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1 | --haha made by me :) | |
2 | --normal slap | |
3 | ||
4 | function onDied() | |
5 | Instance.new("Humanoid",game.Workspace.MrblackGuest) | |
6 | game.Workspace.MrblackGuest.Humanoid.BreakJointsOnDeath=false | |
7 | end | |
8 | ||
9 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
10 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
11 | local RealPlayer = Player | |
12 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end | |
13 | ||
14 | ||
15 | wait(2) | |
16 | ||
17 | function waitForChild(parent, childName) | |
18 | local child = parent:findFirstChild(childName) | |
19 | if child then return child end | |
20 | while true do | |
21 | child = parent.ChildAdded:wait() | |
22 | if child.Name==childName then return child end | |
23 | end | |
24 | end | |
25 | ||
26 | local plr = game.Players.LocalPlayer | |
27 | local humanoid = plr.Character.Humanoid | |
28 | sheild = Instance.new("ForceField",plr.Character) | |
29 | sheild.Visible = false | |
30 | ||
31 | plr = game.Players.LocalPlayer | |
32 | mouse = plr:GetMouse() | |
33 | function onClicked() | |
34 | ||
35 | ||
36 | - | game.Workspace.MrblackGuest.Humanoid.WalkSpeed=50 |
36 | + | game.Workspace.Blick506.Humanoid.WalkSpeed=50 |
37 | - | local music= Instance.new("Sound", game.Workspace.MrblackGuest["Right Arm"]) |
37 | + | local music= Instance.new("Sound", game.Workspace.Blick506["Right Arm"]) |
38 | music.SoundId = "rbxassetid://511340819" | |
39 | music.Looped = false | |
40 | music.Name = "musicc" | |
41 | music.Volume = 999 | |
42 | music:Play() | |
43 | ||
44 | wait(0) | |
45 | local A=Instance.new'Animation' | |
46 | A.AnimationId='http://www.roblox.com/asset/?id=204062532' | |
47 | - | local P=game:GetService'Players'.MrblackGuest |
47 | + | local P=game:GetService'Players'.Blick506 |
48 | local C=P.Character or P.CharacterAdded:Wait() | |
49 | local H=C:WaitForChild'Humanoid':LoadAnimation(A) | |
50 | H:Play() | |
51 | H:AdjustSpeed(7.6) | |
52 | - | wait(0.13) |
52 | + | wait(0.101) |
53 | - | game.Workspace.MrblackGuest.Torso.Anchored=true |
53 | + | local aaa = Instance.new("ForceField",Blick506) |
54 | - | local aaa = Instance.new("ForceField",MrblackGuest) |
54 | + | game.Workspace.Blick506.Humanoid.BreakJointsOnDeath=false |
55 | local ex = Instance.new("Explosion", game.Workspace.Blick506["Right Arm"]) | |
56 | - | local ex = Instance.new("Explosion", game.Workspace.MrblackGuest["Right Arm"]) |
56 | + | ex.Position = game.Workspace.Blick506.Torso.Position |
57 | - | ex.Position = game.Workspace.MrblackGuest["Right Arm"].Position |
57 | + | game.Workspace.Blick506.Torso.Anchored=true |
58 | - | game.Workspace.MrblackGuest.Torso.Anchored=true |
58 | + | |
59 | ex.BlastPressure = 140000000 | |
60 | ex.Visible = false | |
61 | local ex = Instance.new("Explosion", game.Workspace.Blick506["Right Arm"]) | |
62 | - | local ex = Instance.new("Explosion", game.Workspace.MrblackGuest["Right Arm"]) |
62 | + | ex.Position = game.Workspace.Blick506.Torso.Position |
63 | - | ex.Position = game.Workspace.MrblackGuest["Right Arm"].Position |
63 | + | game.Workspace.Blick506.Torso.Anchored=true |
64 | - | game.Workspace.MrblackGuest.Torso.Anchored=true |
64 | + | |
65 | ex.BlastPressure = 140000000 | |
66 | ex.Visible = false | |
67 | ex.Hit:connect(function(Part, Distance) | |
68 | Part.Anchored = false | |
69 | game.Workspace.Blick506.Torso.Anchored=true | |
70 | - | game.Workspace.MrblackGuest.Torso.Anchored=true |
70 | + | |
71 | game.Workspace.Blick506.Torso.Anchored=false | |
72 | - | game.Workspace.MrblackGuest.Torso.Anchored=false |
72 | + | |
73 | ||
74 | end) | |
75 | end | |
76 | mouse.Button1Down:connect(onClicked) | |
77 | ||
78 | while true do | |
79 | wait(0.0001) | |
80 | humanoid.MaxHealth = 9999999999999999999999999999999999999999999999999 | |
81 | humanoid.Health = humanoid.Health + 999999999999999999999999999999999999999999999 | |
82 | game.Workspace.Blick506.Humanoid.BreakJointsOnDeath=false | |
83 | end |