Advertisement
pakin2549

ejsus

Apr 23rd, 2019
133
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5.  
  6.  
  7. local p = owner
  8. local go = true --for normal shouts
  9. local skygo = true --for sky-related shouts
  10.  
  11. --Shouts: Fus Ro Dah, Wuld Nah Kest, Liz Slen Nus, Yol Toor Shul, Feim Zii Gron, Strun Bah Qo, Fo Krah Diin, Laas Yah Nir, Zun Haal Viik, Krii Lun Aus, Tiid Klo Ul, Faas Ru Maar, and Toor Bah Yol
  12.  
  13. p.Chatted:connect(function(message)
  14. local msg = string.lower(message)
  15. if string.find(msg, "fus ro dah") and go == true then
  16. go = false
  17. fus = Instance.new("Part")
  18. fus.formFactor = "Custom"
  19. fus.Size = Vector3.new(1, 1, 4)
  20. fus.TopSurface = "Smooth"
  21. fus.BottomSurface = "Smooth"
  22. fus.Anchored = false
  23. fus.CanCollide = false
  24. fus.BrickColor = BrickColor.new("Bright blue")
  25. fus.Transparency = 0.6
  26. fus.Reflectance = 0.5
  27. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4)
  28. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  29.  
  30.  
  31. local mesh = Instance.new("SpecialMesh")
  32. mesh.MeshType = "Sphere"
  33. mesh.Parent = fus
  34.  
  35. local bp = Instance.new("BodyPosition")
  36. bp.position = p.Character.Head.Position
  37. bp.maxForce = Vector3.new(0, math.huge, 0)
  38. bp.Parent = fus
  39.  
  40. fus.Parent = workspace
  41. fus.Touched:connect(fused)
  42.  
  43. coroutine.resume(coroutine.create(function()
  44. wait(0.5)
  45. for i = 1, 20 do
  46. wait(0.01)
  47. local cf = fus.CFrame
  48. fus.Size = fus.Size + Vector3.new(100, 100, 100)
  49. f.Size = fus:GetMass()/2
  50. fus.CFrame = cf
  51. end
  52. wait(3)
  53. for i = 1, 40 do
  54. fus.Transparency = fus.Transparency + 0.1
  55. f.Size = f.Size - (fus:GetMass()/40)
  56. wait(0.1)
  57. end
  58. wait()
  59. fus.Transparency = 1
  60. f:remove()
  61. fus:remove()
  62. go = true
  63. end))
  64.  
  65. game:GetService("Debris"):AddItem(fus, 15)
  66. elseif string.find(msg, "wuld nah kest") then
  67. local speed = p.Character.Humanoid.WalkSpeed --Speed prior to sprinting
  68. local cf = p.Character.Torso.CFrame * CFrame.new(0, 0, -50)
  69. local pos = cf.p
  70. p.Character.Humanoid.WalkSpeed = 200
  71. p.Character.Humanoid:MoveTo(pos, workspace.Base)
  72. wait(0.275)
  73. p.Character.Humanoid.WalkSpeed = speed
  74. p.Character.Humanoid:MoveTo(p.Character.Torso.Position, p.Character.Torso)
  75. elseif string.find(msg, "liz slen nus") and go == true then
  76. --local succ, ret = pcall(function()
  77. go = false
  78. fus = Instance.new("Part")
  79. fus.formFactor = "Custom"
  80. fus.Size = Vector3.new(3, 3, 6)
  81. fus.TopSurface = "Smooth"
  82. fus.BottomSurface = "Smooth"
  83. fus.Anchored = false
  84. fus.CanCollide = false
  85. fus.BrickColor = BrickColor.new("White")
  86. fus.Transparency = 0.5
  87. fus.Reflectance = 0.6
  88. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6)
  89. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  90.  
  91. local s = Instance.new("Sparkles")
  92. s.Name = "LizSparkle"
  93. s.SparkleColor = Color3.new(1, 1, 1)
  94. s.Parent = fus
  95.  
  96. local mesh = Instance.new("SpecialMesh")
  97. mesh.MeshType = "Sphere"
  98. mesh.Parent = fus
  99.  
  100. local bp = Instance.new("BodyPosition")
  101. bp.position = p.Character.Head.Position
  102. bp.maxForce = Vector3.new(0, math.huge, 0)
  103. bp.Parent = fus
  104.  
  105. fus.Parent = workspace
  106. fus.Touched:connect(lized)
  107. --[[end)
  108. if ret then
  109. local m = Instance.new("Part", p.PlayerGui)
  110. m.Text = "ERROR: " ..ret
  111. game:GetService("Debris"):AddItem(m, 15)
  112. end]]
  113.  
  114. coroutine.resume(coroutine.create(function()
  115. wait(3)
  116. for i = 1, 40 do
  117. fus.Transparency = fus.Transparency + 0.1
  118. wait(0.1)
  119. end
  120. wait()
  121. fus.Transparency = 1
  122. fus:remove()
  123. go = true
  124. end))
  125.  
  126. game:GetService("Debris"):AddItem(fus, 15)
  127. elseif string.find(msg, "yol toor shul") and go == true then
  128. go = false
  129. fus = Instance.new("Part")
  130. fus.formFactor = "Custom"
  131. fus.Size = Vector3.new(3, 3, 6)
  132. fus.TopSurface = "Smooth"
  133. fus.BottomSurface = "Smooth"
  134. fus.Anchored = false
  135. fus.CanCollide = false
  136. fus.BrickColor = BrickColor.new("Bright orange")
  137. fus.Transparency = 0.5
  138. fus.Reflectance = 0.6
  139. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6)
  140. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  141.  
  142. local f = Instance.new("Fire")
  143. f.Name = "FusFire"
  144. f.Size = fus:GetMass()/3
  145. f.Heat = 0
  146. f.Parent = fus
  147.  
  148. local mesh = Instance.new("SpecialMesh")
  149. mesh.MeshType = "Sphere"
  150. mesh.Parent = fus
  151.  
  152. local bp = Instance.new("BodyPosition")
  153. bp.position = p.Character.Head.Position
  154. bp.maxForce = Vector3.new(0, math.huge, 0)
  155. bp.Parent = fus
  156.  
  157. fus.Parent = workspace
  158. fus.Touched:connect(yoled)
  159.  
  160. coroutine.resume(coroutine.create(function()
  161. wait(0.5)
  162. for i = 1, 20 do
  163. wait(0.01)
  164. local cf = fus.CFrame
  165. fus.Size = fus.Size + Vector3.new(1, 1, -1)
  166. f.Size = fus:GetMass()/2
  167. fus.CFrame = cf
  168. end
  169. wait(3)
  170. for i = 1, 40 do
  171. fus.Transparency = fus.Transparency + 0.1
  172. f.Size = f.Size - (fus:GetMass()/3)/40
  173. wait(0.1)
  174. end
  175. wait()
  176. fus.Transparency = 1
  177. f:remove()
  178. fus:remove()
  179. go = true
  180. end))
  181.  
  182. game:GetService("Debris"):AddItem(fus, 15)
  183. elseif string.find(msg, "feim zii gron") then
  184. p.Character.Humanoid.WalkSpeed = 30
  185. for a, b in pairs(p.Character:children()) do
  186. if b.Name == "Head" then
  187. if b:findFirstChild("face") ~= nil then
  188. coroutine.resume(coroutine.create(function()
  189. for i = 1, 110 do
  190. b.face.Transparency = b.face.Transparency + 0.01
  191. wait(0.01)
  192. end
  193. b.face.Transparency = 1
  194. end))
  195. end
  196. end
  197. if b.className == "Part" then
  198. coroutine.resume(coroutine.create(function()
  199. for i = 1, 110 do
  200. b.Transparency = b.Transparency + 0.01
  201. wait(0.01)
  202. end
  203. b.Transparency = 1
  204. end))
  205. elseif b.className == "Hat" then
  206. coroutine.resume(coroutine.create(function()
  207. for i = 1, 110 do
  208. b.Handle.Transparency = b.Handle.Transparency + 0.01
  209. wait(0.01)
  210. end
  211. b.Handle.Transparency = 1
  212. end))
  213. end
  214. end
  215. wait(15)
  216. p.Character.Humanoid.WalkSpeed = 16
  217. for a, b in pairs(p.Character:children()) do
  218. if b.Name == "Head" then
  219. if b:findFirstChild("face") ~= nil then
  220. coroutine.resume(coroutine.create(function()
  221. for i = 1, 110 do
  222. b.face.Transparency = b.face.Transparency - 0.01
  223. wait(0.01)
  224. end
  225. b.face.Transparency = 0
  226. end))
  227. end
  228. end
  229. if b.className == "Part" then
  230. coroutine.resume(coroutine.create(function()
  231. for i = 1, 110 do
  232. b.Transparency = b.Transparency - 0.01
  233. wait(0.01)
  234. end
  235. b.Transparency = 0
  236. end))
  237. elseif b.className == "Hat" then
  238. coroutine.resume(coroutine.create(function()
  239. for i = 1, 110 do
  240. b.Handle.Transparency = b.Handle.Transparency - 0.01
  241. wait(0.01)
  242. end
  243. b.Handle.Transparency = 0
  244. end))
  245. end
  246. end
  247. elseif string.find(msg, "strun bah qo") and skygo == true then
  248. skygo = false
  249. local clouds = {}
  250.  
  251. function lightning(cl)
  252. local lights = {}
  253. for i = 1, 15 do
  254. local l = Instance.new("Part")
  255. l.Name = "FusLightning"
  256. table.insert(lights, l)
  257. game:GetService("Debris"):AddItem(l, 15)
  258. l.formFactor = "Custom"
  259. l.Size = Vector3.new(1, math.random(50, 75), 1)
  260. l.BrickColor = BrickColor.new("Institutional white")
  261. l.Transparency = 0.45
  262. l.Reflectance = 0.5
  263. l.Anchored = true
  264. local xnum = 4
  265. local znum = 4
  266. if i == 1 then
  267. l.CFrame = cl.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0)
  268. elseif i > 1 then
  269. local llight = lights[i - 1]
  270. l.CFrame = llight.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0)
  271. end
  272. l.Parent = workspace
  273. l.Touched:connect(function(part) struned(part, l) end)
  274. coroutine.resume(coroutine.create(function()
  275. repeat
  276. l.Transparency = l.Transparency + 0.02
  277. wait()
  278. until l.Transparency >= 1
  279. l:remove()
  280. end))
  281. end
  282. end
  283.  
  284. for i = 1, 100 do
  285. game.Lighting.Brightness = game.Lighting.Brightness - 0.01
  286. wait(0.05)
  287. end
  288. game.Lighting.Brightness = 0
  289. local cloud = Instance.new("Part")
  290. cloud.Name = "StrunCloud"
  291. cloud.Size = Vector3.new(1, 1, 1)
  292. cloud.Anchored = true
  293. cloud.CanCollide = false
  294. cloud.BrickColor = BrickColor.new("Black")
  295. cloud.Transparency = 1
  296.  
  297. local mesh = Instance.new("SpecialMesh")
  298. mesh.MeshType = "FileMesh"
  299. mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150))
  300. mesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  301. mesh.Parent = cloud
  302.  
  303. for i = 1, (math.random(4, 8)) do
  304. local newc = cloud:clone()
  305. newc.Parent = workspace
  306. game:GetService("Debris"):AddItem(newc, 300)
  307. table.insert(clouds, newc)
  308. newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250)))
  309. coroutine.resume(coroutine.create(function()
  310. repeat
  311. newc.Transparency = newc.Transparency - 0.01
  312. wait()
  313. until newc.Transparency <= 0.2
  314. newc.Transparency = 0.2
  315. end))
  316. end
  317. for i = 1, (math.random(7, 15)) do
  318. local s = Instance.new("Sound")
  319. game:GetService("Debris"):AddItem(s, 5)
  320. s.Name = "Lighting"
  321. s.SoundId = "rbxasset://sounds/HalloweenLightning.wav"
  322. s.Pitch = (math.random(10, 15) * 0.1)
  323. s.PlayOnRemove = true
  324. s.Looped = false
  325. s.Parent = workspace
  326. wait(0.5)
  327. s:play()
  328. for i = 1, #clouds do
  329. lightning(clouds[i])
  330. end
  331. game.Lighting.Brightness = 1
  332. wait(0.001)
  333. game.Lighting.Brightness = 0
  334. s:remove()
  335. wait(math.random(3, 6))
  336. end
  337.  
  338. wait(2)
  339.  
  340. for i = 1, #clouds do
  341. coroutine.resume(coroutine.create(function()
  342. repeat
  343. clouds[i].Transparency = clouds[i].Transparency + 0.01
  344. wait(0.05)
  345. until clouds[i].Transparency >= 1
  346. clouds[i]:remove()
  347. end))
  348. end
  349. for i = 1, 110 do
  350. game.Lighting.Brightness = game.Lighting.Brightness + 0.01
  351. wait(0.01)
  352. end
  353. skygo = true
  354. game.Lighting.Brightness = 1
  355. elseif string.find(msg, "fo krah diin") and go == true then
  356. go = false
  357. for i = 1, 50 do
  358. fus = Instance.new("Part")
  359. fus.formFactor = "Custom"
  360. fus.Size = Vector3.new(0.5, 0.5, 0.5)
  361. fus.TopSurface = "Smooth"
  362. fus.BottomSurface = "Smooth"
  363. fus.Anchored = false
  364. fus.CanCollide = false
  365. fus.BrickColor = BrickColor.new("Institutional white")
  366. fus.Transparency = 0.6
  367. fus.Reflectance = 0.5
  368. fus.CFrame = p.Character.Head.CFrame * CFrame.new(math.random(-15, 15)*0.1, math.random(-15, 15)*0.1, -4)
  369. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  370.  
  371. local f = Instance.new("Fire")
  372. f.Name = "FusFire"
  373. f.Size = fus:GetMass()
  374. f.Heat = 0
  375. f.Color = Color3.new(1, 1, 1)
  376. f.SecondaryColor = Color3.new(1, 1, 1)
  377. f.Parent = fus
  378.  
  379. local mesh = Instance.new("SpecialMesh")
  380. mesh.MeshType = "Sphere"
  381. mesh.Parent = fus
  382.  
  383. local bp = Instance.new("BodyPosition")
  384. bp.position = fus.Position
  385. bp.maxForce = Vector3.new(0, math.huge, 0)
  386. bp.Parent = fus
  387.  
  388. fus.Parent = workspace
  389. fus.Touched:connect(function(part) foed(part, fus) end)
  390. game:GetService("Debris"):AddItem(fus, 15)
  391. end
  392. go = true
  393. elseif string.find(msg, "laas yah nir") then
  394. for i = 1, 30 do
  395. for a, b in pairs(game.Players:children()) do
  396. if b.Character ~= nil then
  397. if (p.Character.Torso.Position - b.Character.Torso.Position).magnitude <= 100 and b ~= p then
  398. if b.Character.Torso:findFirstChild("LaasFire") == nil then
  399. local f = Instance.new("Fire", b.Character.Torso)
  400. f.Name = "LaasFire"
  401. f.Size = b.Character.Torso:GetMass()*2
  402. f.Color = Color3.new(0, 0, 0)
  403. f.SecondaryColor = Color3.new(1, 1, 1)
  404. end
  405. elseif (p.Character.Torso.Position - b.Character.Torso.Position).magnitude > 100 then
  406. if b.Character.Torso:findFirstChild("LaasFire") ~= nil then
  407. b.Character.Torso.LaasFire:remove()
  408. end
  409. end
  410. end
  411. end
  412. wait(1)
  413. end
  414. for a, b in pairs(game.Players:children()) do
  415. if b.Character.Torso:findFirstChild("LaasFire") ~= nil then
  416. b.Character.Torso.LaasFire:remove()
  417. end
  418. end
  419. elseif string.find(msg, "zun haal viik") and go == true then
  420. go = false
  421. fus = Instance.new("Part")
  422. fus.formFactor = "Custom"
  423. fus.Size = Vector3.new(1, 1, 4)
  424. fus.TopSurface = "Smooth"
  425. fus.BottomSurface = "Smooth"
  426. fus.Anchored = false
  427. fus.CanCollide = false
  428. fus.BrickColor = BrickColor.new("Lime green")
  429. fus.Transparency = 0.6
  430. fus.Reflectance = 0.5
  431. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4)
  432. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -200
  433.  
  434. local f = Instance.new("Fire")
  435. f.Name = "FusFire"
  436. f.Size = fus:GetMass()
  437. f.Heat = 0
  438. f.Color = Color3.new(1, 1, 1)
  439. f.SecondaryColor = Color3.new(1, 1, 1)
  440. f.Parent = fus
  441.  
  442. local mesh = Instance.new("SpecialMesh")
  443. mesh.MeshType = "Sphere"
  444. mesh.Parent = fus
  445.  
  446. local bp = Instance.new("BodyPosition")
  447. bp.position = p.Character.Head.Position
  448. bp.maxForce = Vector3.new(0, math.huge, 0)
  449. bp.Parent = fus
  450.  
  451. fus.Parent = workspace
  452. fus.Touched:connect(function(part) zuned(part, fus) end)
  453.  
  454. coroutine.resume(coroutine.create(function()
  455. wait(0.5)
  456. for i = 1, 9 do
  457. wait(0.01)
  458. local cf = fus.CFrame
  459. fus.Size = fus.Size + Vector3.new(1, 1, -1)
  460. f.Size = fus:GetMass()/2
  461. fus.CFrame = cf
  462. end
  463. wait(3)
  464. for i = 1, 40 do
  465. fus.Transparency = fus.Transparency + 0.1
  466. f.Size = f.Size - (fus:GetMass()/40)
  467. wait(0.1)
  468. end
  469. wait()
  470. fus.Transparency = 1
  471. f:remove()
  472. fus:remove()
  473. go = true
  474. end))
  475.  
  476. game:GetService("Debris"):AddItem(fus, 15)
  477. elseif string.find(msg, "krii lun aus") and go == true then
  478. go = false
  479. fus = Instance.new("Part")
  480. fus.formFactor = "Custom"
  481. fus.Size = Vector3.new(1, 1, 4)
  482. fus.TopSurface = "Smooth"
  483. fus.BottomSurface = "Smooth"
  484. fus.Anchored = false
  485. fus.CanCollide = false
  486. fus.BrickColor = BrickColor.new("Bright purple")
  487. fus.Transparency = 0.6
  488. fus.Reflectance = 0.5
  489. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4)
  490. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  491.  
  492. local f = Instance.new("Fire")
  493. f.Name = "FusFire"
  494. f.Size = fus:GetMass()
  495. f.Heat = 0
  496. f.Color = Color3.new(0, 0, 0)
  497. f.SecondaryColor = Color3.new(0, 0, 0)
  498. f.Parent = fus
  499.  
  500. local mesh = Instance.new("SpecialMesh")
  501. mesh.MeshType = "Sphere"
  502. mesh.Parent = fus
  503.  
  504. local bp = Instance.new("BodyPosition")
  505. bp.position = p.Character.Head.Position
  506. bp.maxForce = Vector3.new(0, math.huge, 0)
  507. bp.Parent = fus
  508.  
  509. fus.Parent = workspace
  510. fus.Touched:connect(function(part) kriied(part, fus) end)
  511.  
  512. coroutine.resume(coroutine.create(function()
  513. wait(0.5)
  514. for i = 1, 19 do
  515. wait(0.01)
  516. local cf = fus.CFrame
  517. fus.Size = fus.Size + Vector3.new(1, 1, -1)
  518. f.Size = fus:GetMass()/2
  519. fus.CFrame = cf
  520. end
  521. wait(3)
  522. for i = 1, 40 do
  523. fus.Transparency = fus.Transparency + 0.1
  524. f.Size = f.Size - (fus:GetMass()/40)
  525. wait(0.1)
  526. end
  527. wait()
  528. fus.Transparency = 1
  529. f:remove()
  530. fus:remove()
  531. go = true
  532. end))
  533.  
  534. game:GetService("Debris"):AddItem(fus, 15)
  535. elseif string.find(msg, "tiid klo ul") then
  536. for a, b in pairs(game.Players:children()) do
  537. if b.Character and b ~= p then
  538. for c, d in pairs(b.Character:children()) do
  539. if d.className == "Part" then
  540. if d.Anchored == false then
  541. local cf = nil
  542. if d.Name == "Torso" then
  543. cf = d.CFrame
  544. end
  545. d.Anchored = true
  546. coroutine.resume(coroutine.create(function()
  547. wait(10)
  548. if d ~= nil then
  549. d.Anchored = false
  550. d.CFrame = cf
  551. end
  552. end))
  553. end
  554. elseif d.className == "Hat" then
  555. if d.Handle.Anchored == false then
  556. d.Handle.Anchored = true
  557. coroutine.resume(coroutine.create(function()
  558. wait(10)
  559. if d ~= nil then
  560. if d.Handle ~= nil then
  561. d.Handle.Anchored = false
  562. end
  563. end
  564. end))
  565. end
  566. end
  567. end
  568. end
  569. end
  570. elseif string.find(msg, "faas ru maar") and go == true then
  571. go = false
  572. fus = Instance.new("Part")
  573. fus.formFactor = "Custom"
  574. fus.Size = Vector3.new(1, 1, 4)
  575. fus.TopSurface = "Smooth"
  576. fus.BottomSurface = "Smooth"
  577. fus.Anchored = false
  578. fus.CanCollide = false
  579. fus.BrickColor = BrickColor.new("Really black")
  580. fus.Transparency = 0.6
  581. fus.Reflectance = 0.5
  582. fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4)
  583. fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150
  584.  
  585. local f = Instance.new("Fire")
  586. f.Name = "FusFire"
  587. f.Size = fus:GetMass()
  588. f.Heat = 0
  589. f.Color = Color3.new(0, 0, 0)
  590. f.SecondaryColor = Color3.new(0, 0, 0)
  591. f.Parent = fus
  592.  
  593. local mesh = Instance.new("SpecialMesh")
  594. mesh.MeshType = "Sphere"
  595. mesh.Parent = fus
  596.  
  597. local bp = Instance.new("BodyPosition")
  598. bp.position = p.Character.Head.Position
  599. bp.maxForce = Vector3.new(0, math.huge, 0)
  600. bp.Parent = fus
  601.  
  602. fus.Parent = workspace
  603. fus.Touched:connect(function(part) faased(part) end)
  604.  
  605. coroutine.resume(coroutine.create(function()
  606. wait(0.5)
  607. for i = 1, 19 do
  608. wait(0.01)
  609. local cf = fus.CFrame
  610. fus.Size = fus.Size + Vector3.new(1, 1, -1)
  611. f.Size = fus:GetMass()/2
  612. fus.CFrame = cf
  613. end
  614. wait(3)
  615. for i = 1, 40 do
  616. fus.Transparency = fus.Transparency + 0.1
  617. f.Size = f.Size - (fus:GetMass()/40)
  618. wait(0.1)
  619. end
  620. wait()
  621. fus.Transparency = 1
  622. f:remove()
  623. fus:remove()
  624. go = true
  625. end))
  626.  
  627. game:GetService("Debris"):AddItem(fus, 15)
  628. elseif string.find(msg, "toor bah yol") and skygo == true then
  629. skygo = false
  630. local clouds = {}
  631.  
  632. function meteor(cloud)
  633. local cf = CFrame.new(cloud.Position + Vector3.new(math.random(-10, 10), 20, math.random(-10, 10)))
  634. local m = Instance.new("Part")
  635. m.Name = "FusRock"
  636. m.Shape = "Ball"
  637. m.formFactor = "Symmetric"
  638. m.Anchored = false
  639. m.CanCollide = false
  640. m.TopSurface = "Smooth"
  641. m.BottomSurface = "Smooth"
  642. local size = math.random(10, 20)
  643. m.Size = Vector3.new(size, size, size)
  644. m.BrickColor = BrickColor.new("Bright red")
  645. m.Reflectance = 0.4
  646. m.CFrame = cf
  647. Instance.new("Fire", m).Size = m:GetMass()
  648. m.Velocity = Vector3.new(0, -50, 0)
  649. m.Parent = workspace
  650. game:GetService("Debris"):AddItem(m, 30)
  651. m.Touched:connect(function(part) toored(part, m) end)
  652. end
  653.  
  654. for i = 1, 100 do
  655. game.Lighting.Brightness = game.Lighting.Brightness - 0.01
  656. wait(0.05)
  657. end
  658.  
  659. game.Lighting.Brightness = 0
  660. local cloud = Instance.new("Part")
  661. cloud.Name = "ToorCloud"
  662. cloud.Size = Vector3.new(1, 1, 1)
  663. cloud.Anchored = true
  664. cloud.CanCollide = false
  665. cloud.BrickColor = BrickColor.new("Black")
  666. cloud.Transparency = 1
  667.  
  668. local mesh = Instance.new("SpecialMesh")
  669. mesh.MeshType = "FileMesh"
  670. mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150))
  671. mesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  672. mesh.Parent = cloud
  673.  
  674. for i = 1, (math.random(4, 8)) do
  675. local newc = cloud:clone()
  676. newc.Parent = workspace
  677. game:GetService("Debris"):AddItem(newc, 180)
  678. table.insert(clouds, newc)
  679. newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250)))
  680. coroutine.resume(coroutine.create(function()
  681. repeat
  682. newc.Transparency = newc.Transparency - 0.01
  683. wait()
  684. until newc.Transparency <= 0.2
  685. newc.Transparency = 0.2
  686. end))
  687. end
  688.  
  689. for launch = 1, math.random(20, 30) do
  690. wait(math.random(2, 4))
  691. meteor(clouds[math.random(1, #clouds)])
  692. end
  693.  
  694. wait(1)
  695.  
  696. for c = 1, #clouds do
  697. coroutine.resume(coroutine.create(function()
  698. repeat
  699. clouds[c].Transparency = clouds[c].Transparency + 0.01
  700. wait()
  701. until clouds[c].Transparency >= 1
  702. clouds[c].Transparency = 1
  703. clouds[c]:remove()
  704. end))
  705. end
  706.  
  707. repeat
  708. game.Lighting.Brightness = game.Lighting.Brightness + 0.01
  709. wait(0.01)
  710. until game.Lighting.Brightness >= 1
  711. game.Lighting.Brightness = 1
  712. skygo = true
  713. end
  714. end)
  715.  
  716. function toored(part, m)
  717. if part.Name ~= "FusRock" and part.Name ~= "ToorCloud" and part.CanCollide == true then
  718. m.Anchored = true
  719. m.CanCollide = true
  720. if m:findFirstChild("Touched") == nil then
  721. Instance.new("IntValue", m).Name = "Touched"
  722. m.CFrame = CFrame.new(m.Position.x, part.Position.y, m.Position.z)
  723. end
  724. local e = Instance.new("Explosion")
  725. e.BlastPressure = 50000
  726. e.BlastRadius = 15
  727. e.Position = m.Position
  728. e.Parent = m
  729. end
  730. end
  731.  
  732. function faased(part)
  733. if part.Parent then
  734. if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil then
  735. if part.Parent:findFirstChild("Faased") == nil then
  736. local f = Instance.new("IntValue", part.Parent)
  737. f.Name = "Faased"
  738. game:GetService("Debris"):AddItem(f, 2)
  739. local hum = part.Parent.Humanoid
  740. local speed = hum.WalkSpeed --Speed prior to fleeing
  741. hum.WalkSpeed = speed * -1
  742. game:GetService("Chat"):Chat(hum.Parent.Head, "Ahh!!!", "Red")
  743. for i = 1, 10 do
  744. hum:MoveTo(hum.Parent.Torso.Position + Vector3.new(math.random(-30, 30), 0, math.random(-30, 20)), hum.Parent.Torso)
  745. wait(math.random(1, 2))
  746. end
  747. hum.WalkSpeed = speed
  748. hum:MoveTo(hum.Parent.Torso.Position, hum.Parent.Torso)
  749. end
  750. end
  751. end
  752. end
  753.  
  754. function struned(part, lightning)
  755. if part.Parent then
  756. if part.Parent:findFirstChild("Humanoid") ~= nil then
  757. local hum = part.Parent.Humanoid
  758. local TorsoE = part.Parent.Torso
  759. local Fusrodah = Instance.new("BodyVelocity")
  760. Fusrodah.Parent = TorsoE
  761. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  762. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  763. hum:TakeDamage(math.huge)
  764. for a, b in pairs(hum.Parent:children()) do
  765. if b.className == "Part" then
  766. Instance.new("Fire", part).Size = part:GetMass()
  767. end
  768. end
  769. end
  770. end
  771. end
  772.  
  773. function kriied(part, shout)
  774. if part.Parent then
  775. if part.Parent == p.Character then return end
  776. if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild(p.Name.. "Kriied") == nil then
  777. Instance.new("IntValue", part.Parent).Name = p.Name.. "Kriied"
  778. local hum = part.Parent.Humanoid
  779. hum.MaxHealth = hum.MaxHealth - 75
  780. hum.Health = hum.MaxHealth
  781. for i = 1, 60 do
  782. local TorsoE = part.Parent.Torso
  783. local Fusrodah = Instance.new("BodyVelocity")
  784. Fusrodah.Parent = TorsoE
  785. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  786. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  787. wait(1)
  788. end
  789. hum.MaxHealth = hum.MaxHealth + 75
  790. end
  791. end
  792. end
  793.  
  794. function zuned(part, shout)
  795. if part.Parent == p.Character then return end
  796. if part.Parent then
  797. if part.Parent:findFirstChild("Humanoid") ~= nil then
  798. for a, b in pairs(part.Parent:children()) do
  799. if b.className == "Tool" then
  800. if b:findFirstChild("Handle") ~= nil then
  801. b.Parent = workspace
  802. wait()
  803. b.Handle.Velocity = (b.Handle.Position - p.Character.Torso.Position).unit * -100
  804. repeat
  805. shout.Size = shout.Size - Vector3.new(1, 1, 1)
  806. wait(0.1)
  807. until shout.Shout.Size == Vector3.new(1, 1, 1)
  808. shout:remove()
  809. end
  810. end
  811. end
  812. end
  813. end
  814. end
  815.  
  816. function foed(part, shout)
  817. if part.Parent == p.Character then return end
  818. if part.Parent:findFirstChild("Humanoid") ~= nil then
  819. local TorsoE = part.Parent.Torso
  820. local Fusrodah = Instance.new("BodyVelocity")
  821. Fusrodah.Parent = TorsoE
  822. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  823. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  824. if hum.Parent:findFirstChild(p.Name.. "Foed") == nil then
  825. hum.WalkSpeed = 8
  826. local foer = Instance.new("IntValue", workspace)
  827. foer.Name = p.Name.. "Foed"
  828. game:GetService("Debris"):AddItem(foer, 2)
  829. wait(5)
  830. hum.WalkSpeed = 16
  831. hum.Sit = false
  832. end
  833. shout:remove()
  834. end
  835. end
  836.  
  837. function yoled(part)
  838. if part.Parent == p.Character then return end
  839. if part.Parent:findFirstChild("Humanoid") ~= nil then
  840. local f = Instance.new("Fire", part)
  841. f.Size = part:GetMass()
  842. f.Heat = 100
  843. game:GetService("Debris"):AddItem(f, 10)
  844. if part:findFirstChild(p.Name.. "Yoled") == nil then
  845. local tag = Instance.new("IntValue")
  846. tag.Name = p.Name.. "Yoled"
  847. tag.Parent = part
  848. game:GetService("Debris"):AddItem(tag, 2)
  849. end
  850. local TorsoE = part.Parent.Torso
  851. local Fusrodah = Instance.new("BodyVelocity")
  852. Fusrodah.Parent = TorsoE
  853. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  854. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  855. end
  856. end
  857.  
  858. function lized(part)
  859. if part.Parent then
  860. if part.Parent == p.Character then return end
  861. if part.Parent:findFirstChild("Humanoid") ~= nil then
  862. if part.Parent:findFirstChild("Lized") ~= nil then return end
  863. local Lizvictim = Instance.new("IntValue")
  864. Lizvictim.Name = "Lized"
  865. Lizvictim.Parent = part.Parent
  866. game:GetService("Debris"):AddItem(Lizvictim, 10)
  867. part.Parent.Animate.Disabled = true
  868. part.Parent.Humanoid.PlatformStand = true
  869. local speed = part.Parent.Humanoid.WalkSpeed
  870. part.Parent.Humanoid.WalkSpeed = 0
  871. wait(0.01)
  872. part.Parent.Torso.Velocity = (fus.Position - part.Parent.Torso.Position).unit * -50
  873. local TorsoE = part.Parent.Torso
  874. local Fusrodah = Instance.new("BodyVelocity")
  875. Fusrodah.Parent = TorsoE
  876. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  877. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  878. for a, b in pairs(part.Parent:children()) do
  879. if b:findFirstChild("Fire") ~= nil then
  880. b.Fire:remove()
  881. end
  882. local frost = Instance.new("Part")
  883. frost.Name = "Frost"
  884. frost.formFactor = "Custom"
  885. frost.BrickColor = BrickColor.new("Pastel blue-green")
  886. frost.Reflectance = 0.5
  887. frost.Transparency = 0.6
  888. frost.Anchored = false
  889. frost.CanCollide = true
  890. if b.className == "Part" then
  891. frost.Size = b.Size + Vector3.new(0.5, 0.5, 0.5)
  892. local w = Instance.new("Weld")
  893. w.Part0 = b
  894. w.Part1 = frost
  895. w.Parent = frost
  896. frost.Parent = part.Parent
  897. game:GetService("Debris"):AddItem(frost, 10)
  898. end
  899. end
  900. wait(10)
  901. part.Parent.Humanoid.PlatformStand = false
  902. part.Parent.Animate.Disabled = false
  903. part.Parent.Humanoid.WalkSpeed = speed
  904. end
  905. end
  906. end
  907.  
  908. function fused(part)
  909. if part.Parent then
  910. if part.Parent == p.Character then return end
  911. if part.Parent:findFirstChild("Humanoid") ~= nil then
  912. if part.Parent:findFirstChild(p.Name.. "Fused") ~= nil then return end
  913. local fusvictim = Instance.new("IntValue")
  914. fusvictim.Name = p.Name.. "Fused"
  915. fusvictim.Parent = part.Parent
  916. game:GetService("Debris"):AddItem(fusvictim, 2)
  917. part.Parent.Humanoid.Sit = true
  918. local TorsoE = part.Parent.Torso
  919. local Fusrodah = Instance.new("BodyVelocity")
  920. Fusrodah.Parent = TorsoE
  921. Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200
  922. Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000)
  923. for a, b in pairs(part.Parent:children()) do
  924. if b.className == "Part" then
  925. b.Velocity = fus.Velocity
  926. elseif b.className == "Hat" then
  927. b.Handle.Velocity = fus.Velocity
  928. end
  929. end
  930. wait(2)
  931. part.Parent.Humanoid.Sit = false
  932. elseif part.Anchored == false and part.Parent:findFirstChild("Humanoid") == nil then
  933. part.Velocity = fus.Velocity
  934. end
  935. end
  936. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement