Prephy

slap for blick

Oct 2nd, 2020
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  1. --haha made by me :)
  2. --normal slap
  3.  
  4. function onDied()
  5. Instance.new("Humanoid",game.Workspace.MrblackGuest)
  6. game.Workspace.MrblackGuest.Humanoid.BreakJointsOnDeath=false
  7. end
  8.  
  9. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  10. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  11. local RealPlayer = Player
  12. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  13.  
  14.  
  15. wait(2)
  16.  
  17. function waitForChild(parent, childName)
  18. local child = parent:findFirstChild(childName)
  19. if child then return child end
  20. while true do
  21. child = parent.ChildAdded:wait()
  22. if child.Name==childName then return child end
  23. end
  24. end
  25.  
  26. local plr = game.Players.LocalPlayer
  27. local humanoid = plr.Character.Humanoid
  28. sheild = Instance.new("ForceField",plr.Character)
  29. sheild.Visible = false
  30.  
  31. plr = game.Players.LocalPlayer
  32. mouse = plr:GetMouse()
  33. function onClicked()
  34.  
  35.  
  36. game.Workspace.Blick506.Humanoid.WalkSpeed=50
  37. local music= Instance.new("Sound", game.Workspace.Blick506["Right Arm"])
  38. music.SoundId = "rbxassetid://511340819"
  39. music.Looped = false
  40. music.Name = "musicc"
  41. music.Volume = 999
  42. music:Play()
  43.  
  44. wait(0)
  45. local A=Instance.new'Animation'
  46. A.AnimationId='http://www.roblox.com/asset/?id=204062532'
  47. local P=game:GetService'Players'.Blick506
  48. local C=P.Character or P.CharacterAdded:Wait()
  49. local H=C:WaitForChild'Humanoid':LoadAnimation(A)
  50. H:Play()
  51. H:AdjustSpeed(7.6)
  52. wait(0.101)
  53. local aaa = Instance.new("ForceField",Blick506)
  54. game.Workspace.Blick506.Humanoid.BreakJointsOnDeath=false
  55. local ex = Instance.new("Explosion", game.Workspace.Blick506["Right Arm"])
  56. ex.Position = game.Workspace.Blick506.Torso.Position
  57. game.Workspace.Blick506.Torso.Anchored=true
  58. ex.BlastRadius = 2.6
  59. ex.BlastPressure = 140000000
  60. ex.Visible = false
  61. local ex = Instance.new("Explosion", game.Workspace.Blick506["Right Arm"])
  62. ex.Position = game.Workspace.Blick506.Torso.Position
  63. game.Workspace.Blick506.Torso.Anchored=true
  64. ex.BlastRadius = 3
  65. ex.BlastPressure = 140000000
  66. ex.Visible = false
  67. ex.Hit:connect(function(Part, Distance)
  68. Part.Anchored = false
  69. game.Workspace.Blick506.Torso.Anchored=true
  70. wait(0.141)
  71. game.Workspace.Blick506.Torso.Anchored=false
  72. wait(1)
  73.  
  74. end)
  75. end
  76. mouse.Button1Down:connect(onClicked)
  77.  
  78. while true do
  79. wait(0.0001)
  80. humanoid.MaxHealth = 9999999999999999999999999999999999999999999999999
  81. humanoid.Health = humanoid.Health + 999999999999999999999999999999999999999999999
  82. game.Workspace.Blick506.Humanoid.BreakJointsOnDeath=false
  83. end
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