | end | |
| 337 | game.Lighting.Brightness = 1 | |
| 338 | wait(0.001) | |
| 339 | game.Lighting.Brightness = 0 | |
| 340 | s:remove() | |
| 341 | wait(math.random(3, 6)) | |
| 342 | end | |
| 343 | ||
| 344 | wait(2) | |
| 345 | ||
| 346 | for i = 1, #clouds do | |
| 347 | coroutine.resume(coroutine.create(function() | |
| 348 | repeat | |
| 349 | clouds[i].Transparency = clouds[i].Transparency + 0.01 | |
| 350 | wait(0.05) | |
| 351 | until clouds[i].Transparency >= 1 | |
| 352 | clouds[i]:remove() | |
| 353 | end)) | |
| 354 | end | |
| 355 | for i = 1, 110 do | |
| 356 | game.Lighting.Brightness = game.Lighting.Brightness + 0.01 | |
| 357 | wait(0.01) | |
| 358 | end | |
| 359 | skygo = true | |
| 360 | game.Lighting.Brightness = 1 | |
| 361 | elseif string.find(msg, "fo krah diin") and go == true then | |
| 362 | go = false | |
| 363 | for i = 1, 50 do | |
| 364 | fus = Instance.new("Part")
| |
| 365 | fus.formFactor = "Custom" | |
| 366 | fus.Size = Vector3.new(0.5, 0.5, 0.5) | |
| 367 | fus.TopSurface = "Smooth" | |
| 368 | fus.BottomSurface = "Smooth" | |
| 369 | fus.Anchored = false | |
| 370 | fus.CanCollide = false | |
| 371 | fus.BrickColor = BrickColor.new("Institutional white")
| |
| 372 | fus.Transparency = 0.6 | |
| 373 | fus.Reflectance = 0.5 | |
| 374 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(math.random(-15, 15)*0.1, math.random(-15, 15)*0.1, -4) | |
| 375 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 376 | ||
| 377 | local f = Instance.new("Fire")
| |
| 378 | f.Name = "FusFire" | |
| 379 | f.Size = fus:GetMass() | |
| 380 | f.Heat = 0 | |
| 381 | f.Color = Color3.new(1, 1, 1) | |
| 382 | f.SecondaryColor = Color3.new(1, 1, 1) | |
| 383 | f.Parent = fus | |
| 384 | ||
| 385 | local mesh = Instance.new("SpecialMesh")
| |
| 386 | mesh.MeshType = "Sphere" | |
| 387 | mesh.Parent = fus | |
| 388 | ||
| 389 | local bp = Instance.new("BodyPosition")
| |
| 390 | bp.position = fus.Position | |
| 391 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 392 | bp.Parent = fus | |
| 393 | ||
| 394 | fus.Parent = workspace | |
| 395 | fus.Touched:connect(function(part) foed(part, fus) end) | |
| 396 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 397 | end | |
| 398 | go = true | |
| 399 | elseif string.find(msg, "laas yah nir") then | |
| 400 | for i = 1, 30 do | |
| 401 | for a, b in pairs(game.Players:children()) do | |
| 402 | if b.Character ~= nil then | |
| 403 | if (p.Character.Torso.Position - b.Character.Torso.Position).magnitude <= 100 and b ~= p then | |
| 404 | if b.Character.Torso:findFirstChild("LaasFire") == nil then
| |
| 405 | local f = Instance.new("Fire", b.Character.Torso)
| |
| 406 | f.Name = "LaasFire" | |
| 407 | f.Size = b.Character.Torso:GetMass()*2 | |
| 408 | f.Color = Color3.new(0, 0, 0) | |
| 409 | f.SecondaryColor = Color3.new(1, 1, 1) | |
| 410 | end | |
| 411 | elseif (p.Character.Torso.Position - b.Character.Torso.Position).magnitude > 100 then | |
| 412 | if b.Character.Torso:findFirstChild("LaasFire") ~= nil then
| |
| 413 | b.Character.Torso.LaasFire:remove() | |
| 414 | end | |
| 415 | end | |
| 416 | end | |
| 417 | end | |
| 418 | wait(1) | |
| 419 | end | |
| 420 | for a, b in pairs(game.Players:children()) do | |
| 421 | if b.Character.Torso:findFirstChild("LaasFire") ~= nil then
| |
| 422 | b.Character.Torso.LaasFire:remove() | |
| 423 | end | |
| 424 | end | |
| 425 | elseif string.find(msg, "zun haal viik") and go == true then | |
| 426 | go = false | |
| 427 | fus = Instance.new("Part")
| |
| 428 | fus.formFactor = "Custom" | |
| 429 | fus.Size = Vector3.new(1, 1, 4) | |
| 430 | fus.TopSurface = "Smooth" | |
| 431 | fus.BottomSurface = "Smooth" | |
| 432 | fus.Anchored = false | |
| 433 | fus.CanCollide = false | |
| 434 | fus.BrickColor = BrickColor.new("Lime green")
| |
| 435 | fus.Transparency = 0.6 | |
| 436 | fus.Reflectance = 0.5 | |
| 437 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
| 438 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -200 | |
| 439 | ||
| 440 | local f = Instance.new("Fire")
| |
| 441 | f.Name = "FusFire" | |
| 442 | f.Size = fus:GetMass() | |
| 443 | f.Heat = 0 | |
| 444 | f.Color = Color3.new(1, 1, 1) | |
| 445 | f.SecondaryColor = Color3.new(1, 1, 1) | |
| 446 | f.Parent = fus | |
| 447 | ||
| 448 | local mesh = Instance.new("SpecialMesh")
| |
| 449 | mesh.MeshType = "Sphere" | |
| 450 | mesh.Parent = fus | |
| 451 | ||
| 452 | local bp = Instance.new("BodyPosition")
| |
| 453 | bp.position = p.Character.Head.Position | |
| 454 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 455 | bp.Parent = fus | |
| 456 | ||
| 457 | fus.Parent = workspace | |
| 458 | fus.Touched:connect(function(part) zuned(part, fus) end) | |
| 459 | ||
| 460 | coroutine.resume(coroutine.create(function() | |
| 461 | wait(0.5) | |
| 462 | for i = 1, 9 do | |
| 463 | wait(0.01) | |
| 464 | local cf = fus.CFrame | |
| 465 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
| 466 | f.Size = fus:GetMass()/2 | |
| 467 | fus.CFrame = cf | |
| 468 | end | |
| 469 | wait(3) | |
| 470 | for i = 1, 40 do | |
| 471 | fus.Transparency = fus.Transparency + 0.1 | |
| 472 | f.Size = f.Size - (fus:GetMass()/40) | |
| 473 | wait(0.1) | |
| 474 | end | |
| 475 | wait() | |
| 476 | fus.Transparency = 1 | |
| 477 | f:remove() | |
| 478 | fus:remove() | |
| 479 | go = true | |
| 480 | end)) | |
| 481 | ||
| 482 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 483 | elseif string.find(msg, "krii lun aus") and go == true then | |
| 484 | go = false | |
| 485 | fus = Instance.new("Part")
| |
| 486 | fus.formFactor = "Custom" | |
| 487 | fus.Size = Vector3.new(1, 1, 4) | |
| 488 | fus.TopSurface = "Smooth" | |
| 489 | fus.BottomSurface = "Smooth" | |
| 490 | fus.Anchored = false | |
| 491 | fus.CanCollide = false | |
| 492 | fus.BrickColor = BrickColor.new("Bright purple")
| |
| 493 | fus.Transparency = 0.6 | |
| 494 | fus.Reflectance = 0.5 | |
| 495 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
| 496 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 497 | ||
| 498 | local f = Instance.new("Fire")
| |
| 499 | f.Name = "FusFire" | |
| 500 | f.Size = fus:GetMass() | |
| 501 | f.Heat = 0 | |
| 502 | f.Color = Color3.new(0, 0, 0) | |
| 503 | f.SecondaryColor = Color3.new(0, 0, 0) | |
| 504 | f.Parent = fus | |
| 505 | ||
| 506 | local mesh = Instance.new("SpecialMesh")
| |
| 507 | mesh.MeshType = "Sphere" | |
| 508 | mesh.Parent = fus | |
| 509 | ||
| 510 | local bp = Instance.new("BodyPosition")
| |
| 511 | bp.position = p.Character.Head.Position | |
| 512 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 513 | bp.Parent = fus | |
| 514 | ||
| 515 | fus.Parent = workspace | |
| 516 | fus.Touched:connect(function(part) kriied(part, fus) end) | |
| 517 | ||
| 518 | coroutine.resume(coroutine.create(function() | |
| 519 | wait(0.5) | |
| 520 | for i = 1, 19 do | |
| 521 | wait(0.01) | |
| 522 | local cf = fus.CFrame | |
| 523 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
| 524 | f.Size = fus:GetMass()/2 | |
| 525 | fus.CFrame = cf | |
| 526 | end | |
| 527 | wait(3) | |
| 528 | for i = 1, 40 do | |
| 529 | fus.Transparency = fus.Transparency + 0.1 | |
| 530 | f.Size = f.Size - (fus:GetMass()/40) | |
| 531 | wait(0.1) | |
| 532 | end | |
| 533 | wait() | |
| 534 | fus.Transparency = 1 | |
| 535 | f:remove() | |
| 536 | fus:remove() | |
| 537 | go = true | |
| 538 | end)) | |
| 539 | ||
| 540 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 541 | elseif string.find(msg, "tiid klo ul") then | |
| 542 | for a, b in pairs(game.Players:children()) do | |
| 543 | if b.Character and b ~= p then | |
| 544 | for c, d in pairs(b.Character:children()) do | |
| 545 | if d.className == "Part" then | |
| 546 | if d.Anchored == false then | |
| 547 | local cf = nil | |
| 548 | if d.Name == "Torso" then | |
| 549 | cf = d.CFrame | |
| 550 | end | |
| 551 | d.Anchored = true | |
| 552 | coroutine.resume(coroutine.create(function() | |
| 553 | wait(10) | |
| 554 | if d ~= nil then | |
| 555 | d.Anchored = false | |
| 556 | d.CFrame = cf | |
| 557 | end | |
| 558 | end)) | |
| 559 | end | |
| 560 | elseif d.className == "Hat" then | |
| 561 | if d.Handle.Anchored == false then | |
| 562 | d.Handle.Anchored = true | |
| 563 | coroutine.resume(coroutine.create(function() | |
| 564 | wait(10) | |
| 565 | if d ~= nil then | |
| 566 | if d.Handle ~= nil then | |
| 567 | d.Handle.Anchored = false | |
| 568 | end | |
| 569 | end | |
| 570 | end)) | |
| 571 | end | |
| 572 | end | |
| 573 | end | |
| 574 | end | |
| 575 | end | |
| 576 | elseif string.find(msg, "faas ru maar") and go == true then | |
| 577 | go = false | |
| 578 | fus = Instance.new("Part")
| |
| 579 | fus.formFactor = "Custom" | |
| 580 | fus.Size = Vector3.new(1, 1, 4) | |
| 581 | fus.TopSurface = "Smooth" | |
| 582 | fus.BottomSurface = "Smooth" | |
| 583 | fus.Anchored = false | |
| 584 | fus.CanCollide = false | |
| 585 | fus.BrickColor = BrickColor.new("Really black")
| |
| 586 | fus.Transparency = 0.6 | |
| 587 | fus.Reflectance = 0.5 | |
| 588 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
| 589 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 590 | ||
| 591 | local f = Instance.new("Fire")
| |
| 592 | f.Name = "FusFire" | |
| 593 | f.Size = fus:GetMass() | |
| 594 | f.Heat = 0 | |
| 595 | f.Color = Color3.new(0, 0, 0) | |
| 596 | f.SecondaryColor = Color3.new(0, 0, 0) | |
| 597 | f.Parent = fus | |
| 598 | ||
| 599 | local mesh = Instance.new("SpecialMesh")
| |
| 600 | mesh.MeshType = "Sphere" | |
| 601 | mesh.Parent = fus | |
| 602 | ||
| 603 | local bp = Instance.new("BodyPosition")
| |
| 604 | bp.position = p.Character.Head.Position | |
| 605 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 606 | bp.Parent = fus | |
| 607 | ||
| 608 | fus.Parent = workspace | |
| 609 | fus.Touched:connect(function(part) faased(part) end) | |
| 610 | ||
| 611 | coroutine.resume(coroutine.create(function() | |
| 612 | wait(0.5) | |
| 613 | for i = 1, 19 do | |
| 614 | wait(0.01) | |
| 615 | local cf = fus.CFrame | |
| 616 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
| 617 | f.Size = fus:GetMass()/2 | |
| 618 | fus.CFrame = cf | |
| 619 | end | |
| 620 | wait(3) | |
| 621 | for i = 1, 40 do | |
| 622 | fus.Transparency = fus.Transparency + 0.1 | |
| 623 | f.Size = f.Size - (fus:GetMass()/40) | |
| 624 | wait(0.1) | |
| 625 | end | |
| 626 | wait() | |
| 627 | fus.Transparency = 1 | |
| 628 | f:remove() | |
| 629 | fus:remove() | |
| 630 | go = true | |
| 631 | end)) | |
| 632 | ||
| 633 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 634 | elseif string.find(msg, "toor bah yol") and skygo == true then | |
| 635 | skygo = false | |
| 636 | local clouds = {}
| |
| 637 | ||
| 638 | function meteor(cloud) | |
| 639 | local cf = CFrame.new(cloud.Position + Vector3.new(math.random(-10, 10), 20, math.random(-10, 10))) | |
| 640 | local m = Instance.new("Part")
| |
| 641 | m.Name = "FusRock" | |
| 642 | m.Shape = "Ball" | |
| 643 | m.formFactor = "Symmetric" | |
| 644 | m.Anchored = false | |
| 645 | m.CanCollide = false | |
| 646 | m.TopSurface = "Smooth" | |
| 647 | m.BottomSurface = "Smooth" | |
| 648 | local size = math.random(10, 20) | |
| 649 | m.Size = Vector3.new(size, size, size) | |
| 650 | m.BrickColor = BrickColor.new("Bright red")
| |
| 651 | m.Reflectance = 0.4 | |
| 652 | m.CFrame = cf | |
| 653 | Instance.new("Fire", m).Size = m:GetMass()
| |
| 654 | m.Velocity = Vector3.new(0, -50, 0) | |
| 655 | m.Parent = workspace | |
| 656 | game:GetService("Debris"):AddItem(m, 30)
| |
| 657 | m.Touched:connect(function(part) toored(part, m) end) | |
| 658 | end | |
| 659 | ||
| 660 | for i = 1, 100 do | |
| 661 | game.Lighting.Brightness = game.Lighting.Brightness - 0.01 | |
| 662 | wait(0.05) | |
| 663 | end | |
| 664 | ||
| 665 | game.Lighting.Brightness = 0 | |
| 666 | local cloud = Instance.new("Part")
| |
| 667 | cloud.Name = "ToorCloud" | |
| 668 | cloud.Size = Vector3.new(1, 1, 1) | |
| 669 | cloud.Anchored = true | |
| 670 | cloud.CanCollide = false | |
| 671 | cloud.BrickColor = BrickColor.new("Black")
| |
| 672 | cloud.Transparency = 1 | |
| 673 | ||
| 674 | local mesh = Instance.new("SpecialMesh")
| |
| 675 | mesh.MeshType = "FileMesh" | |
| 676 | mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150)) | |
| 677 | mesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
| 678 | mesh.Parent = cloud | |
| 679 | ||
| 680 | for i = 1, (math.random(4, 8)) do | |
| 681 | local newc = cloud:clone() | |
| 682 | newc.Parent = workspace | |
| 683 | game:GetService("Debris"):AddItem(newc, 180)
| |
| 684 | table.insert(clouds, newc) | |
| 685 | newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250))) | |
| 686 | coroutine.resume(coroutine.create(function() | |
| 687 | repeat | |
| 688 | newc.Transparency = newc.Transparency - 0.01 | |
| 689 | wait() | |
| 690 | until newc.Transparency <= 0.2 | |
| 691 | newc.Transparency = 0.2 | |
| 692 | end)) | |
| 693 | end | |
| 694 | ||
| 695 | for launch = 1, math.random(20, 30) do | |
| 696 | wait(math.random(2, 4)) | |
| 697 | meteor(clouds[math.random(1, #clouds)]) | |
| 698 | end | |
| 699 | ||
| 700 | wait(1) | |
| 701 | ||
| 702 | for c = 1, #clouds do | |
| 703 | coroutine.resume(coroutine.create(function() | |
| 704 | repeat | |
| 705 | clouds[c].Transparency = clouds[c].Transparency + 0.01 | |
| 706 | wait() | |
| 707 | until clouds[c].Transparency >= 1 | |
| 708 | clouds[c].Transparency = 1 | |
| 709 | clouds[c]:remove() | |
| 710 | end)) | |
| 711 | end | |
| 712 | ||
| 713 | repeat | |
| 714 | game.Lighting.Brightness = game.Lighting.Brightness + 0.01 | |
| 715 | wait(0.01) | |
| 716 | until game.Lighting.Brightness >= 1 | |
| 717 | game.Lighting.Brightness = 1 | |
| 718 | skygo = true | |
| 719 | end | |
| 720 | end) | |
| 721 | ||
| 722 | function toored(part, m) | |
| 723 | if part.Name ~= "FusRock" and part.Name ~= "ToorCloud" and part.CanCollide == true then | |
| 724 | m.Anchored = true | |
| 725 | m.CanCollide = true | |
| 726 | if m:findFirstChild("Touched") == nil then
| |
| 727 | Instance.new("IntValue", m).Name = "Touched"
| |
| 728 | m.CFrame = CFrame.new(m.Position.x, part.Position.y, m.Position.z) | |
| 729 | end | |
| 730 | local e = Instance.new("Explosion")
| |
| 731 | e.BlastPressure = 50000 | |
| 732 | e.BlastRadius = 15 | |
| 733 | e.Position = m.Position | |
| 734 | e.Parent = m | |
| 735 | end | |
| 736 | end | |
| 737 | ||
| 738 | function faased(part) | |
| 739 | if part.Parent then | |
| 740 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil then
| |
| 741 | if part.Parent:findFirstChild("Faased") == nil then
| |
| 742 | local f = Instance.new("IntValue", part.Parent)
| |
| 743 | f.Name = "Faased" | |
| 744 | game:GetService("Debris"):AddItem(f, 2)
| |
| 745 | local hum = part.Parent.Humanoid | |
| 746 | local speed = hum.WalkSpeed --Speed prior to fleeing | |
| 747 | hum.WalkSpeed = speed * -1 | |
| 748 | game:GetService("Chat"):Chat(hum.Parent.Head, "Ahh!!!", "Red")
| |
| 749 | for i = 1, 10 do | |
| 750 | hum:MoveTo(hum.Parent.Torso.Position + Vector3.new(math.random(-30, 30), 0, math.random(-30, 20)), hum.Parent.Torso) | |
| 751 | wait(math.random(1, 2)) | |
| 752 | end | |
| 753 | hum.WalkSpeed = speed | |
| 754 | hum:MoveTo(hum.Parent.Torso.Position, hum.Parent.Torso) | |
| 755 | end | |
| 756 | end | |
| 757 | end | |
| 758 | end | |
| 759 | ||
| 760 | function struned(part, lightning) | |
| 761 | if part.Parent then | |
| 762 | if part.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 763 | local hum = part.Parent.Humanoid | |
| 764 | local TorsoE = part.Parent.Torso | |
| 765 | local Fusrodah = Instance.new("BodyVelocity")
| |
| 766 | Fusrodah.Parent = TorsoE | |
| 767 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
| 768 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
| 769 | hum:TakeDamage(math.huge) | |
| 770 | for a, b in pairs(hum.Parent:children()) do | |
| 771 | if b.className == "Part" then | |
| 772 | Instance.new("Fire", part).Size = part:GetMass()
| |
| 773 | end | |
| 774 | end | |
| 775 | end | |
| 776 | end | |
| 777 | end | |
| 778 | ||
| 779 | function kriied(part, shout) | |
| 780 | if part.Parent then | |
| 781 | if part.Parent == p.Character then return end | |
| 782 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild(p.Name.. "Kriied") == nil then
| |
| 783 | Instance.new("IntValue", part.Parent).Name = p.Name.. "Kriied"
| |
| 784 | local hum = part.Parent.Humanoid | |
| 785 | hum.MaxHealth = hum.MaxHealth - 75 | |
| 786 | hum.Health = hum.MaxHealth | |
| 787 | for i = 1, 60 do | |
| 788 | local TorsoE = part.Parent.Torso | |
| 789 | local Fusrodah = Instance.new("BodyVelocity")
| |
| 790 | Fusrodah.Parent = TorsoE | |
| 791 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
| 792 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
| 793 | wait(1) | |
| 794 | end | |
| 795 | hum.MaxHealth = hum.MaxHealth + 75 | |
| 796 | end | |
| 797 | end | |
| 798 | end | |
| 799 | ||
| 800 | function zuned(part, shout) | |
| 801 | if part.Parent == p.Character then return end | |
| 802 | if part.Parent then | |
| 803 | if part.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 804 | for a, b in pairs(part.Parent:children()) do | |
| 805 | if b.className == "Tool" then | |
| 806 | if b:findFirstChild("Handle") ~= nil then
| |
| 807 | b.Parent = workspace | |
| 808 | wait() | |
| 809 | b.Handle.Velocity = (b.Handle.Position - p.Character.Torso.Position).unit * -100 | |
| 810 | repeat | |
| 811 | shout.Size = shout.Size - Vector3.new(1, 1, 1) | |
| 812 | wait(0.1) | |
| 813 | until shout.Shout.Size == Vector3.new(1, 1, 1) | |
| 814 | shout:remove() | |
| 815 | end | |
| 816 | end | |
| 817 | end | |
| 818 | end | |
| 819 | end | |
| 820 | end | |
| 821 | ||
| 822 | function foed(part, shout) | |
| 823 | if part.Parent == p.Character then return end | |
| 824 | if part.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 825 | local TorsoE = part.Parent.Torso | |
| 826 | local Fusrodah = Instance.new("BodyVelocity")
| |
| 827 | Fusrodah.Parent = TorsoE | |
| 828 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
| 829 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
| 830 | if hum.Parent:findFirstChild(p.Name.. "Foed") == nil then | |
| 831 | hum.WalkSpeed = 8 | |
| 832 | local foer = Instance.new("IntValue", workspace)
| |
| 833 | foer.Name = p.Name.. "Foed" | |
| 834 | game:GetService("Debris"):AddItem(foer, 2)
| |
| 835 | wait(5) | |
| 836 | hum.WalkSpeed = 16 | |
| 837 | hum.Sit = false | |
| 838 | end | |
| 839 | shout:remove() | |
| 840 | end | |
| 841 | end | |
| 842 | ||
| 843 | function yoled(part) | |
| 844 | if part.Parent == p.Character then return end | |
| 845 | if part.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 846 | local f = Instance.new("Fire", part)
| |
| 847 | f.Size = part:GetMass() | |
| 848 | f.Heat = 100 | |
| 849 | game:GetService("Debris"):AddItem(f, 10)
| |
| 850 | if part:findFirstChild(p.Name.. "Yoled") == nil then | |
| 851 | local tag = Instance.new("IntValue")
| |
| 852 | tag.Name = p.Name.. "Yoled" | |
| 853 | tag.Parent = part | |
| 854 | game:GetService("Debris"):AddItem(tag, 2)
| |
| 855 | end | |
| 856 | local TorsoE = part.Parent.Torso | |
| 857 | local Fusrodah = Instance.new("BodyVelocity")
| |
| 858 | Fusrodah.Parent = TorsoE | |
| 859 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
| 860 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
| 861 | end | |
| 862 | end | |
| 863 | ||
| 864 | function lized(part) | |
| 865 | if part.Parent then | |
| 866 | if part.Parent == p.Character then return end | |
| 867 | if part.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 868 | if part.Parent:findFirstChild("Lized") ~= nil then return end
| |
| 869 | local Lizvictim = Instance.new("IntValue")
| |
| 870 | Lizvictim.Name = "Lized" | |
| 871 | Lizvictim.Parent = part.Parent | |
| 872 | game:GetService("Debris"):AddItem(Lizvictim, 10)
| |
| 873 | part.Parent.Animate.Disabled = true | |
| 874 | part.Parent.Humanoid.PlatformStand = true | |
| 875 | local speed = part.Parent.Humanoid.WalkSpeed | |
| 876 | part.Parent.Humanoid.WalkSpeed = 0 | |
| 877 | wait(0.01) | |
| 878 | part.Parent.Torso.Velocity = (fus.Position - part.Parent.Torso.Position).unit * -50 | |
| 879 | local TorsoE = part.Parent.Torso | |
| 880 | local Fusrodah = Instance.new("BodyVelocity")
| |
| 881 | Fusrodah.Parent = TorsoE | |
| 882 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
| 883 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
| 884 | for a, b in pairs(part.Parent:children()) do | |
| 885 | if b:findFirstChild("Fire") ~= nil then
| |
| 886 | b.Fire:remove() | |
| 887 | end | |
| 888 | local frost = Instance.new("Part")
| |
| 889 | frost.Name = "Frost" | |
| 890 | frost.formFactor = "Custom" | |
| 891 | frost.BrickColor = BrickColor.new("Pastel blue-green")
| |
| 892 | frost.Reflectance = 0.5 | |
| 893 | frost.Transparency = 0.6 | |
| 894 | frost.Anchored = false | |
| 895 | frost.CanCollide = true | |
| 896 | if b.className == "Part" then | |
| 897 | frost.Size = b.Size + Vector3.new(0.5, 0.5, 0.5) | |
| 898 | local w = Instance.new("Weld")
| |
| 899 | w.Part0 = b | |
| 900 | w.Part1 = frost | |
| 901 | w.Parent = frost | |
| 902 | frost.Parent = part.Parent | |
| 903 | game:GetService("Debris"):AddItem(frost, 10)
| |
| 904 | end | |
| 905 | end | |
| 906 | wait(10) | |
| 907 | part.Parent.Humanoid.PlatformStand = false | |
| 908 | part.Parent.Animate.Disabled = false | |
| 909 | part.Parent.Humanoid.WalkSpeed = speed | |
| 910 | end | |
| 911 | end | |
| 912 | end | |
| 913 | ||
| 914 | function fused(part) | |
| 915 | if part.Parent then | |
| 916 | if part.Parent == p.Character then return end | |
| 917 | if part.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 918 | if part.Parent:findFirstChild(p.Name.. "Fused") ~= nil then return end | |
| 919 | local fusvictim = Instance.new("IntValue")
| |
| 920 | fusvictim.Name = p.Name.. "Fused" | |
| 921 | fusvictim.Parent = part.Parent | |
| 922 | game:GetService("Debris"):AddItem(fusvictim, 2)
| |
| 923 | part.Parent.Humanoid.Sit = true | |
| 924 | local TorsoE = part.Parent.Torso | |
| 925 | local Fusrodah = Instance.new("BodyVelocity")
| |
| 926 | Fusrodah.Parent = TorsoE | |
| 927 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
| 928 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
| 929 | for a, b in pairs(part.Parent:children()) do | |
| 930 | if b.className == "Part" then | |
| 931 | b.Velocity = fus.Velocity | |
| 932 | elseif b.className == "Hat" then | |
| 933 | b.Handle.Velocity = fus.Velocity | |
| 934 | end | |
| 935 | end | |
| 936 | wait(2) | |
| 937 | part.Parent.Humanoid.Sit = false | |
| 938 | elseif part.Anchored == false and part.Parent:findFirstChild("Humanoid") == nil then
| |
| 939 | part.Velocity = fus.Velocity | |
| 940 | end | |
| 941 | end | |
| 942 | end |